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  • File :1232699769.gif-(3 KB, 701x683, 1.gif)
    3 KB Ruby Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:36 No.3493055  
    The light fades from the room and darkness envelops Ruby and Tom. It is a familiar and horrible kind of darkness.
    The unrelenting sound of moving water deafens their ears.

    You can suggest actions for both Ruby and Tom, though neither is sure exactly where the other is.

    [As always, please try to self-moderate and avoid flooding the thread with repeat comments. The faster you fill up a thread, the sooner a new one will have to be started, so please be considerate of others.
    For running discussion, visit the IRC room at irc.rizon.net and /join #rubyquest .]
    >> Anonymous 01/23/09(Fri)03:36 No.3493058
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    >> Anonymous 01/23/09(Fri)03:36 No.3493062
    Feel around. Try to fing the other.
    >> Anonymous 01/23/09(Fri)03:37 No.3493063
    Looks like I won't be going to bed early after all.

    Yell a lot. Try to see if anyone responds.
    >> Anonymous 01/23/09(Fri)03:37 No.3493065
    Inspect with the THIRD EYE
    >> Anonymous 01/23/09(Fri)03:37 No.3493069
    Yell for Tom.
    >> Anonymous 01/23/09(Fri)03:37 No.3493071
    *find. Gosh.

    When you find Tom, don't let go of him no matter what.
    >> Anonymous 01/23/09(Fri)03:37 No.3493072
    >> Anonymous 01/23/09(Fri)03:38 No.3493078
    Put on Ruby's robe and wizard hat.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:38 No.3493080
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    >Feel around. Try to fing the other.
    Ruby and Tom grope blindly in the choking blackness to try and find each other. The sound of water is all about them, drowning out their cries.
    >> Anonymous 01/23/09(Fri)03:38 No.3493082
    try using third eye to navigate/pierce darkness
    >> Anonymous 01/23/09(Fri)03:39 No.3493085
    Do they actually FEEL any water? They can still breathe fine and stuff, right?
    >> Anonymous 01/23/09(Fri)03:39 No.3493089
    Stand still and wait.
    >> Anonymous 01/23/09(Fri)03:40 No.3493094

    No. The bird is attracted by the eye. Don't use it.


    I'm guessing it's coming from the lower levels: The base is flooding with water.


    Useless: They can't hear their radio any better than their cries.
    >> Anonymous 01/23/09(Fri)03:40 No.3493096
    Ruby: does it feel wet?
    >> Bard 01/23/09(Fri)03:40 No.3493098
    Inventory please
    >> Anonymous 01/23/09(Fri)03:40 No.3493100
    Have both Tom and Ruby try and find the rail, and follow it until they reach eachother.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:41 No.3493105
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    Ruby opens her third eye, and a guiding vision appears.
    Through the sounds of water, she hears a faint voice whispering, calling her onward.

    >Do they actually FEEL any water? They can still breathe fine and stuff, right?
    The area is dry. They don't FEEL any water.
    >> Anonymous 01/23/09(Fri)03:42 No.3493110
    start walking
    >> Anonymous 01/23/09(Fri)03:42 No.3493111

    Find Tom first, then follow together.
    >> Anonymous 01/23/09(Fri)03:42 No.3493114
    Get out the PRICKLY FIST and move towards the voice.
    >> Anonymous 01/23/09(Fri)03:42 No.3493117
    follow direction cautiously
    >> Anonymous 01/23/09(Fri)03:42 No.3493119
    Follow the arrow.

    What kind of voice is it?
    >> Anonymous 01/23/09(Fri)03:43 No.3493124
    close third eye before you blow your mind out
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:44 No.3493129
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    >Have both Tom and Ruby try and find the rail
    >start walking
    Ruby begins to follow the arrow. Tom continues searching for Ruby, and finds the rail, following it.
    >> Anonymous 01/23/09(Fri)03:44 No.3493132
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    Dear god we're going to walk into a wall or fall off the rails aren't we.

    Try using the radio to get an idea of Tom's location by sound.
    >> Anonymous 01/23/09(Fri)03:44 No.3493138
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:46 No.3493147
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    Ruby feels a set of stairs in the direction the arrow was pointing.
    >> Anonymous 01/23/09(Fri)03:46 No.3493149
    RUBY: Have your PRICKLY FIST ready, just make sure not to hit Tom.
    >> Anonymous 01/23/09(Fri)03:46 No.3493151
    Climb up the stairs.
    >> Purple Penguin 01/23/09(Fri)03:46 No.3493154
    Tom: while following the rail, swing your manly fist through the darkness.
    >> Anonymous 01/23/09(Fri)03:47 No.3493157
    Try to contact each other with the radios.
    >> Anonymous 01/23/09(Fri)03:47 No.3493158
    sneak up stairs like a ninja. No one can see you right now! you are a ninja!
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:47 No.3493159
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    >Tom: while following the rail, swing your manly fist through the darkness.
    Tom swings his fist.
    Ruby feels something hit her foot.
    >> Anonymous 01/23/09(Fri)03:47 No.3493161

    Ruby: Stop! You're on the rail!
    >> Anonymous 01/23/09(Fri)03:48 No.3493168
    Have Ruby and Tom hold hands in order to keep their bearings, basically the buddy system.
    >> Anonymous 01/23/09(Fri)03:49 No.3493169
    Stomp your foot, Ruby, if it's Tom, then he can take it.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)03:49 No.3493170
    RUBY: Reach out and touch whatever it was that hit her.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:49 No.3493176
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    >Try to contact each other with the radios.
    The sound of water is too loud to use the radios!

    >Ruby: Stop! You're on the rail!
    Ruby freezes.
    The sound of water begins to subside.
    >> Anonymous 01/23/09(Fri)03:51 No.3493181
    Get back down off the "stairs"
    >> Anonymous 01/23/09(Fri)03:51 No.3493183
    Is it coming in a particular direction?
    >> Kirov !YAChL6C6So 01/23/09(Fri)03:51 No.3493184
    Can you determine from the crackle where Tom is? Also, get away from whatever is trying to grab Ruby's foot!
    >> Anonymous 01/23/09(Fri)03:51 No.3493185
    now that the sound is gone, try calling for Tom again.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)03:51 No.3493186
    Ruby: Close your third eye before it starts to hurt again.
    >> Anonymous 01/23/09(Fri)03:52 No.3493188
    Stairs don't really equal a railing, unless it's just one very high step.

    Have Tom try to feel what he's touching.
    >> Anonymous 01/23/09(Fri)03:52 No.3493191
    inb4 Ruby wakes up to find herself perched at the edge of a very dangerous hazard.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:52 No.3493192
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    The light suddenly returns in a crackling flash.
    >> Anonymous 01/23/09(Fri)03:53 No.3493198
    Are the fans turning?
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)03:53 No.3493199
    Ruby: Get down from there! You'll hurt yourself!
    >> Anonymous 01/23/09(Fri)03:53 No.3493200
    Tom: Save Ruby!
    >> Anonymous 01/23/09(Fri)03:53 No.3493201
    See what is below the fans.
    >> Anonymous 01/23/09(Fri)03:53 No.3493202
    Close third eye, get down from railing.

    The safe way.
    >> Anonymous 01/23/09(Fri)03:54 No.3493208
    Hug Tom.

    If the danger's gone, now would be a good time to investigate Red's room again: Judging from how Ace can move around, the debris there should've been cleaned and allow movement for Ruby and Tom as well.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:55 No.3493216
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    Tom helps Ruby down from the railing quickly. The darkness seems to have past, and the distant voice is gone.
    >> Anonymous 01/23/09(Fri)03:55 No.3493217
    I see blood on one of the fan blades, inspect it.
    >> Kirov !YAChL6C6So 01/23/09(Fri)03:56 No.3493220
    Close third eye. Check the double-doors again.
    >> Anonymous 01/23/09(Fri)03:56 No.3493221
    Ruby: Close your eye before it starts hurting and you faint
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)03:56 No.3493225
    Ruby: Discuss what just happened with Tom.
    >> Anonymous 01/23/09(Fri)03:57 No.3493235
    We need a way to take down Ace to get his boss key so we can confront the final boss of the dungeon and collect the missing Triforce piece.

    Let's try to retrace Ace's steps from where we last saw him. He should be leaving a trail of blood.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)03:58 No.3493236
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    Ruby closes her third eye and again the two of them consider the door to Lab B.

    Ruby has a very strong feeling that before all this is over, she'll have to go in there.
    >> Anonymous 01/23/09(Fri)03:58 No.3493242
    Inspect the blood on the fan, please.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)03:58 No.3493243

    Investigate the blood on the fan in the meantime.
    >> Aceathon 01/23/09(Fri)03:59 No.3493245
    Check the plant again.

    Emobird might have left something.
    >> Anonymous 01/23/09(Fri)03:59 No.3493246
    its from stitches when he fell into the fan
    >> Anonymous 01/23/09(Fri)03:59 No.3493248
    >Ruby has a very strong feeling that before all this is over, she'll have to go in there.

    All the more reason to find Ace.

    Go to Red's room and beyond the door where he first came from.

    Also discuss about things. Ask Tom if he trusts you now.
    >> Cardfag 01/23/09(Fri)03:59 No.3493252
    >> Anonymous 01/23/09(Fri)04:00 No.3493254
    that was a long time ago and it had been cleaned up since then, take a quick look at it
    >> Anonymous 01/23/09(Fri)04:00 No.3493257
    ask tom for ideas/gut feelings
    >> Anonymous 01/23/09(Fri)04:00 No.3493259
    No, don't go looking for Ace (yet).

