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  • File : 1327064067.jpg-(140 KB, 600x683, Chapter Quest.jpg)
    140 KB Chapter Quest III Skargan !eJl3QEhBK6 01/20/12(Fri)07:54 No.17605495  
    Rise, my Sons! For Emperor and for Glory!

    >> Anonymous 01/20/12(Fri)07:56 No.17605507
    >have speakers up high
    >press link

    >> Anonymous 01/20/12(Fri)07:59 No.17605519
    I say we turn to the dark Gods already. Chaos is the only true answer.
    >> Anonymous 01/20/12(Fri)08:02 No.17605537
    I say we turn to the mighty Tau Empire already, the greater good is the only way.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)08:03 No.17605543
    previous threads
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)08:26 No.17605676
    Sountrack needed in order to enjoy this:
    and anything else you find to be epic,

    Listening is mandatory. Failure is punished by death, Not having earphones is not an excuse.

    I will soon be ready.
    >> mchl !wZgdzXoycg 01/20/12(Fri)08:30 No.17605695
    Got into this the other night nearing the end, let's go find some lost space marines!
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)09:04 No.17605960
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    >> Skargan !eJl3QEhBK6 01/20/12(Fri)09:05 No.17605968
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    >> Skargan !eJl3QEhBK6 01/20/12(Fri)09:05 No.17605974
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    >> Skargan !eJl3QEhBK6 01/20/12(Fri)09:08 No.17606002
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    I will eat and then we'll start.

    for now you have to decide on these things:
    -your next actions
    -how will you rule and what will be your relations with Salvation
    -your fleet is an shit condition
    -for almost three years you had no contact from your brothers - third of the chapter
    >> mchl !wZgdzXoycg 01/20/12(Fri)09:12 No.17606033
    We should:
    - recruit in Salvation, make it a puppet
    - get the techs on Onyx to fix our fleet and the dead ships (the cruiser and dead marine ships taking priority)
    - ask Onyx if they can scan around where Antonius was
    - scout out the area past Lamenta V in hopes of finding our lost
    >> Anonymous 01/20/12(Fri)10:25 No.17606434
    I agree. Not much else to do
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)10:29 No.17606457
    So it begins...

    Dagner, Lord Protector of Salvation, agrees to supply you with recruits for Space Marine training. At this moment it seems, that people are willing to volunteer because of your reputation as saviours. However they don't know the truth about the percentage of recruits who survive...

    As for the matter of recruitment Master Apothecary Hipocrates suggested, that we should determine how are we going to select our recruits and what traits do we want to cultivate in them. Or maybe we should just follow standart Codex procedures?

    Onxian Council offers:
    a) Buy wrecked cruiser Dirion for 30 W and each escort for 10 W
    b) Repair your fleet for:
    Eternity (91%) - 45 W(ancient materials needed
    Damocles 73% - 3W
    Torrent 99% - 1W
    Equilibrium 37% [unfit for combat] - 7W
    Morbid 86% - 2W
    Momentum 94% 1 W
    c) send their explorator fleet to search for Task Force Kappa for 20W. this explorator fleet would work for decade under this contract.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)10:31 No.17606472
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    Your main fleet is quite damaged. Warp travel is not recommended when ship is less than 80% fit, and extremely dangerous when under 40%.

    Do you proceed to jump to Lamenta V?
    >> mchl !wZgdzXoycg 01/20/12(Fri)10:33 No.17606479
    Follow standard codex procedures for now.

    How much will it cost to repair every dead space marine ship and the cruiser? Do they have any better chances of finding out lost brothers than us?
    >> Anonymous 01/20/12(Fri)10:34 No.17606486
    Can we go for B and C?
    And I think we should focus on Accuracy as one of the traits for our Marines.
    >> mchl !wZgdzXoycg 01/20/12(Fri)10:35 No.17606487
    Let's stay here until we've got our fleet repaired.
    >> mchl !wZgdzXoycg 01/20/12(Fri)10:37 No.17606507
    That would be kind of costly (79 wealth), let's wait until we've got our fleet repaired.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)10:43 No.17606545
    They have slightly better tracking and scanning equipment, this might or might not prove to be important.

    Restoring Cruiser will cost you 60W, each escort - 15W.
    >> Brother Vernus !.GTvzQt2Lo 01/20/12(Fri)10:47 No.17606565
    Brothers I suggest that we need to repair Equilibrium because it is not in combat fit and we need to send explorator fleet to find rest of our brothers. Because we are newly born chapter we need all brothers that we can.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)10:48 No.17606572
    Do you proceed with repairs? Tetrovir frowns upon Onyxians and claims, that even with what small resources he has, he could repair the fleet for half the cost in 5 years.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)10:50 No.17606586
    This playing when you posted. You said nothing special, but it sounded so cool.
    >> mchl !wZgdzXoycg 01/20/12(Fri)10:50 No.17606588
    I suggest we repair our fleet (including our dead escorts {30w}), sell Escort 4 & 5 to Onyx for 20w, send out the Onyx scouts, and leave the cruiser for later.
    >> I Named Myself 01/20/12(Fri)10:52 No.17606600
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)10:53 No.17606610
    one of the escorts was given to Onyx as payment for negotiations. do you proceed with your plan?

    Dead ships in Heidruns orbit.

    Militium 41% DEAD
    Mastricht 50% DEAD
    Dirion 53% DEAD - Cruiser
    Escort 4 12% DEAD
    >> mchl !wZgdzXoycg 01/20/12(Fri)10:54 No.17606617
    In that case just sell them 4, repair our two dead ships, and get Tetrovir to fix our ships. We can still send out the Onyx scouts though.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)10:56 No.17606631
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    Good to see you.

    Kassandra approaches your side and whispers:
    'My lord, we've received message from Terra... It requires your seal.'
    The moment your seal touches screen, cogitator buzzes and decoding begins. In a few moments a page of grey-ish parchment rests in your hand...
    >> I Named Myself 01/20/12(Fri)10:59 No.17606653
    I'm in agreement with this, but I would also recommend we leave some ships in orbit around the planet as a defense force (the wrecked cruiser would be perfect in this role once repaired).
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:02 No.17606671
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    1 Super-Heavy battleship:
    'Eternity' 91%, Chapter HQ

    5 Escorts:
    Damocles 73%
    Torrent 99%
    Equilibrium 37% [unfit for combat]
    Morbid 86%
    Momentum 94%
    Militium 100%
    Mastricht 100%

    Onyxian explorator fleet leaves towards last place Task Force Kappa was seen.

    Does everyone agree with allowing techmarines to start repairs? This will take 5 years and during that time fleet will be immobile. Total cost is somewhere around 30W.
    >> I Named Myself 01/20/12(Fri)11:02 No.17606675
    I am slightly disturbed at that missive... Now I am really interested in finding this planet, but our brothers come first and we need to meet with the high lord. I suggest we move onto a smaller escort ship and take that to the meeting spot (when the time comes).
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:02 No.17606678
    I think 3 years will be long enough for Tetrovir to get our fleet in good enough health to meet Machus. What does he think?
    That'd be a good idea, how much would it cost to be made into that?
    >> God-Emperor of Mankind 01/20/12(Fri)11:02 No.17606681

    How come this song didn't get posted yet?
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:03 No.17606685
    Tetrovir and his cogheads can only repair ships, not restore dead ones. Repairs I was talking about are only to your active fleet.
    >> I Named Myself 01/20/12(Fri)11:05 No.17606701
    We need our fleet up to full strength. Also I remember yesterday you said something about setting up a factory and arena in Salvation. Factory is definitely needed to help gain more currency and arena is needed for recruits
    >> Nigel 01/20/12(Fri)11:08 No.17606721
    I vote we spend some wealth to repair our ships

    Fixing that cruiser will cost us a lot, 60% of our capital, I vote we just sell that thing and fix the rest of the dead ships with the 30 wealth we get.

    Also, lets buy that factory for 20 wealth, it will pay for itself in 20 years, which is actually pretty short judging by how fast time goes in this scenario

    Off topic: So glad I had only one midterm today, so I could be here for this!
    >> I Named Myself 01/20/12(Fri)11:08 No.17606724
    Have them repair the damaged ships, and the onyxians repair the dead ships. Though first, how is our money situation?
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:09 No.17606726
    It will only cost us 6w this year so I think this is the greatest option.

    I agree, we need more income.
    >> Anonymous 01/20/12(Fri)11:10 No.17606730
    We got 98, and that cruiser costs 60. I like to have at least a little wealth to fall back on
    >> I Named Myself 01/20/12(Fri)11:12 No.17606743
    Nevermind I found it
    Yes but as a defense force that cruiser would be valuable to us. On top of that we have an income also, so I think we may be able to get the necessary repairs.
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:13 No.17606747
    I agree, it may just be better to scrap the thing - we can pay for quicker repairs that way.
    >> I Named Myself 01/20/12(Fri)11:15 No.17606758
    Alright in light of money issues, I'll go with you guys and sell the cruiser. Though we should look into also getting some form of defense going as well.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:15 No.17606760
    You've got 78 Wealth, because two escorts were restored, and one was sold:
    98 + 10 - 30 = 78
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:18 No.17606776
    btw, as it's already year 019.M41, you gain your first income from Salvation:
    +3 Wealth

    Yes, you can build Industry on Salvation for 20W, it will bring 1 W per year.

    Arena would be good because it would greatly increase chance of getting suitable, well bred recruits and increase their survival rate.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)11:18 No.17606778
    - Salvation is to create a new regiment of imperial guard (about 4000 men)

    They have survived withdrawal from the drug, fled from chaos, and survived the attacks by the Tyr and are loyal to us. But as not all of them will be fit enough to serve as a marine. They shall serve as a defence force that we may call on in the future. And also in case Hiedrun turns on them.

    They should be given a good standard of equipment which we shall buy from Onyx. And as long as they are our protectorate there regimental banner shall feature us and their regimental uniform will feature our livery.

    What do you think?

    We will have to oufit them with tanks and equipment. For which i have a few ideas.

    We also need to do this:
    >> Anonymous 01/20/12(Fri)11:18 No.17606782
    "Scionus, tell the Onxians that the dead cruiser is theirs if they repair the dead escorts for us. Pay them the difference in their proposed prices, but for the love of the Emperor try to haggle them down a bit. Try to use our reputation if you can. If you need me, I'll be practicing my regicide game, damned if Silencius beats me again!"
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:22 No.17606803
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    half-finished unit statistics system. by upgrading equipment, mutations and stuff you can get results that you want, that's why even different generations of marines might be a little different.
    >> I Named Myself 01/20/12(Fri)11:23 No.17606809
    Let's get that factory up and running, a bit more wealth wouldn't hurt.
    While we took extremely light casualties with Heidrun, establishing a recruitment platform is still a good idea, lest we stretch ourselves thinner than we already are. Though raising a guard within Salvation is a good idea also.
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:24 No.17606817
    I agree with the building of a factory and of our continued recruitment.
    >> Nigel 01/20/12(Fri)11:26 No.17606823
    In light of our untrained nature, I vote we send a couple escorts with a company or so Marines and do some more recon on that death world we found, the jungle one. We could land and have some live fire training against the locals, as well as looking more closely at a possible homeworld.
    >> I Named Myself 01/20/12(Fri)11:27 No.17606832
    Mutations would be frowned upon, we would have to have apothacaries closely examine them to make sure their is no deviation, or the deviavtion is small enough we can get away with (example: Space Wolves fangs).
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:28 No.17606840
    Raising 1000 men costs 1W. This includes armoured support and standart Imperial Guard gear, when in greater numbers i will include air support and artillery into the package.

    You can always customise - for example invest more in certain regiments and/or types of troops. For example you can raise 1000 men for 10W, they will most likely be stormtrooper equivalent, or you can raise 100 000 for 1W, but it will be rabble with pikes.

    Please remember, that i am always open to ideas as long as you don't try to bite each others throat.
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:28 No.17606842
    This could be a great idea but we don't want to take many casualties as a result, however, It is always a good idea to gain more knowledge.
    >> I Named Myself 01/20/12(Fri)11:30 No.17606858
    How about raising the 4000 that >>17606778 mentioned for Salvation, and then a further 4000 for ourselves as a traveling army?
    >> Nigel 01/20/12(Fri)11:31 No.17606863
    Addendum, why not send everybody, and have half stay in orbit over deathworld training, and half go around the warp storm to try to find our missing brothers.

    Maybe leave a token few marines by Heirdun to watch over Salvation and the wrecks of the ships
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:34 No.17606869
    When Scipius left, you with satisfaction noticed, that your regicide practice is giving results - your strategical thinking has greatly improved:

    =Trait Unlocked=
    -Regicide Player: +1 to Strategy

    Current Strategy level: d10+1

    20 wealth = 1 industry
    4 wealth = 4000 soldiers
    sell 'Dirion' wreck for 30W
    current = 78 W
    Do you proceed with above?
    Unexpirienced trait will go away only after real combat, not training(you are doing that constantly). This means against equal or better enemies. If you would send that company(or more) naked into the Lamenta V's jungles for half a year, I would agree to take away that trait.
    >> Anonymous 01/20/12(Fri)11:35 No.17606878
    This is fine with me. It seems the best course, brothers.
    >> That Crazy Anon Anonymous 01/20/12(Fri)11:35 No.17606881
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    I've been in these threads since you first made them.
    I will put on a name so you can find me more.


    Salvation is ours?
    Lets at least get a Factory and Arena up and running.
    Start training troops.
    Brofist it up like the Salamanders with our people.
    Be honest and respectful.
    Outfit Salvation with the best gear we can while repairing our fleet.
    We must spare no expense.
    >> Nigel 01/20/12(Fri)11:37 No.17606888

    Gives going commando a whole new meaning

    I'm for sending smaller force in with no power armor, but not an entire company. But we need to find our lost brothers
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:37 No.17606894
    Let's get the extra 4000 so we can have some backup.

