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  • File : 1249525368.jpg-(78 KB, 440x600, guns.jpg)
    78 KB transcription errors Anonymous 08/05/09(Wed)22:22 No.5351932  
    My campaign is set in a city that was, according to the plot, copied from the real Austin, Texas for the purposes of running a secret experiment there.

    I haven't told the players this, so it will be nice and creepy if they run into the parts where the copying didn't work quite right. City blocks mysteriously devoid of buildings, two of the same store right next to each other, that sort of thing.

    Help me creep them out, /tg/. Give me your own transcription errors.
    >> Anonymous 08/05/09(Wed)22:25 No.5351953
    Secretly set it in Paris?

    Failing that, have NPCs repeat the same line again and again but more broken, and then have them fade away?
    >> Anonymous 08/05/09(Wed)22:25 No.5351957
    Al runs the gun shop. Al has always run the gun shop. Everyone knows this, including the PCs.

    "Ed's Gun Shop"
    >> Anonymous 08/05/09(Wed)22:27 No.5351976
    Teenage white trash trailer slut suddenly starts using really big words like "thaumaturgization" and "enigmatic."

    Shit will fuck them up.
    >> Anonymous 08/05/09(Wed)22:29 No.5351996
    There is only one homeless guy, no matter what district or street they are on. It is always the same one and he never seems to move, but always is there ahead of the PC's...
    >> Anonymous 08/05/09(Wed)22:31 No.5352013
    Small birds could not be transcribed properly: none of them can sing. When they try, they give off a gasping/moaning sound.
    Sewers were dug far deeper down than need be. Most go down an extra 10-20 meters, but some go much deeper...
    >> Melo 08/05/09(Wed)22:31 No.5352021
    Have a Starbucks across the street from a Tim Horton's,
    with people getting the coffee at Tim's so they can drink it
    while waiting in line at Starbucks so they can get their coffee.
    >> Anonymous 08/05/09(Wed)22:32 No.5352022
    I dunno

    Streets that lead into buildings, and then continue on the other side.
    Manhole covers which cover nothing.
    Balconies with no doors leading to them.
    Doors to balconies that don't exist.
    Identical residences, living in those identical houses.
    Doors that are only doors on one side, and look like a wall on the other.
    Bits of freeway superimposed on the city grid, with underpasses missing.
    Missing streets (4th St. -> 5th St. -> 7th St.)
    Streets with no names or numbers and which are a repetitive loop (identical crack in the pavement every 50 feet etc.)
    >> Anonymous 08/05/09(Wed)22:32 No.5352027
    One building is bigger on the inside than it should be - it projects so far back that surely it would be in the road behind it...
    >> Anonymous 08/05/09(Wed)22:34 No.5352044
    If, as I'm assuming y'all live in Austin, then this should be a fun one to do...

    Have slightly-off versions of themselves show up... Say one of them goes into an area where they would normally frequent... Describe them, as they are sitting in their chair... But skew a couple things... Like one that doesn't need glasses IRL has them here... One that is slightly-chubby is rail-thin in-game... You get the picture...
    >> Anonymous 08/05/09(Wed)22:34 No.5352047
    One in five lampposts are out of synch - they turn on when it is daylight and off when it is dark. There is no way of telling which lamppost will be out of synch at any given time, as it changes.
    >> Melo 08/05/09(Wed)22:34 No.5352055
    Whenever they go to a certain clinic, the woman at the front
    desk always has a different haircut, which looks really stupid
    but no one, even the doctor who owns the clinic, wants to tell her.

    They ask you to keep mum about it.
    >> Anonymous 08/05/09(Wed)22:36 No.5352073
    Buildings they are familiar with keep changing location.
    >> Anonymous 08/05/09(Wed)22:36 No.5352074
    >>5352021
    Sorry Johnny Canuck they don't have Tim Hortons in most of the states.

    But the fact that there is a tim horotons in austin would be creepy enough.
    >> Anonymous 08/05/09(Wed)22:36 No.5352076
    at exactly 11:59 am every day everyone stops and looks at their watch or a nearby clock until it turns noon then resumes like nothing happened.
    >> Melo 08/05/09(Wed)22:37 No.5352083
    >>5352074
    That's the point.
    >> Anonymous 08/05/09(Wed)22:38 No.5352086
    Every Subways is a Quiznos. However, every Quiznos is a brothel.
    >> Anonymous 08/05/09(Wed)22:38 No.5352088
    OP, do you want subtle, 'a little creepy but explainable' shit, or blatant, 'there is something wrong with this city' shit?
    >> Anonymous 08/05/09(Wed)22:38 No.5352091
    We need more details. Copied... virtually? Copied physically? What is the experiment?
    >> Shas'o R'myr !!TZikiEEr0tg 08/05/09(Wed)22:40 No.5352113
    >>5352086

    And every brothel is a Christian merchandise store.
    >> Anonymous 08/05/09(Wed)22:41 No.5352122
    Describe phenomenon that wouldn't happen normally at that location.
    i.e. the aurora borealis
    torrential rains every day
    Flora and fuana that are off
    >> Anonymous 08/05/09(Wed)22:42 No.5352133
    >>5352091
    Aliens drew a circle in the desert and converted sand into city.
    >> Anonymous 08/05/09(Wed)22:42 No.5352134
    >>5352113

    Every Christian merchandise store is just a pit in the ground full of used, AIDS infected syringes.
    >> Anonymous 08/05/09(Wed)22:42 No.5352135
    >>5352021
    Just an FYI in Houston, TX at the corner of Shepherd and Memorial there is a starbucks right across the street from another starbucks.
    It's kinda creepy
    >> Melo 08/05/09(Wed)22:43 No.5352140
    At every line, at any place and time, they always see this one guy.
    This one random fat man in a suit, they always see him get stuck
    in line behind an idiot, who he proceeds to grab and throw outside
    for taking too long.

