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  • File : 1291470438.png-(33 KB, 928x832, 1279459535835.png)
    33 KB Anonymous 12/04/10(Sat)08:47 No.13025479  
    Dawn of worlds time?

    Dawn of worlds time.

    could someone post the costs table?

    Submit your god like this:
    >God's name
    >Domain (Sky, Dragons etc.)
    >DnD alignemtn (LG, CN, NE etc.)
    >Positive things you inspire
    >Negative things you inspire
    >> Anonymous 12/04/10(Sat)08:51 No.13025512
    Some one goes first. I want to see.
    >> Anonymous 12/04/10(Sat)09:02 No.13025582
    Shoudn't you make a continent first?
    >> Dr.Rick Dagless, MD. !!a9+22/0Crgl 12/04/10(Sat)09:04 No.13025590
    Growth, Nature, Animals
    Destruction(Earthquakes, Volcanoes)
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)09:11 No.13025638
    >Messengers, travel
    >Freedom, Communication, Diplomacy
    >Spying, Lies
    >> Anonymous 12/04/10(Sat)09:17 No.13025680
    >He who stands in your darkest hour, keeper of the last flame, the lord who grants another day, the unyielding march and conqueror of fear.
    >Gamblers, front line soldiers, mercenaries without an insurance, basically anyone who's going to get fucked over if they screw up and definitely have a 90% chance of doing so.
    > Unyielding resolve, death marches, all out offensives, stout hearts, ending it all with a bang, power metal.
    >Something neutral.
    >Recklessness, death marches, wars of attrition, multiplying losses of a losing battle, widows.
    >> Anonymous 12/04/10(Sat)09:20 No.13025700
    Names a for women and children.
    >> Anonymous 12/04/10(Sat)09:24 No.13025723
         File1291472667.jpg-(51 KB, 755x518, 1280924722145.jpg)
    51 KB
    Domain: Weather
    Positive: I bring the rain that lets the crops grow, I bring the glorious sunshine that the young frolic in, the winter wonderlands that are beauty to behold.
    Negative: I bring the snow that traps the old to die, I bring the drought that kills so many, I am the one who sends a thunderstorm to strike the unwary.
    >> Anonymous 12/04/10(Sat)09:25 No.13025729
    >Lanis Tor
    >Swamps, Disease, Curses
    >Neutral Evil
    >Murder, Cruelty, Retribution, Disease

    Haven't seen one of these threads in a while. Also seconding the need for an actual landmass on the map...
    >> Anonymous 12/04/10(Sat)09:26 No.13025734
    So, what do you do with the seasonal goddnesses? They're kinda obsolete that way.
    >> Krebbs/Yaotl 12/04/10(Sat)09:28 No.13025743
         File1291472882.png-(66 KB, 1189x1188, POWERS TABLE.png)
    66 KB
    rolled 5, 5 = 10

    IIRC, you need to roll for starting points (and to determine order).

    Also, you might wanna get a chat going - it makes things a billion times easier. And, you might want to note any homebrew-ish rules, if you've got some.

    >Yaotl the Bone-Eater
    >Domain: Death, Fate, Precognition
    >Alignment: NE
    >Courage, Destiny, Fore-Sight
    >Fear, Pain, Paranoia
    >> Sertius 12/04/10(Sat)09:30 No.13025761
    Specialization beats generalization, I guess. I'm a jack of all trades weather god.
    >> Anonymous 12/04/10(Sat)09:31 No.13025768
    rolled 6, 5 = 11

    since my first dice roll doesn't seem to be showing up, rolling again...
    >> Lanis Tor 12/04/10(Sat)09:31 No.13025776
    That was for Lanis Tor by the way.
    >> Anonymous 12/04/10(Sat)09:32 No.13025778
         File1291473123.png-(14 KB, 250x250, Black_mana.png)
    14 KB
    >> Lanis Tor 12/04/10(Sat)09:33 No.13025786
    heh, hadn't thought of that, guess I am just playing Black Mana incarnate.
    >> Sertius 12/04/10(Sat)09:34 No.13025794
    rolled 2 = 2

    I shall roll for my power.

    It's highest goes first, isn't it?
    >> Sertius 12/04/10(Sat)09:34 No.13025799
    rolled 5, 1 = 6

    Well screwed that up.
    >> Krebbs/Yaotl 12/04/10(Sat)09:35 No.13025801
         File1291473308.jpg-(124 KB, 928x832, Continent.jpg)
    124 KB
    Continent Applied.
    >> Anonymous 12/04/10(Sat)09:35 No.13025804
    How do you roll, /tg/?
    >> Krebbs/Yaotl 12/04/10(Sat)09:35 No.13025808
    Yeah, but note the rules - its 2d6, unless we're using house rules.
    >> Anonymous 12/04/10(Sat)09:36 No.13025814
    Email Field: dice+XdY
    >> Lanis Tor 12/04/10(Sat)09:36 No.13025815
    dice+2d6 in the email field.
    >> Anonymous 12/04/10(Sat)09:38 No.13025825
    rolled 1, 2 = 3


    Okay. Now what?
    >> Yaotl 12/04/10(Sat)09:39 No.13025834
    It appears whoever rolled the 11 goes first... And please, for Gods sake, put your God name in the Name Field.... Otherwise, its a clusterfuck.
    >> Lanis Tor 12/04/10(Sat)09:40 No.13025842
    Yeah, that was me, I'll take my turn now, but I agree someone should set up a chat, the dawn of worlds games without chat turn into brutal fuckups (and by someone I mean not me, since I don't really know how to do so).
    >> Myrkskog 12/04/10(Sat)09:41 No.13025843
    >Change, weather
    >Personnal improvement, no stagnation, inovation
    >Selfish behavior, lack of stabillity
    >> Myrkskog 12/04/10(Sat)09:42 No.13025853
    >> Yaotl 12/04/10(Sat)09:42 No.13025854
    Oh, and remember to roll for your next turn with each post. (Note the rules for cumulative rounds of low points)

    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)09:42 No.13025856
         File1291473737.jpg-(805 KB, 1680x1050, Viking dude I guess.jpg)
    805 KB
    I am Ryhonn, God of War.

    Every man who defends his home. Every knight in every crusade. Every conqueror, every liberator, every hero, every villain, every sinner and saint, assassin and bodyguard, thief and guard. Every man, woman, and child who has ever taken up arms and spilled blood has prayed at my altar. Every body slain by iron and flame a sacrifice to me. Every stone thrown by siege engine is a hymn. Every burning structure a tribute. Every sword forged an artifact. Every soldier trained a worshiper.

    I am not bound by law, nor good, nor evil. I am not bound by right or wrong, by birthright or heritage. I am not bound morality or depravity. I am not bound by barbarity or civility.

    I am war, mighty and terrible, glorious and dark, and in the end I alone will determine who lives or dies on the battlefields yet to be.

    So come, ye gods. Ye brothers of mine. Make your children, craft your world so that I may beset them against one another and prove their worth and mettle.

    For it is only in War one truly lives. And it is only in Death war truly ends.
    >> Myrkskog 12/04/10(Sat)09:43 No.13025865
    rolled 4, 4 = 8

    rolling for points
    >> Yaotl 12/04/10(Sat)09:45 No.13025878
    Chat is up.

    Get your asses in here.
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)09:45 No.13025881
    rolled 1, 2 = 3

    Rolling for points
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)09:46 No.13025890
    rolled 1, 2 = 3

    Wake me up when there's actually a world to fight on, will you?
    >> Anonymous 12/04/10(Sat)09:47 No.13025899
    >Eramus the joker
    >Domain unknown.
    >Humour, alchohol, recklessness
    >Negative irony, recklessness
    >> Lanis Tor 12/04/10(Sat)09:48 No.13025907
         File1291474104.jpg-(209 KB, 928x832, Lanis Tor Turn 1.jpg)
    209 KB
    rolled 5, 6 = 11

    Lanis Tor, awakening to this untouched and sterile world, brings noxious swamps boiling to the surface, teeming with venomous and deadly life.

    shape land: -6
    5 points remaining.

