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    1.87 MB Settler Quest: Part Two...Two Book Keeper 03/21/10(Sun)18:33 No.8709150  

    Or, as it's more eloquently known: How to escape a bugbear that's stumbled upon your necromancy-oriented graverobbing expedition with minimal losses.

    Step one involves making sure you are a good sprinter, something life as a Glorious Leader has ensured. Goading your two diggers onwards with threats of making sure they're eaten first, you, said diggers, and your "Chief" Shaman Ninetoes are currently sprinting with all due haste towards the riverbank and eventual safety. With, of course, the remains of a deceased bugbear chieftain.

    In the meantime, one of the Genus Bugbearus has just emerged into the totem-laced clearing of the graveyard you just looted. Upon spotting four very tasty-looking goblins (Well, three, since you're covered in very untasty spines), he has since made it his current lifetime effort to chase after you.

    You currently have about a quarter mile on him, with the rest of that mile to go to reach your camp. The river, which is quite fast-running, is currently about ten yards away. Ninetoes has a two yards lead on you.

    Let's hope you're good at ducking THIS situation, Glorious Leader.
    >> Anonymous 03/21/10(Sun)18:36 No.8709215
    We could show our awesomeness by killing this bugbear in single battle...
    >> Anonymous 03/21/10(Sun)18:36 No.8709227
    How wide is the river?
    >> Book Keeper 03/21/10(Sun)18:37 No.8709235
    A viable option. You do have a very awesome axe, as well as scale armor that fits pretty nicely with the straps and everything. Though, currently, you're running with the others.
    >> Anonymous 03/21/10(Sun)18:37 No.8709236

    Wait, what's the problem here? We're really close to the river bank, and the bugbear is pretty far behind. Is there a bridge we have to burn?
    >> Anonymous 03/21/10(Sun)18:37 No.8709239

    That barely worked on a normal bear
    >> Anonymous 03/21/10(Sun)18:38 No.8709272
    >> Anonymous 03/21/10(Sun)18:39 No.8709297
    help the shaman cross if he needs it, ethier way keep running
    >> Anonymous 03/21/10(Sun)18:40 No.8709312
    we can swim right?
    >> Book Keeper 03/21/10(Sun)18:42 No.8709348
    It's about forty feet wide. A pretty wide river that moves fast, but you figure you could swim across it without being carried TOO far downstream.

    No, but a bugbear is a big fucking beast that's a lot taller than you. You've got the ability to sprint, but it just has to make big, loping strides to match- or beat- your pace.

    If you're going to about-face and attack the muscular bugbear, you'll need to start droppin' dem d20s for attacks and suchlike. Remember: First roll, goes.
    >> Anonymous 03/21/10(Sun)18:44 No.8709379
    rolled 9 = 9

    Try and deceive the bugbear. We're smarter than him, after all. HALT! YOUR ANCESTORS COMMAND IT! Or something.

    This is pretty much only if people agree with this plan. I doubt we'll do this.
    >> Anonymous 03/21/10(Sun)18:44 No.8709393

    Bad roll for a bad idea, it would seem.
    >> Anonymous 03/21/10(Sun)18:44 No.8709394
    rolled 6 = 6

    We're going down a hill towards the river, right? Turn around and trip him with the beard of our axe. When he fall on his face and starts to barrel down the hill, drop the axe into his back.

    >> Anonymous 03/21/10(Sun)18:45 No.8709404

    Well I like it. See if the Shaman knows any spells to help the deception.
    >> Anonymous 03/21/10(Sun)18:46 No.8709412
    Gee, thanks, dice.
    >> Anonymous 03/21/10(Sun)18:46 No.8709413
    rolled 10 = 10


    Worse roll for a worse idea. Cross the river, and then do something to whack him as he's crossing. We'll have the high ground.
    >> Anonymous 03/21/10(Sun)18:46 No.8709419
    cross the river
    >> Anonymous 03/21/10(Sun)18:47 No.8709435

    Can our shaman even cast that fast? I'd support this if he can do something.

    And come on people, no combat. We're not going to pull this one off.
    >> Anonymous 03/21/10(Sun)18:47 No.8709440
    We don't need to outrun the bugBEAR.

    We just need to outrun our companions.

    Make one of the minions trip.
    >> Anonymous 03/21/10(Sun)18:47 No.8709446
    Book it to the river. Use fancy footwork to get him into the water, and thus gain the advantage.

    Or have him get eaten by a carp.
    >> Anonymous 03/21/10(Sun)18:48 No.8709458
    cross the rivering and keep running. do we have enough of a lead to get to our base befor the bb caches up?
    >> Anonymous 03/21/10(Sun)18:50 No.8709502
    this. we can always pop out more.
    >> Book Keeper 03/21/10(Sun)18:52 No.8709537
    You turn about-face, yelling at the bugbear in the most commanding tone you can. To a giant beast that just saw its ancestral burial site disgraced, saying that's it's ancestors want you to leave the graverobbers alone is...well...

    Let's just say that the bugbear has gained a good count of ground. Holding your ground for a bit, you think of tripping it...

    Then, as the bugbear begins to get within bullrushing distance, you hear a distant cry of "Ei! Ei nuggath!" in a particularly nasal tone.

    You barely even have time to register the sound of lightning and wood splintering. With a heavy crash, a smoking tree interposes itself between you and the bugbear. Looking back, you see Ninetoes at the edge of the riverbank, the bear claw fetish white-hot in his hand.

    You take your momentary relief as it comes, sprinting towards the now-swimming Ninetoes and the riverbank. You hit the water and begin to swim by the time the bugbear claws its way over the interposing tree.

