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  • File : 1324572695.jpg-(28 KB, 400x307, owlbear2.jpg)
    28 KB Anonymous 12/22/11(Thu)11:51 No.17300795  
    Can someone explain "that guy" and "munchin" I don't want to be that guy but I'm not sure what that guy does.

    Also why does owlbear rule so hard?
    >> Anonymous 12/22/11(Thu)11:52 No.17300803
    That Guy is the guy you know at work that you can refer to as "That Guy" with a disdainful tone and everyone knows who you're talking about.

    That Guy does many things. Most of them are annoying.
    >> Anonymous 12/22/11(Thu)11:56 No.17300825
         File1324572970.gif-(1.9 MB, 320x240, eafe0958-770f-4275-a864-edba98(...).gif)
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    THATGUY acts in a manner which guarantees that everyone in his group hates him and looks down on him.

    A munchkin is what you get when a powergamer goes too far and becomes THATGUY by means of his extreme powergaming.
    >> Anonymous 12/22/11(Thu)11:56 No.17300826
    Whats a prime example of that guy in role playing
    >> Anonymous 12/22/11(Thu)11:57 No.17300836
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    >> Anonymous 12/22/11(Thu)11:57 No.17300838
    "My character is a demon, but acts like an angel cause she doesn't want to be bad. She can take on any form but usually looks like a little girl which makes everyone hit on her. She can also make her bones into swords which come out of her body but they don't hurt her and she can turn them off at any time."


    "i roll to RAPE."
    >> Espagnoll !/5aJFFL8RI 12/22/11(Thu)11:58 No.17300840
    -That Guy: Said of an individual, male or female, which poor social intelligence and skills make him/her become mostly annoyance to others as is unable to establish a solid good link with another human being during a pen and paper rp game session thanks to being obsessive with his/her hobbies, incapable of hide sexual fetish nor have any education at all.
    -Munchkin: Individual who uses the game as a cathartic vehicle for his real life issues regarding personal power. Is the gamer who only plays for win and uses all the game mechanics on his/her hand for achieve such objective even if pen and paper rpgs are about telling interactive stories.
    >> Anonymous 12/22/11(Thu)11:58 No.17300843
    Ignoring the game until his paladin has a reason to stop the game for moral reasons, arguing like a child, then ignoring the game again once he got his way. That's what I see too often
    >> Anonymous 12/22/11(Thu)12:01 No.17300863
    The exact behaviour and function of That Guy changes depending on the activity being undertaken, but he always has a negative influence and makes things less fun for everyone else, usually by doing something terribly predictable.

    For example, your GM is running a tabletop game centered around mystery, intrigue, and politics. The setting is heavily European-inspired, with knights and castles and whatnot, and the GM has been very clear about the type of game this is going to be. That Guy will make a low-intelligence berserker and complain that there's not enough fighting.

    Alternate explanation: If you don't know, then it's you.
    >> Anonymous 12/22/11(Thu)12:07 No.17300901
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    Soooo...That Guy thread? Those are my favorite threads
    >> Anonymous 12/22/11(Thu)12:08 No.17300903
    A Munchkin is a very old term for a player who is more concerned with numbers than with roleplaying, to the point where he is willing to bend or break rules for the sake of having the highest numbers. His primary concern in-game is accumulating power and wealth. The idea that his character could ever die never enters into his mind. He sees himself as the star of the show to the exclusion of the rest of the party, who he looks upon either as hindrances at worst or sidekicks at best. He will often try to deceive the GM in various ways and will go out of his way to make the most powerful character he possibly can, usually by finding loopholes and overpowered combinations of items and abilities that were never meant to be used together. Third-party supplements that weren't playtested well (if at all) are the munchkin's bread and butter.
    >> Espagnoll !/5aJFFL8RI 12/22/11(Thu)12:10 No.17300917
    -Ruleslawyer: Said of the gamer which only enjoys the game experience for it's mechanics not for the narrative value. If someone is unable to follow the games mechanics he/she will complain about it and even start endless arguments concerning the topic, breaking the game experience for the other gamers.
    -The office plant (a.k.a. ficus): Said of the gamer who is unable to interact with the other players or in the game itself as his/her grasp of it is weak concerning the mechanics or the whole concept of role playing.
    >> Anonymous 12/22/11(Thu)12:10 No.17300919
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    Let me greentext an example of thatguy-dom.
    >playing Watchmen-inspired superhero RPG, d20 modern
    >half of us- misfit nutjob Rorschach types
    >Thatguy (hereafter referred to as TG, ha) as his PC
    >"He has a condition where his body overheats, so his dad, who worked for the military, makes him a suit that cools him down, but if it works to hard it shuts down and he feels warm, so he's addicted to getting to that point, and thus addicted to getting in fights"
    >"he also has grenades from the future"
    >because the military will not only let you walk away with a suit like that, they'll also make sure you have a full complement of grenades
    >"Oh, he makes the future grenades, he's got 4 ranks in craft electronics"