    (also, seems to be some problems with the map not letting me fill in the hexes properly)
    >> Sertius 12/04/10(Sat)09:49 No.13025914
    rolled 3, 2 = 5

    Oooh neat, another weather god.
    >> Anonymous 12/04/10(Sat)09:49 No.13025920
    rolled 1, 6 = 7

    Rolling for points.
    >> Yaotl 12/04/10(Sat)09:50 No.13025927
         File1291474259.png-(452 KB, 928x832, Continent.png)
    452 KB
    Map update - fucking jpegs and pngs and shit...
    >> Rarkan 12/04/10(Sat)09:54 No.13025949
    So, we bros or something?
    >> Anonymous 12/04/10(Sat)09:54 No.13025950
         File1291474468.jpg-(125 KB, 928x832, 1.jpg)
    125 KB
    rolled 6, 1 = 7

    Eramus takes off his gilded glove and pours from it sand unto the land.
    >> Yaotl 12/04/10(Sat)09:54 No.13025953

    Only so many Gods can walk one world!

    (Other Immortals are welcome to watch the action though)
    >> Myrkskog 12/04/10(Sat)09:59 No.13025981
         File1291474764.png-(448 KB, 928x832, dawnofworlds.png)
    448 KB
    rolled 4, 5 = 9

    Myrkskog awakened from his lumber and transformed the islands into a shifting landmass always in movement

    8-4=4 pts
    >> Sertius 12/04/10(Sat)10:01 No.13025992
    Brah you're after Myrskog but before me. I'll wait for you to update the map before I take my turn.
    >> Myrkskog 12/04/10(Sat)10:06 No.13026022
    rolled 5, 2 = 7

    ORDER: Lanis, Yaotl, Myrkskog, Eramus, Ryhonn, Nuntius, Long-Ass-Name-Guy
    >> Myrkskog 12/04/10(Sat)10:08 No.13026032
    rolled 4, 2 = 6

    ORDER: Lanis, Yaotl, Myrkskog, Eramus, Sertius, Ryhonn, Nuntius, Long-Ass-Name-Guy
    >> Anonymous 12/04/10(Sat)10:12 No.13026058
         File1291475562.gif-(1.91 MB, 441x207, DRUIDS.gif)
    1.91 MB
    >Myrkskog awakened from his lumber

    How appropriate, for a scandinavian-esque named god to wake up in the bush, on a completely foreign world, after having a little too much at the Valhalla afterparty.
    >> Myrkskog 12/04/10(Sat)10:13 No.13026064
    rolled 1, 4 = 5

    ment Slumber

    but actually lumber sounds good XD
    >> Yaotl 12/04/10(Sat)10:25 No.13026112
         File1291476329.png-(53 KB, 1194x832, 1.png)
    53 KB
    rolled 4, 1 + 1 = 6

    Rolling for next round (2d6+1, for low points)

    Yaotl creates a vast series of obsidian plains in the North-East.

    Points Remaining: 2
    >> Anonymous 12/04/10(Sat)10:26 No.13026117

    Godess of sewers, sexual intercourse in marrige, and bad poetry

    LN - But she will take what she can get for worshipers.

    Inspires sanitation in overcrowded cities, sexual intercourse in married couples, and 'Toilet Sponge on a Stick'.

    Also inspires sewer rats, sewer spills, and badly rhyming prayers.

    On second thought, sun has come up, time to sleep.
    >> Yaotl 12/04/10(Sat)10:27 No.13026125
    rolled 2, 2 + 1 = 5

    Sadly, the game is closed - too many Gods already walk this World.

    But feel free to enter the chat and watch the fray!
    >> Eramus 12/04/10(Sat)10:32 No.13026157
         File1291476736.png-(40 KB, 1194x832, map.png)
    40 KB
    Brushing his hand great cyrstals fall on the shifting isle and there they spread across its surface like a jagged and precious infection.
    >> Sertius 12/04/10(Sat)10:38 No.13026207
         File1291477105.png-(50 KB, 1194x832, world.png)
    50 KB
    Sertius looks down at a blank island.

    He knows not what shape it's land will be.

    But he knows it shall always rain, and uses all of his power to make it so.
    >> Eramus 12/04/10(Sat)10:39 No.13026213
    rolled 4, 5 + 1 = 10

    Rolling for next round.
    >> Sertius 12/04/10(Sat)10:39 No.13026221
    rolled 5, 1 + 1 = 7

    Rolling for power
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)10:40 No.13026225
    rolled 4, 3 = 7

    I'll help you guys shape the world in a second here. Just let me finish sharpening my axe...

    3+1+roll = total points.
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)10:43 No.13026253
    rolled 6, 5 + 4 = 15

    Nuntius bides his time, gathering his power and considering his actions.
    >> Rarkan 12/04/10(Sat)10:48 No.13026287
    >> Rarkan 12/04/10(Sat)10:49 No.13026298
         File1291477788.png-(50 KB, 1194x832, 1291477105920.png)
    50 KB
    whoops, picturs.
    >> Rarkan 12/04/10(Sat)10:51 No.13026306
    rolled 2, 3 = 5


    I'm dumb as bricks, I guess.
    >> Lanis Tor 12/04/10(Sat)10:56 No.13026336
         File1291478196.png-(51 KB, 1194x832, Lanis Tor Turn 2.png)
    51 KB
    rolled 2, 3 + 2 = 7

    Lanis Tor continues to bring pestilence and decay to this new land, his vibrant and noxious swampland spreading far and wide.

    All 17 points spent, down to 0
    >> Yaotl 12/04/10(Sat)11:03 No.13026363
         File1291478597.jpg-(202 KB, 1200x792, 1253131957474.jpg)
    202 KB
    rolled 6, 2 + 2 = 10

    Rolling for next round (2d6+2, for low points)

    Yaotl expands his obsidian plains, forming great precipices of shining black stone where the plains meet the swamplands, jagged and sharp as a honed razor.
    This pleases the Eater of Bones.

    Points Remaining: 2
    >> Yaotl 12/04/10(Sat)11:05 No.13026371
         File1291478721.png-(67 KB, 1194x832, 1.png)
    67 KB
    >> Myrkskog 12/04/10(Sat)11:13 No.13026405
    rolled 5, 2 = 7

    Myrkskog, seeing the lack of cold decided to create a great glacier in the south

    He also needed someone to represent his will of change in this new world...

    Thus was born the shifting one
    whenever you would see him, he would never be the same, he could change his appearance at will but would mostly be seen as a whirlwind of shifting energy. he could also change the nature of things just by willing it.

    shape land 4
    create avatar 10

    0+roll+1(low pts)=?
    >> Myrkskog 12/04/10(Sat)11:14 No.13026410
         File1291479281.png-(28 KB, 1194x832, dawnofworlds.png)
    28 KB
    rolled 4, 3 = 7

    here is the map
    >> Eramus 12/04/10(Sat)11:19 No.13026437
         File1291479541.png-(29 KB, 1194x832, map.png)
    29 KB
    rolled 6, 1 + 1 = 8

    With hidious laughter Eramus poured some of himself into a cyrstal on the shifting isle to form his avatar the laughing prince.
    >> Sertius 12/04/10(Sat)11:25 No.13026475
    rolled 5, 4 + 4 = 13

    Finally after long work, the isle of rain is complete.

    Near to it, he raised a land atop the water. From it he set a storm like no other, lightning strikes the land in huge amount daily and unending, the sound of thunder from this isle can be heard from the obsidian coast. Sertius spake from the heavens; "Upon this land shall be an example of my fury, so all may know it and observe."

    Sertius conserved some power however, hoarding it for another creation...
    (3 remaining, +1 bonus)
    >> Sertius 12/04/10(Sat)11:26 No.13026480
         File1291479983.png-(56 KB, 1194x832, world.png)
    56 KB
    rolled 4, 6 + 4 = 14

    FFFFFF how do I keep forgetting stuff.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)11:30 No.13026507
         File1291480249.png-(62 KB, 1194x832, 1291479983926.png)
    62 KB
    rolled 4, 6 = 10

    From the planes of battle in the sky, Ryhonn descends. His massive armored form lands on the Eastern continent, and his lumbering axe raises high. With one fell swoop he cuts into the flesh of the world, leaving a terrible scar in it's wake. Only sand is left, vast dune seas. The force of the blow sheds away much of the nearby terrain, leaving only shrubs and dry rocks at the edge of this desert.

    11 -11 = 0
    0 + 2 + roll = final points.
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)11:33 No.13026520
    rolled 4, 3 + 14 = 21

    Nuntius waits, as the other gods shape the world to their will.
    >> Rarkan 12/04/10(Sat)11:44 No.13026614
         File1291481059.png-(63 KB, 1194x832, whatdo.png)
    63 KB
    >> Rarkan 12/04/10(Sat)11:45 No.13026621
    rolled 3, 1 = 4

    >> Lanis Tor 12/04/10(Sat)11:49 No.13026649
         File1291481364.png-(63 KB, 1194x832, Lanis Tor Turn 3.png)
    63 KB
    rolled 2, 2 + 3 = 7

    Lanis Tor continues to spread swamps across the barren and untempered lands.

