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  • File :1236365697.png-(16 KB, 381x400, 1225907461665.png)
    16 KB Anonymous 03/06/09(Fri)13:54 No.3899167  
    So what happened with that Ruby quest thing?
    >> Anonymous 03/06/09(Fri)13:55 No.3899172
    We won.
    >> Anonymous 03/06/09(Fri)13:59 No.3899203
    What was the prize?
    >> Anonymous 03/06/09(Fri)14:04 No.3899235
    A boner
    >> Anonymous 03/06/09(Fri)14:04 No.3899236
    Ruby got a boner?
    >> Anonymous 03/06/09(Fri)14:05 No.3899242
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    I just had to cap this
    >> Anonymous 03/06/09(Fri)14:08 No.3899262
    Actually I think /tg/ as whole has lost...The furfags seem to now think because of RubyQuest they are tolerated here. Sadly, it seems there are many furfag sympathizers now with the proliferation of sergal and stupid dragon threads. Hopefully the Doobies will defeat them.
    >> Anonymous 03/06/09(Fri)14:10 No.3899274
    >> Anonymous 03/06/09(Fri)14:12 No.3899283
    protip:It's not like that because of RubyQuest.
    >> Anonymous 03/06/09(Fri)14:13 No.3899289
    Keep telling yourself that Questfag.
    >> Anonymous 03/06/09(Fri)14:15 No.3899301
    Yeah, that red dragon thing was here way before Ruby quest
    >> Anonymous 03/06/09(Fri)14:19 No.3899321
    >> Anonymous 03/06/09(Fri)14:19 No.3899323
    But the sergal-obsessed furfag, the Flarefag's purple friend, and the furry CCGfags weren't around before RubyQuest.
    >> Anonymous 03/06/09(Fri)14:23 No.3899352

    Sergals came before RQ
    >> No Man 03/06/09(Fri)14:25 No.3899363

    Are you certain of this?


    You don't like it, learn to ignore them.
    >> Muon 03/06/09(Fri)14:26 No.3899373
    This only funny because /tg/ has other stupid obsessions, like 40k fan characters, kobolds, corgis, touhou, etc.
    >> Anonymous 03/06/09(Fri)14:29 No.3899389
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    Can't forget tiny horses.
    >> Anonymous 03/06/09(Fri)14:29 No.3899390
    But not the daily sergal threads, almost every night we have at least one sergal thread. In fact a couple of nights ago a couple of sergalfags were talking about shoehorning them into Uberstat. Again, I pray that the Doobies will defeat them.
    >> Anonymous 03/06/09(Fri)14:29 No.3899395
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    Sergals were on /tg/ before ruby quest. So were cutebolds, flare, CCG people, etc.
    >> Anonymous 03/06/09(Fri)14:33 No.3899411
    Oh for fuck's sake. A few days ago we had ONE actual sergal thread. It was the first actual sergal thread in two or three weeks.

    We still kept having more threads, but they were all troll threads about "I HAET SIRGELS"
    >> Anonymous 03/06/09(Fri)14:34 No.3899421
    I will never succumb to the furry taint. FOR THE DOOBIE-TIME
    >> Anonymous 03/06/09(Fri)14:35 No.3899426
         File :1236368100.png-(886 KB, 1200x1160, KoboldNazis.png)
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    > Doobies will defeat them.

    Or Nazi Kobolds
    >> Anonymous 03/06/09(Fri)14:36 No.3899432
    Flare is older than /tg/
    >> Anonymous 03/06/09(Fri)14:36 No.3899438

    >> Anonymous 03/06/09(Fri)14:37 No.3899446
    We had the furry CCG beforehand. They just didn't get as many replies, or were trolled into oblivion. Unless that's what happens now. It's not up more than a couple times a week, and I ignore it, so it might just be the same as always...
    >> Anonymous 03/06/09(Fri)14:39 No.3899461
    Some fuckers act like they get fined ten dollars for every thread that gets made. Like a thread about stuff they don't like is going to murder them.
    >> Anonymous 03/06/09(Fri)14:39 No.3899463


    Come again?
    >> Anonymous 03/06/09(Fri)14:40 No.3899468
    People posting "I HAET SIRGELS" don't want the stats. They just want more threads about how they HAET SIRGELS.
    >> Anonymous 03/06/09(Fri)14:41 No.3899475
    I think we lost. The ending reminds me of Cave Story's bad end far more than I'd like.

    Not to mention that so many questions were left unanswered. So many. Even after we got Weaver to ask about some of them. Even then so many things were left mystery forever.
    >> Anonymous 03/06/09(Fri)14:43 No.3899492
    Last night the sergalfags were discussing Trancymick's equally fucked up friend, Chimerasphyix, and were talking about stating up that was well. That's right we aren't going to have just one baby-eating, tentacle-clitted, monster.
    >> Anonymous 03/06/09(Fri)14:43 No.3899494

    We got the super good end where we not only got Tom and Ruby out alive, but Jay too.

    Of course there's questions left unanswered, not everything is meant to be known.

    Staying around to learn more would more than likely have just gotten us killed.

    And that end would be even worse.
    >> Anonymous 03/06/09(Fri)14:45 No.3899505
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    >> Anonymous 03/06/09(Fri)14:46 No.3899513
    Huh? There was no sergal thread last night.
    >> Anonymous 03/06/09(Fri)14:47 No.3899518
    >> Anonymous 03/06/09(Fri)14:47 No.3899521
    I haven't seen anyone discussing that creepy abomination in months.
    >> Anonymous 03/06/09(Fri)14:48 No.3899524
    It was around midnight. It overlapped a bit with the awesome Doobie thread.
    >> Anonymous 03/06/09(Fri)14:48 No.3899526
    Looks like someone started a real sergal thread in response to this bitch-about-sergals hijack.

    Frankly, I approve. Bitch-about-X threads suck.
    >> Anonymous 03/06/09(Fri)14:49 No.3899538
    >We got the super good end where we not only got Tom and Ruby out alive, but Jay too.

    We escaped, but so many other lives were sacrificed. And Ace/Dummy still lives. I wouldn't call that "super good": Maybe "meh", at best. And yeah, I believe we could have ended it better.

    >Of course there's questions left unanswered, not everything is meant to be known.

    I don't know about you, but when a main character has an amnesia, I'm expecting to learn all about his or her past at some point. All Weaver showed was a little teaser that "Hey, Ruby and Tom might have had something going on in the past", and then nothing more. That's what bugged me the most here.

    >Staying around to learn more would more than likely have just gotten us killed.

    At that point, yes. But we could have done certain things differently much earlier, I'm sure.

    Is that real?
    >> Anonymous 03/06/09(Fri)14:50 No.3899549
    Synx's creatures are very, very different from Sergals.

    Sergals are an organized predatory race. Synx monsters are lone predators that strike only when you have your back turned, because they're so weak if they did anything else you could turn around and kill them before they cut your nerves with their claws.

    Dealing with them depends largely on skill and luck.
    >> Amazing 03/06/09(Fri)14:50 No.3899553

    Looks like the same art style, I'll give it that.
    >> Anonymous 03/06/09(Fri)14:51 No.3899556
    It is, but nothing ever came from it.

    Ruby met John.
    >> Anonymous 03/06/09(Fri)14:52 No.3899564

    Weaver said we had the best ending. Because we saved a character that wasn't saveable in the first place (Jay).

    There wasn't hope for Stitches, Filbert or Red. Ace was too corrupted from the start.

    Kill the dummy with what? Canshovel?

    Oh and yes. That sergal/Ruby/Ace thing is real.
    >> Anonymous 03/06/09(Fri)14:53 No.3899571
    They all died a LOT. A whole lot. Think Planescape: Torment a lot.

    None of their previous lives, save the first one, really had any significance. It was all zombie hell after the first round of deaths and resurrections.
    >> Anonymous 03/06/09(Fri)14:54 No.3899582
    Oh, all right then.

    But we really SHOULD have learned about their past. Why didn't any of you ask him that when we had the chance? Was I really the only one who was annoyed by it?
    >> Anonymous 03/06/09(Fri)14:57 No.3899608
    Dude, you're not going to "defeat" anything with doobies. Doobies are hilarious and there's already plans to put them in the unified /tg/ campaign setting.

    Somebody has taken to spamming the board with that fluffy picture of Rain, but that's about it for sergals these days. There'll be a legit thread soon hopefully.

    Doobies are a hilarious parody of every new race /tg/ has done, from cutebolds to sergals to corgis. There's already ideas being thrown around like that doobies don't know how to give birth and they refer to their tails as their "prehensile sphincter cheek."
    >> Anonymous 03/06/09(Fri)14:57 No.3899609
    >Is that real?

    It was originally posted by Weaver, with his tripcode. It was in the Surreality Hijack of a late Joan thread, before the Quests all began to peter out.
    >> Anonymous 03/06/09(Fri)14:59 No.3899626
    Whatever happened to Joanquest anyway? It had no real end. John up and left, Joan got TRIPPIN ON SHROOMS and then Weaver hijacked shit. Then Double-Faggot got all...weird.
    >> Anonymous 03/06/09(Fri)15:02 No.3899648

    /tg/ itself killed it because all they wanted to see was Joan/John sex.
    >> Anonymous 03/06/09(Fri)15:03 No.3899664
    Well I didn't. I just wanted to make hats.
    >> Anonymous 03/06/09(Fri)15:05 No.3899680
    Weaver was actually SDF. Did you see the "part 48" time jump?
    >> Anonymous 03/06/09(Fri)15:08 No.3899698
    Weaver is not SDF.

    SDF is currently distracted by some game he bought and will continue Joan when he's done. Maybe.

    And no, he actually likes John as a character and sergals as a whole, so John'll be back as well.
    >> Anonymous 03/06/09(Fri)15:09 No.3899714

    >But we really SHOULD have learned about their past.

    The only person with information about the characters' pasts was Filbert, and we were initially uncooperative (which led to him becoming hostile, not unlike Tom but a bit more crazy) and antagonistic. Then we killed him.

    Originally there was a planned set-piece with Fil trying to prevent Tom and Ruby from leaving by holding the information about their pasts over them. It ended up not happening due to dismemberment.
    >> Anonymous 03/06/09(Fri)15:17 No.3899779
    Yes, I heard of that. It wouldn't've stopped Weaver from telling us a thing or two, however. And in my book, amnesia is always an important plot point, and not telling stuff about important character's past is nothing short of very bad DMing and a huge stain in an otherwise awesome adventure. You may disagree with me, of course.

    Call me a romantic, but I'd've loved to know exactly what kind of relationship Ruby and Tom shared before bad things happened, and during those earlier escape attempts - and how many times he fell for her, only to be caught and forget everything. And I also like the idea that after they fled the influence of the bad thing, their memories could now slowly return. Happy ending.
    >> Anonymous 03/06/09(Fri)15:18 No.3899787
    Would that game happen to be Prinny: Can I really be the hero?
    >> Anonymous 03/06/09(Fri)15:30 No.3899882

    The Synx would be kinda interesting to stat. It's kinda a fucking pussy, really. Nightmarish looks and can do some fucked up shit, but well, it's weak.

    Your average fa/tg/uy could beat one in a straight up fight.

    Which is why they eat babies. Babies can't push them over and stomp on their throat.

    They're almost like the opposite of Sergals really. Sergals are physically powerful but about as bright as a teenage human. Synx are clever but could get their asses kicked by a teenage human.
    >> Anonymous 03/06/09(Fri)15:30 No.3899884
    >before the Quests all began to peter out.
    Dorf Quest has been updating consistently every Saturday since it started. :V
    >> Anonymous 03/06/09(Fri)15:32 No.3899898
    And it always updates WHEN I'M ASLEEP.
    >> Anonymous 03/06/09(Fri)15:37 No.3899933
    Well, you know how to fix that right? Stop sleeping!
    >> Anonymous 03/06/09(Fri)15:40 No.3899953
    But I tried, I mean I even sacrificed myself, but now all I do is sleep.
    >> Anonymous 03/06/09(Fri)15:43 No.3899969
    The teenage human bit was a mistranslation that was meant to be applied to Rain, as she's childish.
    >> Anonymous 03/06/09(Fri)15:45 No.3899989
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    >> Anonymous 03/06/09(Fri)15:52 No.3900052
    look who bumped the topic
    >> A-Flat Minor ♪ 03/06/09(Fri)15:53 No.3900060
    >I believe we could have ended it better.

    Wrong, Weaver himself said we exceeded all expectations.
    >> Anonymous 03/06/09(Fri)15:54 No.3900075
    So? We beat his expectations, but that doesn't change the fact we could have acted better.
    >> Anonymous 03/06/09(Fri)15:59 No.3900107
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    There is nothing we could have done better with.
    >We could have learned more!
    Not without dying horribly.
    >We could have saved more people!
    Like who? Stitches was long past sanity, we killed Filbert, Ace was going to lock us away, and Nook was too attached to the place to ever want to leave.
    >But we never learned about their past!
    The past they've entirely forgotten, the past that existed over a year ago, the past they'd never be able to return to, the past that has long been obscured by at least a year of horrible deaths and reincarnations? Learning more would have been worse for them in the end. This way they don't have a past to burden themselves with.

    We did fantastic, stop whining.
    >> Anonymous 03/06/09(Fri)16:00 No.3900120
    We could theoretically have killed Ace by disabling his coffin and killing him again, somehow.

    We couldn't have done anything to zombie hell. That place was pretty fucked up, nothing really left to do.

    Explosions apparently lead to perma-death. Not enough body to move to a coffin to regenerate. Could have offed any number of people. I'm also pretty sure people would start staying dead after we kill Ace, since he was moving them to the coffins.
    >> Anonymous 03/06/09(Fri)16:00 No.3900125
    whining? I was talking about all over. We couldn't have done anything then, but if we weren't fucktards we could have done better overall.
    >> Anonymous 03/06/09(Fri)16:02 No.3900139
    You don't understand how the whole "treatment" thing works. Killing someone and resurrecting them wipes the slate clean of everything, no memories, no infection, no nothing. It would have been POSSIBLE, but not likely.
    >> Anonymous 03/06/09(Fri)16:06 No.3900163
    >We did fantastic, stop whining.

    By any other standards, the ending we received was absolutely pathetic. Even if we exceeded Weaver's expectations, even if there was never any possibility of doing better to begin with.

    The beast survived. The mysteries were left mysteries. The main characters didn't discover their past. All something that should have been dealt with differently: Even if our pasts weren't relevant, even if some secrets could have been left in shadows, even if it wasn't mandatory to kill the creature, they should have been dealt with. Just escaping is coward's ending. It's a bad end in any video game where it's presented. It's unthinkable in most movies and books. It's pathetic.
    >> Anonymous 03/06/09(Fri)16:08 No.3900181
    I'll agree that I wish we had confronted the dummy a bit more, found something out. It would be risky, but still.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:10 No.3900195
    >Explosions apparently lead to perma-death. Not enough body to move to a coffin to regenerate.

    No, that's not it.

    There were two parts to the treatment. The medication(substance scraped from STRANGE ORGANIC GROWTHS) and the coffins. Without both you can't resurrect someone.

