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    15 KB Zerg Quest XXX Cerebrate Anon 02/09/11(Wed)21:24 No.13843993  

    We watch from our cloaked dropship as Kingston's modified valkyrie fighters finish firing their payloads of nukes at the population centers of Shakuras and jump away. The Dark Templar homeworld, discovered hours earlier by ourselves and even more recently by Kingston's forces, is already darkening noticeably from the resultant fires and dust, and the radiation sensors are beeping very insistently inside our Terran ship.

    Sporadic contacts herald the arrival of small bands of Protoss fighters and the occasional carrier, but so far nothing has arrived that can challenge the massive Terran battle fleet.
    >> Cerebrate Anon 02/09/11(Wed)21:32 No.13844085
    (It was a good week. Lots of naked time with a lady. Don't expect more information than that)
    >> Cerebrate Anon 02/09/11(Wed)21:35 No.13844127
    (In retrospect, XXX is a good thread number for a week with that much nekkid time. Good times! Anyway, you should post something so we can get started. Yes, you.)
    >> Cerebrate Anon 02/09/11(Wed)21:43 No.13844214
    (Last bump before I proceed with Kingston doin' stuff)
    >> Anonymous 02/09/11(Wed)21:46 No.13844242
    Do all the shit I wanted to do last week. Let me dig up the post.

    >I think our next move is to buy the Protoss time to regroup and prepare a strike against the Terrans. Since the main Terran battlefleet is now somewhat damaged, a major assault against one or more of the Terran core worlds should have a decent chance of success- or at least prevent the Terrans from following up their assault against the Protoss at the moment.

    >While that assault is ongoing with Zerg assets, we use our Protoss assets to start jumping into every rim world that we can find and systematically start frying them. Reinforcements won't be able to come, because they'll be flooding towards the Zerg onslaught- we should be able to glass several worlds before the Terrans can stop us, drawing the battle lines even more firmly than we already have.
    >> Cerebrate Anon 02/09/11(Wed)21:49 No.13844269
    (That's a pretty hefty campaign that uses most of our strategic resources, there. Also, Bernie, Gorn, and Warbrate are all volunteering to lead the Zerg forces)
    >> Anonymous Drunk 02/09/11(Wed)21:49 No.13844272

    I second this
    >> Anonymous Drunk 02/09/11(Wed)21:51 No.13844284
    Then let all lead the charge this war ends today!
    >> Anonymous 02/09/11(Wed)21:54 No.13844308
    We got those strategic resources specifically so that we'd have them available to use. Now seems like a rather golden moment. Our colonies will continue producing resources to replace our losses, and they're still expanding so the flow of cash will only grow. Better to push the offensive than let the other races act against our worlds.

    Put Warbrate in strategic command with Gorn seconded to him. He's a cunning guy, should be able to make best use of him... and I'm not particularly interested in using Bernie's already-depleted forces right now.
    >> Anonymous Drunk 02/09/11(Wed)21:56 No.13844344

    Second again, just have Bernies forces act as a back up, in case we need shock and awe
    >> Cerebrate Anon 02/09/11(Wed)21:59 No.13844384
    (Alright, voting time. Should be fun. What Core World? Providing a short list.)

    Tarsonis: 0
    Moria: 0
    Umoja: 0
    Tyrador System: 0
    >> Kingston Must Suffer 02/09/11(Wed)22:04 No.13844444
    >> Anonymous 02/09/11(Wed)22:05 No.13844456
    Could you provide those of us without particularly excellent knowledge of Starcraft geography with some context/the attributes of each?
    >> Kingston Must Suffer 02/09/11(Wed)22:07 No.13844476

    (also we havent really had much luck scouting out the terrans seince they bunkered down for total war so dont hold your breath on real deep details)
    >> Anonymous 02/09/11(Wed)22:09 No.13844513
    Well, sure, but it's not like we didn't have thousands of infested terrans' background knowledge from before that downloaded into the zergnet when we ate their brains. Presumably we've got something, at least.
    >> Anonymous Drunk 02/09/11(Wed)22:10 No.13844516
    It probably has shit ton of defenses fleet or no fleet attacking it now should a decision to think about with great care.
    >> Anonymous 02/09/11(Wed)22:12 No.13844544
    Whoa whoa whoa, even though Kingston is leading an attack fleet right now, Tarsonis probably has a decent defense grid. If we're attacking it, we'll need to commit to an attack, and face the possibility of loosing.
    On the upside, attacking there will make our Protoss ruse more believable.
    >> Cerebrate Anon 02/09/11(Wed)22:15 No.13844574
    (Why, sure. It's not a complete list, because I don't feel like compiling that sort of information right now, but here's what was on that list:)

