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  • File : 1252899912.jpg-(218 KB, 699x1089, 1246899545581.jpg)
    218 KB Astartes Quest - Part 5 : THE 'STOMPA'ING Negi !B2bSxiuNtM 09/13/09(Sun)23:45 No.5851469  
    You stand before the Ork Fortress on the battlement, the guard towers slowly toppling one by one as Brother Iratus unleashes his fury upon the support structures.

    But you are troubled by something much worse.

    Although far less armoured than it would be, had they not activated it, the Stompa is operational. Your grip strengthened on your power sword as you watched the Supa Dakka Kannon eradicate the brave guardsmen that followed you on this mission. The fire of Big Shootas from the sentry towers halts as Iratus finishes disabling them, charging through a wall into the fortress. His assault cannon blazes all over the place, firing indiscriminately.


    The brutal warcry is heard as Ork Boyz charge from the fortress, rallying around the Stompa. Meganobz move towards Iratus, led by the massive Warboss, also clad in Mega Armour and toting a pair of massive Power Klaws mounted on his Cybork Body.

    Your actions here may decide the fate of this whole area.

    >Input Command...
    >> Anonymous 09/13/09(Sun)23:46 No.5851479
    >Play with my dick.
    >> Anonymous 09/13/09(Sun)23:48 No.5851508
    >Pray to the Emprah for a swift and painless death
    >> Negi !B2bSxiuNtM 09/13/09(Sun)23:50 No.5851543
    Part 1: http://suptg.thisisnotatrueending.com/archive/5754383/
    Part 2: http://suptg.thisisnotatrueending.com/archive/5757739/
    Part 3: http://suptg.thisisnotatrueending.com/archive/5769249/
    Part 4: http://suptg.thisisnotatrueending.com/archive/5824997/
    >> Subprocessor 616 09/13/09(Sun)23:51 No.5851549
    rolled 3, 4, 1 = 8

    Air support, explosives.

    What are we carrying and what is Brother Iratus armed with again?
    >> Anonymous 09/13/09(Sun)23:51 No.5851563
    >Remove groin plate.
    >Wrap fingers around shaft of penis.
    >Start tugging.
    >> Anonymous 09/13/09(Sun)23:52 No.5851568
    >Charge at the warboss, powersword held high, vox-amplified yell
    >> Anonymous 09/13/09(Sun)23:52 No.5851569

    Throw a meltabomb at it and set demo charges where you think it's going to walk.
    >> Negi !B2bSxiuNtM 09/13/09(Sun)23:53 No.5851587

    >WS: 4 BS: 4 S: 4 T: 4 W: 2/3 I: 4 A: 2 Ld: 9 Sv: 3+
    >Power Armour
    >Power Weapon
    >Bolt Pistol
    >Frag and Krak Grenades
    >Meltabombs (3)
    >Demolition Charges (2)

    >Brother Iratus
    >Venerable Dreadnought
    >WS: 5 BS: 5 S: 6(10) AV: 12/12/10 I: 4 A: 2
    >Extra Armour
    >Assault Cannon
    >Dreadnought CCW
    >Heavy Flamer
    >> Subprocessor 616 09/13/09(Sun)23:56 No.5851619
    rolled 3, 4, 3 = 10

    Tell Iratus to bust out his flamer. Slap some of those charges and meltabombs on the Stompa's legs; try to get it to fall on the Orks.

    Lob grenades like mad and run backwards while yelling into the vox for support.
    >> Anonymous 09/13/09(Sun)23:59 No.5851669

    I'd think actually running up to the Stompa would be a bad idea, so lobbing shit at it and trying to get it to step on Demo Charges would be a better idea.
    >> Subprocessor 616 09/14/09(Mon)00:03 No.5851706
    rolled 4, 3, 4 = 11

    Very well. It would be slightly less awesome, though.
    >> Anonymous 09/14/09(Mon)00:05 No.5851736
    lay down assault cannon fire on the orks moving towards Iratus, also toss a few grenades for good measure.
    >> Anonymous 09/14/09(Mon)00:16 No.5851842
    Pull the pins on all your grenades and run at the warboss.
    >> Anonymous 09/14/09(Mon)00:20 No.5851887
         File1252902010.jpg-(45 KB, 450x425, 1220188573582.jpg)
    45 KB
    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:24 No.5851933
    >Assault Cannon fire on Meganobz

    Iratus is already firing at the bulky Nobz that are moving towards him. He pours hundreds of shells into them as he charges to meet them. Two of the Nobz are taken down in the hail of explosive fire, two more trampled beneath Iratus' massive bulk as he plows straight into them. The 4 remaining Meganobz and Warboss raise their claws and strike at Iratus' body.