    The medication? HAS TO BE TAKEN REGULARLY to keep working. If you are off it long enough.. goodbye crazy zombie powers.

    Even then, you have to get the body(or what is left of it) to a coffin within a specific time period after death. You can't wait a long time then stick them in.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:14 No.3900227
    >The beast survived.

    How the fuck do you suggest we could have killed him? We'd have died in the attempt. Then Ace sticks us back in to the coffins and we go back around forever and ever cause memories don't carry over.

    >The mysteries were left mysteries. The main characters didn't discover their past. All something that should have been dealt with differently: Even if our pasts weren't relevant, even if some secrets could have been left in shadows, even if it wasn't mandatory to kill the creature, they should have been dealt with.




    > Just escaping is coward's ending. It's a bad end in any video game where it's presented. It's unthinkable in most movies and books. It's pathetic.

    No, that was all there was to do. We even made it out with someone. Weaver didn't expect us to get out with THREE people. Even just Tom AND Ruby was a fucking miracle and a half.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:16 No.3900234



    >> Anonymous 03/06/09(Fri)16:16 No.3900236
    You know weaver lied to us, right?
    >> Anonymous 03/06/09(Fri)16:17 No.3900240



    If there was nothing whatsoever we could have done, then it only switched the blame from us to Weaver. He made an amazing adventure, true enough, but he dealt with those things in an extremely unsatisfactory way. That he didn't expect even that from us only made it worse.
    >> Anonymous 03/06/09(Fri)16:17 No.3900244
    >one closed door and a long-ass monorail track
    >> Anonymous 03/06/09(Fri)16:17 No.3900249
    What!? When?
    >> Anonymous 03/06/09(Fri)16:19 No.3900264
    Pff, for all we knew, it was an ancient evil god. It will figure out something. It's older than mankind, and it can wait long enough for that door to rust.
    >> Anonymous 03/06/09(Fri)16:20 No.3900268
    Yes, it is. Weaver hijacked a JoanQuest thread with some bizzare Alternate Dimension RubyQuest shit.
    >> Anonymous 03/06/09(Fri)16:21 No.3900284

    With Daisy! Swearing her face off!
    >> Anonymous 03/06/09(Fri)16:22 No.3900290
    That person was always meant to be saved, we have been had.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:24 No.3900302
    It was a survival horror adventure.

    You SERIOUSLY expect all to just be revealed? Explaining absolutely everything is a perfect way to ruin the mystery and fun about the entire thing.

    What the fuck did you think it was about? We were never playing super heroes or Sherlock Fucking Holmes. It wasn't about being so incredibly badass and saving the world.



    >> Anonymous 03/06/09(Fri)16:27 No.3900311

    >The mysteries were left mysteries

    The only mystery that was left was the exact, specific nature of the supernatural force that was controlling Ace.

    >The main characters didn't discover their past. All something that should have been dealt with differently

    The main characters COULD have discovered their pasts, but the path we chose didn't. What's more, given what we know, discovering their pasts would have precluded escape and led only to the immediate forgetting of said pasts.

    >It's a bad end in any video game where it's presented.

    No, it really isn't.

    Also, it wasn't 'just escaping.' It was escaping and saving at least one additional person.
    >> Anonymous 03/06/09(Fri)16:27 No.3900317
    Channeling Mr. Rage, Fuuka?
    >> Anonymous 03/06/09(Fri)16:27 No.3900322
    No. No I don't understand at all. Weaver should have found a way to let us beat back an elder god with nothing more than a caneshovel and a scalpel.

    Stories are dumb unless they involve badass motherfuckers completely triumphing over all evil. The 40k edit should have been canon.
    >> Anonymous 03/06/09(Fri)16:29 No.3900334
    If you weren't so obviously sarcastic i would weep great tears of despair for this generation of neckbeards
    >> A-Flat Minor ♪ 03/06/09(Fri)16:30 No.3900337
    So I'm saying Silent Hill doesn't reveal anything about itself?
    >> Anonymous 03/06/09(Fri)16:32 No.3900350
    Are you disagreeing with yourself? I thought you got rid of those voices...
    >> Anonymous 03/06/09(Fri)16:32 No.3900354


    Escaping an unstoppable foe? Sure, Lovecraft did that plenty times.

    Leaving questions unanswered? Yeah okay, like that's anything new.

    Leaving most of our friends to die? Sure, happens all the time.

    Not learning anything from your past? Ehh, I know our pasts weren't really important in this case, not the main plot of the story like usual, but I would've liked to know something.

    All those at the same time? Bloody unthinkable. You can't go and pile them all into a huge mess like that. It just doesn't work. Bad storytelling, it is.

    >You SERIOUSLY expect all to just be revealed?

    Of course not. I realized it was survival horror, and those always leave some stuff unrevealed. But some more, yeah.

    And I fucking hated the romance bait-and-switch: "Yeah they probably used to like each other but you'll never know nyah nyah nyah!"
    >> A-Flat Minor ♪ 03/06/09(Fri)16:34 No.3900363
    A little.

    I don't understand the mentality. We did accomplish a whole lot. We got out with everyone that could still be saved. We learned as much as we actually could about what happened there.

    Hell, we DID learn everything that happened. Just because it wasn't laid out in a A to B to C format for us doesn't mean we don't know. The only thing we lack were EXACT day to day details, and that would be pointless.

    1pm: Ruby took a shit

    1:05pm: Ruby did not wash her hands upon exiting the bathroom

    There is a year of shit that happened.. sure.. but that is really self explanatory. We were given as much detail as WE NEEDED. We kept trying to escape, got killed, and regenerated. Cycle repeated.

    Really, I don't know what they expect.

    Should we have found a secret stash of WMDS that the facility logically had no reason to have and blown up the Elder God?
    >> Anonymous 03/06/09(Fri)16:34 No.3900364
    So obviously, everyone who enjoyed it was just an idiot for not seeing the TERRIBLE STORYTELLING. Right?
    >> Anonymous 03/06/09(Fri)16:35 No.3900370
    >And I fucking hated the romance bait-and-switch: "Yeah they probably used to like each other but you'll never know nyah nyah nyah!"
    Um... what?

    We KNOW they used to love each other. Tom's simple reactions to her before Ruby went psycho on him showed that clearly enough. And even if they didn't love each other, would it make the slightest difference? Their pasts are essentially nonexistent.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:37 No.3900386
    >And I fucking hated the romance bait-and-switch: "Yeah they probably used to like each other but you'll never know nyah nyah nyah!"

    We found out that we did.

    That was made very apparent.

    I think all your bitching is only due to YOU not PAYING ANY FUCKING ATTENTION to everything we were shown.

    Fuck, the only thing Weaver DIDN'T DO is reorganize all the information he dumped in our laps and put it in convenient novel form.

    Eat a dick.
    >> Anonymous 03/06/09(Fri)16:38 No.3900389
    >We KNOW they used to love each other.

    Only once, but probably a couple times.

    They've also probably killed each other a couple times.

    Shit got crazy. There might have been a time when...fucking Daisy and Ruby tried to partner up and escape, but they were stopped by ZOMBIE Red and ZOMBIE Jay.
    >> Anonymous 03/06/09(Fri)16:38 No.3900391

    >Leaving most of our friends to die? Sure, happens all the time.

    We left most of our friends to die? I mean, we got on pretty well with Stitches I guess, and we were sad to see him stuck behind. Everyone else we encountered was either already a monster and/or not terribly friendly, however.

    >Not learning anything from your past?

    We did learn -some- aspects of Ruby's past, but mostly only the ones that would make sense to be kept in the common records (Since, like you mentioned, character backstory wasn't actually the focus of the plot).
    >> A-Flat Minor ♪ 03/06/09(Fri)16:41 No.3900412
    Speaking of bait and switch..

