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  • File : 1286474826.jpg-(12 KB, 273x185, Guardsmanquest.jpg)
    12 KB Guardsman Quest! Part 3! Uplifted Infantryman 10/07/10(Thu)14:07 No.12362034  
    Part 1: http://suptg.thisisnotatrueending.com/archive/12326310
    Part 2: http://suptg.thisisnotatrueending.com/archive/12350366/

    You are Sergeant David "Smoker" Hayter, member of the Jourian 12th Dragoons of the Imperial Guard. After surviving a brutal attack on your division by the nefarious Eldar, you began your quest to find humanity, and get off this mudball alive.

    On your way you found Corporal Hal Emmerich, a member of your old fire-team before the attack, and Private Sheila Taggardt, driver of the Scout Salamander "Evaline". You then traveled to the rendezvous point, only to find several massacred bodies, which indicated that there were creatures other than Eldar on this forsaken planet.

    After a while of traveling you received a vox from a Doctor James Higgins, who had two guardsmen in his care. You went to meet him, and as a result picked up Corporal Lucious Keldo and Private Katy Perry of the 104th Malconts.

    You are just about to enter the town of Daybank, known to be a Chaos-held town, under the cover of darkness, in order to try and refuel Evaline.

    Let's Rock.
    >> Uplifted Infantryman 10/07/10(Thu)14:09 No.12362048
    >Team
    >Corporal Hal Emmerich: An old squad mate of yours, you trust Hal to watch your back, and he trusts you with his life. Quite the bro, it seems.

    >Private Sheila Taggardt: Driver of the Scot Salamander "Evaline". Useful in that regard, and not that bad looking either.

    >Corporal Lucious Keldo: A fairly violent and suspicious man, but he can fire a Lascannon, so he's useful, at the very least.

    >Private Katy Perry: A very, very attractive woman, but something about her seems... Off. You're not quite able to put your finger on it though. Apparently a trained sniper.
    >> Uplifted Infantryman 10/07/10(Thu)14:10 No.12362065
    >Inventory:
    Short Pattern M-G standard Lasgun
    Autopistol
    Bayonet
    Standard issue lamp-pack (Currently fixed to the end of your Lasgun using adhesive tape)
    Shotgun
    >Fully loaded + 50 shells
    LongLas
    >Currently in the posession of Pvt. Perry.
    Heavy Bolter
    >100 rounds. To be attached to Evaline
    Lascannon
    >To be attached to/carried on Evaline
    Missile Launcher
    >3 Krak missiles, 5 frag missiles. To be attached to/ carried on Evaline.
    >> Anonymous 10/07/10(Thu)14:12 No.12362082
         File1286475146.jpg-(55 KB, 600x480, 1205360-imperial_guard_infantr(...).jpg)
    55 KB
    Gimmie something to shoot.
    >> Anonymous 10/07/10(Thu)14:16 No.12362125
    >>12362065
    no cigarettes?

    how are we supposed to kill people without our cigarettes?
    >> Uplifted Infantryman 10/07/10(Thu)14:17 No.12362130
    As night falls, you all get into position. Perry, scouting ahead, finds an abandoned building, and promptly sets up a sniper perch on the rooftop, and apparently can see the entire area around the promethium station.

    You, Hal and Keldo move into position, being directed by Perry, and set up a defensive perimeter.

    However, as Evaline begins to move into the town, Perry contacts you over the Comm-bead.

    "Sir, I think I saw something to the east." She crackles. "It might be nothing more than a pet or something, but... I dunno. What do you want to do?"
    >> Uplifted Infantryman 10/07/10(Thu)14:18 No.12362145
    >>12362082
    >I thought it was implied that we always have at least 10x as many Lho Sticks on our person than any reasonable person could ever smoke. Of course, you're David "Smoker" Hayter, so that won't stop you.
    >> Tripe 10/07/10(Thu)14:19 No.12362164
    Well it might be a lure into an ambush or them attempting to surround us. If in fact the whole town is all chaosy we don't really have a chance of disrupting an attempted ambush with just the four of us I think. I guess hunker down some more and speed up the fueling proccess? Tell Katy to keep you notified.
    >> Reagh for the skies 10/07/10(Thu)14:20 No.12362166
    >>12362125

    Don't worry, Hayter is never without his cigs, even if he has to smuggle them in his stomach.


    I want guns pointed eastwards. Something makes a move on shiela, and it's bound to get some holes.
    >> Tripe 10/07/10(Thu)14:22 No.12362181
    >>12362166
    Well not all of them. For all we know it might be nothing or worse, a feint.
    >> Uplifted Infantryman 10/07/10(Thu)14:24 No.12362208
    >>12362164
    >>12362166
    "Perry, keep an eye on our East. Hal, you move round to keep that side covered. We might as well hunker down in case it's trying to lure us into an ambush." You speak into the comm-bead, alerting everyone to your plan.

