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  • File: 1330138823.jpg-(166 KB, 800x805, Ork Disguise.jpg)
    166 KB Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:00 No.18087612  
    I was busy with tests and my super robot, but things are proceeding back to normal for now, and I have time. As you know, in Deffwotch, the players are Orks who trick the Imperium into thinking they are Spess Mehreens. They fly around looking for fights, loot, and a right good larf.

    Kroz Rubbykonzes - Mekboy
    Grimslag 'Eadmangla - Kommando
    Wazgor Shakbag - Stormboy
    Grakgut Grumwizzlewot - Painboy
    Wurrza Zzappar - Weirdboy

    You can't cheat death forever. Well, sometimes you can. Especially when you kan.
    >> 21 - Me Against The World Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:01 No.18087627
         File: 1330138912.jpg-(329 KB, 1264x888, Ork Krooza Fleet 2.jpg)
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    Krooza has just transformed back to Krooza mode, as Wraith Skranda detaches and shifts to its Ship mode. The Infinity Nexus has been moved to a loot hold for future assignment.

    "Lookit all deze flashy bitz!" yells Grakgut, gesturing to Wraith Skranda.
    "Finally, da beginninz of a WAAAGH!" states Kroz.

    Kroz orders most of the loot to the bridge so he can weld it all together, while Grakgut grabs a box of spirit stones.

    "O'im gunna need lotsa glue!" Grakgut yells excitedly.
    "We gotz da best bitz o' panzees, fish'eadz, toastaz, an' bugz so far." notes Wurrza, "We need one o' dem black-'ole-in-da-boxes from da spiky panzees!"
    "Oi... Any of youze rememba wot we wuz doin 'ere in da first place? I fink we got distracted 'long da way." says Kroz.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:03 No.18087658
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    As the wreckage of the craftworld drifts out, the Kill Team's searchy gubbinz pick up an incoming warp signature. As the new arriving ship leaves the Warp, the kill team recognize it as the Dogg Pound, Inquisitor Doggfather's battlecruiser.

    "Deathwatch!" says the vox, "Inquisitor Doggfather requests landing on your ship. Do we have clearance?"
    "I'z gonna make lunch!" yells Wazgor, who heads down to the mess hall.

    Searchy-gubbinz detect a gold-plated gun-cutter heading into the Port-side Launch Bays. After a few minutes, the Kill Team gets a message from the port bay.

    "Boss!" yells Pliskin over the vox, "Dat Kwizitor git's jus' made it ta da bay. I fink 'ez waitin' fer ya. 'iz bomma'z flash."

    The Kill Team heads down to the Launch Bay. The gun cutter door lowers, followed by a cloud of smoke. "Word up." says Inquisitor Doggfather.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:04 No.18087673
         File: 1330139078.jpg-(23 KB, 320x320, spiritual liege.jpg)
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    "'Ow ya keep doin' dat?" asks Grakgut.
    "Dat's...flash." says Kroz.
    "Liking the paint job? You won't find many finer." says Doggfather, "This is a Dodge."
    "Oy, our bomma'z gud at dodgin' too!" says Kroz.
    "Fo' sho." says Doggfather. "I got news. Figured you might want to know, ya know?"
    "I'z lissenin'." states Wazgor, who has arrived with Trygon stew ft. Wraithdust.
    "I figured out who attempted to call down the Exterminatus on Xaviol." says Inquisitor Doggfather, "I had to double check, and even got my boy Dre to check as well."
    "Well?" asks the Kill Team simultaneously, "'oo wuz it?"
    "It's Inquisitor Shakur." says Doggfather, "He ain't dead."
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:05 No.18087685
         File: 1330139139.jpg-(44 KB, 1024x768, Warp travel.jpg)
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    "OI KNEW 'E WUZN'T DED!" yells Wurrza.
    "Inquisitor Shakur disappeared some time ago. For the longest time, we weren't sure what happened. But now we know he's alive, on the planet Cu'Ba." states Inquisitor Doggfather, "Which leads me to my next point."
    "Ya fink 'e went kay-oss?" asks Kroz.
    "It was lucky you stopped those Eldar, they were headed to Xaviol. We already have plans for reclaiming it, though it will take time. So I need you to look into what the fuck happened to Shakur. To call Exterminatus is not our first choice. We worry something may have happened to him., yo." says Doggfather.
    "Wot ken ya tell us of dat kyziter?" asks Kroz.
    "Besides the fact that he's Malleus, and he never really travelled with acolyte cells, I don't know much else. I'm Xenos, so I can't speak for Malleus."
    "Malleus hate Garoz, an dats gud 'nuff fer us. We'ze gonna find dat git and fix dat planit gud." states Kroz.
    "One more thing. If the nigga gets an attitude, pop'im like it's hot." states Doggfather, "I'll leave the rest to your judgement, Deathwatch."