    That's when you hear the other bugbears begin to growl and bark at one another, the sound of a falling tree prompting curiosity.
    >> Book Keeper 03/21/10(Sun)18:54 No.8709574
    Your minions, unfortunately, spent the time you used in attempted deception to gain a lead on you. They're currently paddling into the river. You do, however, now have a couple dozen yards lead on the bugbear once again.
    >> Anonymous 03/21/10(Sun)18:54 No.8709582
    keep swimming. when we get to the other side of the bank, dont run immediately back to our camp, as this would lead the bugbears there, as well. take a round about route, possibly venturing into Black Lotus territory a bit to make it seem as if they desecrated the bugbear graveyard.
    >> Anonymous 03/21/10(Sun)18:55 No.8709592

    out of the frying pan...

    Swim, swim like you've never swam before.
    >> Cleverish Goblin 03/21/10(Sun)18:55 No.8709595
    Looks like I have some catching up to do.

    If I was a clever goblin trying to kill a Bugbear with a river I'd totally lure him into it and have my goblin minions dog pile him. I'd personally try to hold his head underwater long enough to drown the beast.
    >> Anonymous 03/21/10(Sun)18:55 No.8709596
    ok, no fighting. lots of fast running.
    >> Anonymous 03/21/10(Sun)18:55 No.8709602
    >> Cleverish Goblin 03/21/10(Sun)18:56 No.8709610
    >> Undeniably Green 03/21/10(Sun)18:59 No.8709658

    This, great idea anon.
    >> Cleverish Goblin 03/21/10(Sun)18:59 No.8709666
    Yeah, this
    >> Anonymous 03/21/10(Sun)19:00 No.8709671
    thanks. i do try every now and then.
    >> Dirtyish Goblin 03/21/10(Sun)19:01 No.8709700
    Ah someone took the name Cleverish Goblin for the second quest. Ah well. I'll swap.
    >> Anonymous 03/21/10(Sun)19:02 No.8709707
    so we lead them into enemy terratory. how does that get them to stop chaceing us? the black lotus gobs would hide instead of play distraction.
    >> Anonymous 03/21/10(Sun)19:03 No.8709721
    Cool map, can't imagine it's from Hârn as well.
    >> Anonymous 03/21/10(Sun)19:05 No.8709762
    the black lotus gobs dont have to come out. "all" we have to do is lose the bugbears inside black lotus territory. the bugbears only know a gob took something from their graveyard, they dont know what the tribal affiliation is. we lose them in enemy territory, they fuck up the first gob they see, which will most likely be black lotus, especially if they are territorial, and attack the bug bears to defend their territory.
    >> Dirtyish Goblin 03/21/10(Sun)19:06 No.8709769
    We _could_ yell shit to make it sound like we are attacking and then run instead. It's risky, but inciting them to get all defensive may let us swap the angry Bugbears onto them...

    Or it could get us all killed. Just need to loose them when we get the chance.
    >> Anonymous 03/21/10(Sun)19:08 No.8709801
    I come back from dinner and you've almost gotten us killed, /tg/. Thank goodness for Ninetoes watching out for our ass.
    >> Book Keeper 03/21/10(Sun)19:08 No.8709811
    Rushing forward, you perform a masterful breast stroke across the river. By the time you get halfway across the raging currents, the bugbear has just entered the water. It is not as sluggish in the water as you might expect.

    The others wait for you to get across the river, Ninetoes staring anxiously at the fast-swimming bugbear as its powerful muscles propel it across the stream.

    Eventually, you emerge, the monster...

    Slowing. Its panting now, the exertion of running hard and swimming even harder taking a toll on it. Its hands kick up more water than they do move him forward, the fast stream providing more resistance to his bulk than it did your own tiny frame.
    >> Undeniably Green 03/21/10(Sun)19:08 No.8709812
    Our continued survival is the only thing that matters right now, lets not even consider fighting them.
    >> Anonymous 03/21/10(Sun)19:11 No.8709847
    The more they know about us and what we did, the harder it will be for us to make up some bullshit about how it wasn't us who dig up their grave site.

    Hightail it out of there.
    >> Anonymous 03/21/10(Sun)19:11 No.8709849
    Tell them to cheese it while we lose the bugbears in black lotus territory. Only, make sure the bugbear(s) following don't hear our plan because that would be derp.
    >> Anonymous 03/21/10(Sun)19:11 No.8709855
    just run home, trying to lead the Bbears anywhare will probaly get us killed
    >> Anonymous 03/21/10(Sun)19:12 No.8709864

    Do we have a convenient heavy thing to whack him over the head with to knock him unconscious? Knock him out, tie him down, get info?
    >> Anonymous 03/21/10(Sun)19:13 No.8709882
    You have a point.

    OH SNAP IDEA. We bring that skull back and claim it was other goblins who stole it, but we killed them and wish to return the bugbears' ancestoral remains.

    And then of course summon the ancestor who we've talked to ahead of time and convinced to work with us, who will then tell the bugbears that we're their new overlord.
    >> Anonymous 03/21/10(Sun)19:15 No.8709910
    Say something like "The Black Lotuses triumph again!" as he is swept down stream.
    >> Anonymous 03/21/10(Sun)19:16 No.8709922
    then throw a rock at it and run away
    >> Anonymous 03/21/10(Sun)19:16 No.8709924
    Nice idea.

    Actually, we could make up a third clan name to say, because if we want to add the Black Lotuses to our own clan AND the bugbears... well, this might make that hard.
    >> Book Keeper 03/21/10(Sun)19:19 No.8709971
    As you prepare to hightail it, the bugbear's panting gets louder. You notice a heavy boulder to your left. It's too big for you to lift alone, but with the aid of the diggers, you could probably toss it a fair distance.

    You contemplate this, but the presence of a living witness to what you've done would mildly complicate things. Though if one of their number suddenly lost the urge to swim halfway down the river...
    >> Anonymous 03/21/10(Sun)19:23 No.8710039
    Get both diggers to stop and assist.

