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  • File : 1327539747.jpg-(592 KB, 1759x1884, transpace_guard_logo.jpg)
    592 KB /tg/ Meta Quest B1: Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:02 No.17674594  
    On a level of reality just below our own, the Crossover began. A thousand walls between fiction and the Metaworld tore open, releasing the hungry forces of Sue from their cannibalized homes. Metaworld itself- connection between Fiction and Reality, and the result of seven billion human's perception of Reality, was nearly rent apart.

    In the aftermath, with millions dead and cities flattened, the Rifts existed still. The group that had managed the feat of slaying the Sues stepped forward to defend these gates between Meta and Fiction. They knew that the only way to restore stability was to keep to the Canon, as thousands of Meta inhabitants disappeared into the worlds of Fiction, intent on their own agendas.

    The name of these guardians?

    The Transpace Guard.

    There are millions of millions of Canons out there. From video games, to books, to movies, to movies, traditional games, and more. The goal of the Transpace Guard is to ensure that nobody fucks with the story, and that Canon is preserved, so that the Metaverse remains stable, and no great castastrophe happens again.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:05 No.17674633
    Even now, valiant heroes fight to restore stability, from countless bad fanfictions, disastrous crossovers, hostile entities in the Meta, and author-self-inserts known as S.U.E.s.
    But they cannot do this with strength of will alone.

    Men need weapons to fight. Ships to traverse the meta. Troops to fight with. And they always need more money.
    That's where you come in.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:08 No.17674678
    Transpace Guard Requisitions is in charge of handling the ins and outs of weapons, troops, and equipment to the brave operatives who seek to maintain stability and wrest the Canon from the cold, dead hands of those who would harm it.

    Oddly enough, not ALL equipment comes directly from requisitions. "Meta" technology, including reality emitters, transit drives, and rewriter bombs, are produced by Black OPs and Black OPs alone. But for everything else, Requisitions can handle it.

    There are 6 main branches of the Transpace Guard Requisitions. In no particular order, they are:
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:11 No.17674707
         File1327540289.jpg-(115 KB, 640x400, req_manuf.jpg)
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    Manufacturing.

    Featuring a world packed to the brim with as many production and research facilities as a world can handle, if it can be made, Manufacturing can make it.
    They handle the guns, ships, mechanised forces and armor. They handle reverse engineering, and rebuilding.

    Unfortunately, some things cannot be made. Magic, Phlebotinum, and various rare elements. These have to be picked up. Which leads us to...
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:14 No.17674752
         File1327540443.png-(100 KB, 1629x1159, req_farming.png)
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    Farming.

    Hazardous, tedious, but necessary. They're the guys who pick up the Elerium, mine the Eezo, kill the money spiders every nanosecond for their coins, and satisfy Requisitions' needs for rare materials.
    By going to a canon where items will not be missed, they pick up whatever raw materials they can find and send them back, often killing millions of respawning monsters in the process.

    But of course, you need soldiers to fight monsters. Which leads to...
    >> Anonymous 01/25/12(Wed)20:14 No.17674762
         File1327540493.jpg-(72 KB, 734x404, GLORIOUS.jpg)
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    >Bootleg Metaquest
    >Starring requisitions
    >worldbuilding galore
    >mfw
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:18 No.17674807
         File1327540686.jpg-(77 KB, 1366x768, req_humanres.jpg)
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    Human Resources.

    This is not a nice place to be.
    The goal of requisitions is to take what won't be missed from a Canon, and send it to forces that need it.
    Sometimes, People won't be missed.
    Heroes, Troops, Specialists, Mooks ... all brought here for recruitment. But recruitment isn't always nice.
    By speech, drugs, surgery, magic, brainwashing, false memory implanting, or even outright torture, people here are "Convinced" to work for the Transpace Guard.

    What's more, Human Resources keeps on hand a stack of two useful things:
    Reconstruction units, and Soul gems.
    So when a person dies, so long as their body structure is backed up and their Soul is stored, they can be rebuilt.
    It's standard policy for all people working in Human Resources to wear Soul gems on their bodies,
    and every day, a steady stream of people attempt Suicide, are rebuilt, and are moved immediately into re-education.

    Human Resources is not a nice place.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:20 No.17674849
         File1327540846.jpg-(322 KB, 1366x768, req_storage.jpg)
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    Storage.

    A fractal near the edge of reality, with warehouses upon warehouses and boxes upon boxes, built for storing an infinite amount of the most hazardous and volatile substances, and also the most mundane.

    Casualties here rank highest amongst the branches. Monsters roam the infinite halls - monsters carelessly looted and improperly stored break free, and in these infinite halls, nobody can say everything is secure.

    But, they are a minor concern, and as long as Human Resources can keep restoring the box stackers to life, Storage keeps on trucking, having a place for everything, and almost everything in its place. Almost.
    >> Anonymous 01/25/12(Wed)20:21 No.17674851
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    >>17674807
    >people attempt suicide.
    fuck man, that means our heroes we have aquired may as well be slaves.
    >MFW
    >> Anonymous 01/25/12(Wed)20:21 No.17674861
    >>17674807
    >Human Resources is not a nice place.

    oh, oh god.

    yeah, I'm probably never going to nominate someone I like for requisitioning ever again.

    Or somebody I don't like for that matter.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:23 No.17674887
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    Logistics.

    A tower of glass and steel on Meta-Earth serves as home to Requisitions' Logistics divisions.
    It is their job to know exact counts of every item Requisitions has, where all of them are, what the staff are working on, and how to get items from the other branches to where they are most needed.

    The tower itself creates reality distortions - the weight of the paper alone inside the tower exceeds the total weight of the tower itself, to prevent it from collapsing under the weight of its own forms.

    It may be one of the most boring jobs in the Multiverse. In fact, after 10 years of working here, Soul gems can no longer be used to restore workers, because you can't restore to life a man that lost his soul.

    This brings us to the 6th faction, and the players' faction, and I hope you'll enjoy this. :)
    >> Anonymous 01/25/12(Wed)20:27 No.17674926
    >>17674861
    this.
    god damn now i feel bad even playing this game...
    >> Anonymous 01/25/12(Wed)20:27 No.17674934
    >>17674849

    Well. There's doing unpleasant things for the greater good, and then there's...well, that's pushing it.

    Awesome. We are such assholes.
    >> Anonymous 01/25/12(Wed)20:27 No.17674935
    >>17674887
    >This brings us to the 6th faction, and the players' faction, and I hope you'll enjoy this. :)

    I, uh, maybe? I'm still trying to cope with the whole Human Resources...thing.

    (why do I have the feeling that that may bite us in the ass in the main quest?)

    Still, hit me, bootleg OP.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:27 No.17674936
         File1327541260.jpg-(707 KB, 1300x873, req_looting.jpg)
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    Looting.

    Looting has two jobs.
    #1: Don't fuck up the canon.
    #2: Grab everything you can without violating #1.

    The Transpace Guard keeps a list of worlds. Sometimes, you can't get what you need by farming or manufacturing.
    It's the Looters' jobs to get Staff, unique Items, interesting Technology, Blueprints, and anything that looks like it'd be tricky to make, but easy to grab.

    Looters' casualty rates are second only to Storage, because they go into worlds knowing well what they do will break the Law. but as long as it does not break the Canon, then all is well.

    Looters are also paid extremely well*. Well, if they're good at their jobs.
    Looters have a budget with which to Rent items, troops, and heroes.
    Looters then receive Dosh as a reward for turning in their loot.
    Get a lot of loot, then you get a lot of Dosh, you pay the Rent, and keep the rest for yourselves.

    Sound simple? Good.
    >> Anonymous 01/25/12(Wed)20:29 No.17674959
    >>17674936
    >Sixth faction: Looting
    >that picture
    I think I got whiplash from the shift in the mood, there.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:30 No.17674972
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    >>17674936
    You, the players, are a small crew of Looters.
    You have a small ship, a small amount of funds, and a very small amount of trust from HQ.
    But, since small ships are cheap and SOMETIMES Looters distinguish themselves, there are thousands of new looter teams every month sent out. And of the 20 or so that come back, over 4.99% of them become rich and famous.
    >> Anonymous 01/25/12(Wed)20:33 No.17675005
    Is looting basically a TG-approved group of Shippers? Because that's the vibe i'm getting.

    Also: I have a theory that Shippers do their trading in places in canons that are utterly lawless, like New Hong Kong or Roanapur, so that any investigating officers have to contend with canon natives mistaking them for actual law enforcement.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:34 No.17675018
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    >>17674972
    Normally, you could choose which world to loot.
    But because you are new (and because I might as well show you how shit I am compared to Meta OP), your first world has been pre-planned.

    M I S S I O N _ B R I E F I N G:
    Scouts have located a mansion showing reality distortions. Surveillance confirmed that there canon characters there, kidnapped and charmed out of their own worlds, to serve as a harem for an obese, hairy, smelly person.
    Scouts maintained position for a week, waiting to catch the Shipper vessel that is selling these women.

    But, no vessel ever came.
    THAT means that, there's something in this mansion that allows the owner to pull women from other worlds.
    Whatever it is, it's useful technology, and we want it.
    Go in there and steal it.
    >> Anonymous 01/25/12(Wed)20:37 No.17675048
    >>17675018
    ok, do we have any clue what canon this mansion is in?

    And this does sound like a tech that would greatly simplfy human resources'...work.

    also
    >inb4 recruit orks
    >inb4 recruit blood ravens
    >> Inspirational Proofreader 01/25/12(Wed)20:39 No.17675074
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    The fuck is this?

    We have a codex, it is a thing.
    https://docs.google.com/document/d/1vkjkNCmjryYBoCSW89Ui30moJS-wKgsAknZVZJbMKH4/edit

    >mfw TG quest is a divergent canon from Editors.
    What the shit.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:40 No.17675081
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    >>17675018
    MAIN GOAL:
    #1. Find out what's allowing those characters to come in from other worlds, and swipe it.

    SIDE GOALS:
    #1: These women aren't likely to stay with a fat slob of their own free will. Find out how they're being controlled.
    #2: Despite having a harem, there must be a place where the Mansion owner goes to be alone. Find such a place, and our assassins' team will have a much easier job.
    #3: There's bound to be lots of loot in this place. Collect all the interesting loot you can. Note that we have no use for jewellery, but particularily unique items, magic items, tech, and powerups are all good.

    EXTRA GOALS (not required, but if you want to show off):
    #1: Disable or destroy whatever defenses the mansion has (if any)
    #2: Any canon characters you Loot now will be returned to their homeworld to preserve canon. Nonetheless, if you Loot one now, it means we won't have to deal with them later.
    #3: The mansion owner is likely very well guarded, and you don't have to take him out. But if you do ... well, that makes shit easier for us.

    SHIT TO AVOID:
    #1: Don't kill any of the girls. You do this, you're fired.
    #2: Injuries to the girls' health and sanity may cause problems in returning them to their canons. Try not to do this.
    #3: Troops and Heroes are expensive to replace. Lose as few as you can.
    >> Anonymous 01/25/12(Wed)20:40 No.17675088
    Also, the guy is described as Obese, smelly, and hairy?

