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  • File : 1294081368.png-(17 KB, 218x268, Mustache D. Doublegangster.png)
    17 KB Anonymous 01/03/11(Mon)14:02 No.13385827  
    Hey, /tg/, I need a hand. I've got me a situation here, and I need some help reasoning it out.

    I'm running a Pathfinder game, and I'm trying to figure out what the effects should be of some of my players' behavior. I want to reward and penalize them, you know, give a realistic effect to what it is they're doing that isn't pure fiat.

    Basically, they're stuck in a protracted war with Orcs right now. Now these orcs, ambushed and killed some human soldiers because of some cultural differences (what humans call 'drilling,' orcs call 'a challenge to ritual combat') and as a result, the Empire that established the colony to which the PCs belong issued an Extermination Order on them, offering 5 silver pieces a head, regardless of age or gender.
    Problem is, it got a bit personal for the PCs. They lost two of their favorite characters (a cavalier and a barmaid) to rioting orcs during the early days of the conflict, and for them, it's much less about collecting the reward money, and much more about killing as many orcs as possible, in as painful a way as they can.

    The most recent instance was they publicly garroted twelve priestesses of the All Mother in the center of the colonial capital. The orc religion only holds one deity, and that is the All Mother, whose priestesses are held completely sacrosanct, even in the otherwise brutish culture of the orcs. Striking one non-lethally carries the penalty of Scaphism. None have ever been killed, and as such no punishment exists for such a crime.

    (con't, also pic related, this is the picture the party's de facto leader sent me for his character. Hardy har har.)
    >> Anonymous 01/03/11(Mon)14:04 No.13385844
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    So, my players have just performed a crime so heinous that the Orcs have no punishment for it... Twelve times. They did this with the intention of provoking the savages into doing something stupid, but I'm having trouble figuring out what stupid is, exactly. Clubbing every human within reach? Frontal assaults? Gathering up into an impossibly huge horde and going on the warpath?

    What should I do, /tg/, what is dramatically appropriate in this situation? The PCs' characters are supposed to be pretty clever, so I don't want their actions to go completely awry without me having given them a chance to spot it.
    >> Anonymous 01/03/11(Mon)14:06 No.13385864
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    >strangled a bunch of prisoners
    >Imperial power
    >colonies everywhere
    Sounds like Rome has conquered!
    >> Anonymous 01/03/11(Mon)14:06 No.13385868
    I'd have the orcs go total war on their asses, set fire to the colony and murder every person there to the last.

    Whether the PCs want to stand in the way of the entire Orc swarm or not is their choice
    >> Anonymous 01/03/11(Mon)14:08 No.13385888
    So, wait. The orcs killed some humans. Then the humans killed some orcs. And now, the humans have killed some orcs in a particularly gruesome and humiliating way.
    I don't understand how this is complicated to you: The Orcs should kill some humans in a gruesome and humiliating way, and then the conflict should continue from there.

    This could easily have the effects that the PCs want, because it will galvanize the public onto their side, and they'll get more support. One must wonder, though, why the government is letting them perform public executions.
    >> Servant of the Emperor 01/03/11(Mon)14:09 No.13385897
    Dont ever forget to count on the All Mother.
    She just had not one, not two, but Twelve of her voices, her eyes, her hands slain.

    She might be Very pissed, and pissing of a Deity is usually Royally stupid. And all the All Mother is the one and Only Dieity of the orcs, she would have a decent power advantage
    >> Anonymous 01/03/11(Mon)14:09 No.13385899
    Here's another way to go: the Orcs get so shocked they put down the war to find the PCs and kill them. Depending on how reasonable they were before the conflict, they might even make diplomatic offers to the empire, promising peace in return for the players. Whether or not it works is a crapshoot- the empire seems like they want the Orcs dead.
    >> Anonymous 01/03/11(Mon)14:10 No.13385909
    Em. I read about this a week ago from the player's perspective. Troll?
    >> Anonymous 01/03/11(Mon)14:10 No.13385916
    More like renaissance Italy. They wish they were Rome, though.

    That's one vote for overwhelming retaliation.

    An interesting idea, I guess it fits. Someone breaks your toys, you break their toys. The question is, who's got more toys?
    >> Anonymous 01/03/11(Mon)14:12 No.13385932
    Wait, what? Which player?
    >> Anonymous 01/03/11(Mon)14:13 No.13385943
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    Now that would be telling. I can tell you that /tg/ is to blame for most of your problems though, hehehe.
    >> Anonymous 01/03/11(Mon)14:14 No.13385961
    Yeah, I remember that too. Same picture on the OP. He was saying about how his party was going apeshit on some Orcs that were all herbivore nature loving hippy crap. like in Dominic Deegan, which is where the pic is from.
    >> Anonymous 01/03/11(Mon)14:17 No.13385984
    Son of a bitch. Well maybe you can help me get out of it, aye?

    I'm liking this one. Somebody breaks the rules of war, hard, maybe the orcs'll call a truce just to get a chance at punishing the transgressors. The state may or may not agree, depending on what the PCs can offer in return for the continued war. Maybe combined with an uprising of hitherto hidden orcs, so that they are demanding peace from a position of respectable strength.

    And also this one. OmniMommy is the healbitch of the pantheon, and most healers and whatnot follow her or one of her aspects. Such blasphemy by the PCs might be grounds for their exile from her good graces, yes?
    >> Anonymous 01/03/11(Mon)14:17 No.13385986
    No, he actually said some characters got killed and asked how to best fuck up the hippies. Cue OP.
    >> Kriegfag !l.ic5nJKK6 01/03/11(Mon)14:18 No.13385997
    The Orcs need to get personal right back. Think about it. War started because the humans are dicks. To make matters worse, they are committing genocide on their race. Then, the core of the orcish faith is killed by an evil group of humans at the head of it all.

    The PCs just made themselves the BBEG. So, groups of adventurers and assassin for the Orcs are now gunning to be the first to kill these bastards.
    >> Anonymous 01/03/11(Mon)14:19 No.13386014
    Either have the orcs go apeshit and burn everything, or have whatever passes for a priesthood in the colony sell the PCs out for their blasphemy
    >> Anonymous 01/03/11(Mon)14:21 No.13386028

    Why is the state going to go pussy at this point?

    They issued an Extermination order. Now it's time for them to get their superiorly-drilled troops into the field to take out the savages while they're disorganized and in a religious panic.
    >> Servant of the Emperor 01/03/11(Mon)14:21 No.13386031
    Being unable to heal, cure, or ressurrect yourself through magical means? Oh ho ho ho it's delicious!
    Anyone who tries to heal them, finds them self inflicted with the same injury!
    >> Anonymous 01/03/11(Mon)14:21 No.13386037
    Jesus Christ, he sent me the same pic? What an asshole, he knows I browse /tg/.
    Well, at least I now I ribbed him with the orcs. I had intended for them to be irritating to my players, but I hadn't expected them to turn into Andrew Jackson.

    Besides, the position's taken. Did he tell you about Commander Hickorian the Elder? He's the only real ally they've got in the colonies, so he might be able to shelter them from the fallout of this episode, even if he was disappointed in them for utilizing a form of execution besides a firing squad.
    >> Anonymous 01/03/11(Mon)14:22 No.13386045
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    Orcs overthrow their current leader, believing that he isnt doing enough against the Humans.
    The All Mother sends a divine agent to lead the Orcs.
    Pic related. Pic very related.
    >> Anonymous 01/03/11(Mon)14:23 No.13386054
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    Because I'm a troll...
    >> Original Poster Guy 01/03/11(Mon)14:25 No.13386086
    Oh wow, replies have sped up.

    I guess they wouldn't, though they ARE fantasy-Genoese.

    Hearing more in favor of retaliation. In defense of the humans, though, the orcs did sort of bushwhack and eat a few militiamen. Rumors that the natives were a danger had been propagating for some time, and disappearances in the wild (in actuality, due to Dire Trapdoor Spiders) had been lending credence to the fear. This was just the last straw.
    >> Anonymous 01/03/11(Mon)14:26 No.13386093
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    >Thinking that orcs actually count as people

    Honestly, the players seem to be acting within their bounds. If anything, the empire should reward them for their diligence and inflaming the orcs into mindless, war-hungry rabble. Now send in some expertly trained soldiers, and murder EVERY LAST ORC ALIVE. Enslave those that aren't.

