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  • File : 1327714884.jpg-(136 KB, 980x768, Warhammer Weapo Generator.jpg)
    136 KB Make your 40k Weapon Generator: 9d20 Anonymous 01/27/12(Fri)20:41 No.17701185  
    I'm having a big session for Dark Heresy, and I need you guys roll and maybe fluff up a few weapons for me. Roll 9d20
    >> Mr. Smile 01/27/12(Fri)20:44 No.17701218
         File1327715078.png-(101 KB, 508x548, 1305752299204.png)
    101 KB
    rolled 7, 3, 13, 2, 1, 3, 19, 16, 4 = 68

    Sure, why not bud.
    >> noko+dice+d20 Anonymous 01/27/12(Fri)20:55 No.17701328
    Rollin for great heresy
    >> noko+dice+9d20 Anonymous 01/27/12(Fri)20:56 No.17701334
    shit, fucked up
    >> Anonymous 01/27/12(Fri)20:57 No.17701352
    rolled 6, 10, 10, 10, 13, 19, 17, 13, 8 = 106

    >> Mr. Smile 01/27/12(Fri)21:01 No.17701392
    rolled 3, 2, 3, 8, 14, 15, 9, 10, 17 = 81

    This should be interesting. >>17701218

    > Helmet
    > Extreme firepower
    > Chaos
    > Bullets
    > Radiation
    > Expanded Magazine
    > Internal Plasma Reactor
    > Tends to overheat
    > pre-heresy

    Give me a second to think up something.
    >> Anonymous 01/27/12(Fri)21:02 No.17701404
    rolled 11, 5, 6, 3, 3, 4, 8, 13, 19 = 72

    >> Anonymous 01/27/12(Fri)21:06 No.17701444
    11, 5, 6, 3, 3, 4, 8, 13, 19

    >long range
    >rocket projectiles
    >incendiary ammo
    >expanded battery
    >power field
    >poor accuracy
    >Brand new

    So basically a long range powerbolter which will set you on fire for the inquisition.
    Totally normal
    >> Anonymous 01/27/12(Fri)21:07 No.17701460
    rolled 15, 6, 17, 15, 4, 2, 13, 2, 20 = 94

    lets see here...
    >> Anonymous 01/27/12(Fri)21:08 No.17701470
         File1327716496.jpg-(24 KB, 504x426, justgazingaround.jpg)
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    rolled 9, 8, 17, 11, 11, 7, 2, 11, 15 = 91

    Don't mind me.
    >> Anonymous 01/27/12(Fri)21:15 No.17701546
         File1327716922.jpg-(481 KB, 1680x1050, 1326765224173.jpg)
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    Already rolled a weapon for a piece of writefaggorty.

    The Karc-Caster Luncher

    Class: Luncher
    Strongest Trait: Fast firerate
    Manufature: Imperial Guard
    Projectile type/Casing: Sorcerous
    Special subtype: Electric
    Attachment: Revolving chambers
    Details: Power Field
    Cons: Cursed/unlucky
    Age: Pre-heresy

    This arcane grenade luncehr with 8 chamber fires off several grenades in rapid succsession to devestate entire area.
    This strange weapon is still in production by the gunsmiths of Eusa, but its production is closly guarded secret.
    However, these weapons are a bit prone to "misshaps" and grenades that don't hit their target have a tendency to bounce towards friendlies or the wielder. Not to mention that anyone using these weapons seems to attract bad luck no matter what.

    In other words: Full auto grenade luncher with shocking blast, most likely heretek made and should fuck over anyones day.
    Instead of rolling scatter on miss, the GM decides how shit scatters.
    Stats.. Eh, dunno.
    Was using this chart and needed an exotic weapon for a bunch of death world gangers.
    >> Anonymous 01/27/12(Fri)21:15 No.17701551
    6 Staff
    10 Fast Firerate
    10 Dark Eldar
    10 Timed Grenade
    13 HVAP
    19 Revolving Chamber
    17 Necrodermis
    13 Poor Accuracy
    8 Several Milleniums

    Hmm. A giant revolver glaive made by the Dark Eldar from the remnants of fallen necrons. It shoots timed grenades really fucking fast that can pierce through armor. It has shit accuracy because it's pretty old.
    >> Anonymous 01/27/12(Fri)21:17 No.17701561
         File1327717020.jpg-(57 KB, 390x399, slowpoke.jpg)
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    >Class 9: Pistol
    >Trait 8: Long Range
    >Manufacturer 17: Necron
    >Type/Casing 11: Dart
    >Spec. Subtype 11: High Explosive
    >Attachment 7: Rapid Fire Mechanism
    >Details 2: Optical Camo
    >Cons 11: Overtly Complicated
    >Age 15: Several Decades

    Did I win?
    >> Anonymous 01/27/12(Fri)21:17 No.17701572
    rolled 18, 12, 16, 11, 19, 11, 20, 18, 14 = 139

    >> Anonymous 01/27/12(Fri)21:18 No.17701574
    rolled 18, 10, 16, 2, 13, 11, 1, 7, 11 = 89

    rolling for ideas for my own shit
    >> Anonymous 01/27/12(Fri)21:19 No.17701583

    >Long Range
    >Sticky Mine
    >Tends to Jam
    >Brand New

    Ok so its a new form of Necron technology that launches long range incendiary mines(that stick to things), was sanctified, and apparently had a chainblade attached to it because FUCK YEAH CHAINBLADES!
    >> Rough Magician 01/27/12(Fri)21:20 No.17701590
    rolled 14, 4, 8, 10, 6, 13, 20, 20, 14 = 109

    Whoever made this generator is a wonderful person
    >> Anonymous 01/27/12(Fri)21:21 No.17701598
    rolled 7, 12, 18, 11, 8, 14, 16, 19, 6 = 111

    optical camouflage shield generator that rapid fire high velocity armor piercing rounds. lolwat, reroll
    >> Anonymous 01/27/12(Fri)21:22 No.17701624
    rolled 1, 15, 17, 12, 11, 10, 10, 13, 14 = 103

    one more go, they need to remove the armor options from a weapon generator
    >> Anonymous 01/27/12(Fri)21:25 No.17701646
    rolled 1, 19, 11, 1, 13, 16, 8, 8, 3 = 80

    lets roll
    >> Anonymous 01/27/12(Fri)21:26 No.17701661
    rolled 3, 16, 12, 8, 19, 5, 7, 7, 3 = 80

    Bless me with your gifts Omnissiah!
    >> Anonymous 01/27/12(Fri)21:27 No.17701665
    rolled 19, 16, 18, 9, 3, 14, 8, 12, 13 = 112

    finally, something reasonable
    The Tolan Dynasty Explosive Drill. This artifical limb drills into the armor of a vehicle (used in covert actions obviously) and through a small delivery device in the drill, plants several small high yield melta explosives.
    It has several blades for melee engagements and has an exceptionally long battery life, not to mention light enough (though necron physics fucking) for an average man to carry.

    Unfortunately its an absolute ass to control for people who aren't robots (though with enough practice it can become an effective third limb).
    >> Anonymous 01/27/12(Fri)21:28 No.17701676
    rolled 11, 16, 10, 8, 17, 7, 2, 2, 18 = 91

    Eh, lets try again
    >> Rough Magician 01/27/12(Fri)21:28 No.17701682
    rolled 2, 18, 10, 5, 1, 12, 14, 13, 15 = 90

    An unlucky, armor-plated Light Machine Gun with a huge magazine, made by the Eldar and incorporating an internal plasma reactor, firing timed high-explosive grenades, and being several decades old.

    >> Anonymous 01/27/12(Fri)21:28 No.17701688
    rolled 10, 4, 6, 11, 13, 4, 16, 14, 6 = 84

    dice for the dice god
    >> Anonymous 01/27/12(Fri)21:30 No.17701715
    Let's see...
    >> Anonymous 01/27/12(Fri)21:34 No.17701750
    rolled 5, 13, 4, 19, 17, 2, 8, 4, 20 = 92

    >rosarius/shield gen
    >fast fire
    >tau made
    >dart firing
    >grenade launcher
    >internal plasma reactor
    >extreme recoil
    >several decades

    Crisis suit supplemental shield gen that deploys anti-warp darts when struck launching the wearer back from the attacker with a grenade launcher for a follow up attack. this suit may malfunction and overheat causing damage to the wearer.

    Bitches don't know bout my tau ccheese
    >> Anonymous 01/27/12(Fri)21:34 No.17701751
    rolled 7, 9, 18, 12, 5, 20, 1, 18, 11 = 101

    orkiest weapon evar
    Da Big Dakka is the pinnacle of Dakka research, an automatic rifle that features an exceptional large magazine, multiple barrels, a mechanism increasing it rate of fire to obscene levels, and firing small dart like High Velocity Armor Piercing Rounds.
    The downside is that it has poor accuracy.

    There is only one in existence, crafted by the legendary and insane Big Mek NEEDZMOARDAKKA who spent the entirety of his long 12 year life working to this pinnacle of ork design.

    Only a space marine or Ork could hope to handle this weapon effectively. A regular human would need to create a weapon mount to control the insane recoil
    >> Anonymous 01/27/12(Fri)21:34 No.17701754
    rolled 2, 12, 15, 4, 11, 7, 16, 10, 1 = 78

    Rollan Rollan Rollan
    >> Anonymous 01/27/12(Fri)21:35 No.17701766
    11 SMG
    16 Huge magazine
    10 Dark Eldar
    8 Viscous Liquid
    17 Psychic?
    7 Hi-power scope??
    2 Optical Camoflauge
    2 Tends to jam
    18 Brand new

    Okay, what the hell do we got here?
    A dark elder SMG, shooting a strange liquid over a large distance while being powered by a forsaken child. Comes with a high power scope and optical camoflauge.
    A down side is that it tends to jam (Whenever this happens, the gun screams) and is brand new (The painting/blood is still fresh)
    Xeno tech, fuck year
    >> Anonymous 01/27/12(Fri)21:35 No.17701767

    >Mechanderite/Artificial Limb
    >Homing Projectiles
    >Multiple barrels/blades
    >Tends to Misfire

    So an Ork replaced his arm with a gatling gun that fired armor piercing bullets that home-in on their target has a tendecy to blow up in his face?

