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  • File :1232392552.jpg-(134 KB, 800x800, Adventure30.jpg)
    134 KB Fantastic Ranger Adventures Kirov !YAChL6C6So 01/19/09(Mon)14:15 No.3454957  
    Sorry for being slightly late with tonights/today's session.

    The last part is at http://4chan.thisisnotatrueending.com/archive/3444346/. The first part didn't get archived.

    To recap, your gear is:
    One strange worm-creature.(Currently left behind)It's still wounded, and in need of treatment for an infectious wound.
    A pistol, with 8/10'th of a magazine loaded in it. One spare magazine, compatible with both your pistol and rifle.
    One special-issue rifle, able to fire both special-issue darts aswell as regular shuriken ammunition.
    Four pairs of nourishment pills. They cure moderate wounds when combined with rest, or satiate your body's needs for one day. They don't do dick about liquid replacement, tho.
    Fifty feet of rope with attached grappling hook. You cannot seperate the hook from the rope. Launchable from your pistol.
    One antidote-injecting device. Two spare capsules.
    Your trusty wraithbone knife.
    A GPS-like device with tracking capabilities.

    You are still greatly affected by the amnesia, and still have no clue who you are, nor what you're supposed to do. You're faced with a choice straight off the bat; there is what appears to be a lesser form of those hulks you encountered last night, passed out. It sits on a small carrying-case of sorts. It is what appears to be sleeping.

    You are really fucking thirsty.

    What do you do?
    [Since it's yet not quality /tg/ time, I reserve the right to ignore stupid posts. Don't post if it's not relevant to the thread. If you're new, please read the first thread.]
    >> Anonymous 01/19/09(Mon)14:17 No.3454966
    Approach brute silently. Steal Canteen en route. Put Shuripult to the back of his dome and say "Don't move or speak, or I'll taint the pond with your brains." Or something cool like that.
    >> Anonymous 01/19/09(Mon)14:19 No.3454982
    >>3454966
    dome = head, in case your jive is a little rusty.
    >> Anonymous 01/19/09(Mon)14:21 No.3454997
    >>3454957
    USE THE HOOK. See if you can fish for the canteen with the hook on the rope while still pointing the pistol at him. Getting that close to a marine, even a scout, doesn't seem wise.

    Also request that if anyone saved the first thread in any way they post it somehow.
    >> Anonymous 01/19/09(Mon)14:23 No.3455010
    >>3454997
    This.

    Unless the grapple makes a lot of noise, in that case fuck it.
    >> Anonymous 01/19/09(Mon)14:23 No.3455014
    >>3454997
    Elfdar = -2str, -2con
    Female = -4str

    Os... Female Elfdar = -6str, -2con?
    >> Anonymous 01/19/09(Mon)14:28 No.3455040
    >>3455014
    Exactly. That is why we should keep our -6str out of arms reach.
    >> Kirov !YAChL6C6So 01/19/09(Mon)14:36 No.3455108
         File :1232393797.jpg-(136 KB, 800x800, Adventure31.jpg)
    136 KB
    >>3454966
    AHAHAHAHA THE CANTEEN IS YOURS SWEET VICTORY.

    The brute hasn't even grunted. You don't know if it's just a really heavy sleeper or not, but the thought of water is making you slightly mad.
    >> Anonymous 01/19/09(Mon)14:37 No.3455125
    >>3454997
    Don't forget, we are stealthy rangers... So stealthy... We're like Naked/Solid Snake, only... Female... With pointy ears... Needs a Codec scene later.... Maybe once we team up with the Marine, we can have a Codec scene...
    >> Anonymous 01/19/09(Mon)14:39 No.3455134
    >>3455108
    Fall back to safety. Remove mask and drink from canteen. Don't take our eyes off the brute! Once we have our full, pocket canteen... Then think about best course of action to save 1000 Eldar lives...
    >> Anonymous 01/19/09(Mon)14:42 No.3455154
    >>3455108
    Attempt to kill him and make a will save against love blooming.
    >> Kirov !YAChL6C6So 01/19/09(Mon)14:46 No.3455183
         File :1232394361.jpg-(133 KB, 800x800, Adventure32.jpg)
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    >>3455134
    Your extremely pointy senses notices that the brute is stirring.
    >> Anonymous 01/19/09(Mon)14:46 No.3455192
    >>3455154
    Love can't bloom! Friendship, however, I'm willing to talk about.
    >> Anonymous 01/19/09(Mon)14:49 No.3455207
    >>3455183
    Get the fuck out of there as fast as our spindly elfdar legs can carry us.
    >> Anonymous 01/19/09(Mon)14:49 No.3455208
    >>3455183
    Oh shi-!

