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  • File : 1274560507.png-(267 KB, 393x659, Giantess_color2.png)
    267 KB A Frost Giant is Thee ★ Subprocessor DM 05/22/10(Sat)16:35 No.9986925  
    rolled 3, 5, 5 = 13

    #48: http://suptg.thisisnotatrueending.com/archive/9672525
    #49: http://suptg.thisisnotatrueending.com/archive/9692576
    #50: http://suptg.thisisnotatrueending.com/archive/9713601
    #51: http://suptg.thisisnotatrueending.com/archive/9817416
    #52: http://suptg.thisisnotatrueending.com/archive/9856237
    #53: http://suptg.thisisnotatrueending.com/archive/9965818
    >> ★ Subprocessor DM 05/22/10(Sat)16:36 No.9986944
    rolled 3, 4, 1 = 8

    Teleportation complete. The pantheon has graciously agreed to provide supplies for the prisoners, and the first batches have arrived. Out of the initial 15,000, about 1,300 remain, 63 of those designated high-value. A small part of the next detachment will remain once the fortress zone is retaken, to hand them off to an Intelligence convoy set to arrive in a little over a week.

    The battle was won with minimal casualties on your side; less than a thousand between both detachments. The other force's mages exhausted themselves maintaining the shield and chasing down the fleeing Forusians, so many of them will be out of action for a day or two. Once the battlefield has been cleared, the Terror Saints will establish their camp, dig trenches, and sit tight until an attack can be mounted on the hybrid.

    On a bright note, one of the other fortresses has been retaken. The last worm-type hybrid was destroyed from within; a team volunteered to enter one of the fallen roots and trace it to the trunk. Since the hybrids are mainly composed of plant matter, it was nowhere near as disgusting as it could have been.

    You have, at minimum, two days before anyone goes into the fog again. What do you wish to do?
    >> Anonymous 05/22/10(Sat)16:38 No.9986980
    >On a bright note, one of the other fortresses has been retaken.

    THANK GOD, we don't have to do EVERYTHING
    >> Anonymous 05/22/10(Sat)16:39 No.9986993
    Man, I fee bad about being responsible for executing 10,000+ POW's
    Can't we just use them as canon fodder for fighting the thousands of chittering spiders in the next area?
    We could promise them the chance of freedom if they survive
    >> Anonymous 05/22/10(Sat)16:40 No.9987005
    Someone in previous thread mentioned that we had Versius working on flamethrowers. Let's see how far he has gone and if it's feasible to create some for ourself and some of the soldiers since were are fighting against a horde of spiders
    >> Anonymous 05/22/10(Sat)16:40 No.9987013
    What are we fighting now?
    Thousands of chittering spider-like creatures?
    >> Anonymous 05/22/10(Sat)16:41 No.9987021
    Me too, but I think they are dead already.

    I would have suggested stripping them of their armor and weapons and sending them back home.
    >> ★ Subprocessor DM 05/22/10(Sat)16:41 No.9987022
    rolled 4, 2, 1 = 7

    The bulk of the prisoners have been executed, without your help. 258 of them are being put to work setting up camp, and can later be used as a distraction/suicide force if you so desire.
    >> Anonymous 05/22/10(Sat)16:41 No.9987026
    >can later be used as a distraction/suicide force if you so desire

    I am against this
    >> Anonymous 05/22/10(Sat)16:42 No.9987033
    Has maya used DISTRACTION TITS yet?
    Are there pictures?

    God, I'm lonely.
    >> Anonymous 05/22/10(Sat)16:42 No.9987041
    >> Anonymous 05/22/10(Sat)16:42 No.9987042
    (I was almost afraid I missed it!)
    Right, let's try out the death Ray, see how effective it is
    Also, can we convert of the Wallbashers Balista's into a giantsized crossbow?
    >> Anonymous 05/22/10(Sat)16:43 No.9987061
    Few threads ago someone made a 3D rendition of Maya. She was in a tiny bikini
    >> Anonymous 05/22/10(Sat)16:44 No.9987068
    Feels bad man
    >> Anonymous 05/22/10(Sat)16:44 No.9987080
    Quest thread, eh? Shitsux.
    >> Anonymous 05/22/10(Sat)16:45 No.9987084
    Yep, lemme see if Sup tg is working
    >> ★ Subprocessor DM 05/22/10(Sat)16:46 No.9987107
    rolled 2, 5, 1 = 8

    The farthest he got was a crude bellows-like construction loaded with a mix similar to Greek Fire. A small torch or flare can be attached to the end to light the fuel. Unfortunately, it is a one-shot weapon, though it is not difficult to manufacture. He has been working almost exclusively on black powder for a while now.

    According to the sound only. The scouts have not managed to get far enough for a visual before retreating, with vivid hallucinations.

    The closest you've gotten to a death ray is the focused arc light, which can be used to blind others. The Wallsmashers did not accompany you, and neither did their siege weapons. However, it wouldn't have mattered, since they were too large for you to aim while carrying.
    >> Anonymous 05/22/10(Sat)16:46 No.9987114
    That was also me.
    I apologize for the pigdisgustingness.
    >> Anonymous 05/22/10(Sat)16:47 No.9987123
    >> Anonymous 05/22/10(Sat)16:48 No.9987142
         File1274561321.jpg-(247 KB, 702x726, 1272683985589.jpg)
    247 KB
    >> Anonymous 05/22/10(Sat)16:49 No.9987155
    >> Anonymous 05/22/10(Sat)16:50 No.9987169
    >> Anonymous 05/22/10(Sat)16:50 No.9987170
    Could we take the information already given and focus the minds of all our alchemists and mages to quickly develop a fully functional flamethrower? Of course we will help in this matter
    >> Anonymous 05/22/10(Sat)16:50 No.9987179
    So, a focused arc light?
    Does it still have LIGHTNING! capabilites?
    >> Anonymous 05/22/10(Sat)16:52 No.9987208
    Who else in this army is part of the Bro Network?
    (Also, the Wallsmashers are gone? Darn. From the sounds of it, they reminded me of this one picture of Crusader's in bowl helmets and Gasmasks)
    >> Anonymous 05/22/10(Sat)16:52 No.9987216
    Haha, oh wow. You actually saved it.
    Unfortunately, there is no uncensored version. Sorry.
    >> Anonymous 05/22/10(Sat)16:53 No.9987233

    Don't we still have a giant crossbow anyway?
    >> Anonymous 05/22/10(Sat)16:53 No.9987235
    We ever get around to making those polarized lenses the mad scientist proposed a couple of threads backed?
    How many of his projects have we completed?
    >I've saved everything from this quest. EVERYTHING.
    >> Anonymous 05/22/10(Sat)16:57 No.9987283
    I hate this war.
    Can we raise Kel on the bro god line?
    I wanna talk to him
    Nope, smashed to flinders
    >> ★ Subprocessor DM 05/22/10(Sat)16:57 No.9987289
    rolled 3, 4, 2 = 9

    Perhaps. Do you want an upsized version so that you can also be armed with one? Note that this will result in the army acquiring the formula for Greek Fire, unless you handle all of the fuel production yourself.

    I'm not sure what you mean. All it is is a light source that uses a current between two carbon rods. You don't yet have the skill or materials to turn it into a laser.

    Many soldiers, mostly common men. Is there someone you're looking for in particular?

    Yes. It is not Ballista-size, but it is quite formidable.
    >> Anonymous 05/22/10(Sat)16:58 No.9987310
    Can we get a complete list of all our gear at this point?
    Also, get that earth goddes on the line (Helia, I think?)
    Maybe she can pick something up from the vibrations.
    >> Anonymous 05/22/10(Sat)17:01 No.9987346
    >Perhaps. Do you want an upsized version so that you can also be armed with one? Note that this will result in the army acquiring the formula for Greek Fire, unless you handle all of the fuel production yourself.

    I personally don't mind unless someone objects.
    Yes, make an upsized one and some for soldiers.
    Also, when making the containers for fuel, make them as safe as possible. Possibly out of tugsten or something (maybe someone know better cuz I don't)
    >> Anonymous 05/22/10(Sat)17:02 No.9987357
    Why are we giving this info out for free?
    We gotta limit what we tell the army- we're pratically introducing the industrial revolution here, and we're not getting shit.
    >> ★ Subprocessor DM 05/22/10(Sat)17:04 No.9987382
    rolled 2, 3, 6 = 11

    You have been working on lenscrafting for the past several days, and you have the ability to make goggle-sized silicon lenses, though you haven't tried etching them yet.
    >> Anonymous 05/22/10(Sat)17:05 No.9987404

    Remember we had asked for scientists at the Academy for our village? We decided to pick them up at when we would be coming back from capital but that was before the invasion.
    This war business is dragging too long. Can we contact them and ask them to send the scientists right now? (Or maybe have pantheons teleport them to village).
    That way our little pet projects will be ready sooner.
    >> ★ Subprocessor DM 05/22/10(Sat)17:05 No.9987410
         File1274562357.png-(4 KB, 706x86, post.png)
    4 KB
    rolled 2, 3, 3 = 8

    >> Anonymous 05/22/10(Sat)17:07 No.9987423
    Officers would be nice, but regular foot sloggers are fine too.
    We should tell them about the general ideas behind our Geneva Convention, maybe start disseminating some John Locke too while we're at it- y'know "Governments are formed on the consent of the governed" sort of stuff.
    If they react positively, maybe we could tell them about a group of soldiers from our world:
    The Cincinnatus Society.
    >> ★ Subprocessor DM 05/22/10(Sat)17:07 No.9987431
    rolled 4, 6, 2 = 12

    Standby for list.

    Helia reports that she doesn't detect anything near the fog, aside from the massed footfalls of the other soldiers. It could be that there's nothing moving in there right now.

    Very well. You will take as many precautions as possible.

    You can relay a message through Ilian, if you like. Do you wish to notify Dreamwood, if the College agrees to send them?
    >> ★ Subprocessor DM 05/22/10(Sat)17:11 No.9987505
    rolled 3, 6, 5 = 14

    Magma Steel Armor (Full Suit)
    Fireproof Suit (Full, crudely repaired)
    Magma Steel Knife
    Enchanted Study Aid (star)
    Wooden Ring (Frost Rune)
    Alchemic Pendant
    Passive Healing Amulet (Adjustable Band)
    Silver Engagement Ring
    Alchemic Gloves (Reconstructive)
    Magelock Pendant (Elemental Transmutation Field, Adjustable Band)
    Analyzer Band (Worn as ring)
    12 Giant-Size Healing Potions (Leatherbound)
    4 Standard Healing Potions
    Giant Crossbow (Reinforced, detachable magazine, rune-inscribed, MS bayonet)
    2 Giant Crossbow Magazines
    57 MS-Head Bolts
    Citizenship Papers with Service Record
    >> ★ Subprocessor DM 05/22/10(Sat)17:12 No.9987518
    rolled 6, 3, 5 = 14

    Misc. Books
    Misc. Electrical Supplies
    Constructive Alchemy Enhancing Band
    2 Storm Knives
    Dictation Charm (Burns spoken word to parchment)
    2 Alchemy Skill Enhancing Charms
    Ice Magic Enhancing Pendant
    Electric Magelock (Magical Battery, metal object electrocution, short-range)
    Carbon Steel Flail
    Arc Light (Focused)
    Speaker Box
    Low-Level Scrying Stone
    5 Batarangs
    7 Thermite Batarangs (5 bad, 2 good)
    12 Thermite Bolas
    8 Thermite Grenades
    1 Thermite Chain-Mine
    >> Anonymous 05/22/10(Sat)17:13 No.9987536
    What DO you want?

    Yo realize that when we do start the revolution we will benefit from it. Even if we give out the info for free now, we can invent products, patent them and sell them for max profits later. Like mass production of Frosty-Cola™ (actually it's just Coca-cola) or delicious McIceburgers™ (that's McDonalds if you didn't realise) or just plain old Ice-cream. We have pretty much unlimited stuff to invent from which we could gain maximum profits.

    Also, we can alway go underground and kill some Demons of the Deep (remember those? we were scared so much of them, ha. These days we could totally annihilate them with a blink of an eye)
    >> Anonymous 05/22/10(Sat)17:15 No.9987579
    "Hi Kel.
    I'm fine, I guess- It's just I...
    I really hate this war. I hate seeing good people die.
    I have to tell you- I helped the Perin army capture a Forusian army. And when I say army, I mean like, fifteen thousand guys.
    I gave them the option to surrender, and most of them took it.
    I thought they would be treated okay, y'know? Given three squares a day and basically be forced to sit the rest of the war out- but the army here just doesn't have the resources, and...
    Now they're dead.
    I know that they were Forusians, and were probably a bunch of prisoner sacrificing, eldritch abonimation worshiping scum bags. And if I had met them on the battlefield I probably would've killed them without blinking.
    But they were people, you know? And even if they were evil, I feel like I betrayed them, made them a promise I couldn't keep.
    I don't know, my world is crazy when it comes to war, talking about things like limited combat.
    I just hate this war, Kel. I hate what's it's doing to the soldiers here.
    To the world, to the Forusians.
    I hate what it's doing to me."
    >> Anonymous 05/22/10(Sat)17:15 No.9987581
    >You can relay a message through Ilian, if you like. Do you wish to notify Dreamwood, if the College agrees to send them?

    If no one disagrees.
    Yes, do it. They will help Versius.
    Also, did we have any other projects given to him except gunpowder?
    >> Anonymous 05/22/10(Sat)17:17 No.9987612
    Has the Alchelmical pendant recharged yet?
    Also, I vote we spend the next couple of days trying to alchemically reproduce magma steel.
    >> Anonymous 05/22/10(Sat)17:17 No.9987616

    Rocketry, iirc.
    >> Anonymous 05/22/10(Sat)17:17 No.9987617
    >I hate what's it's doing to the soldiers here.
    >To the world, to the Forusians.
    >I hate what it's doing to me."

    Omit these and we're good. I don't want our Maya to be sulking too much.
    >> Anonymous 05/22/10(Sat)17:18 No.9987646
    I know, but it just seems like we're getting the short end of the stick in these deals.
    >> Anonymous 05/22/10(Sat)17:20 No.9987680
    We should add steam engine and then internal combustion engine. Also have them develop better fuel, maybe going to refined oil and etc.

    I'm not really good at this. Basically we need to get better engines and all the tech accompanied with it to make it work
    >> Anonymous 05/22/10(Sat)17:21 No.9987705
    Yeah, but still
    War is fucking messed up
    >> Anonymous 05/22/10(Sat)17:23 No.9987740
    I really don't know what we can ask them except for money (which we have heavy supply from Ben, the gems we got and I think we can alway go on DoD hunting if GM allows it).
    We are most certainly getting out noble title.. maybe a title of higher level?
    >> Anonymous 05/22/10(Sat)17:25 No.9987774
    How about an agreement from the conclave to help us out on magical stuff and supplying necessary materials
    (Also, a certain frost demon could be worth mentioning)
    >> ★ Subprocessor DM 05/22/10(Sat)17:27 No.9987804
    rolled 2, 1, 2 = 5

    With Ilian's assistance, you locate a few dozen officers and enlisted men in both detachments who are friends of the pantheon. Most are Lieutenants or regular infantry, though there is also a Corporal and a Colonel. While you assist your fellows in clearing the battlefield, you speak to several of them, mentioning the convention, Cincinnatus, and the society following his principles. Some are more interested than others; you will have the chance for an extended talk at dinner.
    >> Anonymous 05/22/10(Sat)17:28 No.9987821
    That could be good.

    though the Demon is gone as far as I remember. He took the city and his followers and disappeared into nothingness
    >> ★ Subprocessor DM 05/22/10(Sat)17:28 No.9987827
         File1274563717.png-(7 KB, 724x122, post2.png)
    7 KB
    rolled 2, 4, 1 = 7

    See pic.


    He has many, many projects, among them the establishment of an electrical generator (waterwheel-powered), the building of a steam engine, rockets, firearms, batteries, and many other things.
    >> Anonymous 05/22/10(Sat)17:28 No.9987834
    He'll be back
    Dramatic convention demands it
    >> Anonymous 05/22/10(Sat)17:29 No.9987853

    I think we could eventually exchange knowledge of how to make a nuke for a chair right in the central circle of the Conclave. First we'd have to demonstrate a nuke, though, while keeping all knowledge of how we did it under our hat.

    Something like "I'm not telling you primitive screwheads how to make a nuke unless I'm in on whether or not it gets dropped. I don't trust you, and I don't think you're responsible enough for that kind of info. However, I KNOW I can trust myself with a nuke, since I knew how to make one, developed one, and demonstrated it, without haphazardly destroying the world."
    >> Anonymous 05/22/10(Sat)17:31 No.9987872
    "Alright Kel. I'll try not to think about it-
    Sometimes it's just nice to have someone to tell me everything's going to be okay.
    I love you- you know that?"
    >> Anonymous 05/22/10(Sat)17:32 No.9987892
    I disagree with telling them about nukes. Hretmar sure, since he's our bro.

    If we do use a nuke, we should build it in secret and deploy it in secret, and for an explanation say it must've been divine intervention or an enemy plan gone wrong.

    These people war all the time apparently. We can't give them nuclear weaponry.
    >> ★ Subprocessor DM 05/22/10(Sat)17:32 No.9987902
    rolled 4, 3, 5 = 12

    It has. You will redouble your efforts and continue attempting to shape your armor.

    The steam engine project is underway. A sizable boiler has been completed, but the pistons and valves will take a while. Dreman isn't just building parts, but the tools he needs to make those parts.

    Do you wish to bargain with the Conclave? Greek fire in exchange for better support?
    >> Anonymous 05/22/10(Sat)17:32 No.9987903
    "*sight*, Thanks Kel, you're a real pal"

    Will the Academy send the scientists? Remember, use the Bronet teleport, it should be possible as they are not too much preoccupied... That reminds me, how is the guys who's being made into siege/factory engine doing?
    You know, we should keep him at our side even after the war, he could become a powerful powerhouse to push forward our Industrial revolution
    >> Anonymous 05/22/10(Sat)17:33 No.9987908
    No. Don't even THINK about breathing a word to the Conclave about Nukes!
    >> Anonymous 05/22/10(Sat)17:33 No.9987909
    >> Anonymous 05/22/10(Sat)17:34 No.9987921
    Sounds like a deal- though we may have to sweeten it with something else.
    >> Anonymous 05/22/10(Sat)17:35 No.9987945
    Hey Maya has feelings and emotions, y'know
    She's not just a giant blue Killing machine of SCIENCE!
    Frak, we're engaged to the guy- we should be able to tell him we love him
    >> Anonymous 05/22/10(Sat)17:35 No.9987947
    >Do you wish to bargain with the Conclave? Greek fire in exchange for better support?
    Not just Greek Fire but FLAMETHROWERS.
    I personally don't care that much. It would be better to have better standing with them.
    But yeah, try that, but try not to antagonize them. We could use all kinds of magical trinkets they have.

    Also, can you give a list and short description of people who were send to Dreamworld?
    >> Anonymous 05/22/10(Sat)17:37 No.9987976

    I must've missed that... How exactly do we intend to have a marriage between a normal human and a giant? This is one fetish that I do not have.
    >> Anonymous 05/22/10(Sat)17:37 No.9987977
    Oh God, it starts again. As always I am against this but I don't feel having argument again, and I think neither does DM, let this lay low again.

    Well, I know she has emotions. I mean, she should not bee too sulky, almost nearing emo level
    >> Anonymous 05/22/10(Sat)17:38 No.9987986
    I agree.


    Hretmar is the only one we trusted this info.
    >> ★ Subprocessor DM 05/22/10(Sat)17:40 No.9988006
    rolled 2, 1, 5 = 8

    Last time we got into this, it caused a rather large shitstorm. I am reluctant to bring it back up, but as always, it is your choice.

    Yes, they will. A small team at first, though they will undoubtedly gear things up once they see everything Vasian's been doing. Sahl has reluctantly agreed to let them in.

    The gods do not seem to want to tell you what's happening to Erivrus. The forge god is adamant that the man is completely fine, they just want you to be surprised.
    >> Anonymous 05/22/10(Sat)17:41 No.9988038
    Well, of course we don't want Maya to drop to "CRAWLING IN MY SKIN" levels of emo, but you gotta think-
    Ten thousand people were just killed, and, for the most part, it's Maya's fault. If we hadn't ordered them to surrender, most of them would have skeedalded into the portal while some fought as a rearguard action
    Listen, the last thing I want is this to evolve into Baaaw, but Maya should be able to express SOME emotions
    >Maya and Kel have tied the not, so to speak, but there are change shape spells that work for twenty four hours, if you catch my drift.
    >> Anonymous 05/22/10(Sat)17:42 No.9988054
    True dat. True dat.