    He then calmly takes his order and leaves.
    >> Anonymous 08/05/09(Wed)22:43 No.5352141
    Despite this being Texas, no-one minds gays and has a very open minded attitude towards religion and politics.
    >> Anonymous 08/05/09(Wed)22:44 No.5352152
    Every nun looks like Richard Nixon.
    >> Melo 08/05/09(Wed)22:45 No.5352160
    >>5352135
    Now pull the other one.
    >> Anonymous 08/05/09(Wed)22:48 No.5352187
    An error where a building, and the surrounding set dressing (dumpster, the chain link fence blocking the alley, etc) abruptly changes materials along an irregular boundary... maybe it's brick on one side, cement on the other... brass paired with stainless steel, wood and plaster, etc. Might not be immediately noticable unless you take a good look where the paint is peeling...
    >> Anonymous 08/05/09(Wed)22:48 No.5352191
    >>5352160
    http://www.superpages.com/b2b/N-Starbucks/S-TX/T-Austin/
    >> Anonymous 08/05/09(Wed)22:48 No.5352194
    Use that one building in the Animatrix that fucks with the laws of physics. Beyond, I think it was called. Youtube it.
    >> Anonymous 08/05/09(Wed)22:48 No.5352197
    all American flags have one extra star and one extra stripe.
    >> Anonymous 08/05/09(Wed)22:50 No.5352212
    >>5352141
    Um the city is Austin. It is the most liberal place in Texas.
    On topic. Hippy Hollow is a popular fishing spot instead for nude sunbathing.
    The Library on 6th street is actually a library and not a bar.
    The animal mascot for UT is Reveille the dog instead of Bevo.
    >> Anonymous 08/05/09(Wed)22:51 No.5352222
    The experiment has multiple purposes. For one, the aliens want to test their psychological weaponry on humans. They know they can never conquer us in numbers; buf they can probably cow us into submission if they try. Fear Gas, Hate Gas, and artificially bred Horrors From Beyond figure into their plans.

    For another, this particular alien race has tried many times and failed to assemble a lasting civilization of its own. They have superscience, but they don't have family groupings the way we understand it, and don't understand national allegiances at all. So they're putting human social structures under fire in order to see how exactly they behave when the going gets rough.

    Maybe they'd benefit from emulating these human social structures.
    >> Anonymous 08/05/09(Wed)22:54 No.5352247
         File1249527260.jpg-(55 KB, 535x302, kfcuk.jpg)
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    Faces on buildings are blurred out, a la Google Maps.
    The city's topography depends on which path you take: You take four left hand turns and aren't where you started out.
    Texture mapping problems: Half a park is shifted 5 feet in one direction, so the terrain features (sidewalks) don't quite match up. Objects (benches) are fine.
    Texture problems. A building will have a flat grey color, like an object without a texture in a 3D program.
    Clipping problems. You can walk through some walls, fall through some floors. NPCs either are affected and don't notice, or aren't affected.
    >> Eponymous Rex !!taqDd9490Ip 08/05/09(Wed)23:14 No.5352439
    There's at least one Wawa.

    There are no Wawas outside of the Mid-Atlantic states.
    >> Anonymous 08/05/09(Wed)23:16 No.5352456
    All the inhabitants are white, in their 20's, in reasonable health and fitness and could all be related.
    >> northern /k/ommando 08/05/09(Wed)23:16 No.5352461
    that pic makes me sad.

    i know it is mostly slavshit. but still.
    >> Anonymous 08/05/09(Wed)23:19 No.5352480
    Every now and again, when the players unexpectedly take a turn down a street they catch a burst of static and a sense of time lag, as if the area had just been.. rendered.
    >> Anonymous 08/05/09(Wed)23:22 No.5352505
    Wrong textures on models?

    Like, a building that has one outside wall covered in grass.
    >> Anonymous 08/05/09(Wed)23:22 No.5352507
    >>5352135
    thats nothing in Ottawa Canada there are 3 timhortons in one mall, All within 1 minute walking distance of one another.
    >> Anonymous 08/05/09(Wed)23:26 No.5352541
    The initial scan had some parts blocked by weather conditions. Those parts were replaced with parts from other cities.

    Thus the Tim Horton's in Austin.
    >> Anonymous 08/05/09(Wed)23:32 No.5352607
         File1249529575.jpg-(42 KB, 512x512, mewtwo.jpg)
    42 KB
    The Green Belt(a park) is a shopping center while the Arboretum(a shopping center) is a city park.

    The Barton Springs are federally protected because the endangered Barton Spring Toad lives in them. (should be Barton springs salamander)
    >> Rogue Kitty 08/05/09(Wed)23:33 No.5352612
    >>5352086

    BRB, going to Quiznos.
    >> Vector !NEy29ODpvs 08/05/09(Wed)23:34 No.5352621
    >>5352607
    What is this artist's site?
    >> Anonymous 08/05/09(Wed)23:35 No.5352625
    City Hall is replaced by a life-sized cardboard cutout with a trailer park behind it. All government officials work out of trailers and tents.
    >> Anonymous 08/05/09(Wed)23:56 No.5352829
         File1249531010.jpg-(61 KB, 512x512, 1231291940485.jpg)
    61 KB
    >>5352621
    This one I think. Have fun randomly clicking.
    http://www2s.biglobe.ne.jp/~kurichan/
    >> Anonymous 08/06/09(Thu)02:53 No.5354407
    bumping for interesting
    >> Anonymous 08/06/09(Thu)02:57 No.5354446
    Have one NPC that constantly dies. If they interact with it, it introduces itself as series 1.0, 2.0, 3.0, etc
    >> Anonymous 08/06/09(Thu)02:59 No.5354482
    incredibly hot pavement on a cool day, or the reverse.
    like, chunks of your soles sticking to the asphalt.
    >> Anonymous 08/06/09(Thu)03:00 No.5354494
    street signs which seem to be from the highway systems of other countries altogether.
    >> Anonymous 08/06/09(Thu)03:02 No.5354508
    A spot only a couple meters in diameter where gravity seems almost slowed down. If you pick up and release, say, a coin, it falls as if underwater.
    >> Anonymous 08/06/09(Thu)03:04 No.5354528
    a building where a section about halfway up seems to have been slid a fraction of an inch to the left of the rest of the wall.
    >> Anonymous 08/06/09(Thu)03:05 No.5354540
    A city block where everyone you pass has a raging nosebleed, with blood pouring down their face and the fronts of their shirts. They seem to have no idea it's happening.
    >> Anonymous 08/06/09(Thu)03:06 No.5354545
    You know those paintings where if you stand in a certain place, you see a square hanging in mid-air, or something like that. Do that, but if the PC's move away from that particular focal point, there's nothing that would suggest a painting should be there.
    >> Anonymous 08/06/09(Thu)03:07 No.5354552
    Going outside the city limits, it is completely surrounded in fog. Continuing through the fog in a straight direction only leads to approaching the city once again.
    >> Anonymous 08/06/09(Thu)03:11 No.5354590
    the player's car breaks down. there isn't anything under the hood when he opens it up.
    >> Gnollbard !aDIap4MeRg 08/06/09(Thu)03:24 No.5354696
    >>5354552
    But this is a little bit overdone.
    How about something like a normal house. (It has to be one that's important though, so they'll enter it.) But when the PCs go in, everything, including them, floats a good three inches off the ground, but it feels like solid ground, and they can walk normally. It's just like the ground is higher than it appears.
    >> Anonymous 08/06/09(Thu)03:30 No.5354743
    have random vehicles play the ice cream van irritating as fuck jingle. Preferably mail vans, ambulances or tankers that wander around the neighbourhood for no apparent reason

    when people shake their hands, they always clench their free hand into a fist

    switch off one of the primary colours. There is nothing, let's say, red in the city. Anywhere. Players' possessions are also altered.