    That doesn't sound like a common-or-garden SUE to me. Should we expect combat?
    >> Anonymous 01/25/12(Wed)20:45 No.17675131
    >>17675074
    It's apparently bee sorted out with MetaOP.

    besides, after the great TG civil war (coming soon to a thread near you!) there's going to be a few changes in the transition from the Transpace Guard to the Editors. Probably quite significant ones, since the editors seem to have put a dead stop on using canon characters in their operations. I'm thinking it may not have been a purely pragmatic reason for that.
    >> Anonymous 01/25/12(Wed)20:45 No.17675133
    >>17675088
    no it sounds like we are dealing with a rival grognard with SUE powers.
    fuck.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:45 No.17675134
    >>17675048
    >do we have any clue what canon this mansion is in?
    The mansion's Canon is a modern earth Canon most closely associated with a Dating Simulation game. The game itself features randomly generated students, NOT canon natives.

    >>17675088
    >Should we expect combat?
    It is unknown what the man himself may have looted - it is possible he has a weapon, or a means to mind control people.
    But what is certain is that he has charmed at least 3, up to an unknown limit, of different canon characters, many of whom can fight.

    We have confirmed the presence of three:
    Princess Peach, from the Mario canons.
    Renamon, from the Digimon canons.
    and Chun-Li, from Street Fighter.
    The last two definitely know how to fight.
    >> Anonymous 01/25/12(Wed)20:46 No.17675146
    >>17675134
    wait, which peach? because if this is Super smash bros peach then fuck.
    >> Anonymous 01/25/12(Wed)20:48 No.17675172
    >>17675134
    right we want people good at stealth, and non-lethal takedowns.

    ideas, anyone?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:48 No.17675173
    Assemble your team.

    Remember, you're running on a low budget, since this is a mission to break into a mansion built for well over 100 guests, but likely only containing 3-20, at night, and who aren't expecting any intruders.
    >> Anonymous 01/25/12(Wed)20:52 No.17675241
    >>17675173
    ...well, shit.

    this isn't my area of expertise at all.

    Anybody got any ideas?
    >> Anonymous 01/25/12(Wed)20:53 No.17675255
    >>17675173
    low budget eh?

    god damn /tg/ is slow today.

    So /tg/ how do we want to do this?
    >> Anonymous 01/25/12(Wed)20:54 No.17675270
    >>17675241
    we need someone who can disarm shit so probably aurors from H.P. world.
    probably some healers so white mages.

    AND we need to deal with the Damn SUE.
    so the question is how to off the SUE with a low budget?
    >> Anonymous 01/25/12(Wed)20:56 No.17675297
    >>17675241
    >>17675255

    Well, now we list a few candidates for an infiltration team and/or get some equipment for them.

    We don't necessarily need heroes for this. Perhaps we can get a few grunts instead.
    >> Anonymous 01/25/12(Wed)20:57 No.17675312
    >>17675270

    Might not be a SUE. Might just be a garden variety neckbeard/otaku who has somehow gotten hold of a reality-warping and/or mind-controlling device.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)20:57 No.17675319
    >>17675172
    Remember to also include equipment. Basic things like fancy clothes for a courtesan, a gun for a soldier, or thief's tools for a burgular are included - but if you want things like Smoke grenades, Ropes, or an advanced Distortion detector, then they aren't included by default.

    I'll give you lads a while to argue over what things you should take with you

    >>17675270
    Please re-read your mission goals:
    >>17675081
    If you were being sent in to kill the Owner and KO the girls, you'd have enough of a budget to fill the mansion with SS13 Securitrons.
    >> Anonymous 01/25/12(Wed)20:58 No.17675334
    >>17675270
    In theory, aurors would be good for infiltration as well, given their magic.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:01 No.17675372
    >>17675334
    So, you wish to include some Aurors as part of your team?
    I'm not familiar with their FULL capabilities, but I know they are very versatile and well-trained spellcasters.

    For max DOSH you can have 4, I'll put you down for 1 for now.

    Current team:
    >1 Auror
    >> Anonymous 01/25/12(Wed)21:05 No.17675415
    ok we need people who are good at infiltration and stealing shit since we need to steal the thing that is allowing portal warping.
    would the thieves from FFT be good at this for that reason?

    also we probably need weapons like knives and daggers and stuff.

    also something to blend in? i don't know.
    >> Anonymous 01/25/12(Wed)21:06 No.17675430
    >>17675334
    >>17675372

    Terran Ghosts would be nice, but probably expensive too. It wouldn't hurt to have one on the team. OP, how much would it cost to have a ghost on our team?

    Also, if we needed a bruiser, we could see if we could get a Battletech Purifier mimetic battle-armor trooper. They can pack some serious firepower, and they have stealth capability as well. They can't stealth as well as people with cloaking devices or such, however.
    >> Anonymous 01/25/12(Wed)21:06 No.17675434
    >>17675415
    also portable holes or bags of holding so we can carry things out in.
    >> Anonymous 01/25/12(Wed)21:07 No.17675445
    >>17675372
    how many heroes are we permitted to rent? what's our upper limit on their power?

    A good idea might be Nightcrawler, from the X-Men. He's capable of teleporting, which lets him bypass security and gives us a good exfiltration option, good in hand-to-hand, and canblend into shadows as part of his power. Not to mention, his image inducer should help as a disguise. The only problems would be his squeamishness with the messier parts of the work, but seeing as we aren't the ones that go around killing SUEs as a matter of course, it shouldn't come up that often.
    >> Anonymous 01/25/12(Wed)21:09 No.17675464
    >>17675445
    i actually agree to this, however lets not kill people/get fired, because that would suck, or turn into rogue trader, haven't decided which.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:10 No.17675474
    >>17675430
    You may have a Terran Ghost for the same cost as an Auror.
    The Purifier ... costs too much if you are also taking the Auror. But you may send 1 purifier to do the job alone if you wish.

    >>17675415
    An FFT thief is a valid choice.

    >>17675434
    A Bag of holding is an excellent idea.

    >>17675445
    You may have Nightcrawler + the Auror for almost all of your dosh. You would still have enough left over for the Bag of holding and some mundane tools.
    >> Fireman Prime 01/25/12(Wed)21:11 No.17675482
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    >>17675074
    Stay your tempter, Proofreader. This...
    This shows promise...
    And has my official blessing.
    Thread saved as it stands, extra materials for the official Codex will be written up within 2 day's time. Good work, men. Yet another Splatbook for the setting. God, I love seeing it when the players make cool stuff for this setting.
    >>17675474
    Sounds legit. An Auror, Nightcrawler, and a Bag of Holding, along with a 40k Omnitool and a few bug-planting mechanisms from the early 21st Century if this ends up taking a while.
    >> Anonymous 01/25/12(Wed)21:11 No.17675489
    >>17675474
    well thats interesting, we really do have about no money do we?
    >> Anonymous 01/25/12(Wed)21:11 No.17675492
    >>17675474
    hmm...probably best not to take 'crawler then.

    maybe auror, ghost, FFT thief?
    >> Tolkienfag 01/25/12(Wed)21:12 No.17675503
    >>17675482
    I give this quest my blessing as well. By our powers combined Fireman, let's get this started.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:13 No.17675516
    >>17675492
    FFT thief is cheap. You may have a total of 8 of them for max Dosh.

    >>17675489
    Your funds are sufficient for your task.

    >>17675482
    >40k Omnitool
    Please tell me its capabilities since I do not know.
    >> Anonymous 01/25/12(Wed)21:14 No.17675523
    >>17675503
    >>17675482
    welp its now apparently an official /tg/ quest here.
    also whats the merits of taking nightcrawler over:
    >>17675492
    >> Anonymous 01/25/12(Wed)21:15 No.17675529
    >>17675516
    info storage device, hacks electronic stuff.

    the one from ME3 might have some sort of blade thingy.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:16 No.17675534
    >>17675523
    Nightcrawler's expensiveness is based on his ability to teleport between shadows.

    The Auror, Ghost, FFT Thief and Bag of holding would consume 65% of your DOSH.
    >>17675529
    This item would cost 2% of your DOSH.
    >> Fireman Prime 01/25/12(Wed)21:17 No.17675552
    >>17675529
    This. Hacks locks, stores data, etc.
    >>17675534
    Not bad. An ME3 one also counts as a melee weapon / 'mechanical lock defeat mechanism' (cut the door down at the hinges like a boss).
    >> Anonymous 01/25/12(Wed)21:21 No.17675598
    >>17675523
    Well, I suggest Nightcrawler, and tbh, I'm not sure. He's got teleportation, natural stealth and HtH skills. Also, he's partially attuned to magic, and has some medical and mechanical skills.

    I'm thinking a combination of FFT thieves, Aurors and Ghosts, plus tools. If we can off the target, we should definitely take that chance, and 'crawler probably wouldn't want to do it. Unless human resources tweaked him some...god, that revelation makes me uncomfortable. I really hope that the editors revised the policy. By a lot. Also, it means ANY character on the Oncoming Storm might be a mole for Black Ops.
    >> Anonymous 01/25/12(Wed)21:21 No.17675599
    >>17675552
    well you learn something new every day.

    also what do you think, do you really want the nightcrawler auror combo?
    if so Can bootleg OP tell us the percentage were using up if we do this?
    >> Anonymous 01/25/12(Wed)21:24 No.17675631
    >
    There are millions of millions of Canons out there. From video games, to books, to movies, to movies, traditional games, and more. The goal of the Transpace Guard is to ensure that nobody fucks with the story, and that Canon is preserved,
    ...okay, help me out here: What about conflicting canons?
    >> Anonymous 01/25/12(Wed)21:24 No.17675640
    >>17675631
    keep them seperate essentially.
    >> Anonymous 01/25/12(Wed)21:24 No.17675644
    how much of the dosh does nightcrawler take up?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:25 No.17675651
    >>17675598
    You have confirmed that this Nightcrawler does not wish to harm sentients.
    >>17675599
    Nightcrawler + Auror = 90% of DOSH.
    Auror = 25% of DOSH.
    Nightcrawler = 65% of DOSH.
    Bag of holding = 5% of DOSH.

    >>17675631
    Two separate canons are separate. Unless they intersect and run into each-other, it is possible to perserve both.
    If two separate and incompatible canons run into each-other, we try to pry them apart. If this is impossible, it's a "Shit happens" situation, and one has to go.
    >> Anonymous 01/25/12(Wed)21:26 No.17675675
    >>17675651
    thanks.
    >> Anonymous 01/25/12(Wed)21:27 No.17675685
    >>17675631
    define 'conflicting'.

    on a related note, what about adaptions in multiple media? is the Haruhi light novels different from the Anime? Are the megaman games distinct from the cartoons, the comics, etc.?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:29 No.17675707
    >>17675685
    They are. And in the Megaman games, there are entire branches depending on what Megaman was able to accomplish in those games.

    There is in fact a Canon where Wily does it himself.
    http://www.youtube.com/watch?v=RpP_BKPa5Oc
    >> Fireman Prime 01/25/12(Wed)21:31 No.17675734
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    >>17675631
    >missing the greentext
    Everybody rolls a 1 once in a while, It's okay.
    So, yeah, what
    >>17675640
    Said: Push them apart in Metascale, keep them from hitting in the first place, and if it gets ugly, send everybody home at weapon-point and pry the Branches apart.
    >>17675651
    So we're at 97% dosh, without the ME3 Multitool. What would we have with it?
    >>17675707
    Yep, canons from different sources are different. They might be of varying size and stability, but yes, they are separate.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:32 No.17675746
    >>17675734
    99% Dosh with it.
    >> Anonymous 01/25/12(Wed)21:32 No.17675756
    >>17675651

    By "Harm" you mean "do not kill unless absolutely necessary", right? Is he still OK with doing nonlethal physical attacks to disarm/temporarily disable opponents?

