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  • File : 1255993627.jpg-(117 KB, 560x708, dracula.jpg)
    117 KB Anonymous 10/19/09(Mon)19:07 No.6343883  
    Game idea, /tg/.

    One of the players is a vampiric Romanian Count and all the others are his guests, taking advantage of the Count's hospitality after their car has broken down somewhere in Transylvania.

    The game consists of three scenes:

    The Welcoming, where the Count meets his guests after the slightly lurching manservant shows them to the drawing room.
    The Meal, where the count converses at length over a splendid and exotic three-courser (of course, the Count eats nothing).
    The Study, where the guests join with the count for coffee, tobacco and fine liqueurs, engaging in further conversation.

    The aim of the game is for the Count to give no reason whatsoever for his guests to doubt his hospitality and leave the house before bedtime (and the Count's 'supper'). The guest-players must attempt to give their guests reason to leave the house without embarrassing their own character (or have them say things without provocation), thus must draw the Count into a verbal battle of manners, sporting bets, story-telling and wit.

    So, /tg/, what'dya think?
    >> Leman Russ 10/19/09(Mon)19:11 No.6343940
    I like it.

    It seems like a nice free-form to whittle away an evening with.

    >The Welcoming, where the Count meets his guests after the slightly lurching manservant and his sister stun the players into silence with an over-the-top song and dance routine.
    >> Anonymous 10/19/09(Mon)19:18 No.6343991
    I was thinking that each guest-player writes down a modest fact regarding a guest's character then passes the sheet to the next player. When the number of facts on each sheet matches the number of guests, the vampire-player distributes the character-sheets as he sees fit.
    In addition to being the Count, the vampire-player also describes with sumptuous detail the locations of play, and may also control the Count's lurching manservant.
    >> Anonymous 10/19/09(Mon)19:23 No.6344036
    It's fucking awesome OP.
    >> Anonymous 10/19/09(Mon)19:29 No.6344109
    I don't get it, who do you kill?
    >> Anonymous 10/19/09(Mon)19:35 No.6344179
    The Count cannot eat, appear in reflections, suffer the presence of holy images for more than one scene, physically manipulate his Guests nor command his Manservant to do so on his behalf.
    The Count can provide any manner of food, drink or gifts within reason (such as clothes, jewelry and other amenables). The Count may also excuse himself from any scene and eavesdrop unbeknown to the Guests.

    The Guests cannot be openly insulting or excessively vulgar to one another or their host (it is openly insulting to accuse your host of being a vampire or suggesting his taste is decor is creepy). The Guests cannot physically interact with the count, nor his manservant without forfeiting. The guests cannot excuse themselves from the Count's presence without the Manservant in attendance, or, if neither are present, must remain where they have been situated.
    Guests may make modest requests of their host, but nothing rude or overly demanding (gifts are given, not ordered). Guests may smoke and gentlemen may remove their hats and coats.
    >> Anonymous 10/19/09(Mon)19:39 No.6344221
    You don't, but you don't give that fact away to keep everyone on edge.
    >> Anonymous 10/19/09(Mon)19:40 No.6344228
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    Ok, now I want to watch Dracula.
    >> Anonymous 10/19/09(Mon)19:40 No.6344233
    Maybe his manservant should be perfectly normal except for the fact that he works for a vampire.
    >> Anonymous 10/19/09(Mon)19:41 No.6344239
    I mean, where's the fighting and bad guys? What's the point in playing if you don't get to kill something?
    >> Anonymous 10/19/09(Mon)19:43 No.6344260
    If you're the vampire you get to kill all the other players if they don't get away.
    >> Anonymous 10/19/09(Mon)19:43 No.6344265
    How do the guests get to sneak away and explore the castle if someone is keeping tabs on them at all times?


    Or would they believe that no one is keeping tabs on them, but in reality, the portraits eyes seem to be following their every move...
    >> Anonymous 10/19/09(Mon)19:44 No.6344277
    I'm just going to stop here. You are a good counter-troll.
    >> Anonymous 10/19/09(Mon)19:45 No.6344282
    I don't think they're meant to. It's just a game involving three conversations.
    >> Anonymous 10/19/09(Mon)19:45 No.6344293
    >> Anonymous 10/19/09(Mon)19:46 No.6344302
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    Dracula you say?


    I'll start it in 5 minutes!
    >> Anonymous 10/19/09(Mon)19:46 No.6344304
    Will the Count be FABULOUS?
    >> Anonymous 10/19/09(Mon)19:46 No.6344305
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    Do players leave the game as soon as they have an excuse? Or do their characters leave safely only at the end of the game (where everybody either leaves safely or gets exsanguinated)?