    also - /tg/, i love you for this topic. It is awesome.
    >> Anonymous 08/06/09(Thu)03:32 No.5354758
    An NPC occasionally mingles with the players. Nice guy, easy to get along with. Describe him in excruciating detail. A few weeks after meeting with him semi-regularly, he disappears. A warning poster shows his face and states that he is a notorious murderer rapist.
    >> Anonymous 08/06/09(Thu)03:38 No.5354804
    During an afternoon trip through the city, dark clouds begin sweeping in from the west. When one passes over the sun in such a way as to obscure it completely, the scene is rendered in a reversed palette (red grass, the sun is a violet glow behind dark orange clouds, etc).
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)03:40 No.5354818
    canned beer, cola, soda, beans, canned everything is either empty or filled with water. Or one can find canned beans in cola botle and cola in a beer bottle.
    >> Anonymous 08/06/09(Thu)03:40 No.5354820
    An otherwise unremarkable urban street is a wide swath of raised slab sidewalk flanked by narrow paved roads on either side. The residents find this in no way unusual.
    >> Anonymous 08/06/09(Thu)03:43 No.5354839
    No one ever curses - if using a common phrase that must contain a swear word, people just past right by it (assuming makes an of you and me, why the did you do that, etc) as if it were normally said that way.

    Every child raises his hand before speaking, even when not in a classroom.

    Children don't cry, even when events warrant it. The can do every other concievable expression of emotion, but they can't cry.

    The clock on city hall is missing the 0 from 10 and the 2 from 12.Also, the minute hand is permanently stuck on 9 while the hour hand works normally.
    >> Gnollbard !aDIap4MeRg 08/06/09(Thu)03:45 No.5354857
    >>5354839
    >Children don't cry, even when events warrant it. The can do every other conceivable expression of emotion, but they can't cry.

    I don't know why that freaked me out. Only thing worse is if they don't feel pain.
    >> Anonymous 08/06/09(Thu)03:47 No.5354873
         File1249544872.jpg-(29 KB, 375x500, 1221549772107.jpg)
    29 KB
    >>5354758
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)03:49 No.5354893
    Toilets flush upwards. Faucets and taps flow water upwards.

    Coffe tastes like tea and tea tastes like coffe.

    You can't burn wooden objects but steel burns fine.
    >> Anonymous 08/06/09(Thu)03:52 No.5354915
    Bread is completely hollow; only the crust is actually present, and retains its shape for no apparent reason.
    >> Anonymous 08/06/09(Thu)03:55 No.5354935
    >>5354873
    wat

    also

    Nowhere, in the entire city, are there roaches or creepy crawlis of any kind. There are "nice" bugs like ladybugs, butterflies, etc, but no beetles, roaches, spiders, moths, or anything else that could harm/disgust/ revolt people. No one seems to notice.

    There are restrooms as normal. People in town never seem to be using/discussing them. All bathrooms are squeeky clean. If in public, a PC mentions going to use the restroom, all conversation slowly stops as he makes his way there. If he notices and turns around, all conversation begins again.
    >> Anonymous 08/06/09(Thu)03:59 No.5354957
    Places that are normally considered "off limits," (janitor's closets, the priest's side of a confessional, the back of a store, staff only bathrooms) are completely empty and devoid of detail.
    >> Anonymous 08/06/09(Thu)03:59 No.5354959
    >>5354743
    >when people shake their hands, they always clench their free hand into a fist

    Yes and yes. Or when listening to music, nobody taps their feet. A few people snap/clap along, but no feet tapping.
    >> Anonymous 08/06/09(Thu)04:03 No.5354990
    A cross dresser named Leslie walks around.

    Wait fuck. That already happens.
    >> Anonymous 08/06/09(Thu)04:05 No.5354997
    Have road works that never finishes....although most people wont notice the difference between that and normal road works
    >> Anonymous 08/06/09(Thu)04:09 No.5355024
    When someone removes their sunglasses, for a few seconds he has no eyes. Do this with other things too, like if a car starts up and drives off the parking meter behind it takes a minute to regenerate and the people walking behind the car have disappeared.

    Certain random, commonplace words seem to be missing from the collective vocabulary. Words like "bucket" or "physician." For added weirdness make them recognize phrases and idioms without recognizing all of the words inside.

    "Don't throw the baby out with the bathwater."
    "I never really got that phrase. What do they mean by 'bathwater?'"
    "Bathwater? I've never heard that word before. What does it mean?"

    The people there don't quite pass the turing test; they sometimes say completely illogical things, or show no sign that they remember anything you tell them. Think like in Oblivion when NPCs try to converse.

    "Oh, by the way, there's supposed to be rain today."
    "Yeah, I don't like rain. Do you know if there's supposed to be rain today?"
    or...
    "Do you know where the hardware store is?"
    "I know the grocery store has a special on duck meat meat."

    That's another thing. Have them repeat words on occasion at random, and not notice.
    >> Anonymous 08/06/09(Thu)04:16 No.5355082
    Have a decent number of signs in the city be changed. For instance

    If the Sign said "Gary's Burgers" it would read:
    "Gggg'g Ggggggg"

    Or some of the signs are in the alien language. They presumably say the same thing, but it's impossible for the character's to read unless they read alien.
    >> Anonymous 08/06/09(Thu)04:18 No.5355092
    When asked, everyone will say their parents are called Steve and Jill.

    nobody knows who is the president and/or other important governmental figure

    Is there a landmark that could serve as a vantage point in austin? If so, make a single street look like a never-ending spiral, going further underground - something like a diamond mine shaft. When viewed close-by, the street is straight as an arrow.
    >> Anonymous 08/06/09(Thu)04:18 No.5355093
    Shops in the city are always having a holiday sale, and the streets are festive, but nobody can say what holiday is coming up. It's just "the holiday".

