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  • File : 1259121828.gif-(625 KB, 1364x899, 1242673314034.gif)
    625 KB Anonymous 11/24/09(Tue)23:03 No.6855697  
    So a friend of mine is trying to get me into this, anyone here play? what starter should I pick up? I think he runs a Quantum deck.
    >> Anonymous 11/24/09(Tue)23:12 No.6855807
    >>6855697

    Excellent! Glad to see another Scientist on the boards. Honestly, the starters are all kind of crap... your friend has the right idea, as the Feynman's Revenge expansion really started to up the power curve. That said, the best starter is probably Galileo. Although it's weak against Dogma counters, it's got enough Observation resources to power you when you decide to upgrade. Best of luck!
    >> Anonymous 11/24/09(Tue)23:15 No.6855846
    >>6855697
    Man, playing against Quantum decks can be a pain in the ass, especially if they combo the Wave Function of the Universe with Heisenberg's Uncertainty Principle to use their entire card collection as their hand. Your best bet is to run a String Theory deck and disprove the Uncertainty Principle. That'll shut him down nicely.
    >> Anonymous 11/24/09(Tue)23:16 No.6855863
    Holy fuck, is this real?!
    >> Anonymous 11/24/09(Tue)23:17 No.6855875
    >>6855863
    It's every bit as real as Polyhedron Conflict and Sandwich Spread Fantasy.
    >> Anonymous 11/24/09(Tue)23:17 No.6855881
    >>6855863
    your new here aren't you
    >> Anonymous 11/24/09(Tue)23:18 No.6855882
    >>6855697
    Oh shit, StH! Man, I got out of that a couple of sets back, back when Quantum decks were dominating tourneys - I hear the sets since have made for some really fucked up mechanics... something about really powerful decks if you can get you head round the rules?
    >> Anonymous 11/24/09(Tue)23:18 No.6855883
    >>6855863

    No
    >> Anonymous 11/24/09(Tue)23:21 No.6855924
    Stay away from the Luddite Starter. They seem pretty straight forward but they get real tricky in later tech Epochs

    sure they are ok in the early stages when the techs are low and behind the curve, but unless you know what you are doing its real easy to get overwhelmed real quick in later tech stages.

    Of course once you get ahold of the game and start to learn how to run them, and pay paticular attention to your victory conditions(Especially the social requirements in later stages) and realise that to win you need to not only stop but destroy the other players-they can be devistating.

    Fucking Luddites
    >> Anonymous 11/24/09(Tue)23:22 No.6855944
    >>6855863
    As real as that English subway navigation game. Charington Cross, was it?
    >> Vector !NEy29ODpvs 11/24/09(Tue)23:25 No.6855978
    rolled 5, 1, 13 = 19

    Quantum has been getting nerfed a lot recently, but it's not a problem unless you play competitively. Playing against a quantum deck is a pain in the ass unless you run a really fast deck because of all the disruption they have. I recommend biology and splash robotics for nanites.
    >> Anonymous 11/24/09(Tue)23:26 No.6855988
    >>6855978

    MMmm...nanite decks....
    >> Anonymous 11/24/09(Tue)23:27 No.6855997
    >>6855988
    They're great until somebody breaks out a Recall.
    >> Anonymous 11/24/09(Tue)23:30 No.6856023
    >>6855924
    that was a joke deck you fool, it was released on April 1st for a reason


    also, has anyone tried out the new dark energy line in Astronomy and Cosmology?
    >> Anonymous 11/24/09(Tue)23:31 No.6856034
    Is that legendary particle accelerator worth the cost? Sure it's powerful, but with all the development hate I feel like I'll kill myself by using it.
    >> Anonymous 11/24/09(Tue)23:31 No.6856038
    >>6855997

    which is why you set up a Worldwide Network Social System and then impliment both "Alter the Input" and "Alter the Output" restrictions on the 3rd teir of Social Construction and you can usually negate Recall. But of course setting that Social up will take up to much of your research that may leave you behind the curve
    >> Anonymous 11/24/09(Tue)23:32 No.6856049
    >>6856023

    tell that to the guy who keeps winning tourneys around here with them....

