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  • File : 1320033275.jpg-(64 KB, 450x294, wormhole_graphic.jpg)
    64 KB TG Quest 8: The Subtitling OP 10/30/11(Sun)23:54 No.16791722  
    Only 6 hours late...


    You are the command crew of the Oncoming Storm, a transdimensional vessel in the service of the Transpace Guard, an organization dedicated to protecting reality in its myriad forms from the various threats to its existence.

    The TG stands vigilant against such terrors as S.U.E.s, twisted entities that leech and warp any world they inhabit, space-time breaches that allow worlds to mingle and merge with each other known as Crossovers, and the many, many people who attempt to exploit the various planes and "Canons" to their own agendas.

    Not too long ago, a massive disturbance in time-space ripped great holes in the fabric of reality, causing great distortions in this sector of TG's guarded space. Unfortunately, this sector being new and underfunded, the best they could send out was you.

    Swiftly rallying a crew for your ship with the aid of Sector Manager Garret Holtz, you set out to begin your investigation...
    >> OP 10/30/11(Sun)23:55 No.16791724
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    You first went to check on a TG monitoring station that had sent out a distress call. You arrived to find not only the station, but the entire planet devoid of all sentient life save a small group of strange alien ships. The aliens, calling themselves the Orz, related a bizarre tale of how they came to arrive there, while other teams investigated the station and the surface of the alternate Earth, of the C&C Canon.

    The teams found foreboding evidence on the planet below of experiments being performed by the Brotherhood of Nod into Chronosphere research. They discovered that whatever fate befall the planet, Kane escaped before it happened. You then decided to loot the complex and ally with the Orz, allowing them to tag along since they seemed to enjoy fighting. You kept them on as allies even when it became clear they were behind the disappearance of the planet's populace, perhaps following the adage of, "Keep your enemies closer."

    In addition to that, logs from the station and an artifact pulled from a debris field around Mars indicated that two interdimensional ships, a Void Engineer vessel and a Chaos Battleship fought a terrible battle just before the Event. Their location was dead center in the Event's effect radius.

    Deciding to gather more troops and gear before investigating, you returned to base, filed your report, spent your funding, and traveled to the second largest TG base in hopes of gaining more resources.
    >> OP 10/30/11(Sun)23:56 No.16791736
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    Upon arriving you found the planet, part of the Shadowrun cluster, invaded and occupied by drow led by a Supernatural Unbalanced Entity, a S.U.E. Making good use of Shadowrunners and the Orz, you managed to engage and destroy the Drow spacefleet in orbit, as well as kill the SUE, a drow priestess-princess with a stupidly long name that the 'Runners had nicknamed "The Royal Pain." With the death of the SUE, Ares Macrotechnology and Saeder-Krupp led a massive counterattack that as you left, was well on its way to massacring the drow on planet. With the drow out of the picture, the local hidden TG base was free to lift their security lockdown and resume operations.

    You also managed to determine that the drow were brought here by an astral call from Spider that pierced the veil between worlds due to the Event. He also mentioned that amidst the flood of voices the Event opened to him, he recalled one word stood out. "Stob." This same word was mentioned in the recovered observation recording of the Void Engineer battle, an intercepted message from the ship mentioning the same.

    All this being done you returned to base, received, and spent more funding.

    Setting out once again to investigate loss of contact with another base, you arrived at a Fallout verse to find the battle of Hoover Dam being interrupted by an army of mutated anthropomorphic animals, the Ranks of the Fit. They were led by a minor SUE that was easily killed, and their forces were decimated thanks to the Storm's newly acquired air power, VF-25s and Tie Defenders. However, during the fight, a potent mutagen they had plotted to contaminate the Dam's waters with was breached. A combination of F.E.V. and the T.G.R.I. Ooze, this unholy mixture was central to the dead SUE's plan. An unlucky Auror was infected and began to mutate, but he was recovered in time for treatment. A team of Destroids set down to guard the infectious barrels while you decided what to do next.
    >> OP 10/30/11(Sun)23:58 No.16791751
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    While Egon and the E.M.H researched the mutagen, you sent teams of your troops out to loot caches of high technology in the wastelands, desperate to bolster your own meager resources with whatever the ravaged world could offer you. You walked away with a nice haul of power armor, advanced weapons, and nuclear warheads. Finally, Egon reports that the substance, called “F.E.M.” for Forced Evolutionary Mutagen, is vulnerable to destruction when bathed in a reality stabilization field, such as that given off by reality emitters. Now knowing the key to its destruction, you wiped the planet clean of the contamination and lifted off after an almost disastrous side trip to the Boomer's homebase.

    On returning to base you were awarded with a science team of 20 X-COM scientists and a few sets of Advanced Power Armor mk2 for your troops. You regrouped, resupplied, and set out again to rescue the last TG base in the area. However, things did not go as planned.

    On arrival in the system, a Dark Matter world, you were quickly detected by the Greys, who opted to pull their ships back rather than risk a confrontation with the one mile long battleship that they saw. Upon sending an away team to the TG base on Earth, everything seemed to be in order at first glance. The problem seemed to be some minor base damage from the Event, and Mouse set about repairing the equipment. However, several things didn't add up, and eventually the team concluding the base had been compromised. Unfortunately this realization came too late, as Mouse had been converted to a Sandman, and Spike and the Aurors were infected by nanites picked up from the base cafeteria. Attempting to recover their troops and flee, the Indefatigable beamed aboard the away team only for Mouse to attack and try to infect the rest of the ship. Luckily he was subdued before he could inflict much damage. The Storm and its escorts made the transpace jump back to base.
    >> OP 10/31/11(Mon)00:00 No.16791763
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    The jump did not go as planned either though, time slowing down as the mysterious G-man appeared to dispense some free advice and a word of warning before vanishing. The moment he left, the ships made it back to base safely, relating the bad news to Holtz. While Egon, the X-COM science team, and the E.M.H looked into ways to restore the infected troops to normal, a plan was settled on by the rest of the team. A containment bay was fitted to the Storm, the Indefatigable would attempt to beam all the Sandmen into the bay for deprogramming as soon as a strike team brought the base's interdict field generators down. With the help of access codes and floor plan from Manager Holtz, the team executed a well put together plan... unfortunately the Sandmen had prepared, and a remote-detonated explosive near the generators buried most of the team in rubble. However, the Indefatigable's transporters saved the day again, recovering not only the Sandmen, but all the troops buried alive before their air ran out. However, one of the dead was Colonel-Commissar Ibram Gaunt.

    The team salvaged what they could from the base and locked it down as best they could before returning to headquarters.
    >> OP 10/31/11(Mon)00:02 No.16791783
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    1 TGS Cruiser with Sensor, Containment Bay, and Weapons upgrades, The Oncoming Storm.
    1 Victory-II Star Destroyer, the Relentless
    1 Defiant-class Starship, the Indefatigable.
    3 allied Orz Nemeses

    Aboard the Victory-II you have 1 squadron of VF-25s, and 1 squadon of TIE-Defenders, as well as 1 Gunstar and a team of six Tomahawk Destroids.

    You have enlisted the services of Spike Spiegal, Egon Spengler, and Gabriel Tosh. All have been given Phaser Rifles for a non-lethal option.

    You have the following troops, all with kinetic barriers, Shadowrun gear, and reality emitters.
    1 squad (10/12) of UNIT troops with Power Armor, Fallout energy weapons, and A280 Blaster Rifles.
    1 squad (10/12) of SCP troopers with Tiberium enhanced lasers, Phaser Rifles, and Advanced Power Armor mk 2
    1 squad (8/12) of Delta Greens with Chinese Stealth Armor and A280 Blaster Rifles
    3 Mobile Infantry in Marauders equipped with Panther Assault Cannons and Phaser Rifles.
    1 Emergency Medical Hologram with mobile emitter.
    20 X-COM scientists.

    You have 1 NOD ICBM attached to a hardpoint on the Storm, 15 nuclear warheads, The Big One dud, 6 Fat Mans with 30 mininukes,12 assault rifles, 12 10mm pulse rifles, and 12 Marsec MA-11 laser rifles in reserve.

    Containment Bay status:
    Holding 18 Sandmen.

    Science Team report: You have recovered 24 mysterious energy weapons.

    Medbay report:
    Ibram Gaunt has been killed.
    Carl “Mouse” Sampson was turned into a Sandman.
    1 Auror team with prototype NOD armor and AK-47 backup weapons were infected with Sandman nanites.
    >> Anonymous 10/31/11(Mon)00:03 No.16791787
    Question, OP.

    1. http://suptg.thisisnotatrueending.com/archive/16760239/#16782213

    2. I was thinking of replacing our TIE Defenders with R-Type ships. When can we get R-9 series ships from R-Type? Like, a composite wing of War-Heads, Shooting Stars and Leos.

    3. Isn't it plausible to recruit Crowe (SRW Z), and anyone who is either running a huge debt or basically accepts "food and board" as payment?
    >> Anonymous 10/31/11(Mon)00:05 No.16791805
    Have we attempted the teleporter trace to cure all of our infected troops?
    >> OP 10/31/11(Mon)00:06 No.16791807
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    Previous threads:
    7.) http://suptg.thisisnotatrueending.com/archive/16760239/

    The Oncoming Storm falls back into truespace with no difficulty, the giant space station that is your headquarters in sight.

    As usual, the base hails you.

    "Welcome back, Storm. How did your mission go?"
    >> Anonymous 10/31/11(Mon)00:06 No.16791810
    Okay, we're back at Sector HQ, is that right?

    Let's get in touch with Holtz.
    "Holtz, this is the Oncoming Storm. We've locked down the base, activated the automated defenses, and pulled all of the really incriminating stuff. We also spread the story that there was a terrorist nerve gas attack, and spread around some VX and Sarin. Nasty stuff to clean up, I know, but it should keep most factions from snooping around.
    "If you hurry with a recovery team, you should be able to dismantle the base and move it."

    Okay, we also need to get the base computer into a quarantined area and then prepare to get data from it. Take all precautions necessary, since it might be boobytrapped to hack whatever gives it command codes.
    >> Anonymous 10/31/11(Mon)00:08 No.16791819
    This, >>16791810
    Plus, "We also took some casualties, and we lost Gaunt. Damn, and with it looking like we're going to fight some Chaos forces, I was depending on him."
    >> OP 10/31/11(Mon)00:09 No.16791833
    Yes, having a desperate need for money lets you recruit that character easier. It may be possible to recruit Crowe at some point in the near future.

    You cannot yet trade in your units for new ones.

    Egon and the science team are working on it.

    "Right, I'll give the orders. Anything else to report? Did you find Kellers?"
    >> Anonymous 10/31/11(Mon)00:10 No.16791842
    We were unfamiliar with the setting and paid dearly for that ignorance.
    Let's... just leave it at that.
    >> OP 10/31/11(Mon)00:11 No.16791847
    "Damn... I can get you replacement troops, but Gaunt..." Holtz shakes his head. "Well, it happens. It's not like we go out cherry picking every mission."
    >> Anonymous 10/31/11(Mon)00:13 No.16791856
    >>Ibram Gaunt has been killed.

    Well, shit. Need to find a replacement then.
    >> Anonymous 10/31/11(Mon)00:15 No.16791875
    Also I think I might know what this 'event' truly is.
    The G-Man's images and words of certain universes/canons being sealed behind a 'wall' and said wall being breached, as well as his comments about us needing to change our policy, abandoning our arrogance and gaining allies, corroborates my earlier theory.
    I truly, truly, hope I'm mistaken, but is it possible that the warship we've observed doesn't belong to 'Chaos' but instead 'New Chaos'?
    >> Anonymous 10/31/11(Mon)00:15 No.16791878
    "Sorry, we didn't have the time to look for him. I felt that it was more important to get the Sandmen back here to see if they can be de-programmed, and to get a recovery team back sent back there to dismantle the base before anyone is able to get into it.
    "If you want, we can go back and try looking for him. The amount of trouble we stirred up should have let him know that we're around, if he's still alive."
    >> Anonymous 10/31/11(Mon)00:17 No.16791886
    Two people come to mind:

    Ryoma Nagare (New Getter Robo). Around episode 10 he is officially a homeless bum with a huge debt on his head with yakuza constantly coming to beat the payment out of him. The catch: Must obtain Getter Robo.

    Kyouko Sakura (Madoka): Status fulfills the "will accept food and board as payment" condition. The catch: Need to keep soul gem clean.
    >> Anonymous 10/31/11(Mon)00:22 No.16791923
    Ryoma - While he's a great fighter, especially in his Getter, we're not in the market for a fighter right now.
    Right now we need someone who can provide magical support, specifically protection from magic and Chaos, as well as offensive capabilities.
    We are also in need of a good investigator, someone who we can have work with Spike and Egon to find clues and analyze their significance.

    Sure, we'll eventually want Ryoma when we fight Chaos, but right now we need to concentrate on protection and investigation.

    The same arguments apply to Kyouko.
    >> OP 10/31/11(Mon)00:23 No.16791931
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    rolled 5 = 5

    "No, I'll just tell the recovery team to look for him," Holtz says, tapping a few keys on his desk console. He frowns. "The loss of the Mulder complex, even if only temporary, is a heavy loss. However, you did well to minimize what would've been a truly catastrophic event. If the Etoile had laid hands on our technology... Well. I'll start putting the paperwork together for another funding upgrade, but it'll be have to be on the small side."

    The base computer are put into isolation and base technicians begin to examine them.
    >> Anonymous 10/31/11(Mon)00:26 No.16791949
    To be honest, Anime motherfucking loves the 'always almost broke' trope.
    Like the crew of Outlaw Star, the Getbackers, the group from Black Cat, Team Rocket etc.
    And outside of that you have Harry Dresden, and the crew of Serenity.
    >> Anonymous 10/31/11(Mon)00:28 No.16791963
    Requesting permission for our next mission to be reestablishing contact with the TSAB.
    Even though the G-Man is all kinds of sinister, if he says we need allies, I'm inclined to take his word for it.
    >> OP 10/31/11(Mon)00:30 No.16791981
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    rolled 91 = 91

    Two hours pass as you are resupplied and troops ferried to the more advanced medical facilities of the base.

