Posting mode: Reply
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??

  • File : 1290321087.png-(119 KB, 1000x1000, SKIRMISHCOVER2.png)
    119 KB SKIRMISH QUEST 6 [Multiplayer] [Armor] OrbitalCommand !w68jcmPgR6 11/21/10(Sun)01:31 No.12874636  
    We have grounded ourselves in planet BLACKSAD, a planet that fell to the exalted. However, despite being an industrial mega structure once, it is barren of enemy forces. Space time rifts show no signs of regular disturbances.

    Likelyhood of Exalted forces attacking here is... slim.

    ! ! !

    Alert; we have recieved hostile signals all across planetside. Their transponders identify themselves as.....us.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)01:34 No.12874662

    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)01:36 No.12874682
         File1290321381.png-(1.25 MB, 1200x3000, ZeroSheetNew.png)
    1.25 MB
    Alright you brats, we got us an armor column heading our way, probably raiders or some damn back ship scavenger group.

    I want new recruits to get used to their clone legs and veterans who know what they're doing may join us in armor. You know who you are. If you've seen action in Aggoria then- YOU ARE A VETERAN.

    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)01:39 No.12874709
         File1290321565.png-(463 KB, 1000x1000, Armorsheet.png)
    463 KB
    ARMOR ! You want a chance at solid ground with a lot of punching room then here's your chance ! Infantry will be popping the merciless waves but its your jobs to move the battle where it matters !



    [Only VETERANS may roll Armor units if they choose to]
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)01:46 No.12874778
    Hey, Bravo, wake up. We got some asses to kick.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)01:47 No.12874783

    wait whats that sound ?
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)01:56 No.12874853
    ... really? No takers?
    >> [R1] Zek !!jYmx01udhDt 11/21/10(Sun)01:59 No.12874879
    Reporting for duty sir!
    I'll help the newbies on foot.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:01 No.12874904

    You seriously don't want to drive a tank, private? Nobody is going to stop you from delivering METAL JUSTICE.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:01 No.12874917

    >> [R1] Zek !!jYmx01udhDt 11/21/10(Sun)02:02 No.12874921
    Considering I'm alone in volunteering right now, I suppose I will take some armor sir.

    I may need a refresher course, if you've got the time.

    Otherwise I'll drive a Bitank [top left, correct?]
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:05 No.12874945

    Correct. For a quick armor summary:

    BiTank (top left), our primary tank.
    Skimmer (top right) fast mother fuckers with jumping abilities.
    Marauders (bottom left) not quite sure, but I do believe they're essentially mechanized mobile demos.
    Colossus (bottom right) are slow mother fuckers of pure ballsiness. They punch the shit out of things. Think of them like mechanized knights, gorilla style.

    Also, BiTank tag is either [B] or [Bt].
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:06 No.12874952
    Understood, assuming appropriate tags
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:16 No.12875019
    This missions lookin awfully lonely right now sir

    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:17 No.12875024
         File1290323821.png-(37 KB, 500x500, Blacksad1.png)
    37 KB
    > Invaders. You are given this simple warning. Escape now, or be dismantled by our forces for use for our warmachine construction.

    > We are the 41st Autonomous Fighting unit, stationed here in MEGASTRUCTURE BLACKSAD of 1,345 Cycles. We are under program execution 666; Asmodeus- a scorched Earth initiative in that would strip any and all resources that this planet holds and render it unuseable to the Exalted threat. To date, we have destroyed and stripped over 150,000 kilo tonnes of enemy mass.

    >With your ship we shall extend the Asmodeus Initiative all across this sector and cover the Exalted in the black of cold mechanical attrition.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:20 No.12875052


    You! Robot! This is the Galactic Liberation Force Bravo, Executioner Unit assigned to Inquisitor Fierstorm! Stand down, we're on the same side!
    >> [Cl]Pidgeon !ngK3R2pIcU 11/21/10(Sun)02:20 No.12875059
    >Testing to make sure Trip works okay. It disappeared on me earlier.

    "Pidgeon reporting for duty, SIR!"
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:22 No.12875072
    "Pidgeon, huh. Why do they call you that?"
    >> [Cl]Pidgeon !ngK3R2pIcU 11/21/10(Sun)02:24 No.12875085
    "Because they gave my brothers the cool bird names. And of course the only girl gets stuck with the lame-ass name." D:<
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:24 No.12875088
    Current roster:

    [Bt1] Zek

    [Cl1] Pidgeon

    >Honestly, where are the 15 guys who normally show up?
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:25 No.12875105
         File1290324354.png-(44 KB, 500x500, Blacksad2.png)
    44 KB
    > Rank: Executioner not recognized
    >Directive overridden
    >Galactic Liberation Forces not filed under any known anti Exalted forces
    >Position changed to: Hostile
    >> [CAG]Apollo !ScAeBR7B5g 11/21/10(Sun)02:26 No.12875111
    Any room for a fly-boy fresh out of the vats?
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:28 No.12875120
    "What, no Canary or anything? Fits a girl better than 'Pidgeon', anyway."

    "Story of our squad, eh Major?"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:28 No.12875121

    Good to see you Apollo! Don't know just yet; from my understanding, your birds are grounded. However, I will give you priority for any air forces we get. Or you can hop in a land vehicle.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:28 No.12875128
         File1290324523.png-(89 KB, 500x500, CommanderMeme.png)
    89 KB
    It would seem that this branch has cut themselves off from High Command mainframe as initiative 666 assumes the possibility of enemy capture, all frequencies concerning the location- let alone the communication lines of High command has been wiped from memory.
    >> [Cl1]Pidgeon !ngK3R2pIcU 11/21/10(Sun)02:28 No.12875130
    >Lack of notification?
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:29 No.12875137
    >I have to agree here, if my sleep pattern wasnt offset I wouldnt have even been browsing /tg/ at this hour.
    >> [CAG]Apollo !ScAeBR7B5g 11/21/10(Sun)02:29 No.12875139
    And get my boots dirty? I know the dance, once you get mud on you, it's a one way street to a Major Ground Command.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:30 No.12875148

    >announce that I will be running a game at 11
    >g0t back from laser tag at 12
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:32 No.12875164

    "Too true, Zek, too true."

    All right you metal MAGGOT, I'll give you an hour. If you don't stand down by that time, we are going to go find you and KICK YOUR METAL ASS. I don't care if I personally have to jump into a Colossus unit to do so; I will make sure that you and the rest of the 41st automated or whatever the hell you called yourself are scrapped and smelted down for our BiTank shells! YOU HEAR ME TIN MAN?!?
    >> [Md] Ghoul !34mzWemBv2 11/21/10(Sun)02:32 No.12875168
    Ghoul, reporting for war. Point me at my target.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:33 No.12875171

    Air to ground strike missions are not unheard of. Be warned, enemy forces are enmassing aerial bogies as well.
    >> [CAG]Apollo !ScAeBR7B5g 11/21/10(Sun)02:35 No.12875189
    "Then those groundpounders are going to be fighting in the shade." My bird ain't much, but if your in a pinch, I'll make sure that any HVT that you point out gets a few missiles with their name on it.
    >> [P2] Irons !kR3H6bckvs 11/21/10(Sun)02:36 No.12875193
    No air support on this mission, then? My luck on Aggoria couldn't last. Should I transfer to the armor squad? I do like the look of those skimmers...
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:36 No.12875194
    >DM's note

    >So if I dont get 8 players here, would anyone be terribly offended if I relocated at Sunday morning. I know im not doing anything at /tg/ club that day. so Sunday at noon is pretty much a promise.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:36 No.12875198
    Current roster:

    [Bt1] Zek

    [Cl1] Pidgeon

    [Md1] Ghoul

    [CAG] Apollo
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:37 No.12875212

    "Feel free to take a Skimmer, Irons."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:37 No.12875217

    Air support is completely possible. Predators are meant for air to ground supression after all.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:40 No.12875237
    >I wouldnt mind, though at what GMT are we talking? I'm on Eastern USA [GMT-5]
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:40 No.12875246

    "*Sigh* just like High Command to do that, ain't it? Al'right, can we get Blackbox and R00 active?"

    "Orbital has just told me that the birds are ready to go. Access to Predators, Interceptors, and Bombers granted. Also, Bombers may act as troop transports."
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)02:45 No.12875286
    Hah, excellent! If we've got Predators on hand I'll keep to the skies. Y'all in the tanks could probably use some extra CAS. It looks like I'm the only one for it at the moment, so I'll tweak my designation just a bit.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:48 No.12875306
    Current roster:

    [Bt1] Zek

    [Cl1] Pidgeon

    [Md1] Ghoul

    [CAG] Apollo (Pick a ground/air unit designation. Just slap it on in front of the CAG tag).

    [P1] Irons
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:49 No.12875311
    "Just make sure you're hittin enemies when you go by, alright fly boy?"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)02:54 No.12875346
    Eastern time as well.

    And it seems the clock has run its course folks
    With too few players I will give you all a choice. Try this again tomorrow, or start the battle with squads ?
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)02:55 No.12875354
    "Who's going by? I'll just hover and shoot right over your shoulders, pal. Why leave the fun behind?"
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:55 No.12875355
    >I'm up for either, really. If its a tie in votes when everybody else has had their say, I'll make a choice.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)02:59 No.12875384
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)02:59 No.12875386

    Count me in for Squads. New people may jump in later, maybe.
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)03:00 No.12875392
    *kicks his feet up* Your call boss, course it might be better if we had a few more brains on the field.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)03:01 No.12875398
         File1290326463.png-(51 KB, 500x500, Blacksad3.png)
    51 KB
    >> [Cl1]Pidgeon !ngK3R2pIcU 11/21/10(Sun)03:02 No.12875411
         File1290326534.png-(118 KB, 458x504, PIDGEON.png)
    118 KB
    >Your choice. Though I may not make it for a bit, depends on if I can wake my ass up at 9.