    fucking luddites....
    >> Anonymous 11/24/09(Tue)23:32 No.6856050
    >>6856034
    the LHC is well worth it if you can actually get it working properly

    when the damn thing breaks it takes forever to it up and running again
    >> Lazarius likes Kiva but doesn't know how to Tripfag 11/24/09(Tue)23:33 No.6856056
    I first turned killed my last opponent with the LHC.
    Feels good man.
    >> Vector !NEy29ODpvs 11/24/09(Tue)23:33 No.6856065
    rolled 1, 3, 15 = 19

    >>6856023
    I try to stay away from space cards because almost everything is just a set up for something bigger. 90% of their win conditions are more like win-more conditions.
    >> Anonymous 11/24/09(Tue)23:36 No.6856086
    >>6856049

    Virology his ass, and toss in a few Military Application aspect cards in your deck so you can weasel around some of his primitive excuses for defenses and ensure that most of his offensive tactics fall short
    >> Anonymous 11/24/09(Tue)23:37 No.6856101
    >>6856034
    >>6856050
    I keep Higgs Boson Future Bleed cards in my side deck just for LHC players, I fucking hate that card.
    >> Anonymous 11/24/09(Tue)23:37 No.6856110
    >>6856056
    You were using albert.dec weren't you? Almost every card in that deck is restricted for a reason.
    >> Anonymous 11/24/09(Tue)23:43 No.6856160
    >>6856101
    that card can be dangerous though, sometimes people will play the LHC just to get you to play that Higgs Boson Future Bleed so they use its effects for chaos theory
    >> Anonymous 11/24/09(Tue)23:43 No.6856166
    >>6856086

    Not a bad idea but he runs "Scattered Cell Subversive" as his Goverment type, so any effect on any aspect of his framework wont have an effect on any other. (this does slow him down alot, but it seems to work for him) So unless i want to try and track down all his cells and droping virus bombs on EACH of them. He uses not a SINGLE tech card and makes sure to stay off the Legal and Military radar. Its very annoying
    >> Anonymous 11/24/09(Tue)23:44 No.6856171
    I can't believe they reprinted Electrical Shortage after having Static in its place for so long. Kind of mad they got rid of Improper Procedure for the strictly worse Miscalculation, but interference was overpowered anyway.
    >> Anonymous 11/24/09(Tue)23:49 No.6856225
    >>6856171
    But now everybody is using demolition and unifying theory decks are suffering.
    >> Anonymous 11/24/09(Tue)23:52 No.6856251
    My advice: Contingency Plan, Geothermal Power, Subterranian Lab, Redundant Seals, and Paranoid Security, Remote Activation, and then the Endgame of your choice.

    Contingency Plan lets you pull two defensive Lab upgrades. Geothermal Power is immune to most Events that Subterranian Lab isn't. Redundant Seals will counter most virology (barring Extended Incubation, mind). Paranoid Security should prevent most monkeywrenches (except for Outragious Bribes), and Remote Activation lets you set off just about anything without having to open up any of the previously mentioned defenses.
    >> Anonymous 11/24/09(Tue)23:53 No.6856267
    >>6856166

    Subversive Cell pair with Luddite garbage just slows down the Luddite's awful research potential to almost nonexistent and the inability to communicate via technological means makes it where you will achieve a scientific victory long before he even makes a move you could consider anything beyond trivial
    >> Anonymous 11/24/09(Tue)23:55 No.6856280
    When the hell did everyone treating the mad science joke line as legal?
    >> Vector !NEy29ODpvs 11/24/09(Tue)23:56 No.6856294
    rolled 8, 6, 2 = 16

    >>6856280
    Who cares, this game is 99% casual anyway.
    >> Anonymous 11/24/09(Tue)23:57 No.6856301
    >>6856294
    i just miss the days when SCIENCE VICTORY was the only victory
    >> Anonymous 11/24/09(Tue)23:59 No.6856324
    Anyone else run a Genetics deck? I'm having trouble making use of Mutations in earlier Tech stages. I really end up starving for Funding until I can pull out things like Super-Human and Genetic Terrorism.
    >> Anonymous 11/25/09(Wed)00:00 No.6856331
    Damn... a friend of mine has been using a broken Psychology deck with the Literary Theory/Freudian Psychoanalysis/Lacanian "Real" combo. It's as broken as the Nietzche's Wrath loop, lemme tell ya. The lack of an objective reality screws over everything that isn't a Quantum deck or Psych based.
    >> Vector !NEy29ODpvs 11/25/09(Wed)00:01 No.6856345
    rolled 7, 3, 3 = 13