    4 points spent, 3 remaining.
    >> Yaotl 12/04/10(Sat)11:54 No.13026682
         File1291481669.jpg-(176 KB, 1024x640, 1275028485881.jpg)
    176 KB
    rolled 3, 5 + 3 = 11

    Rolling for next round (2d6+3, for low points)

    The Eater of Bones drags his wretched claws across the land, creating (12 pts.) a vast mountain range - the Serpent's Spine - that rents the western continent in twain.

    Points Remaining: 2
    >> Yaotl 12/04/10(Sat)11:55 No.13026689
         File1291481709.png-(76 KB, 1194x832, 1.png)
    76 KB
    >> Eramus 12/04/10(Sat)12:01 No.13026727
         File1291482074.png-(67 KB, 1194x832, map.png)
    67 KB
    Eramus feels his power drawn to another plane and takes power to act once more. From a jug on his hip he pours his own home brewed wine unto the world, powerful and poisnous. It is said he that an drink of the wine and live shall inherit the title of prince of laughter and the shimmering cyrstal isle. With this he slumbers eternaly.
    >> Myrkskog 12/04/10(Sat)12:07 No.13026772
         File1291482462.png-(37 KB, 1194x832, dawnofworlds.png)
    37 KB
    rolled 4, 1 = 5

    Myrkskog channels his power towards the western continent and creates a great forest for the future races to dwell in


    4+2+roll=final pts
    >> Sertius 12/04/10(Sat)12:16 No.13026841
         File1291482980.png-(70 KB, 1194x832, world.png)
    70 KB
    rolled 4, 3 + 1 = 8

    Seritus looks upon the isle of eternal rain, and finds it still wanting. Despite the eternal rain he adds grassland and even flowers, immune to the rain's unending persecution. He leaves the lightning island rocky, to suit the hail of lightning.

    He looks south, and find the icy lands much to his liking. The wind blowing the snow, swirling in marvellous way is sheer beauty. He helps the icy lands to spread, using all of his power in the process.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)12:30 No.13026940
         File1291483858.png-(77 KB, 1194x832, 1291479983926.png)
    77 KB
    rolled 2, 6 = 8

    "What is this? Poisonous swamps? Lands of ice? How do you expect empires to thrive and do battle in these conditions? Let me show you how a REAL god forges world."

    Ryhonn leans over his floating sky-castle and cracks open his keg o' plenty. The ale of the gods washes over the untouched lands.

    Idyllic coasts, hilly grassland, and plentiful trees dot the southern continent. Lands ripe for sustaining civilization.

    Spent 12.

    >> Anonymous 12/04/10(Sat)12:34 No.13026963
    Not a player, but this looks really cool, OP. Thanks for posting.
    >> Anonymous 12/04/10(Sat)12:45 No.13027039
    Lurker here too. I can't wait for the game to get to the "cracking heads open"-portion.
    >> Myrkskog 12/04/10(Sat)12:46 No.13027046
    rolled 2, 2 = 4

    Im leaving soon...

    Do you want to play Myrkskog?
    >> Anonymous 12/04/10(Sat)12:48 No.13027051
         File1291484896.png-(21 KB, 525x525, aekabaw.png)
    21 KB
    Sorry broseph, but I'm too flaky to take an active part in anything. I'd just forget about the game at some point and drop off.
    >> Rarkan 12/04/10(Sat)12:50 No.13027073
         File1291485047.png-(77 KB, 1194x832, smitt.png)
    77 KB
    rolled 2, 3 = 5

    As the tide crashed against his lands, he vomited the blood of mountains unto the waters!

    3 on shape land. then 1 on occupation. 1 point left.
    >> Myrkskog 12/04/10(Sat)12:50 No.13027074
    rolled 1, 6 = 7

    No problem :P
    To anyone interested in playing...

    Myrkskog the god of change is open to take
    the objectives I had are mainly introduce a lot a veriety in the world and change everything

    Also he has 11 points as of now
    >> Sertius 12/04/10(Sat)12:53 No.13027096
    Oh hey, if there's any other lurkers in this thread we've open spaces now that two gods have left. So feel free to make a God and hop in. Or you can take over Myrkskog's God if you want.
    >> Lanis Tor 12/04/10(Sat)12:57 No.13027130
         File1291485439.png-(77 KB, 1194x832, Lanis Tor Turn 4.png)
    77 KB
    rolled 1, 5 + 7 = 13

    In the north, Lanis Tor expands his noxious domain, a fitting home for his future avatar.

    10 points, 6 spents.
    >> BERNIE 12/04/10(Sat)12:58 No.13027139
    Do we have a God of the Sea yet?
    >> Sertius 12/04/10(Sat)13:01 No.13027161
    Nope, position's open.
    >> Rarkan 12/04/10(Sat)13:06 No.13027207
    rolled 3, 1 = 4

    Oh come on. I can't rape the see if it's established that a dude is running it.
    >> BERNIE 12/04/10(Sat)13:07 No.13027212

    >The Sea, great beasts
    >Fish, sea life in general
    >Death at Sea

    Whose turn am I taking over, and what age/turn are we on?
    >> BERNIE 12/04/10(Sat)13:07 No.13027220
    rolled 1, 1 = 2

    can't roll for shit
    >> Rarkan 12/04/10(Sat)13:08 No.13027227
    >> Sertius 12/04/10(Sat)13:08 No.13027235
    First age, it's Lanis' turn and may I direct you to >>13025853
    >> Yaotl 12/04/10(Sat)13:08 No.13027236
         File1291486135.jpg-(152 KB, 1024x768, 1255425572476.jpg)
    152 KB
    rolled 6, 6 + 3 = 15

    Rolling for next round (2d6+3, for low points)

    Yaotl steps heavily upon the land (2 pts.), creating a depression in the swampy region of the western continent.

    At the same time, he coughs forth a large wad of spittle upon the land, and number of tentacle-like vines sprouting up from where it strikes the ground. In a flash, the vines expand in size drastically, and appear to burrow downwards; somehow sprouting up in several places all over the world!
    These vines cover the land (9 pts.), creating bizarre realms of shadow hidden under sky-reaching canopy-vines large enough to house entire cities and mushrooms large enough to shield them, beneath which all manner of strange creatures might evolve.

    Points Remaining: 2
    >> BERNIE 12/04/10(Sat)13:08 No.13027237
    We can be partners in crime at sea if you want, I'm okay with it.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)13:09 No.13027240
    >> Yaotl 12/04/10(Sat)13:09 No.13027243
         File1291486166.png-(90 KB, 1194x832, 1.png)
    90 KB
    >> Lanis Tor 12/04/10(Sat)13:09 No.13027246
    I guess you're in at the end of the turn order.

    Join the chat so you know what's going on:
    >> Yaotl 12/04/10(Sat)13:13 No.13027282
    > Update

    FIRST AGE: Round 4 -- ORDER: Lanis, Yaotl, Sertius, Ryhonn, Nuntius, Rarkan, Bernie
    >> Sertius 12/04/10(Sat)13:18 No.13027310
         File1291486690.png-(84 KB, 1194x832, world.png)
    84 KB
    rolled 3, 1 + 1 = 5

    Sertius see unused land, and this makes him sad. Where use is his wind if nothing blows in wondrous patterns.

    He makes grassland, so morning dew may exist, so it may crunch under blistering sun and so it may sway in the wind. So too does he fill these lands with pretty flowers, because pretty flowers are now part of his domain. He uses all his power for this.
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)13:23 No.13027354
    rolled 2, 3 + 21 = 26

    rolling for the round i missed
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)13:24 No.13027363
         File1291487087.jpg-(601 KB, 1280x960, Brutal.jpg)
    601 KB
    rolled 6, 2 + 1 = 9

    Ryhonn, tired of laboring on this world, decides to plan for the inevitable future.