    >OP is rolling dice IRL to save time.

    Both of your hearts sink in your chest as you see two Meganobz strike Iratus hard enough to send him reeling back. The Warboss moves in and brings his Klaw down straight into the sarcophagus, ripping the sacred container open. Iratus' body stops moving as the broken, battered cadaver of your former chapter master is removed and cast aside like a ragdoll.

    >Results: 5 Klaws
    >To Penetrate 1,3,5,5,6
    >Damage: 1,2,6
    >Re-Roll 6 -> 5 (Wrecked)

    >Iratus has fallen.
    >> Anonymous 09/14/09(Mon)00:27 No.5851965

    remove helmet, place boltpistol under chin, fire upwards
    >> Anonymous 09/14/09(Mon)00:28 No.5851969
         File1252902515.jpg-(36 KB, 420x315, DarthVader.jpg)
    36 KB

    >> Subprocessor 616 09/14/09(Mon)00:29 No.5851980
    rolled 3, 2, 6 = 11


    >> Anonymous 09/14/09(Mon)00:29 No.5851985
    > restart console
    >> Anonymous 09/14/09(Mon)00:30 No.5851994

    >> Anonymous 09/14/09(Mon)00:30 No.5851997
    No not really good riddance one faggot down time to celebrate. Generic Quest threads are win!
    >> Anonymous 09/14/09(Mon)00:31 No.5852005
    prime all nade and meltas, run into the warboss for glory
    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:31 No.5852011
    >Charge at Stompa, plant Meltabombs and Demo Charges

    You drop from the battlements into the throng of the Ork horde, planting your feet and charging into combat.Your blade swings wide, your bolt pistol flaring and blasting Orks out of your path before they know what hits them. They're too slow as you make your way to base of the Stompa, blasting a Grot who was shoveling fuel into a furnace. You leap onto the Stompa.

    >Input Command.
    >> Anonymous 09/14/09(Mon)00:32 No.5852027

    Attack melta bomb to face, head-butt stompa foot
    >> Anonymous 09/14/09(Mon)00:33 No.5852031

    Stompa first! If it's not armoured there must be something we can hit for massive damage!
    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:33 No.5852033

    You remember sending the legless guardsman for reinforcements. Where she is now, you've no idea. For now, you are alone.
    >> Anonymous 09/14/09(Mon)00:33 No.5852043

    >> Anonymous 09/14/09(Mon)00:34 No.5852046

    Plant a demo charge at the engine. That should disable the stompa for now.
    >> Anonymous 09/14/09(Mon)00:34 No.5852056
    Don't worry guys! We can't die as questfags are generally self-important attention craving bitches. So I say we take off our power undies and use our glorious holy Astartes dick to fuck the stompa.
    >> Anonymous 09/14/09(Mon)00:35 No.5852060

    place demo charges in furnace filled with fuel

    this ought to liven things up
    >> Anonymous 09/14/09(Mon)00:36 No.5852069

    Can't do that, that would detonate the furnace while we're still on the stompa.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:36 No.5852077
    >Plant a demo charge at the engine

    You hurl a demo charge into the furnace. You see a door leading to other parts of the Stompa, and figure that would be a smarter course of action than jumping back into the throng of WAAAAGH! you narrowly avoided. You slam the door behind you just as the charge detonates, sending a massive "CRUNCH" through the entire body as the figure grinds to a halt.

    >Input Command...
    >> Anonymous 09/14/09(Mon)00:36 No.5852079

    Do it for glory?
    >> Anonymous 09/14/09(Mon)00:37 No.5852084
    We're dead anyways.
    >> Anonymous 09/14/09(Mon)00:37 No.5852085
    Row Row, plant bombs on Stompa's leg, then run over, grab one of Iratus' guns and pull a fucking Rambo with your Heavy Weapons perk.
    >> Anonymous 09/14/09(Mon)00:38 No.5852091

    Make way to "command" center, even if it is one orc and an atari controller
    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:38 No.5852096
    >You already lost 1 wound to a Shokk Attack Gun. You have 2 remaining. I'm rolling dice at my desk to give some actual happenings rather than 'OH HAY ONE MAN ARMY FLUFF QUEST'
    >> Anonymous 09/14/09(Mon)00:38 No.5852100
    Wait...is this an "incomplete, but FULLY operational" Stompa? This is the fucking Deathstar II? With Orks?
    >> Anonymous 09/14/09(Mon)00:38 No.5852101

    Is the stompa still standing well? If so it's time to grenade and democharge and everything the crowd below.

