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  • File : 1294304499.jpg-(43 KB, 720x431, iat1S.jpg)
    43 KB Anonymous 01/06/11(Thu)04:01 No.13416366  
    How many commoners does a cat have to kill before it can gain a level?
    >> Anonymous 01/06/11(Thu)04:04 No.13416393
    What race and level are the commoners, and how many is the cat fighting at once?
    >> Anonymous 01/06/11(Thu)04:06 No.13416411
    also, what level is the cat currently
    >> Anonymous 01/06/11(Thu)04:10 No.13416441
    Good thinking. We'll need the cat's ECL.
    >> Anonymous 01/06/11(Thu)04:10 No.13416443
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    Cat is level 1
    Fighting 1 vs 1 fights with level 1 human commoners.
    >> Anonymous 01/06/11(Thu)04:11 No.13416447
    Three and one-third, but experience is only awarded once an encounter is complete.
    So four.
    >> Anonymous 01/06/11(Thu)04:11 No.13416451
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    >> Anonymous 01/06/11(Thu)04:12 No.13416462
    it should take about two to reach level two, four more for three

    A level three cat would then tear through commoners at a horrifying rate so if he had enough he could reach great levels very fast
    >> Anonymous 01/06/11(Thu)04:13 No.13416465
    >> Anonymous 01/06/11(Thu)04:13 No.13416472
    What if the cat loses the last encounter but manages to get away and take 1/3 of a human with him?
    >> Anonymous 01/06/11(Thu)04:13 No.13416473
    Should Paladins take cats as cohorts?
    >> Richard Motion 01/06/11(Thu)04:14 No.13416478

    Fail at encounter= no XP

    Aren't commoners CR 1/2 tho? It's human warriors who are CR 1
    >> Anonymous 01/06/11(Thu)04:15 No.13416481
    What? No.
    If the cat's ECL 1, it needs 1000 xp to level.
    A CR 1/2 encounter (i.e. something with 1 level in an NPC class) is worth 150 xp.
    7 commoners bite the dust before the cat gets level-up music.
    >> Anonymous 01/06/11(Thu)04:16 No.13416488
    That depends on how often they find themselves at odds with peasants, and in dire need of aid.
    >> Anonymous 01/06/11(Thu)04:16 No.13416492
    Well, many first level quests involve killing vermin, so I would say that cats give twice as much xp as a rat, since they are one "rung" up on the food ladder.
    >> Anonymous 01/06/11(Thu)04:17 No.13416496
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    >> Anonymous 01/06/11(Thu)04:18 No.13416504
    Depends. Basic D&D had kobolds in the orcs of Thar supplement, they only needed 500xp to level up.

    Basic/1st/2nd AD&D it would probably need 250xp, so not that many commoners.

    It is probably getting xp for successful use of hide in shadows, move silently and climb for each one. The specialist book for 2ed gave folks 25-100xp for successful skill use, let's say the Cats thief abilities are 25xp per successful use.

    So a move silently and hide in shadows preceded by a climb to sneak into the commoners room unnoticed before a ambush would be at least 75xp. Assuming the GM gave you 50xp for a successful assassination against a o level target (cats are a assassin subclass unless it is Oriental Adventures where they are Ninja) then 2 commoners should do it.

    Congrats, distribute 15% among your 3 thief abilities, roll d2 + con (max bonus 1) for your HP, subtract 1 from your AC and add 1 to your climbing movement speed as well as jump distance.
    >> Anonymous 01/06/11(Thu)04:19 No.13416506
    Firstly, logic doesn't apply. This is D&D.
    Secondly, you should reread the OP, an possibly brush up on subject-object.
    Thirdly you need to get your /tg/ knowledge on: housecats kill commoners.
    >> Anonymous 01/06/11(Thu)04:22 No.13416525
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    He might have a point thought...I mean...he is wrong and has misread the thread but a commoner is like 1 step in the food chain above a rat.

    Well almost.
    >> Anonymous 01/06/11(Thu)04:23 No.13416530
    Fuck it, i'm 2ed stating the things as a racial class.

    *digs out MM and GMs guide*
    >> Anonymous 01/06/11(Thu)04:24 No.13416542
    >The story, passed on by a pregnant woman is about cats that get jealous of newborn infants. As it was described to me, the cats, no longer afforded the attention they once got prior to the infant's birth, will actually attempt to suffocate the infant. Specifically, she described a cat, "sucking the wind out of the baby," by placing its nose in the infants mouth while the infant is asleep. This immediately seemed unreasonably far-fetched, yet she maintains it's true since she has it "on the authority" of a number of other women.