    Tarsonis: Capital of the Confederacy, this is the single most populated planet in Terran space, and the most heavily defended. It is the center of all Confederate operations, construction, and is the supposed location of Kingston himself, though we can't confirm that.
    Moria: The former capital of the Kel-Morian Combine, and the second most populated planet in Terran space. Since the Combine's absorption into the Confederacy, its governmental functions are likely less vital, but Moria is perhaps as vital to the Terran economy as Tarsonis.
    Umoja: The former capital of the Umojan Protectorate, the third-largest government in Terran space, Umoja is a pretty jewel in space. It exports consumer goods and has a small, if dedicated, defensive network. Since its absorption into the Confederacy, its governmental functions are likely insignificant. While a major contributor to the Terran way of life, it is a much easier and less vital target than the capitals of the larger factions.
    Tyrador System: Two worlds in this system are notable: VIII and IX. VIII is a bastion of scientific progress, holding facilities both military and civilian, but little else. IX is primarily a resort world, with a reputation as the last military fallback point for the Old Families which carry significant weight in the Confederate government. It is a symbol of Confederate wealth and security, and a place of rest.
    >> Anonymous 02/09/11(Wed)22:16 No.13844582
    Make a point of avoiding Kel-Morian and Umojan interests entirely. Make them second guess getting involved at all. Why should they throw their lives away if their own homes aren't in danger?
    >> Anonymous Drunk 02/09/11(Wed)22:16 No.13844583
    My vote
    Tyrador System
    Why because out of theses this one one seems least important, there even less defenses hopefully
    >> Anonymous 02/09/11(Wed)22:17 No.13844588
    Put my vote on Tyrador System.
    Tarsonis is too risky, and Umoja/Moria could prove to be non-threats if we dissolve the Confederacy. Let's not fight any unnecessary battles, but focus our efforts on harrying and weakening Kingston.
    >> Anonymous 02/09/11(Wed)22:17 No.13844593
    Voting for Tyrador system. Can we hit both the laboratory world and the resort, or only one? If only one, attack the science place.
    >> Generic Larva No. 3 02/09/11(Wed)22:18 No.13844594
    Forgot my name on this but I won't use that to vote twice.
    >> TUCAMP 02/09/11(Wed)22:19 No.13844608
    Tyradoor because I STILL want to destroy KIngston's beach house.
    >> Kingston Must Suffer 02/09/11(Wed)22:20 No.13844626
    They are confused about whats going on. There is a mental factor there because they didnt understand why they found the protoss.

    They are weakened because their main fleet, the one presumably held on standby for our obliteration seince the thread with the psi compass.

    They are distracted. Not only are they not understanding what just happened with the protoss they are likely trying very very hard to find some way to profit from it and pilfer the protoss tech.

    Regardless of if they have a fleet over Tarsonis, it will probably be either the tarsonis defense network from the games which really wouldnt be a detterant seeing as they most they would ahve are nuke/missile platforms and in space with the retard huge numbers it entails wouldnt be that much of a deterent to a race like ours which uses a superior fighter focus over a capital ship aproach like the other SC races.

    Also, Tarsonis is a world of beurocrats, politians, and the big dog himselves personal army. So aside from that last one we would have an entire city world of easily consumed terrans to harvest.

    not to mentian that they probably have repair platforms set up there for the ships returning from the Shakuras battle that they thought would be the Cerebrate battle. So we will likely catch all the weakest of their fleet in a very very bad position.

    All around the only thing we need to worry about is the actuall network and any of the personal allowances Kingston took. But seeing as all 4 of our generals are taking the battle our fleet will be more than well spread out enough to absorb much of the flak unnafected.

    >> Kingston Must Suffer 02/09/11(Wed)22:24 No.13844661
    Didnt mention the fleet was weakened because of the battle but whatever. Also sorry for the unacceptable grammar
    >> Generic Larva No. 3 02/09/11(Wed)22:25 No.13844679
    I'd feel more comfortable attacking Tarsonis if we had some sort of trump card to play in suitably dramatic fashion if we started losing.

    Overmind knows Kingston has one.
    >> TUCAMP 02/09/11(Wed)22:25 No.13844681
    Right, because attacking the most heavily defended planet in the sector (I'm ignoring fleets here) is always the best idea. It's a fortress city world after all, and we don't know if Kingston is even there in the first place. I'd say Tyrador for a moral/research loss or Moria, because after all Moria is the single richest planet in the sector.
    >> Cerebrate Anon 02/09/11(Wed)22:28 No.13844706
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    (That was quick. Tyrador it is!)

    As new valkyries arrive around Shakuras, raining new nuclear missiles on the world, our forces arrive in the Tyrador system. A single battlecruiser and a small detachment of supporting fighters defend the world, as well as one defensive platform and Warbrate allows Gorn control over several wings of mutalisks and scourge to destroy the fleet and several overlords full of units to take the platform as it rounds on the civilian traffic. Explosions alight before the comm chatter screams to life with distress calls. We detect odd readings from the surface of Tyrador VIII, and two battlecruisers attempting to launch from Tyrador IX. Gorn finishes with the defensive fleet and toys with the units entrenched on the orbital platform as Warbrate's forces engage the battlecruisers in atmo. Six science vessels begin to launch from Tyrador VIII.

    Our four Protoss carriers and their scout escorts, meanwhile, arrive to begin scourging the surface of a small mining colony, dispatching its three defensive wraiths with ease.
    >> Anonymous Drunk 02/09/11(Wed)22:30 No.13844727
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    SPINELESS! You sir indeed make a good point about them being away and confused, perhaps your right perhaps I have been too wary of foe, NOW STRIKE AT THE HEART OF FOE CHANGE MY VOTE FOR TARSONIS WE END THIS NOW, MANKIND FALLS TODAY! FOR THE SWARM AND THE OVERMIND!!!!!!!!!!!!!!!!!!!!!!!!!
    >> Generic Larva No. 3 02/09/11(Wed)22:30 No.13844730
    I want those skies full of zerg. Nothing is to escape! If it looks like something is trying to escape, the highest priority is to be made to shoot it down.
    >> TUCAMP 02/09/11(Wed)22:31 No.13844738
    Disable the Science Vessles quick. Blow them up or destroy the engines I don't care!
    >> Anonymous 02/09/11(Wed)22:31 No.13844741
    Science vessels! I hate those things! Make sure they're all captured or destroyed- none must escape!