    Churches are topped off with the dharma wheel. The church of scientoloty is topped off with the star of chaos.
    >> Anonymous 08/06/09(Thu)04:19 No.5355099
    >>5355085
    >NPC respawn

    That's subtle, I fucking love it.
    >> Anonymous 08/06/09(Thu)04:20 No.5355104
    >>5355092
    The UT Tower.
    >> Anonymous 08/06/09(Thu)04:20 No.5355105
    Hinges on certain interior doors are constantly relative to the observer; whether inside or outside the room, they appear to be on the right side of the observer. When the door is open, everything appears to be in line with the way the door was opened.
    >> Anonymous 08/06/09(Thu)04:24 No.5355127
    >Some NPCs have missing "speech files" and will fail to answer questions with a logical answer
    have them scream out
    ERROR #3423 SOUND FILE NOT FOUND
    and then continue on saying something else. Have them do this once, then never again despite repeated questions/prompts
    >> Anonymous 08/06/09(Thu)04:30 No.5355156
    have all the "OBEY" graffitti redone to say "SUBMIT"
    >> Anonymous 08/06/09(Thu)04:35 No.5355191
         File1249547724.jpg-(4 KB, 120x90, 2.jpg)
    4 KB
    >>5355128
    >Sometimes historical entities, out of place things/people will show up. So sometimes a person that would make sense in the 1950s will show up. Or a Victorian woman, or an Asian gentleman from the turn of the last century.
    "Let's disco dance, Hammurabi!"

    Couldn't find a bigger image.
    >> Anonymous 08/06/09(Thu)04:35 No.5355192
    >Every media storage device (tapes of all kinds, CDs, DVDs) have the same generic simple looping sound clip. Like a series of chimes, and then a woman speaking some numbers.

    Every disc is Numbers Station? I can subscribe to that.
    >> Anonymous 08/06/09(Thu)04:37 No.5355203
    >>5355192
    I think it would be better if every disc had the beeping from the radio.
    >> Anonymous 08/06/09(Thu)04:37 No.5355208
    >>5355128
    >Telephones do not work, unless one calls 911. Doing so causes NPC policemen to show up and do random, surrealistic things.

    I'd make it so an ambulance, fireman, and policeman show up and do such things together.

    As for some other things, I'd say maybe take some notes from the old, shitty adventure game Harvester?

    Like, perhaps have every NPC pushing the party to go to the main industry of the city's headquarters, only when they go inside, they're greeted by something that resembles an ancient church or a secret society's building.

    Perhaps a fellow who is very classy and similar to a 1950's stereotypical dad, and mid-conversation switches to a lecture on the mating habits of ______ (random animal with unusual mating habits, perhaps that one bird that moonwalks).

    A lot of the suggested ones are better than I can think at this hour.
    >> Anonymous 08/06/09(Thu)04:39 No.5355221
    >>5351932
    From what you've explained of the situation, it should be more social inaccuracies, as apposed to physcail/scientific ones. The aliens should be intellegent enough to know how physics and technology works, but not how human society works.
    >> Anonymous 08/06/09(Thu)04:40 No.5355223
    There is a noticeably limited number of vehicle models. Also, every nth vehicle that passes has a particular distinctive decal/paint pattern. Maybe in a different colour.

    Instead of flowers, the people in one suburban neighbourhood grow large mushrooms.

    A fountain has a large, apparently deep pool of water at its base, but ducks walk on the surface with ease. (The players can, too.)

    A young girl walking a dog with a cat's head.

    The statues next to the library steps are not stone lions/dragons, but real lions/dragons, chained up.

    The artwork is on the outside of the museum.

    A movie theatre with reversed turnstiles, where people enter freely but must pay to exit.

    >>5354743
    >When asked, everyone will say their parents are called Steve and Jill.
    That's super-creepy. Wow. (Actually, asking someone the names of his parents is pretty creepy itself.)
    >> Anonymous 08/06/09(Thu)04:40 No.5355229
    When asked about the weird things going on in the town, the NPCs claim no knowledge of anything being off.

    You can see the fear behind their eyes.
    >> Anonymous 08/06/09(Thu)04:42 No.5355235
    give it a port.
    >> Anonymous 08/06/09(Thu)04:50 No.5355270
         File1249548611.jpg-(20 KB, 400x323, wall.jpg)
    20 KB
    From certain angles the walls look like this, but only from certain angles
    >> Anonymous 08/06/09(Thu)04:50 No.5355274
    All garbage cans are linked and contain the same contents, so that something discarded in a can on Block A can be retrieved from an identical can on Block B. (Useful also in that clever players could exploit this.)

    There is always a noticeable delay between flicking the switch and when a light bulb turns on. (Like with old compact fluorescents.)

    While on the subject of lighting, a lamp post with no bulb emits the same light as those with bulbs.

    Hybrid media. People play half-cassette, half-CDs. Hardcover newspapers. Radio is purely visual, rather than aural.

    Much writing is mirrored vertically. Easy to read if you ignore the top half. At first, it will just look like a particular storefront is being trendy, but it will become clear that this is standard practice....

    City Hall has an ornate gold dome roof, rather than the existing copper/brick/whatever.

    A teddy bear shop sells live bears.

    Thumbtacks stick to bulletin boards without the sharp pointy bits: they consist solely of the stubby ends and rely on magnetism or something.
    >> Anonymous 08/06/09(Thu)04:53 No.5355288
    some buildings have exspoential instead of geometic stairs. Meaning it takes a long time to get up them but a very short time to get down. I've done that to my players a few times when they fuck with other realms and it scares the shit out of them everytime
    >> Anonymous 08/06/09(Thu)04:54 No.5355293
    Think of things a lazy programmer would do.
    Phone book is a bunch of different names with the same number
    a random book consists of "Fill this in later" followed by blank pages
    Graffiti starts to repeat itself.
    Every type of person having the same amount of cash on them.
    After the players introduce themselves other NPCs start referring to them by name.
    All the sodas or bottles have the same expiration date/serial number
    >> Anonymous 08/06/09(Thu)04:57 No.5355300
    every billboard sign you look if you look at different times it will have different ads.

    the ads will start being about birth and life like diapers and arbor day message then every time the people look at the board it progressively becomes death like although subtly at first like anti aging cream commercial then anti smoking ads, death metal concert, then life insurance, coffins and such.
    >> Anonymous 08/06/09(Thu)04:58 No.5355309
    it seems i'm pretty good at it. Yay for me.

