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  • File : 1270428727.jpg-(158 KB, 750x581, 1270286714557.jpg)
    158 KB Anonymous 04/04/10(Sun)20:52 No.8982714  
    So guys, is Pokemon /tg/ ?

    It's quite a traditional game to me
    >> Anonymous 04/04/10(Sun)20:53 No.8982749
    >It's quite a traditional game to me
    >to me
    Just as bad as that player you always have in your group that says "My character is lawful good because murdering is not an evil act 'to me'.
    >> Anonymous 04/04/10(Sun)20:55 No.8982782

    I imagine it to be a traditional game to quite a few people
    >> Anonymous 04/04/10(Sun)20:55 No.8982793
    Well I imagine you to be a faggot
    >> Anonymous 04/04/10(Sun)20:55 No.8982794
    It will be if Pokemon Tabletop Adventures ever gets finished.

    I want to run a campaign about Pokemon in a wild west setting.
    >> Anonymous 04/04/10(Sun)20:56 No.8982807
    Well its not. However we have had quite a few "Pokemon as a PnP game" threads. That I would enjoy
    >> Anonymous 04/04/10(Sun)20:56 No.8982810
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    Well, there is an alpha of a tabletop version of pokemon /tg/ has been working on...
    >> Anonymous 04/04/10(Sun)20:56 No.8982817
    Man, 'to me' there is no such thing as good and evil, and I seem to understand the alignment chart better than half the players I know.

    Protip: Murder CAN be justified (not always, though).
    >> Anonymous 04/04/10(Sun)20:56 No.8982819
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    >> Anonymous 04/04/10(Sun)20:59 No.8982876
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    Is this rpg as a trainer, or pokemon?
    >> Anonymous 04/04/10(Sun)21:01 No.8982909

    As a trainer I believe.
    >> Anonymous 04/04/10(Sun)21:02 No.8982938
    >Implying pokemon have free will and live to do anything other than serve humans.

    Like women.
    >> Anonymous 04/04/10(Sun)21:03 No.8982960
    Don't be a fag. We're playing as trainers.
    >> Anonymous 04/04/10(Sun)21:05 No.8983011
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    Fucking good.
    Anywhere I can find what's been done so far?
    >> Anonymous 04/04/10(Sun)21:09 No.8983078

    Search for "Pokemon Tabletop Adventures."

    What's been done so far is playable enough, but requires you to slog through and translate some of the more obscure rules and things.

    The Beta is supposed to be out this summer if it isn't abandoned (Like it probably will be)
    >> Anonymous 04/04/10(Sun)21:10 No.8983098
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    This is the only way pokemon would be good.
    >> Anonymous 04/04/10(Sun)21:14 No.8983192
    >> Anonymous 04/04/10(Sun)21:16 No.8983241
    Yeah pokemon really should be run like Final Fantasy Tactics. Only way its ever made sense to me.
    >> Anonymous 04/04/10(Sun)21:20 No.8983308
    Pokemon would do so well with this. The addition of weather effects makes it work so well, and if you add Terrain bonuses to that it would add an amazing layer to the whole thing.
    >> Anonymous 04/04/10(Sun)21:20 No.8983316
    I'd like to a have a Fearow, then put guns on it for dogfights. I'd also carry several Voltorb to act as replenishable bombs. I might carry a couple Beedrill to either retreive the Voltorb or act as saboteurs/wing guards.
    >> Nightmare Work 04/04/10(Sun)21:22 No.8983343
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    Pokemon Fluff is pretty cool when you sit down and read it.
    >> Anonymous 04/04/10(Sun)21:24 No.8983376
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    If Dr. Mr. Stark ever finishes the rules, and it's partially playable would /tg/ be down for an online campaign?
    >> Anonymous 04/04/10(Sun)21:25 No.8983401
    Last I heard, he quit working on it because a bunch of people pissed him off when he was posting info on it. Of course, I could making things up.
    >> Anonymous 04/04/10(Sun)21:28 No.8983481
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    was that within two weeks ago? because he was giving us the update two weeks ago...
    >> Anonymous 04/04/10(Sun)21:29 No.8983489
    I love pokedex entries. Sometimes I just sit down with the game and read all those little random snippets. First thing I would do in a tabletop environment is actually take advantage of those fun facts and make the world come alive.

    After I set up a nice Wild west or space opera environment to play around it with pokemon applied to it.
    >> Anonymous 04/04/10(Sun)21:30 No.8983512
    I probably would
    >> Anonymous 04/04/10(Sun)21:36 No.8983631
    Garchomp can't fly...
    >> Anonymous 04/04/10(Sun)21:37 No.8983649
    What kind of Campaign? Normal "10 year olds on an Adventure" campaign or something flavored a little different?
    >> Anonymous 04/04/10(Sun)21:38 No.8983674

    It's poekdex entry says it flies at supersonic speeds.
    >> Anonymous 04/04/10(Sun)21:41 No.8983722
    Can it learn "Fly?"
    >> Anonymous 04/04/10(Sun)21:42 No.8983745
    I'm not entirely sure yet, I was gonna use the rules Mr. Stark covered, with trainers starting at age 18, and death being a possibility for your Pokemon. I have how ever been thinking about a campaign like what if Frank Miller did pokemon, but that might be too over the top.
    >> Anonymous 04/04/10(Sun)21:44 No.8983794
    >Frank Miller does Pokemon
    Jennys and Joys are all clones, originally made as sex slaves.
    >> Anonymous 04/04/10(Sun)21:47 No.8983848
    From what i've read of the PTA alpha/incoherent mess, I like that the way leveling up and stat allocation works you have a little more wiggle room as far as the pokemon tiers are concerned as they stand.

    There will probably still be tiers and shit, but they'll have to be restructured a little.
    >> Anonymous 04/04/10(Sun)21:48 No.8983862
    Sounds awesome to me.
    >> Anonymous 04/04/10(Sun)21:52 No.8983929
    >Do a pokemon P&P campaign
    >Require my players to hunt for food for their carnivorous pokemon.
    >In they aren't fed, they'll go after prey species team-mates out of instinct.
    >> Anonymous 04/04/10(Sun)21:52 No.8983932
    nope, just checked

    Yeah, it also says that Magcargo's body temperature is 18,000 degrees F, which is nearly twice as hot as the sun. Pokedex entries are quite exaggerated.
    >> Anonymous 04/04/10(Sun)21:53 No.8983969
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    yeah, and it makes things like leer and other stat moves useful. I had a cleaned up version but it's on a thumb drive at school. It seems to be a good enough system, if a bit math intensive.

    Frank Miller does Pokemon: All Female trainers are whores, Rocket runs everything and banned open battling except in gyms where they gain gambling profit. Also LINES EVERYWHERE.
    >> Anonymous 04/04/10(Sun)21:56 No.8984028
    only fags and babbys play pokemon. also, /v/ has a million pokefag threads already so go shit up one of those.
    >> Anonymous 04/04/10(Sun)21:57 No.8984056
    I think it's more the fact that they opened up a pokemon's individual moves from 4 to 7+. You can afford to have something like "Growl" on a pokemon without sacrificing another more commonly useful move.
    >> Anonymous 04/04/10(Sun)22:01 No.8984131
    So the PCs would be hard-ass trainers just trying to survive the rough and tumble city intact while their rodents have super powers.
    >> Kreigfag !4owhN0wAdY 04/04/10(Sun)22:01 No.8984148
    That wouldn't be Pokemon at all. That would just be FFT with Pokemon slapped on it.
    >> Anonymous 04/04/10(Sun)22:02 No.8984176
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    that's true too, also i foresee pokemon that learn a diverse movepool, but have inferior stats to a similar pokemon, like Nidoking, to be extremely useful and be used alot.
    >> Anonymous 04/04/10(Sun)22:03 No.8984205
    Grimdarkemon is only good if you're playiung innocent yoofs who don't understand how fucking grim the world really is. If you're a bunch of jaded 18 year old whinyfags (I was one of these once) then the grimdark is just "herpaderp Im angsty!" but if you're 12 and what is this then things like a world-destroying pokemon war take on a new significance, specifically because the kids just accept them as the way things are.
    >> Anonymous 04/04/10(Sun)22:04 No.8984224
    Holy fuck that's half my favorite pokemon in one picture.