    If they do escape, note where they go and have a reserve force prepared to give chase and hunt them down to destroy them.
    >> Anonymous Drunk 02/09/11(Wed)22:33 No.13844765
    Appears I changed my mind too late have our next attack be on TARSONIS! FOR THE SWARM
    >> Anonymous 02/09/11(Wed)22:33 No.13844767
    Refugees are to be allowed to escape from IX, if it would require some effort to destroy them. Divert forces to capture the science vessels. I want at least one captured, if possible. I shouldn't even have to say that they should be destroyed if necessary.
    Try and get forces on the ground of VII as soon as possible. They're undoubtedly wiping records, we need to know what they were doing.
    >> Kingston Must Suffer 02/09/11(Wed)22:34 No.13844770

    I fucking hate you sometimes zerg quest.
    >> Anonymous Drunk 02/09/11(Wed)22:37 No.13844796
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    by the way we should probably try and check with pic related and see if shes ok
    >> Anonymous 02/09/11(Wed)22:38 No.13844803

    If we attack the Tyrador system, we can:

    -Steal terran cutting-edge technology (always a plus!)

    -Deal a HUGE symbolic blow to Kingston & his credibility.

    The symbol and seat of the Confederacy's wealth RAZED by the Zerg and their scientific secrets pilfered by the same Zerg. Right after Kingston, the seemingly-untouchable and infalliable leader, led a costly battle against Protoss that didn't need/want to be fought BECAUSE he thought he saw some Zerg somewhere. It'll be a HUGE blow to Kingston's political career, and may signal other Terran politicians to turn on the Propaganda machine and start undermining his rule.

    My vote goes to the Tyrador system.
    >> Kingston Must Suffer 02/09/11(Wed)22:40 No.13844819
    Well, seeing as your the only other node agreeing with me I have to say. NO. SHE IS BUSY HAVING FUN. GIVE HER A LITTLE SPACE BEFORE WE CHIDE HER AGAIN FOR BEING USELESS. I mean ffs. We had to grapple with kingston in galactic chess for 7 threads and when we see her stupid mugg again we find out all she did was infest 1 protoss leader? In the day from where we discovered Shakuras we had that place fucking smoked. Let her sulk in how much she let dear old dad down.

    We warned her to not screw around with those stimms and look where she is now.
    >> Generic Larva No. 3 02/09/11(Wed)22:41 No.13844820
    Well, we're still watching Shakuras, right? Try to make get in touch using whatever we have there.

    It'd be rather unfortunate if she was ON the planet when all that went on.
    >> Cerebrate Anon 02/09/11(Wed)22:42 No.13844831
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    Gorn's air forces turn on a dime toward the science vessels. The first five are destroyed before they can break the atmosphere, and the last one's engines are destroyed before an overlord pushes it lightly toward the world, allowing gravity to take its toll.

    Warbrate's landing parties tear Tyrador IX's inhabitants apart across four continents. Zerglings rampage through gardens, hydralisks rip through the cords holding city-sized balloons in place, and mutalisks spew glaive wurms through enviro-bubbled ice sculptures of celebrities. The fat tourists and the emaciated staff run alike through the streets, cut down like the insignificants that they are.

    The strange readings from Tyrador VIII increase. Our forces feel a kind of whistling.

    The Protoss assets are halfway through glassing their mining colony.

    The fleet over Shakuras has changed its bombardment pattern. A few hundred valkyries, about as many wraiths, and five battlecruisers maintain orbit, while the rest break off and turn. All indications point to them preparing to jump away.
    >> Generic Larva No. 3 02/09/11(Wed)22:45 No.13844850
    Can we nuke them as they enter the system, still tightly-packed? Do we have any nukes left?

    We should anticipate them reinforcing Tyrador.

    Also what the hell is that "whistling."
    >> TUCAMP 02/09/11(Wed)22:45 No.13844851
    Pull away from Tyrador VIII, it's that weird brain exploding noise machine I tell you! Nuke the planet from orbit.
    >> Cerebrate Anon 02/09/11(Wed)22:46 No.13844856
    (Hey, first to three is our standard. Tyrador got there first)

    Her overlord still hovers over Xenta, but all we get from a probe is a distracted, "I'm busy, Cerebrate."
    >> Anonymous Drunk 02/09/11(Wed)22:46 No.13844860

    >> Cerebrate Anon 02/09/11(Wed)22:48 No.13844873
    The planets are sister worlds in a mutual orbit. If we retreat from one, we must retreat from both.
    >> Anonymous 02/09/11(Wed)22:49 No.13844882
    >The fleet over Shakuras has changed its bombardment pattern. A few hundred valkyries, about as many wraiths, and five battlecruisers maintain orbit, while the rest break off and turn. All indications point to them preparing to jump away.
    Take careful note of their composition. Arrange our air forces in the Tyrador system to fall upon that force and maul them thoroughly as soon as they warp in, wherever they show.
    >> Anonymous 02/09/11(Wed)22:49 No.13844885
    How quickly can we identify the source of the noise?
    Or, alternatively, how quickly can we destroy the largest portions of VII? Capturing stuff is all well and good, but not when our brains are in danger of exploding.
    >> Anonymous 02/09/11(Wed)22:50 No.13844887
    So how does the section of fleet turning toward (presumably) Tyrador stack up against our forces there?
    >> Kingston Must Suffer 02/09/11(Wed)22:50 No.13844893
    ... Tyrador is a research planet.

    what sounds better you flaming pants on head retard

    "Oh no! The infalible leader couldnt protect that planet where my son goes to college, the one with all the helpless scientists, in the middle of a war on the dreaded and feared protoss!"


