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  • File : 1268432906.png-(267 KB, 393x659, Giantess_color2.png)
    267 KB A Frost Giant is Thee ★ Subprocessor DM 03/12/10(Fri)17:28 No.8549748  
    rolled 1, 5, 2 = 8

    You are Maya Terrasdottir, a human-turned Frost Giant stuck in a fantasy world of war and magic. You are a mage beyond peer. You are under divine protection. You're in hell.

    27-29: http://www.mediafire.com/?kdzdyy44td3
    30: http://suptg.thisisnotatrueending.com/archive/8421993/
    31: http://suptg.thisisnotatrueending.com/archive/8455920
    >> ★ Subprocessor DM 03/12/10(Fri)17:29 No.8549767
    rolled 3, 4, 1 = 8

    The swordsman leans back against the jagged rock, gritting his teeth as the priest lays his hands on the damaged leg. A faint white shines from the wound as Grim works his magic, pulling forth bone and flesh from the air. In seconds the poor man has his leg again, complete and flawless. He flexes his toes, and attempts to stand.

    “Good work. Let's see if I can get out with it still attached,” he says, resting the bare foot on the hot floor.

    His field sparks with yellow, protecting the unarmored limb from the heat of the earth. A brief, unassuming smile lets you know that he'll be able to keep up. Unfortunately, the field provides no backup, so if it fails again, it will not be pretty. The sorceress takes a moment to cast a spell of protection on Loken's leg, her breathing quickening. You're all tired, but Supra and you have taken the worst of it. Neither of you have much power left.

    Grim moves forward, tapping his staff on the far wall. This time, there is a spark. His eyes glow briefly.

    “Close. Down. Through. Almost there.”

    Well, that's something. Thatos speaks up, readjusting his scratched helmet.

    “Alright, people. We're almost to our objective. It would help if we knew what we were going to find, but life doesn't always work to our advantage.” He gets up, brushing himself off. “Comments? Plans? World shouldn't end for at least fifteen minutes, so we've got time.”
    >> ★ Subprocessor DM 03/12/10(Fri)17:32 No.8549819
         File1268433153.jpg-(555 KB, 2400x1800, 1267834051623.jpg)
    555 KB
    rolled 3, 1, 6 = 10

    >> Anonymous 03/12/10(Fri)17:33 No.8549835
    No time to rest, and nowhere to go but forward. (or down, rather?) Any extra protection spells would be nice, but lets get this done and go home.
    >> Anonymous 03/12/10(Fri)17:33 No.8549842
    >You're all tired, but Supra and you have taken the worst of it. Neither of you have much power left.
    What. We haven't cast that many spells, are this because of physical fatigue?
    >> Anonymous 03/12/10(Fri)17:33 No.8549852
         File1268433224.png-(292 KB, 373x666, frost giantess.png)
    292 KB

    I didn't much like that colorized version of giantgirlfriend.jpg, so I eventually opened gimp and changed it to be a little more to my liking.
    >> ★ Subprocessor DM 03/12/10(Fri)17:34 No.8549868
    rolled 4, 3, 1 = 8

    That, as well as bad rolls making it much more difficult.

    >> Anonymous 03/12/10(Fri)17:38 No.8549919
    If I remembered we got some stamina restoring potions, maybe we should quaff one to be prepared if we suddenly need to use magic.
    >> ★ Subprocessor DM 03/12/10(Fri)17:40 No.8549957
    rolled 2, 2, 3 = 7

    You have twelve Giant-size healing potions, and two regular ones. They restore stamina when you're uninjured. Do you want to use one now?
    >> Adaptive Manipulator 03/12/10(Fri)17:42 No.8550008
    Let's use one of the smaller potions.
    >> Anonymous 03/12/10(Fri)17:42 No.8550010
    I'd say we should definitely done one.
    Also, if they're giant-sized, would another one be enough to share between the rest?
    >> Researcher Sam 03/12/10(Fri)17:43 No.8550019
    Yes. If we're close, then we're almost half-way done with the mission; all that's left is to fuck up whatever we find and get out. Which is probably not going to be easy, but still, we'd have 11 left. Offer one of the normal sized ones to Supra.
    >> Anonymous 03/12/10(Fri)17:44 No.8550030
    *drink potion*
    >> Anonymous 03/12/10(Fri)17:44 No.8550031
    Down one.
    Blagh, my brain is melting
    >> ★ Subprocessor DM 03/12/10(Fri)17:46 No.8550063
    rolled 3, 2, 4 = 9

    They all have the same amount of liquid, the Giant-size ones are just more concentrated. The important part is a tiny ball of red suspended in the middle, about the size of a pea.

    So, no. It's all or nothing.
    >> Researcher Sam 03/12/10(Fri)17:48 No.8550106
    One giant sized one for us, normal for Supra.
    >> ★ Subprocessor DM 03/12/10(Fri)17:48 No.8550107
    rolled 1, 2, 6 = 9

    Loken suggests that he be in front, as that's what he's there for anyway. The fire mage protests, but your 'tank' isn't having it. He's big, thick-skinned, and not all that averse to death. It only makes sense, and it always has. He moves forward, pushing Thatos lightly with the pommel of his longsword. He yields.

    Shaking your head, you take two of the tiny potion bottles from your pack, offering one to Supra. You both uncork them and down them in one shot, instantly feeling rejuvenated. She thanks you, muttering something about 'preparedness' and elbowing Thatos in the gut.

    You take out the mining stone. It's not the most reliable thing, but if it can get you closer without draining you, so much the better. You press it to the wall, imagining a tunnel sloping down.

    Email Field: dice+1d20 for Mining Stone use. Success on 7.
    >> Researcher Sam 03/12/10(Fri)17:50 No.8550136
    rolled 5 = 5

    >> ★ Subprocessor DM 03/12/10(Fri)17:51 No.8550157
    rolled 2, 1, 2 = 5

    I'm assuming you'll be switching to Earth Shaping then?
    >> Anonymous 03/12/10(Fri)17:52 No.8550165
    It's time for frost giant!!! Woo!

    with side helpings of death and bad rolls.
    >> Researcher Sam 03/12/10(Fri)17:54 No.8550194
    Unless we can get a luck roll to enhance that 5, yeah.
    >> Anonymous 03/12/10(Fri)17:57 No.8550248

    I'm assuming 5 is just a failure for the mining stone to activate. Is that true? If it is, just try the mining stone again. I'd like to save our energy if at all possible...
    >> Adaptive Manipulator 03/12/10(Fri)17:58 No.8550280
    The stone probably has some kind of cool down after every attempt.
    >> Researcher Sam 03/12/10(Fri)18:00 No.8550304
    Well like he said, the world won't end in 15 minutes. We can wait for it to charge again.
    >> ★ Subprocessor DM 03/12/10(Fri)18:00 No.8550305
    rolled 1, 1, 1 = 3

    It does. A short timeskip has already been written. Do you want to wait instead and try the stone again?
    >> ★ Subprocessor DM 03/12/10(Fri)18:00 No.8550321
    rolled 4, 2, 1 = 7

    Roll 1d20 for stone. Success on 7.
    >> Adaptive Manipulator 03/12/10(Fri)18:02 No.8550349
    rolled 12 = 12

    >> Anonymous 03/12/10(Fri)18:03 No.8550357
         File1268434982.gif-(120 KB, 410x576, Bestla.gif)
    120 KB
    rolled 8 = 8

    >> ★ Subprocessor DM 03/12/10(Fri)18:06 No.8550411
    rolled 1, 5, 6 = 12

    The stone, once again, fizzles. You contemplate throwing it on the ground and stomping on it until you feel better, but that wouldn't be fair to Sae. So, with reluctance, you palm it, informing the others that you'll have to wait for the stupid thing to charge again. Thatos leans back against the wall, taking a deep breath. Loken taps his sword on the ground, watching its field spark against the rock. The minutes pass in silence, and the stone finally gives you that soft, sharp tone that lets you know it's ready again. Fortunately, this time, it works, and the wall yields to your touch, forming a perfectly round tunnel down into the depths.

    With Grim tapping his staff behind you, directing you with an occasional word, you move through the wall, opening the way in front and letting it close behind. You sincerely hope that the gods can get you out the way they put you in, so you don't have to go through all of this to get back to the surface. In fifteen minutes, it's beginning to get a bit tiring, but you do have plenty of potions, so you keep going.

    The priest presses a hand to your shoulder, opening his eyes. “Almost. Ahead. Be ready.”

    Loken comes up beside you, sword in hand. The others form up behind him, Thatos on the left, Supra on the right, and Grim behind. You press on, and the wall crumbles easily, letting the light of the mantle pour in.

    Roll 1d20 for placement. High is good.
    >> Anonymous 03/12/10(Fri)18:07 No.8550430
    rolled 2 = 2

    >> Anonymous 03/12/10(Fri)18:08 No.8550442

    Oh, christ. Here we go. I'm starting to wonder if trolls aren't trying to deliberately influence the rolls...
    >> ★ Subprocessor DM 03/12/10(Fri)18:08 No.8550445
         File1268435328.jpg-(46 KB, 400x533, 1245728396306.jpg)
    46 KB
    rolled 5, 2, 5 = 12

    Roll 1d5 for additional.
    >> Adaptive Manipulator 03/12/10(Fri)18:08 No.8550446
    rolled 20 = 20

    >> Researcher Sam 03/12/10(Fri)18:09 No.8550456
    rolled 19 = 19

    >> ★ Subprocessor DM 03/12/10(Fri)18:10 No.8550472
    rolled 4, 3, 6 = 13

    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)18:11 No.8550497
    rolled 1 = 1

    Also quaff potion.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)18:13 No.8550512
         File1268435581.jpg-(353 KB, 533x800, I bet jews did it.jpg)
    353 KB
    OK, no rolling for me this week too.
    >> ★ Subprocessor DM 03/12/10(Fri)18:13 No.8550522
    rolled 3, 4, 2 = 9

    You haven't expended any power. Confirm?
    >> Adaptive Manipulator 03/12/10(Fri)18:13 No.8550525
    Could we get a little bonus for that, please?
    >> Researcher Sam 03/12/10(Fri)18:14 No.8550529
    No, don't drink potion!
    >> ★ Subprocessor DM 03/12/10(Fri)18:15 No.8550557
    rolled 3, 5, 1 = 9

    I'm afraid not, as much as it pains me.
    >> Researcher Sam 03/12/10(Fri)18:16 No.8550566
    It's like I'm in Tau Quest all over again...
    >> Anonymous 03/12/10(Fri)18:17 No.8550578

    This. Let's save it until later when we're gettin our asses kicked from the combined roll of 3
    >> Anonymous 03/12/10(Fri)18:18 No.8550594

    Don't even mention Tau Quest. After that ending....it is dead to me.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)18:18 No.8550597
    >In fifteen minutes, it's beginning to get a bit tiring, but you do have plenty of potions, so you keep going.

    I was assuming that means you expended power. If not, then don't drink it.
    >> ★ Subprocessor DM 03/12/10(Fri)18:27 No.8550731
    rolled 1, 5, 3 = 9


    An immense cavern expands before you, its walls irregular and warped, its ceiling molten, dripping a hellish rain upon the broken floor. The heat assaults you like a constant blast wave, forcing you to lean forward, lest you fall. It's a safe bet you're in the right place.

    Thatos shouts out, his voice cracking, “We're here! I can feel it!”

    Grim echoes that. Loken starts to move forward, using his sword to steady his advance. He looks like he's regretting his choice to be in front, but he's determined to continue. Shimmering, superheated air tears at his field, slipping past and into the tunnel. You stay beside him, bringing up a hand to shield your face.

    The five of you take the easiest path you can find, winding around the enormous stalagmites and red-hot boulders, narrowly avoiding the drops of magma from the ceiling. It doesn't take long to reach the center of the room, where you stop, standing at the edge of a pool of fire itself. Nine burning, shifting orange spheres float in front of you, rotating in the air. Blazing filaments reach from each of them to the ceiling, dragging across it. One of them detaches, moving off to the wall on the right, and another forms in its place. This is the source.

    Thatos peeks out from behind his human shield, taking a brief look. “Magelocks! They probably stuffed all the power they had into those things!”

    The sorceress sighs. “Well, I never thought it'd be easy. We better get to it.” She raises her hands, but the priest restrains her.

    “No. Wait.” The staff glows. “Back!”

