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  • File : 1255069883.jpg-(63 KB, 750x600, Evil.jpg)
    63 KB Evil Quest: Part IV Evil !ozOtJW9BFA 10/09/09(Fri)02:31 No.6198252  
    Double header tonight.

    As you approach the door the lord and priest escaped behind you can hear muffled voices beyond.

    "I swear I heard something crash! That boy must have gotten serious at last! Valtir be praised!" Hornington sounds as despicable and slimy as always.

    "No my lord wait for Eric to come to us- my lord!"

    You think to grab onto the door handle, but instead you kick the door down. You hit resistance as you hear a sharp scream and blubber hit stone.

    Hornington rubs his red stinging forehead as he sits on the floor dazed, then he and the priest look at you horrified. What will be their fate?
    >> Anonymous 10/09/09(Fri)02:32 No.6198266
    demand their alleigance. a noble and a priest could be useful tools in the future. if they refuse, kill one, then ask the other again (probably kill the noble first)
    >> Anonymous 10/09/09(Fri)02:32 No.6198270
    >>6198252

    Force them to fight to the death.

    Joker style.

    "Tryouts..."
    >> The Happymancer !ozOtJW9BFA 10/09/09(Fri)02:32 No.6198275
    rolled 61 = 61

    Hide Catherine's eyes, she isn't ready for evil this awesome yet.
    >> Anonymous 10/09/09(Fri)02:33 No.6198278
    >>6198252
    This guy's a douchebag. He isn't righteous or a good man in any regard. Thusly, he should live. Tip our "hat" to him as we leave, but suckerpunch him in the face right as we pass to show him that he's our bitch.
    >> Anonymous 10/09/09(Fri)02:34 No.6198293
    YES!

    FORCE THEM TO FIGHT TO THE DEATH

    THEN KILL THE VICTOR WITH THE DAGGER!
    >> Anonymous 10/09/09(Fri)02:35 No.6198296
    >>6198278

    Not a good idea, he still knows how much power and influence he holds and can easily rise against you without so much as breaking a sweat.
    >> Anonymous 10/09/09(Fri)02:35 No.6198298
    >>6198270
    I actually like this idea. The winner gets to do more evil acts and gets a chance to gain power and influence with us in order to save his own skin.

    As in Sacrifice to us. Pay tides to us. Provide us with arms or a base. Make these men commit evil against each other to survive, then let the winner live if he serves us well.
    >> Anonymous 10/09/09(Fri)02:35 No.6198300
    How would Catherine feel about murdering a priest with a certain dagger?
    >> Anonymous 10/09/09(Fri)02:36 No.6198302
    >>6198293
    >>6198270

    Tryouts and then kill the one who lives with the dagger. And then bathe the idol in the priest's blood to begin corrupting it.
    >> Anonymous 10/09/09(Fri)02:36 No.6198304
    >>6198298
    I believe you mean tithes
    >> Anonymous 10/09/09(Fri)02:37 No.6198308
    >>6198304
    Yeah tithes, sorry. Thanks!
    >> Anonymous 10/09/09(Fri)02:37 No.6198311
    >>6198302

    No, don't kill the one who lives, >>6198298 do that but still cover the idol from the paladin in the dead guy's blood.
    >> Anonymous 10/09/09(Fri)02:37 No.6198315
    AND FORCE CANNIBALISM

    Force the victor to eat the loser's heart, carved out with our dagger, then kill him! THEN BATHE IN ALL THE BLOOD
    >> Anonymous 10/09/09(Fri)02:38 No.6198319
    Look at the priest and say "Thanks for the tip orange-kun, Eric is nomore"

    Then leave without saying another word
    >> Citris 10/09/09(Fri)02:38 No.6198326
    >>6198300
    ...In an unholy ritual you pull from your memories.

    Kill the fat man, kidnap the priest for later ritual. We do need to get the hell out of here though.
    >> The Happymancer !ozOtJW9BFA 10/09/09(Fri)02:39 No.6198331
         File1255070371.jpg-(54 KB, 420x345, blarg.jpg)
    54 KB
    rolled 23 = 23

    I dunno, I guess I'm not really into the whole evil thing tonight. It's just not very happy.
    Not very happy at all.
    >> Anonymous 10/09/09(Fri)02:39 No.6198334
    >>6198311
    >>6198302
    >>6198298
    >>6198293
    >>6198270
    >>6198311

    1. Fight to the death.
    2. Put the idol in the dead guy's blood.
    3. Force the guy who is alive to swear allegiance, etc.
    4. ???
    5. Profit!
    >> Anonymous 10/09/09(Fri)02:40 No.6198340
    The priest has knowledge.
    Lots of knowledge.
    We need that knowledge.

    Kidnap the sod.
    >> Anonymous 10/09/09(Fri)02:40 No.6198341
    >>6198331
    >evil
    >not happy
    What do you mean? We're on a fucking roll tonight.
    >> Anonymous 10/09/09(Fri)02:40 No.6198343
    >>6198334
    Also carve the heart out of the loser, and force the winner to eat it.

    Desecrating a body, cannibalism, it's got it all
    >> Anonymous 10/09/09(Fri)02:40 No.6198348
    >>6198334
    This. Let's make Hornington swear allegiance to us and bind his soul so that he can never oppose us. Then we have the whole city in our puppet strings.
    >> Anonymous 10/09/09(Fri)02:41 No.6198349
    Force them to swear oaths in the ancient language.

    That, or force them to fight to the death
    >> Evil !ozOtJW9BFA 10/09/09(Fri)02:42 No.6198356
    >>6198300
    She seems reluctant to enter the room. She despises Hornington so much she cant even bring herself to look at him and she waits outside. Give her time.

    >>6198270
    >>6198293
    >>6198298
    You spot one of two metal candle stick holders by the door upon entering the room. You pick one up and throw it between the two.

    "Amuse me worms, I might let the one left live."

    Hornington turns red in the face and fumes, "I'll not bring myself so low to beg to anyone! You may kill me, but my family owns the lands west of the Gendroia River to the end of the boarder with the Republics and Principalities! Assassins and armies will hunt you till the end of your days!"

    The priest as well, "I will never bend to evil. You may kill me, but my soul will go to Valtir and with him every man woman and child you kill will raise his power till you choke under your own destruction in righteous starlight!"

    How disappointing.
    >> Anonymous 10/09/09(Fri)02:42 No.6198358
    Guys. GUYS.
    YOU CAN'T CONVERT A FUCKING PRIEST OF ALL THAT IS GOOD TO YOUR SIDE.
    >> Anonymous 10/09/09(Fri)02:42 No.6198364
    >>6198356
    RIP THOSE FUCKERS APART WITH OUR BARE HANDS AND EAT THEIR HEARTS
    >> Anonymous 10/09/09(Fri)02:43 No.6198366
    I check my power, how weak am i from the last time i used my evil powers? Am i up for another Soul Obliterate or will it cripple me?
    >> Anonymous 10/09/09(Fri)02:43 No.6198370
    >>6198364
    Or force them to gay sex
    >> Anonymous 10/09/09(Fri)02:43 No.6198372
    >>6198356
    "Catherine. How would you like to kill a pig today?"
    >> Anonymous 10/09/09(Fri)02:43 No.6198373
    Attack and cripple the fat fuck, then have Catherine finish him off.
    >> Citris 10/09/09(Fri)02:43 No.6198374
    >>6198348
    Hornington?!

    >>6198340
    I agree. Info would be great before the ritual.

    This is how we can complete our hold on Catherine. She'll make a great temptress for luring potential minions.

    I still don't think we need a huge army, but a small group of muscle wouldn't hurt.
    >> Anonymous 10/09/09(Fri)02:44 No.6198375
    >>6198356

    Reply to the priest,

    "Kill you? I am going to do no such thing..."