    >>6856324
    Splash sociology for funding and run stem cell research to take full advantage of it.
    >> Anonymous 11/25/09(Wed)00:02 No.6856361
    >>6856324
    there are some military application aspect card that will solve your funding problem, though a lot of them come with annoying restrictions and deadlines
    >> Anonymous 11/25/09(Wed)00:03 No.6856363
    >>6856324
    Dude just play some Biological Warfare, it works alright and you get more Funding then god
    >> Anonymous 11/25/09(Wed)00:04 No.6856380
    >>6856331
    that deck isn't legal in the slightest
    >> Vector !NEy29ODpvs 11/25/09(Wed)00:04 No.6856384
    rolled 5, 17, 4 = 26

    >>6856361
    The huge funding boost may seem good, but half of what you do won't be for your sake unless you run demolition as your main study.
    >> Anonymous 11/25/09(Wed)00:05 No.6856391
    >>6856267

    you would think that....but set up the Luddites with "Independent Operations"(yes it does diseminate the resources but throw in some "Outside Funding" or manage to put a major player into a Funding Resource and that is not an issue) and then just work on sabatoge.

    Thats the one thing people seem to forgett about Luddites-They dont need ANY research-all thier funding can go into stealing and bribing and sabatoge. Toss in "Fanatic Followers" from the Science is Religion expansion, and you start to have real issues.

    Yes I know alot of the Sabatoge effect are devastating to everyone-"Chernobyl metldown" is a perfect example-the Luddite player doesnt need to care what the effects are on the whole playfield. Infact if they can get lucky enough to pull off a major catastrophy against 1 player then things start to steamroll downwards. Grey Goo comes to mind for the Nanite players. Have that hit and then soon everyone is being burned down and the Luddite players is laughing his way to victory
    >> Anonymous 11/25/09(Wed)00:07 No.6856428
    >>6856361
    >>6856363


    I try to avoid the Military Backing stuff for the most parts as it usually ends up getting "Research Appropriated" and "Top Brass" and their ilk played on me in no time flat.

    However it is supremely satisfying when I win with the "Alter Genetics" + "Psychological Warfare" loop for infinite Mutant Slaves.
    >> Anonymous 11/25/09(Wed)00:08 No.6856438
    >>6856391
    Suicide Luddite is such an annoying deck, but if you're lucky, you can Electrical Shortage when he's barely hanging on to snatch victory from his teeth.
    >> Anonymous 11/25/09(Wed)00:13 No.6856505
    >>6856391

    Science Is Religion isn't a line for Science: The Hypothesis, its for its spin off game philosphy: the questioning or whatever its called where you can play crazy shit like astrology.
    >> Anonymous 11/25/09(Wed)00:13 No.6856508
    Hey what which Phil of Sci card is better, Karl Popper or Paul Feyerabend?
    Popper's "Falsification" ability is pretty fucking awesome but I can't help but feel attracted by Feyerabend's "Epistemological Anarchism". Honestly that thing fucking messes up the game so much that when he's on the field it's hard to even think of a strategy on how to proceed but thats what makes it fun.
    >> Anonymous 11/25/09(Wed)00:15 No.6856534
    New to the game, why do I here so many people talking about how Einstein's Notes is so overpowered? You can do all your lost research again, but the initial investment of the notes seems like it would prevent too many shenanigans.
    >> Anonymous 11/25/09(Wed)00:15 No.6856535
    >>6856438
    if a luddite is using any electricity, he's playing an illegal deck
    >> Anonymous 11/25/09(Wed)00:16 No.6856547
    >>6855807
    >Gallileo Deck
    Pff. Newton Deck 4ever.