    >Also, Pidgeon.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)03:02 No.12875416
    I'd stick with now. Why wait? We've got a good crew here, yeah? And those smarmy Auto fuckers aren't going to wait around for Personnel to get their heads out of their asses.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)03:10 No.12875474


    One word to you, tin can: MAGGOT.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)03:14 No.12875507
    Map commences.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)03:29 No.12875607

    "Get ready to hit the dirt, kids. I want squads to move in fast and hard - just start swinging once you've got the 'bots in your sights."

    "Pidgeon, I want you to stay in cover. You're a big target, so position yourself in such a way that you're obscured by cover most of the time. Just make your way forward, and smash everything in your path."

    "Apollo, you and Iron are sky police today. If it flies, and not ours, IT DIES. Also show some love to our ground boys."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)03:29 No.12875608
    [Bumpin in anticipation]
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)03:31 No.12875623
         File1290328278.png-(1.74 MB, 1000x2000, Blacksad4.png)
    1.74 MB
    Action Phase.

    The enemy has begun field production ! Heat signatures have ignited throughout the whole field.
    >> [Cl1]Pidgeon !ngK3R2pIcU 11/21/10(Sun)03:32 No.12875634
    "Sir, Yes, Sir!"
    -Mumbles to herself-"The ole 1-2, give'm the ole 1-2."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)03:34 No.12875653
    "Orbital, this is Bitank Zek, what is this....structure to my right?"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)03:35 No.12875663
    It would seem that active factories have begun production of droids that immediately becomes active by next phase !

    Unlike the robots these factories can be controlled easily enough if we physically hardwire them for our control, provided we destroy the slave automations within.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)03:37 No.12875684
    "I hear ya, boss. I am all about the love."

    Ascend to height L3 (that is what the L markers denote, right?) and move 8 squares N. That should leave the top of the hill still between me and the bulk of the enemy forces, I believe.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)03:39 No.12875694
         File1290328744.png-(2.34 MB, 1000x2000, General orders.png)
    2.34 MB
    "Here's the general strategy. Apollo, take your Interceptor Squadron and find a nice spot to fuck shit up."

    "Iron, move along the East. Prepare for flanking maneuvers. Do not get too close; looks like the enemy is packing some AA."

    "Pidgeon, go left, hug the cliff walls in the center."

    "Marauder and BiTank Squad up the center/right, try to cap that factory up on that hill."

    "We will deploy R00 on a covert E-warfare mission, if possible, to disable/convert the enemy 'bots."

    "Stay frosty people, Intel indicates these guys do NOT fuck around."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)03:41 No.12875713
    "Understood sir, moving now.


    >Move full movement forward and onto L2 if possible. If not, then towards ramp which will lead me there.
    Droids follow in roughly the formation we started in.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)03:43 No.12875730
    "On it."

    >Amend previous orders to move NE rather than merely N, still at height L3. Should still leave the hill between me and the enemy.
    >> [Cl1]Pidgeon !ngK3R2pIcU 11/21/10(Sun)03:43 No.12875731
    >Face NE, move forward 4.

    >Decided to go with the EASY thing to do.
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)03:47 No.12875769
    "Covering your tail Zek, lets hail a little fire and brimstone on these bots"
    >Moving along with Zek leaving a single space gap for manuvering
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)03:53 No.12875822
    >Since there's only 5 of us, you can probably cut down the action phase time significantly, if you want.

    >also, BUMP

    "These tin cans wont know what hit em!"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)03:59 No.12875872
         File1290329944.png-(1.74 MB, 1000x2000, Blacksad7.png)
    1.74 MB
    Action Phase Over. Enemy to Move
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)04:03 No.12875915
         File1290330227.png-(1.74 MB, 1000x2000, Blacksad8.png)
    1.74 MB
    Action phase.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)04:06 No.12875932
    >Move myself and droid to my left forward full, go into overwatch
    >Droid on right, go NE full, overwatch over valley
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)04:08 No.12875954

    >Holy shit that was fast.

    Alright, move up and smash some metal skulls, kids.
    >> [Cl1]Pidgeon !ngK3R2pIcU 11/21/10(Sun)04:13 No.12875994
    "Uhh.... Looks like I went the wrong way.... Ohwell."
    >Move forward and CLIMB THAT SHIT
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)04:13 No.12875999
         File1290330833.png-(2.34 MB, 1000x2000, skirmishquestions.png)
    2.34 MB
    "Have we got any more intel to work with here? Never seen these guys before, I'm not sure which of them I should be shooting first."

    >Move 4 squares E, 4 squares NE.
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)04:15 No.12876013
    >Entire squad moves NE moving towards the factory objective
    "Major, this is Ghoul. You want that factory? We'll get it for you sir!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)04:17 No.12876040

    "Things on the right are structures; the topmost one you've circled is a piping of some sort that leads into the main factory. The bubble thing... well, your guess is as good as mine."

    "Also, the smaller boegies look like small tanks. The bigger ones are probably medium/heavy tanks, the ones with two lines coming out of them might be anit-air. No clue as to what the V ones are. Either way, until we get more intel coming at us, just shoot at the closest target."

    "Also, Orbital, how long will it take to load R00 with that virus program and prep that conscript squad?"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)04:18 No.12876046

    "Oh, right, we do want that."

    "Zek, can you go capture that factory closest to us?"

    >Sorry, auto-assumed that it was automatically ours.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)04:20 No.12876059
         File1290331248.png-(368 KB, 1500x1500, ZeroSpaceTeraspace.png)
    368 KB

    >Enemy forces are as follows
    > Basic Pre-BiTank armor units. it seems to be the MOST mass produced unit, so some old models are still
    in service.
    > Griffin FULL QUADREPEDAL BATTLE TANK is a dedicated anti armor unit with dual cannons and 4 Gravitron powered pedal units.

    > The pipes seem to indicate a sudden heat reaction when factories have begun production. It is likely linked with their resource hoarding.

    > That residential unit on the hill shows no signs of life... however, its placement is strange.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)04:21 No.12876067
         File1290331319.png-(57 KB, 374x366, charsheet.png)
    57 KB
    "Reporting for duty! Enemy assessment inbound!"
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)04:24 No.12876092

    "Okay. Strike that! Command has it covered. My humble opinion is that hitting the pipe-structure will help in the short term."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)04:24 No.12876093
    "I'll work my way there sir, just keep those anti tank things off me and my drones."
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)04:31 No.12876140
    >I just realized that Predators fly faster than the rockets they shoot
    >I could literally fire a rocket and then accidentally smash myself into it the next round by continuing to fly in the same direction, how awkward

    >> That residential unit on the hill shows no signs of life... however, its placement is strange.

    "Command, y'think I should blast that dome home? I don't like its face. Uh, its look. There could be some sort of hidden firing position there, and it'll be in range soon. Hell, I don't like that pipe coming under this hill, either. Maybe I should fly higher, in case it explodes."

    >I think we can drop you in for what, 2 command points? Then you can hitch a ride with one of the tanks, though it looks like you brought a rifle to a cannon fight.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)04:31 No.12876143

    "Welcome to the land of the living, Wolf. You will be deployed shortly along with a droid squad consisting of R00 and two Anti-Armor droids. Your first objective will be to investigate that dwelling. Then you'll move along the pipeline and gain entry into the factory, where R00 will use a virus program to disable the automated forces."

    "So pick a door on the mothership and get your boots dirty."

    "Apollo, move the Interceptors towards that little plateau in the center. Fire on the closest of the quad tanks."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)04:32 No.12876151
    rolled 6, 5, 3 = 14


    >Hurp, forgot how the dice works.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)04:33 No.12876155

    "Fuck the armor! Infantry for life! ... I would take a Rocket-Lawnchair though."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)04:36 No.12876187

    "Damnit! Stupid, newfangled, shitty radio equipment! Understood, Sir! She will make it! I swear it on my memory-chip!"

    >Deploy near door C and I'll take the rifle. Thank you very much.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)04:38 No.12876207
    Apollo Squad gets a Kill
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)04:39 No.12876215
         File1290332383.png-(1.77 MB, 1000x2000, Blacksad10.png)
    1.77 MB
    Action Phase over.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)04:42 No.12876234

    "Uhh. What are those triangles, Command?
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)04:43 No.12876241

    Medium Frame Quadrepedal artillery.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)04:43 No.12876243

    "Looks like firing ranges for the tanks, boy. Go cap that factory on the way to that little dome thing. Hell, maybe you'll find some new gun!"
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)04:48 No.12876272

    "If it's not some sort of rifle I will pilfer and sell it. Uhm. I mean: give it to the next best soldier!"

    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)04:49 No.12876283
         File1290332997.png-(1.79 MB, 1000x2000, Blacksad11.png)
    1.79 MB
    Action Phase.

    Enemy Artillery has bombarded our positions. After calibrating their cannons, We may not be so lucky.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)04:50 No.12876289

    "Go get me- I mean, ah, capture, some traditional handguns for your technicians, would you? Every man ought to have a gun, even the techies."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)04:55 No.12876314
    rolled 4, 4, 1, 3, 10, 10, 3, 10, 10, 1, 2, 10 = 68

    "Thats a little close for comfort, better keep moving."

    >Move full movement, NW, fire all guns on lead tank on right.
    >Droid on Right to follow suit, fire at other tank if possible, if not, same target
    >Droid on left to move NW full, staying on L2, fire on column of tanks on left side
    [First 4 dice = my actions, next = droid on right, final 4 = droid on left]
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)04:56 No.12876319
    rolled 8, 6, 7 = 21


    "Well shit. SERPENTINE PEOPLE."

    "Okay, Pidgeon, go jump down on those tanks to the left. See if you can't use one as a projectile against those Anti-Air tanks."