    Orky as fuck
    >> Anonymous 01/27/12(Fri)21:38 No.17701793

    and for my weapon i get a grey knight halberd
    couldn't have matched those numbers any better
    >> Mr. Smile 01/27/12(Fri)21:38 No.17701796

    Before the Horus Heresy the World Eaters designed a new kind of helmet that added more guns to the body parts, in this case, two miniguns on each side of the head that has radiated bullets that kill when touched. Extra powerful, and has even a mini internal plasma reactor that increases the power but it tends to over heated from all the extra dakka.

    It has lasted till after the horus heresy and was warped into a daemonic weapon of pure head carnage, it is writen in the inside "What a guy"
    >> noko+dice+9d20 Anonymous 01/27/12(Fri)21:41 No.17701824
    lets keep this rollin'
    >> dice+9d20 Anonymous 01/27/12(Fri)21:42 No.17701834

    >> Anonymous 01/27/12(Fri)21:42 No.17701837
    rolled 3, 9, 6, 5, 18, 12, 17, 20, 14 = 104

    2: Gauntlet
    12: Fast fire rate
    15: Tau
    11: High Explosive
    7:Armour Casing
    16:Multiple Barrels
    10: Unlucky
    1: Pre Heresy


    This is a multiple rocket launcher system mounted in a mechanised armor gauntlet. All crafttauship is of the highest quality. This weapon fires high explosive rockets at an incredibly fast rate due to its multiple barrels. The only down side is that all previous users met nasty ends. Due to its pre-heresy age there have been a lot of previous users.

    >mfw I have HE rocket spam on a gauntlet
    Fuck. Yes.
    >> Anonymous 01/27/12(Fri)21:45 No.17701860
    rolled 9, 20, 20, 4, 10, 19, 16, 9, 6 = 113


    I could not fell any dumber right now
    >> Anonymous 01/27/12(Fri)21:45 No.17701861
         File1327718739.gif-(235 KB, 550x400, 1325032385023.gif)
    235 KB
    rolled 15, 9, 11, 15, 1, 5, 20, 4, 15 = 95

    I'm rollin
    >> Anonymous 01/27/12(Fri)21:47 No.17701886
    rolled 18, 6, 16, 1, 14, 3, 9, 3, 6 = 76

    sure why not.
    >> Anonymous 01/27/12(Fri)21:49 No.17701892
    rolled 5, 16, 8, 18, 6, 17, 9, 6, 11 = 96

    3: Sword/Long Blade
    9: Fast Firerate
    6: Inquisition
    5: Beam
    12:Grenade Launcher
    14:Several Decades

    So it's a grenade launcher with a long bayonet that fires psychic beams out of the blade. Also it's made of living metal.

    >> Anonymous 01/27/12(Fri)21:49 No.17701900
    rolled 16, 4, 3, 8, 11, 3, 13, 14, 3 = 75

    I daresay this is going to be most interesting.
    >> Anonymous 01/27/12(Fri)21:53 No.17701935

    Class: Rosarius/Shield Generator
    Strongest Trait: Long Range
    Manufature: Tau
    Projectile Type/Casing: Bullets/Pellets
    Special Subtype: HVAP
    Attachment: Expanded Magazine/Battery
    Details: Spiked and Bladed
    Cons: Parts Need Constant Service
    Age: Several Millennium

    The flechette launcher for a tau battlesuit can be considered a type of shield generator...
    So yeah. A prototype for the personal battlesuit flechette launcher system.
    >> Anonymous 01/27/12(Fri)21:53 No.17701938
    Sword that has a huge battery life made by the orks that shoots a viscous liquid that is anti-warp with a high power scope with a power field that tends to misfire and is ancient.
    Da Flashy Choppa, an ancient weapon venerated by orks for its mystical and ramshackle nature. Originally a powerful force sword of the united Imperium, it was looted by orks. Its first owner was a mekboy, who decided that the weapon's meager power supply did not suffice for long-term use and crudely attached a large power unit to its hilt, destroying the balance but insuring it would never lose power in the midst of battle. The second was an unusual Painboy. His specialty Weirdboyz, so he developed a serum that could keep their mutations under control. However, while it rid them of their mutations, it also had the unfortunate side-effect of causing their minds to shut down and occasionally, cranial detonation. The painboy installed a pump ejector that fired his "cure" into the blade. The third owner was a flash gitz, and seeing potential in everything as a long range weapon, he proudly slapped on a high power sniper scope. The sword has been claimed, reclaimed, and lost by the many klans that owned it.
    >> Anonymous 01/27/12(Fri)21:54 No.17701940
    rolled 10, 10, 19, 19, 17, 10, 7, 18, 6 = 116


    Ok so we got,

    >Homing Projectiles
    >Revolving Chambers
    >Multiple Barrels
    >Several Milleniums

    A multi-barrel revolver that fires freeze rockets and was made by the Tyranids........not a damn clue how to make that work
    >> Anonymous 01/27/12(Fri)21:54 No.17701941
    rolled 19, 5, 10, 13, 12, 9, 19, 4, 7 = 98

    rollan again
    >> Mr. Smile 01/27/12(Fri)21:55 No.17701951
         File1327719323.jpg-(60 KB, 1024x768, orange-juice-01.jpg)
    60 KB

    Fell = I fell off a bridge and landed on a twinkie
    Feel = I feel the sadness of landing on top of a twinkie

    Overall, twinkies are pretty damn tasty.

    Here have a glass of orange juice.
    >> Anonymous 01/27/12(Fri)21:56 No.17701959
    rolled 9, 8, 2, 10, 1, 6, 13, 14, 19 = 82

    here we go
    >> Anonymous 01/27/12(Fri)21:57 No.17701969
    But, If it's pre heresy, and Tau, shouldn't it be a leather glove that fires rocket-coconauts?
    I mean, weren't they still primitive at that age. (I'm not even nearly sure)
    >> Anonymous 01/27/12(Fri)21:58 No.17701989

    A pre-heresy shoulder-mounted liquid thrower with a damn near endless tank, sanctified and used by the Space Marines (Devastators or Terminators probably).

    The substance thrown is a devastatingly powerful high explosive.

    There are... There are a lot of uses for such a weapon.
    >> Anonymous 01/27/12(Fri)21:58 No.17701990
         File1327719525.jpg-(22 KB, 450x253, DXHR_Screenshot_BarrettMachine(...).jpg)
    22 KB
    I could only think of.
    >> Anonymous 01/27/12(Fri)21:59 No.17701999

    So, a scoped, long range pistol that fires radioactive grenades. And has poor accuracy.

    Not bad.
    >> Anonymous 01/27/12(Fri)22:02 No.17702054

    Didn't notice I still had dice in the email field, lets see what we can get with this....

    >Automatic Rifle
    >Fast Firerate
    >Power Field
    >Extreme Recoil
    >Several Millieniums

    A Tyranid rifle that fires psychic blades and has a power field, and is several millenniums old just like the last.

    What the fuck was up with this hive fleet?
    >> Anonymous 01/27/12(Fri)22:03 No.17702063
    rolled 7, 10, 2, 13, 1, 9, 20, 8, 15 = 85

    And again.
    >> Anonymous 01/27/12(Fri)22:05 No.17702081
         File1327719915.jpg-(4 KB, 296x170, Nitro.jpg)
    4 KB
    Nitroglycerin thrower?
    >> Anonymous 01/27/12(Fri)22:05 No.17702094
    rolled 11, 7, 6, 9, 7, 15, 10, 6, 10 = 81

    Lets take a look here, shall we
    >> Anonymous 01/27/12(Fri)22:06 No.17702103

    Class: Instrument
    Strongest Trait: Long Range
    Manufature: Dark Eldar
    Projectile type/Casing: Biological
    Special subtype: High Explosive
    Attachment: Grenade launcher
    Details: Internal Plasma Reactor
    Cons: Parts need Constant Service
    Age: Several Millenniums

    "Bop 'til you Drop" is a literal statement amongst the dark eldar musicians, with most of them actually dying while playing their instruments. Haemonoculus Xervan believed he could weaponize this fact when he created this bizarre weapon.
    What at first glance looks like a guitar that has way too many spikes, strange tubes and connectors coming out from it is in fact a ingenious way of making walking bombs. As most Dark Eldar musicians plug themselves directly into their instruments to get greater control and more sensations from it, this instrument has connectors similat to that of a ordinary dark eldar instrument, except these tubes are actually injectors for a mixture of combat drugs and volatile chemicals that liquefy the player's internal organs and shoots them out in a spray of biological toxins the faster the person plays the instrument. As a final kick-off this instrument has a built-in grenade launcher that fires it's one and only projectile when the person playing this instrument is on the verge of loosing all lifesigns.
    >> Anonymous 01/27/12(Fri)22:07 No.17702110
    rolled 16, 16, 17, 14, 9, 1, 3, 6, 14 = 96

    Once more, with feeling.
    >> Anonymous 01/27/12(Fri)22:08 No.17702133
    rolled 2, 15, 19, 3, 15, 14, 5, 4, 2 = 79

    >> Anonymous 01/27/12(Fri)22:08 No.17702134
    rolled 7, 7, 17, 18, 14, 9, 1, 3, 1 = 77

    >> Anonymous 01/27/12(Fri)22:08 No.17702136
    rolled 5, 12, 4, 17, 4, 2, 6, 11, 1 = 62

    Somewhere, a Techpriest is fapping.
    >> Anonymous 01/27/12(Fri)22:09 No.17702154
    So... Submachine gun, that's long range; produced by the Inquisition, that fires off timed grenades, whose subtype is acid. Not bad so far
    It is also collapsible, and spiky and and bladed? The spikes sound a little.. heretical for me.
    It also has a long reload and is several centuries old, guess it's because of the rust.
    >> Anonymous 01/27/12(Fri)22:09 No.17702159