    If not then, hey, we're fucked anyways, so do that all the same!
    >> Subprocessor 616 09/14/09(Mon)00:38 No.5852103
    rolled 5, 4, 3 = 12

    Where are we now? Shoot any nearby Orks.
    >> Anonymous 09/14/09(Mon)00:39 No.5852111

    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:39 No.5852113
    >> Anonymous 09/14/09(Mon)00:40 No.5852127
    Scale Stompa. Locate controls.

    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:41 No.5852141
    >Shoot any nearby Orks.
    >Meltabomb, Demo-charge, Krak Grenades on FUCKING EVERYTHING.

    The majority of the lower decks are just Grots who run like bitches as soon as they even see you. You move to the biggest support-iest looking beams you can find and plant your Meltabombs directly on them, timing a charge so they'll go off simultaneously.

    You hear a distinct whine like you did when you were being shot at by the Big Mek....
    >> Anonymous 09/14/09(Mon)00:42 No.5852142

    > Implying the Stompa will work with a non-ork piloting it.
    >> Anonymous 09/14/09(Mon)00:43 No.5852163

    Tell him the password is WAAAAAAAAAAGH!
    >> Anonymous 09/14/09(Mon)00:43 No.5852164

    In before chest bursting squigs.
    >> Anonymous 09/14/09(Mon)00:43 No.5852165

    What the hell was that?!
    >> Anonymous 09/14/09(Mon)00:43 No.5852168
    I don't think you'd need to be an ork to tug levers and push buttons to make it shoot, but at the very least we could knock down into the green horde.

    >> Anonymous 09/14/09(Mon)00:44 No.5852186

    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:46 No.5852201
    >Shokk Attack Gun Strength Roll: 5,5 - Zoink: No snotlings are fired. Mek is fired instead. Mek is placed in base contact and treated as assaulting.

    "WOT DA ZOG."
    Is all you hear as a purple flash appears next to you, another Big Mek with a Shokk Attack Gun humming.

    He sees you standing right next to him.

    "BAH. ZOG IT. WAAAAAAAAGH!!!" He swings around with a Power Klaw, but you're faster. You manage to run him through with your power sword before he can krump you with his klaw. You take care NOT to puncture his weapon this time, as you have no where to kick a man-sized Vortex Grenade.

    >Input Command..
    >> Anonymous 09/14/09(Mon)00:48 No.5852224

    Are the charges about to go off soon? What's happening down at ground level?
    >> Anonymous 09/14/09(Mon)00:48 No.5852227

    Take weapon, puncture, throw at Stompa.
    >> Anonymous 09/14/09(Mon)00:48 No.5852229
    >man-sized Vortex Grenade
    Find a hole in the stompa.
    Throw out shokk attack gun.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)00:53 No.5852281
    >What's happening down at ground level?

    Your meltabombs set the first charge to have 10 minutes until detonation. You have 6 minutes remaining as you set the last charge.

    You can hear fighting going on outside. You think that the Orks have resorted to in-fighting and the Warboss 'asn't 'ad a chance wot tah krak a few 'eads togetha'.

    Until you hear a message on your vox.

    "Bladewind Company is here, Brother."
    >> Anonymous 09/14/09(Mon)00:55 No.5852294

    This sounds like a good idea, especially if the orks downstairs are in confusion. Throw the gun out and hope you aren't caught in the vortex radius?
    >> Anonymous 09/14/09(Mon)00:57 No.5852312
    Here comes the fuckin' calvalry!
    Inform your brothers that the Stompa is rigged to blow. Finish setting your charges and get the hell out of there.
    >> Anonymous 09/14/09(Mon)01:00 No.5852334

    Oh wait, you mean they're *here* here? Like, toe to toe with the orks here?

    We need to inform them that the Stompa is liable to come crashing on something any minute now, then. Is there any way we can look down and perhaps provide support? We have a good vantage point (for now anyway)...
    >> Anonymous 09/14/09(Mon)01:01 No.5852351
    I agree with this. Rig up what you've got left, let them know that the Stompa is gonna blow and then get out. The ammo is definitely going to get hot and we don't want to be near the Stompa when that happens.