    >> Anonymous 03/12/10(Fri)18:28 No.8550750
         File1268436526.jpg-(72 KB, 500x600, giant_maid_red.jpg)
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    Hey, um, sorry if this was asked in a previous thread, I haven't been following this quest in a while, but do we know what will happen to us if we die?

    We've been in contact with a frost giant god, so presumably there's an afterlife here. So, uh, does everybody go to the same fate? Are there specific afterlives for different races, like, as a Frost Giant with a human 4channer soul would we go to Frost Giant hell or Human hell?
    >> Anonymous 03/12/10(Fri)18:31 No.8550796

    Um get back? Don't forget to pull our friends after us if they are slow or something. If it looks like one of the squishy back line fighters is gonna get hit with a spell/attack, block it with your body...i guess.

    Also, what's a magelock?
    >> Researcher Sam 03/12/10(Fri)18:31 No.8550798
    Move back. Pull anyone who isn't quick enough.
    >> Adaptive Manipulator 03/12/10(Fri)18:32 No.8550802
    >> ★ Subprocessor DM 03/12/10(Fri)18:33 No.8550818
    rolled 4, 6, 5 = 15

    There are many, many different fates. Depending on circumstances, you could end up in many different places, or you could simply cease to exist. Hretmar seems to be capable of 'saving' you as a spirit of some sort, though he doesn't like talking about it.
    >> Researcher Sam 03/12/10(Fri)18:33 No.8550822
    Man, after all the good we've done here, I think we've exorcised any petty sins from when we were a human. We'll probably go to at least a moderately good afterlife. Y'know, assuming there is one; you're right, we never really asked. Guess that's something to look into if we get back.
    >> ★ Subprocessor DM 03/12/10(Fri)18:34 No.8550831
    rolled 3, 6, 1 = 10

    It's an object designed to anchor enchantments. It keeps them from dissipating, and can stop them from being dispelled.
    >> Researcher Sam 03/12/10(Fri)18:35 No.8550850
    So some Furosian mages probably came down here a while back, put out a spell to create the filaments, then locked them in place?
    >> Anonymous 03/12/10(Fri)18:35 No.8550851

    Ok...so how do you break one?
    >> Anonymous 03/12/10(Fri)18:36 No.8550858
    Well since it's just a normal object that just happens to have enchantments tied to it, I'd expect smashing would work.
    >> ★ Subprocessor DM 03/12/10(Fri)18:38 No.8550891
    rolled 1, 3, 4 = 8


    If it's shielded, you have to break the shield. If not, nearly anything will do it.
    >> Anonymous 03/12/10(Fri)18:39 No.8550908
    we have beans growing at dreamwood right?
    >> ★ Subprocessor DM 03/12/10(Fri)18:40 No.8550919
    rolled 4, 6, 5 = 15

    >> Anonymous 03/12/10(Fri)18:40 No.8550929
    I don't think this is the time for that. and you had better not be suggesting we pull a kenny whilst surrounded by lava.
    >> ★ Subprocessor DM 03/12/10(Fri)18:44 No.8550990
    rolled 6, 2, 1 = 9

    The cavern explodes with the fury of a star, blinding you with intense white light shining from the center of the orbs. You are knocked back, forced to one knee as you pull the priest toward you and behind you, letting him take shelter behind your armor. Loken takes the other two, barely making it behind one of the stalagmites as a bright orange beam lances across the cavern, slicing the tops of the rocky pillars.

    You peek through the spaces between your fingers as something begins to laugh, its hard, cruel voice shaking the entire cavern. Your left arm extends behind you, keeping the priest pressed into your back. The other is reaching for your crossbow.

    The light decreases, swirling around the center-point, forming into a flat, incredibly bright plane. A figure, clothed in black, steps through it, taking the laughter with him. It dies down as he raises his hands, placing both on his helmet, a single solid piece of Magma Steel. He removes it, revealing a face blurred by intense heat.

    “ONE WITH THE FIRE, ONE WITH THE FLAME,” he says, tossing the helmet into the pool below, “PREPARE TO BURN.”

    >> Anonymous 03/12/10(Fri)18:45 No.8551006

    If we were truly SURROUNDED by lava then the sulfur dioxide and such would asphyxiate us even if the heat didn't kill us first.

    "Improvised biological flamethrower" isn't high on my list of weapons options, but you gotta keep your options open, man.
    >> Anonymous 03/12/10(Fri)18:46 No.8551017

    Shoot it from a kneeling position?
    >> Researcher Sam 03/12/10(Fri)18:47 No.8551029
    Insult his intelligence on wasting a perfectly good piece of Magma Steel. Sure it'll survive the heat, but it'll be a bitch to retrieve it.

    Then put a Magma Steel bolt through his now helmet-less head.
    >> Anonymous 03/12/10(Fri)18:47 No.8551032

    The combined force of like 4 gods is what is keeping us alive from the heat/environment down here.
    >> ★ Subprocessor DM 03/12/10(Fri)18:48 No.8551034
    rolled 1, 6, 3 = 10

    Roll 1d20 for accuracy.
    >> ★ Subprocessor DM 03/12/10(Fri)18:48 No.8551050
    rolled 2, 6, 2 = 10

    At this point, it's 14, actually.
    >> Adaptive Manipulator 03/12/10(Fri)18:48 No.8551051
    rolled 1 = 1

    If this roll is shit, I'll stop rolling for an hour.
    >> Anonymous 03/12/10(Fri)18:49 No.8551058

    We must fight his villainous monologue and make an ice-related pun inspired by the great Arnold Schwarzenegger.
    >> Researcher Sam 03/12/10(Fri)18:49 No.8551059
    rolled 7 = 7

    >> Adaptive Manipulator 03/12/10(Fri)18:49 No.8551063
    That's it, see you in an hour.
    >> Researcher Sam 03/12/10(Fri)18:49 No.8551069
    Yeah, you're not rolling for the rest of the night with that.
    >> Anonymous 03/12/10(Fri)18:50 No.8551075
    SCRATCH THAT, GO WITH PUN. "ICE TO MEET YOU" and freeze stuff.
    >> Researcher Sam 03/12/10(Fri)18:50 No.8551081
    So, the shooting part of the plan is a fail. But can we still insult him for tossing away his helmet?
    >> dice+1d5 Anonymous 03/12/10(Fri)18:51 No.8551090
    I have a working hypothesis that Subprocessor sucks all the good dice karma out of these Frost Giant threads and uses it elsewhere.
    >> Anonymous 03/12/10(Fri)18:53 No.8551110

    "BE COOL."
    >> ★ Subprocessor DM 03/12/10(Fri)18:54 No.8551124
    rolled 4, 5, 5 = 14

    Anything specific you want to say?

    No additional roll this time. It's automatically a two.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)18:54 No.8551136
    Goddammit. Also didn't we decided not to make stealthed dice rolls last threads, to prevent trolls from rolling stealthed 1d1s or 1d3s?
    >> Anonymous 03/12/10(Fri)18:54 No.8551137

    Lol, this whole quest is just part of his super master plan to load his dice?
    >> Adaptive Manipulator 03/12/10(Fri)18:57 No.8551179
    Sorry, forgot that part.
    >> Anonymous 03/12/10(Fri)18:57 No.8551182
    Look him square in the eye and say "You shouldn't have thrown away your helmet, because now ICIER FACE!"
    Then blast him in the face with an ice kamehameha.
    >> Researcher Sam 03/12/10(Fri)18:59 No.8551211
    Right, because I'm sure AM is trying to sabotage us.

    Nah, just generic insult.
    >> Anonymous 03/12/10(Fri)19:01 No.8551234

    Lol. We should definitely use this one.
    >> Anonymous 03/12/10(Fri)19:01 No.8551242
         File1268438509.jpg-(140 KB, 720x405, SpoonyOne-HorrorGameClassicsIH(...).jpg)
    140 KB
    >Right, because I'm sure AM is trying to sabotage us.
    Well, AM does HATE us and everything.
    >> ★ Subprocessor DM 03/12/10(Fri)19:03 No.8551258
    rolled 1, 2, 2 = 5

    You swing the crossbow around, cocking it and firing with one smooth motion.

    Grinning, you shout, “Hey. Chill out!”


    The bolt stops in mid-air, just in front of his forehead. With his right hand, he plucks the thing, crushing it in his gauntlet, head and all. He sprinkles the glittering pieces into the magma pool, laughing like a bastard.

    “YOU CAME ALL THIS WAY TO SEND ME A TOOTHPICK?” His gauntlets glow white-hot as he brings them up, palms out. “YOU'RE ALMOST TOO GOOD TO MURDER.”

    He swings around, leering at you with a hideously warped mouth, pointing his hands at the swordsman, still laughing.

    Loken bursts into flame as the stalagmite in front of him disintegrates. His sword melts in his hands, turning into a thin silver pool on the cracked, darkened floor. The field is swept away like so much dust as he crawls forward, shielding his comrades from the blast. His armor peels off, dropping to the floor as the fire permeates his skin.

    “Maya,” he whispers, “Kill him.”

    The swordsman falls to the ground, his broken body turning instantly to ash. Your adversary raises his hands, blowing the steam away from the cooling gauntlets.

    >> Anonymous 03/12/10(Fri)19:06 No.8551292

    "KISS MY ICE!"
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:06 No.8551294
    Most powerful ice magic that you can muster. We need to kill him fast before anyone else (including us) dies.
    >> ★ Subprocessor DM 03/12/10(Fri)19:07 No.8551311
    rolled 1, 1, 5 = 7

    Preference for effect? Internal grenades? Ice lance? Homing beams?
    >> Anonymous 03/12/10(Fri)19:07 No.8551320

    Do we still have the ice tablet?
    Maybe we could break it and unleash the evil ice demon to fight the evil fire dude.
    I think we've passed the Godzilla Threshhold here.
    >> Anonymous 03/12/10(Fri)19:08 No.8551323

    Agreed. Let's dump as much power as we can into this. We've got potions if we need stamina later...
    >> ★ Subprocessor DM 03/12/10(Fri)19:08 No.8551324
    rolled 5, 4, 4 = 13

    You have it, yes.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:08 No.8551331
    Ice lance works best against single target I think, though ice laser would be good too.
    >> Anonymous 03/12/10(Fri)19:08 No.8551333
    The most powerful lance we can muster, I refuse to put my faith in making ice inside some sort of fire thing
    >> Anonymous 03/12/10(Fri)19:09 No.8551336

    Internal Grenades for sure. Anything else like the Ice lance would melt during the travel time from us to our enemy due to this crazy environment...
    >> Anonymous 03/12/10(Fri)19:09 No.8551341
    rolled 1 = 1

    >“Maya,” he whispers, “Kill him.”

    Do that. In the face. With an ice-pick.
    >> Researcher Sam 03/12/10(Fri)19:09 No.8551344
    Alright, kill him dead. Doubt it will work, but ice grenade. Wait, better idea. Use our earth magic to try and cause a stalactite to fall on him. If nothing else, it should distract him for a second while we 'nade his head.
    >> Adaptive Manipulator 03/12/10(Fri)19:10 No.8551366
    Let's coordinate with the other party members. Any ideas how we could do that best?
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:10 No.8551367
    Yeah, BAD idea. Though tapping into it's power would be good, if we have it here of course (we haven't spoken about it, but since we took as many bling as we could get our hands on we probably too it too).
    >> Anonymous 03/12/10(Fri)19:10 No.8551376

    I disagree with this idea. We have no guarantee that our ice demon would be stronger than this thing. And we also don't know that the ice demon wouldn't just turn traitor on us and join forces with the fire thing.
    >> Researcher Sam 03/12/10(Fri)19:11 No.8551382
    Hey retard, we can see that you're rolling a d1.
    >> Anonymous 03/12/10(Fri)19:12 No.8551390
    if we release an ice demon into a magma cavern, it will go berserk. last resort.
    >> Anonymous 03/12/10(Fri)19:12 No.8551397
    rolled 18 = 18

    Combine all of our talents and artifacts, from all the elemental magics.
    Elemental transmutation.
    Turn his entire body into ice.
    Then say "Have an ice day, motherfucker!" as we smash his body into a million little pieces.
    >> ★ Subprocessor DM 03/12/10(Fri)19:13 No.8551407
    rolled 6, 1, 6 = 13

    You can ask them what you should do, perhaps suggest a mass attack. You probably have enough time to get a quick response before the adversary attacks again.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:17 No.8551455
    So do we have our tablet with us? Also we should quickly quaff a potion, we need all strength we can muster right now.
    >> ★ Subprocessor DM 03/12/10(Fri)19:18 No.8551475
    rolled 2, 4, 2 = 8

    Yes, you do. You'll take a potion just before your next action, whatever that is.