    If yes to both, then that's probably OK. We're doing a thief-esque type job here. Ideally, we shouldn't need to kill anyone (but we may need to blackjack a few or otherwise render them unconscious).
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:34 No.17675779
    >>17675756
    He is indeed fine with fighting people, so long as they aren't permanently crippled or killed.

    So. Your plan is to go with:
    An Auror
    Nightcrawler
    A Bag of holding
    A Multitool
    and for your last option, I'm guessing: Lockpicks? Radios? Motion scanner?
    >> Anonymous 01/25/12(Wed)21:34 No.17675781
    >>17675734
    >So we're at 97% dosh, without the ME3 Multitool. What would we have with it?
    you mean with it?
    also we should probably get an invisiblity cloak or 2 for the charactors then so they could have an easy time hiding while not teleporting.

    this game feels slightly different from /tg/quest since our job is to steal stuff as much as humanly possible, so bugging probably isn't going to help, whereas invisibility may.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:37 No.17675813
    >>17675781
    Balls.
    Yes, I did fuck that up. You are at 97% DOSH with it.
    The invisibility cloak - as in, permanent invis anywhere - is 8% dosh.
    A 3% invisibility cloak would be, basically, the Cloak & Dagger from Team Fortress.
    >> Anonymous 01/25/12(Wed)21:37 No.17675821
    >>17675779

    A lockpick and some two-way communication devices would be nice.

    Unless we already have a communication device from the get-go. In which case, we should probably go with the lockpicks only (unless we can get both the motion sensor and the lockpicks for 1% of our DOSH).
    >> Anonymous 01/25/12(Wed)21:38 No.17675825
    >>17675813
    shit.
    fine, bugging stuff it is then.
    >> Fireman Prime 01/25/12(Wed)21:38 No.17675835
    >>17675779
    Maybe an under-door camera, to help with knowing where we're going. The ME3 Multitool can use the Holoblade to cut out locks with ease. We can communicate with the squad, so we don't need walkie-talkies.Yep, either an under-door camera or a motion scanner/tracker. OR, a Heartbeat Sensor from Modern Warfare 2. Good stuff.
    >>17675781
    No, he listed it off as without the Multitool.
    Knowing where your foes are so as to avoid them would help with the rolls to dodge them, so I'm voting for motion trackers and cameras for smart movement.
    >> Anonymous 01/25/12(Wed)21:40 No.17675862
    >>17675835
    read:
    >>17675813
    anyways i'm ok with that suggestion.
    >> Anonymous 01/25/12(Wed)21:40 No.17675873
    >>17675779
    multitool probably covers the lockpicks.

    I'm going to assume that we're not going to be assassinating the target, then-just figuring out an opportunity for another team to do it. I don't see the Auror going for that.

    I'm guessing we give the multitool to Nightcrawler, and give him info on how to use it.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:41 No.17675882
    >>17675821
    You have Aurors, who are able to communicate with targets over distances.
    >>17675835
    An under the door mirror is a measely 0% DOSH. You now have an under the door mirror.
    A basic lockpick is also 0% DOSH. You now have a basic lockpick.
    A piece of ass motion sensor is 1% DOSH.
    A heartbeat monitor that works through walls is 2% DOSH.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:45 No.17675947
    >>17675882
    If you were going with common suggestions:
    Nightcrawler: 65% DOSH
    Auror: 25% DOSH
    Bag of holding: 5% DOSH
    Omnitool: 2% DOSH
    Heartbeat Monitor: 2% DOSH
    Door mirror: 0% DOSH
    Lockpick: 0% DOSH

    For your last 1%, you appear to be going for a stealth-and-infiltrate approach. Perhaps a Flash Bomb would have merit?
    >> Fireman Prime 01/25/12(Wed)21:46 No.17675964
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    >>17675947
    Yeah, some Flash-Bangs would be nice.
    Also, warning everybody that we'll hit the Flawed Number Generator Seed in a bit, so be on your toes and try to get good modifiers by being smart and using gear.
    >> Anonymous 01/25/12(Wed)21:48 No.17675994
    >>17675964
    i agree.
    hopefully the bad rolls will only be in the enemy spotting us.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:50 No.17676022
    >>17675964
    You have acquired:
    Nightcrawler
    Auror
    Bag of Holding
    Omnitool
    Heartbeat Monitor
    Flashbangs
    Door Mirror
    Lockpick

    Is this correct?

    Your difficulty rating for beating the mission with this loadout is:
    EXTREMELY LOW
    Your difficulty rating for the Side goals is:
    #1: MODERATE-LOW
    #2: MODERATE-HIGH
    #3: MODERATE-LOW
    Your difficulty rating for the Extra goals is:
    #1: MODERATE-LOW
    #2: EXTREMELY HIGH
    #3: EXTREMELY HIGH

    Are you ready?
    >> Anonymous 01/25/12(Wed)21:51 No.17676049
    >>17676022
    AYE AYE CAPTAIN!
    >> Fireman Prime 01/25/12(Wed)21:51 No.17676050
         File1327546313.jpg-(28 KB, 344x346, refuting_your_point_while_bein(...).jpg)
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    >>17676022
    I am. The Moderate-High Stuff and above should only be gone after as expedient, as we don't have the resources / experience personally to handle much risk without taking a huge hit.
    >> Anonymous 01/25/12(Wed)21:53 No.17676081
    >>17676022

    Let us begin!
    >> Anonymous 01/25/12(Wed)21:54 No.17676090
    >>17676050
    i agree with this.
    OR
    if we have complete advantage to do so, such as finding the place where the guy sleeps or if the SUE falls asleep on us by himself, we could probably teleport in and have the auror just 1 shit him with the death curse.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:54 No.17676091
         File1327546458.jpg-(47 KB, 513x364, Bootleg's picks.jpg)
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    rolled 13 = 13

    >>17676050
    YOUR CHOICES ARE LOCKED.
    pictured are what I would have selected for the mission.

    >
    Did you know that you didn't pick up any way of finding secret doors easily?
    >

    Now, let's roll 1d100 to see what complications arise.
    >> Fireman Prime 01/25/12(Wed)21:55 No.17676109
    >>17676091
    We have an Auror, they can find hidden anything with the right spell combo, IIRC.
    >Minecraft Miner
    >Theif
    Damn, those -are- good choices. We should try to get access to an Advisor or something so we know just what to grab.
    >> Anonymous 01/25/12(Wed)21:56 No.17676123
    >>17676109
    thats for next mission, we can make due with what we have for now i'd think.
    >> Anonymous 01/25/12(Wed)21:57 No.17676133
    I just thought of something. Will we have ways to communicate with people in the field?

    Also, ways of transporting out captured individuals? It'll let us get out the incapacitated harem, and if we can bring back the target for interrogation, that'll be even better than killing him!
    >> Anonymous 01/25/12(Wed)21:57 No.17676135
    Here's a quick summary of what we're doing and how difficult it is:

    MAIN GOAL:
    #1. Find out what's allowing those characters to come in from other worlds, and swipe it.

    >Extremely Low Difficulty

    SIDE GOALS:
    #1: These women aren't likely to stay with a fat slob of their own free will. Find out how they're being controlled.
    >Low end of Moderate Diff.

    #2: Despite having a harem, there must be a place where the Mansion owner goes to be alone. Find such a place, and our assassins' team will have a much easier job.
    >High end of Moderate Diff.

    #3: There's bound to be lots of loot in this place. Collect all the interesting loot you can. Note that we have no use for jewellery, but particularily unique items, magic items, tech, and powerups are all good.
    >Low end of Moderate Diff.

    EXTRA GOALS (not required, but if you want to show off):
    #1: Disable or destroy whatever defenses the mansion has (if any)
    >Low end of Moderate Diff.

    #2: Any canon characters you Loot now will be returned to their homeworld to preserve canon. Nonetheless, if you Loot one now, it means we won't have to deal with them later.
    >Extremely Difficult

    #3: The mansion owner is likely very well guarded, and you don't have to take him out. But if you do ... well, that makes shit easier for us.
    >Extremely Difficult
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)21:57 No.17676137
    rolled 7 = 7

    >>17676091
    The dice have delivered to you a mixed blessing!
    Rolling an additional 1d8 to determine exactly what happens. Trust me, lads. You do not want this to land on 6.
    >> Fireman Prime 01/25/12(Wed)21:57 No.17676139
    >>17676123
    Yep. Still, having an Auror makes for an extremely versatile tool in the field.
    >> Anonymous 01/25/12(Wed)21:58 No.17676151
    >>17676133
    nightcrawler teleports pretty much at will.
    we also have a fairly magical charactor with us in the form of the auror if anyone is willing to go swallow their pride and go look at the harry potter wiki thing....
    >> Fireman Prime 01/25/12(Wed)21:59 No.17676160
    >>17676151
    Ha ha time for research!
    http://www.pojo.com/harrypotter/spelist.shtml
    >> Anonymous 01/25/12(Wed)21:59 No.17676168
    >>17676137
    and we jsut barely dodged the bullet like a boss.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:00 No.17676175
    >>17676137
    The first dice from 11-20 meant "Crossover"
    I hit random wikipedia pages until I found one that I had vague knowledge about.
    http://en.wikipedia.org/wiki/Fox_Classics came up.
    I looked at the 8 canons I knew.
    6th was Walker Texas Ranger.
    7th is Benny Hill.

    >Breaking news!
    A clumsy, fast-moving gentleman is spotted entering the mansion just before you arrive. Reality distortions spike at his arrival.
    >> Fireman Prime 01/25/12(Wed)22:01 No.17676191
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    >>17676175
    >not linking the song
    >THE SONG, OP
    http://www.youtube.com/watch?v=MK6TXMsvgQg
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:01 No.17676192
    rolled 36, 24, 10 = 70

    >>17676175
    Your small, 5-man craft flies past the mansion. Rolling Spot to see if you notice physical details, Wisdom to see if you notice something slightly off...

    I'm also rolling to see how many people Benny just woke up.
    >> Anonymous 01/25/12(Wed)22:02 No.17676201
    >>17676175
    welp benny hill is now a SUE, we REALLY dodged the bullet by dodging chuck norris shenanigans.
    >> Anonymous 01/25/12(Wed)22:02 No.17676204
    >>17676137
    >not 6

    phew.
    >mixed blessing
    uh-oh.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:03 No.17676229
    >>17676192
    You Spot: Renamon is currently perched upon the roof. It is night, but about 1/3rd of the lights in the windows are on.
    With Wisdom: This place has an unusually big garden for a mansion of its size...
    Benny: You don't know what Benny has done yet.

    The Mansion has access to a road, and has mansions on all other sides. It has a tall hedge fence on all sides, and a rusty iron gate on the roadside.

    Where do you deploy?
    >> Anonymous 01/25/12(Wed)22:04 No.17676249
    oh god, Benny Hill.

    I WANTED TO SLEEP, DAMMIT NOW I HAVE TO SEE THIS THROUGH

    >>17676192
    >dem rolls
    we fail at everything.
    >> Anonymous 01/25/12(Wed)22:04 No.17676250
    >>17676229
    wat?
    oh god...
    http://en.wikipedia.org/wiki/The_House_of_the_Dead_(video_game)
    >> Anonymous 01/25/12(Wed)22:06 No.17676269
    >>17676250
    what makes you think that?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:06 No.17676278
    >PROGRESS:

    Key items looted 0/1
    Key knowledge obtained 0/2
    Secret rooms found 0/?
    Extra loot obtained 0/?
    Defenses destroyed 0/?
    Girls looted 0/?
    Mansion owner slain 0/1
    The last 3 are purely for bragging rights.
    >> Anonymous 01/25/12(Wed)22:06 No.17676280
    >>17676269
    theres 4 house of the dead games.
    one involves a different mansion each time.
    >> Fireman Prime 01/25/12(Wed)22:06 No.17676283
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    >>17676229
    >Renamon
    >House of The Dead
    >Benny Motherfucking Hill
    IT'S GONNA BE A LONG NIGHT, BOYS.