    Also, I remember how that demon was supposed to be ant-level weak before Hretmar (literally, Hreatmar said that himself). But then the people playing at the time we released it shitted their pants so hard that even DM believed that it was allmighty powerful and it got subconsciously retconned.

    Shit, the Ice Elemental that once attacked our village was supposed to be so much stronger then it but Hretmar managed to deal with it.

    Now the Demon is BBEG
    >> Researcher Sam 05/22/10(Sat)17:43 No.9988056
    Not all love is sexual. There's platonic love, like that between parents and children, and brothers, siblings, that kind of thing. Don't assume that every show of affection or emotion to Kel is an attempt to continue romance.
    >> Anonymous 05/22/10(Sat)17:43 No.9988060
    NOT tied the knot
    So far it's only been purely platonic
    >> Anonymous 05/22/10(Sat)17:44 No.9988074
    Sweet, they rigged up a surprise.

    Is it a battle cannon? Can we make bolter rounds for it?
    >> Anonymous 05/22/10(Sat)17:46 No.9988113
    Nah man, it's gotta be a TITAN or something similiarly epic!
    >> Anonymous 05/22/10(Sat)17:47 No.9988128
    How're are things in Dreamwood anyway? What's the status on Lark?
    >> ★ Subprocessor DM 05/22/10(Sat)17:48 No.9988133
         File1274564885.png-(10 KB, 679x200, post3.png)
    10 KB
    rolled 4, 3, 2 = 9

    >> Anonymous 05/22/10(Sat)17:48 No.9988139
    Shut up ( I mean the second part of your post )

    Yeah, I guess so. I would feel completely shit actually. I would have threatened something bad if they were to execute them (I wasn't participating at the time). I know holding them was a problem. We should have send them home.
    That might have even worked as a great propaganda campaign. Imagine if 14k POW come back to home... rumors how Perin is actually benevolent would have spread throughout the country, unlike Forus that treats vast majority of its people like slaves and deal with Horrors Beyond the Abyss Not Meant For Human Minds
    >> Anonymous 05/22/10(Sat)17:49 No.9988162
    >Nah man, I understand. I don't want this to turn into fetish quest either. Don't worry, they haven't had sex yet. And if Maya and Kel ever do, I'm sure Subprocessor will give us a tastefull fade to black kind of thing
    >> Anonymous 05/22/10(Sat)17:50 No.9988172

    I think some magic trinkets to boost our abilities (especially Alchemy) is our best bet.
    I don't think we need scouts or guardians or like that, we have plenty of that.
    >> Anonymous 05/22/10(Sat)17:50 No.9988175
    fuck that they were trying to kill us

    I am not saying use the rest to demonstright how cool our flame throughers are but fuck being sad lets be awsome insted

    on that note pressure tanks the back pack kind with a pressure lever so we don't kneed to pressurized flue first for flamethrowers lets get on that shit I FUCKING HATE SPIDERS!!

    focus on making one then decimate to army how to also

    we will make the enemy burn brightly for crossing us
    >> Anonymous 05/22/10(Sat)17:51 No.9988207

    Could we use a nozzled bellows-like device to put a whole lot of air pressure in a tank, attach this at the top of the tank so we can pump the thing on the go, have a sealing valve attached to the bottom of that tank, attach a hose to go from the bottom of that tank to the top of another tank, fill the second tank with incendiary oil, have another valve to another hose at the bottom of that tank, and attach a valve to that hose and a nozzle to that valve?
    It wouldn't be a modern flamethrower, flamethrowers from World War II fire accurately for hundreds of yards whereas this setup would be lucky to get super-soaker ranges, but it'd be multi-shot, it'd have more volume than a bellows due to being backpack-tank sized instead of handheld-device sized, and it's more likely that the Conclave would have no idea how it worked so it's more likely we could trade it for better shit.
    >> Anonymous 05/22/10(Sat)17:52 No.9988231
    We're fine as far as manpower goes, but the raw materials to work on some of our trickier projects aren't easy to come by.
    >> Anonymous 05/22/10(Sat)17:53 No.9988257
         File1274565237.png-(142 KB, 350x350, moemaya.png)
    142 KB
    Am I giant, uguu~?
    >> Anonymous 05/22/10(Sat)17:54 No.9988273
    Hey, I understand it might be late, or you're drunk.
    But could you proof read your posts before posting?
    I usually make a whole soup of grammar and spelling mistakes when I first write, then I reread and see if it makes sense before posting.
    No need to hurry that much.
    >> Anonymous 05/22/10(Sat)17:56 No.9988311
    Raw materials?

    But we transmute/alchemy pretty much everything we need, or am I wrong?
    >> ★ Subprocessor DM 05/22/10(Sat)17:57 No.9988327
    rolled 5, 3, 1 = 9

    The following people have been sent to Dreamwood:

    3 Geologists, specializing in various useful minerals, and equipped with magic to locate those minerals.
    1 Alchemist, a jack-of-all-trades, with the ability to construct and repair a variety of equipment.
    1 Healer, on the suggestion of Ilian, specializing in late-term care. For Lark and Vasian both.
    5 Scholars, in the fields of Engineering, Physics, and Mechanics.

    It's a surprise. Given Vasian's link with the pantheon, a black powder cannon is not out of the question.

    Dreamwood is doing well, though going through a rather harsh winter. This close to the border, you have not seen a single snowflake.

    Lark is stable, sleeping 12 hours per day on average, and spending the remainder in bed. He is still lucid, and has requested that he be buried giving the finger to Forus.
    >> Anonymous 05/22/10(Sat)17:58 No.9988337
    Well, yeah, but alot of the stuff has been mundane so far-
    We've been really triping on how to transmute the magic stuff, like Magma steel
    >> Anonymous 05/22/10(Sat)17:58 No.9988349
    >> Anonymous 05/22/10(Sat)17:59 No.9988352
    Didn't we had two tungsten-ceramic composite shields, one extremely sturdy but also rather heavy and another lighter one?
    >> Anonymous 05/22/10(Sat)18:00 No.9988378
    Well, the problem was that we need just more practice, practice, practice. We asked the alchemists and gods if it is impossible to work with it, but they said we just have to figure it out.
    >> Researcher Sam 05/22/10(Sat)18:00 No.9988382
    Oh Lark. You so crazy.

    Can he get reincarnated once he passes?
    >> Anonymous 05/22/10(Sat)18:01 No.9988399
    Remember that our technological ability is what makes us a power to be reckoned with. If we give it all away, we'll find our position has degraded significantly.

    We should make some stuff for ourself too. Let's put together the finest steel we can and build a mammoth tank.
    >> Anonymous 05/22/10(Sat)18:01 No.9988401
    Hey, you know that old Shield skirt we used to have?
    Can we get somebody to describe the Heraldic devices on them to us, and then we run the descriptions past our army buds to see if any match up to anyone they know?
    If they have a clue, maybe they'll tell us they fell in battle to ice giants of the such and such clan.
    This is about the close as we're going to get as identifying who (if anyone) our body used to belong too,
    >> Anonymous 05/22/10(Sat)18:01 No.9988411
    >The following people have been sent to Dreamwood:

    Shit, that's not bad. At first I though it was the list of Conclave offerings but then I realized those are our new scientist guys
    >> Anonymous 05/22/10(Sat)18:02 No.9988419

    We could use some devices to enhance fine control for alchemy.
    Specifically, fine control for shaping materials.
    Like lenses.
    >> Anonymous 05/22/10(Sat)18:02 No.9988426
    We never made a microphone for our speaker, right?
    Let's work on that
    >> Anonymous 05/22/10(Sat)18:03 No.9988443
    >> Anonymous 05/22/10(Sat)18:04 No.9988463
    One of our really long term goals was to make a power-armor with jet-packs for ourself
    >> Anonymous 05/22/10(Sat)18:05 No.9988476
    Exactly what I'm saying-
    These guys are going to figure it out eventually: we've got to get what we can from them while the getting is good!
    >> Anonymous 05/22/10(Sat)18:05 No.9988484
    >This is about the close as we're going to get as identifying who (if anyone) our body used to belong too,

    Why the fuck? Do you want to give it back or something?
    >> ★ Subprocessor DM 05/22/10(Sat)18:05 No.9988487
         File1274565959.png-(9 KB, 690x187, post4.png)
    9 KB
    rolled 4, 1, 5 = 10

    See pic.

    Acknowledged. Your main design incorporates pressure tanks, though they must be hand-charged before use. Be aware that your prototypes may not work as intended; it would be wise to test them with water.
    >> Anonymous 05/22/10(Sat)18:08 No.9988530
    No, just curious.
    And hey, if we ever go oop north to the Frost giant lands, it could be vital information.
    (It'd also be nice to know if there's some frost giantess running around in our old body back home)
    Hmm, I wonder how long Maya has been in this world- gotta be close to two years by now
    >> Anonymous 05/22/10(Sat)18:10 No.9988554
    What is this?

    Of course, let's dedicate all of our new arrivals at Dreamwood + anyone we have in army and ourself to making a working, efficient flamethrower. Emphasize on safety.

    Magma steel shaping can wait for a while, as far as I am concerned.
    >> Anonymous 05/22/10(Sat)18:10 No.9988564
    Alchemical pendant of +1 awesomness I hope?
    >> Anonymous 05/22/10(Sat)18:11 No.9988568


    Presumably if there's a Frost Giantess in our original body it's died of hunger, depressed and ostracized by a society that doesn't approve of axe murderers.
    >> Anonymous 05/22/10(Sat)18:14 No.9988613

    I would like to imagine that it preserved all of it's magic powers at epic levels. And right now NY is frozen wasteland
    >> Anonymous 05/22/10(Sat)18:15 No.9988625
    Alright guys, I gotta say goodnight
    Don't screw this up, though.
    >> ★ Subprocessor DM 05/22/10(Sat)18:15 No.9988633
    rolled 4, 5, 6 = 15

    Yes. Both were left behind. You only have one with you, though it might not be on that list.

    Technically, yes. But he doesn't wish to be.

    You describe the runes and inscriptions you can remember to several of the officers you met, but they don't recognize any of them. They promise to show them around, and see if any of the soldiers can read them or know where they're from.

    By dinnertime, they have found a grand total of one man, who remembers a symbol from his studies as a boy.

    "This... this is from the armor of Gol," he says reverently, examining the characters on a strip of parchment, "He fought with the second Lord against the giants, not long after the founding."

    One of the officers speaks up. "A great hero?"