    "Sir?" Keldo speaks, his voice echoing over the comm-bead, the disgust clear in his voice, "I think I can see some more Slaaneshi bastards over this way. Should I open fire?"
    >> Tripe 10/07/10(Thu)14:26 No.12362218
    >>12362208
    Don't, no need in provoking them and having a horde of them rushing at us. Observer first, if they so much as breathe the wrong way towards us open fire. We keep this as a defensive action. Our goal is to fuel up and GTFO right?
    >> Reagh for the skies 10/07/10(Thu)14:27 No.12362232
    >>12362208

    Don't shoot if you can't see two thirds of its torso. We can't afford to waste ammo on some stray grox.
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)14:28 No.12362235
    rolled 87 = 87

    >>12362208
    No, Emprah dammit, we don't need the whole place on our heads right away.
    Keep them in sight, don't fire unless you are sure they have spotted you. Let's keep this as stealthy as possible, until it's impossible.
    >> Uplifted Infantryman 10/07/10(Thu)14:32 No.12362263
    >>12362235
    >>12362232
    >>12362218
    "Keldo, do we WANT the whole town on our backs? We are trying to stay stealthy. An in and out thing, preferably without any gunfire at all." You tell him, sub-vocalising over the comm-bead to minimise noise. You can almost feel him bristling at the thought of not killing them.
    >> Tripe 10/07/10(Thu)14:35 No.12362290
    >>12362263
    Reassure him that they'll get their turn, but if we do it now we'll get wasted. Think about all the other heretics that will be missing a nice hole in their chest if he dies.
    >> Anonymous 10/07/10(Thu)14:35 No.12362293
    >>12362263

    Threaten Keldo. Tell him to follow through, end of story.
    >> Uplifted Infantryman 10/07/10(Thu)14:39 No.12362326
    "Keldo, you'll get your chance to kill heretics later. Besides, how do you think I feel? I'm not being allowed to smoke lest I set off the promethium." You growl.

    "Sheila, how much longer do we have left?" You sub-vocalise.

    "I'd say we have about fifteen minutes left before the tank's full sir." She replies over the comm.

    "Sir, we have company. At least 5 hostiles moving in from the south. At least one armed with a projectile weapon, and at least 2 others armed with melee. Should I open fire?" Perry asks over the comm-bead. She's right as well, from your position you can see the outline of the small mob. As it looks like others may be joining them.

    What do you do?
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)14:41 No.12362343
    rolled 8 = 8

    >>12362326
    Can we make a diversion?
    A explosion to the east or west, to divert them and buy us a few minutes?
    >> Anonymous 10/07/10(Thu)14:42 No.12362345
    >>12362326

    Jump out shouting "FUKKIN XENOS!" and begin firing in all directions.

    Alternatively, look to the environment for any possible means of distracting the approaching mob. If that means doing it yourself, so be it.
    >> Tripe 10/07/10(Thu)14:44 No.12362363
    >>12362326
    So they're heading towards us then? I suggest Katy taking aim at the one with the projectile weapon or one that is apparently the leader. Have two guns set to that side, but have Keldo keep an eye on the ones he spotted as well...Once it's determined that they are definately heading towards us to attack us take out the leader and try to mow them down and suppress them....only do it if they are for sure heading towards us.
    >> Anonymous 10/07/10(Thu)14:47 No.12362398
    >>12362363
    Seconded.
    >> Anonymous 10/07/10(Thu)14:48 No.12362405
    >>12362326

    Prepare suppressive fire. Katy is to keep tabs on that smaller mob. Ask Sheila if there's any way to speed it up.
    >> Uplifted Infantryman 10/07/10(Thu)14:49 No.12362416
    >>12362363
    >>12362343
    "Keldo, think you could make us a distract-" You start, but before you could even finish Keldo has opened fire to the east with his Lascannon. He seems to be shouting "Slaaneshi Bastards!" as he fires, though you may be mishearing him.

    However, the mob approaching you remains undeterred, and has definately grown to about 15 people. There still only appears to be one with a gun, but the others might just be hidden in the mob.

    "Perry, be prepared to fire on my mark." You say, as you level your Lasgun.
    >> Tripe 10/07/10(Thu)14:51 No.12362432
    >>12362416
    Well damn, wait until they're in your range and the synchornize fire with Perry. Where the hell is Hal anyways? Still watching that other area?

    Get a sitrep from Kaldo.
    >> Anonymous 10/07/10(Thu)14:52 No.12362439
    >>12362416

    'Perry, you have the vantage point. Pick off leaders as and where you can see them!'

    Righto. Action time! Prepare las gun and attack. It's odd, isn't it, if the Slaaneshi do no respond to an attack in the way they should....
    >> Tripe 10/07/10(Thu)14:54 No.12362455
    Oh right, Perry's shot should be priotized as

    Leader looking types> People with ranged weapons> regular grunts with knives.

    I think we should try to fire roughly at the same time initially so she doesn't draw too much attention to herself.
    >> Anonymous 10/07/10(Thu)14:55 No.12362466
    >>12362416
    >>12362345

    >Jump out shouting "FUKKIN XENOS!" and begin firing in all directions.
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)14:55 No.12362467
    rolled 33 = 33

    >>12362416
    Goddammit, Keldo.
    As Tripe says, tell Perry to it's time. Aim for the biggest, dakkiest, choppiest sumbitch in the crowd, and drop him in short order.
    Tell Hal the shit is on, watch his ass.
    Get the 'nades, gonna need them here.
    Get that fool Kel- y'know what? Fuck him.
    >> Uplifted Infantryman 10/07/10(Thu)14:58 No.12362496
    >>12362432
    >>12362439
    "Hal. Get your ass over here. I think we're gonna need another gun." You shout, before voxing to Perry.

    "Perry. Open Fire." You smile, before squeezing the trigger to your Lasgun.

    The smell of ionising air. The feel of the Lasgun firing. The familiar crack. You've missed this.

    Your shot immediately downs one of the cultists, blasting off his face. A second later Perry picks off the leader, shooting them right in the chest. As they go down, you hear a moan. Hmm, seems like Keldo might have been right about them being Slaaneshi.

    >Giggling like a madman. You guys still haven't pegged it yet.
    >> Effal 10/07/10(Thu)14:59 No.12362508
    Is it just me, or does Keldo's behaviour seem a little Khornate? Intense hate of slaaneshis, rashly opening fire... hmmm.