    Also, we're going to need to recover whatever is left of Brother Iratus. It's only proper.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)01:06 No.5852390
    >Inform your brothers that the Stompa is rigged to blow

    You radio over the vox that you've rigged charges over support structures to destroy the superstructure of the Stompa. You return to the furnace room to leap off the Stompa out the open area. You're met with the sight of the white helmets of the 2nd company, Bladewind Company. The chapter's veterans clad in jump packs, bearing Storm Shields and Power Weapons, the Sergeants cleaving Orks in twain with sacred Relic Blades. You leap into the fray to join your brothers.

    "Brother Mansoon is clear of the Stompa!" You hear over the vox as you see another veteran toss a satchel into the furnace room you emerged from. You fight your way towards one of the Sergeants who runs another Ork through. He sees you and reaches out to grab you. You reach to grasp his hand as his jump pack fires, the other veterans following suit to regroup deeper in the Ork Fortress, but away from the Stompa as the charges detonate.

    A thunderous crash rocks the area as the supports give way, the mid-section of the Stompa collapsing like a telescope effect as it topples over, detonating in a gigantic plume of fuel, Orks, Grots, and ammuntion.

    The orks stare in awe.

    Your squads are standing battle ready, the sergeant having released you after the jump.

    >Input Command...
    >> Negi !B2bSxiuNtM 09/14/09(Mon)01:08 No.5852412
    >To clarify Bladewind Company:

    >They are ALL Vanguard Veterans. They ALL have POWER SWORDS and STORM SHIELDS and MELTABOMBS. The Sergeants all carry RELIC BLADES.
    >> Anonymous 09/14/09(Mon)01:09 No.5852418
    To Brother Iratus! We cannot let the greenskins claim his sacred sarcophagus and must exact harsh vengeance. It's what he would have wanted.
    >> Anonymous 09/14/09(Mon)01:11 No.5852443
    And check to make sure he's dead! Space Marines, even wounded, are tough mothers! His extraction, dead or alive, should be priority!
    >> Anonymous 09/14/09(Mon)01:12 No.5852457
    This is true, his ruined form might still cling to life. Iratus is a stubborn one, after all. Vox an Apothecary ASAP!
    >> Anonymous 09/14/09(Mon)01:16 No.5852484
    This. Then kill all the vegetables.
    >> Anonymous 09/14/09(Mon)01:19 No.5852521

    Yes! Retake the body at all cost!
    >> Negi !B2bSxiuNtM 09/14/09(Mon)01:20 No.5852532
    >Save Iratus

    "Brother-Sergeant, Brother Iratus has fallen. We require an Apothecary immediately."

    The sergeant who pulled you radios into his vox. His comm unit is working in the valley, it seems.

    "I have radioed for reinforcements. An apothecary shall accompany them shortly after. For now, we have a fight to aid in."


    You're cut short as a bolt of thunder rockets from the skies. Your grip tightens as you prepare for battle.

    The First Company has sent aid. You now fight along side two full strength squads of Assault Terminators.

    A drop pod screams from the sky and lands close enough to almost scare you. The doors open, and out pours three apothecaries and 6 Honor Guard of the Chapter. The Chapter Champion, Icarus Vorn moves join your fray as the others defend the Apothecaries moving towards Iratus' body.

    >Input Command...
    >> Anonymous 09/14/09(Mon)01:23 No.5852551

    How are the orks doing? Look around. Are they reforming around anything? Or just fighting confusedly?
    >> Anonymous 09/14/09(Mon)01:23 No.5852552
    >Vanguard Veterans
    >Assault Terminators
    >Chapter Champion

    >> Anonymous 09/14/09(Mon)01:26 No.5852581
    Proceed to fuck shit up for the Orks.
    >> That one Techpriest 09/14/09(Mon)01:26 No.5852586
    Lead Terms and Bladewings into the fray. Mostly use Terms as forward spearhead of the assault and use Bladewing Company to fend off attacks from the sides and rear if need be, otherwise supporting the terms.
    >> Anonymous 09/14/09(Mon)01:28 No.5852602
    I think at this point every single person on the battlefield outranks us.
    >> That one Techpriest 09/14/09(Mon)01:29 No.5852611

    Advise the strategy to them then.
    >> Anonymous 09/14/09(Mon)01:33 No.5852645
    In all seriousness, the Terminators should form a defensive line between the Orks and Iratus. Worst case scenario they act as sponges for bullets, and being Termies they can take quite a good hit or two. Bladewinds should use their mobility with the jump packs to keep the Orks off your flanks and to get a drop in on anything that looks particularly threatening (e.g. heavy weapons). Chapter Champion? That guy knows what he's doing, follow his lead.
    >> Anonymous 09/14/09(Mon)01:35 No.5852656
    Lead a couple of Apothacaries to Iratus' body.
    >> That one Techpriest 09/14/09(Mon)01:35 No.5852662

    Since I didn't notice we were at Iratus already, I figure this is the best choice.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)01:38 No.5852698
    >Status: Orkz

    They're more or less morale broken for the short time they're awestruck until the Warboss charges at your group in a rage. The 1st Company form a phanlanx of storm shields with their Thunder Hammers as the Meganobz and Warboss through themselves against their bulk. The Klaws are easily blocked by the Storm Shields, and are returned with heavy blows from the thunder hammers, sending the Meganobz flying back into the groups of Boyz as they bellow their mighty warcry.