    I also think we should ask Onyx about Lamenta V, sending some marines there for training might be a good cover for the meeting with Machus.
    >> I Named Myself 01/20/12(Fri)11:38 No.17606900
    Agreed with the top and the bottom... Well we can consider them a scout company, and basically marines will have them do scouting missions and other commando/guerrilla skirmishes before they become full marines.
    >> Anonymous 01/20/12(Fri)11:41 No.17606914

    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:41 No.17606916
    I applaud your reasoning, but one of some small differences in my 40k from canon mutation(as long as it's because of biology, not warp) is less persecuted. That is - as long as you have the right number of limbs and look remotely human, no one cares what's inside you. That is - space marines are allowed to deal with mutation by themselves as long as it doesn't cause any trouble. if you want to create space marine organ no 22. - no one will notice(unless you stick it in Mechanicus' face or otherwise show off how you do not respect ancient customs). however if you will decide to play with your genetics, you this might go horribly wrong.
    >> I Named Myself 01/20/12(Fri)11:42 No.17606925
    Agreed, 4000 for Salvation, 4000 to travel with us (pretty sure us commanding Imperial Guards goes against the Codex, but we are small at the moment).
    >> I Named Myself 01/20/12(Fri)11:43 No.17606935
    Alrighty then, I'm okay with that, but I rather not have things going horribly wrong at this early stage.
    >> That Crazy Anon Anonymous 01/20/12(Fri)11:45 No.17606946

    Lets... concentrate on finding our lost brothers before we deal with genetics.


    And if anyones asks, we can just say they are coming with us to help set up a new colony. For the Imperium of Man, we have no real jurisdiction over them.
    Though I doubt anyone is ever going to ask.
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:45 No.17606950
    We can justify this by having them train on Lamenta V with the marines. They can be rotated with the defence force every so often so they can both become experienced. I think this would keep us good with the codex too.
    >> Nigel 01/20/12(Fri)11:47 No.17606964
    Why not try to colonize Lamenta, that way we have a deathworld, WE colonized, sponsored, created; where we can eventually recruit from

    In the end, I vote its time to stop shilling by Tyr and Heigrun and move onto bigger, better things, still plenty of black space out there
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)11:48 No.17606966
    My suggestion:
    - 4000 as a PDF of good quality
    - Recruiter and train as many marines as we can find in this city. (we only take marines, and at best, a few tank and artillery units)

    Bearing in mind that they live on a jungle planet, they are to be equipped:
    - flack armour (carapace?)
    - special pattern lasgun
    - heavy bolter in squad
    - 10 leman russes w/ battle cannons and heavy bolters
    - 3 land raiders w/ forward battle cannon and twin linked lascannons
    - 10 chimera w/ conquer cannon and heavy bolter
    - 10 chimera w/ autocannon and heavy flamer.
    - alternatively, 20 Rhino transports, upgraded with heavy bolter.

    Furthermore, we need to increase the amount of hardware our space marines have.
    - 10 Rhino transports
    - 10 Razorback transports

    What do you think? Feel free to play around with the numbers ant types of things.

    Civil objectives:
    - imperial navy recruiting station for our ships
    - stimulate economy by hiring archeotechnolegists to maintain our gear when we need it.
    >> Anonymous 01/20/12(Fri)11:48 No.17606967
    if anyone looks at it wrong call them our vassals and it should get them off our back us being space marines and all
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)11:48 No.17606972
    Dirion sold +30
    8000 most devoted Salvationists are currently training with Onyxian Chimeras and autocannons. -8
    Industry built -20
    total wealth: 80

    Regarding conditions to lose Inexpirienced trait

    at least half of your forces must participate in a bloody engagement with equal or superior enemy or spend at least half a year in death world of your choice. Sending a small group is not an option, because there won't be enough of them to properly spread their expirience.
    >> Anonymous 01/20/12(Fri)11:48 No.17606973
    rolled 14, 63, 21, 74, 65 = 237


    I agree with this post.

    Also, fucking around with the gene-seed is a bad enough for now.

    At any rate, we've been incredibly shielded from direct conflict at this point, we might ALREADY have a crippling genetic disability that only kicks in when you're surrounded by Orks, who knows?
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)11:49 No.17606979
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    There kind-of inspired by the ultramar PDF. Allthough we dont yet know what colour they will be... (i think we need to find a home world first)
    >> Anonymous 01/20/12(Fri)11:49 No.17606980

    Do they have to be official guardsmen? How about having 4000 (well equiped) PDF units on planet to take care of defense and to keep everything running smoothly and have 4000 others form into a warrior order or mercanary company or something like that and keep them as backup for our marines.
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:50 No.17606993
    This would probably be a good idea too, we'd get tough recruits.
    >> I Named Myself 01/20/12(Fri)11:51 No.17607000
    Agreed and agreed. Also meeting up with HLoT by the due date. But if we can find our brothers before that, may prevent us from taking the long way around the warpstorm.
    >> That Crazy Anon Anonymous 01/20/12(Fri)11:52 No.17607009
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    Alright, hopefully this thread will be here when I get back from work.
    Cya boyz.
    Lets make this chapter great.
    >> Anonymous 01/20/12(Fri)11:55 No.17607035

    I disagree. No reason not to stick around and firm up our defenses.

    We've gotten a written warning from a High Lord of Terra telling us to keep quiet in the sector while we turn a handful of systems into impenetrable fortresses; I figure that we stick to his advice.

    I think our long-term plans out to be

    1) Deathworld penal colony (for recruits! We send all the malcontents to the jungle planet, it'll be like Space Australia).

    2) Development of Forge World (probably Heidrun)

    3) Finding the Lost Third of the Chapter

    4) Picking up as many recruits and war material as possible.
    >> I Named Myself 01/20/12(Fri)11:57 No.17607053
    I agree with most of it, but let's take the Landraiders with us, cut 4-5 of the razorbacks, and instead give the Salvation Guard 3-5 Basilisk Artillery pieces.
    The idea to send them to a deathworld would be a much better idea I believe.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)11:57 No.17607058
    >Deathworld penal colony (for recruits! We send all the malcontents to the jungle planet, it'll be like Space Australia).
    >Development of Forge World (probably Heidrun)

    I'm agianst this idea. Turning recidivists.... into marines... !

    Also, a system is only big enough for 1 forge world.
    >> Nigel 01/20/12(Fri)11:58 No.17607063
    Lets not forget about exploring.

    Hopefully the lost Company II is still exploring even though it has no contact with us
    >> mchl !wZgdzXoycg 01/20/12(Fri)11:58 No.17607064
    I agree with all the things you've said.
    >> Brother Vernus !.GTvzQt2Lo 01/20/12(Fri)12:02 No.17607079
    Don´t forget that we need a potential chaplain too to keep our chapter pure.
    >> mchl !wZgdzXoycg 01/20/12(Fri)12:02 No.17607082
    I thought we we're already training one up?
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)12:02 No.17607085
    Oh yes, i forgot about artillery.

    I'd prefer.
    - 5 whirlwind
    - 1 Land Raider Helios

    Left in Salvation. Theres no real reason to take Basilisk instead. It would ease supply if we ever have to add or subtract these.

    Also the reason i said we should leave the land raiders is because they can only be transported by thunderhawk or larger transports. Which is a double hazard with AA guns involved.
    >> I Named Myself 01/20/12(Fri)12:03 No.17607090
    Got two Librarians at the moment, if we really need a chaplain, we can send a few to the Sortias to be trained in the faith. Or can we just train them ourselves to be chaplains?
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:04 No.17607095
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    >Recruiter and train as many marines as we can find in this city. (we only take marines, and at best, a few tank and artillery units)

    Read in lexicanum how marines are made, it is impossible to simply recruit them. Maybe you mean initiates? Your arena produces about 50 worthy initiates every year. However in order to control defects and stabilise chapter growth you are using technique of growing marines in generations - when you will have enough initiates, you will order apothecaries to prepare for enhancing a generation. it is a costly and slow process, so I wouldn't recommend doing this more often than every decade or so. Also training more marines with a single generation decreases costs.

    About tanks and equipment:

    Onyx has patterns for most imperial guard issue machinery, but space marine tech is not so expensive, as difficult to find... Onyxian Council claims that they have some in their vaults, but they are not yet willing to part with it.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)12:04 No.17607097
    Also, the landraiders will be there for the small occupying and marine training force there.

    (land raider battle cannons!)
    >> I Named Myself 01/20/12(Fri)12:07 No.17607123
    Artillery pieces sound good. As for the thunderhawk issue, we can either drop assault and take out the AA or a convert scout squad can try taking them out. Just as suggestions.
    >> mchl !wZgdzXoycg 01/20/12(Fri)12:07 No.17607125
    Maybe we need to butter Onyx up a bit. How about offering a military alliance or something along those lines?
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:09 No.17607137
    >Lost Third of the Chapter
    Beautiful term. Your chapter is young, but marines are already weaving their lore and legends. Probably the most famous of them is the story of Antonius and the Lost Third. Years have passed since they have last contacted and many already believe, that they will not come back... However others claim that Antonius rides on top of his flagship Diomedes in the warp storm and laughs at all the daemons since they can only trap, but not defeat him.

    Morale improves.
    >> Ulpius 01/20/12(Fri)12:11 No.17607151
    Is it really necessary we send precious few Marines to the jungles? Untested or not in true combat, they are still Marines, are quite capable of holding their own. Also, leave the IG Regiments on Salvation/H, there is still a sizable minority of traitors and heretics, and anarchy on the planet is still substantial, not say anything of foreign threats. 8000 is not substantial, but we cannot waste our time, and our resources on using sub-standard soldiers over our own brethren, especially when they are needed on their planet. I suggest while we continue to keep advisers on Salvation to further train up additional soldiers for it's defense, we have them supplant our Marines currently stationed there for it's defense. As it has been mentioned before, we are not numerous and spread thin, and we will need concentrate our forces, and focus on mounting an expedition to search for our lost Battle-Brothers.

    ((I hope this sounds clear and sensible, sometimes it's hard to tell in these threads if you really grasp the situation))
    >> I Named Myself 01/20/12(Fri)12:14 No.17607167
    I like it, but we would be spread a little thin if we did.
    "Let us bring the fight to the demon and bring our brothers home! FOR THE EMPEROR!!!"

    On a side note, I have to head out. Will read up on this later though. Happy hunting!
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:15 No.17607173
    this is a sub-sector and each forge world is a great asset to the Imperium, however:
    a) will Onyx enjoy a rival on their doorstep?
    b) will you manage to secure resources for this forge world to operate?
    Ist and IInd Salvation Guard regiments have a total of 20 artillery pieces and at least few Hydras for AA + shitload of Chimeras and about a dozen heavy tanks.

    However Space Marine suitable vehicles without a supplier/ancient cache are almost impossible to obtain.
    >> Brother Vernus !.GTvzQt2Lo 01/20/12(Fri)12:16 No.17607177

    I thought that too until I realize that I don´t see any named chaplain-in-training yet.


    I don´t think we need to send out a marine to other Creed temple because almost all chapter have their own unique cult based on their own belief of Emperor. We only need ones who have STRONG faith on Emperor and have good wisdom.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:17 No.17607182
    "Training' for a chaplain is a secondary thing, all you really need is faith. There are some men in your chapter who would be willing to take up this position. However proper training would improve their performance.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)12:19 No.17607202
    Well said, brother.

    The population of salvation is large and two regiments would not be enough to stop Tyr nore Hiedruns new government. We should station a training-selection contingent of marines.

    And encourage it to train more regiments of good quality.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:20 No.17607214
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    Onyx at least from the first glance seems to be quite confident in it's ability to defend itself.

    Lexicanum entry on Onyx for reference
    remember, that you can request info on what interests you at any time
    >> mchl !wZgdzXoycg 01/20/12(Fri)12:20 No.17607219
    Lets get working on one then, who are the suitable marines?

    I still think training on the death world would be a good idea.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)12:24 No.17607248
    Rhino patterns are not so hard to obtain and are used by the arbits. We should buy them on the above list, from the forge world Onyx.

    Salvations secondary purpose is to be a store of equipment, in this region. Should a fast reaction be needed. For this reason their equipment has commonality with our own. So that it may be used by and along side marine missions.
    >> scar 01/20/12(Fri)12:28 No.17607281
    Would it be possible to improve the conscription rates of a world?

    We will need all the men we can get soon enough, I believe
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:30 No.17607300
    Last session you decided that Omiron is better off as a Witch-hunter.

    When you gather up candidates for Chaplains position, you speak with each one of them and notice, that they have very different personalities and attitudes to their duties...

    Brother Kairon:
    >I can hear Emperor speaking to me when I close my eyes, he shows me the true path and because of that I never fail to tell right from wrong.

    Brother Mistius:
    >With sword and fire should we preach our Lords ways to heathens and unbelievers. I am ready to die if need be, but I will never surrender or lose faith in you, my Master.

    Brother Nimrod
    >I am just a humble man with a fervent belief in the Emperor. He might have been just a man, but his will and determination shaped our world. I believe we should follow his ideas.

    Brother Trianon:
    >I was the one who spotted Omirons heretical ways. He might not be guilty, but I am damn good at sensing evil. Just give me the Skull-helm and our chapter will never bear disgrace of heresy or betrayal.

    Which one will you choose? Or maybe let them pass some kind of trials?
    >> mchl !wZgdzXoycg 01/20/12(Fri)12:30 No.17607306
    Can we get info on Lem V from Onyx?
    >> mchl !wZgdzXoycg 01/20/12(Fri)12:32 No.17607326
    I believe we should go with Brother Mistius. He sounds like he'll be loyal and fervent.
    >> Anonymous 01/20/12(Fri)12:32 No.17607327

    I vote Nimrod.

    It goes well with our theme of being reasonable marines, and some of the other chaplains sound like they have a direct line to the Eye of Terror.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:33 No.17607330
    Salvation has a sizeable military force of around 200k. it is not listed in your statistics, because it is a defence-only militia type army, you cannot command it. However your garrison is always welcome there.
    >> Anonymous 01/20/12(Fri)12:33 No.17607338
    What were the events and relevant circumstances leading up to the Lost Thirds disappearance?
    >> Anonymous 01/20/12(Fri)12:35 No.17607344

    We sent them to scout out the remaining worlds in the sector, but they never returned or even made contact with us.

    They're probably just joyriding in the cruiser we lent them, the bastards.
    >> Anonymous 01/20/12(Fri)12:37 No.17607365
    Seconded, He seems the most stable. Glory in the name of the emperor, My brothers.

    Also, We should ask Onyx for more subsector data, They may have the location of our lost world in the database and not even know about it(if they give us the info, and ice worlds are indeed documented, We should investigate them.)
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:39 No.17607386
    Marine-size rhinos are not the same as Arbiter pattern rhinos, but yes some of them are available. After long negotiations Onyx, in spirit of keeping good relations with you agreed to sell:
    4 Rhinos, 5W each
    2 Razorbacks 6W each
    12 War-bikes 1W each

    will you buy anything? this is temporary offer

    You can Build Training Fields(10W), they train 1000 soldiers each year. You can have multiple Training Fields.
    >> Ulpius 01/20/12(Fri)12:40 No.17607398
    I applaud Brother Nimrods modesty and piety, but it is Mistius's zeal that I feel will best serve us both in faith and ferocity.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)12:40 No.17607400
    Their trials should be in battle. Let their martial skill and cooperation with their battle brothers be the test which forges them as chaplains.