    Now that Tom's with you to provide backup, goback through the closet and introduce him to Doctor Filbert. Hopefully, confronted by the two of them he might be a bit easier to 'Persuade' if things go wrong again.
    >> Anonymous 01/23/09(Fri)04:01 No.3493263
    ask tom what he found out when he was away from you.
    >> Anonymous 01/23/09(Fri)04:01 No.3493269
    We don't know if Filbert's still there, but I suppose if he's not we could still check out the area.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:01 No.3493273
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    Tom politely explains he doesn't feel like hugging Ruby right now, given the footage they watched together a short while ago. That hug didn't end particularly well.
    Maybe they just need some time to trust each other again.

    The blood on the fan is most likely a spot the cleaners missed after the "accident" Ruby made Stitches have in the fan.

    The lock is massive and sturdy. No way even Tom's MANLY PHYSIQUE could tear it down!

    >Check the plant again.
    Ruby checks the plant, but it doesn't appear to be anything but a plant and some soil.
    >> Anonymous 01/23/09(Fri)04:02 No.3493275
    Go turn the dial in the dummy room to the symbol we haven't tried yet, and then interact with the currently-unpowered console it is linked to.
    >> Anonymous 01/23/09(Fri)04:02 No.3493276
    plus we have Manly physique as back up vs Flibert now.
    >> Anonymous 01/23/09(Fri)04:02 No.3493277
    Ruby: Thank Tom, try and both reach the sign above lab dor to see if anything is behind it
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:02 No.3493279

    Go back to the previous room. It doesn't look like there's anything more to see here.
    >> Anonymous 01/23/09(Fri)04:02 No.3493282
    Check on Filbert together. Bully some answers out of him.
    >> Anonymous 01/23/09(Fri)04:03 No.3493285
    Bang on the door to see if you can provoke a reaction.
    >> Anonymous 01/23/09(Fri)04:03 No.3493287
    Ask Tom to get out any weapons that he has, and check out the room where Filbert was.
    >> Anonymous 01/23/09(Fri)04:03 No.3493288
    Go into the room where Tom was murdered
    >> Aceathon 01/23/09(Fri)04:03 No.3493289
    Double check to see if the paper on the wall is any different first.

    Never know.
    >> Anonymous 01/23/09(Fri)04:04 No.3493294

    I somehow get the feeling this isn't the safest place to be, and the seems to be less details than usual...

    Nevertheless, my suggestions are:

    >Examine the Metal Glen logo
    >Get out of there and look for more things around the facility.
    >> Anonymous 01/23/09(Fri)04:05 No.3493300
    Drop plant into fans, to see if they jam or if the plant smashes find out where the fans go in a later room
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:06 No.3493306
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    Ruby and Tom return to the previous room.

    However, something seems to have changed.
    >> Anonymous 01/23/09(Fri)04:06 No.3493307
    I'm fairly sure those fans siphon into the lockers..
    >> Anonymous 01/23/09(Fri)04:07 No.3493310
    Go inside. Check out everything.

    Be careful for Mutant-Filbert from now on: He might be around every corner in any place.
    >> Anonymous 01/23/09(Fri)04:07 No.3493311
    Equip weapons, enter the room with Filbert again.
    >> Anonymous 01/23/09(Fri)04:07 No.3493312
    Open the pipe, cautiously.
    >> Anonymous 01/23/09(Fri)04:07 No.3493316
    weapons out, srs faces on, and get ready to rock.
    >> Anonymous 01/23/09(Fri)04:07 No.3493318
    Go threw door, have weapons ready
    >> Anonymous 01/23/09(Fri)04:08 No.3493324
    Ace must have gone in for Filbert.

    Get ready to fight or flee.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:10 No.3493334
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    >Examine that thing that they're standing on.
    It's that same severed foot from before. And Tom is gross for stepping on it.

    >Go inside. Check out everything.
    Tom brings out the BLUDGEONY CANESHOVEL and the two of them enter the room.
    ...but it appears empty.
    >> Anonymous 01/23/09(Fri)04:10 No.3493343

    Oh well. Open those lockers.

    After that, go check Red's room and beyond. About time for that.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:11 No.3493346

    Examine fleshy growth.

    Then try cutting it.
    >> Anonymous 01/23/09(Fri)04:11 No.3493347

    The Room she killed him in was the Medical room... a room which Ruby is yet to go to in the course of the Adventure. When Tom went there, he was by himself.
    >> Anonymous 01/23/09(Fri)04:11 No.3493348
    ... is that another door? if it is, go through there.
    >> Aceathon 01/23/09(Fri)04:11 No.3493349
    Is it possible to tell the species of the animal based on the foot?

    Otherwise, it seems Ace was here, and he GOT Filbert. This probably makes it the safest place right now.
    >> Anonymous 01/23/09(Fri)04:11 No.3493352
    TOM: Bust open the cabinet with the caneshovel.

    RUBY: Inspect fleshy growths on the locker/box.
    >> Anonymous 01/23/09(Fri)04:11 No.3493354
    raid the medicine locker, and might as well cut free the box in back and loot it and the other box
    >> Anonymous 01/23/09(Fri)04:11 No.3493356
    Have tom cut the fleshy growth with his tiny arms while keeping the shovel ready.
    >> Anonymous 01/23/09(Fri)04:12 No.3493357
    By the way Weaver, why did you delete your new character sheet about ten seconds after posting it, updated with Filbert, a while back?

    Don't think I didn't see ya.
    >> Anonymous 01/23/09(Fri)04:12 No.3493361
    Examine the panel connected to the hatch at the top.
    >> Anonymous 01/23/09(Fri)04:13 No.3493365
    Ruby: Open box on far left
    Tom: use BLUDGEONY CANESHOVEL on Box with stuff growing over it to clear it, then open it.
    >> FancySanta !aFSHS4F0GM 01/23/09(Fri)04:13 No.3493367

    I don't recall; did we Third Eye this room yet?

    If not, then do so.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:14 No.3493373
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    >Oh well. Open those lockers.
    There is a patient's stool in the southwest corner. It doesn't open.
    Against the north wall in what appears to be the examination portion of the room, there is some sort of metal footlocker overgrown with fleshy protuberances.

    It resists Tom's attempts to open it, and two long, fleshy growths seem to converge where the lock would normally be, reaching towards each other with a gap in between.

    The entire thing seems like an amalgamation of skin, muscle, and vein.
    >> Anonymous 01/23/09(Fri)04:14 No.3493375

    I don't think we should use the third eye very much. It reeks of dark magic and may cause a BAD END in itself, if overused.
    >> Anonymous 01/23/09(Fri)04:14 No.3493378
    Quit overusing that fucking eye! It nearly got her killed!
    >> Anonymous 01/23/09(Fri)04:14 No.3493379
    check behind the poster on the wall
    >> Damn it Weaver, I have to study! The Laziest Troll 01/23/09(Fri)04:16 No.3493386
    Can we get a look at our inventories?
    >> PointMan !!sjoCtjmIoEU 01/23/09(Fri)04:16 No.3493387
    Ruby: Check that first aid kit on the wall. Take it with you if possible.
    Tom: Help Ruby get the first aid kit if she has trouble.
    >> Anonymous 01/23/09(Fri)04:16 No.3493391

    remove clothes. its the only way
    >> Anonymous 01/23/09(Fri)04:16 No.3493392

    Take Filbert's Tools from the medical cabinet
    >> Anonymous 01/23/09(Fri)04:16 No.3493393

    Did Tom take Ruby's scalpel?

    If so, try to cut the "skin" of the footlocker with it. Or with the caneshovel.
    >> Anonymous 01/23/09(Fri)04:16 No.3493394
    Go back to coffin/locker room pick up fleshy growth with BLUDGEONY CANESHOVEL, bring it back here and put it in the gap
    >> Anonymous 01/23/09(Fri)04:16 No.3493395
    That was the bird and darkness.

    It seems to cause strain but we have no evidence the eye's usage itself will kill or harm her.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:16 No.3493396
    We haven't checked our inventories in awhile, have we?

    Let's do that.
    >> Anonymous 01/23/09(Fri)04:17 No.3493398
    poke the flesh, check for reaction
    >> Anonymous 01/23/09(Fri)04:18 No.3493404

    We have no evidence that it won't.

    It's pervarsions of the warp! It must be purged!
    >> Anonymous 01/23/09(Fri)04:18 No.3493406
    Aside from the fact that it starts bleeding from overuse and nearly got her killed just now.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:20 No.3493417
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    >check behind the poster on the wall
    The EYE EXAM chart is bolted to the wall. It appears to be a permanent fixture.

    Ruby and Tom check their respective inventories.
    >> Aceathon 01/23/09(Fri)04:21 No.3493421
    Inspect the hatch thoroughly.
    >> Anonymous 01/23/09(Fri)04:21 No.3493422
    Check to see if the door is locked or not.
    >> Anonymous 01/23/09(Fri)04:21 No.3493423
    Kiss Tom.
    >> Anonymous 01/23/09(Fri)04:21 No.3493426
    Break open the cabinet with the BLUDGEONY CANE SHOVEL.
    >> Anonymous 01/23/09(Fri)04:22 No.3493430
    insert syringe into flesh and attempt to extract something
    >> Anonymous 01/23/09(Fri)04:22 No.3493432
    RUBY: Examine hatch/ladder/locking mechanisum
    TOM: Crowbar that med cabinet open
    >> Anonymous 01/23/09(Fri)04:22 No.3493435
    Sure, because the last time ended so well.