    Drop the Auror and Nightcrawler together, since the former can give the latter ranged support and utility spells.
    >> Anonymous 01/25/12(Wed)22:07 No.17676295
    >>17676280
    also it sounds like the opening setup FOR house of the dead.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:07 No.17676301
    >>17676283
    Nightcrawler can teleport. Do you wish to have him teleport while holding the Auror? If so, where is he to teleport onto?
    >> Anonymous 01/25/12(Wed)22:09 No.17676323
    >>17676280
    so you went mansion=house of the dead? Am I missing something obvious here?

    Anyone have ideas on the largeness of the garden?

    right, where do we want to deploy? remember, 'crawler can only port to where he can see.
    >> Fireman Prime 01/25/12(Wed)22:09 No.17676325
         File1327547378.png-(1.02 MB, 1443x826, he_will_not_win_enough_votes.png)
    1.02 MB
    >>17676301
    Sure. Have them head up behind the house, out of Renamon's LoS, near a darkened chunk of the house so that they can 'port in after initial recon.
    Guys, I need consensus here so we don't fuck up because of me. Any better ideas?
    >> Anonymous 01/25/12(Wed)22:09 No.17676329
    >>17676301
    probably inside the hedge mage is my vote.
    best cover and we can figure out from there.
    >> Anonymous 01/25/12(Wed)22:11 No.17676339
    >>17676323
    that setup is also pretty obvious for some of the levels.
    i could be wrong though, wouldn't be the first time on /tg/quest.
    >> Anonymous 01/25/12(Wed)22:12 No.17676352
    >>17676250

    Oh great, arcade-style zombies and who knows what else. Unless the grognard who did all this had the good sense to upset the delicate horror-ecosystem there and got rid of most of the monsters.

    Renamon is probably acting as a sentry. I dunno its abilities for sure, but it's a fox anthromorph. It likely has sharp hearing, sight, and smell.

    We might want to drop into/near the hedge maze. Approaching from the road would be too obvious, Renamon is likely monitoring that regularly.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:12 No.17676353
    >>17676323
    If your Spot roll was higher, I would tell you.
    It wasn't, so I won't.
    >>17676325
    >>17676329
    The Hedge maze is very dark.
    The Back of the house is fairly dark and has some good places to hide.
    If you wish, you may also reroll Spot, but this will give Renamon, Benny, and whoever Benny woke up more time to act.
    >> Anonymous 01/25/12(Wed)22:13 No.17676369
    >>17676325
    i'm ok with this too, but i do like the hedge maze idea.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:13 No.17676372
    >>17676352
    It has sharp sight and hearing.
    It is a melee fighter.
    It can summon a storm of diamonds.
    That is its canon version. If this one is modified, it may be different.

    Do you wish to teleport into the hedge maze? If so, any random point? The darkest point? The center? The part closest to the house?
    >> Fireman Prime 01/25/12(Wed)22:15 No.17676389
    >>17676353
    We better go and try Spotting again closer to the house and out of the way of the SentryMon.
    >>17676372
    Head to the the open part closest to the house. Don't want to get lost or lose LoS, and how much can Benny do that doesn't make them look for -not us-?
    >> Anonymous 01/25/12(Wed)22:16 No.17676406
    >>17676353
    i'm iffy on the spot check because it is the time of night where rolling is ass for us.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:16 No.17676409
    rolled 65, 44, 80 = 189

    >>17676389
    You spot again.
    Benny acts again.
    Renamon acts.
    >> Anonymous 01/25/12(Wed)22:17 No.17676419
    >>17676409
    and renamon is totally going to come after us, we shoulda landed.
    >> Anonymous 01/25/12(Wed)22:18 No.17676438
    If i know my benny hill, every will end up chasing him. We really need to keep out of the way if that happens.

    >them rolls
    see, the roller can roll high.
    when it's not rolling for us...
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:19 No.17676447
    rolled 53 = 53

    >>17676409
    You notice that there are a few plants in the hedge maze much taller than the surrounding ones.
    You notice that the only obvious entrance to the mansion is its Front door. There may be secrets you did not spot.

    A small clatter occurs in the house.

    You look at Renamon. She spots your craft, then resumes stargazing.

    Rolling wisdom to see if you notice the obvious.
    >> Anonymous 01/25/12(Wed)22:20 No.17676452
    >>17676447
    something WAY bigger is comeing is my bet.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:20 No.17676461
    >>17676447
    You notice that planes are a very common sight in residential neighbourhoods, and spotting one flying past is unlikely to cause alarm.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:23 No.17676498
    (I'm waiting for player input on where to deploy your forces)
    >> Anonymous 01/25/12(Wed)22:25 No.17676501
    >>17676498
    sorry i'm still in thought, i like both ideas of either the edge of the hedge or in a dark spot, i'm just waiting for concensus, but i think the hedge probably has more merit, though i will settle for either one.
    >> Anonymous 01/25/12(Wed)22:26 No.17676518
    >>17676501
    Oh, the Hedge is a given.
    But where in the hedge?
    Close to the house?
    Near a tall tree?
    Darkest part?
    Any random part?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:27 No.17676523
    >>17676518
    That was me.
    >> Anonymous 01/25/12(Wed)22:28 No.17676539
    >>17676461
    right, so as long as our flightpath looks sufficiently planelike, we should be ok? are we inserting or what?
    >> Anonymous 01/25/12(Wed)22:28 No.17676541
    >>17676498
    >>17676501

    Perhaps the dark spot of the house is good.

    The hedge maze is likely to be easier to hide in... but it's a maze; navigating it would take time, and cheating and scaling the botanical walls would be somewhat noisy. And if this is a Resident Evil mansion or House of the Dead mansion ripped from its meta-moorings, we may also encounter unattended/leftover enemies in the maze.
    >> Anonymous 01/25/12(Wed)22:29 No.17676547
    >>17676518
    i think edge of it near the house if possible.
    >> Fireman Prime 01/25/12(Wed)22:29 No.17676551
    >>17676541
    Yeah, let's head to the exit of the maze, close to the house, so we can quickly infiltrate the Mansion through a shadow or a darkened room.
    >> Anonymous 01/25/12(Wed)22:29 No.17676552
    rolled 77 = 77

    >>17676518
    Nightcrawler attemps to teleport to near the edge of the house.
    >> Anonymous 01/25/12(Wed)22:30 No.17676555
    >>17676551
    i agree with this completely and utterly.
    >> Anonymous 01/25/12(Wed)22:30 No.17676556
    >The hedge maze is likely to be easier to hide in... but it's a maze; navigating it would take time, and cheating and scaling the botanical walls would be somewhat noisy.

    Could always get nightcrawler to bamf into the middle. We have a birds-eye view, after all.
    >> Anonymous 01/25/12(Wed)22:32 No.17676577
    >>17676552
    It is completed without incident. Nightcrawler, with the Auror and your gear, is now teleported into a shadowy spot at the side of the house.

    Your scout ship will continue to orbit the house and spot. At what distance should it scout?
    >Too far away to ever arouse suspicion, even on a natural 100
    >Close enough to be a normal thing, but if spotted twice more, must retreat to avoid suspicion
    >Get sufficiently close to spot everything, but this will alert Renamon

    Choose.

    The Auror reports that he cannot see in the dark very well.
    Nightcrawler reports that the hedge maze smells kind of odd. Kind of sweet.
    They both are able to see one darkened window on the 2nd floor, and three other lit windows spread amongst the other floors.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:33 No.17676585
    >>17676577
    I am new to the whole trip code thing.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:34 No.17676606
    >>17676556
    This is possible, but I will only do it if someone else confirms, owing to the risk involved.
    >> Anonymous 01/25/12(Wed)22:35 No.17676619
    >>17676606
    i vote not TBH, because of the time of night and the fact we seem to have ass for luck.

    i vote for the safer methodwhere we are closer but takes some more spots to get rid of us.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:36 No.17676628
    >>17676577
    Now waiting for player input.
    >> Anonymous 01/25/12(Wed)22:37 No.17676634
    >>17676577

    Let's go with the second option. We need to monitor, but not enough to look odd.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:38 No.17676655
    rolled 78, 77, 73, 94 = 322

    >>17676634
    Second option it is.
    Your spot, Rena's, and two other actions I will not reveal at this time.

    What should the Auror and Nightcrawler do?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:39 No.17676663
    rolled 7 = 7

    >>17676655
    You spot nothing interesting or new.

    That 94 requires an additional roll...
    >> Anonymous 01/25/12(Wed)22:40 No.17676677
    >>17676663
    shit......
    also am i the only one here now or is everyone else asleep?

    this is sad because i'm going through 3 different threads at the same time + a few other tabs already.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:41 No.17676688
    rolled 79, 83 = 162

    >>17676663
    There is a rumbling and shaking in the house, and a shout that a Burgular is present.
    >>17676677
    This seems to be the case. What do the Auror and Nightcrawler do?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:43 No.17676709
    >>17676677
    Indeed. I thought Metaquest would get more players. I do not know where they all ran off to, but nonetheless, they have ran off.

    If there is only one player, then it is now up to you to solo the mission. Proceed.
    >> Anonymous 01/25/12(Wed)22:45 No.17676725
    >>17676709
    I'm here, but sadly it's nearly 4am, so I must go to sleep soon.
    >> Anonymous 01/25/12(Wed)22:45 No.17676727
    >>17676709
    well theres nothing better to do then get nightcrawler + auror through the darkened window, and hopefully we can go from there.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:48 No.17676764
    rolled 54, 83, 37, 98 = 272

    Nightcrawler and the Auror go through the darkened window.
    The Auror reports that he can't see very well in here.
    WIS check to see if you can remember something obvious.
    Spot check for Nightcrawler
    2 other d100.
    >> Anonymous 01/25/12(Wed)22:48 No.17676772
    >>17676688
    >>17676655

    We can probably assume that Benny's shenanigans have caused people to assume that he's a burglar and not just a British comedy routine.

    The people will probably be on high alert, but they'll likely be chasing Benny. If we enter the mansion, we may have a distraction there to keep everyone occupied.

    If we wait, they may catch Benny then resume sleeping. Renamon may even turn in as well. But this would likely take a long time.
    >> Anonymous 01/25/12(Wed)22:49 No.17676790
    >>17676772
    this.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:53 No.17676825
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    Wis check:
    Did you know that Aurors can cast Spells? Try it. It might help you in your mission!

    Nightcrawler spots a woman in a Pink dress sleeping here. Or, rather, stirring and complaining about noise.
    There is one door here, and a decent amount of furniture.
    Heartbeat monitor spots a heartbeat beyond a wall nearby, two heartbeats moving along a hallway, and the heartbeat of the sleeping woman.

    And yes, you did just teleport into a bedroom without checking first if the occupant was awake. Fortunately due to a rather decent roll on your part, you may still take one action before she wakes up fully.
    >> Anonymous 01/25/12(Wed)22:56 No.17676871
    >>17676825
    port back out!
    >> Anonymous 01/25/12(Wed)22:57 No.17676881
    >>17676825

    Auror, get a sleep spell on Peach (yes, they do have sleep spells in HP).