    "Oh no! The Infallible leader couldnt protect its most important citizens and its leaders from the zerg even when they had an established defense and had a whole fleet gaurding the system!"

    And when have those planets ever been a big deal politicaly except in the deep dark secret places no terran would ever know about anyway?

    Tarsonis is the largest
    -Production Base
    -Population Center
    -Political Beacon

    Tyrador system is
    -Largest imporium of nifty gadgets
    -Largest base of government secret weapon research
    -Ruling class vacation home

    While toys are fun, I want an actually significant blow to be dealt, not this pussy shit. But whatever.

    If Anon wants another 15 threads of "Can I strap secret weapon A to 5 tanks strapped to a battlecruiser and make 1000 of them?" Then let him.

    I am the spirit of retribution and I shall not rest until TARSONIS IS DEAD AND TRODDEN



    >> Anonymous Drunk 02/09/11(Wed)22:50 No.13844898
         File1297309850.jpg-(56 KB, 640x675, zerg-rush-zerg-rush-demotivati(...).jpg)
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    So our dear little sister lives that all I care about, no need to detract her then so moving on
    still going with this
    >> Generic Larva No. 3 02/09/11(Wed)22:52 No.13844911
    Can we pull our forces back to orbit and see if the whistling lessens? We can concentrate our ground forces on IX, while maintaining an orbital blockage/bombardment of VII. I have a bad feeling about this.
    >> Anonymous 02/09/11(Wed)22:53 No.13844916
    But there was no guarantee that we would be successful in an attack on Tarsonis. Attacking Tarsonis was a large risk with a large gain. Attacking Tyrador was a small risk, with a marginal gain.
    >> Anonymous 02/09/11(Wed)22:53 No.13844919
    Look, we're committed to our attack now. Might as well bend your efforts to making that one succeed, and we can go to Tarsonis next.

    When our protoss units finish frying that colony, have them jump out. Actually, have them begin preparing to jump out now; we don't want any significant portion of the Shakuras fleet successfully mauling them.
    >> Anonymous 02/09/11(Wed)22:54 No.13844923

    Can we pinpoint the location of the weird feeling?

    If so, immediately drop our heavy hitter ground troops in the vicinity to destroy whatever brain-exploding machine they have in place.
    >> Anonymous 02/09/11(Wed)22:54 No.13844930
    There is an old Klingon proverb, "revenge is a dish best served cold."
    When we come to Tarsonis, let it be the deathblow. Let Kingston see it coming. Let him cower in his bunker, surrounded on all side by the infested ruins of his empire. Let Tarsonis watch as the stars in its sky, one by one, are blotted out by the wings of our swarm, before we grant its people the mercy of death.
    >> TUCAMP 02/09/11(Wed)22:55 No.13844940
    I don't quite see Kingston having made the WBEM capable of taking out an entire systems worth of Zerg. A planet or a directed blast are as far as I figure he's gotten.
    Personally I approach the war with Kingston as a war of attrition. If we cripple his ability to pull crazy new shit that royaly fucks us over, like sat the WBEM, then I say it's better than going after Tarsonis.
    >> Anonymous 02/09/11(Wed)22:56 No.13844952
    Oh you motherfucking idiots!

    Why the hell didn't you attack the research facilities first?! It's the Confederacy's center of weapons research!

    That whistling sound is likely another Psi Disruptor powering up!

    Pull all forces from the resort planet and concentrate on the R&D planet!
    >> Kingston Must Suffer 02/09/11(Wed)22:57 No.13844961
    Noted. Rage index rerouted.

    I would suggest just taking the air units and bolting. The ground units are the cheap ones anyway and would be the hardest to just get out of town.

    Sacrifice the ground units to save time and have them do what damage they can, pull the fleets for an attack on the resort planet. If anything we can mildly tick off kingston.

    Also make sure to have a few dozen overlords each group off and haul the largest chunks of Science vessel away. I have a feeling those were loaded with all the doodads that were too valuble to blow up and recreate later.
    >> Anonymous 02/09/11(Wed)22:58 No.13844976
    The main Terran fleet isn't going to warp to some backwater mining colony under attack from a Protoss patrol, when the center of their entire R&D is being attacked.
    They're coming to Tyrador, while one of Kingston's psi weapons is being powered up to disable our swarms!
    >> TUCAMP 02/09/11(Wed)22:58 No.13844977
    We could also just starve Tarsonis, capture/infest the rest of the Confederacy. And when we finaly take Tarsonis we'll make Kingston attend the macabre Kingston family barbecue.
    >> Anonymous Drunk 02/09/11(Wed)22:59 No.13844998
    Alas dear nodes I must sleep good night,

    I vote for this
    >> Anonymous 02/09/11(Wed)23:00 No.13845012
    Ready our psi emitters to provide us with a decent link to the assault group if that is a psi disruptor or something similarly nasty. We'll want to have enough signal to keep control.

    Hopefully it's not some random doom plot, but regardless.
    >> TUCAMP 02/09/11(Wed)23:01 No.13845021
    But Psi Distributors are a buzzing noise, the WBEM is a whistle. Unless I'm remembering the sounds wrong.
    >> Cerebrate Anon 02/09/11(Wed)23:01 No.13845023
    Warbrate advises that we will definitely survive any assault by the forces leaving Shakuras, but will take heavy casualties. This appears to be the bulk of the Confederate Military.