    I could go on, for example, how I tried to help him work the PC into something not completely retarded, but... there was no stopping him.
    >> Anonymous 12/22/11(Thu)12:14 No.17300942
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    >Third-party supplements that weren't playtested well (if at all) are the munchkin's bread and butter.

    Back when I played D&D 3e (and later, 3.5) on a regular basis we had this one motherfucker who kept showing up to our games with stacks upon stacks upon stacks of these godawful third-party supplements. He always had the most ridiculous race and class and prestige class combinations and he was always a chore to play with. Whenever his turn would come up during battles, the game would slow to a crawl while he vocally added up all his bonuses to whatever ludicrously high number he got them to.

    Level 1 and core-only games were his bane, and he became visibly uncomfortable and would complain endlessly when the GM limited things to core only or to a few specific books. Perhaps not coincidentally, the game became much more enjoyable during those campaigns when he'd stop showing up because he couldn't get his munchkin on.

    Pic is my reaction when that motherfucker would stomp into the house with a duffel bag full of third-party shit.
    >> Anonymous 12/22/11(Thu)12:41 No.17301105
    >Whenever his turn would come up during battles, the game would slow to a crawl while he vocally added up all his bonuses to whatever ludicrously high number he got them to.

    For Fuck's sake.

    I once played a barbarian who spent most of his life earnings on his adamantine greataxe. By level 16, it was a +10 weapon with the Ysgardian and Brutal Surge templates. +5 Fierce-Dragonbane Berserking Brash Dragondoom. I also had the Leap Attack and Shock Trooper feats.

    I wrote out 4 different charts which told me what my attack bonus was when making a full round attack and when charging, and what damage I did on a successful normal attack or charge attack, as well as my damage on critical hits in either case. Which of the 4 charts I consulted depended on whether or not I was raging and whether or not I was fighting a dragon.

    Your munchkin had no excuse.
    >> Anonymous 12/22/11(Thu)13:07 No.17301279
    I think part of why he took so long was because he wanted everyone to know exactly how powerful his character was. You know, rubbing our faces in it.
    >> Anonymous 12/22/11(Thu)13:35 No.17301453
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    >Playing a D&D 3.5 with some old school friends that got together with a few new people to form a group
    >Roll a rogue, also have a cleric, barbarian, and fighter in the party
    >That guy decides to play a wizard, blatantly powergaming and rubbing it in our faces
    >Decides that he deserves much more than his share of the loot
    >Several players object
    >He threatens to kill all of us if we step in
    >Back down

    >Sneak into his room the night after
    >Smear his gear with contact poisons
    >Loot his magic gear and replace it with mundane forgeries
    >Poison his food and water
    >Leave the room