    Then kick the fat fucking Lord to the ground, move over to the priest, grab him by the wrists and stick the dagger in his hand and then overpower him into stabbing the lord repeatedly.
    >> The Happymancer !ozOtJW9BFA 10/09/09(Fri)02:44 No.6198376
    rolled 8 = 8

    >>6198341
    Shit, I just have a soft spot for the bitches.
    It might not help that I've been listening to this the entire thread. http://www.youtube.com/watch?v=RRMz8fKkG2g
    Horribly maim Hornington and leave the priest, and make a terribly evil getaway.
    >> Anonymous 10/09/09(Fri)02:44 No.6198381
    >>6198372
    OH THIS
    Get Catherine to kill Horrington!
    >> Anonymous 10/09/09(Fri)02:44 No.6198382
    >>6198266
    This, combined with the fight each other to the death idea. If both refuse, kill them. If one agrees, have him kill the other. If both agree, have them try to kill the other, proof of loyalty and more importantly futhering corruption.
    >> Anonymous 10/09/09(Fri)02:44 No.6198383
    >>6198356
    "alright, suit yourselves" and kill the priest, give the "noble" a second chance, promise him power and ritches
    >> Anonymous 10/09/09(Fri)02:45 No.6198391
    >>6198358
    The flask of booze, confront the priest about it.
    Make him question his faith.
    >> Anonymous 10/09/09(Fri)02:46 No.6198402
    Get Catherine to kill the lord. She hates him.
    >> The Happymancer !ozOtJW9BFA 10/09/09(Fri)02:46 No.6198408
    rolled 27 = 27

    >ritches
    I say we leave the priest. Just for the fun of it, but make the noble pay for being such a pig. Make him hate us and devote his life to hunting us. Have him spread our disease farther than we could alone.
    >> Anonymous 10/09/09(Fri)02:46 No.6198412
    >>6198372
    This, exactly this.
    >> Anonymous 10/09/09(Fri)02:47 No.6198416
    >>6198356

    Stab the priest over and over with the dagger, and speak to him softly as you hold him tight and he bleeds out. Tell him that his soul will not be going to his lord, and instead it is going to be corrupted and trapped for all time inside of your dagger. Then toss the body at the lord and see if he changes his mind. If not FORCE him to with our dark magic.
    >> Anonymous 10/09/09(Fri)02:47 No.6198417
    Use the dagger to slay them and place the charm in their bodies to soak in the fresh blood.
    >> Anonymous 10/09/09(Fri)02:47 No.6198418
    >>6198408
    Would be unwise this man has a "personal army"
    >> Anonymous 10/09/09(Fri)02:47 No.6198421
    Catherine gets to kill Horrington, as a present.
    The priest is ours.
    >> Anonymous 10/09/09(Fri)02:47 No.6198422
    Gentlemen, please. Death itself is far from the ultimate evil. Certainly, removing a promising life from this world is an act of darkness, but here we can do so much more.

    Why kill when you can mutilate? Why destroy when you can desolate? A murder leaves nought but a gravestone, true evil leaves scars that run to the very roots of the world.

    Take these men. Scar them. Traumatize them. Despoil them. Whether or not they come into your servitude is irrelevant. Either way, they will stand as testaments to our power that no man can ignore.

    We have slain a god's champion. Now let all around us know of our existence and our power. They shall fear us, love us, and despair.
    >> Citris 10/09/09(Fri)02:47 No.6198423
    >>6198383
    Hornington is a useless maggot.

    We need that priest for later. I like the idea of Catherine killing Hornington.

    She must also perform the ritual later. Even if she is still innocent enough to need convincing that it is a cleansing ritual.
    >> The Happymancer !ozOtJW9BFA 10/09/09(Fri)02:48 No.6198433
    rolled 41 = 41

    >>6198418
    They're going to come after us anyway.
    >You may kill me, but my family owns the lands west of the Gendroia River to the end of the boarder with the Republics and Principalities! Assassins and armies will hunt you till the end of your days!"
    >> Anonymous 10/09/09(Fri)02:48 No.6198435
    >>6198356
    Time to persuade them then. Kick the fatty in the face. Pull out the dagger and lets start cutting off bits of these boys till they are BEGGING to kill each other.

    "You just lost. You're shining white knight just LOST. To me. To a tiny little man YOU YOURSELF whipped in the street! His star is no more. Because the will of the stars is behind me. Now fight." Etc. Etc. Blashphemy fear mongering um. Whatever. Lets give it a real shot to make these two idiots fight eachother and give us some more evil juice.
    >> Anonymous 10/09/09(Fri)02:48 No.6198440
    Soul Obliteration destroys a person's memories. If we want to probe the priest, we need to capture him without obliteration. We can make him a minion later, but after we read his thoughts thoroughly.
    >> Anonymous 10/09/09(Fri)02:49 No.6198445
    Get Catherine to kill Horrington.

    Catherine kill Horrington.

    PUT THE PIGGY ON A SPIT
    >> Citris 10/09/09(Fri)02:49 No.6198446
    >>6198422
    We DO NOT want to be noticed.
    >> The Happymancer !ozOtJW9BFA 10/09/09(Fri)02:49 No.6198452
    rolled 65 = 65

    >>6198422
    Agreed, but for some reason, I feel we should leave the priest.
    >> Anonymous 10/09/09(Fri)02:50 No.6198457
    Disfigure the noble, and kill the priest with the candle stick, leaving it in the disfigured nobles hand to look like he did it.
    >> Anonymous 10/09/09(Fri)02:50 No.6198462
    >>6198423
    Yes. Let's break Horington's arms and legs and toss him into the hall to her. Hand her the dagger and tell her to take her time.

    Then let's "play" with the priest and see if we can change/warp his mind through magic or torture.
    >> Anonymous 10/09/09(Fri)02:50 No.6198463
    Lets do the unexpected gentlemen.

    We let them go.
    >> Anonymous 10/09/09(Fri)02:50 No.6198464
    >>6198356
    His soul? His god cannot claim a soul that we take for ourselves. Tear it from him.
    >> Anonymous 10/09/09(Fri)02:51 No.6198465
    >>6198440

    That is why you obliterate the lord, the priest can be strong when he believes his soul will be with his god when his suffering is over. How long will that resolve stand when he knows his soul is doomed to the abyss if he does not cooperate.
    >> Anonymous 10/09/09(Fri)02:51 No.6198471
    I think we can mostly agree that Catherine killing Hornington is the way to go.

    Do we really need the priest for anything? I would rather break his spirit or at least his body than lug him around with us. Too much risk there.
    >> Anonymous 10/09/09(Fri)02:52 No.6198480
    >>6198465
    >>6198465

    This!

    But we need to disfigure the Lord first. Use this deed as a way to quickly sate our energy without gravely weakening us any further. We can say that the Paladin went mad with anger and killed the priest (we use his sword) and almost killed him before CATHARINE AND YOU CAME ALONG AND SAVED HIS LIFE!
    >> Anonymous 10/09/09(Fri)02:52 No.6198482
    >>6198471
    Catherine kills Horrington.

    We can't let the priest talk to Catherine, though. Could change her mind.
    >> Anonymous 10/09/09(Fri)02:53 No.6198487
    >>6198482
    Then let's cut his tongue off before we proceed.
    >> Anonymous 10/09/09(Fri)02:53 No.6198490
    >>6198482
    Silence him, little mermaid style.
    >> Anonymous 10/09/09(Fri)02:53 No.6198494
         File1255071239.jpg-(110 KB, 689x689, 1254979782870.jpg)
    110 KB
    >>6198480

    Perfect alibi, no one can try and take us out and we have an untouchable minion.
    >> Citris 10/09/09(Fri)02:54 No.6198500
    >>6198471
    Surely we can't be too weak to carry a bound person.

    Besides, that the ritual murder of our enemy's priest could unlock that full potential mentioned earlier by Mr. Evil.
    >> Anonymous 10/09/09(Fri)02:54 No.6198506
    So, we seem to have decided.