    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)22:08 No.8984315
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    It will be finished.
    I will not abandon it.
    hahahaha. no.
    >> Anonymous 04/04/10(Sun)22:09 No.8984351
    That's a bad thing?
    >> Kreigfag !4owhN0wAdY 04/04/10(Sun)22:11 No.8984383
    Well, no, if you want to play FFT. But for pokemon? You would have to use teams, because one on one would suck using it, which never happens in Pokemon. I better system would be like a fighting game.
    >> Anonymous 04/04/10(Sun)22:11 No.8984395
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    Hey man, what's up?

    question: what is the level you can take your specializations/second classes?

    I'm guessing 8 and 16?
    >> Brokazaki !!kQZh68KpeuA 04/04/10(Sun)22:12 No.8984417
    Me and some bros are really looking forward to the debut, man. We tried our own system a while back and it did not work, mainly because we made it up when we realized we didn't have one (in the middle of a session).

    Don't rush a masterpiece, though.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)22:12 No.8984424
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    Alpha sucks. I know.
    I said when I released the splatbook that it would, it's an unorganized mess.
    >> Anonymous 04/04/10(Sun)22:13 No.8984454
    Ah. Lovely. Glad to hear it

    at the risk of sounding like a faggot, are there going to be special rules for creating original pokemon Do Not Steal?

    Not that I would ever do that, because that's superfaggy, but... just in case?
    >> Anonymous 04/04/10(Sun)22:15 No.8984509
    Dude, Using teams is exactly what we're talking about. 6 on 6 pokemon using a Grid based SRPG would be the shit.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)22:16 No.8984517
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    Whenever you meet the requirements, you can take the class as your Feature for that level. Obviously, the classes that you can get earlier are not as great as the ones you can get later.

    More in a sec.
    >> Anonymous 04/04/10(Sun)22:17 No.8984558

    Oh, I wanted to know, like, what your starting stats were for the game.
    >> Anonymous 04/04/10(Sun)22:18 No.8984580
    A tactics game or a 3d rpg like PSO/MHO would be amazing. A decent fightan game would be fine too.
    >> Anonymous 04/04/10(Sun)22:19 No.8984588
    If you wanted a game that isn't pokemon, yeah
    >> Anonymous 04/04/10(Sun)22:19 No.8984610
    so say i wanted to have a martial artist/Ace Trainer i could theoretically do it at level two. Also do the weapon proficiencies for having two classes overlap or stack? (ex. picking both those classes gives me proficiency with fist weapons does that increase to the second rank of fist or stay at one)
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)22:20 No.8984613
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    I imagine you'd just need to make a few house rules.

    When a trainer gains a level they might meet the prerequistes to gain a Trainer Class. Trainers can go into one to three of the following eight Classes once they meet the prerequistes: Ace Trainer, Breeder, Capture Specialist, Coordinator, Martial Artist, Psychic, Ranger, or Researcher.
    From there, once they gain the nessecary prerequistes, they may go into one or two Advanced Classes.
    Trainer's all start with the title: Pokemon Trainer. A Pokemon Trainer can take up to three Trainer Classes and/or Advanced Classes. Since Advanced Classes always have a prerequiste of a Trainer Class, a Pokemon Trainer's Feature Options will look like one of the following examples: Three Trainer Classes, never pursuing a speciality in any of the three Trainer Classes. Two Trainer Classes and one Advanced Class, choosing to find an expertise in an area of one of the Trainer Classes chosen. One Trainer Class and two Advanced Classes, choosing to become adept at the class they choose by mastering two aspect of the Trainer Class.

    You gain these Trainer Classes or Advanced Classes instead of gaining a Feature during Trainer Level Up. When you take a Class, you gain two Features anyway so you aren't missing out on your Feature you get during that level.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)22:23 No.8984683
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    I think I should make that a new rule. Thanks.

    Stating stats for trainers, or pokemon?

    Each pokemon has different base stats...
    >> Anonymous 04/04/10(Sun)22:23 No.8984694

    For trainers, that's the part I'm having trouble with
    I understand most of the rules for the pokemon.
    >> Anonymous 04/04/10(Sun)22:25 No.8984737
    You would still catch during random battles, fight other trainers, use teams of six creatures with abilities, and four moves each. Extra pokemon are nicknamed and sent to the box. Sounds like pokemon to me.

    The difference is that random battles would be with gangs of pokemon rather than one at a time, and Trainers would use six pokemon at once instead of one at a time. Just apply area of effect to each move as neccesary, have weather effects change terrain.

    It's not exactly the same as pokemon, but that's a good thing. The changes are just enough to make the gameplay enjoyably different and just that much deeper with the addition of a gridded plane and area of effects on moves.

    Also Earthquake and Surf would be terrible moves to have on pokemon unless you build your teams around them. It's little ins and outs of the imaginary system like that that make me utterly excited and sad that it will never happen.
    >> Anonymous 04/04/10(Sun)22:27 No.8984781
    A pokemon game will never work because for every trainer, that means there are 1-6 pokemon to take up time
    So you at best you have 8 characters in place, at worst 48
    >> Anonymous 04/04/10(Sun)22:27 No.8984797

    I'm not sure of having Psychic as a class. Seems like it would make everybody try to PSI-hax their way through everything. Same as Martial Artist. Maybe have them under type specialist trainers without any supernatural?
    >> Anonymous 04/04/10(Sun)22:28 No.8984826
    I'm pretty sure that's what the PnP has been trying to cut down on and minimize friction with
    >> Anonymous 04/04/10(Sun)22:29 No.8984836

    They would be like a Wizard or Druid's summons, or a Ranger's animal companion. Not complete characters in their own right, but still having a statblock.
    >> Anonymous 04/04/10(Sun)22:29 No.8984853
    Pokemon only operate as extensions of their trainer, not as distinct characters. Also, I'm pretty sure that the one or two at a time rules from the games stand.
    >> Anonymous 04/04/10(Sun)22:30 No.8984874
    I was referring more to development time with. Sure the Druids can summon whatever they want, but its never as anything more than a statblock. Nothing with personality or concept beyond "ooh, that will be useful"
    >> Anonymous 04/04/10(Sun)22:30 No.8984884
    >Implying you'll field all of your fucking pokemon at the same time
    >> Anonymous 04/04/10(Sun)22:31 No.8984895
    As long as the PSIhax and Martial arts aren't overpowering I'd say its fair game, and has precedence in the video games besides.
    >> Anonymous 04/04/10(Sun)22:31 No.8984905
    You dumb ass nigger faggot, what did I JUST say, you wouldn't have more than one pokemon out at once
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)22:32 No.8984947
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    65 points, wherever you want. 14 max.
    -1 Modifier for each stat point below 10
    +1 Modifier for every 2 stat points above 10
    >> Anonymous 04/04/10(Sun)22:33 No.8984955
    This is solved by only leveling up at the beginning or end of a session like you should be doing anyway, and not during the middle. You get all that out of the way before you start playing again.
    >> Anonymous 04/04/10(Sun)22:34 No.8984985
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    Psychic does seem powerful, but remember that most of their abilities eat up HP. Martial artist has ridiculous Prestige classes but it's base class is somewhat weak.