    I like the two Tom switch Weaver pulled. Turns out the Tom being warned about in all the (year old) documentation was the one we were already with.

    Funny thing is.. we drew the right conclusions anyway. Nook was pretty god damn dangerous and insane. If we had interpreted it right the first time (and going back.. it is obvious we all fooled ourselves.. we didn't want to think our kitty was evil and overlooked the obvious) we probably would have been killed by trusting the wrong people.
    >> Anonymous 03/06/09(Fri)16:41 No.3900415
    We didn't learn what Ruby's life was all about.
    We didn't figure out exactly what the corruption was.
    We didn't learn what the eye is for.
    We didn't find out if Red is truly dead.
    We didn't figure out who everyone really is.
    All in all, though, I think we achieved one thing that counts above all else.

    We learned that we can trust a stranger.
    >> Anonymous 03/06/09(Fri)16:42 No.3900426
    Ironically, when Tom uncovered "DON'T TRUST #7" we almost started suspecting Ruby. Which is completely crazy.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:43 No.3900429
    I whole heatedly agree
    >> Anonymous 03/06/09(Fri)16:45 No.3900448
    What? Were you paying any attention at all?

    >We didn't learn what Ruby's life was all about.
    She was a blind person receiving shady medical experimentation to restore her vision. Not sure what else there is to be "all about"

    >We didn't figure out exactly what the corruption was.

    >We didn't learn what the eye is for.
    It's probably not "for" anything specifically, just an incidental mutation.

    >We didn't find out if Red is truly dead.
    He is.

    >We didn't figure out who everyone really is.
    Patients and staff of the research facility.

    Jeez, a lot of this stuff was completely given away.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:47 No.3900459
    We did learn -some- aspects of Ruby's past, but mostly only the ones that would make sense to be kept in the common records (Since, like you mentioned, character backstory wasn't actually the focus of the plot).

    We know quite a lot.

    All the test subjects were blind for one reason or another. Ruby was BORN with her condition. Each subject agreed to be there in hopes of having sight. No one was kidnapped or fooled into coming. We can guess a lot about how Ruby's life was before the facility just from these facts. What do they want? Ruby's parent's names and occupation? A family tree? Other stupid useless bullshit like when she went to the bathroom each day?

    As for the facility itself, we know the exact chain of events that lead to the situation we found ourselves in. We put it together from all the evidence. We know PRECISELY what went on. Again, the only thing that could have been done is an hour by hour log of what everyone was doing every single day the whole year.
    >> Anonymous 03/06/09(Fri)16:47 No.3900465
    I hate my poor communication skills. I can never really bring out what I think. And then you all take it to the extreme and take me some kind of an idiot, when all I'd've wanted would be some little changes here and there.

    >I think all your bitching is only due to YOU not PAYING ANY FUCKING ATTENTION to everything we were shown.

    I was, really. I just... Y'know...

    ...Fuck this, I give up. It's like midnight here, and you're going to interpret me wrong anyway.

    I'm just telling you this: I'm a romantic. I love a love story. Give me a romance subplot, and I'm going all over it. Maybe that's why this all bugged me so much: I'd've wanted to know about their past because they used to like each other. For the same reason, I'd've loved to know about the lost year. And I'd love it if they could regain their memories, because then they could remember all those happy times they had together. And I'd've loved to know why, in the end, Ruby backed away from Tom's kiss. Was she just confused? Or did his breath stink? Or something else?
    >> Anonymous 03/06/09(Fri)16:48 No.3900473
    Yay point by point arguing against those who don't pay attention.
    >We didn't learn what Ruby's life was all about.
    She was a blind rabbit who was admitted to the glen for treatment. Does the rest of her life really matter at all? No, not really. Her life story is unimportant.

    >We didn't figure out exactly what the corruption was.
    Yes, we did. Its the red flesh Red found underneath the facility while they were digging it. Its some elder thing that Weaver decided would be best not to name.

    >We didn't learn what the eye is for.
    It sees the elder thing.

    >We didn't find out if Red is truly dead.
    He is, you just have to piece bits together to find this out. 1) The treatment needs to be taken regularly, and you don't need to eat while treated. 2) Red had a box of cereal he'd been eating - the treatment wore off. 3) Even if he was still on the treatment, Ace would need to put him in a locker within a short time. It would take him maybe a full day to dig Red out of the rubble, and within maybe an hour he was already chasing Tom and Ruby. Tl;dr: There is no possible way for Red to survive. He killed himself for seriously.

    >We didn't figure out who everyone really is.
    We knew all their names, what more is there to know? Their subject numbers? Weaver released a list of those somewhere; its probably on the wiki.
    >> Anonymous 03/06/09(Fri)16:49 No.3900481
    >> Anonymous 03/06/09(Fri)16:49 No.3900486
         File :1236376154.gif-(75 KB, 446x383, MushroomForest.gif)
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    They were two lost and confused individuals up against a fucking ELDRITCH HORROR, of course they weren't going to defeat the damn thing with a conveniently-placed rocket launcher or some horseshit.
    We learn very little about their old lives, but it's implied that their old lives were'nt particularly interesting to begin with. They were ordinary people, and they were blind. There are some clues to their past (Ruby and Tom were romantically involved) which are dropped here and there, but they're insights into the past, not teasing and unfinished tidbits.
    The goal from the beginning was to just ESCAPE and SURVIVE which was quite a challenge considering everything that had happened. We succeeded there, and that's an accomplishment.

    Essentially, what you're asking for is a Hollywood ending where two ordinary people defeat an ancient and supremely powerful evil entity by sheer pluck and rescue everybody. This story does not work that way.
    Your other complaint seems to be that we weren't at some point sat down by Ace or some other character while they threw plot at us. The unknown was one of the biggest central themes of RQ and the point is that, like Ruby and Tom, we only know what we can piece together.

    But in the end, all of it -- their past lives, the truth behind the evil, the purpose of the infection -- none of it MATTERS, because they got out alive.
    Their past lives don't matter anymore. They don't remember them, they don't mean anything. Their old selves are dead.
    All that matters now is what lies ahead. All that matters is their new lives together.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:49 No.3900487
    >Jeez, a lot of this stuff was completely given away.

    Yeah, I'm going back to reading BLAME! because it is obvious everyone complaining hasn't actually bothered to pay attention to the information already dumped in our laps.

    At best they can complain they are too lazy to put the information in order by themselves.
    >> A-Flat Minor ♪ 03/06/09(Fri)16:50 No.3900499
    You do realize I don't have a tripcode, right?

    I do hate when everyone starts freaking out about this. They act like it is impossible to type what you want in the name field.
    >> Anonymous 03/06/09(Fri)16:50 No.3900505

    >and going back.. it is obvious we all fooled ourselves..

    No, it isn't.

    In fact, without advance knowledge of the massive timeskip, it would be criminally stupid to assume that Tom(cat) was #6.

    YES. There was a note stating that #6 was moved to the brig.

    HOWEVER: There was another note at a later date stating that #6 was moved FROM the Brig to Upper Lab B. It isn't even possible for the notes to have been separated by the timeskip due to timing issues with the 'Spade' symbol's appearance.

    It was not a twist that could have been seen coming before the information we didn't have was handed out, and the only way to come to the correct conclusion with the information given would be to be a fucking moron who got lucky.