    Catherine kills Horrington with the dagger. Then we slice out the priest's tongue.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)02:55 No.6198514
    You walk over to Hornington and pick up his pathetic fatty frame off the floor and haymaker him across the face sending his face into a wooden desk. He coughs up blood as you pick him up again.

    "Catharine? Do you wish to be truly free?" You can sense her outside the door, but she stops before she was about to speak and says nothing. "Too bad, I'm not as kind as she is." Having no further use for the useless maggot you grab him firmly by the back of the head and slam his face into the stonewall. You can still hear him crying, so annoying. You continue it again and again until you cannot hear his pathetic wheezing voice anymore. You then drop him to the floor bored. You set your eyes on the priest.

    He grabs a holy book of Valtir and starts mumbling away the prayers like some last rite. Should you save him for later, let him be, or finish him off too. Since your last spell you don't have it in you to obliterate either of their souls. The lord is quite dead anyways.
    >> Anonymous 10/09/09(Fri)02:55 No.6198519
    "You do not understand priest. This noble is evil. A monster. He and your "paladin" were liars. False men working for evil. I have ended the paladin and freed this woman meant to serve our great star in her virginity. Now you must fix your end in all of this, your lack of strength to purge darkness from your own temple. I am the messenger. You all may have forgotten that evil was defeated. I too serve your lord. Otherwise how would I have bested his "servant". Kill this swine priest. Cleanse your temple. Or suffer justly".
    >> Anonymous 10/09/09(Fri)02:56 No.6198520
    >>6198471

    Do we need the priest for anything? I ask of you to look at the real life church and their less than savory clergy. Repression of desires can lead to extreme acts of evil when opportunity forces their hands to act. There is nothing evil likes more than a fallen clergy member
    >> Anonymous 10/09/09(Fri)02:56 No.6198525
    >>6198514
    Blind him with the dagger
    >> Citris 10/09/09(Fri)02:57 No.6198528
    Save for info and ritual sacrifice.
    >> Anonymous 10/09/09(Fri)02:57 No.6198529
    >>6198514
    Slice out his tongue and drag him away by the scruff of his robe. Call back to Catherine that she has no need to fear marriage any longer.
    >> Anonymous 10/09/09(Fri)02:57 No.6198530
    Guys, DON'T KILL THE PRIEST.

    Let him live.
    >> Anonymous 10/09/09(Fri)02:58 No.6198541
    >>6198514

    Fuck, alright.

    Slice out his tongue and take him with you.

    Perhaps knock him out first.

    Even a guy with no tongue can still make a lot of noise and put up a fight.
    >> Anonymous 10/09/09(Fri)02:58 No.6198542
    SOAK THE CHARM IN THE BLOOD OF ALL WHO FALLS BEFORE US!
    >> Anonymous 10/09/09(Fri)02:58 No.6198545
    >>6198525
    Take his eyes, but do not kill him. Use a fraction of our dark power to inflict constant hallucinations on him of us. Tell him, "From this day forth, false priest, you shall only see the truth."

    Leave him to his misery.
    >> Anonymous 10/09/09(Fri)02:58 No.6198549
    >>6198514
    POUR HIS LIQUOR OVER HIM AND HIS HOLY BOOK!

    "You will now pay for your sins."

    Use our power to ignite the booze. It's just a spark of fire, and shouldn't drain much energy at all.
    >> Anonymous 10/09/09(Fri)02:59 No.6198555
    >>6198542

    Also this.
    >> Anonymous 10/09/09(Fri)02:59 No.6198561
    >>6198514
    strangle the priest until he passes out. Gag and bind him then hide him. Pick him up laiter.
    >> Citris 10/09/09(Fri)03:00 No.6198564
    Guys, listen, this could be the only time we can come across a priest so easily.

    We need to kidnap him for later use.
    >> Anonymous 10/09/09(Fri)03:00 No.6198570
    There are few things more evil in this world than a religious man acting with conviction in his beliefs.

    This priest may yet be of use to us. Corrupting him is the obvious choice, but simply leaving him be may produce a better outcome.

    What happens when the ruling church of a land goes overboard in its quest to find and destroy evil? Some of the most evil acts in human history.

    Leave the worm be. His vengeance shall be our ascension.
    >> Anonymous 10/09/09(Fri)03:00 No.6198571
    >>6198545
    I meant take his eyes as in, literally, take his eyes as a trophy. Perhaps we can transform them also into another relic of our power, like the dagger.
    >> Anonymous 10/09/09(Fri)03:01 No.6198579
    >>6198571
    Definitely take his loose jewelry.
    >> Anonymous 10/09/09(Fri)03:01 No.6198580
    >>6198541
    This
    >> Anonymous 10/09/09(Fri)03:01 No.6198585
    Snatch the book out of his hand and begin to beat him with it, but don't kill him.

    Use whatever powers we have left, to scramble his mind. I mean seriously FUCK his shit up. I mean, closes his eyes and sees nightmares. I don't know. Force him to drink some of our blood. Choke him out a few times in a row if we can't give him brain damage with magic.

    Seriously make him a worthless shell of himself, but DO NOT give him the satisfaction of being a holy brave death.
    >> Anonymous 10/09/09(Fri)03:02 No.6198590
    SLICE OUT HIS TONGUE.
    >> Anonymous 10/09/09(Fri)03:02 No.6198596
    He should put as much doubt into the priest as we can. See if we can't corrupt that charm right in front of him, darken and draw its power away if we can't make it outright an outright corrupt item.
    >> Anonymous 10/09/09(Fri)03:02 No.6198599
    >>6198590
    NO! TAKE HIS EYES!
    >> Citris 10/09/09(Fri)03:03 No.6198604
    >>6198590
    No, damn it. Interrogation and sacrifice.
    >> Anonymous 10/09/09(Fri)03:03 No.6198605
    >>6198590
    And kill our possible future high priest?
    >> Anonymous 10/09/09(Fri)03:03 No.6198608
    Remove tongue. Let him be.

    He will grow up to be a evil silent NPC inquisitor, burning people.
    >> Anonymous 10/09/09(Fri)03:03 No.6198609
    No eyes = can't see
    no tongue = can't talk
    >> Anonymous 10/09/09(Fri)03:04 No.6198616
    Think about it. Taking his sight and replacing it with whatever we want, he will quickly go insane and will make a great addition to our pack of minions.
    >> Anonymous 10/09/09(Fri)03:04 No.6198617
    Take his tounge, his eyes AND GIVE HIM BRAIN DAMAGE.

    Boy finding the star went out, their shiny knight is dead, a noble is smashed to death and a priest has no eyes no tongue and is crazy. The town is going to go apeshit.

    Then we should make like a tree and GET THE FUCK OUT OF DERE WITH OUR BITCH.
    >> Anonymous 10/09/09(Fri)03:04 No.6198620
    >>6198609
    REMOVE BOTH!
    >> Citris 10/09/09(Fri)03:04 No.6198622
    >>6198608
    No he won't, he'll be a martyr.
    >> Anonymous 10/09/09(Fri)03:04 No.6198623
    >>6198609

    Take 1 eye
    >> Anonymous 10/09/09(Fri)03:05 No.6198628
    >>6198617
    That's about as funny as screen doors on a battleship
    >> Anonymous 10/09/09(Fri)03:05 No.6198630
    >>6198570
    >>6198608

    Minions under our control are all well and good.