    You're right though, better to have most of them on our side, ninus the one, then none of them because he stayed alive.
    >> Anonymous 03/21/10(Sun)19:24 No.8710053
    Nah we kill the Black Lotuses and Incorporate the ones with useful skills into our tribe as to prevent rebellion and maximize efficiency. We should send a scout to spy on the bugbears to see if the one that was swept away survived. If he didn't kill the Black Lotus member after getting all the info you can on him then take the skull and and the BL body to the bugbears. We tell them that we found the fool trespassing, killed him, and the Ninetoes identified the skulls as belonging to a bugbear and we're here to return it.
    >> Anonymous 03/21/10(Sun)19:25 No.8710077
    Maybe I should refresh the page. Before I post since everyone is doing that already.
    >> Anonymous 03/21/10(Sun)19:25 No.8710082
    >> Book Keeper 03/21/10(Sun)19:35 No.8710232
    The two diggers fluster over towards the rock, and the three of you lift it up overhead. The bugbear, seeing what you're doing, attempts to turn mid-stream.

    But you know what they say about changing stuff midstream.

    You get crushed by a giant rock the size of a medicine ball. With a heave-ho, you toss the large stone, which lands smack-dab on the bugbear's skull. Blood sprays as it sinks to the ground, filthying the river.

    You're safe. For now. But you'll need to make a pretty quick escape before the OTHER bugbears realize just what clan you're working from.
    >> Anonymous 03/21/10(Sun)19:35 No.8710245
    so... toss the rock and run away
    >> Anonymous 03/21/10(Sun)19:36 No.8710255
    Or before they see the distinctive goblin that is us. RUN.
    >> Dirtyish Goblin 03/21/10(Sun)19:38 No.8710289
    Run into the black lotus territory and drop the skull, then escape.
    >> Dirtyish Goblin 03/21/10(Sun)19:39 No.8710303
    Do a half assed job burying it and covering it in leaves.
    >> Anonymous 03/21/10(Sun)19:41 No.8710341
    WHAT? NO.

    >> Anonymous 03/21/10(Sun)19:41 No.8710353
    We should return it and use the bear skeleton for the shade making.

    We can get the bugbears on our side if we return it.
    >> Anonymous 03/21/10(Sun)19:42 No.8710356
    just run
    >> Dirtyish Goblin 03/21/10(Sun)19:42 No.8710365
    If we drop it in the Black Lotus territory, the bug bears will fuck them up.
    >> Anonymous 03/21/10(Sun)19:44 No.8710401
    You know, I hope the Black Lotus cheiftain wears scale armour and wields a dwarven axe.
    >> Anonymous 03/21/10(Sun)19:44 No.8710406
    We don't have to return it RIGHT AWAY.

    Or we just run and don't get caught. They'll fuck them up when they're working with us, just as easily.
    >> Anonymous 03/21/10(Sun)19:45 No.8710417
    It's a good thing that none of the other bugbears saw us, then, isn't it?

    We ARE pretty distinctive.
    >> Anonymous 03/21/10(Sun)19:46 No.8710437
    no they wont. if thwy manage to find the skull they will wander around for a bit looking for the ninja goblins. they wont find any becausce there ninja gobins. and we lose the skull we spent so long tying to get
    >> Anonymous 03/21/10(Sun)19:47 No.8710453
    To clarify: the bugbears can fuck up the Black Lotus once the bugbears are working under us.
    >> Anonymous 03/21/10(Sun)19:48 No.8710463


    Sorry for caplock, but you need to hear me out.

    We blame the Shmee guy! The Black Lotus fucker we captured earlier! We drag his ass to the Bugbears, tell 'em we found the little shit. BAM! Two in fucking one, with no effort on our part!
    >> Anonymous 03/21/10(Sun)19:49 No.8710479
    lets go home make some wicker/reed shields, see how well the ditch and packed dirt wall anr going. then leave the shamen to do his magic while we attack/annex the black lotus goblins
    >> Anonymous 03/21/10(Sun)19:49 No.8710489
    how about this...we return the skull to the bugbears, thus building up a good reputation with them (after all, they dont know WE stole the skull). furthermore, we tell them the black lotus clan stole the skull, and convince them to attack. we then recover the bugbear's corpse from the river, and use that to summon a shade.
    >> Undeniably Green 03/21/10(Sun)19:50 No.8710498
         File1269215458.png-(107 KB, 456x480, zomg.png)
    107 KB

    I a-fucking-pprove.
    >> Anonymous 03/21/10(Sun)19:51 No.8710502
    This would work pretty well, yeah. Good thinking. There's a lot of clever guys in this quest. (Now if the rest of you would quit offering ideas that have been discussed earlier and chucked for being less than ideal...)
    >> Anonymous 03/21/10(Sun)19:51 No.8710515

    We did none of us think of this before hand? We can avoid the black lotus turf, and still blame them. They won't know anything is going on until the bugbears suddenly storm in, screaming about their defiled burial site.
    >> Anonymous 03/21/10(Sun)19:53 No.8710550
    Or worse, the bugbears or ninja goblins die.

    We shouldn't be setting the groups against each other. We want to assimiliate them at as full strength as we possibly can, because we WILL need it.

    Just hightail it out of there. Give it a day or so, then return to the bugbear camp, looking as polished and important as you possibly can. Declare that you found a goblin of the Black Lotus clan who had been given secret orders--orders known only by the leader of the Black Lotus clan--to steal the skull of one of their ancestors.

    Hand over our Black Lotus prisoner, emphasising that this vile action was instigated solely by the highest ranking members of the Black Lotus clan. Once the bugbears have suitably mauled him, produce the skull, and have Ninetoes begin the spirit communion.