    I mean, sure Gallileo's got mad Observation abilities, but one Inquisition card and BAM, you're shut down. Shit sucks. I should know, my friend loved to play apologist decks.
    >> Anonymous 11/25/09(Wed)00:17 No.6856563
    i will pay exactly 100 beers to the first anon who gets this in print
    >> Anonymous 11/25/09(Wed)00:19 No.6856578
    >>6856534

    The problem with Einstein's Notes is not the card itself.. but rather the opening it leaves for the user to power into Space Travel incredibly easy with Theory of Relativity as the starting point. Not to mention the Atomic Weapons.
    >> Anonymous 11/25/09(Wed)00:20 No.6856595
    >>6856534
    Back when it was legal, there were a lot of low cost theories and cheap research acceleration that allowed you to play your entire shredded pile. Then, you play Researcher's Trance which turns that massive amount of cheap research into pure scientific advancement.
    >> Anonymous 11/25/09(Wed)00:24 No.6856650
    Is Insomnia too risky to use in the current meta? The massive boost in resource efficiency won't do me any good if they take advantage of low moral with Miscalculations or any kind of psychology.
    >> Anonymous 11/25/09(Wed)00:24 No.6856654
    >>6856578
    Einstein's notes are easy to shoot down, just play any of the numerous cards that highlight the holes in his theories

    Just about any cosmology card and a large number of astronomy cards will do it, especially things like the Age of the Universe, Cosmic Background Radiation, Cosmic Inflation, Pioneer Anomoly, Galaxy Rotation Curve, Dark Matter, or Dark Energy.
    >> Anonymous 11/25/09(Wed)00:25 No.6856658
         File1259126711.jpg-(101 KB, 484x650, FUB.jpg)
    101 KB
    The new Emission Impossible expansion is retarded.

    Dark Particle Radiation is seriously broken.
    >> Anonymous 11/25/09(Wed)00:26 No.6856681
    >>6856654
    Yeah but you can't play those until later in the game. I remember Note Rush decks. Those sucked ass.
    >> Anonymous 11/25/09(Wed)00:26 No.6856688
    Math Deck rules. Pinoid Space + Mandelbrot Set for the fuckin' win.
    >> Anonymous 11/25/09(Wed)00:26 No.6856689
    >>6856654

    Speaking of Dark Matter.. I've been wanting to make a deck using Dark Matter and the new Large Hadron Collider. Throw in cards like Man-Made Black Hole and Fabric of the Universe and I think it could definately go somewhere.
    >> Anonymous 11/25/09(Wed)00:28 No.6856711
    >>6856688
    you've obviously never met Misplaced Decimal Point.
    >> Anonymous 11/25/09(Wed)00:28 No.6856719
    >>6856681
    pioneed anomoly is a problem card that only requires a space probe to be in play

    Galaxy Rotation Curve can be played as soon as you have a deep space telescope in play

    Cosmic Background Radiation can be played as soon as you have a radio telescope in play

    all of these can be put into the place as quickly as the notes can
    >> Vector !NEy29ODpvs 11/25/09(Wed)00:30 No.6856738
    rolled 2, 6, 1 = 9

    >>6856719
    Bullshit. It wouldn't be restricted if that was the case.
    >> TheLionHearted !HAGYQOveO. 11/25/09(Wed)00:30 No.6856740
    Mathematics deck (Old school I know) but it works and there are no ways to counter The Hodge conjecture or Hadamards Matrices. Research costs are low too.
    >> Anonymous 11/25/09(Wed)00:31 No.6856763
    >>6856688

    math decks can only win via a research victory (a scientific breakthrough victory or science victory as it was called in earlier editions)

    there are no practical victories, take down victories, or annihilation victories when playing with pure math which makes playing it a fucking pain in the ass
    >> TheLionHearted !HAGYQOveO. 11/25/09(Wed)00:33 No.6856801
    >>6856763
    But if you are playing double-variable rules (two-headed giant for all you magic-fags) with a partner that knows how to play a math deck, your team will invariably win.
    >> Anonymous 11/25/09(Wed)00:34 No.6856803
    >>6856738
    each of those things are just costly and not well known since no one really plays cosmology or astrophysics

    you literally have to know your opponent if going to play einstein's notes so you have to do nothing but rush to set up those defenses against it and neglect the rest of your agenda while the guy with the notes can advance as he pleases till he draws the card since its easy as fuck to play
    >> Anonymous 11/25/09(Wed)00:35 No.6856824
    >>6856719
    Yeah, now. But back in the day it was a pain in the ass. Once notes hit the table you couldn't do shit. I remember somebody putting down a turn two notes on me once before I even knew what the fuck was happening (not that my playing a Biochem deck helped). It's a bitch, but I at least like how the cards you mentioned CAN counter the notes. It's kind of eratta'd out the whole "can not be countered" phrasing on notes.
    >> Anonymous 11/25/09(Wed)00:36 No.6856835
    Don't forget to add Dark Energy Hypothesis and maybe Apotheosis of the Void. I know everyone didn't like the Pseudo-Science expansion but in this case it's a nice choice.