    Doggfather gets back on the Guncutter. "Keep it real, yo." he states as the door closes and the guncutter takes off.
    "Awright, boyz, inishiatin' jump! We'ze goin' ta Cu'Ba!" yells Kroz, as he smashes the Big Red Button. Krooza rips its way into the warp, still flush from victory.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:07 No.18087702
         File: 1330139225.jpg-(8 KB, 250x194, incoming.jpg)
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    Three days to Cu'ba, and the first thing the Kill Team sees is an incoming Warp Storm.
    "DIS IS DA FUN BIT! AWRIGHT, KROOZA, SHOW'EM WOT YOU'ZE GOT!" yells Kroz as he sets the engines to maximum.
    Krooza bashes its way through the warpstorm, suffering almost no damage beyond chipped paint as the warpstorm begins to dissipate behind them.
    "NOW, NOBODY OPEN DA ZOGGIN' WINDOWS!" yells Kroz, annoyed.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:08 No.18087714
         File: 1330139299.jpg-(37 KB, 468x351, The Box.jpg)
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    Wazgor spends the time cooking, grinding down the Spirit Stones and adding oregano and mustard to roast Trygon. Kroz is upgrading his guns. Grakgut superglues Spirit Stones to his Mega Armor and converts his iron boss pole to sparkle. 'Eadmangla continues plumbing the ship's depths for Skarfang.

    "Still lookin' fer dat 'ead, boss?" asks Pliskin.
    "Yeah." says 'Eadmangla.
    "Well," says Pliskin, "You ain't gettin; anywhere if 'e seez ya. Try dis!"
    Pliskin hands him a cardboard box labeled "Box N."
    "Datz it! Yer roight, Pliskin!" yells 'Eadmangla, who pops under the box.
    "Ya gotta be kareful wif da box, boss." says Pliskin, "Wif great box komes great responsi.,..resp...great 'idin. But ya kan't use da box for longa den an 'our at a time, or ya get boneitis. So make shure ta take it off afta 59 minnits!"
    "Roight!" says 'Eadmangla, who moves deeper into the vents.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:09 No.18087721
         File: 1330139359.jpg-(41 KB, 573x468, Better not be daemons here.jpg)
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    Meanwhile, Wurrza continues his studies into Daemonhosts. Nothing good can possibly come of this. After smashing through the warpstorm, the veil between materium and immaterium is quite thin, even with the Gellar Field up. Wurrza makes his Daemonology, and actually passes. Wurrza is reading books on daemonology, practicing incantations, when suddenly something happens. The room is filled with smoke. the air smells sickly sweet as something materializes.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:12 No.18087746
         File: 1330139535.jpg-(64 KB, 800x680, keeper of secrets.jpg)
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    "Hmmm...how strange that it is your kind that summons me today, Ork..." says the Keeper of Secrets, "Hold fast, for as strange as it is for me to say it, I am not your enemy today..."
    The Keeper of Secrets paces around Wurrza's Wizard Tower.
    "My Lord of Pleasure has watched you, and your destruction of Craftworld Kionash. You have empowered my Prince, small as it may be, and she wishes to share with you what you wish to know..."
    "We know you are orks, and all of us have been watching your progress. We saw you deal with our fractured brother, and we will not interfere in your struggles against him." The Keeper of Secrets thinks, "But as for your warp issue..."
    The Keeper of Secrets pauses a moment.
    "You orks do not wield the Warp as we do, or the humans, or the Midnight Snacks. It will be impossible to channel an actual daemon, since there is nothing you have we would want. The issue then becomes...what to channel?"
    >> Someone else. !!Qb2aRW+wCPO 02/24/12(Fri)22:13 No.18087755
    >Midnight Snacks
    Man...you REALLY hate the Eldar.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:15 No.18087782
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    The Keeper bends down, directly at Wurrza's face.
    "You channel your Waaagh energy against your enemies, would it not make more sense to channel it into your weapons as well?"
    "Ya know...dat's a gud idea! Glad I thought'a it! Bind da WAAAGH inta da shootas an' choppaz!" says Wurrza.
    "Simply focus your mind, and force the energy into the weapon. It will not go willingly." The Keeper smirks, "I believe you have already tried this on an Ammo pack?"
    Wurrza begins laughing, many new ideas rushing through his mind.
    "I have played my role, this information is up to you. My Lady and his brethren watch your escapades eagerly, though you are beyond our touch. We will not interfere in your fight against the Lectors and Garo, but we will not assist either. We will watch...and wait."