    (Investigate, retreat, or just balls-out attack? Votes. Begin making them)


    The Terran mining colony is destroyed, and its surface is rapidly cooling from its plasmid state. Our Protoss assets can retreat to our space, seek out a new target, or join with those over Tyrador. What should we do with them?
    >> Anonymous 02/09/11(Wed)23:01 No.13845024
    Bring Overlords into position over Tyrador VIII to pinpoint that psychic interference, then warp some nukes in to blow it from orbit. We can't take the chance of a Psi Disruptor coming online.
    >> TUCAMP 02/09/11(Wed)23:03 No.13845053
    Find the source of the noise. I reserve my vote until we know where it is. If it's hard to get to we flee, if it's easy we smash it and then fight the fleet.
    >> Generic Larva No. 3 02/09/11(Wed)23:03 No.13845054
    Changing my vote to investigation. THEN balls-out-attack if we can find the source.

    Voting against bringing our protoss vessels into this. We just potentially started a protoss-terran war, no reason to give Kingston MORE hints we're pulling the strings.
    >> Cerebrate Anon 02/09/11(Wed)23:03 No.13845061
    (It astounds me how well you remember this stuff)
    >> Anonymous 02/09/11(Wed)23:04 No.13845065
    Investigate the whistling noise to better target it, and transfer ground units from Tyrador IX to Tyrador VIII. I want that planet taken.

    Warp our Protoss assets back to Xenta via a staggered string of jumps.
    >> Cerebrate Anon 02/09/11(Wed)23:04 No.13845069
    (Searching for it = investigation, btw)
    >> Anonymous 02/09/11(Wed)23:05 No.13845079

    I vote we hit Umoja next.

    Lightning strikes across Terran space, killing countless billions and doing incalculable PR damage to Kingston?

    I can think of no better way to repay his incursions into our colony spheres.
    >> TUCAMP 02/09/11(Wed)23:06 No.13845083
    (I might not be able to remember where my pants are, but I remember the most trivial of things.)
    >> Generic Larva No. 3 02/09/11(Wed)23:06 No.13845089
    If we still have sufficient standing forces after these attacks, I'm all for a lightning war.
    >> Anonymous 02/09/11(Wed)23:06 No.13845091


    If it's 1000m under the ground, then we have grounds for evacuation, unless we can NUKE THE SITE - IT'S THE ONLY WAY TO BE SURE.
    >> Anonymous 02/09/11(Wed)23:07 No.13845099
    Investigate. If it grows...louder(?), get the fuck out of Dodge.
    As for our Protoss forces, find a new target. We don't want any connection to us, so warping back to our space and warping to Tyrador are out of the question
    >> TUCAMP 02/09/11(Wed)23:07 No.13845104
    I say Moria actually. That way we could cripple Kingstons pesky SCIENCE and CAPITALISM.
    >> Anonymous 02/09/11(Wed)23:09 No.13845120
    The protoss force should hit another rim world. As long as the main Terran fleet is occupied we might as well exploit it.

    Also, all our worlds should kick into high military production, right now. Whatever happens here we're going to need a hell of a lot of replacement troops.
    >> Anonymous 02/09/11(Wed)23:09 No.13845124
    Balls out attack. If we burn every inch of the planet, we'll probably take out the source of the whistling.
    And then let Kingston come. The Confederate Naval Academy will be teaching the Humbling of Kingston's Battlegroup instead of the Third Battle for Beta Tear as part of their Seven Great Battles.
    >> Anonymous 02/09/11(Wed)23:09 No.13845127

    This. Have our Protoss hit an undefended agriculture world next.

    Hit him right in the breadbasket. Food prices will soar as investors flee the agriculture industry, and people will be even more pissed off.
    >> Generic Larva No. 3 02/09/11(Wed)23:09 No.13845129
    But if we shake KM's faith in Kingston, maybe we could negotiate with the filthy capitalists!

    Hey, stranger things have happened. We negotiated a truce with some random protoss that one time.
    >> Anonymous 02/09/11(Wed)23:11 No.13845148
    At the risk of making a Warcraft reference... we should pressure those worlds into pulling a Gilneas. Why should they shed their blood to defend Tarsonis and its colonies if we make a point of ensuring their own homes are never in danger?
    >> Anonymous 02/09/11(Wed)23:12 No.13845157

    Of course, as long as we plan on eating them later.

    Or even more deliciously, allowing the Dark Templar to do our dirty work and finish them off.
    >> TUCAMP 02/09/11(Wed)23:14 No.13845174
    Because we already destroyed Icarus, the other world that made up the Unajon Protectorate, and Kingston was able to annex the KMC and the UP by making it a war of survival. You know humans, they can get pretty unified against external threats.
    >> Cerebrate Anon 02/09/11(Wed)23:14 No.13845176
    The whistling is still very faint, but we are observant enough to notice that it is intensifying, building. Our forces switch focus, leaving the half-destroyed resort planet and turning toward the research world. Our overlords are more sensitive to the squeal, and we quickly deduce that the source of the noise is from the northernmost continent, near the magnetic north pole. There are several compounds that could be responsible, three of them military, and two of them civilian.

    (One vote to bring the Protoss home. Need more)

    All of the forces except those left to bombard the planet jump away from Shakuras as the second wave of modified valkyries finishes its barrage. The atmosphere is now definitely toxic to Protoss and Terran alike, and filled with radiation. Flames rage across the surface, and the battlecruisers are firing at it seemingly at random from orbit.
    >> Generic Larva No. 3 02/09/11(Wed)23:18 No.13845215
    That was the protoss, not us, remember?

    Protoss carriers glassed that world. Wink wink.

    Blast those buildings with everything we have with our air forces.

