So, while my comrades are nearly dying fighting their cursed dreams, my dwarf is in Heaven. I roll a critical success to break the curse (because the DM made me roll) on my second turn, but, not willing to break character, I dunk my head back into the wine, interrupting long enough to chant with the Sub-Noids, "Noid! Noid!" *SLUUUUURRRRP* "Noid! Noid!"
The DM is obviously displeased, because he expected me to resist his curse. I explained to him that this is not a curse, to a Dorf. This is everything my character has ever dreamed of, since he was a little teetotaler Dorfling. He tried to tell me that there's no honor in dying of alcohol poisoning, to which I replied that this was the equivalent of Dwarven Valhalla. After a few moments, he admitted that this was, actually, fully in-character, that anything but drinking the wine would have been metagaming, and that yes, any REAL dwarf, when faced with an infinite amount of alcohol, no matter the circumstances, would attempt to drink every last drop, and LOVE EVERY SECOND.
Still, he disapproved of me not trying to battle the Noid. So, I said I'd help the others. I reminded the Shardmind that he had specifically asked for an undead army that followed his commands, which was the key to his puzzle (he ordered them to leave, so they did. Puzzle solved). I explained to the shifter that since the sickle danced out of the way every time she tried to harm/subdue it, and was singing, she should dance up to it (and when she waltzed, it waltzed in time. She grabbed it, and its malicious spell was broken). I would have said something to the warlock, but he had cast a fire spell on his own innards to burn away the orphan-infection, then belched the remaining fire out of his mouth to destroy the zombaby that was depositing orphanmonsters into his belly. Really, there was nothing to add at that point. So, two out of three.