    >Next morning he is challenged by the barbarian to a fight in the street
    >Barbarian asks only for his fair share of the loot
    >That guy refuses, lording it over us how he could kill everybody easily
    >Combat begins, initiative is rolled, DM secretly subtracts missing gear and poison penalties
    >1v1 begins with the barbarian and wizard
    >Magic gear and money has been given to barbarian from the rest of us to buy him appropriate gear
    >That guy gets more and more irate as he begins to lose the battle, yelling at the DM that he was cheating
    >Finally killed with a crit
    >Player runs out of the building crying
    >Never see him at another game
    >> Anonymous 12/22/11(Thu)13:52 No.17301578
    >THAT GUY is an NE Barbarian fucktard
    >We go through the mountain pass
    >Halted by Crusaders of Corellon
    >Detect Alignment
    >We all come up pretty evenly, 2 good, 2 neutral, 2 evil (encluding said barb)
    >whole time fucktard is bitching and insulting corellon
    >Gets challenged to a nonlethal duel
    >Flies into a rage, gets a few lucky crits and puts the first crusader into deep negatives
    >Second Crusader, a fucking Minotaur, jumps in and proceeds to hack the Barb to pieces
    >That guy is bitching the whole time about how they violated the ruels of the duel and it was bullshit that none of us helped him
    >The DM simply says "Why should they help you? They clearly had the common sense to not insult the Crusaders, AND it's common knowledge that you have threatened to kill pretty much all of them at some point. Plus, it was YOU who violated the rules of the duel when you put an axe in [the crusaders] chest when all she was dealing was nonlethal damage."

    At that point he stormed out of the house, the DM announced that he was kicked out, and I got to split his obscene amounts of gold and treasure (which he had hoarded) among myself and the rest of the party.
    >> Anonymous 12/22/11(Thu)13:57 No.17301628
    >Also why does owlbear rule so hard?

    Well OP it's because both Owls and Bears rule but specifically because of how powerful Owls are. The crushing power in a Great Horned’s talons is reputed to be an incredible 500 lbs. per square inch, ten times stronger than the grip of a human hand. That's the talons of a regular owl, now make him as big as a bear. Why not scale up the strength of that beak too. What do you know, an amazing Apex Predator.
    >> Anonymous 12/22/11(Thu)14:29 No.17301877

    Guy in my group was going on and on about how he could easily kill all of us . that shit pisses me off.
    I talked with him about how he isn't the center of attention, its fucking annoying the way he is acting, and how he needs to cut it out.
    He then apologized and said he had been irritable because of his coworkers during work (he didn't go into much detail).

    >>Our groups That guy had his own That guy.
    >> Anonymous 12/22/11(Thu)14:46 No.17302024
    >trying out Spycraft for the first time in a pick-up game with whoever was at the FLGS at the moment
    >this happens to include THAT GUY
    >immediately calls dibs on Soldier class, rest of us shrug and let him have his way
    >Upon trying to sneak into objective building disguised as a cleaning crew, we get called out on our bluff by security, THAT GUY tries to save the day:
    >"I'm not seeing it in our books here at all.
    >"I'm telling you it's not in here. What are you doing here?"
    >Impatient player decides it's time to shoot everyone, firefight erupts
    >Everyone has a gun and can use it...except the Soldier
    >He spent all his money on a cattle prod and body armor
    >We wind up pinned in a small room with the ways out covered by the guards that were where we needed to go and reinforcements that have come up the elevator
    >Soldier decides he's going to try and charge across open ground to the closest guards and melee them with his only weapon
    >He's promptly shot to shit because his body armor isn't enough to protect him from a round of automatic fire from 4 guards
    >bleeding on the floor, THAT GUY is pissed that he didn't get to hit anyone and doesn't say a word for the rest of the game, no one even bothers to try and drag him back to relative safety and stop his bleeding
    >we get blown up by a grenade (the security at the place we were trying to infiltrate were not your usual mall cops)