    At any given store, if the PCs ask 'do you have xyz?' the salesman/woman will look directly forward and almost shout 'cannot provide you with that information, SIR'. If the question is repeated, they will go in lines of 'That information is classified, SIR. If you question me further, i will have to call the security detail', and finally - get a red phone from under the desk, and call for security, which never comes.

    At night, the characters will hear toddlers screaming/crying in a house. If they investigate further, they will find a couple of young, attractive mums drinking tea and chatting. At 4am, in a house with all lights turned off, to the sound of crying toddlers coming from the stereo.

    once, they will wander onto a blues club, with some tough-looking i've-seen-everything people drinking heavily, and in general being on the edge of a mental breakdown. When the party talks to them, they start going on about how the city is insane, everything is wrong, and such. They describe some situations the PCs haven't noticed, some they did. The party reassures them, and promises to be at the club next night. They will never find that place again.
    >> Anonymous 08/06/09(Thu)04:59 No.5355315
    >>5355270
    the line on the road are off centered every few yards or so. and every paint job on the city looks like the brush was run west to east, like a giant printer in the sky made a 3d image of the city
    >> Anonymous 08/06/09(Thu)04:59 No.5355316
    People will be talking on a cellphone, there is no sound coming from it.

    Or people talking to each other on their cellphones will be right next to each other.

    People will just take items from a store without paying.
    >> Anonymous 08/06/09(Thu)05:01 No.5355325
    >>5355306
    >Some people will speak instead in music.

    a musical adventure?!

    fuck yeah!
    >> Anonymous 08/06/09(Thu)05:02 No.5355334
    People filling their cars with gas use nozzles without hoses connected to them.

    Better yet, the gas nozzles dispense ice cream to delighted children, while parents go into brightly coloured parlours for fuel.

    The busker on the corner pays his guitar as poorly and loudly as ever, but upon closer inspection, it does not have strings.

    A wall plastered with posters advertising concerts, rallies, etc., actually consists solely of those posters.

    A street with a Monopoly board name (surely there is an Illinois Ave. or something), where all the houses are green and hotels are red.

    The shopping mall plaza with its giant checkered floor can be crossed only by proceeding diagonally on the same colour of square (like in checkers). One can't effectively turn around -- reality distorts -- until reaching the other side.

    The sunset begins and ends abruptly at the prescribed times, with no change in between.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)05:03 No.5355339
    >>5355309
    >At night, the characters will hear toddlers screaming/crying in a house. If they investigate further, they will find a couple of young, attractive mums drinking tea and chatting. At 4am, in a house with all lights turned off, to the sound of crying toddlers coming from the stereo.

    creepy
    >> Anonymous 08/06/09(Thu)05:05 No.5355348
    Hidden in dark corners of the "map" there are scrawled half-insane messages written on walls, or on the ground talking about the situation. Nearby are burned shadows of someone.

    >> burned shadows

    Creepy
    >> Anonymous 08/06/09(Thu)05:10 No.5355378
    This one's real where I live: many streets on opposite sides of the intersections do not line up. At a green light, if you just go straight forward, you will have a head-on collision.

    Church steeples sometimes don't have crosses, but instead Xs.

    Ceilings never have any sort of texture. No stipple, no panels, nothing. Just flat and painted white.

    The edges and frames of doors are always in immaculate condition. Even when the guys moving the piano into that building slammed it into the side, no mark was made.

    Doors in public buildings open inward instead of outward. (This is real! Fire codes usually say doors have to open out, and people really do get confused when it's backward, even if they don't know about it, because they are used to it.)

    Door knobs are made to only turn counterclockwise. No matter which side of the door you're standing on.

    A plane flies overhead, leaving contrails, but the players can clearly see that it has an open hatch. (Chemtrails, anyone?)
    >> Anonymous 08/06/09(Thu)05:13 No.5355390
    >>5355378

    But then people will think that you are one of those faggots who believe in chemtrails.
    >> Anonymous 08/06/09(Thu)05:13 No.5355392
    Every NPC looks exactly the same and acts exactly the same. Then suddenly they get a different description and act like they should. They do this randomly and will switch between being normal and all being the same random NPC. If a player ever takes note of this the NPCs start vanishing and reappearing elsewhere, also randomly. Start changing up what goes on everytime the players start to take note that something odd is going on.

    This doesn't have to be limited to NPCs. Works well with objects and what not.
    >> Anonymous 08/06/09(Thu)05:14 No.5355394
    >>5355390
    People who don't BELIEVE in them never look up.

    I don't claim to know what they're for, but I do know that a perfect grid of jet contrails isn't fucking normal.
    >> Anonymous 08/06/09(Thu)05:15 No.5355396
         File1249550125.png-(743 KB, 1280x720, BB_Event_Arakune_03.png)
    743 KB
    people will skip every other word when speaking
    >> Anonymous 08/06/09(Thu)05:16 No.5355404
    >>5355394

    I disagree, that's how the airlines do the flightpaths. I looked them up to prove an idiot wrong, so I'm at least a little informed..
    >> Anonymous 08/06/09(Thu)05:16 No.5355406
    Find business chains that aren't anywhere near Texas/Austin/Southwest/Whatever. Put them in here and there.
    >> Anonymous 08/06/09(Thu)05:18 No.5355416
    >>5355390
    Yeah, yeah. But that's the whole point... it'd be creepy if you saw something to make you think it was real, right?

    I used to have a friend who believed ardently in chemtrails. *sigh*
    >> Anonymous 08/06/09(Thu)05:20 No.5355421
    >>5355396
    will every word speaking
    >> Anonymous 08/06/09(Thu)05:20 No.5355432
    >>5355404
    I live in a city with a two-strip runway several miles out of town.
    A day you see two contrails at once is rare.
    This was probably thirty of them forming a grid over the southern sky.
    The airport is north.
    Keep going though, it'll be fun to hear about how it's just an unusual day when our tiny non-international airport flew an order of magnitude more flights than normal.
    >> Anonymous 08/06/09(Thu)05:23 No.5355446
    >>5355394
    They aren't "for" anything. They're just water vapour. They probably form sets of parallel lines near your airport because the planes that leave them all use the same runways.

    http://www.af.mil/shared/media/document/AFD-051013-001.pdf
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)05:23 No.5355453
    When you'll turn on a tv it'll show some old show with some old guy tapdancing, the sounds would be from some entirely different show. When you turn the tv off, get close to it and listen carefully you'll hear from it a woman's voice speaking gibberish silently.
    >> Anonymous 08/06/09(Thu)05:25 No.5355460
    There was a hole here.
    It's gone now.
    >> Anonymous 08/06/09(Thu)05:26 No.5355465
    >>5355432

    The combustion of a jet engine is such that it leaves trails like that. You probably just had a bunch of airlines reroute over your town. I also live in a town with a small airport, this shit just happens sometimes due to weather or disaster.