    Also don't for get that the primary way to increase level (Badges, Ribbon, Catching) these classes have no benefit to, as in official tournaments you can't use your powers.
    >> Anonymous 04/04/10(Sun)22:34 No.8985001
    Are we talking about development time as in "Each of Ash's pokemon has a personality" or development time as in "Time it takes to level up each pokemon's statblock when they level up."
    >> Anonymous 04/04/10(Sun)22:38 No.8985081
    I hadn't thought about it like that. That's true.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)22:40 No.8985125
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    1 out at a time unless Dual Wielding.
    +10 wilds at a time makes it good.
    Psychic is one of the lesser classes. At least playtesting has brought that conclusion up.
    If one chooses this, it's fine, but they only can issue one command per round, which means their pokmon are getting rocked while the wild go crazy. Also, the more pokemon players use, the more apokemon the GM can use.
    >> Anonymous 04/04/10(Sun)22:40 No.8985135
    For confused Anons, here's what we're talking about:

    >> Anonymous 04/04/10(Sun)22:41 No.8985174
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    Mr. Stark how are you gonna do skill checks? with skill points? or raw stat bonuses?
    >> Anonymous 04/04/10(Sun)22:42 No.8985194
    If you wanna talk about pokemon, go to /v/. There's at least ten threads there for it.
    >> Anonymous 04/04/10(Sun)22:44 No.8985244
    What was the better classes? I'm still thinking breeder; with groomer and pusher subclasses you can cover all bases for gym and contests, powerleveling your character.
    >> Anonymous 04/04/10(Sun)22:44 No.8985248
    I would personally make Pkmn trainer the Onion Knight of the classes. Note that the two strongest in-game trainers you fight so far- Red and Steven (Emerald) - have that as their title? You only get meh progression through most levels, then once you start getting past eight badges or ribbons, you get bonuses up the ass.
    >> Anonymous 04/04/10(Sun)22:48 No.8985338
    I would concur. Breeder seems like its powergamer heaven AND roleplayer heaven.
    >> Anonymous 04/04/10(Sun)22:50 No.8985382
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    true that, but it's the one i like the least. I also think researcher looks powerful too but more in a warlord sense, it's a more useful class the more companions you have
    >> Anonymous 04/04/10(Sun)22:53 No.8985429
    I'd probably roll up in either a Breeder or a Capture specialist.
    >> Anonymous 04/04/10(Sun)22:54 No.8985458
    Pressed Submit too soon.

    Was going to say those sound the most fun to me.
    >> Anonymous 04/04/10(Sun)22:54 No.8985460
    I just want a Rayquaza. I don't care if it's a Legendary, he's fucking awesome!
    >> Missionary Chuck 04/04/10(Sun)22:57 No.8985531
    You didn't really read the thread did you?
    >> Anonymous 04/04/10(Sun)22:58 No.8985570
    Aren't there going to be severe consequences to catching legendaries in PTA?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:00 No.8985601
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    Skill checks, plus Modifiers.

    Breeder is easily the most breakable, but not until late in a campaign.
    Then it was Coordinator, the fastest leveler, at the cost of being only really good at being a Coordinator.
    Researcher is very useful for the team and is greatly appreciated in a group.
    Ace Trainer, Capture Specialist and Ranger were next.
    Followed by the Psychic/Martial Artist who are great in off the record against bad-guy fights, but not useful in an official setting.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:01 No.8985644
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    Yes. Allying with them and occasionally summing them is okay though.
    >> Anonymous 04/04/10(Sun)23:02 No.8985680
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    I like martial artist and Ace trainer, IZ THE BIGGEST AND THE STRONGEST, seems to be the mentality there though.

    I believe he said something of if they are a guardian of sky/time/whatever, there are going to be repercussions for catching one, as sky/time/whatever suddenly goes to shit. but he did say the lesser legendaries like the regis, birds, and beasts were fair game.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:03 No.8985681
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    Summoning. I meant Summoning.
    >> Anonymous 04/04/10(Sun)23:05 No.8985744

    What class is the kid from Pokemon snap? Researcher?
    >> Anonymous 04/04/10(Sun)23:06 No.8985771
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    researcher/photographer i believe

    A sentret on a sentry gun? awesome
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:09 No.8985829
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    Todd Snap
    Class: Researcher
    Advanced Class: Photographer
    >> Anonymous 04/04/10(Sun)23:09 No.8985846
    Well, Rayquaza, Groudon, and Kyogre didn't really do much except at the creation of the world. As long as Groudon and Kyogre aren't fighting each other or raging around, things will be fine. Rayquaza only comes down to stop their fighting as well, so the only way to get him would be to unleash the two on the world.
    >> Anonymous 04/04/10(Sun)23:11 No.8985903
    More the first. Without development, the pokemon become like a wizard's spells. Something useful, but similar to an ability or piece of equipment in D&D. Something considered an extension of the PC, rather than a character in its own.
    >> The Pancake 04/04/10(Sun)23:13 No.8985949
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    Oh please, that's absolutely...


    Well, speak of the devil. Hello awesome sir.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:14 No.8985973
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    That extension thing is what I was going for in this game. Think of your 6 pokemon as 6 shields. 6/7ths of your HP.
    They are not separate characters, though you may RP them as such, they are just different types of HP that are affected in different ways.
    The central mind of this Player you roll, that is the main HP and if that goes down, the whole team falls apart.
    >> Anonymous 04/04/10(Sun)23:15 No.8985994
    I think that roleplaying out your relationship with your pokemon will be important, it will be like character development time in other games, and will probably affect loyalty.
    >> The Pancake 04/04/10(Sun)23:16 No.8986003

    Well, now that this is a Pokemon RPG topic, I have a question that you've probably answered before(So I apologize in advance).

    What rules did you have planned regarding a trainer's Pokemon fainting?

    Is it possible for Pokemon to die?

    Does the trainer black out after Pokemon faints/dies? Excluding possible character trauma from death.
    >> Anonymous 04/04/10(Sun)23:17 No.8986029
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    forgot mah pic
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:18 No.8986045
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    I don't normally respond to any topics about Pokemon Tabletop Adventures, I save input for update threads, but there was something that irritated me about that post that made me respond.

    That said, I'm really surprised how often I see Pokemon Tabletop Adventures mentioned in threads on /tg/. It keeps me going though, the continued interest.
    >> Anonymous 04/04/10(Sun)23:19 No.8986079
    I think I remember the rules here

    a.) 0 HP = unconcious. -100% of the pokemon's HP equals dead or something similar.
    b.) Yes
    c.) no, He's just kinda helpless.
    >> The Pancake 04/04/10(Sun)23:20 No.8986108

    I don't blame you. I'm surprised I even stumble across active update threads. and I don't know how anyone got the impression you were quitting...

    I'm craving the finished product, so... yeah. I'm definitely interested.
    >> The Pancake 04/04/10(Sun)23:21 No.8986121

    Ah, thank you!
    >> Anonymous 04/04/10(Sun)23:22 No.8986149
    It's because there is more overlap here with /v/ than people like to admit, and the /v/a/tg/uys really want to play pokemon in a more involved form than the games give them.

    At least that's my mindset.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:23 No.8986167
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    If a pokemon is dropped into -HP they'll faint and dislike you for letting them fall, a lot. Return them at this point.
    If a pokemon is dropped into -100% HP, they'll need to make a Death Saving's Check. The check is, on 1d100, to roll equal to or under the Pokemon's level x 2. The check maxes out at 90.
    This means a more mature Pokemon is more likely to survive a deadly ordeal.
    It also means you have to be really smart when battling against trainer who want to kill your pokemon.
    Obviously Gym Leaders and such will finish your pokemon with lighter moves, Rocket members will not.

    If all of your pokemon are unable to fight, you better have some awesome allies to get you to a pokemon center, or the wilds will eat you up. The carnivorous ones at least.
    >> Anonymous 04/04/10(Sun)23:23 No.8986170
    Uhm... no. I JUST said that the pokemon are just meat shields for the trainer.
    >> Anonymous 04/04/10(Sun)23:24 No.8986176
    Funny thing is, this is starting to sound more like SMT than Pokemon.
    >> The Pancake 04/04/10(Sun)23:25 No.8986191

    Thank you!