    Get the drop on that motherfucker! Shuripult out, fire a warning shot, near his head! Tell him to not move!
    >> Anonymous 01/19/09(Mon)14:49 No.3455211
    >>3455183
    Leg it like Doomrider.
    >> Anonymous 01/19/09(Mon)14:51 No.3455223
    DUDE! He's got blood on his lips! He's probably injured... Take advantage of this! He can negotiate! His cooperation in exchange for a nourishment pill!
    >> Kirov !YAChL6C6So 01/19/09(Mon)14:53 No.3455241
         File :1232394806.jpg-(134 KB, 800x800, Adventure33.jpg)
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    Some SERIOUSLY unhealthy sounds are coming from the brute, and it's making quite the ruckus..
    >> Anonymous 01/19/09(Mon)14:54 No.3455250
    >>3455241
    I see nothing that makes me want to run away less.

    Observe from a distance. A long distance. Through the rifle scope.
    >> Anonymous 01/19/09(Mon)14:56 No.3455258
    >>3455241
    Leg it like Doomrider rolled a one.
    >> Anonymous 01/19/09(Mon)14:57 No.3455266
    >>3455241
    OH SHIT! Pull out Shuripult! Does it have a scope? Let's observe through the Shuripult's optics!
    >> Anonymous 01/19/09(Mon)14:59 No.3455282
    >>3455241
    Quick! Rape him before he can rape us!
    >> Anonymous 01/19/09(Mon)15:00 No.3455286
    >>3455241
    approach it, SLOWLY with schoripult drawn
    and the pistol for good measure
    >> Anonymous 01/19/09(Mon)15:02 No.3455302
    >>3455286
    Isn't the shuripult our pistol? I'm confused! OKAY! NO MORE ELFDAR TERMINOLOGY! PISTOL = PISTOL! RIFLE = RIFLE!

    Also, there's SOMETHING clawing its way out of his face..... Probably a cousin of that worm thing we picked up earlier...
    >> Anonymous 01/19/09(Mon)15:05 No.3455321
    >>3455302
    better watch it with the pistol drawn
    >> Kirov !YAChL6C6So 01/19/09(Mon)15:08 No.3455343
         File :1232395720.jpg-(71 KB, 800x800, Adventure34.jpg)
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    >>3455250
    >>3455266
    Having retreated for no.. Clear reason back to the treeline, you line up your pistol and observe throug the weapons' optics.

    Looks normal.
    >> Kirov !YAChL6C6So 01/19/09(Mon)15:10 No.3455356
         File :1232395823.jpg-(72 KB, 800x800, Adventure35.jpg)
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    Still just as you found it.
    >> Anonymous 01/19/09(Mon)15:10 No.3455360
    >>3455343
    >no clear reason
    Something apparently killed a mehreen and is about to pop out of his FACE. That is a clear reason to run.

