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  • File : 1256621726.jpg-(59 KB, 640x480, deathwish7.jpg)
    59 KB "Deathwish" quest 7.5 Firstquest 10/27/09(Tue)01:35 No.6451755  
    You move around the building, remembering where you were pushed and pulled inside. The door outside is open, you can hear shouting from far down, and you assume they have noticed your little trio is missing from the cell.

    Peeking in through the barred window on the wooden door, you can see your gauntlet, Shit-Smasher and your other things sitting on the table, with cards and bottles stacked around. It seems the guards were playing with your toys while they held them for whoever was supposed to come pick them up.
    >> Anonymous 10/27/09(Tue)01:36 No.6451767
    Follow the railroad.
    >> Generic Role Player 10/27/09(Tue)01:37 No.6451782
    Check to see if anyone is inside, if no one then run in and grab our shit. But since there is probably someone in there. Run in there and punch them in the face!
    >> Anonymous 10/27/09(Tue)01:37 No.6451783
    Quickly grab our Shit and look for a likely escape route, with an eye toward finding the noble.
    >> Apothecary Tran 10/27/09(Tue)01:37 No.6451786
    >>6451755
    Pick up your shit and get going.
    >>6451767
    >Herp Derp
    >> Generic Role Player 10/27/09(Tue)01:40 No.6451805
    Wonder where everyone else is....
    >> Anonymous 10/27/09(Tue)01:41 No.6451813
    They know we're out, the first place they're going to expect us to go is to our shit.

    We should not just bust right on in there.
    >> Generic Role Player 10/27/09(Tue)01:41 No.6451814
    >>6451782
    >> Firstquest 10/27/09(Tue)01:44 No.6451838
    >>6451755
    >>6451782
    >>6451786
    You open the door, but you can hear people running up the steps, and quickly have to crouch to hide behind it, you can hear voices.

    "He's likely gone down one of the back alleys. How the hell he's dragging that Orc and that corpse with one arm I got no fuckin' idea. I'll get some of the other guards and a couple of hounds. You go sound the alarm. You two, watch his shit till the errand boys get here to pick it up."
    >> Anonymous 10/27/09(Tue)01:46 No.6451855
    >>6451767
    Seriously man? He is a quest runner who let us kill a BBEG way early because we did our own shit and litterally took the quest back in time since we didn't like where it was going.

    tldr: you're retarded.
    >> Generic Role Player 10/27/09(Tue)01:46 No.6451856
    Well, wait for others to leave. Then charge at guards with billy club. Focusing everything we have on choking the one we aren't going to beam.
    >> Anonymous 10/27/09(Tue)01:46 No.6451859
    >>6451838

    We should sneak about and wait to see where the errand boys take our stuff. If we follow them, we can still get our shit back, and most likely be led to whoever is continuing to dick with us, most likely the noble and whatever other cronies he might have.
    >> Apothecary Tran 10/27/09(Tue)01:46 No.6451861
    >>6451838
    Sneak up and KO the guy who is going to sound the alarm, then jack his armor and beat the guys holding your shit.
    >> Anonymous 10/27/09(Tue)01:48 No.6451876
    >>6451855
    Actually, you are right, its nice knowing if something happens we don't like, he will change it for us.
    >> Anonymous 10/27/09(Tue)01:48 No.6451880
    get out from in front of the door, knock out guy going for alarm, follow guys who pick up our shit.
    >> Generic Role Player 10/27/09(Tue)01:49 No.6451888
    >>6451859
    I second this motion!!!!
    >> Apothecary Tran 10/27/09(Tue)01:50 No.6451893
    >>6451859
    >>6451888
    I agree with this, but we still need to get rid of the guy going to sound the alarm.
    >> Anonymous 10/27/09(Tue)01:51 No.6451897
    Wait, can't we close the door leading out and trap them in the holding area?
    >> Anonymous 10/27/09(Tue)01:52 No.6451903
    >>6451855

    Yeah, wouldn't want to have to face the consequences of your actions, now would you? That would be fucking terrible.

    Wake me up when the hero wins everything forever.
    >> Anonymous 10/27/09(Tue)01:53 No.6451916
    >>6451903
    Yeah, like when we saved that endearing little werewolf we kinda-sorta liked a little maybe. Oh, wait...
    >> Firstquest 10/27/09(Tue)01:55 No.6451929
    >>6451856
    >>6451859
    >>6451876
    >>6451880
    You move around the side of the building just before a couple of men run out, they are running at full speed, one is going off to grab a hunting team and guard dogs, the other is going to ring the town alarm. You don't know who it is who you knock out with the club with one firm swing, and drag him out of the street, but you got one of them.

