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  • File :1232502682.jpg-(107 KB, 356x1558, 1219681230458.jpg)
    107 KB Anonymous 01/20/09(Tue)20:51 No.3469190  
    /tg/:
    Let us discuss the psychology and behavior of Fortress Dorfs. I'm planning on running a game sometime where the PCs will have to seek refuge within a Dorfen fortress.
    I've already decided on the appearance. Sickly pale bastards who dye their beards certain colours depending on occupation. If it's civilian, it's a long, straight beard. If it's military, it's a big bushy beard. They constantly seem to be in drunken stupors and are covered in blood, vomit and mud. Military dorfs commonly seem to lack socks.
    How do they act, however?
    >> Anonymous 01/20/09(Tue)20:55 No.3469230
    Entirely single-minded, but easily distracted. Completely anti-social unless socializing is the task at hand.
    >> Anonymous 01/20/09(Tue)20:55 No.3469234
    Upon the death of a comrade, they must immediately retrieve his socks as evidence of death.
    >> Anonymous 01/20/09(Tue)21:02 No.3469302
    >>3469234
    Or their gloves, if their socks are missing due to sparing.
    >> Anonymous 01/20/09(Tue)21:05 No.3469333
    DELICIOUS ALCOHOL.
    >> Anonymous 01/20/09(Tue)21:07 No.3469350
    >>3469333
    What about it?
    >> Anonymous 01/20/09(Tue)21:07 No.3469357
    >>3469230
    And only amongst themselves. They will talk at each other with all the fervor of a pitched battle, but will completely ignore outsiders in their midst unless they are pissed off by the theft of a sock or the murder of a cat or the like.
    >> Anonymous 01/20/09(Tue)21:09 No.3469370
    >>3469302
    Why do socks fly off during sparring anyway?

    Seriously, my barracks is always littered with socks that I can't do anything with because someone still owns them but the owner won't pick up.
    >> Project Kurtz !cfZiGIAqOg 01/20/09(Tue)21:09 No.3469374
    Only the leader will talk to your group, and even then he'll finish whatever tasks he wishes to beforehand.
    >> Anonymous 01/20/09(Tue)21:11 No.3469387
    >>3469370
    Wrestlers wrestle away one another's clothing. Dwarven training is, fittingly, latently homo-erotic.
    >> Anonymous 01/20/09(Tue)21:11 No.3469391
    >>3469370
    When wrestling, dorfs grab limbs. I guess socks just come off exceptionally quickly when feet are grabbed.
    >> Anonymous 01/20/09(Tue)21:12 No.3469397
    They are massively strong, each dwarf being able to carry a caged elephant or solid gold throne up fourteen flights of stairs. However, they are intensely afraid of any and all wild animals and will either flee or attack at the merest sight of them.

    Fishermen are the most honoured in their society, for they risk horrific death by carp every day for the good of the fortress.
    >> Anonymous 01/20/09(Tue)21:12 No.3469404
    >>3469374
    He will also speak awkwardly and robotically, and as soon as he is done he will leave to fetch and ale.
    >> Anonymous 01/20/09(Tue)21:13 No.3469413
    Have a riot break out over the death of a kitten or something trivial like that, that's the dorf fortress spirit!
    >> Anonymous 01/20/09(Tue)21:15 No.3469421
    >>3469413
    FUCK YES

    Have the queen tantrum right as you enter.
    >> Anonymous 01/20/09(Tue)21:26 No.3469521
    They also hate elephants.
    >> Anonymous 01/20/09(Tue)21:30 No.3469554
    Have one dorf "fond of humans for their haunting\enchanting\beguiling voices".

    The moment he sees the party he instantly cheers up and begins to follow them around asking them to speak (or moo), maybe he'll try to make one into a pet.
    >> RAWK LAWBSTAR 01/20/09(Tue)21:31 No.3469570
    >>3469554
    > maybe he'll try to make one into a pet

    I like your thinking good sir
    >> Anonymous 01/20/09(Tue)21:34 No.3469600
    >>3469230

    kinda like this, robotic to a fault, but if one little thing happens, shit storm
    >> Anonymous 01/20/09(Tue)21:35 No.3469610
    Love this thread, sage for no contribution.
    >> Anonymous 01/20/09(Tue)21:50 No.3469716
         File :1232506237.png-(509 KB, 800x600, __BWAAAR_____OH_GOD_WHY___by_E(...).png)
    509 KB
    To quote the DF Wiki...