    He draws his axe, and from his own flesh he cuts the first of his own immortal soldiers to serve as an avatar in the mortal world: The Horse-Rider Despair.
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)13:32 No.13027420
         File1291487578.png-(85 KB, 1194x832, 1291486690866.png)
    85 KB
    rolled 4, 3 + 21 = 28

    Nuntius decides the world is ready for his influence. He creates a race of beings, long legged bird-like creatures covered in feathers, able to cover great distances at speed, able to adapt rapidly to harsh environments they are the ideal messengers, designed to carry the commands of the gods to their servants. Naming them after himself Nuntius dubs them the Nuntii
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)13:33 No.13027427
    rolled 2, 3 + 5 = 10

    oops, forgot roll
    >> Rarkan 12/04/10(Sat)13:37 No.13027456
    rolled 5, 5 = 10

    Seeing that the sea is no mere wild force to be tamed by wilder forces, THE ETERNAL MARCH comes into a pause, pondering the the existence of this young god.

    I do nothing.
    >> BERNIE 12/04/10(Sat)13:40 No.13027489
         File1291488057.jpg-(38 KB, 350x250, Leviathan_SC2_Cncpt1.jpg)
    38 KB
    rolled 4, 2 = 6

    A horror has been born unto the world, this day. The great Leviathan, offspring of the horrific God Bernie, has emerged from the depths of the sea to strike fear into the hearts of sailors everywhere!
    >> BERNIE 12/04/10(Sat)13:47 No.13027541
         File1291488444.png-(87 KB, 1194x832, map.png)
    87 KB
    And it was born right there, in a pleasant hospital under the seaaaaa.
    >> Lanis Tor 12/04/10(Sat)13:55 No.13027620
         File1291488918.jpg-(44 KB, 300x400, Tabog Drue.jpg)
    44 KB
    rolled 3, 3 + 6 = 12

    Lanis Tor pours his vile blood into the great northern swamp, where is comes to rest upon a small, insignificant fish, over the coming centuries, the fish swells and bloats, a cruel, patient intellect festering within its skull as is sleeps in the mud of its realm.

    Tabog Drue, Avatar of the Swamp is born.
    >> Lanis Tor 12/04/10(Sat)13:55 No.13027623
         File1291488948.png-(89 KB, 1194x832, Lanis Tor Turn 5.png)
    89 KB
    and here's the map
    >> Sertius 12/04/10(Sat)14:06 No.13027707
    rolled 6, 2 + 6 = 14

    Conserving my power, rolling for next turn.
    >> Yaotl 12/04/10(Sat)14:19 No.13027790
         File1291490349.jpg-(113 KB, 1458x1021, 1251919797514.jpg)
    113 KB
    rolled 2, 6 + 3 = 11

    Rolling for next round (2d6+3, for low points)

    Yaotl looks down upon the world and realizes that it rests upon the cusp of a new age - an age where mortals shall rise to seek their destiny, under the watchful vigil of the Gods.
    And as he ponders, a plan begins to form - a grand event (10 pts.), spanning all the world and its many inhabitants.

    First though, Yaotl does something unthinkable - he rams a clawed hand into his own breast, drawing forth the necrotized lump of vile flesh that serves as the Heart of the Death God. From this mass, he tears a chunk, slicing this in turn into 3 smaller chunks.

    Reaching down, the Eater of Bones wrenches a large segment of the ocean floor away, creating a deep water trench filled with loathsome monsters. Here, he lays one of the chunks of his heart to rest.
    Another he places in the deepest rent of the Obsidian Plains, a chasm of razor-rock and burning heat so deadly it would take a madman to plunge its depths.
    The last, he lays to rest beneath the shifting sands and toxic rain of the Eastern Continent's desert region.
    To guard each, he brings to life a powerful beast not of his control - known as the Guardians - which will watch over and guard against any attempt to steal the Heart of Death.

    Points Remaining: 2

    More to come...
    >> Yaotl 12/04/10(Sat)14:20 No.13027797
         File1291490423.png-(99 KB, 1194x832, 1.png)
    99 KB
    rolled 6, 3 + 3 = 12


    Weakened, the Eater of Bones makes one final act of land-shaping (3 pts.), raising a great mountain of azurite out of the sea - a pinnacle of navy-blue stone floating more than a mile above the sea, and reaching up into the sky a mile more - at the summit of which rests a small altar.
    Any mortal in command of at least 3 armies may go in search of the Heart of Death, but they must defeat each of the guardians in order to do so - each of which is the equivalent of a force of 5 armies lead by an avatar, entrenched in a walled city.
    Any mortal that brings all three pieces of the Heart of Death to the Altar of the Heart atop the Pinnacle shall be granted immortality, becoming an Avatar of their respective deity.

    In these final moments before the new Age of Life, the God of Death and Destiny makes his decree, voice booming eternal, out to every race that ever has been or will be as an imprinted memory which none are free from.
    This memory is vague, bearing only a simple message.The message is thus:

    "To take the Heart of Death is to know Immortality, to know the kiss of the divine. There is only one amongst you that can take the Heart, and it is your fate to possess it.
    You cannot alter your fate Mortal - but you can rise to meet it if you choose.
    Eternity is Waiting..."

    And so it was, that the God of Death gave his heart unto the mortal races, that one amongst them might embrace destiny and rise to Immortality as an Avatar of their divine master.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)14:32 No.13027870
         File1291491136.png-(95 KB, 1194x832, Sup.png)
    95 KB
    rolled 6, 6 + 1 = 13

    Ryhonn's avatar labors in the mortal world, perfecting the few areas left untouched by the gods. A vain creature, it constructs the highest mountain in the entire world. Black, jagged rock reaches to the heaven, and the Horse Rider Despair resides within, awaiting it's unborn brothers.
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)14:37 No.13027908
    rolled 2, 2 + 10 = 14

    Nuntius waits for the other gods to continue their work on the world.
    >> Rarkan 12/04/10(Sat)14:56 No.13028042
         File1291492588.png-(103 KB, 1194x832, CRADLE.png)
    103 KB
    rolled 4, 5 = 9

    A beacon of hope rose, to uplift the greatest will of heroes and the grandest wishes of mortals. With no being to uplift, the beacon remains alone...

    As the last flame observed the depths, he noticed a beast of great desperation, fortitude and will. Of cunning brutality and brutal cunning. The shark. The marching god speaks his burning voice into the minds of the bloodied deep; I shall make you the first borns of the waters! Heed my call and settle near the burning mountain! Your hearts will be as hot as the deep is cold!"

    This begins the journey of the second sons.

    Create avatar for 7, create race for 6, then command avatar to create city for 1.

    16 - 15. I got one point left.
    >> The Saint 12/04/10(Sat)15:00 No.13028068
    rolled 5, 3 + 8 = 16

    As there can be no shadow without the candlelight of hope, there can be no world born out of naught but despair. From the froth of the waves on the endless coasts a new god arises - The Saint, a proponent of life and its' procreation across the world.
    >good, strength, law
    >Alignment: NG
    >positive: hope, JUSTICE, strength
    >negative: violence, conflict, pride
    >> Rarkan 12/04/10(Sat)15:00 No.13028075
         File1291492844.png-(102 KB, 1194x832, CRADLE.png)
    102 KB
    Create avatar, 10
    command to create race, 2

    4 points left + 9 to roll.
    >> BERNIE 12/04/10(Sat)15:06 No.13028115
         File1291493174.jpg-(62 KB, 600x669, couatl.jpg)
    62 KB
    rolled 5, 5 + 2 = 12

    The Leviathan strains under the effort of its God's latest command- And after much strenuous effort, thousands upon thousands of horrific, flying and swimming serpents are pushed from the beast's body, darting and shrieking as they break the surface- The sea-dwelling, monstrous flying horrors known as couatl spreading to take the world!
    >> BERNIE 12/04/10(Sat)15:08 No.13028140
         File1291493327.png-(102 KB, 1194x832, map2.png)
    102 KB
    rolled 6, 4 + 2 = 12

    Also, for some reason, Bernie's created a series of coral reefs towards the southwest of the world. They're quite beautiful.
    >> Rarkan 12/04/10(Sat)15:15 No.13028209
         File1291493748.jpg-(168 KB, 500x650, 2b76f108c0e45f35.jpg)
    168 KB
    Postan picture of said landsharks.
    >> The Saint 12/04/10(Sat)15:18 No.13028240
         File1291493919.png-(103 KB, 1194x832, godsmap1.png)
    103 KB
    rolled 3, 6 + 4 = 13

    The influence of The Saint is felt in the firstborn folk of the world - the Nuntii. A splinter faction feeling the urge of hope moves westwards to the flowering fields beyond the harsh Serpent's Spine, preparing for the inevitable coming of the younger peoples. They call themselves the protectors, in their own tongue, "Patronii".

    After his feat, The Saint set to watch how life developed in this harsh world.