    After that, cast a sensory charm on both you and Nightcrawler.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:57 No.17676882
    >>17676871
    Where to? Same place you were before in the garden?
    >> Anonymous 01/25/12(Wed)22:57 No.17676896
    >>17676871
    or we can stick Her in the bag.

    how long do we have for airspace in the bag anyways?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)22:58 No.17676902
    rolled 84, 61 = 145

    >>17676881
    >>17676871
    Seems we have two possible actions!
    Which one do we take?
    Spot from the craft, btw.
    >> Anonymous 01/25/12(Wed)22:58 No.17676907
    >>17676881
    this, completely and utterly this.
    >> Anonymous 01/25/12(Wed)22:58 No.17676909
    >>17676881
    actually, do this, if possible.

    if ot, then back to where we were before sounds good.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:01 No.17676960
    >>17676896
    The bag has sufficient air for 10 minutes as per its description. However, even a roll of 1 would give you the wis check: People do not like being stuffed into bags, and prefer to fight back or flee than be stuffed in one.
    >>17676902
    Your craft spots that the taller plants in the garden are, in fact, not natural looking. They seem artificial and out of this world.
    One, in particular, seems to be a hut or tent grown entirely out of strange leaves.
    It also notices that Renamon has gone inside to see what all the goddamn fuss is about.

    >>17676881
    Peach, who lacks spell resistance, resumes her slumber. She may still wake if you make a lot of noise or move her.
    The Auror now reports that he can see in the dark.

    You are in Peach's bedroom. There is 1 door here, and much furniture.
    Through a wall, there is a heartbeat.
    Peach's heartbeat has slowed down considerably.
    The fast-moving hallway heartbeats have changed - one is now walking slowly, the other has moved quickly and is now out of your view.

    What now?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:06 No.17677017
    >>17676960
    Waiting for input.
    >> Anonymous 01/25/12(Wed)23:06 No.17677021
    >>17676960
    stay calm, wait for things to quiet down.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:07 No.17677032
    >>17677021
    Is there anything you wish to do while you wait for things to calm down, or simply stand at the spot where you teleported in until all is quiet?
    >> Fireman Prime 01/25/12(Wed)23:08 No.17677045
    >>17676960
    Wait, cast a silencing charm on the group, keep monitoring the situation outside.
    >>17677032
    Get into positions so that if the door opens, we have it surrounded with the element of surprise.
    >> Anonymous 01/25/12(Wed)23:09 No.17677049
    >>17676960
    could nightcrawler theoretically port peach back up to the craft from here? if renamon has gone inside, we might be able to move in closer for the pickup. maybe get the auror to hit her with Petrificus Totalus first, though.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:10 No.17677063
    >>17677045
    Understood.

    >>17677049
    Nightcrawler theoretically could. Petrificus wears off, though; how do you intend to hold her once it has done so?
    >> Anonymous 01/25/12(Wed)23:11 No.17677078
    >>17676960

    That fast-moving heartbeat source is likely Benny. That slow-moving heartbeat source is probably someone getting tired of this chasing shit and/or catching his/her breath.
    >> Someone else. !!Qb2aRW+wCPO 01/25/12(Wed)23:12 No.17677093
         File1327551134.png-(8 KB, 1340x89, quest.png)
    8 KB
    >>17677049
    Here's a question for ya: How many times in your life do you see yourself saying THIS?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:12 No.17677099
    >>17677078
    You are correct.

    So, what should be done:
    A. Wait for things to calm down in a safe position, do not disturb Peach, or
    B. Use Petrificus totalus on Peach then attempt to capture her?
    >> Fireman Prime 01/25/12(Wed)23:14 No.17677127
    File deleted.
    >>17677099
    ...Well, Peach'll be in better hands with us...
    Yeah, grab the Girl.
    >> Anonymous 01/25/12(Wed)23:14 No.17677131
    >>17677099
    i vote for A. because B. will cause trauma/serious problems for the canon.
    >> Anonymous 01/25/12(Wed)23:15 No.17677141
    >>17677099

    Let's wait for things to calm down. Whoever's chasing Benny is probably a staff member of possibly one of the charmed girls. Renamon or that other person may check on Peach sooner or later, let's not cause a crisis by getting her right now.

    We can come back for her later once we complete our primary objective.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:15 No.17677143
    rolled 2 = 2

    >>17677127
    >>17677131
    fuck it.
    >> Anonymous 01/25/12(Wed)23:16 No.17677158
    >>17677143
    I don't like that roll, waiting with bated breath...
    >> Anonymous 01/25/12(Wed)23:17 No.17677161
    >>17677143
    FUCK.
    GOD DAMN CHOOSEING FOR US AND SHIT!
    also bad rolls are bad?
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:17 No.17677163
    rolled 94, 69, 42, 20, 24, 78, 48, 9, 44, 69, 24, 16, 47, 96, 12, 33, 51, 20, 80, 14 = 890

    >>17677131
    >>17677141
    Never mind.

    You opt to wait in a safe position. What follows is a lengthy chase scene - chances are I won't need all 20 of these dice, but chases are chases.
    Do you want your craft to come closer, or stay far enough away so as not to be suspicious?
    >> Fireman Prime 01/25/12(Wed)23:18 No.17677176
    >>17677163
    >but chases are chases
    How's those 90+ rolls (and a 9) coming?
    So, let's keep the craft away for now, so that we can pull in for a Shazbot Extract later on when we're running out dramatically.
    >> Anonymous 01/25/12(Wed)23:19 No.17677195
    >>17677176
    this.

    we will probably have or own benny hillesque chase scene at the end with our luck.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:20 No.17677206
         File1327551617.jpg-(26 KB, 320x480, chun_li.jpg)
    26 KB
    >>17677163
    ... Lengthy chase scene my ass. Benny got caught on the first roll.

    It's 10 minutes of watching heartbeat monitors - 5 dots, 4 moving quickly and 1 moving slowly, chase around the house. From this, you gain a good idea of where the hallways are.
    In 15 minutes, you hear police sirens.
    Your scout craft confirms Benny being escorted to a police cruiser by this woman. Benny is handcuffed, then searched, then proceeds to run at 60 km/h down the street with a police car chasing him.

    You see two heartbeats walking down the hallway towards the door to Peach's room.
    >> Anonymous 01/25/12(Wed)23:20 No.17677213
    >>17677163

    Stay at current position for now.

    Can the Auror slip the mirror a fraction of an inch under the door to get a glimpse of what's going on out there?
    >> Anonymous 01/25/12(Wed)23:21 No.17677227
    >>17677206
    probably go look for the other two to see if the lights are on in the rooms next to them, because were trying to be ninja whatnot.
    >> Anonymous 01/25/12(Wed)23:22 No.17677239
    >>17677227
    ignore me actually:
    >>17677213
    this sounds right.
    >> Fireman Prime 01/25/12(Wed)23:23 No.17677246
    >>17677206
    >chunli
    This day gets better and better, doesn't it?
    Stay cool, stay quiet, get ready to slip out / Bampf. Use the door-mirror to give us a tiny bit more warning about who's coming and if we need to bug out, IF it is not glinty enough to give us away. OTHERWISE, stay cool, stay quiet, etc.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:23 No.17677253
    >>17677213
    The mirror is slipped a fraction of an inch under the door.
    What you see is an obese man, and Renamon, heading towards the door to Peach's room. The obese man looks worried, Renamon seems to not give a shit as always.
    >>17677227
    On your heartbeat monitor, the heartbeats nearby are:
    Peach, Asleep
    Someone in an adjacent room
    Renamon and the Owner approaching
    And your own heartbeats, of course.

    It's a rather large mansion. The heartbeat monitor does not reach all the way across it.
    >> Anonymous 01/25/12(Wed)23:24 No.17677259
    >>17677206
    Time to act. Invisibility charm or something to aid stealth and hide along the side wall, between the wall with the door, and the wall with the escape window, hopefully there will be enough concealment to avoid immediate notice.

    And lets get a mass sleep spell or something similar to hinder/stop these people who will assumably enter this room.
    >> Anonymous 01/25/12(Wed)23:24 No.17677260
    >>17677206

    The slow-moving person is either the Grognard or a housekeeping staff member.

    The 4 fast-moving dots are probably Chun-li, Renamon, and possibly charmed people around for security.

    As for the Auror & Nightcrawler, I think we should get ready for them to port out.
    >> Anonymous 01/25/12(Wed)23:24 No.17677275
    >>17677253
    fuck. they are coming for us guys to check on peach.
    >> Fireman Prime 01/25/12(Wed)23:25 No.17677280
         File1327551916.jpg-(10 KB, 300x267, oh_god_it_found_us.jpg)
    10 KB
    >>17677253
    HERE HE IS, GUISE.
    Renamon's here, making it too dangerous to fight him without Stupefy and teleportation speed (and a good deal of luck). Still, can't really see a way out without teleporting out of the way and possibly losing the target.

    What does everybody think?
    >> Anonymous 01/25/12(Wed)23:26 No.17677295
    >>17677063
    do the people on the craft have ropes of some sort?

    >>17677093
    funnily enough, it's not I phrase I thought I'd ever conceive of. Epecially not at 4 in the morning.
    >> Anonymous 01/25/12(Wed)23:26 No.17677297
    >>17677280
    cast invisibility charm and try to 1 shot the grognard with the killing spell maybe?

    not gonna hold my breath for this one though.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:26 No.17677302
    >>17677246
    >This day gets better and better, doesn't it?

    >>17677259
    >>17677280
    Well, your options are:
    Teleport out, or
    Stealth with invisibility.
    Which will it be?
    >> Fireman Prime 01/25/12(Wed)23:28 No.17677329
         File1327552110.gif-(17 KB, 100x100, do_not_fall_up_stairs.gif)
    17 KB
    >>17677302
    Yeah, let's try to stealth out. Don't want to lose this much ground.
    >advice
    >> Anonymous 01/25/12(Wed)23:28 No.17677330
    >>17677259
    >>17677253

    Hrm... we might be able to get the Grognard if we're careful about this.

    The Auror could knock Renamon out with a sleep spell, then Nightcrawler could nab the Grognard and keep him silent. The Auror could then sleep the Grognard also. We could then move both of them inside of Peach's room, then have our plane move in and have Nightcrawler *BAMF* to the inside of our plane with the Grognard.
    >> Fireman Prime 01/25/12(Wed)23:29 No.17677345
    >>17677330
    ...sounds legit. I have a mis-placed faith in the dice that this might turn out.
    (I'm not very emotionally invested in this operation as well. Go figure).
    I say, let's give magical target neutralization a shot.
    >> Anonymous 01/25/12(Wed)23:29 No.17677347
    >>17677302
    Another vote for stealth, we might not be having the best of luck tonight, but fuck it
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:30 No.17677353
    rolled 19 = 19

    >>17677329
    "Stealth" means stay.
    "Out" means out.
    I am unable to process your reply.

    >>17677330
    Fight is an option. For your sake, I shall role a Lore check.
    >> Anonymous 01/25/12(Wed)23:31 No.17677368
    >>17677353
    and NOTHING!
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:31 No.17677369
    >>17677353
    From your Lore check, you learn that Renamon is mostly yellow.

    So, we can either try to Fight, Stealth, or Escape.
    All of these have 2 supporters. So, next one to second one gets to see it happen!
    >> Fireman Prime 01/25/12(Wed)23:31 No.17677371
    >>17677353
    Pardon the harsh, emotive expression, but :|
    Let's try to 'Stealth' with silencing and skill.
    >> Anonymous 01/25/12(Wed)23:31 No.17677376
    right we have located the Harem's sleeping quarters, apparently. We should find the Grognard's room, and check out those artificial trees.