    I wish you luck on completing the Beta. Looking forward to playing it.
    >> Dastard Bastard !aYK4KNSE9U 04/04/10(Sun)23:26 No.8986212
    Hey Stark, it's been a while. Just a quick question, How does one determine if they run into a shiny pokemon?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:27 No.8986246
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    That is exactly why we started the project a little more then a year back. The pokemon franchise offers NO trainer freedom. The trainer options in this game is meant to satisfy that emptiness.

    That said, the ninth class, still under wraps, will fill another thing that players have always wanted to do in a tabletop setting for pokemon.
    >> Axiom 04/04/10(Sun)23:27 No.8986248

    Hey, Stark. Just replied to your e-mail, just so you know.
    >> Anonymous 04/04/10(Sun)23:28 No.8986260

    Just means that the system has potential to be refluffed into a SMT campaign. Or, for that matter, a Digimon campaign, or any adorable cockfighting anime or video game you can think of.
    >> Brokazaki !!kQZh68KpeuA 04/04/10(Sun)23:29 No.8986281
    Roll three natural twenties in a row.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:30 No.8986317
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    I roll 1d100 and let one shiny appear during an encounter on 00 or 99. And I only make that roll when I feel like it. Makes shiny pokemon pretty rare. Only one has appeared during the first playtesting campaign and none have appeared since then. It was a Tauros.
    >> Anonymous 04/04/10(Sun)23:31 No.8986355
    If I were the DM, when I roll on the encounter table for each area I would allocate one number on a d100 as "Shiny pokemon encounter - roll again" then roll for the real encounter.

    Then the players would shit bricks and start ganking eachother to be the one to catch the shiny Bidoof.

    It says terrible things about me that I thought of sex first before anything else. The internet has ruined me for pokemon a little bit.
    >> Anonymous 04/04/10(Sun)23:32 No.8986360

    Agreed. It might set some people off of it, though.
    >> Dastard Bastard !aYK4KNSE9U 04/04/10(Sun)23:34 No.8986405
    Ah, thanks.
    >> Anonymous 04/04/10(Sun)23:34 No.8986417
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    I'm calling it right now, it'll be some sort of shapeshifter/ability copier.
    I can see the news, it'll be like that guy who shot his friend over a game of madden.
    >> Anonymous 04/04/10(Sun)23:37 No.8986476
    So damn glad it isn't true. Out of curiosity... Do you do the playtesting online? If so, are you adding more players any time soon?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:37 No.8986481
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    Thanks. And really, it was some big changes, so unless you still want the updated stuff, (I'm not even sure if I've notated all the changes) I can do the final updates before the Beta release.

    I can see the connection even better when you consider how fluid the evolution process is in this game.

    For example, a GM may rule that an Eevee struck by a thunder attack that would otherwise kill it for good, instead re-actively evolved into a jolteon to save its own life. Or, that because a trainer never lets his Magikarp finish a fight, and instead switches it out mid-battle for someone else to finish (and split the exp), that is has low self-esteem, and probably won't evolve for a while, even though its level is high enough to.
    >> Anonymous 04/04/10(Sun)23:40 No.8986562
    Hey, Dr. Mr. Stark, if you don't mind me asking...

    Is Ace Trainer the same as it is in Alpha? It seems very, very powerful from a mechanical perspective.
    >> Anonymous 04/04/10(Sun)23:43 No.8986616
    >Or, that because a trainer never lets his Magikarp finish a fight, and instead switches it out mid-battle for someone else to finish (and split the exp), that is has low self-esteem, and probably won't evolve for a while, even though its level is high enough to.

    But... but everyone does that.
    >> Anonymous 04/04/10(Sun)23:46 No.8986687

    I suppose you could have it fight stuff you know it can actually stand a chance against, just for the confidence booster.
    >> Dastard Bastard !aYK4KNSE9U 04/04/10(Sun)23:46 No.8986690
    Well, until it learns Tackle. Then it crit tackles something to death, turns around flips you off with a fin, evolves and then Dragon Rages your ass. Well at least that's what I imagine mine would do.
    >> Anonymous 04/04/10(Sun)23:48 No.8986735

    Also, if it's not too invasive, what about the move metronome?

    Is is really fucking awesome and versatile? Or is it just really clunky and roll-heavy? Can it be controlled or is it just "all chaos, all the time?"
    >> Axiom 04/04/10(Sun)23:49 No.8986740

    You're not bleeding kidding. I hadn't realized when I started that this was going to be ~200 pages just to get the class features in there.

    As for the updates, whatever. I don't mind, and you probably don't have the software I'm using. Whatever you want to do.
    >> Anonymous 04/04/10(Sun)23:49 No.8986753
    i seem to vaguely remember that happening in the cartoon
    >> Dastard Bastard !aYK4KNSE9U 04/04/10(Sun)23:51 No.8986798
    Wait... Around 200 pages just for Class Features? That hurts my head just a little.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:51 No.8986802
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    I see this question a lot.
    I don't do online playtesting, sorry, but if you are in Seattle now, or on Oahu, in Hawaii, during summer, you can join my friends and I for playtesting.
    However, since Beta will be out early summer, late spring, playtesting will soon be wherever you want it to be.
    >> Anonymous 04/04/10(Sun)23:51 No.8986807
    Good luck ever getting an Alakazam.
    >> Anonymous 04/04/10(Sun)23:52 No.8986817
    Yes. Team Rocket bought the Magikarp at the beginning. Treated it like shit, tried to eat it.

    It evolved and kicked their asses before escaping back into the wild.
    >> Dastard Bastard !aYK4KNSE9U 04/04/10(Sun)23:53 No.8986846
    I seem to remember that too. Wait now I remember. It was the episode that everyone was on that ship that sank with them in it. James had bought a Magikarp thinking he could get rich selling it's eggs. After almost drownding he kicked the magikarp and it evolved and used Twister on the group.
    >> Anonymous 04/04/10(Sun)23:53 No.8986849

    Pretty much none of the games on here qualify as being remotely traditional.
    >> Anonymous 04/04/10(Sun)23:53 No.8986850

    Dude. When and where? Email in the Email field.
    >> Anonymous 04/04/10(Sun)23:54 No.8986862
    Haha, no such luck. But I am totally looking forward to the release, I have at least 4 people that will play. And apologies for the quitting comment. Someone made a topic about the project a week or so ago and multiple posters said you had given it up.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/04/10(Sun)23:56 No.8986914
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    It has been severely debuffed.
    It can become what the Alpha shows, but only at higher levels.

    >>8986735 I love doing Move requests.
    Metronome – Normal
    The user begins to wag their arms back and forward with perfect timing, then something magically and spontaneously happens.
    Battle – None
    Self **
    Effect: No Target
    Metronome randomly uses any other Move except for Assist, Copycat, Counter, Covet, Destiny Bond, Detect, Endure, Feint, Focus Punch, Follow Me, Helping Hand, Metronome, Me First, Mimic, Mirror Coat, Mirror Move, Protect, Sketch, Sleep Talk, Snatch, Switcheroo, Thief or Trick. The GM helps to pick the random Move.
    >> Anonymous 04/05/10(Mon)00:01 No.8987008
    >GM helps pick random move

    But seriousely, This is a pretty awesome project and I am grateful to have caught this thread to tell you so.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:02 No.8987024
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    Contact me on Steam, otherwise I'll lose that e-mail address.
    Unless someone archives this thread, though there hasn't been any reason to since most of the questions here are just repeated old questions.
    >> Anonymous 04/05/10(Mon)00:02 No.8987041

    Awesome as ever. I love metronome.

    As a DM, it would be good to have a list of pre-rolled metronome uses if your player insists on using it a bunch. I can imagine some pretty hilarious results with metronome, especially when you can use moves outside of battle in this game.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)00:03 No.8987044
    Are there any specific rules about what moves pokemon could be taught? Like I know that Pikachu could learn Iron Tail, but could they learn Surf or Fly like the special ones or what are the limits on teaching them abnormal moves (through Ace Trainer Specialty)? And if so, how would you DM it happening?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:03 No.8987057
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    Metronome has only ever come up once. I randomly flipped through the move list and pointed, and it was String Shot. My player never asked his Clefable to use Metronome again.
    >> Anonymous 04/05/10(Mon)00:06 No.8987116
    Can do.