    You could wait for the people coming to pick up your gear for the lord, but you have no idea how long they will be and the city will likely be on your heels.
    >> Anonymous 10/27/09(Tue)01:55 No.6451932
    Did anyone else think about the vassal statement the goddess said?
    Anyone remember the redheaded barmaid in the mountains?
    Should we be worrying? Maybe
    >> Anonymous 10/27/09(Tue)01:57 No.6451951
    >>6451932
    Worrying about what? That maybe someone will be born who can actually do something about the evil in this world? Nah, lets get our stuff, go back to town, and build up our fort.
    >> Firstquest 10/27/09(Tue)01:58 No.6451954
    rolled 28 = 28

    ( rollan for when errand boys'll come round)
    >> Anonymous 10/27/09(Tue)01:58 No.6451956
    >>6451929
    How similar do we look to the man we just knocked out? If pretending to be him won't work, then we'll have to go solid snake arm on the remaining guards.
    >> Generic Role Player 10/27/09(Tue)02:00 No.6451974
    >>6451929
    Since we are short on time, take his weapon, then go fuck up guards inside. We are safe from the ass load of guards for now. Also, try to choke a guard with the invisible hand while knocking out the other one with the billy club.
    >> Anonymous 10/27/09(Tue)02:01 No.6451987
    >>6451954
    Well that isn't good.
    >> Firstquest 10/27/09(Tue)02:01 No.6451992
    >>6451954
    You can hear the town alarm being rung, a loud church bell being rang in the middle of the night. Waiting for the errand boys seems to be taking quite some time. You don't look anything like the guard you knocked out, and he wasn't wearing a helmet like some of the guards are.

    You could perhaps put on his uniform, if you could find a helmet it might let you move around the city a little easier.
    >> Generic Role Player 10/27/09(Tue)02:03 No.6452008
    We really can't risk losing our gauntlet to these fucking nobles. I Say just run in, fuck guards up, take at least the gauntlet. Then we disguise ourselves and GTFO.
    >> Anonymous 10/27/09(Tue)02:03 No.6452013
    >>6451974
    Yeah, maybe we can have the ghost hand kill the guards and then go back to ignoring that elven bitch goddess.
    >> Anonymous 10/27/09(Tue)02:06 No.6452037
    Either way, the longer we stick around hiding in the city, the more likely they are to think that we made it out.

    Our friends are safely out of the city by now, including Raz, so for once we're not looking out for anyone.
    If we just grab our junk and try to leave, we'll run into opposition, and we don't have the vampire slut to show us the way out through the sewers.

    I vote we lay low until the errand boys come and then tail them wherever they're off to.
    And we should find that helmet... and make sure it covers our face and that nasty scar.
    We also probably want to make the uniform look like we have two hands, even if we can't actually use one of them.
    >> Firstquest 10/27/09(Tue)02:06 No.6452041
    >>6451974
    Your ghost hand does not feel like it can pick anything up right now. The only thing that even makes you feel as if it is there anymore is a "vague" notion that you have.

    You put on the guards gear and look around. The coast still seems clear, no one is around. It seems that the last place they expect you to be is right outside the place you escaped from.
    >> Generic Role Player 10/27/09(Tue)02:10 No.6452068
    Ok, then just hide for now. Wait for errand boys, then we follow them.
    >> Firstquest 10/27/09(Tue)02:10 No.6452073
    >>6452037
    >>6452008
    You stand, and creep to the door, opening it slowly to see the two guards inside with their backs turned to you. They are looking over your gauntlet with great interest, talking lowly as if afraid someone would hear them.

    "I hope the bastard got out of here. I'm fuckin' sick to my stomach we've got to listen to that fat fuck after he's been letting a blood sucker live here."
    >> Anonymous 10/27/09(Tue)02:10 No.6452077
    >>6452037
    This, I suppose.
    >> Anonymous 10/27/09(Tue)02:12 No.6452093
    haha just walk in and ask for it.
    >> Anonymous 10/27/09(Tue)02:12 No.6452100
    >>6452073
    Calmly stand up and ask for your hand back.
    >> Generic Role Player 10/27/09(Tue)02:14 No.6452125
    >>6452073
    Fucking win, I think we can convince them to help. Walk in calmly and ask for their help. If they resist or act aggressively fight, if not then get out shit and have them follow. Offer them a place in our town.
    >> Firstquest 10/27/09(Tue)02:16 No.6452147
    rolled 29 = 29

    >>6452093
    >>6452100

    "I..still got a shot at getting out of here, but I'm not leaving my gear here for that "Fat fuck"."

    The guards jump and turn around. They look at each other then at you wearing the guard uniform.

    "I didn't kill him he's outside".

    They look at each other and move away from the table.

    "We'll just blame it on the errand boys.. tell them we gave it to them. Just get the fuck out of her man. The court will want you dead after this."

    You collect your things and...
    >> Firstquest 10/27/09(Tue)02:18 No.6452170
    >>6452147
    You ask them for information or help escaping, they seem more then reluctant and try to hurry you out.