    Possibly, it sounds like a powerful area of effect weapon. Imagine spraying a Tyranid horde with this stuff and just setting it off. This liquid'll get in their mouths, eyes, between the scales or body armor, etc.
    >> Anonymous 01/27/12(Fri)22:13 No.17702202
    rolled 12, 18, 20, 3, 16, 4, 1, 2, 20 = 96

    >> Anonymous 01/27/12(Fri)22:14 No.17702216
    rolled 10, 1, 16, 16, 18, 6, 3, 10, 5 = 85

    >> Anonymous 01/27/12(Fri)22:14 No.17702224

    Class: Helmet/Optic
    Strongest Trait: Long Range
    Manufacturer: Necron
    Projectile/Casing: Blades
    Special Subtype: HVAP
    Attachment: Lightweight
    Details: Optical Camouflage
    Cons: Parts need constant service
    Age: Pre-Heresy

    Its an ancient Necron that could shoot armor piercing blades from its head...these aren't still around why?
    >> Anonymous 01/27/12(Fri)22:15 No.17702233
    rolled 5, 11, 8, 6, 19, 16, 1, 2, 6 = 74

    >> Anonymous 01/27/12(Fri)22:16 No.17702250
    5, 12, 4, 17, 4, 2, 6, 11, 1
    Axe, Fast Firerate, Space Marines, Blades, Incendiary, Chainblade, Machine Spirit, Overtly Complicated, Pre-Heresy. Fuckin A:

    Created by the World Leaders Legion before the Heresy, this chainaxe was modified by on the Legion's most brilliant Techmarines. With its incredibly high speed internal motor, a heating system that turn the teeth white-hot, and a pneumatic ballistic system that can discharge the teeth, all of which was guided by a machine spirit made this one of the World Eater's legions most powerful and prized relics. Unfortunately, it's design made it difficult to use beyond the World Eaters or techmarines specialized in such weapons.
    >> Anonymous 01/27/12(Fri)22:16 No.17702253

    Strongest Trait->Huge Magazine/Battery
    Projectile Type/Casing->Rocket
    Special Subtype->Viral
    Attachment->Armor Casing
    Cons->Parts Need Constant Service

    >> Anonymous 01/27/12(Fri)22:18 No.17702280
    16, 13, 4, 10, 19, 11, 11, 5, 6

    >Heavy shoulder mounted
    >Huge magazine / battery
    >Space Marines
    >Timed Grenade
    >Attached Grenade launcher
    >Long reload
    >Several Millenniums

    Well asides from the possessed this thing fucking rocks. An anti-warp shoulder loaded grenade launcher with an attached grenade launcher.

    All of my want .jpg
    >> Anonymous 01/27/12(Fri)22:19 No.17702296
    rolled 2, 20, 1, 15, 1, 19, 6, 3, 8 = 75

    >> Anonymous 01/27/12(Fri)22:20 No.17702303
    rolled 19, 5, 13, 14, 1, 10, 2, 11, 16 = 91

    Class: Automatic Rifle
    Strongest Trait: Extreme Firepower
    Manufacturer: Tau
    Projectile Type: Sticky Mine
    Special Subtype: Psychic
    Attachment: Hi-Power Scope
    Details: Psychic Enhancer
    Cons: Cumbersome
    Age: Several Milleniums

    welp, I don't even know what the fuck
    >> Anonymous 01/27/12(Fri)22:21 No.17702314
    rolled 8, 13, 4, 4, 2, 3, 10, 18, 8 = 70

    >> Anonymous 01/27/12(Fri)22:21 No.17702316
    Oi ya git! I herd yous likes dakka!
    >> Anonymous 01/27/12(Fri)22:23 No.17702343
    rolled 20, 18, 13, 6, 2, 18, 8, 14, 2 = 101

    >> Anonymous 01/27/12(Fri)22:24 No.17702348
    rolled 20, 9, 9, 8, 5, 5, 13, 14, 1 = 84


    8, 13, 4, 4, 2, 3, 10, 18, 8

    >Huge magazine/battery
    >Space Marines
    >Expanded magazine
    >spiked and bladed
    >Extreme Recoil
    >Several Milenniums

    Not even the Jokaero can come up with something like this.
    >> Anonymous 01/27/12(Fri)22:26 No.17702374
    rolled 5, 17, 4, 15, 18, 19, 9, 8, 13 = 108

    >> Anonymous 01/27/12(Fri)22:27 No.17702395
    Dakka Dakka
    >> Anonymous 01/27/12(Fri)22:28 No.17702405
    rolled 3, 8, 11, 2, 14, 18, 16, 9, 11 = 92

    >> Anonymous 01/27/12(Fri)22:28 No.17702407
    rolled 15, 15, 16, 5, 14, 4, 18, 8, 17 = 112

    >> GM Draxxon 01/27/12(Fri)22:30 No.17702420
    rolled 16, 6, 5, 2, 8, 18, 12, 4, 11 = 82

    Giving this a shot (lol)
    >> Anonymous 01/27/12(Fri)22:31 No.17702428
    My book has spikes and shoots nukes. Your argument is invalid.
    >> Anonymous 01/27/12(Fri)22:31 No.17702432
    rolled 15, 11, 10, 16, 12, 20, 5, 14, 14 = 117

    Class: Instrument
    Strongest Trait: Long Range
    Manufacturer: Chaos
    Projectile Type: Biological
    Special Subtype: Radiation
    Attachment: Lightweight
    Details: Optical Camouflage
    Cons: Overly Complicated
    Age: Several Decades

    A relatively new development, the Atropal Wand evolved from the desire of a coven of Nurglite cultists to covertly spread their beloved masters gifts. Disguised twice-over, in form as a common data-wand and through its optical camouflage, a relatively unblessed cultist could "lose" his "data-wand" within an Imperial installation. Such trifling matters are naturally under the notice of Imperial personnel, so leaving unmolested and activating the device through its daemon-remote is simple. Few Imperial commanders have discovered an Atropal Wand before its activation, and few have remained sane long enough to care in the aftermath.
    >> Anonymous 01/27/12(Fri)22:31 No.17702439

    dicked around and made some rules for this hot piece of wargear ass

    Matyr's sheild: This shield generator confers a 3+ Armour save and a 5+ invulnerable save, 2+ sv and 4+ invuln if attacked by a psyker or daemon.
    At the begining of the player turn the equipped model rolls 1d6, a roll of 1 inflicts a wound and a roll of 4+ activates the shield.
    When dealt an unsaved wound in close combat the Shield fires three times and causes a wound on a roll of 4+
    knocking the equipped unit directly back 2d6 from combat.
    >> Archleone !!jyGS0n4WILE 01/27/12(Fri)22:32 No.17702454
    7 Helmet/Optic
    8 Long Range
    17 Necron
    13 Biological (wut?)
    15 Viral
    11 Grenade Launcher
    9 Spiked & Bladed
    9 Cumbersome
    8 Several Millenia old

    (rolled in DnD dice roller web page)
    (Right, because I'd make results like a necron flesh helmet up)

    This seems to be some sort of arbitrarily spike-decorated helmet which allows the wielder to infect enemies with some super virus/disease from long distances... or something...
    >> Anonymous 01/27/12(Fri)22:33 No.17702465
    >> Anonymous 01/27/12(Fri)22:33 No.17702470
    >forgot grenade
    >shield that shoots
    >2012 making custom rules etc...
    >> Anonymous 01/27/12(Fri)22:35 No.17702492
    rolled 6, 8, 15, 4, 3, 11, 13, 15, 7 = 82

    ok lets see
    >> Anonymous 01/27/12(Fri)22:37 No.17702514
    rolled 6, 6, 5, 9, 12, 4, 6, 4, 7 = 59

    >> Anonymous 01/27/12(Fri)22:38 No.17702539
    rolled 6, 10, 9, 18, 11, 8, 17, 15, 1 = 95

    >> Anonymous 01/27/12(Fri)22:40 No.17702558
    6, 6, 5, 9, 12, 4, 6, 4, 7
    Staff, Long Range, Inquisition, Timed Grenade, High Explosive, Expanded Magazine, Machine Spirts, Needs Constant Service, Several Millenia.

    Makes sense. A Inquisitor's battle stave, which has a large magazine of high explosive grenades, which are guided by a Machine Spirit. It's relatively old, so it requires constant service.
    >> Anonymous 01/27/12(Fri)22:43 No.17702581
    My robotic flesh helmet will give you AIDS from over 20 feet away!
    >> The Impaler GM Draxxon 01/27/12(Fri)22:44 No.17702597
         File1327722258.jpg-(42 KB, 600x623, DarksolsGallery289.jpg)
    42 KB
    >Heavy Shoulder Mounted, Long Range, Dark Eldar, Rocket, Viral , Flamethrower attachment, Possessed, Parts need constant service, Several centuries

    Back before Abaddon ventured forth on his last crusade, whispers were spoken among the Guardsmen of an Eldar weapon, the Impaler, wielded by the raiders who came in the night to rape and slaughter. It was a jet black missile launcher, but unlike any seen before, possessed by a chaos demon of considerable strength and covered in a constantly shifting tableau of snarling red and purple faces. The rounds it fired were screaming heads, grinning and gnashing their needle teeth as they slammed into vehicles in blooms of fire, and tore through men like a lascannon, leaving a bleeding hole and the unexploded round covered in blood and cackling wildly while the unlucky soul and his men succumbed to a poisonous infection that caused their blood to flow slow and thick like crude tar.