    Because I think it should be the latter. It would suck if the reward for "winning" was having to leave the party and watch your friends continue to have a good time without you.

    loli vampire tangentially related
    >> Anonymous 10/19/09(Mon)19:46 No.6344308
    So It's an improv game? Cool. I should mail this to my Acting prof.
    >> Anonymous 10/19/09(Mon)19:48 No.6344325
    Stealing another man's work, anon? Classy.
    >> Anonymous 10/19/09(Mon)19:48 No.6344336
    >your pic

    Isn't that a character from Soul Calibur 4?
    >> Anonymous 10/19/09(Mon)19:52 No.6344384
    Depends if you're the Count or not.
    You have a point. However, I would imagine that it would be difficult in the extreme to excuse only yourself for one of Count's faults and not permit the whole party to leave also. If you manage to leave indignantly and alone, congratulate yourself on your cunning.

    In addition, the reward for being first out is being the vampire in the next round (the 'evening' probably lasting for an hour and a bit at most). Besides, having your character escape doesn't disallow you place in usual table conversation and sportsmanlike spectatorship in victory.
    >> Anonymous 10/19/09(Mon)20:01 No.6344515
    I can dig it. It seems like it'd be better as a roleplaying exercise than a game idea, though.
    >> Anonymous 10/19/09(Mon)20:04 No.6344555
    No one else up for watching some dracula?

    Links above.
    >> Anonymous 10/19/09(Mon)20:05 No.6344568
    It's a game that uses roleplay.
    >> Anonymous 10/19/09(Mon)20:06 No.6344578
    I don't have a test for older cinema unless it's Twilight Zone or Gene Wilder.
    >> Anonymous 10/19/09(Mon)20:06 No.6344579
    Because bringing Jojo's Bizarre Adventure into every (even Dracula) would result in hilarity.
    >> Anonymous 10/19/09(Mon)20:08 No.6344599
    But, where's the rolling? There's no need for any combat or physical exertion and the conversation seems like it's going to have to come from the players themselves.
    >> Anonymous 10/19/09(Mon)20:11 No.6344625
    Chess is a game that does not involve dice, or indeed, any randomization.

    It is a game in which roles are played. Role playing game.
    >> Anonymous 10/19/09(Mon)20:12 No.6344633
    Boy, you're frustrating to talk to.
    >> Anonymous 10/19/09(Mon)20:13 No.6344654
    6344625 here. I'm a different person. I was just pointing out why your expectation for random number generation was poorly placed.
    >> Anonymous 10/19/09(Mon)20:14 No.6344665
    Dracula and his BDSM powers.
    >> Anonymous 10/19/09(Mon)20:16 No.6344681
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    >Implying any of us are different persons
    >> Anonymous 10/19/09(Mon)20:16 No.6344688
    Oh, right. Shit.
    >> Anonymous 10/19/09(Mon)20:16 No.6344694
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    Best stream.
    >> Anonymous 10/19/09(Mon)20:16 No.6344698
    Typically, the games on /tg/ revolve around dice rolling. My assumption was not poorly placed.
    >> Anonymous 10/19/09(Mon)20:18 No.6344714
    My example was going to be Twister, but you got the point across.

    I fail to see how this game ceases to function without dice or would be necessarily improved with their inclusion.
    >> Anonymous 10/19/09(Mon)20:20 No.6344742
    I HIT!
    >> Anonymous 10/19/09(Mon)20:22 No.6344776
    >In addition to being the Count, the vampire-player also describes with sumptuous detail the locations of play

    So, on my turn, can my Count's castle be a eye-wateringly lavish display of oriental exoticism? Silk drapes, tassled cushions, ornate hookahs, vast clouds of scented smoke, and in the middle sits the count under a vast black turban with a raven's feather and flashing red stone.
    >> Anonymous 10/19/09(Mon)20:24 No.6344791
    Except you won't be shooting anyone. Just talking.
    >> Anonymous 10/19/09(Mon)20:24 No.6344793
    ... This game does not involve shooting. It involves careful social maneuvering, which most people are better at than they think.
    >> Anonymous 10/19/09(Mon)20:27 No.6344841
    I believe he was just using that as an example. What would happen if say one of the guests offends another and they wish to go to fisticuffs?
    >> Anonymous 10/19/09(Mon)20:28 No.6344855

    Just think back to when your mother said she loved you, or liked your artwork.
    >> Anonymous 10/19/09(Mon)20:30 No.6344865
    That would benefit from boxing gloves, not dice.
    >> Anonymous 10/19/09(Mon)20:31 No.6344871
    OP. My official ruling for such situations (heaven forbid a nice dinner party degenerate into fisticuffs, especially after I wrote a rule forbidding blatant insulting of other guests) would be that the Count-player decides who of the combatants is victorious.
    >> Anonymous 10/19/09(Mon)20:32 No.6344888
    So, then it turns to LARPing? Well, I know some who are okay with it and others that will only partake with real violence.

    I know even more that won't touch the stuff.