    Either way, I'm not going to argue with an idiot. To quote, you "BELIEVE" in this, which makes you ignorant like a christian. I don't want to troll and actually like this thread, so I'm just going to ignore your inane replies henceforth.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)05:27 No.5355470
    >>5355453
    I'll be speaking for quite some time in a calming and charming voice, and when you listen long enough it'll at some point stop talking and scream loudly and then fell silent.
    >> Anonymous 08/06/09(Thu)05:27 No.5355476
    Roadsign,
    Two Miles to Die.

    they look again it's been corrected.
    >> Anonymous 08/06/09(Thu)05:29 No.5355482
    random things rapidly rot when players touch them. they turn back to normal quickly.
    >> Anonymous 08/06/09(Thu)05:31 No.5355488
    >>5355092
    >nobody knows who is the president and/or other important governmental figure

    Everyone knows that, but the name is different from what you know IRL. Looking up books, newspapers, websites etc. corroborates that this Austin has a different history.
    Also, monuments to some persons you never heard of, streets named after seemingly random people - but nothing over-the top, no fifty-foot bronze Kamina in front of the city council.
    >> Anonymous 08/06/09(Thu)05:31 No.5355491
    >>5355465
    >You probably just had a bunch of airlines reroute over your town.
    Which is on a coastal island. Roughly half of them were "re-routed" to the middle of the Pacific.
    But you stick your fingers in your ears all you like, corporate and government bodies have only your best interests at heart, no-one has ever done anything in secret that turned out to have far-reaching consequences. Never, ever, ever. It's impossible.
    >> Anonymous 08/06/09(Thu)05:32 No.5355494
    There is no dirt under grass, only a generic green slate. Anything that would be composed of dirt or fine particles (such as a sandbox) is instead composed of a solid mass of that color.

    Whenever something would pour, it doesn't do anything to change the amount of fluid in the container. For example, an hourglass would appear to have sand moving from the top to the bottom, but the bottom never appears more full, nor the top more empty.
    >> Anonymous 08/06/09(Thu)05:33 No.5355500
    >>5355491

    >>5355465

    Stop derailing the thread, you guys. Jesus.
    >> Anonymous 08/06/09(Thu)05:34 No.5355503
    Why hasn't this been archived yet? These ideas are amazing.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)05:35 No.5355506
    Children on playground, they all have fun and the PC's hear them laughing. One of them has an accident, fells from a slide, it's head bleeding badly but doesn't stop playing. Then all of the other children start having accidents, some of them openly bashing thei heads againt metal poles, some hitting each other with sticks and throwing others from slides. When they all finally die, the playground is stained with blood and littered with bodies the cheerful laughter still goes on and on and on...
    >> Anonymous 08/06/09(Thu)05:35 No.5355513
    >>5355491

    I can't believe I'm feeding the troll, but I know 9/11 was an inside job and all that crap. But chemtrails is just such an inane idea. I know the US government is all malicious and shit, but chemtrails would effect the politicians and their families as well. I don't see the banking cartels walking around with a rebreather all the time. At the worst case scenario it's something not malicious, because they would be committing suicide if they put anything harmful into the air like that. Goddamn, think it out.
    >> Anonymous 08/06/09(Thu)05:40 No.5355545
    Some road signs are in Russian (or Sanskrit or whatever), or the letters are merely scrambled.

    Pizza Hut doesn't serve pizza. Starbucks doesn't serve coffee. (Why are so many people in this thread concerned with Starbucks?) An unusually large number of people visit Starbucks.

    Everyone on the east side of town claims to work for the same company.

    Cab drivers seem to get people to their destinations inordinately quickly, using unfamiliar streets... even if the start and destination are on the same street.

    Power lines don't necessarily connect to anything. Just a few poles on the side of the road with wires atop them, and then nothing more. Especially eerie if the locations at which this occurs form a regular grid.

    The swings on the playground naturally go sideways, into each other.

    The swings on the playground are somehow linked, so that as one goes forward, the adjacent one moves back the same amount, whether occupied or not.

    At a particular city corner, there is a pothole which causes a hubcap to come off a black BMW every day at 3:00 pm, striking a passerby.

    The bricks on one rundown house appear to be dissolving due to the sprinkler set near it, running gooily (is that a word?) down the side. Upon closer inspection, they are made of sugar, and the porch light is a gumdrop. An old woman with a pointy nose is visible inside her kitchen, pulling an enormous roast from the oven....
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)05:40 No.5355546
    >>5355503
    it is http://suptg.thisisnotatrueending.com/archive/5351932/
    >> Anonymous 08/06/09(Thu)05:41 No.5355551
    Data entry errors that, when discovered, often trigger sudden corrections (for example, noticing the above lack of "bad" insects would trigger a plague of cockroaches to descend upon the city - it's all anyone can talk about, where before they didn't even know what they were).

    This carries over to the people, leading to picasso-like disfigurations of features or form that go unnoticed until pointed out. Incorrect copying of the mind that leads to only a half-ability to reason, while the rest of it is aware of the reality of the situation, and occasionally comes to conflict with the copied personality, which can lead to further corruption as the copied mind tries to ignore the fact that everything is a lie.

    Discarded "corrupted data" that has been replaced for one reason or another, but continues to exist within pockets of memory within the simulation. They could meet the same person or building twice, but one being an older, bugged copy that escaped deletion (experiences memory problems, wild mood swings, can only say words of a certain word count or higher, etc. - be creative)

    The Library is full of books that seem to be accurate copies, but they're all crisp and brand new, every one untouched despite how long it's been around.