    I've never had the misfortune of playing with him again, luckily.
    >> Anonymous 12/22/11(Thu)16:00 No.17302652
    I've been that guy before
    >Close friend tries to run a 3.5 game with a few guys that he knows, he's new to DMing
    >Tells us to roll characters beforehand, we're going to be doing a generic fantasy game while he works out the basics
    >Arrive on game day to see that the rest of the party, four other guys, have all built angsty animu characters that are "ZOMG SO EVIL"
    >All are doing the "I'm in a war on
    two fronts. The monsters I fight while I adventure and the monsters inside of myself" evil characters
    >One is a furry that tries to turn everything sexual
    >I brought Jamhorn Glittergold, gnome sorcerer
    >fabulous, gaudy, constantly happy, and focused on the flashiest spells possible
    >Elton John in gnome form
    >> Anonymous 12/22/11(Thu)16:00 No.17302658
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    >Through high charisma and good rolls, I quickly end up as the party face
    >Constantly interfere with the horrible grimdark roleplaying through use of bags of glitter and strategically placed magic missiles and flares
    >DM loves it, even though grimdark animu heroes keep derailing the story to put themselves in the spotlight as "ZOMG SO GRIM AND EVIL"
    >Jamhorn puts it right back on track again every time they do
    >DM gets fed up with player angst and wants to end the campagain
    >Jamhorn steps into action
    >Work for a long time out of sight of the party to gather everything I need to achieve lichdom
    >Jamhorn is and has always been Lawful Evil
    >Put a plan in motion to kill off the party in ways that can never be traced back to me, needing the money they have.
    >Still gaudy and fabulous, they all start to have "accidents" in combat that bring them to lower and lower health as the final dungeon run progresses
    >In the end, it's just me and the furry, having killed the dragon BBEG that was just trying to protect it's young.
    >Standing in front of a mountain of gold
    >He begins into long monologue about how much angst he's feeling and how evil he is for killing the dragon
    >Walk over to him
    >Tap him on the shoulder
    >Throw glitter in his eyes
    >Disintegrate his ass
    >Begin the final stages of my transformation into a lich
    >Table is silent
    >> Anonymous 12/22/11(Thu)16:50 No.17303094
    Dude, that makes you like an anti-That Guy.
    >> Anonymous 12/22/11(Thu)17:05 No.17303263
    You did the right thing, Jamhorn.
    >> Anonymous 12/22/11(Thu)17:52 No.17303656
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    Bumping for awesome
    >> Lithdoran !atZ30XyAZ. 12/22/11(Thu)17:57 No.17303697
    . . .Can somebody screenshot this? PLease?
    >> Anonymous 12/22/11(Thu)18:03 No.17303755

    I made a chart for my Barb as well! It's so much easier when everything is already added up.
    >> Anonymous 12/22/11(Thu)18:07 No.17303785
    This is awesome.
    >> Anonymous 12/22/11(Thu)18:07 No.17303790
    Screenshot what?
    Request an archive...
    >> Anonymous 12/22/11(Thu)18:12 No.17303827
    >1 out of 4 requests needed to trigger archival
    >> Anonymous 12/22/11(Thu)18:53 No.17304175
    >> Anonymous 12/22/11(Thu)19:11 No.17304343
         File1324599105.png-(117 KB, 912x649, that guy lich.png)
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    there you go
    >> Anonymous 12/22/11(Thu)19:28 No.17304502
    >Feel like I might be THAT GUY in a campaign with my character who is always getting into trouble with police and derailing us.
    Get told constantly that I am a fun character to play with(includeing the gm).