    Look at Tom, though. Examine your feelings for him: Trust, friendhip, physical attraction, possible romantic feelings, things like that.
    >> Anonymous 01/23/09(Fri)04:23 No.3493441
    Make a cautious hack at the fleshy bits with caneshovel, if it doesn't seem to be a threat cut the rest of it away.
    >> Anonymous 01/23/09(Fri)04:24 No.3493446
    Is that a note by the door?
    >> Anonymous 01/23/09(Fri)04:24 No.3493449
    Cheak out the hatch is it locked?
    >> NightTodd 01/23/09(Fri)04:25 No.3493451
    go to Locker room and bring fleshy thing back here and see if its some kinda lovecraftian key for the fleshy gap
    >> Anonymous 01/23/09(Fri)04:25 No.3493452
    What is exactly in Tom's inventory? It looks like he picked up a few new things. Namely the syringe, the pliers and what looks to be a lockpick set.

    Also, show TOM the GROUP PICTURE.
    >> Anonymous 01/23/09(Fri)04:25 No.3493453
    Peek at Tom with third eye.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:27 No.3493466
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    The keypad linked to the access hatch in the ceiling is a strange one.
    It has a digit-lock AND a swipe-card slot, and it appears to be lacking power.

    Strangely, it is connected to the hatch with both an electric and apparently-organic cord. The fleshy cord reaches from one terminal to the hatch, as does an electrical wire. Crossing the electrical wire is a thing flap of burnt flesh and ash, which appears to be leading to the a set of contacts on the access card reader.

    It seems rather complex. Whatever the case, the burnt flesh appears to be evidence that the two cords have trouble working well together.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:28 No.3493469

    Ruby: Ask Tom where the scalpel she left him with went. It could be used to cut the fleshy overgrowth.
    >> Anonymous 01/23/09(Fri)04:28 No.3493470
    Crowbar that med cabinet open
    >> Anonymous 01/23/09(Fri)04:29 No.3493473

    Show Tom the group photo and ask if it means anything to him
    >> Anonymous 01/23/09(Fri)04:29 No.3493479
    Cut line with wire cutter
    >> Anonymous 01/23/09(Fri)04:30 No.3493481
    swipe pedestal card through scanner
    >> Anonymous 01/23/09(Fri)04:30 No.3493483

    Better not to mention the scalpel in front of Tom. he could frak out again.

    Try to open the MED CABINET with the CROWBAR.

    Or cut the FLESHY FOOTLOCKER with the shovel.
    >> Anonymous 01/23/09(Fri)04:30 No.3493488
    lets not do that, eh?
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:30 No.3493492


    Ruby: Ask Tom to go crowbar-happy on the fleshy overgrowth.
    >> Aceathon 01/23/09(Fri)04:31 No.3493493
    If Tom knows where it is, he can go get it himself and scurry back.
    >> Anonymous 01/23/09(Fri)04:31 No.3493495
    head back up to the ladder.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:33 No.3493503
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    Tom explains that he has added the SCALPEL to his leather pouch of MEDICAL IMPLEMENTS.

    >Break open the cabinet with the BLUDGEONY CANE SHOVEL.
    One of the doctors probably had a TINY KEY to go with this lock.

    Tom's no doctor, but he's got the prescription for this medicine cabinet!

    After bashing the cabinet open, Tom finds a large jar of TRANQUILIZER inside.
    >> Anonymous 01/23/09(Fri)04:34 No.3493505
    TRANQUILIZER should go well for Ace.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:34 No.3493506

    Tom: Fill syringe with tranquilizer. Then use scalpel on fleshy overgrowth.
    >> Anonymous 01/23/09(Fri)04:34 No.3493507
    Extract tranquilizer with syringe
    Prepare oneself
    >> Anonymous 01/23/09(Fri)04:34 No.3493508
    Using the syringe, inject the TRANQUILIZER into the fleshy growth to see what happens.
    >> Anonymous 01/23/09(Fri)04:34 No.3493509
    I also like how happy Tom can be when bashing things, no matter how grim the situation is, and no matter he's just seen a video where he got murdered by his friend.
    >> Anonymous 01/23/09(Fri)04:34 No.3493510
    fill syringe with tranqulizer
    >> Anonymous 01/23/09(Fri)04:35 No.3493511
    >> Anonymous 01/23/09(Fri)04:35 No.3493513
    Traquilizer+champagne=date rape
    >> Anonymous 01/23/09(Fri)04:35 No.3493515
    Cutting away the fleshy cord from the panel might restore power to it, but there's probably little point as we don't have a code or card for it anyway. So maybe leave it alone for now.

    We cut away at the fleshy growths before and got an access card for our troubles if I recall, so let's try cutting away at this one and opening the other box.
    >> Anonymous 01/23/09(Fri)04:37 No.3493527
    noting previous injection suggestions, inject tranqulizer into bot fleshly growths, locker and scanner
    >> Anonymous 01/23/09(Fri)04:37 No.3493528
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:37 No.3493531
         File :1232703461.gif-(18 KB, 701x683, 18.gif)
    18 KB
    >Tom: Fill syringe with tranquilizer.
    Tom fills his SYRINGE with LIQUID TRANQUILIZER. He's got several doses worth in there now!
    Still, he considers how much good it would do against a behemoth like Ace, should he show up again.

    There appear to be three schools of thought on the fleshy locker. Should Tom:
    Cut the growths sealing the locker with the scalpel?
    Retrieve the fleshy growth from the jar downstairs and use it with the locker?
    Inject the growths with tranquilizer?
    >> Anonymous 01/23/09(Fri)04:38 No.3493536
    Inject the growths with the TRANQUILIZER.
    >> Anonymous 01/23/09(Fri)04:39 No.3493544
    inject, then cut - should make it inactive (hopefully)
    >> Anonymous 01/23/09(Fri)04:39 No.3493546
    >>Inject the growths with tranquilizer
    >> Anonymous 01/23/09(Fri)04:39 No.3493548
    Hey guys lets keep in mind that the fleshy growth shows up as an infant to third-eye-vision and it might be a bad idea to fuck with it before we know what it's for.
    >> Anonymous 01/23/09(Fri)04:39 No.3493550
    give it a painless death.
    >> Anonymous 01/23/09(Fri)04:39 No.3493551
    Option 2. It's worth a shot and if it doesn't work, what's the worst that could happen? [/famous last words]
    >> Anonymous 01/23/09(Fri)04:39 No.3493556
    Retrieve the fleshy growth from the jar downstairs and use it with the locker?
    >> Anonymous 01/23/09(Fri)04:40 No.3493562
    Please use tranq then cut. :C
    >> Anonymous 01/23/09(Fri)04:40 No.3493564
    Isn't this one of those voting parts he does from time to time? That was my impression

    Option 2 all the way, if it is. My post will delete when we get a new image.
    >> Anonymous 01/23/09(Fri)04:41 No.3493568
    Protip: delete your posts once Weaver replies.
    >> Anonymous 01/23/09(Fri)04:41 No.3493571
    inject then cut each, but doing the job on the reader/scanner, wear gloves for protection against possible shock
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:42 No.3493575
         File :1232703747.gif-(15 KB, 701x683, 19.gif)
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    Going by the first 5 responses, the majority is in favor of using the JAR GROWTH on the LOCKER GROWTHS.

    Tom and Ruby warily head back downstairs.
    >> Anonymous 01/23/09(Fri)04:42 No.3493578
    This is not going to be good. Why use suspicious and evil growth when scalpel works just a well?
    >> Anonymous 01/23/09(Fri)04:43 No.3493581
    Yeah, great idea, get the Cthulhu baby. WHAT ARE YOU THINKING PEOPLE?
    >> Tatl ♥ 01/23/09(Fri)04:43 No.3493584



    >> Anonymous 01/23/09(Fri)04:44 No.3493587

    Use STRING on JAR. Tie the string around it with enough slack to pull it off the pedestal from a safe distance but not enough for it to hit the ground.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:44 No.3493591
         File :1232703864.gif-(28 KB, 701x683, 20.gif)
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    Ruby removes the BARBED WIRE from her RUBBER GLOVES and carefully removes the growth from the jar.
    >> Anonymous 01/23/09(Fri)04:44 No.3493594
    It's almost as if we WANT to be raped by another zombie.
    >> Anonymous 01/23/09(Fri)04:44 No.3493596
    >>Use baby as lock

    Also everone who voted delete posts please
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:45 No.3493597

    >> Anonymous 01/23/09(Fri)04:46 No.3493601
    >Use growth on lock
    >Use scalpel on lock, don't touch the fleshy thing
    >> Anonymous 01/23/09(Fri)04:47 No.3493606
    Chew on the fleshy growth. Your sense of taste will never steer you wrong.
    >> Anonymous 01/23/09(Fri)04:47 No.3493607
    Tom: Say "Hey Ruby let's rethink this for a min"
    >> Anonymous 01/23/09(Fri)04:48 No.3493611
    Tom is not Al Gore. He does not believe in recounts.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:49 No.3493615
         File :1232704144.gif-(17 KB, 701x683, 21.gif)
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    Tom and Ruby return to the hall.

    STITCHES is here.
    >> Anonymous 01/23/09(Fri)04:49 No.3493621
    Say hello.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:49 No.3493622

    Ready your weapons!
    >> Anonymous 01/23/09(Fri)04:49 No.3493624

    >> Anonymous 01/23/09(Fri)04:50 No.3493627
    >> Anonymous 01/23/09(Fri)04:50 No.3493630
    He doesn't look very happy...