    Best thread ever.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:06 No.8987120
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    The Breeder's Pusher advanced class, essentially a Move Tutor from games, can do these kinds of things. The GM wouldn't even need to do anything special, it's a thing the Breeder can do.

    Breeder is a very number-crunchy class. I wanted to have one in the game for those who like number crunching and Pokemon. This is why Breeder gets SO good late game. He takes a while to get there, but once he hits the threshold, he can do anything.
    >> Anonymous 04/05/10(Mon)00:07 No.8987134

    I can answer this one, as I've read a bit.

    Basically, you cannot teach a pokemon strange moves without the use of a trainer class feature or GM approval. For instance, I believe a breeder can eventually breed normally incompatible pokemon or just pass egg moves they normally couldn't learn to the child.

    I don't know how the game handles breeding though, whether they take a mature, serious perspective, or handwave it and keep it innocent much like in the games.
    >> Anonymous 04/05/10(Mon)00:08 No.8987164
    I give.

    What does the moonwriting say in that pic?
    >> Anonymous 04/05/10(Mon)00:09 No.8987182
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    >So guys, is Pokemon /tg/

    1) It is a video game
    2) It is popular on /v/

    All signs point to "no"

    Also, bonus factor that doesn't apply to everyone: When it came out in 1998, common place comic&game stores all over my end of town supersaturated their shelves with pokemon merchandise, and got rid of almost every piece of /tg/ related material to make room for more stuffed pikachu dolls.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)00:09 No.8987192
    Well what I meant, is that is there an actual limit to what can be taught to a pokemon? Like teaching a Graveler Aerial Ace being possible or is it a DM discretion kind of thing?
    >> The Pancake 04/05/10(Mon)00:11 No.8987223

    A picture of slowpoke is required for this moment.
    >> Anonymous 04/05/10(Mon)00:11 No.8987236
    I think that depends entirely on how mature you know your players can be. If you've got a room full of "Durr hurr Breeding = sex lol" Then I would suggest glossing over it as quickly as possible.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)00:12 No.8987248
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    >> Anonymous 04/05/10(Mon)00:12 No.8987253
    Maybe just have them get bonuses for the pokemon of respective types with a couple other abilities thrown in.

    Take a penalty for having 2 out?
    >> Anonymous 04/05/10(Mon)00:14 No.8987284
    Read the thread. Pokemon is quickly becoming /tg/.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:15 No.8987304
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    When attempting to mate 2 pokemon, you must roll d100 when you retrieve them.
    If you roll under 25, an egg is produced.
    Pokemon need at least 8 hours. For every hour under 12, add 5 to their role. For every hour over 12, up to 16 hours, subtract 2 from your check.
    That maximize line implies that leaving them for 12 hours improves the chances because there isn't a number added to your rolls during the breeding check. Leaving them for 16 hours subtracts 8 from the roll.
    Add the difference between the two pokemon’s levels to the roll; this is the Level Difference penalty.

    Is you pass the check, you have an egg. You may only make one breeding check per day.

    Breeders break several off these hard-to-squeeze-by rules. They are strictly better at making these checks.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:20 No.8987398
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    The penalty for having more then 1 active pokemon at a time is having to deal with more foes. It has greatly discouraged my players from trying to make the game board too complicated.
    >> Anonymous 04/05/10(Mon)00:21 No.8987407

    No, it's not "lol pokesex"

    It's more of an in-character issue. Breeding for dogfights in real life is severely frowned upon, so do other people in the game world look down upon the breeder for this competitive attitude?

    Lets face it, if you breed on purpose, it's to gain power. I'm wondering how the game reacts to breeders. Are they treated like trainers who are cutthroat? Are they on the same level as those who push their pokemon too hard?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:24 No.8987465
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    Well, some don't Breed for the battling nature of pokemon. Breeding is good for the roleplaying side of this game too.

    Breeder description:
    Some trainers realize the value of raising a pokemon from a young age in order to build a better bond with their allies and friends. Breeders emphasize the importance of raising a pokemon from birth, not as a friend, but as their own children. Breeders hatch eggs very quickly and can actually coerce their pokemon to produce multiple eggs. The most noticeable talent a breeder shows is the fact that their pokemon are naturally born with more power then the average pokemon. Some even grow more powerful then any other in its species. Their pokemon are born with the courage and strength to pull them through any situation.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)00:25 No.8987473
    I guess it's down to the characters mindset. You could go on a limb and say that breeding with more power (if you breed for power) is for increasing thier survivability.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)00:26 No.8987483
    Damn, ninja'd
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)00:28 No.8987534
    Thinking about it. At what time would a baby be able to go into regular battles?
    >> Anonymous 04/05/10(Mon)00:29 No.8987541

    Good call. I suppose it could be seen from both angles. Someone like Team Rocket wouldn't hesitate to point out the negativity that could be associated with breeding, and could lead to some interesting roleplay.
    >> Anonymous 04/05/10(Mon)00:30 No.8987560

    I'm curious about this as well, because how would you get a level one pokemon to fight at higher levels? Very carefully? It seems terribly risky.
    >> Anonymous 04/05/10(Mon)00:31 No.8987570
    For that matter, a TR Breeder would be an extra despicable (And challenging) enemy for the PCs to fight.
    >> Anonymous 04/05/10(Mon)00:32 No.8987591
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:33 No.8987607
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    Level 5 is practical if they are battling similarly leveled foes.
    Earlier then that, you just want them to get fed, carried, etc.
    GMs should reward pokemon level 1-6 exp for that kind of stuff. At 125 exp, a pokemon is already level 5. Until then, RP the baby until it's big enough to fight.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:37 No.8987692
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    My players in a past playtesting campaign have found the gang member trainers difficult in general.

    Though, one of my players just took out his parents single handed the other night. He is a Researcher, and his character's parents are Team Aqua cultists, so he had fun defeating what he had run away from. He used an ingenious tactic. Stun Spored his parents, and once they inhaled the spore and froze up, he returned their pokemon to their poke balls when he grabbed them off his parents' belts.
    >> Arcbound 04/05/10(Mon)00:39 No.8987743
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    I have a question.

    Where do you get all your awesome pokemon pictures? Every time a pokemon thread is started on /tg/ I find myself saving 95% of the pictures posted.
    >> Arcbound 04/05/10(Mon)00:41 No.8987775
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    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:44 No.8987824
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    pixiv. Lurking.
    I normally only save trainer related pics, and I only save something I think is good. Then I normally go through my collection from time to time and delete the crap.

    If you'd like, I cant throw up what I've collected on MU.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)00:45 No.8987838
    Well, Stark, do you have any questions for /tg/?
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:49 No.8987927
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    Well, normally I'd like to make sure I've gotten everything that players want to see in a Pokemon Tabletop game, but I figure Beta is nearly out so I'll wait until after to start adding even more stuff.

