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  • File : 1269129913.jpg-(119 KB, 585x800, AIR_F-111_Over_Water_lg.jpg)
    119 KB Planes and Mercs XII Anonymous 03/20/10(Sat)20:05 No.8690201  
    OP again

    Report on the Way
    >> Anonymous 03/20/10(Sat)20:07 No.8690240
    Good, I've been waitign for a while.
    >> Anonymous 03/20/10(Sat)20:08 No.8690271
    Sexiest Aardvark I've seen today.
    >> Anonymous 03/20/10(Sat)20:11 No.8690316
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    >> NF !!0F1cKtqWzCb 03/20/10(Sat)20:20 No.8690478
    First time I open /tg/ and this is the first thread I see. I love you guys.
    >> Anonymous 03/20/10(Sat)20:21 No.8690498
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    >> Anonymous 03/20/10(Sat)20:29 No.8690662
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    >> Anonymous 03/20/10(Sat)20:31 No.8690690
    I want one for my Cessna.
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)20:34 No.8690748
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    Nice! I get back just in time!
    >> Anonymous 03/20/10(Sat)20:36 No.8690785
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    >> Anonymous 03/20/10(Sat)20:38 No.8690806
    In b4 horrific murder.
    >> Anonymous 03/20/10(Sat)20:41 No.8690846
    Bump to help get those D&D nerds off our beloved /k/
    >> Anonymous 03/20/10(Sat)20:42 No.8690850
    Please tell me you didn't have to use the Willy Pete and Napalm, OP.
    >> Anonymous 03/20/10(Sat)20:42 No.8690863
         File1269132157.gif-(1.49 MB, 300x199, awesome.gif)
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    I just read the new mission. This is gonna be awesome.
    >> NF !!0F1cKtqWzCb 03/20/10(Sat)20:43 No.8690888
    Half of me is worried about the "Tonight on Dateline, tragedy in the Congo. Unknown aircraft firebomb dock side city, killing hundreds of civilians, Libyan nationals, and the crown prince of Morocco. Moroccan crown vows retributive action and UN inquest in the works. More at 11." ending to this.
    >> Air Action Weekly 03/20/10(Sat)20:46 No.8690933
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    Ok, I actually went and read the stuff at http://1d4chan.org/wiki/Mercenaries_and_planes

    This stuff seems pretty cool. I like the relatively realistic (as far as I can tell) take on things. I take it the GM is either an ultra planefag/k/ommando or ex(?) airforce of some kind?

    Still prefer 50s jet era though.
    >> NF !!0F1cKtqWzCb 03/20/10(Sat)20:54 No.8691060
    We don't really know. My money is on major league Mil-nerd with some good story writing ability and a mind for atmosphere, but it could be anything.

    The Military AI construct using the players as variables in number of combat scenarios idea is also appealing.
    >> Air Action Weekly 03/20/10(Sat)21:00 No.8691173
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    >AI GM

    Now that is just being silly. Also, this sort of feels like it'd be more appropriate to set in Strangereal, the world of Ace Combat, or even a made up one. Both give you much more freedom to do whatever you want with governments and development/distribution of aircraft.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:13 No.8691377
    Alright! Looks like I came back just in time for the start of a new thread and mission report!
    >> Anonymous 03/20/10(Sat)21:13 No.8691381
    OP Again

    So we weren't sure about how to loadout our aircraft. I took two HARM missiles, since I had some left in my personal inventory (no charge!). I put on two SUU-23 Pods, two rocket pods, and four BLU-10s, and two sidewinders. Biscuit loaded up pretty much the same, but no HARMS, four rocket pods. Scotch had two ADEN pods, Two Magics, Two rocket pods, and two Brimsotnes. The F-111 had it's internal gun, 8 CBU-87s, 4x AGM-65As. Hugs put on two Alamos, kept 2 Archers, and then added 4 SPPU-22 Gunpods and Two Fab-500s. We figured that between us, we could deal with threats as they came. We took off, and headed for the target area, all of us limited in speed due to our loadouts.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:15 No.8691407
         File1269134119.jpg-(198 KB, 1600x1043, 1234293891910.jpg)
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    This calls for celebration via picture
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:16 No.8691428

    Wow...what a weird combination of loadouts. What'd you do? Go to the discount bin?
    >> Anonymous 03/20/10(Sat)21:19 No.8691473
    They probably had too, munitions were 3x more expensive.
    >> Anonymous 03/20/10(Sat)21:20 No.8691478
    I don't know. Ace Combat is a lot less realistic than what OP's group is using, and more mythical in feeling: as mentioned in the old Fantasy AC thread, the Aces are like forgotten heroes in epic struggles, rather than the grim and gritty Africa of these threads.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:20 No.8691479
    Right I know but still...talk about varied.
    >> Anonymous 03/20/10(Sat)21:21 No.8691492
    Excellent, no napalm. THat would've screwed everything up
    >> NF !!0F1cKtqWzCb 03/20/10(Sat)21:22 No.8691506
    I'm hoping Steve is going to set up a Libya: The Reckoning mission. Preferably one in which OP's group returns their paycheck in the form of 1,000 pound bombs.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:23 No.8691533

    I'd throw in for a mission like that.

    Oh oh! we should submit a request to Steve to play the Opfor against his players!
    >> Anonymous 03/20/10(Sat)21:24 No.8691552
    By my count
    11 Gunpods
    8 Rocket Pods
    6 Anti Tank Missiles
    4 Napalm Bombs
    8 Cluster Heavy Bombs
    2 500lb Fuck you bombs.

    I smell a small massacre coming.
    >> Anonymous 03/20/10(Sat)21:27 No.8691593
    The Phantoms both have napalm bombs.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:31 No.8691651
    this collection, combined with the way its spread around the flight, just makes me feel uncomfortable. Its a lot of firepower but its so...varied...I don't know...
    >> Anonymous 03/20/10(Sat)21:31 No.8691657
    GODDAMIT OP! Why did you take Napalm?
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:35 No.8691708
    because he's awesome...and wants to make sure he can take out huge concentrations of infantry.
    >> NF !!0F1cKtqWzCb 03/20/10(Sat)21:35 No.8691718
    because there are places in the AO where they can be deployed without risk of collateral, and are an amazing, cheep and effective psychological area weapon. If they have to cut off a vector of advance or destroy a troop concentration, I can think of little better.
    >> Anonymous 03/20/10(Sat)21:35 No.8691719

    >> Anonymous 03/20/10(Sat)21:40 No.8691792
    Gosh darnit OP I really hope you did not use those on civilians.
    >> Anonymous 03/20/10(Sat)21:43 No.8691838

    I think they should have more iron bombs. It's just fine against infantry, and they might have to hit more structrues/dug in troops/light AFVs.
    >> Anonymous 03/20/10(Sat)21:44 No.8691851
    Why would he do that?
    >> Anonymous 03/20/10(Sat)21:44 No.8691855
    OP again,

    We approached at high altitude, well, the Flanker and F-111 did, using their IR pods to find enemy locations ahead of time. The rest of us loitered about 10 miles away, getting target info, and coming up with a by the seat of the pants style plan. From the air, they had spotted two troop concentrations, a tank, and three IFVs, as well as a few jeeps. We turned in, as the F-111 began its run, Hugs staying high to provide Air Cover as well as an eye on things on the ground. He called out no ground based or air based tracking radar, which was a relief. One less thing to worry about. Sandman started off by dropping four Mavericks during his descent, one for each vehicle he had spotted initially. They rocketed down, and speared every single target he had pointed them at. Four cans, popped in one salvo, we were ecstatic. Then Hugs called, telling us the explosions had obviously been heard, the Liberians were beginning their run. He counted three trucks, a car, and 4 motorcycles leaving the staging area, heading north as initially planned. Sandman pulled out of his dive, roaring out towards the ocean, spotting nothing but the burning vehicles. So far, so good.
    >> Anonymous 03/20/10(Sat)21:45 No.8691859
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    respect your elders
    >> Anonymous 03/20/10(Sat)21:45 No.8691862
    Reminds me of one cutscene in the mechcommander 2 game.

    "I've cut the contract just as you specified commander. You'll have your revenge, but we won't get rich doing it"
    (one of the pilots butts into the camera view)
    "I talked to the other pilots skipper, There In, Lets Do 'Em All!"
    >> Anonymous 03/20/10(Sat)21:46 No.8691882
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    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:46 No.8691887

    So far, so good indeed. That luck can't last though...
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)21:47 No.8691904
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    LIBERIANS, not libyans
    >> Anonymous 03/20/10(Sat)21:49 No.8691922
    I hope you guys come up with a plan to get back at the Liberians. They deserve to get their shit pushed in.
    >> Air Action Weekly 03/20/10(Sat)21:49 No.8691925
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    I meant just use the setting, but make it more realistic, AKA nations don't have air defense budgets that would bankrupt a whole continent's GNP, aircraft don't have 50 air-to-anything missiles, etc etc.