    Drink the water and wait for something to happen.
    >> Anonymous 01/19/09(Mon)15:12 No.3455369
    >>3455356
    See if we can get a better view of things!
    >> Suika !IbukiozMj2 01/19/09(Mon)15:12 No.3455373
    >>3455360
    >> Kirov !YAChL6C6So 01/19/09(Mon)15:15 No.3455396
         File :1232396114.jpg-(80 KB, 800x800, Adventure36.jpg)
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    Oooh. Now you see it.
    >> Anonymous 01/19/09(Mon)15:16 No.3455410
    >>3455396
    Open fire wildly! Kill everything!
    >> Anonymous 01/19/09(Mon)15:17 No.3455416
    >>3455360
    We (the Ranger) cannot see that from where he is standing.
    >> Anonymous 01/19/09(Mon)15:17 No.3455420
    >>3455396
    That's a chest burster! Kill it! Kill it quickly and without mercy! Then loot corpse.
    >> Anonymous 01/19/09(Mon)15:18 No.3455426
    What are the chances that he was injured, and went "I WILL HOLD THEM OFF" towards the 'Nids and sat himself on some explosives?
    >> Anonymous 01/19/09(Mon)15:18 No.3455430
    Shoot it in the head a couple of times, just to be sure.
    >> Anonymous 01/19/09(Mon)15:18 No.3455432
    >>3455396
    ... better dump that canteen. Shit might be contagious.
    >> Anonymous 01/19/09(Mon)15:20 No.3455448
    >>3455432
    It had a cap on it. It's still good.
    >> Anonymous 01/19/09(Mon)15:20 No.3455456
    >>3455426
    Then where are the other 'Nids? 'Nids are like Guardsman! Unless it's a Lictor, they never like to be by themselves!
    >> Anonymous 01/19/09(Mon)15:23 No.3455481
    >>3455456

    Noted.

    Keep an eye on that wormey cute sod we picked up, and the giant "ohgodfuckwhatthehellnojesus" 'Nid thats coming out of the small xeno.
    >> Anonymous 01/19/09(Mon)15:27 No.3455521
    >>3455481
    I think the infection it has will stop it from becoming controlled by the Hivemind... At least, I hope it does...
    >> Anonymous 01/19/09(Mon)15:28 No.3455526
    Kill it with your fancy eldar bullshit.
    >> Anonymous 01/19/09(Mon)15:28 No.3455528
         File :1232396920.jpg-(84 KB, 800x800, Adventure37.jpg)
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    This is seriously starting to look bad.

    And you're grossed out beyond belief.
    >> Kirov !YAChL6C6So 01/19/09(Mon)15:29 No.3455534
    >>3455528
    [Argh, the trip keeps dropping off. Either that, or I forget the image.]
    >> Anonymous 01/19/09(Mon)15:30 No.3455548
    >>3455528
    Assuming >>3455426 had a point, shoot the box.

    If it doesn't work, shoot the thing... wherever it looks like it aught to be shot.
    >> Anonymous 01/19/09(Mon)15:36 No.3455588
    >>3455528
    Oh god, shoot it. Quickly! As fast as you can!
    >> Anonymous 01/19/09(Mon)15:39 No.3455605
    >>3455528
    Blood Angel/Nid hybrid. Doesn't look too good. Maybe we should try bribing it with the nourishment pills?
    >> Anonymous 01/19/09(Mon)15:42 No.3455621
    >>3455605
    what if it isn't a snapse creature?
    if you approach it then you'll be deader than the warp in necronland
    >> Anonymous 01/19/09(Mon)15:42 No.3455627
    No matter what you say, the character will not open fire.
    >> Kirov !YAChL6C6So 01/19/09(Mon)15:43 No.3455628
         File :1232397783.jpg-(89 KB, 800x800, Adventure38.jpg)
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    ... You're not so sure your silly pistol is going to do shit anymore.
    >> Kirov !YAChL6C6So 01/19/09(Mon)15:45 No.3455644
    >>3455628
    [Sorry for having so shitty drawings. Wanted to have this sequence done as fast as possible.
    >>3455627
    Oh, [cutscene], I guess? 'Sorta wanted to copy RQ as little as possible. Anyway, character interraction is possible again.]
    >> Anonymous 01/19/09(Mon)15:47 No.3455650
    >>3455644
    RQ?
    >> Anonymous 01/19/09(Mon)15:48 No.3455661
    >>3455628
    Hide! Hopefully it hasn't notice us! Wait, and see what happens!
    >> Kirov !YAChL6C6So 01/19/09(Mon)15:48 No.3455665
    >>3455650
    [Ruby Quest. Weaver wrote [Cutscene] whenever he had a short, non-interractive sequence. I'll use that aswell from now on.]
    >> Anonymous 01/19/09(Mon)15:49 No.3455671
    >>3455644
    Oh... lol Sorry...