    Word comes down from the technicians that they've completed their initial scan of the computers. Nothing seems amiss, but they did pull the security logs and learned what happened. When the Event occurred, some of the base's equipment had an energy surge that caused the base to flare up on certain advanced detection systems. It also shut down most of the defense grid. The Sandmen presumably were ordered to investigate, opting for a full invasion of the base while its defenses were down. The base staff were either killed in the struggle or converted, with Base Commander Kellers sabotaging and locking down key systems of the base rather than let the Sandmen access them before shooting himself in the head.
    >> Anonymous 10/31/11(Mon)00:31 No.16791994
    Well that's unfortunate.
    >> OP 10/31/11(Mon)00:32 No.16791999
    A short time after that, Egon reports in with the news that the Auror team has been successfully de-infested with the transporter procedure. They are having some difficulty with applying it to Mouse and the base staff, though.
    >> Anonymous 10/31/11(Mon)00:32 No.16792000
    "Okay Holtz, that takes care of our house; maybe it's time to check the neighbors to see if they need help.
    "We might not see eye-to-eye with them, but it might be time to check on the TSAB. The G-Man and his employers may not have our interests in whatever excuse for a heart they have, but he's right that the extent of this damage is way beyond what we can realistically contain and repair before it gets worse.
    "And hey, if we end up saving their butts, they'll owe us one."
    >> Anonymous 10/31/11(Mon)00:34 No.16792017
    >> certain universes/canons being sealed behind a 'wall' and said wall being breached

    Does this mean we have to search for some of the Twelve Spheres?
    >> Anonymous 10/31/11(Mon)00:34 No.16792021
    Was the transporter trace procedure able to restore the magic gene to the Aurors?

    Is the EMH following up on the idea of using reprogrammed Borg nanoprobes to target and destroy the Sandmen nanites, and repair the alterations made to the brain?
    >> Anonymous 10/31/11(Mon)00:34 No.16792023
    So that means they even have their magic back?
    ...Fuck yes Star Trek you are the best canon for unorthodox solutions.
    Should we tell Holtz that in the future, tech from that canon should have a higher cost than it's been given? Because god damn is it broken.
    >> Anonymous 10/31/11(Mon)00:36 No.16792035
    Kyouko could double as an improvised healer because healing is a standard powerset among Puella Magi.

    Argue whatever you want about the limitations/physics breaking behind Puella Magi powersets.
    >> Anonymous 10/31/11(Mon)00:37 No.16792044
    Gene and the Black Cat crew COULD pass muster but everyone else is too underpowered/mundane to survive.
    >> OP 10/31/11(Mon)00:38 No.16792062
    "Ugh, I think I'd rather pour beetles down my pants than have to deal with their command staff... Unfortunately I'd rather deal with their command staff than watch reality unravel around me. All right, you've got your permission if that's what you want to do."

    "As for funding, you can recruit an additional hero and troop choice. You can also choose to either get an additional squad OR get enough replacements to 're-fill' your current squads."
    >> Anonymous 10/31/11(Mon)00:39 No.16792071
    Really? I thought the Getbackers crew can get pretty powerful, especially if we bring in their associates.
    ...Then again, it's been a while since I watched and/or read their stories, so maybe I'm overestimating their competence?
    >> OP 10/31/11(Mon)00:39 No.16792072
    Yes the magic gene was repaired, and yes, the EMH is looking into it.
    >> Anonymous 10/31/11(Mon)00:40 No.16792076
    If you wanted a dammned hax healer among Puella Magi then get Yuma Chitose or Yuuri Asuka.
    >> Anonymous 10/31/11(Mon)00:44 No.16792093
    For troops, I'm thinking we should get something from DC/Marvel, due to them having to deal with a variety of bullshit on almost a daily basis.
    Like for DC maybe the Science Police (31st century or Metropolis versions), the Human Defense Corps, Checkmate, Legue of Assassins?
    Or from Marvel, ideally we would get ARMOR (organization that specializes in multiversal incursions) though SHIELD and SWORD would also do. And on the villain side there's Hydra, AIM, and the Hand.
    >> Anonymous 10/31/11(Mon)00:44 No.16792096
    I'm sure we should fill our rosters back up rather than get that second Troop requisition.

    Instead of another Troop requisition, can we convert that to an Equipment requisition, and get nanny-bags, reconstruction tanks, and either medical nanites or the RED-2 emergency medical nanites from the Schlock Mercenary canon?
    >> Indonesian Gentleman 10/31/11(Mon)00:47 No.16792113
    Getbackers has a human electric generator and a dude which can use the evil eye.
    Also, how about people from Black Lagoon? If we could snap some heroes from that universe, we get a street-savvy and combat-ready hero squad.
    And damnit, can't we teleporter-clone Gaunt or something?
    >> Anonymous 10/31/11(Mon)00:47 No.16792115
    We only get a squad, mind you, and even then the number of members is inversely proportional to their relative power.

    There's also the problem of determining whether any of those groups would be considered 'competitor agencies'. UNIT, SCP, and Delta Green are only concerned with their own Canon, so aren't competitors, so we can recruit from them. The TSAB is a competitor, and so we can't recruit from them, unless we do so directly.
    >> Anonymous 10/31/11(Mon)00:47 No.16792116
    The good part about Yuma's healing is that she can insta-regenerate/insta-reconstruct.

    I also disapprove of dealing with TSAB as per Holtz's comment.
    >> Anonymous 10/31/11(Mon)00:48 No.16792128
    Getbackers and Black Lagoon are too underpowered, and we also need more support staff like that other guy said.

    Find us some hax healers.
    >> Anonymous 10/31/11(Mon)00:49 No.16792129
    Can I take the lack of response to this as tacit endorsement that the mystery ship is -not- the New Chaos Flagship Stiletto, piloted by the Daemon known as Rong-Arya?
    Because... I don't care who we're dealing with so long as it isn't them.
    >> Anonymous 10/31/11(Mon)00:51 No.16792146
    Okay, judging from the suggestions:

    Hero choice: Yuma Chitose
    Troop choice: ARMOR


    OP, if we get Crowe, do we get the Brasta along with him?
    >> Anonymous 10/31/11(Mon)00:53 No.16792162
    The mutant known as Elixer is hax to the extent that the writers have done their best to forget he exists.
    Probably above our pay grade though.
    >> Indonesian Gentleman 10/31/11(Mon)00:53 No.16792165
    Then how about Blorp from EVO Quest?
    Not just healing, it's also a death machine bundled inside a package of cute.
    >> Anonymous 10/31/11(Mon)00:57 No.16792200
    Perhaps as a replacement for Gaunt we could get Star-Lord?
    I mean if we want a leader with nigh-infinite amounts of moxie, look no further.
    >> Anonymous 10/31/11(Mon)00:58 No.16792212
    I don't think EVO Quest counts as a canon.

    And don't we also need a clairvoyant on the team? Someone asked in the previous thread.
    >> Anonymous 10/31/11(Mon)01:00 No.16792226
    Eh, in my experience seeing the future is just asking for a clusterfuck.
    >> OP 10/31/11(Mon)01:01 No.16792231
    The Administratum of this Quest cannot confirm or deny your speculations for obvious reasons. Sorry.

    Possibly. Describe them to me please, I have not read Shlock.

    Yes you do.
    >> Anonymous 10/31/11(Mon)01:02 No.16792239
    How is ARMOR going to help us with our investigation? Be specific about why we should pick them over other Troop choices.

    Also, the problem with Yuma is her fragility. We're going to be dealing with death, horror, eldritch abominations, and Chaos. How long before her soul gem becomes tainted?
    >> Anonymous 10/31/11(Mon)01:02 No.16792243
    Well, getting his Brasta as a package deal solves at least one logistics issue.
    >> Anonymous 10/31/11(Mon)01:02 No.16792244
    Maybe we could get ourselves a medical Alchemist from the FMA series?
    Like whatever the name of that doctor guy is.
    Or is that too underpowered for our purposes?
    >> Anonymous 10/31/11(Mon)01:04 No.16792253
    Witches from the PMMM-verse are already death + horror + eldtrich + Chaos as it is.

    Yuma is only like what, eight years old?

    Yuuri is 14-ish but her healing hasn't been pushed as hard as Yuma's.
    >> Anonymous 10/31/11(Mon)01:04 No.16792258
    Well that's the opposite of reassuring.
    Though I suppose if we do find the TSAB, we'll have our answer soon enough.
    >> Anonymous 10/31/11(Mon)01:08 No.16792294
    Nanny-bag - a high-strength bag filled with medical nanites. A soldier who is critically wounded can be stuffed into a nanny-bag, or have their head cut off and stuffed inside one. The bag's medical nanites will keep the soldier alive, if unconscious, until they can be given proper medical attention. Depending on the quality level of the bag, duration of preservation is anywhere from a few hours to several weeks.

    Reconstruction tanks are large tanks, much like Star Wars bacta tanks, that are filled with medical nanites. They can regrow an entire person's body, as long as the brain is salvageable. Process can take up to several weeks depending on how much rebuilding is required.

    RED-2 - Medical nanites back up the person's mind in the skin, allowing for the brain to be repaired and rebooted if fatal injury to the head occurs.
    >> Anonymous 10/31/11(Mon)01:12 No.16792318
    Hm. There's actually very little information on ARMOR available, besides them being like, absurdly top secret.

    ...Would it be possible for us to 'recruit' the golem army from Making Money?
    >> OP 10/31/11(Mon)01:13 No.16792325
    All right, you get ten nannybags, 2 tanks, and 6 shots of RED-2.
    >> Anonymous 10/31/11(Mon)01:13 No.16792330
    >Would it be possible for us to 'recruit' the golem army from Making Money?
    And get Vimes on our ass for theft of government property? Are you daft?!
    >> OP 10/31/11(Mon)01:15 No.16792342
    Assuming you use that option, I mean.
    >> Anonymous 10/31/11(Mon)01:16 No.16792349
    Didn't they bury themselves under some sort of mound or something?
    Like I thought we could just beam them out and then command them, before putting them back later.
    Actually it's been a while since I read the book so where did Moist put them in the end?
    >> Indonesian Gentleman 10/31/11(Mon)01:18 No.16792376
    The nannybags could possibly regenerate Gaunt, then... so we might want to find a non-canon-breaking time travel mechanism and 'save' Gaunt at the moment of death.
    That is, if we still want Gaunt alive.
    >> Anonymous 10/31/11(Mon)01:19 No.16792380
    Okay, so that's:
    1 Troop Requisition - converted to refilling our casualties
    1 Troop Requisition - converted to Equipment Requisition (10 nannybags, 2 tanks, and 6 shots of RED-2)

    And we're still deciding on 1 Hero if we go with this.

    For Hero, I think we need to find someone who can help us with our investigation.
    >> Anonymous 10/31/11(Mon)01:19 No.16792385

    >>eight years old


    then again she's supposed to already be exposed to that shit.
    >> Anonymous 10/31/11(Mon)01:20 No.16792391
    Moist had them bury themselves a short distance outside the city.
    But still, you would risk getting Vetinari and Vimes on our asses if you attempt something like that.
    >> Anonymous 10/31/11(Mon)01:21 No.16792394
    >>who can help us with our investigation.

    What qualities are you looking for?
    >> Anonymous 10/31/11(Mon)01:28 No.16792443
    Is curing/reprogramming the sandmen we captured still our problem, or have we passed the buck upstairs?
    >> Anonymous 10/31/11(Mon)01:29 No.16792446
    Preferably has the ability to shield an entire team from psionics and magic.
    A proven track record of being good at investigative work, or equivalent. Able to piece together parts of a puzzle, or analyze information to produce a workable intelligence.
    Combat abilities preferred, but not required.
    Ability to handle sanity-destroying horrors a must.
    >> OP 10/31/11(Mon)01:31 No.16792467
    Egon and the X-COM boys are working on it. It may take a while.
    >> Anonymous 10/31/11(Mon)01:39 No.16792537
    So what are we looking looking for in terms of a hero?
    Like we have Egon for SCIENCE and ghosts
    Tosh for mild clairvoyance, mind-reading, stealth, and sniping
    Spike for... good luck? Single combat? Having a spaceship?
    And we already got a lot of medical stuff as well, so we might not need a healer anymore.
    Maybe we need a replacement for Gaunt?
    >> Anonymous 10/31/11(Mon)01:40 No.16792542
    How far is clairvoyance on our priority list?
    >> Anonymous 10/31/11(Mon)01:42 No.16792555
    Honestly anything more specific than Tosh's 'bad vibes' is asking for trouble. Like what if you're dealing with a universe where the future can't be changed, and now we're locked into a certain course of action?
    >> Anonymous 10/31/11(Mon)01:46 No.16792580
    Now that I think about it, we've been pretty lucky so far in that all the worlds we've visited have at least approximately the same tech level, give or take a couple robots and magic.
    What are we supposed to do if we're in one of them medieval worlds?
    >> Anonymous 10/31/11(Mon)01:48 No.16792594
    Medieval is fine, because then our invisibility spells and cloaking fields will hold. I;m more concerned about high-technology, high-magic, and corrupted worlds where our reality emitters will barely be enough to counteract the environment.
    >> Anonymous 10/31/11(Mon)01:50 No.16792613
    Yeah but how little fucks are we supposed to give?
    Like are we just going to run around with our fancy weapons and armor?
    >> Anonymous 10/31/11(Mon)01:52 No.16792623
    It depends on the level of reality-contamination.
    If there's little to no contamination by crossovers, then we have to be very careful to not disrupt the local Canon.