    Maybe keep some of the super weapons though, perhaps scaled down a bit near the realm of possibility.
    >> Anonymous 03/20/10(Sat)21:50 No.8691938
         File1269136211.jpg-(10 KB, 450x296, henschel_hs129.jpg)
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    Henschel Hs-129 "Panzerknacker" (tank cracker)
    >> NF !!0F1cKtqWzCb 03/20/10(Sat)21:50 No.8691945
    Ack, my apologies, apples and oranges really. I'd forgotten since last night.
    >> planefag 03/20/10(Sat)21:51 No.8691962


    >> Anonymous 03/20/10(Sat)21:53 No.8691985
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    Good god...look at this baby. One of the finest fighters to come out during World War II and probably ever. This plane probably has the most kills attributed to it in history, due to the fact that the top 100 aces are WWII German pilots.
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)21:53 No.8691993
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    That's fine, let me post my BTTF pic, so I'm happy.
    >> Anonymous 03/20/10(Sat)21:54 No.8692012
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    >> Anonymous 03/20/10(Sat)21:55 No.8692023
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    >> Anonymous 03/20/10(Sat)21:56 No.8692036
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    >> Anonymous 03/20/10(Sat)21:57 No.8692048
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    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)21:59 No.8692080
    This makes me happy
    >> Anonymous 03/20/10(Sat)22:00 No.8692101
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    See I have a problem with the F-5. I cannot picture it as a fighter. The first time I saw an F-5 they had been modified by NASA for their Astronaut program.
    >> Air Action Weekly 03/20/10(Sat)22:01 No.8692125
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    Yeah its pretty awesome, amusingly the artist normally draws space jets, not WWII fighters.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)22:02 No.8692126
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    WHAT? Have you never watched the holy grail of Fighter Movies? They're the bad guys! You can't see THIS...as a fighter?
    >> Anonymous 03/20/10(Sat)22:02 No.8692135
    They need to come up with some WW2 and Korean War settings for Ace Combat. :D
    >> Anonymous 03/20/10(Sat)22:02 No.8692137
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    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)22:03 No.8692141

    Woah same artist...thats awesome. I've got a huge folder full of his Macross work.
    >> Air Action Weekly 03/20/10(Sat)22:03 No.8692144
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    He does has done some other real planes though.
    >> Air Action Weekly 03/20/10(Sat)22:04 No.8692152
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    >> Anonymous 03/20/10(Sat)22:04 No.8692163
    Picture dump while OP finishes writing his synopsis is amusing, CONTINUE
    >> Anonymous 03/20/10(Sat)22:05 No.8692175
    OP again
    Then we get a call from our eye in the sky, apparently he's got tags on two police cars moving at speed through the urban area, apparently moving towards the liberians, who, in their bid to escape, have decided to shoot at everything on their way, with small arms fire, and the M2 .50 they have on a pintle mount on two of the trucks. So much for them sneaking around. Biscuit and I start talking, do we really want to shoot up police cars? Biscuit, not missing a beat, “Well, we are speeding already, what's another ticket? Guns Hot.” He lined up on one street, and did a low level strafe with a quick burst from his internal cannon, scoring a kill on one of the cars. I came in behind, but the other police car turned off the street and drove through a small shack, fence, lawn, so I didn't have a safe shot. We both roared low over the city, and we got a spot check. I found a BRDM leaving a garage, headed to intercept the Liberian convoy, but we zipped by before we had a shot. We were out over the bay, and began our turn to come back. The Mirage flew a route to take him down the planned route the convoy was taking, and didn't spot anything on his pass. He was out of position on the BRDM as well, and began his turn around in the bay.
    >> Anonymous 03/20/10(Sat)22:05 No.8692177

    The NASA image is ingrained in my head
    >> Anonymous 03/20/10(Sat)22:06 No.8692189
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    >> Air Action Weekly 03/20/10(Sat)22:06 No.8692198
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    Well Project ACES did make a game called The Sky Crawlers. Haven't really heard much about it though.
    >> Anonymous 03/20/10(Sat)22:07 No.8692207
    Holy shit. We need an actual FLIGHT SIM done up as Macross/Robotech some day.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)22:08 No.8692233
    eh whatever

    not a good day to be a cop.
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)22:08 No.8692238
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    OH SHIT! A MIG-28!
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)22:09 No.8692247
    They've got one for one of the console systems. Don't remember what its called.
    >> Anonymous 03/20/10(Sat)22:09 No.8692250
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    >> Anonymous 03/20/10(Sat)22:09 No.8692254

    >> Anonymous 03/20/10(Sat)22:10 No.8692265
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    >> Anonymous 03/20/10(Sat)22:15 No.8692349
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    I said flight sim not that POS Robotech: Battlecry.
    The controls on it were a nightmare and they tried to cell shade everything. It was garbage. I was practically paying the guys at the store to take it away from me.
    >> Anonymous 03/20/10(Sat)22:15 No.8692360
    You don't have any contact with the Liberians, do you? Dang.
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)22:15 No.8692366

    >> Air Action Weekly 03/20/10(Sat)22:16 No.8692378
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    Did they use them for a while as aggressor craft in training because they both looked kinda like MiGs and had similar performance?
    >> Anonymous 03/20/10(Sat)22:16 No.8692379

    Robotech: Battlecry if I remember correctly. It was a simple game, not very much of a simulator. It was a hell of a lot of fun though if you found another player who was any good at it. Unfortunately it was a fairly rare game, and so few people had played it, and were thus easily crushed in mulitplayer. The single player was good with a wide variety of missions and challenges. The only problem was the FUCKING CAT'S EYE mission where you had to guard a radar plane as it flew through a debris field in space.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)22:16 No.8692385
    ok I gotta admit it was pretty bad. I was so excited when i first saw it..I had to have it. My friend and I rented it and were just as disappointed as you were. A little piece of me died that night...
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)22:17 No.8692402

    Still use em, they represent Mig21s in dissimilar combat training while A4s are Mig17s or similar.
    >> Anonymous 03/20/10(Sat)22:18 No.8692406
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    Baddest Motherfucker in Stillwater medal.
    >> Anonymous 03/20/10(Sat)22:19 No.8692441
    You should import the Macross game on PS2. It was made by the Sega team (AM2 I think) that made flight sims. Shit was almost as fun as Ace Combat.
    >> NF !!0F1cKtqWzCb 03/20/10(Sat)22:20 No.8692453
    Guardian Mode made me want to shoot myself in the face. Game made me a sad panda.
    >> Anonymous 03/20/10(Sat)22:28 No.8692548
    Yeah Guardian mode was a clusterfuck. That's why I played the game like a flight sim and used the robot mode for slow parts, or as a brake.
    >> Anonymous 03/20/10(Sat)22:29 No.8692564
    OP again
    At this point, it seemed pretty simple, and then it went to shit. Out of nowhere, four HMMVS drove out of garages attached to civvie houses, and the north block surrounding the road leading out of the village erupted with small arms fire and a few RPGs. The Liberian convoy wasn't there yet, but a motorcyle was killed in the initial fire. The only aircraft in position was the F-111, pushing towards the area hard. The HMMVWs moved to the main road, and formed a roadblock. The Vark rushed over the air, and left behind the only effective ordanance he could, two cluster bombs. The effect was pretty dramatic, it took out a quarter of the block and suppressed all the fire. As the smoke cleared, Hugs called down to say that the Hummers were toast, except for one that hadn't made it to the target area yet, and had now diverted, heading west across the open plain at speed. The Liberians roared through the carnage, as Biscuit and myself came in from the North. I lined up with the BRDM, and took it out with a rocket salvo, which also nailed an abandoned bus (there seemed to be a lot of people running away from all this, as well as cars driving fast in the opposite direction. Biscuit put his rounds off target with the police car, chewing through a lawn and a house. The police car got the hint, and stopped, the officers jumping out and running for their lives. We finished our run, and began to make our turn south of the area.
    >> Anonymous 03/20/10(Sat)22:31 No.8692605
    Could someone link the previous thread discussing the mission briefing?
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)22:32 No.8692619
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    Christ, this sounds bad already.

    On a side note, i just found this! I can close all shit threads now! Which is awesome! Makes finding this thread super easy.
    >> Anonymous 03/20/10(Sat)22:32 No.8692623

    Jesus Christ, collateral damage left and right.
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)22:34 No.8692655
    >> Anonymous 03/20/10(Sat)22:34 No.8692667

    doesn't sound THAT bad, dude. They haven't used napalm yet.

    Though 500lb iron bombs would have been superior to cluster munitions in urban areas, from a pinpoint-damage view.
    >> Air Action Weekly 03/20/10(Sat)22:35 No.8692676
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    You better make those bastards pay for making you do this kind of work. I'd feel dirty doing this.
    >> Anonymous 03/20/10(Sat)22:35 No.8692677
    Lots of incidentals but at least the civs are running away.
    >> Anonymous 03/20/10(Sat)22:35 No.8692679
    OP is in some deep shit now

    He sparked a war , a lot of atrocities... and that fanfic chic is gonna kill him
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)22:35 No.8692688
    What the hell are HMMVs doing there? Anyone see any insignia on the doors or sides?
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)22:35 No.8692692
    Their primary goal is getting those trucks through. The cluster munitions are fantastic for making a hole.
    >> Anonymous 03/20/10(Sat)22:37 No.8692718

    Not so sure about that. I think iron bombs would be better at nailing hostiles in light to heavy cover- i.e. buildings.

    On the other hand, I didn't know Rockeyes were designed to penetrate tank armor, either.
    >> Anonymous 03/20/10(Sat)22:39 No.8692745
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    >The Vark rushed over the air, and left behind the only effective ordanance he could, two cluster bombs.
    >two cluster bombs.
    >my face
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)22:39 No.8692753
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    Iron bombs don't have that wide area effect. Not that I advocate cluster, but op and company were under the gun, and they're doing what they have to do, as shitty as it may be.
    >> Anonymous 03/20/10(Sat)22:40 No.8692774

    Chances are excellent no civilians were occupying that particular block.

    If a bunch of dudes with machine guns, RPGs, and shit started setting up fighting positions/an ambush in MY apartment building, I'd get the fuck out.
    >> Anonymous 03/20/10(Sat)22:41 No.8692785

    >under the gun

    Damn straight. They didn't pick the location of this fight.
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)22:42 No.8692794
    Depends, maybe they forced the families into the bedroom, shouting, then took up positions thinking "we are safe from air support, they wouldn't hit a civilian target"
    >> Anonymous 03/20/10(Sat)22:43 No.8692805

    Google Robotech: Crystal Dreams.