    When Commissar Henricks came to smite the device and it's wielder while a new round was being loaded, one of the many faces on the device suddenly sprouted a jet of fire, incinerating the Commissar and causing his unit to flee and be overrun. Instead of advancing to crush the fleeing men, instead the Eldar warrior seemed drawn to the charred corpses, and obediently lowered the barrel so the many mouths could begin tearing and devouring the flesh of the fallen.
    >> Anonymous 01/27/12(Fri)22:45 No.17702605
    rolled 18, 18, 2, 11, 20, 5, 15, 15, 3 = 107

    Job's a good'n boss!
    >> Hank Pym !!A0/lWspso1i 01/27/12(Fri)22:46 No.17702621
    rolled 7, 1, 5, 4, 10, 9, 5, 6, 7 = 54

    Rolling before it's Shabbos.
    >> Anonymous 01/27/12(Fri)22:46 No.17702631
    rolled 12, 20, 10, 18, 20, 8, 1, 11, 17 = 117

    >> The Man 01/27/12(Fri)22:47 No.17702650
    Artificial Limb
    Huge Battery/Mag
    Dark Eldar make
    Fires Timed Grenades
    Acid type
    Expanded magazine/battery
    Internal Plasma Reactor
    Several Decades Old

    I like this. A large, heavy, acid-grenade-firing cannon arm.
    >> noko+dice+9d20 Anonymous 01/27/12(Fri)22:47 No.17702654
    >> Anonymous 01/27/12(Fri)22:48 No.17702657
    rolled 17, 17, 6, 10, 12, 4, 17, 1, 1 = 85

    >> Anonymous 01/27/12(Fri)22:48 No.17702663
    rolled 12, 17, 11, 8, 3, 4, 1, 7, 6 = 69

    I laughed, but no one cared.
    >> Anonymous 01/27/12(Fri)22:54 No.17702737
    rolled 12, 3, 3, 4, 20, 6, 17, 5, 16 = 86


    > Heavy under-slung
    > Homing projectiles
    > Inquisition
    > Timed Grenade
    > High Explosive
    > Expanded Magazine
    > Necrodermis
    > Tends to jam
    > Pre-Heresy

    oh my god, give me a second
    >> Hank Pym !!A0/lWspso1i 01/27/12(Fri)22:56 No.17702764
         File1327722986.gif-(31 KB, 480x320, icemissiles.gif)
    31 KB
    >7-Mechanderite/Artificial Limb
    >1-Extreme Firepower
    >5-Machine Spirit
    >6-Long Reload
    >7-Several Milleniums

    >Deep within the data-vaults of the Antarctic headquarters of the Inquistion lies a record of an encounter with "The Hunter". While appearing humanoid, its physical abilities proved to be anything but, and its technology was of clear xeno origins. Since that time, the Inquisition has attempt to replicate some of its weapons, to limited success.
    >> Anonymous 01/27/12(Fri)22:57 No.17702773
    rolled 2, 19, 11, 13, 17, 20, 7, 7, 6 = 102

    >> Anonymous 01/27/12(Fri)22:58 No.17702790
    rolled 17, 5, 17, 8, 17, 17, 3, 14, 16 + 9 = 123

    Heeere we go.
    >> Anonymous 01/27/12(Fri)22:59 No.17702795
    rolled 13, 16, 1, 3, 10, 9, 12, 18, 10 = 92

    >> Anonymous 01/27/12(Fri)23:00 No.17702808
         File1327723244.jpg-(12 KB, 225x220, beard.jpg)
    12 KB
    rolled 13, 13, 16, 9, 11, 6, 17, 5, 15 = 105

    Why not!

    ... no.
    what have you done!
    >> Anonymous 01/27/12(Fri)23:01 No.17702822
    Revolving Chambers
    Tends to misfire
    Several centuries

    ... I'm imagining bright red boots that launch winged psychic squigs from revolving chambers in the toes. Best boots ever. And the squigs are holy. And occasionally explode onto your toes.
    >> Anonymous 01/27/12(Fri)23:01 No.17702823
    rolled 7, 10, 6, 18, 3, 18, 19, 4, 7 = 92

    >> Anonymous 01/27/12(Fri)23:03 No.17702844

    So, basically this...

    All that twin linked and plasma powered and scoping seems like kind of a waste for a dart gun.
    >> Anonymous 01/27/12(Fri)23:03 No.17702845
         File1327723426.jpg-(258 KB, 1500x1500, 544f35a5c2d5bef9d62924d75a945e(...).jpg)
    258 KB
    rolled 9, 20, 12, 7, 17, 13, 14, 2, 3 = 97

    A scattergun of Orkish design. It utilizes a Squig subspecies known Go'nads! filled with Orkish moonshine (aka diesel). The rifle functions by use of an unstable containment field which momentarily disables upon the trigger being depressed. The squigs are attracted to any moving/warm objects due to being in heat. The squig shells are nearly impossible to deplete due to their breeding.
    The risk inherent of the design of the rifle is that the squigs are constantly trying to get out and breed so that any minor fluctuation in the containment field will result in the rifle discharging.

    The rifle was invented several millenia ago by an Ork known as Muck'n. It is painted bright red in the hopes of blending in "wit all de blood". The rifle malfunctioned upon its first trial, resulting in every Ork within a quarter mile being horrendously mutilated by the amorous squigs contained within.
    >> Anonymous 01/27/12(Fri)23:04 No.17702851
    rolled 15, 9, 11, 14, 14, 12, 14, 2, 16 = 107

    >> Anonymous 01/27/12(Fri)23:04 No.17702853
         File1327723455.jpg-(15 KB, 256x256, not_awesome_smiley.jpg)
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    Someone needs to archive this brillance.
    >> Anonymous 01/27/12(Fri)23:04 No.17702857
         File1327723476.jpg-(154 KB, 818x904, post.jpg)
    154 KB
    >> Anonymous 01/27/12(Fri)23:05 No.17702871
    rolled 6, 7, 18, 17, 4, 14, 2, 4, 3 = 75

    >> Anonymous 01/27/12(Fri)23:08 No.17702907
    rolled 3, 12, 10, 7, 11, 18, 9, 10, 4 = 84

    >> Anonymous 01/27/12(Fri)23:09 No.17702918
    rolled 17, 7, 19, 15, 3, 6, 5, 18, 12 = 102

    Time for heresy?
    >> Anonymous 01/27/12(Fri)23:10 No.17702930
    rolled 17, 5, 1, 7, 5, 7, 7, 11, 14 = 74

    Weapons for the weapon god.
    >> Anonymous 01/27/12(Fri)23:10 No.17702941
    rolled 18, 9, 20, 10, 4, 13, 15, 7, 15 = 111

    >long barreled
    >fast firing
    >ork weapon
    >fires blades
    >radioactive blades
    >attached grenade lawnchair
    >captured samples sanctified by the inquisition
    >cumbersome, only used by kommandoes and nobs
    >brand-new manufacture.

    Dis shooty weapon iz deh bestest ov ork teknowledg-y. It firez sharp metal bitz wot glow in da dark and make grotz all die. Itz got an overslung g'nade lawncha for de taktikz.

    Range 24" Str X* ap4 heavy 4

    Allways wounds on 4+

    Range 24" Str4 ap6 Assault 1 blast

    Wow, that turned out great!
    Going again.
    >> Anonymous 01/27/12(Fri)23:13 No.17702968
    rolled 18, 17, 7, 7, 13, 1, 8, 9, 12 = 92


    Name: The Mortuus Heavy Explosive Delivery System
    Class: Heavy under-slung
    Strongest Trait: Homing projectiles
    Manufacturer: Inquisition
    Projectile type/Casing: Timed Grenade
    Special subtype: High Explosive
    Attachment: Expanded Magazine
    Details: Necrodermis
    Cons: Tends to jam
    Age: Pre-Heresy

    The Mortuus Heavy Explosive Delivery System or MHEDS is a heavy and vary, vary conspicuous weapon used by only the most suicidal or stupid of inquisition acolytes. the MEHDS fire a high explosive, timed, smart grenade which will seek out enemies and then proceed to blast them to bits. if that wasn't enough they usually come with expanded tanks so you can blast you and everyone around you into steaming offal. now because they are so old and so rare not only being a Pre-Heresy thus it does tend to jam which usually spells bad news for everyone. but the up side to this.. this thing is that they seem to be made out of necrodermis and happen to be virtually indestructible other that that enjoy. =I=
    >> Anonymous 01/27/12(Fri)23:14 No.17702986
    rolled 20, 9, 5, 5, 4, 2, 10, 10, 5 = 70

    >> Anonymous 01/27/12(Fri)23:15 No.17703002
         File1327724111.jpg-(19 KB, 300x300, img-thing.jpg)
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    >rolled 17, 7, 19, 15, 3, 6, 5, 18, 12 = 102
    >heavy underslung
    >Long range
    >Sticky mine
    >hi-power scope
    >machine spirit
    >Extreme recoil
    >Several centuries old

    >my face when Tyranid sniper miners
    >> anonymous 01/27/12(Fri)23:18 No.17703033
    A fast machinegun forged by chaos, it fires daemons twisted by warp radiation. Cloaked by enchantments, it is the recent creation of a capricious sorcerer.
    >> Anonymous 01/27/12(Fri)23:19 No.17703038
    rolled 78, 96, 64, 38, 42, 65, 22, 30, 58, 72, 83, 34 = 682

    Class: Heavy Underslung
    Strongest Trait: Long Range
    Manufacturer: Imperial Guard
    Ammunition: Viscous Liquid
    Special Subtype: Electric
    Attachment: Rapid-fire Mechanism
    Details: Power Field
    Cons: Overly Complicated
    Age: Several Decades

    I have no fucking idea. Rolling for the Imp. Guard table instead.
    >> Anonymous 01/27/12(Fri)23:22 No.17703082
    rolled 4, 11, 11, 17, 16, 4, 14, 14, 12 = 103



    Strength 8 AP 2 Heavy Blast
    Range 24"

    you Stupid Piece of Shit:
    Jams on a roll of 1 or 3

    If the previous user is killed a new user may take this weapon from said previous users corpse
    >> Anonymous 01/27/12(Fri)23:30 No.17703192
    >> Anonymous 01/27/12(Fri)23:31 No.17703200
    rolled 13, 9, 5, 19, 8, 18, 8, 5, 13 = 98

    Let's see.
    >> Anonymous 01/27/12(Fri)23:33 No.17703219
    rolled 9, 5, 11, 1, 4, 17, 12, 7, 8 = 74

    Do it!
    >> Anonymous 01/27/12(Fri)23:34 No.17703235
    rolled 14, 20, 10, 2, 11, 10, 18, 10, 1 = 96

    gimme my weapons.
    >> Anonymous 01/27/12(Fri)23:35 No.17703242
    rolled 15, 12, 12, 1, 19, 8, 18, 2, 13 = 100