    But yes, we should attempt to kill anything we see that has ranged weaponry. Is there any way we can get more light? It might disorient the cultists, too.
    >> Effal 10/07/10(Thu)15:01 No.12362528
    >>12362496

    Are they still advancing, the rest of them? Does Perry see any other hostiles? If so, get Keldo to suppress them and get Perry back. It might have been a mistake to enter this town, so let's try to leave.
    >> Anonymous 10/07/10(Thu)15:02 No.12362540
    >>12362496

    Affix bayonets.
    >> Tripe 10/07/10(Thu)15:02 No.12362542
    >>12362496
    Deal with it later

    >>12362508
    Tell Perry to go for kill shots. If they just moan when we shoot them in a place they're going to bleed out they'll probably keep coming. Ready a nade and get a status update on Elaine. Try getting a sit rep for Kaldo again. If no response send Hall to check on him.
    >> Uplifted Infantryman 10/07/10(Thu)15:07 No.12362591
    >>12362542
    >>12362540
    "Perry," you say as you down another cultist, "go for kill shots. Head, preferably. And keep aiming for the ones with projectile weapons, they look like the leaders."

    "Hal, go check on Keldo, and affix bayonets. This might end up close quarters."

    "Yes sir Smoker." Hal says, before quickly Dashing over to the other side of Evaline. About 10 seconds later he's back. "Sir, you're not gonna like this."

    "What is it Hal?" You ask, squeezing off another shot.

    "Keldo's gone."
    >> Effal 10/07/10(Thu)15:07 No.12362597
    Readying a nade is probably good, as is getting a report from Keldo. How's Hal, is he also firing away?

    'Sheila? Try to hurry!'
    >> Effal 10/07/10(Thu)15:10 No.12362621
    >>12362591

    Order a frequency change! Get Hal to clarify what he means by 'gone'. With the autocannon as well?

    Get sit rep from Perry. If need be we need to get her off her vantage point alive.
    >> Tripe 10/07/10(Thu)15:10 No.12362623
    >>12362591
    Son of a bitch, well we can't deal with that shit right now. Have Hal take our place on the line and do a quick check of the perimeter for anyone trying to flank us. check Kaldo's position personally and see if those things he spotted before are still there.

    Comm Sheila and update her and tell her to keep us up to date on the situation with Elaine.
    >> Anonymous 10/07/10(Thu)15:11 No.12362630
    If Keldo doesn't have a DAMN good reason for this, we need to kill him. Preferrably in such a way that we can take out Perry simultaneously. I'm not going to let a bunch of chaos worshippers destroy this squad!
    >> Tripe 10/07/10(Thu)15:11 No.12362634
    >>12362621
    This as well, but I'm not sure how we can do a coordinated frequency change without Kaldo knowing.
    >> Tripe 10/07/10(Thu)15:13 No.12362651
    >>12362630
    Honestly, perry could have sniped us sometime ago and she hasn't done anything suspicious as of yet besides being weird. I think we need to pump information from Perry about Kaldo later, such as rumors about him and so on.
    >> Uplifted Infantryman 10/07/10(Thu)15:14 No.12362660
    >>12362621
    "Hal, what the frak do you mean by 'Gone." You growl, as you fire off another shot. They are getting rather close now.

    "He's gone. The Lascannon's still there, but Keldo isn't. I don't know where he's gone." Hal says, as he starts firing again.

    "Okay... Perry, do you copy?" You growl again.

    "Loud and clear sir." She replies, firing off another round as she does so.

    "Can you make your way out of the building alive?"

    "Of course sir. I don't think they've noticed me yet."

    "Okay. Sheila, how long we got?" You inquire.

    "Well sir, it'll take about 10 minutes to get back up to full capacity, but we could in theory leave now. But I don't know when we're next gonna get a chance to refuel."

    Tough decision. What do we do?
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)15:17 No.12362689
    rolled 3 = 3

    >>12362660
    Sit tight, get fuel.
    Tell the rest of the merry crew to get their asses back to our ride, defend it with their lives. And tell Hal to get that damn lascannon.
    We go looking for Kel personally.
    Light a smoke, shit's about to get real.
    >> Tripe 10/07/10(Thu)15:18 No.12362700
    >>12362660
    How many of them are left now?

    If we can't feasibly kill them all I suggest we bug out. On the other hand, we have a heavy bolter right? It's not too much trouble to point and shoot it right?
    >> Tripe 10/07/10(Thu)15:19 No.12362708
    >>12362689
    If we're defending then we need all hands on the line. I don't think we can spare ourselves to go out and look around.
    >> Effal 10/07/10(Thu)15:19 No.12362710
    >>12362660

    Well, if they haven't noticed Perry, she stays. We need a pair of eyes to spot things with.

    Tell her to keep a lookout for Keldo if possible. And we need to recover that autocannon, then. DEFEND THE VEHICLE!
    >> Uplifted Infantryman 10/07/10(Thu)15:26 No.12362774
    >>12362710
    >>12362708
    >>12362689
    "Perry, stay up there for now. If we need you we'll come get you. And if you can, try and find Keldo for us." You shout, firing off a shot and turning to full auto.

    "Yes sir." She replies, firing off another round into a cultist's head.

    "Hal, get that Lascannon over here. You didn't see anything to the west did you?"

    "Nothing other than Keldo's Lascannon." Hal replies.