    It's a beta, but that pretty much describes it.
    >> Anonymous 03/20/10(Sat)22:44 No.8692818
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    >won't hit a civilian target
    >> Anonymous 03/20/10(Sat)22:44 No.8692822
    Macross VF-X2

    use to have a demo disk of it. god damn ghost kept kicking my ass on hard though
    >> Anonymous 03/20/10(Sat)22:45 No.8692831

    So this Macross is... figher jets... that turn into Big mecha whenever they fucking feel like it?

    I hate japan so much
    >> Anonymous 03/20/10(Sat)22:46 No.8692841
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    >> Air Action Weekly 03/20/10(Sat)22:47 No.8692868
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    Eh, its fun turn-your-brain off action. But yeah, its pretty much a Japan thing.
    >> Anonymous 03/20/10(Sat)22:48 No.8692890

    Don't be like that, Macross is one of the few good things to come from Japan.
    >> Anonymous 03/20/10(Sat)22:49 No.8692904
    OP again

    The Mirage did a slower pass, and called out target hits, then turned west to engage the departing HMMVW. Turned out it was just in time, since he saw a flash, and something streaked out towards the convoy. Scotch nailed the HMMVW but spent a lot of ammo from his internal gun doing it. The missile (A TOW) lost command input, and shot in between the cadillac and the truck following, trailing it's wire. It detonated on the side of poorly (or fortuitously) place water pumping station. The Liberians were now in the open, just making the turn onto the port access road. Hugs began to get radar hits on something low and fast, but it was sporadic, about five miles east. Scotch turned to investigate as both Biscuit and I began to loiter south, waiting for a call to come in. We were joined by Sandman shortly.
    >> Anonymous 03/20/10(Sat)22:49 No.8692908
    In a hilarious throwback to that thread where we personified planes as women... I was telling a female friend of mine about it, and she called me a complete loser. So I told her that we decided she was an F-104 Starfighter- twitchy, dangerous to fly, dangerous to land, and too skinny.
    >> Anonymous 03/20/10(Sat)22:50 No.8692934
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    >low and fast

    >> Anonymous 03/20/10(Sat)22:50 No.8692946
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    To both /a/spies and /co/mmies
    >> Anonymous 03/20/10(Sat)22:51 No.8692964
    But goddamn what a rush to fuck around in for a bit!
    >> Anonymous 03/20/10(Sat)22:52 No.8692969

    amusingly enough, I'm a gigantic Battletech fan.

    On the other hand, Battletech is about as Real Robot as it gets.
    >> Anonymous 03/20/10(Sat)22:54 No.8693017
    Not really. Try Heavy Gear, VOTOMS or Front Mission.
    >> Anonymous 03/20/10(Sat)22:56 No.8693032
    you do know that watching macross and Area 88 are requirements to pot in this thread right. watch about 1:30 in for why
    >> Anonymous 03/20/10(Sat)22:56 No.8693034

    Heavy Gear is a step above, yes- I ESPECIALLY love how well Gears fit into the entire combined-arms spectrum. Never heard of the other two, though.
    >> Anonymous 03/20/10(Sat)22:56 No.8693037
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    Try watching Dougram. It's Battletech: The Anime.
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)22:57 No.8693055
    We have incoming...i'd guess a chopper but they're not amazingly fast. Guided missile headed for the freighter perhaps?
    >> Anonymous 03/20/10(Sat)22:58 No.8693060

    I've seen Macross- and it was totally awesome jet-fighter asskicking action until SUDDENLY, HUMANOID ROBOT FOR NO FUCKING REASON.

    What really pisses me off is that it's a humanoid robot that's FLYING. WHY DOES IT NEED ARMS AND LEGS IF IT'S FUCKING FLYING.

    Something about that just kicks my sense of decency right in the nuts.
    >> Anonymous 03/20/10(Sat)22:59 No.8693083
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    >It's Battletech: The Anime.

    I think I'll do that.


    I was going to venture an Su-25, but they're not exactly "fast."
    >> Anonymous 03/20/10(Sat)23:00 No.8693108
    OP again
    Scotch flipped on his air to air, and picked up the target, and we found out why it was moving so 'fast' it was two different targets, heading towards the convoy, spaced out, and so low the radar in the Flanker was only getting sporadic hits, and treating them as a single target. The Mirage blasted by the targets, calling out to us that they were helicopters, unknown type. I made the turn to investigate, and scotch also turned, switching to his magics. I made my pass first, but didn't get a good lock with my sidewinders, so I went guns, and opened up in a long burst, which reached out and tore through the (relatively) stationary MD-500, which exploded in a fireball before crashing into the ground beside the highway/main road. Scotch came in, and loosed his two magics (better missiles than my shitty sidewinders) at the other helicopter, also scoring hits, blowing the MI-8 gunship out of the air. The downside was, he shot down an MI-8 over the main road, which had lots of cars stopped on it to look at the crashed MD500, so when the gunship went down, it went down into a traffic jam, and it's onboard ATGMs and air to Air point defense missiles went off. Scotch wasn't very happy when Hugs told him that, we hadn't been paying attention to what they were flying over, and this kind of sucked big time. Then, Sandman called out that over the bay there was a small flottilla of about four small boats heading across the bay, in the direction of the Bonne Aventure.
    >> Anonymous 03/20/10(Sat)23:02 No.8693137
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    Good job asshole.
    >> Anonymous 03/20/10(Sat)23:03 No.8693160

    I have absolutely no sympathy for dumb fucks who slow or stop traffic to rubberneck. Fuck'em.
    >> Anonymous 03/20/10(Sat)23:05 No.8693176
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    >it's onboard ATGMs and air to Air point defense missiles went off
    >traffic jam
    >> Skyhawk !c6DO1M4BMw 03/20/10(Sat)23:05 No.8693184
    Ouch...just ouch. Traffic jam of the century...and now you've got boats headed for the freighter...great.
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)23:06 No.8693192
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    Oh shit. The MI-8 is pretty fuck huge too.
    >> Anonymous 03/20/10(Sat)23:06 No.8693200
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    >Mi-8 taking two Magic hits

    >not being mostly vaporized in the ensuing fireball
    >> Anonymous 03/20/10(Sat)23:06 No.8693201
    Armored Trooper VOTOMS is an anime, Front Mission a series of light strategy games. Both have mechas with roughly the same size and role as Heavy Gear.
    >> Anonymous 03/20/10(Sat)23:07 No.8693221
    oh shi-
    >> Anonymous 03/20/10(Sat)23:08 No.8693237
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    >implying that they have more problems then simply "how much ordinance is left?
    >> sukhoi !KJHro3/ISM 03/20/10(Sat)23:09 No.8693248
         File1269140944.jpg-(45 KB, 468x460, 19GunMS_468x460.jpg)
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    Probably really low, exploding as it fell into traffic.

    I also get the feeling the Liberian are loving every moment of this, in a lOL WE R InvinCible! Air Supoort!!!
    >> Anonymous 03/20/10(Sat)23:09 No.8693256
    Don't get too cocky, steve has a habit of screwing them over
    >> Anonymous 03/20/10(Sat)23:10 No.8693276

    That picture is EXACTLY how I imagine them :D
    >> Anonymous 03/20/10(Sat)23:11 No.8693281
    >Then, Sandman called out that over the bay there was a small flottilla of about four small boats heading across the bay, in the direction of the Bonne Aventure.

    >> Air Action Weekly 03/20/10(Sat)23:11 No.8693293
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    Not quite the same, these were idiots panicing to get away from a sudden warzone and clogging traffic.

    Hopefully most of the vehicles had been abandoned after things clogged and the occupants fled on foot. Doubt it though.
    >> Anonymous 03/20/10(Sat)23:18 No.8693371
    OP again

    Sandy made a hard turn towards the bay, which overstressed his wing mounts, and rendered his Mavericks unusable, so he dumped them, which freed him speed wise, and went to full burner towards the bay, about 400ft off the deck he said. He passed over the Liberians like that as well, who were now about halfway between the urban area and the dockyards. Sandy, unsure of the best method, asked steve about submunitions, then loosed another two bombs. He passed over the area, and even though he was far south of the position, Biscuit still called out that their was a massive fountain of ocean thrown up from the strike, destroying three boats, and sending the fourth a good 200 ft into the air, and snapping it like a twig. Sandman began to slow and turn, setting up a small racetrack north. Scotch was now flying a line towards the industrial port, and spotted a small roadblock. He was already on rocket pods, so he fired them off, punching a massive hole in the guard house, roadblock, and about half of a nearby warehouse and several train cars filled with diesel, which ignited, sending a plume of black smoke into the air. Pretty much most of the entrance to the port was destroyed or on fire as Scotch passed over it.
    >> Air Action Weekly 03/20/10(Sat)23:23 No.8693455
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    >sending the fourth a good 200 ft into the air

    Would bombs do this? I mean, I know they can create massive plumse, but...
    >> planefag 03/20/10(Sat)23:24 No.8693478
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    >He was already on rocket pods, so he fired them off, punching a massive hole in the guard house, roadblock, and about half of a nearby warehouse and several train cars filled with diesel, which ignited, sending a plume of black smoke into the air. Pretty much most of the entrance to the port was destroyed or on fire as Scotch passed over it.