    No worries. Let's see what happens, and if that thing goes away, let's check on our worm friend.
    >> Anonymous 01/19/09(Mon)15:49 No.3455673
    Use the rifle to shoot the dart then load with shuriken ammo.
    >> Anonymous 01/19/09(Mon)15:51 No.3455677
    Quick, run back to your worm-creature friend and toss'im at the nid.

    Maybe it's the mother.
    >> Anonymous 01/19/09(Mon)15:51 No.3455681
    >>3455548
    don't shoot the box, it might contain valuables... deal with the OMGWTFBBQ critter, then, if the marine is still on top, hook on (or into) the grappling hook the marine (lol, grammar), pull off box (from 50 feet away), then, assuming the box is intact, think of some clever system to open the box, also from 50 feet away.
    >> Anonymous 01/19/09(Mon)15:51 No.3455682
    Run like fuck
    >> Anonymous 01/19/09(Mon)15:52 No.3455688
    >>3455661
    >Hide!
    From my viewpoint it seems as if that 'Nid is staring right at us. Hiding doesn't seem to be a valid option, and neither does running. As far as I see, the only thing we can do is try to shoot it at the weak spot.
    >> Anonymous 01/19/09(Mon)15:53 No.3455692
    >>3455688
    From my point of view, it looks like it's busy eating the Marine...
    >> Anonymous 01/19/09(Mon)15:54 No.3455694
         File :1232398452.jpg-(95 KB, 600x450, crab_600.jpg)
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    >>3455688
    >weak spot
    >> Anonymous 01/19/09(Mon)15:55 No.3455701
    Your "silly pistol" actually shoots several hundred small incredibly sharp metal shuriken discs a second.

    Just start the dakka already.
    >> Anonymous 01/19/09(Mon)15:57 No.3455711
    >>3455701
    Let's try the stealthy approach!

    Remember, in Metal Gear Solid, you actually got a better score if you don't kill anyone.
    >> Anonymous 01/19/09(Mon)15:58 No.3455726
    >>3455711
    Tyranid.

    IN OUR BACKPACK.

    SYNAPSE.

    WILL NOT WORK.
    >> Anonymous 01/19/09(Mon)16:00 No.3455741
    Feed it the tiny worm creature. Maybe it will get sick from the infection and die.
    >> Anonymous 01/19/09(Mon)16:03 No.3455762
    >>3455741
    Do it.
    >> Anonymous 01/19/09(Mon)16:05 No.3455780
    >>3455741
    that... actually sounds like a good idea.
    >> Anonymous 01/19/09(Mon)16:08 No.3455808
    >>3455780
    no it doesn't.

    It's not like tyranids are resistant creatures right?

    And besides, even for a weak creature, it takes at least a few hours for the effect of infection to kick in, not to mention killing it.

    You're fagtards.
    >> Anonymous 01/19/09(Mon)16:08 No.3455812
    >>3455711
    That's nice for metal gear solid. We're playing aliens vs predator 2 atm.

    Shoot it!
    >> Kirov !YAChL6C6So 01/19/09(Mon)16:11 No.3455837
         File :1232399484.jpg-(150 KB, 800x800, Adventure39.jpg)
    150 KB
    >>3455671
    The monster looks quite content with feasting on the hulk, throwing the empty armour away like it was nothing. Blood is everywhere. You're greatly uncomfortable.
    >>3455741
    That's silly. The little worm couldn't be more than twenty pounds heavy, and this beast is probably over a ton! Not to mention that it's eating one of those fucking hulks. That infection would at most make it sneeze.
    >> Anonymous 01/19/09(Mon)16:13 No.3455860
    >>3455812
    Yeah, except we only have 1 spare mag. We don't have 9999 bullets!

    We need stealthy! STEALTHY! RUN and HIDE FROM THE ENEMIES!
    >> Anonymous 01/19/09(Mon)16:14 No.3455863
    >>3455837
    SQUAD MORALE BROKEN
    >> Anonymous 01/19/09(Mon)16:15 No.3455869
    >>3455837
    Wait and see if the 'Nid goes away. Drink some water in the meantime... Then retrieve the case!
    >> Anonymous 01/19/09(Mon)16:17 No.3455890
    >>3455837
    I like how the helmet shows her facial expression...