    >> Researcher Sam 03/12/10(Fri)19:20 No.8551488
    Get everyone together and attack him at once. It's better than going one at a time.
    >> Anonymous 03/12/10(Fri)19:20 No.8551494

    Work with our remaining party members to deliver a huge attack.
    >> Anonymous 03/12/10(Fri)19:21 No.8551505
    CHug a potion, and have everyone hit him with everything theyve got
    >> Anonymous 03/12/10(Fri)19:22 No.8551511
    This darn situation is too risky, but we're here. Ice grenades are what I think, but if anyone has a clever idea it would be great.....
    >> Anonymous 03/12/10(Fri)19:23 No.8551540
    I put on my robe and wizard hat.
    >> Anonymous 03/12/10(Fri)19:26 No.8551573
    Fine, what are any quick ideas the teammates have?
    >> Anonymous 03/12/10(Fri)19:29 No.8551614
    rolled 10 = 10


    Yeah, we're on thin ice here, so if they can say anything that we need to snow, now is the time to ask. We've all got to stay frosty out here, keep a cool head and avoid rushing into rash action.
    >> ★ Subprocessor DM 03/12/10(Fri)19:29 No.8551617
    rolled 4, 2, 4 = 10

    “As one!” you shout, swiftly downing another potion, feeling its energy seep into your bones. The others stand with you, Thatos and Supra trying their best not to look at the ashes.

    The adversary continues to laugh. “DIE ALONE OR DIE TOGETHER. I DON'T CARE.” He raises his hands, pointing them to the sky. The filaments waver, pulling apart.

    You close your eyes. For the briefest of moments, you can feel the others in your mind. You can hear the chants of gods, the heartbeat of Hretmar. Power flows into you and through you, sending pulsing shockwaves through the earth beneath.

    Thatos channels, crossing his arms against his chest. Supra shunts his energy and hers into you. The priest moves in front of you, holding his staff forward, keeping his head down. You place your hands on his shoulders, giving him everything you've got.

    The adversary balls his hands into fists. “COME ON. I'M AGING HERE.”

    The priest looks up, right into his eyes. “You will age no longer.”

    Roll 1d20 for firing. Bonus: 8 (No stealth)
    >> Anonymous 03/12/10(Fri)19:34 No.8551647
    rolled 4 = 4

    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:34 No.8551651
    rolled 6 + 8 = 14

    >> Anonymous 03/12/10(Fri)19:34 No.8551653
    rolled 2 = 2

    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:35 No.8551659
    rolled 2 + 8 = 10

    Come on!
    >> Anonymous 03/12/10(Fri)19:35 No.8551663
    its time to work smarter, not harder.
    this giant is possesed by the vast intellectual consciousness of the anonymous hive-mind, we bequeath understanding and directive and the being will believe it has known it all along, no force or power in a prime can hope to fully comprehend us.

    that being said, lets think about this for a moment, when using cold powers, where does that heat go? barring the use of our heat pump abilities, (an admirable complication i might add), i assume its shunted to the plane of fire, completing the circle.
    now, what i propose is fuckering with his connection to fire, tossle his control, causing him to lose power, or be burned by a surge of might.
    or maby become even more powerful, or slightly weaker, or possesed by an elemental, all possible with the right technique. but i propose we wait till he tries to cast again, drawing energy, then 'cut his brake line', a sort of reverse counterspell if you will.

    this opponent is obviously in command of alot of power, but how well can he utilize it? understand it? if he is ancient and knowlageble he might have dealt with such machinations before, but perhaps not so directly.
    >> Anonymous 03/12/10(Fri)19:35 No.8551665
    rolled 11 = 11

    Cmon, lets do this!
    >> Anonymous 03/12/10(Fri)19:35 No.8551671
    rolled 6 = 6

    >> Anonymous 03/12/10(Fri)19:35 No.8551672
    rolled 7 = 7

    For Loken
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:35 No.8551673
    rolled 17 + 8 = 25

    Come on!
    >> Anonymous 03/12/10(Fri)19:35 No.8551674
    rolled 1 = 1

    Cmon, lets do this!
    >> Anonymous 03/12/10(Fri)19:36 No.8551691
    rolled 5 = 5


    Let's just hope we can kill fire with it.
    >> Anonymous 03/12/10(Fri)19:36 No.8551695

    So 12 then, Ok we can work with that.
    >> Anonymous 03/12/10(Fri)19:36 No.8551698
    please ignore the foos without +8
    >> Anonymous 03/12/10(Fri)19:36 No.8551701
    So, did everyone roll more than once because of that timeout crap?
    >> Anonymous 03/12/10(Fri)19:37 No.8551713

    I definitely did. What the hell was that anyway?
    >> Anonymous 03/12/10(Fri)19:38 No.8551723
    rolled 9 = 9

    >> Researcher Sam 03/12/10(Fri)19:39 No.8551735
    Yeah, this is... depressing.
    >> Anonymous 03/12/10(Fri)19:39 No.8551736
    Damn the dice gods do hate us 8/10 of those rolls were under 10...
    >> Researcher Sam 03/12/10(Fri)19:40 No.8551750
    Why would he ignore them? Because they didn't have the die roller add it in for them? SubProc is very capable of doing such basic addition himself.
    >> Anonymous 03/12/10(Fri)19:40 No.8551751
    rolled 20 = 20

    ^ this is where we are right now.

    I say we run up to the demon with the ice tablet in our hand, punch our tablet-holding fist down his throat, and, if we can, break the tablet open with our hand, while it's inside him.

    This is our fuck-the-world lever, and there are mobs of angry elephants at the gates.
    >> Anonymous 03/12/10(Fri)19:42 No.8551780

    Still voting no on this idea for now. Even as a last resort I'd vote no. Refer to >>8551376 for my arguments.
    >> Anonymous 03/12/10(Fri)19:43 No.8551784

    I also say that we use that roll to do it with.
    >> Anonymous 03/12/10(Fri)19:44 No.8551796
    >We have no guarantee that our ice demon would be stronger than this thing. And we also don't know that the ice demon wouldn't just turn traitor on us and join forces with the fire thing.
    But he'd be INSIDE the fire thing.
    >> Researcher Sam 03/12/10(Fri)19:44 No.8551806
    It's too late. We've got a 12. I guess it's okay, a minor success.
    >> Anonymous 03/12/10(Fri)19:46 No.8551827

    Ok. I grant you that point. But still an ice demon inside a fire demon. I'd intuitively expect our ice demon to lose anyway. Ice almost always loses against fire.
    >> ★ Subprocessor DM 03/12/10(Fri)19:49 No.8551878
    rolled 3, 2, 3 = 8

    Time stretches. The world slows to a crawl. The adversary levels his arms, sending bolts of white lightning arcing from the ceiling. Grim points his staff at the black-clad target, summoning all of your power.


    The priest screams a horrible, screeching string of words, rising up off the ground. The lightning bends around him, hitting the rock behind you and burning through it. The magma pool freezes solid in an instant, and the glowing orange orbs drop down, two of them shattering. With a grunt of annoyance, the adversary shields himself with his hands as the air around him turns to ice.

    Grim sinks to the floor while the armored bastard is trapped in ever-thickening walls of ice. He coughs, wiping his mouth with the hem of his robe.

    “Not. Dead. Immobilized.”

    Thatos grips his head with both hands, clenching his jaw shut. “Orbs...” he mumbles, “Destroy...” he drops as well, curling up with his eyes rolled back. Supra falls against him, silent.

    “WELL,” the adversary says, his voice infecting your mind, “THIS WAS FUN.” The ice begins to crack. “CHILLY.”
    >> Anonymous 03/12/10(Fri)19:50 No.8551886
         File1268441411.jpg-(64 KB, 453x640, Glaswegian news.jpg)
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    It's a whole lot easier to put out a burning terrorist after he's been kicked in the balls.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:50 No.8551893
    Definite NO on releasing the demon idea. Demons that are not just killed or banished but bound usually are insanely powerful.
    >> ★ Subprocessor DM 03/12/10(Fri)19:52 No.8551907
    rolled 3, 5, 1 = 9

    Your teammates are currently out. Whatever you do next, you'll do without them.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)19:53 No.8551924
    How far are we from him? If relatively close, charge him, and use our frostsabre, since we don't really care about power consumption right now.
    >> Researcher Sam 03/12/10(Fri)19:53 No.8551930
    Damnit, this is a really bad time for them to pass out due to exhaustion. Force a potion down Supra's throat, then get to putting all our power into killing him with magic. Put everything into an ice grenade, blast him with it. Drink a potion. Put power into ice grenade, throw it at him, drink a potion. Lather, rinse, repeat.
    >> Anonymous 03/12/10(Fri)19:54 No.8551943

    building on this new 'enlightenment' theme, how about we wait till hes 'broadcasting' (building a spell) then sligtly alter his flow, diverting it or adding a tiny 'packet', like a worm or trojan. the tinniest meta-physical flutter, but once inside the ice demon would sense the connection, and will try to exploit it, at that point it would be a pitched battle of might vs might, both are very dangerous, but no matter who wins, the resulting creature will be severly weakened.
    >> Anonymous 03/12/10(Fri)19:55 No.8551955
    Ice sabre to the chest and then shatter his ass
    >> Anonymous 03/12/10(Fri)19:56 No.8551972

    Quaff potion. How much time do we have until this guy breaks out of the ice? If its more than say 10 seconds. Use ice grenades to destroy as many orbs before he gets out as possible. Then return your attention to killing this guy.

    If he's gonna break out soon, just use the time to concentrate harder on a ice grenade in his body. Hopefully that will give us a bonus to the spell.
    >> Adaptive Manipulator 03/12/10(Fri)19:56 No.8551977
    How about destroying the orbs, or am I missing something?
    >> Anonymous 03/12/10(Fri)19:56 No.8551979
    rolled 10 = 10

    The guy is still frozen, right? Immobilized. That should make it hard for him to avoid our anti-elemental axe. Or our ice grenades. Do it before he gets any bright ideas.
    >> Anonymous 03/12/10(Fri)19:57 No.8551989


    If we were really good at summonings, though, we could probably summon the fire dude--to the inside of the ice tablet.
    >> ★ Subprocessor DM 03/12/10(Fri)19:58 No.8552007
    rolled 1, 5, 2 = 8

    You don't have anywhere near the command of magic to attempt this. Not to mention that you would be messing with fire magic, which you have penalties against, and know next-to-nothing about.

    Close enough to get to him before he breaks out, at this rate. You would have to jump, though, as he's above you.
    >> Anonymous 03/12/10(Fri)19:59 No.8552023

    its an analogy, im all for it, as a matter of aside.
    >> Anonymous 03/12/10(Fri)20:01 No.8552039
         File1268442114.jpg-(56 KB, 470x614, railroad.jpg)
    56 KB

    well, darn
    im gona go with the 'perice his heavens with the tablet' idea
    >> Anonymous 03/12/10(Fri)20:01 No.8552041

    We'd have to roll to jump, wouldn't we.

    That would result in us plummeting to our doom in a magma pool.
    >> Anonymous 03/12/10(Fri)20:02 No.8552048
    I'll have to cast my vote against magical experimentation mid- life or death battle.
    >> Anonymous 03/12/10(Fri)20:03 No.8552077

    Sounds as if he's pretty close to breaking out then...alright.

    Quaff potion while chargin. Attack this dude with physically with ice sabre and probably a few internal ice grenades as possible. Let's see how that goes first.
    >> Researcher Sam 03/12/10(Fri)20:04 No.8552090
    Keep at him with magic. Blast him to bits. Every time we run low on juice, quaff a potion.
    >> Anonymous 03/12/10(Fri)20:06 No.8552114
    I vote for just closing with him and ice sabering him (hopefully to death) while he's breaking out. He is powerful mage, but it's likely that he's not that great of a warrior.
    >> Anonymous 03/12/10(Fri)20:06 No.8552117
    Hey subprocDM...the military intelligence dudes are in fact watching us from the scrying spell right? Because this is first-rate intel we're getting down here. We should get a medal just for that anyway...
    >> ★ Subprocessor DM 03/12/10(Fri)20:07 No.8552129
    rolled 5, 3, 6 = 14

    You make a run for Supra, quickly popping the cork on your other human-size potion, and pouring it into her open mouth. You have no time to see if it works, because your adversary's about to break free. Taking another potion as you go, you focus on the orbs, calling for grenades as you toss the tiny glass bottle aside. You slam into the ice wall, pressing your helmet against it and shutting your eyes.