    Goddamn this is starting to sound like me on an X-COM terror mission.
    >> planefag 03/20/10(Sat)23:25 No.8693496

    yes. 500lbs of high explosive is a fucking shitload of explosives. Take a look at B-17 bomb damage footage sometime and try measuring the craters those 500lb'ers made.
    >> Anonymous 03/20/10(Sat)23:28 No.8693526
    OP again

    Biscuit turned towards the inferno, prepping his rocket pods for any further roadblocks. He didn't find any on his pass, but he did take cannon hits from something, punching through his engine, setting it on fire. I was already inbound, and had seen the tracers, so steve put down the ZSU marker in between the warehouses, and said that I could see a lot of troops in the area, debarking from trucks. I made my pass, emptying my rockets (no HARM lock) into the vicinity. I'm not proud of that, since I wasn't very accurate, I took out the ZSU, but nailed more of the train, both warehouses on either side, and the explosions from all that and the rockets took out the trucks and infantry, or at least, I doubted they'd survive down there.
    >> Anonymous 03/20/10(Sat)23:28 No.8693544
    Depends on the size of the boat. I'm thinking like motorized inflatable with a missilelauncher/machinegun combo.
    >> Anonymous 03/20/10(Sat)23:29 No.8693551
    for an example: a 120mm mortar fires a shell filled with perhaps 12 kg HE in a 6 kg iron casing.
    it has a 60m kill radius and 90m blast radius...a 500lb bomb is half TNT, half iron...
    >> Air Action Weekly 03/20/10(Sat)23:30 No.8693569
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    Oh, engine fire, not good. And given how badly you're trashing the place I would NOT want to eject around that neighborhood, between the damage and the angry locals.
    >> planefag 03/20/10(Sat)23:33 No.8693606
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    >engine fire

    >> Anonymous 03/20/10(Sat)23:37 No.8693670
    >punching through his engine, setting it on fire

    Craaaap, disengage, disengage immediately...!
    >> Anonymous 03/20/10(Sat)23:38 No.8693680
    >Took hits, engine fire

    >> Air Action Weekly 03/20/10(Sat)23:39 No.8693691
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    >> planefag 03/20/10(Sat)23:40 No.8693708

    >> Anonymous 03/20/10(Sat)23:40 No.8693714
    So cute.
    Pepsi-co airplane?
    >> Anonymous 03/20/10(Sat)23:40 No.8693717
    OP again
    Biscuit shut down his engine and Hugs called down to say that he was still smoking, but no fire anymore. Biscuit began a climb and we agreed that unless it was really needed, Biscuit was out of the fight. We bit the bullet (and our pride) and called for Beartrap, just in case he had to punch out, figuring it was better to have them in theatre for a quick pickup. Scotch had circled around, as the Liberians were just arriving at the port. They had slowed, making their way into the compound, when Sandman called out that two HMMVS had just emerged south of the Liberian position by about half a click, and were headed north. They had come out of a warehouse in the south. Scotch was already in position, so he lined up heading towards the Hummers. He decided on a gun pass, since they were travelling one after another, heading straight at him up the road. Steve told him as he approached that the second Hummer looked slightly odd, and two flashes could be seen from it. Scotch continued on his approach, lining them up, trying to limit collateral damage.
    >> Anonymous 03/20/10(Sat)23:43 No.8693759
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    >I'm not proud of that, since I wasn't very accurate
    >not proud of that
    not proud of KILLING FUCKING EVERYTHING that DARED burn your biscuit?
    >> Anonymous 03/20/10(Sat)23:44 No.8693771
    . . . Avenger...?
    >> Anonymous 03/20/10(Sat)23:44 No.8693781

    Fuck. Your buddy is about to eat a couple of stingers.

    >> Anonymous 03/20/10(Sat)23:45 No.8693794
    >Steve told him as he approached that the second Hummer looked slightly odd, and two flashes could be seen from it. Scotch continued on his approach, lining them up, trying to limit collateral damage.

    Scotch is dead.
    >> Air Action Weekly 03/20/10(Sat)23:46 No.8693803
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    >that the second Hummer looked slightly odd, and two flashes could be seen from it

    >> Anonymous 03/20/10(Sat)23:46 No.8693806
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    >Scotch continued on his approach

    this is gonna get bad.
    >> Anonymous 03/20/10(Sat)23:46 No.8693808
    This Anon again. I was just thinking you guys were using lots of guns. It kind of shocks me out of my notion of mind that modern air combat is precise and Ace Combat-y
    >> Anonymous 03/20/10(Sat)23:47 No.8693825
    OP again

    That was when steve told Scotch “You see twin smoke trails now, dead ahead, and two more flashes” Scotch broke off his run and tried to turn hard, and Steve passed around a book as we were all looking intently at the Hummer. Turns out there is a variant called an Avenger. Anyway, Scotch tried hard, but took it up the tailpipe, ripping his F1s engine to threads. Steve hit his remote and the stereo started blasting warning horns and sirens and shit, and I fuck you not Scotch's face was white and shouting EJECT EJECT EJECT while he quickly rolled the die. We all held our breath's as we saw the flaming wreckage of the mirage tumbling down towards the southwest edge of the industial zone.
    >> Anonymous 03/20/10(Sat)23:47 No.8693830
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    >> sukhoi !KJHro3/ISM 03/20/10(Sat)23:48 No.8693844

    Don't you Fucking die on us!
    >> Anonymous 03/20/10(Sat)23:49 No.8693850

    I now feel that I wasted this >>8693830 reaction.
    >> Air Action Weekly 03/20/10(Sat)23:49 No.8693857
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    >> Anonymous 03/20/10(Sat)23:49 No.8693862
    >Steve hit his remote and the stereo started blasting warning horns and sirens and shit, and I fuck you not Scotch's face was white and shouting EJECT EJECT EJECT while he quickly rolled the die.

    Oh, man, wish I had been there to see and hear that. Steve rocks on toast.
    >> Anonymous 03/20/10(Sat)23:49 No.8693863
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    >> Anonymous 03/20/10(Sat)23:51 No.8693882
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    Not leaving thread, but the only reactionimage I had that remotely fit.
    >> Anonymous 03/20/10(Sat)23:53 No.8693911
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    >> Anonymous 03/20/10(Sat)23:54 No.8693933
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    >> Anonymous 03/20/10(Sat)23:57 No.8693977
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    >> planefag 03/20/10(Sat)23:58 No.8693991
    >expensive Mirage plane destroyed


    >somewhat intact Mirage back at base

    .... better.
    >> Anonymous 03/20/10(Sat)23:58 No.8693992
    OP again

    Steve told Biscuit, since he was closest and climbing “Canopy just blew, seats out!” and we're all wondering “did he make it” and then Steve says “CHUTE, you see a Chute!” We begin a quick radio call “who has distance anti-tank guided munitions” and realize that no one has any left, the two brimstones on the crashing mirage were the remaining ones. The mirage arced slowly left and crashed into a warehouse, which promptly exploded. Then, on the radio, we heard Scotch who had been passed a note by Steve, calling us on freq from his rescue radio “ICE THOSE FUCKERS”. Biscuit, who was in the best position (high), asked Steve something, then did exactly the opposite of what Scotch wanted, dumping his four BLU-10s. It took a turn, but the hit, not on target, but close enough. Biscuit, the one engined Phantom, with airframe damage, napalmed about one sixth of the port, having checked to see where Scotch was relative to his aim point. The Hummers did not survive, nor did much of anything else. The Liberians were through the gate, heading north, and approaching the spot I had rocketed. The southern portion of the port was on fire, and black smoke was filling the sky there.
    >> Anonymous 03/20/10(Sat)23:58 No.8694000
    >possible dead pilot
    >> Anonymous 03/21/10(Sun)00:00 No.8694021

    >port destroyed

    Industrial area, lightly occupied if at all. No loss. And, hey, free smokescreen!
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)00:00 No.8694022
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    Same here.
    >> Anonymous 03/21/10(Sun)00:00 No.8694028
    He's alive, but now...it's personal.

    Burn them. Burn them all.
    >> planefag 03/21/10(Sun)00:00 No.8694031


    The Mirage is single-seater, right? Well no RIO to worry about.
    >> Air Action Weekly 03/21/10(Sun)00:01 No.8694052
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    They called in a helo after one of the other planes took an engine hit. Hopefully it can extract him.

    However it sounds like he bailed over the town, that could complicate matters significantly.
    >> Skyhawk !c6DO1M4BMw 03/21/10(Sun)00:02 No.8694063
    damnation! well i guess its a good thing you've got that spare Mirage back at base right? ^_^

    those hummers are mighty peculiar if you ask me.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)00:02 No.8694068
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    Op, your mission now sounds like this, but 10x bigger and with fast movers.
    >> Anonymous 03/21/10(Sun)00:03 No.8694094
    Seems Biscuit napalm'd anything that could be an immediate threat to Scotch. The rescue team better get him out ASAP though.
    >> Anonymous 03/21/10(Sun)00:04 No.8694105
    >"You see strange flashes from the hummer"
    >"You are teh explode now"

    ....what a fucking moronic move. This from the "Just As Planned" group of last mission?
    >> planefag 03/21/10(Sun)00:04 No.8694111

    two clicks away from the port, I thought he said. And he's got friendlies to provide CAS.
    >> Anonymous 03/21/10(Sun)00:05 No.8694123
    OP, do you guys fly armed? Is Scotch gonna be able to defend himself against possible hostile villagers?
    >> Anonymous 03/21/10(Sun)00:05 No.8694129

    This group doesn't know as much about military hardware as most of us in the thread do. Cue everybody here, including me, going FFFFUUUU AVENGER + STINGERS whereas they were like "wtf lol"
    >> planefag 03/21/10(Sun)00:06 No.8694139
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    Scotch (artist's impression)
    >> Anonymous 03/21/10(Sun)00:06 No.8694141
    And risking the Hummers destroying the convoy? Not a chance. He took a risk, and paid the price.
    >> Anonymous 03/21/10(Sun)00:07 No.8694157
    Yeah, really. Imagine what Steve was thinking.

    Guys, that mirage at home probably doesn't have the electronics suite the dead mirage was using. It'll cost time and dollars to update it.
    >> planefag 03/21/10(Sun)00:07 No.8694166
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    haha, chibi-plane.

    ... wait. Wait, that F-16 looks a bit too big, and it's got meatba-

    >> Anonymous 03/21/10(Sun)00:07 No.8694169
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    >> Anonymous 03/21/10(Sun)00:08 No.8694178
    He should have just fragged the hummers through the misiles with his gun. It's easy, I've seen it on Area 88.
    >> Anonymous 03/21/10(Sun)00:08 No.8694180
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    better then a totally new airplane, though. Hell, even if you sell it for parts it goes a long way towards the cost of a new fighter.
    >> Air Action Weekly 03/21/10(Sun)00:10 No.8694208
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    Yeah but that might still be in the town full of fire and angry soldiers.