    Further, logic dictates that, even WITH Tom being the 'wrong' Tom, we made the right choice. #6 was moved from the brig to Lab B because he was too dangerous and needed to be isolated. The fact that Tom was in the Brig and Nook was in Lab B when we found them means that, at the time of the actual game, Nook was more dangerous than Tom (so choosing between the 'Toms' we still landed on the right one).
    >> Anonymous 03/06/09(Fri)16:51 No.3900516
    >Essentially, what you're asking for is a Hollywood ending where two ordinary people defeat an ancient and supremely powerful evil entity by sheer pluck and rescue everybody. This story does not work that way.

    No I didn't. You take it to the other extreme.
    >> Anonymous 03/06/09(Fri)16:51 No.3900517
         File :1236376278.gif-(65 KB, 350x279, rubytomWHEE.gif)
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    You know, I think we really got the best ending. Because, in case you're not familiar with lovecraftian horror stories, the characters usually end up losing their sanity, lives and/or souls.

    You CAN'T win a fight against an abobination from beyond time and space. They're lucky to be alive and with their psyche relatively unharmed.

    Also, they don't need to know their past. Their past probably sucks. They had no family and friends, and were desperate enough to sign into a unethical experimental center to cure their blindness.

    They probably were about to kill themselves before being admitted in the Metal Glen.
    >> Anonymous 03/06/09(Fri)16:51 No.3900520
    >And I'd've loved to know why, in the end, Ruby backed away from Tom's kiss. Was she just confused? Or did his breath stink? Or something else?
    You mean the first time Tom kissed her? There is a popular theory going around that its because she didn't want to hurt him, and the LAST time they kissed she scalpel'd his face off. She probably backed off more from subconscious fear/nervousness than anything.
    >> Anonymous 03/06/09(Fri)16:52 No.3900524

    Yes, I already know that you insufferable cunt.
    >> Anonymous 03/06/09(Fri)16:52 No.3900525

    >> Anonymous 03/06/09(Fri)16:53 No.3900535
    He meant before that, obviously.
    >> Anonymous 03/06/09(Fri)16:54 No.3900542

    Yes, he was.

    I don't take issue with 'Tom being #6' is workable with the evidence we received. It makes sense and, in hindsight with evidence available at the very end of the game, is obvious. I take issue with the oft-touted 'WE FOUND THIS NOTE SO WE SHOULD'VE KNOWN THAT TOM WAS #6 ALL ALONG,' which is bullshit.
    >> Anonymous 03/06/09(Fri)16:55 No.3900549
    Well that's just bollocks. Tom never bothered to read all the notes (there was a dozen of the damn things) and we didn't ask.
    >> Anonymous 03/06/09(Fri)16:55 No.3900551
         File :1236376533.png-(30 KB, 409x403, metalglen.png)
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    >I'd love it if they could regain their memories, because then they could remember all those happy times they had together.
    That's one of the real tragedies of the story. Their memory may never return.
    It's implied in some cases that it MIGHT, though: Ruby has a flashback to when she murdered Stitches, Tom's crush on Ruby suggests he subconsciously remembers their feelings for each other, some of the residents remember each other's names even after dying.

    But I agree, it's definitely one of the more depressing aspects of the story. They may never remember. Their ENTIRE LIVES up to that point would be lost. I know if I forgot my entire life up to this moment, I'd lose a lot.

    I dislike it because it sucks so much for the characters, not because it's a bad plot element. I think it does a good job of conveying the aura of misery and hopelessness the plot provides overall. However, I also think that, in a way, it gives all the more value to their escape.
    Their old lives are gone. All they can do now is make the most of their new ones.
    >> Anonymous 03/06/09(Fri)16:56 No.3900559
         File :1236376577.gif-(112 KB, 437x420, posing rubytom.gif)
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    Oh man, that guy made more of these pictures?
    I've only got the first three.
    Link me, bro!
    >> Anonymous 03/06/09(Fri)16:58 No.3900581
    This here wraps up the entire problem I have with the story. You expressed my own feelings far better than I could ever have done. Kudos to you.
    >> Anonymous 03/06/09(Fri)16:58 No.3900584
    Weaver was shocked we didn't figure it out, and reviewing the notes we found more objectively reveals the truth. By the time we found it we were too attached to Tom to admit he could be bad. You have to purposefully misinterpret the early notes to reach the conclusion we did.

    I myself went "wait.. FUUUUUUUUUUUUUUUUUUUUUUU-" when we found those notes concerning the subject being moved about, but I immediately forced the thought out of my head because I couldn't stand the idea of Tom being dangerous to be around. I wasn't the only one to do so, either.
    >> Anonymous 03/06/09(Fri)16:58 No.3900588
    >Tom never bothered to read all the notes (there was a dozen of the damn things) and we didn't ask.
    I always got the impression that Tom had read that particular note and downplayed them specifically so we wouldn't go through each one. That the story (e.g. Weaver's posts) specifically downplayed the importance of reading the notes because Tom, who was holding them, did the same.

    Then again I've just got a thing for authors who use character influence on a meta level. Even simple stuff like unreliable narrators.
    >> Anonymous 03/06/09(Fri)16:59 No.3900593
    I DID


    >> Anonymous 03/06/09(Fri)17:00 No.3900600
         File :1236376819.png-(41 KB, 480x640, A_Very_Ruby_Valentine_by_caffe(...).png)
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    Sorry to disappoint you, but that's the only new RQ pic that has drawn.

    Here's the link anyway:


    Bonus pic: Valentine RQ.
    >> Anonymous 03/06/09(Fri)17:00 No.3900601
    They were utterly normal blind folk with no stand out qualities other than being blind. Their lives were like any other person till they came to the Metal Glen.

    The End. There really isn't anything to remember.
    >> Anonymous 03/06/09(Fri)17:00 No.3900602
    >This here wraps up the entire problem I have with the story.
    But... my entire point was that it's not a problem with the story. That even though it's just really depressing diegetically, and that's a downer, it's not bad storytelling.
    >> Mandalore 03/06/09(Fri)17:02 No.3900617
    That is the cutest gaping wound I've ever seen.
    >> Anonymous 03/06/09(Fri)17:02 No.3900621
         File :1236376937.gif-(370 KB, 800x800, gore.gif)
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    >Valentine RQ.
    Pic related.

    >There really isn't anything to remember.
    Even utterly normal folk have a lifetime of memories.
    I'm not an outstanding individual in any sense and it would still suck if I lost my memories.
    Still, that doesn't prove bad storytelling, it just proves "wow, that really sucks". Unless of course this guy can't stand sad things happening in stories.
    >> Anonymous 03/06/09(Fri)17:02 No.3900624
         File :1236376944.jpg-(183 KB, 716x494, 4chan....jpg)
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    Your problem with the story is its depressing? Wow.
    >> Anonymous 03/06/09(Fri)17:02 No.3900625
    It's not bad storytelling, sure, it's just so damn depressing. I'd've loved it to end in a bit sweeter note on that point. So even when it wasn't bad storytelling, it was still a bad point in the story. Get it? ...No? Poor communication skills, all right?
    >> Anonymous 03/06/09(Fri)17:03 No.3900634

    >> A-Flat Minor ♪ 03/06/09(Fri)17:03 No.3900635
    What he said.

    It is sad. Not bad story telling. It is no one's "fault". There is no blame to lay as someone wanted to so desperately do earlier.

    Not our fault. Not Weaver's.

    That doesn't make ruby quest bad.

    That doesn't mean we didn't get a really good end.

    >> Anonymous 03/06/09(Fri)17:03 No.3900639

    >Weaver was shocked we didn't figure it out,

    No, he was shocked that we didn't even question the 'there are two toms?' thing and immediately went to 'this motherfucker is crazy.'

    >You have to purposefully misinterpret the early notes to reach the conclusion we did.

    No, No you FUCKING don't. That's my entire point here.