    After that dealmaking hopefully goes well, get the bugbears to join you in eliminating the leader of the Black Lotus tribe. Assimilate the rest of their tribe, explaining to the bugbears that you wish to unite goblinkind under your single banner. They are innocent of treachery against another goblin group, and thus deserve a chance to be cleansed of their ways.
    >> Anonymous 03/21/10(Sun)19:53 No.8710558
    Hell, we don't even have to blame the Black Lotus at all. Just say it was this little clanless shit.
    >> Book Keeper 03/21/10(Sun)19:54 No.8710569
    You decide to just run for it. Taking a circuitous route, you head back to camp. Nothing seems willing to impede your path, and the Black Lotus goblins- for once- don't deign to spy on you or attempt a mid-return assassination.
    >> Anonymous 03/21/10(Sun)19:54 No.8710570

    Dammit, ninja'ed. Well, I typed it in more detail. So there.
    >> Anonymous 03/21/10(Sun)19:54 No.8710577
    we want to get the bbs to attack the humans remeber?

    plan was get skull, summon spirit, make it tell them to work for us. use theem to attack village
    >> Ragebrew Goblinbeard 03/21/10(Sun)19:54 No.8710578
    Interesting quest going on here. Read the archives from earlier, gotta say, going well for a bunch of dirt shifting greenskins. I can almost tolerate the Glorious Leader using a piece of fine dwarven steel. Almost.
    >> Anonymous 03/21/10(Sun)19:55 No.8710592
    >>After that dealmaking hopefully goes well, get the bugbears to join you in eliminating the leader of the Black Lotus tribe. Assimilate the rest of their tribe, explaining to the bugbears that you wish to unite goblinkind under your single banner. They are innocent of treachery against another goblin group, and thus deserve a chance to be cleansed of their ways.

    Easier to claim that our Black Lotus captive doesn't belong to any clan, and then go and take over the Black Lotus anyways.
    >> Loquacious Goblin Anonymous 03/21/10(Sun)19:56 No.8710601

    I'm going to re-emphasise my own idea here. It should get us both groups at pretty close to full strength.
    >> Anonymous 03/21/10(Sun)19:57 No.8710633
    The plan changed (and I'm the guy who had the "use them, betray them" plan). We want the bugbears serving us now. We'll still use them to help attack, but we'll do it together.

    Better for us in the long term.
    >> Anonymous 03/21/10(Sun)19:58 No.8710651
    It better be circuitous, with their sense of smell. Post a lookout all the same, although the worgs should smell anything approaching.
    >> Anonymous 03/21/10(Sun)20:00 No.8710679
    >> Anonymous 03/21/10(Sun)20:01 No.8710699
    No, watch the shaman do his magic while wicker shields and DEEPER WARREN.
    >> Book Keeper 03/21/10(Sun)20:02 No.8710711
    Upon returning to camp, dripping wet and victorious with a bugbear skull, Ninetoes quickly breaks off to make the necessary preparations for the ritual. You, in the meantime, have the pikeguard in charge of the Black Lotus prisoner drag him out of his cage.

    Things are about to get interesting, especially since you've freshly gained the title of Bugbear Slayer.
    >> Anonymous 03/21/10(Sun)20:08 No.8710784
    how goes the ditch&wall? also get the craft gobs started on the shields
    >> Anonymous 03/21/10(Sun)20:09 No.8710787
    Well, I don't know what we're doing with the prisoner until we go see the bugbears. Really, we can just chill and get looking impressive while the shaman preps.

    So we'll want our best fighting goblins on worgs, our bear cubs, Ninetoes and the two junior shamans, and us with axe and cloak and helm.
    >> Loquacious Goblin 03/21/10(Sun)20:10 No.8710801

    It's probably best that we forgo that title. For now, at least.
    >> Anonymous 03/21/10(Sun)20:10 No.8710803
    Idea. Woven shields made out of tree branches. Pack with that specific kind of mud. Let bake in sun.

    Not as good as full fledged shields. But should be easier to make. We can have some Gobs test em out before using them in a real battle.
    >> Anonymous 03/21/10(Sun)20:11 No.8710815
    I dunno, having "Slayer of Goblin, Bugbear, and Giant Bear" in the title might make these bugbears think twice about messing with us.
    >> Anonymous 03/21/10(Sun)20:15 No.8710869
    We play the "Very Bad Cop/Bad Cop" game with him, and try to squeeze out more information about the Black Lotus - reminding him of how unpleasant we could make his slow, painful death as we make a sport out of cutting up his limbs and feed the strips to our bear cubs over the course of days... and that if only he would renounce the Great One and tell us what we want to know, we might actually reward him and let him join us instead of having our worgies play with his bones...
    >> Anonymous 03/21/10(Sun)20:16 No.8710882
    Oh, that's right. We need to find out about an antidote to the Black Lotus poison before we let the bugbears have him.
    >> Loquacious Goblin 03/21/10(Sun)20:17 No.8710906

    Nah, he's gonna take the fall for the skull theft. We might get a few final tidbits out of him, but in the end he's gonna be dead.
    >> Book Keeper 03/21/10(Sun)20:21 No.8710956
    The crafters get to work on making reed shields, trudging up some plant life from the river. Twigs are bent into the proper shapes, and soon a glorious industry is made underway.

    Ninetoes, however, intervenes at this point. "I, err, regret to say, Glorious One..." He mumbles, "I won't be able to get the skull ready for the ritual for a week!" He states eventually, "With only the skull, and the shade so old, it...it'll be difficult. But I promise you, Oh Great One, it'll be done! Even if all my apprentices must work on it, day and night!"

    My thanks for the complements, OH BEARDY ONE!
    >> Anonymous 03/21/10(Sun)20:22 No.8710990
    Duh, of course we're not actually gonna let him free and have him rat us out to his clan. We just lie about that to get the information we need.
    >> Anonymous 03/21/10(Sun)20:24 No.8711020
    "I haven't forgotten the magic you used while we retrieved the skull. A week is acceptable, then."

