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  • File : 1313905744.png-(35 KB, 928x832, longland.png)
    35 KB Dawn of Worlds Ugroll !K4PQpnVH9o 08/21/11(Sun)01:49 No.16010222  
    Hoping more people will be up for some Dawn of Worlds tonight. DoW is a collaborative world-building game in which you take on the role of a deity.

    RULES: http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf
    CHAT: http://02.chat.mibbit.com/?channel=%23Dawnofworlds&server=irc.mibbit.com

    In chat we'll hang out when waiting for somebody's turn, establish the turn order, and talk about our godly plans. We use mibbit because it's easy to link people to it.
    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)01:50 No.16010234
         File1313905831.jpg-(72 KB, 665x442, DoW powers_new.jpg)
    72 KB
    I know it's late but I intend to be around for quite a while tonight. If I get at least 3 other people interested in playing we can begin right away.

    Here's the powers table for easy reference, with a small houserule.
    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)01:52 No.16010249
         File1313905932.jpg-(205 KB, 502x650, Rage_of_the_Red_Dragon.jpg)
    205 KB
    It's become customary to tell us about the deity you'll be portraying, like so:

    Positive things you inspire:
    Negative things you inspire:
    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)01:55 No.16010267
         File1313906100.jpg-(154 KB, 700x967, Orc_by_Pierrick.jpg)
    154 KB
    Name: Ugroll
    Alignment: Chaotic Evil
    Domains: Orcs, Battle-Fury, Slaughter
    Positives: Pride, Bravery, Strength
    Negatives: Recklessness, War, Slaughter
    >> Anonymous 08/21/11(Sun)01:58 No.16010300
         File1313906287.jpg-(4 KB, 176x176, images.jpg)
    4 KB
    rolled 1, 6, 6 = 13

    It's become customary to tell us about the deity you'll be portraying, like so:

    Name: Khara
    Alignment: Neutral Good
    Domains: Mind
    Positive things you inspire: Creative, Inteligence, magic
    Negative things you inspire: nightmares, madness, fear
    >> Anonymous 08/21/11(Sun)02:07 No.16010348
         File1313906838.jpg-(297 KB, 711x857, 1263119883360.jpg)
    297 KB
    Name: Belnan
    Alignment: Lawful neutral
    Domains: History, Legends
    Positive things you inspire: Heroism, knowledge
    Negative things you inspire: Tradition, superstition
    >> Khara 08/21/11(Sun)02:10 No.16010367
    rolled 5, 3 = 8

    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)02:12 No.16010382
    rolled 6, 2 = 8

    Rolling for power, ready to go!
    >> Bo'gash the Tranquil 08/21/11(Sun)02:15 No.16010394
         File1313907314.jpg-(47 KB, 500x309, lizardfolk 2.jpg)
    47 KB
    Bo'gash rises once again!

    Name: Bo'gash
    Alignment: Neutral
    Domains: Nature (Swamp) and Cycles
    Positive things you inspire: Statis and Life
    Negative things you inspire: Isolationism and Xenophobia
    >> Bo'gash the Tranquil 08/21/11(Sun)02:15 No.16010396
    Forgot my roll.
    >> Bo'gash the Tranquil 08/21/11(Sun)02:16 No.16010403
    rolled 2, 4 = 6

    >> Belnan 08/21/11(Sun)02:16 No.16010404
    rolled 4, 4 = 8

    Opening the Book of History, Belnan started inking his quill, looking for some inspiration for a tale that will transcend this world...
    >> Anonymous 08/21/11(Sun)02:17 No.16010407
    rolled 4, 5 = 9

    Name: Kor
    Alignment: Lawful Good
    Domains: Divinity, Purity
    Positive things you inspire: Hope, Strength, Honesty
    Negative things you inspire: Fanatacism, Prejudice, Ignorance
    >> Anonymous 08/21/11(Sun)02:18 No.16010414
    Name: The World Serpent
    Alignment: True neutral
    Domains: Reptiles, Nature, Survival
    Positive things you inspire: Grow, Adaptability
    Negative things you inspire: Conflict
    >> The World Serpent 08/21/11(Sun)02:23 No.16010438
         File1313907809.png-(175 KB, 500x512, Ritter3.png)
    175 KB
    rolled 6, 4 = 10