    Don't like the Mitsubishi F-2?
    >> Anonymous 03/21/10(Sun)00:11 No.8694216
    Ah, Patlabor memories.
    >> Anonymous 03/21/10(Sun)00:12 No.8694234
    How did that take you to a mecha revolt virus anime?
    >> Anonymous 03/21/10(Sun)00:12 No.8694240
    ok, i know he knows jack shit about military hardware, but come the fuck on! "strange flashes" should have been a immediate fucking cue to BUG THE FUCK OUT.

    "STRANGE" is always DM speak for "You are SOOO fucking screwed if you poke it, but i want to see you poke it, and i will laugh when you do so"

    He should have seen it comming.
    >> Anonymous 03/21/10(Sun)00:12 No.8694244
    OP again
    Sandman started reporting movement in the Northern part of the port, and several warehouses now had a few hummers and a lot of Infantry moving out from them, as well as two BMP-2s. We had the quickest discussion. We're down a plane and half, there's unknown elements down there, are intel is crap, and the Liberians are stupid enough to keep trucking since they think we are some sort of Guardian angels. And we agreed, the mission had gone to shit, no more trying to avoid casualties. I formed up behind Sandman, and we began a run, passing over the Liberians. When we were clear, Sandman began triggering his remaining cluster munitions, dumping them in a line, saturating the north roadway with submunitions, buildings, vehicles, train cars, everything and anything caught in the rolling wave of destruction was going up in flames. I followed thirty seconds later, making a long gun pass into the devestation, expending all the M61 ammo in the pods in one pass. The Liberians continued north, the ship now in sight, when the final attack occurred. The first truck detonated on the road, obscured by dirty smoke and dust. The convoy ground to a halt.
    >> Anonymous 03/21/10(Sun)00:13 No.8694256
    Watch the second movie. You'll understand.
    >> Anonymous 03/21/10(Sun)00:14 No.8694262
    Why are you tripfagged as sukhoi?
    >> Anonymous 03/21/10(Sun)00:14 No.8694275
    Oh, you're not. . . . Weird that my browser displayed that.
    >> Anonymous 03/21/10(Sun)00:14 No.8694277
    Turncoat time.
    >> planefag 03/21/10(Sun)00:14 No.8694279
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    >Mitsubishi F-2?

    Not so much, no. Mitsubishi has a particular... trend... in pretty much everything they engineer, and considering that time the control stick of the F-2 snapped off during a test flight, I'd wager that they haven't shaken it yet.

    Pic related.
    >> Anonymous 03/21/10(Sun)00:14 No.8694283
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    STEVE you MOTHERFUCKER! You are one rage inducing GM! Good fucking job.
    >> Anonymous 03/21/10(Sun)00:16 No.8694314
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    >> Anonymous 03/21/10(Sun)00:17 No.8694330
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    >> Anonymous 03/21/10(Sun)00:17 No.8694336

    ...what's going on here?
    >> Anonymous 03/21/10(Sun)00:18 No.8694338
    Is this shit archived? If not, someone GET ON IT!
    >> Anonymous 03/21/10(Sun)00:18 No.8694345


    What's going on here!?
    >> Air Action Weekly 03/21/10(Sun)00:19 No.8694364
         File1269145170.jpg-(2.75 MB, 5000x2508, JSDF Patlabor.jpg)
    2.75 MB
    The Patlabor movies were Good movies, let's hope things never go as poor for you as this:
    >> Anonymous 03/21/10(Sun)00:19 No.8694365
         File1269145171.jpg-(187 KB, 636x462, 1268673985915.jpg)
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    Ground Support aircraft (pic related)

    You are flying jets. No wonder you screwed the pooch.
    >> Anonymous 03/21/10(Sun)00:19 No.8694372
    FUCK someone screenshot'd whatever that post was right????
    >> Anonymous 03/21/10(Sun)00:19 No.8694378
    Well, I'm in the process of downloading C&C 4 on Steam, and for some reason my internet likes to cut off randomly while downloading large files. If that is linked to the OP's post looking like it was tripnamed Sukhoi, I don't know, but the latter is what I saw on my screen.
    >> Anonymous 03/21/10(Sun)00:20 No.8694384
    >Why are you tripfagged as sukhoi?

    and then

    >STEVE you MOTHERFUCKER! You are one rage inducing GM! Good fucking job.

    >> Anonymous 03/21/10(Sun)00:21 No.8694392
    Um, same Anon here. Where'd that post go?
    What was in it?
    I read the name as Sukhoi and thought the message was the OP's last one.
    >> Anonymous 03/21/10(Sun)00:21 No.8694395
    >> Anonymous 03/21/10(Sun)00:21 No.8694398
    Some moron? Or Samefag?
    >> Anonymous 03/21/10(Sun)00:21 No.8694401

    and a perfectly good conspiracy was ruined. :<
    >> Anonymous 03/21/10(Sun)00:22 No.8694412

    Probably Sukhoi failing at greentext quotes and deleting to try again.
    >> Anonymous 03/21/10(Sun)00:23 No.8694422

    OP again, it wouldn't submit and I kept hitting submit, then refresh, then submit. Don't know if that screwed it up?
    >> Anonymous 03/21/10(Sun)00:23 No.8694424
    Not samefag. I don't know who the baby-posting guy is.
    >> Anonymous 03/21/10(Sun)00:23 No.8694427
    So sukhoi is pretending to be a girl, and OP?

    Is there even a Steve?
    >> Anonymous 03/21/10(Sun)00:24 No.8694430
         File1269145459.jpg-(149 KB, 1125x1358, 1259371466283.jpg)
    149 KB

    Mine's better.
    >> Anonymous 03/21/10(Sun)00:24 No.8694431
    LIES! YOU ARE STEVE, CIA/VIETNAM VET/NAVY SEAL/ MARINE RECON SPecial Forces Dude with a license to kill!
    >> Anonymous 03/21/10(Sun)00:25 No.8694445
    Haha, after about 13 threads of this we go back to questioning if it's all being made up or not.
    Even if it is, who cares? These are great stories. They make us FUCK YEAH and NOOO.
    >> planefag 03/21/10(Sun)00:25 No.8694461
         File1269145557.jpg-(170 KB, 731x495, A-4_ejection.jpg)
    170 KB

    Oooh yeah, the constant fucked-up posting crashes on 4chan? That'd do it, all right. That'd do the trick.
    >> Anonymous 03/21/10(Sun)00:26 No.8694463
    Shit, this would be the biggest troll ever!
    >> Anonymous 03/21/10(Sun)00:27 No.8694475
    What happened to the goddamned truck!
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)00:28 No.8694501
         File1269145728.jpg-(36 KB, 538x376, airstrike.jpg)
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    I deleted a post without an image... But my comment was that OPs group was doing pic related to the port.
    >> Air Action Weekly 03/21/10(Sun)00:29 No.8694507
         File1269145752.jpg-(123 KB, 945x605, downed.jpg)
    123 KB

    It exploded it would seem. I'm almost happy to see those bastards fry.
    >> Anonymous 03/21/10(Sun)00:29 No.8694510
    It blew up. I'm guessing RPG.
    >insert trollface
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)00:30 No.8694530
         File1269145826.jpg-(117 KB, 693x471, 1268766039285.jpg)
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    I want to be Steve. I see him as the cigar smoking asshole type that you can punch back a beer with.
    >> Anonymous 03/21/10(Sun)00:31 No.8694536
    Baby posting guy here. I linked to OP's post about the convoy getting fucked. I dunno why it linked to a deleted post.
    >> Anonymous 03/21/10(Sun)00:31 No.8694544
    Not RPG. IED.
    >> Anonymous 03/21/10(Sun)00:33 No.8694563
    OP again

    Another one of the trucks ventured forward, then troops debarked. They marched forward, past the burning truck. I was circling, and saw some puffs, and the infantry were gone. Fuck. The others ran back to the convoy. It took us a second, but Sandy said “What if it's mined?”
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)00:33 No.8694575
    Sounds like it to me, especially the dust part.
    >> planefag 03/21/10(Sun)00:33 No.8694576
         File1269146032.gif-(824 KB, 180x135, a10dive3ec.gif)
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    Yeah, it was probably just Sukhoi forgetting to >greentext in front of quoted text.

    Their posting styles are wildly different, and if this:


    was damage control, then the person who first noticed would have called bullshit by now. And 4chons has had tons of trouble with the posting crashing, we all know this. And if this was deliberate from the start, it wouldn't have started out with OP coming in and going HAY GUIES HUEG PLANE LIST HELP PLZ. Because nobody, not even I, would have expected so many planefags to come out of the woodwork on /tg/. The attempt would have been much more polished.

    And despite this, this little lulzfest will start a rumor about Sukhoi possibly being the MasterMind Behind The Planethreads, even though it's retarded. Added atop of the fact that Sukhoi is, allegedly, a highly knowledgeable military aviation nerd, and a female, this would be moving Sukhoi's reputation into the lower realms of mythic demigods. And since s(he) has expressed his/her glee at watching us dance, that post may have been deliberate.

    tl:dr this is FANTASTICALLY amusing and awesome, and it really must continue. Carry on, OP.