    >Cats have long been viewed as evil, and for centuries a number of superstitions featuring their bringing bad luck have abounded. Similar to the "sucking life from a child by swallowing its breath" superstition was one about not raising a kitten and a baby together, lest the cat thrive and the child waste away. In that superstition, the cat was supposed to be stealing the child's vitality by magic.

    >As to how widely believed the "breath sucking" tale is, a 1929 article in the Nebraska State Journal quoted a doctor as having said he had seen "the family pet in the very act of sucking a child's breath, lying on the baby's breast, a paw on either side of the babe's mouth, the cat's lips pressing those of the child and the infant's face pale as that of a corpse, its lips with the blueness of death."

    re-stat cats /tg/
    >> Anonymous 01/06/11(Thu)04:35 No.13416600
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    >quoted a doctor

    A Doctor who had obviously been drinking the cleaning alcohol, and everything else he could find.

    Also everyone should find "Cat - A Little Game About Little Heroes" it's a fun wee rpg to read through.
    >> Anonymous 01/06/11(Thu)04:44 No.13416658
    What you're saying is we should repurpose that game so we can play a group of infernal, Satanic cats luring witches into dark service and stealing the lives of babes?
    >> Anonymous 01/06/11(Thu)04:48 No.13416682
    It's not breath-sucking, it's heat-leeching.
    Humans, even little humans, are warm.
    Cats LIKE warm.
    Little humans can't remove cats from their mouths, and suffocate.
    >> Anonymous 01/06/11(Thu)04:51 No.13416702
    I'm curious how exactly a cat would be able to take down a person... Commoner or not. Its a fucking cat.
    >> Anonymous 01/06/11(Thu)04:53 No.13416713
    >> Anonymous 01/06/11(Thu)05:07 No.13416803
    Since you have no hands, your weapon choices are limited. I suggest spiked armor, which is a light martial weapon. It can be used in addition to your bite and 2 claw attacks, but it drops the hit bonus on your claw arracks down to the level of your bite. I sugest picking up the multiattack feat as soon as you can get it.

    Your major problem is gonna be your lack of range. You have 0 range: you must step into the square of an oponent to attack them. Defenses against attacks of oportunity are a must.
    >> Anonymous 01/06/11(Thu)05:08 No.13416805
    >> Anonymous 01/06/11(Thu)05:15 No.13416857
    in the example given, he's awarding AoOs against the cat taking a 5 ft step. That guy is a moron.

    "You can move 5 feet in any round when you don’t perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can’t take more than one 5-foot step in a round, and you can’t take a 5-foot step in the same round when you move any distance. "
    >> Anonymous 01/06/11(Thu)05:49 No.13417029
    Slash an artery with claws. Watch human bleed out from a tree.
    >> Anonymous 01/06/11(Thu)07:56 No.13417799
    this >>13416658
    >> Anonymous 01/06/11(Thu)10:30 No.13418536
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    Could do.

    Though in that RPGs setting cats are good it wouldn't exactly be hard to play a more twisted version.

    I'd rather play a cat in Little Heroes or maybe Don't Rest Your Head, but then thats just because I'm not a massive fan of DnD, atleast not 3-4th ed.
    >> Anonymous 01/06/11(Thu)10:35 No.13418572
    depends on the system

    in ars magica the cat is one of the strongest units
    it is only surpassed by the naked man with a sharpened stick

    so since its fairly easy for a cat to kill a commoner I say 100exp each
    making it 10 for reaching 2nd level
    >> Anonymous 01/06/11(Thu)10:42 No.13418623
    give the cat a morning star too and the commoner wonÄt stand a chance
    >> Anonymous 01/06/11(Thu)10:47 No.13418673
    Cat isn't a class, right?

    As the cat can't wield weapons I'd suggest it go Ranger so it can eventually cast spells to enchant his own natural weapons.
    >> Zach !!m1zNwNhpIw+ 01/06/11(Thu)11:09 No.13418832
    Kitty: the Mewping

    As a cat, it is your sacred duty to caterwaul, roll around and look cute. Of course, you have to defend your territory against vicious strangers while protecting your owner from stupid little dragons that claim to have created Atlantis. Possible enemies are pit bulls (raging wall-smashers), tortoises (eldritch magic-users) and crows (obnoxious neighbors).