    "Sanity is not a right, it is a privileged, one that must be EARNED."

    Case point in which Two of my Champions were sparring, one (an Axe Dwarf) having been with the fort for 8 of the 10 years and been one of my most trusted soldiers. (When a Goblin got knocked into a Pond in the middle of a fight during a siege, he fucking dove in after it and mermurdered that son of a bitch with his axe.)

    So I check up on the barracks, and see some blood, and two soldiers who are lying there on the ground. Both of them have a mangled leg. I put 2 & 2 together and figure out that they were sparring, and check their inventories. AxeDwarf Rakust was fine, just had varying Steel Quality equipment. Turns out though the other one, my Spear Dwarf, decided it would be a great idea to go pick up a Masterwork Adamantine Spear and practice with it.

    Now here's where it get's funny. When my civilians rush in to help out, they go over, hoist up the good for nothing Spear Dwarf, and completely ignore the wounded 40+ kills Veteran who's one of the oldest soldier's in the fort. They just leave him there. I try to build a bed where he's stuck on the floor, but nope, no one helps him, some asshole actually sleeps in it.
    (To be continued)
    >> Anonymous 01/20/09(Tue)21:52 No.3469729
    >>3469570
    you just want a manly dwarf to make you his pet
    >> Anonymous 01/20/09(Tue)21:53 No.3469738
         File :1232506419.png-(202 KB, 450x450, 1223105341497.png)
    202 KB
    >>3469716
    (CONT'D)
    The worst part is that every day they would feed him and bring him water, but absolutely refused to put him in a hospital bed. Eventually after a Season, he finally snapped and went Berserk...while still lying helpless on the floor. The barracks swarmed down upon him like an angry mob curb stomping a Hobo, and promptly stabbed out his right eye, broke his arm, mangled his foot on his mangled leg, and then cut off his head. .... and a Dog ran off with his one good leg.

    All while the Spearsdwarf sat in his bed just 4 tiles away and watched. He watched the ordeal for two seasons. He'd been watching the whole time. I think he got satisfaction from it too. He already had managed to heal his leg to broken status, and I imagine he'll be good as new by next year.

    An interesting note before I go. Good ol "HELP ME, PLEASE, ANYONE?" Rakust the Axe Dwarf, he had 5 dogs, and no friends. He was devout to his god Madush the keeper of Fortresses, and his animals. He was a Dwarf who devoted his entire life to upholding the principles of Dwarven Society and ensuring the safety of everyone. Fucking Iton Beardmist the untrustworthy Clam of fortifications? Fucker has 8 friends, and is passing acquaintances with half the fort.

    oh, and Rakust's Corpse has been sitting there in the Barracks for half a season now.
    >> Anonymous 01/20/09(Tue)21:54 No.3469742
    >>3469716
    >>3469738
    The brutal indifference of Dwarven Society is well documented.
    >> Anonymous 01/20/09(Tue)21:56 No.3469755
    >>3469716
    >>3469738
    And they say there's none of the insanity of Boatmurdered left in DF.
    >> Anonymous 01/20/09(Tue)22:01 No.3469809
         File :1232506917.png-(246 KB, 477x354, dorf.png)
    246 KB
    >>3469738
    YELP
    YELP
    YELP
    >> Project Kurtz !cfZiGIAqOg 01/20/09(Tue)22:03 No.3469822
    >>3469716
    >>3469738
    And the moral of the story?

    forbid adamantine weapons while your dwarves are training.
    >> Anonymous 01/20/09(Tue)22:03 No.3469834
    >>3469738
    This paragon of dorfs has recieved a pathetic and insulting death.

    I don't even.
    >> Anonymous 01/20/09(Tue)22:03 No.3469837
    >>3469738
    Holy shit. Good story.
    >> Anonymous 01/20/09(Tue)22:05 No.3469856
    >>3469822
    Well it's not like they tell me "HEY MAN LET'S GO SPAR."

    What, am I supposed to keep them on Duty 24/7?
    >> Anonymous 01/20/09(Tue)22:05 No.3469858
    I love dorf fortress, even if I can´t play it to save my life.