    The soldier laughs. "They called him the Hellbringer. You tell me."
    >> Anonymous 05/22/10(Sat)18:18 No.9988693
    That shield must be of sentimental value, I presume?

    Also, what is the thing conclave gave us? What does it do.
    >> Researcher Sam 05/22/10(Sat)18:21 No.9988742

    I wonder. Could he be the same fire giant who's been opposing us at every turn?
    >> Anonymous 05/22/10(Sat)18:21 No.9988756
         File1274566907.png-(26 KB, 116x116, 1274560507039.png)
    26 KB
    >They called him the Hellbringer.
    Looks like Hellbringer...
    ...froze over.
    >> ★ Subprocessor DM 05/22/10(Sat)18:26 No.9988830
    rolled 3, 2, 2 = 7

    Certainly. Microphones are notably more complex than speakers, so trial-and-error alone will take a long while to produce something usable.

    It is a very powerful charm. Unlike a magelock, it does not provide power, but it is capable of shaping materials on its own when provided with 'guidance'. Once you're used to it, it will extend your skill quite a lot. However, it cannot be used for transmutation, only for shaping the raw materials after they're obtained.

    It is an ancient historical artifact. Given its presence, the shield skirt might contain some very, very interesting items. Some of them might even be magical.
    >> ★ Subprocessor DM 05/22/10(Sat)18:28 No.9988870
    rolled 2, 3, 2 = 7

    "It was just a nickname," says the soldier, "A title befitting a man who was more than a match for a giant." He shrugs. "That was centuries ago, though. Anything's possible."
    >> Anonymous 05/22/10(Sat)18:29 No.9988873
         File1274567354.png-(427 KB, 702x726, tsundere.png)
    427 KB
    >> Anonymous 05/22/10(Sat)18:29 No.9988881
    >but it is capable of shaping materials on its own when provided with 'guidance'. Once you're used to it, it will extend your skill quite a lot.

    I think you should explain more.
    Or maybe someone else gets it?
    Let's not fiddle with microphone yet. Let's try to figure out how this charm can help us. But first construct a sturdy necklace for it and put it on (below our armor of course, we can't risk losing it) or does it not work that way?
    >> Anonymous 05/22/10(Sat)18:31 No.9988913
    How powerful IS shaping, really? Outside of the material sciences and engineering stuff we do, I mean.
    For instance, could we shape someone's helmet to crush their skull during combat? Say, someone very large and made of fire who would presumably anticipate an ice magic attack?
    >> Anonymous 05/22/10(Sat)18:33 No.9988937
    Dude, you're genius if this works. It will not kill him but will give time to stuff the neck with thermite
    >> Researcher Sam 05/22/10(Sat)18:35 No.9988964
    >It is a very powerful charm. Unlike a magelock, it does not provide power, but it is capable of shaping materials on its own when provided with 'guidance'. Once you're used to it, it will extend your skill quite a lot. However, it cannot be used for transmutation, only for shaping the raw materials after they're obtained.

    I don't understand. Could you elaborate?
    >> ★ Subprocessor DM 05/22/10(Sat)18:39 No.9989028
    rolled 4, 2, 4 = 10

    Necklace constructed.

    What it basically does is give you better control over shaping effects. Instead of making a tungsten-ceramic shield with interwoven bands, you could construct an unbreakable lattice of alternating millimeter-thick strands, all inscribed with Hretmar's rune on every part of their surface. Of course, that would take massive amounts of power, and it's an extreme example, but that's the general idea.

    With alchemy, you generally have to be touching the object you're shaping, or very close to it.
    >> Anonymous 05/22/10(Sat)18:39 No.9989029
    >It is a very powerful charm. Unlike a magelock, it does not provide power, but it is capable of shaping materials on its own when provided with 'guidance'.
    Do we have an aluminum extraction facility doing the Bayer Process for thermite production anywhere nearby?

    If yes, I suggest we go over there with a ruby or sapphire in hand. And then we go to a jar/vat/whatever that's just beginning to recrystallize aluminum oxide. And put the gem in the jar, and use the charm to make sure that the aluminum oxide crystallizes on the gemstone, and that it forms as a sapphire crystal.

    If the charm works, we should grow a clear sapphire at the end of the gem, since the gem provided the pattern to follow but didn't create the right minerals and metals for a chromatic gem.

    So we can repeat this process, but with chromium or titanium or whatever, to get colored gems with relative ease, as a gamebreaking bastardization of magic and science.

    So we can get rubies the size of our entire body by repeating this process a lot on a single gem.
    >> Anonymous 05/22/10(Sat)18:42 No.9989070
    1fuck it lets use it make steel
    2then shape to back pack sprayer
    4 flamethrower
    >> Anonymous 05/22/10(Sat)18:44 No.9989104

    If we ARE touching him, could we, say, stop his heart, turn a neck vertebra into a sharp disc and drive it through his brain, turn his penis into a vagina?
    >> ★ Subprocessor DM 05/22/10(Sat)18:48 No.9989164
    rolled 6, 6, 3 = 15

    The equipment is not set up yet, but it will be after dinner. What you describe stands on the border between shaping and transmutation, and will be difficult to get right.

    Not to mention that you're not a scientist, and you only have the vaguest idea of what this will do. Your knowledge is sporadic, not comprehensive.

    Email field: dice+2d20 for alchemy. First for transmutaiton, second for shaping. Successes on seven and three, result determines quality.
    >> Anonymous 05/22/10(Sat)18:48 No.9989167
    stopping its heart or chopping of its head is hardly enough to kill it
    >> Anonymous 05/22/10(Sat)18:48 No.9989176
    rolled 8, 14 = 22

    >> Bad Newbie !u8dVJyyGAs 05/22/10(Sat)18:51 No.9989207
    >> Anonymous 05/22/10(Sat)18:53 No.9989246
    >What you describe stands on the border between shaping and transmutation, and will be difficult to get right.
    Well, good thing we've got lots of experience with transmutation and have that charm that gives a massive bonus to shaping, then.
    >> Flee !!TRanvZl56g3 05/22/10(Sat)18:54 No.9989256
    Why is this quest SO LONG.
    >> Anonymous 05/22/10(Sat)18:56 No.9989287
    Because it's AWESOME
    >> Anonymous 05/22/10(Sat)18:58 No.9989309

    Because science takes time.
    >> ★ Subprocessor DM 05/22/10(Sat)18:58 No.9989321
    rolled 5, 3, 3 = 11

    Yes, you could easily stop his heart by reshaping the muscle, and you could turn a vertebra (or the skull itself) into a spike. A complex operation like gender reassignment probably wouldn't go well.

    Clearing a bit of space to work, you stoop to the ground, gauntlets pressed to the dirt, and search for the materials you want.


    Iron and carbon come together at the surface, producing several carbon-steel rods with noticeable impurities. Serviceable, but not your best work. You focus on the charm next, funneling your power through it, surprised at the incredible drain you feel.


    The rods interweave and unfold into plates, forming the framework of a tank, pump, and gun, closing the spaces and crafting the final product. It's giant-sized, with a large steel drum feeding a sprayer through a segmented metal pipe, and a hand-pump in place of grip. The end of the sprayer incorporates a holder for a torch, to ignite the fuel.

    It's not exactly what you wanted, but it is an impressive work for your first try. Now every man in the unit wants one.
    >> Anonymous 05/22/10(Sat)19:01 No.9989344

    Shit. It works? Awesome.

    Test it out.
    >> Anonymous 05/22/10(Sat)19:02 No.9989359
         File1274569327.jpg-(15 KB, 400x293, goggles ii.jpg)
    15 KB
    OH, we gots to have some goggles now
    >> Arty 05/22/10(Sat)19:05 No.9989402
    Seconded. Looking at flame all of the time, while not as bright as thermite, is still not great for the eyes.
    >> Anonymous 05/22/10(Sat)19:05 No.9989407
    >Now every man in the unit wants one.
    First we test it with water. Then with oil. Then we werf flammen.
    Then we grant the men's wishes.
    This is a terrible weapon to bring against an actual Forusian force. Or to be wearing when Forusians are around. Even in World War II in the Pacific Theater the Japanese targetted the men with flamethrowers first, because their killing power was feared and respected but a bullet would set the whole tank off and kill the soldier and everyone around him.
    Forusian fire magic would make short work of Firebats.
    >> ★ Subprocessor DM 05/22/10(Sat)19:05 No.9989411
    rolled 4, 4, 3 = 11

    You requisition a few buckets of water, dump them into the drum, and work the pump, producing a stream about five feet long. It's not very powerful, and the hose is not rather inflexible, but it does work.

    At this point, you've used up all the energy you'd gotten back after the end of the battle. It is time for dinner, if you wish to talk to your 'Cincinnatus' group, though you are free to do as you will.
    >> Anonymous 05/22/10(Sat)19:06 No.9989430
         File1274569596.jpg-(76 KB, 244x244, Buffed_blu_pyro.jpg)
    76 KB
    You know what we're gonna do? Cause -I- know what we're gonna do.
    >> Anonymous 05/22/10(Sat)19:06 No.9989431
         File1274569605.jpg-(9 KB, 350x350, c0215.jpg)
    9 KB

    one of these is a better with the pressure lever on the side I do pest control you can were one of these all day and still have hands free for other things
    >> ★ Subprocessor DM 05/22/10(Sat)19:07 No.9989443
    rolled 4, 4, 4 = 12

    Perhaps you should make the more vulnerable parts out of tungsten, so they will be more difficult to set off.
    >> Anonymous 05/22/10(Sat)19:08 No.9989459


    That's why we must devote considerate time and manpower to make them as safe as possible.

    I think making the flamethrower out of very heat resistant materials should protect against fireballs (maybe not much against projectiles but we don't have guns in this world .... yet)
    >> Anonymous 05/22/10(Sat)19:09 No.9989484

    You're kidding, right? Walking into battle with one of these things on, regardless of how well protected it is, would be suicide, even for us. Point being, it should be obvious that when we actually get to stomping infantry, these get covered and left behind.

    But for the spidery things, these will be perfect.
    >> Anonymous 05/22/10(Sat)19:10 No.9989494
    We are creating to fight the hybrids, not Forusians.
    >> Anonymous 05/22/10(Sat)19:11 No.9989512
    I propose we try to flesh out our design and make a more efficient one later. Maybe have alchemist and mages help out.

    Who are 'Cincinnatus' again?
    >> Anonymous 05/22/10(Sat)19:11 No.9989517
         File1274569882.jpg-(13 KB, 400x298, flamethrower.jpg)
    13 KB
    >a stream about five feet long
    We've got a long way to go.
    >> Anonymous 05/22/10(Sat)19:13 No.9989545

    You're right.