    "BiTanks, Marauders, hang right, try to get as close to the pipeline as possible. I don't think the bots will be willing to fire if you stick close to it."

    "Iron, stay right as well. Fire some rockets at those artillery quads."

    "Apollo, fire at the anti-air tank squadron. Then move back East to your prior position and prepare to give covering fire for Pidgeon."
    >> [Cl1]Pidgeon !ngK3R2pIcU 11/21/10(Sun)04:56 No.12876322
    "Full speed ahead!"
    >Forward for full. Run please.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)04:57 No.12876325
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)04:59 No.12876338
         File1290333540.png-(284 KB, 1000x1000, 00meme.png)
    284 KB

    Wolf's squad runs into the factory.
    R00 activates her capture program:

    > Accessing builds
    >Accessing command protocols
    >Factory severred from 666 protocol.

    >It would seem that this factory is capable of building the enemy forces local to this battle, however the schematics is lost on us, save for our model of units, and the pre-bipedal hovertanks.

    >Factory has 12 production points.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)05:00 No.12876342
    >I missed a session, who is 00? Is that maid bot still?
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)05:00 No.12876344
    rolled 7, 10, 10, 10, 5, 5, 6, 8, 3 = 64

    "That artillery looks pretty nasty, command. Rockets, AWAY!"

    >Move 8 squares NORTH and ascend to height L6. Rolls are for 3 rockets from self and each drone- left drone, then self, then right drone. First 5 rolls are targeted at the left artillery, last 4 at the right.
    >If we don't have line of sight to the artillery because of the wall(?) in the way, then 3 rockets at each of the wall guns(?) instead.
    >Do rockets really only move at 6 squares per round, because damn, that's like 5 rounds of being in flight. The battle might well be over by then.
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)05:01 No.12876349
    rolled 4, 10, 6 = 20

    >Question why/what is the m next to my guns range?
    >Moves NE full as close to the pipeline as possible firing on the largest cluster of enemies if any are in range
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)05:04 No.12876374
    "Will do, Major. Will do."

    "Do we need to leave someone behind to keep the structure capped?"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)05:05 No.12876377

    Yes, although after High Command came and started yelling at us, her creepy factor doubled after she was used to deliver us a message.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)05:08 No.12876391

    "Oi, Major! We got 12 build-points to play with!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)05:12 No.12876418
    rolled 10, 3, 10 = 23

    "Orbital, requesting data on full constructive capabilities of the factory. Hmmm... Maybe we can get some artillery on their heads."

    "Also, requesting a single Skimmer for transport of Wolf Squad."

    "Apollo, continue your movements, but re-target to attack some of those hovertanks nearby."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)05:14 No.12876435

    "You want to stick me into a glorified, flying tin-can? Oh god! We are all gonna die!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)05:15 No.12876443

    "What? No, you're just going to use it to jump around the battlefield like some crack-fiend. Have fun shooting from the windows. Remember, you've got two anti-armor bots with you."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)05:17 No.12876449

    Feels like Imperial Chimera-HQ-Vets in here. ;)
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)05:19 No.12876466

    "My sentiments exactly."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)05:24 No.12876493
         File1290335041.png-(1.82 MB, 1000x2000, BLackSad12.png)
    1.82 MB
    Action Phase Over.

    We have acquired our first factory. Out of the 4 that is on the field, this represents a significant portion of a robotic army's strength: Mass production.

    >Unfortunately it is 5 and I am fading. I will take an 6-8 hour sleep break. See you all in the morning.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)05:25 No.12876512
         File1290335138.png-(23 KB, 375x375, BlackBox15.png)
    23 KB

    Resume at
    12:00-1:00 pm SUnday
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)05:26 No.12876520

    "And we cut to break. Alright team, see you in the morning/afternoon, depending on your local time slot. And if you don't show up... well then, I guess I get to bot you. Only time I get to roll, but it's more fun if you guys are here."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)05:26 No.12876523
    >Understandable, I'll do my best to be here for it
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)05:33 No.12876564
    And archived. Go pass out, people.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)12:03 No.12879139
    >> Spooling up activity logs...
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)12:08 No.12879188
    >Good to see you, command.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)12:18 No.12879300
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)12:19 No.12879310
    "Sooo, about that flying tin-can. What are its stats?"
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)12:27 No.12879383
    >Bumping in anticipation of awesome
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)12:30 No.12879419
         File1290360608.png-(91 KB, 500x514, Predator.png)
    91 KB
    "Read some AARs when you get the chance, Wolf. Here's the specs on my ride for now, though; if you meant something else you'll have to find it yourself."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)12:32 No.12879449
    "Wolf in a Predator? No, he's gettin a speeder transport. Haven't been in one myself so I couldn't tell ya."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)12:34 No.12879475

    "Yeah. Don't trust me with a flyer. I'd probably ram it into a rock or something."
    >> [E] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)12:38 No.12879529
    "Ah, damn. Fell asleep getting my sound track in order and missed the start of the fight. Guess I'll just play TA till I can get a drop in."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)12:39 No.12879537

    "Just walk out of the command ship"
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)12:41 No.12879550
    "I recommend piloting some armor, since we're facing mostly enemy armor this time around."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)12:47 No.12879628

    I'm here. You want a vehicle, or you want to walk out of the ship?
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)12:56 No.12879724
    >> [E] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)12:58 No.12879751

    "Oh hell yes I'll take a vehicle. Skimmer preferably. I'm sure I can figure out how to actually pilot it the hard way."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)13:00 No.12879766
    By the way, thanks for putting up with my shitty timing guise, I appreciate it !

    In return I shall present to you with an epic problem.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)13:01 No.12879779
    Can it be solved with guns? or a BiTank?
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)13:01 No.12879781

    >They are called Striders officially . It took me a while to realize what you meant for skimmers.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)13:05 No.12879826


    >> [Ss] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)13:07 No.12879843

    >Ah, was going off this post here for the name. Also shitty timing is better than no timing.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)13:07 No.12879845
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:09 No.12879869

    "That is entirely MY BAD. Even though I was TOLD that they were called Striders, for some retarded-ass reason, I've been referring to them as Skimmers."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)13:17 No.12879962
    >Bumpin again
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:21 No.12880005

    You're used to having these quests staying afloat with a shitton of posts, aren't you?
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)13:22 No.12880021
    You know it.
    Plus this gives late risers a chance to hop in.
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)13:28 No.12880076
    >Good luck boys, specially you Major. I have no clue what you'll be able to pull of with the Md squad since I seem to have moved them farther east then I intended. But I need to head out.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:30 No.12880092

    Can't stay? Alright. Also, Your position is good; closer to the pipeline, the better it is. Bots probably won't fire on us at that position. Hopefully.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)13:33 No.12880120
    Yeah, way its looking is that I'll be drawing a lot of fire.
    Just as planned, right?

    also, lets hope my dice stay hot
    [hitting with everything on that volley from myself was a nice surprise]
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:34 No.12880137
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)13:34 No.12880141
    >I'd love to stay but if I don't help clean deer I get no meat this year. Even though two of em I shot myself.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:37 No.12880170

    Isn't that the rule? You kill it, you clean it?
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:41 No.12880206

    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)13:42 No.12880216
    "Still in my BiTank, sights on enemies, sir!"
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)13:42 No.12880220
    >Yes and thats done at the spot, seems I misstyped what I intended to say. Meant cutting up and preparing the meat into steaks, ground, sausage, and jerky. Either way I'm outta commission for a few hours. If yall are still around when I get back I'll see you then if not untill next time.
    >> [Ss] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)13:44 No.12880230
    "Dr. Warsaw, reporting sir. Just trying to figure out how to make this Strider work."
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)13:45 No.12880239
    "Still here, boss."
    >> [S] Ghost !!lFMzOYrsgi4 11/21/10(Sun)13:47 No.12880262
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)13:48 No.12880269
         File1290365308.png-(678 KB, 1000x1500, Armorsheet.png)
    678 KB

    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:48 No.12880270

    Just a note, Doctor, those Striders have a nitro function. Which means they can run. REAL FAST. Potentially across half the map.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)13:51 No.12880295
    "I'll stick with my BiTank command, Rifleman like myself likes the suppressing firepower."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:51 No.12880297


    >> [Ss] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)13:52 No.12880303

    "Yeah the big red button with N printed on it is hard to miss. I'm just not sure how many uses I get out of it. How high can this thing jump anyway?"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:55 No.12880325

    No clue Warsaw, but I do know that horse is gonna be a fun ride.

    >And go fuck up those anti-air/artillery pieces in the back. Anti-air have the two little prongs sticking out of them, the artillery look like V's in boxes.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)13:56 No.12880335

    "Still trudging through the dirt, command!"

    Looks at the pipe-exhausts.

    "Command, this is Wolf, I have an idea!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)13:58 No.12880352

    "Did you go investigate that bubble building yet? Also, I wouldn't recommend running in those things just yet. Heat might melt your skin off."
    >> [Ss] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)13:59 No.12880358

    "That would be exactly why I picked it commander. Want me to take out the artillery first or the AA?"
    >> [Bt] Ghost !!lFMzOYrsgi4 11/21/10(Sun)13:59 No.12880364
    Deploying in classic Bitank!
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)14:01 No.12880381

    "Nah. I'm on my way tough! And yes it might melt my skin off but R00 has no skin!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:01 No.12880382

    "Whichever you think will make the biggest, most satisfying boom."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:03 No.12880397

    "It also might cook off the Anti-Armor Droids' ammo."