    You have to be careful, as your Cuteness can be depleted by aggressors and using your special kitty-cat gifts. Doing cute kitty-cat things will restore your Cuteness. Some particularly gifted cats can kill the average man through Cuteness alone!
    >> Anonymous 01/06/11(Thu)11:15 No.13418867
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    >> Anonymous 01/06/11(Thu)11:18 No.13418883
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    >> Anonymous 01/06/11(Thu)11:27 No.13418951
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    >> Anonymous 01/06/11(Thu)11:32 No.13418970
    I died a little inside from the d'aaaaaaaaaaaaaaaaaaaaaaaw
    >> Anonymous 01/06/11(Thu)11:39 No.13419025
    You are correct, partially. A 5-foot step usually doesn't provoke Attack of Opportunity, but stepping into other creature's space does provoke it. That's why Bullrush, Grapple, and those things provoke it too, you step in their personal space and they don't like it.
    >> Anonymous 01/06/11(Thu)11:43 No.13419047
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    This thread is making me squee in measures beyond all reason. Damn you, cats. Damn you.
    >> Anonymous 01/06/11(Thu)11:51 No.13419122
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    Is it caturday?
    >> Anonymous 01/06/11(Thu)11:53 No.13419132
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    >> Anonymous 01/06/11(Thu)11:54 No.13419150
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    >> Anonymous 01/06/11(Thu)11:56 No.13419155
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    >> Anonymous 01/06/11(Thu)11:56 No.13419157
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    >> Anonymous 01/06/11(Thu)12:01 No.13419191

    There should be some kind of second primary stat other than cuteness, for the grizzled old tom cats with the patches of missing fur and extensive scarring that murder things.
    >> SR4rry !p28NxRuKMo 01/06/11(Thu)12:08 No.13419242

    I definitely lost a scuffle with a housecat a year or so back. I totally believe it. Shit got super infected, too. I have a bit of a case of Sakaki Syndrome; I have to pet them, and a lot of the time it just doesn't work out.
    >> Anonymous 01/06/11(Thu)12:12 No.13419277

    That is what happens when they get to 0 Mewrality =o
    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:13 No.13419280
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:13 No.13419285
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:15 No.13419295
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    >> Anonymous 01/06/11(Thu)12:15 No.13419298
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    Meh. At least you get to touch them somehow. Me, I seem to be in possession of some sort of a magnetic repulsion aura that works only on kitties. If you tried to drop one on me it'd learn to fly.

    I just want to pet them. ;___;
    >> Anonymous 01/06/11(Thu)12:15 No.13419300
    How would a level 5 cat do against a legion (6000) of level 1 unarmed commoners?
    >> Anonymous 01/06/11(Thu)12:16 No.13419304
         File1294334167.jpg-(34 KB, 500x375, catdistract.jpg)
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    On Thursday?

    In my /tg/?

    Not only is it more likely than I thought, but I'm totally okay with it!
    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:16 No.13419306
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    >> Anonymous 01/06/11(Thu)12:16 No.13419311
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:18 No.13419324
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    Cat's are fine with me.

    Probably because that they instinctively recognise that I'm absolutely no threat to them.
    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:19 No.13419332
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:21 No.13419346
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:23 No.13419355
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:24 No.13419365
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:24 No.13419369
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:26 No.13419380
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:27 No.13419383
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    >> Anonymous 01/06/11(Thu)12:28 No.13419386
    Hmm... a raging barbaricat with great cleave... or just plain ol' awakened cat caster class.

    It would be brutal.
    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:28 No.13419392
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    >> I apologised on 4chan !!857o4GkKJgy 01/06/11(Thu)12:29 No.13419397
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    >> Anonymous 01/06/11(Thu)12:30 No.13419399
    Is that the same cat?

    Because damn, that's just cute overkill.
    >> Anonymous 01/06/11(Thu)12:34 No.13419418
    It is implied that it is the same cat
    >> Anonymous 01/06/11(Thu)12:35 No.13419426
    Remember to do all of this under the knowledge that cats auto-pass all agility tests.
    >> Anonymous 01/06/11(Thu)13:08 No.13419615
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    Unless on polished wood or laminate flooring.

    Then they take a bit of time to get started and can't turn so fast.

    Also starting archive request...

    Some cats are pretty hardcore. Pic related.
    >> Anonymous 01/06/11(Thu)13:09 No.13419620
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    >> Anonymous 01/06/11(Thu)13:30 No.13419681
    russian cat is your new BBEG, due to wizard shenanagins he is stuck in your D&D game untill he kills 333 wizards to reopen his portal home. you have been hired by a group of fearful wizards to stop him. what do?
    >> Anonymous 01/06/11(Thu)13:35 No.13419710
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    >This thread.
    >> Anonymous 01/06/11(Thu)13:38 No.13419726
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    >> Anonymous 01/06/11(Thu)13:40 No.13419735
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    Forever alone..
    >> Anonymous 01/06/11(Thu)13:44 No.13419770
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    What the f... Is that even a real animal?! Dear God, it looks like the mad work of some crazed taxidermist. It's so horrible, but I can't look away.
    >> Anonymous 01/06/11(Thu)13:48 No.13419786
    I dont trust those cats for a second.