    The orcs started this conflict; let your PC's be the ones who end it.
    >> Original Poster Guy 01/03/11(Mon)14:26 No.13386099
    YES! I'm going to swallow your soul Rick!
    >> Anonymous 01/03/11(Mon)14:28 No.13386120
    You will post the aftermath or I will find you and tear your spleen through your mouth.
    >> Anonymous 01/03/11(Mon)14:30 No.13386151
    Well! My first thought was "if scaphism is what they use for assault on a priestess, wouldn't murder merit some kind of super-scaphism?" But then I went and looked up scaphism and it turns out there's really no way to make it any worse. I paged through the other articles on Wikipedia about execution-by-torture and that really seems like the worst one, and one of the others involved hanging a dude by his ankles and sawing him in half through the crotch.

    I think if the orcs can't reply in quality, then they'd go with quantity, and kill as many humans as they possibly can.
    >> Original Poster Guy 01/03/11(Mon)14:32 No.13386165
    I like my spleen, so I will. Wednesday night is game night. Thursday,12:00 4chan time, you will have my report. Is this acceptable?
    >> Anonymous 01/03/11(Mon)14:33 No.13386176

    >> Anonymous 01/03/11(Mon)14:34 No.13386189
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    just keep in mind that at least one of them browses tg... and that Anonymous hides identites rather well
    >> Anonymous 01/03/11(Mon)14:35 No.13386199

    Did you really kill off his character with "... ridiculously overpowered orc warriors fighting off TEH EVIL RACIST HUNTERS when I refuse to betray my country for some fucking orcs"

    Cause if so, you kinda deserved it.
    >> Original Poster Guy 01/03/11(Mon)14:38 No.13386219
    Damn. Dick's been talking to his sister again, he's got plot details ahead of time. The son of a bitch, at least he's not acting on them.

    For the record, the business about the queen is true, but the campaign has hit the point where I might not even bother making it plot-centric there's nothing the queen could do that would be more outrageous than what the players are doing. She might just send them aid covertly while publicly decrying their actions. Have Cake, Eat it Too, that sort of thing.

    But the real focus is the orcish retaliation. I can get behind the idea of all of the orcs coming out of the woodwork, numbering many times their projected numbers, and all arming themselves for war.

    "Wait, I think you dropped a decimal there, there's no way there's that many of th... Oh. Balls."
    >> Anonymous 01/03/11(Mon)14:41 No.13386238

    My god, this is like some D&D MI6 v KGB thing, and /tg/ is the guy in the shadows passing out the secret files and mumbling "Just as planned."
    >> Anonymous 01/03/11(Mon)14:43 No.13386252
    just fyi I'm gonna screencap this and post it every time another "DM/player is a dick, what do" thread pops up
    especially >>13386099
    >> Original Poster Guy 01/03/11(Mon)14:45 No.13386267
    He was angry, and I guess to him, that's what it looked like. Basically, orcs rioted because they were being thrown out of the city because of the actions of another tribe altogether.

    Hickorian and his troops (and the PCs, who were kind of his poster-children for the militia) were sent in to break up the riot, made it clear that they would skip the nonlethal phase and go straight to shooting people if the orcs did not immediately disperse. Someone threw a rock, and the player in question immediately lance-charged the fellow who threw it. The troops started shooting, he got hit a few times by accident and was dragged off his horse and trampled, though he killed a truly prodigious number of natives as he did. One of the other players secretly knifed the barmaid who tried to pull him out (note passing, there's a lot of circles within circles here) to get him killed.

    The orcs were supposed to be annoyingly similar to, like, the Navi and stuff, but they're also lacking that whole 'entire planet on their side' thing. It's a much more even fight, and they've gotten far worse than they're giving.
    >> Anonymous 01/03/11(Mon)14:46 No.13386282
    we're Tzeench
    >> Anonymous 01/03/11(Mon)14:47 No.13386287
    Oh wow. Just... Wow. Looking forward to seeing the aftermath on this one.
    >> Anonymous 01/03/11(Mon)14:47 No.13386290
    The players are trying to torture and kill as many orcs as possible. This is their slide into Evil territory because they're doing it out of bloodlust.

    If the orcs in your setting are capable of organising commando/assassination squads, start sending those at the players. Have the orc nation mobilise everything with the intent of crushing the humans. Have other non-humans trust the players a little less.

    To the humans though, especially those on the border, they should be heroes.

    Continue this slippery slope until you feel that half the party thinks that they've gone too far. Then put them in a situation that is their moral point of no return: the point where they decide that the orcs have to go, even if that means sacrificing human lives (or raising the dead, or killing the elves too, or anything properly evil).

    Plot out the party's moral decline and see how far down the path they go. It looks like you're now running an evil campaign which will combine genocide and PC plans.
    >> Anonymous 01/03/11(Mon)14:50 No.13386318
    Orc guerrilla warfare- just have them come fuck shit up whenever the pcs have their guard down and them have them run off. If they give chase an ambush would seal the deal.
    >> Anonymous 01/03/11(Mon)14:52 No.13386337
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    Even fight? Don't make me laugh. This battle should be fairly one-sided. The orcs have large amounts of rabble. With stone weapons. The Empire has mounts, metal weapons, and likely - as they are sort of an Empire - a good amount of experience with military matters.

    Honestly, I would expect this situation to fall into a bloody race war lasting maybe a year or two tops. But unless there is -serious- bullshit pulled by one side of the other, orcs will lose like the animals they are.

    Call it racism, but I see few real reasons the orcs would stand a chance of winning. I mean, look at the history of "Military Empire With Advanced Tech vs. Dem Natives."
    >> Anonymous 01/03/11(Mon)14:54 No.13386360

    Depends on your definition of Natives. Atilla the Hun might qualify, and we see how that went.
    >> Anonymous 01/03/11(Mon)14:55 No.13386368
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    >> Anonymous 01/03/11(Mon)14:55 No.13386372
    So, OP has an Orc Fetish and wants to punish his players for killing 12 of his sexy Mary Sue Orc Wimminz?

    Ok, glad we cleared that up.
    >> Anonymous 01/03/11(Mon)14:55 No.13386381
    I think you all are missing a very simple solution to the problem:

    The empire gives them 60 silver pieces and the war continues.
    >> John Galt 01/03/11(Mon)14:55 No.13386382
    Ok screw the OP tag, if I'm going to make a repeat appearance, there's no reason to run silent.

    I like it, and this sentiment in general has the most echoes in this thread. Start with a slow escalation, the orcs no longer see this as a mere skirmish between an orc tribe and a human tribe, now all eyes are turning to the Empire, and beginning to fear and hate them.
    An alliance between the natives, to bring the full force of the land, undistracted by internal rivalries, to bear on the invaders and, most of all, the PCs.

    First lone assassins, then bands of assassins, then heroes and veteran warriors, infiltrators, maybe even the Orcish equivalent of the PCs, a group of ranger/barbarians who specialize in their own terrorist tactics. Finally, when it becomes clear that nothing is working, a plea to more sinister forces that lay beneath the continent might be intoned. Once dealing with Hell is the lesser evil to dealing with the PCs, I'll know the slide is complete.
    >> Anonymous 01/03/11(Mon)14:56 No.13386387
    metal, horses, traders
    >> Anonymous 01/03/11(Mon)14:58 No.13386408
    Atilla the hun had veteran troops with vast amounts of experiance in fighting different people though. And horses, and metal weapons and attacked an empire that was already on its way down.

    The comparison doesn't really work.
    >> Anonymous 01/03/11(Mon)15:02 No.13386440
    Hang on, the Orc god sends down an agent of destruction to lead a war?
    Dammit, why don't I have a picture of Ghazghkull Thraka?
    >> Anonymous 01/03/11(Mon)15:02 No.13386442
    Not to mention wanting to slob on James Cameron's knob. Why do I predict that this Andrew Jackson even looks like Colonel Kurzt / Scarface from Avatar?
    >> John Galt 01/03/11(Mon)15:02 No.13386445
    There are some things commending the natives. For one thing, there are a lot of them. A whole fucking lot of them. Right now, it's sort of like Cortez fighting the Aztecs without any allies amongst the natives, because God knows after this last business, the Empire is friend to nobody in the new world.

    So, basically the Imperial presence in the colonies is small, too small to realistically stave off an enemy this size, and the Empire-proper lacks the impetus to send more, because they're fighting their own wars back on the mainland, and this place isn't actually worth that much.
    The Queen knows better, of course, but she's dealing with a senate, and she can't just outright say "oh yes, and this place is also an important part of my scheme to ascend to godhood." or she might lose the moderate support, you know?
    >> Anonymous 01/03/11(Mon)15:05 No.13386485

    >>13386290 here, forgot to add the most important thing.