    (create subrace from Nuntii, named Patronii. Price 12.)
    >> Lanis Tor 12/04/10(Sat)15:32 No.13028364
         File1291494768.jpg-(207 KB, 680x646, Draughein.jpg)
    207 KB
    rolled 4, 3 + 4 = 11

    From the depths of the great swamp, Tabog Drue shifts beneath the fetid muck, dragging its predigious bulk to shallower waters, from there is lays a vast cluster of eggs on a shallow bank, and returns to the depths of the swamp to sleep.

    From these eggs, the Draughein, the firstborn children of Lanis Tor are born. Vile and insidious, the Draughein quickly master the ways of their progenitor, their Hexers reach into Lanis Tor's mind and draw forth the most cruel and twisted of curses.

    Command avatar to create a race: 1
    Advance civilization: 5 (Swamp Combat)
    Advance civilization: 5 (Curses)

    Since I created the race, it starts with a religious order devoted to Lanis Tor, which in this case is the Hexers, the shamans of the Draughein
    >> Lanis Tor 12/04/10(Sat)15:33 No.13028369
         File1291494808.png-(109 KB, 1360x832, Lanis Tor Turn 6.png)
    109 KB
    ...and here's the updated map.
    >> Yaotl 12/04/10(Sat)15:42 No.13028444
         File1291495376.jpg-(397 KB, 1280x800, Pondering.jpg)
    397 KB
    rolled 4, 6 + 3 = 13

    Rolling for next round (2d6+3, for low points)

    The Bone Eater looks upon the world, and is pleased.

    He does not feel his will is truly being done however, and decides to change this.

    First, he pulls off one of his fingers, the necrotized flesh oozing black ichor once removed, and tosses it into the depths of the trench he created. The flesh melts away, the rotted bone within growing in size, becoming a massive beastial servant of the God of Death.

    And thus, the Pondervog was born (7 pts.).
    An Avatar of death, this beast of mystery stalks the world, seeking out places of great loss of life, where it is seemingly sustained by the misery wrought from untimely death. By land, sea or air, the Pondervog haunts the dark places of the world, only arriving in civilized lands during times of great strife...
    >> Yaotl 12/04/10(Sat)15:47 No.13028473
         File1291495644.jpg-(459 KB, 711x980, Hydrodemon_by_BenWootten.jpg)
    459 KB

    Shortly after, the Bone Eater catches his first view of the Draughein - and he finds them enthralling.
    With a grin, he twists a segment of the population, creating a sub-race (4 pts) of horrifically monstrous predatory creatures to serve the Draughein as death-dealing berserkers in times of war.

    Though they pledge undying loyalty to the God of Death, these creatures - the Niehguar - are utterly devoted to their more intelligent bretherin, serving them to whatever ends.


    Points Remaining: 2
    >> Yaotl 12/04/10(Sat)15:52 No.13028510
         File1291495951.png-(115 KB, 1360x832, 1.png)
    115 KB
    >> Sertius 12/04/10(Sat)15:59 No.13028565
         File1291496390.png-(112 KB, 1360x832, world.png)
    112 KB
    rolled 5, 5 + 6 = 16

    Sentius looks down on the world, and finds it wanting in something he can't quite put his finger on.

    From the Isle of Eternal Rain, rises a flower of wondrous colour. It's size comparable to a mountain. Over time, it blooms.

    From it, rises a butterfly. Black and white, it's size comparable to a city, it flutters and rises above. With a flap of it's wings, it controls the aspects of it's creators. Clouds form and part on it's whim, rain fall and recedes at it's call. It is a magnificent sight to behold.

    Sentius looks at his creation and speaks; "Go forth my child, and create great beauty."
    (-7 Create Avatar, -1 Order Avatar)

    And so the butterfly does, named Yigdas the wondrous butterfly. It lands upon the dew of the land of eternal rain, and flaps both of it's wings. The rain and wind collides at one point, and from that point the Sylphs rise.

    Wondrous creatures, who love beauty and knowledge, they frolic and learn in the beauty of their land. To match their god, they are a hardy race able to stand the blistering sun of deserts and the icy tundras of the south. As well they are gifted with flight, to better appreciate the beauty of their land.

    Soon they too receive the same order as their creator, and they build a city. Seated atop the flower that bloomed their creator, a flower of strange hardy material, they built a great and wondrous city called Everdew.
    (-4 command race)

    (3 points remaining, the map)
    >> Sertius 12/04/10(Sat)16:00 No.13028567
         File1291496420.jpg-(27 KB, 381x375, The_Butterfly_Effect_by_Birei.jpg)
    27 KB
    rolled 1, 1 + 6 = 8

    >> Sertius 12/04/10(Sat)16:00 No.13028573
         File1291496452.jpg-(102 KB, 600x781, Sylph_by_verreaux.jpg)
    102 KB
    Race, the Sylphs
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)16:14 No.13028667
         File1291497252.jpg-(186 KB, 1920x1200, Sweet wings bro.jpg)
    186 KB
    And so Ryhonn, having feasted and sated countless battle-wenches, turned his attention back to the mortal world. His one custodian, Despair, would not satisfy his needs. And so his Anathema was Born.

    The Horse-Rider Courage.

    And his servants, new and old, stood before him. Ryhonn knew what must come to pass...

    (Create avatar -10, 3 left.)
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)16:16 No.13028685
         File1291497393.png-(113 KB, 1360x832, 1291496390839.png)
    113 KB
    rolled 6, 3 + 1 = 10

    "Courage. From your flesh, in the likeness of us gods, you will create man. He will be my greatest instrument, my most devout follower."

    "Despair, you will lead him to the coasts. There, you will command he build a city to protect himself from what is to come."

    And so it came to be that the city of Valtirra was founded of the greatest of Courage's sons.
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)16:25 No.13028742
         File1291497940.png-(114 KB, 1360x832, 1291497393699.png)
    114 KB
    Nuntius commands his messengers to build a great city amongst the clouds, naming this great metropolis Nimbus. He then grants them the ability to control the very winds themselves. He then turns his attention to their tacticians granting them inspiration in their strategies and developing thier knowledge of combat in the skies.

    Command Race: 4
    Advance Race (Air magic): 5
    Advance Race (Ariel Combat): 5
    >> Rarkan 12/04/10(Sat)16:42 No.13028847
    rolled 4, 3 = 7

    As the Sharkmen established their first encampment under the might guide of the Beacon, ready to brave new lands in the and feed on new food. And into the skies and seas, they sea lost brethren. One fell and crippled it's wings. Generations of breeding with mammalian creatures, a line of snapdragons come into being.
    Together, they hunt the seas and the mountains.

    13 - Advance civ Mountain combat 5 - 4 on creating subrace of the coatl (no flight). then -1 on -Command Avatar, create city. then -4 to command order to go hunting for something to eat. And a stable source for prey.
    >> Rarkan 12/04/10(Sat)16:43 No.13028848
         File1291498999.png-(115 KB, 1360x832, Adventure moodu.png)
    115 KB
    >> BERNIE 12/04/10(Sat)16:57 No.13028951
         File1291499847.png-(122 KB, 1360x832, map3.png)
    122 KB
    rolled 1, 2 + 3 = 6

    Another wail pierces the infinite seas as a new beast emerges from the murky depths, both creatures now spouting more of the horrific serpents from their stomachs- These beasts now evolved and twisted for aerial combat, born to strike down the invaders. Nestling deep beneath the seas, at the Leviathans' behest and the heeding of their god, they begin to settle in the great watery chasm dividing the world in twain.

    Total points - 18(I've been missing out on expenditure benefits)
    Create Avatar - 7
    Command Avatar - Build City - 1
    Command Avatar - Build City - 1
    Command Race - Build City - 4
    Advance Civilisation - Aerial Combat - 5
    >> The Saint 12/04/10(Sat)17:17 No.13029150
         File1291501025.png-(129 KB, 1360x832, thesaint1.png)
    129 KB
    rolled 4, 1 = 5

    (Create avatar = 7 pts)
    (Command avatar - create city = 1 pts)
    (Advance civilization - Patronii = 5 pts)

    A mortal of the Patronii proves himself beyond all his kin, in both power and JUSTICE, in the great judicial arenas of the Patronii. He protects the weak, champions the downtrodden, and carries the examples of the battle against evil upon his wide shoulders. The Saint raises his hand and touches his masked head, marking him his worthy son and Avatar.

    Under the just son of The Saint, The Blue Demon, the people of the Patronii found their first city, Cumulus. And forthwith, they gird their loins and prepare for the inevitable battle against the evil fishfolk. Like an osprey feeds upon the bounty of the sea!