    We may be vicious, but he did save our ass. We're not a complete asshole.
    >> Mudskull, Shaman Apprentice Anonymous 03/21/10(Sun)20:24 No.8711033
    Ah, we should've left one of the poisened daggers at the burial site- shame I got here too late to suggest it.

    The skull seems pretty worthless now. Even if we summon an ancestral spirit, we need to have it forgive us for desecrating a graveyard (not something an ancestraly-motivated creature would easily do) and fall into favor with us- since it is dead, our displays of power, which seem to be our great dimplomatic strength, are useless here.

    I'd say the best course of action would be to get the bugbears pissed at Black Lotus, and we can swoop in, kill what's left. and take the loot. All this talk of assimilating BL seems useless- we can breed fast enough to bolster our numbers, and with their size, they won't have much to bring to the table except knowledge of poisons (which we can learn pretty simply through torture).

    As for /how/ we do that exactly, I'll leave it up to our Glorius Leader.
    >> Anonymous 03/21/10(Sun)20:25 No.8711044
    This, in some form or another. Good help is hard to find, and he could have just left us or lightning'ed us at a good opportunity.

    He may be more loyal than we've been giving him credit for, and not punishing him for things he can't control is a good way to ensure he stays that way.
    >> Book Keeper 03/21/10(Sun)20:26 No.8711059
    The earthen wall and ditch are going pretty well. With four diggers working at it, progress is actually quite steady. The earth from the warren is being packed into a rough wall, whilst a trench is being dug on the outside. It's more of a ditch, to be honest, but it's still pretty awesome looking for goblin architecture.

    Yeah, soaking wet, having just run for your life from a bugbear for graverobbing, finding out your shaman's going to take a WEEK to get the ancestral shit done. You feel just AWESOME.

    So you take it out on the wussy from the Black Lotus tribe. Dragged by his neck before you, the shawl-wearing goblin stares at your dripping form with wide eyes. He sees the glaring look from your helm-obscured eyes, the raised spines along your skin.

    He starts to blubber aimlessly, perhaps sensing that he'll die soon enough no matter what he does. "I...I...What do you...you...want?" He asks, panting in terror.
    >> Loquacious Goblin 03/21/10(Sun)20:27 No.8711079

    Assimilation gives us an army with a diverse skillset. Sort of like building a new unit producer in an RTS. Right now, we've got our basic HQ units, and our basic barracks. We can't win with just that.

    Give it a week. We've got the time.
    >> Anonymous 03/21/10(Sun)20:28 No.8711095
    lets attack/assimilate the black lotus gobs once we get enough shields for our war party. considering how fast the poison worked thers probly not much in the way of an antidote.
    >> Anonymous 03/21/10(Sun)20:28 No.8711100
    Whether or not we assimilate Black Lotus, we should see if Ninetoes can get the bugbears under our control. It'd be one hell of an addition to our fighting power, and one that couldn't plot our overthrow very well (being pretty dumb and all). Ninetoes has helped us quite a bit so far, he may be able to pull something off with these ancestors. We can at least convince them that it would be best for their descendants if they were following us.
    >> Loquacious Goblin 03/21/10(Sun)20:29 No.8711125
    We want layout and location of the Black Lotus camp, and knowledge of any antidotes. No sense in not asking.

    Tend to his wounds soon. We need him alive for another week if we want to use him as a token to give the bugbears.
    >> Anonymous 03/21/10(Sun)20:30 No.8711138
    "Antidote for your tribe's poison. I'll guarantee you get at least another week to live if I know that."
    >> Mudskull, Shaman Apprentice 03/21/10(Sun)20:32 No.8711193
    "Get the location of his tribe out of him, Glorius Leaderrrr!" (taking on Ninetoes' nasally drawl) "Perhaps we can train him into being a fearing servant of Your Greatness once he doesn't got a tribe to return to no morrrrre!"
    >> Book Keeper 03/21/10(Sun)20:33 No.8711202
    Ninetoes shows his appreciation for your lack in usual insanity by volunteering a bit of information. "I, err, may not have to convince the shade to ally us. Once summoned and bound to a fetish, I can make it do as I, err, as /you/ whim, oh Glorious Leader!"
    >> Undeniably Green 03/21/10(Sun)20:34 No.8711226
    I smell a rat. A green, stunty rat.
    >> Loquacious Goblin 03/21/10(Sun)20:35 No.8711237

    Oh, FUCK YEAH. Ninetoes gets a pat on the back for that one, at the very least.
    >> Anonymous 03/21/10(Sun)20:36 No.8711278
    Damn straight. Ninetoes keeps this sort of performance up, he's getting himself TWO wimmin.
    >> Mudskull, Shaman Apprentice 03/21/10(Sun)20:39 No.8711337
    "All this talk of what happens in a week is too much in the ways of planning! Let us wreck the Black Lotus while Master Ninetoes ponders the incantation. If anything, the poisoned weapons we pillage from Black Lotus should help us if negotions against the Bugbears go sour..."
    >> Anonymous 03/21/10(Sun)20:39 No.8711339
    How do you figure?
    >> Loquacious Goblin 03/21/10(Sun)20:40 No.8711357

    There is a bit of a point to this. But for now, we've got more to gain by bestowing gifts on Ninetoes than by alienating him. Once we've got a more firmly loyal shaman? Maybe. But for now, rain favors down upon him.
    >> Anonymous 03/21/10(Sun)20:41 No.8711373

    Ninetoes gets the shade angry at us. Bugbear rape ensues. Ninetoes is new clan leader.
    >> Undeniably Green 03/21/10(Sun)20:42 No.8711397

    >> Anonymous 03/21/10(Sun)20:45 No.8711452
    Wouldn't it have been easier for him to have just let the bugbear kill us, or have lightning'ed us instead of the tree?