    When the descent into no-holds-barred genocide is complete and the players are trule monstrous in their deeds, bring in groups of Good aligned non-orc adventurers who have volunteered to stop them.

    Have greedy human Lords grabbing land and then trying to back out of the conflict as fast as possible to hold their spoils. Have other non-humans getting extremely nervous on the border. Eventually the human commoners will start to turn against them, claiming that the players are prolonging this war for their own revenge and putting civilian lives at risk. Protests turn bad, and when the players put down a human pro-peace insurrection then they have passed their point of no return.

    Reward your PCs with power and fame, but thrust them into the epicentre of a war of extinction. Only when one race is too weak to strike back ever again will it end.
    >> John Galt 01/03/11(Mon)15:05 No.13386486
    I do take offense, sirs.
    >> Anonymous 01/03/11(Mon)15:06 No.13386496
    Wait, back the fuck up.
    Ascension to godhood? This needs some good explanation. Like now
    Are the orcs sitting on a powerful source of magic? Because if so, I'm sorry OP but this sounds like an Avatar rip off
    >> Anonymous 01/03/11(Mon)15:07 No.13386503
    >Healbitch of the pantheon sends in a agent of death
    >Healbitch sends in agent of death
    >Healbitch loves death

    >> Salamanders Fanbro !!C+aj9Hmz1qe 01/03/11(Mon)15:09 No.13386523
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    >> Anonymous 01/03/11(Mon)15:09 No.13386527
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    How about Pizzaro and the Incas then? A couple hundred Spaniards with no natives helping them simply annihilated an empire.
    >> Anonymous 01/03/11(Mon)15:10 No.13386539
    Mostly by sneezing on them.
    Hey, OP, don't let your group catch a cold, or the orcs are fucked
    >> Anonymous 01/03/11(Mon)15:11 No.13386552
    See >>13386442

    >> Anonymous 01/03/11(Mon)15:12 No.13386562
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    >genociding orcs

    I can't for the life of me figure why people think other human kingdoms will have a problem with getting rid of barbaric monsters standing in the way of human expansion.
    >> Anonymous 01/03/11(Mon)15:12 No.13386569
    have the orcs pull a warcraft and start doing some demon worship and fuck the humans up
    >> Anonymous 01/03/11(Mon)15:14 No.13386586
    Actually, the conquest of Peru was mostly just military murder. Sickness took less of a toll on either side here than anywhere else in Central and South America. Mostly it was 200 Spanish killing 80,000 soldiers. Sort of a hilarious butchering of the foolish natives.
    >> John Galt 01/03/11(Mon)15:15 No.13386602
    Ah. Well... It's a long story. The size of it is, the continent is home to the orcs (who are essentially just cursed humans) because eons ago, the race of men who lived there performed a great ritual to try and kill the gods and raise one of their own. They did this by striking a deal with devils, who offered them what they wanted in return for destroying their civilization and leaving them with nothing. They accepted, because hey, at least they'd have a deity that cared about them.
    And they did. But it cost them their civilization, their writing, and even their humanity. They forgot about their new god as soon as they had him, and he perished from the inattention.

    But that doesn't change the fact that there's a doodad beneath that continent that can raise someone to godhood for the low, low price of (gasp!) destroying Orcish civilization! The queen picked up word of it from a Glabrezu, and is now working to use it to get herself a bigger crown.

    Also, it's SUPPOSED to sound like an Avatar ripoff. How else could I guarantee that the PCs would side with the humans?
    I just didn't expect it to go this far. I'm not holding this thread because I want to punish my players, I just don't want them to feel as though their attempt to escalate the conflict went unacknowledged.
    >> Anonymous 01/03/11(Mon)15:17 No.13386628
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    I honestly never understood why some people believe that a human empire would empathize at all with a vastly different race, considered brutish, stupid, and animalistic. Orcs belong in two places: slave mines and gladitorial pits.

    Hopefully this disgusting orc insurrection will be the final straw and open the empires eyes to the truth about this beasts.
    >> Anonymous 01/03/11(Mon)15:17 No.13386636

    Have the orcs start regenerating their wounds whenever the party is near. But not when they aren't. The All-Mother is watching them, and refuses to do harm, so instead she does the opposite.

    You could have this lead to them being banished from the military effort, because their presence makes the orcs so much harder to kill.

    On the same token, you could have the orcs view this as guidance from the All Mother, and take it as their mission to seek out and fight the party.
    >> John Galt 01/03/11(Mon)15:19 No.13386649
    Eegh. If that's true, I might have to re-work my assessment. I had hoped that by taking the disease thing out of the equation (it already happened a few decades back, the orcs recovered quickly because... They're orcs. Breed like rats, etc) I could have more of a fair fight.
    Not that it's been a fair fight at all. There's very little one can do with stone weapons and no armor against a bunch of guys on horses with bows and lances and steel breastplates.
    >> Anonymous 01/03/11(Mon)15:19 No.13386650

    >I'm not holding this thread because I want to punish my players, I just don't want them to feel as though their attempt to escalate the conflict went unacknowledged.

    It seems I misjudged you, sir, my apologies.

    I think initially at least a good number of the orcs should just go batshit, attack as savagely as possible to kill as many humans as they can. Later on, more advanced plans like orcish assassins, the chiefs of the tribes turning back towards black demon magic since the priestesses of their good god clearly weren't all that protected, etc.

    They mad.
    >> Anonymous 01/03/11(Mon)15:21 No.13386671
    D&D. Good and Evil are objective forces, remember?
    >> John Galt 01/03/11(Mon)15:22 No.13386692
    Adds up. The All-Mother is technically a human deity anyway, the orcs just liked her the best because they've got mommy issues, and the human evangelists framed it up well.
    Going back to their animist and infernalist roots might be a good way to intensify the conflict. If the priestesses' deaths can go unpunished, that must mean that their deity isn't as all powerful as the Orcs thought she was. And that might result in a rebellion against her to the old ways.

    Savages vs Civilized Legions=Pwning, but what about Savages+The Forces of Hell vs Civilized Legions?
    >> Anonymous 01/03/11(Mon)15:22 No.13386694
    One thing I never understood about Avatar. Why does anyone thing that it ended as a victory for the Navi? I mean, all humanity has to do is show up with a couple large ships and shell it from space. No more ethernet trees or ethernet hair.

    Seriously, the Navi are suckers for thinking they accomplished anything. And they actually went ahead and did the first step for humanity in expelling all the humans.
    >> Anonymous 01/03/11(Mon)15:24 No.13386718
    >The queen picked up word of it from a Glabrezu,
    >Demon Liars

    Jesus Christ, what is wrong with Royalty?
    >> Anonymous 01/03/11(Mon)15:24 No.13386719
    I think the best solution is to stop reading that shitty webcomic.
    >> John Galt 01/03/11(Mon)15:28 No.13386755
    I don't actually read it. I read CurlyKitGirl reading it, because my workplace hasn't banned the OotS website yet. Gotta do something when I'm not here, right?

    Anyway, it's a pretty good indication of how NOT to do everything, and the only part of it I ever really liked was the parts involving the guy in the OP pic and his prick of a son.

    Remember the part where he hung a bunch of kids as a birthday present? Fucking LOL dude. And I am not one who types lol often.
    >> Anonymous 01/03/11(Mon)15:29 No.13386762
    My biggest problem with Avatar was why they had the mine in a jungle anway.
    I mean, I can't think of any jungle campaign that wasn't a complete clusterfuck of shit going wrong, and the characters had fought in Venezuela so they knew what it was like.
    Just made no sense
    >> Salamanders Fanbro !!C+aj9Hmz1qe 01/03/11(Mon)15:30 No.13386771
    Civilized Legions have their own deific back-up, no?
    >> Anonymous 01/03/11(Mon)15:30 No.13386773
    Alright, Johnny, bro, I know you, you're a cool guy, you've done a lot of stuff I like, but so help me Christ J-dizzle, if you seriously tell me you're a snarker right now, we might not be able to be friends anymore.
    >> Anonymous 01/03/11(Mon)15:30 No.13386781
    > Implying the players are evil.

    Empires absorb, destroy, or otherwise exert their power and influence over their neighbors and any powers unable to resist or match them.