    "Good. Grab it and bring it over here, and then cover me. It can't be too complicated can it?"
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)15:27 No.12362789
    rolled 18 = 18

    >>12362774
    >It can't be too complicated can it?"
    >really not liking you right now
    >IT'S ALWAYS COMPLICATED
    >> Tripe 10/07/10(Thu)15:28 No.12362798
    >>12362774

    Well if he had already set it up you just need to point and shoot right?

    do we have any frag grenades?
    >> Anonymous 10/07/10(Thu)15:30 No.12362819
    > "A very, very attractive woman, but something about her seems... Off."
    anyone else get a possibly corrupt vibe from that?
    > "I think I can see some more Slaaneshi bastards over this way. Should I open fire?"
    > "Slaaneshi Bastards!"
    > Missing

    ... could Keldo suspect Perry is corrupted and be attempting to ghost her where we can't see?
    >> Uplifted Infantryman 10/07/10(Thu)15:33 No.12362842
    >>12362798
    >Of course we have Frags. If we didn't we'd be disobeying the rules. And that'd be HERESY.

    "Hal. Frag grenade. Time to use one." You smile as you position yourself behind the Lascannon. Not the most useful thing to use against Infantry, but as you pull the trigger, you thank the Emperor that you have one. It cuts a clean swathe through the mob, and whilst it quickly congeals back into its solid state, you can tell you did quite some damage to it, which is only compounded by the sniper fire and Hal's Frag Grenade.
    >> Effal 10/07/10(Thu)15:37 No.12362887
    >>12362842

    'Hal! Bring the autocannon back closer to the vehicle. We'll suppress them.'

    Do we have any other rapid-fire weapons? If not just use the Lascannon. How many of the fuckers are there now? Also, how are they behaving? It's really weird when Slaaneshis move in a horde slowly and deliberately - that sounds more Nurgle than anything....
    >> Tripe 10/07/10(Thu)15:42 No.12362924
    >>12362887

    There is pleasure in pain. Some of them began moaning when we initially opened fire so they're kind of sick fucks in that sense. Anyways, yeah I agree. Retreat back a bit to Elaine and keep firing from there. We do not want to be overrun.

    How much longer?
    >> Uplifted Infantryman 10/07/10(Thu)15:45 No.12362952
    >>12362887
    >What autocannon?

    Suddenly, on the other side of town, you hear an explosion, moans, screams and wails.

    And the crackle of your Comm-bead.

    "This is Imperial Guard Lieutenant..."

    >What is this mysterious person's name?
    >Also DUN DUN DUUUUUUN
    >> Tripe 10/07/10(Thu)15:47 No.12362970
    >>12362952
    John Keel

    Radio him back immediately and get a sitrep. We don't have time to pick him up so if he can make their way towards your escape route somehow or to you we can leave with them?

    I think it might be time to get Perry to hoof it towards us depending if she can make it to use safely or not. Check in on her.
    >> Anonymous 10/07/10(Thu)15:49 No.12362995
    >>12362970
    I say we keep Perry in position as long as possible-- if she can attack without being seen, there's no reason for her not to pick off cultists.
    >> Tripe 10/07/10(Thu)15:51 No.12363022
    >>12362995
    I'm just thinking about when we have to leave. If we want to pick up these new guardsman on the way it'd be faster if we all met up just as we were done fueling and the drove over to them instead of going to pick her up and then heading to them.
    >> Uplifted Infantryman 10/07/10(Thu)15:53 No.12363040
    >>12362970
    >Discworld Reference. ISEEWHATYOUDIDTHERE.jpg

    "...John Keel. Who is this?"

    "This is Sergeant David Hayter of the Jourian 12th Dragoons, along with Corporal Hal Emmerich, and Privates Sheila Taggardt and Katy Perry. We are currently in possession of a Scout Salamander, and are under attack by Cultists at the Promethium refinement station. Can you reach us?"

    "Yes Sergeant. Me and my group'll meet up with you there." The mysterious voice responds. You hope it won't be a repeat of Keldo.

    "Sheila, how long have you got till we can go." You ask.

    "Five minutes sir." Sheila responds. "If you want we can leave now."

    "No, we'll wait here. Meet up with the Lieutenant and his group."
    >> Uplifted Infantryman 10/07/10(Thu)15:57 No.12363074
    >Inglorious Bump #1
    >> Tripe 10/07/10(Thu)15:57 No.12363079
    >>12363040
    Here I thought I was being discreet.

    Anyways, how are we handling the horde? Are we close to being overrun or is it a cakewalk so far? Either way, notify the rest of the squad that there are POSSIBLE friendlies on the way. If Katy can, ask her to try and find them on her scope and tell us what she can observe about them. (i.e. obvious signs of chaos taint, being chased, how many and etc.)
    >> Anonymous 10/07/10(Thu)15:59 No.12363099
    Give in to chaos. Why not?
    >> Uplifted Infantryman 10/07/10(Thu)16:02 No.12363135
    >>12363079
    >Eh, it's mainly because I <333 Terry Pratchett. The man has a nice hat, what can I say.
    >Oh, and we are handling the horde nicely. They're more melee, whilst we're primarily ranged. Plus, we were kinda facing the dregs. The main force was being dealt with my Lieutenant Keel.

    "Perry," You vox, "see if you can get an eye on Lietenant Keel's group. As far as I can tell they were the cause of the explosion, so look that way. If you can find them, tell us what you can about them.

    "Aye aye sir." Perry replies, before turning off her Comm-bead. A minute later, and after you cut another swathe out of the rapidly diminishing Slaaneshi horde, her Comm-bead turns back on. "Sir, I have them in my sights. And... Wait, what the... Emperor on Earth, I think it's Keldo. I think. He's covered in markings, and I think he's got an axe or something. What should I do sir?"
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)16:05 No.12363162
    rolled 12 = 12

    >>12363135
    Identify those markings at once, Private.
    >> Effal 10/07/10(Thu)16:06 No.12363174
    >>12363135

    Tell Hal to get ready with autocannon. 'Give us a distance and bearing, Perry.'
    >> Tripe 10/07/10(Thu)16:06 No.12363175
    >>12363135
    > Well that's always good.