    >> Khara 08/21/11(Sun)02:25 No.16010453
         File1313907950.png-(77 KB, 1113x832, 1313905744592.png)
    77 KB
    rolled 3, 3 = 6

    Khara knows that, for there to be minds, there have to be life. And conditions for a sentient race to settle and survive. And so with his divine power, Khara makes the first living things emerge, grass and vegetation and he puts then in the great island. This island would be known only as First. Khara then awaits.
    8 power points.
    -8 spent on land shape = 0+roll for next turn
    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)02:37 No.16010509
         File1313908642.png-(40 KB, 1113x832, newmap_1.png)
    40 KB
    rolled 2, 3 = 5

    The lone eye of Ugroll follows the blazing sun on its first rise over the barren world. He looks to the southwest, where dry, grassy steppes rise out of the earth.

    Shape land x8 -8
    >> Anonymous 08/21/11(Sun)02:46 No.16010551
    Rolled 4, 5 = 9

    Name: Rhondish
    Alignment: Neutral Good
    Domains: Progress, Earth
    Positive things you inspire: Creativity, Unification
    Negative things you inspire: Sacrifice, Greed
    >> Belnan 08/21/11(Sun)02:50 No.16010575
         File1313909413.png-(52 KB, 1113x832, Turn1.png)
    52 KB
    rolled 3, 3 + 6 = 12

    With a simple line in his book, Belnan wrote the sea world into a magnificent coral depth, circling an island covered in a marshy form of alguas. This place is being prepared for the first legend he has in mind.

    Shape lande: - 3, leave 5
    + 1 for < 5
    >> Bo'gash the Tranquil 08/21/11(Sun)02:56 No.16010608
         File1313909766.png-(79 KB, 1113x832, Dawn of Worlds map.png)
    79 KB
    rolled 6, 4 = 10


    From the Great Aether, the formless entity, pulling its essence together, escaped the primordial swirl of nature, breaking out into the great sea of worlds. After wandering through the chaotic mesh of this great astral ocean, the entity crashed upon a maturing world...

    Floating over the northernmost lands, the Great Spirit crossed one of the world's oceans before settling down on a misshapen landmass. Finding comfort in its potential, the Great Spirit opened its mouth, unleashing a torrent of water, plants, and wildlife. The vomit settled, becoming a greenly swamp.

    From his temporary abode, the Great Spirit addressed his new home.

    "I am Bo'gash, and here, I shall develop..."

    Flowing through his new domain, Bo'gash noted its size, its species, and its climate before retreating back to his murky depths. There was more work to be done...

    6 - 3 (forming land-Swamp) - 3 (forming climate-Humid) = 0 (+1 next round)
    >> Kor the Purifier 08/21/11(Sun)03:05 No.16010664
         File1313910349.png-(72 KB, 1113x832, 1313909766033.png)
    72 KB
    rolled 5, 1 + 1 = 7

    Kor wakes. Kor wakes to find a barren yet developing land beneath him. A perfect land for his people. So he reaches his hand down to the new world and places his finger upon the northern lands. At his touch, great swathes of lush grassland grow and flourish.

    Shape Land x9 -9
    +1 for <5
    >> The World Serpent 08/21/11(Sun)03:11 No.16010708
         File1313910719.jpg-(209 KB, 675x680, Ouroboros_by_zarathus.jpg)
    209 KB
    rolled 1, 2 = 3

    It is in the deep new swamps that the avatar of The World Serpent is born into this new land, Ouroboros! The Wheel without end.

    10 - 10 for the avatar = 0 +1 for <5 = 1
    >> Rhondish 08/21/11(Sun)03:23 No.16010779
         File1313911428.png-(85 KB, 1113x832, World 1.png)
    85 KB
    rolled 6, 5 = 11

    Rhondish looks around with his ashen eyes at all that the others had made, Beautiful, he thought. But he could not see it all, so he gathered his strength and constructed a range of mountains to better survey the world in which he no dwells.