    Also >>6856658 using this with Quantum Particle-Pair Creation for deck searching is trolltasitic.
    >> Anonymous 11/25/09(Wed)00:37 No.6856846
    >>6856801

    While this is often true.. I find siding in cards like "Warp Reality", "Breaking the Laws", and the aforementioned "Misplaced Decimal Point" in my Physics deck can severely limit the Math deck's ability to function.

    Kinda hard to make 1+1=2 when 1+1 now equals Infinity.
    >> Anonymous 11/25/09(Wed)00:39 No.6856868
    >>6856846
    really math should stay as support cards for bolstering other fields instead of trying to take the stage itself

    >>6856835
    at least it isn't goddamn string theory
    >> TheLionHearted !HAGYQOveO. 11/25/09(Wed)00:39 No.6856875
    >>6856846
    "Input Constant" and "Alter Variable", both could solve that nicely.
    >> Anonymous 11/25/09(Wed)00:40 No.6856886
    The Geometry/Mathematics hybrid deck I went up again last week was killer... I mean, I know that a lot of folks tend to bash hybrid decks as being weak, but I swear the guy practically oneshotted me when he combo'd Mobius Strip and Klein Bottle together and finished off with Hypercube. Man, I thought they made it illegal to have multidimensional and monodimensional cards in the same deck.
    >> Anonymous 11/25/09(Wed)00:40 No.6856891
    >>6856875
    those are computer science you derp
    >> Anonymous 11/25/09(Wed)00:42 No.6856904
    >>6856886
    no but yet again, all you need to do is play Empirical Review to slow his ass down so you can get to work on your own stuff
    >> Anonymous 11/25/09(Wed)00:44 No.6856937
    >>6856868
    >at least it isn't goddamn string theory

    Are the rules still out on whether I can use old String Theory cards in M-Theory decks?
    >> Anonymous 11/25/09(Wed)00:45 No.6856945
    >>6856904

    Not everyone can afford a card that's so old it had to be "Carbon-Dated".

    Lame joke I know but it's still a rediculously expensive out of print card.
    >> TheLionHearted !HAGYQOveO. 11/25/09(Wed)00:45 No.6856946
    >>6856891
    They're playable in both. Constants and Variables are a major part in the Math series, the game editors decided it to be prudent to allow those and others out of CS deck into Math.
    >> Anonymous 11/25/09(Wed)00:45 No.6856955
    >>6856937
    its a superstring theory so most of them are still legal
    >> Anonymous 11/25/09(Wed)00:46 No.6856964
    >>6856945
    Agreed... last I saw it, some guy was auctioning it for more than most folks would pay for a whole computer, let alone a single obscure card.
    >> Anonymous 11/25/09(Wed)00:46 No.6856966
    >>6856945
    it's still godly to this date for just slowing people down
    >> Anonymous 11/25/09(Wed)00:48 No.6856992
    >>6856966

    Oh man... I remember hitting someone with that then right as soon as it wore off using "Plagarized Research" on him... He was fucking pissed!
    >> Anonymous 11/25/09(Wed)00:49 No.6857007
    >>6856846
    Unless he's got Benoit Mandelbrot up his sleeve. 'It's All Up Here' prevents Misplaced Decimals and 'Fractal Mapping' can stop Reality Warping dead in it's tracks.

    Let's not forget that math decks can drop Gross Miscalculations like nobody's business. My late, great Astrophysics deck was about to achieve Welcome To Barnard's Star, and suddenly I'm sitting there with an empty launchpad. He didn't even use it on the ship, he just fuxxored the shit out of my funding.