    But yeah, let's see if we can retrieve the case after it goes away...
    >> Anonymous 01/19/09(Mon)16:18 No.3455907
    >>3455837
    Get your rifle with the tranq dart ready in case you've got to put this thing down. Until then, hang back and observe.
    >> Anonymous 01/19/09(Mon)16:19 No.3455912
    >>3455837
    LOOK MOAR.
    >> Anonymous 01/19/09(Mon)16:20 No.3455921
    >>3455837
    Is it just me, or does that case say krak grenades? Can we take a gander through the optic at the case?
    >> Anonymous 01/19/09(Mon)16:20 No.3455933
    If we are thirsty enough to almost go mad, I don't think we would care if the canteen is *possibly* infected with alien sperm.

    Drink away or perish.
    >> Anonymous 01/19/09(Mon)16:22 No.3455951
    >>3455921
    Either we shoot the box, killing the nid

    OR

    We hide, wait for it to go away, and loot the nades.
    >> Anonymous 01/19/09(Mon)16:25 No.3455973
    >>3455951
    I say we loot the nads.

    I mean, 'nades.

    Let's not waste the Krak 'Nades all in one go.
    >> Anonymous 01/19/09(Mon)16:27 No.3455995
    >>3455837
    SHOOT THE FUCKEN BOX
    >> Kirov !YAChL6C6So 01/19/09(Mon)16:32 No.3456047
         File :1232400775.jpg-(66 KB, 800x800, Adventure40.jpg)
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    >>3455933
    >>3455869
    You. Are. Watching. A humongous monster rip and tear a smaller creature to tiny ribbons. After appearing out of thin air.
    You couldn't even fart at this point, even if your Eldar physique allowed farting.
    >>3455863
    YES IT IS.
    >> Anonymous 01/19/09(Mon)16:32 No.3456048
    >>3455995
    No no no no no no no!
    >> Anonymous 01/19/09(Mon)16:34 No.3456063
    You guys do know that crates of grenades don't magically explode when you shoot them, right?
    >> Anonymous 01/19/09(Mon)16:35 No.3456073
    >>3456047
    Okay. Let's stop watching. Hide and pray to whatever Elder God we believe in. Keep praying until the sounds stop...
    >> Anonymous 01/19/09(Mon)16:36 No.3456082
    >>3456063
    This is set in 40K. Rule of cool is law. You're telling me we can't set off grenades by shooting them? PSHAW.

    Well, we could grapple the box over.
    >> Anonymous 01/19/09(Mon)16:38 No.3456109
    >>3456063
    In video games, yes. They do. So do barrels and propane tanks. And cars. And cardboxes. And kittens. Hell, in video games, everything explodes when shot.
    >> Anonymous 01/19/09(Mon)16:39 No.3456118
    Also, we've been frozen in place for most of the thread, and for the rest of it we were crazed over water. I'm not saying RAILROAD yet, but...
    >> Anonymous 01/19/09(Mon)16:50 No.3456218
    bump
    >> Anonymous 01/19/09(Mon)16:53 No.3456247
    >>3456118
    Yesterday we took our breastplate off to pinch our nipples and shout "Whee!". We kinda get sidetracked when we don't have clear objectives.

    >>3456047
    How much marine can this thing eat? what's it up to?
    >> Anonymous 01/19/09(Mon)16:53 No.3456248
    >>3456118
    Yeah?

    Okay, I will then.

    CHOOOO-CHOOOOO

    chugga chugga chugga - chugga chugga chugga - chugga chugga chugga

    ALL ABOARD THE NIGHT TRAIN
    >> Kirov !YAChL6C6So 01/19/09(Mon)16:53 No.3456249
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    The monster, obviously having had it's fill, lumbers off, looking kind of funny as it picks the remains of the armoured creature out of it's barnacles.