    Shape land 1"x 4 = 9 - 4 = 5
    >> Anonymous 08/21/11(Sun)03:26 No.16010803
         File1313911595.jpg-(173 KB, 571x635, Hexxus__From_Ferngully__by_mit(...).jpg)
    173 KB
    rolled 1, 3 = 4

    Name: Kurrald
    Alignment: Lawful Evil
    Domains: War, Arts
    Positive things you inspire: Justice, Poetry,
    Negative things you inspire: Genocide, megalomania
    >> Anonymous 08/21/11(Sun)03:29 No.16010827
    Name: Mok'Ra
    Alignment: Neutral
    Domains: Fate, Time
    Positive things you inspire: Wisdom, Dynasties
    Negative things you inspire: Death, Corruption
    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)03:30 No.16010831

    Hey there, join us in chat if you haven't already.
    >> Khara 08/21/11(Sun)03:31 No.16010842
         File1313911899.png-(88 KB, 1113x832, 1313911428236.png)
    88 KB
    rolled 4, 3 = 7

    Khara use his power to grow more forests into more islands. The world was changing, he could see. Mountains rising, swamps and steppes forming up. He smile with joy. Soon, awareness would spring.
    >> Anonymous 08/21/11(Sun)03:32 No.16010845
    rolled 2, 1 = 3

    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)03:44 No.16010951
         File1313912674.png-(83 KB, 1113x832, newmap_2.png)
    83 KB
    rolled 1, 6 + 2 = 9

    With the sun at its zenith, Ugroll sweeps his gaze across the southern continent. Some life appears there, but the land remains arid and unforgiving.

    Shape land x5 -5
    1 point remaining (forgot to add +1 to the last roll)
    >> Belnan 08/21/11(Sun)03:54 No.16011037
         File1313913299.png-(60 KB, 1113x832, Turn2.png)
    60 KB
    rolled 5, 3 + 4 = 12

    The soul of Water:
    Deep in a cavern below the surface of the Seaweed island, surronded by a wall of water that only the bravest would dare to dive into, lie the Nacre cavern. Made of the same material composing pearls, it is where the explorers could find the largest spherical treasure of the sea, in an abundant quantity. The risks taken to find some of these jewels would be easily worth it as these are magical foci of great purity.
    Some would say it is a natural phenomenon, other the work of Gods, or the result of a powerful spell... few know the true answer.

    Now, with the first Legend settled down, Belnan looks for a new place to settle his mind

    Event: -10
    +2 Turn, + 2 Bonus
    >> Bo'gash the Tranquil 08/21/11(Sun)03:58 No.16011057
         File1313913486.png-(85 KB, 1113x832, Dawn of Worlds map.png)
    85 KB
    rolled 1, 6 = 7

    Bo'gash's slumber was short-lived as the strange Great Serpent, finding the bosom of the swamp a perfect fit, settled quickly in. No more than a parasite, the Great Serpent spawned the Ouroboros amongst Bo'gash's creations. His strange, leg-less ways was an afront to Bo'gash's budding swamp. Infuriated, Bo'gash gurgled with displeasure: his home would not be so easily taken without force!

    A snake's venom was deadly and something that could not be approached so carelessly; this Bo'gash knew as well as any predator. For now, he would bide his time for one he was better suited for conflict.

    11 (roll) + 1 (cumulative) - 5 (forming land-Swamp) - 5 (forming climate-Humid) = 1 (+2 next round)
    >> The World Serpent 08/21/11(Sun)04:02 No.16011085
    rolled 6, 3 = 9

    It is from a single drop of the Ouroboros blood the Jungle grows, deep and wild as no other. And so does the Ouroboros moves into his new home.

    4 - 4 for Shape land = 0 + 2 bonus = 2
    >> The World Serpent 08/21/11(Sun)04:03 No.16011090
         File1313913821.png-(92 KB, 1113x832, 1.png)
    92 KB
    rolled 6, 5 = 11

    shit trying again
    >> Kor the Purifier 08/21/11(Sun)04:08 No.16011116
         File1313914118.png-(78 KB, 1113x832, 1313913486708.png)
    78 KB
    rolled 6, 2 + 2 = 10

    The land continues to develop. Kor notices the work of other deities such as he. No matter. The land must be ready for the people. Kor continues to brush his hand across the land and yet more grasslands grow. A flourish and forests rise from previously empty earth. The people will have a utopia.