    Bug out? Temporarily, of course.
    >> Anonymous 01/25/12(Wed)23:32 No.17677383
    >>17677371
    seconding the stealth plan
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:32 No.17677386
    rolled 2, 97 = 99

    >>17677369
    You opt for the Stealthy route.
    Let's see what the Grognard and Renamon see...
    >> Fireman Prime 01/25/12(Wed)23:33 No.17677401
         File1327552400.jpg-(4 KB, 126x94, welp.jpg)
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    >>17677386
    >2, 97
    >> Anonymous 01/25/12(Wed)23:33 No.17677403
    still holding out for the stealth and sleep plan because if we can capture the grognard while he is defenseless, then we can kill the grognard which will probably kill the spell since there is no target for control then.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:33 No.17677406
    >>17677386
    The Grognard enters the room, looks over at Peach.
    He says, in nasally tone, "Peach, you okay?". Peach snores in response, and the Grognard turns to leave.

    However, Renamon's ears twitch.
    She begins to move over to where the Auror, and Nightcrawler, are hiding. She seems ... concerned, and curious.
    >> Anonymous 01/25/12(Wed)23:34 No.17677409
    >>17677386
    FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
    UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
    UUUUUUUUU
    >> Anonymous 01/25/12(Wed)23:34 No.17677417
    >>17677406
    Flashbang charm on Renamon
    Nightcrawler bamf-down on Grognard.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:35 No.17677434
    rolled 61, 36 = 97

    >>17677417
    WIS check on two separate things.
    >> Fireman Prime 01/25/12(Wed)23:35 No.17677437
    >>17677406
    Do
    >>17677417
    Flashbang / Sleep / Petrificus Totalus charms on Rena, and grapple the Grognard into submission.
    Man, if only we had the collective intelligence of Normal TG Quest here.
    >> Anonymous 01/25/12(Wed)23:36 No.17677450
    >>17677434
    i think i know.
    flashbanging in the room you are in is retarded.
    also theres someone in the way.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:36 No.17677455
    >>17677434
    From your 1st wis check you learn:
    Flashbangs make lots of noise, even more than fighting.
    From your 2nd wis check you learn:
    Peach is also in this room.
    >> Anonymous 01/25/12(Wed)23:37 No.17677466
    >>17677406
    >>17677417

    Sleep spell on Renamon. Have Nightcrawler knock out the Grognard.

    If Peach starts to stir, sleep spell on her again.
    >> Fireman Prime 01/25/12(Wed)23:37 No.17677470
    >>17677455
    Then go with Sleep / Petrificus Totalus. Quiet, instant, and both result in total target neutralization. Again, try to grapple the Grognard with Bampf-jumping.
    >> Anonymous 01/25/12(Wed)23:38 No.17677474
    >>17677455
    mass sleep spell on renamon and grognard?
    also i'm off to bed, i need sleep fopr work tomorrow, sorry guys.
    >> Anonymous 01/25/12(Wed)23:38 No.17677476
    >>17677417
    I was thinking of fucking up her senses, and not considering the situation all the way through, but the sentiment is:
    Auror - cast a spell to disable Renamon
    Nightcrawler - Bamf-down
    >> Anonymous 01/25/12(Wed)23:39 No.17677492
    We could have the Auror use transfiguration to get the hostages into the size of small animals to make them easier to extract.

    Or use transfiguration to disguise himself and Nightcrawler as mundane objects, or as small animals or something to be nigh-undetectable.

    Please use the Harry Potter wiki and be creative with using the Auror's spells.
    >> Anonymous 01/25/12(Wed)23:39 No.17677495
    rolled 4, 52, 72, 49 = 177

    Let's see how it goes.
    Auror's Initiative, Renamon's initiative, Nightcrawler's attack, Renamon's spell resistance.
    >> Anonymous 01/25/12(Wed)23:42 No.17677521
    IIRC, Digimon have fuckall for spell resistance, probably up until Xros Wars-series.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:42 No.17677530
    rolled 79 = 79

    I forgot my name.
    As a result, I'll let you reroll that 4. Just this once.
    >> Anonymous 01/25/12(Wed)23:42 No.17677531
    The auror hss to hurry and transfigure Renamon into something harmless, temporarily!
    >> Anonymous 01/25/12(Wed)23:43 No.17677542
    damnit, we should have used beedazzling hexes to go invisible!

    I guess stealth is now out the window.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:45 No.17677566
    rolled 44 = 44

    >>17677530
    Renamon growls as her legs and arms snap together. Something green flashes in the window, and the Auror grunts audibly. Nonetheless, Renamon falls over, upset, but not moving.

    Nightcrawler disables the Grognard with one strike to the temple. He's down.

    Peach, in all of this, merely rolls over and lazily mumbles.

    >>17677542
    You did. Renamon 97'd. You got found.

    You are in Peach's bedroom.
    Light is filtering in from the nearby door.
    Peach is sleeping.
    Renamon is conscious, but unmoving.
    the Grognard is disabled.
    >> Anonymous 01/25/12(Wed)23:45 No.17677567
    >>17677531

    From the wiki, transfiguring things can be potentially hazardous if mucked up. We don't want a composite half-armoire/half-Renamon to return to the digimon canon.
    >> Anonymous 01/25/12(Wed)23:47 No.17677588
    >>17677566

    Auror, what's your status?


    OP, is our plane a regular scout plane or a special TG plane that can fly close enough to the house without making a loud racket?
    >> Anonymous 01/25/12(Wed)23:47 No.17677590
    >>17677566
    Cast silencio on all three targets, to mute them.
    >> Anonymous 01/25/12(Wed)23:48 No.17677596
    >>17677566

    Seems that the Auror got hit by some sharpened leaves.

    Auror, how are you holding up?
    >> Anonymous 01/25/12(Wed)23:49 No.17677603
    >>17677566
    While everyone else suggests things for the Auror to do, maybe we should have Nightcrawler look around to find things to tie-up/bind these three quickly.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:49 No.17677610
    rolled 24, 24 = 48

    >>17677566
    From the nearby room, you hear a complaint.
    "What's going on in there? I'm trying to study!"
    The heartbeat in the adjacent room begins to move.
    >>17677588
    The scout craft can hover close to the house, but it will make the noise of a helicopter. Typically it glides from place to place.

    >>17677588
    >>17677590
    The Auror successfully casts Silencio on his first target. However, attempting to cast it on the second, the window again flashes green and the Auror grunts again.
    He reports that spellcasting becomes more difficult the more times a spell is cast.
    He has not been hit by leaves.
    >> Fireman Prime 01/25/12(Wed)23:50 No.17677615
         File1327553417.gif-(1.14 MB, 320x180, engineer_YES.gif)
    1.14 MB
    >>17677566
    Silencio on all targets, Petrificus Totalus / sleeping charms to make sure they're out for a good 6-8 hours, load them up on the ship, and get the payload out of here for now. Meanwhile, Nightcrawler cleans up a little and gets ready to head out and continue sneaking. The team can keep operating while we have these neat prizes we collected secured and safe.
    >> Anonymous 01/25/12(Wed)23:50 No.17677622
    guys: we need to study up on these.

    http://harrypotter.wikia.com/wiki/List_of_spells

    it'll make our job much easier.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:51 No.17677631
    rolled 74, 67 = 141

    >>17677610
    From a Lore check, you learn:
    The voice in the other room is definitely the voice of ... a female of some kind.
    The Grognard is now silent.

    >>17677603
    Nightcrawler searches. You also roll a wisdom check.
    >> Anonymous 01/25/12(Wed)23:52 No.17677641
    >>17677610
    Get the scout craft to pinpoint the source of the green flashes.
    >> Anonymous 01/25/12(Wed)23:54 No.17677675
    Crap. There might be some item that the Grognard has that makes it difficult to cast spells. Or the Auror got hit by something that will make it harder to cast spells.
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:54 No.17677683
    >>17677631
    From your wisdom check, you learn:
    It is hard to see into rooms when their doors are closed, but easy when their doors are open.

    Nightcrawler finds...
    1/? Optional Item Objectives!
    Powerup: A stack of Mushrooms.
    Nightcrawler also finds...
    Far too many chocolates for a woman to keep in her bedroom, even for Peach.
    Nightcrawler also finds...
    ... Let's just say that Peach was into some kinky shit, and you will have no problems tying up the people here.

    >>17677641
    The scout craft reports that the green flash seems to originate from the point on the wall closest to where the Auror was.
    >> Anonymous 01/25/12(Wed)23:55 No.17677697
    >>17677683

    Auror, investigate the walls that are closest to you.

    Nightcrawler, get ready to blackjack another person with your kung-fu grip.
    >> Anonymous 01/25/12(Wed)23:56 No.17677702
    >>17677683
    Lets bamf this shit to the craft, secure the people, and investigate these flashes.
    >> Anonymous 01/25/12(Wed)23:56 No.17677710
    >>17677615
    tie them up with Incarcereous spell, while we're at it.

    >person trying to study
    who could that be? It's probably not Chun-Li.
    >> Fireman Prime 01/25/12(Wed)23:56 No.17677716
         File1327553810.png-(23 KB, 250x250, oh_4chan!.png)
    23 KB
    >>17677683
    >'equipment'
    Alright, well, let's brace for somebody entering the room in a moment. Stay quiet, get ready to bampf to the ship, and investigate the anti-magic.
    >>17677710
    More securing couldn't hurt.
    >> Anonymous 01/25/12(Wed)23:57 No.17677722
    /r/ing current crew/equipment we have, how rolling works in this quest, the opening text in poorly translated English, like any proper bootleg, etc
    >> Bootleg OP !!Cuw+lR6NxOH 01/25/12(Wed)23:58 No.17677743
    Your current status:
    Auror: Seems to be having difficulty with spellcasting
    Nightcrawler: Fine
    Peach: zzz. Is not yet bound, but could easily be.
    Grognard: Unconscious, silent, bound
    Renamon: Immobile, bound
    Unknown heartbeat: Approaching
    Craft: Approaching

    You are in Peach's bedroom.
    You can see clearly into the Hallway from here. It is currently empty.
    You have searched the furniture here.
    >> Anonymous 01/25/12(Wed)23:59 No.17677747
    >>17677710

    Negative on the spells. The Auror said that it gets harder to cast spells the more he does it while that thing that's causing the green flash is active.
    >> Anonymous 01/26/12(Thu)00:00 No.17677766
    The person studying could possibly be some sort of intellectual character that the Grognard has charmed. Maybe a mage or just a bookish type.

    Or it could be one of the Grognard's family. May god have mercy on her soul.
    >> Anonymous 01/26/12(Thu)00:01 No.17677771
    >>17677722
    we have Nightcrawler and an Auror.

    Bootleg OP rolls for both us and our enemies, as well as WIS checks that give us hints, and just feed the text through babelfish a few times for the bootleg feel.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:02 No.17677782
    rolled 19, 58 = 77

    >>17677702
    >>17677710
    You use the Incarcerous spell on Peach, who is promptly bound by ropes.
    Peach wakes up, takes one look at her ropes, one at the Grognard, at Renamon, and at Nightcrawler.
    "Oh, he's into guys now."
    Then immediately rolls her eyes, disinterested.
    "Hey, if you're gonna do this, can you at least give me some chocolate first?"