    Other then that, normally I like to know what pokemon are /tg/'s favorites and which Classes you are most excited for.
    >> Gnollbard !aDIap4MeRg 04/05/10(Mon)00:50 No.8987958
    Feraligatr! Also Porygon Z and Alakazam.
    >> Anonymous 04/05/10(Mon)00:54 No.8988040
    Okay, My favorites:

    Cubone (And, by extension, Marowak, but only by association with Cubone)
    Favorite Starters: Bulbasaur, Totodile

    Most excited for:
    Breeder for Roleplaying opportunities and adorable baby raising.
    Capture Specialist for probably the closest to how I actually play pokemon.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:54 No.8988042
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    you can contact me on my page http://steamcommunity.com/id/DrMrStark without downloading anything. You'll still need to make an account though.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)00:56 No.8988065
    For favorites, I like a lot of em, but I think my absolute favorite would be Gardevoir. Not because of the closest to human fantasy. But the fact that it's in touch with it's trainer, that it can make black holes, and it's pretty versatile. And I've always been a breeder type of person, even in the games I breed a lot. Also how could I add you in steam (aka taking friend requests?)
    >> Anonymous 04/05/10(Mon)00:56 No.8988066
    Snorlax, Gengar and Gyarados are up there.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)00:58 No.8988119
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    Oh, and I guess I'm also interested in who /tg/'s favorite pokemon character's are?
    >> Anonymous 04/05/10(Mon)01:00 No.8988162
    Sabrina's Alakazam.
    >> Anonymous 04/05/10(Mon)01:01 No.8988173
    My favorites?

    Roserade, Sableye, and Jolteon are a few of my favorites. My favorite types are Grass and Poison.

    It's hard to look at the Tabletop Adventures versions and decide which I like the most, but it seems like versatility is key. Psychic types and Grass types seem to have tons of potential. Flying and Water types should be very helpful for a variety of reasons, and I could definitely see why you'd want a fire, ghost, or electric pokemon every once and a while.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)01:02 No.8988198
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    Here is my most recent collection of pokemon pics.
    >> Anonymous 04/05/10(Mon)01:03 No.8988218
    >The ability to post comments becomes available once you have games in your Steam account.

    Am I missing something? I feel like such a noob
    >> Anonymous 04/05/10(Mon)01:03 No.8988229
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    Gym leaders are always up there.
    >> Anonymous 04/05/10(Mon)01:04 No.8988243


    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)01:05 No.8988253
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    That is a new requirement I didn't know about. Sorry about that. Are you the same fellow who left an e-mail earlier in this thread? If so, I'll write it down now.
    >> Anonymous 04/05/10(Mon)01:06 No.8988275
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)01:06 No.8988283
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    I do like the gym leaders as well.
    The younger ones tend to break my suspension of disbelief, though.
    I've just aged them in the suggested setting rules.
    >> The Pancake 04/05/10(Mon)01:07 No.8988286

    Can't speak for everyone, but my favorites would have to be Sneasel, Shinx, and Cyndaquil.
    >> Anonymous 04/05/10(Mon)01:07 No.8988291
    Yes. That's me. Sorry for the trouble.
    >> Anonymous 04/05/10(Mon)01:07 No.8988297
    It's very easy to overlook how badass this guy is. I do not.
    >> Anonymous 04/05/10(Mon)01:08 No.8988304
    As far as trainers go, Lorelei was pretty fucking awesome, plus hot. Lance is pretty badass. And oddly enough my favorite Pokemon: Chansey.
    >> Anonymous 04/05/10(Mon)01:08 No.8988305
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    Dammit, forgot my pic.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)01:09 No.8988322
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    No trouble at all. I'll contact you through this project's e-mail account soon.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)01:09 No.8988330
    I would have to say that Red and Blaine, and Koga top my list.
    >> The Pancake 04/05/10(Mon)01:10 No.8988344

    Oh fuck, I so read that wrong... Dammit.

    Hrm... I'll think about that.
    >> Anonymous 04/05/10(Mon)01:10 No.8988346
    Sounds fine by me.
    Gary Oak/Blue/Green, Giovanni and Looker were some great NPCs in my opinion.
    >> Touhou Homebrew Guy 04/05/10(Mon)01:10 No.8988351
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    I'd have to call Steel my favorite type, and as such I'd have to put my absolute favorite poke as Metagross. Venusaur and Primeape have grown on me from shoddy, though, and I like how Flygon looks.
    >> Anonymous 04/05/10(Mon)01:11 No.8988362
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    Favorite in-game characters

    Gym leaders: Gotta love Chuck and Crasher Wake

    As for non-gym leaders: Gotta love Looker
    >> Anonymous 04/05/10(Mon)01:13 No.8988402
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    ok so what would happen if two trainers are fighting at the same time while their Pokemon ore fighting?

    just a thought
    >> Anonymous 04/05/10(Mon)01:14 No.8988421
    Then you'd have a respectable fistfight going on while your pokemon duke it out for you.
    The best general leads his troops and all that.

    Just watch out you don't get knifed by a Rocket Grunt.
    >> Psychic Residue Anonymous 04/05/10(Mon)01:15 No.8988442
    Hey Dr. Mr. Stark. I was looking at the psychic stuff, and about Residue. I don't know if you've changed it since you releases Alpha, but it was horrendously under-conceptualized. If you've fleshed it out since, then disregard this.

    You need to specify which psychic abilities leave it, and which don't. I'd say that mind reading/control should cause it, while attacks, and stuff that effects only yourself, should not.

    Also, I don't know how much it has come up in your play-testing, but the residue feature seems like it'd be overpowered to the just-as-planned sort of character, and nobody else would want it.

    I'd suggest rectifying this by splitting it up - Residue Detective allows you to detect the residue in others, and get some idea of what ability is involved. Psychic Stealth would allow you to, on a successful roll, avoid leaving residue. I'd think Psychic Stealth could afford to have Residue Detective as a prerequisite, but I don't know what criteria you were using for your power curve.

    I feel that the current system would be insufficient for a socially oriented psychic, especially an influential.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)01:16 No.8988466
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    Left a message on your profile.
    >> Anonymous 04/05/10(Mon)01:17 No.8988482
    I'd like to mention Cameron the Photographer. I wish there was some art for him, but he just has the generic bald-man sprite. Though, if he had his own sprite, I'd expect him.
    >> Anonymous 04/05/10(Mon)01:17 No.8988486
    Isn't that essentially what the Martial artist class is for?

    Also, when you faint, your pokemon become useless, so careful.
    >> Anonymous 04/05/10(Mon)01:18 No.8988498
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    >> Anonymous 04/05/10(Mon)01:21 No.8988562
    God. Everyone is badass in the Manga.

    Blaine is my fave. Blaine+Mewtwo best team ever.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)01:21 No.8988569
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    Funny you mention that, I was just fixing this the other night. Or clarifying it at least.
    Basically, the residue is only left if the Feature says it is left.
    Unsurprisingly, what does and does not leave psychic residue matches what you mention in your post.
    >> Anonymous 04/05/10(Mon)01:21 No.8988575
    My favourites? Luxray, Scizor, Electivire, Aggron, Walrein. There's more, but these are my top 5.

    What I'm looking forward to now is Ace Trainer and Breeder.
    >> Axiom 04/05/10(Mon)01:25 No.8988648

    Pretty much all the classes have been redone, psychic very much included.

    All abilities that cause it specifically mention that they cause it. It's mainly a hallmark of the "Influential" advanced class.

    That alpha version shows ~2 pages of information on a class that's now more in the 20-30 page range.
    >> Anonymous 04/05/10(Mon)01:26 No.8988662
    That's good. That was the only thing I saw when I looked through everything before that looked like it could cause a sudden and immediate clusterfuck.

    Have you had this sort of thing come into play, during testing? It seems like something that would normally never matter, but if you have a character determined to use psychic abilities in ways that are illegal, unethical, or otherwise frowned upon, then it becomes very important very quickly.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)01:31 No.8988731
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    During a campaign, my players became outlaws for a bit and had to be very careful about how one of them used psychic powers, as some who were after them were psychics too. Other then that, it'll only really be a problem for those who want to take a darker path as a psychic.

    But psychic residue can't always be tagged to a name or face. It's more like: "A Psychic, or a psychic pokemon, has tampered with this person's behavior" not "Player X tampered with this person's behavior"
    >> Anonymous 04/05/10(Mon)01:36 No.8988816
    In addition to that, I've seen the various advanced classes and class features, as they were whenever Dr. Mr. Stark posted them a while ago.