    Diamonds. The enchanted spheres explode, one by one, as you detonate your bombs inside them. The adversary twists in his solid prison, his armor turning white as he pours his power into it. The ice begins to flash into steam as the last orb blows apart, releasing the filaments to wander.

    You take another potion, emptying it into your throat as you prepare to jump. You'll have one chance at this.

    Roll 1d20 for attack. Success on 10.
    >> Anonymous 03/12/10(Fri)20:07 No.8552139
    rolled 1 = 1

    I can do it!
    >> Anonymous 03/12/10(Fri)20:07 No.8552143
         File1268442479.jpg-(119 KB, 569x751, Fingolfin.jpg)
    119 KB
    Arright, it's Fingolfin time.

    We should stab him with whatever we can until we can't stab anymore.
    >> ★ Subprocessor DM 03/12/10(Fri)20:08 No.8552147
    rolled 1, 2, 4 = 7

    They are. Time will tell how valuable your intel is.
    >> Researcher Sam 03/12/10(Fri)20:09 No.8552163
    STOP ROLLING! Fucking hell, is Tau Quest contagious or something?
    >> Anonymous 03/12/10(Fri)20:09 No.8552168
    rolled 2 = 2

    BULLSHIT bullshit bullshit
    >> ★ Subprocessor DM 03/12/10(Fri)20:09 No.8552172
         File1268442584.png-(401 KB, 814x719, 1237007979560.png)
    401 KB
    rolled 3, 3, 2 = 8

    >> Anonymous 03/12/10(Fri)20:10 No.8552179
    rolled 3 = 3


    Let's try not to die.

    I get the feeling the dice will necessitate an ice-tablet nuke, though.
    >> Anonymous 03/12/10(Fri)20:10 No.8552187
    rolled 6 = 6

    Seriously, what the hell.
    >> Adaptive Manipulator 03/12/10(Fri)20:10 No.8552195
    I have to admit, all these unfortunate rolls are severly reducing my enjoyment of quests on /tg/ lately.
    >> Anonymous 03/12/10(Fri)20:11 No.8552198

    HAHAHAHA, saw this happen from the front page, this is hilarious.
    >> Anonymous 03/12/10(Fri)20:11 No.8552209
    rolled 9 = 9

    >> Anonymous 03/12/10(Fri)20:12 No.8552213

    Can we just... Do it over? So that we don't completely fuck things up?
    >> Anonymous 03/12/10(Fri)20:12 No.8552218
    5 rolls and not a single one over 10.

    I'm falling out of my chair, you guys. Keep it up.
    >> Anonymous 03/12/10(Fri)20:13 No.8552231
         File1268442790.jpg-(90 KB, 500x500, must scowl harder.jpg)
    90 KB
    >> Anonymous 03/12/10(Fri)20:13 No.8552233

    Yah dude, seriously, if we hadn't invested in that luck charm we would be ashes right now. Not that we won't be ashes in a few seconds due to these rolls...
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)20:14 No.8552254
    SPDM, just make what all good DMs does in cases like this and fudge the roll.
    >> Anonymous 03/12/10(Fri)20:15 No.8552257
    I suspect somebody is just rolling 1d1s or something.
    >> Researcher Sam 03/12/10(Fri)20:15 No.8552258
    I'm sad. I really wanted to see what was in the box. I have an idea of what it is, but I guess we'll never know now.
    >> Anonymous 03/12/10(Fri)20:15 No.8552266
    Too bad you don't have some more luck!

    Wow, I'm enjoying this and all I know about the quest is that you're facing imminent death from hilarious dice rolls.
    >> ★ Subprocessor DM 03/12/10(Fri)20:16 No.8552281
    rolled 2, 2, 6 = 10

    You jump.


    You fall.

    A massive whirlwind of steam blasts from the melting ice, slamming you to the floor. The adversary steps out, hovering in the air as you force yourself up, laughing harder and harder.


    He steps through the air, shaking his head from side to side. His hands come up, burning with yellow-orange flames. Supra rushes to your side, trying to help you up. It has never felt more hopeless.

    >> Anonymous 03/12/10(Fri)20:16 No.8552282
         File1268442989.jpg-(180 KB, 600x753, 1259970267118.jpg)
    180 KB
    rolled 3 = 3

    The dice gods have abandoned us.
    The quest is at an end.
    The only good that will come from this thread now is a GIANT GIRLFRIEND image dump.
    >> Anonymous 03/12/10(Fri)20:16 No.8552285
    Fudge? No, that'd invalidate everything up to this point.

    Fudging only works when the players don't know about it.
    >> Anonymous 03/12/10(Fri)20:17 No.8552294

    I don't think he's gonna do that. We rolled a natural one. He had already stated a 10 was needed to succeed. There really isn't a way to fudge this.

    This is why when I DM I tend to keep it a little vague as to what score is needed to pass a skill check. That way I can fudge a little.
    >> Anonymous 03/12/10(Fri)20:18 No.8552304
    rolled 5 = 5


    >> Anonymous 03/12/10(Fri)20:18 No.8552314
    Hoping that we can at least pull off that epic paladin death where "player and adjacent target die" from a trio of natural 1s.
    >> What a Faggot !QF5oszRdpY 03/12/10(Fri)20:18 No.8552320
    wow is just an epic endless stream of total failure, I haven't seen rolls that bad since that fail guard quest.
    >> Anonymous 03/12/10(Fri)20:19 No.8552323
    Use the frost stone and try for a last ditch ice grenade in his head.
    I'd have to say our it's a ....
    one in a million chance.
    >> Anonymous 03/12/10(Fri)20:19 No.8552325
    7 rolls, none above a 10!

    Oh this is just delicious.
    >> Anonymous 03/12/10(Fri)20:19 No.8552329

    Cast internal Ice grenades. They are relatively quick to cast because they only require you to envision it in your mind and magic is prob the only thing that can save us now.
    >> Researcher Sam 03/12/10(Fri)20:19 No.8552330

    This made me laugh. But now I'm crying. Ice grenade to the face? Try to ice his eyelids shut so he can't see.
    >> ★ Subprocessor DM 03/12/10(Fri)20:20 No.8552343
    rolled 3, 3, 1 = 7

    Consensus? Tablet, grenades, both, or something else?

    This is your last shot.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)20:20 No.8552346
    We used the tablet already, right? Can we quickly contact gods to give us boost in power, if those that send us here are incapable how about those frost gods we contacted earlier?
    >> Anonymous 03/12/10(Fri)20:21 No.8552353
    rolled 8 = 8

    how dose i roeld
    >> Anonymous 03/12/10(Fri)20:21 No.8552354
    Well, on the bright side, if we do win/survive this fight, these rolls will make it feel like an epic battle as opposed to an easy win...
    >> Anonymous 03/12/10(Fri)20:21 No.8552360
    13 now if you count the DM's.
    >> Anonymous 03/12/10(Fri)20:22 No.8552365
    rolled 6 = 6


    Uh, from the description of the surroundings, I think we should wait until Gollum falls here from up above. We can catch him and steal the One Ring, which might JUST let us get out of this alive.

    Otherwise, I don't see any hope.
    >> Anonymous 03/12/10(Fri)20:22 No.8552366
    Make that 14.

    14 rolls without a single roll over 10. Someone broke the dice roller!
    >> ★ Subprocessor DM 03/12/10(Fri)20:22 No.8552369
    rolled 3, 3, 1 = 7

    The tablet is still sitting securely in your pack. There might be enough time to contact the gods, there might not.
    >> Anonymous 03/12/10(Fri)20:22 No.8552370

    Ice grenades.
    >> Anonymous 03/12/10(Fri)20:23 No.8552377
    15th under 10. The odds of this are getting really low.
    >> Anonymous 03/12/10(Fri)20:23 No.8552381
    I cast my vote in the Tablet+ Grenade direction
    >> Anonymous 03/12/10(Fri)20:23 No.8552383
    rolled 13 = 13


    i say try linking the guy to the tablet, but using our patrons as proxies, since we know fuckall
    >> Anonymous 03/12/10(Fri)20:23 No.8552385
    rolled 6 = 6

    this roll does not count for anything.
    >> Anonymous 03/12/10(Fri)20:24 No.8552392

    Fuck, I've take statistics/probability classes and I know that extremely long strings of low rolls is possible, but I'm still callin shenanigans on this dice rollan...
    >> Anonymous 03/12/10(Fri)20:24 No.8552399

    So you want to contact the gods and ask for aid in a highly circuitous plan that you'd have to take time to explain to them after you've taken time to contact them?
    >> Researcher Sam 03/12/10(Fri)20:25 No.8552412
    Eh, fuck it. Release the demon. It can't be any worse than the eyeball thing that's after us.
    >> Anonymous 03/12/10(Fri)20:26 No.8552417
    Even counting that DM must be rolling d6s, that was 10 rolls under 10. Each roll had a 45% chance.

    That was a 0.000034 chance of happening.
    >> Anonymous 03/12/10(Fri)20:26 No.8552418
    rolled 6 = 6

    We will break the streak
    >> Anonymous 03/12/10(Fri)20:26 No.8552425

    >> Anonymous 03/12/10(Fri)20:26 No.8552426

    Grab tablet
    Sell soul to it's ice demon in exchange for UNLIMITED ICE WORKS
    Save the day at the cost of your soul
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)20:27 No.8552430
    Than draw the power from the tablet, draw all your power and Ice Lance or Ice Lazor him to the face, and be prepared to break the tabled if that fails.
    >> Anonymous 03/12/10(Fri)20:27 No.8552439
    rolled 2, 16, 14, 3, 6 = 41

    If 5 d20 doesn't net anything good, nothing will.
    >> ★ Subprocessor DM 03/12/10(Fri)20:28 No.8552452
    rolled 1, 1, 3 = 5

    Consensus: Tablet. Maybe grenades if there's time.

    Roll 1d100. No stealth. This is your Hail Mary.
    >> Anonymous 03/12/10(Fri)20:29 No.8552460
    rolled 23 = 23

    Heaven or hell, lets go.
    Our final act!
    >> Anonymous 03/12/10(Fri)20:29 No.8552465
    rolled 69 = 69

    >> ★ Subprocessor DM 03/12/10(Fri)20:29 No.8552469
         File1268443784.png-(64 KB, 383x382, 1243134382437.png)
    64 KB
    rolled 1, 1, 2 = 4

    >> Anonymous 03/12/10(Fri)20:30 No.8552477
    Guys, dont forget that Hretmar can try emergency teleporting us to the surface if it truly is completely lost. I highly doubt the Gods are gonna be happy with us if we release that ice demon. Voting an emphatic NO on any Ice demon release.
    >> Anonymous 03/12/10(Fri)20:30 No.8552484
         File1268443830.jpg-(238 KB, 556x544, no immage.jpg)
    238 KB
    rolled 47 = 47


    >> Anonymous 03/12/10(Fri)20:30 No.8552489
    rolled 1 = 1

    ask the bbeg 1 question. Why?

    it should buy us 1d5 rounds of exposition
    >> Anonymous 03/12/10(Fri)20:30 No.8552493
    rolled 65 = 65

    >> Anonymous 03/12/10(Fri)20:31 No.8552496
         File1268443866.jpg-(37 KB, 300x450, Maedhros.jpg)
    37 KB
    rolled 10 = 10


    >> Anonymous 03/12/10(Fri)20:31 No.8552498
    rolled 5 = 5

    Is someone sitting there and ensuring that no quest can ever roll well or what?
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)20:31 No.8552502
         File1268443887.gif-(1.99 MB, 339x247, kitty!.gif)
    1.99 MB
    >> Anonymous 03/12/10(Fri)20:32 No.8552519
    Oh how Tauquest would have loved that roll.