    Mistius and Trainon seem to be the best bets.
    >> Anonymous 01/20/12(Fri)12:41 No.17607407

    Buy all 4 Rhinos, and build two training fields.

    I'm assuming that the troops the fields produce are high-quality, otherwise a thousand of them is a pitiful number.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)12:42 No.17607419
    Perhapse we should choose both Mistius and Nimrod so they balance eachother out.
    Otherwise mistius is likly to get himself killed.
    >> HenshinMan !iB6GbR.OWg 01/20/12(Fri)12:43 No.17607420

    I also vote on Nimrod because he seem to be more reasonable and he could be High Chaplain. Mistius seem to be good as second chaplain. The other are... can be problematic...
    >> mchl !wZgdzXoycg 01/20/12(Fri)12:46 No.17607441
    I think this would be a good idea.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:47 No.17607460
    Lamenta V is unknown to Onyx. They are willing to buy coordinates for 5W.
    Onyx currently is willing to sell you data on:

    Luxoria - 1W
    Diwa - 1W
    Moranion - ocean world 3W
    Kradog - ork infested ex-civilised world 4W
    Nordgrim - feudal world 3W
    Mostar - desert Sororitas world 1W
    Dagor IX - forbidden world 7W
    Wladistan - separatist world 10W
    Nixonia - slave-trading semi-imperial world 10W
    >> mchl !wZgdzXoycg 01/20/12(Fri)12:50 No.17607475
    I agree with buying the rhinos.
    >> mchl !wZgdzXoycg 01/20/12(Fri)12:51 No.17607489
    Lets sell the coordinates to Lamenta V, they're going to discover it anyways on their trip to look for the third.
    >> Anonymous 01/20/12(Fri)12:53 No.17607505

    Trade the location of Lameta to Onyx for the locations of the following worlds; Moranian, Kradog, Mordgrim. Pay the extra out of pocket.

    Mordgrim seems like a great recruiting world, and we retake Kradog as a trial run of our battle strategies, once we have numbers.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)12:54 No.17607511
    Protectorate of Salvation on Heidrun
    Population: 25 million
    Military strength: 8000
    Max military: 750 000(3%)
    Income: 4 Wealth per year(taxes + industry)
    - Industry x1
    - Training Fields x2 (2000 soldiers per year)
    - Sky Arena (50 initiates per year, general focus)

    Wealth: 25

    Now you have 6 Rhinos. You can use Blitzkrieg tactic.

    Chaplains - Nimrod + Mistius, right?
    >> Anonymous 01/20/12(Fri)12:55 No.17607523
    I'm on board with being a reasonable marine, so Nimrod looks decent.

    Also, how exactly did Omiron slip past the screening in the first place? If we have a psyker in our midst that wasn't detected then I think >>17607327's concerns over chaos taint in our prospective Chaplains may have some merit.
    >> Anonymous 01/20/12(Fri)12:55 No.17607527
    test all potential chaplains thoroughly - both in combat trials(the death world sounds like an opportunity for this) and interview them to understand their personalities better.


    Also, information on Mostar is cheap and would potentially let our chaplain(s) train there.
    >> Ulpius 01/20/12(Fri)12:55 No.17607533
    I concur with our brother-advisor, Rhino's will be crucial to developing an effective planetside combat capabilities, which are currently woefully inadequate. However I also would recommend the purchase of at least one of the Razorbacks. I also support building of the training grounds, but only one at this time, until our finances are in better order. Speaking of which, how much does the chapters coffers hold currently?
    >> Anonymous 01/20/12(Fri)12:56 No.17607541
    sorry to ask this here but i dont want to start a new thread just for this. Would a space marine ever become a Inquisitor? Say he is the last survivor of his chapter or something and is badly wounded and is found by an Inquisitor and healed by him and his retinue. Would it be feasible for him to start Inquisitor training? Also how do Inquisitors gain access to stuff like terminator armour?
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)12:56 No.17607544
    Buy the Rhinos.

    Are we also buying the Razorbacks? If so, then what weapon?

    Mistius's zeal would be well protected by a marine bike. Whereas Nimrod may be better in a squad.

    What weapons have they chosen? Get they're requests and see if we can aquire them from either Onyx or Hiedrun. I'd suggest a ranged weapon be kept...
    >> Ulpius 01/20/12(Fri)12:57 No.17607557
    Oh alright, don't worry about the last part
    >> Anonymous 01/20/12(Fri)12:59 No.17607572
    The Deathwatch is the only organization in the Inquisition that employs Space Marines that I know of.

    >> Anonymous 01/20/12(Fri)13:01 No.17607578
    Also Grey Knights. Duh

    >> Skargan !eJl3QEhBK6 01/20/12(Fri)13:02 No.17607585
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    Done, you have 20W left.
    >> Anonymous 01/20/12(Fri)13:02 No.17607592
    This isn't the place. Making a new thread to ask would be acceptable.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)13:06 No.17607615

    >> Anonymous 01/20/12(Fri)13:06 No.17607621
    meh, i've been 'yelled' at before for starting a thread to ask one question
    >> Ulpius 01/20/12(Fri)13:07 No.17607626
    For the Razorback, I'd advise we mount Twin-Linked Lascannons.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)13:07 No.17607628
    Also this.

    And it would be good if we could have a revized battle-list and fleet-list.
    >> Anonymous 01/20/12(Fri)13:08 No.17607631

    Alright, cool. At this point, with Heidrun making money and pumping out troops, I suggest we leave a company or two in orbit over the world to keep an eye on things while we attempt to find the Lost Third.

    We should take Eternity and the marines not on guard duty and warp to the Third's last known destination.
    >> Anonymous 01/20/12(Fri)13:08 No.17607635
    Can't help but notice that the warp storm isn't marked here. Does that mean it's gone or did you forget to put it there?
    >> mchl !wZgdzXoycg 01/20/12(Fri)13:08 No.17607640
    I agree, we need to know how our fleet is doing before we head out.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)13:09 No.17607644
    Agreed. We need a mobile anti-tank platform.

    But it is expensive and we still need to save money for the chapter headquarters.

    We must make sure and take no serious losses so that our next phase is one of growth and not repair.
    >> Anonymous 01/20/12(Fri)13:12 No.17607672
    A question, Brother OP. Can you explain the markings that indicate the various planets, Why are some blue, Etcetera? It would be helpful to know.
    >> mchl !wZgdzXoycg 01/20/12(Fri)13:13 No.17607682
    Taking our HQ and warping to the location where the 3rd was lost doesn't seem like too good of an idea to me. We need to know more about the area before we act. Don't forget, we paid Onyx 20w to go check it out for us.
    >> Ulpius 01/20/12(Fri)13:13 No.17607692
    I understand your concerns, but it is not greatly more expensive than a Rhino, and its heavy support will be of great use. Additionally, we do not know what came of the Lost Third, and it is a small price for preparation.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)13:15 No.17607706
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    According to Omiron, his gift has awaken only when you came to Cryptus.

    Also, it seems that a message was received through all imperial channels..

    >> mchl !wZgdzXoycg 01/20/12(Fri)13:19 No.17607734
    We need to put a message out to Onyx. Ask them if they've come across anything yet.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)13:21 No.17607753
    After regrouping with our brothers in the 3rd. We must complete our objecctive to find the ice world in honour of the last request of the now deceased high lord.
    >> mchl !wZgdzXoycg 01/20/12(Fri)13:25 No.17607777
    Remember what Machus said.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)13:26 No.17607785
    Very well. I support you in this.

    We should buy the razorback.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)13:26 No.17607786
    provided, brother.
    You don't have razorbacks. would you like to by some? 2 for 6W ea

    if you want, your Navigators can make you current map of warp storms(it will take time(month) or money - 1W), because they change all the time. That warp storm was long-lasting(over a year) but it is gone now. If you will approach dangerous areas, even without a map you will notice them. Around Heidrun currently there are no storms.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)13:26 No.17607789
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    forgot pic
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)13:31 No.17607820
    aye, brother master.

    Blue is for tax paying Imperial planets that Administratum is interested in.

    Red with white slash is a hive-world, center of the sector.

    Grey planet with triangle marks forge world.

    Black planet with white dot inside marks any specific faction claimed planet.

    Red is hostile.

    Green is undeveloped.

    Yellow is pro-imperial undeveloped.

    Upon request I can supply maps with different markings, for example:
    two colours: hostile and friendly
    according to climate type

    just ask
    >> Anonymous 01/20/12(Fri)13:37 No.17607846

    This is actually very helpful, thanks.

    Anyways, I move that we send a cruiser to Nordgrim to scout and induct the planet into the Imperial doctrine. We could pick up tons of initiates there and then have our first new batch of marines happen.
    >> Anonymous 01/20/12(Fri)13:38 No.17607855
    Regarding our lack of combat experience, there are still plenty of chaos worshipers on Heidrun right? I doubt the new government would object if we went down to fight them.
    >> Ulpius 01/20/12(Fri)13:39 No.17607860
    In a word, we should. Gonna have to be a bit more conservative in spending from now until we can accumulate more wealth.
    >> Ulpius 01/20/12(Fri)13:40 No.17607866
    We should is two words, ugh.
    >> Anonymous 01/20/12(Fri)13:42 No.17607879
    I am in favor of ordering our navigators to work on keeping current warp storm maps. You said time or money, right? We're short on money right now, so let's assign a team of navigators to this whenever they have nothing better to do.

    Also, Kradog is a former civilised world. Sounds to me like an opportunity to loo... ahem, i mean liberate artifacts, weapons and people the orcs looted/enslaved. We might want to go there once we're done with the search for our missing marines.
    >> mchl !wZgdzXoycg 01/20/12(Fri)13:43 No.17607887
    I still think we should train on the death world Lamenta V. It would also be a good place to recruit from.
    >> Anonymous 01/20/12(Fri)13:45 No.17607896
    >Canoness Angelia, Order of the Bloody Teats

    Oh god.
    >> Nigel 01/20/12(Fri)13:46 No.17607903
    Lets ship out to Lamenta.

    once there, we can have our navigators make maps of the warpstorms, send a few ships to search for Kappa, and start training.

    We should leave Cessarius with the Damocles and the Equilibrium behind at Heidrun to protect and repair, as neither of them are warp capable.

    Any other thoughts?
    >> Anonymous 01/20/12(Fri)13:48 No.17607912
    hilarious typo is hilarious
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)13:48 No.17607914
    I see.

    In that case i propose that we continue his last instruction and quietly go to Luxoria. It is possible there is still some information there or that he has sent someone in his place.

    As quiet operations are not the marines specialty I suggest we invent some situation to explain our presence. Instead of simply lying that we are looking for heretics. Commence a battle in the area or atleast, training exercises.

    There must be a reason he chose that planet to meet us. He trusts it is not involved in the conspiracy. But we should not draw attention to that.

    Regrouping with the 3rd first is a better move. Their already trained but might need our help.
    >> Lord Inquisitor Valakh !9zzVaHD8lc 01/20/12(Fri)13:49 No.17607918
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    Transmission for all Imperial forces in the sector
    >> Nigel 01/20/12(Fri)13:51 No.17607931
    The fuck is this

    If this is official, that's a total boner killer

    If you're just thread-jacking GTFO
    >> mchl !wZgdzXoycg 01/20/12(Fri)13:54 No.17607945
    If that was real we should ignore it, Machus said not to draw too much attention to ourselves.
    >> Anonymous 01/20/12(Fri)13:54 No.17607950
    I think it's just a thread jack attempt. OP hasn't used seals, nor has he changed trips for messages. Also he knows how to crop.
    >> Anonymous 01/20/12(Fri)13:55 No.17607952
    It's a different font, it's got a logo in it, which none of the OP's images have, it's from a different name with a different tripcode, and 3/4ths of it is white, suggesting that the mspaint is not strong in this one.

    I'm voting for thread-jacker.
    >> Anonymous 01/20/12(Fri)13:59 No.17607976

    Even if it's real, we can ignore it if we go off and do something else and aren't "available." Let the IG deal with it.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)13:59 No.17607978
    Tacticae reports ruthless assault by gf. estimated time of resistance 15m
    >> Reason 01/20/12(Fri)14:02 No.17607994
    I'm sorry to have missed the start of the tread

    Glad thats all done and done.

    Projects for next thread:
    Visit that Sororitas's Planet
    Visit Onyx
    Find that lost company
    Continue trying to find unmarked planets in the subset.
    Look for suitable monastery (thou I think we should be a fleet capter and just have recruiting grounds)
    Search that death world for any useful resources (Might as well check)

    I think we should Take the Capter master and 100 marines to Mostar (the Sororitas's Planet) talk and survey their then continue to to Onyx

    I also think we should send a company worth after our lost guys. They been gone so long that I think their stuck some was (or all dead but lets hope not).

    The left over marines guard the Heidrun from Tyrion influence and our dead ships from every one. (if we can get the techpriests to help repair them that would be great)
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)14:09 No.17608037
    Dont assault him... too hard.

    I think we need to send the entire fleet to find the 3rd regiment.

    But we should leave a small cruser contingent to rebuild the stricken crusers and keep claim of both salvation, hiedrun and the dead ships.
    >> Anonymous 01/20/12(Fri)14:10 No.17608043

    Do we want to risk losing the rest of the fleet, though?
    >> Anonymous 01/20/12(Fri)14:16 No.17608073

    Agree, send all ships in good enough condition after the 3rd regiment.
    >> Ulpius 01/20/12(Fri)14:18 No.17608088
    We are Space Marines! No one should or will question our presence.
    >> mchl !wZgdzXoycg 01/20/12(Fri)14:21 No.17608114
    I agree with sending the fleet only after we've been fully repaired and used Onyx's scouts. We paid for them, if we don't use them it'll be a waste.
    >> Anonymous 01/20/12(Fri)14:24 No.17608136
    This sector has already proven that it has no respect for the Astartes. Until we have better established ourselves we should heed the message and lay low.
    >> Reason 01/20/12(Fri)14:30 No.17608177
    Also we should start developing a training curriculum for initiates.