    >> anonymous 01/27/12(Fri)23:35 No.17703250
    This new species of tyranid is unusual as it is psychically slaved to only one higher hive member. It drifts highabove with its chameleonic nature, raining corrosive bile upon its foes despite little accuracy.
    >> Anonymous 01/27/12(Fri)23:36 No.17703257
    rolled 4, 20, 7, 11, 18, 5, 13, 7, 16 = 101

    I want a sword.
    >> Anonymous 01/27/12(Fri)23:37 No.17703273
    rolled 18, 6, 16, 6, 17, 1, 7, 14, 15 = 100

    >> Anonymous 01/27/12(Fri)23:38 No.17703285
    rolled 12, 6, 2, 15, 17, 7, 7, 20, 5 = 91

    >> Anonymous 01/27/12(Fri)23:40 No.17703305
    rolled 9, 18, 19, 15, 14, 9, 12, 4, 10 = 110

    i'll give it a try
    >> Anonymous 01/27/12(Fri)23:42 No.17703329
    rolled 9, 14, 1, 7, 17, 16, 13, 4, 17 = 98

    >> Anonymous 01/27/12(Fri)23:45 No.17703358
    rolled 16, 17, 13, 11, 15, 13, 20, 10, 8 = 123

    >> Anonymous 01/27/12(Fri)23:45 No.17703361
    rolled 20, 1, 4, 9, 18, 4, 2, 20, 6 = 84

    Let's play
    >> Anonymous 01/27/12(Fri)23:48 No.17703384
         File1327726089.jpg-(706 KB, 1300x1400, 1319497011159.jpg)
    706 KB
    rolled 5, 13, 10, 6, 10, 4, 10, 3, 2 = 63

    >> Anonymous 01/27/12(Fri)23:48 No.17703390
    rolled 13, 7, 14, 11, 9, 3, 1, 3, 18 = 79

    >> Anonymous 01/27/12(Fri)23:52 No.17703429
    rolled 19, 18, 19, 4, 17, 4, 8, 13, 18 = 120

    >> Anonymous 01/27/12(Fri)23:54 No.17703459
    rolled 19, 15, 20, 7, 1, 7, 6, 14, 3 = 92

    Kata Nui.
    >> Anonymous 01/28/12(Sat)00:09 No.17703595
    The Tech Adept held his greatest work of art above him. It was a pair of magnificent boots, charged with power, meant to fit even the largest of the Astartes. Two large tanks were fitted onto the side, meant to fire bursts of liquid promethium. True, it had overheating problems when it vented the volatile liquid, but that problem could be fixed in time-
    "WHAT THE FUCK IS THAT SHIT!" yelled his client, a large marine in yellow and red, bursting unceremoniously through the workshop wall.
    "Sergeant Raeptrain," explained the adept calmly, "this is my life's greatest work, and if you give me 2.4 seconds, I will consecrate it with the blessings of the-"
    "FUCK THAT, ROBOCOCK" and Raeptrain pulled them out of the techpriests' mechanical hands and slamming them over his ceramite boots.
    "Sergeant, those were meant to be part of a set of Terminator armor, not tacti-"
    "WHAT!!!" yelled the Raeptrain, briefly overloading the adept's vox circuits. "YOU ACTUALLY FUCKIN BELIEVE THAT YOU WANT ME TO BE IN THAT SLOW-ASS TERMIFAGSUIT!"
    "Please, the Omnissiah does not appreciate-"
    >> noko+dice+9d20 Anonymous 01/28/12(Sat)00:11 No.17703617
    Roll out
    >> Anonymous 01/28/12(Sat)00:15 No.17703656
    rolled 4, 1, 17, 18, 5, 6, 17, 20, 4 = 92

    Let's see how this turns out...
    >> Anonymous 01/28/12(Sat)00:18 No.17703691
    rolled 10, 12, 1, 18, 12, 12, 12, 3, 2 = 82


    Electric Necron death knife hammer with a scope which is also cursed and ancient. Also, rerolling.
    >> Anonymous 01/28/12(Sat)00:47 No.17703938
    rolled 1, 7, 4, 8, 8, 8, 5, 10, 10 = 61

    here goes
    >> Anonymous 01/28/12(Sat)00:51 No.17703990
    rolled 9, 6, 13, 7, 18, 14, 4, 9, 13 = 93

    Delivering rolls
    >> Anonymous 01/28/12(Sat)00:54 No.17704016
         File1327730047.jpg-(52 KB, 420x291, Sprinkler dance-420x0.jpg)
    52 KB
    rolled 4, 2, 3, 10, 10, 9, 9, 7, 4 = 58

    >Artificial limb
    >Long range
    >Space Marines
    >Vicous Liquid
    >Rapid Fire mechanism
    >Light Weight
    >Several Centuries

    It's an acid flinging cybernetic arm. Pictured is the method used to fire it.
    >> Anonymous 01/28/12(Sat)00:57 No.17704063
    rolled 20, 15, 4, 5, 4, 5, 8, 15, 13 = 89

    here goes
    >> Anonymous 01/28/12(Sat)01:02 No.17704106
    rolled 12, 7, 12, 6, 8, 18, 4, 12, 19 = 98

    Sure, I'll roll up a couple.
    >> Anonymous 01/28/12(Sat)01:03 No.17704119
    1 Artificial limb
    18 Homing Projectiles
    13 Chaos
    9 Timed Grenade
    19 Anti Warp
    14 Armour Casing
    17 Necrodermis
    18 Extreme recoil
    2 Several Millennium

    An ancient artifact wielded by a Khorne warlord to help him even the scales against his psyker counterparts. This necrodermis arm contains a null matrix, as well as a number of slowly regenerating high explosive homing grenades, which can be fired by the owner at will.
    >> Anonymous 01/28/12(Sat)01:05 No.17704137
    rolled 17, 1, 18, 1, 4, 4, 15, 15, 7 = 82

    Let's see...

    >Long Range
    >Ork Manufactured
    >Flamethrower Attachment
    >Psychic Enhancer
    >Overly Complicated
    >Brand New

    Hm. Going to take me a little bit to fluff this one up.
    >> Anonymous 01/28/12(Sat)01:06 No.17704147
    rolled 15, 4, 6, 6, 14, 7, 17, 7, 7 = 83

    >> Anonymous 01/28/12(Sat)01:11 No.17704223
    rolled 6, 16, 2, 18, 3, 16, 1, 11, 15 = 88

    seems cool
    >> Anonymous 01/28/12(Sat)01:19 No.17704300
    >> Anonymous 01/28/12(Sat)01:21 No.17704321
    rolled 10, 6, 10, 13, 7, 15, 7, 6, 11 = 85

    whoops exra D there
    >> Anonymous 01/28/12(Sat)01:23 No.17704340
    rolled 14, 5, 16, 9, 14, 2, 19, 16, 13 = 108

    Okay, rolllin
    >> Anonymous 01/28/12(Sat)01:23 No.17704345
    rolled 16, 15, 14, 19, 20, 3, 19, 18, 19 = 143

    Lets see
    >> Anonymous 01/28/12(Sat)01:24 No.17704354
    rolled 10, 14, 19, 12, 20, 20, 10, 6, 12 = 123

    im actually going to be starting a dark heresy group soon, if all goes according to plan. so going to use this
    >> Anonymous 01/28/12(Sat)01:26 No.17704377
    rolled 16, 1, 19, 4, 3, 19, 18, 8, 14 = 102

    >> Anonymous 01/28/12(Sat)01:36 No.17704493
         File1327732580.jpg-(74 KB, 900x760, tau_battle_armor_sketch.jpg)
    74 KB
    rolled 7, 13, 19, 5, 12, 3, 5, 20, 14 = 98


    14- Lightmachinegun
    5- Long Range
    16- Tau
    9- Timed Grenade Projectile
    14- HighVelocityAP
    2- Chainblade Attachment
    19- Internal Plasma Reactor
    16- Tends to Overheat
    13- Several Decades Old

    This... sounds awesome. Drop the chainblade and you've got an effective weapon against light, fast vehicles. Explosions would be no larger than a grenade, likely causing more damage by melting than concussive force.
    >> Anonymous 01/28/12(Sat)01:41 No.17704547
    sounds pretty bitchin. i'm rollin
    >> Anonymous 01/28/12(Sat)01:42 No.17704564
    rolled 19, 5, 1, 1, 10, 1, 20, 9, 8 = 74

    wow i forgot the dice
    >> Anonymous 01/28/12(Sat)01:46 No.17704603
    rolled 11, 6, 1, 7, 16, 14, 4, 16, 16 = 91

    >long range
    >imperial guard
    >internal plasma reactor
    >several milleniums

    sounds like some ancient shit made (or modified) for an ogryn. must have been a special guy to get the iciness
    >> Anonymous 01/28/12(Sat)01:48 No.17704621
    Rolled 18, 9, 3, 17, 10, 10, 13, 20, 1.

    A Rosarius/Shield Generator with fast fire rate for a space marine blade, its freeze and light weight, sanctified, cursed/unlucky and was made pre-heresy. HELLO BLOOD ANGLES.
    >> Anonymous 01/28/12(Sat)02:07 No.17704817
    rolled 7, 10, 9, 18, 15, 2, 10, 2, 4 = 77

    Dunno much about 40k... but hell, it seems like fun.
    >> S.T.A.L.K.E.R. 01/28/12(Sat)02:08 No.17704834
    rolled 2, 12, 9, 19, 4, 18, 7, 14, 3 = 88

    This will be very useful. Thank you OP.
    >> Anonymous 01/28/12(Sat)02:10 No.17704847
    7, 10, 9, 18, 15, 2, 10, 2, 4

    Fast Fire Rate
    Dark Eldar
    Spiked and Bladed
    Tends to Jam

    ... my brain hurts.
    >> S.T.A.L.K.E.R. 01/28/12(Sat)02:24 No.17704970
         File1327735440.jpg-(184 KB, 851x363, JangoFlamethrower-AOTC.jpg)
    184 KB
    Flamethrower Gauntlet that was created by the Dark Eldar during the Early day of the Birth of Slaneesh. The flame is generated from warp power and because of that it's able to be use very quickly without having to wait for the ignition. It also have a built-in power field to protect the user against the heat of the fire.
    Perfect weapon for my Inquisitor to be use to cleanse the heretics and daemons in the sector.
    >> anonymous 01/28/12(Sat)05:00 No.17706210
    rolled 6, 1, 1, 8, 18, 14, 1, 6, 15 = 70

    roll roll
    >> anonymous 01/28/12(Sat)05:26 No.17706374
    A relatively new development, this staff was developed by the Mechanicum for battle psykers. Firing a psy-active gel, it helps focus and multiply their mental strength. It has been used by the guard for great success.>>17706210
    >> Anonymous 01/28/12(Sat)05:33 No.17706427
    rolled 5, 2, 6, 19, 13, 20, 11, 3, 4 = 83

    What are you talking about?
    That's basically every Deldar weapon ever.