    People like to point out the HOLY FUCK LOOK THERE'S A NOTE THAT #6 WAS MOVED TO THE BRIG AND THAT'S WHERE WE FOUND TOM IT WAS SOooooooooooooooo OBVIOUS, but those people are goddamned retards who weren't paying attention to the dates.

    There were two notes concerning the movement of #6. The first eas when 6 was moved to the Brig. Another note, dated LATER, stated that #6 was moved to Lab B due to being to dangerous. Without the year of undocumented time including the decision to relocate Tom BACK to the Brig, the early notes actually make it roughly IMPOSSIBLE for Tom to have been #6. And, at the time, we had no evidence of the massive timeskip.

    WE SHOULD HAVE KNOWN ALL ALONG is a fucking stupid stance made by people attributing evidence that we didn't even HAVE until later (which even then is specious, as it only allows the CHANCE for Tom to have been moved back to the brig, since we never actually found any documentation of the transfer) to our earlier theories. At the time that morons like to claim that we should have known Tom was 6, anyone concluding Tom was 6 would've been functionally retarded and only having been a lucky guesser.
    >> Anonymous 03/06/09(Fri)17:03 No.3900640
    I still don't follow how that would've worked.
    Without the year long gap, those notes led us to logically conclude that "Subject 6" was in "Upper Lab B."

    Tom being moved BACK to the brig implies another swap that was never mentioned.
    >> Anonymous 03/06/09(Fri)17:06 No.3900662
    Why the hell Jay was kept in the water filtration unit? What made him so special for Ace in order to stay hooked inside a water tank?

    "K..I...L...L M...E..."
    >> Anonymous 03/06/09(Fri)17:06 No.3900663
    I think what Weaver was surprised about was that we didn't consider it after he mentioned #6 was in the videos.

    Those notes earlier on definitely implied that #6 was in Lab B.
    >> Anonymous 03/06/09(Fri)17:06 No.3900665

    >I always got the impression that Tom had read that particular note and downplayed them specifically so we wouldn't go through each one. That the story (e.g. Weaver's posts) specifically downplayed the importance of reading the notes because Tom, who was holding them, did the same.

    That was possible, but he was also specifically still holding the handful of notes that we only ever read 'some of.' It's hard to say for certain whether or not Tom actually knew who he was by the end.

    Though Tom discovering that he was actually #6 would provide a cute reasoning for his decision to trust Ruby again.
    >> Anonymous 03/06/09(Fri)17:06 No.3900669
         File :1236377204.gif-(12 KB, 701x683, 1233669566988.gif)
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    forgot the pic
    >> A-Flat Minor ♪ 03/06/09(Fri)17:06 No.3900671
         File :1236377212.jpg-(22 KB, 248x363, ätsch-5001.jpg)
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    The guy that was trying to blame the players (then tried to blame weaver) for a crappy end and a crappy story posted as anon. As I have no way to confirm who said it, I shall blame you. He'd only deny he is the one that tried to do it anyway.

    SO EAT A DICK. You outright said it was a bad story and weaver made a bad game and that it was ALL HIS FAULT.
    >> Anonymous 03/06/09(Fri)17:07 No.3900676
         File :1236377242.jpg-(154 KB, 700x650, ruby_uhoh.jpg)
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    I keep saying that learning about their pasts would've been more depressing than the forgetting it all.

    Think: how bad could your life be that you'd be willing to sign into an unethical and probably illegal treatment in a secret lab?

    Also, they probably chose subjects with no friends, family or anybody who could miss them in case of the treatment going wrong.
    >> Anonymous 03/06/09(Fri)17:09 No.3900715

    Current theory is that he was functioning as a contaminant in the water supply, possibly allowing the 'medicine' part of the cure to be spread throughout.

    Since the characters are only mutating when they are A: Alive and B: Receiving the treatment, people need to be kept on their medication. If someone is wandering around the facility long enough for it to wear off, they're going to need to start eating/drinking again (Red was eating the cereal, for example, despite the 'cure' making it so that people no longer needed to eat). If they are drinking the water tainted by Jay, that MAY serve as a means of reintroducing the 'cure' to them so that they will continue to mutate according to the malevolent entity's design.
    >> A-Flat Minor ♪ 03/06/09(Fri)17:10 No.3900724
    Good point.

    Then there is a year of the whole cycle repeating who knows how many times.

    Would you want to remember it?

    We learned as much as we needed.. and as much as was good for us.
    >> Anonymous 03/06/09(Fri)17:10 No.3900725
    >SO EAT A DICK. You outright said it was a bad story and weaver made a bad game and that it was ALL HIS FAULT.


    I only said the ending was kinda bad, all right? All fucking right?!

    I think I would want to remember anyway.

    You can't repress your bad memories. It's unhealthy. You'll have to remember them, and accept them as a fact, possibly with liberal amounts of hug therapy, and be even more happier.
    >> Anonymous 03/06/09(Fri)17:13 No.3900742
         File :1236377595.png-(247 KB, 648x583, better end.png)
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    >It's not bad storytelling, sure, it's just so damn depressing. I'd've loved it to end in a bit sweeter note on that point.
    I get what you're saying. It's really depressing to think that this could happen and not be considered a bad end.
    But for all the shit that happened to them, lost memories included, I think the ending is really a happy one.
    For one, Tom and Ruby (and Jay?) are happy just to be alive and be together. Ruby and Tom have obviously grown closer and if Ruby didn't care about Tom to begin with -- which she may have anyway -- she certainly does now. They've put their past behind them and though that may be a high price for their freedom, they're fine with it, because they have so much hope for the future. Their lives together are what matter now. I for one think that's an incredibly happy note, especially contrasted to the aura of gloom and utter hopelessness suffocating most of the story.
    And secondly, Ruby and Tom may yet regain their memory. It's implied subtly and through inference, which is how most of the story is conveyed since, short of Bella, we never had anyone just sit us down and tell us the facts. But it's still implied, and perhaps the longer they're away from the influence of that dark place, the longer they're clean of the infection, the more they'll return to normal. So there may be hope of that yet.

    Considering they rode off into the sunset with a third survivor in tow and shared a bottle of champagne, I'd say it was a damned cheerful ending.
    Especially since Weaver admitted that if only one of them had survived, the last panel was them going to be sadly pouring themselves some champagne, alone.
    >> Anonymous 03/06/09(Fri)17:13 No.3900746
         File :1236377619.jpg-(345 KB, 800x1046, blargh.jpg)
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    On a lighter subject, browsing Deviantart I found this "I Reject Your Reality and Replace It With My Own" pic of Ruby Quest.

    I think that now we can consider RQ a Internet Phenomenon.
    >> A-Flat Minor ♪ 03/06/09(Fri)17:13 No.3900749
         File :1236377636.jpg-(106 KB, 466x684, 1217835333722.jpg)
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    >I only said the ending was kinda bad, all right? All fucking right?!


    >> Anonymous 03/06/09(Fri)17:16 No.3900776


    Because man, do I need those lessons. I usually can't make myself understood even at daytime.
    >> Anonymous 03/06/09(Fri)17:18 No.3900789
    I wonder if such lessons actually exist.
    >> Anonymous 03/06/09(Fri)17:19 No.3900795
         File :1236377941.png-(36 KB, 474x420, Jayrubytom.png)
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    >You'll have to remember them, and accept them as a fact, possibly with liberal amounts of hug therapy, and be even more happier.
    >hug therapy
    Well I think if more of their memories ever do come back, Tom, Jay, and Ruby have that pretty much covered.
    >> Anonymous 03/06/09(Fri)17:19 No.3900800
    >> Anonymous 03/06/09(Fri)17:20 No.3900805
    But... I already tried making a reasonable response:
    >> Amazing 03/06/09(Fri)17:20 No.3900810

    It has its own TVTropes page, even.
    >> Anonymous 03/06/09(Fri)17:20 No.3900811
         File :1236378055.png-(9 KB, 897x326, Hardpoon.png)
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    I'll just dump some uncommon RQ fanart.
    >> Anonymous 03/06/09(Fri)17:20 No.3900812
    If not, then I will self-learn. Or find someone to teach me.
    >> Anonymous 03/06/09(Fri)17:21 No.3900815
         File :1236378079.gif-(20 KB, 323x280, demonkisses.gif)
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    >> A-Flat Minor ♪ 03/06/09(Fri)17:22 No.3900834
         File :1236378139.png-(91 KB, 300x315, 1230571068050.png)
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    You only need to know one thing about arguing on the internet.