    While we can attach petty human mores to such actions it is ultimately dishonest to do so. Do we call the Gallic Wars evil? Nations will always seek power over other nations. If the Orcs cannot form a resistance or means of surviving a superior power then they will be crushed. They can flee or they can perish.
    >> Anonymous 01/03/11(Mon)15:34 No.13386815
    Have a faction within the Orcs wish to revert to Animal/ spirit worship, or Infernal ritual. Or maybe multiple groups. This would mean the players would have to start dealing with crazy Shaman/ Druid shit, as well as infernal crap.

    When you can't balance the score with Tech, use Dark Magics. What could possibly go wrong?
    >> John Galt 01/03/11(Mon)15:34 No.13386821
    One of the running themes I've gone with in this setting is that getting deific, infernal or whatever it might be support is never something you can do cheaply. It's a desperation move, and the Empire, even if Balors start clawing their ways out of orc land, just isn't in a serious enough situation to pay that price just yet.

    Of course, the gods give their token support, clerics and Paladins and whatnot, and they've got 'em, just... Not as many here, because it's the frontier, and there are wars going on back home with people who have steel and boats and stuff.

    So it'll definitely still be a fight, just a slightly more even one. I figure the most support the orcs are likely to get (at least at first, got to scale encounters you know) would be lesser outsiders and whatnot, little things that can help turn the tides against an enemy, and maybe infernal bonuses to stats for Orcish champions.
    >> Anonymous 01/03/11(Mon)15:36 No.13386848

    Here we go.

    The players' actions with the priestesses caused outrage among the orcs, but an equal number of them lost faith in the protective power of the All Mother. Disillusioned and broken they turned, one by one, to the worship of the Dead God that cost them their civilisation last time. Maybe the All Mother herself breathes life into this dead deity.

    He is a god of battle and ruin who will see the orcs elevated above the others... or the others torn down to the level of the savage orcs.

    First the Prophets emerge, uniting the orc clans and delivering knowledge of mining and forging. They are master diplomats, craftsmen and strategists, sent by the Dead God to prepare his people.

    As time goes on, the Dead God's will becomes manifest in more and more gifted orcs. From Paladins on the front-line to powerful Clerics.

    This divine that the orcs turn to in their darkest hour should no replace the All Mother, he should rule alongside her in their very small pantheon. Orc technology should be dumb, sharp and damn effective as the few capable smiths are trying to arm as many as they can.

    Have typical rocks'n'spears orcs retreat from the humans, luring them into an ambush set by fully armed and armoured warriors.
    >> Anonymous 01/03/11(Mon)15:37 No.13386855
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    What are these other empires back home?
    Because if you're telling me that a bunch of humans and other goodfolk are -not- going to band together to slay the demonic-powered orc threat to humanity...

    Pic related.
    >> Anonymous 01/03/11(Mon)15:38 No.13386866
    OK, if the Empire is at war with other powers on a similar level, introduce them as equivalent enemies to the PC's. In the American Revolution the french sent soldiers to help the rebels, not out of common courtesy, but to fuck with the English
    >> John Galt 01/03/11(Mon)15:41 No.13386905
    Aw, but then who will come to my birthday party? It's... Two weeks ago!

    I wouldn't say it's evil, but it's certainly not commendable. It isn't that they're being imperialistic, it's that they're being petty and mean spirited, to the point that they are actively drawing the enemy into attacking more ferociously and mercilessly to garner further support for their cause, and give them more excuse to kill. They aren't serving the interests of the nation, they're serving their own interests at everyone else's expense.

    Which isn't to say that I actually care that much. I'm not going to have God come down from his golden throne and kick 'em in the balls, that's not how I roll.
    >> Anonymous 01/03/11(Mon)15:48 No.13386975

    >their own interests
    >Empire offering 5 dollar a head bounty as an EXTERMINATION bonus

    I think you really need to figure out who is how serious about wiping the orcs out, entirely. Because right now to me it looks like the Empire and the PCs are on the same page, even if that's not the same page as what might be classically regarded as morality.
    >> John Galt 01/03/11(Mon)15:48 No.13386981
    What're the orcs going to do, pack their canoes full of Babaus and assault Europe?

    Glorious! A combination I say.
    Rival kingdoms from the mainland give the orcs the secret of iron in the hopes of drawing out more Imperial troops to the region. These rivals don't actually know that the orcs are also turning to darker methods of bolstering their war effort, and these factors all compound into an enemy who is suddenly orders of magnitude more dangerous than he was yesterday!

    I'm gonna make Dick work for his goddamn Silver Pieces.
    >> Anonymous 01/03/11(Mon)15:48 No.13386985
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    >> Anonymous 01/03/11(Mon)15:51 No.13387013
    Now you're thinking with portals.
    >> Anonymous 01/03/11(Mon)15:52 No.13387023
    I like the idea that the orcs will go back to their older ways after the PCs demonstrating that their current faith is somewhat less potent then it was advertised as. But here's an angle that hasn't been brought up yet. The party killed the 12 priestess of the all-mother. Without the 12, the orcs might be literally cut off from that divine power, and won't have access to that god until new priestesses are trained up / inducted / whatever, which may not even be possible with all of the original 12 out of commission.

    Also, if the All-Mother is an imported human deity, then wouldn't there be some other HUMANS (clerics or otherwise) that would object to the public execution of their fellow believers, even if they are orcs? If the orcs can't train a new conduit to god themselves, they may have to try to smuggle one in from some other part of the faith. The rest of the church of the all-mother might take the initiative to do this themselves if they see it as something they need to do in order to stop a large outbreak of demon-worship. This also could result in a political split between the orcs who are willing to keep to the current faith even if it means bringing in clergy from another race and the really angry types who are looking to fall back on demon summoning so they can get even.
    >> Anonymous 01/03/11(Mon)15:56 No.13387073
    >>I'm not going to have God come down from his golden throne and kick 'em in the balls, that's not how I roll.
    This is the correct attitude to have. Fantasy settings tend not to work well when deities can directly dick around with characters.
    Now, if the players had to face a few Champions of Allmother in combat, that would be appropriate. Assuming that such a thing would make sense in your setting.
    >> Anonymous 01/03/11(Mon)16:00 No.13387114

    This is good. I really like >>13386848 because it brings the story of the orcs full-circle, but it does seem like more of an end-game situation than what OP is looking for.

    Another end-game idea would be to have the competing empires back home dogpile the PC's benefactors, forcing them to suddenly withdraw all military forces from the new world. The players would then be left there with only the humans who volunteered to stay, and they'd be the de-facto leaders of human-occupied newworldland. If they still want to go out and get their hands dirty then they can hold an election, otherwise it gives them the chance to run a country.
    >> Anonymous 01/03/11(Mon)16:00 No.13387119
    >>wouldn't there be some other HUMANS (clerics or otherwise) that would object to the public execution of their fellow believers, even if they are orcs?
    But the Empire is trying to kill off every last Orc man, woman and infant.
    5 silver per killed orc child.
    The fact that orcs really like the Allmother isn't stopping an attempt at genocide. I don't see why people would get mad over a bit of public execution of orc priestesses. If anything, that should be a big morale booster for the humans.
    I don't think that this is a classically 'good' campaign. This sounds like something more along the lines of a real world empire deciding to get rid of some pesky natives.
    >> John Galt 01/03/11(Mon)16:09 No.13387241
    I do intend to look into getting the orcs full circle, as you say. Might be that when times get the very darkest, their last ditch will be to try and bring back their dead god. I like that as an idea.
    The PCs might decide it's easier to promote a friendly Orc religion to gain some easy allies against the out of control demonic horde. Alternatively, you know. Genocide. We'll have to see.
    >> Anonymous 01/03/11(Mon)16:11 No.13387268

    Orcs making a demonic pact is well-trodden ground, the dead god idea will put them up as a divine race which might mesh well with your non-standard interpretation of orcs.

    When the players learn of the Queen's true plans, do you intend for them to assist or oppose her?
    >> John Galt 01/03/11(Mon)16:14 No.13387303
    Oop, that's my bell. Good hustle /tg/, damn good hustle, but now I've got to jump ship. I'll see those of you who desire an update on Thursday, 12:00.