    The Auror investigates the flashes...
    >> Anonymous 01/26/12(Thu)00:02 No.17677786
    >>17677743
    cast Colloportus on the door to buy us some time.
    >> Fireman Prime 01/26/12(Thu)00:03 No.17677794
    >>17677782
    Alrighty, time for people skills.
    Explain we're getting her out of here to safe ground, and that she needs to be quiet. She can have chocolate on the airship.
    MEANWHILE, get ready for somebody to bust in. Get into hiding places, silence, prepare to subdue quickly if necessary.
    >> Anonymous 01/26/12(Thu)00:04 No.17677799
    >>17677782
    No can do, sugartits, that chocolate probably has properties of its own.
    >> Anonymous 01/26/12(Thu)00:05 No.17677810
    >>17677782

    Sure, but could you give us a second? He had some.. er... *specific* requests about how we do this. Need some prep-time. Don't ask.
    >> Anonymous 01/26/12(Thu)00:06 No.17677827
    I suggest that Nightcrawler extract the first three targets while the Auror hides himself.
    >> Anonymous 01/26/12(Thu)00:06 No.17677835
    >>17677827
    >second
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:06 No.17677836
    >>17677782
    The Auror reports that the green flashes are a form of "Spell shield". Designed more for keeping things IN than letting them get out, but nonetheless effective against many different kinds of magic that could be used to escape.
    Nightcrawler attempts to teleport outside. He is met with an intense green flash in the window, and Nightcrawler appears adjacent to the window.
    "Iz no good, can't get out zat way".

    >>17677810
    Very well. I shall wait for your specific requests.
    Are you attempting to:
    A. Lock the door,
    B. Talk to Peach,
    C. Reapply spells/unconsciousness to Peach,
    D. try Stealth on everyone,
    or E. Something else?
    >> Fireman Prime 01/26/12(Thu)00:11 No.17677878
    >>17677836
    Lock the door, ask Peach how she got here and just what the routine was here. Get some info, you know?
    >> Anonymous 01/26/12(Thu)00:11 No.17677881
    >>17677782
    maybe blindfold them too? that would be Obscuro.

    Also get the Auror to cast a supersensory charm upon himself.

    This is assuming we can fix whatever's disrupting his casting.

    Nightcrawler: charm offensive on Peach.
    >> Anonymous 01/26/12(Thu)00:12 No.17677892
    >>17677881
    Are you dumb?

    There's an anti-spell shield in place. That, or quietly exit the room.
    >> Anonymous 01/26/12(Thu)00:15 No.17677928
    The Spell Shield is likely adapting to the spells the Auror is casting that are related to escaping (i.e. silencio to dampen footsteps, etc.). Sleep might still work OK, but it may get harder to cast after a while.

    >>17677878
    >>17677878

    From what Peach said, she doesn't sound too happy to be here (or just bored as hell). This may indicate that the girls here are merely cooperating because they can't do anything else. If we do talk to her, best to indicate for her to whisper. Also have Nightcrawler/Auror ready to apply sleepy-time to Peach if she starts to get agitated.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:16 No.17677936
         File1327554962.jpg-(24 KB, 434x369, Sailor Mercury.jpg)
    24 KB
    >>17677836
    Nightcrawler locks and closes the door. Just before closing it, he catches a glimpse of a young woman in the hallway.
    The young woman, dressed in white and a blue that matches her hair, takes one look at the roped people inside, and says:
    "Oh. Well, could you PLEASE be quiet? I'm really close to figuring out this formula!"
    And the heartbeat monitor shows her returning to the room adjacent.

    > ask Peach how she got here and just what the routine was here. Get some info, you know?
    >Explain we're getting her out of here to safe ground, and that she needs to be quiet. She can have chocolate on the airship.
    >No can do, sugartits, that chocolate probably has properties of its own.
    >Sure, but could you give us a second? He had some.. er... *specific* requests about how we do this. Need some prep-time. Don't ask.

    We are now talking to Peach. What would you like to say?
    >> Fireman Prime 01/26/12(Thu)00:19 No.17677973
    >>17677936
    >better than expected
    (Wait, we have to come up with words? Shucks.)
    Quietly ask about
    >how she got here
    >what they've been doing
    >any knowledge of the floor plans
    >who else is here
    >who this fat guy is and how is he getting his girls here
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:20 No.17677990
    rolled 13 = 13

    >>17677936
    I'm asking what you'd like to say, because there's some conflict of what angle in speech we're taking here.

    >>17677973
    I'll wait for more input. I'm giving you an exceptionally high Wis check, if you 90+ this, you may get an important piece of info.
    >> Anonymous 01/26/12(Thu)00:20 No.17677997
    >>17677936

    Let's ask her about the routine and everything. Turn on the charm/non-threateningness.

    Now, how can we phrase something to check if Peach is charmed or merely just here against her will? The mission briefing said that they were being controlled somehow, and that they were kidnapped or charmed.

    Peach may be one of the kidnapped ones, rather than one of the charmed ones.
    >> Anonymous 01/26/12(Thu)00:21 No.17678003
    >>17677928
    >The Spell Shield is likely adapting to the spells the Auror is casting that are related to escaping (i.e. silencio to dampen footsteps, etc.). Sleep might still work OK, but it may get harder to cast after a while.

    Right. We're going to have to get creative with our spells, it seems.

    And we have another Canon character that needs rescue. Great.
    >> Anonymous 01/26/12(Thu)00:21 No.17678005
    Next time, we should have gone for more troop numbers instead of relying on one hero.

    I suggest we requisition some Tau drones.
    >> Anonymous 01/26/12(Thu)00:24 No.17678034
    >>17678005

    Or Dark Templar. Proficient hand-to-hand combatants, natural infiltrators/assassins, AND permanent cloaking? That would've been handy, but expensive.

    But we'll see how much DOSH we can get from this mission first. This is a low-threat mission after all.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:27 No.17678063
    rolled 100 = 100

    >>17677990
    From your wisdom check, you learn:
    You can talk to people to gain information.

    >how she got here
    "I was just walking around through my castle. I spotted a painting in my castle that I haven't seen before - one of a chocolate cake. So, I walk through it, and I see - what else, but a chocolate cake!"
    "I take one bite of it, and out comes the most beautiful man I've ever seen here, to take me away from my life of kidnapping and boredom, and give me the best-est love of my life."
    Peach clearly gestures to the Grognard.
    "What we've been doing? Expressing our love, of course! - er, oh, in between hanging around, watching TV, Gossiping. You wouldn't BELIEVE some of the stuff we got up to when we were younger."
    "Who else is here? Let's see ... I've seen ... uh ... A robot girl, a plant girl of some kind, a martial artist, a teacher, a student, a ... I dunno, magician of some kind? ... and of course there's master's Pet right there."
    Peach gestures to Renamon.
    "Sorry, I don't know their names. I swear, new people come and go every week."

    >who this fat guy is and how is he getting his girls here
    >any knowledge of the floor plans
    I'm rolling d100 to determine if she figures out you're not from around here.
    >> Anonymous 01/26/12(Thu)00:28 No.17678072
    >>17678005
    yes, because they would have been so useful for this mission, lacking stealth capabilities and hands for looting.

    We really need to take down that shield. It'll make our mission so much simpler.
    >> Anonymous 01/26/12(Thu)00:28 No.17678075
    >>17678034
    Tau drones would be cheaper, of course. Shield drones and gun drones would be good.
    >> Anonymous 01/26/12(Thu)00:29 No.17678093
    >>17678063

    Nightcrawler, prep your knockout move.
    >> Anonymous 01/26/12(Thu)00:30 No.17678105
    >>A robot girl
    Xeno from Tau Quest?
    Mahoro?
    Jenny XJ9?
    HMX-12 Multi?
    HMX-17a Ilfa?
    HMX-17b Milfa?


    >>a plant girl of some kind
    I bet it's Poison Ivy or Botanica from Beast Machines.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:31 No.17678112
         File1327555879.png-(101 KB, 640x502, we're all dead.png)
    101 KB
    >>17678063
    Ha Ha time for shazbot.jpg

    "What the? ... Floor pla ... How YOU got he..."
    "You're not new housemates. You're KIDNAPPERS AND THIEVES! HELP! KIDNAPPERS!"

    >Wisdom check 90+: If you had come in here the same way everyone else did, you wouldn't ask about the floor plans.
    >> Anonymous 01/26/12(Thu)00:32 No.17678120
    >>17678063
    >Natural 100
    If there was any proof that the tg dice hate us, this is it.

    Auror, cast mimblewimble ot langlock on her! Yes they're harry potter spells.
    >> Anonymous 01/26/12(Thu)00:34 No.17678143
         File1327556051.jpg-(51 KB, 263x639, Meet_Eve.jpg)
    51 KB
    >>17678105
    Eve from Applegeeks.
    >> Anonymous 01/26/12(Thu)00:34 No.17678144
    >>17678063

    >A robot girl, a plant girl of some kind, a martial artist, a teacher, a student, a ... I dunno, magician of some kind?

    >Robot Girl

    KOS-MOS, maybe. Or one of the many generic robo-maid anime characters out there.


    >Plant Girl

    Grognard may have confused Spar from BoF2 for a girl (both hilarious and eww). Alternatively, I recall there being a generic monster-girl that was a plant.

    >Teacher

    Iunno. Very vague.

    >Student

    We just saw her, I imagine.

    >Magician

    Might be a touhou of some sort. Very vague description here as well.
    >> Anonymous 01/26/12(Thu)00:34 No.17678151
    >>17678112
    if anyone asks, it's roleplaying. cast mimblewimble on Peach so she can't tell the truth.

    And I can't believe that we didn't realise that stuff earlier. Still, 90+? good grief.
    >> Anonymous 01/26/12(Thu)00:35 No.17678159
    >>17678112

    Oh god knock her out or something just shut her up!
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:36 No.17678168
    >>17678112
    So. Any bright ideas?
    You're about to be zerg rushed and your teleport no worky.
    >>17678144
    Fortunately, if you don't find a way to gtfo, you're likely to meet the entire cast very damn quickly.

    So, what's the plan with peach?
    Silence and KO her?
    Just Silence her?
    Just KO her?
    >> Anonymous 01/26/12(Thu)00:37 No.17678179
    >>17678151

    Yes. Go with this excuse. It might be crazy enough to work.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:39 No.17678197
    >>17678179
    Well, the plan is to Silence her and pretend we're RPers. That is the plan you are going with?
    >> Anonymous 01/26/12(Thu)00:40 No.17678212
    >>17678168
    Cast mimblewimble on her to prevent her talking about the topic of us or basically anything that happened before she figured us out, perhaps gag her with a ball-gag (which we can then remove), and say it's roleplaying that got out of hand?
    >> Anonymous 01/26/12(Thu)00:41 No.17678228
    >>17678197

    Possible Ideas:

    -Do this plan.

    -Take out the Grognard and hope Nightcrawler doesn't go apeshit, then get the hell out.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:41 No.17678229
    rolled 78, 34 = 112

    >>17678212
    Ha Ha Time for Shazbot.jpg

    >Peach's initiative
    >Nightcrawler's initiative
    >> Anonymous 01/26/12(Thu)00:43 No.17678264
         File1327556639.png-(22 KB, 320x242, FUUUUUUUUUUUUlanders.png)
    22 KB
    >>17678229
    >>17678229

    I've gotten a lot of mileage from this image.