    Obviously the dice gods got the two quests mixed up.
    >> Anonymous 03/12/10(Fri)20:32 No.8552521
    rolled 31 = 31

    >> Anonymous 03/12/10(Fri)20:32 No.8552522
    rolled 85 = 85

    if we go by dh rolls that was actually not that bad
    >> Anomynous 03/12/10(Fri)20:32 No.8552526
    rolled =


    Our strength is ROLEPLAYING

    >rolled 1 = 1
    >rolled 1 = 1
    >rolled 1 = 1`
    >> Anonymous 03/12/10(Fri)20:32 No.8552528
         File1268443967.png-(95 KB, 686x1214, imply.png)
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    this!, talking is bbegs one true weakness
    >> Researcher Sam 03/12/10(Fri)20:33 No.8552532

    >> Anonymous 03/12/10(Fri)20:33 No.8552537
         File1268444017.jpg-(108 KB, 646x1305, tripple what.jpg)
    108 KB
    OUT OF 100
    >> Anonymous 03/12/10(Fri)20:33 No.8552548
    >You are Maya Terrasdottir, a human-turned Frost Giant stuck in a fantasy world of war and magic. You are a mage beyond peer. You are under divine protection. You're in this thread.

    fix'd but synonymous so it's trivial
    >> Anonymous 03/12/10(Fri)20:33 No.8552550

    Too bad we're trying to roll high then...
    >> Anonymous 03/12/10(Fri)20:34 No.8552567
    rolled 70 = 70

    Technically Sub didn't state we were rolling high this time >_>
    >> Anonymous 03/12/10(Fri)20:35 No.8552576
         File1268444119.jpg-(96 KB, 700x553, The Comprehensive Encyclopedia(...).jpg)
    96 KB

    i vote we...

    >> Anomynous 03/12/10(Fri)20:35 No.8552583
    rolled =

    Whelp. Looks like I can turn in early and work on 40k the rest of the weekend.

    >weak end
    thread related
    >> Anonymous 03/12/10(Fri)20:36 No.8552592

    True, but it isn't a bad assumption to make considering the rest of the thread.

    Oh well. Looks like death for us then....It's time for us to meet that crazy eye dude again...
    >> Anonymous 03/12/10(Fri)20:37 No.8552606
         File1268444238.jpg-(28 KB, 504x378, emiri-009.jpg)
    28 KB
    rolled 87 = 87


    Well, we were trying to open up a tablet that acts as either a binding for an unbelievably powerful force of evil, or acts as a portal to a realm of infinite, presumably evil, raw ice magic.

    What's the worst that can happen?
    >> Anonymous 03/12/10(Fri)20:38 No.8552616
    if five people report the thread for illlegal content, it'll get auto deleted. Then we must start from scartch.
    >> Anonymous 03/12/10(Fri)20:38 No.8552627
    well, we're about to fucking find out, aren't we?
    >> Anonymous 03/12/10(Fri)20:38 No.8552630

    My new dice superstition:
    Post a picture of Emilia Jenius to ensure a not-shit roll.
    >> ★ Subprocessor DM 03/12/10(Fri)20:40 No.8552657
    rolled 4, 1, 3 = 8

    Your death approaches. You stand to face it, like the man you used to be. Your left hand reaches for the tablet, as you try the oldest tactic you know.

    “One question. Why?”

    The armored demon stops, lowering his hands for a brief moment.


    You bring the tablet out, thrusting it in front of you as the adversary unleashes his power, casting two flickering streams of flame in your direction. They strike the tablet dead-center as the runes glow their brightest blue, sparking with magical energy.

    You have no time to call for assistance. You have no time to think. The tablet explodes in your hands, sending shards of ice in all directions, freezing your arms solid. You smash against the floor as you gaze in terror at what you have unleashed.

    A shining, mirrored form extends its wings, scraping the tips against opposite walls of the cavern. Its legs unfold, burying two enormous claws in the rocky floor, bracing it. The adversary leaps back as the thing's head snaps at him, catching his arm in its beak.

    “I HOPE YOU'RE HAPPY, YOU CHUCKLEFU-” he cuts off as the spirit of ice freezes him, tossing him up in the air and biting him in half, armor and all.

    Then it turns to you. The molten ceiling solidifies instantly as its head lowers, its four gleaming eyes blazing with bluish streaks.

    Your world ends.
    >> Researcher Sam 03/12/10(Fri)20:42 No.8552676
    Well, it was a good run.
    >> Anonymous 03/12/10(Fri)20:42 No.8552683
    rolled =

    >> Anonymous 03/12/10(Fri)20:43 No.8552692
         File1268444592.jpg-(29 KB, 450x387, do ho oh god.jpg)
    29 KB
    rolled 14 = 14



    roll for diplomacy?.....
    >> Anonymous 03/12/10(Fri)20:44 No.8552702
    At least he didn't get the last word.

    And now he went from having a cool BBEG to one that's just cold!
    >> Anonymous 03/12/10(Fri)20:44 No.8552714
         File1268444696.jpg-(18 KB, 320x240, 1265764404250.jpg)
    18 KB
    >> Goddamn Sandwitches 03/12/10(Fri)20:44 No.8552715
    Well it was fun. Too bad it's over now.
    >> Anonymous 03/12/10(Fri)20:45 No.8552729
         File1268444751.jpg-(56 KB, 720x480, miria & max.jpg)
    56 KB

    Did I... did we save the day?
    Did I do what needed done?
    Will I go to Heaven, daddy?
    Daddy, it's so dark.
    >>8550750 is now relevant to my interests.
    >> Anonymous 03/12/10(Fri)20:46 No.8552733
         File1268444782.png-(14 KB, 656x477, goodbye.png)
    14 KB
    dammit! now how are we suposed to usher in the technological singularity
    >> Anonymous 03/12/10(Fri)20:46 No.8552737
    If only we had turned to the dark side when we first found the tablet.

    Or taken the FIRST SUGGESTION FROM THE FIRST THREAD and sclicked instead of adventuring.
    >> ★ Subprocessor DM 03/12/10(Fri)20:47 No.8552748
    rolled 1, 2, 3 = 6

    There will be no further rolls tonight. At this point, what happens next is up to the players. If you wish to continue, you may, and I have several ways to make that happen. If you wish to end it here, since it's a good place to stop, I'm alright with that as well.
    >> Anonymous 03/12/10(Fri)20:48 No.8552762
    >>There will be no further rolls tonight.

    >> Goddamn Sandwitches 03/12/10(Fri)20:48 No.8552767

    Did we at least save the day? If so, then I'm fine to have it end like this... If not...
    >> Anonymous 03/12/10(Fri)20:49 No.8552778
    >> Anonymous 03/12/10(Fri)20:49 No.8552780

    So, is that it then? Game over? Maaan, that sucks.

    Good quest then. I especially appreciate how you always stuck to a schedule and would announce skip days in advance.

    Also if you ever do another quest. Consider making Middle as the good numbers.

    As we have seen with this thread, if you use high is good, people will suspect that trolls are stealth rollan low to try and kill the thread.

    If you make Low is Good though, people would fake roll low to cheat.

    Make Middle is Good (ex: out of a 1d20, 8,9,10,11,12 are excellent rolls). It is more complicated but no chance of rollan shenanigans.
    >> Anonymous 03/12/10(Fri)20:49 No.8552781
    rolled =

    >Game Over
    >score: 35/255

    >Time you kicked ass: 1
    >Times your ass was kicked: 6
    >Fanservice: 0
    >Women seduced/romanced: 0
    >> Anonymous 03/12/10(Fri)20:49 No.8552782

    Not quite ready to die, let's see how far we can run before this thing turns the planet's mantle into a lump of cold iron.
    >> ★ Subprocessor DM 03/12/10(Fri)20:50 No.8552790
    rolled 6, 1, 6 = 13

    The source of the filaments was destroyed. There would be no further incursions. However, you released an incredibly powerful spirit of ice as well. I can't make a ruling on that unless I have a consensus on whether to continue or not.
    >> ★ Subprocessor DM 03/12/10(Fri)20:51 No.8552804
    rolled 2, 2, 6 = 10

    That is a good idea. I will implement it here if we continue.
    >> Anonymous 03/12/10(Fri)20:51 No.8552814
    We had some backup plans, didn't we? Lets move along as far as we can.
    >> Anonymous 03/12/10(Fri)20:51 No.8552817
    and this quest had so much potential, I mean we are...were a giant blue sex machine how did we miss out on all the fun stuff.
    >> Anonymous 03/12/10(Fri)20:51 No.8552818
    >>people will suspect that trolls are stealth rollan low to try and kill the thread.

    If you hold your mouse over the name when someone's rolling, you can see what dice roll they entered. Everyone was rolling d20s tonight until the call for a d100 was made.
    >> Anonymous 03/12/10(Fri)20:51 No.8552821
    Continue. We won, but we may have screwed the world over even more in the long term. Now we must discover how to rebind a demon that we unleashed.
    >> Anonymous 03/12/10(Fri)20:52 No.8552830

    we cant stop now, I've experiments to run. There is research to be done. On the people who are still alive.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)20:52 No.8552831
    Continue, I'm not giving up, if only to spite that little floating fuck Bleeding Sun. Also I don't intend to give up if there's chance to survive in general.
    >> Anonymous 03/12/10(Fri)20:52 No.8552832

    I'm all for continuing...can you explain the various ways you would continue though? Would help in making a decision whether to continue or not.
    >> Researcher Sam 03/12/10(Fri)20:52 No.8552833
    Well, I do want to continue because I want to see what else we can do. But really, it seems that it would cheapen everything we've done up to this point and anything we'd do afterwords.
    >> Researcher Sam 03/12/10(Fri)20:53 No.8552851
    Or we could just ignore noko'd rolls.
    >> Anonymous 03/12/10(Fri)20:53 No.8552854

    Um...am i fail? Cause it's not working for me...
    >> Anonymous 03/12/10(Fri)20:54 No.8552858
    >> Anonymous 03/12/10(Fri)20:54 No.8552864

    Please continue. Unleashing a being of unspeakable evil to defeat a lesser evil is a perfectly valid tactic, and I look forward to seeing where this goes.
    >> Anonymous 03/12/10(Fri)20:54 No.8552866
    I was under the impression we did? Is this not the case?
    >> Anonymous 03/12/10(Fri)20:54 No.8552867
         File1268445297.jpg-(226 KB, 964x1268, bark.jpg)
    226 KB

    or better yet, convince him of the virtues of EFFICIENCY
    >> Anonymous 03/12/10(Fri)20:54 No.8552868

    I say continue.

    At this point we are responsible for a Very Bad Thing.

    Dying would be the easy way out. Taking responsibility and solving the problem would be hard.
    >> Anonymous 03/12/10(Fri)20:55 No.8552874
    Doesn't work for noko'd rolls (like SubProc DM's), but any Anonymous that is in blue should work. What browser are you using?
    >> Anonymous 03/12/10(Fri)20:55 No.8552880
    One way would be as a Daemonhodt of sorts. Ice demon stuffs itself into us in order to survive being in the core. Slowly starts to take over or soul. . .
    >> Anonymous 03/12/10(Fri)20:56 No.8552892

    Well hopefully this ice demon is severely weakened due to being in a magma cavern. And now those fuckin douche fire gods who didn't lift a finger to help us earlier now got a problem on their hands. Serves them right...
    >> Anonymous 03/12/10(Fri)20:56 No.8552899

    ; , ;
    >> Researcher Sam 03/12/10(Fri)20:56 No.8552900
    It's not. SubProc has allowed them because you can't cheat and try to get high rolls that way, though now the question of trolling for low numbers has come up. Really, just check the dice used and ignore noko and it'll be fine.
    >> Anonymous 03/12/10(Fri)20:57 No.8552914

    Firefox 3.6
    >> Anonymous 03/12/10(Fri)20:58 No.8552933
    Wait, we FREED the Spirt of Ice, so it should be FRIENDLY
    >> Anonymous 03/12/10(Fri)20:59 No.8552940
    I don't know why it wouldn't work then, it's what I'm using too. But I checked all the dice rolls because I'd had that suspicion myself after seeing all the low numbers. They all check out. There was just terrible, incredibly unlikely bad luck tonight.
    >> Anonymous 03/12/10(Fri)21:00 No.8552961
    >>Your world ends.

    >> Anonymous 03/12/10(Fri)21:01 No.8552968

    You know, when I posted this, I never imagined it would become relevant to the thread.
    >> Anonymous 03/12/10(Fri)21:01 No.8552977
    I think its better if the rolling is simply left to the writer of the quest thread, no trolling, no fake rolling, and you don't have 100+ replies that are just dice 1d100.
    >> Anonymous 03/12/10(Fri)21:02 No.8552994

    It's not a spirit of ice. It's a DEMON of Ice. I believe that it has explicitly tried to mind control us in the past when we used the tablet for training. Let me repeat that for you.

    DEMON. Therefore, not friendly towards anything except himself.
    >> Anonymous 03/12/10(Fri)21:02 No.8552995

    We rolled 26/100 when we freed the ice beast.