    Until then.
    >> Anonymous 01/03/11(Mon)16:15 No.13387315
    Well, sure, but the church of the all-mom and the empire are two entirely different things. The Empire will see that there are a bunch of natives that are need of economical extermination. The church will see a segment of the faithful that have been cut off from god. The fact that less of a good guys game and more of a ride of the morally ambivalent jerkasses doesn't prevent either of these groups from perusing these angles.
    >> John Galt 01/03/11(Mon)16:16 No.13387330
    Got time for one more, I don't intend to push them either way, but I sort of assume they'll side with the queen. They always side with the queen. Only once in the history of our games have they not sided with the queen, and that was because her plan involved killing them, personally.
    >> Anonymous 01/03/11(Mon)16:16 No.13387332
    Hay, OP, are those orcs some kind of super-strong, intellectual beasts capable of magically pulling food out of their assholes? Or maybe they don't need to eat food like humans do? I ask this because otherwise it's difficult to find a rational explanation for a technologically challenged tribe to be able to maintain so many individuals.
    >> Anonymous 01/03/11(Mon)16:20 No.13387376
    I would actually assume they are dependant in the Imperials for that much food. It's one of the big benefits empires usually bring. Just look at all the free bread in the Roman Empire.
    >> Anonymous 01/03/11(Mon)16:24 No.13387429
    >>magically pulling food out of their assholes
    I thought that the premise was they were vegetarian farmers or something?
    Now that you mention it, a classic way to wipe out a group is to take out there food source. Maybe the PCs should be doing hit and run attacks on farms or granaries or whatever. The logistics of feeding large hordes of orcs is non-trivial.
    >> Anonymous 01/03/11(Mon)16:25 No.13387445
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    The Orcs undergo a big cultural crisis.

    The PCs have to try to wipe them out before they turn from peace-loving hippies, into these guys.
    >> Anonymous 01/03/11(Mon)16:25 No.13387446
    A guy, let's call him... Captain Me-no Meenae, yeah, he should start receiving visions and then blow the party the fuck up, while taking some deserters/sympathizers to aid the orcs.
    >> Anonymous 01/03/11(Mon)16:30 No.13387512
    This is a really legitimate plot hole we're looking at here, what the fuck are these guys eating? If they're a really agrarian state, how did they develop as such without pushing past the stone age? I guess the natives of South America did it, but orcs? I dunno.
    >> Anonymous 01/03/11(Mon)16:30 No.13387522
    Hello, fields. Let me introduce you to my good friend, Mr. Salt.
    >> Anonymous 01/03/11(Mon)16:33 No.13387554
    > lots of druids
    > Goodberry provides enough nourishment to replace a meal
    > Druids doing nothing but enchanting magical berries to feed their starving people
    This has potential...

    Have the orcs REVERSE the players' strategy of "destroy their food supply."
    The Druids start fucking with weather patterns, causing animals to flee and flourishing fields to suddenly lay fallow. Dangerous wildlife becomes dangerouser. Tribes of Awakened bears with character levels suddenly begin staging organized raids on human settlements. Every thunderstorm results in dozens of lethal lightning strikes. This isn't "the planet is on our side" bullshit, this is just "you have united a whole race who have, for years, been perfecting the Druidic lifestyle." Human arcanists and Orcish naturalists battling for supremacy of the very mystic fiber of the land.

    If you're gonna have the Orcs take revenge, have them do it in a BIG way.
    >> Anonymous 01/03/11(Mon)16:33 No.13387557
    *cue maniacal laughter*
    unfortunately op went
    >> Anonymous 01/03/11(Mon)16:38 No.13387619
    Not OP, but I'm stealing this. Teach you to infringe upon our empire, filthy humans!
    >> Anonymous 01/03/11(Mon)16:41 No.13387654
    Oh god bears
    >> Anonymous 01/03/11(Mon)16:43 No.13387679
    Best part is? They get faster.
    >> Anonymous 01/03/11(Mon)16:44 No.13387695
    It doesn't have to be bears. Packs of otters tearing through wooden dwellings, rabbits and other vermin chewing through food stores...
    even one or two Awakened animals to lead their brethren in sabotage are enough to make the wrath of nature apparent.
    >> Anonymous 01/03/11(Mon)16:45 No.13387708

    Bear monks in a monastbeary. How does the unarmed strike buff work with animals that already have natural attacks?
    >> Anonymous 01/03/11(Mon)16:47 No.13387725
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    Of all the fucking people to model your queen after, why Illeosa? Except for how smoking hot she was, she was like the worst queen evar.
    >> Anonymous 01/03/11(Mon)16:48 No.13387737
    Appropriate Orc Response:

    >These half-orcs aren't going to make themselves.
    >> Anonymous 01/03/11(Mon)16:49 No.13387747
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    Puns, /tg/?
    >> Anonymous 01/03/11(Mon)16:53 No.13387789
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    >This Thread

    Long we wandered the winding road to hell, slaughtering these feeble orcs in search of the answer to the one inexorable riddle: The Riddle of Steel.

    We found our answer, but it was not the one we wanted. Steel isn't strong. Flesh, the *will* to wield a weapon in defense or assault, that is strength.

    The Orc is not weak for his lack of steel, but he may be made weak through the sapping of his will. Strike at his heart, warriors of the Empire, strike at his heart!

    >> Anonymous 01/03/11(Mon)16:53 No.13387801
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    >It doesn't have to be bears.
    But bears would be best.

    Why do I have a folder entitled "BEARS" anyways?
    >> Anonymous 01/03/11(Mon)16:54 No.13387813
    You running Mac? Because I think all Macs just have a folder of images called BEAR.
    >> Anonymous 01/03/11(Mon)16:57 No.13387839
    > why do I have a folder titled "BEAR"?
    Beause they're watching you.
    >> Anonymous 01/03/11(Mon)16:57 No.13387845
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    would you prefer a Babarian?
    >> Anonymous 01/03/11(Mon)16:58 No.13387857
    It's true.
    >> Anonymous 01/03/11(Mon)17:00 No.13387878
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    Here's my BEAR folder. I'm too afraid to actually see what's inside it.
    >> Anonymous 01/03/11(Mon)17:02 No.13387897
    >It could be Bear bears AKA: grizzly, Polar, etc.
    >It could be a man who drinks his piss a lot
    >It could be burley gay dudes

    The suspense is killing me!
    >> Anonymous 01/03/11(Mon)17:03 No.13387903
    Ah. Much as Windows has system32, your OS has a live grizzly bear in it.
    I'd avoid deleting that.
    >> Anonymous 01/03/11(Mon)17:03 No.13387905
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    >> Anonymous 01/03/11(Mon)17:07 No.13387935
    >> Anonymous 01/03/11(Mon)17:12 No.13387980
    Throw them a curveball: have the Orcs unleash a plague.

    Orcs start going on suicide missions under the guise of surrender. Waving Ye Olde White Flag, they bow to the empire, sending diplomats and refugees with offers of peace and every single item of value they have. Ham it up; they get humiliated, degraded, and some even slaughtered, but they act humble and apologetic, pleading for mercy. Above all, they seek one thing; to offer their unconditional surrender to the leadership of the PC's nation.

    Did I mention they're carrying a plague?

    Have the All-Mother types possess a nasty, virulent disease, the sort part of their order was tasked in containing, which they deliberately set lose to run rampant through the empire, by way of infecting their own messengers. Each knows of his fate, and takes on the suicide mission to spread the disease as far as possible, through any means necessary. If the orcs are swift enough in their efforts, they reach the capital city (or, more likely, are brought their in chains) before the messages warning of outbreaks reach the government.
    >> Anonymous 01/03/11(Mon)17:13 No.13387987
    Oh god... Bring in a second group, all playing orcish players with similar levels to the main group. Have them fight the main group.
    >> Anonymous 01/03/11(Mon)17:18 No.13388037
    If you want to give your players a change of pace, have this plague be a zombie virus.

    Small isolated settlements, hordes of zombies and undead creatures in a foreign land... What will happen to our rugged colonists?

    >> Anonymous 01/03/11(Mon)17:20 No.13388055
    Orc Paladins. Watch the players, most of which sound like they are decently into the evil alignment, shit themselves as they are hunted down by Pathfinder Paladins and Inquisitors.
    >> Anonymous 01/03/11(Mon)17:29 No.13388130
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    Sentry: "Sir! Greenskins have been spotted at the perimeter. They're moving towards the fortifications!"
    Captain: "Shoot them, burn the bodies."