    Here is my Idea:
    Subtopics --Focus on accuracy
    ----I don't really know. some one else pick
    --Also focus on space combat
    ----Piloting and boarding actions

    Technology (we may need Techpriest help on this)
    Subtopics --maintenance and repair
    ----I want every marine to be able to take care of their own arms and armor. (like salamanders)
    --Heckheresy and how to spot it.
    ----Just a basic course
    --Basic field repair
    ---- How not to break it further

    Subtopics --Seeing though the bull
    ----investigation techniques and other such things
    --Force and negotiation
    ----How to use a big stick
    --How it inspire faith
    ----Or how to get the rabble to do the work for you

    Subtopics --Tactics
    ----Strategy for during combat
    ----Strategy for out of combat

    --Greater imperium
    ----The true story not the propaganda (if we can)
    -- Our chapter
    ----and how we like to work

    I would like all our initiates to be passable in all these categories before becoming full marines.

    But what do others think?
    >> Ulpius 01/20/12(Fri)14:31 No.17608188
    We will not earn respect by quietly shuffling around like scolded children. We have every authority to go as we please.
    >> Reason 01/20/12(Fri)14:34 No.17608207
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)14:41 No.17608275
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    I welcome the initiative, but I am sorry to say, that Diwa is not a hive world and in my semi-realistic 40k a city of 17 million is called town, not a Hive. Also at least for now I think I can manage this quest on my own. However you are welcome try starting your own, or join ours.
    Good to see you.
    Year 020.M41
    +2000 soldiers

    total wealth: 24
    soldiers: 10000
    Also, you receive message from Onyxian Explorator Fleet.
    >> Anonymous 01/20/12(Fri)14:42 No.17608285
    We do have authority, but they do not respect it, and that we lack the power to enforce it at the moment. I do not suggest we "shuffle around like scolded children", merely that we build up our strength without making enemies of the entire sector, as we nearly did in the Heidrun-Tyr shitstorm.
    >> Anonymous 01/20/12(Fri)14:44 No.17608314
    In combat, we should focus on what marines do best: breaking up the strongest enemy targets and killing off enemy leadership. Human support units can deal with the weaklings, especially if they are disorganised due to lack of living leaders.
    So, go with
    -accuracy and ranged combat in general
    -drop pod insertion
    -stealth and recon
    -ship boarding actions
    >> Reason 01/20/12(Fri)14:45 No.17608324
    Can't do anything about those lost guys, so lets visit those sisters of battle. better that sitting on our asses all day.
    >> mchl !wZgdzXoycg 01/20/12(Fri)14:45 No.17608327
    Lets warp our healthy ships to the Explorator Fleet and join them in the search. Continue repairs as well.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)14:51 No.17608375
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    Regarding specialisation:

    If you want snipers/saboteurs, your units will gain a new stats called SpecOps. Ranged combat in general doesn't work well with drop pod insertion, because it works best from afar, and drop pods would be best combined with shock-oriented troops.

    So, you move to Mostar or do you join search?
    >> Reason 01/20/12(Fri)14:55 No.17608410
    Have the Chapter Master, the Liberians, chaplains, and a small escort go to Mostar. Th bulk of the chapter stay but they will remain ready incase the explorers or us call for assistance. (and make sure that the explorers know that we are on call if they need aid)
    >> mchl !wZgdzXoycg 01/20/12(Fri)14:56 No.17608416
    We should aim for shock-oriented troops.

    How many years until we need to make a report?
    >> Anonymous 01/20/12(Fri)14:56 No.17608419
    I say we send a ship with an emissary to the sisters to learn about and set up relations with them but send the rest of our fleet searching for our brothers
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)14:56 No.17608423
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    fleet after first year of repairs.

    Also, Mistius approaches you with a grim face.
    'My lord, as a Battle Chaplain I must complain, that my brothers are not getting enough fighting in our Lords name. I think I've found a good way to improve their preparedness - fistfights in open space behind illuminators. However captains told me that I need you permission first.'
    >> Anonymous 01/20/12(Fri)14:59 No.17608446
    Aaah yes the Heidrun-Tyr shitstorm. Years from now new Battle Brothers will look through our Lexicanium and at the very start they'll see "Heidrun-Tyr Shitstorm of 016.M41"

    My my. So we're going to be adopting Reasonable Marine combat tactics as well as philosophical doctrines?
    >> mchl !wZgdzXoycg 01/20/12(Fri)15:01 No.17608461
    Mistius would be even happier with Lam V, lets get a large number of men training on there. We need combat experience.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:01 No.17608462
    What ship/s? How many marines?

    =Current Deployment=
    Rising Sons Main force(Heidrun orbit): 218 marines, 10 tech-marines, 7 Apothecaries
    Task Force Kappa: IIIrd Company - 100 marines, 3 Apothecaries[Antonius] (missing in warp storm)

    However you are not sure to whom you should make it... High Lords of Terra who were responsible for your creation are dead. Well, not all of them. Krytosius Varro should still be alive, but he is no longer Speaker for the Chartist Captains and he has gone missing from political arena. You may try to remain invisible, a chapter that does not exist, but if there are records of your existence somewhere, you will be labelled renegades for not reporting.
    >> Anonymous 01/20/12(Fri)15:03 No.17608477
    According to this, we only have 2 fully operatonal escorts(correct me if i'm wrong here)
    So, we could take one to Mostar and send one off to join the search. The rest stay back for repairs and/or emergency response.
    SpecOps sounds good to me
    >> Reason 01/20/12(Fri)15:03 No.17608482
    As long as you have taken the precautions so that no maine is injured beyond use or accidentally killed, you have my permission.

    I like the SpecOps. And if ranged combat ranged combat does not mesh with drop pods then forget about drop pods.
    >> Anonymous 01/20/12(Fri)15:04 No.17608485
    Seems reasonable.

    Also how is Heidrun dealing with their chaos infestation? Even if they aren't a significant challenge, it might give our marines something to do and help us gain favor with the non-Salvation government.
    >> Anonymous 01/20/12(Fri)15:07 No.17608507
    If we're going for SpecOps, accurate orbital weapons would help quite a bit. A lot of people were suggesting blowing up the Tyr's command base on Heidrun before, but our lances weren't accurate enough.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:10 No.17608525
    old news. >>17608423

    After strict Heidrun-Tyr relations were imposed by Mechanicus, almost all resistance faded out. Small bands of Moriarty's supporters and cultists still roam the swamps and jungles of Heidrun, but they offer no real challenge.
    >> Anonymous 01/20/12(Fri)15:10 No.17608527
    Good question. I recall people were asking for some missionaries for Salvation from the Highlords in the last thread. Has there been any progress on that?
    >> Reason 01/20/12(Fri)15:10 No.17608528
    Take the Morbid and Damocles.

    Bring the librarians, chaplains, us, one tech-marine, one apothecaries, and 30 regular marines.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)15:12 No.17608541
    This seems good as a starting point. As its pretty much what we do allready.
    However ship boarding is a little unnessisarry. Planets are , the largest ships of all...

    Also stealth is not really what we should go for. I think shock troops, quick insertion with drop pod, can create good lines of fire and a killzone.

    Atleast this will do untill we can get more training options.
    >> Anonymous 01/20/12(Fri)15:15 No.17608561
    so, our troops need to pick a fight. The obvious solution is to go to the ork world and do some killing, but we are too small for that right now. That gave me an idea.
    What if we can gather an alliance from all the loyal worlds in the sector. If everyone throws some ships and troops in we should be able to get some shit done, build up a reputation and refine our troops and tactics.
    There should be enough stuff on the planet to draw a few factions in.
    Since gathering such an alliance would take time, we should be able to take care of all current problems before we get to the actual fighting.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:19 No.17608601
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    i've must have missed that. you can try now, just write what you want.

    pic - new Heidrun
    >> Ulpius 01/20/12(Fri)15:22 No.17608622
    I have to disagree with the priorities and break down of some your recommendations:
    -Accuracy shouldn't be much of an issue for your standard tactical marine. Although they are all by standard, drilled to a degree of marksmanship, precision accuracy is less important than to be able to remain consistently accurate under extreme duress from a variety of circumstances.
    -A basic close combat proficiency is also important to keep trained. Assault Marines will given advanced training.
    -Zero-G/boarding actions/intra-ship combat training are definitely important.
    -I am tempted to agree with a basic training in vehicle use, but I cannot be sure how much would be appropriate.
    -A drilling of all manner of combat tactics and procedures detailed in Codex Astartes.
    -Basic medical treatment.
    Equipment (Tech):
    -It is standard practice for Marines to maintenance and for less serious malfunctions, repair all of their equipment, shouldn't be a problem.
    -I don't think we should be too concerned with Tech-heresy, and our tech-marines should be able to handle any incident that should come up.
    -Field repair likely falls under the first bullet.
    >> Ulpius 01/20/12(Fri)15:24 No.17608635
    -Marines are razor-sharp instruments of war, not envoys. They will have no use for diplomacy, as any talks will go through their superiors.
    -I do agree however, that even that even the lowliest of Battle-brothers should keep a keen mind in strategy. Along with battle-field tactics, mock campaign training, logistical maneuvering, non-linear thinking exercises, should among others, give our Marines a whole understanding of the intricacies of war.
    >Teaching (History):
    -History of the the Imperium and the chapter of great importance of course, and should be instructed whole. However, let us not forsake instruction in other fields, such as scribery, natural sciences, oratory, philosophy, and of course, theology. This core of knowledge and understanding will be key to building our Marines to reach their peak, physically, mentally and spiritually, so they will best serve the Imperium in everything they do.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:26 No.17608650
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    When you arrive to Mostar you are immediately welcomed by Canoness' Angelia's greeting:
    'My lords! I am always delighted to meet an Angel of Death, but you are more than that! I want to thank you for cleansing that nest of filth that was Heidrun, Emperor will reward you for this. Now please come down to planet and let us meet properly.'
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:27 No.17608662
    1 Super-Heavy battleship:
    'Eternity' 92%, Chapter HQ

    5 Escorts:
    Torrent 100%
    Equilibrium 45%
    Momentum 94%
    Militium 100%
    Mastricht 100%

    Damocles 80%
    Morbid 86%

    Task Force Kappa(missing)
    Diomedes 100% Flagship
    Lorrica 100%
    Centuria 100%
    Gladius 100%
    >> that guy from /m/ 01/20/12(Fri)15:32 No.17608696
    Send a small contingant with one of our captains down to ingage in conversations?

    Also, great to see this thread but I won't be able to be as active in it as I'd like. Stupid work. :(
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:32 No.17608700
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    >> Anonymous 01/20/12(Fri)15:33 No.17608704
    If the chaos cults have died out on their own and loyalty is as high as you listed then it probably won't be necessary anymore.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)15:34 No.17608705

    Our brothers shall not fight for anything other than to train.

    There will be combat soon enough.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:37 No.17608728
    good to see you.

    As you descend into planet, your dropship approaches an old monastery on a mountain-side. It is both a work of art and a strong fortification. Your pilot notes, that you've just passed through Anti-Orbital Bombardment shielding and that surrounding hills are full of AA nests. When you finally reach monastery Canoness is the first to meet you when loading ramp opens.
    'How can we make your time here enjoyable, my master?' She looks at you with her big, blue, beautiful eyes.
    >> Anonymous 01/20/12(Fri)15:38 No.17608742
    We want to:
    -introduce ourselves and build rep
    -see if we have any common interests we can work together on later
    -secure training for our chaplains
    -exchange knowlege on the sector with them
    -check the nomadic tribes for potential recruits with their permission
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:39 No.17608745
    Mistius is not very happy with this, but he really hopes that those Sororitas are secret heretics and that you will have to fight your way out of their monastery.
    >> Anonymous 01/20/12(Fri)15:40 No.17608751
    I was under the impression that training was exactly what that was for.

    >'How can we make your time here enjoyable, my master?' She looks at you with her big, blue, beautiful eyes.

    When did this turn into an ero-game dating sim?
    >> Anonymous 01/20/12(Fri)15:42 No.17608763
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    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:44 No.17608788
    >-introduce ourselves and build rep
    During your conversation you notice, that Sisters hold you in high regard and feel honoured that you visited them.
    >-see if we have any common interests we can work together on later
    They are willing to participate in cleansings and other operations that suit their combat mode if you will provide transport
    >-secure training for our chaplains
    By all means
    -exchange knowlege on the sector with them
    They know very little about this sub-sector, as their penitent monastery mostly serves as a punishment/isolation facility and they only supply Repentias, Black Widows and Penitent Engines to other branches of the Order that sometimes come by.
    >-check the nomadic tribes for potential recruits with their permission
    They reluctantly disagree. They claim, that this world is under their protection and they are familiar with dangers for becoming an Astartes recruit.
    >> Reason 01/20/12(Fri)15:47 No.17608816
    Good point about the Combat doctrine (I'm a more resource management kind of guy). My only quibble is that good pilots are hard to get and if we don't have to replace them every 100 years then our skill level should improve.

    About the tech
    I want to develop the average tech level so much that the companies are independent of tech priest (so they have time for our special projects). The spotting tech heresy was to appease the techpriests we will likely be learning from. Field repare seemed to be the clearest way to get a in.
    I ment this to be used to either: take control of the crises situation and get everybody working together, or to maintain our reputation (hey it's what the ultramarines do). If you can suggest some thing that does both of these then I'm happy to hear.

    Good point. Lets develop a full curriculum that teaches all you suggested.
    >> That guy from /m/ 01/20/12(Fri)15:53 No.17608856
    Do the sisters have a lexicanum that we might glean to add to our own? Knowledge is power afterall.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)15:55 No.17608872
    (i'm back, computer just died)

    The ideas ive seen that i like so far:

    - shock troops
    - accurate ranged combat
    - drop pods
    - doing what marines do best, attacking enemy leadership. This will lead to greater heroism.
    - inspire faith

    But i'd like to but one more on the table as a possibility.
    - Siege breakers
    >> Anonymous 01/20/12(Fri)15:56 No.17608880
    I'm curious as to what might be on Morianon. Could be a more suitable monastery location than the death world.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)15:56 No.17608882
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    They would be happy to share knowledge, but it is against the Orders regulations to give it away without permission from the HQ(it's in the other sub-sector). However they tell you about themselves
    >> Anonymous 01/20/12(Fri)15:56 No.17608885
    Who needs a Lexicanium? Just ask for some blood and let your Omophagea do the work!
    >> Anonymous 01/20/12(Fri)15:59 No.17608914
    ...Let's not mention the silent guardians, just to be safe.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)16:04 No.17608967
    Why couldnt we just use them to help bring Hiedrun on its journey back into the emperors light?