    Anyway, lesse what I get.
    >> Anonymous 01/28/12(Sat)06:04 No.17706612
         File1327748652.png-(50 KB, 145x145, anka.png)
    50 KB

    >> anonymous 01/28/12(Sat)08:10 No.17707380
    rolled 20, 15, 6, 14, 7, 20, 16, 1, 15 = 114

    >> Anonymous 01/28/12(Sat)08:25 No.17707460
    rolled 6, 19, 3, 20, 15, 19, 4, 6, 5 = 97

    >> Anonymous 01/28/12(Sat)08:33 No.17707509

    I. Polearm
    II. Homing projectiles
    III. Space Marines
    IV. Sorcerous
    V. Viral
    VI. Revolving chambers
    VII. Psychic enhancer
    VIII. Long reload
    IX. Several millenia

    So, I have what is essentially a modified Custodes polearm/storm bolter, which amplifies psychic powers, shoots sorcerous and viral projectiles from twin revolving chambers, takes a shitton of time to reload and has been around since like the Age of Apostasy. Well, beats me.
    >> Anonymous 01/28/12(Sat)08:34 No.17707517
         File1327757662.jpg-(12 KB, 448x252, guillotine_4.jpg)
    12 KB
    >> Anonymous 01/28/12(Sat)08:41 No.17707545
    rolled 3, 12, 4, 20, 18, 18, 9, 1, 8 = 93

    Roll away.
    >> Anonymous 01/28/12(Sat)08:44 No.17707557
    rolled 2, 8, 13, 7, 16, 16, 8, 4, 14 = 88

    Rollin rollin rollin, though the thread is swollen
    >> Anonymous 01/28/12(Sat)08:47 No.17707580
    rolled 15, 11, 20, 1, 10, 11, 10, 14, 10 = 102

    Ok so: A chaotic long range gauntlet that shoots a viscous viral liquid with a collapsible power field attachment that tends to misfire

    >> Anonymous 01/28/12(Sat)09:07 No.17707708
         File1327759672.jpg-(99 KB, 540x540, CH-1014.jpg)
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    1. Sword/Long Blade
    2. Fast Fire Rate
    4. Sorcerous
    5. Pshycic
    6. FLAMEthrower Attachment
    7. Spiked and Bladed
    8. Tends to Jam (idk how that's supposed to work)
    9. Several Millennia Old

    Well, that's fairly typical really.

    The Sword of Meradonius:

    An Ancient Space Marine artefact, handed down since M32 when it discovered by a long forgotten crusading chapter on an ancient world. It has an unnatural speed that can only be attributed to the resonant pshyic, some would say sorcerers, energies that inhabit it. Those struck by the blade suffer terrible pshyic damage, as well as substantial physical damage from the blade itself. Along it's length are large spikes that rip and tear. It has been modified by an the Tech Marine Azalez of the Salamanders, the weapons current possessors, to carry a micro flamer that can ignite enemies at close range. Flamer and swift striking ability can sometimes fail to ignite and manifest respectably, unknown causes.
    >> Anonymous 01/28/12(Sat)09:12 No.17707747
    rolled 11, 16, 18, 2, 1, 10, 2, 9, 15 = 84

    >> Anonymous 01/28/12(Sat)09:26 No.17707843
    rolled 8, 1, 6, 2, 6, 9, 16, 5, 4 = 57

    1 - Sub machine gun
    2 - Huge magazine
    3 - Necron
    4 - Bullets
    5 - Radiation
    6 - Revolving chambers
    7 - Pyshic enhancer
    8 - Extreme recoil
    9 - Several decades

    Necron Sub Machine Gun

    An unusual piece of weaponry that has only recently appearing in the hands of Necron Warriors. It supplements traditional gauss weaponry given it's capabilities at short range, supporting a huge magazine, revolving chambers and equppied with irradiated rounds, the weapon can be fired almost constantly to shred nearby targets with sufficient power to eliminate any organic life.

    The extreme recoil generated by the weapon would be impossible for any but a Necron to handle although it is unknown why the weapon is fitted with a psychic enhancer.
    >> Anonymous 01/28/12(Sat)09:27 No.17707847
    1 - Sub machine gun
    2 - Huge magazine
    3 - Necron
    4 - Bullets
    5 - Radiation
    6 - Revolving chambers
    7 - Pyshic enhancer
    8 - Extreme recoil
    9 - Several decades

    Necron Sub Machine Gun

    An unusual piece of weaponry that has only recently appearing in the hands of Necron Warriors. It supplements traditional gauss weaponry given it's capabilities at short range, supporting a huge magazine, revolving chambers and equppied with irradiated rounds, the weapon can be fired almost constantly to shred nearby targets with sufficient power to eliminate any organic life.

    The extreme recoil generated by the weapon would be impossible for any but a Necron to handle although it is unknown why the weapon is fitted with a psychic enhancer.
    >> Anonymous 01/28/12(Sat)10:50 No.17708401
    rolled 20, 15, 6, 14, 7, 20, 16, 1, 15 = 114
    A relatively new Inquisition Servo Skull, with canisters tank of corrosive bacteria on a revovling chamber mechanism. It has numerous ports, from both the eyes and the mouth of the drone. However, the cylinders tend to get locked up.
    >> Anonymous 01/28/12(Sat)11:19 No.17708645
    rolled 14, 19, 4, 16, 19, 8, 7, 7, 17 = 111

    they se me rawlin' they haitin'
    >> Anonymous 01/28/12(Sat)11:22 No.17708674
    rolled 11, 8, 5, 1, 8, 7, 20, 19, 15 = 94

    Light Machine Gun
    Homing projectiles
    Sticky mine
    Rapid fire
    Tends to missfire
    Brand new

    It's a fuckin' vengeance launcher machine gun.
    >> Anonymous 01/28/12(Sat)11:28 No.17708704
    rolled 4, 1, 10, 18, 3, 18, 9, 12, 9 = 84

    lets do this
    >> Anonymous 01/28/12(Sat)11:41 No.17708783
    rolled 3, 11, 13, 16, 7, 18, 14, 17, 6 = 105

    Extreme firepower
    Dark eldar
    Flame thrower
    Spiked and bladed
    Overtly complicated
    Several centuries

    hmmm Basically i'm thinking a long lost Harlequin version of a whack a mole hammer with some dark eldar spikes added.

    The complexity of the weapon comes from it's size, the Harlequins would use it in an incredibly complex dance style that focuses on constantly moving with the momentum of the oversized head.

    It would have a flame throwing attachment on the end in case the enemy dodges your huge swings and electrified whips that hang from the head in order to stun enemies and give you an opening for a big hit.

    The dark eldar would have found/captured these hammers, but would not really know how to use them effectively and basically carry them for the imposing size,

    The style in which one would use one of these would revolve around this idea of one continuous swing redirected as the enemy ducks and weaves, whilst trying to stun them with either the whips or the flame blast to make connecting a blow easier.
    >> Anonymous 01/28/12(Sat)11:52 No.17708847
    3, 11, 13, 16, 7, 18, 14, 17, 6
    Sword/long blade
    fast fire rate
    Sticky mine
    flame thrower
    extreme recoil
    several millennia

    so i'm thinking a light weight sword crafted by nurgle, the blade is decayed, very light and intended to be used in a high speed flurry.

    on contact it causes horrible pustules and infection that burst after a short amount of time spraying acidic pus everywhere, the recoil is caused by the likelihood of the pus hitting the user as well as the foe, and the force with which the pustules explode.

    the flame thrower spurts out cursed Nurgley flames that cause infection and disease, when they burn open wounds, (chaos warp flame type stuff) the Imperium have been trying to sanctify this weapon for millennia because of how easily it can spread infection and disease amongst enemy ranks even after a confrontation.

    The idea is from a military perspective, you get a bunch of guys with these things to run into a patrol and kill a few of them, the survivors go back to the army covered in explosive pustules that infect more enemies and before long that one skirmish has won the war for you.
    >> Anonymous 01/28/12(Sat)12:40 No.17709204
    rolled 12, 8, 4, 4, 8, 2, 9, 12, 13 = 72

    Make my day!
    >> Anonymous 01/28/12(Sat)13:02 No.17709415
    rolled 17, 5, 16, 11, 17, 2, 7, 18, 9 = 102

    >> Anonymous 01/28/12(Sat)13:08 No.17709494
    rolled 19, 17, 17, 11, 10, 12, 1, 19, 11 = 117

    letsa go
    >> Anonymous 01/28/12(Sat)13:12 No.17709522
    rolled 19, 18, 3, 7, 11, 9, 3, 17, 1 = 88

    >19, 17, 17, 11, 10, 12, 1, 19, 11
    Several century old cursed necron intrument with homing freezing darts, a built in grenade launcher and optical camoflage

    sounds fun
    >> Anonymous 01/28/12(Sat)13:29 No.17709685
         File1327775359.jpg-(75 KB, 370x278, 893_removing_an_artillery_piec(...).jpg)
    75 KB
    rolled 20, 13, 15, 20, 15, 4, 3, 10, 10 = 110

    17, 5, 16, 11, 17, 2, 7, 18, 9
    1. Heavy Underslug
    2. Long Range
    3. Tau
    4. Dart
    5. Psychic
    6. Chainblade
    7. Power Field
    8. Extreme Recoil
    9. Several Centuries

    Humm... the is one of the least Tau weapons I've ever laid eyes on. Apart from being long range that is.