    "Wait a minute, didn't I requisition a Strider for your squad?"
    >> [Ss] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)14:05 No.12880409

    "Artillery it is then. Just tell Irons to be careful till the AA guns are down."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)14:05 No.12880416

    "Bah. Give me a Hover-tank if you absolutely must, but I will not hang onto an engine with legs!"
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)14:06 No.12880420
    "Can someone take down that remaining Anti Armor quad? I dont want to get gibbed before I get to the objective."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:06 No.12880426

    "Ghost, you're taking command of a BiTank squad, since those robot bastards are going to be throwing a lot of shit our way. As soon as you deploy, hit the ground running and blast any hostiles in your way!"
    >> [Bt] Ghost !!lFMzOYrsgi4 11/21/10(Sun)14:13 No.12880493

    "Can do, Commander."
    >> [S] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)14:14 No.12880513
    Somebody call for an exterminator?
    >> Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)14:14 No.12880516
    "Callsign Krieg is active and ready for duty!"

    "Did somebody say...armor?"
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)14:15 No.12880523
    "Careful? And miss all the fun while you tankers clean up?"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:20 No.12880575

    "Glad to see some additional vets. You will be deployed in the next round."
    >So OP doesn't have to draw a NEW map, and so we can decide what unit we need after the robot army does their damage.
    >> [Bt] Ghost !!lFMzOYrsgi4 11/21/10(Sun)14:21 No.12880580
    "Krieg, Thunderbolt, good to see you!"

    >This quest started right after I went to sleep last night :/
    >> [Ss] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)14:23 No.12880602

    "Didn't say you shouldn't shoot shit. Just don't forget you're the only thing for those AAs to shoot at."
    >> Anonymous 11/21/10(Sun)14:25 No.12880618
    "We're gonna to drop a whole bunch of SURPRISE on those 'bots heads."

    >go go dynamic entry!
    >> [S] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)14:25 No.12880621
    "Same to you, glad to see you're alive and kicking."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:29 No.12880657
    Current roster:

    [Bt1] Zek
    [Bt2] Ghost

    [Cl1] Pidgeon (afk)

    [Md1] Ghoul (afk)

    [CAG] Apollo (Interceptor group, afk)

    [P1] Irons

    [Ss1] Dr. Warsaw

    [R4] Wolf + R00 (on foot, in a hovertank?)

    Cpl. Krieg
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)14:29 No.12880662
    "Glad to see other regulars, finally. Took you guys long enough to get out of bunk."
    >> [Bt] Ghost !!lFMzOYrsgi4 11/21/10(Sun)14:30 No.12880668

    >Can't get into the habit of forgetting my trip derp
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)14:31 No.12880682
    We seem to be facing techinical difficulties. . . . d u3 t2
    m a m a

    gnt sturms
    >> Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)14:31 No.12880685
    "Understood, Command. Holding spawn'

    >it really IS just like bf2!

    "Ghost! I thought you were sand-roach chow! Nice to see you, dude."
    >> [Ss] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)14:33 No.12880700

    "That can't be good."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)14:33 No.12880711
         File1290368035.jpg-(519 KB, 1000x2000, Blacksad14.jpg)
    519 KB
    we have converted to 2d video.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)14:34 No.12880723
    Action Phase.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:36 No.12880738

    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)14:37 No.12880751
    Ghost and Warsaw has deployed.

    Krieg you are at gate C

    Thunderbolt you are at gate A
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)14:38 No.12880771
    rolled 9, 10, 10 = 29


    "Oh wow. Look at that! Our armour has been chewed something fierce and our air support is nearly non-existent!"

    >Leave the bots behind. MOVE NORTH and FIRE into the pipes. BUILD one HOVERTANK.
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)14:39 No.12880783
    >Move 4 northeast

    "Alright boys here comes the cavalry!"
    "And how about some mood music."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)14:40 No.12880789

    Pipes ? what pipes ?
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:41 No.12880801
    "Alright, move it people! Hit the dirt and kick ass!"

    "[Bt1], engage enemy forces to the West! Move in with [Cl1]!"

    "[Md1], [P1], continue moving up along the pipeline. Apollo will move to hit that anti-armor quad."

    "[Bt2], move up the west side of the canyon."

    "[Ss1], move on up through the eastern side. Wait for the anti-armor quad to go down. If you'd like, give [R4] a ride to that mystery bubble structure."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)14:42 No.12880814
    rolled 3, 3, 9, 4, 4, 3, 5, 7, 8, 7, 8, 1 = 62

    >slappin some tunes on this

    >Face NW, fire all guns on right tank that hit my droids
    >Left droid, maintains facing, fires all guns on left tank
    >Right droid fires on remaining enemy tank in valley
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)14:43 No.12880825

    "I think Wolf is trying to build himself a hover tank, sir. I've got no problem giving him a ride if he wants one though."
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)14:44 No.12880827
    "Droids, TAKE EM DOWN!"

    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)14:44 No.12880830
         File1290368664.jpg-(366 KB, 1000x2000, Unbenannt.jpg)
    366 KB

    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)14:45 No.12880838
    "Guess there is nothing to it but to move closer for now."

    >Moving 3 NW
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:50 No.12880884

    "I would much prefer that you and your squad hitch a ride with Warsaw, or you have the factory build a Strider (cheaper, 3 points) or a BiTank (5 points, same as a hovertank, but can potentially move further). Radio once you've made your decision. But do keep your robot squad with you; you have a rifle, they have missles."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)14:50 No.12880886
    East side forces wiped out.

    2 enemies destryed on the west.

    Zek Squad makes 3 kills
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)14:51 No.12880889
    rolled 10, 6, 7, 4, 3, 10, 8, 2, 3 = 53

    "On it, Major!"

    >Move 8 squares NORTH and remain at height L6.
    >Firing another nine rockets, three from each at each of the three AA emplacements.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)14:52 No.12880900

    "Okay. Okay! I'll hang onto the walking death-traps!"
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)14:52 No.12880908
    "OORAH, Got me 4 tanks today, squad included. Betcha other clones cant beat that!"

    >4 kills on Blacksad, 1 on Aggoria: 5 total
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:53 No.12880913
    rolled 8 = 8

    >Apollo moves East 8, fires on anti-armor quad tank.

    "Go get 'em, Apollo."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:55 No.12880944
    rolled 5, 7 = 12

    >[Cl1], move Northwest 2, punch living targets in range, or if targets have been destroyed, grab nearby wreckage and throw it at the closest enemy unit within range.

    "2 ton metal gorillas, GO BREAK SOME SHIT!"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)14:56 No.12880956

    Wolf fires into the pipes. The pipes Explode.

    The area the pipes in habit collapse.

    heat signatures through out the network decreased.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)14:57 No.12880974

    "Hmm. That wasn't my intention, but what works works."
    >> [S] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)14:58 No.12880988
    rolled 6 = 6

    Major, what should I do?
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)14:59 No.12880990
    rolled 4, 4, 8 = 16

    >[Md1], move North using two actions.
    >If within range of anti-armor quad, fire at the enemy quad.
    >If not, move to Northern plateau, stay behind that little outcrop on the top. Try to avoid direct line of sight with enemy tank.
    >> Anonymous 11/21/10(Sun)15:00 No.12880995
         File1290369607.jpg-(310 KB, 1000x1400, BlackSad II - cover.jpg)
    310 KB
    >> Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)15:00 No.12881003
    'Hell yeah Zek! Teach these tin cans what it means to mess with Bravo!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)15:01 No.12881020

    "That depends, Thunderbolt. What do you want to roll as? We have about 15 points to spend."

    "Same goes for you, Krieg. You guys can go infantry in an APC, or you can take a ride."
    >> Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)15:02 No.12881023
    >you mean the black robot with the white mouth wasn't obvious enough?
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)15:03 No.12881035

    "Hope that was something good."

    "Anyway, [R4], go double time it to those habs and investigate the shit out of that place."
    >> [S] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)15:04 No.12881048
    rolled 9 = 9

    Definitely infantry, sir. I want to feel my boots on the ground asap.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)15:05 No.12881059
    "Hey, dont let me take all the glory Corporal! Get in there or there wont be any left! Ha ha...."
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)15:06 No.12881072

    "Explosions are never bad. I just have to put people back together after them sometimes."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)15:08 No.12881093

    "The problem is that, I think, some of our Marauders were on that pipe."
    >> [Bt] Ghost !!lFMzOYrsgi4 11/21/10(Sun)15:11 No.12881127
    "Command, what is that structure on the western side of the canyon?"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)15:11 No.12881134
    Warsaw. what is your move ?
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)15:12 No.12881147

    Right here.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)15:13 No.12881157

    "Understood, Thunderbolt. You'll be taking a sniper squad, as well as an APC. We'll package the droids with the capturing virus in the event you are able to capture that factory."

    "Krieg, what do you want to deploy as?"
    >> Anonymous 11/21/10(Sun)15:14 No.12881171
    Yo dawgs can I join or do I gotta wait till the next thread? This looks like fun.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)15:17 No.12881198

    Join. How? That is stated in the second picture of this here thread.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)15:20 No.12881233
         File1290370828.png-(1.95 MB, 1000x2000, Blacksad15.png)
    1.95 MB
    Action Phase over.
    >> Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)15:22 No.12881262
         File1290370979.jpg-(68 KB, 650x783, TONK.jpg)
    68 KB
    "Well since you're giving me a choice, I'm pretty partial to the BiTank."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)15:25 No.12881289

    "Unfortunately Krieg, you're stuck with an APC, for the moment. My bad; you kinda didn't say anything. Just list your preferred 5 man squad (yourself included)."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)15:25 No.12881297
    Making the changes for krieg's unit
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)15:27 No.12881310

    "Scratch that. Yeah, you're getting Gertrude after all, Krieg. Go and ride your girl and your BiTank squad to victory, Corporal."
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)15:27 No.12881315

    Um, I said Northeast, not northwest, but I can work with that too. Oh, and while I have your attention how high can striders jump and how many times can I use nitro per-deployment?
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)15:28 No.12881325
    >I'm pretty sure that I was moving north, not hovering in place.
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)15:30 No.12881337
    >Action Phase over
    He's workin on the enemies turn Wolf
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)15:30 No.12881345

    Your first rocket-salvo is stuck, too.
    >> Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)15:31 No.12881348
    "Aye, Sir! I'll have us dining in Moscow by Christmas!"