    >> Anonymous 01/06/11(Thu)13:50 No.13419796

    That looks like a really fat cat with a lion cut.

    Poor cat...
    >> Anonymous 01/06/11(Thu)13:50 No.13419798
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    >> Anonymous 01/06/11(Thu)13:54 No.13419814
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    >this thread

    I love you guys.
    >> Anonymous 01/06/11(Thu)14:14 No.13419913
    >> Anonymous 01/06/11(Thu)14:20 No.13419954
    this is what makes /tg/ so glorious

    we stat cats
    >> Anonymous 01/06/11(Thu)14:27 No.13419999
    The cat stats are already there, we just extrapolate their consequences.
    Specifically, their consequences upon the underclasses.
    >> Anonymous 01/06/11(Thu)14:38 No.13420060
    Housecat attacks are becoming a growing concern among commoner families...
    >> Anonymous 01/06/11(Thu)14:51 No.13420168
    I know I missed the party, but a cat's ECL is not 1. It is 1/2, since they only have half a hit die. So how does that change the situation?
    >> Anonymous 01/06/11(Thu)14:55 No.13420199
    A DM has to have a groups' first adventure be stopping a mysterious monster that's terrorizing a city. Turns out the monster is a level 5 house cat.
    >> Anonymous 01/06/11(Thu)15:15 No.13420389
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    >> Anonymous 01/06/11(Thu)16:58 No.13421399
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    Now also avaliable in Sci-fi settings.
    >> Anonymous 01/06/11(Thu)17:05 No.13421463
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    I don't think it would make a huge difference. All it means I guess is that if you choose to start the Cat at Lvl 0.5 you would get an advance to Lvl 1 after something like 500xp maybe?

    I think it is maybe fair to start player character Cats at level 1 though as no doubt they are some of the most dangerous of their kind.
    >> Anonymous 01/06/11(Thu)17:13 No.13421569
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    >> Anonymous 01/06/11(Thu)17:33 No.13421801
    By core rules, cats don't level. They are ineligable to take class levels because they're too low int.

    So, no number of commoners is enough.
    >> Anonymous 01/06/11(Thu)18:24 No.13422361
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    Pfft...in my opinion one of the biggest problems with D&D, and other rules heavy systems too is that they reduce the creativity and imagination.

    That's why I would rather play a Cat in Don't Rest Your Head. Or at the very least if it did HAVE to be DnD I would mod the hell out of it.
    >> Anonymous 01/06/11(Thu)20:26 No.13423690
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    Cat mages and rangers and stuff can have humans as familiers/companions right?
    >> Anonymous 01/06/11(Thu)20:32 No.13423772

    For 3.5, the formula to level is (Next level x Current level) x 500.

    1x0.5x500=250 xp.

    So not that many commoners at all until they can take their first level.
    >> Anonymous 01/06/11(Thu)20:38 No.13423849
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    Haha, cool.

    Hmm... what advances should a cat be allowed?

    A regular cat not like a barbarian wizard cat.

    Maybe bonuses to stealth and stuff? An extra natural spell for invilisiblity or stealth...
    >> Anonymous 01/06/11(Thu)20:41 No.13423889

    >> Anonymous 01/06/11(Thu)20:43 No.13423920
    Can a cat with a certain intelligence take levels in normal classes?
    >> Anonymous 01/06/11(Thu)20:50 No.13424002

    Yes. However, as far as I know the only way to increase a cat's intelligence is to cast Awaken. Or Wish, of course.
    >> Anonymous 01/06/11(Thu)20:50 No.13424009

    It made me sad when after these comments /tg/ didnt start to make their own cat rpg...
    >> Anonymous 01/06/11(Thu)20:56 No.13424070
    TBH I kinda assumed it had already been done.
    Are we still doing /tg/-gets-shit-done-caturday, or did that die?
    >> Anonymous 01/06/11(Thu)20:57 No.13424082
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    But we don't NEED to.

    There are already Cat RPGs, like the one >>13416600 mentioned.

    And flexible RPGs like Don't Rest Your Head you don't even need to change anything, just change how you and the GM decide difficulties and stuff.

    Of course a Cat could have such a spell cast on it by a god/demigod. And if that Cat then learned how to cast such spells itself it could bring more up to the same.

    Of course that is assuming that Cats are actually like their human centric bestiary entry says.

    Cats could well be far more intelligent than they let on to us.
    >> Anonymous 01/06/11(Thu)22:05 No.13424808
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