    So it's 26% friendly.
    >> Anonymous 03/12/10(Fri)21:03 No.8552998
    >> Anonymous 03/12/10(Fri)21:05 No.8553042
    Eh, as a quest DM that can be a pain in the ass.
    >> Anonymous 03/12/10(Fri)21:08 No.8553079
    So, subprocDM, are we done for the night? I know you said no more rollan, but it seems like people want to continue?
    >> Anonymous 03/12/10(Fri)21:08 No.8553085
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)21:09 No.8553091
    That roll wasn't for freeing the beast, it was for killing it with all our magic reserves.
    >> Anonymous 03/12/10(Fri)21:11 No.8553117

    I'd like this also. I liked this quest because of it's premise. I'm not sure how up for continuing I would be if the premise suddenly changed to something like...You are a soul in HEAVEN and now need to answer for your crimes...or something like that...
    >> ★ Subprocessor DM 03/12/10(Fri)21:11 No.8553125
    rolled 1, 6, 2 = 9


    Your vision begins to clear. You see a face in the blackness. Two brilliant blue eyes look into yours, lit by an unseen light. The face moves back, revealing its owner, your patron god. You reach out, or try to, anyway.

    He looks away. “I HAVE... SAVED WHAT REMAINED.”

    You try to move your arms. Your legs. You feel nothing.

    “PLEASE. DON'T.” The god retreats from you, turning away. “I CANNOT BEAR IT.”

    You stop, waiting in place. A soft, blue glow intrudes on your vision, creeping around the edges. You feel like you're floating.

    “YOUR ESSENCE,” he says, glancing back at you, “YOUR SOUL. HERE, WITH ME.” He turns toward you again, motioning to his chest, which blurs into darkness below his waist. “YOUR BODY HAS BEEN... LOST. TO FASHION ANOTHER, SUCH AS THAT,” he sighs, “IS BEYOND MY POWER.”


    There are lights in the sky. A dozen, perhaps more. They speak, veiling their faces in the black. “Your fate is as you decide,” they say as one, “You have sacrificed all for others. Perhaps foolishly, but... honorably. You may be of Hretmar's court. You may be of any one of ours. You may be a wanderer. You may be a new form.”

    A new light appears, brighter than the others, circling around behind you. “And you can return to where you belong. A fitting end, don't you think?”
    >> Anonymous 03/12/10(Fri)21:12 No.8553140
    >>don't be a soul
    >>you are a soul

    What excellent timing!
    >> ★ Subprocessor DM 03/12/10(Fri)21:13 No.8553165
    rolled 6, 1, 2 = 9

    Your path is yours to take. As of now, you are a spirit, a soul without a body. You can wander the other planes, you can wander this one. You can become a companion to Hretmar or others, you can choose to return to the physical as a corporeal being. You can choose, through the Bleeding Sun, to go home.
    >> Anonymous 03/12/10(Fri)21:14 No.8553184
    Where's Ilian, our bro god? And what of the people that were down there with us?
    >> Anonymous 03/12/10(Fri)21:15 No.8553197
    rolled 31 = 31

    new quest become god of SCIENCE/INNOVATION
    >> Anonymous 03/12/10(Fri)21:16 No.8553205
    So. We're dead. The gods who were helping us are presumably the ones giving us this respect. And we can return to our world (dead?) or continue existing as some sort of divine servant with potential for moving up the divine spectrum in the future.

    Well. Think the people in our village would pray to us?
    >> ★ Subprocessor DM 03/12/10(Fri)21:16 No.8553208
    rolled 2, 1, 6 = 9

    Ilian is among the lights, along with his 'bros'. The party's souls have been saved as well, and they are being given the same choice as you.
    >> Anonymous 03/12/10(Fri)21:17 No.8553227

    So what happened with the veins? and that Ice demon?
    >> Anonymous 03/12/10(Fri)21:17 No.8553229
    Nono, god of communication. Become the link that connects all willing minds. I AM BECOME THE LIVING INTERNET, CONNECTOR OF THE WORLD
    >> Anonymous 03/12/10(Fri)21:18 No.8553248
    Could we get more done as a potential god, our down there with some mortal body?
    What are our physical being options anyway?
    >> Anonymous 03/12/10(Fri)21:18 No.8553252
    Precisely what does he mean by corporeal form?
    >> Researcher Sam 03/12/10(Fri)21:18 No.8553254
    Well. I'm all for going back in corporeal form. What happened to the others? And what about the ice demon?
    >> Anonymous 03/12/10(Fri)21:18 No.8553255
    We still have our own village to protect, as well.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)21:18 No.8553257
    "Return and give up opportunity to become something great, something new, something wonderful? You must be kidding. I also shove that thing back to it's magical stone age floppy disk."
    >> Anonymous 03/12/10(Fri)21:19 No.8553275
    This is pretty cool.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)21:20 No.8553281
    I would vote for trying get our corporeal form back in some way.
    >> Anonymous 03/12/10(Fri)21:20 No.8553283
    I'm also voting for corporeal form. I really like the world that you created. I don't really want all that work from you to go to waste...
    >> ★ Subprocessor DM 03/12/10(Fri)21:20 No.8553291
    rolled 6, 3, 2 = 11

    The incursions have ceased. The filaments have disappeared. Through the scrying rune, Intelligence has learned all they needed to know. The Forusians summoned a Demon of the fire plane, and used it to protect the orbs, which they placed over three years ago during one of the cease-fires, as insurance.

    The spirit of ice is moving through the mantle, Northward. It is destroying everything in its path, and will likely emerge near a Frost Giant camp, to subjugate them as it has in the past.
    >> Researcher Sam 03/12/10(Fri)21:22 No.8553327
    Wait, what? Why is it going after the Frost Giants? I thought they were defeated by Fire demons and stuff, not Ice demons. Oh well, Forus is to the North, right? Maybe it'll fuck things up there too.
    >> Anonymous 03/12/10(Fri)21:23 No.8553341
    I vote we become a god/dess. Think about all the knowledge we have and can share.
    >> Anonymous 03/12/10(Fri)21:24 No.8553360

    "Hretmar, I have grown to love this world and it's people. I cannot find it within me to return from whence I came."
    >> Anonymous 03/12/10(Fri)21:24 No.8553362

    Uh...Isn't forus to the south?
    >> Anonymous 03/12/10(Fri)21:24 No.8553365
    >>share knowledge
    >>internet in god form
    >>science, progress!

    We could do all of this as one thing, and super-accelerate this world's development.
    >> Anonymous 03/12/10(Fri)21:24 No.8553366
    Fire demons killed the frost giants, Frost demons rule over them.
    I still wanna hear what our corporeal form would be, Im all for going back to the village. If we're human, there's someone there who might be happy to see us
    >> Anonymous 03/12/10(Fri)21:24 No.8553367
    I guess we can't call this Frost Giant quest anymore...
    >> ★ Subprocessor DM 03/12/10(Fri)21:27 No.8553409
    rolled 1, 6, 6 = 13

    If you chose corporeal form, you would be reincarnated on the planet, as a Frost Giant (or other race if you choose). You would lose all of your magical talents, but your appearance would be similar.

    Forus is to the West. The demon has a warlord's spirit, and delights in destruction. It will probably lead an army of Frost Giants to take control of the North.
    >> Anomynous 03/12/10(Fri)21:27 No.8553411
    rolled =

    I... I don't know why I want. Things have changed so fast, i don't know. I'm still reeling from it all.

    My only regret is that we never got a waifu.
    >> Anonymous 03/12/10(Fri)21:28 No.8553425
    I'm voting against becoming a god/deity thing. I think that long-running and great quests really have to have a world/problems/achievements that real people can relate to. A god/deity type quest is something that I've always felt is a little too esoteric for a really good quest to be easily built on...
    >> ★ Subprocessor DM 03/12/10(Fri)21:28 No.8553437
    rolled 6, 3, 3 = 12

    It borders the Western edge of Perin, South of where you were.

    Depends on if you choose to reincarnate.
    >> Anonymous 03/12/10(Fri)21:30 No.8553454
    There totally have been some quite good quests as dieties. 7 part god quest before the GM vanished, on sup/tg/, was good stuff even as overpowered.

    That said I suspect you're right. No magic though... ouch.
    >> Anonymous 03/12/10(Fri)21:30 No.8553462
    Can you give us more details on becoming a goddess?
    >> ★ Subprocessor DM 03/12/10(Fri)21:31 No.8553472
    rolled 4, 2, 5 = 11

    If you want to wander for awhile, or just stay with Hretmar and see how you like being a god's assistant, you can take your time. Souls rarely make snap decisions.

    The one thing everyone seems to agree on is telling the Bleeding Sun to fuck off.
    >> Researcher Sam 03/12/10(Fri)21:31 No.8553473
    Eh, sure. Let's go back as a Frost Giant. It'll be a bitch to loose our magic skills, but we still have our understanding of the subject, right? So learning it again would be at least a bit easier, right?
    >> Anonymous 03/12/10(Fri)21:31 No.8553474
    Can we reincarnate as a human female and then go live a quiet life in our village for the rest of our lives, worshipping Hretmar and being a good citizen?
    >> Anonymous 03/12/10(Fri)21:31 No.8553477
    We'll be breaking a lot of hearts if we become a god, but it does sound like the better choice in the long run.
    >> Anonymous 03/12/10(Fri)21:33 No.8553508
    Yeah, when you say we'll lose our magical talents, do you mean the ability to use entirely, or just the stamina/spells we've acquired?
    >> Anonymous 03/12/10(Fri)21:33 No.8553509
    Let's take it easy as Hretmar's assistant for a while, see what it's like.
    >> Anonymous 03/12/10(Fri)21:33 No.8553511
    Think of the good we could do this world if everyone could connect through us and share their thoughts. Knowledge could be spread so much faster, technology would advance in leaps and bounds, crime could be dropped dramatically, and those who opposed us could just be cut off from the network.
    >> Anonymous 03/12/10(Fri)21:33 No.8553518
    OK, since this thread is saging. Time to vote on the new quest direction. Vote by posting the number.

    1) End Quest. Done. Dead. Over. No more updates...
    2) Continue - as a god/soul/spirit thing
    3) Continue - reincarnate as a frost giant
    4) Continue - reincarnate as a human
    5) Continue - reincarnate as something else
    6) Other

    Personally, I want to stick around on the soul plane for a while. We can do some good up here and it'll be much easier to destroy that ice demon from up here that it will be from down there. But eventually I do want to reincarnate and head back to...whatever the world down there is called...preferably as a human.
    >> ★ Subprocessor DM 03/12/10(Fri)21:35 No.8553536
    rolled 1, 2, 3 = 6

    If you wanted to pursue a path among the deities, you would choose your sphere, or focus. The more specific, the more powerful you would be within those confines. Since you already have plenty of potential followers in Dreamwood, you would be able to advance in skill much more quickly than many souls who choose that route.

    It would be easier to pick it up again, yes.

    You can do that.

    What you've acquired. You would still have the ability to learn.
    >> Anomynous 03/12/10(Fri)21:36 No.8553551
         File1268447797.png-(70 KB, 360x200, Yukkuri_MarisaReimu.png)
    70 KB
    rolled =

    This. I say we take it easy for a bit.
    >> Anonymous 03/12/10(Fri)21:36 No.8553553
    2, let's play Sim Village for a while before we go back to being all corporeal.
    >> Researcher Sam 03/12/10(Fri)21:37 No.8553560
    Well remember, it's possible for us to become a goddess through other means. Just because we choose to not do so now doesn't mean the path is forever closed to us.
    >> Anonymous 03/12/10(Fri)21:38 No.8553586
    If we get our choice, Id say we go back as a frost giant again. The advantages outweigh any cons.
    >> Anonymous 03/12/10(Fri)21:38 No.8553594
    2. It seems the most interesting.

    1 is second choice. Been a good quest, is a good stopping point.

    3 is third choice. It is Frost Giant Quest, after all.
    >> Researcher Sam 03/12/10(Fri)21:39 No.8553606
    >> Anonymous 03/12/10(Fri)21:40 No.8553615
    Okay, here's the thing that will make or break my vote.

    Can we become the god/dess of communicating knowledge, and allow our followers to connect with us and each other over long distances, real time, to share each other's ideas? And over time set up what is effectively the internet, that can be tapped into with a thought?