    The Keeper of Secrets dissipates.

    The last day of the trip, Wurrza runs out excitedly.
    "OY, I FOUND A FING IN MAH BOOKS DAT I WANNA TEST!" yells Wurrza, "'ooz feelin' lucky?"
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:17 No.18087793
         File: 1330139836.jpg-(177 KB, 1024x853, Ork Weirdboy.jpg)
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    The Kill team cannot throw their weapons at him fast enough. Wurrza picks up Kroz's pulse rifle, and begins the channeling process. The air grows cold as Wurrza brute-forces energy into the pulse rifle. He gets 3 degrees on the -60 focus power test. The weapon burns with a permanent green fire that doesn't seem to hurt the wielder. Examining it, the weapon has received the Impervious property - it grants a force field equal to the wielder's willpower. The channeling is taxing to Wurrza, and he takes 6 temporary damage to all his abilities. The kill team is ecstatic, and celebrates by serving Wraithbone stew and stomping grots.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:20 No.18087831
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    Krooza finally leaves the warp, over the tropical world of Cu'Ba. It's hard to see stuff through the jungle from Spess. Wazgor takes to the Searchy Gubbinz, and can detect a number of things, from high concentrations of gold to a large complex hidden in the Jungle. The large complex appears to be metal and architecture seems Imperial in origin.

    "Send da boyz ta get dat gold!" says Grakgut.
    "On it, boss!" says Pliskin over the vox. The Kill Team see a number of Rokk Pods launch, no doubt containing Pliskin and da Boyz Wifout Bordaz.

    Meanwhile, the rest of the Kill Team, Boldo, and Skullmuncha all pile on the Last Danca. Last Danca is shunted out the Launch Bay. Flying over the jungle, the Kill Team notes a set of buildings in the jungle, nestled near a large Astropathic Focusing Dish Thing.
    "Dis iz probly da place." states Kroz.
    "Shuld we loot dat?" asks Grakgut, pointing at the large dish.
    "'kourse!" replies Kroz, "Itz a big sensy fing. we kan take it up"
    "Dis place looks familiar..." states Wurrza, quite onatopp of things.
    Kroz lands da Last Danca. The doors fall open as Skullmuncha jumps out, and Boldo floats around.
    Boldo chirps.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:21 No.18087859
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    "Dis Way!" yells Kroz, as he heads in the general direction of the complex.
    "Oi, dis lukks familayah..." says Grakgut, "Bettah watch out fer traps!"