    Surrendering and prisoners requires the enemy not to be in a TOTAL WAR mode. Remember:

    >PCs belong issued an Extermination Order
    As in, total genocide. No prisoners.
    >> Anonymous 01/03/11(Mon)17:35 No.13388182
    How can you have the Gaul to post pictures like that?
    >> Anonymous 01/03/11(Mon)17:37 No.13388203

    Well, there is the fun that you just pissed all over the great healing goddess. Of ALL the world. That's going to go well.
    >> Anonymous 01/03/11(Mon)17:38 No.13388208
    Don't pict on him.
    >> Anonymous 01/03/11(Mon)17:40 No.13388243
    I've goth nothing against him
    >> Anonymous 01/03/11(Mon)17:43 No.13388286
    These huns are unbearable.
    >> Anonymous 01/03/11(Mon)17:44 No.13388291
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    That's borderline racism.
    Also, allong that line of religious crusade against humans backed my AllMommy, AVATAR OF THE HORDE!
    >> Anonymous 01/03/11(Mon)17:46 No.13388315
    To be perfectly Frank, I find them amusing.
    >> Anonymous 01/03/11(Mon)17:50 No.13388341

    Now you're Saxon for it
    >> Anonymous 01/03/11(Mon)17:51 No.13388349
    >great healing goddess. Of ALL the world
    Nope, just for the orcs. Nobody else in the world knows about her. Now her followers are dead. Humans worship other gods, who might not look too highly on some godling cursing/diseasing their followers.
    >> Anonymous 01/03/11(Mon)17:52 No.13388361
    I'm just covering all my Angles.
    >> Anonymous 01/03/11(Mon)17:53 No.13388377
    >>there is the fun that you just pissed all over the great healing goddess. Of ALL the world. That's going to go well.
    There should never be direct divine retribution in PNP RPGs. Every orc in that setting is a devout follower of that goddess. There should be no divine consequences for mass murdering them all (except for determine afterlife).
    Killing a bunch of priests shouldn't result in the players being dicked over by a deity.
    >> Anonymous 01/03/11(Mon)17:54 No.13388395

    Dang it, I want to continue this, but I'm Frisian up.
    >> Anonymous 01/03/11(Mon)17:55 No.13388402

    >Adds up. The All-Mother is technically a human deity anyway, the orcs just liked her the best because they've got mommy issues, and the human evangelists framed it up well.

    >> Anonymous 01/03/11(Mon)17:56 No.13388409
    Perhaps it eliminates ALL tribal warfare among the Orcs and unifies them against the foreign monsters. After all, it was the Japanese that created Communist China.

    Also, since there is a Renaissance Italian faction, there simply HAS to be a Byzantine Greek style faction to contend with them...
    >> Anonymous 01/03/11(Mon)17:56 No.13388423
    Uh, not really.
    >> Anonymous 01/03/11(Mon)17:58 No.13388443
    I don't want teuton my own horn but I've had practice at this.
    >> Owly 01/03/11(Mon)18:31 No.13388782
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    What you've got here is a very touchy situation. Whenever atrocities occur, it can become nearly impossible for peace to happen. Witness the Middle-East: so many horrible things have been done on both sides, that there's little or no room for diplomacy until a generation has gone by (20+ years).

    If this were my campaign:

    1. Have the PC's arrested, and thrown into the dungeon. They'll be visited by the Minister of State (fantasy State Department) who will give them the rundown on what they've done. This will give them time to cook up a story as they contemplate being beheaded in order to (hopefully) placate the Orc empire. This will lead up to the Chief Minister's plan;

    2. They're brought before the king, who berates them soundly, and lets them know just how dire the situation IS. Let the PCs blather and beg for their lives, and otherwise embarrass themselves. The king will inform the PC's that only their deaths will placate the orcs, and that it must be gruesome beyond imagining. He doesn't pass sentence, but has them returned to the dungeon.

    3. The minister of State returns to their cells, and offers them an "out": There is a mission the PC's can undertake to spoil the orc's war plans: The king figures if the PC's die, then it's no loss, and if they succeed, it will delay their war efforts long enough for "reinforcements from the north" (or something). The Minister of State intends for them to deliberately fail, however, as he WANTS war.

    more to follow...
    >> Anonymous 01/03/11(Mon)18:39 No.13388875
    You can't read, can you?
    PCs have been paid a bounty for extermination (that is, GENOCIDE) and their QUEEN is pretty much the driving force behind it. So, no.
    >> Anonymous 01/03/11(Mon)18:49 No.13389003
    >>Have the PC's arrested, and thrown into the dungeon
    What? They get paid 5 silver for every woman and child orc that they kill.
    The local government owes them 6GP.

    >>placate the Orc empire
    The humans have an empire. The orcs have stone age tech and farms. The orcs don't even have metal working.

    Owly, you didn't read the premise that this setting is based on, did you? In this setting, the human empire loves killing of orc kids and stuff. The human queen wants all orcs killed so that their bloody sacrifice can let her ascend to evil godhood. The PCs aren't in trouble from the human government. Their evil genocide loving government explicitly supports their brutal actions. There is even a monetary reward in it for the PCs.
    >> Owly 01/03/11(Mon)18:52 No.13389046
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    4. The Minister of State has designs of his own for the throne, which involves
    a. Replacing the king with the General of the Army, making himself the Power behind the Throne, then
    b. Getting the general corrupted, then replaced by the parliament, making himself ruler.
    The Minister of State hints at his "ambitions" without revealing his plan (subtle GM'ing needed here). He has a plan to get the PC's to foment war with the orcs, but to a point, leaving a portion of the kingdom vulnerable to invasion, in return, he'll give that portion of the kingdom to the orcs, and leave the king looking like a weak fool. Parliament will vote "no confidence" in the king, and the General of the Army will step in, becoming a war hero and deposing the king.

    5. The PC's are informed of their "official mission" will be to travel deep into orc territory, infiltrate their stronghold, recover war plans (logistics, leaders, attack points, timetables, reinforcements, etc.) and assassinate their warplanner Brainboy (or whatever). The PC's will be given back most of their equipment and turned loose on the outskirts of the kingdom in the middle of the night. (plenty of guardsmen here. NO derailing this).

    6. Depending on how you want to do this, the players could be fitted with magical phylacteries, or torcs (armbands, neckbands) that explode if they're not magically removed within three days (Snake Plisskin style) or if that seems cheesy, a poison that needs an antidote, or simply they're so deep into enemy territory that they'll need to rendesvous with the guard contingent just to get out alive

    >> Owly 01/03/11(Mon)18:54 No.13389056
    Screw you. I don't read entire threads. Fix your own campaign.
    >> Anonymous 01/03/11(Mon)18:56 No.13389078
    hey, look who's a faggot
    >> Anonymous 01/03/11(Mon)18:57 No.13389087
    >>Screw you. I don't bother reading what the premise of the question asked is. Let me post lengthy and detailed scenarios that are impossible given the setting that OP has described. When others point out my bullshit, I'll turn hostile.
    Fixed that for you.
    >> Anonymous 01/03/11(Mon)19:02 No.13389130
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    >> Anonymous 01/03/11(Mon)19:10 No.13389218
    Two ideas.

    First, somebody else, either a nation or a particularly powerful merchant house, comes after the players for fucking up what would have been a perfectly good source of slaves. Humans who legitimately were cursed to become subhuman things because of their own foul deeds, and who ended up following a religion that isn't likely to be big on the "fighting back" thing unless you really, really piss them off? That's prime labor for the sugar, tobacco, cotton, indigo and spice plantations that your PCs are slaughtering wholesale!

    Second, have the empire's political stability threatened by the fact that the royal coffers are now hemorrhaging silver, most of which is ending up in the hands of merchant families instead of being reclaimed as taxes.
    >> Anonymous 01/03/11(Mon)19:11 No.13389239
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    >> Anonymous 01/03/11(Mon)19:13 No.13389251
    Again, one who doesn't read. Slavery is prohibited.
    >> Anonymous 01/03/11(Mon)19:18 No.13389317
    Yes. By THEIR Empire.

    But what about other countries? Or unscrupulous Imperial citizens? Or even citizens of the Empire (one based, might I add, on a mercantile city-state who were known for being slavers) who think it would be more profitable to work the orcs to death?
    >> Anonymous 01/03/11(Mon)19:20 No.13389354
    >> Anonymous 01/03/11(Mon)19:34 No.13389536
    Did read it.

    It mentioned the problem was that slavery caused unacceptable levels of unemployment in the Imperial capital (and presumably other cities).

    But the thing is, there are certain jobs that you cannot get people to work willingly while there are any other options available to them. Such as, historically, working in the fields on certain types of cash crop plantations. Or pre-industrial mining that was more involved than just exploiting small surface deposits. Things that tend to kill people who work on them through disease and exhaustion, and where the sort of wages you'd have to pay to convince people who have a choice to do those jobs would render it impossible to turn a profit.