    I think he was talking about outfitting the soldiers not Maya. Which I think will happen either way, so we should try to come up with safe designs
    >> Anonymous 05/22/10(Sat)19:13 No.9989559
    It was water though... or will it be the same with the fuel?
    >> ★ Subprocessor DM 05/22/10(Sat)19:15 No.9989592
    rolled 1, 6, 4 = 11

    Very well. You will improve the design and enlist the aid of other mages. Corias is already working out how many people he can pull off the thermite process.

    Those are the men you started telling about the Geneva convention, and Cincinatus, the man who became dictator of the Roman Empire to resolve a serious crisis, and went back to plowing his fields when the crisis had passed.
    >> Anonymous 05/22/10(Sat)19:18 No.9989634
    I prefer timeskip right now. Unless anyone has better idea.
    >> Anonymous 05/22/10(Sat)19:18 No.9989640
    those can hold a shit load of pressure fully charged I seen one go for like 80 seconds and d like 35 40 feet vertically 95 115 feet forward with a good angle they make perimeter treatments so much ease
    >> ★ Subprocessor DM 05/22/10(Sat)19:19 No.9989661
    rolled 2, 4, 1 = 7

    Alrighty then. Coming up.
    >> Anonymous 05/22/10(Sat)19:21 No.9989685

    I'm all for this. Just have us doing SCIENCE! and prepping the equipment in the meantime.
    >> Anonymous 05/22/10(Sat)19:22 No.9989718
    Also, better designs -> also better pressure and shit like >>9989431 and >>9989640 say
    >> ★ Subprocessor DM 05/22/10(Sat)19:33 No.9989917
    rolled 2, 5, 3 = 10

    It has been two days. Your camp has been established and fortified, and the thermite stockpiles are being expanded again. A great many alchemists and combat engineers are working on man-portable flamethrowers, expanding on your original design. The basic principles are understood, but quality varies widely, even with such simple components. The best models can hit fifteen feet, the worst jam and are remade. You continue work on a model with a 'charging' tank, but it's not ready for production yet. The shaping charm is a great help, though you still need to know what you're doing to make use of it.

    Greek fire is being prepared in large vats with a tungsten skin, and even if you can't arm enough men with flamethrowers, they can always be dumped and set ablaze. Corias has plans for a row of shallow trenches that can be filled with the incendiary mix and used as a 'fence' if whatever's in there decides to follow you out. Preparations for a probing attack will be complete by mid-afternoon, but it is morning now.

    On another front, you have had great success producing a crude polarized lens, covered with repeating lines that only allow a little bit of light through. A steel and leather housing holds two of them like a pair of goggles, your first pair of 'sunglasses'.
    >> Arty 05/22/10(Sat)19:33 No.9989920
         File1274571225.jpg-(96 KB, 750x600, F5 button.jpg)
    96 KB
    >> ★ Subprocessor DM 05/22/10(Sat)19:38 No.9989994
    rolled 1, 4, 4 = 9

    Would you like to skip to the attack?
    >> Anonymous 05/22/10(Sat)19:38 No.9989996
    Put them on and say some corny line again (I can't think of any)
    >> Anonymous 05/22/10(Sat)19:38 No.9990004
    let's do some tests with the barrels first, like we used to
    >> Anonymous 05/22/10(Sat)19:39 No.9990018
    Yeah, but keep on working on flamethrowers. We will go with a small squad, yeah? Have couple of them outfitted with the best ones.
    >> Anonymous 05/22/10(Sat)19:41 No.9990045

    Oh, and make some protective sunglasses ( which are easily flipped up and down) for the troops with flamers. Make them really sturdy
    >> ★ Subprocessor DM 05/22/10(Sat)19:44 No.9990093
    rolled 1, 1, 4 = 6

    "Looks like someone ordered someone ordered these spiders..."

    Goggles on.

    "...extra crispy."


    Coming up.


    Roll 5d20 for alchemy. Successes on three, result determines quality.
    >> Arty 05/22/10(Sat)19:47 No.9990145
    rolled 18, 15, 15, 20, 10 = 78

    >> Anonymous 05/22/10(Sat)19:47 No.9990155
         File1274572067.jpg-(45 KB, 450x352, outrage.jpg)
    45 KB
    >> Anonymous 05/22/10(Sat)19:48 No.9990165

    I love you
    >> Arty 05/22/10(Sat)19:49 No.9990182
    It makes up for the 3 I rolled last time.
    >> Anonymous 05/22/10(Sat)19:55 No.9990302
    >> ★ Subprocessor DM 05/22/10(Sat)19:57 No.9990327
    rolled 3, 2, 1 = 6

    Pressing your hands to a block of silicon, you focus through the charmed stone, thinking about how stupid you look with your goggles over your helmet. Oh well, if that's the price of not being blinded, you won't complain.

    >18, 15, 15, 20, 10

    The silicon warps and deforms, shaping into a cylinder and cutting itself into clear lenses, which are rapidly covered with parallel black lines. You make several dozen of them, some of moderately high quality, and two batches of incredibly awesome ones, extremely thin, nearly unbreakable, and heat-resistant to an extreme degree.

    In short order, the lenses are fitted to goggles like yours and distributed to the men who form your squad. They are armed with the best flamethrowers you've got, and all have experience the effects of the fog, so they know what to look for.

    Time to test the creature's range.
    >> Anonymous 05/22/10(Sat)19:59 No.9990358
    Fuck yeah!

    We must look awesome.
    >> ★ Subprocessor DM 05/22/10(Sat)19:59 No.9990361
    rolled 3, 2, 1 = 6

    Several empty barrels are moved to the edge of the fog, some distance apart, and pushed in. After about ten minutes of silence, devoid even of vibrations from the ground, the barrels are retrieved. The test is repeated several more times, with empties, horrible-smelling ones full of waste, and a few that were set on fire. Nothing has produced a response.

    >> Anonymous 05/22/10(Sat)20:00 No.9990377
    I assume we tested our flamers by now
    >> Anonymous 05/22/10(Sat)20:02 No.9990407
    Relay to Conclave that we are ready to go inside for whatever is there.
    If they have no specific orders let's go inside.... Would it be possible to speed and/or endurance charm everyone and run there to withhold the fog effect?
    >> Arty 05/22/10(Sat)20:02 No.9990421
    Is there some sort of test we could do to simulate a bio-electric field? Spiders do have that 'spider sense' after all. If they respond great, if not the fog's not going anywhere.
    >> Anonymous 05/22/10(Sat)20:03 No.9990432
    Do we have some disposable animals? Maybe this hybrid reacts only to living organisms?
    >> ★ Subprocessor DM 05/22/10(Sat)20:07 No.9990520
    rolled 4, 4, 3 = 11

    Yes. They are tested with water first and then the Greek Fire, as standard procedure.
    >> Anonymous 05/22/10(Sat)20:09 No.9990550

    What is the range of the one we carry and the ones of our companions?
    >> ★ Subprocessor DM 05/22/10(Sat)20:11 No.9990581
         File1274573465.png-(9 KB, 700x158, post5.png)
    9 KB
    rolled 4, 4, 5 = 13

    See pic.

    Your electric magelock provides a sizable power source which is capable of charging conductive materials. You'll have to tell me how exactly you want to use it, though.

    No animals on hand, though you have those prisoners.
    >> Anonymous 05/22/10(Sat)20:13 No.9990618
    I am against using prisoners.

    Don't forget our cold aura that we have been using before
    >> ★ Subprocessor DM 05/22/10(Sat)20:13 No.9990619
    rolled 6, 6, 6 = 18

    Yours hits 22-25 feet, the others, 15-17 feet. Not great, but better than a cheap squirt gun.
    >> Arty 05/22/10(Sat)20:15 No.9990665
    Dammit, the magnetic rocks arnt in our current inventory. Wrap a drum with metal wire and hit it with the lightning knives to get it to give off a magnetic field?
    >> ★ Subprocessor DM 05/22/10(Sat)20:17 No.9990706
    rolled 4, 4, 2 = 10

    Actually, you do have those, just grouped under 'Misc. Electrical Supplies'.

    Use those instead?
    >> Arty 05/22/10(Sat)20:19 No.9990736
    Sure if they'll work.
    >> ★ Subprocessor DM 05/22/10(Sat)20:23 No.9990798
    rolled 5, 5, 5 = 15

    Your odd construction, when charged by the magelock, generates a shallow field, though it becomes apparent, after about five minutes, that it's either too weak to detect or the hybrid doesn't care.

    So much for the lure, though, if you're right, it might provide a distraction in case you get in serious trouble.
    >> Anonymous 05/22/10(Sat)20:24 No.9990820
    Ehh, I'm not for doing anything fancy. Let's just focus on the probe. Also, we may want to raise an ice staircase.
    >> Anonymous 05/22/10(Sat)20:25 No.9990850

    Enough mucking about, let's get to probing.
    >> Anonymous 05/22/10(Sat)20:27 No.9990880
    >> ★ Subprocessor DM 05/22/10(Sat)20:33 No.9990969
    rolled 3, 1, 5 = 9

    In you go, then. You move past the trench rows, now filled with flammable liquid, and enter the fog, flamethrowers at the ready. Several moments after you pass through the edge, you begin to hear a quiet, far-off sound, like the skittering of thousands of tiny legs. You press on, igniter torches lit, glancing about.

    Your aura clears the fog for a fair distance, but you see nothing but the ground, flat and unremarkable, covered in grass waving softly in the wind. The sound becomes louder and louder as you go on, soon rising like a swarm of millions, just outside your vision. No matter how much you extend your aura, you see nothing at all. The members of your squad tense like they're about to snap, swinging their flamethrowers wildly and barely keeping their grip.

    The sound is unbearably loud. One of the men breaks and runs, frantically spraying streams of fire to either side as he heads back to the line.

    You're five hundred feet from the edge. Orders?
    >> Anonymous 05/22/10(Sat)20:36 No.9991003
    Fucking physiological warfare.

    Try to put your men at ease.