    Last time, I didn´t know how to make a fort and my Dwarves starved to death. I-I just can´t turn on the game anymore and stare at their dead corpses, rooting and rooting...
    >> Project Kurtz !cfZiGIAqOg 01/20/09(Tue)22:06 No.3469871
    >>3469856
    Unless you want them to train, yes.
    >> Anonymous 01/20/09(Tue)22:08 No.3469890
    >>3469858
    Make an underground farm, bring some plump helmet spawn.

    You don't even need to cook 'em after they grow.
    >> Anonymous 01/20/09(Tue)22:12 No.3469931
    >>3469858
    You pick a spot with tree's and mountains, and usually there is a dirt layer you will dig into before you get deeper into the mountain. Depending on how thick this layer is, you could set up a small farming production here.

    Usually I dig into the mountain, and then in the area of loam outside my fort, I set up an underground farm so I don't have to irrigate.
    >> Anonymous 01/20/09(Tue)22:14 No.3469950
         File :1232507650.png-(138 KB, 1280x832, untitled.png)
    138 KB
    /tg/, I think my dorfs are going Greek. What do I do?
    >> Anonymous 01/20/09(Tue)22:16 No.3469973
    >>3469950
    Well I've got vomit covered miners who aren't even wearing any clothes.
    >> Anonymous 01/20/09(Tue)22:19 No.3470012
         File :1232507960.png-(462 KB, 1024x768, 1220561541993.png)
    462 KB
    This image is dwarf fortress psychology in action.
    >> Anonymous 01/20/09(Tue)22:24 No.3470048
    >>3469950
    What the fuck kind of bedrooms are those?
    >> Maus !!E/1DGx6ERSC 01/20/09(Tue)22:27 No.3470073
    >>3470048
    Looks like some sort of... religious homosexual architecture.
    >> Anonymous 01/20/09(Tue)22:32 No.3470110
    >>3470048
    The unnecessarily large kind. Also, I don't have enough to do with my shit-tons of rock.
    >> Anonymous 01/20/09(Tue)22:35 No.3470136
    >>3470048
    It's the early zelda game dungeon design.

    Personally I believe in corridors.
    >> Anonymous 01/20/09(Tue)22:42 No.3470188
    Since we're already dorfan, about how close to the bottom Z-level can I get before dying of an adamantium-related demon invasion?
    >> Anonymous 01/20/09(Tue)22:45 No.3470204
    >>3470188
    KEEP DIGGING
    /dorf/
    FUCK THE DEMONS
    >> Anonymous 01/20/09(Tue)22:45 No.3470208
    The one thing that they love above all else is a really really really nice dining room.

    All the dorfs live in the worst kind of squalor, but they have a fucking beautiful dining room engraved with pictures of dwarves talking with dwarves, with furniture encrusted with gemstones.
    >> Anonymous 01/20/09(Tue)22:46 No.3470211
    >>3470188
    You can get there. There isn't always adamantium.
    >> Anonymous 01/20/09(Tue)22:49 No.3470244
    >>3469738
    /r/ moar stoureez
    >> Anonymous 01/20/09(Tue)22:50 No.3470257
    >>3470188

    You must dig more greedily and more deep.
    >> Anonymous 01/20/09(Tue)22:54 No.3470286
    >>3470208
    Their obsession with dining rooms is such that, even if multiple loved ones have recently died, a dorf can still be outright cheerful as long as they have access to a sufficiently decorated dining room.

    But this might instead be a veneration of all things food-related, as dwarven civilizations have been known to demand upwards of $5,000 for a set of ten well-cooked meals.

    >>3470211
    Oh yeah, forgot about that. We shall PIERCE THE DEPTHS WITH OUR PICKS!
    >> Anonymous 01/20/09(Tue)22:55 No.3470298
    >>3470188
    Not every area has "hidden fun stuff". Only mountains and even then only specific regions of mountains. You can set your game to display the cyan & or whatever it is that shows the location of adamantine+demonpits. The adamantine doesn't actually surround the pits (which I don't like, it's supposed to be holding the demons in) but instead radiates in straight lines in 3d. So you can find adamantine several levels above and a dozen squares away from a demon pit.
    >> Anonymous 01/20/09(Tue)23:04 No.3470366
    >>3470286
    ...am I the only one who read that:
    >We shall PIERCE THE DEPTHS WITH OUR PRICKS!
    >> Anonymous 01/20/09(Tue)23:06 No.3470381
    >>3470366
    Yes.
    >> Anonymous 01/20/09(Tue)23:29 No.3470549
    >>3469738
    Oh god this was awesome.



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