    I still rage about it.
    >> Anonymous 11/25/09(Wed)00:51 No.6857027
    >>6856992
    Falsified Research, Unrepeated Research, and Questionable Data are also good support cards
    >> Anonymous 11/25/09(Wed)00:53 No.6857055
    >>6857007

    A good timing of "Political Pressure" followed up with "Assassination Contract" can can that before it happens if you're running someone with access to a Secret Society.
    >> Anonymous 11/25/09(Wed)00:59 No.6857123
    >>6856886
    play Realworld Applications, that will at least double the goal research value he has to hit to make up for not having a practical victory
    >> Anonymous 11/25/09(Wed)01:00 No.6857141
    >>6857055
    Weeeell.... yeah. If you want to get 'last refuge of the incompetent' about it.

    Speaking of, how's Robotics doing lately? The last time I ran my old deck Nanites were still an endgame and Beyond The Uncanny Valley was broken.
    >> Anonymous 11/25/09(Wed)01:02 No.6857155
    Meh, call me brazen but I still like a good old straight forward Energy Discharge deck. It's bullshit that there are so many Black Project counters nowadays.

    Synchrotron+Advanced Capacitor Discharge+Particle Beam Weapon is still one of my favorite research combos.
    >> Anonymous 11/25/09(Wed)01:07 No.6857218
    >>6857155

    Nothing Brazen about enjoying the Classics.

    I still enjoy using the good ol' Nuclear Holocaust deck. Even if half of it is fucked over by Moral and Political Restrictions.

    Which is why I side into Mad Scientist and Private Funding against them. :D
    >> Anonymous 11/25/09(Wed)01:08 No.6857222
    >>6857141
    nanotechnology is now a field of its own, with nanites (or nanomachines) being dual field of robotics and nanotechnology

    you like playing theory or applied? Gray-goo is the endgame scenario end condition for an annihiliation win now.
    >> Anonymous 11/25/09(Wed)01:12 No.6857264
    >>6857218

    i'm sure thats why mad scientist was released
    >> Anonymous 11/25/09(Wed)01:13 No.6857281
    >>6857264

    Nothing like 'Disregard Humanity' and 'Morally Ambiguous' to get around cards like 'Think of the Children!'
    >> Anonymous 11/25/09(Wed)01:16 No.6857303
    >>6857264
    that set didn't even release that many cards and it increased the number of potential decks several times

    before if you wanted to win by destroying your opponent you had to do it with legal dickery cards and shit, make yourself the military's dog, or set up shop in a third world country and take scraps
    >> Anonymous 11/25/09(Wed)01:17 No.6857313
    >>6857281
    its a gold mine for the psychology and sociology decks though if you try doing that
    >> Asian Women's Handball Championship !HQulO2S2Ks 11/25/09(Wed)01:18 No.6857334
    Wish this was real :(
    >> Anonymous 11/25/09(Wed)01:19 No.6857343
    >>6857334
    we all do, but the thing is that it'd be impossible to make the game live up to the expecations of it
    >> Vector !NEy29ODpvs 11/25/09(Wed)01:21 No.6857367
         File1259130084.jpg-(34 KB, 223x310, Image.ashx.jpg)
    34 KB
    rolled 16, 19, 3 = 38

    >>6857343
    Maybe Magic will eventually have a technology block. Mirrodon doesn't count
    >> Anonymous 11/25/09(Wed)01:21 No.6857370
    >>6857313

    Oh, I have no doubt about that. I once ran a Psych deck running Mad Scientist that used some shenanigans with Military Backing(Helloooooo Arms Race!) and Mental Conditioning that led to my victory ala Army of Mind Slaves.