    I'm starting to think that maybe there aren't any spiders there at all.
    Carry further in.
    >> Anonymous 05/22/10(Sat)20:36 No.9991008
    How about some reconnaissance by ice, then?
    Detonate a spread of ice grenades at the edge of vision in front of us.
    >> Arty 05/22/10(Sat)20:37 No.9991021
    If they're invisible now would be a good time to let loose.
    >> Anonymous 05/22/10(Sat)20:37 No.9991042

    Commissar skill go! Press on!
    >> ★ Subprocessor DM 05/22/10(Sat)20:40 No.9991081
    rolled 3, 4, 2 = 9

    You find yourself shouting over the sound of the spiders, trying to get through, but no one seems to hear you. Another man tries to run, but you catch him, telling him to stay calm. There is a look of absolute terror on his face. He shuts his eyes tightly, and loses hold of his weapon, clamping his palms over his face and screaming.

    You turn. The others are doing the same. Some are trying to find their way back. Others are standing completely still.

    A tiny black creature crawls into view, abandoning the cover of the fog and moving slowly within your aura.
    >> Anonymous 05/22/10(Sat)20:40 No.9991092
    I'd rather use some ice than lose pressure or fuel.
    >> Anonymous 05/22/10(Sat)20:41 No.9991114

    Examine it closer.
    >> Anonymous 05/22/10(Sat)20:41 No.9991121
    Is arachnid-looking?

    Regardless, let's get ready to roast it.
    >> Anonymous 05/22/10(Sat)20:43 No.9991156
    Tell the men to spread out so they don't flame each other.

    The spider is how far away? Freeze it in place and then internal grenade. Last thermite.
    >> ★ Subprocessor DM 05/22/10(Sat)20:47 No.9991223
    rolled 1, 3, 3 = 7

    You create several grenades at the edge and detonate them. The fog is swept back a bit, but nothing else happens. You see nothing more of note.

    The men can't hear you. Do you wish to press on without them?

    It is a small, eight-legged thing, about as big as a quarter. Its pitch-black body stands in stark contrast to the green grass, and it seems to crawl over the blades, sliding from one to the other.

    As it gets closer, you notice its eyes; glowing and green, arranged in triangles just like those of the other hybrids. You look back at the edge for a moment, and see its brethren. There are so many that you can't see the ground beneath them. The sound is deafening.
    >> Researcher Sam 05/22/10(Sat)20:47 No.9991230
    Kill it. Kill it with fire.
    >> Anonymous 05/22/10(Sat)20:49 No.9991259

    Try to communicate to to the men that they should retreat.

    Meanwhile, flame on.
    >> ★ Subprocessor DM 05/22/10(Sat)20:50 No.9991266
    rolled 2, 2, 5 = 9

    Your squad is far beyond your control. You shout until you're hoarse, but they do not respond. All of them are now scrambling for the opposite edge, trying to get back to the line. None are attempting to use their flamethrowers.

    You freeze the tiny thing in place, and create the smallest grenade you've ever made, blowing it to pieces. Its fellows continue moving toward you, in a single unbroken line.
    >> Anonymous 05/22/10(Sat)20:50 No.9991269
    Ready the flamer. Any companions in a state to fight...

    Or we could try different strategy. Retreat with you men. After we get out of the fog, imminently start working on earmuff headphones for you and your companions. Work out some basic hand gestures to give commands. And come back in.
    What do you guys think?
    >> Anonymous 05/22/10(Sat)20:51 No.9991289
    There's nothing to indicate that it's merely the sound that is causing the fear effect. I believe that this would be pointless.
    >> Anonymous 05/22/10(Sat)20:52 No.9991307
    A single ice laser across the entire front line.
    >> ★ Subprocessor DM 05/22/10(Sat)20:53 No.9991322
    rolled 3, 2, 3 = 8


    You let loose with the flamethrower, sweeping it across the approaching swarm, setting thousands aflame. The fire spreads from one to another, quickly leaping from body to body as you pour it on, eating the swarm alive. The skittering decreases in volume, joined by whispering screeches from those ahead.
    >> ★ Subprocessor DM 05/22/10(Sat)20:53 No.9991335
    rolled 1, 6, 1 = 8

    Roll 1d20 for ice laser. Success on five.
    >> Anonymous 05/22/10(Sat)20:53 No.9991340
    We can't be sure of that.

    Anyway, if the spiders follow us, try to lure them back to the front line. If we have any luck we could lure them in the trap we set up.
    >> Arty 05/22/10(Sat)20:54 No.9991361
    Did it decrease enough for our yelling to get through to a couple of our guys? Even one or two would be enough to start making a dent as we make a fighting retreat.
    >> Anonymous 05/22/10(Sat)20:54 No.9991365
    rolled 10 = 10


    Summon sharpel grenades while firing the flamer
    >> Anonymous 05/22/10(Sat)20:55 No.9991367
    rolled 19 = 19


    Rollin' it
    >> Anonymous 05/22/10(Sat)20:55 No.9991368
    burninate the spiders.

    I think that what we're dealing with is an organized horde, perhaps even a hivemind. Flamethrowers are the right way to deal with such a thing, but we need a way to protect the men's minds. My guess is that this is predominately a psychological attack.

    Why are we immune? Is it because our brain is much larger or because of our natural talents?

    We should try to isolate what is making the men mad. Some kind of magical or psionic signal, then develop countermeasures.

    Try a tinfoil hat.
    >> Anonymous 05/22/10(Sat)20:58 No.9991409
    I assume at this point we don't need our hand to summon the 'nades, right?

    I think it's because our willpower is just way too fucking high. I mean we fought and beat much more terrifying things and have been near death (and died once) many times
    >> Arty 05/22/10(Sat)21:01 No.9991459
    >Why are we immune?

    We're not, we've just played survival horror games before and our men havent.
    >> ★ Subprocessor DM 05/22/10(Sat)21:02 No.9991483
    rolled 4, 5, 4 = 13

    You continue to shout, but the men still retreat, dragging their discarded weapons behind them.

    You release the sprayer for a moment and point your gauntlet forward, summoning magical energies.


    A bright white beam erupts from the black glove and sweeps across the swarm, freezing a large section of it solid. The fire continues to spread on either side, the heat causing the frozen spiders to shatter.

    The flamer fires in bursts as you back up, creating grenades when you can. The swarm is slowly breaking up, slinking around piles of blackened corpses and attempting to brave your stream of fire. There is more shrieking than skittering now, more pain than malice. You continue backing up, almost involuntarily, seeking the safety of the outside.
    >> Anonymous 05/22/10(Sat)21:02 No.9991486
    Probably the same reason we can resist the fog so well. Frost gianty goodness.
    >> ★ Subprocessor DM 05/22/10(Sat)21:03 No.9991497
    rolled 3, 6, 6 = 15

    Correct. Hand motions do help, but you don't actually need them.
    >> Anonymous 05/22/10(Sat)21:04 No.9991521
    Let's try a variety of attacks against the spiders. It's a scouting mission right? Might as well see what works best.

    Perhaps try to isolate a few from the horde, capture them in an alchemicaly created container? Might be able to bring them back to the front lines for experiments.
    >> Anonymous 05/22/10(Sat)21:08 No.9991599

    Yeah, let's x-mute up a box around the leading edge of the swarm, grab it, and start retreating.
    >> Arty 05/22/10(Sat)21:08 No.9991602
    >Perhaps try to isolate a few from the horde, capture them in an alchemicaly created container?

    Maybe we should drop a container over top of some that we can rush in to retreive a bit later?
    >> Anonymous 05/22/10(Sat)21:09 No.9991606

    Getting some of them could do us good.
    >> ★ Subprocessor DM 05/22/10(Sat)21:11 No.9991650
    rolled 3, 2, 3 = 8

    You deliberately avoid firing on a small group of the creatures, let them get reasonably close, and quickly press your hands to the ground, crafting a jar of silicon around them, a clear cage with a single air hole. You grab the jar carefully, making sure the spiders cannot escape, and begin to walk faster.

    The spiders continue moving, crawling through the waves of fire sweeping through them. The shrieks slowly die out as you depart, once again becoming that horrible sound of scraping legs.

    In seconds you're out of the fog and past the trenches, which are immediately lit, just as a precaution. Your squad members are all sitting down, looking fearful but otherwise alright. They've been relieved of their weapons.
    >> Anonymous 05/22/10(Sat)21:11 No.9991658
    What eats lots and lots of spiders?
    >> Anonymous 05/22/10(Sat)21:12 No.9991674

    "Hey Corias! I brought you a present!"
    >> Anonymous 05/22/10(Sat)21:15 No.9991708
    I still say we should try some completely sound isolating earmuffs.
    >> Arty 05/22/10(Sat)21:17 No.9991735
    This sounds like it is projected psychically into their minds.
    >> Anonymous 05/22/10(Sat)21:18 No.9991748

    Lead helmets then?
    >> Anonymous 05/22/10(Sat)21:20 No.9991777
    If it's psychic, then a charm might be better.
    Also, that spider-race (the Bruja, was it?), when they scouted inside the fog, were they affected at all?
    >> Anonymous 05/22/10(Sat)21:20 No.9991780
    can we still hear the legs or did it die out as soon as we left the fog?
    >> Anonymous 05/22/10(Sat)21:21 No.9991795
    Still, doesn't hurt to try.

    Or combination of two
    >> Anonymous 05/22/10(Sat)21:23 No.9991813
    Oh.. I remembered

    Call the gods and tell them to finish our siege castle friend as soon as possible. Hopefully he got massive flamer abilities. He's just perfect for this threat, and I doubt he would be affected by the psi-attack
    >> ★ Subprocessor DM 05/22/10(Sat)21:23 No.9991817
         File1274577803.png-(13 KB, 725x249, post6.png)
    13 KB
    rolled 3, 3, 2 = 8

    If these events are any indication, fire elementals.

    See pic.
    >> Anonymous 05/22/10(Sat)21:24 No.9991825

    Maybe we should 'port the captured spiders directly to the Conclave?
    >> Anonymous 05/22/10(Sat)21:25 No.9991846
    Okay, test that theory. Can the deaf guy handle it?
    >> Anonymous 05/22/10(Sat)21:25 No.9991856
    We could ask them. They have probably better research capabilities anyway
    >> ★ Subprocessor DM 05/22/10(Sat)21:28 No.9991897
    rolled 6, 1, 2 = 9

    The Bira. They are unaffected by the fog and immune to hybrid psychological effects, according to tests conducted by the Conclave. There are none present in either detachment.

    It died out when you escaped.

    The gods refuse to tell you what he's armed with, but there's no reason he can't have flamers. His body isn't 'finished', not by a long shot, according to the forge god, but if you are in dire need of him, the pantheon will not refuse.