    (Create city: Cumulus)
    (Advance civilization: Combat vs. evil races, 5 pts)
    >> Lanis Tor 12/04/10(Sat)17:37 No.13029306
         File1291502227.jpg-(79 KB, 410x470, Filthlings.jpg)
    79 KB
    rolled 5, 1 + 6 = 12

    Within the southern swamps of the eastern continent, the second race of Lanis Tor's children are born, the Filthlings spring forth from the very muck of the swamp. Small, petty and cowardly creatures, the Filthlings spread to the nearby city of Valtirra, bringing widespread crime and disease to the city, sparking off mistrust and cruelty amongst its people.

    6 points to create a race, 2 points to corrupt a city (-1 alignment for Valtirra)
    >> Lanis Tor 12/04/10(Sat)17:37 No.13029314
         File1291502270.png-(132 KB, 1360x832, Lanis Tor Turn 7.png)
    132 KB
    and here's the turn map.
    >> Yaotl 12/04/10(Sat)17:46 No.13029383
         File1291502789.jpg-(676 KB, 1224x1424, 1207092817856.jpg)
    676 KB
    rolled 2, 3 + 3 = 8

    Rolling for next round (2d6+3, for low points)

    The Bone Eater sees his obsidian point of origin, and decides that there must be something to make this jagged realm truly a land of death. Drawing a claw across his palm, he lets several drops of viscous blood to fall upon the land (6 pts.), congealing into the progenitors of a race of true horrors - the Lampleira of Arcadia, vile she-monsters skilled in seducing mortal minds, fearsome in combat and incredibly dextrous - that would come to erect an empire spanning the obsidian plains.

    While they appear docile at first glance, gliding on miniature angelic wings amongst the razor-rock rifts, it isnt long before their rasping teeth are exposed and latched onto their prey, gnawing a ragged hole in the flesh through which their precious life-blood may be supped upon.

    Any mortals that dare to enter their domain soon find themselves in the oozing grasp of the Lampleira, their will withering in the face of the whispered promise of hedonistic pleasures not of this world; instead to be eaten alive or - worse - used as breeding fodder, prolonging their agonizing spiral into madness.

    Upon their inception, Yaotl orders his children (4 pts.) to build a great city - Arcadia, the capital of the Lampleiran realm - not far from where he hid a segment of his very heart. He does not tell them of this, of course, and twists faite that they may not its location is especially vague; instead preferring to relish the death inevitable as mortals come in search of his heart; and it is for this reason that the Lampleira will almost certainly never recover the Heart of their God...
    >> Yaotl 12/04/10(Sat)17:47 No.13029393
         File1291502858.jpg-(194 KB, 650x400, Nice_bugs_by_BenWootten.jpg)
    194 KB
    With what remains of his power, Yaotl the Bone Eater commands (1 pt.) his faithful servant - the Pondervog - to spawn a race of battle-slaves to serve the Lampleira.

    These wretched creatures, known as the Hcld'Difnelg, are viscious insectoid abominations that seek only to destroy life. Their maroon-coloured carapace is incredibly tough, but also minimizes their dexterity. They bear powerful claws, slicing mandibles and a wicked acidic spittle, as well as a number of small hairs covering their body that allow them to scuttle across almost any surface (even water).

    To aid them in their efforts, the God of Death creatures a subrace (4 pts.) of their ilk, called Ksasps, which are more intelligent (only slightly), bear a shining black carapace and a set of powerful wings in place of their cousins' claws. These are the advanced scouts of the Lampleira forces, constantly fluttering across the jagged obsidian rents in search of prey.

    Points Remaining: 1
    >> Yaotl 12/04/10(Sat)17:48 No.13029398
         File1291502913.png-(133 KB, 1360x832, 1.png)
    133 KB
    >> Anonymous 12/04/10(Sat)17:50 No.13029415
         File1291503017.png-(111 KB, 216x302, Screen shot 2010-12-04 at 3.49(...).png)
    111 KB
    Is that a Shriekmoe?
    >> Yaotl 12/04/10(Sat)17:51 No.13029423
    Sure look alike, but I couldnt tell ya.
    >> Rarkan 12/04/10(Sat)17:56 No.13029492
    Whoah. It is.

    I'm still looking for that captain of the watch porn.
    >> Anonymous 12/04/10(Sat)18:00 No.13029526
         File1291503606.jpg-(1.01 MB, 1600x1128, Nicol Bolas.jpg)
    1.01 MB
    Don't have that. Have some Nicol Bolas instead.
    >> Sertius 12/04/10(Sat)18:00 No.13029532
         File1291503649.png-(138 KB, 1360x832, world.png)
    138 KB
    The Sylphs prosper on their isle and their god Sertius whispers to them sweet nothings in their sleep. Soon he begins to teach them magic for their advancement. They learn two forms of magic:
    Weather magic, magic of controlling the wind and rain. With this the Sylphs are unmatched farmers.
    Lightning magic, imbued into them from the land of eternal thunder, the Sylphs seem promise in this power for the future.
    (2 x Advance civ, -10 points).

    On the mainland, where the flowers of the God Sertius reside, other Sylphs awaken. They too are whispered the secrets of their god. But they are fewer in number and scarce. Their lord commands them to migrate to a congregation where they will be safe. Some choose to go but other choose to stay in the fields of their creation and frolic.

    Through perilous swamp and mountain, they trek. But when they arrive they begin to build.

    The wondrous city of Saven is founded.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)18:02 No.13029541
         File1291503728.jpg-(213 KB, 1250x787, Hes a good guy I think.jpg)
    213 KB
    rolled 2, 1 + 1 = 4

    Ryhonn pauses, watching the creations of the gods squabble amongst themselves upon their filthy streets. The violence in their hearts, the lust for battle, the rage that consumes their daily lives. They will serve him as fine warriors indeed.

    One city will not be enough, no. From the dark pits of Valtirra, from the excesses of man and Filthling, he forges another soldier for his own end.

    The Horse-Rider Greed.

    And he shall expand their empire until the sun does not set upon it.
    >> Sertius 12/04/10(Sat)18:02 No.13029547
    rolled 5, 5 + 5 = 15

    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)18:08 No.13029584
    Oops, forgot to roll last round
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)18:10 No.13029598
    rolled 4, 3 + 1 = 8

    roll didnt work...
    >> Nuntius !b5u9MBt0CU 12/04/10(Sat)18:12 No.13029615
    rolled 1, 1 + 3 = 5

    Nuntius then gives to his messengers a mighty leader, a great warrior, general and scientist an exemplar of everything that they should strive to be. He creates an avatar.

    Create Avatar: 7
    >> Rarkan 12/04/10(Sat)18:30 No.13029744
         File1291505406.jpg-(224 KB, 576x425, Land_Shark_by_JWilsonIllustrat(...).jpg)
    224 KB
    7 points. - 7 event.

    After the hundred year hunt, they feast as they have trekked foreign land and conquered the beast. The bones of their prey that spans several generations are used as ornaments that speak of their strength and the verocity of their consumption. Great walls of pure bone were built and deathly armor made from the hunted are outfitted into every warrior and every snapdragon.

    +1 to defensive combat on city. +1 to defensive combat on each army.
    >> Rarkan 12/04/10(Sat)18:30 No.13029750
    rolled 6, 6 = 12

    hrm. Again.
    >> BERNIE 12/04/10(Sat)18:38 No.13029800
         File1291505916.png-(139 KB, 1360x832, map4.png)
    139 KB
    rolled 1, 2 + 3 = 6

    Still, the hordes of Couatl dwelling beneath the ocean grow, forming new hives. Is there no end to their numbers?

    Starting - 6
    Command Race - Construct City - 4
    Command Avatar - Construct City - 1
    Command Avatar - Construct City - 1
    End - 0
    >> Lanis Tor 12/04/10(Sat)18:53 No.13029904
    rolled 5, 1 + 3 = 9

    Within the depths of the world's many swamps, the Hexers of the Draughein have been hard at work, scheming and testing the many virulent toxins and diseases which lurk within Lanis Tor's domain. The Draughein have become the masters of disease and poison, the weapon of their god.

    Meanwhile, far from the cruel experiments of the Hexers, the rest of the world is dealing with a far more aggravating problem. The population of the Filthlings explodes, spilling out of swamps, cesspits and garbage the world over. From the tranquil beauty of Everdew to the brutality of Arcadia, the snivelling, thieving little menaces plunder trinkets and cause havoc.