    >sorry for the confusion, I'll try to make my responses quicker
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)15:33 No.12881374
    "Right. Krieg, your designation is [Bt3]. Thunderbolt, [S1].
    >> [R] Mono 11/21/10(Sun)15:42 No.12881452
    Mono reporting for duty, sir!
    >> [R] Mono !xYIGq24P1. 11/21/10(Sun)15:44 No.12881472

    Adding tripcode.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)15:49 No.12881515

    Mono you are R3
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)15:51 No.12881528

    "Ahh. A fellow dirt-lover! I welcome you to the horror of being totally outclassed!"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)15:56 No.12881584
         File1290372993.png-(1.94 MB, 1000x2000, Blacksad16.png)
    1.94 MB
    Action Phase
    >> [R3] Mono !xYIGq24P1. 11/21/10(Sun)15:59 No.12881602

    "Eh, it's in the family, my granddad did the same stuff, only he didn't have the giant tanks to help him out."

    >What dice do I roll anyway? I'm a bit fuzzy on the details.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)15:59 No.12881604

    "Cough. Cough. Oh wow. We are loosing tanks like they were candy in a kindergarten! Okay. Lets see... Holy shit!"

    What do I see in there?
    >> [Bt1] Zek !!jYmx01udhDt 11/21/10(Sun)16:00 No.12881606
    >aaaaand, I'm dead, right? or do I get to bail out on foot or something?
    >> [Bt4]Hal !IQRqvgiDdU 11/21/10(Sun)16:01 No.12881626
         File1290373282.jpg-(171 KB, 500x500, hal01.jpg)
    171 KB
    "God, I take a month's leave and come back with everything upside down. Ready for the usual, if a bit late, boss."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)16:01 No.12881628
    Zek Destroyed. COlossi droid destroyeed.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:01 No.12881631

    "Zek, switch to [TA] status. You're still in command of that last BiTank from your squad. Go wreck some shit."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)16:03 No.12881648

    "You mean the family of your original, don't you? I mean: seeing that we are all clones here."

    D10's. The number is stated next to you hit-chance. A rifle-burst, for example, rolls three dice with a hit-chance of 3 and smaller.
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)16:03 No.12881656
    rolled 1, 8, 7, 6 = 22

    >Well shit, and I was doing so well

    >Move Bt1 Droid N full value, face west, fire on closest tank
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:05 No.12881670
    "Alright people, you know the drill. Move up and engage. But whatever you do, DO NOT STOP MOVING. You stop, those artillery pieces are going to pound you down. Keep your spread, and try to make it to the other side."

    >[Md1] freaking SPRINTS to the other side, heading North.
    >> BearMode !!fsh3Z+o1ska 11/21/10(Sun)16:06 No.12881686
    Oh wow, we're in a pinch, I'm going left with my squad.

    >>if possible? I'm still not sure what the hell is happening.
    >> [S1] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)16:07 No.12881696
    rolled 7 = 7

    lol damn, wrong tripcode.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:08 No.12881708

    "New recruit? Alright, you're taking a squad of infantry. Pick from the list, then which gate you want to jump from (A,B, or C)."
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)16:08 No.12881712
    rolled 2, 9, 8, 2, 6, 3, 7, 1, 8, 4, 1, 4, 10, 8, 3 = 76

    "I'm going in, command. Here's hoping those rockets pop the AA before they pop me..."

    >Move 8 squares NORTHWEST.
    >Northern two units open up on the QUAD TANK, which should be just barely within their gatling range. I don't think the die roller can handle 30 dice at once, so splitting it into two posts.
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)16:08 No.12881713
    rolled 4, 2, 2, 8, 8, 4 = 28

    (I assume Nitro takes one action)
    >Hit Nitro
    >Advance 8 North
    >Fire vulcans twice on tank 1
    >Bot 1 fire vulcans twice on tank 2
    >Bot 2 fire vulcans twice on tank 3
    >> [S1] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)16:08 No.12881714
    rolled 10 = 10

    sorry major, my commlink screwed up for a minute.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)16:10 No.12881732
    rolled 8, 6, 1, 4, 9, 9, 10, 5, 8, 7, 6, 7, 5, 7, 10 = 102

    >Firing second for the drone.
    >By the way, my first rocket salvo appears to be frozen in midair; it should be a fair bit ahead of the second one by now.
    >> Anonymous 11/21/10(Sun)16:13 No.12881764
    "Oh man, I get a whole squad of tanks! Let's see what these bots can do."

    >Move 1 West, 2 NW
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)16:14 No.12881788
    rolled 1, 3, 3, 6, 8, 7 = 28

    "I wish I had been deployed a little closer!"

    >Moving 3 NW again
    > Probably won't work, but going to try and fire a volley of shells in an arc to maybe hit one of the tanks north of me. Two shells from each bitank! Let's hope this doesn't fail hilariously.
    >> [R3] Mono !xYIGq24P1. 11/21/10(Sun)16:15 No.12881789

    "Yeah, I uh, just like to call him that. Where am I getting deployed at anyway?"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:17 No.12881817
    "Here's the general plan. Blue indicates proposed movement vectors; let me reiterate - whatever you do, DO NOT STOP MOVING. Red arrows indicate attack vectors, and the circles indicate targets that should be noted. Yellow circles are primary targets of interest that should be INVESTIGATED/captured. Green is a secondary target of opportunity."

    "So half of our force will stick to the western side of the canyon and engage the forces there, while the remainder will move up the eastern side."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)16:17 No.12881821
         File1290374250.jpg-(355 KB, 1000x2000, Unbenannt.jpg)
    355 KB

    Black are Bots. White is you.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)16:18 No.12881830
    >Awesome pic
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:18 No.12881834

    "See those three little circles down near our ship at the bottom of the map labeled 3? That's you and your squad."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:19 No.12881844

    "Understood, Hal. Since you already have a tank. Prepare for deployment. Pick a gate and go."
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)16:20 No.12881847
    >Crap! That was me...
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)16:21 No.12881862

    "Come again Commander? Must be some interference with satellite uplink, not seeing a map"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:24 No.12881893
         File1290374683.png-(2.51 MB, 1000x2000, rlf.png)
    2.51 MB

    "God damn it. McMillan! Go yell at those technicians for me. Tell them to get this shit to work."
    >"But sir, you just forgot to-"
    >> [S1] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)16:29 No.12881936
    rolled 9 = 9

    Sir! My squad and I are going left 10 squares, we're going to take and hold the building on the left side of the canyon!
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)16:29 No.12881937

    Heh. I like that it looks like a bunch of drunken scribbles on a tactical map with a note of: "KELL DAETHD!", attached to it.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)16:32 No.12881983

    "And it is those drunken scribbles that will lead us to victory!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:33 No.12881991

    >Implying that it's not. Oh, how I would love to animate it like the play-by-plays that John Madden does.
    >> [R3] Mono !xYIGq24P1. 11/21/10(Sun)16:36 No.12882032
    rolled 3, 10, 5, 4, 9, 7, 5, 9, 6 = 58


    "Understood, my squad's moving out northwest."

    >Moving NW, 3 squares.
    >am i doin it rite?
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)16:37 No.12882036

    Uhh. You do know that I didn't want to insult you, right? I too have to make do with paint and it does look even worse! It's just that I find the idea amusing that our Commander is drunk like an Irish Scot and rambles incoherently at his bridge crew.
    >> [Bt4]Hal !IQRqvgiDdU 11/21/10(Sun)16:39 No.12882068
    "God damn, they're outta the damn gates without me, gotta friggin' play catch up.."

    >Take my full action to run, and move left 6L to catch up with [Bt2].
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:43 No.12882112

    "Drunk? I ain't drunk. But yells almost incoherently at the bridge crew? Sometimes. They need SOMETHING to be afraid of if they ain't on the front lines."

    >"I did sir, but like I said, you just-"
    >"But they're-"
    >"SIR YES SIR!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:46 No.12882141
    rolled 7 = 7

    >[Cl1] moves West 2, starts punching the closest tank.

    "Pidgeon! Go apeshit on them! LITERALLY!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:49 No.12882162
    rolled 3 = 3

    >[I1] Moves forward 8, fires a laser through the wall in an attempt to nail both artillery cannons at once.

    "Drill some mother fuckers, Apollo. Failing that, make a hole in the wall instead."
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)16:49 No.12882163

    "If you/I were/was a chick I'd love you something fierce! Maybe not if I were a chick, because my brain would be thinking weird."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)16:51 No.12882182
    >Final bot squad to move.
    >[Md1], run north 8 squares.