    And send the protoss to an agriculture planet and glass it.
    >> TUCAMP 02/09/11(Wed)23:18 No.13845223
    Destroy the facilities as quickly as possible, try ti narrow in on the specific one though. Also have our carries return home using a series of random jumps like always.
    >> Anonymous 02/09/11(Wed)23:20 No.13845235
    Converge all forces onto those facilities; send the bulk of our forces towards the military ones.

    Have 5 nuclear missiles on Yoshus prepared for launch. Lock in the coordinates for each of the compounds; 1 nuke per compound.
    They are to be readied to launch either on our order, or via dead-man switch. If it really is a Psi Disruptor or something similar, the nukes should launch automatically.
    >> Anonymous 02/09/11(Wed)23:20 No.13845241
    We should have enough forces in the air to wipe all five off the map, yes?

    And don't bring the carriers home just yet. Glass a fringe agriworld or two first.
    >> Anonymous 02/09/11(Wed)23:21 No.13845245

    TUCAMP, my memory can't seem to recall the WBEM. Care to enlighten me?
    >> TUCAMP 02/09/11(Wed)23:24 No.13845270
    It was some research being done on a Science Vessel and Antiga I think. Sowed up around when Warbrate was captured. Basically some of our units that Kingston had in his possession heard a noise then their... I want to say hippocampus would explode. We never did figure out what exactly was going on.
    >> Anonymous 02/09/11(Wed)23:25 No.13845283


    In fact, we may want to nuke 4 of the 5 facilities just for safety.

    Keep the last facility intact for ground forces to conquer, maybe they'll be able to get a closer look at whatever mystery weapon is charging up. Assuming they contribute, I feel much better about the weapon only at 20% when firing.

    Also, definitely warp our Protoss forces to the nearest agricultural colony; we shouldn't let them linger around that mining world for too long. Make sure to target the least likely to be defended farmworld, as well.
    >> Anonymous 02/09/11(Wed)23:25 No.13845287

    Oh. The head-explodey thing.

    >> Cerebrate Anon 02/09/11(Wed)23:27 No.13845304
    The Protoss assets locate a small agricultural settlement, and immediately depart. Their arrival is met with a frantic scrambling of the meager defensive militia and the pirate fleet of two battlecruisers and several wraiths that was passing through the system.

    The surface of the planet rumbles with the feet of our zerglings, and the air is awash with our mutalisks. We raze all but one military facility in seconds, and the civilian outposts seconds later. The whistling has become slightly painful to our overlords by the time we surround the last and largest facility, but goliath mechs step out of every building but the central tower, slowing our assault, and the sound is intensifying faster.
    >> Anonymous 02/09/11(Wed)23:30 No.13845338
    >the sound is intensifying faster.
    >> Anonymous 02/09/11(Wed)23:30 No.13845339

    Do whatever it takes to silence it. Nukes, suicide charges, scourge divebombing, psi-lashes.

    Silence that facility with EXTREME prejudice.
    >> TUCAMP 02/09/11(Wed)23:31 No.13845363
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    All mutalisks converge on that tower and destroy it! Also destroy those two battlecrusiers promptly.
    >> Anonymous 02/09/11(Wed)23:32 No.13845373


    Have our protoss immediately engage the pirate forces; they're more likely to have good combat experience than the militia. Hopefully we can scrub them to dust before the militia show up for the party.

    Secondly, question: Has the range of the whistling decreased with the destruction of the other four bases? If not, then the weapon wasn't linked and is probably just as deadly, despite being down four counterparts.

    If the range is still just as large; nuke the site.
    If it has noticeably weakened at a distance, proceed to storm the gates. Throw our heavy-hitters directly at the Goliaths and have a shitload of zerglings stream through the gates and rip n' tear anything living or dead.
    >> Anonymous 02/09/11(Wed)23:33 No.13845386
    Intensify the attacks against the final compound.
    Make sure that the nuke is readied.
    Ah, look for the compound's power generator.
    Whatever this thing it, it likely needs huge amounts of power; if we can take out the primary power generator, then we can probably shut it down.

    As for the Protoss assets, you guys wanted to have an agriworld razed, you had better not lose our carriers to a bunch of pirates.
    >> Generic Larva No. 3 02/09/11(Wed)23:37 No.13845427
    I say mutalisks engage the goliaths, scourge ram the tower! And get ready for incoming!
    >> TUCAMP 02/09/11(Wed)23:41 No.13845467
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    Also maybe some
    >> TUCAMP 02/09/11(Wed)23:42 No.13845484
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    with a bit of
    >> Anonymous 02/09/11(Wed)23:43 No.13845488
    Investigate, focus on the science planet of the tow for now but dont neglect the civillian one. As long as it cant do anything, we shouldnt need to worry about it, the shistleing is what we should be worrying about.
    >> Anonymous 02/09/11(Wed)23:43 No.13845490
    this Bernie's work isn't it?
    >> Anonymous 02/09/11(Wed)23:53 No.13845598
    FUN FACT: You can still get banned for "linking to affiliate sites" for posts that don't even have links. Awesome. Thankfully, this laptop, while half dead, still functions. You'll have to excuse my lack of cool pictures for the thing we're attacking, though.

    Is ban dodging still against the rules if it's blatantly a system error?