    If there's been a massive breach of the Canon, like what happened at the Shadowrun and Fallout worlds, then we can use our powers more openly.
    >> Anonymous 10/31/11(Mon)01:56 No.16792657
    Even if the incursion is of a similar tech level?
    Like... Middle Earth gets invaded by the people from Sword of Truth, does that give us clearance to bust out the phasers and commence orbital bombardment?
    Just trying to figure things out here.
    >> Anonymous 10/31/11(Mon)01:57 No.16792660
    Are you saying not knowing is better?
    >> Anonymous 10/31/11(Mon)01:59 No.16792677
    The way I see it, within certain universes, viewing the future 'collapses the wavelengths' so to speak. While before our actions would be in flux, with clairvoyance now (from a super-meta perspective) we're trapped in whatever scenario OP thought up.
    Things are already tough enough as they are, I really don't want to risk dealing with weird time shit.
    >> Anonymous 10/31/11(Mon)02:01 No.16792695
    It depends on the level of contamination.
    Is it just a few people wandering around, or is an entire invasion?
    In the former case, we would try to get them to go back to their own world, or if negotiation fails, forcibly do so by either hitting them with stunners or beaming them up into containment.
    In the latter case...it would depend on if they're open to negotiation, and if they're too big to just stun them all and transport them out. We could subtly help the Canon forces drive out the invaders, or we might just do an orbital strike if the danger to our own was too great.
    >> Anonymous 10/31/11(Mon)02:10 No.16792757
    To speed things up, does anyone have any objections with Peter Quilll a.k.a. Star-Lord for being our 'Gaunt 2.0' so to speak?
    >> Anonymous 10/31/11(Mon)02:12 No.16792773

    I don't know of any characters that meet ALL of those criteria. But I do have three that meet some of those.

    1.) Lt. Commander Data, from Star Trek: TNG canon. He's super strong naturally, being an android, and has shown to have very good investigative skills and can be a fairly good diplomat. I know very little of WH40K canon, however, and do not know how he'd fare against Chaos' influence. He also adds no healing or restorative abilities to our force.

    2.) Fall-From-Grace, from the Planescape: Torment canon. Though she has a chaste demeanor and has changed her nature drastically, she's still a succubus and may be less prone to going batshit insane when confronted with eldritch horrors (since she's probably seen a lot of crazy messed-up shit in the Abyss before she was sold off to the Baatezu and won her freedom). Also, her chosen profession as a cleric (albeit a godless one) will boost our healing and restorative capabilities. If she survives long enough and gains enough experience, she may be capable of performing miracles. However, she is rather squishy, and can only act as support in direct combat. Also, while she is wise and was able to provide The Nameless One with sage advice that he wasn't able to figure out even with maxed out wisdom scores, she is not a detective.
    >> Taffer 10/31/11(Mon)02:15 No.16792793
    Was that the one trapped within the Cancerverse with Nova? If it was, well we get a damn good fighter, tactical leader and all around good guy. Sure, no major powers, but that's alright. He's Gaunt's replacement with less xenophobia. Plus, getting him won't disrupt Marvel canon at all as he's trapped in another dimension. Rather good choice, I'd say.
    >> Anonymous 10/31/11(Mon)02:15 No.16792794
    How fast/how well can she heal?
    >> Anonymous 10/31/11(Mon)02:16 No.16792802

    Er, make that two heroic suggestions.
    >> Anonymous 10/31/11(Mon)02:18 No.16792819

    As fast as a D&D 2e cleric can heal. Or whichever edition of D&D the OP allows.

    Also, she might be able to provide limited protection against mind-altering abilities through saving-throw boosting buffs. But I don't think she had any particular mantras or prayers that did that per se.
    >> Anonymous 10/31/11(Mon)02:21 No.16792845
    Can't find shit about second edition. Please elaborate.
    >> Anonymous 10/31/11(Mon)02:22 No.16792852

    It's a bit hard to definitively quantify healing ability in terms of abstract HP. But going off the D&D description of healing, she'll be able to restore lost limbs and the like with her healing powers, and cure a large range of diseases. IIRC, she was about level 12-15 at the end of PS:T, so she's not going to be a walking healing ward of immortality. However, she may be high level enough to access the Raise Dead spells and such, providing that the OP will allow this.
    >> Anonymous 10/31/11(Mon)02:26 No.16792877
    Exactly. I figured that the Nanny Bags (as well as the sheer hax of Transporter Traces) serve well as far as medicine goes, and it's best to fill the void Gaunt left, for now at least.
    >> OP 10/31/11(Mon)02:26 No.16792883
    I will.
    >> Anonymous 10/31/11(Mon)02:27 No.16792887

    Well, in-game, she was able to cast heals in about 10 seconds or so. The length of casting the "cure [degree of serious] wounds" series was all the same, but the amount of healing done varied. She also had access the spell "Heal", which restores the target to full HP, and removes any/all negative status effects on the target. In BG2, "Heal" was also able to restore one's mental health. I'm not sure what the casting time was on that, though.
    >> OP 10/31/11(Mon)02:30 No.16792913
    Six seconds.

    On this note I have to go for tonight. I leave you all to determine your course of action and your recruitment options.
    >> Anonymous 10/31/11(Mon)02:31 No.16792920
    I think Harry Dresden would be an incredibly useful person to recruit, but being a protagonist (and narrator) as well as basically having insane plot armour means he is well and truly above our pay grade.

    Maybe so other wizards of the White Council, or even Wardens, would be better to nab. They've got the Sight, various utility magic depending on the person but it usually includes some kind of healing and defense in any case, and if we grab some Wardens then they'd also have their magic-destroying swords, more combat-orientated magic, and presumably some investigative skill from hunting down users of black magic.

    I would foresee them butting heads a bit (re: trying to cut their heads off) with the Aurors if they get their magic back, but that should only be a problem if the Wardens see any of the Laws of Magic being broken.
    >> Anonymous 10/31/11(Mon)02:34 No.16792933

    Aurors use mind wipes. Obliviate.

    That's against one of the laws of magic, messing with peoples minds.

    They will fight like crazy.
    >> Anonymous 10/31/11(Mon)02:47 No.16792996
    Wait, how about Desty Nova? I think he'd be a wonderful addition to the science staff.
    >> Anonymous 10/31/11(Mon)02:52 No.16793026
    It's true that we could use a good tactical leader to fill the hole that Gaunt left.
    Data does have the advantages of being very difficult to damage, and as a machine would be immune to most psionics and mind-affecting magic. His fast computational ability and supreme logic would be an undeniable asset to our investigation team. It's debatable the level of vulnerability he would have to Chaos, as he might be considered a machine spirit.

    Star-Lord does makes for a decent tactical leader, and he understands the sacrifices that need to be made sometimes in order to accomplish the greater good. He's got good willpower to resist mind-affecting spells and psi attacks, as well as Chaos. His experience also makes him a capable squad leader who can make the most of his team. His experience also makes him good at appraising a situation and drawing conclusions from normally insufficient data.
    >> Anonymous 10/31/11(Mon)02:53 No.16793031
    Clearly we should just take Fall-From-Grace then.
    >> Anonymous 10/31/11(Mon)02:54 No.16793035

    She *can* restore lost limbs in seconds right? What about diseases/infections?
    >> Anonymous 10/31/11(Mon)02:56 No.16793047
    That's if we were in need of a healer. With the Aurors back, we do have a source of magical healing, though admittedly not as specialized as Fall-From-Grace. The nanny-bags and the reconstruction tanks can take care of major injuries.
    >> Anonymous 10/31/11(Mon)03:08 No.16793122
    Is there any possibility of aquiring the Nameless one?
    >> Anonymous 10/31/11(Mon)03:14 No.16793164
    I never really watched the Next Generation, so can anyone tell me how good Data is at leadership?
    >> Anonymous 10/31/11(Mon)03:15 No.16793165
    Hell fucking no.
    >> Anonymous 10/31/11(Mon)03:18 No.16793193
    He's competent, but I wouldn't call him a great leader.
    He gets the job done, and will not accept public questioning of his authority, though he will take any criticism of his leadership offered in private seriously.
    >> Anonymous 10/31/11(Mon)08:02 No.16794600
    Remember what the G-Man said about walls? And the OP grinning at SRW Z?

    *points to SRW Z2:
    >>The "Great Spacetime Quake" began in one of the worlds, demolishing the dimensional walls that kept all the worlds separate. The result was the cominging of those worlds, and the birth of many new ones to form the Multidimensional World.
    >> Anonymous 10/31/11(Mon)08:20 No.16794682
    Sues call for drastic measures. Get Revan and the Exile. Go go go!
    >> Anonymous 10/31/11(Mon)11:38 No.16795983
    Considering Data's position in Starfleet, it may not be possible to acquire him. There's also the factors of his superhuman strength and durability that would make him an expensive purchase.

    Star-Lord's position as leader of the Guardians of the Galaxy also makes it difficult to to recruit him. Physically and mentally, he's not peak human, but very close. On physical stats alone, his cost would be similar to Gaunt or Spike.

    Fall-From-Grace is not human, so I don't know what the costs for recruiting her would be. Her magic would definitely be an asset for an away team, as would her buffing spells, but also consider that her type of magic system means a limited number of spells per day, and that they need to be prepared in advance. Time is one of the things that we are limited on.

    All of this considered, I think we should get Star-Lord if possible, Commander Data as a second choice.
    >> Anonymous 10/31/11(Mon)16:15 No.16798130
    For our next Equipment/Ship Requisition, perhaps we should go for the Soulcatcher Chip technology and the Creation Engine from the video game Hostile Waters: Antaeus Rising.
    The Soulcatcher Chip would allow for a person's mind to be downloaded onto a chip for later recovery at time of death, as well as allowing copies of their minds to be slotted into specially adapted vehicles.
    The Creation Engine is a nanorobot fabrication system, able to create fighter jets and tanks in a matter of seconds.

    Perhaps even the Antaeus 01, adapted for space-use. The 00 was the main character in the game, so we probably can't get it, but the 01 is still fully operational except for cerebral damage.
    >> OP 10/31/11(Mon)17:02 No.16798563
    Confirming choices:

    Peter Quill AKA Star-Lord.
    Schlock Medical Equipment.
    Refill troops.

    Where are you guys heading?
    >> Anonymous 10/31/11(Mon)17:36 No.16798866
    Does Holtz have a listing of TSAB branch offices where we had liaisons stationed, that have gone silent?
    I'm considering those as our first line of investigation.

    Also, how does the sector reality map look? Has our destruction of SUE's resulted in some stabilization?

    Finally, how long does the EMH, Egon, and the X-COM scientists think it'll take to create a treatment to deprogram the Sandmen?
    >> OP 10/31/11(Mon)18:11 No.16799179
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    The TSAB outpost is at the very south of the map.

    Egon is not sure. A few days at most he thinks, given their success with the Aurors.

    Here is the map, and yes it did.
    >> Anonymous 10/31/11(Mon)18:13 No.16799201
    What Canon was the last recorded message from the TSAB sent from?
    Because that seems like a good place to begin our investigation.

    Also, in the G-Man's vision, did the futuristic ships fighting the Chaos warship match the description of the TSAB fleet?
    >> OP 10/31/11(Mon)18:16 No.16799229
    Nope, they looked like Void Engineer ships.

    Last communication from the TSAB was at their outpost.
    >> Anonymous 10/31/11(Mon)18:32 No.16799391
    Well then lets check in on the closest thing to an ally our organization has.
    Is the outpost located in a Nanoha canon?
    >> Anonymous 10/31/11(Mon)18:37 No.16799451
    Alright, prepare to transit to the TSAB Outpost.

    I want to bring Egon and the scientists with us, but we need them working on the Sandman cure. They'll have to stay here at Sector HQ, and hopefully they'll have a cure ready by the time we finish with the outpost.

    The EMH will need to come with us, though.
    >> Anonymous 10/31/11(Mon)18:44 No.16799525
    OP, do we have an information exchange agreement with the TSAB?
    Do we share information, or do we mostly keep to ourselves except when our field operations overlap?
    Also, would information like our G-Man encounter be considered classified information, or are we free to exchange it with the TSAB in return for intel?
    >> Anonymous 10/31/11(Mon)18:52 No.16799614
    I suppose that's best, but Egon's proven to be very very useful already hasn't he?
    I guess we should be fine as long as we stay alert and be careful.
    >> Anonymous 10/31/11(Mon)18:54 No.16799638
    I don't like leaving home without our Science Hero, but unless the X-COM scientists say they can handle it on their own, we need him working on deprogramming the Sandmen.
    >> Anonymous 10/31/11(Mon)19:04 No.16799740
    Good point.
    Alright, time now to save a bunch of moralistic magitech users without anything even vaguely resembling child labor laws.
    >> OP 10/31/11(Mon)19:18 No.16799870
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    It's located in a sort of empty Astral plane, but it's adjacent to them.

    Occasionally the two organizations will share information without their operations overlapping if they believe it to be significant enough, but there are no active agreements.

    As the command staff of this mission, it is up to you whether or not to share the G-Man's appearance with them.

    The ships start the transpace jump sequence and the same gut-wrenching irritation you experience every time you jump hits you. When it ends, you find yourself in a shimmering expanse of light and color.

    In the distance is a large space station.
    >> Anonymous 10/31/11(Mon)19:20 No.16799886
    Oh, and drop the Sandmen off at Sector HQ, and the Sandmen energy weapons. We'll want to analyze them later.
    >> Anonymous 10/31/11(Mon)19:27 No.16799953

    And have those weapons under quarantine and have every person who tinkers with them subject to Sandman-nanite detecting scans and such.

    We don't know if their weapons are merely constructs or another form of Sandman.
    >> Anonymous 10/31/11(Mon)19:27 No.16799960
    Are their headquarters susceptible to our scanning equipment?
    While ordinarily I'd think we should hail them, that might tip our hand if the base has been compromised.
    >> OP 10/31/11(Mon)19:30 No.16799979
    Normally no, but you bought the Sensor upgrade, meaning the Storm is loaded with top of the line scanning gear. So yes, you can.