    They ALL charge towards your groups. Bladewind Company surge skyward and plummet into the warband, rocking the ground beneath them as they fight their way through the throngs, the Terminators slowly advancing through like a killing wave, pulverizing Orks with their hammers. The Chapter Champion draws his weapons. He doesn't wield a Thunder Hammer - he has TWO Thunder Hammers. In a rage he charges into combat.

    >Follow into Battle?
    >Move to support Honor Guard w/ Iratus?
    >> That one Techpriest 09/14/09(Mon)01:41 No.5852726

    I suggest both.

    Basically, fight in general, mostly picking out tough targets with ranged weapons and taking them out, but assisting when necessary when either or is hard pressed, more so then at the current time.
    >> Anonymous 09/14/09(Mon)01:41 No.5852732
    >Move to support Honor Guard w/ Iratus
    >> Anonymous 09/14/09(Mon)01:41 No.5852738
    Rescue Iratus
    Become Tech-Marine

    Fight crime.
    >> Anonymous 09/14/09(Mon)01:42 No.5852744
    >Move to support Honor Guard w/ Iratus?
    Honestly, I don't think we can do much compared to guys with relic power swords or freaking terminators. Let's make sure that nothing can get through to Iratus.
    >> Anonymous 09/14/09(Mon)01:44 No.5852755
         File1252907070.jpg-(17 KB, 256x256, 1252429131151.jpg)
    17 KB
    >> Anonymous 09/14/09(Mon)01:53 No.5852832
    Why the fuck is this thread moving so slowly?
    >> Anonymous 09/14/09(Mon)01:54 No.5852849
    Negi is probably rolling dice or something.
    >> Anonymous 09/14/09(Mon)01:57 No.5852866

    No but I mean there are barely any replies by players.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)02:02 No.5852906
    >Support Honor Guard

    You turn to move with the Honor Guard who disembarked form the drop pod. A techmarine also emerges from the pod.

    "Where is the Chapter Master!?" they shout over the vox. You lead them to the shattered body of Iratus' dreadnought, his cadaver mangled, lying in the ground. The Techmarine moves the the Dreadnought to take damage assessment. The Apothecaries move with all haste to Iratus' husk. You move closer as the Honor Guard stand resolute to kill anyone who dares disturb them.

    You see what Iratus was. A man, of flesh, blood, and bone. His body has taken a great deal of punishment. You see the Apothecaries injecting his body with various syringes from the Narthecium, desperately trying to preserve him.


    Your eyes lock open the mouth of your Chapter Master moves. Even the Honor Guard are surprised.

    "I can... serve... no longer... as your... Chapter Master."

    "Master Iratus, be still. You desperately require a sarcophagus to preserve your body."

    "N-No, Apothecary. Such is... His will. M-Mansoon!"

    You hear your name, quickly approaching the Chapter Master. Your eyes deceive you surely as you see his decrepit hand rising in a fist. Nay, he really is extending his fist towards you.

    "You show... true fury... Tell... Saevio... He is your new.. Chapter Master. Honor.. and... Duty, Captain Mansoon."

    Your bring your armoured fist to bear. Silence falls around you as your fist touch, sealing the decree of the Chapter Master in a final brofist.

    >Input Command...
    >> Anonymous 09/14/09(Mon)02:06 No.5852930

    This....this calls for true manly years, not crying like a little bitch.
    >> Subprocessor 616 09/14/09(Mon)02:07 No.5852947
    rolled 2, 6, 1 = 9

    Inform Saevio that Iratus has fallen, and he has inherited the title of Chapter Master. Then go stomp the rest of the Orks.

    >> Anonymous 09/14/09(Mon)02:07 No.5852951
    Manly tears. Iratus died as he lived, with his fists.
    >> Anonymous 09/14/09(Mon)02:08 No.5852955
    >> Subprocessor 616 09/14/09(Mon)02:20 No.5853064
    rolled 5, 2, 2 = 9


    >> Anonymous 09/14/09(Mon)02:26 No.5853115
    Epic Brofist!
    Manly Tears
    Fuck up Orks
    >> Anonymous 09/14/09(Mon)02:33 No.5853170
    Avenge Iratus.