    Sounds like it's pretty much all worked out, then. Like I said, that was the only major issue I've seen.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)01:43 No.8988922
    I've always had a soft spot for hitmonchan and hitmonlee, but since playing heartgold and actually hanging out with the pokemon first in my party, Hitmonchan has become a total bro and my favorite pokemon.

    It's just easier to feel attached to a more humanoid pokmemon, I suppose.

    Also, its sprite is adorable.

    Tyrogue's pretty awesome, too. Looking forward to playing as a martial artist and training alongside my fightan' types.

    Me and a friend had a discussion about having our characters start out with a pokemon they're familiar with, part of the family or some shit. I just had to go with a tyrogue.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)01:43 No.8988938
    So Stark, after asking us. Who are your favorites?
    Also see >>8988466
    >> Arcbound 04/05/10(Mon)01:48 No.8989028
    Metagross, Swampert, Infernape, Heracross, Empoleon, KINGLER.

    Well, all that come to mind anyway.
    >> Anonymous 04/05/10(Mon)01:49 No.8989038
    >normally I like to know what pokemon are /tg/'s favorites
    Alakazam. Fuck yeah.
    And Abra is fucking d'aawww.
    Kadabra is cool too, but he sort of is stuck in Alakazam's shadow.

    Ghastly/Haunter/Gengar are all pretty cool guys.

    Drowzee is delectably creepy.

    >and which Classes you are most excited for.
    >> Anonymous 04/05/10(Mon)01:50 No.8989081
    Good god I only recognize like six of these.
    >> Anonymous 04/05/10(Mon)01:52 No.8989104
    What'd be the appropriate class for a guy who wants to become an ice gym leader of the middle of bumfuck nowhere? Except oddly has a Chansey that knows Counter and Blizzard for shits and giggles?
    >> Anonymous 04/05/10(Mon)01:53 No.8989119
    I recognize all but 3: The one with the |||, the Green one with the square in the back, and the gold and silver one. The latter looks fucking *AWESOME* But WTF is it?
    >> Anonymous 04/05/10(Mon)01:54 No.8989151
    Isn't the Gold and Silver one a Pal Park ball?
    No idea about the others, Green one with the square's maybe a dusk ball?
    >> Anonymous 04/05/10(Mon)01:55 No.8989170
    Just realised that square one is a duskball, can barely tell, and the ||| one is a Lure ball. Im suprised there's no Love ball. Still no idea WTF the Gold and silver one is though.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)01:57 No.8989187
    Lure ball for catching pokemone that have been brought up with a fishing rod. Dark Ball, for catching pokemon in dark areas like caves. And the GS ball. Only ever mattered in the japanese version. Named all of em off the top of my head. Don't know if that's good or not.
    >> Anonymous 04/05/10(Mon)01:57 No.8989190

    its the GS ball
    >> Anonymous 04/05/10(Mon)01:58 No.8989206
    Probably some variation on Ace Trainer.
    >> Anonymous 04/05/10(Mon)01:59 No.8989219
    Becoming a gym leader requires Type Ace, which requires Ace Trainer.

    Assuming nothing's changed there.
    >> Anonymous 04/05/10(Mon)01:59 No.8989224
    Are... Are those really real? I realize the filename says real pokeballs.... But can I order them somewhere?
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)01:59 No.8989226
    Damn meant Dusk. In the japanese version of Crystal, you got the GS to take to Kurt the ball maker. The next day he would give it back and have you go to the forest shrine. Once there you fought Celebi.
    >> Anonymous 04/05/10(Mon)01:59 No.8989234
    You're right. Also, It's missing the Palpark ball then, the Safari ball, and the Park ball, and the love ball as previously mentioned.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)02:00 No.8989244
    No, they're just 3d renders. Not bad on the quality though.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)02:00 No.8989250
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    I think I've mentioned before that I'm a Water Trainer, and my favorite pokemon is Wailord.
    Starmie, Tentacruel, Kabutops, Feraligatr, Empoleon, Swampert, Blastoise, Miltoic and Gyarados are the other water types I'll commonly use on my teams.
    >> Anonymous 04/05/10(Mon)02:01 No.8989265
    Highly unlikely. Though I DO still have opening shiny pokeballs from that ancient burger king promo. Got the full set of those gold plates.
    >> Axiom 04/05/10(Mon)02:02 No.8989287

    Correct. It's also available to the Gym Battler (again requires Ace Trainer).
    >> Anonymous 04/05/10(Mon)02:03 No.8989307
    lucky bastard when i was younger my grandmother threw mine out because "pokemon are pure evil" i asked her "then why not sell them?" her response "i am not selling this evilness"

    fucking Christians
    >> Anonymous 04/05/10(Mon)02:04 No.8989335
    Yikes. Scary Grandma.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:05 No.8989342
    My best friend is a water trainer, and if you don't mind me asking, what's the appeal?

    I'm not dissing your type, I'm just curious as to what makes it stand out as your favorite. People who like psychics or ghosts or fire types, that's obvious, but what makes water your favorite?
    >> Anonymous 04/05/10(Mon)02:05 No.8989343
    >Doesn't have Crystal on the middle
    >Has GS inscribed on it
    Ah, I see you're correct. My bad.
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)02:08 No.8989398
    Musta been before I found your threads.

    Nah, I got a friend that does stuff like this all of the time. Uses Blender and Indigo Renderer
    >> Dastard Bastard !aYK4KNSE9U 04/05/10(Mon)02:09 No.8989415
    That's exactly what happened to me. I had a full set of Blue boxes and almost a full set of Red. Lost them and Every single TCG card I owned which was several thousand at that point. T_T
    >> Anonymous 04/05/10(Mon)02:10 No.8989426
    Well, from a gameplay standpoint it is a fairly useful type, It has a lot of defensive capabilities (And several pokemon that take advantage), and also has pretty good attacks (And lots of good attackers).

    It's got some good individual pokemon as well. Gyarados and Totodile at the fore for me.

    I'd say its a fair type to like.
    >> Anonymous 04/05/10(Mon)02:11 No.8989445
    >mom threw out my pokemon cards after several years of working towards that psychic deck
    No image can convey my feelings on this matter.
    >> Anonymous 04/05/10(Mon)02:13 No.8989488

    Just the feel of them is good. They are very flexible. There is at least one water type pokemon for every role. And they can have great move variance. Also, they are aesthetically pleasing.
    >> Anonymous 04/05/10(Mon)02:16 No.8989543
    Plus water pokemon are common as hell, (As in there's a lot of them, and a lot to choose from), and come in a great deal of handy type combinations, making up for a weakness to a single type. There's your Water/flying plant rapers, and your ground/water electric rapers. I quite like water pokemon, but I prefer ice. Fuck yeah, Cloyster, not my favorite, but goddamn their defense rating. Was highest of the original 151.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:17 No.8989585

    Right on.
    >> Anonymous 04/05/10(Mon)02:18 No.8989587
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    >Also, they are aesthetically pleasing.
    Depends on the spritework.
    >> Anonymous 04/05/10(Mon)02:20 No.8989641

    But yeah, I see what you mean. Dragonite's always had such a terrible looking back sprite that I still haven't bothered leveling up that Dratini in Gen IV.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)02:21 No.8989658
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    I always play blue/water in any game. It started as a kiddy thing when I was younger, my irl name has a metaphor pertaining to water, but after time I played water/blue naturally.

    The pokemon appeal is that since it is water type and water covers most of the world, I like that water has the most variety when it comes to what kind of animals are made into water pokemon.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:21 No.8989660
    I personally think that dragonite's always had a terrible sprite period.

    Such a drastic and pointless change from dragonair.

    Also, I don't like feraligator pretty much solely because of the colors.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:23 No.8989695
    I see, very interesting.