    "Get into position Ghoul, and prepare to rain hell on those fuckers."
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)16:51 No.12882185
         File1290376304.jpg-(12 KB, 216x288, ZekMobile.jpg)
    12 KB
    >10,000 years in Photoshop
    >I miss my BiTank already
    Forgive my mediocrity
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)16:53 No.12882210
    rolled 4, 1, 1, 4, 6, 8 = 24


    "You know Wolf my original has a buddy back home that specializes in operations like that."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)16:54 No.12882220

    Tank 1 destroyed
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)16:56 No.12882238

    "Don't tempt me! The pipe incident should have shown that I am impulsive!"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)16:56 No.12882242
    Irons you are out of rockets.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)17:00 No.12882276
    I know that I'm out of rockets. That's why I'm using my gatlings now.
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)17:02 No.12882290

    "Well I imagine he can change you back if you don't like it. Besides that pipe thing worked out in our favor, for the most part."
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)17:05 No.12882303

    "You know, I can't see any change like that lasting long since it'll revert once you die and are put into a new clone."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)17:05 No.12882306
    BT2 you can just go into a run action.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)17:07 No.12882317

    "I .. uh .. huh. Wow. That makes sense! Now. Do I want a pair of tits, or not? Decisions, decision."
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)17:08 No.12882325
    >Anybody want me to draw something with my meh skills? I'm just waiting until I can do something again at this point.
    >No insult meant towards the DM, he's doin a great job.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)17:10 No.12882337

    Did you move the last [Bt1] unit?
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)17:11 No.12882345

    I think the more important question is what size do you want them? Would be best to get Walker's opinion on this, since your doing this for him after all.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)17:12 No.12882355
    rolled 5, 5, 8 = 18


    >Didn't know. Could I change actions so that:
    > Run NW 6, firing shells at nearest tanks?
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)17:13 No.12882357
    Yes, see
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)17:16 No.12882385

    "And I thought that thing with me and the R00 at Aggoria was weird..."
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)17:17 No.12882393

    I'd like to see a colossus throwing one of those APC balls (I forget the name of those thing). The ball pilot should be terrified. If you don't mind.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)17:18 No.12882406
         File1290377914.png-(63 KB, 500x500, CO Major Walker the hell, (...).png)
    63 KB
    >10 minutes modifying something Orbital made before.

    "... The... just... wha...?"

    "You're telling me."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)17:20 No.12882422

    Hence the spikes.

    "Zek, would you like to take control over Pidgeon's Colossus, in addition to that last droid?"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)17:20 No.12882424
         File1290378010.png-(1.97 MB, 1000x2000, Blacksad17.png)
    1.97 MB
    Enemy forces.... destroyed ?
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)17:21 No.12882433
    Enemy forces.... destroyed ?>>12882355

    Running disables actions. You drain actions for added squares.
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)17:25 No.12882466

    What do I see, in the hole I mean.
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)17:27 No.12882480

    Fuck yeah! Take that you metallic jackasses! Mark one kill for Warsaw!
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)17:28 No.12882488
    "Aren't those droids near the gate? This couldn't have been that easy, could it?"
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)17:30 No.12882498
    "...did we win?"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)17:33 No.12882513

    "Don't know. Either way, all units move up. [S1], take up sniping positions and knock out those droids by the gate. Then maybe we can get that APC to pick up [R3] and have it thrown into the facility by our remaining Colossus. Watch out, the enemy may be getting reinforcements. And someone go cap that factory!"
    >> [S1] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)17:34 No.12882520
    "Damn, is it over? We haven't even gotten a chance to get our feet on solid ground yet!"
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)17:38 No.12882545

    "It's not over until the fat lady sings. Unless Wolf gain some pounds and got that operation while I wasn't looking, there ain't no fat lady here."
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)17:38 No.12882552
    >Advance 4 northwest
    >Go into overwatch

    "First one to cap the factories wins!"
    >> [R4] Wolf !PK/J0EU.YY 11/21/10(Sun)17:38 No.12882555
         File1290379121.jpg-(361 KB, 1000x2000, Unbenannt.jpg)
    361 KB
    I have to pass out now. Some general orders.

    1: I mount the Hovertank.
    2: The Hovertank moves along line BLUE to the first FUP.
    3: I and the 2 Rocketbots make an attackmove into the building.
    If something of interest: Major Walker takes over control
    4: Remount the Hovertank.
    5: The Hovertank flat-outs down line RED to the second FUP.
    6: I and R00 assault the building.
    7: One Rocketbot hunts down line GREEN.
    If 6 not possible: Ignore 7 and
    8: Hovertank flat-outs across the map (line WHITE).
    9: 1 Rocketbot, R00 and myself assault the Main-Complex (line ORANGE).
    Delegate control over to Major Walker.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)17:40 No.12882569
    > Running to that second factory to cap!
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)17:40 No.12882572
         File1290379234.jpg-(15 KB, 216x288, Fastball.jpg)
    15 KB
    And with this I realize how rusty/bad I am. Cant draw action poses, or faces for crap. Let alone Emotion.

    Ah well, here's my mediocre attempt at it, hope you like.

    If the battle isnt over I'll take over Cl1 as well.
    >> [S1] Thunderbolt !!60jwvI4fT8p 11/21/10(Sun)17:40 No.12882574
    Copy, Major. S1 moving out.

    (Im confused, where am I?)
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)17:42 No.12882598
    "Hah, the sweet sound of explosions is music to my ears! Look at those emplacements going up! Time to mop up the stragglers."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)17:42 No.12882600
         File1290379369.png-(1.93 MB, 1000x2000, Blacksad19.png)
    1.93 MB
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)17:43 No.12882615
    "OH WHAT THE FUCK IS THAT!? Command, you seeing this?"
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)17:44 No.12882616
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)17:47 No.12882641

    "... Well fuck."
    >"Sir? You aren't going to go crazy or shoot the screen again?"
    "... No. Orbital, requesting scan on hostile units. I want to know what the hell those things are, what they're good at, and what it takes to kill those things."

    "R00, is there a possibility of inserting you in that... behemoth to reprogram the entire enemy force?"
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)17:47 No.12882652

    Now this is going to be fucking awesome!!
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)17:52 No.12882697

    Enemy mass on the fore seem to be a pair of fully roboticized colossi.

    The unidentified structure seems to have assimilated an exalted land fortress.

    Technology on this scale has never been incorporated before.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)17:52 No.12882707
    "All ground forces, form a defensive line indicated by the blue line on the map. Snipers, again, deploy at that cliff. We need that APC to head back over to R3 once [S1] has been deployed. Tags indicate relative positions."

    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)17:55 No.12882729
         File1290380129.png-(2.54 MB, 1000x2000, d-line.png)
    2.54 MB

    >"Sir, I've already told you-"
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)17:57 No.12882739
    "Exalted tech incorporated into ours? Why do I get the feeling that if we fail to capture that, the Overseers will have our hides?"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)17:57 No.12882742
         File1290380266.png-(52 KB, 500x500, newrule2.png)
    52 KB
    . . . .
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)17:59 No.12882760

    "If we fail to capture that, I get the feeling the last thing we need to worry about is that Overseer bastard."
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)17:59 No.12882763
    >Images hate me and don't want to fully load :(
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)18:00 No.12882768
    >Bt1, move N full to defensive position, go into overwatch
    >Cl1 moves N two lengths to defensive position, block stance
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)18:00 No.12882771

    >Move 4 north west
    >Go into overwatch.

    "Capture? Fuck that, let's just beat the shit out of it!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)18:01 No.12882774
    "Zek, get your last BiTank into that factory and capture it. We might be able to use it to repair and re-arm the rest of our forces."

    "Hal, do you think it would be possible for you to pick up R00?"
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)18:02 No.12882781
    >renig command on Bt1
    >Instead, move it [Sprinting as fast as possible] N to factory capture point, if it can get there.
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)18:02 No.12882784
    "That's a big...whatever it is."

    "Don't forget about those rocket troopers on the wall! They'll mess you up if you stand still!"
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)18:06 No.12882817
    >Running, 6 ne to factory 2
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)18:07 No.12882824

    "Shit! Irons, go strafe those Riflebots on that hill behind the central factory. Looks like they managed to cap it while we weren't looking. Fuck up anything that comes out of it that isn't ours."
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)18:08 No.12882829
    >Not gonna be around much longer, have a dinner with friends to go to, then I'll be streaming later. This is just a notification, when I leave I'll post again.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)18:08 No.12882833
    rolled 9, 2, 9, 8, 4, 9, 1, 10, 4, 2, 8, 5, 3, 3, 9 = 86

    "Damned infantry drones. I needed that firepower."

    >Move 2 squares WEST
    >Fire gatlings on the infantry squad that just blew up my drone
    >Then move 6 squares NORTHEAST
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)18:10 No.12882846
    rolled 9, 1, 3, 6, 10, 1, 4, 1, 6, 2, 4, 2, 1, 5, 5 = 60

    >Rolling for drone, same action as >>12882833
    >> [Bt4]Hal !IQRqvgiDdU 11/21/10(Sun)18:10 No.12882847
    "B.t.2 Ghost! Read, this is B.t.4 commander Hallow Ground, I'm going to move north and take cover behind that outcropping. I extend a suggestion that you do the same.


    Unless you wanna be in the open when that fucking fortress decides to drop it's payload on something!"

    >Move 3L north
    >move 2L north west
    >move 1L north
    >take cover behind jutted cliff rock there.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)18:12 No.12882869
    Capture of occupied factory breaks out in conflict.


    The Bt1 gets ambushed and killed by laser fire.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)18:12 No.12882871
    "That thing is on treads right? Any chance we can disable it by concentrated fire on the treads?
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)18:13 No.12882874
    rolled 4, 7, 9 = 20

    >[Md1] move East 5 to factory, lob rounds over the walls onto the enemy Colossi.

    "You wanted action? Well, here it is."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)18:16 No.12882902
    >[R4] + R00 and squad, mount hovertank, move 4 North to the bubble structure.

    "[R4], once you're finish investigating, high tail it to that structure up north. Hopefully, we can get around that fortress."
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)18:18 No.12882926
    "I'll have to risk it. We can't afford to let the bots hold that factory, not when they might have armor in there they could use against us!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)18:18 No.12882931
    rolled 2 = 2

    >[I1], moves south 1, fires on line of Anti-Armor drones along the walls, hopefully getting a multi-kill.

    "Apollo, take out those rocket drones. You might be able to hit them in one go."
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)18:24 No.12882992

    "Krieg here, moving onto the central ridge."