    Try and say hi to him.
    >> Anonymous 01/23/09(Fri)04:50 No.3493633
    >> IchabodT 01/23/09(Fri)04:51 No.3493635
         File :1232704264.jpg-(2.29 MB, 979x1630, sc00165951.jpg)
    2.29 MB
    I am wary of this, but I need something explained first. Weaver said that the organic growths near the terminal had been burnt off, but are these growths just holding the terminal to the wall, or do they conduct electricity as well? We should test the growths to see if they're used to power the terminal somehow, hope someone has a better idea on how to do this cuz I'm stumped. If the flesh conducts power, we could use a sample of the flesh from the locker to complete the circuit. Also, Fan art.
    >> Anonymous 01/23/09(Fri)04:51 No.3493637
    wait just long enough to see what STITCHES' intentions are - if hostile, lead back to the fans and give him a flashback
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:51 No.3493638
         File :1232704297.gif-(17 KB, 701x683, 22.gif)
    17 KB
    Ruby's hands are full, and she has nowhere to put the large fleshy growth. She says hi.

    Stitches groans hoarsely and growls in response.
    >> Anonymous 01/23/09(Fri)04:51 No.3493639
    Hug Stitches,
    wait no

    Ruby: Explain that you have lost your memory but you know what you did and are sorry, and that you mean Stitches no harm.
    >> Cardfag 01/23/09(Fri)04:52 No.3493641
    Lure STITCHES into TRAP.

    Alternatively, use LOADED SYRINGE on STITCHES
    >> Anonymous 01/23/09(Fri)04:52 No.3493642
    I'm Coocoo for GRIMDARK
    >> Anonymous 01/23/09(Fri)04:52 No.3493643
    >...nowhere to put the large fleshy growth.

    You could throw it at Stitches if he goes hostile.
    >> Anonymous 01/23/09(Fri)04:52 No.3493646
    Just wait, see what he'll do and be ready to run.
    >> Anonymous 01/23/09(Fri)04:52 No.3493647
    >> Anonymous 01/23/09(Fri)04:52 No.3493649
    Tranq him
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:52 No.3493651

    Tom: Ready your goddamn weapons! Crowbar in one hand! Caneshovel in the other! GO!
    >> Anonymous 01/23/09(Fri)04:52 No.3493653
    Apologize to Stitches profusely.
    >> Anonymous 01/23/09(Fri)04:53 No.3493656

    >> Anonymous 01/23/09(Fri)04:53 No.3493657
    recreate prickly fist, use mean left hook
    >> Anonymous 01/23/09(Fri)04:54 No.3493661
    It may not be cool, and it may be cowardly...

    but i think this is a better time than any...

    >> Anonymous 01/23/09(Fri)04:54 No.3493665
    Back off to the lockers room, we can go down to the first room from the hole there.
    >> Anonymous 01/23/09(Fri)04:54 No.3493669
    I think you guys are forgetting we don't really have anywhere to run TO.

    Unless you want to jump in the hole in the locker room.
    >> Tatl ♥ 01/23/09(Fri)04:55 No.3493672
    >> Anonymous 01/23/09(Fri)04:55 No.3493673

    Better yet, we use the string to trip him up so that HE falls into the hole below.
    >> NightTodd 01/23/09(Fri)04:55 No.3493676
    run back into the lockers room tom and ruby on either side of door use string to trip him into hole in floor
    >> Anonymous 01/23/09(Fri)04:57 No.3493683

    Combo move, run into next room, bait with ruby, trip with tom, syringe while he's down
    >> Anonymous 01/23/09(Fri)04:57 No.3493684
    I get the feeling that Stitches isn't in control of his faculties. Return to the last room and lock the door.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)04:57 No.3493685
         File :1232704656.gif-(10 KB, 701x683, 23.gif)
    10 KB
    Stitches lunges forward. His intentions are clearly hostile.

    He lets loose a pained moan as he staggers at Ruby, claws held high.

    >> Anonymous 01/23/09(Fri)04:57 No.3493687
    run back into lockers room. if the ceiling wasn't too high jump down through the hole.
    >> IchabodT 01/23/09(Fri)04:58 No.3493689
    Inject fetus full of tranq and feed the bear a midnight snack.
    >> Anonymous 01/23/09(Fri)04:58 No.3493693

    Comply. Use bludgeony caneshovel, crowbar, and syringe.
    >> Anonymous 01/23/09(Fri)04:58 No.3493694

    Don't have support for the text there.

    Show Stitches Group Photo while backing away?
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)04:58 No.3493695

    Tom: Grant his wish. Crowbar in one hand. Caneshovel in the other. GO!
    >> Anonymous 01/23/09(Fri)04:58 No.3493696
    open third eye in front of stitches
    >> Dr. Baron von Evilsatan 01/23/09(Fri)04:59 No.3493698
         File :1232704742.png-(90 KB, 407x405, 1Q1W1E1R1.png)
    90 KB
    >> Anonymous 01/23/09(Fri)04:59 No.3493701
    tranq him.
    >> CAPSLOCK MAN 01/23/09(Fri)05:00 No.3493707
         File :1232704819.png-(145 KB, 1000x1000, Sorry Weaver I felt compelled (...).png)
    145 KB
    >> Anonymous 01/23/09(Fri)05:00 No.3493709
    i gree with third eye. we should get to know what these things look like with the third eye.
    >> Anonymous 01/23/09(Fri)05:00 No.3493710
    Ruby: tumble tumble duck weave, yes do that barrel roll if it will keep you safe
    Tom: While Stitches is busy with Ruby, sneak up behind and use TRANQUILIZER + SYRINGE on him
    >> Anonymous 01/23/09(Fri)05:00 No.3493712
    Show him the picture.

    We cannot grant him eternal peace, he'll just regenerate again. We have to try and save him, we can't just ignore him or give up on him!
    >> Anonymous 01/23/09(Fri)05:00 No.3493713
    Escape the room. There's no sense getting involved in a fight with something like this.
    >> Anonymous 01/23/09(Fri)05:01 No.3493717
    Show him the group picture we picked up, tell him to fight it!
    >> Anonymous 01/23/09(Fri)05:01 No.3493720
    Show him group photo or use third eye
    >> That bastard Tom Nook 01/23/09(Fri)05:01 No.3493722
    Fools! What are you thinking? STITCHES IS NOW IMMUNE TO FANS! O.o
    >> Anonymous 01/23/09(Fri)05:02 No.3493723
    Try syringe+tranquilizer first, maybe he'll calm down enough to talk to him.
    >> Anonymous 01/23/09(Fri)05:02 No.3493724
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:02 No.3493726
         File :1232704961.gif-(14 KB, 701x683, 24.gif)
    14 KB
    >Combo move, run into next room, bait with ruby, trip with tom, syringe while he's down
    Tom and Ruby prepare for an elaborate maneuver!
    >> Anonymous 01/23/09(Fri)05:03 No.3493730
    Notice how Ruby holds that fleshy growth? Like a mother cradling her child? That's bad.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)05:04 No.3493734

    Wait for it...wait for it...

    >> That bastard Tom Nook 01/23/09(Fri)05:05 No.3493737
    Lol! I guess Tom modified his shirt so he can put those freaky mutant baby arms to better use! Smack Him! Getim!
    >> Anonymous 01/23/09(Fri)05:05 No.3493738
    I didn't realize Tom was a 3.5 Edition Trip monkey.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:06 No.3493741
         File :1232705206.gif-(29 KB, 701x683, 25.gif)
    29 KB
    Ruby trips Stitches with her UNATTRACTIVELY LONG FOOT. As soon as he falls, Tom pins him down using the strength of his MANLY PHYSIQUE and injects a healthy dose of LIQUID TRANQUILIZER into his neck.
    Tom keeps Stitches pinned until, after a very nerve-wracking minute or so, he finally goes unconscious.
    >> Anonymous 01/23/09(Fri)05:07 No.3493745
    third eye now!
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)05:07 No.3493746

    Tie Stitches up with STRING.
    >> Anonymous 01/23/09(Fri)05:08 No.3493747
    Loot Stitches.
    *shrugs* You never know.
    >> Cardfag 01/23/09(Fri)05:08 No.3493750
    Yeah, like that'll work. IT'S TWINE.
    >> Anonymous 01/23/09(Fri)05:08 No.3493754
    Well fine. Put him in one of the lockers and close it then. If we're going to be hostile towards poor Stitches the least we can do is keep him from wandering around the facility.
    >> Anonymous 01/23/09(Fri)05:08 No.3493755
    Find a way to tie Stitches up, or lock him away. Then get back to that fleshy container.
    >> Anonymous 01/23/09(Fri)05:09 No.3493756
    Tie stiches up with barbed wire. Pin him down with a locker.
    >> Anonymous 01/23/09(Fri)05:09 No.3493758
    Probably a better idea to use a chair from the cafeteria and lock him in the closet we found him in since we could probably talk to him through the small eyehatch.
    >> Sir Double-Faggot !!8AFJ0v9DBJj 01/23/09(Fri)05:09 No.3493759
    Tom: Use eye and all hands to inspect Stitches for ANYTHING.
    Ruby: Use all three eyes in every possible combination to inspect Stitches for ANYTHING.
    Both: Use caution or play house, whichever suits your tastes.
    >> Anonymous 01/23/09(Fri)05:10 No.3493761

    Give stitches the group picture before leaving to investigate the growth.
    >> Anonymous 01/23/09(Fri)05:10 No.3493767

    We should probably keep that with us since it's 'tied to' Ruby.
    >> Anonymous 01/23/09(Fri)05:10 No.3493768
    HIGH FIVE eachother for sweet teamwork.
    Tie stitches arms and legs behind his back.
    continue on to locker.
    >> Anonymous 01/23/09(Fri)05:10 No.3493769
    Stitch his head back together using Medical tolls and string.
    >> Anonymous 01/23/09(Fri)05:10 No.3493771
    Third eye Stitches!
    >> Anonymous 01/23/09(Fri)05:10 No.3493772
    Stop asking to use the Third Eye! We are in the room we the strange symbol, remember? The one thah gave Ruby the headache-
    >> Anonymous 01/23/09(Fri)05:11 No.3493774
    Don't suppose there's a sewing needle in that MEDICAL IMPLEMENTS... maybe use it with the string to sew up his ever-splitting head... Might keep him sane for a while.
    >> Anonymous 01/23/09(Fri)05:11 No.3493777
    Tie Stitches with Barbed wire.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:11 No.3493779
         File :1232705504.gif-(28 KB, 701x683, 26.gif)
    28 KB
    >Loot Stitches.
    Stitches is carrying a TINY KEY labelled "medicine cabinet" in tiny letters.
    ...Tom decides to leave it with him.