    The town paper corrects itself often, reissuing entire runs to fix gigantic errors in reporting due to the media information "static" of the real world. For example, the PCs might find a paper talking about President Elect McCain's victory the other day beside others that are more accurate (they never see the former ever again).
    >> Anonymous 08/06/09(Thu)05:41 No.5355552
    >>5355494
    Oh, I love those both!
    >> Anonymous 08/06/09(Thu)05:42 No.5355554
    >>5355513
    >9/11 was an inside job
    Unlikely, those people couldn't keep pictures of Arab genitals wrapped up, but it's clearly not as simple as the official story goes (Nothing hit building 7, but it collapsed. Passports survive a fire that melted steel support beams? At least one of the "hijackers" whose passports were "recovered" is STILL ALIVE.).

    I don't believe I said I thought they where some kind of mind-altering or poisonous chemicals. I think I said straight up that I DON'T know what they're for. The most reasonable explanation I've heard is they're related to the HAARP, possibly as a means of aiming it. But I don't know and don't claim to know.
    I don't believe ANYBODY'S story at first glance if they have a vested interest in convincing me.
    >> Anonymous 08/06/09(Thu)05:46 No.5355574
    >>5355554

    If nothing else, you can see that the structure was cut with thermite, and the fact that the government was faulted for the 1994 WTC bombings also doesn't help.

    I mean, the did it before and tried to make it look like middle eastern perpetrators. Bit of a coincidence?
    >> Anonymous 08/06/09(Thu)05:47 No.5355583
    >>5355574
    Ah, we've entered the "I will reply with nonsense from the most paranoid of newsgroups in hopes of discrediting your questioning of the official story" stage.

    "All conspiracy theories are false" is itself a conspiracy theory.
    >> Anonymous 08/06/09(Thu)05:47 No.5355584
    >>5355554
    >>5355574

    Shut the fuck up. This isn't a thread for discussing conspiracy theories. Fucking autistic idiots.

    Stay on topic, or get the fuck out.
    >> Anonymous 08/06/09(Thu)05:48 No.5355591
    >>5355584
    >I R INTERNETS POLICE, U MUST LEEVE THRED NAO OR I GETZ MADDER
    Kindly go fellate some manner of ungulate or present legal documentation supporting your ownership of this thread.
    >> Anonymous 08/06/09(Thu)05:48 No.5355594
    There are a lot - a LOT - of really good ideas in this thread. Well fucking done, guys!
    >> Anonymous 08/06/09(Thu)05:50 No.5355599
    >>5355583

    Even the wiki page says that the government was at fault. I know wiki isn't a shining beacon of truth, but it does give sources.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)05:50 No.5355603
    in this town all of the conspiracy theories are right.
    >> Anonymous 08/06/09(Thu)05:53 No.5355609
    >>5355591

    Just because you can't contribute anything, because you're a fucking retard, doesn't mean you should shit all over decent threads with stupid shit.

    Go circlejerk on a conspiracy theory forum, or just kill yourself you useless fat fuck.
    >> Anonymous 08/06/09(Thu)05:55 No.5355625
    >>5355551
    Blah, it's late. I meant "sentences within a certain word count" or "words within a certain letter count".

    The local sheriff's department is abnormally swift and efficient, almost absolute in knowledge and as cold and and impersonal as their machines - but townspeople will laugh and welcome them warmly as lifelong friends.

    People know about certain places like Hawaii, Maui, etc, and might recall having gone there, but it's a static memory - they can't recall specific details, only the same one or two sentences.

    Sewer grates that, upon closer inspection, only go 3 feet down - they're painted black the rest of the way to give the illusion of depth, and overflow easily.

    No bodies under (plastic) tombstone markers in the cemetaries.
    >> Anonymous 08/06/09(Thu)05:55 No.5355626
    >>5355609

    I KNOW WHAT WILL HELP THIS THREAD OUT, FEEDING TROLLS. WHAT A GENIUS I AM.
    >> Anonymous 08/06/09(Thu)05:55 No.5355633
    The terrain is indestructable. Every structure, wall and floor surface has two inches of the material it appears to be made of - then it's just an endless, perfectly smooth metallic surface, without a scratch or a flaw. Attempting to damage it will always fail.

    However, in some incidents, this is incorrect. For example, a NPC might give the players a job, such as digging up a grave. A very small, restricted area around and over the coffin is destructable.

    You must copy every example of railroading ever - every time that the players do something that they are not meant to do, something must blatantly obviously try and shove them back on to those metaphysical rails.

    For example, they're accompanied by an unearthly handome and perfect man, who is stronger, faster and better than anyone and everyone else. He's practically superhuman and whenever the characters do anything that deviates from the task they are given, he randomly selects a phrase from a preset table of phrases designed to attempt to disuade the characters.
    >> Anonymous 08/06/09(Thu)05:56 No.5355639
    Let's play with buffer overruns, segmentation faults, bad paging, and so forth.

    A pay phone call which runs over its limit is audible to the next person to use the phone. *Character picks up phone*: "I'm sorry, but your call has expired -- we'll pick up the package -- please insert 25 cents -- and deliver it to the 8th Street -- or use a calling card -- warehouse. Have the other merchandise ready, -- credit card, or continue collect -- or it's your ass! *beep*

    A player tries to sign a document (cheque or whatever), and the writing appears not on the paper but on the table under his other hand, on a nearby wall, or on a different document (shit, I signed up for WHAT?).

    If a person filling in a blank on a form runs over the length of the box, whatever he writes occurs outside. *Job experience:* "12 years as clerk at Terry's Home and" -- line ends -- "Garden." The character leaves and notices that many people have placed planters along the street, and others walk determinedly about with trowels and bags of fertilizer.

    Purchases always come to something mod 256. So you have $257 worth of stuff, and everyone agrees that it is worth $1. Calculators bear this out, as does counting on your fingers.

    People's heights are not uniformly distributed, but match up to discrete units. Someone is 5'3", and someone else is 5'4", but no one is 5'3.5".
    >> Anonymous 08/06/09(Thu)05:56 No.5355641
    In this city, there are 'easter eggs'

    These can range from notes from various people contemplating their existance and beliefs, i.e: the authenticity of the city.

    There can be little spots which bring a sort of curiousity, and once explored, tidbits of information are found, or people that simply went crazy (A good example of this is the 'ratman' in portal, where you'd exit into the maintenance areas and you could see the rather poor quality of life (cardboard mattress, computer terminal stove, etc.))

    Odd graffiti that seems to enforce questions or statements upon the populace that seem rather out of place; i.e: "ITS ALL A LIE" "CAN YOU SEE THROUGH THEM" shit like that.