    Or perhapse we shouldnt rock the boat so much.
    >> That guy from /m/ 01/20/12(Fri)16:07 No.17608996
    I agree. They are our brother chapter, and we should not be quick to tell our whole story.

    Their renegade Marine hunting tactics intrigue me. Perhaps another skill to add to our repatoire?
    >> Ulpius 01/20/12(Fri)16:07 No.17608999
    >I ment this to be used to either: take control of the crises situation and get everybody working together, or to maintain our reputation (hey it's what the ultramarines do). If you can suggest some thing that does both of these then I'm happy to hear.
    If you mean this in a combat scenario, Marine combat training should more than sufficient to keep their units cohesive and maintain a functioning chain of command even if something should to otherwise disrupt it. If you meant in more formal occasions while dealing with other Imperial groups and individuals, it would be run through the Chapters leaders/officers, who'd themselves likely receive diplomatic training before ascending to those positions. For the basic Marine however, I don't believe it will be necessary.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)16:08 No.17609006
    Seeing as we all kind of agree that we shall become better at marksmanship. Why not do the obvious thing and try to obtain some special improvements to our standard bolter.

    The sororitas would be a good source for blessed ammunition.
    >> Anonymous 01/20/12(Fri)16:10 No.17609038
    Sisters would be WAY overkill at this point. The world is 93% loyal now, we can send Salvation's guardsmen to mop up in a few years if the problem persists.
    >> Ulpius 01/20/12(Fri)16:14 No.17609072
    Let's not be so quick to start pumping the Sisters as resources. A stable, long standing relationship will be give and take. Perhaps we should start by offering them an act of good faith, maybe not something material, but like lending them transportation to something of their choosing, or show-case of our faith. From there, we can establish how they might help us.
    >> Anonymous 01/20/12(Fri)16:16 No.17609084

    About diplomacy:
    There is no need to give our basic battle brothers advanced training. Just instruct them to be respectful and polite. Anyone that does does not diserve their respect is probably going to be on the target list anyway. Any serious negotiations can be dealt with by higher-ranking marines.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)16:16 No.17609087
    "I noticed that you sisters are well prepared. Do you expect an attack from the air?"
    >> Ulpius 01/20/12(Fri)16:16 No.17609091
    Also, musak.

    >> Anonymous 01/20/12(Fri)16:29 No.17609200
    Current fleet distribution? We might want to start searching for that planet soon.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)16:36 No.17609269
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)16:36 No.17609274
    Usually only recent memories and very general knowledge can be gained this way. Also - you need to eat brains for that, unless they changed fluff. And one more thing - everyday Sororitas have no knowledge of star system coordinations.
    Sororitas agree to supply you with blessed and anti-psychic rounds, but only in small quantities.
    >> Anonymous 01/20/12(Fri)16:38 No.17609287
    I think we're pretty much done here unless someone comes up with more actions. Just leave one(or both) of our chaplains for training here and get to work on something else.
    Like the ongoing search. Or the ork world. Or take a look at Nordgrim. Or try to find out he location of Wladistan so we can take action there.
    Or anything from this post
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)16:41 No.17609310
    gf is in red rage phase and wants attention. sorry if i will be a little slower in replying.
    "It's the only place from where we expect attack, my Lord. This planet is ours for more than a half millenia and it's people fear and respect us. Our enemies, if they come, will descend from the darkness of the space'
    >> Anonymous 01/20/12(Fri)16:42 No.17609317
    We need to start thinking about where to set up a monastery. It should be somewhat remote, but not so much that it makes contact with our allies difficult.

    Seems like a good choice, as our only possible enemy (Tyr) doesn't have the capacity to engage us in spess, and it's close to our allies (Heidrun, sisters, and Onyx). Death world status would make ground invasion difficult.

    We need to find out what Diwa is like before we even think about this place.

    >Kradog, Nordgrim
    These are just too far from our current allies, but if we need to set up somewhere especially remote for whatever reason these would both be good.
    >> Anonymous 01/20/12(Fri)16:45 No.17609355
    >gf is in red rage phase
    >red rage

    >> Ulpius 01/20/12(Fri)16:48 No.17609394
    A bit of a future prospect, but I concur, Lamenta is unclaimed, central to the system, and will be good host for training.
    >> That guy from /m/ 01/20/12(Fri)16:50 No.17609412
    I also agree. We're long overdue to establish a base of our own.
    >> Anonymous 01/20/12(Fri)16:52 No.17609425
    We still need to see the other worlds before we make that decision. Lamenta V is the only one we really know anything about at the moment, it'd be foolish choose it simply because we lack knowledge of the other choices.
    >> Reason 01/20/12(Fri)16:54 No.17609436
    I still think that we should remain a fleet based chapter.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)16:55 No.17609445
    back, this time for good.

    you are in your ship over Mostar. where do you leave to?
    Did you leave anyone on Mostar?
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)16:55 No.17609455
    Not at all.

    It is far more important that we find a planet that matches with our chapter specialties.

    We will pacify this entire system eventually.

    I vote for an ice planet. I do not want a death world. We will use that for training purposes only.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)16:57 No.17609467

    >> Anonymous 01/20/12(Fri)16:59 No.17609491
    We already lost a fleet because of a warp storm in this sector, doesn't that seem a bit reckless?

    Next stop: Morianon.

    As for leaving anyone behind, that depends. Were we going to have the sisters train any chaplains?
    >> Reason 01/20/12(Fri)16:59 No.17609497
    If we do choose a landed monastery I would suggest placing it on an asteroid (like the dark angles Rock).
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)17:02 No.17609521

    We take the chaplains with us. They are in need of battle training like the rest of the companies.

    Also, when our initiates mature we will probably need them to form a new company...
    >> Anonymous 01/20/12(Fri)17:03 No.17609524
    Also how is Mostar pronounced?

    Moe star or MOO star?
    >> Ulpius 01/20/12(Fri)17:04 No.17609535
    So we have our fleet investigating our lost company?
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:05 No.17609548
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    After a few months of travel your ships finally reach Morianon's system. Down below you can see a small blue dot - this must be the planet.
    >> Anonymous 01/20/12(Fri)17:06 No.17609554
    The Onyxians are looking for them right now I think, unless they accidentally came across the torpedo.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:07 No.17609570
    I had no clear statement about that. Do you want to order it now? Which ships?
    >> Anonymous 01/20/12(Fri)17:12 No.17609634
    Do you guys think we should contact Diwa or move on to scout Nordgrim? I'd like to avoid Luxoria if at all possible, at least until we find out more about that warning message.
    >> Anonymous 01/20/12(Fri)17:13 No.17609638
    Populated by savages with no civilisation in sight? Can you say recruiting world?
    If they regressed to the point where they forgot the imperial faith, get some missionaries here to deal with it.
    send the torrent, Militium and Mastricht to join the search.

    Also, we should have left at least one of the chaplains back on Mostar to train, but i forgot to vote for it. Stupid mistake on my part.
    >> Ulpius 01/20/12(Fri)17:15 No.17609660
    I don't think we should depend on the Ad Mech to look out for its own interests, and do all the work to find Task force Kappa. Perhaps we should send a strike cruiser and some escorts to the search. Perhaps 150 marines. Although I would like to hang back and build upon our capacity for several years, I don't think we can afford to abandon our Brothers any longer than we already have.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:18 No.17609684
    Torrent, Militium and Mastricht with 150 marines commanded by Cessarius join the search for The Lost Third.

    Year 021.M41
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)17:18 No.17609690
    We should either send the entire fleet to search, or none to avoid losing more resources the same way.

    We should probably head to Nordgrim and keep searching for another planet using local knowledge.

    But before we leave we should make contact with Salvation.

    No we shouldnt because of:
    >> Anonymous 01/20/12(Fri)17:21 No.17609725
    Agreed. Our brothers seem to be holding their own against the unknown-xenos well enough, and the Onyxians are competent enough to aid them if/when they meet.

    And yes, we should get an update from Salvation before we leave to ensure that Tyr has not broken their side of the treaty.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:21 No.17609735
    do you recall search party?

    Salvation Guard steadily grows to 12 000 loyal and determined soldiers who proudly bear your colours and jokingly call themselves 'Grandsons'.

    Wealth = 28

    100 suitable initiates
    >> That Crazy Anon Anonymous 01/20/12(Fri)17:23 No.17609747
    IM BACK.
    What did I miss brothers?
    >> That guy from /m/ 01/20/12(Fri)17:23 No.17609754
    What of our meeting with Endyrion? Surely we will have to make that a priority eventually. it is 021.M41 already.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:24 No.17609756
    Tyr seems to be handling a small famine, so they are occupied elsewhere.
    >> Reason 01/20/12(Fri)17:25 No.17609770
    Lets prepare the geneseed. Or the other things needed for sorting initiates
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:25 No.17609771
    I love it, so much memories from the first days when i found 40k. i've never played game though
    >> Anonymous 01/20/12(Fri)17:28 No.17609806

    Recall? How about we send all ships that are over 85% to catch up with them. Also, most of our marines and 5000 human troops(can we legally command them?)
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)17:29 No.17609810
    We rebuilt salvation to a reasonable level. Invested in industry, created some recruitment arenas, 2 good quality guard regiments under our supervision. Then we bought some rhinos and 1 razorback.

    We then met some sororitas and saw a water planet.

    He's dead brother.
    >> Anonymous 01/20/12(Fri)17:30 No.17609823
    >He's dead brother.

    Wait what? When did this happen?
    >> Ulpius 01/20/12(Fri)17:31 No.17609840
    No, go through with the search, though with an additional cruiser. Have them send an immediate dispatch after leaving the warp.
    >> That guy from /m/ 01/20/12(Fri)17:31 No.17609846
    Gah, silly me, that is correct. Forgive my ignorance brother.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)17:33 No.17609862

    Unless anybody objects.

    To Nordgrim?
    >> Reason 01/20/12(Fri)17:34 No.17609870
    >> Anonymous 01/20/12(Fri)17:35 No.17609885
    We should ignore Nordgrim for now, it's too far off to be of any importance right now. Lets return to Heidrun and start working on those initiates.

    What do we know about Kradog?
    >> That guy from /m/ 01/20/12(Fri)17:36 No.17609901
    Let us venture forth.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:37 No.17609910
    Gene-seed is being prepared. Head Apothecary Hypocrates asks you for instructions regarding the gene-seed selection:

    Body focus:
    >Keep original
    >Energy release
    Mental focus:
    >Keep original
    >Psychic potential
    >Psychic immunity
    Organ focus:
    >Keep original
    >Black Carapace
    >Other/new engineering
    How much deviation allow to reach focus?
    >Just a little, destroy unsuitable genes
    >Some, forcefully insert genes we deem suitable
    >Doesn't matter, create genes we need out of nothing

    Second generation of the Rising Sons will soon see daylight. What will it? Better? Stronger? Faster? Or weaker? Corrupted? Mutated?
    >> Anonymous 01/20/12(Fri)17:41 No.17609942
    I'm not sure if we should do anything extensive to our gene seed so early.
    >> Ulpius 01/20/12(Fri)17:41 No.17609945
    I am content with our Geneseed, but opportunity to greater our willpower cannot passed up, it is a soldiers resolve and determination that more than anything, wins battles. Of course, doing so will require some alteration.
    >> Reason 01/20/12(Fri)17:43 No.17609965
    Body focus:
    >Keep original

    Mental focus:
    >Keep original
    >Psychic immunity

    Chaos is very bad lets have something that lets us resist it.

    Organ focus:
    >Keep original
    How much deviation allow to reach focus?
    >Just a little, destroy unsuitable genes
    Don't mess with it too much.

    Note is there a option of messing with it so that there are less rejections of the geeseed. If there is I would like to use that (why waste the Initiates)
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:43 No.17609967
    One more thing - I would suggest to wait until you have more initiates. Not all of them will become space marines, so it's better to have more of them. And one more thing - how much will you invest in preparing this generation? there is no set cost, but the more you invest, the more of initiates will survive and the better will be they prepared/equiped.
    >> Anonymous 01/20/12(Fri)17:45 No.17609984
    Body focus:
    >Keep original
    Mental focus:
    Organ focus:
    >Keep original
    How much deviation allow to reach focus?
    >Just a little, destroy unsuitable genes

    This is the "paranoid about chaos" gene setting.
    Keep all the body-related genes original and get extra willpower for extra chaotic resistance. Perticilarly useul when you want your librarians not to blow up or get you all eaten by demons.
    >> Reason 01/20/12(Fri)17:47 No.17609996
    Ah. What are the expected survival rates of initiates?
    >> That Crazy Anon Anonymous 01/20/12(Fri)17:48 No.17610011
    Alright, just re-read the thread.

    Lets not mess with the gene-seed.
    We don't even have a home yet.

    The water planet, lets send some missionaries.
    Will someone tell the Blood Ravens to get us a Baneblade already.
    >> Anonymous 01/20/12(Fri)17:49 No.17610017
    It's also worth noting that what happened with Omiron might not be entirely unique. We should prepare extra defenses against chaos, just in case there is some kind of latent psyker potential in our geneseed.
    >> Anonymous 01/20/12(Fri)17:51 No.17610029
    I agree that we should wait untill we have more initiates and wealth. We should spend as much as we can on the quality of our marines.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:52 No.17610034
    Depends. Almost completely random. However if everything is within average, about 50%. Influenced negatively by tampering and positively by supporting generation founding,
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)17:52 No.17610036
    Body focus:
    >Keep original
    I'm interested to see what it is we were given, in the wisdom of the now dead high lords.
    Although energy release sounds like a tempting one.

    Mental focus:
    >Keep original
    Too much willpower can lead one astray. Same with intelligence, although it is tempting.

    Organ focus:
    >Keep original

    How much deviation allow to reach focus?
    >Just a little, destroy unsuitable genes
    Don't mess with it too much.

    We should collect at least 150 initiates. Then train them to a similar standard and quality as the first. Perhaps with the addition of some sort of suppressing fire dicipline, to pin the enemy.
    The existing space marines should have some gear upgrades.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:55 No.17610063
    To put you in scale, your chapter was founded from 1500 initiates and 300W was invested.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)17:57 No.17610077
    are you going to nordgrim?
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)17:57 No.17610082

    I'm attracted to the idea of keeping geneseed purity.