    Worried if I should back off a bit so that things run smoother even if it would be out of character.
    >> Anonymous 12/22/11(Thu)19:28 No.17304507
    I dunno if he was a That Guy, but there was this dude in an Exalted game I'm in who would ALWAYS flurry all his attacks with Iron Whirlwind. So then we'd have to wait for like 20 minutes while he calculated all of his attacks and compared them to DVs and Soak and bullshit, so none of the rest of us could even get a turn cause he'd inevitably kill all the bad guys.
    >> Anonymous 12/22/11(Thu)19:29 No.17304518
    What do? was suppose to be at the end of that.
    >> Anonymous 12/22/11(Thu)19:47 No.17304680
    That's quite possibly the best use of the Demented Jester archetype I've ever seen. Most of the time they're just LOLRANDUM EVIL CLOWN XD, but using your silliness and shenanigans not only to defuse forced grimdark marysue garbage AND as a smokescreen for your underlying *incredibly evil* scheme is just poetry.
    >> Anonymous 12/22/11(Thu)21:19 No.17305427
    Jamhorn guy again, I've got another story from later on with another character but one of the same guys.
    >Playing another game with the same friend as DM, much more experienced now since this is his 4th or 5th homebrewed campagain
    >Jamhorn group fell apart except for the furry who stayed on for all of the games
    >He was forced to play a normal fighter after the DM got tired of his shit
    >Still some bizarre animal man through a twist of the rules
    >Still totally that guy in every way
    >Kept using the "burn and rape everything" suggestion whenever a problem arose
    >I was playing Dardove Stoneface, a seemingly dim witted goliath barbarian based on throwing objects
    >Dardove is easy to RP, and was meant to be a fairly simple character so that I could help out a couple of the group members who were new to the game
    >Friends are getting into it and enjoying it, furry keeps messing it up by trying to rape everything
    >Constantly goes after Dardove as being stupid, still not happy that I disintegrated his ass
    >Dardove has intelligence 16, smarter than the fighter by multitudes, but acts like a common barbarian due to a lack of sophistication

    I should say at this point that I almost never play good or neutral characters, I tend to keep up good appearances but trend towards evil
    >> Anonymous 12/22/11(Thu)21:21 No.17305434
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    >Dardove is chaotic evil, but stays within and acts with the good party because they're kind to him and help him further his own goals
    >Dardove has a greataxe given to him by his father, an ancestral weapon from a tribe of goliaths that he values more than his own life
    >Frequently leave the party at night to kill off NPCs that have insulted his intelligence with this axe, hiding the bodies and returning before the morning
    >As the insults continue from the furry, Dardove resolves to kill him secretly, as not to be driven away from his friends
    >Get to an encounter with the BBEG at the top of a tall tower with a hostage at around level 8
    >Dardove has now taken levels in hulking hurler
    >Rogue is incapacitated, wizard is dead, and sorcerer is left with a handful of HP
    >BBEG is seriously wounded and goes to make his escape in a hang glider type contraption that he had concealed in the rafters
    >Sorcerer goes to rescue hostage from bond villain-esque trap, furry stands around, Dardove looks for a way to take down the BBEG
    >DM points out that I have the axe to throw and nothing else
    >In the middle of a dilemma, DM has put this in to test Dardove
    >Furry pipes up
    >"That axe is stupid. Why not just rape him from here you fucking moron?"
    >Dardove loses it
    >Start a grapple on the furry
    >Win by more than 20
    >Grab the furry by the face
    >Run for the edge of the tower, furry in hand
    >2 handed hurl trick, whip him at the BBEG just as he takes off in his rickety glider
    >Roll an 18 on the attack
    >Deal enough damage with my "Improvised throwing weapon" to destroy the glider
    >BBEG and furry fall over 500 feet to the ground in a ball of ripped canvass and splintered wood
    >Furry starts yelling about how unfair I am
    >> Anonymous 12/22/11(Thu)21:22 No.17305440
    So why play evil, if you trend towards seeming good, if you don't mind me asking.
    >> Anonymous 12/22/11(Thu)21:23 No.17305458
    >2 out of 4 requests needed to trigger archival
    >> Anonymous 12/22/11(Thu)21:25 No.17305467

    I think if you are obviously evil people try to kill you.
    >> Anonymous 12/22/11(Thu)21:27 No.17305492
    That Guy=the one person in the group who no one really likes because he continually does some douchebag thing. Now, this might be something only related to gaming (as in he's always got to "win") or maybe some annoying behavior, etc. Just that one person who just makes everyone else's lives hell.