    Done and done.
    >> Anonymous 10/31/11(Mon)19:31 No.16799990
    Well, at least they have style.
    What's the protocol here? Should we contact them or wait for them to contact us?
    Like if they have their own little pocket dimension, they should probably know we're here.
    >> Anonymous 10/31/11(Mon)19:33 No.16800009
    Well then let's scan that shit.
    The station doesn't -look- damaged. ...Or at least I don't think it does, but how the fuck could we tell?
    Still, after what happened last time, better safe than sorry.
    >> OP 10/31/11(Mon)19:33 No.16800010
    The helmsman dropped you out a moderate distance away, assuming you didn't want to scare them by popping out next to their base with a small warfleet.

    A.N.O.N.: "Advancing to obvious detection range, but out of most weapons range and hailing them is normally the procedure for friendly or cordial contact."
    >> OP 10/31/11(Mon)19:34 No.16800020
    Your long range scanners reveal that the base is full of lifesigns and magical signatures, as to be expected from a TSAB base.
    >> Anonymous 10/31/11(Mon)19:34 No.16800029
    Scan first, then hail.
    If the base is occupied, preserving at least some element of surprise might be useful?
    >> OP 10/31/11(Mon)19:40 No.16800092
    The scans coming up clean, you hail the base. A young woman with green hair in the standard TSAB uniform comes onscreen after your communication suite configures itself to send and receive the magitech based communications of the TSAB.

    "Greetings, unidentified dimensional ship. This is Border Outpost number two seven seven five nine, of the Time Space Administration Bureau. Please state your intent, identity, and whether or not you have any fruits or vegetables to decla-"

    A hand from offscreen smacks the woman lightly on the back of the head.

    "Er, sorry, sorry. Scratch that last one."
    >> Anonymous 10/31/11(Mon)19:43 No.16800109
    Well... better than the alternative I suppose.
    I guess we hail them then. Something to the extent of us being from the Transpace Guard, and in light of the recent multiversal 'Event' we thought it best to contact our allies, to see if they need any aid in these troubling times.
    >> Anonymous 10/31/11(Mon)19:46 No.16800149
    "This is the Transpace Guard Cruiser Oncoming Storm.
    "This is...well, just a friendly neighborhood checkup, I suppose. We were hit pretty hard by the reality distortion wave, and we lost contact with you. We were wondering if you needed any assistance, and if you would be interested in information exchange concerning the recent problems in this sector."

    Everything LOOKS okay, but stay on our guard.
    >> Anonymous 10/31/11(Mon)19:47 No.16800164
    This is the Transpace Guard ship 'Oncoming Storm' and our intent is to reopen communications between our organizations, and in light of recent events, thought it best to do so in person.
    >> Anonymous 10/31/11(Mon)19:47 No.16800165
    They're not our allies.
    They're not our enemies, either, but don't fool yourself into thinking that they're our allies.
    >> Anonymous 10/31/11(Mon)19:49 No.16800181
    Maybe they weren't our allies, but if the G-Man's words are any indication, we would be well served by changing that.
    ...Actually now that I think about it, has the G-Man been known to lie or even tell lies of omission?
    >> Anonymous 10/31/11(Mon)19:53 No.16800217
    Their operational procedures and protocols are fundamentally opposed to ours.
    The most we can be are tolerant neighbors.

    Also, the G-Man always has his own agenda.
    >> Anonymous 10/31/11(Mon)19:58 No.16800260
    Yeah fair enough, although aren't our fundamental procedures and protocols exactly the things we were recommended to change?
    Whatever, let's just hope that they haven't been compromised by a SUE or something.
    >> Anonymous 10/31/11(Mon)20:00 No.16800279
    TSAB's are radically different different. They don't like outsiders, they don't like non-magical means of force and they definitely don't like use of lethal force.

    We're pretty much anathema to them.
    >> Anonymous 10/31/11(Mon)20:01 No.16800291

    What exactly are the TSAB's policies?

    From what I've heard so far, they appear to be a magitech version of the Federation without a Prime Directive and a driving need to spread the TSAB's word to everyone they can.
    >> Anonymous 10/31/11(Mon)20:01 No.16800297
    True, although I feel as if it's worth noting that we have in our employ several wizards and a sizable amount of non-lethal weaponry.
    ...That should at least slightly lower their bitching I would think.
    >> Anonymous 10/31/11(Mon)20:04 No.16800328
    By the way, when I say outsiders, I mean people from outside different dimensions/canons. They're fine with keeping entire worlds ignorant while recruiting from them.
    >> Anonymous 10/31/11(Mon)20:05 No.16800336
    Well see, they're not exactly the first government to span multiple dimensions.
    Only their predecessors have had a tendency to collapse in horrific ways that leave dimensions barren and lifeless.
    The precursors also have a tendency to leave unidentified artifacts called 'lost logia' behind. Any one of them can be, and usually is, catastrophically dangerous, and the TSAB goes around collecting them and preventing them from being misused.
    Also they do recruit multiple worlds to join their administration, but it seems to be a fairly genial process.
    >> Anonymous 10/31/11(Mon)20:07 No.16800371
    Not really, because our non-lethal weapons are technological in nature, rather than magical.
    >> OP 10/31/11(Mon)20:11 No.16800390
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    "Oh... The Transpace Guard. Right. Well, I'll probably have to transfer you to my commander then. One second..."

    The young woman disappears and is replaced by a slightly older woman. This one with long black hair.

    "I am Leadra Celeste, in command of this outpost. It's been a long time since we've heard from you, Transpace Guard. We're holding our own, but whatever happened caused a lot of chaos in our sector of things. Monsters pouring from portals, magic where there was none before... You know, I can't help but notice that the event wave was centered in your sector of time-space. Know anything about that?"
    >> Anonymous 10/31/11(Mon)20:17 No.16800436
    "Our investigation in the cause of the Event is still ongoing. I wish I had the answers that you want, Commander. But, there is something that I can tell you.
    "Tell me, have your field agents encountered the word 'stob' in the course of their missions?"

    We'll transmit the video evidence we have of the Void Engineer ship fighting the Chaos battleship at the epicenter of the Event if she cooperates.
    >> Anonymous 10/31/11(Mon)20:18 No.16800440
    The center of the disturbance seems to be around an unidentified Chaos warship, which has been sighted in multiple dimensions.
    ...We have received information from a rather cryptic and sinister source that the repurcussions of this event could be dire, but have yet to determine what he means.
    Does the concept of vast machines encasing a very large section of space-time within a spherical grid, and said machines losing power and self-destructing, mean anything to you?
    >> Anonymous 10/31/11(Mon)20:26 No.16800512
    So you're telling them pretty much everything, without getting anything in return?
    >> Anonymous 10/31/11(Mon)20:28 No.16800539

    I think this may be the best option to go with.

    It might be a good idea to ease into things.
    >> OP 10/31/11(Mon)20:28 No.16800540
    Commander Celeste narrows her eyes.

    "We encountered a few of those technological ships at the borders of our space a few months ago. They did not respond to communications, but merely scanned our vessels and departed. We were all too happy to let them leave our territory given their nature."

    She pauses. "The word 'stob' sounds familiar... I believe one of our deep exploration probes intercepted a communication of some sort that referenced it, but I can't remember anything else. I will have someone look through the files."

    "It sounds almost like a containment or quarantine wall. We've encountered a few of them before. They exist to lock off sectors of reality from the rest. Usually with good reason."
    >> Anonymous 10/31/11(Mon)20:28 No.16800545
    Everything? Oh no, whatever will we do with our precious riddle that in all likelihood will only make sense in retrospect?
    Even just carefully examining her response would give us a lot more information than we have now.
    >> Anonymous 10/31/11(Mon)20:32 No.16800578
    Really? You actually believe that? And what can you glean from her response, beyond what we already knew, that it was a containment system meant to keep certain realities in check?

    And now we have nothing left to bargain with.
    >> Anonymous 10/31/11(Mon)20:32 No.16800582
    Have you placed any of these quarantine walls under observation or recorded their locations?
    Even if it's unlikely that the broken wall, if it's already happened and isn't from a potential future or something like that, will be one either of our organizations have discovered, perhaps it couldn't hurt to try?
    >> Anonymous 10/31/11(Mon)20:34 No.16800600
    Well what can she gain from knowing that somewhere, at some point in time, a wall shut down?
    What you're suggesting is exactly the kind of petty competitiveness that we need to abandon if we are to survive this.
    >> Anonymous 10/31/11(Mon)20:38 No.16800658
    "The Void Engineers are mostly interested in acquiring new knowledge and technology. But besides the one Chaos vessel we have recordings of, we don't know how many might have gotten out.
    "I assume you've already checked the containment locks in your own sector to make sure they haven't been breached.
    "Have you detected what the Combine might be up to right now?"
    >> Anonymous 10/31/11(Mon)20:41 No.16800689
    And your naive belief that we should all simply come together without reservations is going to result in a knife in our back.
    >> Research Fag 10/31/11(Mon)20:42 No.16800706
    Also, warn them about increased S.U.E. appearences.
    >CAPTCHA: iblempi anonymity
    >> Anonymous 10/31/11(Mon)20:45 No.16800745
    It's been a month since the Event occurred. If they haven't noticed that, then they're retarded.
    >> OP 10/31/11(Mon)20:52 No.16800835
    "We keep a watch on all of the walls within our space. Even with the recent trouble, all are accounted for."

    "The Combine attempted to push through into one of our protected worlds during the confusion, but we managed to repulse the assault. They didn't put up much of a fight. And I mean that in the sense that they gave up easily, not the sense that they aren't formidable foes. It was... kind of strange how swiftly they pulled out."

    She pauses.

    "As for Chaos... We've only recently encountered them and their sub-sects. Mainly in the border region between your space and ours, in fact. So yes, more than the one is wandering around."

    "Yes, have noted an increase in those strange beings as well. It's put somewhat of a strain on our resources."
    >> Anonymous 10/31/11(Mon)21:00 No.16800957
    "With the Combine, their methods and actions are always difficult to ascertain. Especially when Dr. Freeman and Cpl. Shepherd, as well as their employer, get into the mix.
    "If you could send over the data on the Chaos sightings, I'll see what we can do. Chaos battleships are a dangerous hazard, and they need to be contained.
    "One last thing: have any of the crossovers occurred with UNIT, the SCP, or the Delta Green organizations? We have an in with them, and could negotiate a peaceful settlement."
    >> Anonymous 10/31/11(Mon)21:03 No.16800982
    Well everything seems to be more or less in order here.
    Can't really think of any additional warning to give them besides that an incarnation of Kane was caught in the Event whilst using a time machine, and his current whereabouts are unknown, but that doesn't seem relevant.
    I can't think of anything to ask them either, since it seems like for the most part they're just dealing with the same shit we are.
    >> OP 10/31/11(Mon)21:06 No.16801031
    "They have not. I'll have someone pull the files for that in a bit."
    >> Anonymous 10/31/11(Mon)21:08 No.16801048
    Alright, wait for her people to finish pulling the files from their deep exploration probes and their recent crossovers.

    Also, wasn't this base supposed to have a TG liaison to the TSAB? Or is it just the nearest TSAB base to our sector of control?
    >> Anonymous 10/31/11(Mon)21:10 No.16801070
    The only thing I can think of bringing up is that we managed to make reach an agreement of sorts with the Orz, and there's a chance we could facilitate negotiations if the TSAB and the Orz encounter each other.
    >> Research Fag 10/31/11(Mon)21:11 No.16801081
    Great. Now we are probably going to end up dealing with TZEENCH KANE
    >> Anonymous 10/31/11(Mon)21:14 No.16801100
    I don't recall mention of a liaison... Just that communications had ceased, which seems to be because they're spread too thin I suppose.

    Also, where are we on the TSAB"s timeline, in relation to the career of Takamachi Nanoha? Like, post StrikerS? During Force?
    >> Anonymous 10/31/11(Mon)21:17 No.16801128
    You mean beyond the "Run, bitch, RUN!" reaction they should have?
    I mean, we got real lucky with the Orz, and they're probably kind of itching for some action by now.
    Don't ever forget that they're an extra-dimensional entity similar to the Combine.

    Remember how they tried to help the TG personnel on the station of the first world we visited?
    They tried to help, but being an extra-dimensional horror, that didn't pan out very well.
    Every single human on the planet and on the TG space station is gone. Poof. Disappeared and pulled into an extra-dimensional space from which there is no return.
    The Orz meant well of course, but, they're kind of stupid in that sense. They can't tell the difference between 'teleporting someone to safety' and 'dragging someone to a null dimensional hell prison'.
    >> Anonymous 10/31/11(Mon)21:21 No.16801178
    Man I'm pretty sure the Combine are smalltime compared to the Orz.
    And you're right that I'm probably overestimating our standing with them.
    >> Anonymous 10/31/11(Mon)21:23 No.16801193
    What are the Star-Lord's capabilities, and what roles does he fulfil in our team?

    I honestly suspect Commander Data would have been a better choice, but too late for that now!
    >> OP 10/31/11(Mon)21:25 No.16801210
    Post StrikerS, if I am reading this right.
    >> Anonymous 10/31/11(Mon)21:31 No.16801275

    Star-Lord is a master strategist and tactician, having led several organizations in combat, and has experience at the high state level, having been the military adviser for the Kree Empire before the Empire fell to the advance of the Phalanx.

    He is experienced with a wide range of weapons, martial art forms, and tactical methods.

    While his physique is only at the upper end of human potential, it is his tactical acumen and experience that we desire.

    He is a superb tactical leader, and has the strength of will to see to it that the mission will get done, even if it means employing distasteful methods.
    >> Anonymous 10/31/11(Mon)21:35 No.16801307
    Ah, troop leader. Good, we could use one of those.