    We are beholden to our own inherited abilities.
    >> Reason 01/20/12(Fri)18:00 No.17610108
    Dang, so 150 initiates + 30 wealth has about a 20% succes rate.
    By the way you did not anser if it was possible to mess with the operation so that the inplanting becomes safer

    Yes to going to nordgrim.
    >> Anonymous 01/20/12(Fri)18:01 No.17610119
    Wow. Either the survival rate is going to be dismal, or we got some extensive alterations in our initial founding.
    >> Ulpius 01/20/12(Fri)18:02 No.17610129
    We can't afford to pump that much money per Marine into preparing them as our Founding. Invest 20W, I have already voiced my opinion on altering the geneseed
    >> That guy from /m/ 01/20/12(Fri)18:04 No.17610150
    I am also in support of our purity of Gene Seed. and I agree that we should head for Nordgrim.
    >> mchl !wZgdzXoycg 01/20/12(Fri)18:05 No.17610154
    Lets stay pure, we don't need to change ourselves.
    >> mchl !wZgdzXoycg 01/20/12(Fri)18:06 No.17610175
    Lets head to Lam V, there is a lot of potential there.
    >> Anonymous 01/20/12(Fri)18:07 No.17610179
    Its agreed then? Maintain purity, 20w investment, and head to Nordgrim?
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:07 No.17610181
    Oh yes, there is. One of the most simple ways - decide not to implant some organs. Each one of them increases danger of death and mutation.

    Also if you would find some ancient manuals on genetic engineering or somehow persuade mechanicus to share them with you - it would greatly help your apothecaries.
    >> Ulpius 01/20/12(Fri)18:10 No.17610212
    In that case, we should keep our geneseed the same. We can't afford to waste initiates at this point.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:13 No.17610236
    confirm/deny this please anyone. Generation will be ready in 5 years, when commisioned.

    Nordgrim... wait, i have to make some rolls
    >> mchl !wZgdzXoycg 01/20/12(Fri)18:14 No.17610253
    Lets wait for more initiates, we wouldn't see a worthy gain.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)18:15 No.17610266


    I dont like the idea of leaving some organs out of the marines.
    >> Anonymous 01/20/12(Fri)18:17 No.17610281
    we are going to need another source of wealth and soon.
    We could try to raid the ork world for stuff to use or take over a group on rianon and have them work for us(like agriculture or something like that).
    The next generation of marines will be ready in 5 years time and i want to pull off something that will secure us the funds we need to make their transition smooth.
    Both of these ideas seem like grasping at straws, though.
    Also, contact the mechanicus and see if we can get them to help our apothecaries with the transition. See what they want in exhange.
    >> Reason 01/20/12(Fri)18:18 No.17610284
    I'm still for focusing on making the implantation safer. But other than that I agree.

    Mostly I want to get a feel on Implementing process, and get the Heidrun's an Idea of how risky the it is, so they don't freak out on us.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:19 No.17610299
    As you approach Nordgrim, your systems indicate, that there are three ships in the system right now. As far as you know this is supposed to be feudal world. You are slowly are already in real universe, but you are not sure if their scanner caught you. What are your orders?
    >> Anonymous 01/20/12(Fri)18:20 No.17610304
    Seconding. Also I suspect there were multiple alterations made during our initial founding, the survival rate was very low for the amount they invested in us. Our initiates may fare better, but we'll have to wait and see.
    >> mchl !wZgdzXoycg 01/20/12(Fri)18:21 No.17610318
    Hail the ships, ascertain their identity.
    >> Reason 01/20/12(Fri)18:21 No.17610319
    What's all this then?
    >> Anonymous 01/20/12(Fri)18:22 No.17610329
    Scan and find out what those ships are. This fleet is too big to hide.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)18:22 No.17610330
    It was my intention to pacify Nordgrim and that should gain us resources, knowledge of the local system aswell as anything ellse.

    I think the best idea is, once the ships in orbit of Hiedrun are repared and the initiates trained. Take them to the ork planet for battle hardening. Perhapse establishing a beachhead at a location of interest.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)18:24 No.17610364

    Scan them first. Attack formation.
    >> Anonymous 01/20/12(Fri)18:25 No.17610377
    Wait a second, looking back at the first thread, exactly three ships escaped the battle of Heidrun. This may be them.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:29 No.17610418
    Scanning them will require cutting some distance. You can discern that at least one of them is cruiser, other two are escorts.

    Also, you need to invest BEFORE 5 year growth period begins. And one more thing - these 50 initiates are still unmodified humans, but they were tested from among thousands of candidates for even a small chance of tolerating space marine gene-seed. Sending them 'to harden' wouldn't be productive, because they are already in human top-shape(gladiators, mercenaries, fighters, etc.) but not modified enough to stand real chance agaisnt ork mob.
    >> Anonymous 01/20/12(Fri)18:31 No.17610447
    Can't be the Heidrun escapees then, as they were all escorts. Can we discern whether they're Imperial from here?
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:33 No.17610465
    No. You can only see their heat signature and approximate size.
    >> That guy from /m/ 01/20/12(Fri)18:34 No.17610484
    Hail the ships, guns at the ready.
    >> Reason 01/20/12(Fri)18:35 No.17610501
    Well send for reinforcements. Then get closer and start scanning. (Use some passwords to make sure any further messages)
    >> Anonymous 01/20/12(Fri)18:36 No.17610503
    >> Anonymous 01/20/12(Fri)18:38 No.17610524
    If we can see them, they can probably see us and talking to them would not really give away anything they do not already know.
    Unless they are chaos or another group on our long kill on sight list
    >> Ulpius 01/20/12(Fri)18:38 No.17610528
    Let's start investing. We only have so much money to spend, and any more initiates just means a lower survival rate for each one.
    >> Anonymous 01/20/12(Fri)18:42 No.17610558
    If they are chaos or xenos, this will be an unavoidable battle by the time we find out. Let's hail and ready our weapons, won't hurt to be prepared. We'll wait for them to do something before we move to scanning (and possibly weapons) range.
    >> Anonymous 01/20/12(Fri)18:42 No.17610562
    Supporting both of these
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)18:43 No.17610572
    Close distance. Attack formation. Scan the enemy.

    Invest in the initiates to decent quality.

    Perhapse training them to do suppressing fire drill to pin the enemy.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:44 No.17610580
    When you hail those ships, you quickly get a reply:
    'This is trade convoy no. 234-C, traveling from Dhimmitar in Sub-Sector Adamantis to Luxoria. We didn't notice you because of our damaged scanners, we got into a warp storm on our way here. We are currently resupplying our water reserves on this planet and fixing damage. Who are you and would you like to trade with us in something?'
    >> mchl !wZgdzXoycg 01/20/12(Fri)18:45 No.17610585
    Lets try to pry some ancient manuals to help us with the rate. It would be a waste to try to turn them into Marines at this time.
    >> mchl !wZgdzXoycg 01/20/12(Fri)18:46 No.17610602
    From Onyx of course.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:47 No.17610626
    you know what they say about techpriests who part with their secrets... only eldar are worse at this
    >> Anonymous 01/20/12(Fri)18:48 No.17610634
    Let's simply inform them that we're scouting (technically true) and not much else. We need to heed that message.

    Should we ask them if they've seen signs of our lost fleet?
    >> Ulpius 01/20/12(Fri)18:49 No.17610638
    That will take time, which we are short of. Not to mention money, likely a lot, which we are also short of.
    >> mchl !wZgdzXoycg 01/20/12(Fri)18:49 No.17610645
    Lets keep away from asking directly. Just ask if they've seen any other ships and where those ships appeared to be heading.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:50 No.17610651
    They ask for whom are you scouting.

    Also, do you close the distance or remain on the fringes of the system?
    >> Anonymous 01/20/12(Fri)18:51 No.17610658
    Trading convoy? They might have some starcharts of the area. Let's see if we can get some info on the subsector from them. Maybe have our techmarines help them fix their sensors in exchange? Also check on what they have to trade.
    >> Reason 01/20/12(Fri)18:55 No.17610696
    For the Local Marine chapter (I see no reason to lie about who we are). Perhaps we could exchange aid in repairing for your star charts?

    Do the ships look like the ones that the lost third were in. (paranoia talking)
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:55 No.17610700
    They agree to give you starcharts for Dhimittar, Wladistan, Nixonia and safe warp routes for the coming half year if you will fix their scanners. Do you agree?
    >> mchl !wZgdzXoycg 01/20/12(Fri)18:57 No.17610723
    How long will they take to fix?
    >> Anonymous 01/20/12(Fri)18:57 No.17610727
    No need to lie about our identity as space marines. We're scouting on our own initiative.

    We'll head closer, but not aggressively. We're here to see the planet, not scare merchants.
    >> Ulpius 01/20/12(Fri)18:58 No.17610735
    "You're lucky to enter a warp-storm and come out with only damaged scanners"
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)18:59 No.17610744
    you can't confirm anything until you close distance to them at least a little.

    After some crackling they say that they have problems with communications and must turn them off for awhile. they promise to restore communication in an hour.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)18:59 No.17610748
    I see no reason not to agree.

    What materials do they trade in? Anything that might be usefull to our monastery.
    >> Anonymous 01/20/12(Fri)19:00 No.17610755
    Considering that we would have to pay some 20+ wealth to the admech to get some of those planet coordinates, I would say yes.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:03 No.17610786
    Tetrovir, when asked this question, calculates in a moment and answers:
    'Well, if somehow all three ships had their scanners damaged it will take about six days if damage is superficial, however i will have to take a closer look.'
    >> Anonymous 01/20/12(Fri)19:05 No.17610807
    Lets use that hour to ready our marines for combat. Not for attacking the merchants of course, I just want us to be ready if this is a trap set by pirates or Moriarty.
    >> That guy from /m/ 01/20/12(Fri)19:06 No.17610826
    Let us close in to try and aid this convoy. Should the worst happen, we can easily over power them (not that we're in a real position for combat) and be on our way. Otherwise, free star charts woo!
    >> Anonymous 01/20/12(Fri)19:07 No.17610830
    It's probably a bit more than "superficial" if a warp storm did the damage, but that's acceptable. Tell them we'll help.
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:08 No.17610842
    I agree, let's help them.

    I'd advise we keep our weapons trained on them in case of any shenanigans.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:10 No.17610860
    Overpowering them might be problematic, because it's
    2 damaged escorts vs cruise + 2 escorts
    >> Anonymous 01/20/12(Fri)19:13 No.17610892
    How many boarding torpedoes do we have and how do their point defenses look? If we end up in a fight I would much rather just send in some marines to kill off their command crew then slug it out.
    >> Anonymous 01/20/12(Fri)19:13 No.17610899
    Brilliant idea. "Hands up! On the fucking ground! We're gonna fix the shit out of your ship!" is sure to make us friends.

    Let's stick with simple caution and combat readiness until they do something worth pointing our bolters at. We're space marines, they're ordinary humans as far as we know, we don't need to be jumpy.
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:15 No.17610929
    We can do this simply by pointing our ship at them, it doesn't have to indicate any malicious intent.

    We're also damaged, we should be on guard.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:16 No.17610942
         File1327104994.jpg-(26 KB, 957x532, nordgrim orbit.jpg)
    26 KB
    As you slowly approach convoy, your scanners detect hundreds of sub-orbital craft returning into the ships from the planet below. Now you can clearly see, that these ships are of Imperial origin, however one of the escorts is badly mauled on one side, and it wasn't the warp storm.

    When you decide to consult about this with your ship captain, you receive a transmission:

    'Dear marines, we elegant gentlemen of the Black Guild request your immediate surrender. You are in our crosshairs and there is no chance for you to escape as we have super numbers deactivate your weapon systems and then we will negotiate terms of your surrender..'
    >> Anonymous 01/20/12(Fri)19:16 No.17610943
    I'm pretty sure that you are overreacting and skargan will apply some basic common sense to our posts.
    >> Ulpius 01/20/12(Fri)19:17 No.17610951
    How many techmarines do we have? We need to keep at least one each ship, but anymore we can send to repair their systems, with armed escorts of course.
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:19 No.17610980

    I guess it's time for a bluff. How about telling them that the main body of our fleet isn't far and will arrive shortly while putting out an encrypted emergency message to the rest of our fleet. Tell them we'll negotiate their surrender instead.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:21 No.17611016
    just one + Tetrovir

    Each Escort has 10 boarding torpedoes. One torpedoe can hold a squad of marines.
    >> Anonymous 01/20/12(Fri)19:21 No.17611024
    Doubt we can win a fleet engagement. If we can send a message to our main fleet then do so. For now the focus should be getting them to board us.
    >> Anonymous 01/20/12(Fri)19:23 No.17611042
    Board the cruiser and go for the command crew. If we have any fighters, use them to protect the boarding vessels and make sure they get there in one piece.
    Target their escorts' weapons and try to keep them between our ships and the cruiser.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:23 No.17611044
    sorry, 5. but it's still more than enough. do you keep your thrity marines separate 15/15 on escorts or together? on which escort are you and your retinue?
    >> Anonymous 01/20/12(Fri)19:24 No.17611054
    How many squads do we have between both ships? I doubt it would take many to overwhelm this "Black Guild", the only trouble is how to get them there...
    >> That guy from /m/ 01/20/12(Fri)19:25 No.17611061
    Ah fuck.
    >> Anonymous 01/20/12(Fri)19:25 No.17611071

    >Asking Space Marines to surrender

    These vile heathens have just handed this chapter
    it's greatest insult so far! EVERY MAN TO HIS BATTLE STATION!

    >> Anonymous 01/20/12(Fri)19:27 No.17611092
    No, not in a fleet engagement. Our best hope is to board them, grab their leader by the head, and smash him repeatedly against our pelvic armor until he resembles jelly.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:28 No.17611106
    Chance to penetrate turret defences is about 55%.
    10 boarding torpedoes
    at which ships do you point them?
    do you put all marines in 3 torpedoes and let others as decoy, or risk less with putting equal number of marines into all torpedoes?
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:30 No.17611135
    Let's try the diplomatic approach before we go get ourselves killed.
    >> Anonymous 01/20/12(Fri)19:31 No.17611150
    Can we do a ramming->boarding? This would only be viable if we have no fighters to protect our torpedoes with.
    >> Reason 01/20/12(Fri)19:31 No.17611151
    Please tell me that you had already sent the message back to the home fleet? (I know they will take some time to get here)
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)19:32 No.17611166
    Why dont we just ram them with our main ship?