    And if such a thing is possible, can we then pass off these duties to another god and reincarnate, or make the network a permanent part of the landscape and reincarnate?
    >> Anonymous 03/12/10(Fri)21:40 No.8553617
    What other beings are there? Can we get a list of possible options?
    >> Anomynous 03/12/10(Fri)21:40 No.8553621
    rolled =

    Step 1. Thank Hretmar.
    - even though we died, the guy had our back for a long time and saved out butt several times.
    >> Anonymous 03/12/10(Fri)21:40 No.8553630
    Become a guardian spirit / deity of dreamwood. Thats what we were doing when we had a body, thats what we should do now. Have knowledge, technology, and innovation as our domains.
    >> Viscus Infirmus Est !!z66dphCR3tu 03/12/10(Fri)21:41 No.8553635
    Silliness aside I say we reincarnate as frost giant, but maybe we should do some wandering as a soul/Valkyrie of Hretmar first. You don't get opportunities like these often.
    >> Anonymous 03/12/10(Fri)21:42 No.8553648
    What we need now is a way to:
    1 - Become a goddess
    2 - and ALSO reincarnate.
    >> Anonymous 03/12/10(Fri)21:42 No.8553649
    Learn from the gods for a bit, then reincarnate as a frost giant?
    >> Anonymous 03/12/10(Fri)21:43 No.8553667

    Don't forget to thank all the other gods that helped us too. Especially Bro god.
    >> Anonymous 03/12/10(Fri)21:44 No.8553690
    Seeing how we never perfected our doom comets, we really haven't learned much, just throwing that out there.
    >> Anonymous 03/12/10(Fri)21:45 No.8553697
    I say we reincarnate, then work on becoming more powerful/influential with end goal of becoming a goddess.
    >> Adaptive Manipulator 03/12/10(Fri)21:45 No.8553701

    This seems like a sensible idea.
    >> Anonymous 03/12/10(Fri)21:45 No.8553704
    Seems the consensus is to hang around as a soul. maybe become a deity of something. and later reincarnate as a frost giantess. Maybe this time we can be a frost giant instead....

    So, time for a new thread? Or do we stop here for the night?
    >> ★ Subprocessor DM 03/12/10(Fri)21:45 No.8553707
    rolled 5, 4, 2 = 11

    You can choose Communication or any subset of that as your sphere. Your power would be pitiful at first, but as it was used, it would increase. Eventually, you could set up such a network. Handing it off to another god would be obscenely difficult, but creating an incorporeal golem of sorts to act as a 'relay' might work. Without an active presence, and effort, the network would deteriorate, so the golem method would be more of a temporary measure.

    Astral Wanderer, God/Deity, Spirit Servant, Elemental, Demon, to name a few. If you have some specific qualities in mind, I'll tell you what fits best.
    >> Anonymous 03/12/10(Fri)21:46 No.8553731
    Lets not become anything bindable, pretty please.
    >> Researcher Sam 03/12/10(Fri)21:46 No.8553733
    But they're waiting for us back home! How would you feel if you thought someone you liked/loved was dead and then they came back later and were all like "Yeah, we could have been back sooner but we wanted to do other stuff."?
    >> ★ Subprocessor DM 03/12/10(Fri)21:47 No.8553748
    rolled 5, 5, 6 = 16

    You thank the gods profusely, even as the Bleeding Sun scoffs. You thank Hretmar especially, as he has always done right by you and has always been there to pick up the pieces. Even now, he's practically offering to make you his equal.

    We'll stop when a decision is made.
    >> Anonymous 03/12/10(Fri)21:48 No.8553769
    Astral wanderer sounds interesting. Could you go into further detail?
    >> ★ Subprocessor DM 03/12/10(Fri)21:49 No.8553780
    rolled 5, 2, 1 = 8

    Everything can be bound in some way. If it makes you feel better, a Frost Giant is easier to imprison than spirits and gods.

    Being in a separate plane does not prevent you from speaking with mortals.
    >> Arty 03/12/10(Fri)21:50 No.8553798
    >OK, since this thread is saging. Time to vote on the new quest direction. Vote by posting the number.

    >2) Continue - as a god/soul/spirit thing

    2 < Because we can always change our mind later and it leaves the most options.
    >> Anonymous 03/12/10(Fri)21:50 No.8553804

    Personally, as a soul, I'd want to work with Hretmar and the other deities we've been friendly with. Help them a bit learn the place. I don't want to really deal with followers and all that crap...It'll just be a hassle when we reincarnate...

    So, I guess I kinda want to work for the gods we've been friendly with as a helper, but also have a small focus on some field but without the follower/worship shit...
    >> ★ Subprocessor DM 03/12/10(Fri)21:50 No.8553808
    rolled 1, 3, 6 = 10

    You would remain a soul, bound to nothing, free to go where you please. You would be effectively immortal, though vulnerable to powerful entities beyond the safety of the realm of the gods. Existence is vast, and even with an eternity, it would be difficult to fill all of that time.
    >> Anonymous 03/12/10(Fri)21:50 No.8553811

    Our gems are still stashed in Dreamwood, right? And since we went legit, the villagers can use them to buy things and improve the village (subject to taxes, of course)? I vote we become a god and use our lofty perch to oversee the development and improvement of Dreamwood and the surrounding cities. In a few centuries we'll have enough followers and experience to reincarnate ourselves and have awesome adventures as a demigod.

    We still needed to conquer and re-civilize the Frost-Giants, and we should probably do something about that demon we set loose on them.
    >> ★ Subprocessor DM 03/12/10(Fri)21:51 No.8553823
    rolled 3, 1, 3 = 7

    Consensus: Remain a soul for now, learn from gods, learn more about potential options, probably reincarnate later.

    Sound good?
    >> Researcher Sam 03/12/10(Fri)21:51 No.8553827
    Yeah, but still... I want to get back as soon as we can. I dunno, maybe I'm the only one who thinks this way, but we've already got so much to do and made so many plans. I don't think putting them aside and starting even more things is such a good idea. Heck, we're still technically in the army; they might get pissed if we don't get back as soon as we can.
    >> Anonymous 03/12/10(Fri)21:52 No.8553830
    Let's go with apprentice for now.
    >> Anonymous 03/12/10(Fri)21:53 No.8553847
    Lets pull some Obi-wan Kenobi stuff with our friends on the mortal plane.
    >> Anonymous 03/12/10(Fri)21:53 No.8553858

    Sounds good to me. We've earned a break anyway...No need to rush back.
    >> ★ Subprocessor DM 03/12/10(Fri)21:53 No.8553859
    rolled 1, 5, 3 = 9

    Yes, the gems are still there. Intelligence is aware of your death, and Ceril promised to help Dreamwood in any way she could. There probably won't be any trouble, especially since you were a member of the team that saved the entire country from fiery death.
    >> Arty 03/12/10(Fri)21:54 No.8553863
    Sam we died. Give it some time.

    We left a lot of info behind as it was. Who knows what will happen whith just all of that.

    Still, would be good to keep an eye on things from above.
    >> Anonymous 03/12/10(Fri)21:54 No.8553867
    Instead of just an area, let's be the god/dess of a concept. That way we can spread across the land, and if it's a popular idea with benefits we can spread like wildfire.

    Dreamwood's fine with our cash to help them.
    >> ★ Subprocessor DM 03/12/10(Fri)21:54 No.8553871
    rolled 1, 3, 5 = 9

    You're legally dead. You have no further obligations on the planet, according to the law.
    >> Anonymous 03/12/10(Fri)21:55 No.8553877

    Hey, DM, which is worse for our homeland. Invasion by the fiery demon things we stopped or the impending invasion by frost giants from the north?
    >> Anonymous 03/12/10(Fri)21:55 No.8553881
    Stick around learning things for the time being, then. Have hrethmar let our friends now we'll be back, though.
    >> Adaptive Manipulator 03/12/10(Fri)21:55 No.8553885
    We should collect whatever reward we want from the king while his memory of our "success" is still fresh.
    >> Anonymous 03/12/10(Fri)21:56 No.8553898
    This. Also speak with people from Dreamwood, assure them that while you are currently somewhat dead you are going to get better and come back to them.
    >> Anonymous 03/12/10(Fri)21:58 No.8553928
    We are responsible for unleashing the Demon Lord of the Frost Giants.

    Who is, even now, returning to his place as their oppressive evil overlord.

    I say we go back, as a Frost Giant, to save our people, whom we have just condemned.
    And, just maybe, bring them on the path of righteousness and progress.
    >> Researcher Sam 03/12/10(Fri)21:58 No.8553936
    Unfortunately, since we're dead, I don't think he can give us any reward.

    Well at the very least we should keep in contact with the villagers.
    >> ★ Subprocessor DM 03/12/10(Fri)21:59 No.8553957
    rolled 2, 5, 1 = 8

    The incursions were the more immediate threat. They would have destroyed the nation completely within a year, presuming the Conclave could not stop them. If the Demon decides to invade Perin (of which there is no guarantee), it would need an army far beyond what it could gather in the next year or so, at least if it wanted to win.
    >> Anonymous 03/12/10(Fri)22:00 No.8553968
    He can reward our friends.
    >> Anonymous 03/12/10(Fri)22:01 No.8553977
    Are we going onto a new thread, or are we done for the night?
    >> Anonymous 03/12/10(Fri)22:02 No.8553996

    Hey, was the strike mission secret? Or do we get songs sung about the heroic suicide mission now?
    >> ★ Subprocessor DM 03/12/10(Fri)22:05 No.8554047
    rolled 4, 4, 6 = 14

    You look upon the lights, and upon Hretmar. You consider your options for a moment, going over them in your mind. You decide.

    First, you glare at the brightest light, wishing you still had at least one finger. “Fuck off,” you tell it, and it fades away, muttering something about how opposing it is bad for your health.

    To Hretmar and the others, you speak of choices. You are leaning towards reincarnation, since you have unfinished business. However, you would like to remain with them for a while, to learn about their powers, and see if you could do more good as one of them. They accept this, though Hretmar warns that if you become too attached to the realm of the gods, it could be very difficult to go back.

    With a touch from your patron god, you are released, to move as you please between his place and the others', to watch them work, and help if you wish.

    You feel that you can never thank him enough. Even in death, he keeps you, his immortal companion. His friend.
    >> ★ Subprocessor DM 03/12/10(Fri)22:07 No.8554077
    rolled 3, 5, 1 = 9

    We are done for tonight. Unfortunately, I must call off Saturday again, but we are on for Sunday.

    It is currently being kept from the general population. The garrison knows of your death, but Dreamwood does not. The Lord of Perin will announce it in a day or so, spinning it into a tale of triumph over Forus's treachery.
    >> Researcher Sam 03/12/10(Fri)22:10 No.8554121
    Well, it IS triumph. It just cost a few lives is all. Really, 5 people to stop all that? Seems like a pretty good deal to me.
    >> Anonymous 03/12/10(Fri)22:12 No.8554172
    this is a good thing, in this form we can become the god of transhumanism, greater networking ability allows for recursive increases in knowlage, the technological singularity is ever the more closer
    >> ★ Subprocessor DM 03/12/10(Fri)22:12 No.8554173
    rolled 5, 2, 5 = 12

    True. Not only that, but the revelation of Forus's underhanded tactics will undoubtedly result in a surge of hate among soldiers and citizens alike. The war will swing back in Perin's favor, if all goes well.
    >> Anonymous 03/12/10(Fri)22:12 No.8554177

    Agreed. Heh, I wonder what the conclave will think about all this...They were gearing up for a major fight. Huge amounts of magic would need to be cast. etc. And then suddenly, 5 people, just took down the threat by themselves. They're probably twiddling their thumbs wondering what they should do now...
    >> Anonymous 03/12/10(Fri)22:14 No.8554199
    Have the others decided what they are going to do?
    >> Researcher Sam 03/12/10(Fri)22:15 No.8554224
    Well to be fair, we did have over a dozen gods helping us. And now all that energy can go into killing Forus's soldiers.
    >> ★ Subprocessor DM 03/12/10(Fri)22:15 No.8554229
    rolled 1, 3, 3 = 7

    They will take partial credit, of course. Ilian has followers even among the Conclave, and if not for them, he would never have been able to get you as close to the source as he did.

    The other four of the party?
    >> Anonymous 03/12/10(Fri)22:16 No.8554266
    Yeah, those guys. Also, is anyone upset about the whole frost demon thing?
    >> Anonymous 03/12/10(Fri)22:18 No.8554302

    next task, create T.I.T.A.N.s
    >> Researcher Sam 03/12/10(Fri)22:19 No.8554321
    >> ★ Subprocessor DM 03/12/10(Fri)22:19 No.8554327
    rolled 5, 6, 1 = 12

    Loken reincarnated immediately. Being 'floaty' didn't sit well with him. Grimstan, the priest, elected to become Ilian's servant. The other two have become wanderers, like you.