    Making their way through the jungle, the Kill Team notes something in the foliage - a blue light. Rushing toward it, they hear a voice.
    "Got a selection of good things on sale, stranger..." says the Merchant.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:23 No.18087866
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    Kroz acquires the Melta Rokkit upgrade for the Last Danca. Wazgor picks up a Tenebro Maze for the Krooza. Wurrza gets a lifetime supply of the Geist drug. Grakgut tries for turbo-batteries, and fails. 'Eadmangla tries for a Warp Jump Pack, and fails. As a team, they opt to upgrade krooza's searchy gubbinz, and manage to grab an Auto-Stabilized Logis Targeter.

    "Heh heh heh, thank you." says the Merchant.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:24 No.18087881
         File: 1330140259.jpg-(19 KB, 288x207, LET'Z LOOT DAT, BOYZ.jpg)
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    The area is silent, beyond the native fauna of the jungle.
    "Roight den. Now we kan find da inkyzitter git!" yells Grakgut, who engages Tank Mode and charges forward. He does not look where he's going, however, and drives into a mud puddle and begins sinking. Grakgut begins punching through the mud, but the mud is tenacious. He finally parts the mud like Moses and rolls on.

    "Stoopid mud. Tryin' ta...ta...be...mud?" asks Grakgut, slightly confused.

    'Eadmangla, meanwhile, dons his Box N and heads forward. He listens to the various sounds of the Jungle, but as he approaches the jungle complex, he hears something else.

    An almost bestial barking. He looks through his scope, and sees a pair of Lectors barking at each other, a hundred meters away on the roof of a building, connected by thin scaffolding.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:26 No.18087900
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    Wurrza channels the Waaagh using Boon of WAAAAGH, and supercharges himself with 10 extra psy rating. 'Eadmangla and Kroz snipe out one Lector from the base of the scaffolding while Wazgor and Grakgut advance. Wurrza, however, goes full power with a Bolt of Squig. He has forced his psy rating to 24 at this point, and pushes for maximum overdrive. 24d10 later, the second Lector is destroyed. However, now it's time for the feedback.

    29 damage to WUrrza later, he also triggers Tech Scorn from Phenomena. And the entire Kill Team weapon loadout has Overheat from upgrades. While Kroz saves his weapons using his Mekboy reliable upgrades, Grakgut's Plasma Cannon explodes, as does Wurrza's burna, causing him to go nuclear. He burns his last fate point to survive, but since he does not have hardy (a rank 2 advance that makes you always count as lightly wounded), Medicae only restored a single wound to him. Wurrza crashes, as he looks to the fact he's still alive, and halfway unconscious.

    "I got da powah..." says Wurrza hazily.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:27 No.18087914
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    More Lectors climb up the building hanging over the Astropath dish, and head in deeper to the complex. 'Eadmangla, having snuck up further than everyone else, infiltrates the building, and reaches the roof, to see a man in terminator armor looking over the edge. 'Eadmangla's auspex picks up nothing unusual. As this point, Grakgut and Kroz bash their way in, followed by Wurrza and Wazgor.

    "KNOK KNOK!" yells Grakgut, "ITZ PAHTEY O'CLOK!"
    "Deathwatch..." the man says, turning around, "It's about time you gut here."
    "Da Deffwotch iz 'ere ta assist!" yells Kroz.
    "It was only a matter of time before the servants of that corpse made it here." sighs Inquisitor Shakur.
    "Wut?" says Grakgut, "Gork an' Mork ain't no corpse!"
    "Look at you, rushing blindly here, for what? The Emperor? Something Else? It's not my problem anymore. That man was right. There really isn't anything left in the end." says Inquisitor Shakur.
    "Ya mean you got da lekterz, eh?" says Kroz, "I fink sum ecksplanashunz are in orda!"
    "An' meybe a copy uv yer newest album!" adds Grakgut.
    'Eadmangla, however, decides to take the shot.
    "Richard Garo is a wise man. You'd do well to listen to hi-" Inquisitor Shakur stops mid-sentence as 'Eadmangla's shot pushes him over the edge of the cliff.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:29 No.18087938
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    "AHAHHAHHHHAHAHAHAHHAHA!" yells 'Eadmangla, "Looks like one mo' 'eretic learned not ta talk so much!"