    Tom shoves Stitches into Locker #5 and slams the door close hard enough to jam it on the hinges. It's not much, but it'll do for now. It should keep him safe, and he should be out for a while with all the tranq Tom used.
    >> IchabodT 01/23/09(Fri)05:12 No.3493782
         File :1232705560.jpg-(1.1 MB, 983x1552, RUBY.jpg)
    1.1 MB
    Not much we can do for Stitches now... do we still have the lock that goes to these lockers? Maybe we can stuff him innna one like he is a scrub what doesn't pay us our dues come lunch hour.

    This image is not a repost, it's a newer version in case anyone cares. Got some great feedback from people about it already and I'd love to get some more that's help.
    >> Anonymous 01/23/09(Fri)05:12 No.3493783
    >- Go and cut that locker with the scalpel. Put the fleshy growth back to its glass: It clearly attracts monsters.
    >- Go check out Red's room.
    >- Try to talk with Tom about things, and recover the connection of trust you used to held.
    >> Anonymous 01/23/09(Fri)05:13 No.3493785
    Wasn't one of the lockers in here jammed before? Now that we have Tom and MANLY PHYSIQUE we should try to open it
    >> Anonymous 01/23/09(Fri)05:13 No.3493787
    Drag him out of the room, THEN use eye. Don't look at freaky statue. Or look at statue. Curiosity killed the cat, but satisfaction brought him back.
    >> Anonymous 01/23/09(Fri)05:13 No.3493788
    Careful Tom, Ruby is trying to trip you!

    Okay, I guess we should go back to make an offering to the fleshy fetus god or whatever so that maybe the box will open.
    >> Sir Double-Faggot !!8AFJ0v9DBJj 01/23/09(Fri)05:13 No.3493791
    Cast NEW THREAD on /tg/.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)05:13 No.3493792

    Check remaining amount of tranquilizer.
    >> Anonymous 01/23/09(Fri)05:14 No.3493797
    Baxk to growth room, use ruby's eye on the growth she is carrying once there
    >> Anonymous 01/23/09(Fri)05:14 No.3493798
    Bump limit reached.
    >> Anonymous 01/23/09(Fri)05:14 No.3493800
    We opened it forever ago. We just shoved Stitches into it.
    >> Anonymous 01/23/09(Fri)05:15 No.3493805
    I REALLY think we should put the growth back to where it was, and not use the third eye that much. They're both evil.
    >> Anonymous 01/23/09(Fri)05:15 No.3493808
    Besides, clearly the appear of Stitches was a subtle hint from Weaver to NOT cause a Total Party Kill by using that flesh thing.
    >> Anonymous 01/23/09(Fri)05:16 No.3493811
    Yes leave the baby growth in the jar till we know what it is for
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:17 No.3493814
         File :1232705830.gif-(15 KB, 701x683, 27.gif)
    15 KB
    Ruby slips the GROUP PORTRAIT into a paper-thin gap in the locker's edge, at the top. Stitches may appreciate it, perhaps?

    >Wasn't one of the lockers in here jammed before? Now that we have Tom and MANLY PHYSIQUE we should try to open it
    That would be the locker Tom just re-jammed to seal Stitches in.
    There was nothing inside when Tom checked.

    Tom and Ruby resume their original course of action and head back to the upstairs room.
    >> Anonymous 01/23/09(Fri)05:17 No.3493818
    I'd say it's pretty clear the eye is evil as it literally tried to send us into the fans, but there's no proof the lump attracted Stitches. Weaver was probably just spicing up an otherwise slow night.
    >> Anonymous 01/23/09(Fri)05:17 No.3493819
    leave growth alone, return and inject tranqulizer into both fleshly growth then cut
    >> Anonymous 01/23/09(Fri)05:18 No.3493822
    Can we once again try to open other, previously unexplored lockers in this room? Maybe they will yield to Tom's four armed strenght.
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)05:18 No.3493823

    Note absence of fetus statue.
    >> Anonymous 01/23/09(Fri)05:18 No.3493824
    fuck alien is missing

    also put the growth back in the jar
    >> Anonymous 01/23/09(Fri)05:18 No.3493825
    Stop going upstairs, examine where the fuck statue went.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:20 No.3493832
         File :1232706004.gif-(18 KB, 701x683, 28.gif)
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    Ruby places the fleshy growth from the jar into the gap between the other fleshy growths.
    >> Anonymous 01/23/09(Fri)05:20 No.3493833
    I think it's more likely the shadowy figure was using its own abilities to try to manipulate Ruby.

    As for actions, let's get that blasted fleshy container open before we get interrupted by any more Thing-infected friends.
    >> Anonymous 01/23/09(Fri)05:20 No.3493837
    Ruby: relise you can't climb a ladder while holding the GROWTH and put it back in it's jar
    >> Anonymous 01/23/09(Fri)05:21 No.3493842
    loot box
    >> Anonymous 01/23/09(Fri)05:22 No.3493848
    open box, cheak for taps
    >> Anonymous 01/23/09(Fri)05:22 No.3493850
    and ffs, if nothing happens just cut the fucker open
    >> That bastard Tom Nook 01/23/09(Fri)05:24 No.3493857
    Dude! The fetus statue-shit! That was there when Stitches was! Now, it's not! omgomgomgFINDIT!!
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:24 No.3493859
         File :1232706282.gif-(19 KB, 701x683, 29.gif)
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    Before Ruby's eyes, the fleshy growths grow together and coil into one another.

    The large fleshy mass Ruby placed onto the chest, now connected, begins to beat rhythmically, expanding and contracting with a soft, wet sound.

    A moment later, the lid of the locker opens up -- not from the edge, but from the center, peeling itself open.
    From inside, Ruby retrieves a FLESHY PROTOTUBE, a bizarre organic item that somehow features an electrical contact panel on one end.
    >> Sir Double-Faggot !!8AFJ0v9DBJj 01/23/09(Fri)05:25 No.3493860
    Ruby: Lick it.

    Tom: Post a new thread.
    >> Anonymous 01/23/09(Fri)05:25 No.3493863
    >> Anonymous 01/23/09(Fri)05:25 No.3493864
    >> Anonymous 01/23/09(Fri)05:25 No.3493866
    Use it on the panel that's keeping the hatch closed.
    >> Anonymous 01/23/09(Fri)05:26 No.3493869
    Fix the keycard slot, attaching power and other connections Carefully.
    >> Anonymous 01/23/09(Fri)05:26 No.3493870
    afix FLESHY PROTOTUBE to the hatch's lock
    >> Hiro !J02Ujjg4Nw 01/23/09(Fri)05:26 No.3493871

    Does the FLESHY PROTOTUBE plug into the keypad connected to the hatch?
    >> Anonymous 01/23/09(Fri)05:26 No.3493872
    cut away charred scanner flesh whilst wearing gloves, replace with prototube
    >> Anonymous 01/23/09(Fri)05:27 No.3493876
    Fix that panel by the hatch
    swipe card tom has into reader
    enter 0645
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:28 No.3493881
         File :1232706500.gif-(6 KB, 701x683, 30.gif)
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    >Ruby: Lick it.
    >> Anonymous 01/23/09(Fri)05:29 No.3493889

    >> Anonymous 01/23/09(Fri)05:29 No.3493890
    >> Anonymous 01/23/09(Fri)05:30 No.3493891
    Tom should have his own thread
    >> Anonymous 01/23/09(Fri)05:30 No.3493893
    Check if Tom tastes bad
    >> Anonymous 01/23/09(Fri)05:30 No.3493896
    Playtime is over. No more sticking strange things into your mouth.
    >> Anonymous 01/23/09(Fri)05:31 No.3493899
    but tom just finally got his pants off 8(
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:31 No.3493901
         File :1232706691.gif-(8 KB, 701x683, 32.gif)
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    Tom cuts away the burnt flesh and Ruby plugs the FLESHY PROTOTUBE into the keypad's contact panel.

    It doesn't seem to do much by itself.
    >> Anonymous 01/23/09(Fri)05:31 No.3493905
    Tom: Say "Eww"
    Ruby: Replace burnt growth on pannel lock with this one. Careful to use your gloves
    >> Anonymous 01/23/09(Fri)05:31 No.3493906
    We need a keycard as well.

    NOW go and explore Red's room.
    >> Anonymous 01/23/09(Fri)05:32 No.3493907

    Attach knobbly bits to the sockets on the organic cable?
    >> Anonymous 01/23/09(Fri)05:32 No.3493908
    well connect the protrusions to the socket bits
    >> That bastard Tom Nook 01/23/09(Fri)05:32 No.3493912
         File :1232706760.jpg-(2 KB, 54x52, o.O.jpg)
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    >> Anonymous 01/23/09(Fri)05:32 No.3493915
    Head back down to the dummy room and point the clock dial at another symbol
    >> TBHM 01/23/09(Fri)05:33 No.3493920
    Tom: Give Ruby a really odd look.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:33 No.3493923
         File :1232706815.gif-(9 KB, 701x683, 33.gif)
    9 KB
    Connecting the FLESHY PROTOTUBE in that way would lay it over the charged electrical wire! That's probably how the last connection got burnt!
    >> Anonymous 01/23/09(Fri)05:33 No.3493925
    Ask Tom to show you Reds room
    >> Anonymous 01/23/09(Fri)05:34 No.3493926
    ...Do we need....flesh extension cords?