    What else can she tell us about him? Is he among a cultist horde being attacked or attacking Keel's men?

    Damn, I'm more inclined to favor Keel over Kaldo now.
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)16:11 No.12363216
    rolled 55 = 55

    >>12363175
    Keldo was a cock smoker, but I'd be hesitant to grease one of my people unless they were too far gone.
    >> Uplifted Infantryman 10/07/10(Thu)16:11 No.12363217
    >>12363175
    >>12363162
    "Perry, I want you to tell me VERY CAREFULLY about those markings." You vox, the sense of urgency clear in your voice.

    "Well, it kinda hard to describe sir. It's got a triangular base, with a line through it. Then, on top of that, there are two triangular lines that level off at the top. I think he's taken a few bullets too sir, but he's still standing. I think they've run out of Lasgun power sir."

    "Emperor's blood, this does not look good."
    >> Effal 10/07/10(Thu)16:12 No.12363232
    >>12363135

    We don't have any idea where Keel's group is coming from, do we? Can we ask them for their location?

    That way, if there's anything suspicious, at least we know which way to run.
    >> Effal 10/07/10(Thu)16:14 No.12363250
    >>12363217

    BLOOD

    FOR THE BLOOD GOOOOOOD

    But this might not be a bad thing. If the cultists are slaaneshi, Keldo will let loose on them first.

    'Keep Keldo in view, Perry. He might be coming for you. We will be ready in five minutes and counting.'

    And ask Keel for location and ETA. What kind of forces does he have?
    >> Tripe 10/07/10(Thu)16:15 No.12363262
    >>12363217
    Ah christ, tell Perry to take the shot. I was suspicious at first, but you he's been acting suspicious and this just confirms everything now. Take him down.
    >> Anonymous 10/07/10(Thu)16:19 No.12363306
    Wait, that's just want they want us to do! :O
    >> Tripe 10/07/10(Thu)16:23 No.12363343
    >>12363306
    >>12363306

    Or is it a clever double bluff?
    Oh, mental note: remember to apologize to Perry for killing the last person she knew that was part of her old division.
    >> Uplifted Infantryman 10/07/10(Thu)16:23 No.12363344
    >>12363232
    >We vaguely know. They caused an Explosion, and Perry can see them.
    >>12363250
    "Perry. Take the shot. We've lost Keldo. We probably never had him in the first place." You sigh.

    "Yes sir." Perry replies, a definite tone of sadness in her voice. You know how she feels. Keldo may have been a royal pain in the arse, but still, you knew him. You rarely want to kill someone you know.

    You hear the crack of Perry's Longlas. After a few seconds, you hear Lieutenant Keel's voice over the Comm-bead. "This is Lieutenant Keel again Sergeant. Was that one of you who dropped that cultist?"

    "Yes sir, that would be Private Perry, our local Sniper." You respond. "Sir, if I may, do you think you could tell us how many of you are there? And what kind of soldiers they are?"

    "Of course. We have a medic, rank Sergeant, two Tactical troops, both privates, and a vox operator, rank Corporal. Their names are..."

    >There is at least 1 female. What are these 4 people's names?
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)16:28 No.12363397
    rolled 26 = 26

    >>12363344
    Meth Silo
    Ferdinan L'Muroc
    Emile
    Seles Brandford
    >> Tripe 10/07/10(Thu)16:29 No.12363410
    >>12363344
    I feel like putting in all discworld names...butttt...how about Mordecai Khan, Mycroft Holmes, Tatiana Knight, Edward Dilinger, Errr...James Carrot and Sam Vimes? Yeah, I'm not very creative
    >> Effal 10/07/10(Thu)16:30 No.12363422
    >>12363397

    This might work slightly better (I like discworld too, but... not quite in 40K...)
    >> Tripe 10/07/10(Thu)16:31 No.12363428
    >>12363422
    Yeah, like I said. Names aren't really my strong point.
    >> Anonymous 10/07/10(Thu)16:31 No.12363432
    Mordecai, Roland, Lilith, and Brick.
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)16:31 No.12363433
    rolled 26 = 26

    >>12363422
    10 points to whoever can figure out where I ripped each of those names shamelessly from.
    >> Tripe 10/07/10(Thu)16:32 No.12363438
    >>12363433
    Seles, is definitely familiar, but I can't put my finger on it.
    >> Anonymous 10/07/10(Thu)16:32 No.12363440
    >>12363433

    I see at least FF... VI? I think? and Halo Reach.
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)16:33 No.12363443
    rolled 14 = 14

    >>12363432
    Y'know, Borderlands is oddly fitting.
    The Lietenant is a claptrap.
    >> DatFrigginGoomba !ikPvLvYZGU 10/07/10(Thu)16:34 No.12363447
    rolled 30 = 30

    >>12363440
    Well, you got the 2 easy ones.
    >> Tripe 10/07/10(Thu)16:37 No.12363478
    I feel like we could've gotten away with just using the names from Reach...
    >> Uplifted Infantryman 10/07/10(Thu)16:38 No.12363480
    >>12363432
    >>12363410
    >>12363397
    >I think I'mma pick and choose, then have a shower. So, I should be back shortly.