    The Kill Team hears the barking of the Lectors grow louder, as four climb out of the sides of the building. There is also a clanging that echoes through the area.


    As an enormous mechanized fist climbs over the edge.
    "I hoped to have a conversation with you..." says Shakur, "But I guess that's out of the question right now.

    Inquisitor Shakur climbs up, in a Dreadknight battlesuit.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:32 No.18087958
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    The four Lectors open fire, spreading out the Kill Team, while Inquisitor Shakur charges Grakgut, his shoulder-mounted incinerators burning the Kill Team. This has the unfortunate consequence of deep-frying Wurrza, who has no more fate-points left to burn. Grakgut tanks Shakur while Kroz, Wazgor, and 'Eadmangla begin working their way through the Lectors. 'Eadmangla moves around using the Box N, getting surprise shots on the Lectors, while Wazgor rapid-fires grenades and Kroz dumps explosive electricity into them. One Lector uses its prehensile grapnel against Kroz, dragging him in, but misses the las-cutter attack. After destroying the Lectors, the entire Kill Team focuses fire on Shakur. The Dreadknight battlesuit takes a beating, but between Power Klaw attacks, grenades, lascannon sniping, and explosive arcs of electricity, the dreadknight finally falls, exploding into a melted pile of slag.
    >> Anonymous 02/24/12(Fri)22:33 No.18087965
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    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:33 No.18087969
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    Inquisitor Shakur looks dead for realz this time, amongst the wreckage of the dreadknight. The Kill Team immediately gets to work looting everything. They decide to mount the Nemesis Force Greatsword on their wall, and start piling the rest of the rubble for future use. A few Rokk Pods drop down, as well as a mass hauler, and da boyz begin hefting the melted wreck onto the hauler. Some of da boyz scrape the puddle of Wurrza up with a shovel, and stick it in the hauler as well.

    As the kill team readies themselves to leave, Grakgut sees a line of cardboard boxes piled high with gold moving towards a hidden hauler in the distance.
    "Gud ol' Pliskin..." says 'Eadmangla.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:35 No.18087989
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    Flying back up to da Looted Krooza, Wurrza's dead corpse is wheeled out. Boldo is nibbling on the remains.

    "Oh, Boldo..." laughs Kroz.
    "ALAS! POOR GIT! OI KNEW YE GUDD!" sighs Grakgut.
    "Oi. I fink we kan do sumfin' wif dat..." says Kroz in a moment of revelation.
    "Soup?" asks Wazgor.
    "Naw. We kud make'im 'arda. Betta. Fasta. Talky again." says Kroz, a toothy grin spreading on his face.
    Grakgut stares at the pile of ruined Dreadknight, then to Wurrza.

    The entire kill team starts laughing. As da boyz finish moving the loot, a cardboard comes up. Plisking gives them the loadout, as they begin moving the Bucket of Wurrza to the Painbay for surjery...
    >> Someone else. !!Qb2aRW+wCPO 02/24/12(Fri)22:35 No.18087991
    No! Not Wurrza!
    >> Anonymous 02/24/12(Fri)22:38 No.18088021
    >in cuba
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:43 No.18088070
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    The players are quite excited, now that someone's died. They'll have some ded 'ard 'eavy support now. They've been waiting for this for a while now. I can't wait to see how it performs.
    >> Anonymous 02/24/12(Fri)22:45 No.18088098
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    I fucking love Deffwotch
    >> Someone else. !!Qb2aRW+wCPO 02/24/12(Fri)22:54 No.18088215
    I have to say, actually getting someone killed isn't something I saw coming.
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)22:58 No.18088252
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    What, you thought I hold back? That's babies. If they die, they die. They need to EARN their victories. I give them the tools for it, and they've been performing admirably so far.
    >> Kroz 02/24/12(Fri)23:02 No.18088298
    Actually I was focusing on Shakur most of the time (with that one utterly babbys round of firing). I just happened to blow up a Lecter when it pulled me in and forced me to use the drill-arm.