    You let out a really, really quiet fart.
    >> Anonymous 01/19/09(Mon)16:56 No.3456275
    >>3456249
    Okay! Once it's out of sight, let's retrieve the case and loot the contents. Also, see if we can recover any useful bits from the dead brute. Like maybe a weapon, more grenades, a map, a codec frequency, or anything else useful.
    >> Anonymous 01/19/09(Mon)16:59 No.3456310
    >>3456275
    or a hat!
    >> Anonymous 01/19/09(Mon)17:01 No.3456320
    >>3456310
    He wasn't wearing a helmet... Maybe we can make a hat from the left over bits?
    >> Anonymous 01/19/09(Mon)17:01 No.3456323
    >>3456320
    A helmet... made of shoulderpads.
    >> Anonymous 01/19/09(Mon)17:02 No.3456328
    >>3456323
    FUCK YES
    >> Anonymous 01/19/09(Mon)17:03 No.3456344
    >>3456323
    But we already have a helmet. This is stupid. A hat for our helmet made of shoulderpads!

    Maybe we can make a really poor brute disguise using the left over armor bits? Who knows, maybe they're not too intelligent!
    >> Kirov !YAChL6C6So 01/19/09(Mon)17:07 No.3456378
         File :1232402847.jpg-(85 KB, 800x800, Adventure42.jpg)
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    >>3456275
    >>3455973
    >>3455951
    You wander out in the field on slightly shaky legs. You look at the case. It's covered in a great deal of goo. It appears to be codelocked.
    >> Anonymous 01/19/09(Mon)17:08 No.3456392
    >>3456378
    Search and see if there is some sort of code written anywhere? Maybe he scratched it into the tree?
    >> Anonymous 01/19/09(Mon)17:11 No.3456416
    >>3456344
    Hmm, true, I didn't think of that we already had a helmet. Now that you mention it, it seems incredibly stupid, so nevermind. Though I'm seconding the idea of looting and putting together some makeshift eldar equipment out of spess mehreen gear.

    >>3456378
    What's our lockpick skill? Maybe we should have a look at that space marine hand and see if there's any inscriptions on it... maybe the poor sod suffered from a crappy short term memory.
    >> Anonymous 01/19/09(Mon)17:13 No.3456427
    >>3456378
    Look around for the pieces of brute armor. He had an antenna, so there has to be something for it to interface with. Maybe he had some sort of data storage device built into the armor, or at least a pocket.
    >> Kirov !YAChL6C6So 01/19/09(Mon)17:13 No.3456429
         File :1232403213.jpg-(74 KB, 800x800, Adventure43.jpg)
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    >>3456275
    You take a quick look around. What appears to have survived the carnage looks to be some sort of backpack, with a funny-looking pole sticking out of it. It, aswell as everything else, is covered in chunks of brute.
    >>3456392
    You can't see any sort of code on the trunk of the tree, nor on the box, neither on the sides nor under it.
    >> Anonymous 01/19/09(Mon)17:13 No.3456430
    >>3456416
    Marine disguise. lol Request someone to draw that! An Elfdar Ranger wearing a really crappy Space Marine disguise made from bloody Marine armour pieces!
    >> Anonymous 01/19/09(Mon)17:14 No.3456437
    >>3456429
    Search the backpack thing.
    >> Anonymous 01/19/09(Mon)17:18 No.3456463
    >>3456429
    Free schwag! Let's loot the backpack. Maybe his hats in there.
    >> Kirov !YAChL6C6So 01/19/09(Mon)17:29 No.3456538
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    Going to cut it here. Have to plan out some more.

    Didn't really think you'd do it like this. Sorry for appearing to be so rail-roady, but you were dissagreaing about what do to so much, altering between 'SHOOT THINGS' and 'RUN AWAY', that I just decided to keep you alive.

    Same time again tomorrow. Promise to railroad no more, and I agree that I did do that.
    >> Anonymous 01/19/09(Mon)17:38 No.3456613
    >>3456538
    Damn. I'll be at work tomorrow. Someone archive it for me, yeah?
    >> Anonymous 01/19/09(Mon)18:24 No.3457001
    Sooooo did anybody else notice that 90% of the actual "actions" were part of a cutscene we couldn't interact with? Yeah.

    This shit sucks.



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