    >> Anonymous 01/23/09(Fri)05:35 No.3493929
    inject flesh with tranqulizer, then connect with gloves on.
    >> Anonymous 01/23/09(Fri)05:35 No.3493930
    Can you somehow use the gloves to insulate the wires and keep them from touching the flesh?
    >> Anonymous 01/23/09(Fri)05:35 No.3493936
    use wire from prickly gloves to connect the flesh plugs
    >> Anonymous 01/23/09(Fri)05:36 No.3493940
    >> IchabodT 01/23/09(Fri)05:37 No.3493944
    What we need here is some kind of insulator... maybe Ruby could lay her gloves over the charged wire and THEN plug the flesh-tubes in on top of it?
    >> Anonymous 01/23/09(Fri)05:37 No.3493945
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:37 No.3493947
         File :1232707067.gif-(9 KB, 701x683, 34.gif)
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    Ruby wraps the cord in her RUBBER GLOVES and connects the FLESHY PROTOTUBE, leaving both cords intact and connected!

    The key panel lights up, awaiting a 4-digit number.
    >> Anonymous 01/23/09(Fri)05:38 No.3493948
    >> Anonymous 01/23/09(Fri)05:38 No.3493950
    enter 0645
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:39 No.3493955
         File :1232707159.gif-(9 KB, 701x683, 35.gif)
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    Ruby punches in the code 0645, and the access card reader lights up.
    >> Anonymous 01/23/09(Fri)05:39 No.3493957
    Input Eight Zero Zero Eight
    >> Anonymous 01/23/09(Fri)05:39 No.3493959
    swipe card through
    >> Cardfag 01/23/09(Fri)05:40 No.3493960
    Are we gonna make it outside so soon?!
    >> Anonymous 01/23/09(Fri)05:40 No.3493966
    >> Anonymous 01/23/09(Fri)05:41 No.3493968
    Use the High clearance card
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:42 No.3493973
         File :1232707327.gif-(17 KB, 701x683, 36.gif)
    17 KB
    Tom swipes the HIGH-ACCESS card.
    That seems to have done the trick. The HIGH SECURITY HATCH on the ceiling recedes.
    The path upwards is open.
    >> Anonymous 01/23/09(Fri)05:42 No.3493977
    Go up.
    >> Anonymous 01/23/09(Fri)05:43 No.3493979
    Have the Red Shirt go up first to investigate and then, if safe, close the hatch behind you.
    >> Anonymous 01/23/09(Fri)05:43 No.3493981

    Welp... nowhere to go but up. Ascend!
    >> Anonymous 01/23/09(Fri)05:44 No.3493983
    go up... careful of traps
    >> IchabodT 01/23/09(Fri)05:44 No.3493984
    ?? how did we know to input 0645? when did that come up?
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:44 No.3493988
         File :1232707499.gif-(15 KB, 701x683, 37.gif)
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    Ruby and Tom ascend to the floor above.
    >> Anonymous 01/23/09(Fri)05:46 No.3493996
    Try to close the hatch. We don't want Filbert or some other mutant to get out.
    >> Anonymous 01/23/09(Fri)05:46 No.3493997
    from the note outside of lab B, it was a significant date, when stiches' heart started again
    >> Dr. Baron von Evilsatan 01/23/09(Fri)05:46 No.3494001
         File :1232707593.jpg-(42 KB, 440x330, 2.jpg)
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    Check the doors on the sides.
    >> Anonymous 01/23/09(Fri)05:46 No.3494002
    inspect the ace room
    >> Anonymous 01/23/09(Fri)05:46 No.3494003
    Inspect Ace's room.
    >> Anonymous 01/23/09(Fri)05:47 No.3494005
    Go in Ace's room and search it.

    Maybe he left his boss key in there.
    >> Anonymous 01/23/09(Fri)05:47 No.3494006

    Use bunny ears, listen to see if Filbert's in his room.
    >> Anonymous 01/23/09(Fri)05:48 No.3494012
    cheak ace's room as the door is open. Also check he's not in there first
    >> Anonymous 01/23/09(Fri)05:48 No.3494013
    Crack open the security station door and try and estimate how large the room is. Its going to be bad if we have to deal with 20 guards..or worse..20 mutated guards.
    >> Anonymous 01/23/09(Fri)05:48 No.3494014

    He can't be in his room, nobody can't be. We just repaired the hatch.
    >> Anonymous 01/23/09(Fri)05:48 No.3494015
    Check security station
    Search for weapons
    >> Anonymous 01/23/09(Fri)05:49 No.3494018

    Security Station exploring?
    >> Anonymous 01/23/09(Fri)05:49 No.3494019
    The walls look clean use the third eye
    >> Anonymous 01/23/09(Fri)05:50 No.3494024
    >Search for weapons

    We're too paranoid for weapons. Ruby might go nuts and shoot Tom, Tom might think Ruby went nuts and shoot her.


    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:50 No.3494025
         File :1232707852.gif-(14 KB, 701x683, 38.gif)
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    Tom tries the security room door, but it is locked with a SECURITY KEYCARD READER. Even Tom's HIGH ACCESS CARD does no good here.

    Ruby and Tom head to Ace's quarters. Tom politely goes first.
    >> Anonymous 01/23/09(Fri)05:52 No.3494033
    Existence of a security keycard means ace could be in his office. ..ffffff
    >> Anonymous 01/23/09(Fri)05:52 No.3494035
    I think we should close the hatch: This level is clean and empty. Everyone's fled long ago. We don't want mutants (other than us) roaming here.
    >> Anonymous 01/23/09(Fri)05:52 No.3494036
    Split up, close the door and head to the staff wing.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:52 No.3494039
         File :1232707978.gif-(8 KB, 701x683, 39.gif)
    8 KB
    Ace's quarters appear rather starkly furnished.
    >> Anonymous 01/23/09(Fri)05:53 No.3494041
    try filbert's room next
    >> Anonymous 01/23/09(Fri)05:53 No.3494044

    Check ACE'S BED
    >> Anonymous 01/23/09(Fri)05:54 No.3494053
    Even if it wasn't evil, I don't think it does much in these uninfected rooms. It detects evil, and there isn't evil here.

    Yet. Close the hatch.
    >> Anonymous 01/23/09(Fri)05:54 No.3494054
    Poor Ace :(

    try the other doors to see if they are unlocked
    >> Anonymous 01/23/09(Fri)05:55 No.3494056
    Bust down the wall between Ace's and Filbert's quarters with MANLY SHOVEL action
    >> Anonymous 01/23/09(Fri)05:55 No.3494057
    Don't let her seduce you Tom!

    >Hug Ruby
    >> Anonymous 01/23/09(Fri)05:56 No.3494061
    Check Filbert's room next, carful that no one is in it
    >> Anonymous 01/23/09(Fri)05:56 No.3494062

    It's probably more about the fact that if someone ambushes them, Tom will bear the brunt of the attack
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)05:56 No.3494063
         File :1232708169.gif-(10 KB, 701x683, 40.gif)
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    Something is very disorienting about this room. The bed appears much larger than Tom originally thought.

    >Check ACE'S BED
    Tom finds a SPADE KEY tucked safely under Ace's pillow.
    >> IchabodT 01/23/09(Fri)05:56 No.3494065

    umm... have we TRIED the door yet??
    >> Anonymous 01/23/09(Fri)05:56 No.3494066
    Guess where WE'RE going.
    >> Anonymous 01/23/09(Fri)05:56 No.3494069
    >> Anonymous 01/23/09(Fri)05:57 No.3494072

    Filbert's Room.
    >> Anonymous 01/23/09(Fri)05:57 No.3494073
    No guessing where THAT key goes.

    Close the hatch, check the staff quarters next.
    >> Dr. Baron von Evilsatan 01/23/09(Fri)05:57 No.3494076
         File :1232708250.png-(89 KB, 407x405, 4HJJFYI.png)
    89 KB
    Test the side doors in the main room.
    >> Anonymous 01/23/09(Fri)05:57 No.3494077

    No, let's explore this floor first.

    Let's go to Filbert's room.
    >> Anonymous 01/23/09(Fri)05:57 No.3494079
    Collect the key, but let's not open up the lab yet.

    Let's finish inspecting the staff wings first. Red's old room may have useful things.
    >> Anonymous 01/23/09(Fri)05:57 No.3494080
    Check the other rooms before we release #6, starting with filbert's room.
    >> Cardfag 01/23/09(Fri)05:57 No.3494081
    It's like the first room in the Chocolate Factory. Optical Illusion.
    >> mr. q 01/23/09(Fri)05:57 No.3494082
    Check under the mattress.
    Todd from accounting mentioned there'd be weed stashed there.
    >> Anonymous 01/23/09(Fri)05:58 No.3494083
    Hide and seek under the bed.
    >> Anonymous 01/23/09(Fri)05:58 No.3494084
    Remember that ace is tougher than whatever is in lab 6...
    >> Anonymous 01/23/09(Fri)05:59 No.3494091

    We don't know that. We just know that Ace was the one given the key.