    So, we're currently at the TSAB while our science team is back at HQ working on the Sandmen and Mouse. I don't know much about the TSAB but I assume we're here to say Hi and ask what's going on in this area.
    >> Anonymous 10/31/11(Mon)21:41 No.16801370
    ...Well this was easy, not even 'too easy', just... easy.
    After we get the Chaos warship data, I suggest we should ask if they have any targets of interest from their neck of spacetime that we should keep an eye out for, and then leave, doing the diplomatic equivalent of telling them not to be a stranger.
    Actually do our heroes have any objections to raise? Like is Tosh getting some bad vibes?
    >> Anonymous 10/31/11(Mon)21:42 No.16801379
    >we're here to say Hi and ask what's going on in this area
    We already did.
    We're waiting on 3 things:
    1. deep space exploration probe data with the word 'stob' captured in communications
    2. location and heading data concerning Chaos sighting along the TG-TSAB border
    3. a listing of recent crossover events that the TSAB has been dealing with, and if any of the organizations we have a good relationship is involved, so that we can try to negotiate peaceful resolutions.
    >> Anonymous 10/31/11(Mon)21:43 No.16801397
    It'd be nice if the TSAB could warn us of any reality distortions entering our sector from their area. Some advanced warning of what's coming is always helpful, since the stuff you'd need to take on Arael from Evangelion are different from the stuff you'd need to take on Aznable Char from Mobile Suit Gundam.
    >> Anonymous 10/31/11(Mon)22:32 No.16801961
    >>Reality distortions

    1. Gentlemen I have several diplomacy proposals for you.

    Let us pray for aid to the patron Elder Gods of humanity, Kurou and Al.

    Also let's hook up with the Saint Church if the TSAB doesn't want to play ball with us.

    Maybe we could strike up good relations with the former Admiral Graham so he can hook us up with some good folks.

    We should also probably negotiate with Cobray and Gilliam so they won't be too hard on us in the future. Maybe we should get on Bernkastel's good side as well.

    2. Pre-emptive/Prevention proposal:

    Shut down the Sword of Akasha in the Geass-verse.
    >> Anonymous 10/31/11(Mon)22:34 No.16801983
    Do we even have access to any of those people or places? They're not in our sector as far as I know.
    >> Anonymous 10/31/11(Mon)22:36 No.16802010
    We need to recruit Crowe ASAP, to protect him and to safeguard his Sphere power.

    After all, it's hinted that the Twelve Spheres have something to do with tearing down dimensional walls that isolate continuities/universes.
    >> Crix !!nLvSV/0cRma 10/31/11(Mon)22:38 No.16802041
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    I just wanted to let you know that at our #battletech labs we've developed the:

    Plasma Rotary Streak Semi-Guided LBX Ultra Hypervelocity Extended Clantech Naval Improved Armored Chemical Heavy ER X-VSPPPC Cannon w/ Capacitor and Insulator linked to a Targeting computer, Artimis V, and Apollo FCS with a Nova CEWS link
    >> Anonymous 10/31/11(Mon)22:38 No.16802043
    Best way to do that is to find a world with reality distortions and fix it.
    >> Anonymous 10/31/11(Mon)22:41 No.16802070
    ...how about...NO.
    Take your stupidity elsewhere.
    >> Anonymous 10/31/11(Mon)22:44 No.16802106
    Hell if I know.

    What I do know is we need to start considering the long term and preventive measures.

    Hey OP, how potent is the Proton Nova Drive on the Valstork/Valzacard with dimension crossing/breaking etc considered?
    >> OP 10/31/11(Mon)22:53 No.16802215
    Regrettably I am not as familiar with Valz as I am with the rest of the SRWs, but from what I know I'd say fairly potent.
    >> Anonymous 10/31/11(Mon)23:07 No.16802347
    1. As powerful as Al-Azif and Kurou Daijuji are, they're still Canon characters and when placed in conflict with the more powerful versions that exist within other Canon, would be swept aside.
    2. You're suggesting that we consort with a disgraced admiral, in an organization and society who considers us to be anathema to their way of life.
    3. While powerful within their own sector of interconnected Canons, they're not in our sector, and there is no indication of them coming to our sector. They may be useful in stamping out local reality distortions, but they exist in a special area where crossovers are meant to exist. Bringing them here to a sector of space that we are attempting to stabilize will have unforeseen consequences.
    4. The Sword of Akasha is a local Canon concern, and shutting it down or destroying it when it is within its own Canon would constitute a breach of the very principles that TG is supposed to uphold.
    >> Anonymous 10/31/11(Mon)23:21 No.16802499
    So can anyone think of anything we should do besides waiting for data?
    Like I'm not getting any bad vibes like we did from the Mulder building, when we just -knew- they were up to something, but didn't know what.
    I can't see an excuse for us to dock and examine the station, which is perfectly fine because I can't see any reason for us to want to do so in the first place.
    >> Anonymous 10/31/11(Mon)23:24 No.16802548
    Besides asking Tosh to do a passive telepathic scan (an active one would trip all of the magical senses of the mages), there isn't much else we can do except wait for the data.

    We've already given the TSAB all of the information we have on the Event.
    >> Anonymous 10/31/11(Mon)23:25 No.16802550
    Just sit and wait. There's probably nothing important to do.
    >> Anonymous 10/31/11(Mon)23:26 No.16802570
    If you haven't heard of ACE:R, then you ought to know that the Britannian Emperor has been busy peering into other universes using the Sword.

    For all we know he's taken an interest in the Oncoming Storm.
    >> Anonymous 10/31/11(Mon)23:32 No.16802632
    A Canon ability to peer into other worlds is fine.

    It's only if they use it to teleport outside their Canon that it becomes an issue
    >> Anonymous 10/31/11(Mon)23:35 No.16802657
    The FUCKING G-MAN has taken an interest in the Storm.
    A pissant Canon character is nothing compared to what the G-Man's attention means.
    >> Anonymous 10/31/11(Mon)23:36 No.16802668
    Plus in theory either the Transpace Guard or the TSAB already have the world under observation.
    >> Anonymous 10/31/11(Mon)23:51 No.16802815
    Even crossovers and reality-hopping can be forgiven, up to a point. Some Canon's have the ability to move between realities as part of their setting, and so they can come and go without damaging reality.

    The Transpace Guard steps in when the fabric of reality is threatened and damaged.
    For example, the crossover of Drow Tales into Shadowrun. The crossover itself did not damage reality; it was the presence of the SUE which did.
    And so, our only job in that world was to eliminate the SUE. The presence of the Drow was a concern of ours insofar as they were an obstacle to our goal; once the SUE was terminated, we took no further action against the Drow.
    >> OP 11/01/11(Tue)01:29 No.16803736
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    "Sorry that took so long, gentlemen, but everything is disorganized thanks to the recent chaos," Celeste says, transmitting a map to you. You recognize it as your own map of this sector of space-time, but it has been annotated.

    "The green circle is the general area we've encountered the Chaos sub-sect ships. Though we had detected a large distortion and anomalous readings from this area for a while, first contact was made by the Eventide a few weeks before what you call 'The Event'. We've put our best task force on the job, but even so, reports have been scattered. I would exercise caution were I you."

    "The blue circle represents the zone in which we've had our encounter with the..." Celeste's mouth curls in distaste. "...technological vessels, as well as our deep space probe's sightings. They appear outside this area as well, but most of their activity is centered there. We do not know why."

    "We managed to put a few puzzle pieces and coordinates together. The pink circle indicates the area of interest the vessels seemed to be speaking of in their logs... or fighting over. You'll see what I mean when I transmit the recordings."

    "Finally, the brown circle there... is something I was a little reluctant to share, but I think you should know anyway. It's a large field of space-time distortions, but moving in a straight line with little fluctuation, directly towards your territory," Celeste pauses. "Of course, those sorts of readings generally indicates trans-dimensional vessels of the sort that do not transit instantaneously."
    >> Anonymous 11/01/11(Tue)01:34 No.16803784
    Well that's... probably not good, but thank you for sharing it.
    >> OP 11/01/11(Tue)01:35 No.16803793
    "This was the intercepted transmission. We've cleaned out the static and pieced as much together as we could, but there are still holes in it," Celeste says as an audio recording begins to play.

    "and go from there. We've picked up a few interesting... ...but I don't think so. We're calling the... ...it a stob. We picked up indications of something more use... ...TDD technology. Some form of... ...powered recreation. Encountered and cataloged 115 new hostile forces. One is pursuing... ...try to lose them at coordinates... ...to base. Copernicus' Glory out."

    When the recording ends, Celeste speaks again.

    "Did I miss anything?"
    >> OP 11/01/11(Tue)01:43 No.16803848
    "There is one more thing..." Celeste begins to say, hesitantly. "There's nothing concrete, but we've been hearing rumors in the last two weeks or so about whole worlds turning up barren of any sentient life, or sometimes all life. There's also been rumblings that some of the trans-dimensional factions are acting strangely... but we've not received any substantive facts on this."
    >> Anonymous 11/01/11(Tue)01:54 No.16803955
    Hm. Well that's definitely something worth worrying about.

    The only thing I can think of is why we lost communications in the first place? Like was there a technical malfunction or are you simply as busy as we are in light of these recent crises?
    I would say that we would be well served by trying to keep in contact with each other, and will tell my supervisor the same thing when I reconvene with him.
    While I readily admit that our organizations have their disagreements, I believe that we have the same (or similar enough, at least) goals, and we will likely need to work together to put this calamity to rest.
    >> OP 11/01/11(Tue)01:57 No.16803986
    Our lines of communication throughout this region are all down due to heavy interferences from the Event. We're relying on courier vessels for now, but we believe the interference should clear up in a few weeks.
    >> Anonymous 11/01/11(Tue)02:00 No.16804027
    Good to know.

    Alright, I'm pretty sure we're done here.
    >> Anonymous 11/01/11(Tue)02:08 No.16804095

    Though we can't speak for the trans-dimensional factions (barring the Orz or the G-man, but screw that), we can inform them we HAVE located a barren planet. So these rumors aren't completely unfounded. Then thank them for their time and tell them to stay on their toes.
    >> OP 11/01/11(Tue)02:10 No.16804124
    "Troubling... We will. Thank you."

    Where to now?
    >> Anonymous 11/01/11(Tue)02:15 No.16804158
    Should we also tell them that the Orz are likely responsible for at least some of these occurances?
    Like if they were helpful enough to give us all this information, shouldn't we return the favor?
    >> Anonymous 11/01/11(Tue)02:16 No.16804170
    I suppose we should inform Holtz what we've learned first.
    >> OP 11/01/11(Tue)02:38 No.16804362
    Well I'll let you guys get a game plan together and pick this up tomorrow around 5 or 6. I'll be on time this time, honest!
    >> Anonymous 11/01/11(Tue)04:00 No.16804848
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    Understood OP.

    Here's a map of some possible destinations we can visit - some are circled in Red, some in Yellow, some in Green.
    In Red are "Don't go here yet" worlds. The black blobs are related to Warhammer, which will probably kick our asses. The Void Engineer's world (likely World of Darkness) and the plot worlds they are seeking are also in Red, because Void Engineer ships pose a serious danger to the Oncoming Storm.
    Yellow are "Risky" worlds. One's near a warhammer blob, One's near the void engineer's homeworld, and one's near the quarantine zone. We may get useful information from these worlds, but may also bite off more than we can chew.
    In green are "Safe" worlds. Worlds around the perimeter we can go to, investigate, and maybe kill some reality distortions on. Note that "Safe" is a relative term. A world with Ethereals and Tentaculats is a lot safer than a warhammer world, but you sure as fuck can't call Ethereals and Tentaculats safe.

    I don't understand what the colors of the map dots mean. Here's a guess I pulled straight out of my ass:
    Red - Worlds where the Canon can be upheld.
    Grey - Dead worlds or Destroyed worlds.
    Green - Worlds that have completely changed from their original Canon. Might be considered new Canons, or might need exterminatus.
    Blue - Worlds with forces that are actively fighting reality distortions. Have likely learned too much about the Meta to be restored fully to Canon.
    Purple - "Magnet" worlds. There's something here that draws other interstellar travelers, and possibly reality itself, towards them...
    Black - known to be Warhammer-related worlds.
    >> Anonymous 11/01/11(Tue)06:28 No.16805367
    One last thing before we go.

    The Orz have been known in the past to pull out all sapient life from a planet. But without actually seeing the state of these wiped worlds, we can't know if the Orz were behind them, or if some Imperium of Man ships chased the Chaos ships and starting Extermatusing planets because they were 'tainted'.

    We SHOULD ask Commander Celeste if the TSAB have ever encountered the Orz before. If not, then we should warn them that the Orz are not something they should fight, and their dangers.

    We're only keeping them at our side so that we can keep an eye on them.

    We could also ask the Orz ships with us if there are others *fingers* that are *sliding* and that have met with other *campers*, maybe even *pulled* some of them. It's probably a *frumple* question, but the answer would go a long way in letting us know how much longer we can fly with the Orz.
    >> Anonymous 11/01/11(Tue)11:07 No.16806871
    Your color key seems reasonable, but we should probably get Holtz to verify that just to be sure.

    In addition to telling the TSAB about the threat that the Orz represent, I think we need to start considering how we can get rid of them.
    I think that the Chaos or Void Engineers will present such an opportunity for us. The Orz already fought with them once, and seem to hold a grudge against them. If the Orz ships are all destroyed, then all well and good. And if they survive, then it means that the Chaos or VE ship was destroyed, which is also good.
    >> Anonymous 11/01/11(Tue)13:01 No.16807593
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    I've been thinking, perhaps we should get expendable troops of some kind.
    Along with the idea of getting Soulcatcher Chip technology as talked about here >>16798130
    I've also been thinking about what troops we could get that aren't that strong, but who we can throw ahead of our main away team in order to trip traps, spring ambushes, and who can just respawn after dying.
    Pic very related.
    >> Anonymous 11/01/11(Tue)15:09 No.16808545
    Actually, wasn't Celeste pulling some mission files concerning recent crossovers to see if they involved any organizations that TG has good relations with, and so could negotiate with for a peaceful solution, per:
    >> OP 11/01/11(Tue)15:14 No.16808580
    Sorry if I was unclear, "No they have not" referred to the Delta Green and such, "I'll pull the files" relates to the Chaos sightings, which you have the data for now.
    >> Anonymous 11/01/11(Tue)15:21 No.16808647
    Oh, okay.