    Powerful figures who will do evil even without are direction are better.
    >> Anonymous 10/09/09(Fri)03:05 No.6198632
    your all fags

    corrupt the priest with manipulation
    >> Anonymous 10/09/09(Fri)03:06 No.6198641
    >>6198570
    I like this idea, but we need to make him really hate/fear us.
    Take his dick.
    >> Anonymous 10/09/09(Fri)03:07 No.6198643
    >>6198641
    He is a priest. He may not be using it.
    >> Anonymous 10/09/09(Fri)03:07 No.6198648
    >>6198641

    Yeah because that's what all celibate men fear, their dick becoming removed...
    >> Anonymous 10/09/09(Fri)03:08 No.6198652
    >>6198643
    using your penis or not, does not take away the dignity loss of it being fully removed from your body.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)03:08 No.6198656
    Taking the dagger in your hand you grab the old priest by the scruff of his neck, "I hope you've memorized that book by now." You plunge both daggers into his eyes as he screams in pain. The bleeding is terrible as he rolls around on the floor reaching over his desk looking for something. It looks like he might die from the blood loss. Pity that isn't the message you had in mind. You walk over and grab one candle stick holders and grab the let candles. Pinning the priest down you plunge the burning wick onto the wounds to savagely cauterize the wounds sending him to howl even more in pain. Your deed done with the priest left crying in a pile of books, blood, paper and wax you leave him be.

    You exit the room and Catharine is waiting outside with her hands to her ears to block out the screaming. Seeing you walk by she falls in line behind you. Your spell above the city is beginning to fade as the moon and Valtir's star (although no brighter then a normal star) shine once again.

    You reach the doors of the church leading outside. Listening for a second you hear nothing beyond the doors. Exiting you see Kelgris' frame down on one knee clutching his fists on the shaft of the halberd as if still holding himself up. You can only see his back, which has many bloody hole and cuts all over it. The rest of his clothes look no better torn beyond repair. When you think to walk past with no more heed, Kelgris raises to his feet and turns to salute you.

    "I am glad to see you are unharmed my lord!" His voice sounds all but inhuman now. And upon closer examination and seeing him head on, you notice half of his face has been cut away revealing the bone and muscle, his eye gouged out but replaced with a red flame. Various parts of his arms are missing muscles and flesh and even bone can be seen on his legs, arms and chest. But shattered all around him lie the bodies of many butchered armored guards and town militia, for as far as you can see the town is abandoned.
    >> Anonymous 10/09/09(Fri)03:08 No.6198657
    It's more poetic to blind him since he's reading a book for his salvation.
    >> Anonymous 10/09/09(Fri)03:10 No.6198674
    If we have enough power for a tiny curse, can we cut off his tongue and -make him grow a new one-?

    Perhaps cut out the fat boys tongue as well and curse it, so it -can only speak lies-. Then put it in the priest using whatever necromatic powers we have. I don't know. I'm just throwin shit out there.
    >> Anonymous 10/09/09(Fri)03:10 No.6198677
    >>6198656
    KELGRIS IS A TRUE BRO
    I SAW WE GATHER UP ALL THE REMAINING CORPSES AND MAKE HIM A NEW BODY, ABOMINATION BODYGUARD FUCKYEAR!
    >> Anonymous 10/09/09(Fri)03:10 No.6198678
    >>6198514
    Damnit.. now how are we going to convince Catherine to kill the priest now that fat fuck isn't an option?
    Hm. Cut out his tongue, take him with, have her sacrifice him in a ritual perhaps?
    >> Anonymous 10/09/09(Fri)03:11 No.6198681
    >>6198656

    We may be evil, but we see the use in a minion who can handle this much trauma and still greet us as lord! We must get him away from here and tend to his wounds!
    >> Anonymous 10/09/09(Fri)03:11 No.6198684
    >>6198677

    I like this idea.
    >> Anonymous 10/09/09(Fri)03:11 No.6198686
    >>6198656
    "how many people did you kill Kelgris?" promise him a reward
    >> Anonymous 10/09/09(Fri)03:11 No.6198688
    >>6198677
    Say even
    >> Anonymous 10/09/09(Fri)03:11 No.6198690
    >>6198674
    That actually sounds FUCKING AWESOME
    >> Anonymous 10/09/09(Fri)03:11 No.6198693
    >>6198656
    "It's time to move on."

    Let's leave this town and move on. The priest probably has no chance of survival.
    >> Anonymous 10/09/09(Fri)03:11 No.6198695
    >>6198656
    Holy fuck yes
    >> Anonymous 10/09/09(Fri)03:11 No.6198696
    >>6198656

    Well played sir. The candles were a delicious touch.

    This night is indeed an auspicious one. I do believe we have found both our Mistress and our Champion at Arms.

    Now we should withdraw to rest and recover our power, while the news and effects of our acts spread knowledge of evil's return through the town and the land beyond. So long as such knowledge continues to spread, evil can never be extinguished.
    >> Anonymous 10/09/09(Fri)03:13 No.6198709
    >>6198677
    THIS THIS A MILLION BILLION TIMES THIS

    WE FRANKENSTEIN HIM UP!

    Gather all the weapons we can. Guns and shit are powerful indeed.

    WE HEAD TO THE BAR TO SEE THE MEN WE'VE PAID! THEY WILL COME WITH US OR DIE!

    WE TAKE THE SHIP!
    >> Anonymous 10/09/09(Fri)03:13 No.6198710
    >>6198656
    Awesome. Tell him he served us well and will be rewarded with even more power. Even if he is a mindless minion, whatever IS driving his corpse must be evil and should be rewarded for doing such a good job.

    Ask him after where everyone went.
    >> Anonymous 10/09/09(Fri)03:14 No.6198713
    Get Kelgris, Leave town with Catherine. Along the way try to acquire some concealing robes for Kelgris.
    >> Anonymous 10/09/09(Fri)03:14 No.6198720
    Yes, reward Kelgris.
    Better, faster, stronger!
    Or at least take enough bits of armor to cover him up.
    >> Anonymous 10/09/09(Fri)03:15 No.6198726
    >>6198713
    The town is pretty much abandoned. Scores are dead by Kelgris' hands. Others must have fled out of terror.
    >> Anonymous 10/09/09(Fri)03:15 No.6198734
    Once we are some place safe, we should try to devote time to remembering rituals to empower items/whatever.

    Also lets get us a staff/something to focus our power through, the paladin had the star necklace, our powers might work better with a focus just like his did.
    >> Anonymous 10/09/09(Fri)03:16 No.6198741
    Go back into the Church and get Eric's body. Skin him and cauterize the flesh onto the open wounds of Kelgris. Holy flesh healed into his body should make him have more resistance to holy beings.
    >> Anonymous 10/09/09(Fri)03:17 No.6198751
    >>6198734
    What the fuck do you think the knife and charm are for? Get a brain, moran.
    >> Anonymous 10/09/09(Fri)03:17 No.6198755
    >>6198741

    This. Monstrous half-paladin half-whatever-the-heck-Kelgris-is to be our Champion and the Mailed Fist or our Wrath!
    >> Anonymous 10/09/09(Fri)03:17 No.6198756
    This has gotten stale, all you fags are retards.

    ciao!
    >> Anonymous 10/09/09(Fri)03:18 No.6198765
    >>6198751

    It's spelled MORON, you fucking MORON!
    >> Evil !ozOtJW9BFA 10/09/09(Fri)03:18 No.6198766
    "Flesh is weak my lord! All that I need is my will to serve." To prove his point he rips off the last of the flesh on his right hand. He clenches and releases the skeletal hand with no problem at all. The bones appear to be died a vermilion red, interesting indeed. Asking him where the others went he replies with the usual vigor. "Those that had the audacity to approach you I did slay. The others were weak and fled back to their ship. They will not be able to sail without starlight to guide their journey however. The rest of the town have fled to their homes or into the wilderness."
    >> Anonymous 10/09/09(Fri)03:19 No.6198777
    >>6198765
    laughingelfman.jpg
    >> Anonymous 10/09/09(Fri)03:19 No.6198778
    >>6198765
    ...
    ...
    ...
    ...
    ...
    Are you fucking serious?
    >> Anonymous 10/09/09(Fri)03:20 No.6198781
    >>6198751
    I was under the impression that those were going to be given to Cath.
    >> Anonymous 10/09/09(Fri)03:21 No.6198790
    >>6198766
    SET FIRE TO THE BUILDINGS

    THIS TOWN SHALL FALL TO ASH BY MORNING
    >> Anonymous 10/09/09(Fri)03:21 No.6198796
    >>6198766

    Normally I prefer to relegate skeletons to cannon fodder, but in this case we ought to make an exception. Kelgris = badass and devoted.