    7 - 7 (shape land)
    2d6+2(<5 cumulative)
    >> The World Serpent 08/21/11(Sun)04:12 No.16011136
         File1313914333.png-(92 KB, 1113x832, 2.png)
    92 KB
    >> Rhondish 08/21/11(Sun)04:16 No.16011171
         File1313914606.png-(92 KB, 1113x832, World 1.png)
    92 KB
    rolled 3, 1 = 4

    Rhondish knows that once sentien beings walk across this world, he will no longer be able to stay as he is, so he uses a large amount of power to create a link to this world. An ashen coloured creature the approximate size of a goat rises from the volcano in the center of the mountains.

    Create Avatar = 10. 16 - 10 = 6 + whatever this rolls.
    >> dice+2d6 Anonymous 08/21/11(Sun)04:28 No.16011246
         File1313915334.jpg-(179 KB, 943x1198, nethelym.jpg)
    179 KB
    Pulling from primeval energies and tearing from celestial fabric Kurrald summons a dark race from the caves of the churning sea. Black of hearts, wings and eyes, but striking human heroic features, the Nethalym form from the pits and are summoned to the surface on a moonless night on the black isle in the south eastern corner of the world.
    >> Anonymous 08/21/11(Sun)04:30 No.16011255
    rolled 5, 5 = 10

    >> Mok'Ra 08/21/11(Sun)04:34 No.16011277
         File1313915677.png-(86 KB, 1113x832, Dawn of Worlds.png)
    86 KB
    rolled 4, 4 + 1 = 9

    Mok'Ra looked upon the world for the first time. He looked to the north, and saw mountains, but when he looked to the south, the world was flat. So he mustered his will and sprung steep mountains and sharp cliffs out of the ground.
    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)04:44 No.16011348
         File1313916275.png-(86 KB, 1113x832, newmap_3.png)
    86 KB
    rolled 5, 2 + 3 = 10

    Ugroll is intrigued by the jungles of the World Serpent, and decides to make some of his own. The desert also continues to spread as the groundwork is laid for the deity's future plans.

    Shape climate/land x10 -10
    0 points remaining
    >> Belnan 08/21/11(Sun)04:50 No.16011398
         File1313916622.png-(65 KB, 1113x832, Turn3.png)
    65 KB
    rolled 2, 5 + 5 = 12

    The heart of flame

    It is a mystery that has yet to be solved. Everyone experienced it: when going underground, the temperature is meant to go down, as the warming light of the Sun become nothing more than a memory.

    But not in this place. No, the long travel required to reach the bottom of this cave is only going to be hotter and hotter. It is the way to the center of the Earth, the pathway to the Subterranean sun.

    Legends mention it as the gate to Hell, made of pure flames only souls can cross. Other, more pragmatic, talk about a star in a cradle. Of course, there's also the silly theory about "nuclear reaction", but who would believe in such a stupid theory in a world of magic?

    One thing for sure, however... these flames are not only eternal, but can also be mastered and channeled... who know what would hapen if someone would use such a great power?

    Event: -10
    +2 Turn, + 3 Bonus
    >> Bo'gash the Tranquil 08/21/11(Sun)05:03 No.16011487
         File1313917393.jpg-(269 KB, 788x597, lizardman.jpg)
    269 KB
    rolled 4, 4 = 8

    Bo'gash's scheming had been cut short. The Great Serpent and his Ouroboros, finding more manageable ground, fled the comforting heat of Bo'gash's swamps. For once in many moons, the swamp bellowed with nothing but the sound of nature...

    Looking over his land, Bo'gash grew lonely. Across the fledgling world, he heard the cries of life. Bo'gash melded into the swamp waters, looking for an appropriate vessel for his might...