    Munchkin--a power gamer. Min/maxer. Doesn't give a damn about story, character, etc. (unless it's too his advantage), just wants to make the +'s as big as possible and the -'s as small as possible. He's the guy who shows up to the table with every splatbook ever, cobbling together some insane build that allows him as a 1st level character to do more damage than a 20th level vanilla character (if you read 8bit theatre, he's the Red Mage).
    >> Anonymous 12/22/11(Thu)21:28 No.17305502
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    Most of the guys I game with like playing good characters, so I tend to follow what they do to avoid messing up the group.
    I do however love me the evil.
    Characters can seem good on the surface, but flipping that around on somebody and suddenly becoming a horrible monster or being revealed as one is all the more evil.
    If evil doesn't suit that game, I never let the evil tendencies surface and keep them on the side to allow the DM to do his or her thing.
    It's just the way I play
    >> Anonymous 12/22/11(Thu)21:29 No.17305514
    The Owlbear rules so hard because it is both wise and strong beyond belief. It can give you insight into your soul and rip your head off with a single swipe, all in the same encounter space.
    >> Anonymous 12/22/11(Thu)21:29 No.17305517

    Is it min/maxing if you make a really strong character just to support the party?
    >> Anonymous 12/22/11(Thu)21:31 No.17305529
    Min/maxing isn't really a problem if everyone is ok with it. The main problem is munchkinry where it detracts from the rp experience or when you become that guy who one shots everything with your maxed out character. Always do what you do with the goal of fun for your party in mind.
    >> Anonymous 12/22/11(Thu)21:32 No.17305535

    There is a clear difference between trying to make an effective character as possible for the enjoyment of the game at hand and actively trying to break a game over your knee for your own amusement.
    >> Anonymous 12/22/11(Thu)21:33 No.17305551
    Note that the exact features of "That Guy" vary depending on the group. In a group of loose-rules casual gamers, the muchkin is That Guy.In a group of Tactical Genius Power Gamers, the person who ISN'T a muchkin is That Guy (in this case, called a Scrub). And so on for every other feature, from storytelling (in none group the describe-your-actions guy is That Guy for "not roleplaying", while in another group the guy-who-acts-out-everything is That Guy for "hogging the spotlight and wasting time" or, alternatively, "being a faggot".
    >> Anonymous 12/22/11(Thu)21:34 No.17305563

    >actively trying to break a game over your knee for your own amusement.

    That sounds fun!
    >> Anonymous 12/22/11(Thu)21:34 No.17305566

    tl;dr: That Guy is the person that doesn't fit in.
    >> Anonymous 12/22/11(Thu)21:35 No.17305578
    I'd say it depends.

    Firstly, you can't avoid some level of min/maxing. It's going to happen, so it's not the sole measure of a munchkin. Munchkins take it to an extreme. If I'm not mistaken, there's still on >>>/rs/ the munchkin book, while a humor book, it does give a lot of insight into what being a muchkin is.

    tl;dr, if you're rolling up a tank-like character because the rest of the party is a bunch of glass-cannon type characters, that's not munchkin. If you're rolling up a tank-like character because you know that at blah level you'll get bleh power which will let you break the game, then that's munchkin behavior...if that makes sense.
    >> Anonymous 12/22/11(Thu)21:41 No.17305635
    Because you, personally, are a fucking retard who has no idea what the fuck alignments are?
    >> Anonymous 12/22/11(Thu)21:41 No.17305643

    And more hilariously well thought out evil characters who win by wits and awesomeness
    >> Jamhorn 12/22/11(Thu)21:50 No.17305713
    I have a ton of other stories like these, but I need to go for a bit
    Keep the thread alive and I'll be back for more
    >> Anonymous 12/22/11(Thu)22:31 No.17306066
    >> Anonymous 12/22/11(Thu)22:41 No.17306141
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    Moar glitter
    >> Anonymous 12/22/11(Thu)22:53 No.17306233
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    "I want forearm-mounted storm bolters on each arm with a backpack ammo supply"
    >> Anonymous 12/23/11(Fri)02:11 No.17307883

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