    There seems to be a power vacuum in the town at the moment. Any way we could install Catherine as the new regent through rite of succession?

    Allow her to establish our power base while we conceal ourselves. The seemingly-mad ravings and machanations of the priest should only serve to further our cause.
    >> Anonymous 10/09/09(Fri)03:22 No.6198799
    >>6198766
    Maybe now we should leave some destruction in our wake. Hunting down and slaughtering all the inhabitants of this town, save the priest, could prove to further increase our evil power while ensuring the priest is left to himself for at least a few days before someone happens upon this miserable city. That's enough time for doubt to sink its ugly claws into his mind.
    >> Anonymous 10/09/09(Fri)03:22 No.6198802
    >>6198778

    I'd say he is...

    http://en.wikipedia.org/wiki/Moron_(psychology)
    >> Anonymous 10/09/09(Fri)03:22 No.6198805
    >>6198766
    at least find something for him to wear if we leave town so he is not a beacon of HEYLOOKIMEVIL
    >> Anonymous 10/09/09(Fri)03:24 No.6198813
    Yeah the dagger is going to be our focus, the necklace is likely useless to us as it is the symbol of something that hurts us, unless we find a ritual to twist it to our means.

    Burning this town to the ground might be okay, but twisting it or leaving it as some messed up ghost town could be interesting too.

    Or seeing if we can take the ship using our newfound strength and our unknowingly badass minion.
    >> Anonymous 10/09/09(Fri)03:25 No.6198823
    >>6198813

    Leave the town as a scar of what it once was. It would make for a good breeding ground for evil minions.
    >> Anonymous 10/09/09(Fri)03:25 No.6198826
    Maybe in the next town we can perform "miracles" such as "bringing the dead back to life" using soul obliteration and "curing the lame" doing the same technique. Have people start praising our creation of unwavering minion servants rather than think they're monsters. It's all in the context.
    >> Anonymous 10/09/09(Fri)03:26 No.6198832
    Hows Catharine's state of mind throughout all of this?
    >> Anonymous 10/09/09(Fri)03:26 No.6198842
    >>6198799
    This, leave no survivors or bodies,only bloodstains. Burn every building then go wait a while somewhere and try to remember other evil things, all the while letting the fear spread. Don't know about you guys but if I came upon an empty burned town with blood everywhere I would flip out.
    >> Anonymous 10/09/09(Fri)03:27 No.6198846
    If we can gain a following of people or minions this town might be a good base for us. We could go to the ship and see how they act, if they were cowardly enough to run from our minion, MAYBE they will be cowardly enough to kill -each other- for the sake of survival. Making the same offer we made to the priest and the noble.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)03:27 No.6198854
    >>6198832
    Other then almost fainting away and nauseous at the sight of Kelgris, alright.
    >> Anonymous 10/09/09(Fri)03:28 No.6198859
    >>6198846

    Stop

    trying

    to

    be

    the

    Joker...
    >> Anonymous 10/09/09(Fri)03:29 No.6198865
    >>6198854
    definitely need some clothes for that man Kelgris you badass but you UUUGGLY
    >> Anonymous 10/09/09(Fri)03:29 No.6198871
    Move Eric's body into the middle of the field of corpses. Position his body in such a way that it makes him look like he was in the middle of the battle. Leave Catharine to scream on top of his body to tell anyone that comes by of how he was following the orders of Valtir when he went mad and killed these many brave men. In the meantime get some clothes for Kelgris so it's not completely obvious that he has been in some serious shit and is corrupt.
    >> Anonymous 10/09/09(Fri)03:30 No.6198873
    >>6198846
    >use this city as our base

    NO. That is a terrible idea. It would be suspicious as all FUCK if a town had its ruling parties killed or incapacitated and then ALL OF A FUCKING SUDDEN some random faggot who only showed up in the town like a day ago is in power. It's a fucking moronic plan. It would be better to leave the town as a beacon of fear, something we can use to twist otherwise goodhearted individuals to our cause in far away lands without them even knowing it and being too far away to even grasp it.
    >> Anonymous 10/09/09(Fri)03:30 No.6198874
    >>6198859
    I'm not trying to be the joker. Just people doing evil things gives us power, and thats a pretty simple and evil thing to do.
    >> Anonymous 10/09/09(Fri)03:32 No.6198903
    Conceal Kelgris, go into hiding.

    Leave Catherine to set her dead brother as our patsy and/or to take over governing the town to serve our interests.
    >> Anonymous 10/09/09(Fri)03:32 No.6198904
    >>6198874
    How about you shut the fuck up, no one cares what you think.

    I vote for burning the town.
    >> Anonymous 10/09/09(Fri)03:32 No.6198907
    These threads feel extra douchey and nerd ragey tonight.
    "durr hurr faget dumb idea durrr"

    go scout out the ship to see the remaining force's state of mind, and ask our big guy if he thinks he can slaughter a whole ship full of men.
    >> Anonymous 10/09/09(Fri)03:33 No.6198912
    >>6198907
    sure didn't have any problem with a town full of men
    >> Anonymous 10/09/09(Fri)03:34 No.6198921
         File1255073666.jpg-(24 KB, 340x250, moran.jpg)
    24 KB
    >>6198802
    >>6198765
    You guys are fucking morans.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)03:34 No.6198924
    Finding scraps of armor and non ruined clothing from the bodies lying around you cover up Kelgris' continously degenerating body and armor him at the same time. Because there was more then enough left over, you replace your meager peasant's clothing with some patched together armor. It consists of a padded cloth underlay with chain over lay and steel breastplate. You keep the robe over like a hooded cape for a keepsake.

    Now you have to come to a final decision over the fate of this town. Enslavement or destruction? A hard choice. That ship had some heavy fire power on it too. But maybe it might be trouble getting onto it if the crew returned to it.
    >> Anonymous 10/09/09(Fri)03:34 No.6198927
    >>6198912
    Then let's get him to clean out our new ride and get the hell out of here after we burn the town/twist it/whatever to make it freaky.
    >> Anonymous 10/09/09(Fri)03:36 No.6198934
    >>6198927
    Do you think we know how to run a ship?
    >> Anonymous 10/09/09(Fri)03:36 No.6198938
    Does the town have a blacksmith? If so then we should go there while everyone's gone and pick up some better armor and new weapons
    >> Anonymous 10/09/09(Fri)03:36 No.6198939
    >>6198924
    BURN THE TOWN AND THE PEOPLE IN IT!

    SET OUT TO CAPTURE THE SHIP WITH KELGRIS SLAUGHTERING ALL THE CREW, SAVE ENOUGH THAT WOULD BE NEEDED TO RUN IT! FORCE THEM TO OPERATE THE SHIP OR WE'LL KILL THEM!
    >> Anonymous 10/09/09(Fri)03:37 No.6198954
    Our buddy here seems pretty powerful, if we can take some of his strength, maybe we can raise some of his recently created corpses. Walk them onto the ship acting like they have captured us and then once we're on, start killing?
    >> Anonymous 10/09/09(Fri)03:38 No.6198957
    >>6198934
    Thats true, didn't think of that. We don't even know what guns are.
    >> Anonymous 10/09/09(Fri)03:39 No.6198966
    >>6198954
    Yeah, because walking corpses with limbs chopped off and half their head severed are completely normal.
    >> Anonymous 10/09/09(Fri)03:40 No.6198971
    Let's take a sword for ourself, too.
    >> Anonymous 10/09/09(Fri)03:40 No.6198973
         File1255074051.jpg-(89 KB, 554x465, mystic1.jpg)
    89 KB
    >>6198766
    So Kelgris is the motherfucking juggernaut, and we're Cyttorak?
    >> Anonymous 10/09/09(Fri)03:41 No.6198976
    >>6198957

    We don't, but the ship captain does.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)03:41 No.6198985
    Heading toward the harbor the great metal plated galleon sits in dock in all its glory. The gangplank has been withdrawn, but it is still tied up and anchored. Several hooded lanterns flash up and down the streets and building near and around the ship keeping a look out. Seems they haven't gotten word in quite some time if they are still around. Perhaps they are still waiting for Hornington and Eric.

    Kelgriss weight shifts to face down an alleyway and at the far end you see several cloaked figures familiar from before.

    "Hey, is that the old man?"
    "I think it is. Are you crazy? An old guy walking around right now is gonna get himself killed!"

    It seems they don't notice any change in you in the dark and far away. They must just recognize the robe.
    >> Anonymous 10/09/09(Fri)03:42 No.6198990
    >>6198985
    Where are the flames and the crumbling buildings with people burning alive inside?
    >> Anonymous 10/09/09(Fri)03:44 No.6198994
    If we set fire to the buildings around the harbor, the whole area should go up in short order.

    The crew of the ship should have little choice but to either set sail or abandon ship.
    >> Anonymous 10/09/09(Fri)03:45 No.6199006
    >>6198990
    >>6198994
    fuck that noise. Take over the galleon and use it to fucking demolish the place.
    >> Anonymous 10/09/09(Fri)03:45 No.6199007
    Kelgris needs to pick up a dude, and use him as a weapon.

    USE HIS BODY AS A CLUB!
    >> Anonymous 10/09/09(Fri)03:48 No.6199019
    >>6199007
    KELGRIS: Undead minions have never been this fucking awesome.
    >> Anonymous 10/09/09(Fri)03:48 No.6199022
    Let's turn and talk to these fuckers. See if it is some guards or the guys from the tavern. See their reaction, Kel can save us if things get ugly obviously.

    I'd say lets not burn out the town. Perhaps write on the walls, or ... desacrate some holy symbols? Leaving it as a shell for people to return to and remember what happened every day they live there sounds much better then just razing it.
    >> Anonymous 10/09/09(Fri)03:49 No.6199028
    >>6199022
    Fuck you, we're burning it.
    >> Anonymous 10/09/09(Fri)03:51 No.6199041
    >>6198985

    Talk to those guys, tell them how the Lord and his puppet Priest and their Paladin attempted to kill you, your friend and your fair lady. Badger on about the travesty and how you stuck up for the little man against the overbearing lord and his brutish thugs. Rouse the rest of the people in this seedy part of town to your cause, take over the ship and shove off.
    >> Anonymous 10/09/09(Fri)03:52 No.6199047
    >>6199041

    This I like
    >> Anonymous 10/09/09(Fri)03:52 No.6199054
    >>6199041

    Suddenly, the beginnings of the Evil Pirate Empire!
    >> Anonymous 10/09/09(Fri)03:53 No.6199064
    >>6199041

    Do it! Do it! Do it!
    >> Evil !ozOtJW9BFA 10/09/09(Fri)03:54 No.6199071
    "Hey! Old man? You just gonna ignore us?" A few of the men in the group begin walking toward you. "I said are you just going to keep ignoring us?" They get closer and notice Kelgris and Catharine. "Well well well? Who's your friend here? And Catharine, what a pleasant surprise." Their faces look like wolves. It doesn't seem the one you showed your eyes too last time is among them. It seems they have no idea, the poor fools. They approach a bit closer and quickly draw their weapons. Faster then any of them can react Kelgris' halberd is poised at the bare neck of the leader.

    "No one approaches my lord unannounced."

    What shall you do with these troublesome fishermen and dockworkers?
    >> Anonymous 10/09/09(Fri)03:55 No.6199074
    >>6199041
    I like where this thread is going.
    >> Anonymous 10/09/09(Fri)03:56 No.6199080
    >>6199071

    Same idea as >>6199041 because it literally still applies.
    >> Anonymous 10/09/09(Fri)03:57 No.6199090
    >>6199071
    Tell them that you like the cut of their jib, but they should really keep up on current affairs.

    Explain that you can lead them to riches and glory, ask where their buddy is as well, tell them the town is rather empty and ripe for plunder as well. Thanks to us.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)03:57 No.6199092
    >>6199041
    They appear confused. "What? The Jarl and that fat ass dead?"

    You nod and tell them you intend to take that ship for your own. And if they don't want to die they join you. Put more nicely however, throw off your shackles of the oligarchy! Small Print: Become my slaves.

    They are not real warriors, and thus you should only worry about a stab in the back really. What you need is a plan to get on that ship without getting blown away or alerting the crew to leave.
    >> Anonymous 10/09/09(Fri)03:58 No.6199101
    >>6199090

    Or this. The outcome is really kind of the same, just different motives. I think that the "ARGH! PLUNDER AND BOOTY!" might rouse them more than "FIGHT DA POWER!" will. Save that line for later when we are dealing with the indentured masses.
    >> Anonymous 10/09/09(Fri)03:59 No.6199111
    >>6199092
    Dress them up as guards, tell them to act like they are running away from something terrible in the city, shouting for the ship to drop the bridge fast, let them cross and get moving. Once on the ship wreak havoc.
    >> Anonymous 10/09/09(Fri)03:59 No.6199112
    >>6199092

    YES! THE FOUNDATIONS OF OUR ARMY HAVE ASSEMBLED!
    >> Anonymous 10/09/09(Fri)04:00 No.6199114
    >>6199092
    We could claim we want to join the crew, then take it over once we're on board.
    >> Anonymous 10/09/09(Fri)04:01 No.6199126
    We need to bang Catherine soon and corrupt her to the core. An unholy mother, birthing our demon army.
    >> Anonymous 10/09/09(Fri)04:02 No.6199133
    >>6199111

    Good idea but I think a better one would be to have Kelgris approach the ship with you. He is wearing the armor of the guards, and so are you.

    Both of you can easily pull off being wounded, shout up to them that their lord has been wounded and their help is needed. When they lower the deck and step off, ambush them with your mob and get on board and then Soul Oblit the captain.
    >> Anonymous 10/09/09(Fri)04:04 No.6199153
    >>6199133

    I am okay with this
    >> Anonymous 10/09/09(Fri)04:05 No.6199167
    >>6199133
    YES! THIS!

    We need to do to the captain what we did to Kelgris. A skeleton minion pirate captain. IT IS WHAT WE NEED!
    >> Anonymous 10/09/09(Fri)04:06 No.6199172
    >>6199167
    >>6199133
    We're also much more powerful now then we were when we corrupted Kelgris' soul.

    We should be able to do it several times to people on this ship without it draining us.

    The captain, first mate, a few others. LETS DO IT!
    >> Anonymous 10/09/09(Fri)04:06 No.6199175
         File1255075592.jpg-(43 KB, 450x300, 1135208506_C_gallery2.jpg)
    43 KB
    >>6199167

    This is your Pirate Minion.
    >> Anonymous 10/09/09(Fri)04:06 No.6199180
    >>6199175
    It most certainly is.
    >> Anonymous 10/09/09(Fri)04:08 No.6199189
    >>6199133

    This is assuming we are strong enough to soul oblit him, otherwise knock him out and torture him slowly over the course of the journey.
    >> Anonymous 10/09/09(Fri)04:08 No.6199192
    Let the guys rape Cath for some evil power up. She'll love it any way.
    >> Anonymous 10/09/09(Fri)04:09 No.6199195
    >>6199189
    We were strong enough to do it to Kelgris when we were little more than skin and bones. It drained us, honestly, but we did it.

    We're stronger now. We can do it AT LEAST once without issue. Maybe more.
    >> Anonymous 10/09/09(Fri)04:10 No.6199205
    >>6199195

    Exactly. We are strong enough to do it now. Even if it decommissions us for a day or so. We now have the protection of the captain, Catharine, Kelgris, and the mob. At the very least.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)04:12 No.6199223
    >>6199133
    >>6199114
    >>6199111
    You tell the assembled men, about 30 of them to sneak as close to the ship as possible. They are not so bright to know what you have in mind, but if it gets them on the only ship out of this hell hole all the better for them.