    After searching across the greatest tree and the smallest rotting log, he found no greater predator than the gator. Small minded, but strong and unyielding. Reaching out with the same magic that had formed him, Bo'gash caressed the gator as it arched in pain, filled with the primal energies of nature. After a moment, it stood, aware of itself for the first time.

    "Behold! I, the Great Spirit Bo'gash, have granted you the right to stand and make work of your surroundings! Do not take my gift lightly, for though you were the greatest of my predators, you must fight to keep that place, just as any truly deserving of this gift!"

    The creature fell down in worship.

    "I shall name you Caxuh, for you were the greatest hunter!"

    As so Bo'gash, with his new avatar, wandered the land for while longer, resting for the coming growth spasms.

    8 + 2(cumulative) - 10 (create avatar) = 0 (+3 next round)
    >> Kor the Purifier 08/21/11(Sun)05:20 No.16011605
         File1313918455.png-(84 KB, 1113x832, 1313916622711.png)
    84 KB
    rolled 1, 1 + 3 = 5

    His land is almost ready. Seeking to create a cradle for the people, Kor reaches into the depths of the earth and pulls out large tracts of land. Allowing the water of the oceans to pour in and leave an island surrounded by water. A perfect place to put the first man. With this, Kor rests.

    10 - 5 (change land) = 5
    2d6 + 3 (<5 cumulative bonus) + 5 (leftover power)
    >> The World Serpent 08/21/11(Sun)05:32 No.16011679
         File1313919129.png-(98 KB, 1113x832, 1.png)
    98 KB
    rolled 6, 3 = 9

    Moved by will of the World Serpent, Ouraboros travel throughout the ever growing jungle seeking to explore its new borders and deepest places, but his mission was not one of sole exploration but also of procreation, in his travels throughout the jungle he drop in his awake countless scales from which a new race was born. Their name was the Naga, they were serpents like their God but much more than simple serpents, for they could stand tall unlike other creatures without feet and had arms and hands like no other reptile had. And it was with their hand they could do what was never done before in the this world they could build a city in honor of their god. Itza is its name the oldest city on the world; build in the jungle itself close to the sea, with its great pyramids rising over all the trees.

    Current points 11
    Command Avatar 2 (created race)
    Command Civilization 8 (build city)
    Remaining points 1 + 3 bonus = 4 + current roll
    >> The World Serpent 08/21/11(Sun)05:36 No.16011706
         File1313919401.jpg-(143 KB, 595x696, Priestesstcm1914216.jpg)
    143 KB
    >> Rhondish 08/21/11(Sun)05:48 No.16011765
         File1313920106.png-(107 KB, 1113x832, World 1.png)
    107 KB
    rolled 2, 6 = 8

    Rhondish understood that no matter how hard he or any of the other gods tried, evil would always have a hold of this beautiful world, the balance of good and evil, yin and yang. So he decided to give it a place to stay and hope that it wouldn't bother anyone.
    >> Anonymous 08/21/11(Sun)06:05 No.16011832
         File1313921113.jpg-(92 KB, 480x720, nethelym2.jpg)
    92 KB
    rolled 3, 6 = 9

    Kurrald felt across the void and reached his smoke laden claws into the abyss. Finding a pocket of blight, a inkier blackness and a sea of night his face curled into some sick visage of a smile. Satisfied he pulled forth a terrible thing... hate. The early stages of his spawning Nethalym were infantile and empty of purpose. He gave them the gift of hate, pulled from the abyss and envisioned a dark world where there would be hate, and slaughter. He made a nightmare before there were dreams. In a world where death had no name, he had delivered a harbinger of carnage. Imbued with all the stuff of the stars, he gave his Nethalym passions... they would know hate, love, mirth and melancholy.

    A cascade of rolling thundered crawled across the sky in the southeast of the world and the sea turned angry. A soft and black rain fell upon the coast, and his power urged his spawning race to crawl from the caves and inherit this world.
    >> Mok'Ra 08/21/11(Sun)06:14 No.16011873
         File1313921678.png-(92 KB, 1113x832, Dawn of Worlds.png)
    92 KB
    rolled 4, 4 + 2 = 10

    Mok'Ra saw the vile face of the newborn Nethalym. He knew that theirs was the path of evil, and so he set them off upon this path as soon as he could.