    >Run 3L NW, then 3L NE
    >> [R3] Mono !xYIGq24P1. 11/21/10(Sun)18:25 No.12883004
    rolled 5, 10, 9, 2, 4, 7, 1, 7, 5 = 50

    "Well shit, that looks like... Nothing I've ever seen, actually. Sir, waiting for APCs, and further orders."

    >Move 2 squares NW, 1 W, waiting for APCs to arrive at the hills.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)18:27 No.12883030

    R4 discovers highyields of minerite through the pipeline. Since the delivery system has collapsed, the deposits have been charred.

    A pipeline extends into the structure indefinitely.
    >> [TA] Zek !!jYmx01udhDt 11/21/10(Sun)18:36 No.12883133
    Alright, I'm out. Someone else will need to control CL1.

    Have fun, hopefully I'll cya next time.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)18:39 No.12883168

    Roger that, Zek.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)18:40 No.12883186
    Thunder I moved your Units close to the east building.

    APC is moved up next to Mono's group
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)18:44 No.12883232

    "APC is next to ya. Pile in, [R3]."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)18:45 No.12883240
         File1290383151.png-(1.89 MB, 1000x2000, Blacksad20.png)
    1.89 MB
    Action phase over, enemy to move.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)18:59 No.12883381
    "Maybe we should just entrench along the ridge and us air support to whittle down the colossi before moving in to disable the big one?"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)19:01 No.12883397

    Might be a better idea, actually.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)19:08 No.12883462
    "I hope you don't mean just me and Apollo by 'air support', because we're not exactly invincible up here."
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)19:10 No.12883486

    "What you'd fly straight into a bunch of AA guns without blinking, but you're afraid of a couple of Colossi that can't even touch you?"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)19:11 No.12883496
         File1290384683.png-(1.77 MB, 1000x2000, Blacksad21.png)
    1.77 MB
    Action Phase. The Upgraded colossi seems that have a larger frame, that breaks that the gravity:mass ratio. And paradoxically moves faster.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)19:16 No.12883561
    BTW Photoshop destroyed on me. tell me if your unit disappeared or something
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)19:17 No.12883568

    "Well shit, are those wrecking ball hands? Okay people, surround and engage those big fuckers. [Cl1], start throwing rocks at those damn things. I'm not sure if you can take one in a straight up fight. Engage at close quarters only if that colossus is already engaged by another unit."

    "BiTanks, move up to engage! Keep your distance, those bastards can move, and they probably will hurt."

    "Warsaw! Pull back! I don't think you can do much good up there."
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)19:18 No.12883578
    rolled 8, 4, 1, 2, 7, 7, 7, 8, 1 = 45


    >Fire 3 bursts at the nearest Colossus
    >Bot 1 fire 3 bursts at the nearest Colossus
    >Bot 2 fire 3 bursts at the nearest Colossus
    >Move south 4

    Holy shit those things are fast!
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)19:21 No.12883623
    brb relocating :u
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)19:23 No.12883649
    rolled 6, 7, 5 = 18

    "Here goes nothing!"

    >Moving 3 North
    >Firing shell at colossi to my NW
    >> [Bt4]Hal !IQRqvgiDdU 11/21/10(Sun)19:25 No.12883678
    "You heard the boss, spread out an advance, keep your eyes on that fortress."

    "B.T.2 Ghost, I believe that the treads on that fortress tank are in fact it's weakness, s'how we've dealt with them before! S'just good luck gettin' close enough. Y'need friggin hoppers fer that!"

    >Advance 4L forward in easiest path.
    >Spread into line formation and hold.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)19:27 No.12883700
    rolled 7, 8, 9, 6, 3, 4, 7, 9, 2, 5, 10, 4, 1, 9, 10 = 94

    "Afraid, nothing. I'm out of rockets, down a drone, and anyone who builds a massive fucking thing like that fortress but doesn't put killer AA on it is even stupider than these guys seem. But here goes nothing."

    >Move 4 WEST
    >Adopt looser formation so that that giant wrecker-thing can't hit both me and the drone
    >Make sure the drone is closer to the nearest colossus
    >Unload with gatlings
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)19:29 No.12883719

    "Ha ha, even if it has upgraded armor as well there's no way it could have stood up to that!"
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)19:29 No.12883723
    rolled 6, 10, 1, 3, 3, 10, 5, 3, 10, 7, 10, 3, 3, 3, 1 = 78

    >Rolling for drone's gatlings
    >After firing, move 4 SOUTHEAST
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)19:32 No.12883757
    rolled 7 = 7

    >[I1], move Northwest 1, line up the two frontmost Colossi and fire away.

    "Take the shot, Apollo."
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)19:34 No.12883767
    rolled 2, 10, 8, 9, 3, 7, 4, 4, 6 = 53


    "Much good? Commander I could run circles around those fuckers and pick them apart one joint at a time if I had too!"
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)19:34 No.12883772
    "Bt3 is moving up between 2 & 4, will provide support as needed."

    >Move 3L North, 1L NW
    >Have droids line up on my flanks
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)19:35 No.12883782
    >[Cl1], move South full, prepare to block/catch wrecking ball arms.

    "Hold the line, Pidgeon. If they throw those fists, catch 'em."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)19:36 No.12883792

    "They've got wrecking balls for hands, Warsaw. That they can throw. Also, That big fortress might decide to take shots at you."
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)19:43 No.12883859

    "Didn't say I'd do it, Sir. Just saying don't count me out is all. The bots and I can pack one hell of a punch."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)19:46 No.12883887
    rolled 3, 2, 4 = 9

    >[Md1], lob explosives at the nearest Colossus, then move full south.

    "Hope this works..."
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)19:47 No.12883900

    >I am fairly certain that between me and Irons ganking it, it's dead already.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)19:50 No.12883923
    "[S1], feel free to move up to that building, then fire at will."

    "[R3], mount up in the APC."

    "[R00] and [R4], move up and disembark at that building so we can FINALLY figure out what it is."

    >For [S1] and [R3], if they aren't here:
    >[S1], move north full, taking cover in the building.
    >[R3], mount [Ag1], then move full Northwest along the ridge.

    >And for the other bots:
    >[R4] & [R00], move North 2 to the building, disembark and investigate.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)19:50 No.12883927

    You can never be too sure. Plus, those things have like 5 health. At least ours do.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)19:55 No.12883975
    "Be ready to bail out at any minute. Judging by that thing's entry and that colossus I just fired on, they don't seem to have problems wrecking their own structures even when none of us are inside."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)19:56 No.12883984
         File1290387390.png-(1.8 MB, 1000x2000, Blacksad22.png)
    1.8 MB
    Action Phase Over.

    R00 begins investigation of the derelict building.....
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)19:58 No.12884004
    The left side of the colossus is heavily damaged, Actions have been havled.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)20:01 No.12884042

    >aww, was referring to the colossus that just smashed the factory. Guess that's what I get for not being specific enough
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)20:02 No.12884052
    >deal 18 damage to colossus with gatlings
    >someone else was using bombs and shit too
    >"left side damaged"

    "God DAMN, but these things are tough!"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)20:03 No.12884064

    It would seem that within the building are old schematics of a one Doctor Reynolds Gryffin. Who went missing during the first Exalted Offensive. It would seem that designs for his self named Gryffin tank and a Quadrepedal artillery cannon that incorporates Battleship class Railgun technology is contained within.

    Theory indicators say that they have an 80 percent chance of functioning correctly.....

    Uploading schematics to BattleForge Mainframe for appraisal....
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)20:06 No.12884109

    It would seem that nothing less than critically well places shots [2s] or Armor piercing rounds are having any desirable effect on its thick armor.
    >> [Ss1] Dr. Warsaw !cCsMsaA4k2 11/21/10(Sun)20:08 No.12884122
    Alright I gotta call it a night, good luck with the rest of the fight guys.
    >> Anonymous 11/21/10(Sun)20:12 No.12884154
    >Sorry about missing the round, had to go unclog the bathroom and then clean that bitch up. But hey, at least my bathroom's shiny now.

    "Roger that, sir, moving to the offensive, hope I'm not too late."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)20:17 No.12884215

    >Forgot your trip and name, recruit.

    All right, see you around, Warsaw.
    >> [R3] Mono !xYIGq24P1. 11/21/10(Sun)20:21 No.12884263

    "Commlink failure sir, Mono here, moving north with the APCs."


    Bye mate
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)20:22 No.12884274
         File1290388937.png-(1.8 MB, 1000x2000, Blacksad23.png)
    1.8 MB
    Action Phase.

    One of Hal's co pilots knocked out. He ejects in time.

    Pigeon catches a wrecking ball.

    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)20:25 No.12884300

    "All BiTank units, spread out and engage! MOVE!"

    "Marauders will continue bombardment support. Apollo will continue taking shots. Irons, continue your harassment strategy. Warsaw, get ready to flank."
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)20:27 No.12884320
    rolled 4, 6, 2 = 12

    "Commander, now might be a good time to get that interceptor to take out that thing's treads!"

    >Firing shells at colossus North of me
    >Moving 3 SE
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)20:27 No.12884322
    "Orbital, how quickly can I get one of these "Griffins" up?"
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)20:28 No.12884328

    One Turn, Commander.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)20:28 No.12884332
    rolled 6, 6 = 12

    >[I1], fire twice at the Fortress' treads.

    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)20:30 No.12884344

    "Good. Don't know much about odds, but 80% is better than 0%. Let's get one built."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)20:32 No.12884366

    Colossus Destroyed. main torso demolished
    >> [R3] Mono !xYIGq24P1. 11/21/10(Sun)20:34 No.12884382
    "Command, I'm headed north, how are things looking up there in the killzone?"

    >Mounting APC, what are its stats? Or does it still counts as moving with my squad?
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)20:37 No.12884409
    rolled 10, 4, 3, 5, 1, 9, 4, 6, 4, 1, 3, 7, 3, 8, 2 = 70

    >shoot the-
    >Oh, well then. Hmm.
    "Dammit, Ghost, I had that one!