    I think our current plan is to warn the TSAB about the dangers of the Orz, transit back to Sector HQ and update Holtz on the info, ask for a deep space probe to be sent to check out the approaching brown circle and the pink circle, and then get Star-Lord's feet wet by going to one of the green circle worlds from >>16804848
    >> OP 11/01/11(Tue)16:05 No.16808990
    ANON compiles a report and sends it to the TSAB detailing what you know about the Orz. Do you include the fact you are essentially letting them tag along with you?

    Also, which world?
    >> Anonymous 11/01/11(Tue)16:25 No.16809143
    >essentially letting them tag along with you
    Yes, but say that we're having the Orz tag along with us because they're an extra-dimensional threat that we're hoping to safely resolve. Rather than letting them roam around at random, better that we bring them into conflicts with other extra-dimensional dangers in the hopes that they can be nullified. Also indicate to the commander that further investigation into the origins of the Orz is not recommended.

    As per the the Mythos Canon, mere knowledge of certain things can expose one to those very same dangers.

    Destination: northernmost green dot.
    >> Anonymous 11/01/11(Tue)16:29 No.16809174
    On second thought, maybe we shouldn't tell them about the Orz following us around.
    Remember that Holtz nearly went ballistic when he learned that we had led them to Sector HQ. The TSAB will likely take an even dimmer view of that.

    But since we sent the info about the Orz and their ships, the TSAB will likely realize that the Orz are hanging around us. We could just say that they followed us, and we're looking for a way for them to become preoccupied with something else, preferably another extra-dimensional threat.
    >> Anonymous 11/01/11(Tue)17:02 No.16809445
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    You decide not to inform the TSAB about the Orz following you, deciding to talk about it only if asked.

    Your ships form up for another transpace jump...

    ...and pop out a fair distance away from another Earth. Immediately your sensors start lighting up with reality distortion after distortion, layer after layer of bent, strained, and shattered reality. This place is perilously close to shattering under the weight of its own insanity.

    Visually it's easy to see how off things have gotten too. The Death Star orbits Earth, a large United States flag painted on the side. Several other space stations and ships of varying types also are in orbit, some of them recognizable, such as the imposing form of the Super Star Destroyer Executor.
    >> Anonymous 11/01/11(Tue)17:16 No.16809554
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    >DeathStar with US Flag
    >Super Star Destroyer Executor
    >reality sensor screen lighting up like Times Square during New Year's
    Alright, first things first.
    Red alert. All flight crews to report to their fighters and prepare to scramble, but do not launch yet.
    Have the Indefatigable activate its cloak.

    Have the Oncoming Storm's sensors capture all radio traffic and comm officers are to begin analysis to find out what's going on.
    ANON and the sensor officers to identify the stations and spacecraft. I want to know which Canons we're up against.

    All away teams are to suit up and get ready for assault transports. Distribute nanny-bags to the groups.
    >> Anonymous 11/01/11(Tue)17:22 No.16809602
    >Super Star Destroyer
    You know, I really wish we had some salvage corvettes right now.
    >> OP 11/01/11(Tue)17:33 No.16809691
    In orbit you detect the shattered and destroyed shells of the Starship Yamato, several Klingon Birds of Prey, Enterprise-class vessels, the SDF-1, a few Magellan-class Zeon warships, and countless ships that are so destroyed as to be unidentifiable.

    Functional ships and stations include a handful of Zentraedi warships, the aforementioned Death Star, and Executor, a squadron of UNSC vessels, Babylon 5, and a number you cannot identify.
    >> Anonymous 11/01/11(Tue)17:43 No.16809763
    Have the Indefatigable scan those Enterprise wrecks for any escape pods; Federation personnel, while being Canon-limited personnel, can be negotiated with and returned to their respective Canon after processing.

    Ask Tosh to get a reading on the Death Star and the Executor, I want to know if some SUE is controlling those.

    This is a near-worst case scenario Crossover Event, and there's no point in attempting to hide our affiliation.

    Babylon 5, regardless of it being under the command of Sinclair or Sheridan, will be open to talks. Open a communication with them.
    "Babylon 5, this is the Transpace Guard cruiser 'Oncoming Storm'. You probably don't need me to tell you that you've been transported into an alternate reality. Our job is to try to get you, and everyone else here, back to your respective homes. Can you tell us what happened?"

    ANON, assist the comm officers in sifting through all of the comm chatter.
    >> OP 11/01/11(Tue)18:01 No.16809910
    No escape pods.

    When you hail Babylon 5, you are greeting by the sight of a young man in a United States military uniform.

    "This is the United States Space Station Babylon Five. We read you, Oncoming Storm, but are unfamiliar with your ship or faction. Please identify them. Also, we don't know what you are talking about."

    ANON and the comm officers are working, but there is a lot of chatter. It may take a while to sift through and find the important parts.

    "Nah, man. Not in space, no..." Tosh says. "But... de planet... There be a lot of them down on de planet, mon. It chills me blood."
    >> Anonymous 11/01/11(Tue)18:10 No.16809977
    Temporary mute.
    "Tosh, can you tell me where approximately on the planet? ANON, bring up a holo-globe of the Earth, include 20th-century Standard nations. I've got a bad feeling that the SUE's have taken over the United States."

    "The Transpace Guard is a hazardous environmental containment organization. We came here because our sensors detected a massive amount of dimensional stress."
    >> Anonymous 11/01/11(Tue)18:11 No.16809981
    Our ship: Oncoming Storm.
    Our faction: Transpace Guard.
    Tell them we're not from this system - we observed something unusual on sensors and popped in to see what was going on.
    Ask the crew of Babylon 5 for their ship's name and faction, and ask if they know the name and faction of the other ships in orbit.
    >> OP 11/01/11(Tue)18:13 No.16809996
    Tosh points out Japan and the United States' east coast as well as one point in the ocean.

    "Dat be the biggest concentrations of dem, mon."

    The officer frowns.

    "I meant what work are you from? Who's your... Wait a minute, are you Fiction or Real?"
    >> Anonymous 11/01/11(Tue)18:14 No.16810004
    Alright, apparently Babylon 5 and the Death Star are on the same side.
    ...It is very very unlikely that that side is the same as ours.
    >> OP 11/01/11(Tue)18:16 No.16810020
    "We already told you, we're the U.S. Babylon 5, all the ships you see in orbit are part of the United States Space Navy. Except for the wreckage of course."

    He pauses. "Uh-huh. Where outside the system? What's this about dimensional stress?"
    >> Anonymous 11/01/11(Tue)18:16 No.16810021
    We're as Real as you can get, I suppose.
    >> Anonymous 11/01/11(Tue)18:21 No.16810056
    Real. ... Wait, how could a fictional ship be hailing and contacting anyone?
    >> OP 11/01/11(Tue)18:26 No.16810085
    "Oh, I see. Is that Victory-II on lease? I'm going to need it's identification. But what do you mean about dimensions?"
    >> Anonymous 11/01/11(Tue)18:30 No.16810111
    >Where outside the system? What's this about dimensional stress?

    Earth isn't the only planet in the galaxy with sentient life. Unfortunately, most sentient life tries to fuck with the laws of physics. Heard of Warp Drives?
    [System Shock 2]: An AI near Tau Ceti was using a warp drive to alter reality. Does the ship name "Von Braun" mean anything to you? The AI was stopped before it could do major damage, but we've been on the lookout for reality distortions ever since.
    >> Anonymous 11/01/11(Tue)18:32 No.16810123
    Well there appear to be a lot of... people on Earth with the ability to alter reality, which I believe is the reason you're in this dimension in the first place?
    The problem is that that ability isn't that good for reality, sort of like the Dark Side of the Force I suppose.
    And the concentration of these reality warpers is so high that there's a possibility that the very universe will come apart at the seams. I presume that that doesn't appeal to you?
    >> OP 11/01/11(Tue)18:32 No.16810130
    "I see. So what do you want from us?"
    >> Anonymous 11/01/11(Tue)18:35 No.16810140
    Dimensions: By tearing through space-time in a specific way, you can go from one galaxy to a very similar, but slightly different one.

    This Victory-II star destroyer is the Relentless.
    >> Anonymous 11/01/11(Tue)18:35 No.16810144
    It's listed as the Relentless, but given that it's Victory Class instead of Imperial, I presume it isn't the one commanded by Dorja during the Thrawn incident.
    >> OP 11/01/11(Tue)18:35 No.16810145
    "What's wrong with using the Dark Side of the Force?" the officer asks, immediately becoming suspicious. "Well, hang on. This all sounds above my paygrade. I'm going to contact my superior and see who we can get to talk to you."
    >> Anonymous 11/01/11(Tue)18:38 No.16810157
    ...I presume the Death Star has its shields up, and nothing we have is capable of bypassing them easily?
    This is probably going to get ugly, and I'd say that that is priority one.
    >> Anonymous 11/01/11(Tue)18:38 No.16810159
    >"I see. So what do you want from us?"
    You're having difficulty telling the Real apart from Fiction? We're here to try to understand why not, and figure out how orbital vessels of such radically different technology are in the same space navy.
    >> Anonymous 11/01/11(Tue)18:40 No.16810168
    "The Relentless is not on lease, no.
    "As for what we want, that's to contain and neutralize the reality distortions in this sector of space.
    "Look, how long, relative to your time, have you had that O'Neill cylinder, that Executor-class, and Death Star? This much concentrated reality stress would have shown up on far earlier on our sector scans otherwise."

    Look, obviously these Canon people think that they deserve their crossover treasures, and are unaware of reality distortions and reality stress. We're probably going to have to wipe this system clean.
    >> Anonymous 11/01/11(Tue)18:42 No.16810182
    The Death Star isn't firing on us yet. Better not piss it off.

    >"What's wrong with using the Dark Side of the Force?" the officer asks, immediately becoming suspicious.
    We'd better not comment on that.
    What in the name of FUCK is going on around this goddamn planet?
    >> Anonymous 11/01/11(Tue)18:43 No.16810193
    ...Recall if you will that crossovers don't cause reality distortions, SUES do.
    Remember that the distortions ceased when the Royal Pain died, even though there were still plenty of Drow left alive.
    >> Anonymous 11/01/11(Tue)18:45 No.16810202
    Do we have any method of contacting the Orz?
    I think it might be time to dance soon enough and we had better be prepared to give them an invitation to the party if we can.
    >> OP 11/01/11(Tue)18:45 No.16810204

    "Well they've been around since they were created back in the 70s, but they weren't integrated into the U.S. military until President Vader declared the unification of the Earth's armed forces a few months ago."

    "What? Real denotes a faction based from Earth, Fiction denotes a faction spawned from a movie or game or something. How do you not know that?"

    He pauses again. "Wait, how would you go about 'correcting' these distortions?"
    >> OP 11/01/11(Tue)18:46 No.16810209
    Their ships are still accompanying you. Presumably they can contact more Orz via their nature.
    >> Anonymous 11/01/11(Tue)18:48 No.16810218
    I am fully aware of that.
    However, the natives of this Canon are an obstacle to the destruction of the SUE's. The SUE's are what caused the reality distortions, which is what brought all of this extra-Canonical technology here, and is their only means of acquiring more extra-Canonical technology, and understanding the basic tenets of reaching the Meta.
    They will resist us, and fight us, in order to keep their only source of stable reality distortions alive.
    >> Anonymous 11/01/11(Tue)18:50 No.16810233
    ...With diplomacy. And negotiations.
    >> Anonymous 11/01/11(Tue)18:52 No.16810248

    Oh god.

    We've either come across a 15-year old sci-fi/FPS fanboy's wet fanfiction self-fulfillment crossover fic or a parody fic gone horribly wrong.
    >> Anonymous 11/01/11(Tue)18:52 No.16810252
    We are from the future. Or possibly the past. Actually I suppose the best way of describing it is we are from 'sideways' in time.
    Now if that's the distinction, would you consider this space navy real or fictional?
    >> Anonymous 11/01/11(Tue)18:53 No.16810257
    "We correct them by erecting a reality stabilization field using a number of emitters.
    "Look, obviously I need to speak with someone versed in hyperspatial mechanics and dimensional information theory. Does this Earth still have an MIT or Berkeley? I can't be sure since you appear to have branched off in the 70's, then."
    >> Crix !!nLvSV/0cRma 11/01/11(Tue)18:55 No.16810270
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    >orbit you detect the shattered and destroyed shell.... the SDF-1,
    >> OP 11/01/11(Tue)18:57 No.16810279
    He frowns. "How would that help?"

    The image of the officer promptly fizzles and is replaced by an image of a very familiar giant robot.

    "This is Brigadier General Starscream of the United States Air Force," he declares. "I demand you turn over all data on these so called 'distortions', and state clearly your plan of action."

    Tosh shudders. "Dere's one of 'em."
    >> Anonymous 11/01/11(Tue)18:57 No.16810281
    Not so tough when their plot armor is nullified, are they?