    9 - 4 (corrupt civ: Nethalym) - 1 (terraform) = 4
    4 + 2d6 + 2 (low total bonus)
    >> Anonymous 08/21/11(Sun)06:43 No.16012025
    I'm terribly sorry for writing a post in this thread which isn't to do with your game in particular, but how did you generate this map?
    >> Anonymous 08/21/11(Sun)07:30 No.16012297
    Well you could just take the blank thing at the top and use that.
    >> Anonymous 08/21/11(Sun)07:39 No.16012347
    I already have but I may need more in the future for other games of Dawn of Worlds.
    >> Anonymous 08/21/11(Sun)08:25 No.16012622
    Reading up now, looks pretty interesting.
    >> Anonymous 08/21/11(Sun)08:42 No.16012765
    >> Anonymous 08/21/11(Sun)08:47 No.16012794
    Isn't that the map that notch posted to show off new terrain generation?
    >> Anonymous 08/21/11(Sun)09:53 No.16013230
    is this dead
    >> Belnan 08/21/11(Sun)11:22 No.16013664
    Not really, simply, we'll resume playing later, when everyone is up again.
    >> Anonymous 08/21/11(Sun)11:24 No.16013670
    do you know if players can still join up??
    >> Belnan 08/21/11(Sun)11:32 No.16013714
    I guess Ugroll would have the answer... but if there's lacking some people, then I suppose. See you in 12h
    >> Anonymous 08/21/11(Sun)11:44 No.16013787
         File1313941452.jpg-(10 KB, 250x237, 1312498052816.jpg)
    10 KB
    ten $$$ says timezones will make this next to impossible for me to play
    >> Belnan 08/21/11(Sun)11:48 No.16013814
    We have Australia, USA, UK and Reunion Island players, so...
    >> Iylzara !MjEdN7bUOY 08/21/11(Sun)12:03 No.16013892

    Who in the U.K is playing?..
    >> Anonymous 08/21/11(Sun)12:06 No.16013912
         File1313942791.jpg-(35 KB, 500x333, 1313867436480.jpg)
    35 KB
    I honestly donot know how some of them can join the game with such conflicting timezones.

    pic very related
    >> Belnan 08/21/11(Sun)15:31 No.16015439
    That's a bump
    >> Anonymous 08/21/11(Sun)15:38 No.16015509
         File1313955537.jpg-(38 KB, 500x376, 68590.jpg)
    38 KB
    No, THIS is a bump.
    >> Leorn 08/21/11(Sun)16:16 No.16015781
    Name: The Voice that echoes int he depths
    Alignment: Neutral (evil)
    Domains: Knowledge, Madness, Darkness
    Positives: Knowledge/wisedom, magic, stillness
    Negatives: madness, isolation, emptyness
    >> The World Serpent 08/21/11(Sun)16:19 No.16015811
         File1313957986.png-(123 KB, 1113x832, 1.png)
    123 KB
    Hellscape included
    >> Dose !tHR9INBJH. 08/21/11(Sun)16:29 No.16015898
         File1313958594.jpg-(1.03 MB, 2400x3000, 672473563568.jpg)
    1.03 MB
    Name: Grogar The Frozen
    Alignment: True Neutral
    Domains: Sorrow, Frost, Rejection
    Positive things you inspire: Sacrafice, Bravery, Understanding
    Negative things you inspire: Sadness, Lonliness, Wrath, Anti-Magic

    Grogar was once a mortal human far away in a distant dimension. He was king of the north lands, a land of harsh tundras and cold grasslands. He ruled with a benevolent heart; His people loved him, but his position as king crippled his ability for companionship: That changed when he met a beautiful woman named Sonya. She understood his lonliness and eased his pain with comforting words. Friendship became love quickly, and soon she was queen to him. However, she revealed her true plot. She was sent over to his kingdom by a rival faction, she was instructed to kill the king by any means necessary, and being the royal queen and sucessor to the throne, become the ruler of Grogars kingdom. Once she was done with that, she would drive the kingdom into the ground, giving the rival faction an advantage in the wars to come. Sonya revealed her plot to Grogar, and he was shocked by this turn of events. His arms failed to reach for his sword as his heart crumbled. The deceitful woman froze Grogar and pushed him into the sea, never to be seen again.