    I'm listening.
    >> planefag 03/21/10(Sun)00:35 No.8694601


    >> sukhoi !KJHro3/ISM 03/21/10(Sun)00:36 No.8694613
         File1269146162.jpg-(83 KB, 640x445, justasplanned2.jpg)
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    >Sukhoi's reputation into the lower realms of mythic demigods. And since s(he) has expressed his/her glee at watching us dance, that post may have been deliberate

    Or am I...
    >> Anonymous 03/21/10(Sun)00:36 No.8694626
    Will you stop posting that megabyte of bullshit IN EVERY SINGLE THREAD?
    >> Air Action Weekly 03/21/10(Sun)00:36 No.8694627
         File1269146212.jpg-(99 KB, 1024x768, 1193697564157.jpg)
    99 KB

    Sadly I don't have much more and most of my art is Crimson Skies related.
    >> Anonymous 03/21/10(Sun)00:38 No.8694648
         File1269146310.jpg-(76 KB, 519x600, 1253483440654.jpg)
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    Officially the best thread on /tg/.
    >> planefag 03/21/10(Sun)00:39 No.8694666

    Go for it. Crimson Skies is extremely /tg/, and thread, related.



    Problem, Officer?
    >> Anonymous 03/21/10(Sun)00:40 No.8694677
    The guy you quoted and the first person were both me. <_<

    It was a trick of the eyes, nothing more. All seems good.
    >> Air Action Weekly 03/21/10(Sun)00:42 No.8694702
         File1269146526.jpg-(603 KB, 1600x1200, Sky Crawlers 1.jpg)
    603 KB

    Well, I don't want to just pointlessly image dump, but I'll throw in pics whenever I post.

    Speaking of, anyone have any idea what this thing is? I'm not sure if its made up or not.
    >> Anonymous 03/21/10(Sun)00:43 No.8694720
    Not even Nazis would stick weird vents like that on a plane. Seems fictional.
    >> planefag 03/21/10(Sun)00:43 No.8694724

    That IS made up- a Crimson Skies plane, I think- but it doesn't look terribly unlike a few Italian fighters with a rear-positioned cockpit.
    >> Air Action Weekly 03/21/10(Sun)00:44 No.8694742
         File1269146650.jpg-(563 KB, 1600x1200, Sky Crawlers 2.jpg)
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    No, its not Crimson Skies (otherwised I'd know all about it, I'm the resident CSfag).

    Its apparently from Sky Crawlers.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)00:44 No.8694745
    A quick google says this:
    >> Anonymous 03/21/10(Sun)00:44 No.8694747
         File1269146668.jpg-(110 KB, 640x908, Crimson Skies.jpg)
    110 KB
    Have I been thinking of the wrong Crimson Skies this WHOLE time?
    >> Anonymous 03/21/10(Sun)00:45 No.8694757
    All the details look definitely WW2 US. But I couldn't tell you if it's real or not. That protrusion through the hull in front of the cockpit looks a bit Fantasy though.
    >> Anonymous 03/21/10(Sun)00:45 No.8694758
    I say they get their man and bug the hell out. If they didn't kill enough enemies to allow the Liberians to fight the rest of the way out on their own, then it's a lost cause.
    >> Anonymous 03/21/10(Sun)00:46 No.8694776

    'twas a FASA tabletop game before it was a mediocre Xbawx title.
    >> Anonymous 03/21/10(Sun)00:46 No.8694779
    OP again

    We looked at each other in silence. We hadn't thought of this... And we had just dumped all our bombs, my rocket pods were empty, and gun passes weren't going to help. And then Hugs, looked down at his sheet, and back at us. He told us to run a gun line in front of the Liberians, and angled in at high altitude, moving slow. We did, and the Liberians backed up slightly, since we were running really close to them on our pass. Hugs flew over, and dropped his two iron bombs we had forgotten about, sending 1000lbs worth of russian explosive into the minefield area. The explosion of his weapons was highlighted by all the mines detonating in a flurry of secondaries. The trucks and convoy began to move, heading towards the boat, through the still burning debris and craters. And then steve threw his last curveball. A single lone RPG on the boat, in addition to the soldiers stationed there. Steve did a roll in front of us to hit the truck. Needed a 18+ to hit he said. Rolled 20. Truck exploded in horrendous death. We were devestated.
    >> Air Action Weekly 03/21/10(Sun)00:47 No.8694807
         File1269146873.jpg-(512 KB, 1175x1512, Bloodhawk sheet.jpg)
    512 KB

    Wait, you think that is the only Crimson Skies thing in the universe? You poor, bloody bastard.

    Its got an Awesome PC game and an awesome, but dead and somewhat unknown tabletop wargame made by FASA too.
    >> Anonymous 03/21/10(Sun)00:48 No.8694816
    >A single lone RPG on the boat, in addition to the soldiers stationed there. Steve did a roll in front of us to hit the truck. Needed a 18+ to hit he said. Rolled 20. Truck exploded in horrendous death. We were devestated.

    Son of a BITCH. And you can't even call cheat if he rolled in front of you.
    >> Air Action Weekly 03/21/10(Sun)00:49 No.8694829
         File1269146964.jpg-(385 KB, 696x537, Hollywood Safe poster.jpg)
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    Completely unscientific, but it looks like it might be some kind of compression intake. Supercharger of some kind?
    >> Anonymous 03/21/10(Sun)00:49 No.8694832

    There should have been two living trucks and a cadillac and 3 motorcycles left when that RPG was fired. Where is the VIP at?
    >> planefag 03/21/10(Sun)00:49 No.8694833
         File1269146976.jpg-(4 KB, 123x127, 1211235650109.jpg)
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    >> Anonymous 03/21/10(Sun)00:50 No.8694846
    if these liberians are rich enough to fucking pay for your services why are they driving? they should have just bought plane tickets instead of badass mercenaries
    >> Anonymous 03/21/10(Sun)00:51 No.8694859
    I meant the round thing to the side. Just looks steampunk, dunno why.
    >> Air Action Weekly 03/21/10(Sun)00:51 No.8694875
         File1269147109.jpg-(116 KB, 870x680, Shinden.jpg)
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    RPGs on the objective ship? or am I misreading?

    Shit, that could be complicated, are the Liberians in range to engage? Strafing the ship could be bad...
    >> Anonymous 03/21/10(Sun)00:53 No.8694902
    Quick question for the planefags: Are the reverse propeller planes actually feasible? If so, why aren't they used more?
    >> Air Action Weekly 03/21/10(Sun)00:53 No.8694910
         File1269147229.jpg-(27 KB, 476x271, is it a supercharger.jpg)
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    You mean this thing right? Like I said, I'm guessing its supposed to be some kind of fictional supercharger.
    >> Anonymous 03/21/10(Sun)00:54 No.8694918
    OP again

    And then Scotch chimed in over the radio chatter. “Just support the g'damn 'astards in their assault on the boat” Steve nodded, “Sure, the limit on truck kills was to ensure enough soldiers could assault it. I'm fine with this.” We we're back in the game, and hugs decided to be the Hero of The Night, pulling a ridiculous turn (we envied how fast he can turn, since we've been stuck in our iron pigs) and came in at the ship head on, as the Liberians were debarking from the remaining truck, taking heavy fire. And then Hugs plane exploded. Not from Damage, but he held down the triggers on his four gun pods and main gun, putting tremendous amounts of lead on target. The entire front of the bridge on the ship was blasted, glass and shrapnel blown everywhere, anyone unfortunate enough to be on the deck was converted to bloody mush. I followed with my guns, and Sandy observed from altitude. The liberians ran up the plank as we loitered, circling the boat. About two minutes later we saw water churn at the back of the boat, and they pulled out of port. To the south, the CSAR Hind arrived, and with a quick operation, extracted a rather watered down Scotch from the Atlantic. We all headed back to base as the Liberians pulled out of the port, extremely happy to all be alive, royally pissed at how the mission had gone, and asking Steve when we could go to Liberia.
    >> Anonymous 03/21/10(Sun)00:54 No.8694923
         File1269147284.jpg-(6 KB, 200x150, Dr Thrax.jpg)
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    RPG on the object ship, yes.

    But why is this so bad? There should be 1 truck, 1 cadillac, and 3 motorcycles left in the convoy unless there were casualties the OP didnt tell us about.
    >> Anonymous 03/21/10(Sun)00:54 No.8694929
    This was rigged. Ther is no way you could have done anything about either the mine field or the RPG from the air. So even after you have done the impossible and gotten the trucks to the harbor there's no way to win this.

    Your GM just showed you the finger. I hope he has a reason why. If this is just to 'make it more realistic' then I take back any praise from the previous threads.
    >> Anonymous 03/21/10(Sun)00:56 No.8694949
    >And then Hugs plane exploded.

    Hooooly Don't SCARE ME LIKE THAT
    >> Air Action Weekly 03/21/10(Sun)00:57 No.8694973
         File1269147477.jpg-(33 KB, 565x271, xp54-6.jpg)
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    Pushers are perfectly feasible, guess what most modern jets could be technically classified? Hell, the first plane was a pusher, the Wright flyer. Hell the largest combat bomber ever built (IIRC) the US B-36 Peacemaker was a pusher (aside from supplemental jet engines used for taking off and sprints)

    They were also popular in WWI before interrupter gear was invented. For whatever reason though the tractor configuration rose to prominence during and after WWI. During WWII there was some design experiments in pusher configurations by all sides, however the advent of the jet engine pretty much torpedoed that effort.

    They're used a lot in Crimson Skies because it makes the planes look more exotic.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)00:58 No.8694987
         File1269147532.jpg-(787 KB, 1600x1200, Piaggio_P-180_Avanti.jpg)
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    They are feasible. But there are problems, based on the way planes pitch up to take off, you need very high gear at the back, or the blade mounted very high, to keep the thing from smacking the ground. Also, when the engine is on front, the entire prop pulls air, with some of it cooling the engine. With a rear mounted prop, much of the prop is Blocked by the engine, which reduces thrust, and you don't get the cooling effect. This is mostly if you mount the prop in such a way that the fuselage is in the way. The Piaggio pictured gets around these problems using what I described.
    >> Anonymous 03/21/10(Sun)01:01 No.8695025
    >And then Hugs plane exploded
    My heart skipped a beat.
    >> Anonymous 03/21/10(Sun)01:02 No.8695029
    OP again

    We found out when we landed. We didn't pursue intel, we declined purchasing some HUMINT cause we were worried about munitions and just took a varied load. I'll explain in the kill count area. But we paid for not buying extra intel, especially in such a shitty mission setup.
    >> planefag 03/21/10(Sun)01:02 No.8695033



    Yes, but a pusher-prop combo allows for two engines worth of power without the drag of wing-mounted engine nacelles, allowing for hideous speed. The Germans had a prototype that demonstrated that nicely towards the end of the war.