    And really, we should stay far fucking away from Lab B until we have an actual REASON to go there.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:00 No.3494093
         File :1232708403.gif-(14 KB, 701x683, 41.gif)
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    Ruby and Tom return to the hall. Filbert's room is securely locked, and the Security room needs a SECURITY CARD. Even Tom's HIGH ACCESS CARD doesn't work here.
    >> Anonymous 01/23/09(Fri)06:00 No.3494095
    >Remember that Ace was tougher than whatever is in the lab at the time he put it there.
    >> Anonymous 01/23/09(Fri)06:00 No.3494097
    ...or immune to #6's horrible and destructive abilities.
    >> Anonymous 01/23/09(Fri)06:00 No.3494098
    Well, let's explore the staff wings.
    >> Anonymous 01/23/09(Fri)06:00 No.3494101

    Go to the Staff Wings
    >> Anonymous 01/23/09(Fri)06:01 No.3494108
    In staff wings, check Red's room first.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:01 No.3494111
         File :1232708517.gif-(15 KB, 701x683, 42.gif)
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    Ruby opens the door to the other wings...
    >> Anonymous 01/23/09(Fri)06:02 No.3494115
    Greet Mr. Door warmly.
    >> Anonymous 01/23/09(Fri)06:03 No.3494118

    back the hell away from the door
    >> Anonymous 01/23/09(Fri)06:03 No.3494119

    Run back down the hatch. Check Red's room down there. The one we blew up.

    I also just love those round eyes they have when they're frightened/surprised.
    >> Anonymous 01/23/09(Fri)06:03 No.3494122
    TOM: Pull Ruby away from the door!
    >> Anonymous 01/23/09(Fri)06:04 No.3494123
    Back away.

    >> Anonymous 01/23/09(Fri)06:04 No.3494125
    Promptly avoid a limb-ectomy.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:04 No.3494126
         File :1232708663.gif-(14 KB, 701x683, 43.gif)
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    Ruby closes the door.

    Ruby decides not to go that way.
    >> Anonymous 01/23/09(Fri)06:04 No.3494128
    Is it just a toothy door or is it really a giant mouth of some creature?
    >> Anonymous 01/23/09(Fri)06:05 No.3494131
    Go to Upper Lab B
    >> Anonymous 01/23/09(Fri)06:05 No.3494132
    Red's room.
    >> Anonymous 01/23/09(Fri)06:05 No.3494135
    its....its...an elemental plain of teeth!
    >> Anonymous 01/23/09(Fri)06:05 No.3494136
    Use the crowbar on Filbert's office door.
    >> Anonymous 01/23/09(Fri)06:05 No.3494138

    Make sure Tom saw what we saw.
    >> Anonymous 01/23/09(Fri)06:05 No.3494139
    >> Anonymous 01/23/09(Fri)06:05 No.3494140
    >Mr. Door

    Mother of god....
    >> Anonymous 01/23/09(Fri)06:06 No.3494141
    HP Check, re-examine Tom's eye (lack thereof)
    >> Cardfag 01/23/09(Fri)06:06 No.3494144
    Yay, sequence breaking!
    >> PointMan !!sjoCtjmIoEU 01/23/09(Fri)06:07 No.3494145
    Go into the security station and get some guns, this whole melee the monsters thing is not good for our characters long-term health, or their short term health for that matter.
    >> Anonymous 01/23/09(Fri)06:08 No.3494146
    Try to crowbar the Security and Filbert's door.

    If not possible, let's go down to the lower levels to see if something changed. I think there is still things to do down there before releasing the beast.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:08 No.3494147
         File :1232708915.gif-(14 KB, 701x683, 44.gif)
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    >Make sure Tom saw what we saw.
    Tom says that if you saw a huge door lined with teeth leading into some sort of horrible abyss then yes, he saw the same thing.

    Filbert's door is too sturdy to be bashed or pried open. Further, there is no answer from inside.
    >> mr. q 01/23/09(Fri)06:08 No.3494149


    >> Anonymous 01/23/09(Fri)06:08 No.3494150
    Security station is locked. We need a different AXIS CARD
    >> Anonymous 01/23/09(Fri)06:10 No.3494151
    ask tom how his eye is doing, quick look if necessary
    >> Anonymous 01/23/09(Fri)06:11 No.3494152
    Well then, I guess we have to go back down.

    Let's examine Red's room first, see if we can access it, or see if anything else downstairs has changed...if not, I suppose we can go to Lab B...
    >> Anonymous 01/23/09(Fri)06:11 No.3494153

    Let's go down to the dummy room and try the button we didn't pressed in the clock.

    Or go to Z-hatch room and inspect the closet for secret doors. Anything but enter Upper Lab B. We are not ready yet.
    >> Anonymous 01/23/09(Fri)06:11 No.3494154
    Check behind the spade sign.
    >> Anonymous 01/23/09(Fri)06:11 No.3494155
    back down to the dummy room
    >> Anonymous 01/23/09(Fri)06:12 No.3494157
    We should probably refill the syringe with tranqs now if we haven't yet.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:13 No.3494159
         File :1232709185.gif-(8 KB, 701x683, 45.gif)
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    >HP Check, re-examine Tom's eye (lack thereof)
    Ruby peels back the bandage on Tom's eye for a moment...
    >> Anonymous 01/23/09(Fri)06:14 No.3494162
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:14 No.3494164
         File :1232709283.gif-(6 KB, 701x683, 46.gif)
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    Tom's wound seems to be doing well. It doesn't appear to be infected and the earlier bleeding has stopped.

    He looks like he'll be fine.
    >> Anonymous 01/23/09(Fri)06:15 No.3494166

    Ok, put the bandage back. Let's go to the lower levels.
    >> Anonymous 01/23/09(Fri)06:15 No.3494167
    Oh well. That's good.

    Now Red's room.
    >> mr. q 01/23/09(Fri)06:16 No.3494168
    Put RUBY'S HAND in TOM'S EYE and withdraw EXCALIBUR.
    >> Anonymous 01/23/09(Fri)06:17 No.3494169
    I vote for Not This.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:17 No.3494170
         File :1232709456.gif-(18 KB, 701x683, 47.gif)
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    Ruby and Tom head down one level.
    >> Anonymous 01/23/09(Fri)06:18 No.3494171
    >> Anonymous 01/23/09(Fri)06:18 No.3494175

    What about that upper red picture? Could it be taken off to see what's behind it?
    >> PointMan !!sjoCtjmIoEU 01/23/09(Fri)06:18 No.3494178
    Okay, we should refill that syringe with tranqs and keep an eye out for that access card.
    >> Anonymous 01/23/09(Fri)06:18 No.3494179
    Back down to dummy room, checking that Red's room is still just rubble
    >> Anonymous 01/23/09(Fri)06:18 No.3494181
    Try closing the hatch now.
    >> Anonymous 01/23/09(Fri)06:19 No.3494183
    Let's go to the Dummy room, to the clock thingie.
    >> Anonymous 01/23/09(Fri)06:20 No.3494189
    Ask Tom when he first noticed his mutation.
    Has had it for as long as he can remember?
    >> Anonymous 01/23/09(Fri)06:20 No.3494191
         File :1232709631.jpg-(8 KB, 286x145, 123189320683912.jpg)
    8 KB

    The dummy waits for you.
    >> Anonymous 01/23/09(Fri)06:21 No.3494196
         File :1232709700.gif-(6 KB, 701x683, Eye.gif)
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    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:21 No.3494197
         File :1232709707.gif-(14 KB, 701x683, 48.gif)
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    Tom tops off the SYRINGE with LIQUID TRANQUILIZER.

    Ruby and Tom decide to begin the long trek all the way back to the DUMMY ROOM.
    >> Anonymous 01/23/09(Fri)06:22 No.3494199
    keep going, keep going
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:22 No.3494202
         File :1232709777.gif-(14 KB, 701x683, 49.gif)
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    Ruby and Tom continue their trek.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:23 No.3494205
         File :1232709839.gif-(12 KB, 701x683, 50.gif)
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    Still going!
    They head through the room Ruby woke up in.
    >> Anonymous 01/23/09(Fri)06:24 No.3494207
    How did Ace get through all that rubble? Investigate.
    >> Anonymous 01/23/09(Fri)06:25 No.3494210
    Yey they look happy :D ;D
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:25 No.3494212
         File :1232709918.gif-(16 KB, 701x683, 51.gif)
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    Now into the dissipating brig...
    >> Anonymous 01/23/09(Fri)06:25 No.3494214

    Ace has access to other doors that we do not have access to. Like the 'medical personnel only' door that he ENTERED the bomb room through in the first place.
    >> Anonymous 01/23/09(Fri)06:26 No.3494217
    careful of dark void below guys :D ;D
    >> Anonymous 01/23/09(Fri)06:26 No.3494219
    How sad. They've finally given in to madness.
    >> Anonymous 01/23/09(Fri)06:26 No.3494220

    Quick, cancel our retarded trek and go open Lab B.
    >> Anonymous 01/23/09(Fri)06:27 No.3494223
    god, please.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:27 No.3494224
         File :1232710041.gif-(23 KB, 701x683, 52.gif)
    23 KB
    Ruby and Tom finally arrive in the DUMMY ROOM, though the DUMMY is still absent.
    >> mr. q 01/23/09(Fri)06:27 No.3494225
    >>You reach the room the Dummy was in.

    >> Anonymous 01/23/09(Fri)06:27 No.3494226

    Check that wall painting with your third eye, Ruby. It might be important.
    >> Anonymous 01/23/09(Fri)06:28 No.3494228
    Well, while you're here, might as well try that final dial we didn't try yet.