    Then let the two slightly more damaged ships do the boarding.
    >> Anonymous 01/20/12(Fri)19:33 No.17611169
    Agreed, we need to find out what their intention is first. If they intend to board US we can wait for them to get close, it would increase our chance of getting torpedoes through. It's not like whatever piss-poor boarding team they send to us will be able to do much.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:33 No.17611181
    Message was sent, but traveling from Heidrun to here will take about three months.

    Do you anything?
    >> Ulpius 01/20/12(Fri)19:33 No.17611183
    Boarding is our best option. We can't win in aslamming match, but a couple Marine boarding teams will easily overwhelm any number of arms-men they may have on board. However, we'll need those pods protected from point-defense systems and enemy fighters, preferably with our own interceptors and a few well placed broadside hits on their defensive hard points.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:34 No.17611190
    do you reply anything?
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)19:34 No.17611198
    Is the messege sent to heidrun or the ships looking for the 3rd company?
    >> Anonymous 01/20/12(Fri)19:35 No.17611217
    This sounds like a plan to me. Talk them into getting into a better position so we can board them with a greater chance of success.
    >> Anonymous 01/20/12(Fri)19:36 No.17611227
    "No, YOU will surrender, We are the Emperor's Space Marine's, His chosen ones, To command us to surrender is to invite your doom, Our main fleet is less than a hour away, It's your move. Surrender or Die."
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:37 No.17611233
    Let's send the message to Onyx too, we need all the help we can get.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:37 No.17611241
    if you want so - to both of them. Where is search party you do not know for sure, but you only hope that warp is friendly today.
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:39 No.17611263
    This sounds good, let's put the fear of the Emperor into them!
    >> Ulpius 01/20/12(Fri)19:39 No.17611270

    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)19:40 No.17611280
    Pulling ships away from heidrun is usless as they are too weak to beat this enemy fleet. It might be better if they joined with the team searching for the 3rd company. That way they stand a better chance.

    We must make our stand here.

    Ramming one of their smaller ships is a much better option.

    Then use the more damaged ships to board them. That way, if they are destroyed the marines will atleast be aboard the enemy ships.
    >> Anonymous 01/20/12(Fri)19:41 No.17611287
    How big is our Heidrun fleet? We should probably send most of it to Nordgrim, but we can't leave Heidrun undefended.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:41 No.17611296
    'We escaped from you once and we will do it again! But you in the meantime will be nothing more than a wreck among the stars. However we are merciful today... Pay us in tech and valuables and we will let you go!(20W)'
    >> Anonymous 01/20/12(Fri)19:44 No.17611323
    Hm.. it appears we may have found moriarty, Or that chaos band our brother chapter mentioned...
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:44 No.17611332
    "That is not going to happen. We, instead, will be merciful - pay us tech (10w) and we will allow YOU to leave. The fleet is ready to converge on you."
    >> Ulpius 01/20/12(Fri)19:45 No.17611338
    Ramming them will damage us as much as them, and if we can get that close, we'd be much better off boarding them. Advise putting the boarding teams in three torpedoes and sending large number of decoys. Send the decoys toward more critical parts of the ship (engine, officers quarters, command deck) if we can make such a determination. That will hopefully have them only destroy the decoys, while our Marines work themselves up through the cruiser.
    >> Reason 01/20/12(Fri)19:45 No.17611344
    Ramm them. Then get in the boarding torpedos and fire them. From point blank range we shouldn't have very many casualties and any damage is not worse than losing our CM. And their unlikely to destroy us utterly as they would want to salvage us.
    >> Anonymous 01/20/12(Fri)19:46 No.17611357
    So it IS those bastards. Alright we'll play ball, tell them we accept, but as our valuables are too large for small transports we'll need to link our ships to deliver them.

    (we're going to fucking massacre them)
    >> Anonymous 01/20/12(Fri)19:49 No.17611402
    No, if this were Moriarty himself he would be the one to speak. He is far too arrogant not to take the chance to gloat. I think these two escorts are simply his escaped cannon fodder. The cruiser was likely obtained by selling the third and pooling the resources of the two escorts. They have turned to piracy to cover the expenses.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:49 No.17611404
    'Okay, okay, I believe that we have misunderstood each other... Just as I said when I met your brothers, I am honest pirate and i have no interest in Space Marines. I hope that we will never meet again, we will just take our slaves and leave. '
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)19:53 No.17611455
    You notice that almost all of their transports have returned and they are preparing to leave.
    >> That guy from /m/ 01/20/12(Fri)19:53 No.17611457
    Other brothers? HOLD THE FUCKING PHONE!
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:54 No.17611460
    That's right bitches!
    "You have made the correct choice."

    I think it's a good time to get the hell out of here. Let's do so as soon as they are out of sight. Head for Eternity (Chapter HQ).
    >> Anonymous 01/20/12(Fri)19:54 No.17611461
    I wonder if he's talking about the silent guardians or task force kappa.
    >> mchl !wZgdzXoycg 01/20/12(Fri)19:55 No.17611478
    I think to ask for confirmation on what he was talking about would expose our bluff. Let's try to stay alive.
    >> Ulpius 01/20/12(Fri)19:56 No.17611493
    "The arrogance! You think you can threaten the agents of the Emperors will, and simply leave? You WILL pay the price of 10W, or you shall pay with your blood as it evaporates in empty space!
    >> Anonymous 01/20/12(Fri)19:57 No.17611504
    Can we discern their intended destination as they leave? I'd like to have our search team and Eternity+2 escorts converge and intercept them if at all possible.
    >> Anonymous 01/20/12(Fri)19:58 No.17611521
    I agree with this course of action, We could also potentially ask our brother chapter, the silent guardians, for assistance in this endeavour.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)20:03 No.17611603
    Do you have a warrant of trade?

    If you do not have such a warrant then the matter is out of my hands. You will have to surrender. (10w)
    >> Anonymous 01/20/12(Fri)20:07 No.17611636
    >asking pirates for papers
    >asking pirates that have a good chance of beating us if they call our bluff to see their papers

    Are you sure we should be pushing this? If a big fleet doesn't pop in relatively soon they may figure out it's a bluff.
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:09 No.17611664
    We should definitely not push this. Safe and sane keeps our blood on the inside.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:11 No.17611691
    "Would you instead take 30 000 slaves that we took on this planet? They are all young men, warriors of primitive cultures, healthy and strong... We have no money to pay you.'
    >> Anonymous 01/20/12(Fri)20:12 No.17611702
    OP? Please answer >>17611504
    >> Anonymous 01/20/12(Fri)20:13 No.17611722
    Hold on, how are they planning to get them on board? This could be a perfect chance to launch boarding torpedoes.
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:14 No.17611743
    Let's just let them go, taking the time to receive those slaves would surely allow them to call our bluff. Let's not get greedy.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:14 No.17611748
    sorry, missed it.

    Hardly, because they are leaving towards Sub-Sector Adamantis. You have no starcharts for that territory and no allies there. However you could try to follow them in warp...
    >> Anonymous 01/20/12(Fri)20:15 No.17611758
    If they can convince them to power down their weapons (don't want our fleet getting the wrong idea after all), we can get our boarders in unmolested.
    >> Ulpius 01/20/12(Fri)20:16 No.17611760
    "Load them into transports and drop them onto the planets surface. Then you will leave, immediately."
    >> Anonymous 01/20/12(Fri)20:17 No.17611779
    I actually vote that we just leave them alone.. They are not who we are after. but I am curious if they have encountered the lost third..

    OOC:Captcha is with us! Venerable third
    >> Anonymous 01/20/12(Fri)20:17 No.17611785
    This. We'll be hailed as liberators!
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:19 No.17611805

    "We would also be interested to work together with your lord, dear sirs... We would donate a part of our profit to support your efforts in keeping the sector clean from those damn xenos...'
    >> Anonymous 01/20/12(Fri)20:21 No.17611835

    We must find a way to figure out what brothers they refer to without calling our bluff.
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:24 No.17611875
    Here's a try...

    "I am afraid we will have to decline your offer. But while we still have communications open which brothers of ours did you meet? The third, the fifth, or the eighth?"
    >> Anonymous 01/20/12(Fri)20:26 No.17611896
    Here's what I'm thinking.

    >offer them full pardon for ALL their crimes (give them official looking letters and everything) if they assist us in clearing out a moderate xenos infestation on Lamenta V
    >move our Heidrun fleet there, as well as the search party
    >blow them to hell when they arrive
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:26 No.17611913
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    'We cannot sacrifice our transports, but we have a better option so that we wouldn't get in the way for your fleet'
    Pirates detach whole cargo sections and leave them hanging in the orbit.
    'Remember to give our message to your Lord"

    Contact gained:
    Pirate Jarred
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)20:27 No.17611919
    "We will have to decline your offer, what xenos are these of which you speak?"
    >> Anonymous 01/20/12(Fri)20:29 No.17611951
    Alrighty then, disregard previous posts and let them go. This group is much bigger than we first thought.

    Careful, the marines they already met might know. We don't want to tip them off.
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:30 No.17611962
    "I am afraid we will have to decline your offer at this moment but while we still have communications open which brothers of ours did you meet? The third, the fifth, or the eighth?"

    Is it possible to draw initiates from these slaves?
    >> Ulpius 01/20/12(Fri)20:31 No.17611973
    "Pirate, do you think I enjoy your presence? The Astartes will never associate with Hostis humani generis such as your kind. Leave the slaves, and leave the system."
    >> Anonymous 01/20/12(Fri)20:32 No.17611988
    Lets return them to their world before we start recruiting from it. We don't want to get initiates that resent us as captors.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:32 No.17611994
    'I am not sure... It was those who fought with Mechanicum. But they definitely had your colours. Their commander was... Tinius. Antinius. Something like that'
    Pirates are already prepared to jump into the warp. last messages?
    >> Anonymous 01/20/12(Fri)20:35 No.17612030
    Our brothers have turned traitor?! Or did I read that wrong.. Fighting with as in along side, or fighting with as in against? Please elaborate?
    >> Anonymous 01/20/12(Fri)20:35 No.17612035
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    Thank them for their cooperation and wish them luck on their voyage.

    Onyx has some splainin' to do.
    >> That guy from /m/ 01/20/12(Fri)20:36 No.17612044
    "Hoiw long ago was your contact with our brothers and what was their rough last coordinates? May the Emperor be with you in your travels."
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:37 No.17612058
    "Do you know which way they have gone? They are suspected of heresy, our mission is to find them and judge them. Any information you have will greatly improve our 'relationship'."
    >> Anonymous 01/20/12(Fri)20:39 No.17612088
    Well that's certainly an interesting turn of events. Either the missing third have turned to Chaos or the Admechs are screwing with us. Let's go ask Onyx what the hell is going on and be ready to call for help in case they turn out to be traitors.
    >> Ulpius 01/20/12(Fri)20:39 No.17612096
    >> Anonymous 01/20/12(Fri)20:40 No.17612119
    I think he's just making up something grandiose to make them more likely to cough up the info. No one likes heretics, and NO ONE likes heretical marines.
    >> That guy from /m/ 01/20/12(Fri)20:41 No.17612121
    I believe the line of logic is if the pirates think that our brothers are heretics, the pirates would be more willing to give them up.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:41 No.17612127
    'Dark Eldars and Xo'nad. I don't know which are worse - cunning ones or the strong ones. You see - we are like doctors, cutting away fat from lazy merchant worlds. And what they do? They come and slaughter the sheep that brings gold... Bloody savages. And they ain't even doing this for profit. I don't enjoy at what I do. But they... Give them one for me, when you meet them.'
    'They were chasing us, when those damn cog-boys came out of nowhere and started whipping both of us... We jumped, so I know nothing more. Adieu'
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:44 No.17612157
    Onyx definitely has some splainin' to do. Let's call Onyx, get the slaves to the planet, start diplomacy, and call for our fleet.
    >> Ulpius 01/20/12(Fri)20:45 No.17612171
    I highly doubt our Third have lost their way in such a short time, I'd much sooner suspect the Ad Mech. However, we're taking the word of some pirate scum afraid for his life, we will need to investigate before we take any drastic actions.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:45 No.17612177
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    You are in Nordgrim's orbit, collecting storage tanks...
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:46 No.17612187
    My message was a bluff, I was prying them for info. I do not believe the third to be heretics.
    >> Anonymous 01/20/12(Fri)20:47 No.17612195
    Yeah.... Either there's someone going around masquerading as the Adeptus Mechanicus or we're definitely gonna need to call in some reinforcements to deal with Onyx.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:47 No.17612203
    ...or do you?

    Everyone knows, that 100 marines and 4 ships is enough to win yourself a small planet...
    >> That guy from /m/ 01/20/12(Fri)20:48 No.17612211
    We've already got initiates from the pirates, I see no need to continue loitering around. I agree that we should make for onyx and try to sort this out, maybe re-group with the rest of the search fleet.
    >> Ulpius 01/20/12(Fri)20:49 No.17612226
    Before we contact Onyx, we will need to gather evidence, we have almost nothing substantiate any claims, and we can't really gain anything from talking to them, other than tip them off that we're onto them.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)20:50 No.17612243
    I for one dont belive their story.

    Treat the containers with caution. They may be booby-trapped.

    Scan the containers.

    If all seems well, prepare to send thunderhawks or other light craft to transport them directly to the surface.
    >> Anonymous 01/20/12(Fri)20:51 No.17612256
    Hold on now, this might be a case of mistaken...wait no admech wouldn't have attacked both if that were the case. And would they have lied about the xenos debris if it was a simple fuckup?

    Lets restrict our carefully worded communications with Onyx to interplanetary only. We do NOT want to put our fleet at their doorstep and start slinging accusations of treachery.
    >> Anonymous 01/20/12(Fri)20:51 No.17612264
    No way. Don't just leave the slaves to starve here. I know finding the third is important but would it really take that long to finish picking up these slaves and setting 'em down before we leave?
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:52 No.17612283
    They're good, lost brother. We have no reason to believe otherwise.

    Let's return the slaves to the planet.
    >> Anonymous 01/20/12(Fri)20:53 No.17612293
    He (sort of) mentioned our missing captain by name. It wasn't a lie, and if it was that's one hell of a lucky guess.
    >> That guy from /m/ 01/20/12(Fri)20:54 No.17612312
    What I failed to mention there was that since the pirates had dropped them and left, the implication was that we'd take the men onto the ship. I just didn't state that explicitly.