    "Our medic is Sergeant Emile Silo, our two tactical troopers are Privates Seth Knight and Seles Khan and our Vox Operator is Corporal Edward Scarr." The Lieutenant's voice comes through the Vox.
    >> Tripe 10/07/10(Thu)16:40 No.12363497
    >>12363480
    Fair enough, when your back I'd like to get a sitrep and a status report of their gear and team if possible. Also tell Perry we're sorry for making her shoot what was likely the last person from her battalion.
    >> Effal 10/07/10(Thu)16:46 No.12363564
    >>12363497

    This.

    But meanwhile - our enemies, are there any left? Don't stop with the lascannon etc!

    'Sheila? Are we about done now?'
    >> Tripe 10/07/10(Thu)16:50 No.12363611
    >>12363564
    I'm pretty sure he implied that we're almost done with them.

    Should we get Perry to head back soon or just go pick her up later?
    >> Uplifted Infantryman 10/07/10(Thu)16:56 No.12363688
    >>12363497
    >I'mback.

    "Perry, you there?" You ask, cautious of how she may be feeling. Last thing you want is her crying all over you. You were never great with that touchy-feely stuff.

    "Yeah Sarge. What is it?" She responds, sounding quite normal.

    "I just wanted to say sorry about making you shoot the last person from your company." You say, meaning every word.

    "It's okay Sarge. I didn't really know him that well. Hell, for all I know he was just a cultist pretending to be a guardsman." Perry sighs.

    "Okay... Well, if you want to talk about it later Perry, I'm all ears." You quickly go back to adressing the Lieutenant. "Lieutenant, may I ask for a sitrep, a status report and an inventory list?"

    "Well of course. Each of us has out standard gear, unfortunately our lasguns are out of charge, so we'll need to keep them in sunlight once the sun dawns. We all have out Autopistols, although I think we're all down to about half ammo. We still have all our Frag grenades, except Private Knight, who used his to cause the explosion earlier. Edward also has the Vox kit, and Emile has a more comprehensive list of medical supplies than the usual Imperial Guard issue medkit."
    >> Tripe 10/07/10(Thu)17:00 No.12363715
    >>12363688
    We need a new heavy weapon specialist, ask if any of his men are at all familiar in the use of them. Also if possible get them to double time so we can leave as soon as possible once we're done refueling.

    On a more important note ask them why the hell they're here.
    >> Uplifted Infantryman 10/07/10(Thu)17:07 No.12363782
    >>12363715
    "Lieutenant, we have a small selection of Heavy Weapons, and we recently lost our Heavy Weapons specialist. Do any of your troops know how to use a Lascannon or a Heavy Bolter?" You ask.

    "I'm afraid not." The Lieutentant replies. "How did you lose your Heavy Weapons specialist. Oh, I think I can see you now." And he's right. You can just barely see a small group of figures, one of whom waves at you. Politely you wave back.

    "Affirmative Lieutenant. And we had to execute him." You state flatly.

    "Oh. Why did you have to do that?"

    "He was about to kill you sir, if I remember correctly."

    "Oh, well then, good show."
    >> Tripe 10/07/10(Thu)17:09 No.12363807
    >>12363782
    Tell Perry to keep a bead on them just in case and wave them over I suppose. Ask him how his unit got here and why they even came here in the first place.
    >> Effal 10/07/10(Thu)17:12 No.12363839
    >>12363807

    This. Also, that Perry should come down when we say so. We should be ready to move as soon as possible.

    Can we ask for clarification about hostiles in the area?
    >> Uplifted Infantryman 10/07/10(Thu)17:19 No.12363930
    >>12363839
    >>12363807
    "Perry, you there?" You vox.

    "Yes sir, I'm here." She replies.

    "Good. I want you to start making your way back. Can you see a direct route with no hostiles?"

    "Yes I can sir, on my way." Perry replies, sounding significantly happier.

    "Now, Lieutenant, what are you doing here, in the middle of hostile territory?" You ask, trying not to sound suspicious.

    "Well, simply put, we managed to survive. The blasted lot of those followers of the Ruinous Powers started trying to murder us in our sleep. Those of us who woke up before being brutally murdered tried to escape. We managed to find eachother using our Vox, and were trying to find survivors. What are you doing here?"

    "We were trying to refuel our Salamander, which is ready for deployment. It'll be a bit of a tight fit, but I think we can get all of us in."
    >> Effal 10/07/10(Thu)17:23 No.12363986
    >>12363930

    'But before that, Sir - do you know of anywhere else where other vehicles can be found? The Salamander should do adequately, but if we are caught in a single vehicle there will be little chance of escape.'

    'Was there a mechanised element to your unit previously?'
    >> Tripe 10/07/10(Thu)17:26 No.12364031
    >>12363930
    Ask them if they have any idea as to where a nearby emergency rally point might be our another division even?

    Also probably shouldn't mention Keldo being tainted to anyone...imagine if a commissar found out that one of your squad fell to chaos?
    >> Uplifted Infantryman 10/07/10(Thu)17:26 No.12364032
    >>12363986
    "Sir, I do have to ask, was there a mechanised element to your company? It would be far more useful to have a second vehicle, in case one gets damaged."

    "Well, my good man..."

    >Roll 1d10
    >> Tripe 10/07/10(Thu)17:33 No.12364116
    rollin'
    >> Tripe 10/07/10(Thu)17:33 No.12364121
    Oh forgot the + sign...
    >> Tripe 10/07/10(Thu)17:34 No.12364131
    ....wait what?
    >> Uplifted Infantryman 10/07/10(Thu)17:35 No.12364135
    >>12364131
    Dice+1d10
    >> Tripe 10/07/10(Thu)17:35 No.12364138
    rolled 8 = 8

    Oh pish, silly me
    >> Effal 10/07/10(Thu)17:36 No.12364146
    .... hmmm, what else need we ask, I wonder? Are we all assembled now?
    >> Effal 10/07/10(Thu)17:41 No.12364198
    >>12364031

    Also, you have a good point. But then again, we've all seen the ruinous powers by now - by law we're all meant to be decorated and executed. So whatever.