    5 points, advance civilization: weaponized diseases.
    7 points, event: Filthlings, Filthlings everywhere!

    ...and for the curious, prior to combat, Draughein mix up toxins, rotting plant matter and specially-bred bacteria in a large barrel, add their own excrement for solidity, and apply it to their weapons...
    >> Yaotl 12/04/10(Sat)19:04 No.13029989
         File1291507464.jpg-(50 KB, 475x633, 420793297_25fabef3d8_o.jpg)
    50 KB
    rolled 5, 2 + 3 = 10

    Rolling for next round (2d6+3, for low points)
    The God of Death is pleased by recent events. He watches with glee as the Lampleira and their slaves begin an epic campaign of debaucherous sex-acts and shocking bloodshed against the mischievous Filthlings.

    Looking across the span of the world, Yaotl is very pleased with what has been wrought - the world is rife with the oppurtunity for death, and mortals meet their grisly fates around every turn. But, it seems some are limited in their ability to roam as far as they would like, to die in lands not their own and meet their fate in places unfamiliar... And this displeases the God of Fate.

    Thus, the Bone Eater makes a bold move and enacts an event (7 pts.) that will alter the face of the world for centuries to come - he gives up a portion of his divine power, the very essence of his being, to create spectral bridges connecting the continents of this world. The bridges float several thousand feet above the water, are wide enough to accomodate vehicles the size of tanks and are substantial enough for heavy weight to cross, but respond to any attack as a wisp of smoke, breaking and reforming instantly - thus making them, like all the Gods themselves, essentially indestructible.

    Any violence upon the bridges results in tentacles of spectral divinity striking out to destroy the source of the ruckus, thus making the bridge-system a neutral zone of sorts.

    There is a way to destroy the bridges however, and, for the sake of watching the result with mirth, Yaotl reveals it - to remove the spectral bridges requires a great store of divine energy to be expended: the sacrifice of two avatars, each of a different deity, both willingly giving up their existence and disappearing from the world.

    While the spectral bridges cannot be outright destroyed, they can be manipulated in origin and destination by powerful immortals - such as the Gods.

    Points Remaining: 2
    >> Yaotl 12/04/10(Sat)19:05 No.13029991
         File1291507501.png-(139 KB, 1360x832, 1.png)
    139 KB
    >> Sertius 12/04/10(Sat)19:06 No.13030003
    rolled 4, 1 + 3 = 8

    Sertius looks on the rest of the world. Of the power the other gods' creatures gain. Of their strength. He knows what must be done.
    Firstly he whispers to Yigdas of his fears. Yigdas goes to Everdew and through the bond between creator and created, gets through a message to the Sylphs: An army is needed.

    Sylphs from throughout the city and the island heed the call, take arms and practice their magic. To defend their land, their people, their avatar, their god and their flowers.

    But this is not all they do. The Sylphs, both of Everdew and Saven, have been cunning with their magic. They have learnt their lightning magic can power much. Through this they have developed much technology based on magic, including imbuing weapons, transport and even entertainment with runes of the magic.

    Through this recent development of technology both cities have prospected, and they grow in size and defences. Libraries, schools, hospitals and all manner of culture are erected.

    (Command Avatar 1, Advanced civ 5, 2 x Advance city 8, all out of points)
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)19:18 No.13030075
         File1291508300.png-(148 KB, 1360x832, map.png)
    148 KB
    rolled 2, 4 + 3 = 9

    "And the filthlings were, to punish us for our sins. And all that the city had was stolen or defiled. The streets ran green with refuse and sin. To the West star we prayed, that our Lord would hear our prayers. And lo, when all hope did seem lost, Ryhonn the blessed took pity upon us wicked. His visage spake unto us. 'Take ye few blessed pilgrims. Ye and thine plight will end if thou dost remain true.'

    "And so we gathered, as he did ask, in groups of three. And on the last night the Horsemen stood before me, upon dark steeds, and the names that sat upon them were Despair and Greed, the sins that man had wrought. Our Lord did use them to claim for us all lands we saw. And courage did stay behind to tend to the wicked and ill, so that they would see the error of their ways and serve him once again."
    >The book of Origins, 11:5.

    Command Order: -3
    Command Avatar(Create City) x2: -2
    Command Avatar(Advance Civilization, Defensive Walls +1): -1
    >> The Saint 12/04/10(Sat)19:29 No.13030165
    rolled 5, 6 + 8 = 19

    The Saint awakens from his long slumber, and hazily peers upon the lands, wondering how he could best affect the future of this dark, despair-ridden realm.

    Unfortunately, he is quite cock-eyed, and has partaken too much of the divine ambrosia. Results may vary.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)19:30 No.13030175
         File1291509019.png-(149 KB, 1360x832, map.png)
    149 KB
    rolled 1, 6 + 3 = 10

    Fixed map, use this.
    >> Rarkan 12/04/10(Sat)19:34 No.13030217
         File1291509288.png-(149 KB, 1360x832, Large hunt.png)
    149 KB
    rolled 2, 1 = 3


    -1 create city via avatar
    -4 create army
    -4 create army

    3 left.
    >> BERNIE 12/04/10(Sat)19:41 No.13030280
         File1291509663.png-(150 KB, 1360x832, map5.png)
    150 KB
    rolled 1, 5 + 3 = 9

    Bernie is annoyed at bridges. He does not like them, and bestows upon his most faithful servants the couatl the ability to temporarily disperse magic, including the magic composing the bridge!

    Also, the Leviathans' work is never done- raising another hive beneath the seas.

    Starting points - 6
    Civilisation Advance - Magic Dispersion - 5
    Command Avatar - Construct City - 1
    End points - 0
    >> Lanis Tor 12/04/10(Sat)19:53 No.13030407
         File1291510418.jpg-(56 KB, 575x449, The Lanterns.jpg)
    56 KB
    rolled 5, 5 + 3 = 13

    Within the Great Swamp, a particularly cunning and greedy Draughein is born, Loatha Hul. He has aspirations beyond merely living out his life in the swamp, eager for greater things. Blessed by an amused Tabog Drue, interested to see what this particularly manipulative and insidious member of his race can do, Loatha Hul gathered together a like-minded group of supporters.

    From there his small band of mercenaries grew into a powerful order, which quickly recruited large numbers of Draughein to its banner. The Lanterns were born, with aspirations to be the world's great mercenary guild.

    Command Avatar: Create Order: 1 point
    Create Army: 4 points
    >> Yaotl 12/04/10(Sat)20:11 No.13030593
         File1291511500.jpg-(180 KB, 792x579, 1275288255083.jpg)
    180 KB
    Rolling for next round (2d6+3, for low points)

    Yaotl looks down upon his creations. He has not paid them much due, instead choosing the meddle in the fate of other races - and infact, the world at large.

    Thus, the Eater of Bones takes action...

    First, he grants his children the Lampleira a great boon - powerful necromantic magic, capable of withering the flesh or bringing a dead victim back as a tireless slave (civ adv. 5 pts). The necromancers of Arcadia quickly get to work, converting the corpses of the slaughtered and molested (sometimes in that order) Filthlings into a labor force to serve the citie's many needs...
    >> Yaotl 12/04/10(Sat)20:12 No.13030605
         File1291511576.jpg-(436 KB, 594x800, 1279934662002.jpg)
    436 KB
    rolled 1, 6 + 3 = 10

    Next, he bestows secret knowledge unto the inhabitants of Arcadia (adv. city 4 pts), allowing them to domesticate the ferocious Crag-Drakes that haunt the razor-rock wastelands like winged wraiths, now serving the capital city's citizens and their slave-minions as terrifying battle-mounts.

    Finally, he commands his Avatar (1 pt) the Pondervog to raise an army in Arcadia, to wipe away the remaining taint of Filthlings and to ready his children for the age of war yet to come.

    Arcadia - 1 (+2)

    Points Remaining: 2
    >> Sertius 12/04/10(Sat)20:22 No.13030727
    rolled 4, 1 + 3 = 8

    Sentius looks as the Filthlings infect his beautiful land. Is it not enough that foul swamp borders so much of it? He will not have.

    The cry is sent out to his people: They must be driven out. The Sylphs rally and use their magitech to drive the filthy vermin back into the swamps.

    He then gazes upon the Couatl. Fierce primitive creatures, often seen as a pain. But Setius sees potential in them.