    Then Lab B, need we go there or not. Not much else to do here, now is there.
    >> Anonymous 01/23/09(Fri)06:28 No.3494229
    Third eye on painting.
    >> Anonymous 01/23/09(Fri)06:28 No.3494230
    God, we're retards, have Ruby and Tom slap each other for being SO FUCKING DUMB and go to Lab B and open it already.
    >> Anonymous 01/23/09(Fri)06:28 No.3494232
    since we're here we might as well take a quick peek with the third eye
    >> Anonymous 01/23/09(Fri)06:28 No.3494233
    Take the DO NOT OPEN sticker. Apply it to the door of Lab B.
    >> Anonymous 01/23/09(Fri)06:28 No.3494234
    Spind dial, high five fish. Head to Lab B
    >> Anonymous 01/23/09(Fri)06:28 No.3494236
    Normal eyes first: We'ven't examined that painting even without the third eye yet.
    >> Anonymous 01/23/09(Fri)06:28 No.3494237
         File :1232710137.gif-(8 KB, 701x683, tommeye.gif)
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    >> Anonymous 01/23/09(Fri)06:29 No.3494241
    Great, turn dial to match symbol on pannel in next room
    >> Anonymous 01/23/09(Fri)06:31 No.3494253

    There is something that we KNOW we can try here, and Ruby has a chance to third-eye a symbol which is intentionally drawn on the wall. As well as the painting which matches the sigils Stitches was tacked to when regenerating. This is potentially useful and low-risk, and thus takes priority.
    >> Dr. Baron von Evilsatan 01/23/09(Fri)06:32 No.3494260
         File :1232710367.jpg-(51 KB, 419x305, 1230826211323.jpg)
    51 KB


    >>LOW RISK
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:32 No.3494262
         File :1232710376.gif-(19 KB, 701x683, 53.gif)
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    >Check that wall painting with your third eye, Ruby. It might be important.
    Ruby examines the room with her THIRD EYE.

    Something painful emanates from the PAINTING. But it's hollow, distant. Like an echo of something, memories of before.
    >> Anonymous 01/23/09(Fri)06:34 No.3494269
    Close eye, investigate that spot.
    >> Anonymous 01/23/09(Fri)06:34 No.3494270
    close eye, turn dial
    >> Anonymous 01/23/09(Fri)06:34 No.3494273
    ...Yeah. Better not go into that much.

    Now the Lab B.

    And seriously, the Third Eye is EVIL. Don't use it!
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:35 No.3494275
         File :1232710537.gif-(21 KB, 701x683, 54.gif)
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    A second echo suddenly comes through, piercingly.
    It's small, and it's just an echo, but it's still incredibly focused, overpoweringly potent.
    >> Anonymous 01/23/09(Fri)06:36 No.3494278
    Kind of guessed it the first time around, but I'm guessing those symbols are in rooms to keep Ruby from using her third eye in them, or they're meant to ward it off.

    The more elaborate symbols cause the eye the most pain, it seems.
    >> Anonymous 01/23/09(Fri)06:36 No.3494281

    open regular eyes. See what's there.
    >> Anonymous 01/23/09(Fri)06:37 No.3494283

    That's the dial. Try the last symbol on it.
    >> Anonymous 01/23/09(Fri)06:37 No.3494286
    turn the dial to this spot
    >> Anonymous 01/23/09(Fri)06:38 No.3494287

    No the dial is evil go to lab B.
    >> Anonymous 01/23/09(Fri)06:38 No.3494289

    On second thought, don't turn the dial.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:38 No.3494290
         File :1232710716.gif-(23 KB, 701x683, 55.gif)
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    It hurts so badly, and yet...
    ...and yet it feels strangely good.

    It's like a feeling that deep down, Ruby wants to feel forever.
    >> Anonymous 01/23/09(Fri)06:39 No.3494293
    Ruby has multiple personality disorder.
    >> Anonymous 01/23/09(Fri)06:39 No.3494295

    Snap out of it, Ruby!
    >> Anonymous 01/23/09(Fri)06:39 No.3494296
         File :1232710763.gif-(8 KB, 701x683, Switchalone.gif)
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    >> Anonymous 01/23/09(Fri)06:40 No.3494303

    Okay, we need to NEVER USE THE EYE AGAIN and go to Lab B already.
    >> Anonymous 01/23/09(Fri)06:40 No.3494304
    Okay that's it. NO MORE THIRD EYE PEOPLE

    Weaver, this is a primary order, going past everything else: No matter what anyone says, ever, NEVER MAKE RUBY USE THIRD EYE AGAIN.

    >> Anonymous 01/23/09(Fri)06:40 No.3494307
    I think we should stop using the eye so much guys
    >> Anonymous 01/23/09(Fri)06:41 No.3494313
    We probably already f'ed up concerning the eye.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:41 No.3494314
         File :1232710904.gif-(24 KB, 701x683, 56.gif)
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    Ruby recovers a little and wipes the blood from her third eye.

    Tom examines the CLOCKLIKE DEVICE.

    ...it would appear the EYE DIAL is missing.
    >> Anonymous 01/23/09(Fri)06:41 No.3494319
    Alright, let's not use the eye anymore.

    Let's go back to Upper Lab B.

    With :D faces
    >> Anonymous 01/23/09(Fri)06:43 No.3494321
    Take the DO NOT OPEN sticker before leaving.
    >> Anonymous 01/23/09(Fri)06:43 No.3494323
    Yeah it hurts, but it's starting to feel good. Evil things don't feel good. They feel evil. We're just getting used to this new appendage and the more we use it the better off we will be.
    >> Anonymous 01/23/09(Fri)06:43 No.3494324
    Can we just go there and say we :D the way over.
    >> Anonymous 01/23/09(Fri)06:43 No.3494326
    Seconded. :D faces are good.
    >> Anonymous 01/23/09(Fri)06:43 No.3494327
    well fuck,
    lab 6 then
    >> Anonymous 01/23/09(Fri)06:44 No.3494329
    Oh my, Ruby has lost third eye virginity!
    >> Bard 01/23/09(Fri)06:44 No.3494333
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    >> Anonymous 01/23/09(Fri)06:44 No.3494334
    No, evil things corrupt. First they feel bad, they hurt - but when you're accustomed to them, you start to enjoy the feeling. And that will be a very bad thing.

    >> Anonymous 01/23/09(Fri)06:44 No.3494335

    Was the echo on the wall or floating in space?
    >> Anonymous 01/23/09(Fri)06:44 No.3494336
    Or she feels the Warp overtaking her. It is a good pain.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:46 No.3494344
         File :1232711193.gif-(17 KB, 701x683, 57.gif)
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    Tom grabs the DO NOT OPEN sticker for no apparent reason.

    Ruby and Tom take a long trek back to the catwalk outside Lab B, but those frames were lost on their way overseas, so we'll just skip to their arrival.
    >> mr. q 01/23/09(Fri)06:47 No.3494346
    HA HA
    >> Anonymous 01/23/09(Fri)06:47 No.3494351

    You talk as if feeling good is a bad thing. What can you know or understand? There's something there for us, if only we will let it reveal itself to us. All this talk of evil. You're merely afraid to admit you liked it.
    >> Anonymous 01/23/09(Fri)06:47 No.3494354
    wear the DO NOT OPEN sticker on the chance that it may prevent someone from opening you
    >> Anonymous 01/23/09(Fri)06:47 No.3494355
    >>but those frames were lost on their way overseas, so we'll just skip to their arrival
    D: D;

    use key on lock
    >> Anonymous 01/23/09(Fri)06:48 No.3494356

    Unlock the door with Ace's key, ready weapons, be extra careful etc.
    >> Anonymous 01/23/09(Fri)06:48 No.3494357
    Put DO NOT OPEN sticker over third eye's eyelid
    >> Dr. Baron von Evilsatan 01/23/09(Fri)06:48 No.3494358
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    Tom: check Ruby's eye for damage or mutation or such.
    >> mr. q 01/23/09(Fri)06:48 No.3494359
    Put the DO NOT OPEN sticker on TOM'S FLY.
    >> Anonymous 01/23/09(Fri)06:49 No.3494361

    Yes. Stare directly into her eye, Tom. Maybe you'll feel good, too.
    >> Anonymous 01/23/09(Fri)06:49 No.3494363
    Apply the DO NOT OPEN sticker to the door.

    Open the door.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:49 No.3494364
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    >wear the DO NOT OPEN sticker on the chance that it may prevent someone from opening you
    >> Anonymous 01/23/09(Fri)06:49 No.3494367

    I smell HERESY!
    >> Cardfag 01/23/09(Fri)06:51 No.3494373
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    >> Anonymous 01/23/09(Fri)06:51 No.3494374
    Just don't feel too invulnerable, Tom.
    >> Anonymous 01/23/09(Fri)06:51 No.3494375
    Stab the 3rd eye with the scalpel Ruby. It's the only way to be sure it won't hurt you.
    >> Anonymous 01/23/09(Fri)06:51 No.3494377
    Ruby: smile at Tom's joke
    Tom: examine Ruby's 3rd eye
    >> Anonymous 01/23/09(Fri)06:51 No.3494379

    Do we go around, attempting to flay everyone we meet like certain other denizens of this place? Of course not. We do not because we are in perfect control of ourselves. The eye is serving US. It holds the key to our escape.
    >> Weaver !!t1PjjQn4qVX 01/23/09(Fri)06:52 No.3494382
    Continued here: >>3494380
    >> Anonymous 01/23/09(Fri)06:52 No.3494383
    Ok, open the door, weapons ready. Face death.
    >> Anonymous 01/23/09(Fri)06:52 No.3494387
    Weaver's been in a rascally mood tonight, giving in to our silly demands. A personal thank you for being amusingly obliging.
    >> Bard 01/23/09(Fri)06:53 No.3494401
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