    And for those purposes, the orcs make perfect slaves.

    Besides, the Empire could also just sell them into slavery in a country that does still have slavery legalized everywhere.
    >> Anonymous 01/03/11(Mon)19:36 No.13389560
    You've got sick, sick puppies for players, John. How possible is that objectivist paradise looking now?
    >> Anonymous 01/03/11(Mon)19:44 No.13389666
    Don't you get it?

    His players are CREATING the Objectivist paradise. Except no Galt's Gulch, because there won't be any gulches left unfilled by orcish corpses.
    >> Anonymous 01/03/11(Mon)19:49 No.13389744
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    your foolish players have committed an act so vile that they should drop in alignment to something more evil. you might have warned them.

    so now it would seem to me that as word spread of this crime the orc nations would set aside their differences, unite, and even call in allies. allies who hold the act of the human empire to be crimes of the most despicable stripe.

    at best other nations might remove support from the human empire, at worst they would send support to the newly formed orcish nation in the form of technical advisers and aid.

    a very nasty jar of consequences has been forced open. a species who is stronger, tougher, breeds faster, lives for conflict, and is now organized en masse with the singular purpose of righteous holy war against humanity. good job.
    >> Anonymous 01/03/11(Mon)19:53 No.13389776
    Since the very dawn of time, mankind has stood with its arms spread wide, and shouted at the top of its lungs, "COME AT ME BRO." To everyone it could see.

    It's about goddamn time someone started taking them seriously.
    >> Anonymous 01/03/11(Mon)19:56 No.13389801
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    Unfortunately, one side has horses, steel armor plating, and gods who aren't celestial band-aid boxes.
    And... Apparently, men with incredibly cool mustaches.
    >> Anonymous 01/03/11(Mon)19:56 No.13389802
    What's with people assuming that humans are going to throw their support at orcs because they are mad that a couple orcs were executed in public?
    The humans love genocide and are willing to kill of women and children orcs to get their way.
    This public execution was nothing. It's par for the (very evil) course.

    >>a species who is stronger, tougher, breeds faster, lives for conflict, and is now organized en masse with the singular purpose of righteous holy war against humanity
    But right now they are on the loosing end of a war of genocide. So, no. Their stone spears and axes won't save them. These aren't the Uruk-hai, theses are stone-age vegans who are being butchered by humans who are in every way superior.
    >> Anonymous 01/03/11(Mon)19:58 No.13389823
    While it would be just... It does not seem likely that the Empire of men will pay for its crimes against orckind.
    >> Anonymous 01/03/11(Mon)20:13 No.13389980
    Orcs ritualistically slaughter humans who mine or build houses or wear clothing.

    So, no, I don't think other human nations will be allying with the orcs on this one. Seeing as the orcs would and probably do attack them too.
    >> Anonymous 01/03/11(Mon)20:13 No.13389986
    Then we cue the dead god using his last drip of power to send a vision to an orc, who is then imbued with the entirity of knowledge of what they had sacrificed in order to become orcs. In a last ditch hope that their sacrifice was all but naught.
    >> Anonymous 01/03/11(Mon)20:33 No.13390169
    Oh snap. John, is this the same setting what with Shastamannos and Karthack and the hobgoblin mongols?

    Where the hell is all of this going on relative to that? Because there's your potential gamechanger right there. Nobody's going to give a fuck about the colonies once that goes down, they'll have enough to worry about with your last batch of PCs sticking their dicks in everything on the mainland. You could have the Empire-Proper suddenly have its hands full with the newly ascendant superpower, and thus leave the PCs and their meager colonial forces to fend for themselves against an increasingly massive horde of savages.
    >> Anonymous 01/03/11(Mon)20:43 No.13390292
    It can't be. Going through the last thread, Genoa in that setting is run by a Duke, not a queen... Though it might be in another time period this time around.
    >> Anonymous 01/03/11(Mon)20:43 No.13390296
    Hey guy-that-knows-the-setting, what do you think about the prophet of the dead god idea?
    >> Anonymous 01/03/11(Mon)20:48 No.13390346
    My friend actually plays a barbearian in our group. Our lazy DM just took bugbear stats and erased the "bug". That being said, the player made his own deity, the bumblebear, a horrible combination of bear and bee. I think his alignment is chaotic honey.
    >> Anonymous 01/03/11(Mon)20:50 No.13390367
    So it, what? Barfs up honey then immediately swallows it?
    >> Anonymous 01/03/11(Mon)20:54 No.13390406
    I've got no idea at all, but it sounds cool. Everything I know about the setting, I got from one infodump in that Settings thread yesterday, and the last thread where one of Johnny's players started bitching on /tg/. Yes, this has happened at least twice now.
    I'm pretty sure his group is all fa/tg/uys, which is probably why all of his stories about them are so sordid.
    Like, this genocide business? A walk in the park after the last game he told us about.
    >> Anonymous 01/03/11(Mon)20:55 No.13390426
    I never really thought about it. Oh bother...
    >> Anonymous 01/03/11(Mon)20:56 No.13390433
    I think it fits. Galt is a Catholic, visions and gods somehow dying but then coming back to life is basically the entire religion, how could he turn it down?
    >> Anonymous 01/03/11(Mon)20:59 No.13390466
    How do you reach the point at which murdering thousands of people and strangling defenseless women to death is dismissible behavior? What the hell were they doing last time?
    >> Anonymous 01/03/11(Mon)21:05 No.13390539
    Last time they were in charge of a country's military, and were facing off against the mongols. Their plan? Throw five consecutive human wave assaults, each consisting of like a hundred thousand untrained conscripts, using intentionally flawed tactics that would result in massacres.
    Then? For the sixth attack, do the exact same thing, except with actual soldiers and with actual tactics. The hobgoblins retreat, straight into a city the population of which the PCs had already exterminated, and replaced with their own soldiers. They then murdered the hobgoblins in their sleep.

    And it only cost 5 fucking Million of their own people to do. WHAT A BUNCH OF GODDAMN HEROES.
    >> Anonymous 01/03/11(Mon)21:06 No.13390549
    >>How do you reach the point at which murdering thousands of people and strangling defenseless women to death is dismissible behavior?

    Take your first level in a PC class.
    >> Anonymous 01/03/11(Mon)21:08 No.13390571
    That thread was saved on sup/tg/ as an awesome evil emperor thread. I just can't find it.
    That was a good thread.
    >> Anonymous 01/03/11(Mon)21:10 No.13390587
    All DND adventurers are murder hobos. I've been saying it for years.
    You can write 'good' on the top of your character sheet all you want. If you are playing DND, then your character probably acts like a Khornate Berserker in practice.
    >> Anonymous 01/03/11(Mon)21:10 No.13390588
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    >> Anonymous 01/03/11(Mon)21:11 No.13390602
    I find it by typing "Shastamannos" into the browser. Not a word that gets used often on the internet.
    >> Anonymous 01/03/11(Mon)21:13 No.13390618
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    In excelsis fuckin' deo, what a bunch of winners.
    >> Anonymous 01/03/11(Mon)21:14 No.13390627

    Like a charm.
    >> Anonymous 01/03/11(Mon)21:15 No.13390642
    Thank you, kind anon.

    >> Anonymous 01/03/11(Mon)21:17 No.13390663
    I wasn't there for the dump, and I'm not in the mood to read a thread that size. Wanna give me the short version?
    >> Anonymous 01/03/11(Mon)21:23 No.13390719
    >>We trounce hobgoblin-mongols by throwing nine consequetive attacks each consisting of 300,000 peasants at them
    The PCs were insane butchers who literally sent millions to their certain deaths. They get an 'oh, shit' moment when they realize that their Hitlerish supporter is going to seize power without them.
    The PCs personally committed war crimes that only the Soviets and Nazis have outmatched in real life. The depopulated cities of people that joined the hobgoblins since it is actually better to live with the hobgoblins than to be citizens of the horrible empire the PCs are soldiers of.
    >> Anonymous 01/03/11(Mon)21:24 No.13390726

    >You see, hobgoblins have a preset kill limit. Knowing their weakness, I sent wave after wave of my own men at them, until they reached their limit and promptly dropped dead.
    >> Anonymous 01/03/11(Mon)21:24 No.13390735

    >Ok, wait wait, wait. Let me see if I can put this in perspective.
    You're members of the warrior class. You were obviously running the war effort and were determined to destroy the enemy at any cost. You sponsor a nobleman to give you unlimited authority, which you then use to launch enormous human wave assaults on the barbarians, costing millions of lives, for the sole purpose of giving the enemy the impression that you are bad strategists, which you ARE because you just lost 2.5 million people for nothing.
    You then launch your actual counterattack, which involves massacring an entire city's worth of your own people, to the point that you're fighting militias in the enemy army also made up of your own people, all the while burning at the stake women you suspect have had relations with the enemy.