    As some sleep he whispers to them. He tells them how to appreciate the beauty of the coral they see, the sky they occasional fly in and all it's wonders. A primitive cult forms.
    (Command race, create order)
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)20:25 No.13030757
         File1291512304.png-(1.24 MB, 1024x1024, Human army.png)
    1.24 MB
    His cities now well entrenched and thriving with industry, Ryhonn cannot contain himself much longer. To complete his current task he has but one last deed to perform before the wholesale slaughter of his creations begins.

    He sends his three riders out, Greed to Higun, Despair to Valtirra, and Courage to Gottir. There, each rasies an army.

    Despair, who thrives on the suffering of the weak, raises Filthlings by the hundreds from specially designed pits. The lucky ones are armed with sharpened sticks, the unlucky ones with barrels of gunpowder strapped to their chest.

    Greed, who cares only of wealth, amasses his army from the teeming, poor masses of humanity. They are armed in cheap armor and wielding cheap weapons, but sign up in the thousands for a chance at a hot meal and something resembling a bed.

    Courage knows he is outnumbered greatly, but not outmatched. Gottir, free of the Filthling and criminal plagues of Valtirra and Higun, produces some of the greatest infantry humanity has ever fielded. Armed in gleaming steel plate, wielding masterful blades of war, and riding trained steeds into battle, the Calvary of Gottir has little to fear.

    Command Avatar (Raise army) x3: -3.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)20:31 No.13030826
         File1291512695.jpg-(648 KB, 1920x1080, pop pop pop watchin mothafucka(...).jpg)
    648 KB
    rolled 5, 4 + 1 = 10

    Courage knows he is at a disadvantage, and so he waits outside the gates of Higun. Sure enough, his darker brothers send forth their amassed tainted legions. The soldiers convinced that their problems lie solely with the eastern cities or their minds too strained to care, the Riders of Gottir stand firm against the first wave of Filthlings.

    Riders of Gottir Versus Filthling Hordes:
    Both have an Avatar.
    Gottir has Better training and equipment. (+1)
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)20:32 No.13030837
         File1291512763.jpg-(238 KB, 1200x818, brb guis valhalla.jpg)
    238 KB
    rolled 1, 4 = 5

    The Filthling hordes scatter and break, only the avatar of Despair might stand a chance.

    No bonuses vs Gottir.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)20:35 No.13030871
         File1291512957.jpg-(1.56 MB, 2560x1600, Wu Tang aint nothin to fuck wi(...).jpg)
    1.56 MB
    rolled 5, 2 = 7

    The Riders of Gottir stand their ground to the last. Legends of survivors will no doubt recount the battle between both avatars of the god of war, but in the end it could not be denied that Courage was the strongest.

    There would be no respite, however. As before the last Filthling was splattered across the ground, the Legions of Greed marched across the horizon.

    Gottir vs. Higun.

    Gottir is weary from battle, but still maintains a tactical advantage. Neither side receives a bonus.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)20:40 No.13030922
         File1291513205.jpg-(1.74 MB, 3543x4441, giant dwarf viking.jpg)
    1.74 MB
    rolled 4, 4 = 8

    Higun has the numerical advantage, but it did not prove to be enough for the aspect of Despair or the Filthlings. Their only saving grace may be the war-weariness of the Gottir Riders.
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)20:42 No.13030959
         File1291513357.jpg-(524 KB, 1280x1024, shitty ass castle probably doe(...).jpg)
    524 KB
    rolled 1, 2 + 7 = 10

    The Higun over-run the Gottir Riders, and the aspect of Courage is found wanting in the face of Greed's unending assault.

    Tonight, Gottir burns.
    >> Rarkan 12/04/10(Sat)20:53 No.13031104
         File1291513995.png-(150 KB, 1360x832, Paranoia.png)
    150 KB
    rolled 2, 1 = 3

    6 -1
    - 4 create army. (hope I'll get 7)
    1 left.

    With scarce resources as a backflash from the 100 year hunt, the sharkmen paid a huge price to pay. They can expanded little and built little. They just had enough to amass one army and a new city, assured that the God of Desperation shall never abandoned them.

    The wave of teeth marches on.
    >> BERNIE 12/04/10(Sat)21:02 No.13031225
         File1291514530.png-(152 KB, 1360x832, map6.png)
    152 KB
    rolled 6, 6 = 12

    The great beasts of Bernie shift beneath the sea to reside above the nests of their crafted beasts- But the creatures simply rest, for now, awaiting the accumulation of their gods' power.
    Total points: 9
    End points: 9
    >> Sertius 12/04/10(Sat)21:08 No.13031286
    Everdew, being the firstborn child of the Sylphs, has usually taken up most of Sentius' creation.

    That was until coral cult prayed to him of the Leviathan movements. This troubled Sentius to no end, and so he sent out to his priests to be wary.

    The priests took great heed of this. The city of Saven was set upon enrolling everyone able into their army, every single Sylph was taught in the ways of combat.

    The product was no single army, but two armies. Both ready to die for the Sylph way of life, of the way of Setius, of the way of flowers.

    (Command race time two to make two armies)
    >> BERNIE 12/04/10(Sat)21:18 No.13031394
    rolled 3, 2 + 21 = 26

    Rollan for points.
    >> Anonymous 12/04/10(Sat)21:21 No.13031440
    "You need a rich old relative cursed to an untraceable death, maybe you want some competition taken care of, operations protected, or maybe you just want more bodies for a war? Whatever problems you have, The Lanterns can help you, all for a reasonable fee..."

    Loatha Hul's order spread far and wide, mass sacrifices were made to ensure safe passage across the ocean to the human lands of the eastern continent, as well as to the Landsharks of the south, and even the Slyphs of Saven received offers of assistance. After all, why murder for free, if someone will pay you for it.

    Meanwhile, in the Lands of the Lampliera, years of keeping the Filthlings in captivity and using them to sate their...urges...have had predictable results. Disease runs rampant through the Lampliera, killing many and bringing many more to the brink of death. Though the Lampliera in time start to build up resistances to the worst of the sickness, it still lingers in their bodies, weakening them and slaying their young, their rampant debauchery ensuring that it may never be completely eradicated...

    2 events, 14 points spent.
    >> Yaotl 12/04/10(Sat)21:24 No.13031479
         File1291515893.jpg-(90 KB, 905x703, necrons.jpg)
    90 KB
    rolled 1, 4 + 3 = 8

    Rolling for next round (2d6+3, for low points)

    Yaotl continues his efforts to improve the plight of his progeny, though he relishes the death and rampant necromantic magics released in the face of the recent outbreaks of disease....

    He takes note from the magitech of Sertius' creations, and offers the same (adv. civ. 5 pts) unto his people, tainted by the darkness of the Death God.

    Thus, the Lampleira of Arcadia gained knowledge of necrodermis, granting them the ability to change the bodies of their slaves - and themselve - from mere zombified imbeciles into something truly terrifying - a tireless legion of soulless, merciless, barely-biological nightmares, mounted on flying death-dragons. Even in this state, Lampleira lust for hedonism and bloodshed barely fades...
    >> Yaotl 12/04/10(Sat)21:28 No.13031512
         File1291516107.jpg-(352 KB, 990x965, The Fallen King.jpg)
    352 KB
    Furthermore, he infuses a subset of the Ksasp population with necromantic energy so powerful, that it alters their very form (create subrace, 4 pts) and allows (or rather, forces) them to bolster all magic in their vacinity tied to the Death God. These creatures, the Vs'Ksasps, are highly valued in Lampleiran society for their magic-boosting abilities, but most are not easy to obtain, for the do not dwell in the homeland of their cousin-folk...

    The Death God is pleased, and commands his avatar (1 pt.) to raise another army in Arcadia.

    Arcadia - 2 (+3)

    Points Remaining: 2
    >> Ryhonn !60GyUyXvZE 12/04/10(Sat)21:28 No.13031515
         File1291516127.jpg-(132 KB, 800x1067, horse mans.jpg)
    132 KB
    rolled 2, 4 + 3 = 9

    As Gottir is sacked by the Higun hordes, Borgard calls for assistance from the fickle god of War. Not yet ready to see the carnage end, and very unwilling to see a unified humanity, he draws upon the heroic deeds of the Riders of Gottir to create one final aspect.

    The Horse-Rider Sacrifice.

    He then directly commands his follows in Borgard to take up arms. That even if they should fall, they should fall with their wounds upon their chests and their feet on the ground.

    Within days a sizeable army of infantry stands ready to face down the Higun hordes.
    >> Yaotl 12/04/10(Sat)21:31 No.13031545
         File1291516281.png-(146 KB, 1360x832, 1.png)
    146 KB

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