/tg/ Thread Archive

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Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
June 2016
255141Pokemon Civ Evolution 7Inventions get made, Valornia opens up to the mainland and is now building a banking system. Nothing can go wrong from there.collective game, ArticQM, Pokemon civ evo, civilization evolution2016-06-17 1 
July 2016
313915Pokemon Civ Evolution XValornia destroys a fleet and fights demons rather poorly.collective game, ArticQM, Pokemon civ evo, civilization evolution, Valornia2016-07-02 1 
339452Pokemon Civ Evolution XIDemons are fought, things are found underwater and the Valornian army splits to be more badass in more than one place.collective game, ArticQM, Pokemon civ evo, civilization evolution, Valornia2016-07-09 1 
354006Pokemon Civ Evolution XIIThe Pokemon fight a rousing battle and slaughter their enemies and cause an avalanche as well.collective game, ArticQM, Pokemon civ evo, civilization evolution, Valornia2016-07-14 1 
September 2016
562896Pokemon Civ Evolution XVIIIWars stalemate and political talks open with nations in the Balk- Halzae Peninsula. No balkanization included.collective game, ArticQM, Pokemon civ evo, civilization evolution, Valornia2016-09-21 1 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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