    I just prefer dropping large bombs on people is all.
    >> Anonymous 11/25/09(Wed)01:22 No.6857389
    >>6857367
    Haste AND contraption doubling? What made them think this isn't broken?
    >> Anonymous 11/25/09(Wed)01:24 No.6857407
    >>6857370
    i was refering to using psych against mad scientists

    "Tell Me About Your..." can start off a chain that will lead the mad scientist player around by the nose
    >> Anonymous 11/25/09(Wed)01:26 No.6857430
    >>6857407

    Ah... yeah.. that certainly will lead to a massive circle jerk.... Until I hit a Researching Frenzy to make him miss a few appointments.
    >> Anonymous 11/25/09(Wed)01:27 No.6857445
    >>6857430
    you will still be hurting more than he will, but at least you'll be free of the cycle
    >> Anonymous 11/25/09(Wed)01:29 No.6857466
    >>6857370
    >Mad Scientist

    Tesla Coil is STILL one of the most amusing cards in the game. Great set.
    >> Anonymous 11/25/09(Wed)01:30 No.6857478
    >>6857445

    I could potentially get him out sooner with "Meet the Deadline!" or "Show Me Some Results!" but it's far more risky to use those as they can potentially cost me my Funding.
    >> TheLionHearted !HAGYQOveO. 11/25/09(Wed)01:31 No.6857483
    >>6857466
    Yes, by god yes. Especially with "Unleash the Fury", get rid of all research and funding.
    >> Anonymous 11/25/09(Wed)01:32 No.6857489
    >>6857466

    You are now hearing the Red Alert troop death sound from getting zapped by a Tesla Coil..... Manually.
    >> Anonymous 11/25/09(Wed)01:32 No.6857491
    Did you hear about that new Edition? Religious Scientists is it called. I think I am so going to buy the shit out of that Edition. I saw some spoilers and especially Disbelieve of the masses or Scientists on a Paycheck are the best. But Intelligent Design is one of those Scrap rares.
    >> Anonymous 11/25/09(Wed)01:34 No.6857514
    >>6857491

    Intelligent Design can lead to some massive hurting on your opponent via Religious Zealots/You Can't Prove It Doesn't Exist and it opens you up to Church Funding.
    >> Anonymous 11/25/09(Wed)01:35 No.6857526
    I fucking HATE YOU /tg/ I want this game so hard.
    >> Anonymous 11/25/09(Wed)01:43 No.6857610
    This game was much better when it was just the big sciences. Biology, (Newtonian) Physics, and Chemistry.

    Bullshit sciences like Anthropology, Psychology, Aeronautics, Marine Biology (seriously what the fuck), and Sociology were just cash grabs.
    >> Anonymous 11/25/09(Wed)01:45 No.6857643
    >>6857610
    I've been pissed ever since they added psychology. It has no internal consistency and they have to errata it constantly. Heck, if you showed a modern Psychology based deck to someone who hasn't played in a few years they'd have no idea what it was.
    >> Anonymous 11/25/09(Wed)01:54 No.6857775
    dont know about anyone else.. but zero point energy is worth all the research points you need to put into it.

    Sure, the restrictions are annoying when dealing with string theory and thermodynamic decks, but the look on the other player's face when you're one step from free energy..
    >> Anonymous 11/25/09(Wed)01:58 No.6857810
    >>6857610
    Marine Biology is/was bullshit. I'm glad it isn't a popular as it used to be. I've always just considered it a limited version of Biology. Though, Physics/Biology decks are fun. Using Breaking the Laws to put Legs of a Cheetah on a Shark. I know it's easier to just do straight up Biology with a Genetics focus, but I like the mental image that gives better.
    >> Anonymous 11/25/09(Wed)02:02 No.6857863
    Anyone tried the Hippocratic Medicine pre-release deck they have for the Alternate Reality line?
    >> Anonymous 11/25/09(Wed)02:03 No.6857876
    >>6857863
    That's just an obvious money grab. Updating a bunch of old shit is boring.
    >> Anonymous 11/25/09(Wed)02:06 No.6857911
    >>6857876

    I don't know, I really feel that Bile Imbalance combo decks can have some pretty powerful effects.
    >> Infested Trap 11/25/09(Wed)02:08 No.6857936
    >>6857610
    >Marine Biology (seriously what the fuck)

    Marine biology can do alright as part of an Oceanography deck, with things like Fishery Collapse
    >> Anonymous 11/25/09(Wed)02:09 No.6857946
    >>6857911
    i think it's just bullshit. It's just an attempt to pre-empt the secondary market. I've played since Alpha and that whole set completely devalues my cards.
    >> Anonymous 11/25/09(Wed)03:04 No.6858520
    I'm confused. Is this a real game, or is this one of those "ha ha let's pretend it's real and talk about it" things?



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