    Grogars spirit remained strong, it was not full of hatred but rather sadness and lonliness. His feelings were so strong that he asscended to being a deity.

    (Just a bit of backstory: Just wondering if there are any slots open for me to jump in this late in the game.. Also I'm new to /tg/ and especially RPG's, so this is a learning experience for me. If I am accepted into the game I may end up ballsing up a few times, I deeply apologize!)
    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)16:30 No.16015899
         File1313958607.gif-(24 KB, 928x832, 16x16forDoW.gif)
    24 KB
    Guess I should make this clear:

    We won't be playing this game again until 8:30pm PST, which is 04:30 in the U.K., or 14:30 (2:30pm) in eastern Australia. Right now Serpent and I are just fiddling with the map, trying to make it look prettier.

    For those interested, I generate the map using pic related as a blank template, then carefully outline the continents in black using Paint.net (MS Paint, Photoshop, GIMP, or whatever will work just as well). Then I add an island to hexes with a very small area of land to make sure that no hex isn't worth the 1 point you're spending on it to shape it. Finally I might add a lake here or there, or some extra landmass if I think it's necessary.
    >> Dose !tHR9INBJH. 08/21/11(Sun)16:35 No.16015930
    >> Anonymous 08/21/11(Sun)16:39 No.16015956
    Hexagonal maps always remind me of Godzilla: King of the Monsters for the NES.
    Great now I'm feeling nostalgic. BRB gettin' my Nintendo on. If you need me, I'll be in 1989, wearing tighty whities and drinking niklips, playing Nintendo on that old fat bubble-screened television.
    BRB in 22 years.
    >> Kzyrgis !BXOq0uYzR. 08/21/11(Sun)16:47 No.16015997
    this still open to join?

    if so CAPTCHA has my character name Oessessa
    >> The World Serpent 08/21/11(Sun)16:48 No.16016006
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    >> Ugroll !K4PQpnVH9o 08/21/11(Sun)16:50 No.16016016

    It is still open but it's several hours yet until we will be playing.
    >> Kzyrgis !BXOq0uYzR. 08/21/11(Sun)17:07 No.16016151
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    Hmmm, I'm GMT so I might not be online, depends when we start. but I'll make a character and if I'm not online then screw it. :)

    Name: Oessessa
    Alignment: Chaotic Neutral
    Domains: Lust, Fire, Control
    Positive things you inspire: Love, Joy, Success
    Negative things you inspire: Jealousy, Destruction, Totalitarianism
    >> The World Serpent 08/21/11(Sun)17:53 No.16016530
         File1313963613.png-(145 KB, 1113x832, 1.png)
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    The Swamp
    >> Kzyrgis !BXOq0uYzR. 08/21/11(Sun)18:04 No.16016633
    rolled 2, 6 = 8

    rolling for power.
    >> The World Serpent 08/21/11(Sun)20:48 No.16018223
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    >> Mag-Ru 08/21/11(Sun)21:18 No.16018499
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    rolled 2, 4 = 6

    Name: Mag-Ru
    Alignment: CN
    Domains: Fire, Earth, Metal
    Positive things you inspire: Metalworking, Fireworking, Civilization.
    Negative things you inspire: Arson, War, Earthquakes, Volcanoes.
    >> Dose !tHR9INBJH. 08/21/11(Sun)23:19 No.16019725
    rolled 3, 5 = 8

    Rollan for powah
    >> Anonymous 08/21/11(Sun)23:38 No.16019929
         File1313984325.jpg-(58 KB, 288x360, Nz.jpg)
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    Name: Nzrqnr
    Alignment: Neutral Evil
    Domains: Evil, Nihilism, Darkness, Madness
    Positives: None
    Negatives: only seeks to end mortal life
    >> Anonymous 08/22/11(Mon)01:04 No.16020802
    How long until the game starts? I wish to join but I'm in Australia and my timezone may conflict with others.

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