    Could have a private military corporation of sorts known as the 'Administrators' that appear to be "taking care" of select citizens, attempting to question said corporation will result in some rather negative attention.
    >> Anonymous 08/06/09(Thu)06:00 No.5355661
    >>5355584
    Autistic people are generally smarter than that. I mean yes, they're retarded, but not conspiracy theory retarded. That's a whole new level.
    >> Anonymous 08/06/09(Thu)06:01 No.5355668
    Don't let this thread ever die.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)06:02 No.5355676
    Graffitis and posters saying in black letters "YOU ARE HAPPY CITIZEN", "SMILE", "LAUGH", "CRY", "DO X".

    PC's can see that nearby those signs people are behaving just like it says it should. Even the PC's have a sudden urge to do those things.
    >> Anonymous 08/06/09(Thu)06:03 No.5355679
    >>5355661

    HERPADERP
    >> Anonymous 08/06/09(Thu)06:07 No.5355703
    A line of red tape. It runs across the street and up the building walls. If you pass this red tape, an event is immediately initiated.
    After the event is initiated, the red tape vanishes.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)06:08 No.5355707
    Praying let's you hear voices in your head. Most of them are gibberish but sometimes they order you to do strange things.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)06:10 No.5355723
    In hospitals every medicine is either water in syringes or empty capsules, no complex chemical components. They all work as intended.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)06:12 No.5355737
    All of the firefighters fire extinguishers are replaced with flame throwers.
    >> Captain America 08/06/09(Thu)06:13 No.5355741
    Everyone in one part of the city are all wearing costumes. The people in costumes will all stare at the PC's dressed normally like they're freaks or weirdos, but one random NPC with a surfer accent will approach them, dressed as a zombie.
    "WH-OH-OAH MAN! Those are some crazy costumes! You guys going to a party or something?"
    Upon being questioned, the NPC would also start to look at them weird when they mention how they're all dressed in costumes.
    On Halloween, everyone who was wearing costumes would be wearing regular, everyday clothes.

    Kids and teenagers will be walking around excitedly reading books, while adults and older folks will be calmly playing hand held systems.

    People goto the bathroom on trees and fire hydrants, while dogs would use restrooms properly. NPC's will react if the PC's are caught using restrooms as if they were doing something indecent.
    More strange switches between dogs and people will become apparent, like them sleeping on the floor or a doggiebed while the dogs sleep on the beds and things of that manner, making it seem like dogs are above them.

    Chihuahua's will be GIGANTIC, but will still yip annoyingly and shy away from the smaller pit bull who lets out deep barks.

    Dogs will be highly agile and rest on the tops of walls or climb in trees, while cats will roll around in the dirt and chase the dogs.

    Instead of paying cents, people will pay with small animal bones for things that require coins.

    I'm having fun with making up concepts.
    Captain America approves of this thread.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)06:23 No.5355793
    People will call "night" a "day", white will be called "black", cats will be called "dogs", beeing born will be called "dying" while dying "being born".
    >> Anonymous 08/06/09(Thu)06:24 No.5355797
    >>5355741

    Meh, these ones suck. They're less "this is almost normal yet weird" creepy and more "LOL so randum."
    >> Captain America 08/06/09(Thu)06:27 No.5355806
    I might have been watching too much "Twilight Zone" reruns, I admit.
    >> Anonymous 08/06/09(Thu)06:37 No.5355848
    These sound like good ideas for Don't Rest Your Head.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)06:38 No.5355852
    There is no toilet paper anywhere in the city. None.
    >> Captain America 08/06/09(Thu)06:52 No.5355914
    >>5355852
    That's cruel beyond comparison Reichs.

    Here's a few more, I'll try to tone down The Twilight Zone.
    Certain colors are reversed in the city, these may or may not be important color changes.
    Traffic Lights have the red and green reversed, Red Stop signs are instead Green Go signs.

    Pepsi cans are red while Coca cola cans are blue, milk is orange while orange juice is white, etc.

    Someone walking a pet is instead just dragging a stuffed animal attached to the leash around

    Matches will instead drip water when struck, and lighters will shoot out water like squirtguns. On the other hand, water bottles, when opened, light a small lighter-sized flame.

    Pencils and pens will be replaced with quill pens with accompanying ink containers, and paint cans are instead filled with paintbrushes.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)06:52 No.5355918
    Sometimes, in some families, family members will start to disappear, and no one seems to notice, no one seems to care, until it's too late.

    In bars and restaurants whatever you order you'll be served the same thing, or nothing at all, but the price will be different.

    At night, when you look at the stars, many of them are moving in strange patterns while some oscillate.

    At day, some of the clouds form strange and disturbing shapes that disappear right afterwards (like giant human head or a clock)

    Sounds travel at the speed of light while light travel at the speed of sound.

    When there is rain some places stay dry no matter how heavy the rain is.

    Instead of infants in craddles there are only their rotting bodies.
    >> Anonymous 08/06/09(Thu)06:52 No.5355920
         File1249555954.jpg-(10 KB, 182x260, DX_ambrosia.jpg)
    10 KB
    >>5355513
    >but chemtrails would effect the politicians and their families as well
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)06:57 No.5355942
    People will flock to concert halls. On the stage there will be only music instruments lying in disarray, making no sound. People will sit there for hours and at some point they will start clapping their hands and then leave.
    >> Anonymous 08/06/09(Thu)07:05 No.5355975
    >Sounds travel at the speed of light while light travel at the speed of sound.

    you just killed everything.
    >> Anonymous 08/06/09(Thu)07:05 No.5355980
    >Sounds travel at the speed of light while light travel at the speed of sound.

    That would just royally fuck up physics six ways to sunday. Better variant would be to have, for example, sounds and lights out of sync with the things that cause them. Some sounds come before their causes, etc. etc.
    >> -|- Reichsguard -|- !!bOOhb8C7gxV 08/06/09(Thu)07:24 No.5356089
    >>5355975
    Velocity is Time / Distance
    >> Anonymous 08/06/09(Thu)07:26 No.5356109
         File1249558016.jpg-(15 KB, 350x460, Advanced_Test_Reactor.jpg)
    15 KB
    >>5355975
    >>Implying that the maximum velocity of light was changed.

    BROTIP: Things can move faster than the local speed of light. Easily. That's how you get Cherenkov radiation.
    >> Anonymous 08/06/09(Thu)07:31 No.5356134
    >>5356109
    Yup. The thing is that people always forget that the speed of light as we know it, is the speed of light in vacuum. It's a whole different story once you put it in a medium.



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