    >Move 8 squares SW
    >Gatlings into the southernmost colossus
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)20:38 No.12884419

    "Aww yeah, tally a kill for Ghost!"
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)20:38 No.12884424
    rolled 7, 4, 9, 9, 1, 1, 5, 1, 6, 1, 4, 3, 9, 1, 7 = 68

    >Drone does same, 8 squares SW and shoot the southernmost colossus
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)20:40 No.12884453



    "Pretty Grim. Do you have any objections to being thrown?"
    >> [R3] Mono !xYIGq24P1. 11/21/10(Sun)20:40 No.12884454

    "Should count it as two kills."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)20:44 No.12884497

    Colossus Destroyed.
    Combined Anti Armor fire is having a real effect on it.
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)20:45 No.12884509
    "Thank god for close air support! Finish him off, Hal."


    "Hold on, Pidgeon! Fire support is on the way!"

    >Move 1L North
    >Have drones form into Line facing NW
    >Fire AP at Collusus NW (the one fighting with Pidgeon)

    "SABOT, Out!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)20:46 No.12884513
    rolled 9, 4 = 13

    >[Cl1] Pulls on the Colossus' ball & chain to pull it forward, then rushes when it's off balance to deliver a punch to the face.

    "EAT IT!"
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)20:46 No.12884523
    rolled 5, 2, 1 = 8


    >knew I forgot something...
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)20:47 No.12884531
    Hal has been autopiloted to fire at the southernmost colossi... this accounted for some critical damage.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)20:48 No.12884554
    rolled 10, 9, 3 = 22

    >[Md1] Moves East two, then fires on the remaining Colossus.

    "Fire in the hole, mother fuckers."
    >> [R3] Mono !xYIGq24P1. 11/21/10(Sun)20:50 No.12884569
    rolled 8, 3, 7 = 18


    "It's not like I've got much of a choice, do I?"

    >Moving full NW in Ag1
    >> [Ag1] Mono 11/21/10(Sun)20:52 No.12884609

    >Adjusting tags
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)20:52 No.12884610
    "I hope I'm not overstepping my rank but once all the colossi are down and treads on that mobile fortress are out of commission, I suggest we only disable the guns on the east side and only approach it from that direction for capture. This way, we got a lot of operational guns on it for R&D to look at."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:00 No.12884715
    rolled 9, 8, 8, 1, 8, 7, 7, 2, 10 = 60

    >[Ss1] moves NorthEast 4, and fires all it's guns on the remaining Colossus.

    >[R4] & [R00] continue their way north, moving full, scanning the northern structure as they go by.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:04 No.12884771

    "I like the way you think, Ghost. Will probably be easier than blowing it up."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)21:06 No.12884804
         File1290391603.png-(1.79 MB, 1000x2000, Blacksad24.png)
    1.79 MB
    One colossi remains.

    Action phase over.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:09 No.12884860
    "Bastard still ain't dead yet? Damn, I think even I would like to see those things replicated."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)21:11 No.12884886
    Final colossi detonated. Pigeon destroyed.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:12 No.12884902

    "Eject Pidgeon! EJECT!"

    "... Well shit, there goes that plan to hurl the APC at the enemy tank."
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)21:14 No.12884936
    >Running, 4 North and 2 NW

    "Alright, drop that last colossus and let's move onto those treads. Moving to flank!"
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:18 No.12885005

    You're going to have to re-state that for the next action-phase, I think. It's the bot's move, now.
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)21:19 No.12885039
    >I return to browse tg after a well spent day, find out yall are still rollin'
    "Holy hell boys things are hairy out here."
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)21:19 No.12885043

    "You know, it now occurs to me that the mobile fortress might have an emergency self-destruct of it's own. Which means that if it takes too much hits, we might want to either capture it FAST or pull back as far as possible."
    >> [??]Pidgeon !ngK3R2pIcU 11/21/10(Sun)21:20 No.12885050
    >Aw hell. I exploded.
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)21:21 No.12885064
         File1290392477.png-(1.8 MB, 1000x2000, Blacksad25.png)
    1.8 MB
    MD1's droids destroyed by ground mortars

    Enemy has deployed a frontal array beam. No casualties.
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)21:22 No.12885074

    >Bah, how did I miss that?
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:22 No.12885079

    You are getting your squad back. Fired two rounds already.

    To be fair, you went apeshit on some tanks, threw one at another, caught a wrecking ball of death, then tackled the thing that throws around said wrecking ball of death.

    Sadly, my poor rolls tonight have spelled disaster for most of our endeavors. Would you like to roll as the new tank we'll be deploying instead?
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)21:23 No.12885091
    ActionPhase. Gryffin Read on Factory South..... Rendering.... Clean image.....
    >> Anonymous 11/21/10(Sun)21:25 No.12885117

    "We could try and get someone inside..."
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:25 No.12885119


    >> [Ag1] Mono 11/21/10(Sun)21:25 No.12885125

    >Stupid trip >:(
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:29 No.12885172

    "Mono, go crash your APC into that tank and get in that thing. You all have rifles; one of the droids should have the virus loaded on it. So pilot the APC onto the fortress and get in there!"

    "The rest of you, try to stop that fortress! Hit the treads and the Easter weapons! GO!"

    >[R4] & [R00] move full West, heading for the mobile fortress.
    >> [??]Pidgeon !ngK3R2pIcU 11/21/10(Sun)21:29 No.12885182
    I'll just wait until I can get back down there in another Colossus.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:31 No.12885213

    Seriously? You don't want to go play with a battleship-class railgun?
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)21:31 No.12885218
         File1290393116.png-(1.77 MB, 1000x2000, Blacksad25A.png)
    1.77 MB
    > > Action Phase Start Gryffin is ready for launch.
    >> [Md1] Ghoul !34mzWemBv2 11/21/10(Sun)21:34 No.12885250
    rolled 10 = 10

    >I don't know how many rounds I've got left as I'm still reading what I've missed.
    >Full salvo at eastern tracks
    >> [??]Pidgeon !ngK3R2pIcU 11/21/10(Sun)21:35 No.12885268
    "I'm game."

    >Stats on this thing?
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:36 No.12885283

    "No clue; other than being a quad mech with a big artillery gun, I've no information."
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)21:38 No.12885309
    >I take it that the circle and either the shaded in or the lined part represents the beam array's firing arc?

    >Moving 4 North and 2 NW
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:39 No.12885317

    No, I think that was the blast mark left by the self-destructing Colossus.
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)21:39 No.12885319
    rolled 9, 7, 4 = 20

    "I'll try to cripple it so Mono can get aboard!"

    >Droids and I move North 1L, Face NW
    >Fire AP and Gatling at the Fortress' Treads
    >Rolling for AP
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:40 No.12885341
    rolled 3, 7, 5, 8, 3, 10, 9, 5, 5 = 55

    >[Ss1] Move forward at full speed, strafing the mortar cannons.

    "I hope to hell your speed keeps you from getting blasted, Warsaw."
    >> [Bt3] Cpl.Krieg !laRKAFk2eQ 11/21/10(Sun)21:41 No.12885346
    rolled 2, 4, 2, 2, 9, 3, 2, 3, 10 = 37


    "Eat tungsten slugs, you mechanical douchebag!"
    >> [Bt2] Ghost !!lFMzOYrsgi4 11/21/10(Sun)21:41 No.12885349
    "Alright people, we just need to take out those tracks and keep clear of the beam's firing arc and this thing is finished. We've got mobility, that's our advantage and that's how we'll take this thing!"
    >> [Ag1] Mono !q8HRsF7NdI 11/21/10(Sun)21:42 No.12885358
    rolled 2, 8, 10, 2 = 22


    "I shouldn't have come up with that idea, damn it."

    >Full throttle into fortress and get stuck to it, then disembark on top of the fortress.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:44 No.12885381

    "To be fair Mono, I was going to have our Colossus throw you, whether you wanted to or not. That, or have R00, who is on the other side of the map, do it. You can see the flaw in that brilliant plan, though."
    >> OrbitalCommand !w68jcmPgR6 11/21/10(Sun)21:44 No.12885389
         File1290393891.png-(1.77 MB, 1000x2000, Blacksadcalm.png)
    1.77 MB

    Oh derp
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)21:44 No.12885390
    rolled 1, 1, 8, 2, 2, 7, 1, 4, 1, 6, 5, 9, 4, 5, 7 = 63

    "Oh fine weapons technology, don't fail me now-!"

    >Move 8 squares NORTH.
    >Fire gatlings, targeting weapons systems on the east side of the fortress if possible.
    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)21:46 No.12885416
    rolled 3, 2, 2, 2, 8, 8, 5, 4, 6, 5, 8, 4, 8, 6, 1 = 72

    >Rolling for drone firing, same movement and targeting
    >Oh god it's going to pop our Predators like aluminium cans
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:49 No.12885453

    >> [P1] Irons !kR3H6bckvs 11/21/10(Sun)21:50 No.12885464
    >Modification of orders: After double-checking the squares I might need to get closer to be fully in gatling range. If so, move 4 squares NORTH and 4 squares NORTHWEST.
    >Then desperately hope I manage to eliminate all possible counterfire in the first pass
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:54 No.12885504
    "Orbital, requesting controls for the Gryffin, over."
    >> [Gryf]Pidgeon !ngK3R2pIcU 11/21/10(Sun)21:55 No.12885523
    "Pidgeon here. Moving into combat."
    >Move full speed, run if possible, towards the enemy.
    >> [Gr.CO] Maj. Walker !IMYfe1j54Y 11/21/10(Sun)21:57 No.12885533
    rolled 1 = 1

    >[I1], moves West 5, fires laser at East-side treads.

    Delete Post [File Only]
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]