    Not that I'm not considering that he might not have been aiming for us, but all things considered it's unlikely. And the shade WILL obey HIM, because we're not the magic user. But NINETOES will obey US. He's proven loyal so far, and betraying us in front of everyone isn't exactly the ideal option.
    >> Loquacious Goblin 03/21/10(Sun)20:45 No.8711456
    Still, we can't rely on anyone else at the moment, and we need the bugbears. Once we've got this from him, we've got what we need, and he'll be far more disposable.
    >> Anonymous 03/21/10(Sun)20:46 No.8711475

    But if Ninetoes had been planning this, why did he save us when we were grave robbing? He could have let that BB decapitate us.
    >> Loquacious Goblin 03/21/10(Sun)20:50 No.8711543

    These. Let's treat him as loyal until we have more reason not to.
    >> Anonymous 03/21/10(Sun)20:50 No.8711556
    We should shower Ninetoes with love and affection and wimmin just to be safe.
    >> Book Keeper 03/21/10(Sun)20:53 No.8711613
    He whimpers as you loom over him, the pike-gob yanking the arrow shafts out of his legs. There's a minimum of blood loss, and the goblin screams only a little bit.

    "Where...where tribe is?" He inquires, "Shmee don't want to disappoint Great One..." He whines, "But...but...not anger Glorious Leader!" He adds on the end, "Antidote to Black Lotus? Special 'shroomy. White with red dots...Shmee never need it before. Please don't hurt Shmee!"
    >> Anonymous 03/21/10(Sun)20:53 No.8711617
    Eh, barring our sometimes ridiculous deadlines, Ninetoes has life pretty decent under us. Everyone's well fed, he's gotten shinies and trinkets if not a new book yet (we should see if he's been reading it in his spare time), and his own pick of a woman.

    And he has been really helpful. Could he have been helping everyone with all those minor things to cultivate favor for a takeover, and wanted to raise kids as his own for that cause? Could he actually been trying to off us with that lightning? It's possible. Or we're just being a bit paranoid.

    I figure if we keep treating him decently and stay scary enough, we shouldn't have to worry about a coup attempt.
    >> Anonymous 03/21/10(Sun)20:54 No.8711659
    We should send gatherers out to try and find the poison and antidote shrooms, and have Shmee confirm their identity before the week is up.
    >> Anonymous 03/21/10(Sun)20:55 No.8711678
    >> Loquacious Goblin 03/21/10(Sun)20:57 No.8711706

    Alright. We've got a week or so. In that time...

    1. Continue building our trenches. Even if it's just carefully digging small holes in front of our general entrance area, it will make it more defensible.
    2. Start crafting wicker shields.
    3. Forage for lots and lots of antidote shrooms.
    4. Continue training soldiers.
    5. Get the bugbears first.
    >> Anonymous 03/21/10(Sun)20:58 No.8711726
    agree, if the leader treats you fair then taking over would just put all the responsibility on you with very little tangible benefit.
    >> Mudskull, Shaman Apprentice 03/21/10(Sun)20:59 No.8711745
    "Let us not be hasty, though, Glorious Leaderrrr. Once we find these mushroooooms, we should poison a captive and then feed him the antidote to see if it worrrks, *cackle*! Perrrhaps not Shmee, though, as he seems too useful for now...."
    >> Anonymous 03/21/10(Sun)21:00 No.8711781
    This, although with 6 I'd still like to get their finest sneakers and poisoners. Could come in very very handy in the future.
    >> Anonymous 03/21/10(Sun)21:02 No.8711819

    Let shmee think we mean to poison him anyway. Then he'll make damn sure we're getting the right mushrooms
    >> Anonymous 03/21/10(Sun)21:02 No.8711825
    Yeah, and to be on the safe side, we should test them out on Shmee, too, a point we should explain to him when he identifies them for us.
    But before that, let's inquire more about this "Great One". Why is he so great? Does he wear high shoes to make himself bigger, like those fruity elves and humans do? And did the fact that the Great One won't harm him here in our warren, while we may very well be inclined to do so were we to get annoyed by the lack of answers occur to him?
    >> Anonymous 03/21/10(Sun)21:05 No.8711887
    a very good question.
    >> Book Keeper 03/21/10(Sun)21:10 No.8711989
    You send your five idle speargobs (The ones in training now having completed said training with low-flying colors) out into the woods, gathering a fair number of both poisonous AND antidote mushrooms, all of which are confirmed by Shmee to be authentic. You are now supplied with deliciously poisonous mushrooms, as well as a cure to them.

    Also, by the end of the week, your wiminfolk will have sprouted out another generation of (at least) seventy-two children. Which, with two weeks, will be "usable" and in four weeks will be fully matured into vicious little killing machines fit to rape, pillage, and plunder.

    How do you wish to proceed?
    >> Anonymous 03/21/10(Sun)21:11 No.8712006
    Continue operations as normal until end of the week, let's go see the bugbears.
    >> Anonymous 03/21/10(Sun)21:13 No.8712033
    Always have one of the antidote mushrooms in our possession from now on. And when we go to war, we'll issue them to our troops. Or maybe we'll just personally feed them to any gob we want to live.
    >> Book Keeper 03/21/10(Sun)21:20 No.8712141
    Shmee makes a few hasty corrections in regards to the proper mushrooms at the prospect of being fed one, and you pop out some of the mushrooms that would have otherwise caused "Very smelly wind" and "trolls to be /very/ friendly."

    You also find the reason for the Great One's Greatness.