    'Sir, if I may ask.... what hostiles were you originally deployed to face? We have been fighting chaos so far, but my division had been attacked by Eldar previously. The convergence of such evils in the same place does not seem like coincidence...'
    >> Uplifted Infantryman 10/07/10(Thu)17:42 No.12364209
    >>12364138
    >8
    "...We have managed to find an in-tact Chimera-class Transport. If you want we can take that one and you can take yours." The lieutenant reveals.

    "Well, that's good to hear. That means we can move our excess baggage into the Chimera, and use the Salamander for scouting." You reply.
    >> Tripe 10/07/10(Thu)17:43 No.12364219
    rolled 8 = 8

    >>12364209
    Yay
    >> Anonymous 10/07/10(Thu)17:46 No.12364254
    Tell Katy to get a move on before any more show up.

    Also, pester Sheila to hurry up, then brace self to be slammed onto dashboard on entering Evaline.
    >> Tripe 10/07/10(Thu)17:47 No.12364260
    >>12364254
    Wait what was that last part?
    >> Anonymous 10/07/10(Thu)17:48 No.12364276
    >>12364260

    Heh.
    >> Uplifted Infantryman 10/07/10(Thu)17:56 No.12364346
    >>12364254
    "Perry, what is your location, over?" You ask, putting on a bit of a show for the Lieutenant.

    "About 20 Metres from your cute backside, Sarge." Perry chuckles.

    "... Perry, we have a Lieutenant on the channel. You do realise that, right?" You ask.

    "...Shit." She responds.

    "Sheila, you ready to move?" You chuckle.

    "Of course Sir. Evaline's fueled up and ready to roll." She replies.

    "Good. Then let's get moving as quickly as possible. Hal, Perry, get in the Salamander. We'll rendezvous with the Lieutenant outside Daybank."
    >> Tripe 10/07/10(Thu)18:01 No.12364400
    Well I'm out, good quest Uplifted.
    >> Uplifted Infantryman 10/07/10(Thu)18:01 No.12364405
    >>12364400
    >No, don't leave. I'll be sad ;-;
    >> Effal 10/07/10(Thu)18:07 No.12364457
    >>12364346

    Righto. When Perry comes around, take off the comm beads. We need to arrange a set of frequencies that only we know. Each one is given a number, 1 to let's say 5; once we say 'team talk (number)', we switch the frequency.

    This is in case the Lieutenant and his crew, who outnumber us, intend anything suspicious.

    Drive carefully. Talk to the rest to keep them awake.
    >> Uplifted Infantryman 10/07/10(Thu)18:10 No.12364484
    >When Perry comes around, take off the comm beads. We need to arrange a set of frequencies that only we know. Each one is given a number, 1 to let's say 5; once we say 'team talk (number)', we switch the frequency.

    You do so. As you all pile in, you begin to talk to each other about the events of the day.

    >You guys wanna review anything? I'm going to give a few answers to any questions, but I guarantee I won't spoil anything.
    >> Effal 10/07/10(Thu)18:10 No.12364487
    Also, for the Emperor's sake, get the lho sticks out. Our lungs are constricting.
    >> Uplifted Infantryman 10/07/10(Thu)18:13 No.12364520
    >>12364487
    You light up a Lho stick as you look back upon your day. As the various carcinogens flood into your body, you realise what had been bugging you about Perry all this time.

    Her Uniform didn't fit right.
    >> Effal 10/07/10(Thu)18:14 No.12364521
    >>12364484

    Would it be acceptable to ask Perry about her unit and its mission, as far as she knows? Why were they in daybanks? Also, does she know anything about Keel's unit? It's a little odd that two units in the same town wouldn't know about each other.

    As for Hal and Sheila, ask if they're all right and tired. In fact Sheila should teach Hal how to run Evaline. A vehicle with only one trained driver is risky.
    >> Effal 10/07/10(Thu)18:14 No.12364526
    >>12364520

    Is a joke about 'best supporting dress' in order here?
    >> Anonymous 10/07/10(Thu)18:16 No.12364546
    >>12364520

    ask if she feels uncomfortable. and whether this is even her uniform.
    >> Anonymous 10/07/10(Thu)18:19 No.12364566
    >>12364521

    By the looks of things, Keldo was disguising himself as a Guardsman, which would make sense why Perry wouldn't know him. What sounds like what might have happened is during the attack, Keldo took a downed Guardsman's outfit, worked out a few things about the outfit in order to make a decent enough impression, then aided Perry's escape with the hopes of meeting up with more Guardsmen and potentially killing more than the initial attack would have allowed.

    Also, with reference to yesterday's quest...Ask Perry if she's wearing a bra.
    >> Anonymous 10/07/10(Thu)18:21 No.12364594
    >>12364566

    that... is a good question, actually.

    oh on a more serious note, does she have ammo left?
    >> Anonymous 10/07/10(Thu)18:22 No.12364607
    >>12364520
    >>12364546
    This means more than a mix up in Munitorum papers, I think. She likely stole it. Or killed its previous owner. As we first suspected. Don't just blunder into it, be more subtle, or gather more information, first.
    >> Effal 10/07/10(Thu)18:23 No.12364613
    >>12364566

    That is a point, but it still begs the question - what's a Khornate cultist doing in a town crawling with Slaaneshis? They don't like each other, the two hordes.