    Call him in?
    >> Anonymous 05/22/10(Sat)21:30 No.9991925
    I don't think we need Erivrus just yet. We still need to research the spiders for their weaknesses.
    >> Anonymous 05/22/10(Sat)21:33 No.9991964
    Ask them how long till he's fully finished
    >> ★ Subprocessor DM 05/22/10(Sat)21:33 No.9991976
    rolled 4, 4, 3 = 11

    They are already in contact with the mages studying the captive spiders. They're taking care of it, though they might ask you to gather more.

    A few pairs of earmuffs are manufactured, with your assistance, and six men, the last one deaf, enter the fog, apprehensive but otherwise fine. Less than a minute later, the deaf soldier comes running out, terrified and shouting in barely intelligible English.

    "I can hear! I can hear them!"
    >> Anonymous 05/22/10(Sat)21:34 No.9991984
    No, don't bring him in prematurely. How do the Bira feel about using flamethrowers?
    >> Anonymous 05/22/10(Sat)21:35 No.9992006
    Well.... fuck

    I guess it leaves just us to deal with them or we need to develop a kind of mental barrier. Are there spells like that? Ask gods, conclave and the mages
    >> Anonymous 05/22/10(Sat)21:35 No.9992009
    Oh well, let's try and get some Bira ported in. While we wait, we should personally sortie and burn some more of them.
    >> Anonymous 05/22/10(Sat)21:37 No.9992022
    Camel sized, sentient, spider creatures that can shoot flame.
    >> Researcher Sam 05/22/10(Sat)21:38 No.9992042
    So the earmuffs worked, but the deaf soldier was still effected. Odd.
    >> Anonymous 05/22/10(Sat)21:38 No.9992043
    no but give them flamer teck to add
    >> Arty 05/22/10(Sat)21:39 No.9992057
         File1274578752.png-(283 KB, 445x468, facepalm 1264395593604.png)
    283 KB
    >> Anonymous 05/22/10(Sat)21:39 No.9992061
    I agree, see if there are any units of Bira nearby that be brought in to help.
    Otherwise, I think we should ask around to see if anyone is skilled in telepathic and anti-telepathic charms in the Terror Saints.
    >> Anonymous 05/22/10(Sat)21:40 No.9992073
    It could just be that, seeing as he's deaf, being able to 'hear' freaked him out all the more.
    >> ★ Subprocessor DM 05/22/10(Sat)21:42 No.9992094
    rolled 1, 2, 1 = 4

    He will be combat-ready in a week and a half, though he could do serious damage if he was 'ported now. Until he is needed, his body will be continuously modified and tested. This is an entirely new thing to the pantheon, and it can use plenty of refinement.

    The Bira are forest-dwellers, attuned with nature. Fire is one of their worst enemies. That said, they are not above using it against rival factions. They could probably be convinced.

    Yes, there are. There are many ways to defeat this kind of effect, but the Conclave has tried them, and most fail. There is no consistently effective defense.

    Very well. The gods will gather a squad. Hang on.
    >> Researcher Sam 05/22/10(Sat)21:42 No.9992101
    True. I guess we wait and see if the earmuffed soldiers are effected.
    >> Anonymous 05/22/10(Sat)21:46 No.9992143
    >The Bira are forest-dwellers, attuned with nature. Fire is one of their worst enemies

    Well, we could use our passive cold aura to keep them at comfortable temperature while they use flamers.
    Also, we could construct some fire protecting suits/armor for them
    >> ★ Subprocessor DM 05/22/10(Sat)21:47 No.9992160
    rolled 5, 3, 1 = 9

    The remaining men retreat soon after, and report that the earmuffs did nothing to help. They could hear the spiders exactly as loudly as before.

    They have it, from contact with you and Vasian.

    Several high-ranking officers and mages maintain anti-telepathic charms or items. Corias suggests sending one of them in, and Lucio agrees.
    >> Anonymous 05/22/10(Sat)21:49 No.9992208
    so we wait lets work on a better flame thrower
    >> Anonymous 05/22/10(Sat)21:51 No.9992238
    Try the anti-telepathic charms( have the soldier in question bring a flamer). And let's go in with the fellow, observe first hand and get some multi-flamer action going.
    >> ★ Subprocessor DM 05/22/10(Sat)21:52 No.9992252
    rolled 5, 4, 1 = 10

    While you await the arrival of the Bira, you retrieve your flamethrower, and gather another, smaller squad, with two members holding anti-telepathic charms. You enter the fog once again, with the same effect. The two mages report nothing at first, but soon begin to hear the sound of the spiders, despite their best efforts to keep it out.

    Your squad retreats before the spiders appear again. Though you are in roughly the same place as the last time, you barely see any evidence of your earlier battle. Some of the grass is scorched, but most of it is undamaged, and the piles of dead hybrids are gone. Before you leave, you expend about half of your liquid ammunition and collect two more jars. The spiders shriek more readily this time, and the sound of their legs is not as loud.
    >> Anonymous 05/22/10(Sat)21:53 No.9992262

    Can we port in Erivrus now, and when we are done with this fortress port him back again so the continue with his body?
    >> Arty 05/22/10(Sat)21:55 No.9992293
    I get the distinct feeling that the strength of the 'sound' is directly proportional to the number of spiders projecting.

    Answer: Kill it with fire.
    >> Researcher Sam 05/22/10(Sat)21:55 No.9992299
    Yes, fear us! Not so high and mighty when we don't run, are you? Really, if we've had such a noticeable effect on them so far, it might be possible for us to clear them out ourselves, or even more quickly with the Bira helping.
    >> Anonymous 05/22/10(Sat)21:55 No.9992300
    Lets wait for Bira to arrive.
    Construct flamers and heat resistant suits/armor for them

    Then wait for Conclave results/orders

    In meanwhile work on on of our projects (magma steel shaping?)
    >> Anonymous 05/22/10(Sat)21:57 No.9992323
    I get the idea that this would have a poor cost/benefit ratio.
    >> Anonymous 05/22/10(Sat)21:59 No.9992353
    If that's the case than it's better to leave him. It looks like we can deal with spider problem ourself with bira
    >> ★ Subprocessor DM 05/22/10(Sat)22:01 No.9992380
         File1274580082.png-(11 KB, 703x207, post7.png)
    11 KB
    rolled 6, 3, 5 = 14

    Yes, but his body is so massive that a single teleport will drain the gods considerably. They will not be able to extract him for at least a day afterwards, and he is liable to break down if he exerts himself before he's finished. This wouldn't kill him, but he would have to be repaired before work could continue.

    The best you can do for heat resistance is leather armor soaked with fire retardant and overlayed with occasional tungsten plates. They won't have the benefit of demonskin.
    >> Anonymous 05/22/10(Sat)22:03 No.9992408
    So it looks like they are firing out of their mouth?

    see >>9992300
    >> Arty 05/22/10(Sat)22:04 No.9992417
         File1274580253.jpg-(27 KB, 640x352, tachikoma-YEAH.jpg)
    27 KB
    >> Anonymous 05/22/10(Sat)22:07 No.9992471
    If the Bira are as unaffected as advertised, then I think we should begin planning a major attack.
    >> Anonymous 05/22/10(Sat)22:10 No.9992510
    > tachikoma

    Rest in peace, sweet princes
    >> Anonymous 05/22/10(Sat)22:13 No.9992552
    So, how are we going to do? We can't just charge straight in, in that case we'll eventually get surrounded and run out of fuel, but we certainly don't have enough people to walk in a straight line through the zone.
    >> ★ Subprocessor DM 05/22/10(Sat)22:13 No.9992562
         File1274580838.png-(18 KB, 714x319, post8.png)
    18 KB
    rolled 3, 2, 6 = 11

    >> ★ Subprocessor DM 05/22/10(Sat)22:15 No.9992582
    rolled 1, 4, 5 = 10

    Perhaps you could build some catapults to deliver incendiary bombs.
    >> Anonymous 05/22/10(Sat)22:17 No.9992627
    >Session end

    Aww, already? ))

    Will you do another tomorrow?
    >> Anonymous 05/22/10(Sat)22:17 No.9992628
    Let's continue with the attack. I don't know if catapults are wise unless we have them right with us. Don't want to call artillery on our own heads.
    >> Researcher Sam 05/22/10(Sat)22:19 No.9992651
    Go in. If the fog persists after we've used up about half our fuel, head back. I say half because if they surround us we'll need to make a fighting retreat.
    >> ★ Subprocessor DM 05/22/10(Sat)22:19 No.9992655
    rolled 6, 4, 1 = 11


    Very well. You will go in with them, but you will probably be forced to retreat long before the Bira run out of ammunition. They have been ordered to return and refuel once they're down to an eighth or so.
    >> Anonymous 05/22/10(Sat)22:21 No.9992677
    Let's go in with the Bira then. Maybe haul along a cart with reloads.
    >> Anonymous 05/22/10(Sat)22:21 No.9992680

    Can we make some kind of mobile fueling station?
    Have ourself or one of the bira haul it
    >> Anonymous 05/22/10(Sat)22:23 No.9992724
    I'm with this suggestion. This way we won't have to worry as much about preserving fuel; burn them all!
    >> Anonymous 05/22/10(Sat)22:26 No.9992781
    Just make it spare tanks. Let's avoid pouring fuel around open flame.
    >> Anonymous 05/22/10(Sat)22:27 No.9992808
    Yeah, that might be better
    >> ★ Subprocessor DM 05/22/10(Sat)22:31 No.9992875
    rolled 2, 1, 3 = 6

    Everything is in order. The Bira move forward in a line, with you on the right end, all of them wheeling carts of additional fuel behind them. Not long after you enter the fog, the skittering begins again, and you say as much, though your comrades don't hear anything. As before, the spider swarm appears at the edge of your aura, and is lit like a torch. For several minutes you pour it on, listening to the horrible shrieking as you unload the weapon into the advancing ranks.

    In the end, you are forced back before you need to reload, cursing the creature's control over your mind. The Bira continue without you, sending you their thanks for the weapons. Once you're out, you remove the flamethrower and sit down, waiting with the others just behind the trenches. Not long after that, the large beings return, dragging carts still half-full with sloshing fuel.

    The leader reports that the spiders have turned back.