    They don't mind helping when there is no risk of getting blamed, but they don't seem to have the courage or conviction to betray anyone with an amount of risk.
    >> Generic Role Player 10/27/09(Tue)02:19 No.6452185
    >>6452147
    Actually they would need to bring their families and that would get annoying. So, ask them for a helmet, and lets grab our shit and go!
    >> Anonymous 10/27/09(Tue)02:20 No.6452193
    >>6452170
    RUN.
    Just get out of the castle for now and then wait for the errand boys.
    >> Firstquest 10/27/09(Tue)02:23 No.6452232
    >>6452185
    >>6452193
    They do toss you a helmet, they are sort of cheap, heavy armor, they do not give a good field of vision, but it will cover your face. You move back outside, no sign of the noble's lackies along to grab your equipment either.

    You put your gauntlet on your stump and placed the gloves of the guards armor over top, but you still cannot move it.

    How do you plan on getting out of here?
    >> Anonymous 10/27/09(Tue)02:24 No.6452245
         File1256624695.jpg-(785 KB, 2000x2308, cb wip2.jpg)
    785 KB
    >>6451755

    Drawfag from previous threads here. Just thought I would drop this off before everyone passed out for the night. If you want anything changed, Firstquest, let me know. I still have a lot left to do on it, so no worries if need to fix something I got wrong. Hopefully I can get this finished by tomorrow. No promises though. Slow drawfag is SLOW.
    >> Generic Role Player 10/27/09(Tue)02:26 No.6452264
    >>6452232
    Well seeing as how they have hounds and shit looking for you, act like your on a mission and run.
    >> Firstquest 10/27/09(Tue)02:26 No.6452267
    >>6452245
    ( Thats real nice, thanks man. And take your time. Thats how I'd picture the poor beat up fellow with all the voices screaming in his head.)
    >> Anonymous 10/27/09(Tue)02:28 No.6452279
    >>6452264
    seconding, just look busy, find a least guarded or ungaurded exit to the city and GTFO.
    >> Anonymous 10/27/09(Tue)02:28 No.6452280
    >>6452232
    Out? We've got to find a way IN to wherever the fatass is at.
    Where are we in town in relation to where he should be?
    >> Firstquest 10/27/09(Tue)02:32 No.6452323
    rolled 46 = 46

    >>6452280
    You really have no idea where he stays, and it is hard to say where he would be inside the city now that alarm bells are going off and the streets are being scoured for you.

    Guessing however, he could be at the courthouse and that is just to your left, in plain sight. The gates out of the city are a long trip in any direction as you are near the dead center in the noble and business district.

    ( Rolling for a bit o'luck.)
    >> Firstquest 10/27/09(Tue)02:34 No.6452344
    >>6452323
    As luck would have it, his errand boys are still no place to be found either. You can hear the far off sounds of troops moving through the streets back to the city square as well, apparently they've dubbed it worthy to double back and look for you now.
    >> Anonymous 10/27/09(Tue)02:34 No.6452346
    Hell, let's head into that courthouse. A long road out through people we don't really want to hurt, while the cause of the problem could be right over there.
    >> Anonymous 10/27/09(Tue)02:36 No.6452361
    >>6452346
    sure why the hell not. We DO have a deathwish right guys!?
    >> Firstquest 10/27/09(Tue)02:41 No.6452402
    rolled 69 = 69

    >>6452346
    >>6452361
    You decide to head to the courthouse. Walking inside is not hard, as you look like just another guard, you give the guards you pass nods, and they just let you pass.

    Inside is the desk, but this late at night, no one is behind it, looking around the huge hall, just a day ago you killed that vampire here...
    >> Anonymous 10/27/09(Tue)02:41 No.6452414
    We have a Deathwish, but I must wish for sleep.
    Have fun storming the castle.
    >> Firstquest 10/27/09(Tue)02:43 No.6452423
    ..you see the Lord, and three guards moving across the great hall into in the direction of two huge, heavy courthouse doors. These guards are heavily armed and look like elite soldiers. You would have to sprint to catch them before they were inside the next room.
    >> Firstquest 10/27/09(Tue)02:46 No.6452456
    ( And I think that is everyone passed out now. Ahh well.)
    >> Anonymous 10/27/09(Tue)02:47 No.6452462
    >>6452456

    I'd post my opinion but it's no fun to go it alone. I don't want to be solely responsible for fucking it all up.
    >> Anonymous 10/27/09(Tue)02:47 No.6452466
    >>6452456
    I'm still here, but it won't be much of a quest with just me and you...
    >> Firstquest 10/27/09(Tue)02:48 No.6452477
    >>6452462
    ( It's gettin pretty late, I'll run it tomorrow. Hopefully will go a little better.)
    >> Firstquest 10/27/09(Tue)02:49 No.6452484
    ( Thanks for stickin around guys. Yeah I'll be back here tomorrow around 9.)
    >> Anonymous 10/27/09(Tue)02:51 No.6452492
    >>6452484
    Cool
    >> Anonymous 10/27/09(Tue)03:02 No.6452593
    Ive read through most of these tonight, got curious after the chucke cheese thread. I gotta say there is a lot of choices and potiential that i think people are missing here b/c people are too worried about that goddam magic arm.
    >> Anonymous 10/27/09(Tue)03:08 No.6452655
    suptg is back up btw, already brunt my archive on part 7.



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