    Anyway, my last post is to be retyped momentarily.
    >> Anonymous 02/09/11(Wed)23:58 No.13845641
    >> Anonymous 02/09/11(Wed)23:58 No.13845647

    Nope. You probably just got accidently range-banned.
    >> Anonymous 02/09/11(Wed)23:59 No.13845658
    Yeah, every once in a while it happens. I tried to get an admin to address the problem, but they simply brushed it off as my computer have a virus on it.
    >> Cerebrate Anon via Laptop 02/10/11(Thu)00:01 No.13845682
    The Protoss forces engage the pirates over the farming world. When the (metaphorical) smoke clears, the Terran privateers and the sparse militia are both destroyed, but the engines on one of our carriers is brutally damaged. Repairs will take hours, if not a full day.


    Gorn delights in pressing the lines of the ground forces into a suicide charge against the goliaths as Warbrate takes the air units against the tower. As the mechs are winnowed down to their last line, slowing our forces only slightly, a mutalisk's glaive wurm causes one wall of the tower to collapse, revealing a hollow interior. Inside is a tall satellite dish of some kind, glowing orange in several spots and surrounded by cowering scientists. It is, without any doubt, the source of the noise that now seems to scream through the minds of the overlords on the scene. Overlords over Tyrador IX begin to notice the pain, but to a lesser degree.

    (apologies for anything I overlooked in retyping this. Ridiculous shit is ridiculous)
    >> Anonymous 02/10/11(Thu)00:04 No.13845709
    All crew on the damaged carrier to begin repairs immediately as the other carrier razes the planet. If necessary, have a third carrier with spare parts and additional crew warp to the system to get the damaged carrier repaired as soon as possible.

    I want those scientists infested, and the weapon shut down.
    >> Cerebrate Anon 02/10/11(Thu)00:04 No.13845711
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    And...ban over?

    I mean, I'm not arguing, but it seems ineffective for a day-long ban to last less than 10 minutes.

    OK, THEN.

    Here's the picture I wanted to post for that thingy on Tyrador.
    >> Generic Larva No. 3 02/10/11(Thu)00:04 No.13845712
    BURN IT! Tear the tower down and trample it beneath the advancing hordes of zerglings! For the swarm!
    >> Anonymous 02/10/11(Thu)00:04 No.13845714

    Break the tower! The pain must stop!
    >> TUCAMP 02/10/11(Thu)00:06 No.13845730
    More smashing the tower! Can mulatlisks pick people up, cause I want some of those scientists from the tower to eat their brains.
    >> TUCAMP 02/10/11(Thu)00:09 No.13845761
    Interesting, so the WBEM was just a prototype HME... this does not bode well in the long run. Good thing we have scientists to nom on.
    >> Anonymous 02/10/11(Thu)00:14 No.13845817
    In addition to the calls to deactivate the tower, have Labbrate prep several of his field teams to warp in and begin extracting all research materials and prototypes from the various research compounds we've taken.
    >> Anonymous 02/10/11(Thu)00:15 No.13845825

    Seconding the capturing tech. and/or scientists.
    >> Anonymous 02/10/11(Thu)00:16 No.13845836
    Destroy the tower.

    Capture and infest the scientists.
    >> Anonymous 02/10/11(Thu)00:17 No.13845848
    It looks to me to be some kind of sonic emmiter device or somehting. Lets see if we cant take it out from afar.
    >> Cerebrate Anon 02/10/11(Thu)00:20 No.13845877
    Even with almost all of our air units swarming over the continent, Warbrate has but moments to grab one terrified, screaming scientist with one of its sluggish overlords before Gorn's ground assets flood through the destroyed wall and lay waste to the interior. The device falls and even its component parts are ravaged. Within minutes, nothing is left of the compound beneath Gorn's troops. The scientist is frantically squirming and screaming.

    Labbrate nervously tells us that a single jump from Shakuras to Tyrador would arrive in just minutes, so if we do not intend to engage Kingston's battle fleet, we should begin pulling out our troops immediately. Gorn rants about how the pondscum Terrans pose no threat, and we can tear them between our mandibles.


    Our forces aboard the carrier begin their repairs as the others begin the process of glassing the world.


    Toaster happily announces that the shipyards for our carrier construction have been successfully outfitted with engines, and can begin construction again. It also announces that the battlecruiser station has begun using the new alloy in its latest construction.
    >> TUCAMP 02/10/11(Thu)00:26 No.13845943
    I'd hate to disappoint Gorn, but we need the terrans to still have a fleet of some sort so that they can continue to fight the protoss, thus weakening both in the process. So let's pull out of the system.
    >> Generic Larva No. 3 02/10/11(Thu)00:27 No.13845959
    Can Labbrate pinpoint the location from which the terrans will enter the system and calculate the ? I wonder if we could nuke that location the instant they drop out of warp. This is a chance to make our blow against the terrans truly crippling. It could also be very costly.
    >> Cerebrate Anon 02/10/11(Thu)00:29 No.13845989
    In a situation like this, a battle fleet will have chosen their entry point based on what intelligence was available at the time of the jump. Without knowing what information was sent to the fleet, Labbrate can't make any kind of prediction.
    >> Generic Larva No. 3 02/10/11(Thu)00:31 No.13846012
    All right... I gotta agree with >>13845943
    then. Let's bug out (heh).

    >axiomatic enild
    I think captcha is suggesting some sort of complex maneuver.
    >> Anonymous 02/10/11(Thu)00:32 No.13846021
    I think we should let Gorn and Warbrate engage the Terran fleet to hold them off long enough for Labbrate to pull everything that can be salvaged from the R&D facilities.

    As soon as we pull out, we launch nukes; we must not allow Kingston to recover this research data.
    >> Anonymous 02/10/11(Thu)00:35 No.13846055
    I'll back this. If nothing else, pulling out now would tip off the Terrans that we knew they were attacking the Protoss, which is probably undesirable.

