ok, "constructive" criticism/bashing time:
the perspective construction is awkward, especially on the sword, that doesn't even look like it's resting on the shoulder or following the same viewpoint.
the right leg also looks strange, as if the thigh was three-inches-long. She also doesn't look like she's standing on that corpse, simply superimposed on it, because she's not shaded the same way and barely casts a shadow on it.
the face is heavily distorted and the jaw/neck is too wide compared to the body. there are also other minor anatomy errors that can be assimilated to a misconstruction.
There is little sense of depth in the whole picture, mostly because the various elements are not shaded the same way when they should and also lack contrast following the light sources.
the shading itself tends to go towards cushion shading, because it's too soft for such a harsh lighting and doesn't quite follow the volumes.
also, the blood looks "diluted", which could also be said of a lot of shadows.
the linework itself was better than the shaded pic.
but it looks like you're able to highlight metal relatively well. You mostly lack a grasp of depth and masses that would allow you to use highlights and shades properly.