    But also, that means that there's not going to be any plot weaknesses in the Death Star or the Executor.
    >> Anonymous 11/01/11(Tue)19:00 No.16810292
    ...Which Starscream we talking about here?
    G1, Cybertron, Animated, Bay, or Prime?
    >> Anonymous 11/01/11(Tue)19:02 No.16810308
    ...Give him the data I guess? But edited in a way that doesn't reveal who we are or where we came from?
    >> Anonymous 11/01/11(Tue)19:04 No.16810320
    Bluff, buy time.
    "What? How can you NOT know about the reality distortions?! They're all over the US and Japan! I mean, we've already got indications that certain layers of reality have already shattered under the stress, and...what, Tosh? Oh for the love of...!
    "You're one of them! You're a walking reality distorter! Why haven't you been treated for it?"
    It's Starscream. Make him paranoid that something might be wrong with him. We need to speak with a local scientist, we need to find out the extent of this infestation.
    This only confirms that any attempts by us to terminate S.U.E.'s will be met with hostility and lethal force by the locals.
    >> Anonymous 11/01/11(Tue)19:07 No.16810344
    Yeah I'd say it's time for them to start doing that, because there's pretty much no way we're getting out of this without doing a shitload of dancing.
    >> Anonymous 11/01/11(Tue)19:08 No.16810352
    Knowing the canon capabilities of the ships in orbit:
    The Halo cannons fire the equivalent of a 1km-wide meteor hitting the earth from space, every second.
    The Death star, as you know, turns the entire goddamn planet into dust.
    I don't know if we have anything that can withstand such forces.
    >> OP 11/01/11(Tue)19:08 No.16810353

    "What do you mean? There's nothing wrong with me! I think you're just making things up! You have a Victory-II Star Destroyer in your possession, rightfully the property of the United States. Clearly you stole it, and are concocting ridiculous stories to try and cover your theft!"
    >> Anonymous 11/01/11(Tue)19:08 No.16810355
    But that would still mean giving them the fundamentals of transit drives, one of the biggest breaches of TG regulations.
    Once they learn of reality distortions, they can begin working on reality theory, which would lead them to the basics of trans-dimensional drive technology.
    It's obvious from the people in charge that they don't have the sense of responsibility needed to be Meta-travelers.
    >> Crix !!nLvSV/0cRma 11/01/11(Tue)19:11 No.16810374
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    no writers knew fucking anything when they wrote the mac cannon stats

    It's ok, once the Battle-7 is mass produced.
    >> Anonymous 11/01/11(Tue)19:11 No.16810381
    Ridiculous. This thing is just less than a kilometer long, it's not the kind of ship whose disappearance could be simply overlooked.
    I mean we obviously are from your future and have traveled back here to save the past, and your glorious leadership as the ruler of Earth.
    >> Anonymous 11/01/11(Tue)19:13 No.16810400
    "Hey, there's no need for insulting accusations like that. If you'll check your own ship registry you'll find that all of your own ships are accounted for, which makes this one ours."

    Open a side-channel to the Orz and mute the main channel.
    "Hello Orz. We were thinking of *dancing* with these *campers*, but they look like they would *jump in front* of us. But they have such *smooth sauce* we want to *taste*. Can you *slide* more *fingers*, since we can't call for more *bubbles*?"
    That should translate to 'hey, we want to fight these dudes, but they'd overpower us. But they've got lots of loot we want. Can you get reinforcements, because we can't.'
    >> Anonymous 11/01/11(Tue)19:13 No.16810401
    We should tell Starscream that we don't *know* whether we're Real or Fiction. But we know we purchased this Star Destroyer with our own goddamn funding before using our warp drive to jump here.
    And that this is the first time we've heard of Starscream being in the USAF or Vader being the POTUS or the United States having a space navy that has Babylon 5 in it.
    >> OP 11/01/11(Tue)19:15 No.16810418
    "You- What do you mean MY glorious leadership? President Vader was elected for life, as all agreed he would be the best leader for the United States for the future."
    >> Anonymous 11/01/11(Tue)19:16 No.16810433
    We can't directly overpower them, but they can't take as much damage as they can dish out.
    As long as we dodge like we're in a danmaku, we should pull through.
    >> Anonymous 11/01/11(Tue)19:19 No.16810454
    This may not be a Canon Starscream. If he was, he shouldn't be reading as a SUE. It could just be a SUE who's taken the form and title of Starscream.

    So you trying to turn him against Vader may just backfire horribly, as it looks like it might right now.
    >> Anonymous 11/01/11(Tue)19:21 No.16810473
    Yes, and the one thing our historical records can agree on is that he was the best leader this world has ever seen, until his tragic death in this oncoming calamity. And it is during this calamity that the world finally recognizes you as a worthy successor to the mighty Lord Vader, due to your strategic brilliance as well as your limitless charisma.
    >> Anonymous 11/01/11(Tue)19:24 No.16810499
    At this point, I'm just stalling to see if more Orz show up, and maybe if we can get some more information.

    Also OP, how primitive is their communications technology?
    Like can we access their internet and view their historical records?
    >> Anonymous 11/01/11(Tue)19:28 No.16810524
    There doesn't appear to be anything in this system that can detect a cloaked vessel. Good. We should be able to warp out to the safety of the Oort Cloud with the Relentless and the Orz ships, while the Orz Marines transfer over to the Inde, and we begin making strikes against SUE's on the planet surface via away teams.
    >> OP 11/01/11(Tue)19:28 No.16810526
    Starscream seems confused.

    "IF what you're saying is true, then all the more reason to relinquish those data files!" he declares. "I'm half tempted to think you are trying to incite me to rebel, but that would be foolish. As those shattered hulks orbiting the Earth clearly proclaim, rebellion, terrorism is dealt with swiftly."
    >> Anonymous 11/01/11(Tue)19:29 No.16810533
    Hang on.
    Crunching some math, the Orz ships might be on par with most of the ships here, but they'll never get through the Death Star's shields.
    Babylon-5 and the Macross ships are utterly fucked. the UNSC ships are glass cannons that can wreck an Orz ship with each shot but which also die with each shot. The star destroyer is equivalent to about 10 Orz ships.

    The Death star?
    Er, you'd have more luck getting enough Orz ships to destroy EARTH than you'd have at destroying the Death Star.
    >> OP 11/01/11(Tue)19:30 No.16810545
    Yes you can.

    "Yes! More *silly cows* make for happy *parties.* More *fingers* will gather the *sauce.*" the Orz reply.
    >> Anonymous 11/01/11(Tue)19:32 No.16810558
    Should we give him the data? It's not like they'll have time to actually create ships capable of multiversal travel, given that we are going to be killing them all soon enough.
    >> Anonymous 11/01/11(Tue)19:32 No.16810559
    We didn't ask the Orz to get more reinforcements, because instead of using my post which did ask the Orz to do so, OP went with your's that didn't.
    So no, no Orz reinforcements are on their way, and so your continued stalling for time is absolutely useless.
    >> Anonymous 11/01/11(Tue)19:36 No.16810608
    Tell him we'll need to make sure we don't fuck up the timestream by revealing any data from the future, and we'll need a few hours to censor anything that might alter the future.

    Then: Jump out of the system and have ANON go over the comm data it intercepted. We might be able to figure out what in FUCK'S name is going on here.
    >> Anonymous 11/01/11(Tue)19:40 No.16810641
    To Starscream:
    "You'll have to wait. Releasing those files is above my paygrade; I'll have to get authorization from Sector HQ."

    To the Orz:
    "The *silly cows* won't wait for long. Though, if you could, could you just *pull* the *silly cows* from the [Star Destroyer Executor]? I'd like to get it intact. As for everything else...let's make *special sauce*."

    Also, we need to speak with Tosh, Spike, and Star-Lord.
    "Alright, this entire planet seems to be controlled by SUE's. It's odd, since they look like Canon people, but that just means they're more insidious. Star-Lord, I'm sure you've already seen the after-action reports and video records of when we took down the Royal Pain and the Wolf, as well as the kinds of damage they did to the worlds they invaded.
    "It's regrettable, but we will need to neutralize their space force using the Orz, then we will need to go down to the planet and hunt them down.
    "It doesn't seem fair, I know, but it's necessary to preserve teh stability of reality."
    >> Anonymous 11/01/11(Tue)19:41 No.16810648
    We need to find out how this particular world separates the Fictional from the Real. How do we manage to get that information out of Starscream?

    >Should we give him the data?
    No, it would conflict with our cover story of being from the future and they're likely to fire upon us instantly.
    >> Anonymous 11/01/11(Tue)19:44 No.16810679
    Good idea. Telling Starscream that releasing sensitive data is above our pay grade should buy us a little more time.

    Might also be worth asking "How did the Real and the Fictional get so muddled, anyway? The exact details have always been above my pay grade, but a hero like YOU surely knows how everything happened."
    >> Anonymous 11/01/11(Tue)19:44 No.16810682
    They should not really be aware of the distinction between real and fiction should they?

    Is there a possibility that we're dealing with a SUE with direct reality-altering powers, rather than passive? i.e. something/someone down there has deliberately and knowingly pulled those ships and people from other canons and can do so at will?
    >> Anonymous 11/01/11(Tue)19:46 No.16810702
    Questioning Starscream further seems like a bad idea. How much access do we have to electronic data stored on earth? Historical records should allow us to pinpoint the divergence from canon.
    >> Anonymous 11/01/11(Tue)19:48 No.16810725
    Have the native forces been able to detect the Indefatigable yet?
    If not, we can have it cloak, get Wikipedia from the locals and give the base computer the ever-so-fun task of comparing it to the one we know to be normal.
    (Hint: Good place to start would be finding the Current Date on the world, and wiki-ing each Year to find the major events that happened)
    >> Anonymous 11/01/11(Tue)19:52 No.16810746
    Do that, and get those fancy sensors scanning for non-human life-forms on earth.
    >> OP 11/01/11(Tue)19:55 No.16810767
    "It is *dancing*!" the Orz proclaim before advancing towards the ships.

    "I will wait, but only for a few minutes. Your superiors had better realize the gravity of the situation!" Starscream states.

    You can more or less access their internet by clever use of some of the Storm's communications gear.

    No they really should not.
    >> Anonymous 11/01/11(Tue)19:56 No.16810776
    Under normal circumstances, no. Not unless they were written as a Canon which has the ability to travel to other Canons and take their stuff.
    That means that someone, likely a SUE, has been using their reality distortion powers to pull in other Canons.
    >> Anonymous 11/01/11(Tue)19:56 No.16810779
    So here's a radical new plan:
    Fuck 'em.
    I have no idea what this world is originally supposed to be, and to destroy all the SUES would likely mean dealing irreparable damage to this Earth.
    Plus they have a fucking Death Star.

    Maybe some universes deserve to die?
    >> OP 11/01/11(Tue)19:56 No.16810782
    The natives have not. The ship begins this task.

    There are many, but they are still a minority.
    >> Anonymous 11/01/11(Tue)19:59 No.16810809
    Now that the Orz have started their *dance* we don't have much time.
    Have ANON quickly begin downloading large sections of Wikipedia relating to world history starting in 1970. Concentrate on the United States and Japan.
    Have it tell us what happened to Emperor Palpatine, and other variances from what should have happened.
    >> Anonymous 11/01/11(Tue)19:59 No.16810811
    Here are the facts:

    >this world is FUBAR
    >we don't know why
    >someone has broken the fourth wall
    >we are outgunned and out of time
    >> Anonymous 11/01/11(Tue)20:00 No.16810819
    How many Orz ships do we have?
    Have the natives detected the Indefatigable?

    I'm honestly not sure where to START with this world!
    I can't think of anything to say to Starscream that won't result in immediately getting a Death Star shoved up our rectum.
    So we're in a hostile world that we know fuck all about, which has us outgunned.
    >> Anonymous 11/01/11(Tue)20:00 No.16810829
    Check modern definitions of "real" and "fiction" and their origins.
    >> OP 11/01/11(Tue)20:04 No.16810872
    There are only three Orz ships. For now.

    The Indefatigable continues to download as much data as it can, while the Storm focuses on analyzing communications.

    The Orz pause for a moment, then begin to advance on the UNSC ships.

    "What are those vessels doing there? Are they yours? Order them to cease immediately! You are about to trespass into United States Airspace!" Starscream shouts.
    >> Anonymous 11/01/11(Tue)20:05 No.16810888
    We need something to stall Starscream, really fast.

    Suggestion: Tell him we have permission to transmit some of the data, but due to regulations it will have to be heavily encrypted first. This could take up to two hours (it's a lot of data), then we will send him the data and the encryption key.
    >> Anonymous 11/01/11(Tue)20:06 No.16810903
    Maybe like a minute or two before the Orz attack we can say something like 'we don't have time for this, the calamity is almost upon us, according to our calculations, without our assistance their initial strike would have destroyed over 75% of Earth's population, you have to trust us.'

    And then when the Orz begin attacking we can say something like 'Curses, our chronometers were off by several minutes. Please, before it's too late....'
    >> Anonymous 11/01/11(Tue)20:06 No.16810907
    Right. That means we can have (at least) the Indefatigable teleport in while cloaked to deploy ground teams, once we've analysed data.

    Biggest question on my mind is how well the Gunstar performs, relative to a Tie fighter or X-wing. We need something that can take down a Death star, but we don't have anything that can hit the damn thing's exhaust port.
    >> Anonymous 11/01/11(Tue)20:09 No.16810937
    Fly an Auror down there holding a torpedo?
    >> Anonymous 11/01/11(Tue)20:10 No.16810947
    Tell Starscream: "They're not ours, they must be the scouting party we were warned about!"
    (Please make sure the Orz can't overhear this as we tell it to Starscream)
    >> Anonymous 11/01/11(Tue)20:11 No.16810956
    I guess we can't stop the Orz attacking. Can we control them? Get them to raise a ruckus and then fly off behind a moon somewhere.

    Then we go with >>16810903 s plan of selling the Orz as our mutual enemy.
    >> Anonymous 11/01/11(Tue)20:11 No.16810963
    Actually, that's not that bad of an idea.
    In theory the Death Star's shields shouldn't be able to deal with straight up magic.
    So maybe the Aurors can apparate past the defenses?
    >> Anonymous 11/01/11(Tue)20:14 No.16810998
    Warn the Orz that if they continue to *dance* without more *fingers* then the local forces here are likely to *jump in front*.
    (And dear god, don't let Starscream know we're communicating with the Orz)
    >> Anonymous 11/01/11(Tue)20:15 No.16811005
    Apparate into a vulnerable point on the ships structure and then cast Fiendfyre or some other god tier spell, then apparate out. Or if they can apparate holding heavy ordnance, do that.
    >> Anonymous 11/01/11(Tue)20:17 No.16811022
    ...Maybe we can have the Aurors wear space suits, transfigurate our most potent explosives to small form (...is that something they can do? I forget) and apparate to the surface of the Death Star?
    Or maybe even proceed to infiltrate the Death Star itself, using disguise spells and memory charms to Solid Snake their way to wherever the shield generators are located?
    >> OP 11/01/11(Tue)20:18 No.16811031
    "Three ships? Pfah! We will crush them utterly! Stay where you are, we'll talk later, after I deal with this."