    "Shmee...Shmee get told lots about Great One...they say he can kill with a look! Shmee not ever stare at Great One. Great One can become invisible...Great One once killed Shmee's friend with a single tap on the head! With a stick! Shmee...Shmee not want to talk about Great One or Tribe...Glorious Leader kill over time. Great One draw out death extra worse!"
    >> Anonymous 03/21/10(Sun)21:22 No.8712169
    >>and you pop out some of the mushrooms that would have otherwise caused "Very smelly wind" and "trolls to be /very/ friendly."

    This is awesome.

    We'll definitely be saving these for later. Especially that last one. Could come in very handy.

    >> Anonymous 03/21/10(Sun)21:24 No.8712209
    dont forget to use this with the new gobs
    child raising for all the little goblins
    afternoons-spear/bow training
    evenings- brainwashing loyalty to you or learning to craft

    also now that we know theres some sort of wizard runing the BL tribe we certanly need the bugbears for this
    >> Anonymous 03/21/10(Sun)21:26 No.8712239
    >>they say

    I'm sensing they say a lot about this guy.
    >> Anonymous 03/21/10(Sun)21:32 No.8712343
    Stare at Shmee. "Then perhaps you want we send you back to you tribe. Leave you bound in Black Lotus territory. Surely Great One not think you betray him when we not kill you. Surely he don't think you spy for us. He surely not gonna torture you to learn what you tell us to let you go."
    >> Book Keeper 03/21/10(Sun)21:35 No.8712385
    Arming yourself up with antidotes and the like, you prepare yourself and your gobs for warmaking and potential peacemaking. The bugbears are a more immediate thought, with the fishermen being left- for now- to cower in unknowing terror of their inevitable doom.

    As well as this, work on the trench/wall continues, as well as production of additional shields, more twig and driftwood gathering, fish-herding, and all the other tasks your goblins perform for daily life. Yet you can feel their anxiousness. They're eager to fight. Food is keeping the tribe content for so long, but you know that somewhere in the camp there's bloodthirsty gobs looking to start a big, gloriously bloody battle.

    That's why you feel almost overjoyed when you hear one of the speargobs posted on the road report in, rushing furiously to your cave entrance. Bowing to the ground before you and your guards, he proudly declares,

    "Glorious Leader! A caravan approaches! A caravan approaches, from up the road! So deliciously vulnerable...sirrrr."


    Sidenote: End here? I've got about half an hour before I hit the hay, and some review/comments/criticisms/Q & A might work for that time period.
    >> Anonymous 03/21/10(Sun)21:37 No.8712412
    Yes, this is a good stopping point.
    >> Anonymous 03/21/10(Sun)21:37 No.8712413
    when will the next quest be?
    also i already archieved this
    >> Anonymous 03/21/10(Sun)21:38 No.8712429
    I hate you for misspelling defiled.
    >> Book Keeper 03/21/10(Sun)21:38 No.8712431
    Tomorrow sounds good, but not the same timeframe. Probably around 4 PM EST to the current time. Not sure when that is in GMT, but hey, it's late enough already.
    >> Anonymous 03/21/10(Sun)21:38 No.8712438
         File1269221904.jpg-(1.29 MB, 3000x2400, Glorious Leader.jpg)
    1.29 MB
    quick drawfaggotry
    >> Anonymous 03/21/10(Sun)21:39 No.8712458
         File1269221975.jpg-(120 KB, 600x480, SMALL-Glorious Leader.jpg)
    120 KB
    woops meant to upload smaller version
    >> Book Keeper 03/21/10(Sun)21:39 No.8712461
    You, sir, win an internet. I am now using this to begin the quest threads, because that is an AWESOME complement and a KICKASS picture (Especially since I have NO drawing talent).
    >> Anonymous 03/21/10(Sun)21:39 No.8712463

    And for future archiving, the search tag entries are worthless if you don't separate the words with commas. Like you forgot to.
    >> Anonymous 03/21/10(Sun)21:40 No.8712470
    >> Anonymous 03/21/10(Sun)21:41 No.8712486
    Excellent, it won't have gone too long before I can join in, then. Dammit I'm going to be rushing back for this.

    This is the first quest in a long time, short of Lord Quest, to do this to me. And Lord Quest is Aussie time zones, so usually I just have to catch up with it on sup/tg/.
    >> Anonymous 03/21/10(Sun)21:42 No.8712489

    I'll try to do a more refined version for tomorrow :D
    >> Book Keeper 03/21/10(Sun)21:43 No.8712503
    I must add, /tg/, that you've been awesome thus far as players. I can tell you've enjoyed this, and I'll admit, I AM mildly curious to see where you would have gone with this if you hadn't chosen to be Goblins (And instead went Dorf/Human/Formian).

    So if there's anything you'd ask your Gobs in the interlude (Ninetoes in particular) and just get the abridged version of it, feel free to ask, dudes.
    >> Anonymous 03/21/10(Sun)21:44 No.8712521
    So for goals/objectives for next session, we have:

    Ambush caravan
    Meet with bugbears, convince them to acknowledge us as their leader
    Assimilate Black Lotus
    Call spirits of the caravan elves and the new caravan for more information
    Attack human settlement and fishing post

    Could you remind us of these things in the opening posts so that the new players who haven't been with us don't send us off on a random tangent and forget everything we're shooting for?
    >> Anonymous 03/21/10(Sun)21:45 No.8712541
    Heh, nice one. I requested him in a drawfag thread as well, and this came up:
    >> Anonymous 03/21/10(Sun)21:46 No.8712554
    Dorf? Probably all about dorfing it up and making it at least vaguely dwarf fortress-ish. Likely not quite as awesome.
    Human? Probably also an awesome quest, maybe something like Lord Quest.
    Formian? Ehhh... I probably would have lost interest, and missed out on some spectacular GMing.
    >> Anonymous 03/21/10(Sun)21:49 No.8712598

    Dammit, I forgot the nail plank.
    >> Anonymous 03/21/10(Sun)21:50 No.8712615
         File1269222603.png-(829 KB, 800x1159, GLORIOUS LEADER.png)
    829 KB
    Sigh... since this is archived, you should save it and open it in a program, then save it as a different file and post it here. Takes about 15 seconds.