    With both you and Kelgris dressed roughly as their own men you plan to walk right out into the open. You barely make it out onto the street stretching the town before the dock before you are blinded by several lights.

    A voice bellows from the ship, "Who goes there?" Noticing the uniform the question changes. "Where are the others? Why are you two late!"

    You inform the voice that the lord has been badly wounded by local malcontents and he needs medical attention. There is a brief pause. Running out behind you is Catharine screaming, "I can't stop the bleeding we need clean cloth and herbs!" There is another brief pause before the gangplank lowers. And several armed guards rush off the ship. Behind Cathrine, a group of four of the dockworkers are carrying a tabletop covered in a bloody blanket. Alarmed they rush with you all onto the ship's deck. There you Kelgris, Catharine and four of the other dockworkers (sweating bullets) stand surrounded by many sailors. The captain reveals himself from the helm cabin and descends the stairs. "Move aside! My lord! Are you alright?" He pushes his own men out of the way and removes the cloth revealing a freshly dead since that morning pig.
    >> Anonymous 10/09/09(Fri)04:14 No.6199232
    >>6199223
    OBLITERATE THAT FUCKERS SOUL!

    CALL THE REST OF THE MEN!

    KELGRIS GOES HULK!
    >> Anonymous 10/09/09(Fri)04:15 No.6199240
    >>6199223

    Have Kelgris go apeshit, cue the mob to board and you Soul Oblit the Captain.

    As soon as you can, take the rest of those alive hostage and force the Captain to set about preparations to set sail.
    >> Anonymous 10/09/09(Fri)04:15 No.6199241
    >>6199223
    Soul obliterate the captain out in the open. Make it obvious we did it, too.
    >> Anonymous 10/09/09(Fri)04:15 No.6199244
    >>6199240
    >>6199232

    HO SHI-

    Kelgrismind
    >> Anonymous 10/09/09(Fri)04:15 No.6199245
    >>6199223
    Take the captain hostage so that the sailors don't try anything funny. Our mob doesn't know how to run a ship, probably, so we need the sailors.
    >> Anonymous 10/09/09(Fri)04:16 No.6199254
    >>6199241
    >>6199240
    >>6199232
    OBLIT MIND
    >> Anonymous 10/09/09(Fri)04:17 No.6199258
    >>6199223
    Fuck year. Commence to mind fuck the captian while the slaughter starts up. Yell that people should throw down their arms and surrender and offer loyalty as Kel and the new guys tear into anyone not surrendering.
    >> Anonymous 10/09/09(Fri)04:18 No.6199263
    >>6199240
    >>6199258

    Best ideas.
    >> Anonymous 10/09/09(Fri)04:18 No.6199267
    Nice we all seem to be on board for this oblit/hulking out.
    >> Anonymous 10/09/09(Fri)04:18 No.6199272
    Yes, oblit the captain, call our thugs on board, have Kelgris slaughter

    But don't kill all the crew

    The ones that surrender are spared to serve us.

    We need to brand them though.

    A new spell. Not quite a soul obliteration. Some kind of mark that forces them to serve us.
    >> Anonymous 10/09/09(Fri)04:19 No.6199276
    DONT FORGET, WE ARE BURNING THIS MOTHERFUCKING TOWN TO THE GROUND BEFORE SETTING SAIL
    >> Anonymous 10/09/09(Fri)04:20 No.6199280
    >>6199276
    why? a ghost town with a bilnd mad priest is more scary than a burned town with corpses
    >> Anonymous 10/09/09(Fri)04:20 No.6199285
    I think we'll need to loot a few things i.e. horses, wagon spare clothes, weapons and food
    >> Anonymous 10/09/09(Fri)04:20 No.6199286
    >>6199280
    Fuck you, we're burning it.
    >> Anonymous 10/09/09(Fri)04:21 No.6199287
    >>6199280

    Precisely.
    >> Anonymous 10/09/09(Fri)04:21 No.6199288
    >>6199223
    "This little piggy went to market... This little piggy stayed at home... This little piggy had roast beef... And this little piggy had none... THIS little piggy went waa waa waa... ALL THE WAY HOME."
    Grab captains face
    Soul Obliterate
    ???
    PROFIT.
    >> Anonymous 10/09/09(Fri)04:22 No.6199301
         File1255076561.jpg-(79 KB, 800x600, 1254885977009.jpg)
    79 KB
    >>6199288
    >> Anonymous 10/09/09(Fri)04:24 No.6199320
    >>6199286
    this is precisely why most of evil quests turn out to be shitty, people starting to be douchebags for no sensible reason
    >> Anonymous 10/09/09(Fri)04:26 No.6199333
    >>6199320
    There was a large consensus for burning the town.

    Quests turn gay because fags like you are no fun.
    >> Anonymous 10/09/09(Fri)04:27 No.6199340
    >>6199333

    Well we have no reason to burn it down.

    Disappearing into the night and haunting people that way is a much more viable and useful option for now.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)04:27 No.6199343
    With a mighty and terrible roar Kelgris unslings his halberd and sunders in twain the nearest sailor in half. His bloody rampage moves onto the next sailor and the next, ignoring the wounds inflicted on him. Rushing for weapons stored on the deck the dockworkers go to work defending them self. Catharine remains close to you trying not to get in the way, but hide herself from sight. You ignore the melee around you as you hear the rest of the dockworkers rush up the gangplank and descend on the deck. You can hear movement below deck. It seems there will be company soon. You set your eyes on the captain himself and stride toward him. He reaches for his cutlass and enraged thrusts toward you. But the man is a doddering old fool and with your new strength you easily parry his blow with a sword you had looted from before. Suffering from the momentum of his own attack he is falling right into your grasp. With your free hand you grab him by the forehead and push him to the ground. Once more the swirling black tendrils of dark energy weave under and over your arm. He struggles under your hand but it is useless to resist. The black cloud forms into a black nail above his head and plunges into his skull protruding from the other end sending blue shards of his soul scattering over the deck to descend into the sky.

    But it does not go as planned. The old captain's body convulses and flails under your grasp. Finally the body comes to a halt, but you watch as his body disintegrates from the head down. It seems he was not made of the same strong stuff as Kelgris.

    Speaking of Kelgris, he has already with several of the other dockworkers disappeared below deck where you can hear the melee continue, but quickly end. In only 10 minutes the ship's crew are all but dead. You have lost five of the dockworkers to mortal wounds, and seven more of them injured.
    >> Anonymous 10/09/09(Fri)04:28 No.6199344
    >>6199333
    If we're going to burn the town down, then what the fuck did we blind that priest for? Also, there's a large consensus on both sides, not just for burning the place down. A lot of us want to strike fear into the hearts of man, not just MAIMKILLBURN like a fuckface faggot.
    >> Anonymous 10/09/09(Fri)04:28 No.6199345
    >>6199333
    No. We said burn it at first, then most of us decided that was dumb and ghost town suited our needs better. You're just butthurt.
    >> Anonymous 10/09/09(Fri)04:29 No.6199357
    >>6199320

    Rape pillage burn, in that order. We have concluded rape, are currently pillaging, what else is left?
    >> Anonymous 10/09/09(Fri)04:29 No.6199359
    >>6199343
    Obliterate the wounded. If they aren't strong enough to survive the process, they aren't strong enough to serve us.
    >> Anonymous 10/09/09(Fri)04:31 No.6199374
    >>6199343
    Goddomot fronk
    Undead pirate captain would've been so cool. I guess not all undead can be Kelgris-tier.
    >> Anonymous 10/09/09(Fri)04:31 No.6199376
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    >>6199343

    No big deal. We still have the head.