    >this was rigged

    I don't think so. Shit, there was an entire fucking ARMY out there after those poor motherfuckers. If not for the Mercs, they'd all be dead. As it was, most of them survived. The truck got hit on the very last leg, so anybody who survived could have just legged it.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:03 No.8695043
    FUCKKKKK, I was worried as well. Op is being an asshole again with his descriptions.
    >> Anonymous 03/21/10(Sun)01:04 No.8695053
    Never mind that. turns out you didn't need 2 trucks to win after all.
    >> Air Action Weekly 03/21/10(Sun)01:04 No.8695058
         File1269147864.jpg-(283 KB, 1400x996, B-36_01.jpg)
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    Speaking of which for my hypothetical dream "Ace Combat in the 1950s jet era" game the B-36 Peacemaker would make an AWESOME "Superweapon".

    Massive range, capable of carrying a larger bomb weight load than a fully loaded B-17 (as in it can carry an entire loaded B-17's weight in explosives), the first bomber that could carry nuclear bombs without needing modifications, and equipped with a massive phalanx of defensive guns.

    They also used it toexperiment with nuclear powered aircraft. One of them was modified to replace the rear bomb bay with a nuclear reactor, while it never powered the engines (instead intended to study the effects it would have on avionics) it wouldn't be that much of a stretch.
    >> Anonymous 03/21/10(Sun)01:04 No.8695067
    >I'll explain in the kill count area
    Looking forward to this.
    >> Anonymous 03/21/10(Sun)01:05 No.8695076
    Thanks for clearing that up.

    >watered down Scotch
    >> Anonymous 03/21/10(Sun)01:06 No.8695086
    Planefag, you are not the quickest of cats at the best of times.
    >> Anonymous 03/21/10(Sun)01:06 No.8695098
    BOSS CRAFT: Project Pluto.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:07 No.8695123
         File1269148079.jpg-(69 KB, 686x470, SUU-23A_03.jpg)
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    >ot from Damage, but he held down the triggers on his four gun pods and main gun

    < This. Times 5.
    >> Air Action Weekly 03/21/10(Sun)01:08 No.8695125
         File1269148082.jpg-(22 KB, 260x598, Cloudmaker.jpg)
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    Plus if you don't like nuclear bombs it was also the only aircraft that could carry the T-12 Cloudmaker "Earthquake" bomb. 43,600 pounds of hardened, penetrating explosive goodness.

    Its about twice the size of the British Grand Slam bomb.

    >> teka 03/21/10(Sun)01:08 No.8695126
    >One of them was modified to replace the rear bomb bay with a nuclear reactor

    what has science done?
    >> planefag 03/21/10(Sun)01:09 No.8695143

    It's 1AM here, and I'm doing homework at the same time. Have mercy plz.


    You forgot "for some while there were no Soviet interceptors that could fly high enough to catch it."
    >> Anonymous 03/21/10(Sun)01:10 No.8695164
         File1269148220.jpg-(730 KB, 2200x1618, v29440_awesomejet.jpg)
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    man, I hope you guy wipe Liberia off the map
    >> Skyhawk !c6DO1M4BMw 03/21/10(Sun)01:11 No.8695183
    Been following along while watching a movie.

    Gotta say that was one hellishly intense mission. So many variables, so many points of attack, so many things gone wrong. You'll obviously want to start buying more intel OP after something like this.

    I can guess what the next mission will be. The Liberians will probably want you to clear any naval forces between them and wherever they're going I wager.

    So many things i'd like to say but so little time...you did well considering...but make sure you learn from this mission.
    >> Anonymous 03/21/10(Sun)01:13 No.8695215
    does anybody have the mission brief for this mission?
    >> Air Action Weekly 03/21/10(Sun)01:14 No.8695230
         File1269148447.jpg-(87 KB, 726x780, PZ1 Phantasm 1.jpg)
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    >The Liberians will probably want you to clear any naval forces between them and wherever they're going I wager.

    After that clusterfuck of a mess the Liberians better not push their luck of the Mercs might just say "FUCK YOU" and engage in some personal business. Hell, for extra bastard points maybe they can get Morocco to pay them to do it.

    They might just do it anyways.
    >> Anonymous 03/21/10(Sun)01:14 No.8695244

    Is that fighter... coming, or going?
    >> Anonymous 03/21/10(Sun)01:15 No.8695254
    This will be autosaged soon.

    OP, buy intel next time. Seriously. Cheaper than planes.
    >> Air Action Weekly 03/21/10(Sun)01:17 No.8695289
         File1269148678.jpg-(258 KB, 726x655, PZ1 Phantasm 2.jpg)
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    Its a Pusher plane. The RAF Rolls-Royce PZ-1 Phantasm, the Crimson Skies pseudo-equivalent of the Hawker Hurricane and Supermarine Spitfire.
    >> Air Action Weekly 03/21/10(Sun)01:19 No.8695311
         File1269148750.png-(42 KB, 398x337, RAF Phantasm.png)
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    Plus my mediocre attempt at coloring it.
    >> Anonymous 03/21/10(Sun)01:24 No.8695393

    It's hilarious in how it looks like a Spitfire, but at the same time, no, not really.
    >> Skyhawk !c6DO1M4BMw 03/21/10(Sun)01:24 No.8695399
    tum tiddly tum...just waiting on the kill charts and debrief.
    >> Air Action Weekly 03/21/10(Sun)01:24 No.8695409
         File1269149080.jpg-(248 KB, 724x1024, F-4.jpg)
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    Oh and OP, this ones for you. Thanks for the interesting threads.
    >> Anonymous 03/21/10(Sun)01:29 No.8695480
    Thank you OP.

    And will you have an after action report for us?
    >> Air Action Weekly 03/21/10(Sun)01:29 No.8695491
         File1269149388.jpg-(127 KB, 900x605, I-16.jpg)
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    Also, does anyone else suddenly feel like playing a flight sim of some kind?
    >> Anonymous 03/21/10(Sun)01:29 No.8695493
    OP again
    Air Kills
    Scotch: 1 MI-8 Hip Gunship
    Me: 1 MD500 Gunship

    Air Incidentals: None
    Ground Kills
    Sandman: T55, 5BMP, 4 Harbour gunships, 3 Hummers
    Biscuit: Hummer, Avenger
    Scotch: Hummer, Guardhouse, Roadblock
    Me: BRDM, ZSU, 1 Infantry Squad
    Hugs: Minefield, 2 Infantry Squad

    Ground Incidentals
    Sandman: 7 Houses, 18 Warehouses, 12 civilians, 86 dockworkers
    Scotch: 9 cars, 4 train cars, warehouse, 23 Civilians, 7 dockworkers
    Me: Bus, 2 Warehouses, 3 Civilians, Police Car, 32 dockworkers
    Biscuit: House, Lawn Gnome, 4 warehouses, 2 civilians, 52 dockworkers
    Hugs: 6 Dockworkers
    Damage Taken
    Scotch: Destroyed, Ejected Safely
    Biscuit: Catastrophic Engine Fire, Significant Airframe, Landed Safe
    >> planefag 03/21/10(Sun)01:32 No.8695537

    *raises hand*

    But as my l luck would have it, IL-2 is installed, but Lock On is not. And this all has me in the mood for popping flares and launching missiles.

    Nice I-16 pic, btw.
    >> Anonymous 03/21/10(Sun)01:33 No.8695550
    >Collateral Damage

    The cost of war is high sometimes. Go kick those Liberians in their teeth OP.
    >> Skyhawk !c6DO1M4BMw 03/21/10(Sun)01:33 No.8695558
         File1269149627.jpg-(33 KB, 600x450, 1247575811615.jpg)
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    oh god the incidental deaths...
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:35 No.8695584
    >Surface Incidentals: Half of Pointe Noire

    Ever heard of Dresden Op?
    >> Anonymous 03/21/10(Sun)01:35 No.8695588
    >over 200 civilian casualties
    >lawn gnome
    >> planefag 03/21/10(Sun)01:35 No.8695599
         File1269149754.jpg-(10 KB, 258x258, 1256839645719.jpg)
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    >223 civilians killed
    >> Anonymous 03/21/10(Sun)01:36 No.8695603
    Quick question since I'm not the only one who wants to play some fighter pilot games. What are the good ones? I prefer games that are more arcadey (i.e. I prefer Burnout over Forza, Blood Bowl over Madden, Counterstrike over America's Army, etc.).
    >> Air Action Weekly 03/21/10(Sun)01:36 No.8695606
         File1269149772.jpg-(22 KB, 512x256, Nagase 1.jpg)
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    >Ground Incidentals:
    >40 civilians, 183 Dockworkers

    Fuck, feels bad man.
    >> Anonymous 03/21/10(Sun)01:37 No.8695627
    did.... Steve say anything about the exceptionally high civilian cost?

    I note that most of the deaths took place when you guys said FUCK IT and obliterated the docks.
    >> Air Action Weekly 03/21/10(Sun)01:38 No.8695649
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    If you want arcadey, you can't go wrong with the Ace Combat series. Though, how tolerant are you of Japanese anime plots? Cause ultimately the Ace Combat games are Japanese Mecha Anime with jet fighters instead of giant robots.