    See, like this!
    >> Book Keeper 03/21/10(Sun)21:50 No.8712618
    Copied and pasted into my notes for a rough goal next session. GLORIOUS GOALS!

    Book Keeper loev /tg/

    Aww, shucks, Anon. Though I'd probably have given it my best in any case, now /tg/ just gets to enjoy DELICIOUS SAVAGES and OH GOD WHY.

    Speaking of which: Has the savagery been enough? Or should I crank up the more vicious side of goblins a bit more?
    >> Anonymous 03/21/10(Sun)21:51 No.8712638
    Add it in the refined version!
    >> Anonymous 03/21/10(Sun)21:53 No.8712670

    I like the current level of savagery.
    >> Anonymous 03/21/10(Sun)21:54 No.8712681
    We bounce around between the edges of too much and not enough, depending on any given moment. Keep it like it is, says I. This has been grand.

    Maybe lean especially on the side of savage when/if we sack the human settlement, though.
    >> Anonymous 03/21/10(Sun)21:54 No.8712701
    And so ends another great day of questing. Good job, Book Keeper.

    I think that we went with Goblins after all is a huge factor in making this quest fun - they're just so wacky and inherently chaotic that even mundane tasks can be described in a funny, non-boring way (which you pull off very well, too).
    >> Book Keeper 03/21/10(Sun)21:58 No.8712761
    Extra-savagery for the settlement, comin' up! Besides that, any moments in particular that could've used a spruce more Darkgrim?

    My thanks on both accounts.

    Also, if /tg/ has any ideas that swing up in the course of playing, don't be afraid to throw them out. You've done fine just far, but if something like "OH MAN, WOULDN'T IT BE AWESOME IF [We all paid Book Keeper $20 each and bought him a new computer]" comes up...or something like that...don't be afraid to toss it out there.
    >> Anonymous 03/21/10(Sun)21:59 No.8712770
    There's also the fact that gobs are the underdogs--mean, vicious, numerous underdogs, sure, but they're still small and easily squashed.

    Plus we have to balance gaining respect and our personal safety, and delegating power/responsibility without getting a coup attempt, BESIDES all the external threats.

    The fact that we have some very clever players giving ideas, and a great GM who doesn't seem to be railroading us at all, makes it all work superbly.

    Very fun.
    >> Book Keeper 03/21/10(Sun)22:01 No.8712806
    You simply do not see my deviously laid rails, guiding you to your inevitable DMPC-laden doom! When 50 Copper shows up, you'll all learn to gobble up my fanfiction quest and die like the goblin wretches you are!

    Or you'll sally forth with an army of worg-riding badass goblins and play "Pin the annoying Heroes onto our bitchin' new front door made of baby bones".

    Probably the latter, knowing you guys.
    >> Anonymous 03/21/10(Sun)22:03 No.8712822

    We've been good about tossing out ideas for goals thus far, I think. [I hope you like GMing for copious amounts of praise, not for food, though. Especially in this economy.]
    >> Book Keeper 03/21/10(Sun)22:04 No.8712847
    The praise is nice, but I subsist on the souls of everything you've slain and tortured thus far. And yes, you have. Pinning it on the Lotus captive was something I SHOULD have forseen...but didn't. Nice work, guis. Also, can't forget the reeds shield thing. Even I didn't know that worked...

    But it does. Even IF it's a giant alchemist's fire magnet.
    >> Anonymous 03/21/10(Sun)22:05 No.8712863
    Seeing as how 50 Copper is OUR gangsta bowgob...
    >> Anonymous 03/21/10(Sun)22:08 No.8712906
    I'm just glad I came up with the fish driving idea; it's completely viable and changed our focus from "food" to "kicking ass and expansion." And I liked that someone came up with the better idea of how to deal with the bugbears than my "trick them into fighting the humans and betray them" scheme.
    >> Book Keeper 03/21/10(Sun)22:13 No.8713006
    Indeed, it was actually something that SOUNDED viable and pretty badass. Though there's a trick to improving it, I'll let you guys see if you can piece it together.

    Also, kickass expansion SHOULD be kickass. Especially with those huge numbers of gobs being born thanks to a dozen breeders. The hilariously intimidating thing?

    You barely even qualify as a "Band" by regular DnD standards. A single group of level 10 Adventurers could wipe you all out, or even a decently-armed army of humans, in a snap.

    And that's with about a 150~ gobs running around at this point. It's nuckin' futz, ain't it? All this, and by DnD standards, you're still considered NOBODIES!

    Makes me glad I decided to follow the Goblin stint.
    >> Book Keeper 03/21/10(Sun)22:14 No.8713026
    Now excuse me as I get some beauty sleep. For tomorrow, I shall set forth to conquer ZE DAY! And then, ZE QUESTING WORLD!

    And by that I mean watch in glee as you guys come up with further clever shit.

    So take care, /tg/, and see you all tomorrow.
    >> Anonymous 03/21/10(Sun)22:18 No.8713117
    >>Though there's a trick to improving it, I'll let you guys see if you can piece it together.

    Time for me to research fish collection methods.

    Seriously. I am going to learn more about this.
    >> Anonymous 03/21/10(Sun)22:19 No.8713139
    >>A single group of level 10 Adventurers could wipe you all out

    Yeah, but if level 10 adventurers are worried about little ol' goblins like us, they're losing sight of bigger threats.

    Also, we don't give them xp!
    >> Anonymous 03/21/10(Sun)22:20 No.8713172
    Take care. I'll look forward to this tomorrow.

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