    Fair enough. So the Count serves as a type of GM?
    >> Anonymous 10/19/09(Mon)20:35 No.6344913
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    > Boxing = LARPing
    >> Anonymous 10/19/09(Mon)20:35 No.6344920
    Screw Dice,

    R.P.S. for life!
    >> Anonymous 10/19/09(Mon)20:37 No.6344936
    This is the only way to LARP.
    >> Anonymous 10/19/09(Mon)20:39 No.6344951
    Yes. He is the unquestioned master of the house and, furthermore, is the only player allowed creative description.
    He (or, indeed, she) defines and describes the entire set down to whatever level of detail he wishes. The Count, of of politeness, cannot stop you walking out of the front door should you find excuse, but the Count's player can certainly inform you that the bathroom window your Guest is attempting to escape from is simply too wide for her ample figure.

    It's evil, yes. But in the kind of way that has a well-stocked drinks cabinet.
    >> Anonymous 10/19/09(Mon)20:40 No.6344961
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    Everyone get in here.
    >> Anonymous 10/19/09(Mon)20:42 No.6344985
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    >> Anonymous 10/19/09(Mon)20:45 No.6345006
    Hurm...It's a good game idea and I'll be using it.

    Thread archive?
    >> Anonymous 10/19/09(Mon)20:48 No.6345036
    Archiving now.

    Tell me how the game goes. I'll be running it myself towards Halloween.
    >> Anonymous 10/19/09(Mon)20:51 No.6345064
    Will do, but it might be delayed. I have one trusty friend I can always call for a game and one flaky as fuck guy who makes Waldo look easier to find.
    >> Anonymous 10/19/09(Mon)20:52 No.6345075
    So, wait.
    Did /tg/ just invent then complete a whole game in under two hours?
    >> /tg/ gets shit done. Sometimes. Anonymous 10/19/09(Mon)20:56 No.6345116
    Yeah, it's simple enough and doesn't revolve around a set system. I'm going to use it to break people into roleplaying or whenever we just need to unwind or have time to kill. I'm sure other scenarios will arise out of this as well.
    >> Anonymous 10/19/09(Mon)20:57 No.6345122
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    Hush you, the trolls will find out!
    >> Anonymous 10/19/09(Mon)20:59 No.6345143
    OP here.
    Now I have converted Dracula into RPG form, tomorrow night I will convert Faust: the players will be demons in competition to gain as many human souls via bargain as possible. This will be for longer campaigns and will probably involve dice.
    See ya then, /tg/.
    >> Anonymous 10/19/09(Mon)21:01 No.6345168
    I love this idea.
    No. OP ran an idea for free-form role-playing by us, and we talked about it.
    >> Pink 10/19/09(Mon)21:01 No.6345170
    Im going to show Shadow of the Vampire next..


    Max Schreck's performance in the classic film Nosferatu has become legendary. What if the reason he was so good is that he really was a vampire? That's the premise of this film
    >> Anonymous 10/19/09(Mon)21:07 No.6345239
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    And who is OP, if not /tg/? There'll be like 3 guys who were in the thread and 2 of them will say, "Yeah, some guy came up with this idea" and one butthole will say, "yeah, I'm the guy who came up with that idea."

    But who, oh who, is that butthole?
    >> Anonymous 10/19/09(Mon)21:13 No.6345302
    ...the first poster already knew how his game was gonna work. /tg/ didn't add anything.
    >> Anonymous 10/19/09(Mon)21:14 No.6345317
    >I do not drink ... wine.

    This would be a fantastic drinking game.
    >> Anonymous 10/19/09(Mon)21:18 No.6345355
    /tg/ isn't a sentient being. It's a collection of posts. He posted on /tg/, so it became a part of it.

    This is how OC is born. It might look unfamiliar to you, because it's kind of hard to come up with good OC.
    >> Anonymous 10/19/09(Mon)21:28 No.6345505
    Speaking of Nosferatu, there's a free download of it here:
    >> Anonymous 10/19/09(Mon)21:36 No.6345612
    I don't know why this is hard for you to understand, but the creative work happened before OP started this thread. The collective members of /tg/ didn't create anything.

    Saging because this is a dead horse.
    >> Anonymous 10/19/09(Mon)21:38 No.6345629
    And, I'm trying to say that this still came out of /tg/. This is the source.
    >> Anonymous 10/19/09(Mon)23:21 No.6346953
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    Hey fa/tg/uys OP just inspired me to buy this movie.
    >> Anonymous 10/19/09(Mon)23:25 No.6347004
    Import movie that was like last one in stock and almost impossible to find it in any other mainstream online store over here.

    Feels good man!
    >> Anonymous 10/19/09(Mon)23:46 No.6347328
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    Old 1930's Dracula streaming now bitches!
    >> Anonymous 10/19/09(Mon)23:55 No.6347458

    ROT-13, because /tg/ doesn't have spoiler text:

    Gur Pbhag vf abg n inzcver.

    (Not OP: just guessing.)

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