    Sadly, most of them have been from quests.
    >> Anonymous 01/26/12(Thu)00:44 No.17678266
    >>17678197
    for want of a better plan, yes.

    also not conventional silencio but the mimblewimble charm which prevents discussion on a specific topic, but other wise allows them to talk. Yes, that's an actual spell.

    http://harrypotter.wikia.com/wiki/Tongue-Tying_Curse
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:45 No.17678282
    >>17678229
    The Mimblewimble spell lands as planned, preventing Peach from talking...
    ... But you just left someone who keeps BONDAGE GEAR IN THEIR CLOSET bound by ropes, in the hope that the ropes would hold them.

    It doesn't. She knows her way around ropes.

    Nightcrawler doesn't quite see it coming - a kick comes flying across the room. He takes it, and complains somewhat about the impact.

    Peach runs over to Renamon and slashes through the ropes with a boot heel.
    Renamon just growls and lies stiff.
    Peach seems concerned, surprised, and angry.
    It's at this time that Peach notices the Grognard is unconscious.
    Peach in fact seems very angry.
    Multiple dots on the heartbeat montior are approaching.

    Your move.
    >> Anonymous 01/26/12(Thu)00:46 No.17678289
    >>17678229
    nightcravlwer? Last I checked, he wasn't a wizard.

    Unless this is attempted bluffing in which case FUCKING CUNTNUGGETS
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:46 No.17678298
    >>17678282
    Also, I -would- have given you a commonsense roll to avert this, but ... come on. Seriously. You're in the first goddamn frickin' room of the mansion and you've had like 4 already.

    So, for future reference:
    Noise can alert people.
    Fire is hot.
    Bears like to attack with their natural weapons.
    >> Anonymous 01/26/12(Thu)00:49 No.17678323
    >>17678282
    well, shit.

    we fucking need to kill that magic shield, NOW.

    failing that, get the craft to pull DYNAMIC ENTRY through the fucking wall, chuck the targets onboard, and then fly off. [/joke plan do not do]
    >> Anonymous 01/26/12(Thu)00:49 No.17678326
    >>17678282

    Shit and double shit.

    Sleep and/or fist on Peach. Re-apply sleep to Renamon.
    >> DnD Reference is Shameless Anonymous 01/26/12(Thu)00:51 No.17678340
    Prep that dispel magic boy...otherwords shit is getting messy.
    >> Anonymous 01/26/12(Thu)00:51 No.17678351
    >>17678298
    Bamf-fu to knock out princess, retie renamon as a precaution.

    Auror, grab something nearby for hand to hand combat and get ready to take your first level in fighter.
    >> Anonymous 01/26/12(Thu)00:52 No.17678360
    >>17678298
    I guess I kind of maybe assumed our guys would engage their own brains at least partially at some point.

    We should lecture them on using their initiative, if they make it back.

    cast confuse on peach. turn us invisible. run like hell.
    >> Anonymous 01/26/12(Thu)00:53 No.17678373
    Hold up.

    "Shield penetration spellEdit
    Pronunciation: unknown
    Description: Presumably annihilates magical enchantments and shields.
    Seen/Mentioned: Used by Voldemort to break the enchantments placed around Hogwarts School of Witchcraft and Wizardry in 1998 by Filius Flitwick, Minerva McGonagall, and Molly Weasley.
    Etymology: unknown"

    This.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:54 No.17678385
    Which target is the Auror trying to disable:
    A. Peach
    B. Spell ward?
    Which target is Nightcrawler trying to get past:
    A. Peach
    B. Spell ward?
    >> Anonymous 01/26/12(Thu)00:54 No.17678386
    >>17678298

    Wasn't aware that a wisdom check was really an indirect warning for us being dumb.
    >> Anonymous 01/26/12(Thu)00:56 No.17678402
    >>17678373
    Seconded on applying the shield penetration spell.
    >> Anonymous 01/26/12(Thu)00:56 No.17678415
    I vote Shield Penetration on the Shield, then Stupefy (Stunning Spell) on Rena and Peach, grab Peach + Rena and port he HELL out of there.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:57 No.17678423
    rolled 68, 34, 76 = 178

    "Vark it. Ve're getting out of hier."
    Nightcrawler booms, as the Auror attempts to pierce the shield...
    >> Anonymous 01/26/12(Thu)00:58 No.17678429
    >>17678386
    yeah, TBH 90+ was a bit much for our people figuring out that not knowing the floorplan might be suspicious. Although I guess playing 20 questions wasn't the best idea in the first place.

    I mean, if we rolled really low like we did, it makes sense but 90+ is a bit much.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)00:59 No.17678446
    rolled 35 = 35

    >>17678423
    ... And the Auror pierces the shield with a mighty boom, promptly fainting from the exertion.
    Nightcrawler is barely able to grab him and teleport out, before a green shimmering field once again covers the entire house.

    You are now in the garden. Let's roll to see if you've randomly picked a part where you WON'T immediately be noticed.
    >> Captain The Obvious The 01/26/12(Thu)01:00 No.17678452
    >>17678429
    It's bootlegged. What the devil did you expect? Their are always some off requirements from time to time due to coding flaws.
    >> Anonymous 01/26/12(Thu)01:01 No.17678463
    >>17678423
    right, so the people may be actually conscious when we port them. 'crawler can deal with that with a bit of the old bamf-fu AKA proting a lot till the people who aren't used to it get dizzy.

    Shouldn't we take Grognard, too?

    Shit, that's gonna bite us in the ass, isn't it.

    We should have knocked peach out and used Legitmency or whatever to try mindreading.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:03 No.17678481
    >>17678446
    Teleporting into an overgrown patch in the garden, the Auror and Nightcrawler remain silent.

    Equipment check.
    Omnitool still here.
    Heartbeat monitor spots something in the garden.
    Miscellaneous tools still here.
    Flash bombs still here.
    Nightcrawler was struck twice by Peach.
    The Auror is unconscious at least for now.

    A commotion is being kicked up in the mansion.

    What do you do now?
    >> Captain The Obvious The 01/26/12(Thu)01:03 No.17678485
    >>17678463
    Legilimency is what you are thinking of mate.
    If I remember correctly those spells take time to do right though, and botching that...is dangerous.

    I did suggest using stupefy, but it doesn't appear that suggestion was acuired in a timely manner.
    >> Anonymous 01/26/12(Thu)01:04 No.17678495
    >>17678481
    The plant girl might be in the garden. Get the fuck out of there.
    >> Anonymous 01/26/12(Thu)01:05 No.17678502
    OK, so we essentially went FUBAR. We should have just got out when we had the chance.

    OK, we need to think about this for round 2. Go in via the roof, using disillusionment charm or bedazzling hex for invisibility (we've not used them yet, so shield should be fine with that)

    That, or investigate the suspiciously large Garden and those fake trees.
    >> Captain The Obvious The 01/26/12(Thu)01:05 No.17678505
    As sad as I am to say this I think it may be time to lay low. If MSG3 got anything right it is that when security infiltration is detected you need to lay low. Teleporting back to the ship is a must at this point I fear.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:06 No.17678516
    rolled 77, 2 = 79

    There are many ways this could have gone better.
    In fact I'm surprised it went this poorly.
    I imagined you'd just do something easy like Invis on Nightcrawler and just have him derp about from room to room picking up everything.

    >>17678495
    >>17678505
    You teleport back to the ship without much issue. The Auror regains consciousness. Let's see if he has any useful input on the shield.

    Let's also see if anyone can track you.
    >> Captain The Obvious The 01/26/12(Thu)01:07 No.17678522
    >>17678502
    Wizard is KO'd. Gotta wait for him to regain energy. We were not given a timelimit on this. Lets fall back somewhere secluded and safe and reassess our circumstances.
    >> Anonymous 01/26/12(Thu)01:09 No.17678539
    >>17678505

    Yeah. Time to abort mission. This just got all sorts of unfeasible.

    We'll just leave this to another team with more funding and have them steamroll it with frontliners.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:10 No.17678548
         File1327558227.jpg-(62 KB, 680x489, felhunter.jpg)
    62 KB
    >>17678516
    The Auror notes:
    Whatever's causing the shield has to be in the CENTER of the mansion. The closer you get, the stronger the effect.
    There's also an anti-teleport ward, but it only prevents going OUT, not in.

    The people in the house can't track you.
    In fact, they can't track you SO much, that their attention is thoroughly diverted.

    A demonic dog of some kind, followed closely by a blue tiefling in dark robes, runs off in a random unrelated direction.
    >> Anonymous 01/26/12(Thu)01:12 No.17678562
    I can't help but wonder what Peach meant by girls coming and going.

    Are they being sent back, or what?

    Lie low, for now. don't bring the craft in close, keep it at minimum safe distance both to avoid detection and out of retaliatory fire.

    You know, considering Bootleg OP's ideal team, I can't help noticing that the magic shield wouldn't have come up at all. Dang.

    Maybe Kurt can take a page from the book of Wolverine, disappearing from the hunters only to stage a fighting comeback. For that matter, now we're out of the shield, could Kurt ambush people hunting in the grounds one-by-one? Once we had the Auror revived on the ship, Kurt could BAMF-fu them, and drop them for Auror to fix them. Or at least bind them (might beed somthing special for Peach-jelly-legs and jelly-fingers hex, perhaps?)
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:13 No.17678570
         File1327558430.png-(55 KB, 151x379, amalia.png)
    55 KB
    >>17678548
    Accompanying the Blue tiefling are:
    Chun-Li,
    Renamon,
    Mercury,
    a Geodude,
    and pic related, surfing on a vine.

    >>17678539
    >Yeah. Time to abort mission.
    ... Difficulty: Extremely Low.
    >> Captain The Obvious The 01/26/12(Thu)01:14 No.17678572
    Alright, not a complete botch then. Lets lay low and do some recon. Preliminary recon- Taboo the name of the captor. This will tell us who says the word and where they are located. Duration is not described in spell description.

    Description: A jinx which may be placed upon a word or a name, so that whenever that word is spoken, a magical disturbance is created which alerts the caster of the Taboo to the location of the speaker. Any protective enchantments in effect around the speaker are broken when the Tabooed word is spoken aloud.
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:15 No.17678586
    >>17678562
    >Are they being sent back, or what?
    That seems likely.
    >Taboo the name of the captor.
    Good idea!
    Now, did you remember to find out what his name was?
    >> Anonymous 01/26/12(Thu)01:17 No.17678600
    >>17678570
    Oh. It's the girl from Wakfu.

    If we loot her, can we have her transferred to Holtz's sector?
    >> Anonymous 01/26/12(Thu)01:17 No.17678602
    >>17678548
    OK, mission is apparently back on, because the attention span of ADD-addled goldfish.

    I think we've learned a valuable lesson from that attempt, mind you-we're a stealth team. We have to keep that in mind. No more attempted kidnappings, except as optional objectives. Remember this post:>>17676135
    This is what is feasible for us to accomplish. Let's strategise accordingly.

    >use otNoes
    that doesn't fill me with confidence, captcha
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:18 No.17678607
    >>17678602
    As we are Autosaging, I shall initiate a new thread.
    >> Anonymous 01/26/12(Thu)01:19 No.17678617
    also: we're in autosage people.
    >> Anonymous 01/26/12(Thu)01:19 No.17678622
    >>17678602
    I take it that we make good use of transfiguration spells?

    We'll probably have to penetrate the deep depths of the mansion at this rate. Do we have anything that can scan the structure of the mansion?
    >> Anonymous 01/26/12(Thu)01:22 No.17678645
    may I suggest we investigate the hedgemaze before entering the mansion proper, gents?
    >> Bootleg OP !!Cuw+lR6NxOH 01/26/12(Thu)01:23 No.17678653
    >>17678634
    >>17678634
    >>17678634

    New thread up

    >>17678634
    >>17678634
    >>17678634



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