    This should prove to be a potentially powerful artifact for us and can be used to delve knowledge from as well as act as a focal point for our power. Think "The Blackest Night".
    >> Anonymous 10/09/09(Fri)04:35 No.6199405
    >>6199343
    So wait, is his head still "alive" and in our service?
    >> Anonymous 10/09/09(Fri)04:35 No.6199409
    >>6199343
    ask if any of the dockworkers have any experience running a ship. Also, have the injuried ones taken to your quarters under the pretense of healing, and start obliterating them as well.
    Pretend they all died of injuries whether they survived or not, because we don't know how the other workers will react if they know we're turning them to skeletons. After all, they joined us just to save their lives.
    >> Anonymous 10/09/09(Fri)04:38 No.6199426
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    >> Anonymous 10/09/09(Fri)04:39 No.6199436
    >>6199376
    >>6199405

    If we still have the head intact we should retain some control over him. Even if he has no body.
    >> Anonymous 10/09/09(Fri)04:39 No.6199440
    >>6199426
    Whoops thats head up, not head down. I should be in bed by now.
    >> Anonymous 10/09/09(Fri)04:40 No.6199443
    >>6199436

    Precisely. Take a look at Kelgris. The captain's body may not have been as strong but it stands to serve his mind is many times stronger than Kelgris's own.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)04:40 No.6199449
    >>6199376
    >>6199359
    With the head of the captain still in your grasp, you watch as the last of its flesh and hair wither away into nothing. Not all your soul obliteration spells work the same it seems. They each have a different effect on different people. You'll have to wait if it has any use or will just be a decoration. Emerging from the deck below Kelgris salutes and reports that all the crew are dead. The dockworkers them self seem deathly afraid of Kelgris and try to keep their distance at all times. And because Kelgris always tries to stand at your side, the men keep away from you in general as well.

    With little care or mercy you dump all the wounded and dead into the icy cold sea below. An act that further disturbs the dockworkers, but they are not ones to complain at this time.

    When they do wish to talk to you they send someone who has seemed to lost a game of straws. This man informs you that they also checked the supplies on the ship and it should last then about two weeks. That and the ship seems heavily armed as well with plenty of ammunition. All of them dockworkers and fishermen they have some idea how to run a ship, but it will be a learning process. It will be a skeleton crew at best.

    Any last business to do before leaving? Once you set sail I'm ending Part IV.
    >> Anonymous 10/09/09(Fri)04:41 No.6199454
    >>6199443
    Good point. Maybe it can talk.
    >> Anonymous 10/09/09(Fri)04:41 No.6199455
    >>6199440

    Still good drawfag.
    >> Anonymous 10/09/09(Fri)04:43 No.6199476
    >>6199449

    >>skeleton crew

    Hehe.

    No, but really.

    Send the leader of the mob down to the streets and see if he knows anyone strong enough that is willing to serve and grab whatever else he feels necessary. After that, take your time to rest and "recover" with Catharine while influencing her and applying your time to trying to remember different dark arts and attempting to call forth the Captain's skull or at the very least combine it with the beads/necklace off the paladin.
    >> Anonymous 10/09/09(Fri)04:43 No.6199480
    >>6199449
    Tell the crew to go into town and take what they want. Call it a reward for a job well done. Tell them goods things will come to them as long as they stay loyal.
    >> Anonymous 10/09/09(Fri)04:44 No.6199482
         File1255077841.jpg-(39 KB, 400x400, couragewolf5.jpg)
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    >>6199449
    Give the minion girl some words of courage about the evils done today. We don't want her loosing her san score anytime soon. But just for kicks, see if she will eat a shard of the soul.
    >> Anonymous 10/09/09(Fri)04:44 No.6199486
    Give inspiring speech to the crew to increase their loyalty.
    >> Anonymous 10/09/09(Fri)04:44 No.6199488
    >>6199449
    Check out the skull and establish our captain's quarters with Catherine, Kelgris, and Captainhead bunking with us for safety's sake
    >> Anonymous 10/09/09(Fri)04:45 No.6199494
    >With little care or mercy you dump all the wounded and dead into the icy cold sea below
    >the wounded

    what, no one said anything about that
    >> Anonymous 10/09/09(Fri)04:45 No.6199497
    We need to help Catharine "adjust" to being evil.
    If you know what I mean.
    >> Anonymous 10/09/09(Fri)04:45 No.6199498
    >>6199449

    >skeleton crew
    >> Anonymous 10/09/09(Fri)04:46 No.6199509
    We wanted to soul obliterate the wounded, see if we could transform any of them.
    >> Anonymous 10/09/09(Fri)04:46 No.6199510
    >>6199486

    Oh, good idea. Do that and then all of the other stuff >>6199476 , >>6199488 said.
    >> Anonymous 10/09/09(Fri)04:46 No.6199513
    >>6199494
    I would have said to tend to the wounded to further our relationship with our crew. Great leaders don't scare their minions into following it'll just end badly later on.
    >> Anonymous 10/09/09(Fri)04:46 No.6199514
    >>6199449
    Tell them to go loot if they want and meet back in a couple of hours, make sure to pick up supplies etc. As long as they make themselves useful they will be free to gain rewards and power.

    We should spend the two hours before leaving doing something like leaving messages in the town that might interest people who would seek you out looking for power. Or... defacing the church. Or looking for information... maps. Books. Money.

    Plan for ways to get Cath even more twisted and badass honey.
    >> Anonymous 10/09/09(Fri)04:47 No.6199519
    I believe we should name the Captains head "Captain Morgan"
    >> Anonymous 10/09/09(Fri)04:48 No.6199524
    >>6199519

    YES!
    >> Anonymous 10/09/09(Fri)04:51 No.6199540
    >>6199519
    and if he has a strong mind he can be partly free-willed and attempt to take revenge upon us.

    >Captain Morgan's Revenge
    >> Anonymous 10/09/09(Fri)04:52 No.6199550
    I think we should figure out if we can do anything about Kelgris, all that bing stabbed and hit must have done some damage to our vermillion skeleton friend
    >> Evil !ozOtJW9BFA 10/09/09(Fri)04:53 No.6199564
    >>6199488
    >>6199476
    >>6199486
    Sending some men back into the town you give till you leave to pillage what they can. It is past midnight before they all return to which you turn to them all assembled. With Kelgris menacing on your right and Catharine standing to your right you address the men.

    "What you were all before this day has become unimportant. What lies before us all is the world. Before you were nothing, but now you can be so much more. I promise conquest, and riches. You the first and those that remain the finest will enjoy all the pleasures the world has to offer. We set sail to the old world! Our new world!"

    Your speech empowered by your dark presence creeps into the holes within their hearts and they all cry out in unison. Great jubilation warms the icy cold air of Hinterport. A dreadful shadow of what it once was. But this place is the luckiest of all. You have decided to leave it a shadow. Perhaps the rest of the world will not be so lucky.

    End of Part IV
    >> Anonymous 10/09/09(Fri)04:55 No.6199574
    >>6199564
    EPIC CLOSING
    >> Anonymous 10/09/09(Fri)04:57 No.6199583
    >>6199564

    Ah good, precisely how I would have liked.
    >> Evil !ozOtJW9BFA 10/09/09(Fri)04:59 No.6199605
    >With Kelgris menacing on your LEFT and Catharine standing to your right you address the men.

    Whoops fixed.

    Next time for part V I'll have a world map ready for /tg/'s reign of terror to begin. Sometime within a week. Midterms and such things. Until then plot and scheme well.
    >> Anonymous 10/09/09(Fri)05:00 No.6199614
    >>6199605

    Night brudda man, and thanks again.
    >> Anonymous 10/09/09(Fri)05:01 No.6199619
    >>6199605
    Thank you, great work. I really like this quest.
    >> Anonymous 10/09/09(Fri)05:05 No.6199640
    Someone get this shit on sup/tg/.
    >> Anonymous 10/09/09(Fri)05:07 No.6199654
    whoa. This thread is awesome.

    Glad you guys decided not to burn down the city. It's overused, Cliche, and doesn't even leave behind the corpses wrought with fear and terror.



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