    And after this, when the nobleman whom you used as a puppet to give you this authority strips you of it, assigns it to himself, and promptly banishes you to remote ends of the Empire where you couldn't possibly effect anything, you are SURPRISED that he has the peoples' support?
    >> Anonymous 01/03/11(Mon)21:27 No.13390767
    The linked thread was basically a huge, horrible war occurring in this country called Karthack which was invaded by hobgoblins. The PCs were leaders of the military, and used a figurehead sorcerer to gain the power to do whatever they needed to to destroy the invaders.
    Well they succeeded, but then immediately realized that their figurehead had consolidated his own power over the state while they were away, and he stripped them of their authority (in a nice way) and sent them off to the corners of the country where they wouldn't be a problem.

    I don't remember the setting thread's posts too well, except that there was an empire of Germans, Russians and Polacks that worshipped the cold, a bunch of elves on an island somewhere, a bunch of Italians unified by some psycho called Puccio, and Karthack again, this time on the warpath.

    There's nothing to suggest that this whole business is taking place in the same world, though. I just assume it is true, because it's been the same one the last three or four times.
    >> Anonymous 01/03/11(Mon)21:28 No.13390784
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    >> Anonymous 01/03/11(Mon)21:29 No.13390805
    I have yet to see this be a bad plan.
    >> Anonymous 01/03/11(Mon)21:31 No.13390818
    >> Anonymous 01/03/11(Mon)21:33 No.13390847
    Rocks fall. Everyone dies.
    >> Anonymous 01/03/11(Mon)21:34 No.13390855
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    Puccio was mentioned in the linked thread too, he's the guy Kimblee worked for.
    ...Speaking of whom, do you suppose he was Pic Kimblee? Seems like the kind of asshole the PCs would have working with them.
    The best part about all of this is that I don't think it's trying to be grimdark, it's just that every important group of people is played by the same group of axe murderers who make all the worst possible decisions.
    >> Anonymous 01/03/11(Mon)21:39 No.13390911
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    If you read the thread, the OP (who I believe was one of the players) seemed to genuinely not realize that they'd been acting evilly until it was pointed out to them.

    The level of psychopathy was unreal.
    >> Anonymous 01/03/11(Mon)21:39 No.13390912
    >my face when someone post a link to the archived thread where I had a hand in making the shasmontos youth


    Also woohoo for indoctrinating children!
    Gulags for all war veterans!
    >> Anonymous 01/03/11(Mon)21:40 No.13390925

    I kind of like it. It's a very honest way of playing Chaotic Fuckcrazy.
    >> Anonymous 01/03/11(Mon)21:41 No.13390943
    Do your part
    Die for mother Karthack
    >> Anonymous 01/03/11(Mon)21:42 No.13390952
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    >MFW someone quoted Catullus 16 on that thread.

    >Pedicabo ego vos et irrumabo.

    And people think rap lowered standards.
    >> Anonymous 01/03/11(Mon)21:43 No.13390969
    Oh my god, in Fable III they have those sweet recruitment posters.
    BE A MAN

    Fund it. Fund it directly.
    >> Anonymous 01/03/11(Mon)21:43 No.13390979
    This kind of is a FMA style genocide.
    Evil militaristic empire? Check.
    Militarily inferior ethnic group getting brutalized? Check.
    Leader of the evil empire will ascend to godhood if the ethnic group gets all killed in an elaborate blood sacrifice kind of thing? Check.
    Kimbley would fit right in with this setting. Fluff him as a spell caster or warlock or something. Only wears well tailored white clothes and a stylish hat. Laughs at the murder of children. Just might be a PC in this campaign.
    >> Anonymous 01/03/11(Mon)21:45 No.13391006
    Dude, high fucking five. Tell me he had that follow-up thread and all of this is canon now? Because that's... That's...
    Oh my god. Sarge? Sarge was one of his?

    It all makes sense now.
    >> Anonymous 01/03/11(Mon)21:45 No.13391008
    Let the indoctrination begin!
    >read all of that in the voice of the announcer from dark crusade

    That thread is fucking win
    >> Anonymous 01/03/11(Mon)21:47 No.13391036
    >come to /tg/ for advice on how to topple evil empire you inadvertently created
    >get advice on how to support it, stop any assassination attempts, reeducating the populace, and indoctrinating the young folk

    Holy shit that thread
    >> Anonymous 01/03/11(Mon)21:49 No.13391069
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    I have been delivered a smorgasbord of delicious player stupidity and win. I am trying to figure out who to thank, but I think instead, I will post Landa and a phone.
    >> Anonymous 01/03/11(Mon)21:53 No.13391121
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    Thank John Galt's dog rapist players for giving us such fine reading material.
    >> Anonymous 01/03/11(Mon)21:54 No.13391143

    How can such morally bankrupt people function effectively in society?
    >> Anonymous 01/03/11(Mon)21:55 No.13391158
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    I don't know. Better ask the experts.
    >> Anonymous 01/03/11(Mon)21:56 No.13391177
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    >> Anonymous 01/03/11(Mon)21:58 No.13391198
    Morally bankrupt people function in society by making themselves into necessary evils. In this case, they seem to have done it by being the most effective people on hand who are, at the same time, too stupid to be a real threat to their employer's plans in the long term.
    >> Anonymous 01/03/11(Mon)21:59 No.13391221
    >>dog rapist players
    It probably seemed reasonable at the time. As sick as it sounds, I can imagine a group of players at the table, someone pitching the idea of depopulating human cities and sending a few million artisans and peasants to their deaths and the other players thinking that such a plan might result in victory. If they want to 'win' the campaign, then they'll just need to make a few (million) sacrifices.
    Their murder-hobo characters would love such a plan.
    >> Anonymous 01/03/11(Mon)22:00 No.13391237
    That's not too far from the truth. The rules are actually that if you live in LA, and are within eyeshot of a police officer, you must be white, or else they are within their rights to beat the shit out of you.
    >> Anonymous 01/03/11(Mon)22:02 No.13391252
    You're forgetting the part where blaming past events on living descendents who had nothing to do with it is all manner of retarded.

    Shit, if you want to rub history in someone's face, rub it in Italy's. I'm originally from Germany. Where's my documentary on the horrors of Roman occupation? Where's my self-righteous rhetoric about how much my life sucks because of the evil Italians?
    >> Anonymous 01/03/11(Mon)22:03 No.13391268
    Oh, you damn straight, brotha.

    Shit, in the South, you best be black a'fo runnin' into some gangland. Den you be fayuh game, you dig?
    >> Anonymous 01/03/11(Mon)22:03 No.13391270

    I'm mostly Irish. The Brits owe me, big time.
    >> Anonymous 01/03/11(Mon)22:05 No.13391291
    >In defense of the humans, though, the orcs did sort of bushwhack and eat a few militiamen.
    Right, so the Orcs view the humans as foodstuffs and for some reason they're the good guys?
    Sorry, your dirt worshipping, Human eating filth should be wiped out. At least, from the Human perspective. Your players aren't going too far, they are attempting to wipe out a predator that preys upon them. This is common sense.
    Stop trolling them with your "enlightened" cannibals and face facts, they are just protecting themselves from predators.
    >> Anonymous 01/03/11(Mon)22:05 No.13391293
    In a way, it's actually impressive that they were able to lovingly craft the most grotesque method of winning a war imaginable, and then carry it straight to success without a hitch. They went full retard, and it worked.
    >> Anonymous 01/03/11(Mon)22:08 No.13391334
    ...What? I'm not sure I'm clear on what you're talking about.

    I mean yes, the Romans fucked you guys hard, we all remember that, but look at what you gained! Holy Roman Empire, fetish for eagles, the Kaiser! Nobody's indicting anyone's ancestors here.
    >> Anonymous 01/03/11(Mon)22:12 No.13391375
    >Wow, this is some serious balls.
    >Keep on truckin'...
    >Jeeze your players are dicks dude.
    >...What do you mean 'other thread?'

    I've got to show up for the next one now. There's just no choice. It's like watching a train wreck in slow motion.

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