    Your first mistake is your last. Internet Justice will make sure you are hung for your transgression. Don't even make a simple grammar error. It will come back to haunt you.

    Be thankful that 4chan threads just go into the void. If this were a traditional forum instead of an image board, that simple spelling error from a slipped finger from last year would be used to disprove every single argument you ever made.

    When you slip up.. bail out.
    >> Anonymous 03/06/09(Fri)17:22 No.3900837
    Has someone saved that weird picture of Ruby hooked up to some machine?
    >> Anonymous 03/06/09(Fri)17:23 No.3900850
    And never back down. Take one view, and hold it, come hell or high water. Anything else is seen as weakness.
    >> Anonymous 03/06/09(Fri)17:23 No.3900852
         File :1236378230.gif-(50 KB, 750x750, symbol.gif)
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    As a fan of motifs and recurring images, I loved the so-called Barbed Wheel, which I can only assume is the symbol of whatever dark power inhabited the depths of the facility.
    >> Anonymous 03/06/09(Fri)17:24 No.3900864
         File :1236378274.gif-(6 KB, 701x683, 1232184620041.gif)
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    cunthunder fagturtles that fucking bird better not be messing with my goddamn cat
    >> Anonymous 03/06/09(Fri)17:24 No.3900873
         File :1236378292.jpg-(265 KB, 750x1033, Crossing_Pals_Redux_by_caffein(...).jpg)
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    Crossing Pals Redux!
    >> Anonymous 03/06/09(Fri)17:25 No.3900878
    > Has someone saved that weird picture of Ruby hooked up to some machine?
    It depends. Do you mean a life support machine, or one of those automated-fucking machines?
    >> A-Flat Minor ♪ 03/06/09(Fri)17:25 No.3900885
         File :1236378345.jpg-(58 KB, 302x237, 1232661767347.jpg)
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    And if that fails.. deny.

    Deny deny deny.

    Deny you ever said it even shown the archives.
    >> Anonymous 03/06/09(Fri)17:27 No.3900898
         File :1236378428.png-(528 KB, 881x4047, READ_NOTE_by_Undead_Rat.png)
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    >> Anonymous 03/06/09(Fri)17:27 No.3900900

    I think this one was the brainwashing one
    >> Anonymous 03/06/09(Fri)17:29 No.3900921
         File :1236378556.png-(164 KB, 800x254, Ruby_Crossing.png)
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    Ruby Crossing.
    >> Anonymous 03/06/09(Fri)17:31 No.3900953
         File :1236378683.png-(45 KB, 507x804, 1230167002823.png)
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    what is this i don't even
    >> Anonymous 03/06/09(Fri)17:33 No.3900985
         File :1236378834.png-(28 KB, 1024x768, Red_by_JRHill.png)
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    Wallpaper tiem!
    >> Anonymous 03/06/09(Fri)17:34 No.3900990
         File :1236378852.png-(38 KB, 350x350, perogra.png)
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    >Barbed Wheel
    A thought occurs.
    Weaver also made that World Eater campaign, set in a worldgen he'd come up with.
    In the mythology of that worldgen, there is a Fallen God named Perogra. Perogra is specifically a god of forbidden knowledge -- that which man was never meant to know -- and due to Her mythos, has heavy ties to mutation.
    The Fallen God's symbol is also strangely familiar.

    >> Anonymous 03/06/09(Fri)17:34 No.3900991
    That's actually pretty awesome.
    >> Amazing 03/06/09(Fri)17:35 No.3900999

    With Weaver? I'm not willing to call anything a coincidence.
    >> Anonymous 03/06/09(Fri)17:35 No.3901000
    saved twice
    >> Anonymous 03/06/09(Fri)17:35 No.3901001
    Most likely not at all.
    >> A-Flat Minor ♪ 03/06/09(Fri)17:36 No.3901010
    I'd play it.

    All your neighbors are insane horrors mutated from something beyond reality.

    They won't stop giving you stupid inane quests.
    >> Anonymous 03/06/09(Fri)17:37 No.3901016
         File :1236379023.jpg-(170 KB, 1000x1000, RubyUsagi.jpg)
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    I remember some drawfag showing this on #RQ once..

    ...never got finished
    >> Anonymous 03/06/09(Fri)17:37 No.3901021
         File :1236379057.gif-(101 KB, 400x400, adviceruby.gif)
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    MY GOD.
    >> Anonymous 03/06/09(Fri)17:39 No.3901038
         File :1236379143.jpg-(171 KB, 484x484, METAL GLEN SOLID.jpg)
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    >> Anonymous 03/06/09(Fri)17:39 No.3901039
    Good god, that is AWESOME.

    "Perogra" is a cooler name than "Cjopaze" anyway.
    >> Anonymous 03/06/09(Fri)17:40 No.3901055
         File :1236379215.gif-(18 KB, 377x231, QUIT ASKIN' QUESTIONS.gif)
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    >> Anonymous 03/06/09(Fri)17:40 No.3901061
         File :1236379250.jpg-(78 KB, 480x640, ruby-ear-massage.jpg)
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    >> Anonymous 03/06/09(Fri)17:41 No.3901066
         File :1236379265.gif-(119 KB, 579x580, DaisyBattle.gif)
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    Well, now that everything's been solved, let's keep the flow of art steady.
    >> Anonymous 03/06/09(Fri)17:43 No.3901090
    Oh, hey, I always wondered if World Eater had something like that.

    Mystery solved.

    Cjopaze returning to its rightful place as a jumble of letters, I guess.
    >> Anonymous 03/06/09(Fri)17:44 No.3901107
         File :1236379492.gif-(16 KB, 701x683, 71.gif)
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    >everything's been solved
    The hell it has.
    We still don't know what those footprints in the cave are for, or what the STRANGE DICE is for.
    >> Anonymous 03/06/09(Fri)17:45 No.3901114
         File :1236379539.png-(15 KB, 272x507, symbolshk5.png)
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    Probably not a coincidence. The symbols on the "clock" were also cameos from World Eater.
    >> Anonymous 03/06/09(Fri)17:46 No.3901120
    The "barbed wheel" seems to be an iconic representation of that thing's spiky head.
    >> Anonymous 03/06/09(Fri)17:47 No.3901132
         File :1236379634.gif-(8 KB, 701x683, 1235013967569.gif)
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    >> Anonymous 03/06/09(Fri)17:47 No.3901135
    >> Anonymous 03/06/09(Fri)17:47 No.3901136
    Incidentally, I don't remember turning the dial to "destruction"...

