!c6l/qtywwo 07/28/11(Thu)16:43 No.15735878|
TIRELIA - The Breadbasket of the East, a mighty realm with a proud chivalric tradition, vast fields of grain and mountains rich with ore, where noble houses vye for influence under the watchful eye of old King Bertram the Even-Handed.
Starting CLASSES: Soldier, Knight, Archer, Cavalier, Priest, Pegasus Knight
WARGYLL - The Lawless Realms of the North, where petty barons and pirate lords prey on the weak, where death comes easy, the nights are long and the ale is strong. A land where you live or die by your wits and your weapon.
Starting CLASSES: Warrior, Thief, Mercenary, Soldier, Shaman, Pirate
ASCEBE - The Merchant Kingdom of the South, a place of refinement and learning, but also of scheming and treachery. The great halls of the University of Magic are a resplendent sight, but don't be dazzled by the finery: to be a noble in this realm is to be embroiled in endless webs of politicking and rivalry.
Starting CLASSES: Mercenary, Myrmidon, Thief, Troubadour, Mage, Wyvern Knight
RAKDON - The Crumbling Empire of the West, an ancient colossus that once shone with splendor, now all but torn apart by warring steppe-lords and the inaction of a weak, corrupt dynasty. Rakdonians are proud and haughty, dwelling on old achievements.
Starting CLASSES: Myrmidon, Archer, Nomad, Monk, Cavalier, Knight
Game information follows: