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    20 KB Zerg Quest LXXIII Cerebrate Anon 02/05/12(Sun)21:02 No.17822505  

    We appear to be a-ok for Wednesday Zerg Quest next week. Still waiting for my scheduling to make any sense.

    We have made some progress in the war against Dyles, though our tactics have been hampered by rotten luck. The Protoss' first expeditionary force purged several worlds, but was nearly destroyed, sending Felanis back to their staging area in this Sector.

    On the plus side, we also helped keep our Koprulu Sector Terrans from a horrible genetic bottleneck and possible extinction, and we managed to convince the UED Terrans not to break ties with us over inviting the Protoss into their space without asking.

    Over Vernost III, the last nuclear missiles are reducing this once prosperous center of learning into irradiated waste. Over Olethros, our mosquito-like units are draining the planet of its vital resources. Salem Saberhagen suggests that we might not want to harvest the whole planet, lest the UED get cranky about it later.
    >> Big Fat Zergling 02/05/12(Sun)21:05 No.17822566

    Fine, we'll take enough resources from the planet to recoup our losses thus far, with a little extra, then move on to Vernost III. Can we track Dyls's retreating units? Mayhap we can make up for our dismal failure by shoving a fleet right down his throat before he's ready
    >> Fruityling 02/05/12(Sun)21:07 No.17822594
    Woo Zergquest! New Zergling here, just finished reading the full archives yesterday. Hot damn, CA's brood is nuts.

    On the Vernost III issue, it could be argued that they wouldn't like it, but honestly the world is pretty much trash to them at this point anyway isn't it? Even with our Carrier's glassing ability I'm betting that there's still corrosive bio-horrors floating around in the atmosphere. I say we take our fill. We've got a swarm to build back up.
    >> Cerebrate Anon 02/05/12(Sun)21:08 No.17822609
    We have no way of tracking those forces, no.

    (On the plus side, we still have a complete record of the worlds he's taken from the UED. Which reminds me: 1d100 for Big Stuff)
    >> Cerebrate Anon 02/05/12(Sun)21:08 No.17822619
    >> Big Fat Zergling 02/05/12(Sun)21:10 No.17822636
    rolled 14 = 14


    Rolling to screw shit up again

    Just curious, what would rolling 100 get us?
    >> Fruityling 02/05/12(Sun)21:11 No.17822649
    rolled 33 = 33

    c'mon big numbers!
    >> Cerebrate Anon 02/05/12(Sun)21:12 No.17822667
    (Hmmm. My DC today was 15. Do you guys want the Big Thing to happen, or do you want to live in fear of it happening later?)
    >> Fruityling 02/05/12(Sun)21:12 No.17822671

    ... These are not big numbers. Well damn.
    >> Big Fat Zergling 02/05/12(Sun)21:14 No.17822689

    Living in fear is preferable to not living at all.

    Also: I just remembered something I meant to propose last session. Start growing mosquito ships in the Koprulu sector and have them drain all the glassed/nuked planets in the sector
    >> Fruityling 02/05/12(Sun)21:15 No.17822702

    So very seconded.
    >> Cerebrate Anon 02/05/12(Sun)21:16 No.17822716
    (Oh, Chau Sara. Why can't you just get some rest?)
    >> Anonymous 02/05/12(Sun)21:19 No.17822766
    I'll take the fear, please.

    As for Olethros, take what we need to replenish our forces in UED space after our losses.
    Then move on to Vernost III to suck up more resources.

    Also, I propose we talk with the UED again. Tell them that we have developed a new bio-form weapon to be used against Dyles. The problem is that it will destroy a planet's usability, since it uses up all of the planet's minerals as part of its operation. Ask them if they expect any of these planets back, or if we can only target this new weapon on certain worlds.
    Make them think we have a new super-weapon, when we don't, and when we say we deploy it, we can suck all the minerals from the planet.
    What's the UED going to complain about? It's killing Dyles, isn't it?
    >> Big Fat Zergling 02/05/12(Sun)21:20 No.17822800

    I second asking the UED if they want their planets back as glass balls or drained husks
    >> Fruityling 02/05/12(Sun)21:21 No.17822818

    So long as we're never caught in the lie, anyway. Which will happen eventually if we achieve our goal of strengthing our treaty with the UED, and start working together more directly. Or, for that matter, if they start watching us with cloaked ships. Maybe if we really did develope a super weapon first?
    >> TUCAMP 02/05/12(Sun)21:28 No.17822903
    I suggested doing that twice in the last thread, because there are at least 3 glassed planets.
    >> TUCAMP 02/05/12(Sun)21:33 No.17822969
    Something I want labrate to work on, if everyone's okay with it, a ship that is able to redirect multiple carrier beams into a single beam. I don't know why we'd want to blow up a planet, but I think we should be able to.
    >> Fruityling 02/05/12(Sun)21:35 No.17823004

    If we do this and it works, I suggest we do a proper field test on that heavily defended world we found Dyles occupying a few threads back.
    >> Cerebrate Anon 02/05/12(Sun)21:36 No.17823011
    That'd more likely just blow a hole through a planet, which, while awesome, wouldn't be AS awesome as blowing the planet up.

    I suppose if you got enough carriers firing, you could just disintegrate the entire planet...We definitely don't have enough carriers for that.

    Everybody wants to bluff the UED about a mineral-eating superweapon?
    >> Big Fat Zergling 02/05/12(Sun)21:38 No.17823035

    I'd rather not lie when we don't need to. Just ask them how intact, resource-wise, they'd like their planets back
    >> Fruityling 02/05/12(Sun)21:40 No.17823058

    I don't, unless we can find some way to credibly claim we don't have it anymore later. If we claim to have a super weapon that screws over a planet, they're either gonna want to see it or see us gone.
    >> Fruityling 02/05/12(Sun)21:41 No.17823073

    This sounds much better.
    >> Cerebrate Anon 02/05/12(Sun)21:43 No.17823099
    And are we contacting our embassy, or somebody else?
    >> TUCAMP 02/05/12(Sun)21:44 No.17823115
    And blowing holes in planets would, I assume, screw with its gravitation field enough to make it collapse. I am okay with this. Also, I'm for not trying to bluff the UED. I just don't see the point in making them scared of a super weapon.
    >> Cerebrate Anon 02/05/12(Sun)21:48 No.17823159
    (I don't know enough about astrophysics to comment on that)
    >> Big Fat Zergling 02/05/12(Sun)21:49 No.17823167

    The embassy will be fine. If he can't answer, he should be able to kick the question upstairs to someone who can.

    In the meantime, I think we should evacuate the Lutrious system and everything nearby. Dyles knows or at least strongly suspects we have a presence there and will probably make that area his first target when he decides to attack us.

    We don't even really need anything beyond a small staging area in UED space anyways, since we can just use heighliners to ferry our units around.
    >> Cerebrate Anon 02/05/12(Sun)22:03 No.17823330
    Ambassador Melville answers our call. He seems very irate, as usual.

    In response to our question, he gets very testy.

    "Our arrangement is that you will remove the Dyles Entity's presence from those worlds. You are NOT authorized to perform mining operations on UED worlds. That is unacceptable!"

    We can try to calm him down and/or talk him down from this position (if you roll 1d20).
    >> Big Fat Zergling 02/05/12(Sun)22:08 No.17823398
    rolled 18 = 18


    Whoa, whoa, whoa, Ambassador Hairpiece (he just seems to be the type, you know?), we're fighting and dying for your territory, all we're asking in return is some raw material to recoup our losses.
    >> TUCAMP 02/05/12(Sun)22:09 No.17823412
    I bet he's still grumps about it, but gives in.
    >> Cerebrate Anon 02/05/12(Sun)22:10 No.17823436
    >Ambassador Hairpiece

    Well, it's holographic, but it's still clearly fake.

    >boarding: Utialle
    Captcha believes the UED ship Utialle is under attack!
    >> Cerebrate Anon 02/05/12(Sun)22:17 No.17823539
    After a few minutes of what we think is some smooth negotiating, we finally work Melville down from a towering rage to more of a simmering fury. He concedes that we can mine some resources in order to replenish our ranks, but we are absolutely not to establish colonies, drain all of a planet's resources, or destroy planets outright. He says that last part in a nervous break from his anger.

    Is there anything else we want to discuss with him?
    >> Big Fat Zergling 02/05/12(Sun)22:20 No.17823567

    Ask him if they've had any progress with fighting Dyles. Anything at all, battles, strategy, tactics, technology involving Dyles at all
    >> Fruityling 02/05/12(Sun)22:23 No.17823595

    It seems unlikely we'll get much more from him right now. I say we talk again after we have some decent results to show. If he's still a prick then, though, we should probably think about exercising our previously unused walk-away power. At 38% infection and growing, they undeniably NEED us- we just need to make that evident first.

    ON THAT NOTE: what planets do we know are over run right now?
    >> Fruityling 02/05/12(Sun)22:34 No.17823709
    These long pauses are starting to make me wonder if I'm saying something weird.
    >> Cerebrate Anon 02/05/12(Sun)22:35 No.17823723
    "I'm not authorized to share that kind of sensitive intelligence with you. We're doing our part. You just do yours."

    Plenty of them. Is there one we're looking for in particular?

    (Sorry. Realized I didn't have Shining in the Darkness on this computer. Now I'm stuck playing Shining in the Darkness)
    >> Big Fat Zergling 02/05/12(Sun)22:38 No.17823747

    Let's not push any more. Let Hairpiece go and let's find more of Dyles's shit to wreck up
    >> TUCAMP 02/05/12(Sun)22:38 No.17823753
    Since you're new I'll just add that long pauses are common. And I think we should keep glassing planets, and pin it on the toss, just in case Dyles hasn't brought the UED to their knees when we kill it. No sense trying to devour the UED when it's still strong.
    >> Fruityling 02/05/12(Sun)22:39 No.17823758

    I propose that we attack a cluster of worlds nearby an uninhabited system in UED space, if we can pull it off. The idea is to (hopefully) make Dyles believe we've changed our base of operations. That would buy us some time to either move away from Lutrious, or reinforce it, or whatever else.
    >> Big Fat Zergling 02/05/12(Sun)22:43 No.17823804

    Second. And sooner or later, we're going to have to start hitting multiple systems at once. Dyles has what, hundreds of stolen systems? We'll never finish if we have to go one at a time. Of course, that means we'll have to start a serious buildup of forces.

    I wonder if we can build more of those sun harvesters that we stole from Voidgate
    >> Cerebrate Anon 02/05/12(Sun)22:49 No.17823884
    >And sooner or later, we're going to have to start hitting multiple systems at once. Dyles has what, hundreds of stolen systems? We'll never finish if we have to go one at a time.

    Funny. I was thinking the same thing. Thankfully, I've got solutions.

    So, what kind of world are we looking to wreck today?
    >> TUCAMP 02/05/12(Sun)22:51 No.17823914
    Not that I don't want to kill Dyles, but I still want him attacking the UED so that we can infest the UED after without much trouble. If they didn't have the better part of a galactic quadrant I wouldn't be too worried about them.
    >> TUCAMP 02/05/12(Sun)22:53 No.17823930
    The ones that aren't' FABULOUS!
    >> Big Fat Zergling 02/05/12(Sun)22:53 No.17823932

    CA with ideas makes me nervous.

    Let's hit something at the other end of his territory, far away from the worlds we've been involved with so far
    >> Fruityling 02/05/12(Sun)22:54 No.17823955

    >> TUCAMP 02/05/12(Sun)23:00 No.17824055
    Could be UED is stronger than predicted, or the protoss counter in a big way, Warbrate asks for leeway in dealing with Dyles, Kerri eats Dyles, we turn all the tadpoles into cubes with our mind. There are lots of ideas, and we still need to start practicing our new cool crush things with our mind... thing
    >> Big Fat Zergling 02/05/12(Sun)23:05 No.17824105

    Hell yeah, Mind Crushes for everyone!

    We should get a gay clown to practice it one
    >> Cerebrate Anon 02/05/12(Sun)23:07 No.17824134
    Pizda II's three habitable moons are known for their interesting day/night cycles and frankly beautiful eclipses, but Kerrigan's nascent spy network reveals that they have always been rumored to have some kind of government installation dealing with--well, with whatever conspiracy theorists are worried about when telling the rumor.

    Either way, our reconnaissance overlord shows that there is a fairly strong fleet of ships in the system. Warbrate can't put a claw on it, but it feels like there's something unusual about its formation.
    >> Big Fat Zergling 02/05/12(Sun)23:10 No.17824175

    In true ZQ fashion, I vote we blunder face first into whatever Dyles has up his sleeve
    >> TUCAMP 02/05/12(Sun)23:11 No.17824188
    Unusual how? Is it like Bernie? Can we crush it with our mind?
    >> Cerebrate Anon 02/05/12(Sun)23:15 No.17824263
    Warbrate isn't sure yet.

    In any case, what's our move?
    >> Big Fat Zergling 02/05/12(Sun)23:18 No.17824315

    Send a moderately sized skirmish group to test the waters. If there are any ships of unknown configuration, focus on them and see if they're important
    >> TUCAMP 02/05/12(Sun)23:20 No.17824358
    Keep an eye on it. Maybe it's VoidGate 2.0, now with more google fueled genocide.
    >> Fruityling 02/05/12(Sun)23:23 No.17824410

    A little from column A, a little from column B. We start a skirmish in the system while sending some cloaked detectors in to scan the three moons. Unless Dyles has detectors in space. I don't recall off hand.
    >> TUCAMP 02/05/12(Sun)23:29 No.17824526
    I don't recall the UED having cloaking. Bit Dyles is from our neck-o-de-woods, so he knows cloaking... if he ate someone who knew how to make it.
    >> Big Fat Zergling 02/05/12(Sun)23:31 No.17824587

    If he does have cloakers, they'll be inferior to ours. What's more important is identifying his detectors and making sure they don't have cloaks of their own like ours do.
    >> Cerebrate Anon 02/05/12(Sun)23:31 No.17824596
    Our overlord moves closer to the moons to investigate, but discovers nothing out of the ordinary. They are mostly empty, with the bulk of their space-faring ships and populations gone to infect other worlds. Four freighters are converting the atmosphere of one of the moons, while remaining people appear to be tearing down buildings like we saw on Goryu so long ago.

    Our skirmishing fleet arrives and begins to engage the enemy. Warbrate seems intent upon figuring out what's going on, here. We feel a very slight psionic ripple.

    (Roll 1d20 to see if Warbrate works it out and/or discuss wild theories while freaking out)
    >> Fruityling 02/05/12(Sun)23:32 No.17824606

    ... Fuck, do it anyway and hope for the best. We can make more dropbservers if it goes badly.
    >> Fruityling 02/05/12(Sun)23:34 No.17824631
    rolled 9 = 9

    >> TUCAMP 02/05/12(Sun)23:36 No.17824670
    rolled 15 = 15

    >> TUCAMP 02/05/12(Sun)23:38 No.17824701
    It's not Kerri is it? Wait, is someone trying to take over the swarm again? I swear those terrans and their obsession with ruling the swarm.
    >> Big Fat Zergling 02/05/12(Sun)23:39 No.17824725

    I wonder if we're going to see a reappearance of the psychic beacons or something similar.
    >> Cerebrate Anon 02/05/12(Sun)23:44 No.17824798
    Warbrate's mind fills with suspicion as it brings a mutalisk onto a direct course for one of the moons. Immediately, Dyles' ships converge on it and savagely destroy it.

    Warbrate is now completely sure that the ships are guarding something on that particular moon. It also warns us that if that ripple was a call for help, we may have incoming.
    >> Big Fat Zergling 02/05/12(Sun)23:47 No.17824848

    Fuck it, jump some battlecruisers and valkyries in and have them nuke the moon from outside the system. Send in more units to keep Dyles engaged and keep him from noticing what's coming
    >> Fruityling 02/05/12(Sun)23:48 No.17824855
    What do you think, guys? Massive assault, destroy all air units and then try to take the moon with ground forces?
    >> Anonymous 02/05/12(Sun)23:49 No.17824875
    >Dyles has a precious
    Nuke it.
    Don't want to know what it is, if Dyles wants to keep it safe, we want it all glowy and melted.
    >> TUCAMP 02/05/12(Sun)23:50 No.17824886
    So Dyles' main form is on the moon? If only we were able to shoot holes through planets/moons. I say we fall back and tell the UED about it. Let then destroy their fleet, then we eat them.
    >> Cerebrate Anon 02/05/12(Sun)23:53 No.17824925
    >Nuke it: 2
    >Kill everything and take it: 1
    >Tattle to the UED like sissy wussybabies: 1
    >> TUCAMP 02/05/12(Sun)23:55 No.17824948
    Don't you mean "Get the UED to kill them selves assaulting Dyles' stronghold while we sit back and laugh. Then clean up what's left of the UED and Dyles before we turn on the protoss."
    >> Fruityling 02/05/12(Sun)23:55 No.17824960

    Are the moons covered in that corossive gas?
    >> Anonymous 02/05/12(Sun)23:59 No.17825014
    I'm tempted to say that if they're protecting it, it must be valuable, and we should steal it. . .

    But if it's Dyles, I want him dead. . .

    Nuke the fuck out of it.
    >> Cerebrate Anon 02/06/12(Mon)00:00 No.17825028
    (Just messing with you. I do that.)

    The one being protected is in the process of being terraformed, yes. The gas is corrosive, but our Zerg ground forces probably wouldn't feel any effects for several hours in a fully-converted atmosphere. Longer, here.
    >> TUCAMP 02/06/12(Mon)00:03 No.17825082
    And zergleks would feel it even less. So send in the zergleks to capture the Dyles' primary... unless it something else
    >> Fruityling 02/06/12(Mon)00:06 No.17825133

    I'm all for sending in the Zergleks while we tie up the air forces.
    >> Cerebrate Anon 02/06/12(Mon)00:09 No.17825174
    So, is the vote going for "nuke it"?
    >> Anonymous 02/06/12(Mon)00:11 No.17825191
    I'll change my mind if we can use the Zergleks.
    >> Cerebrate Anon 02/06/12(Mon)00:11 No.17825200
    Why wouldn't we be able to use the Zergleks?
    >> Big Fat Zergling 02/06/12(Mon)00:11 No.17825203

    Zergleks alone aren't enough, though. We have a relatively small number of them and they aren't Daleks. Sure they're nasty and have neat abilities, but they're not invincible. They should be used as speartip units, leading the charge, opening holes in the lines, etc.
    >> Anonymous 02/06/12(Mon)00:11 No.17825205
    If we can get enough Zergleks there, I'll also shift from nuke.
    >> Fruityling 02/06/12(Mon)00:14 No.17825245

    Large ground force, movign with Zerglek as our own homebrewed hero units?
    >> Cerebrate Anon 02/06/12(Mon)00:18 No.17825294
    We now have about 12 of them.
    >> Big Fat Zergling 02/06/12(Mon)00:18 No.17825300

    I'll change my vote to a ground invasion if that's what we're going to do.

    Hmm. We should develop drop pods or mycetic spore analogues for rapid ground insertions. We could have some overlords or cloaked dropships go into low orbit, drop their pods and get the hell outta dodge. Meanwhile, we get a couple squads of i-gegs on the ground for infiltration and sabotage
    >> Cerebrate Anon 02/06/12(Mon)00:22 No.17825355
    (It's been so long since we've done ground combat that I've forgotten what i-geg is short for)

    Making the decision, we put our forces on a course to attack. Unfortunately, Warbrate was right: more Dyles ships arrive in the system at about the same time our fleet does.

    (Roll yourselves 2d100 to see how this part goes)
    >> Fruityling 02/06/12(Mon)00:23 No.17825367
    THE Dy-LES IS NO match FOR US. LET THE ex-TER-min-ATION be-GIN!

    (also, need to get some sleep. Night folks, it's been fun!)
    >> TUCAMP 02/06/12(Mon)00:24 No.17825371
    Infested Genetically Engineered Ghost
    >> Anonymous 02/06/12(Mon)00:24 No.17825378
    rolled 37, 73 = 110

    >> Fruityling 02/06/12(Mon)00:25 No.17825388
    rolled 65, 10 = 75


    Rollan before I go
    >> TUCAMP 02/06/12(Mon)00:25 No.17825392
    rolled 61, 37 = 98

    >> Big Fat Zergling 02/06/12(Mon)00:25 No.17825393
    rolled 33, 22 = 55


    Rolling at 50/50 tonight, let's see how this goes
    >> Anonymous 02/06/12(Mon)00:27 No.17825405
    rolled 82, 48 = 130

    Rollan, rollan, rollan
    >> TUCAMP 02/06/12(Mon)00:27 No.17825415
    I don't like this past few threads trend of bad rolls. I blame you're new crazy hours CA. Also we need to build more zergleks, a lot more.
    >> Big Fat Zergling 02/06/12(Mon)00:29 No.17825435

    I concur on all counts. I recall that zergleks only cost about as much as a siege tank. We needed to build special facilities for them, but after this much time I assumed it wouldn't be an issue to be producing them in bulk
    >> Anonymous 02/06/12(Mon)00:30 No.17825444
    It's True, from 00:00 to 4:00, the dice roller likes to dick with us. See metaquest for many many examples.
    >> Cerebrate Anon 02/06/12(Mon)00:32 No.17825472
    Gorn takes control of the space battle as Warbrate maneuvers Zergleks and cloaked overlords full of ground forces toward the target moon.

    The battle is going relatively well. We have the upper hand, anyway. Dyles' forces are fighting ferociously, though. We notice a small ship coming up from the moon, little more than a transport.
    >> Anonymous 02/06/12(Mon)00:34 No.17825484
    Disable it if possible, turn it into dust if not.
    >> Cerebrate Anon 02/06/12(Mon)00:34 No.17825489
    (Cyberbrate and Nargil barely even know how the Zergleks work, remember?)

    >msParti raspberries
    I wasn't aware that there was an MS Party program, Captcha, much less that it produced raspberries.
    >> Anonymous 02/06/12(Mon)00:37 No.17825515
    >little more than a transport
    Dyles is going to use that warpsplosion trick again isn't he.
    Make sure to disable warp engines.
    >> Big Fat Zergling 02/06/12(Mon)00:37 No.17825520

    Disable if possible. Hit it with twice its mass in scourges in not
    >> Cerebrate Anon 02/06/12(Mon)00:41 No.17825564
    We send a unit to disable the ship, and two of Dyles' ships break their line to intercept. Warbrate borrows another unit to try again, and again, Dyles' ships go out of their way to protect the ship. It sends a mutalisk toward the moon, and nothing happens.

    Warbrate is convinced that whatever Dyles is protecting, it's aboard the transport.

    (Destroy? Hail it? Disable? Board? What do you want to do, and are you man enough to roll 1d100 when you guys reach a decision?)
    >> TUCAMP 02/06/12(Mon)00:45 No.17825595
    rolled 12 = 12

    >> Big Fat Zergling 02/06/12(Mon)00:47 No.17825621
    rolled 37 = 37


    Destroy it, capture the moon base. We might be able to figure out what was there if we capture enough to the facilities intact
    >> Anonymous 02/06/12(Mon)00:47 No.17825625
    rolled 19 = 19

    Disable, then board
    >> Anonymous 02/06/12(Mon)00:48 No.17825635
    rolled 25 = 25

    >> TUCAMP 02/06/12(Mon)00:50 No.17825651
    Destroy 2
    Disable 1
    Board 1
    >> Cerebrate Anon 02/06/12(Mon)00:50 No.17825656
    Wow. Maybe I should roll at home. /tg/ dice are being cruel tonight.
    >> Big Fat Zergling 02/06/12(Mon)00:54 No.17825704

    I would be okay with that.

    What do you have against the Zerg, /tg/?
    >> Cerebrate Anon 02/06/12(Mon)00:59 No.17825760
    So, you guys just want to blow it up?
    >> Big Fat Zergling 02/06/12(Mon)01:00 No.17825772

    Yes, blow up the shuttle, continue to capture the moon
    >> TUCAMP 02/06/12(Mon)01:01 No.17825776
    I'd rather not, but we might as well just blow the damn thing up. Worked for Kingston.
    >> Anonymous 02/06/12(Mon)01:01 No.17825778
         File1328508092.jpg-(413 KB, 800x500, 6d4o67.jpg)
    413 KB
    I would also be okay with that. Otherwise, I was going to sacrifice a goat to the dice gods, but yours would work better.

    The dice roll is randomized based on the time. It was just made poorly, so it almost always rolls low in between Midnight and about 5am.

    Shoot the hell out of it, Cerebrate.
    >> Cerebrate Anon 02/06/12(Mon)01:06 No.17825842
    Gorn seems completely alright with our plan to destroy an unarmed transport in the middle of a large space battle. After a few ships duck in front of the ship to protect it, Gorn's consciousness feels almost devilish as it increasingly concentrates fire on the ship. More and more of the enemy force sacrifices itself to protect the little ship, but it's not enough. The ship explodes, and a piercing female scream ripples psionically through space. Dyles's ships in the area go completely adrift, and we feel something akin to psionic feelers reaching out from them.

    Gorn requests permission to destroy everything.
    >> Big Fat Zergling 02/06/12(Mon)01:10 No.17825896

    You've earned it, buddy, go nuts. Let Gorn finish the space battle, have Warbrate finish up the ground battle.

    Side note: That was very sneaky of Gorn to exploit Dyles's willingness to sacrifice combat units to protect whatever the hell was onboard that unarmed transport. He certainly deserves a ridge scratcher
    >> TUCAMP 02/06/12(Mon)01:11 No.17825917
    Oh my, it was medical... such a waste. Permission GRANTED! Rip and TEAR!
    >> Anonymous 02/06/12(Mon)01:12 No.17825924
    does anyone else realize OP's picture looks like a space vagina
    >> Anonymous 02/06/12(Mon)01:12 No.17825938
    A female psionic scream. . . interesting.

    Maybe Dyle's had created some kind of cerebrate.
    Oh well, Rip and tear, Gorn, you've earned it.
    >> TUCAMP 02/06/12(Mon)01:13 No.17825947
    Ridge scratchers for everyone! Since every single one has done something awesome at some point... except wormface and salem. What has wormface been up to?
    >> Big Fat Zergling 02/06/12(Mon)01:17 No.17825991

    A thought: Leave a few of the ships untouched and try psychically dominating them. Failing that, mind crush them into oblivion
    >> Cerebrate Anon 02/06/12(Mon)01:29 No.17826154
         File1328509767.jpg-(103 KB, 1024x768, zerg-planet.jpg)
    103 KB
    (Ding ding ding!)

    I think you'll find that it's a person. A giant space vagina would be a better description for almost all of the aliens in Skyline (a terrible movie. Only watch it if you're going to root for Senor Badass the Hotel Manager or to show people what tentacle porn creatures can be like if they're spraypainted black).

    Gorn takes great joy in reducing as much of the incapacitated enemy forces to particulate matter as possible. It rips. It tears. It slices! It dices! It tenderizes!

    As our zergleks descend to the ground and begin a ruthless extermination of all remaining life on the moons, Dyles' voice echoes through our thoughts:

    "You will pay for this, Cerebrate."


    (Which is a pretty grand place to stop for the night. If I'm able, I'll be here this Thursday for another thread. If not, you'll have to wait until the 15th, aka Discount Candy Day)
    >> TUCAMP 02/06/12(Mon)01:30 No.17826170
    Fruityling is a tag now.
    >> Big Fat Zergling 02/06/12(Mon)01:32 No.17826204

    "Highly doubtful, frog spawn"

    It's nice to end with promises of revenge directed at us.
    >> Cerebrate Anon 02/06/12(Mon)01:33 No.17826216
    Drat. I didn't see this post in time.

    Oh, well.
    >> Anonymous 02/06/12(Mon)01:52 No.17826427
    I must've missed something. What was on that shuttle that was so important? Some kind of psychic controller node?

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