    >> Negi !B2bSxiuNtM 09/14/09(Mon)02:33 No.5853174
    >Manly Tears

    The Techmarine returns, saddened that Iratus' Dreadnought is beyond salvage. The Honor Guard are practically steaming with hatred for the Orks, beyond most legal Codex Astartes hate levels. You turn away as the Apothecaries make preparations for the recovery of his body. You draw your blade as the Honor Guard join you as you move to exact your revenge.

    Sadly there is little to be had as Bladewind Company and the Assault Terminators have already opened several cans of kick-ass on the Orks. You do however stride to the fallen Warboss. The bastard is still alive, but barely.

    >Input Graphic Act of Violence....
    >> Anonymous 09/14/09(Mon)02:38 No.5853226
    >> Subprocessor 616 09/14/09(Mon)02:41 No.5853258
    rolled 5, 4, 5 = 14

    Open abdomen. Insert grenade. Back away.
    >> Anonymous 09/14/09(Mon)02:42 No.5853268
    Grab the warboss' head between your hands. "My only regret is that I can't kill you twice. So once will just have to suffice." Squeeze until you crush his skull like grape.
    >> Anonymous 09/14/09(Mon)02:43 No.5853273

    Ork version of "SQUAD BROKEN", with your chainsword
    >> Negi !B2bSxiuNtM 09/14/09(Mon)02:44 No.5853284
    >Not sure what mean.
    >Please explain.
    >> Anonymous 09/14/09(Mon)02:47 No.5853315

    Fucking rape him in the ass with the chainsword, preferably with it off so it's more a slow sawing motion than the typical quick rip and tear.
    >> Anonymous 09/14/09(Mon)02:53 No.5853366

    >> Anonymous 09/14/09(Mon)02:53 No.5853370
    Crucify him to his precious stompa and rest the chainsword on a limb and, ever-so-slowly, cut him into tiny pieces.
    >> Anonymous 09/14/09(Mon)02:56 No.5853392
    Feed him the shok attack gun. Puncture things.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)03:04 No.5853476
    >Squad Broken
    >Feed Grenades
    >Feed Shokk Attack Gun

    You lift the bulk of the Mega Armoured Ork Warboss and heft him to the ruins of the Stompa. You pull the spare combat blade from your belt and grab a Choppa from one of the dead Boyz. You stake him to the Stompa by his shoulders. Taking your power sword in hand, you place the tip of the blade against the Stompa, working it like a fulcrum on a paper cutter, you slowly press through the Warboss's flesh, cleanly sheering off his leg. He lets out a brutal cry, which you silence with a backhand.

    "I have only yet begun, Xenos scum."

    You swing the blade around to remove his other leg. You walk over the the body of the dead Mek with the Shokk Attack Gun and pull it over near the staked Warboss. Taking another Choppa, you angle it vertically and insert it where you would expect it's rectum to be if it has one. Quickly withdrawing it, you pull the last remaining Demo Charge you have and JAM IT IN. You pull the charge cord and walk away, planting two rounds from your bolt pistol into the Shokk Attack Gun.

    The Warboss screams as the charge explodes simultaneous with the gun disintegrating reality within the bubble of the blast.

    The Waaagh has been defeated. Iratus has been avenged. You have been promoted to the rank of Captain. Saevio is the new Chapter Master of the Thundering Gales.

    Yet you feel nothing.

    >Input Command...
    >> Anonymous 09/14/09(Mon)03:06 No.5853489
    this. be cold and methodical about it
    >> Anonymous 09/14/09(Mon)03:07 No.5853497
    Start purging more xenos in Iratus' memory.
    >> Anonymous 09/14/09(Mon)03:09 No.5853525
    We should return to the battle barge with our fellow marines to pray and rest. It has been a trying day for us.
    >> Subprocessor 616 09/14/09(Mon)03:13 No.5853572
    rolled 4, 6, 2 = 12

    Back to Rin, I suppose. Will we be heading home to put Iratus to rest?
    >> Subprocessor 616 09/14/09(Mon)03:19 No.5853633
    rolled 4, 6, 6 = 16

    And all that time I thought Iratus was just a cool old guy who liked swings. We were partying with the Chapter Master himself, and having a damn good time doing it. Something irreplaceable has been lost, and no amount of vengance will satisfy Brother Mansoon's empty soul.