    A lot of what we enjoy in games like these is just sentimental, I guess, since they came out when we were relatively young. I played bulbasaur back when I first god red version, and to this day it's still my favorite starter despite not really having any of the qualities I like in a pokemon.
    >> Anonymous 04/05/10(Mon)02:25 No.8989739
    I always pick Charmander, because I remember all the struggles to beat Brock with goddamn Ember. Sometimes, I'll raise a Butterfree just for nostalgia.
    >> sage 04/05/10(Mon)02:26 No.8989770
    Is she... going commando?
    >> Anonymous 04/05/10(Mon)02:29 No.8989809
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:29 No.8989811
    Yeah, I'm always more excited about catching and training first gen pokemon because of the attachment I developed as a kid. I never got very into gold, played sapphire to hell though, and skipped diamond and pearl until my friends convinced me to get crazy about platinum. Skipped firered and leafgreen for some reason, guess I didn't feel like playing through 3rd gen's mechanics.

    In heartgold, though, I traded myself a bulbasaur almost immediately, as well as a tyrogue, and used them as much as my starter.

    My team throughout the game was 2/3 first gen (Hitmonchan, Typholosion, Venusaur, Ludicolo, Pidgeot and Gengar).
    >> Anonymous 04/05/10(Mon)02:30 No.8989829
    After close analysis, no. She's wearing underwear. However, there is a strange mysterious thing inbetween her legs, which I have no idea WTF it is.
    >> Anonymous 04/05/10(Mon)02:32 No.8989867

    I guess I'm the magma to your aqua. I'm a grass trainer myself. When I first started playing, I picked bulbasaur as my starter because there was something charming in that little toad. I've never liked the aggressiveness of fire, and the freedom of water is something to envy, but grass types are just the greatest.

    There's something special about growing something from the earth, giving life where there was none. I love how detached they can be, but still caring enough to lie in the open grass with and just relax. There's something special about taking a nap on a Torterra's back, or playfully bouncing a jumpluff as you walk.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:34 No.8989909
    It's her asscheek.
    >> Touhou Homebrew Guy 04/05/10(Mon)02:36 No.8989946
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    Steel appeals to me because of how unique the designs are. They all tend to have an INDUSTRY! and PROGRESS! feel to them, and sometimes just plain look neat.

    I'd have to say that with only steel-types, my favorites are Forretress, Empoleon, Magneton/Magnezone...already said Metagross too.
    >> Anonymous 04/05/10(Mon)02:38 No.8989979
    Aaaaah, ok. that makes sense. It was really bothering me, haha.
    >> Anonymous 04/05/10(Mon)02:39 No.8989993
    After close analysis, she is, in fact, going commando, it's just the artist sucks at drawing pussy.

    And since she's holding herself up with a psychic field, you know the skirt slipping is intentional.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:41 No.8990026
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    >Favorite steel types
    >Steelix not included

    Though forretress IS a badass, and metagross is a total cunt ruiner.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:43 No.8990058
    Nah, man, you can tell she's not because the underwear is a different color than the skin of her thighs.

    But dem leggings, gat dayum.
    >> Anonymous 04/05/10(Mon)02:44 No.8990072
    I kinda like Bug types. They're not powerful or particularly useful, but I dunno. They give me a big old underdog feeling when I use them.

    I always train a Shedinja as a backup party member, and I've been breaking my back to track down a female combee in SS because Vespiquen was my Br(ho) in Diamond.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)02:46 No.8990102
    Bugs have some of the coolest looking sprites.

    Fuck yeah ninjask and beedrill.
    >> Anonymous 04/05/10(Mon)02:47 No.8990131
    Haha, I was gonna offer to breed you one, then I realise o wait... Fuck.
    >> Dr. Mr. Stark !!d0diDeRpO0s 04/05/10(Mon)02:49 No.8990157
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    It's been good /tg/ but I'm heading to sleep.
    Until next time.
    >> Anonymous 04/05/10(Mon)02:50 No.8990169
    Why'd he give her underwear a blush effect?
    And don't make me open up photoshop to compare the colour of the thigh and groin areas because I just want to go to sleep at this point.
    >> Anonymous 04/05/10(Mon)02:51 No.8990185
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    >> Anonymous 04/05/10(Mon)02:52 No.8990198
    Scyther was awesome, but Scizor wasn't awesome enough to keep up. Looked sick as all hell, though.
    >> Anonymous 04/05/10(Mon)02:52 No.8990210
    Thanks for the offer, but that's what I've been trying myself.

    I might have to try just asking for one on GTS
    >> Anonymous 04/05/10(Mon)02:54 No.8990232
    So anyway... source?
    >> Anonymous 04/05/10(Mon)02:54 No.8990234
    >There is no such thing as tanning
    >> Anonymous 04/05/10(Mon)02:55 No.8990245
    What? Besides the blush effect, they are the same colors. Shadow matches shadow, light matches light.
    >> Anonymous 04/05/10(Mon)02:59 No.8990305
    I like to argue that it is not intentional.
    Hair/foot stands are falling from gravity, skirt is too.
    >> Anonymous 04/05/10(Mon)03:01 No.8990341
    I'd say she's probably allowing that too, for effect. And one simple skirt that can be lifted from any point is easier than a million or so individual strands of hair.
    >> Anonymous 04/05/10(Mon)03:03 No.8990379
    >suddenly having some meta discussion of unofficial fanart and how it reflects on the character
    How about we talk about the Team Rocket Sabrina from Pokemon Special next?
    >> Anonymous 04/05/10(Mon)03:03 No.8990381
    Hair is one thing she'd need to push up as a whole.

    Intentions aside, those are panties.
    >> Anonymous 04/05/10(Mon)03:05 No.8990409
    I've been to a few of these threads. These pokemon pnp threads. I've noticed that as soon as Stark leaves, discussion commonly breaks down into discussion about pokegirls. How does this reflect on /tg/? Or on pokemon fans in general?
    >> Anonymous 04/05/10(Mon)03:06 No.8990419
    Hahahahahaha, yeah. It's just fanart, and here we are having a lengthly discussion of whether or not she's going commando, and how much concentration she's actually doing.
    >> Anonymous 04/05/10(Mon)03:07 No.8990433
    Needs moar Lorelei.
    >> Anonymous 04/05/10(Mon)03:07 No.8990439
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    >> Anonymous 04/05/10(Mon)03:08 No.8990448
    Probably reflects more on /tg/.

    Didn't we have Bleach porn threads the past two nights?
    >> Anonymous 04/05/10(Mon)03:08 No.8990450
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    >> Anonymous 04/05/10(Mon)03:08 No.8990453
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    From stark's folder
    >> Anonymous 04/05/10(Mon)03:09 No.8990459
    It means people who like pokemon also enjoy tits.

    Also, this thread may now die.
    >> Anonymous 04/05/10(Mon)03:10 No.8990479
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    and this
    >> Anonymous 04/05/10(Mon)03:13 No.8990517
    It's because Stark posts pictures of people, and some of those people are inevitably hot females.
    >> Anonymous 04/05/10(Mon)03:19 No.8990661
    >> Anonymous 04/05/10(Mon)03:40 No.8990944
    Played only 1st and 2nd Gen here.

    Scyther FUCK YEAH!!
    I'd probably end up attempting to put together the team I finished Red with.

    Blastoise, Alakazam, Crap! Legendary = replace (With SCYTHER), Golem (yes, that's right, GOLEM), Fucking Pidgeot, Sparky the Raichu.
    >> Brokazaki !!kQZh68KpeuA 04/05/10(Mon)03:42 No.8990969
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    >> Anonymous 04/05/10(Mon)03:44 No.8990997
    You don't really need OU pokemon all the time just to play.
    >> Anonymous 04/05/10(Mon)03:45 No.8991015
    Golem or Graveller is a key party member for me in almost all pokemon games. As it's pretty much in every fucking game, and it's an easy to get rock/ground type. And it's a good one. Granted I think golem is ugly as sin, but Goddamn it's fucking useful.
    >> Anonymous 04/05/10(Mon)04:14 No.8991370

    Fucking mid-level Superheroes and original Dragon Ball characters would lose to some of these lol

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