    Mark II P.H.D.S.G (Pee-Aitch-Dee-Ess-Gee):

    This weapon is of Tau origin, weilded by Tau commanders as part of their crisis suits. Apparently from the early days of the Tau empire before their technology shifted towards plasma based weaponry. It fires heavy metal darts, which are psychically charged. The weapon has a long range, this is attributed to it's finely calibrated and enhanced targeting matrix, which can track multiple targets.

    The weapons recoil is high, showing it's unrefined and primitive construction. It has been recently updated to include a mock Imperial chainblade and power field, it can tear through almost anything in close combat.

    The weapon is of great interest to the Ordo Xenos, as it poses a trait the Tau has shown no knowledge of: psychic energy; the Adeptus Mechanicus would also like to recover the chainblade the Tau have unrightly claimed.This may explain why such an old weapon has remind in service for the modernising Tau.

    I like this roll, it made me think of what some early Tau weapons might have been like. Pic related, I'm thinking a smaller version of that glued to a crisis suit with a shimmering Chainblade attachment.
    >> Anonymous 01/28/12(Sat)13:30 No.17709693
    rolled 9, 9, 3, 8, 1, 8, 5, 4, 8 = 55

    ERE WE GO!
    >> Anonymous 01/28/12(Sat)13:31 No.17709702
    rolled 19, 13, 16, 12, 15, 17, 19, 1, 11 = 123

    trying again
    >> Anonymous 01/28/12(Sat)13:34 No.17709737
    >> Anonymous 01/28/12(Sat)13:37 No.17709761
    >> Anonymous 01/28/12(Sat)13:53 No.17709867
         File1327776789.jpg-(37 KB, 470x362, porta-potty.jpg)
    37 KB
    rolled 3, 12, 17, 13, 1, 6, 12, 20, 1 = 85

    1. RC Drone
    2. Huge Magazine/Battery
    3. Tau (damn it not another one)
    4. Sorcerous (Fluff rape time)
    5. Viral
    6. Expanded Magazine/Battery (Has infinite ammo basically)
    7. Psychic Enhancer (lOL WAT
    8. Cumbersome
    9. Several Centuries

    Le sigh...

    "Lead Zepplin" Infection Drone.

    An ancient Museum piece of the Tau, built during the now erased years of the "Crazy" Ethereal covenant. This experimental drone has a vast virus tank, wreathed in strange runes, and so little else it requires a remote operator and has only rudimentary anti grave systems. The drone fires a spray of some enchanted detritus that can infect and kill anyone out of a sealed environment suit in minutes.

    Many have questioned how the Tau came to posses a weapon of such obvious warp origins, especially since psykers can feel their powers grow around it. The Tau, as ever, seem incapable of understanding the origins of this weapon.

    So, my idea is the Tau found this on a world that had been corrupted by the same warp storm which has protected their planet from the Imperium. It's a Nurgle relic that got thrown through the warp, ended up where the Tau found it. They decided to put some primative grav devices on it and use it as a prototype drone. This was due to a reapply "unorthodox" group of Ethereals that have since been erased from Tau history.

    Now, several Inquisitors and more than a few chaos cultists would like to claim it back (either for use or destruction, depending on which sub group) from the Glorious Tau Cultural and Historical Documentation and Exchange Centre on a bordering Neutral world, I for see a 4 way brawl between radical and puritan Inquisitors, Nurgle and Tzeentch Cultists, and the Tau themselves. Something for Dark Heresy, Deathwatch, or Dark Crusade.

    Pic related, I imagine something like that awkwardly flying everywhere spraying super evil shit all over everyone on the battle field.
    >> Anonymous 01/28/12(Sat)13:55 No.17709897
    rolled 3, 8, 20, 14, 12, 4, 12, 11, 10 = 94

    let me see..
    >> Anonymous 01/28/12(Sat)14:00 No.17709934
    rolled 13, 1, 2, 15, 8, 13, 2, 6, 19 = 79

    >> Anonymous 01/28/12(Sat)14:17 No.17710103
    1. Long Barreled Rifle
    2. Extreme Firepower
    3. Imperial Guard
    4. Sticky mine (what)
    5. Acid
    6. Armor casing
    7. Optical camouflage
    8. Long reload
    9. Brand new

    The new Mk. I Long Point Flying Rifle (LPFR, or "Leap Frog" as it has come to be known) is actually a bit of a misnomer. While certainly appearing to be a rifle, the weapon is of closer make to a mortar or mobile artillery piece. It was designed with the Deathworld and Jungle World in mind, so an armor casing and standard camouflage were added. Its uses may vary, but the original intention was for a more safe and efficient way to lay mines around a perimeter in a battlefield situation. This can be especially difficult on a Deathworld. The LPFR is loaded with a mine in the rear upward facing compartment, while an air canister is loaded into the rearmost chute. The mine is the primary ordinance while the canister provides the pushing force to launch the mine. The LPFR is capable of launching a single mine 450 meters into the air and with a maximum range of 2.5 kilometers out. The range of course can be adjusted on the weapon by adjusting the strength of the air canister. Many mine types are available, but the most popular one is the Kancelloric Acid Mine, an antipersonnel mine capable of dissolving flesh and most light armor in seconds.

    Be cautioned: Do not for any reason open an LPFR air canister manually.
    >> anonymous 01/28/12(Sat)14:24 No.17710163
    A gigantic yet cumbersome powerfist that belonged to the Inquisition for centuries. It shoots lightning beams, and has a built-in reactor.
    >> anonymous 01/28/12(Sat)15:07 No.17710525
    rolled 12, 9, 18, 14, 17, 10, 15, 18, 18 = 131

    My cause is just, my will is strong, and my gun very, very large.
    >> Anonymous 01/28/12(Sat)15:09 No.17710559
    rolled 2, 2, 13, 8, 1, 11, 20, 16, 19 = 92

    I['ll give it the old college wack.
    >> Anonymous 01/28/12(Sat)15:20 No.17710627
    Fund this. Right the fuck now.

    >captcha: Prutat Expedients
    There's an idea for a manufacturing contractor name, too.
    >> Anonymous 01/28/12(Sat)15:24 No.17710668
    rolled 15, 16, 7, 5, 6, 15, 11, 14, 5 = 94

    Hoping for something to do with Necrodermis
    >> Anonymous 01/28/12(Sat)15:28 No.17710697
    >rolled 15, 16, 7, 5, 6, 15, 11, 14, 5 = 94
    Huge Magazine
    Eldar (wat)
    Beam Casting (double wat)
    Poor Accuracy
    Several Milleniums Old

    >> Anonymous 01/28/12(Sat)16:06 No.17710966
    rolled 13, 5, 20, 10, 16, 11, 6, 4, 9 = 94


    I : 2 - Gauntlet/Boot
    II :2 - Extreme Firepower
    III: 13 - Chaos
    IV: 8 - Viscous Liquid
    V: 1 - Radiation
    VI :11 - Grenade Launcher
    VII: 20 - Internal Plasma Reactor
    VIII: 16- Tends to Overheat
    IX : 19 - Brand New

    Ohh, this one is gunna be a doozey.

    Specifications:This weapon includes a pair of heavy gauntlets with elongated clawed fingers and a pair of short wide barrels emerging from it's upper side, connected by flexible plasteel tubes to a bulky backpack. The weapon is clearly to large and unwieldy to be used by a normal human, and the vicious looking design gives no doubt that the weapon is of chaotic design, oddly enough it would not appear to have seen battle yet.

    The backpack contains an internal plasma reactor which channels it's tremendous energies towards converting elements taken from the air and in fact from within the body of its wielder to produce a thick glowing and incredibly viscous liquid. The backpack is capable of produce enough liquid for one shot from both gauntlets at a time, and the gauntlets are capable of projecting a glob of the liquid out to as far as fifty meters whilst still retaining a modicum of accuracy. The sticky nature of the liquid means it is likely to remain wherever it lands for quite a long time, and it's viscosity could be sufficient to lock up power armor however this is not the main feature. Upon recieving a signal from the weapon, in the form of a small bit of infrared radiation of a certain frequency, the goo rapidly decomposes and in doing so releasing a blinding hell storm of radiation in tremendous intensity from any point in the spectrum, reducing its target to little more than a cloud of vaporized organic material and possibly a puddle of molten slag.
    >> Anonymous 01/28/12(Sat)16:08 No.17710987

    Once a shot is fired the weapon automatically produces material for a second volley, meaning that if too many shots are fired consecutively the internal plasma reactor may overheat and meltdown, certainly killing the wielder and very likely severely injuring anyone nearby.
    >> Anonymous 01/28/12(Sat)16:09 No.17711005
    rolled 6, 18, 13, 13, 14, 17, 5, 19, 18 = 123

    Why the hell not?
    >> anonymous 01/28/12(Sat)18:02 No.17712212
    Shoulder mounted
    High firepower
    Space Marine
    Faster firing

    brb writefagging
    >> Anonymous 01/28/12(Sat)18:07 No.17712271
    rolled 8, 11, 18, 14, 13, 7, 6, 4, 17 = 98