    But that doesn't mean we can't try. Counter-WAGGHHHH, anyone?
    >> Subprocessor 616 09/14/09(Mon)03:28 No.5853712
    rolled 5, 5, 2 = 12

    Call Saevio for orders. Thank the Apothecaries, Techmarines, and Honor Guard for their valiant efforts.
    >> Anonymous 09/14/09(Mon)03:30 No.5853753
    >> Anonymous 09/14/09(Mon)03:31 No.5853763
    >> Negi !B2bSxiuNtM 09/14/09(Mon)03:31 No.5853764
    >Return to the Ship

    Your brothers join you in silence as they carry Iratus' body on a makeshift stretcher out of the valley. You're met halfway by two Rhino Transports and a Land Raider Crusader. Valkyries accompany them. The Land Raider's doors open and allow Saevio and his squad to disembark. The Apothecaries take their place along with the Honor Guard. The Land Raider has turned into a makeshift hearse for your former Chapter Master.

    "Master Saevio, Iratus has fallen."


    "You are his named successor."

    "I see. He was the best of us, Brother."

    "What of that lone guardsman?"

    "The one who brought the message?" He points to a valkyrie.

    "But let us return. We have much to discuss."

    The First Company activate their teleport packs and vanish as quickly as they had come. Bladewind Company soar over the ridgelines with their jump packs, making leaps and bounds back to the drop station to board a waiting Thunderhawk.

    The Valkyrie lands nearby. The lone veteran slowly walks to the scorched earth where ( whats left of them ) the remains of her squadmates are. She collapses to her knees, grabbing the earth in fists of rage and sorrow. You step to her, lifting her by the straps of her Carapace Armour.

    "They are with the Emperor, Guardsmen. They died in His name fighting that monstrosity." You point to the wrecked skeletal hulk of the Stompa. She stiffles her sobs, staring up at your stoic demeanor (even though you have a helmet).

    "You would never understand. You're a Space Marine."
    >> Anonymous 09/14/09(Mon)03:32 No.5853774
    >> Negi !B2bSxiuNtM 09/14/09(Mon)03:32 No.5853775
    "We both lost those who are dear to us, you blind fool." You point to the slowly moving Land Raider.

    "That vehicle houses the one who led myself and all of our Brothers."

    She picks up her shotgun from the ground and slings it over her shoulder, wiping her tears. She walks to the Valkyrie. You follow, preferring air transport to footslogging.

    "And then there was one." She says.

    The gunship takes off and moves towards the lines.

    >Input Command...
    >> Negi !B2bSxiuNtM 09/14/09(Mon)03:37 No.5853835
    >OP Still hasn't found a good "Fall and Rise of Iratus" enemy to finally beat him enough to cause his internment. If anyone has an idea, I'm open for it. OP was thinking fighting off 2 Hive Tyrants with a Thunderhammer wielded in a pair of Power Fists.
    >> Subprocessor 616 09/14/09(Mon)03:40 No.5853867
    rolled 5, 5, 4 = 14

    It appears I'm too late, but:

    I understand plenty. I have lost many dear to me, and I will lose many more. My Chapter Master, my leader and my companion, died not minutes ago fighting that monstrous xeno machine.

    Likewise, your companions fell in service to the Emperor, willingly giving their lives to ensure that the scourge does not survive to threaten their families and their children. I cannot, and will not, dishonor their memory by pretending not to care. I will fight on, letting the shot of my bolter and the strike of my sword express the pain that I dare not show to my brothers.

    I will strive daily to bring those that slay such good and faithful souls to justice, in the Emperor's name. I can do no less. I am a Space Marine.
    >> Anonymous 09/14/09(Mon)03:43 No.5853903
    The chapter finds a nearly dead Iratus standing tall with a strangled Hive Tyrant in each hand.
    >> Anonymous 09/14/09(Mon)03:44 No.5853915

    Head to armory restock inventory
    >> Negi !B2bSxiuNtM 09/14/09(Mon)03:45 No.5853916
    >You say this instead. I'm no good with deep monologues outside of that KS story I write.
    >> Subprocessor 616 09/14/09(Mon)03:46 No.5853924
         File1252914368.jpg-(275 KB, 826x686, 1249164519356.jpg)
    275 KB
    rolled 5, 4, 3 = 12

    That's what you have us for, silly writefag. Our strength is yours.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)03:50 No.5853965
    >OP would like to ask a quick question:

    >Would Astartes Quest be completely derailed if non-canon events are allowed? (Such as this lone guardsmen following you and becoming an Initiate?)
    >> Anonymous 09/14/09(Mon)03:52 No.5853989
    I'm alright with it.
    >> Subprocessor 616 09/14/09(Mon)03:53 No.5853997
    rolled 2, 1, 1 = 4

    We already have Rin. Why not?
    >> Anonymous 09/14/09(Mon)03:53 No.5854000
    Actually, seeing as how the geneseed doesn't work on women, it would be safe to assume Chapters have stopped trying. It would be possible for her to undergo the trials and they TRY to implant her, even if she dies of it. It could last another campaign of her trying to prove herself.
    >> Subprocessor 616 09/14/09(Mon)03:56 No.5854050
    rolled 2, 6, 2 = 10

    Ask her name.
    >> Anonymous 09/14/09(Mon)04:01 No.5854091

    Partially works, she lives, is stronger, but rather more masculine and somewhat terrifying. Is horribly maimed in the next battle and ends up becoming the party's next token Dreadnought.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)04:02 No.5854105
    >Cool. Guardsman Ibarazaki is going down the path of the Scout Marine.


    "What, Brother Marine?"

    "Are you the last of your company?"

    "Yes. There are none of us left from the Callouth 68th Veteran Company."

    You consider the notion.

    "I cannot promise you glory, nor comfort, nor even happiness."

    She turns to face you.

    "But I can offer you a chance. The Adeptus Sororitas would never accept one not of their own Schola, however... As Brother-Captain of the Thundering Gales, I am extending you the ability to join our Initiates. How old are you?"

    "16 years by Terra Standards."

    "You have the offer then. You will be put through trials to test your ability and endurance. If you live, you may hope to prove yourself as a Scout of the Thundering Gales Whisperwind Company."

    "I've nothing else to lose."
    >> Negi !B2bSxiuNtM 09/14/09(Mon)04:03 No.5854121

    "What is your name, Guardsman?"

    "Corporal Emi Ibarazaki."
    >> Subprocessor 616 09/14/09(Mon)04:08 No.5854178
         File1252915721.jpg-(88 KB, 512x341, ahmcantbelieve.jpg)
    88 KB
    rolled 1, 3, 6 = 10

    >> Negi !B2bSxiuNtM 09/14/09(Mon)04:09 No.5854188
    Oh for fucks sake. TAKE THE DAMN HINTS.

    >> Negi !B2bSxiuNtM 09/14/09(Mon)04:12 No.5854211
    >OP Needs to get sleep for his 8 am class.

    We'll pause here. Good night, /tg/.
    >> Subprocessor 616 09/14/09(Mon)04:14 No.5854230
         File1252916077.jpg-(23 KB, 130x207, 1252183320792.jpg)
    23 KB
    rolled 1, 2, 2 = 5

    No shit, but now I have to look forward to the other four. (Or three, depending on ~Wahahaha)

    >> Anonymous 09/14/09(Mon)04:14 No.5854231
    Night OP. Sweet dreams.
    >> Negi !B2bSxiuNtM 09/14/09(Mon)04:19 No.5854281
    I'm cooking up something diabolical. Enjoy it when it hits you.
    >> Subprocessor 616 09/14/09(Mon)04:20 No.5854292
         File1252916433.jpg-(22 KB, 512x384, 1252819727150.jpg)
    22 KB
    rolled 2, 5, 3 = 10

    Whatever, man. Enjoy your rest.
    >> Subprocessor 616 09/14/09(Mon)04:30 No.5854395
         File1252917007.jpg-(10 KB, 240x251, 1249162923834.jpg)
    10 KB
    rolled 1, 3, 5 = 9


    >> Pipboy !!s4aNsOVuwew 09/14/09(Mon)05:10 No.5854812
    Is it acceptable to squeal with delight when I see a Negi thread?
    >> Anonymous 09/14/09(Mon)05:12 No.5854824

    Only when it's this quest, the rest suck.
    >> Anonymous 09/14/09(Mon)05:21 No.5854891
         File1252920108.jpg-(20 KB, 471x480, 1251213770888.jpg)
    20 KB

    >Implying the Gary The Betrayer quest sucks.
    >> Pipboy !!s4aNsOVuwew 09/14/09(Mon)05:23 No.5854900
         File1252920198.jpg-(12 KB, 330x282, Inigo Montoya..jpg)
    12 KB
    >> Subprocessor 616 09/14/09(Mon)05:27 No.5854940
         File1252920455.jpg-(151 KB, 407x405, 1251861113971.jpg)
    151 KB
    rolled 6, 4, 4 = 14

    This quest slays me.

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