    Intelligence doesn't see the demon as an immediate threat. The Conclave is wary, but also feel that they have plenty of time to deal with it. Lesser of two evils, by a long shot.
    >> Researcher Sam 03/12/10(Fri)22:20 No.8554336
    Also, SubProc, since we were a fa/tg/uy, did we ever take part in any quest threads? And if so, which ones?
    >> Anonymous 03/12/10(Fri)22:23 No.8554383
    Hell no. Screw that.
    BTW- If we reincarnate will we keep/regain our memories/powers at all?
    >> ★ Subprocessor DM 03/12/10(Fri)22:24 No.8554402
    rolled 6, 1, 1 = 8

    You never took a particular interest in quests. You were involved in several 40k-themed ones and read (but did not participate in) others.

    Any interesting reasons for that question? You are quite Genre Savvy, if that's what you're getting at.
    >> ★ Subprocessor DM 03/12/10(Fri)22:25 No.8554429
    rolled 6, 4, 6 = 16

    Reincarnation will preserve your memories. None of your magical abilities will come with you, but your aptitude will be somewhat greater because of everything you've done before.
    >> Anonymous 03/12/10(Fri)22:27 No.8554456

    So, while we're up here we can still work w/ the village right? We can't stop simCity just b/c we're dead!
    >> Researcher Sam 03/12/10(Fri)22:29 No.8554493
    No, just idle curiosity. Wondering if we participated in Frost Giant quest for TIME PARADOX!

    Also, HANA Quest.
    >> Anonymous 03/12/10(Fri)22:30 No.8554500
    Can we come back as an Istari or this universe's equivalent?
    >> ★ Subprocessor DM 03/12/10(Fri)22:30 No.8554505
    rolled 3, 5, 4 = 12

    You can speak to mortals. However, you have no real power over the physical, beyond extremely limited telekinesis. You can ask Hretmar to do certain things, but he lacks fine control.
    >> ★ Subprocessor DM 03/12/10(Fri)22:33 No.8554545
    rolled 3, 6, 4 = 13

    None of the gods you talk to know of a race such as the Istari, though there are races with innate magical power. You can only reincarnate into a form the gods are familiar with.
    >> Anonymous 03/12/10(Fri)22:39 No.8554637

    What other forms are there besides human and frost giant? What are their traits/ relationships with other races?
    >> ★ Subprocessor DM 03/12/10(Fri)22:43 No.8554694
    rolled 2, 1, 4 = 7

    Hagrek - They are stout, beastly things that are covered in fur and look rather like wookies, though they're usually shorter than humans. They are poison-resistant, quite strong, and tend to enjoy physical work, which sees them employed in mines and factories. Despite their characteristics, they are as intelligent as humans, and have been known to craft staggeringly beautiful works of art.

    Ulls - They resemble upright-walking lizards, complete with scales and tail. They prefer not to associate closely with humans, instead providing their services at a distance, often through proxies. The Ull are tall, fast, and difficult to kill, making them fine soldiers, messengers, and assassins. About ten percent of the army's bulk consists of self-contained Ull Regiments.

    Trolls/Goblins/Orcs - All different subtypes of the same race. Goblins and Orcs are intelligent, though most less so than humans. They are raiders and barbarians, having no real civilization. Trolls and Orcs are incredibly strong, have thick hides, and are vulnerable to fire. Goblins are generally about half the size of humans, are clever and quick, and have aptitude for earth, nature, and luck magic.
    >> ★ Subprocessor DM 03/12/10(Fri)22:45 No.8554727
    rolled 5, 1, 5 = 11

    I can have a complete list of known races for you on Sunday, but these are the types I have fleshed out so far.
    >> Anonymous 03/12/10(Fri)22:46 No.8554734
    Become a goblin and spec in nothing buck luck magic.
    In my dreams...

    Oh, and does Hretmar care what we become? I assume he wouldn't, although he is a frost giant god.
    >> Researcher Sam 03/12/10(Fri)22:47 No.8554743
    Bah, Frost Giants iz da biggest and da strongest!
    >> Anonymous 03/12/10(Fri)22:47 No.8554749
    I'm leaning towards reincarnation, after a bit of exploring of course.

    Although it raises the question: if we could come back as 'anything' would we come back as a Frost Giant female again? While coming back as a human has its benefits even if we were forced to come back as a Frost Giant we could return to being a male.

    Would need a new opening picture, though.
    >> ★ Subprocessor DM 03/12/10(Fri)22:48 No.8554763
    rolled 6, 3, 1 = 10

    He works best with Frost Giants or humans. As long as you don't become something fire-oriented, he will stick with you.
    >> Anonymous 03/12/10(Fri)22:49 No.8554775

    No need to hurry. We are almost certainly going to reincarnate as a frost giantess. I would like that list eventually though. It'll help knowing the different races...
    >> ★ Subprocessor DM 03/12/10(Fri)22:49 No.8554777
    rolled 4, 4, 5 = 13

    Gender is up to you.
    >> Researcher Sam 03/12/10(Fri)22:50 No.8554801
    So, am I the only one aware that Kel likes us?
    >> Anonymous 03/12/10(Fri)22:52 No.8554817
    That's what I was thinking about. What are the benefits of being a male frost giant?
    >> Researcher Sam 03/12/10(Fri)22:53 No.8554840
    Um, being slightly taller and stronger, I think. And I mean I think he LIKES us likes us.
    >> Anonymous 03/12/10(Fri)22:54 No.8554849
    Fire-oriented as in a being of fire or fire-oriented as in learning fire magic with our new body? If our new goal in this quest is to defeat what we unleashed then fire magic would be nice but not worth alienating Hretmar over.
    >> Researcher Sam 03/12/10(Fri)22:57 No.8554897
    Honestly, I think that if we want fire to help us, we'd be better spent trying to get Forus to help against the Ice Demon. I mean, with this new development, the war is turning in our favor, and if we win, one of the terms of victory could be many fire-based items, powers and magic users which could then be used should the Ice Demon try to go after Perin.
    >> Anonymous 03/12/10(Fri)22:57 No.8554903

    Um...I actually thought that kel was married...
    >> ★ Subprocessor DM 03/12/10(Fri)22:57 No.8554909
    rolled 1, 1, 4 = 6

    Male Frost Giants are generally heavier, stronger, taller, and more aggressive.

    Meaning a being of the fire sphere, or with natural fire powers. If you became a human, and learned fire magic, Hretmar would be somewhat unhappy, but he would remain with you.
    >> ★ Subprocessor DM 03/12/10(Fri)22:58 No.8554924
    rolled 3, 6, 2 = 11

    He is not.
    >> Researcher Sam 03/12/10(Fri)22:59 No.8554936
    >> Researcher Sam 03/12/10(Fri)23:00 No.8554967
    Oh fuck, I just realized! All our armor and weapons and stuff, they're still down in the crust! Crap! Do you have any idea how much those cost us?

    Seriously, do you? Because I don't, and I'd like to know.
    >> Anonymous 03/12/10(Fri)23:00 No.8554970
    How do we feel about Kel? I think he's a pretty cool guy, he's a bro. But we were a man trapped in a giant female's body.
    >> Anonymous 03/12/10(Fri)23:01 No.8554986

    Dude that is creepy...
    >> Researcher Sam 03/12/10(Fri)23:01 No.8554994
    >> Anonymous 03/12/10(Fri)23:02 No.8555001

    And our Luck charm too!!! We are sooo boned now...
    >> Adaptive Manipulator 03/12/10(Fri)23:03 No.8555011
    If I remember correctly, Magma Steel is more or less unavailable on the surface. So we lost a lot of money even without including the cost of manufacture.
    >> ★ Subprocessor DM 03/12/10(Fri)23:04 No.8555027
    rolled 5, 3, 3 = 11

    Gems. Plenty of them. None of it was really irreplaceable, and some of it is still there, actually. It could be retrieved, with great effort.

    Slaying a DoD or two would probably net you enough wealth to replace everything you lost, except perhaps the luck charm.
    >> Anonymous 03/12/10(Fri)23:04 No.8555035

    Dude, just no. I always find that doing romance in a collective game quest kinda weird. And a female frost giant - human male romance would just get really awkward to roleplay
    >> ★ Subprocessor DM 03/12/10(Fri)23:05 No.8555051
    rolled 3, 2, 4 = 9

    It may have been a waste anyway, considering the spectacular failures that brought you here.
    >> Researcher Sam 03/12/10(Fri)23:06 No.8555062
    Well fuck, it's not like we'd rollplay it.
    >> Anonymous 03/12/10(Fri)23:09 No.8555100
    Why not stay in the heavens and try to a group of heroes capable of saving the world?
    >> Anonymous 03/12/10(Fri)23:10 No.8555115
    Eh, we'll see what happens. I'm pretty much okay with trying anything, so whatever happens is fine by me.
    >> Arty 03/12/10(Fri)23:12 No.8555136
    No you arnt. Hanging out with Kel more was going to be one of my suggestions had we come back alive.
    >> Researcher Sam 03/12/10(Fri)23:15 No.8555194
    And by this, I mean that we'd probably not write out exactly what we say. Hell, I'm not sure what I mean anymore. I guess we'll just see what happens.

    Also, what quests have you been in that had romance?
    >> Researcher Sam 03/12/10(Fri)23:16 No.8555207
    Last part of this meant to reply to >>8555035
    >> Anonymous 03/12/10(Fri)23:22 No.8555264

    Different site. Not /tg/. The game was a standard mercenary d&d fantasy type game, but it really fell apart after the dm dumped in the romance stuff. Obviously, I don't know how it would be handled here and how well it would go down, but I think it would be quite difficult to portray it well.

    Aside from my bad questan experience, I simply feel that frost giantess already has a great style that works for it and I am cautious about changing that style.
    >> Researcher Sam 03/12/10(Fri)23:32 No.8555400
    Fair enough.
    >> Bad Newbie !u8dVJyyGAs 03/12/10(Fri)23:35 No.8555452
    How's this: we reincarnate into the body of a frost giant dying forgotten on a battlefield somewhere. If we find one that the soul has evacuated but still has some life left, couldn't we maybe ask for a favor from our bro gods to let us use it and get it to livable status?
    >> Arty 03/12/10(Fri)23:38 No.8555508
    wait, wasnt there a movie like that?
    >> Anonymous 03/12/10(Fri)23:44 No.8555613
    I'm still surprised that this thread managed to go downhill from beginning to end. Chapeau bas!
    >> Bad Newbie !u8dVJyyGAs 03/12/10(Fri)23:44 No.8555619
    everything is derivative of everything else. At any rate, I propose this because it's the fastest way to get us back to Dreamwood. Short of being reincarnated as a new human there.
    >> Anonymous 03/12/10(Fri)23:48 No.8555677

    Hmm, you know, I could get behind this. Hopefully we could find a body close enough.
    >> Researcher Sam 03/12/10(Fri)23:49 No.8555694
    Well since they talked about getting reincarnated as an option, I'm guessing they have a way to put us back as a Frost Giant, probably by creating a new body. I don't see why we'd need to take the body of another Frost Giant that's probably very far away from Dreamwood.
    >> Anonymous 03/12/10(Fri)23:49 No.8555697
         File1268455798.jpg-(81 KB, 373x700, Ascended_Maya.jpg)
    81 KB
    And here I was just getting used to the idea of being a giant angel for a while.
    >> Bad Newbie !u8dVJyyGAs 03/12/10(Fri)23:53 No.8555756

    I think the implication is we'd have to be reborn, if we went the aforementioned reincarnation route.
    >> Researcher Sam 03/12/10(Fri)23:55 No.8555772
    Well I guess we'll ask SubProc on Sunday.
    >> ★ Subprocessor DM 03/12/10(Fri)23:57 No.8555805
    rolled 6, 3, 6 = 15

    You could take control of a recently-dead body or have one created for you. There would probably be many more problems with the former than the latter.
    >> Anonymous 03/12/10(Fri)23:58 No.8555817
    Hell yeah
    >> Bad Newbie !u8dVJyyGAs 03/12/10(Fri)23:59 No.8555825

    if we did ask to be reincarnated, would it just be a case of "poof, you're there" or would we actually have to wait for the new body to mature before we trudged back to Dreamwood?

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