    There must be a khornate presence somewhere else on this planet. Maybe the mangled corpses from before were not the work of orks, but khornate cultists/CSMs even.

    Well, shit.
    >> Uplifted Infantryman 10/07/10(Thu)18:23 No.12364616
    >>12364521
    "Perry?" You begin.

    "Yes sarge?" She replies, one eyebrow raised.

    "Were you aware of Lieutenant Keel?"

    "Yes sir, but I was under the command of Lieutenant Robson. I wasn't aware of his survival though Sir." She explains. You then turn your attention to Hal.

    "Hal? Hal? You okay there buddy?"

    "Yeah, I'm fine Smoker. Though, I must say, I have a feeling that Lieutenant Keel is... Well, I have a feeling that you'll still be the one giving most of the orders Sir."
    >>12364546
    "Perry, it's come to my attention that you are wearing an ill-fitting uniform." You state, matter of factly. "Do you have an explanation for it? I mean, I'm not going to send you to the commissar for it, just curious."

    "Well, sir, I was billeted a room to myself back in Daybank sir, and... Well, I was in a state of undress when the attacks started. I had to dash out and grab some clothes, unfortunately the ones I grab weren't mine."

    "Ah." You reply.
    >>12364566
    You consider asking if Perry is wearing a bra, then realise that potentially offending the resident sniper is not a smart idea.
    >> Anonymous 10/07/10(Thu)18:26 No.12364648
    >>12364607

    I'm starting to think she stole it, but I don't think she's got completely bad intentions. Maybe she's a normal civilian who wanted to help out?

    She might have worked on a farm which would explain her sniping skills as well, assuming she'd be taking care of vermin.
    >> Effal 10/07/10(Thu)18:29 No.12364691
    >>12364616

    'Well, Hal, if he speaks, we must still listen. Chain of command. Nonetheless, that's what the team talk protocol is for. Keep that in mind, guys.'

    And we are in touch via commbead to Keel right? Ask if his men are doing okay? If there's no response, we will not wait all day at the given rendezvous point.
    >> Uplifted Infantryman 10/07/10(Thu)18:30 No.12364699
    >>12364648
    >That was the original idea, but eventually I changed my mind. I think it was when I officially made Keldo a Khornate cultist was when it was cemented that Perry was actually a soldier.

    >Also, Perry was never supposed to be a Slaaneshi cultist, but I didn't decide to make Keldo a Khornate until I started todays session. Hence his description of Violent, which was true.
    >> Effal 10/07/10(Thu)18:34 No.12364731
    >>12364616

    Also, regarding the bra question - not to be prurient, but it might be more comfortable for her to wear one. She said she was in a state of undress, so maybe she really is naked underneath. If that turns out to be the case, then there might be something we can do to help.
    >> Anonymous 10/07/10(Thu)18:38 No.12364787
    >>12364731

    Is this a "bow chicka" moment or an "I'll quietly stand guard while you change clothes. That's right, I won't peek. Promise <.<" moment?
    >> Tripe 10/07/10(Thu)18:39 No.12364793
    >>12364731
    Like some private time bowchickawowow

    But in all seriousness, not much we can do. Just tell her to tell us if it gets to the point that it's unbearable and then we'll see if we can scrounge something up that isn't tainted with chaos aids.
    >> Anonymous 10/07/10(Thu)18:39 No.12364798
    Oh, another thing - how is our equipment? Keep a lookout on the way around daybanks for possible resupply sources.
    >> Tripe 10/07/10(Thu)18:40 No.12364805
    >>12364699
    And here I was thinking that perry was supposed to Slaneeshi bait to turn us.
    >> Anonymous 10/07/10(Thu)18:42 No.12364841
    >>12364787

    Well if we're truly decent and professional, Sheila would help the changing process. >_>

    'What I need now is a strong drink...'
    >> Anonymous 10/07/10(Thu)18:48 No.12364906
    >>12364731
    I think considering the circumstances, we gaurd while she changes THEN when we are safe or we are about to get overrun we tell her its payback time THEN we bow chikka wow wow
    >> Uplifted Infantryman 10/07/10(Thu)18:49 No.12364916
    You ask Sheila to deal with Katy's Uniform issues. Being the gentlemen that you are, you and Hal step outside the Salamander as Katy changes. You share a Lho stick. After much discussion, you agreed that Leman Russ would definately kick Roboute Guilliman's arse in a straight up fight.
    >> Tripe 10/07/10(Thu)18:51 No.12364945
    >>12364916
    Debatable

    Also, what company are keel and his men from again? Perry's right?
    >> Uplifted Infantryman 10/07/10(Thu)18:55 No.12364982
    >>12364945
    >Yep.
    >> Tripe 10/07/10(Thu)18:56 No.12364994
    Oh, okay...well I guess we just wait around until they're done then and set off to link up with Keel.
    >> Uplifted Infantryman 10/07/10(Thu)18:58 No.12365021
    >Aaaand I think that's where I'm going to end for the night. I might take tomorrow off, try again during the weekend when more people are likely to be on.

    >See you all soon.
    >> Anonymous 10/07/10(Thu)18:59 No.12365031
    >>12364916

    Can we try getting in touch with Keel?

    Also, what, you mean it was ever doubted that Leman Russ >>>> Guilliman? Hrm.

    But what if 1,000 nids and 1,000 orks? Put that to Hal.
    >> Uplifted Infantryman 10/07/10(Thu)19:00 No.12365040
    >>12365031
    >Will remember for next time.



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