    Wonder what it would've done.
    >> Anonymous 03/06/09(Fri)17:48 No.3901162
         File :1236379731.gif-(24 KB, 701x683, wat.gif)
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    Also, remember this fake pic? It looks like Weaver's style. I'd bet he was trolling us at that moment.
    >> Anonymous 03/06/09(Fri)17:49 No.3901168
         File :1236379749.gif-(16 KB, 701x683, 19.gif)
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    I have to say I definitely like Ace more as a sidekick/protagonist than as an adversary, I'm glad we finally got him converted, and he seems pretty trustworthy, but what about Tom?
    >> Anonymous 03/06/09(Fri)17:50 No.3901177
    >> Anonymous 03/06/09(Fri)17:51 No.3901187
         File :1236379861.gif-(16 KB, 701x683, 21.gif)
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    Weaver fucking with us?
    Well I never.
    >> Anonymous 03/06/09(Fri)17:51 No.3901193

    The dial was (eventually) turned to all four of the symbols on it.
    >> Anonymous 03/06/09(Fri)17:52 No.3901202
         File :1236379924.gif-(3 KB, 228x277, Ruby n Tom.gif)
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    >> Anonymous 03/06/09(Fri)17:52 No.3901209
         File :1236379951.jpg-(69 KB, 350x1200, Ruby_by_mayuzane.jpg)
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    >> Anonymous 03/06/09(Fri)17:53 No.3901220
         File :1236380009.png-(427 KB, 800x716, Ruby_Quest_by_CubieJ.png)
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    >> Anonymous 03/06/09(Fri)17:53 No.3901222
         File :1236380032.gif-(21 KB, 701x683, it's still good.gif)
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    Here's more "Weaver fucking with us".
    >> Anonymous 03/06/09(Fri)17:54 No.3901227
         File :1236380049.jpg-(80 KB, 502x821, Red_by_milokey.jpg)
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    >> Anonymous 03/06/09(Fri)17:54 No.3901232
         File :1236380075.jpg-(93 KB, 549x394, 1235014650439.jpg)
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    >> Anonymous 03/06/09(Fri)17:55 No.3901235
         File :1236380103.gif-(12 KB, 701x683, wallmonster.gif)
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    More weaver fucking with us
    >> Anonymous 03/06/09(Fri)17:55 No.3901241
         File :1236380142.gif-(16 KB, 701x683, smile.gif)
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    This would've been pretty awesome if it had really happened.
    >> Anonymous 03/06/09(Fri)17:56 No.3901245
    What about that Red 63?
    >> Anonymous 03/06/09(Fri)17:56 No.3901248
         File :1236380188.jpg-(73 KB, 480x414, Ruby_and_Tom_by_keishinkae.jpg)
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    >> Anonymous 03/06/09(Fri)17:57 No.3901257
         File :1236380237.jpg-(218 KB, 600x606, rubysquestyc9.jpg)
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    >> Anonymous 03/06/09(Fri)17:57 No.3901260
         File :1236380243.png-(8 KB, 515x263, indirect.png)
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    >> Anonymous 03/06/09(Fri)17:57 No.3901263
    It was? I can't for the life of me remember when though.

    Power turned the power on in the other room (hurhur)

    Chaos opened the Z-Hatch

    Life turned the console in the starting room on...

    ...I just can't remember the 4th.
    >> Anonymous 03/06/09(Fri)17:57 No.3901265
    Somebody needs to do an image dump of all the images that has been shooped into.
    >> Anonymous 03/06/09(Fri)17:58 No.3901268
         File :1236380295.jpg-(136 KB, 600x508, rubysquest2sj6.jpg)
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    >> Anonymous 03/06/09(Fri)17:59 No.3901288
         File :1236380392.png-(7 KB, 275x305, shotguneye.png)
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    >> Anonymous 03/06/09(Fri)18:00 No.3901291
         File :1236380433.gif-(24 KB, 382x356, tommybravo.gif)
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    >> Anonymous 03/06/09(Fri)18:00 No.3901294
         File :1236380455.png-(34 KB, 322x309, lesbiaaaans.png)
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    Destruction opened the aquarium door in the starting room. The plaque in the aquarium which originally had the room number on it later bore the destruction symbol instead.
    Opening it inevitably led us to the bomb Red had planted.
    >> Anonymous 03/06/09(Fri)18:01 No.3901300
         File :1236380481.jpg-(114 KB, 549x394, 1235013027244.jpg)
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    >> Anonymous 03/06/09(Fri)18:01 No.3901305
         File :1236380505.png-(689 KB, 1012x717, Dummy_Ending_by_Nichtschwert.png)
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    Aaaaaand autosaging!

    Shit, a month after RQ ended and still we can fill a thread with discussions and fanart.
    >> Anonymous 03/06/09(Fri)18:03 No.3901319
         File :1236380589.jpg-(149 KB, 1075x724, IA_IA_CJOPAZE_FHTAGN_by_megilp.jpg)
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    One more, for the old times.
    >> Anonymous 03/06/09(Fri)18:03 No.3901320
         File :1236380590.png-(164 KB, 762x972, Acereanimator.png)
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    >> Anonymous 03/06/09(Fri)18:03 No.3901322
         File :1236380600.gif-(5 KB, 316x475, shirt.gif)
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    >> Anonymous 03/06/09(Fri)18:04 No.3901336
         File :1236380669.jpg-(23 KB, 435x398, cereal.jpg)
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    >> Anonymous 03/06/09(Fri)18:05 No.3901342
         File :1236380701.gif-(4 KB, 358x292, tom look.gif)
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    Does this mean it's time for Ruby porn?
    >> Anonymous 03/06/09(Fri)18:07 No.3901377
         File :1236380849.gif-(33 KB, 521x448, stitches look.gif)
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    >> Anonymous 03/06/09(Fri)18:07 No.3901380
         File :1236380856.jpg-(88 KB, 750x1000, FoxtrotUniformTG.jpg)
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    Or just in general... fucked up shit?
    >> Anonymous 03/06/09(Fri)18:07 No.3901382
    Oh, right, there it was. That's been bothering me for a time.

    Heh, the bomb. The symbols were definitely a good way to keep track of what did what.
    >> Anonymous 03/06/09(Fri)18:08 No.3901391
         File :1236380918.gif-(10 KB, 701x683, 1232194071534.gif)
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    >> Anonymous 03/06/09(Fri)18:11 No.3901407
         File :1236381060.gif-(6 KB, 408x548, ruby cute.gif)
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    The ending also implied that the other prisoners may yet escape, since Daisy and Stitches aren't permanently dead, they may yet have another adventure and escape like Tom and Ruby did.
    >> Anonymous 03/06/09(Fri)18:11 No.3901414
    Haha, I wish I had quick enough thinking to save two-handed filbert.
    >> Anonymous 03/06/09(Fri)18:11 No.3901419
         File :1236381114.png-(131 KB, 397x436, pretty.png)
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    >> Anonymous 03/06/09(Fri)18:15 No.3901452
         File :1236381309.gif-(9 KB, 482x527, i am from the dagobah system.gif)
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    >> Anonymous 03/06/09(Fri)18:19 No.3901498
    Impossible. He is cat. She is rabbit.
    >> Anonymous 03/06/09(Fri)18:32 No.3901636
    Is Weaver going to do a sequel?
    >> Anonymous 03/06/09(Fri)18:40 No.3901712
         File :1236382844.jpg-(45 KB, 770x553, Green.jpg)
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    Don't count on it.
    >> Anonymous 03/06/09(Fri)18:43 No.3901745
         File :1236383035.png-(30 KB, 778x535, 123425005217.png)
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    >> Amazing 03/06/09(Fri)18:44 No.3901752
         File :1236383069.png-(401 KB, 816x508, Ruby Lanterns.png)
    401 KB

    Here, have a version with Ace.
    >> Anonymous 03/06/09(Fri)18:48 No.3901782
         File :1236383309.jpg-(215 KB, 800x800, 1231130202764.jpg)
    215 KB
    This one gets me every time.

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