    Sure, why not?
    >> Anonymous 01/28/12(Sat)18:21 No.17712430
    The Salvum Mortis Mk.2
    A heavily modified Cyclonic Missile Launcher, the Salvum Mortis Mk.2 has been modified with an automatic firing mechanism, along with numerous purity seals and engravings from the Ecclesiarchy's most devout priests. The fission rockets it fires are a recent experimental development of the Mechanicum. However, due to resource scarcities and the fact it can only be used on Terminator Armor, only a few of these weapon systems exist.
    >> Anonymous 01/28/12(Sat)18:43 No.17712657
    "DYNAMITE!!!" roared the guardsman as he punched/exploded the daemon in half with his Tau gaunlet.
    Covered in the otherworldy gore of the daemons, he shouted his threats into vastness of the hulk while wading through the dead.
    The guardsman then saw a welded plasteel door and decided that such trivilal obstacles wouldn't stand in the way of his carnage.
    "KNOCK KNOCK? WHO'S THERE? ME! ME ME ME ME ME ME ME ME ME!" And then he saw it: The Greater Daemon of Khorne. It stood,a gruesome mixture of warped enhanced flesh, and daemonic machine. Like that would stop the guardsman and his Weeaboo fists!!!
    He let loose with all his insanity, his faith, and his death wish. "HERE COMES THE RAEPTRAAAAAIIIN!! CHOOCHOOCHOOCHOOchoochoo...oh my." The Tau gauntlets seemed to be out of ammunition! The Khornate demon grinned, its horrific teeth dripping with the blood of a thousand ages.
    "Change of plans, I DO need a gun!" said the guardsman. He ducked down a hallway in search of a big gun; a very big gun.
    >> Anonymous 01/28/12(Sat)18:53 No.17712750
    "OH NO!" said the guardsman. "NURGLITES WITH GUNS!"
    Then it caught his eye: A large, ancient chainaxe glowing with an inner heat.
    With some effort he dodged the fire and retrieved the chainaxe. Flipping it onto max heat, he charged the Nurglites.
    He tore into the nurglites, turning them into reeking chunks of flaming gore. Retrieving a shotgun from the piles of burnt flesh, he strode off into the next room.
    Darkness filled it. "MIGHT MAKES LIGHT!!!" he screamed as he fired shots of screaming, burning squigs with wild abandon. When all the screams subsided, the guardsman flipped the light.
    "Groovy." was his only remark upon seeing the burnt and eviscerated corpses of the cultists.
    >> Anonymous 01/28/12(Sat)19:12 No.17712971
    "At this point in time, I don't think of a healthier or more deeply-felt respect than for this shotgun...save the emperor." said the soldier calmly. However, something caught his eye that would make him eat his words.
    "HEY AUTOCANNON! TO HELL WITH RESPECT!" Prying it out of the hands of dead heretic, it was marked with the sigle of the Grey Knights.
    "Hoy, hoy, I'm the boy, packing 80 pounds of heavenly joy!" he whispered as he admired the weapon. Unfortunately, his rapture was soon to be interupted.
    "Now this is a big gun! Not THE BIG GUN, but..."
    He screamed in agony as his flesh burned from the warpfire of a pink demon.
    He faced the demon, all joy from the discovery of the weapon gone, and only a fierce will to use it. "YOU'RE STUPID AND NOW YOU'RE GOING TO BE STUPID AND DEAD!!! NOW DANCE BONEDADDY, DAAAAAAAAAAAAAAANCE!!!!"
    The machinegun shook violently as it fired void mines at the rate of 800 per minute. The pink horror vaporized into gore, reformed into a pair of blue demons, and then exploded into a mass of gore. His adrenaline was up, his kill lust rising.
    "YEAH YEAH! DIG MY PROWESS FOR VIOLENCE, FOR I AM THE MAN, A SUPERBAD MAN! HORRORS, CULTISTS? YOU THINK YOU CAN GET ME?" He burst into the room, and found it crawling with heretics and daemons. "WELL I DO, AND I THINK YOU'RED DEAD!!! DEAD! DEAD! DEAD!!"
    He blasted them to shreds, broke their skulls with the frame, and even pulped the face of one with simultaneous barrel stabs and firing.
    "EMPEROR ON HIS THRONE! MY TEMPERATURE IS RISING!!!! NOW WUZZAT???!!" he stormed into the next chamber, firing wildly. "I"M BURNIN OUT OF CONTROL!!!!
    He didn't expect the Great Unclean One to charge him. Even as its body was torn to shreds by the void mines, it was able to carry and dive with him into the hulk's sewage system.
    >> Anonymous 01/28/12(Sat)19:31 No.17713196
    "Who would commit such a crime? Why leave radioactive waste down there? And why? WHY??? Is all the sacrifice we have made since we spread from Holy Terra for naught? Our future generations...Their children...Even if my efforts to eradicate Chaos are succesfull we would sow our own destruction...Oh, the Humanity!!! My gun is out of mines!!!"
    "Thou art true, loyal guardsman" proclaimed the weapon.
    "I need a new gun, that' all I believe in; that and the Emperor. Now, I'm gone." he proclaimed as he stepped onto the teleporter pad.
    As he materialized, he eyes met the beautiful form of the MHEDS. "ALL RIGHT THEN!!! ALL ABOUT THAT GRENADE LAUNCHER!!!" His revelry was once again interupted by the sight of numerous Screamers.
    Despite their daemonic powers and agility, they couldn't compare to the amount of the Inquisition's ingenuity, insanity, and firepower put into the MHEDS.
    >> Anonymous 01/28/12(Sat)20:22 No.17713808
    The guardsman entered a dim room. It seemed to be a fueling bay for the hulk. Large tanks of irradiated promethium dotted the area, casting large shadows throughout the cavernous room.
    "MORE RADIOACTIVE STUPID, AND WITH LUCK SOME DAEMONS." His prediction came true when an invisible force knocked him to the ground, sending him sprawling. A disembodied voice laughed.
    "Foolish slave of the Corpse-King, submit now, and I will promise a swift death. After all, you can't hit what you can't see?" it taunted.
    "A sorceror! Son of a-" the guardsman grumbled. He trained the MHEDS in the general direction of the voice.
    The guardsman ignored the sorceror, after all, he was a heretic, and they're meant to be killed, not sympathized with. He fired the entire magazine, all 30 grenades. "YOU GONNA GET WHAT YOU DESERVE, YOU DUMB SORCEROR!"
    The fueling bay turned into an inferno, and for a few seconds; the screaming, immolated form of the psyker could be seen. The guardsman simply waited for the flames to die downa before proceeding to the next room.
    >> Anonymous 01/28/12(Sat)20:51 No.17714168
    "I really had just about all I could take!" he thought to himself.
    He opened the door to a massacre. His fellow guardsmen were being butchered and raped in the most depraved and horrific ways by Slaaneshi daemons and cultists. Sights that would drive a lesser man insane surrounded the guardsman, he only saw the weapon on the pedastal.
    "Could it be?" he whispered as the brains of one of his squadmates spattered across the guardsman's face. "The BIG GUN!"
    He fought with the fury of Leman Russ, not using the MHEDS for its original purpose, but as a massive cudgel. "YOU WANT A PIECE OF ME! C'MON, C'MON! OH YEAH! PAPA'S GOT A BRAND NEW BAG!!!"
    When all was quiet, he stepped onto the pedestal where it lay. It was adorned beautifully: The prayers and litanies of the Ecclesiarchy were engraved in gold and enscribed on purity seals. It was young, forged by the Fabricator-General himself, but had the power of the most venerable Imperator. The guardsman's hands trembled as he took it.
    "I can only weep as I bear the majesty of it. I have found the pinnacle of firepower within the Emperor's holy domain. Truly my life was nothing until I have attained this holy blessing:The Salvum Mortis Mk.2!!!" He mounted the missile pods onto his human frame. Although meant for a Terminator Space Marine; something, whether his own will or the Emperor's blessing gave him the strength to wield it.
    "I stride knee deep in the dead, all is clear, now I know what I must do...My cause is just, my will is strong, and my gun...is very, VERY LARGE." He opened the hangar doors.
    >> Anonymous 01/28/12(Sat)20:53 No.17714191
    He stood before the demon of Khorne. It was a Bloodletter, Khorne's own chosen ones. He spoke in a voice that would have shattered minds, a voice that sounded like the screams of the damned and of clashing iron.
    "Human, you face me: A god of war. I have stood on infinite battlefields, of this world and of the immaterium. You have a gift, a talent for death. Join me as my servant, and there would be no shortage of blood for you to spill."
    The guardsman was silent for a scant few seconds, and then spoke.
    "Let loose your worst, daemon, for you have already lost." The Bloodletter snarled and raised his unholy blade, one that have slain countless beings and was blessed by Khorne himself.
    The guardsman smiled and pulled the triggers. The Bloodletter stopped for the briefest insant. Salvum Mortis's twin barrels glowed. The daemon then screamed, not a cry of rage, but of sheer terror. For in that weapon, he saw Imperium's strength. Salvum Mortis glowed like the eyes of the Emperor, and then all was none.
    The guardsman smiled at the atomized remains of the hanger, a brief celebration of his victory. It will take a strong man to reclaim the galaxy. The biggest, BADDEST MAN in the galaxy, with the biggest, BADDEST GUN. The Emperor guide me.
    >> Anonymous 01/28/12(Sat)21:18 No.17714484
    rolled 13, 19, 14, 14, 19, 2, 13, 20, 10 = 124

    Rerailing somewhat.
    >> Anonymous 01/28/12(Sat)21:49 No.17714801
    11, 19, 7, 10, 13, 3, 16, 13, 14

    Several decades ago, the Eldar developed this weapon. Using three rotating barrels, it fired at a fearsome rate. In its first incarnation, the recoil of the weapon made it impractical for infantry. However, rather than fixing the issue through conventional means, the Eldar used their technology to take this weapon in an unforseen direction. Using a high tech scope that is able to lock on to a unit, and homing explosive rounds that use a timer rather than a traditional detonator, this weapon can deliver its payload even through heavy armor and light cover. Unfortunately, if fired without using target lock, uncalibrated timers and excessive recoil mean it could be as dangerous to the wielder as the person he is shooting at.
    >> Anonymous 01/28/12(Sat)21:51 No.17714810
    rolled 5, 11, 20, 9, 3, 6, 18, 19, 11 = 102

    >> Anonymous 01/28/12(Sat)21:57 No.17714896
    rolled 10, 17, 15, 1, 10, 7, 15, 8, 15 = 98

    >rolled 5, 11, 20, 9, 3, 6, 18, 19, 11 = 102

    >fast firerate
    >Timed grenade
    >Grenade launcher
    >Several centuries old.

    So basically.. it's a axe-like Tyranid appendage or symbiote with rapidly moving chitinous scales.. that ejaculate.. small fleshy sacs that burst into fire.. but it's been infected by necrodermis somehow.. and has cursed the Tyranid hivefleet who tried reabsorbing this particular bio weapon to have suicidal tendencies? That and it's several centuries old.

    that was confusing.

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