    The fog begins to dissipate, dragging the edge away from the camps. The commander orders everyone to hold, and within minutes, the fog has pulled back at least three miles, finally stopping about a mile and a half from the center. Not quite a victory, but a serious blow to the hybrids.
    >> Anonymous 05/22/10(Sat)22:34 No.9992916
    Refuel and attack quickly.
    No time to waste!
    >> Anonymous 05/22/10(Sat)22:35 No.9992930

    Press the attack!
    >> Anonymous 05/22/10(Sat)22:44 No.9993077
    Don't pass out on me DM!
    >> ★ Subprocessor DM 05/22/10(Sat)22:44 No.9993086
    rolled 6, 1, 3 = 10

    After fueling back up, you press on, traversing the miles as the sun sets, thankful that you've discovered another combination that works. Along the way, you find many large groups of spiders crawling slowly toward the new position of the fog, and you burn them all unceremoniously. Hundreds and hundreds of thousands of them are turned to nothing more than quivering ash as you continue on, blazing away.

    Hours later, you reach the new edge, this time finding that the new swarm is waiting right up in front, shrieking in anger. You give them something to rage about. Your comrades seem to be having fun, despite slaying so many creatures that share their likeness. The leader suggests that you call this operation a 'Bira Barbecue', and makes a noise you can only assume is a laugh. The swarm falls back before your onslaught, unable to get close enough to attack.

    With little fuel remaining, you exterminate the last of them, and the fog lifts completely, showing you the full extent of the damage. The scope of the swarm is almost unimaginable. You must have killed over a million of them, and with the very element of your weakness.

    The anti-scrying field goes with the fog, and the Conclave informs you that the specimens perished exactly when the rest of the swarm did. This fortress is Perin's again.
    >> Arty 05/22/10(Sat)22:46 No.9993119
    >> Anonymous 05/22/10(Sat)22:47 No.9993139

    throw a small celebration.

    How many forts are left?
    >> ★ Subprocessor DM 05/22/10(Sat)22:47 No.9993150
    rolled 4, 2, 5 = 11

    Indeed. The Bira have agreed to accompany your detachment to the other fortresses defended by spiders, and clear them as well.
    >> Anonymous 05/22/10(Sat)22:48 No.9993160
    And what kind of hybrids is it reported that they have?
    >> Anonymous 05/22/10(Sat)22:48 No.9993166
    quest threads are cancer.
    >> Anonymous 05/22/10(Sat)22:49 No.9993173
    Can they do it without us? It seems simple enough
    >> ★ Subprocessor DM 05/22/10(Sat)22:49 No.9993176
    rolled 1, 5, 3 = 9

    Three. Now that you have strategies for defeating the hybrids, they should be a cakewalk.
    >> Anonymous 05/22/10(Sat)22:51 No.9993206
    Holy fuck. Sweet.

    Maybe you can do those passively. So that at the beginning of the next thread they are dealt with and our contract is over?

    I am really tired of this invasion thing, I want to go to capitol
    >> ★ Subprocessor DM 05/22/10(Sat)22:52 No.9993211
    rolled 1, 3, 4 = 8

    They all have spiders, if I recall correctly.

    Yes. They are fully capable of handling it themselves, as long as there are no surprises.
    >> Anonymous 05/22/10(Sat)22:52 No.9993212

    Great success! Let's get tore up with our new Bira friends!
    >> Researcher Sam 05/22/10(Sat)22:52 No.9993215
         File1274583126.jpg-(164 KB, 925x696, Idiot sagefag.jpg)
    164 KB
    And sagefags are idiots.


    So what creatures do the other fortresses have? What kind of hybrids?
    >> Anonymous 05/22/10(Sat)22:53 No.9993242
    We still don't know what tricks Forus still have up their sleeves; could drop in more armies on us. And that giant that won't stay dead is still around somewhere.
    >> ★ Subprocessor DM 05/22/10(Sat)22:54 No.9993249
    rolled 2, 1, 3 = 6

    If there's a consensus, I'll skip as much of it as I can.

    So shall it be. A warning, though: Getting Bira drunk can have interesting consequences. They might not be able to read your mind, but they are still telepaths.
    >> Anonymous 05/22/10(Sat)22:55 No.9993261
    Is there anything the conclave can tell us about interrogations of the prisoners? What is Forus up to? Is the enemy about to crack, as their ill-judged attack seems to indicate?
    >> Anonymous 05/22/10(Sat)22:56 No.9993270
    Seriously, I want to put on Cruise Control for these ones
    >> Anonymous 05/22/10(Sat)22:56 No.9993280
    I almost get the idea that the first one we tackled was the nastiest. These other beasts are very weak by comparison.
    >> Anonymous 05/22/10(Sat)22:57 No.9993286
    Cancer thread.
    >> ★ Subprocessor DM 05/22/10(Sat)22:58 No.9993296
    rolled 4, 6, 6 = 16

    Classified. All they can tell you is that they will probably make a last move once the last fortress has been conquered.
    >> Anonymous 05/22/10(Sat)23:00 No.9993322
    >> Arty 05/22/10(Sat)23:01 No.9993335
         File1274583672.jpg-(12 KB, 201x374, newman Icon1.jpg)
    12 KB
    It'll be cruise control for cool.
    >> Anonymous 05/22/10(Sat)23:02 No.9993352
    Probably, we have been hitting them like a fist from an angry god for a long time now.

    If we are going to skip a bit, I propose we skip till the battle to end all battles comes (for this war).
    >> ★ Subprocessor DM 05/22/10(Sat)23:04 No.9993382
    rolled 5, 5, 5 = 15

    You are planning to help conquer Forus itself, then?
    >> Anonymous 05/22/10(Sat)23:06 No.9993432
    Well, you said they will make their last move when we conquer last fortress. I assumed it means they will have another massive attack on our territory.
    So, I meant we help defend when that happens.
    >> Anonymous 05/22/10(Sat)23:08 No.9993469
    Let's at least find out what the next one looks like before we go for the skip. Admit it, you're curious too.
    >> Anonymous 05/22/10(Sat)23:08 No.9993476
    We'll want the flamethrowers disassembled and if any fuel is left we'll want it taken care of before we mobilize.

    I don't want to get ambushed by Forusian fire mages again and have some idiot thinking that a pack full of explosive pressurized incendiary is a good thing to have strapped to his back for the occasion.
    >> ★ Subprocessor DM 05/22/10(Sat)23:12 No.9993544
    rolled 5, 6, 2 = 13

    Ah. I see now.

    Perhaps I am.

    Acknowledged. The flamethrower parts and the fuel tanks will be stored wrapped in canvas soaked with fire retardant.
    >> Anonymous 05/22/10(Sat)23:12 No.9993545
    I'd say start timeskipping if it's all just more spiders. Break for any interesting events that occur along the way of course. And breaks for victory party time.
    >> Anonymous 05/22/10(Sat)23:13 No.9993555
    Skip would mean that Maya is put on auto-pilot. If any surprises arise we will gain control. Otherwise lets have those 3 fortresses conquered as fast as possible. Using the tactics and techniques we used before.
    >> Anonymous 05/22/10(Sat)23:14 No.9993584

    Also. We should conquer the last fortress after the Eviruses body is done so he can join in the inevitable invasion.
    I feel bad that he's missing out all the fun.
    >> ★ Subprocessor DM 05/22/10(Sat)23:17 No.9993636
    rolled 1, 3, 2 = 6

    Better he misses out than takes an unlucky shot to the leg and disassembles.
    >> Anonymous 05/22/10(Sat)23:22 No.9993720
    Well, I mean when he's ready not before that (you said we need to wait 1.5 weeks).

    And that would have to be VERY lucky shot indeed and VERY powerful too to bring him down, no?
    >> Anonymous 05/22/10(Sat)23:24 No.9993762
    So we done for the night?
    >> ★ Subprocessor DM 05/22/10(Sat)23:26 No.9993805
    rolled 2, 4, 1 = 7

    Maybe, maybe not. He is essentially a machine with a soul, and he is made mostly of metal, steel and iron. Not tungsten. Before he's finished, he will remain quite vulnerable to large amounts of heat.

    Yes. We will resume tomorrow.
    >> Anonymous 05/22/10(Sat)23:27 No.9993813

    But the only reason he wanted that body was to be able to fight more efficiently, no? It would be a huge bummer for him if when he comes out it turns out we eon the war already.

    Besides, I anticipate the return of the giant on their last move, so we'll need the support.
    >> Anonymous 05/22/10(Sat)23:27 No.9993815

    Awesome; 'til tomorrow then!
    >> Anonymous 05/22/10(Sat)23:31 No.9993872
    well, that's why I tell you we should conquer the last fortress AFTER he has been finished. We need merely one and a half week, right?
    >> ★ Subprocessor DM 05/22/10(Sat)23:34 No.9993943
    rolled 1, 5, 3 = 9

    True. He is a siege engine, after all.

    One and a half weeks and he will be combat-ready.
    >> Anonymous 05/22/10(Sat)23:36 No.9993970
    But not completely ready? I don't get it.
    >> ★ Subprocessor DM 05/22/10(Sat)23:44 No.9994088
    rolled 1, 4, 5 = 10

    Erivrus is a work in progress. He is not like a human or a giant, with an established pattern. With his internal forge (once ready), he will have the capability to modify himself. The gods will continue to enhance his form long after he is able to stalk the battlegrounds. When he is combat-ready, he will be well-armed, well-armored, and far superior to any existing siege engine. But he won't be complete.
    >> Anonymous 05/22/10(Sat)23:46 No.9994131
    Oh well, I am all for realizing him to combat once he's combat-ready. If anyone disagrees then let them say that.

    And with that I am gone too. Thank you, DM, see you next time.
    >> Anonymous 05/22/10(Sat)23:48 No.9994157

    That's what I meant
    >> ★ Subprocessor DM 05/22/10(Sat)23:48 No.9994170
    rolled 6, 2, 1 = 9

    See you. Thanks for playing.
    >> Anonymous 05/22/10(Sat)23:49 No.9994186
    So Ervivrus will be most comparable to an Alchemical Exalted? With special regard towards the self-modifying capability, he will find good after-war work as the city of Dreamwood. (Alchemicals are heroic machines that get big, and then get rediculously big and become cities).
    >> Researcher Sam 05/22/10(Sat)23:50 No.9994189
    Then in a week and a half, he will be unleashed.
    >> ★ Subprocessor DM 05/22/10(Sat)23:51 No.9994220
    rolled 3, 1, 5 = 9

    Ah. Then yes, he's similar to an Alchemical. I'm sure he'd be happy to follow you home, as it were, after the war is through.
    >> Anonymous 05/23/10(Sun)00:01 No.9994412


    Also, we can use our alchemy to modify the materials in Ervivrus' armor after he gets ported down. I wonder how they're going to implement a nervous system on him. It would be interesting if we could add stuff to him and he could control it like a muscle.

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