    >>17612283 That's fine with me, at least we have some more info about the Lost Third.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:54 No.17612313
    Testing all 30 000 of slaves for genetical suitability will take at least 2 months, as Hipocrates is working alone...

    so now you have a few choices:
    a)return people to the planet and there start working towards getting initiates
    b)just fly wherever you want to go and examine them on their way... However this way in Nordgrimian eyes we are simply genetically modified pirates.
    >> That guy from /m/ 01/20/12(Fri)20:56 No.17612334
    If that's the case then screw it. I vote that we return them to the planet. Lest we be seen as pirates.
    >> Anonymous 01/20/12(Fri)20:57 No.17612350
    Witchhunters eh? Let's pick up a cadre of those while we're here. I'm sure these gentlemen (and women) would get along most splendidly with those Sororitas we just met.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)20:58 No.17612366
    do you open containers? if the slaves are in there and you won't save them, they will starve to death
    >> Anonymous 01/20/12(Fri)20:58 No.17612370
    A for the love of the Emperor, A! Our allies are turning into enemies and our enemies are still enemies, we can't afford to piss off a potential recruitment pool.
    >> Anonymous 01/20/12(Fri)20:58 No.17612378
    Set them down on the planet and we can go back to Nordgrim later once the population has learned of our good deed. We don't want initiates who hate us and might turn traitor.
    >> mchl !wZgdzXoycg 01/20/12(Fri)20:58 No.17612379
    While returning the slaves we can try to pick up some witchhunters. We could leave them to train with the sisters. Who knows, maybe the king or whatever will reward us.
    >> Anonymous 01/20/12(Fri)21:01 No.17612407
    Scan for booby traps first. If everything seems cool then yes, open them.
    >> That guy from /m/ 01/20/12(Fri)21:02 No.17612436
    Ah, let us not open them in the middle of vacume, if that wasn't already apparent, please and thank you.
    >> Reason 01/20/12(Fri)21:03 No.17612450
    Do it one by one with at least 20 Marines on hand. Hand the Apothwhatever scan the most promising recruits. Those that are approved are given a choose to coem with us.
    >> Anonymous 01/20/12(Fri)21:04 No.17612467
    I know initiates are important but we kinda need to settle this whole thing with Onyx and the missing third first. Let's just get the slaves to somewhere safe and head back. We can get initiates from Nordgrim later.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)21:04 No.17612475
    Dinotian Emperor is greatly pleased with your gesture. He receives you in his palace and announces that in the honour of your victory over sky-devils he will throw a year-long celebration in the all seven capitals of Dinotian Empire!

    Furthermore, you are always welcome here and king would be pleased to if you would accept his small token of gratitude - 2 500kg of rare metals(10W).

    Finally - Emperor asks you to protect his realm from the sky-devils if they would come back again. In return he promises to give you access to his personal library where all occult knowledge is being kept...
    >> mchl !wZgdzXoycg 01/20/12(Fri)21:07 No.17612508
    Accept his offer and thank him for his gratitude. Ask if he would be willing to allow us to take willing, strong, individuals with us.
    >> That guy from /m/ 01/20/12(Fri)21:08 No.17612534
    "Your gift is most generous, oh Emperor Dinotian. And you honor us with gift. We shall ensure to the best of our abilities that your realm is protected. If you might, we seek willing and strong initiates for our glorious cause. We have heard that your realm espouses the finest witch hunters known; we would be most honored to have their skills."
    >> Reason 01/20/12(Fri)21:08 No.17612536
    Great. Radio the Fleet. Tell them to bring resources to build Anti Orbital defenses.

    Start negotiations with the Emperor about turning this planet into a recruiting spot.
    >> Anonymous 01/20/12(Fri)21:09 No.17612543
    >In return he promises to give you access to his personal library where all occult knowledge is being kept...
    >not sure if heresy.jpg

    We're absurdly short on resources with all the shit on our plate right now...can we afford to protect them? At the minimum we'll be facing a cruiser and two escorts, and this Black Guild could muster a lot more than that.

    If we're going to do this we need to bring in Eternity and the search fleet at the very least. It's probably best that we keep Eternity away from the Onyxians as well.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)21:14 No.17612606
    I say we re-invest this 10w back into Nordgrim industry to help improve their economy until the day we can return.

    "We are humbled by your gesture. But you are in need of preparations so it does not happen again."
    >> That guy from /m/ 01/20/12(Fri)21:14 No.17612625
    I'll agree with this.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)21:15 No.17612634
    Emperor agrees to let you take initiates.

    When you scour the king's library nothing really interesting comes up,,, All the dangerous occult is destroyed on sight in Nordgrim, and this 'occult' he promised is knowledge how to create concrete, build bridges, make primitive anti-biotics and so on. However when you are almost ready to leave, among many other artifacts and trinkets you notice a beautiful wooden table with it's top made of ancient metal plate with 3 runes: STC .
    >> Anonymous 01/20/12(Fri)21:16 No.17612645
    Also, the planet has a lot of psykers. How about we organize some insanity-resistance training to keep them organized and orderly for the black ships when they arrive to pick them up. Or take the most promising ones as potential recruits.
    We can also invest the 10W we got right back into the planet's defenses. Maybe even get some industry going.
    >> Reason 01/20/12(Fri)21:16 No.17612646
    My plan was to improve their tech enough so that they are no longer such easy targets.

    I know this way is not quick or cheap but they likely will be so grateful for the saving that they're become our dominion and stuff.

    My Plan in detail:
    >> That guy from /m/ 01/20/12(Fri)21:16 No.17612655
    Dear diary: Jackpot
    >> Anonymous 01/20/12(Fri)21:17 No.17612667
    It says they're 73% imperial and have a good population of witch-hunters, so it might just be there for quarantine purposes.

    OP, when it says "Imperial", what does that imply? That they know of the imperium? That the Imperium has annexed them? That they follow the Imperial Cult?
    >> Anonymous 01/20/12(Fri)21:18 No.17612678
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    Ask the Emporer about the table and its origin.

    Admech is going to be so pissed off if they find out about this...
    >> Reason 01/20/12(Fri)21:19 No.17612685
    Take that, make five copies immediately!
    >> mchl !wZgdzXoycg 01/20/12(Fri)21:19 No.17612691
    This is quite the find. We should report early and notify command.
    >> Reason 01/20/12(Fri)21:20 No.17612711
    And we rally should start trying to move them from distory tech to use tech.
    >> Reason 01/20/12(Fri)21:21 No.17612718
    Copies first
    >> Anonymous 01/20/12(Fri)21:21 No.17612723
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    Holy emperor...
    >> Ulpius 01/20/12(Fri)21:22 No.17612725
    Come on guys, we're space marines. We shouldn't be all super polite and modest, we're 8ft tall divine arbiters of the Emperor of Mankind. Let's act like we're doing them the favor sometimes, because generally, we are. Sure we don't want to piss people off, but I don't think showing some more pride would hurt.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)21:22 No.17612729
    >3 runes: STC

    It appears as though for Onyx...

    the tables

    have turned
    >> Anonymous 01/20/12(Fri)21:24 No.17612763
    Absolutely not, given that command would likely order us to hand it over to Onyx.
    >> That guy from /m/ 01/20/12(Fri)21:25 No.17612776
    I'm not handing over shit until we have this STC successfully copied or utilized to our best benefit.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)21:26 No.17612783
    In general it means the % of population that in their lives follows similar ideology. Dinotian Emperor knows about Imperium and has traded a few times with Imperial merchants, but there is no official Imperial claim on this planet as it is not too rich in anything. People follow mono-theistic proto-imperial religion that can be interpreted as a very deviant cult of Imperial Creed.

    Emperor will lend you some his Iron Masks - royal witchhunters. however he is unsure if he wants to part with them forever until you pledge to protect his world.
    >> Anonymous 01/20/12(Fri)21:27 No.17612796
    This find is ours, We must make FULL copies of it, Or baring that, if we cannot, Leave it unreported, Particularly as we have reason to question Onyx.
    Brothers.. this is quite a frightening chain of events. I can only hope the emperor's light guides us as it has thus far, in the right direction.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)21:28 No.17612814

    Do not succumb to temptation. This STC should be used for the good of Nordgrim to carefully guide it.

    We should tell this... emperor... of its value. And that we are the best ones to negotiate an equitable deal for Nordgrim.
    >> Reason 01/20/12(Fri)21:28 No.17612816
    Greater Plan to turn the Nordgrimian's to tech us:
    Build a good base and leave a garrison (also ask for some wealth as unkeep)
    Also leave Mr. Social Marine
    Have them help the witch hunters
    Have them become legends/Heros/Figures of power (this might take some time) (like a generation or two)
    Use their new influence to lead a tech revolution

    Others please check for suck.
    >> Anonymous 01/20/12(Fri)21:28 No.17612824
    I'm objecting to giving them *anything* right now, regardless of whether we have a copy. Until we can determine why (or if) they attacked Kappa, we shouldn't give our potential enemies an advantage.
    >> Anonymous 01/20/12(Fri)21:30 No.17612840
    Hold on people. Remember what the High Lord said. LAY LOW. This is the last thing we want. If word gets out about this the Adeptus Mechanicus is going to send every techpriest they have to this place, and the first place they're going to be coming from is Onyx, which we aren't sure is loyal. We need to keep this STC quiet.
    >> Ulpius 01/20/12(Fri)21:30 No.17612841
    Take the table. Try and see if it's legitimate. Leave the Witch-hunters, they will do us little good at the moment. We don't have the resources to protect the planet, though we should promise our return.
    >> Ulpius 01/20/12(Fri)21:32 No.17612870
    >> Reason 01/20/12(Fri)21:32 No.17612871
    The problem with that is I don't think the "emperor" has the best interests of the planet at heart. He seems blinded by the Idea that Tech is evil (the witch hunters also purge tech you know).
    >> mchl !wZgdzXoycg 01/20/12(Fri)21:32 No.17612873
    Let's do both of these.
    >> Reason 01/20/12(Fri)21:33 No.17612900
    I agree (just to get things Going)

    But we really should come back soon.
    >> Anonymous 01/20/12(Fri)21:34 No.17612913
    Or he is simply ignorant. The man has an STC table in plain view, that would be like the Pope having a chair made of pure Satan.
    >> Anonymous 01/20/12(Fri)21:40 No.17612969
    I think we should bring the Eternity here at the very least. An STC is too important to stick onto an escort. If we call them in a message, mention only that we need them to defend the planet. We absolutely cannot risk the admech intercepting a message that says "oh shit guys we got an STC come help us hide it!".

    And how is our search fleet doing?
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)21:41 No.17612983
    We should tell the denotian of the table. It could just be a copy. The witch hunters could be usefull on Hiedrun.

    And do this:

    But we do need to keep it quiet. As said by.

    Have our techmarines study the STC until we can find a suitable way to use it. But we need to build up our streangth and not sell it to Onyx.
    >> Reason 01/20/12(Fri)21:41 No.17612990
    Amended plan for Nordgrim:
    Leave (with the SCT) but promise to return
    Build up
    Build a good base and leave a garrison (If it seems wise ask for some wealth as upkeep)
    Also leave Mr. Social Marine
    Have them help the witch hunters (grind Rep)
    Have them become Legends/Heros/Figures of power (this might take some time) (like a generation or two)
    Use their new influence to lead a tech revolution
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)21:41 No.17612992
    Table-top seems to be just a sheet of metal. No memory storage or whatever you would image STC to be like. When asked, Emperor claims that this is a symbol of power, brought by his grandfathers hunters from the slopes of Mount Fraen, where in ancient times a sky chariot fell.
    >> Anonymous 01/20/12(Fri)21:43 No.17613019
    No, don't tell him. He doesn't need to know until we're ready to do something with it and we don't want to risk that he's an idiot and is going to try to trade it for some baubles to the next merchant that comes by.
    >> Anonymous 01/20/12(Fri)21:44 No.17613031
    We should search that area once we've established planetary defenses then.
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)21:46 No.17613047
    We shall build a recruitment and initiate training fort there...

    Its not like they know how many techmarines we need to screw in a lightbulb.
    >> mchl !wZgdzXoycg 01/20/12(Fri)21:47 No.17613071
    Ask for the general location of said sky chariot. We're going to search Mount Fraen.
    >> Anonymous 01/20/12(Fri)21:48 No.17613092
    Can't we do that later? We really need to do something about Onyx and the missing third.
    >> mchl !wZgdzXoycg 01/20/12(Fri)21:51 No.17613122
    Why not do something about it now? Shouldn't take long.

    We can also get in contact with the search parties, find out what is happening out there. Ask Onyx if they've found any leads.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)21:51 No.17613126
    12 hours of gaming. it was fun, thanks to all of you. We will continue tommorow/next week. See ya
    >> Tactical Marine !dZX2eRS9eM 01/20/12(Fri)21:53 No.17613144
    lol, Cliffhanger.

    Which is it? Tomorrow or next week?
    >> That guy from /m/ 01/20/12(Fri)21:53 No.17613146
    What is our current troop deployment? Let's see how we can (if at all) assign our forces and then deal with the many options we have in front of us. I agree that we need to do something about Onyx and The Lost Third but an STC is too good to pass up.

    Don't forget to archive this thread!
    >> Anonymous 01/20/12(Fri)21:54 No.17613160
    good game OP!

    Don't forget to archive the thread.
    >> Reason 01/20/12(Fri)21:54 No.17613164
    First things first we should send a message to the fleet telling them about what happened (but don't mention the STC). Send the Part searching for the lost third back to searching for the lost third. Have a small part go back the Heidrun. The rest continue to us. When they get here we will start build a recruitment/defense fort here. And go about searching the crash.
    >> mchl !wZgdzXoycg 01/20/12(Fri)21:54 No.17613167
    Great GM work. This is turning out great.
    >> Anonymous 01/20/12(Fri)21:56 No.17613194
    We need to get a fleet in orbit first, if we start searching without a cover story and the admech catches us, we'll be in deep shit.
    >> Reason 01/20/12(Fri)22:04 No.17613311
    Please email me when you are starting up next. Thank you.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)22:05 No.17613317

    archived. goodnight, dream of what kind of stc you want to find
    >> That guy from /m/ 01/20/12(Fri)22:08 No.17613377
    I would also love an email.
    >> Skargan !eJl3QEhBK6 01/20/12(Fri)22:18 No.17613510
    will do. but i must warn you that it will be early in your time zone. glad you played, bye

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