    Also, I hope pic related is how the Mercs feel.
    >> Anonymous 03/21/10(Sun)01:38 No.8695655

    >more arcadey

    I hate that shit, but I hear that Ace Combat is tons of fun, as far as acrade-y stuff goes.
    >> Anonymous 03/21/10(Sun)01:39 No.8695676
    >Biscuit: Lawn Gnome
    >> Anonymous 03/21/10(Sun)01:40 No.8695689
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    >lawn gnome

    I guess the Travelocity Gnome is gonna have to use that Travelocity guarantee he's always enforcing.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:40 No.8695696
    I'm guessing since OP has the kill counts, Steve mentioned it to them

    I think it was discussed before that morality would become a part of the RPG. The players, from the sound of things, tossed that to the wind in order to simplify the mission/make it easier to complete. That's a conscious decision to carpet bomb an area with napalm and cluster munitions.
    >> Anonymous 03/21/10(Sun)01:42 No.8695720
    Basically when I say arcadey, I hate having to micromanage shit. Just let me fly, do loops and shit, and blow fuckers up. Probably why I love Star Fox 64 so much.
    >> Anonymous 03/21/10(Sun)01:42 No.8695726
    >223 civilian casualties

    >Employers escaped safely

    Your group just established themselves as complete and utter cockbite assholes, but by GOD did they just vett themselves as the go-to boys in the mercenary business. Now people know that, no matter what the cost, you guys'll get the job done.
    >> Anonymous 03/21/10(Sun)01:42 No.8695730

    This is why you should play Ace Combat. You are forging the legend of a badass with each game.
    >> Anonymous 03/21/10(Sun)01:43 No.8695748

    >I want awesome dogfighting action without a lot of micro bullshit

    >> Anonymous 03/21/10(Sun)01:44 No.8695764
    so where did the avengers and hummers come from? i can see the Africans having hummers, but avengers? shit, did op and co just fuck up an American op?
    >> Skyhawk !c6DO1M4BMw 03/21/10(Sun)01:45 No.8695779
    Alright gents, enough for me tonight. One hell of a mission OP. You guys deserve a breather.

    I'll watch for your sign in the sky OP so i know when the next thread of awesomeness is brewing.
    >> planefag 03/21/10(Sun)01:45 No.8695782

    >i can see the Africans having hummers, but avengers? shit, did op and co just fuck up an American op?


    Problem, Mercs?
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:45 No.8695784
    I'll back that up. Freespace II is one of the best space combat games ever made, and it actually passes off as a half decent flight simulator, at least from a dogfighting perspective.

    Although, if you want jets, you need LOMAC.
    >> Anonymous 03/21/10(Sun)01:45 No.8695785
    First you were worried what this mission might do to your reputation...

    Turns out it can do quite a lot FOR it.
    >> Anonymous 03/21/10(Sun)01:46 No.8695805

    >Damage Taken
    >Scotch: Destroyed, Ejected Safely

    which leaves me wondering, is that an airframe in the bottom of a bay, just asking to be recovered by divers, a barge and some fucking big inflation bags, to be used to try to trace and identify the merc group by......
    >> Anonymous 03/21/10(Sun)01:46 No.8695810
    A US op without air cover?
    Seems far fetched.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:47 No.8695822

    Very true. "No mission too dirty" and all that. If they ever wanted to publicize...

    Welcome to the big leagues.
    >> Air Action Weekly 03/21/10(Sun)01:48 No.8695831
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    I bought freespace 2 a while back, but after a few missions I just couldn't get into it. The space craft felt so.... SLOW. I dunno why. It just felt like I was moving so incredibly slow. Plus the plot was a bit hard to get into, it probably would've helped to play the first one first.

    Does it get better after a while? I know its a stupid thing to get hung up on, especially with the near-universal praise for it I hear, but sooooo sloooowwwww.
    >> planefag 03/21/10(Sun)01:49 No.8695853

    by the third mission or so (in both the first game, which I loved, and the second,) your ass should be so deep in hostiles that shit will seem quite fast indeed.

    Still, if you want something more fast-paced, then Ace Combat is your ticket.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:50 No.8695861
    It only seems slow until you're in a dogfight between two battlecruisers pounding the shit out of each other, with flak and beam cannons blasting everywhere, and three enemies on your tail.
    >> Air Action Weekly 03/21/10(Sun)01:50 No.8695864
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    Had not thought of that... Let's hope the GM hasn't either!
    >> Anonymous 03/21/10(Sun)01:50 No.8695869
    It's a total arcade flight sim with groovy space backdrops. The spaceships turn like planes in an atmosphere. There is a speed limit as if there was drag. It actually reminded me a lot of Wing/Strike Commander.
    >> Air Action Weekly 03/21/10(Sun)01:51 No.8695890
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    I suppose, I was just struck by how increadibly slow movement felt, which also gave me the feeling of immobility.

    I guess I'm just used to other space sims like X3:TC, I-War 2 and TIE Fighter.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:51 No.8695896
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    Player of the match? I'm actually thinking Sandman here. Took out a ton of ground stuff.
    >> Anonymous 03/21/10(Sun)01:52 No.8695914
    Arcade guy here, getting Freespace 2 right now. Hopefully my laptop can run it :/
    >> planefag 03/21/10(Sun)01:53 No.8695918

    Hey, that last pic of yours is the pusher/puller I mentioned earlier! A Dornier of some stripe.


    Yes. Yes, he is. He slew everything.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)01:53 No.8695929
    It was made in 1999, I think anything made for the past 5 years will run it awesome.
    >> Anonymous 03/21/10(Sun)01:54 No.8695941

    That game is OOOLD, brah. It'll run no problem.

    What's nice is that, despite the age of the game, the graphics still look really good. There's even a port- FS1 in FS2- so you can play the original game with the Freespace 2 engine. The original Freespace only runs in 800x600 :/
    >> Air Action Weekly 03/21/10(Sun)01:58 No.8696014
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    I'll definately have to give FS2 a try again sometime.

    But man I watch this video and it just feels so slow, it feels like those fighters have almost no velocity to me.

    >> Anonymous 03/21/10(Sun)02:02 No.8696083
    Scotch. He took one for the team.
    >> Anonymous 03/21/10(Sun)02:06 No.8696146
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    >> sukhoi !KJHro3/ISM 03/21/10(Sun)02:08 No.8696175
    I actually don't think scotch was to blame for getting shot down. Jet combat is fast. He didn't recognize a small vehicle on the ground, that was a bit different then the one in front, while he was traveling at high speed.

    Also, it is very cool to realize how second nature your callsigns are. They don't sound cool at first, but they grow on you with time.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)02:10 No.8696203
    Well, it seems you got the first part right...
    >> Air Action Weekly 03/21/10(Sun)02:13 No.8696245
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    I dunno it was a pretty boneheaded maneuver.

    Oh and to arcadey guy, here are trailers for the most recent Ace Combats, in order of most awesome (IMO).

    Ace Combat 0: http://www.youtube.com/watch?v=2aIdf6PY0EU
    Rare Ace 0 Trailer, gives some background: http://www.youtube.com/watch?v=NBudpqZRmT8

    Ace Combat 5: http://www.youtube.com/watch?v=DNa1YGUYTUk

    Ace Combat 6: http://www.youtube.com/watch?v=icm19eT_Tvo (Good game except for the most annoying catchphrase EVER)
    >> Air Action Weekly 03/21/10(Sun)02:18 No.8696310
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    Wow, we're already on page 7 and losing "altitude" fast. Anyone archive this yet?
    >> Anonymous 03/21/10(Sun)02:22 No.8696358
    Dance with the angels
    Go dance with the angels!
    "Screw you!" becomes "Go dance with the angels!"

    So uh. OP your group needs a breather.
    Sit back, relax, get all your stuff together.

    If Liberia wants to keep using you, be aware that you may be turning into their "property." Don't be that. Be mercenary.
    And if you can, get a mission to kill some French and Liberians. Blowing up hospitals and city centers...
    >> NF !!0F1cKtqWzCb 03/21/10(Sun)02:24 No.8696374
    Wow... I leave for a few hours and you kill at least 223 innocent people.

    Call Morocco, offer the fly CAS for an extraction op on their prince free of charge. Offer to bomb Libya for the cost of ordnance and a pardon.

    Jesus, I know massacres happen every month on that continent, but /napalm/ is rarely involved. This reeks of international incident.

    And I'm worried that aside from the prince not getting naped I got the second part right as well.

    But y'all are right, if they can stomach it they've established themselves as the go-to-guys for ops blacker than Satan's asshole and twice as stinky.
    >> Air Action Weekly 03/21/10(Sun)02:34 No.8696530
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    So what are the Liberians going to do with a Moroccan prince anyways?
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)02:36 No.8696558
    It's archived. I checked, most of these threads score well.

    I re-read the briefings, from the sound of things, their merc group isn't exactly happy with Liberia either, and seems to be regretting working for them.
    >> NF !!0F1cKtqWzCb 03/21/10(Sun)02:41 No.8696640
    Yeah, I'm happy that's the case.

    Should we rev up another thread? I know we don't have anything new but I feel as if there's still stuff that warrants discussion. Next actions, future plane choices for Scotch (who can no longer said to be neat, but thankfully has not been rendered into a consistency serveable in a snifter) or anyone else for that matter. How exactly one could fuck up Liberia the best?
    >> Air Action Weekly 03/21/10(Sun)02:47 No.8696732
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    Well, they do have that captured Mirage, so it'll probably be Scotch's new ride.
    >> sukhoi !KJHro3/ISM 03/21/10(Sun)02:48 No.8696758
    Nah, just keep posting in this one for now. OP seems to have disappeared anyway. We've got a way to go before it four oh fours, and if I'm honest, tg is dead quiet for the next couple of hours.
    >> NF !!0F1cKtqWzCb 03/21/10(Sun)02:50 No.8696790
    fair enough.
    >> Air Action Weekly 03/21/10(Sun)02:54 No.8696851
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    We are approaching the image limit though, which'll cripple my strange need to always include related, topical pic with my posts.

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