    The Orz ships begin closing range, their small vessels moving extremely fast as the other vessels begin to open fire. Orz Marines begin spilling from the Nemesis as they bank right, staying out of the UNSC's ships firing arc while opening up with their rail-howitzers. Huge chunks of the ships explode outward as the Orz fly behind the UNSC vessels, using them as a shield from the Executor and Death Star as their Marines begin to board, burrowing into them like scarab beetles on flesh.

    The Indefatigable reports it has finished its selective file pull, but will need some time to go through all the raw data.
    >> Anonymous 11/01/11(Tue)20:18 No.16811035
    Aurors don't work near technology.
    Space suits are MADE of technology.
    Think harder, Homer.
    >> Anonymous 11/01/11(Tue)20:22 No.16811057
    How are the Orz doing? Are they in immediate danger?

    I would order them to pull back but I don't speak Orz and I'm afraid of sending them crazy.
    >> Anonymous 11/01/11(Tue)20:23 No.16811073
    But that's the opposite of true.
    It's just that Hogwarts has so much concentrated magic that it shorts technology out.
    The only reason wizards don't do tech is because they're arrogant dickwads.
    >> Anonymous 11/01/11(Tue)20:23 No.16811078
    You could have them side-along apparate Tosh with them and let him Solid Snake his way to their bridge with the biggest bomb we have.
    >> Anonymous 11/01/11(Tue)20:25 No.16811094
    Sort of true though. Wands require skin contact and space suits have to be sealed. So their wands would have to be inside the suit, and they'd breach it as soon as they cast.
    >> Anonymous 11/01/11(Tue)20:25 No.16811096
    Yes they do, since we trained our team of Aurors to respect technology, just like the rest of our teams respect magic.

    But regardless, having the Death Star go up would be dangerous for us as well, given we're still in the local space.
    ANON may have the full technical readouts of the Death Star, and it may be possible for the Aurors to cast invisibility on themselves and apparate to key energy junctures in order to shut down the power relays for the Death Star's primary weapon.

    ANON, do you have access to the full technical readouts of the Death Star?
    >> Anonymous 11/01/11(Tue)20:26 No.16811106
    ANON, how long until data analysis is complete?
    >> Anonymous 11/01/11(Tue)20:27 No.16811118
    I am not familiar with Star Wars canon. Would it be possible to cripple the Death Star by destroying its largest command center?
    >> Anonymous 11/01/11(Tue)20:28 No.16811125
    Combine this
    with this
    and stealth sabotage the weapon from the inside.
    >> Anonymous 11/01/11(Tue)20:32 No.16811171
    You could make a space suit that leaves the user's hand free. Though you'd get a serious case of the bends and the force of 50 kilograms tugging on your hand would get annoying, it'd at least let you work for a few minutes.
    >> Anonymous 11/01/11(Tue)20:33 No.16811185
    rolled 62 = 62

    Don't do it. Op will roll a 2, the Aurors will die, Tosh will die, the SUEs will know of our existence, the Death Star will fire upon the Indefatigable, and then we'll eat a sandwich where the turkey's a little dry.
    >> Anonymous 11/01/11(Tue)20:34 No.16811197
    They do? I could have sworn there's been wizards casting spells whilst wearing gloves though.
    >> OP 11/01/11(Tue)20:34 No.16811198
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    ANON: "I estimate an hour. I do have access to Canonical Death Star plans, yes."

    The Orz appear to be holding their own despite the vast difference in power, using their speed and maneuverability to confound the enemy's attempts to destroy them. However, they are not responding to communications.
    >> Anonymous 11/01/11(Tue)20:35 No.16811214
    Even if you destroy the central command center, the secondary command center and the gunnery stations will still remain operational.
    Since it doesn't appear that they're depending on the Emperor's influence or Grand Admiral Declann's battle meditation, they will be able to quickly adapt and their chain of command will reassert itself.

    No, we need to strike at the key power relays and prevent the weapons from getting the power they need to fire.
    >> Anonymous 11/01/11(Tue)20:37 No.16811226
    I thought we should disable the shields and then (after beaming our team out) proceed to Fire Everything at what is now the world's biggest target?
    >> OP 11/01/11(Tue)20:37 No.16811230
    Don't joke about that. I ate a dry turkey sandwich for lunch.
    >> Anonymous 11/01/11(Tue)20:37 No.16811232
    Well, if we could get them to disable the shield from the inside we could use the transporter to drop torpedos on the energy points for the gun. Might be safer.

    Meanwhile, we have no idea what kind of weaponry this world can throw at us in retaliation, because we didn't do the research.
    >> Anonymous 11/01/11(Tue)20:38 No.16811240
    Yeah I mean it's not like exposure to vacuum is immediately fatal.
    >> Anonymous 11/01/11(Tue)20:40 No.16811257
    ANON, freeze threads processing the local history.
    Devote the freed up resources to analyzing the Death Star plans to find the key power relays that need to be shut down or disabled in order to prevent the primary super laser cannon from being fired."

    "Tosh, I want you and the Aurors to get ready for a deep infiltration strike into the Death Star. Scan the Death Star for any telepaths or anyone that has psi power; a spike will indicate a Force-user, probably Sith, that you'll need to avoid. Otherwise, these locals don't appear to have the tech or talent needed to see through your cloaking or the Auror's magic."
    >> OP 11/01/11(Tue)20:42 No.16811275
    One of the Orz ships is finally struck by a few volleys of turbolaser fire and it explodes into a fiery blossom. However, thee of the UNSC ships do the same.

    ANON produces the Death Star plans.

    Your crew are requesting orders.

    Are you going to try to teleport a bomb into the Death Star? Use the Aurors to teleport themselves and a bomb? Use them to sabotage it? Retreat to base and come back later?
    >> Anonymous 11/01/11(Tue)20:45 No.16811311
    ...Given that there were destroyed Star Trek ships, I thought that our non-magical teleportation would be unable to bypass the Death Star's shields.
    Is that not the case?
    >> Anonymous 11/01/11(Tue)20:46 No.16811315
    Will the Orz pull back now or are they still ignoring us? Is there any sign of a response from the surface to the Orz attack? Mobilising fighters etc?

    Shit, I don't want this to be another fuckup.
    >> Anonymous 11/01/11(Tue)20:46 No.16811320
    Retreat and come back later once we've analysed the local history of this planet.

    We need to know wtf we're doing before we plan any attack. Now would be an excellent time to gtfo.
    >> OP 11/01/11(Tue)20:47 No.16811327
    You don't detect any shielding on the Death Star, though it is possible it has some undetected.

    Tosh and the others begin to suit up.
    >> Anonymous 11/01/11(Tue)20:48 No.16811338
    Woah. We don't know what kind of bullshit is going on in this world, for all we know they CAN detect cloaks and invisibility.
    I'd say now's a very good time to retreat and read over the data we've collected.
    >> Anonymous 11/01/11(Tue)20:49 No.16811345
    Is there a chance that these guys could follow us? There are ships from plenty of different canons here.
    >> Anonymous 11/01/11(Tue)20:49 No.16811348
    It's too late for that. If we retreat now, I doubt the Orz will come with us, and this misbegotten world will have time to prepare for our return.
    >> Anonymous 11/01/11(Tue)20:51 No.16811368
    If we retreat, they will be ready for us when we return.
    Are you sure that's what you want to have happen?

    There doesn't appear to be any local history information that would change our plan to cripple their space force and begin pin-point assassination strikes against the SUE's on the surface.
    >> Anonymous 11/01/11(Tue)20:52 No.16811380
    Can they apparate themselves to the Death Star's primary turbolaser, along with our most potent bomb set to a remote detonator?
    If we manage to detonate the bomb whilst the laser is charging, we might produce a chain reaction that will destroy the structure as a whole.
    The best part is that they'll have no way of knowing it was us.
    >> Anonymous 11/01/11(Tue)20:52 No.16811383
    What we need is some way of knowing what the fuck is going on in this crazy world before we make things worse.

    ANON, will destroying the Death Star affect stability of this canon in any way, either positively or negatively?
    >> Anonymous 11/01/11(Tue)20:54 No.16811408
    Have each auror side-along a delta green in stealth armor too, except the one who is apparating Tosh, obviously.
    >> Anonymous 11/01/11(Tue)20:55 No.16811414
    Damnit, how could they have destroyed Federation ships if they weren't prepared for telebombs? It makes no sense.
    >> OP 11/01/11(Tue)21:00 No.16811466
    ANON: "I detect no faction capable of following us through a transpace jump."

    "Very possible, though in what way I cannot say."

    The Orz continue to ignore transmissions and the space navy is mobilizing against them.

    Indeed, it doesn't make sense.

    "Planting a bomb on the main gun will disable the main gun, but will not destroy the Death Star. It needs to be planted on the reactor for that."
    >> Anonymous 11/01/11(Tue)21:00 No.16811467
    Let's give you a brief idea.
    If we retreat and come back, we'll be a lot more ready for THEM. They still don't know if we're truly an aggressive force or not.
    >> Anonymous 11/01/11(Tue)21:01 No.16811477
    Can ANON access all information on magic, namely 'does it exist here'?
    >> Anonymous 11/01/11(Tue)21:03 No.16811496
    Retreating in order to analyze the local history will result in the Orz staying here, and the local defenses being ready for us when we return. Are you sure that we can afford that?
    Rushing in can be disastrous, but taking too long can be calamitous.
    >> Anonymous 11/01/11(Tue)21:03 No.16811505
    I'd vote we gtfo and read over the data then come back.
    We might get a better idea of what the hell's happening - particularily, any details of past space battles that took place here.
    No doubt, shitloads of space battles have taken place, all chronicled somewhere about who attacked what with whom. That's damn useful information we have to plan our attacks.
    >> OP 11/01/11(Tue)21:03 No.16811506
    "It does."
    >> Anonymous 11/01/11(Tue)21:06 No.16811537
    Look up any reference to the Enterprise class ships, namely 'how are they beaten'?
    >> Anonymous 11/01/11(Tue)21:07 No.16811546
    >Rushing in can be disastrous, but taking too long can be calamitous.
    In this case I'll opt for "Taking too long", before teleporting people onto a Death star that contains who knows what, belongs to factions of who knows what, and is related to this canon in fuck knows what way.

    If Starscream's still talking to us, tell him that we're uncomfortable hanging around the Enemy* fighters and we'll be back with the files he needs when we return.
    *Orz are not actually our enemy
    >> Anonymous 11/01/11(Tue)21:07 No.16811552
    Do the Aurors detect any magic emanating from or present on the Death Star?

    Also, I'm voting we stay here and get our team ready to sabotage the Death Star.
    >> Anonymous 11/01/11(Tue)21:08 No.16811556
    The thing is, retreating would actually be more suspicious than staying, since Starscream ordered us to remain where we are.
    If we leave and then return, he will (correctly) presume us to be the enemy.
    >> Anonymous 11/01/11(Tue)21:08 No.16811563
    If we're doing this then we might as well take the time to step back from the system. I assume we pulled a history of Space battles when we pulled major events from the past ~20 years in this world?
    >> Anonymous 11/01/11(Tue)21:09 No.16811577
    Shit. Our Aurors aren't the secret weapon we thought they were.

    I vote for a tactical withdrawal.

    ANON, can you check records for canon artifacts or species capable of making fictional stories into reality?
    >> Anonymous 11/01/11(Tue)21:10 No.16811587
    Given the giant fucking flag painted on the Death Star, and 'President Vader' it's pretty obvious that the Death Star is on the same side as all the forces the Orz have been destroying, namely, the enemy.
    >> Anonymous 11/01/11(Tue)21:10 No.16811596
    rolled 1 = 1

    You've got a valid point. Hmm.

    Dice 1: Stay and send an away team (Tosh / DGs / Aurors / Bomb) to the Death Star, with the goal of destroying it.
    Dice 2: Gtfo.
    >> Anonymous 11/01/11(Tue)21:10 No.16811597
    We tell him we were attacked at our home base and had to return to protect it. Send him that message now if necessary.
    >> OP 11/01/11(Tue)21:18 No.16811663
    ANON begins processing the vast amount of information pulled.

    Another UNSC ship goes up in flames as the U.S. Space Navy finally manages to blow apart the final Orz Nemesis. Shortly after this happens, you are hailed by General Starscream.

    "That was a bit more difficult than I thought. You will now hand over all information pertaining to this enemy."

    ANON: "Suggestion: If you are split over what to do, we could attempt to destroy the Death Star, and then leave."
    >> Anonymous 11/01/11(Tue)21:23 No.16811718
    >You will now hand over all information pertaining to this enemy.
    Send him everything we know about the Orz's ship capabilities.
    Ask him what other information he wants - note that our bandwidth is limited so if he wants to know absolutely everything, it'll take a long time to send the data*.
    *time for us to send him a compressed file that needs the WHOLE file present for any part of it to be opened. The file is mostly padded garbage and gives us time to plan our next move.
    >> Anonymous 11/01/11(Tue)21:24 No.16811734
    Also, I suspect we've hit Autosage. New thread y/n?
    >> Anonymous 11/01/11(Tue)21:25 No.16811746
    No, it's all or nothing.
    Hmm....We might actually be able to get the Orz to take care of this problem for us.
    If we transmit our full files on the Orz to Starscream, that creates the possibility that they will attract the full attention of the greater Orz entity, which will then *pull* them away and deal with them all.

    I vote we give him all of the data on the Orz, especially the parts that are dangerous to know about, and then leave.
    We transit to Meta, then pop back into this Canon setting but far away, like 100 light years away, where we can observe them from a distance and go over the information we captured.
    >> OP 11/01/11(Tue)21:35 No.16811861


    I'll get the summaries and status readouts ready while you guys decide what to do. Don't wait for them to go up.

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