    Besides, we can take their fleet on, considering how much damage the Protoss did. And more damage they take fighting us means that they'll be weaker when the Protoss do strike- I'd like to deplete the Terrans' assets as much as possible.
    >> TUCAMP 02/10/11(Thu)00:37 No.13846085
    Personally I'd rather deplete the Protoss assets, but then again it wasn't a Conclave world that was attacked.
    >> Cerebrate Anon 02/10/11(Thu)00:39 No.13846102
    (2 attack, 2 retreat. Hot damn, this'll be decided before I finish typing this.)
    >> Cerebrate Anon 02/10/11(Thu)00:40 No.13846117
    (Or not. Damn. That was gonna be neat.)
    >> Anonymous 02/10/11(Thu)00:40 No.13846124
    Damnit, you layabouts! Vote, curse you! I should have you all turned over to Bernie for his pleasure!
    >> TUCAMP 02/10/11(Thu)00:41 No.13846137
    Make it 3 for attack and 1 for retreat. I don't suppose the Conclave will have a prompt retaliation if at all.
    >> Cerebrate Anon 02/10/11(Thu)00:42 No.13846145
    It is kind of a big decision.
    >> Centurion 02/10/11(Thu)00:49 No.13846254
    1 more for attack. Considering the Terran fleet was bigger than we thought it would be, they can rebuild to fight the Toss anyway.
    >> Anonymous 02/10/11(Thu)00:50 No.13846279
    Get that scientist we captured out of there (and eat his delicious brain), but beyond that... Attack. Their nuclear payloads have been expended, they've sustained damage, and we're hungry.
    >> Anonymous 02/10/11(Thu)00:54 No.13846333
    looks like we are attacking lets at least get Gorn out there and run through the lab use berny to jump in right after there fleet to attack :)
    >> Cerebrate Anon 02/10/11(Thu)00:58 No.13846368
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    (Betrayal in the ranks!)

    Gorn and Warbrate switch commands, allowing the frenzied fighter to fan its forces into the sky as the other organizes the retrieval of ground forces to entrench themselves on the orbital platforms, where they will be able to offer the most resistance to the fleet. The sky is dark with Zerg, and the air thick with anticipation as the first booms of arriving battlecruisers signal the beginning of the battle.


    A third of the agricultural world is glassed as a fleet of ships we do not recognize arrive. They consist of two models, one looking like a much larger version of the other. Their hulls are silvery, like the metals of the Terrans, but sleek and winged vaguely like the Protoss scouts. We detect a startling number of signatures that indicate that each larger vessel is carrying between one and three nuclear missiles. There is an odd comm signal we can't quite pinpoint between the ships.


    Over Shakuras, the planet is little more than slag in space, a giant irradiated mass. Most of the bombardment fleet pulls away and jumps to warp, but one battlecruiser lags behind as a dropship enters the system. It is obviously damaged, and emitting a faint distress call. We detect ten Terrans aboard.

    (What fresh horrors are these, you ask?
    What shall become of Kingston's mighty fleet, you ask?
    Why is Cerebrate Anon talking like this, you ask?

    >> Cerebrate Anon 02/10/11(Thu)01:01 No.13846405


    Sorry to cut out early, but that was a very handy stopping point. Next week's going to be a doozy.
    >> Anonymous 02/10/11(Thu)01:02 No.13846413
    Well, looks like that "simple attack on an agriworld" is going to bite us in the ass.
    I hope you guys are happy with yourselves, because I won't be until you're screaming for death as Bernie administers his ministrations upon your tender flesh.
    >> Anonymous 02/10/11(Thu)01:05 No.13846445
    We have no idea if they're there to nuke us, or the Terrans. Or even what they are. Given the "odd signal" between the ships I'm inclined to assume either the smaller ones are drones, or we're dealing with some kind of hivemind race. Cylons?
    >> Cerebrate Anon 02/10/11(Thu)01:06 No.13846454
    Hey...not EVERYTHING I throw at you is negative.

    I mean, just think about...


    Wait, I got this...
    >> TUCAMP 02/10/11(Thu)01:07 No.13846458
    Or VoidGate you mean.
    >> Cerebrate Anon 02/10/11(Thu)01:09 No.13846485
    VoidGate. Yes. I totally threw that at you, and you didn't get killed. See? I sometimes produce benevolent things.
    >> Centurion 02/10/11(Thu)01:09 No.13846486
    I figured the whole 'engine damaged, you can't leave for hours' thing was gonna be important, I just thought you were gonna make the Terran fleet jump in to the agri-world instead of to our Zerg assault force.
    >> TUCAMP 02/10/11(Thu)01:12 No.13846527
    Like a fleet of basically reverse engineered protoss ships manned by terminators build by google's lovely AI you mean. So glad to see that nice computer up on the move.
    >> Cerebrate Anon 02/10/11(Thu)01:13 No.13846534
    Thought about it. Thought about it just being a red herring. Then the "I've been meaning to do this" light went off.
    >> Cerebrate Anon 02/10/11(Thu)01:15 No.13846561
    Don't take that as confirmation of your VoidGate theory. I was just saying that you answered my "I sometimes give you things that don't immediately attack you, don't I?" question.

    You'll learn what this fleet of shiny death ships is about...
    >> Generic Larva No. 3 02/10/11(Thu)01:17 No.13846593
    ...Is this the UED?
    >> Anonymous 02/10/11(Thu)01:20 No.13846629
    Oh Overmind, it's the UED, isn't it?
    When they saw that the Koprulu Sector was united and strong, they decided that the kid gloves would come off and sent their heavy hitters, didn't they?

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