    I'd been waiting since the day Grakgut and Wurrza dropped to 0. Hell I've even got two or three "dreadnougat" designs in there, all of which somewhere in between armored sentinel and full-fledged Dreadnought left somewhere in my files.

    Much, much fun was had. I barely noticed the overload hitting wurrza though, I'd wondered what had bloody happened to bring him to, what was it, Energy Crit 14?
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)23:03 No.18088312

    Yes. After his overcharge backlash and psyflame burna blew up on him, he was left about -14 or so.
    >> Anonymous 02/24/12(Fri)23:06 No.18088337

    >Midnight Snacks

    oh my eldar

    my poor eldar
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)23:09 No.18088362
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    >> Grakgut 02/24/12(Fri)23:11 No.18088384
    I've had some ideas myself, but the main one that's been haunting my sleep is some form of self repair. Nothing I can think of really works, but we finally have someone huge enough to test it on.

    I originally was planning on some sort of grot-weave blanket that gets grafted onto the user or whatever that would slowly heal itself. But that seemed a bit unlikely.

    I also had an idea for a rokkit-launcha that you'd stuff full of grots with medical tools stuffed inside a giant syringe that would be fired at you for maximum... I forgot who said it... they called it... "maximum heal-shrapnel"?

    And now I might go back to an earlier ecksperiment of mine and try for something that could both A) Fix Wurrza on the fly and B) Not require a bunch of grots shoved into him during it.

    Something like this:
    >> Someone else. !!Qb2aRW+wCPO 02/24/12(Fri)23:12 No.18088389
    Here's a thought: have da Orkstarteez encounter a Dark Eldar Corsair and jack his sweet, sweet ride.
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 02/24/12(Fri)23:13 No.18088405
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    Gork Speed, you magnificent warp-tainted bastard. I only pray that whatever can they end up sticking you inside allows you to WAAAGH in death what you could not WAAAGH in life.

    (I am now imagining a Deffwotch shoop of this pic, and it is making me tear up just a little...)
    >> Kroz 02/24/12(Fri)23:14 No.18088422

    We have fought against Hazard suits. We have fought fusion cannons, Power Klaws... We regularly lose half our health to single attacks in a combat; The combats are actually very much summarized in here, since they're usually a good hour or more.

    A combination of Orkiness, good equipment selections and what might even almost be called tactics, or at least some support, as well as a decent amount of luck, have all kept us crawling out of every fight with Super Ethical Loot Time.

    Even the Krooza came dangerously close to going back to "space hulk" mode, and 'Ast Danca once got dragged to two hull from full in a single round. We fought about three more beyond that. The worse the skies, the better da flyboy
    >> Shas'o R'myr !!J5+vjygjQuK 02/24/12(Fri)23:19 No.18088482
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    Everybody's been saying this. Why does everyone think Dark Eldar are next?
    >> Kroz 02/24/12(Fri)23:21 No.18088497
    Oh that was me. Healing missiles, or their warp cannon variant, delivering "tender love and care" grots directly within the target, letting them heal their way out with klaw and syringe.

    Tau head, Tyranid Torso, Ork Arms, the back extra is Eldar, so DE for one leg, we'll just need a standard imperial navy for the other leg.
    >> Kroz 02/24/12(Fri)23:26 No.18088536
    Well, because if we go by the standard racial stereotypes, there's already one of each except them (I think everything's chaos-infused enough as is, or at least our drives are).

    They're the only robot cat color missing from our mighty voltron of the Orkish Gawd Red-Green. There's Imperial, Ork, Tau, Tyranid, Eldar, Necron... Now for DE to form "The Legs!"
    >> Someone else. !!Qb2aRW+wCPO 02/24/12(Fri)23:30 No.18088585
    I don't "think" they're nest, I WANT them to be next.
    >> Anonymous 02/24/12(Fri)23:34 No.18088625

    Maybe they'll even make some deals with them, like that Rogue Trader!
    >> Wazgor 02/24/12(Fri)23:36 No.18088641
    [Shameless Plug] If you enjoyed this adventure of Deffwotch, our wiki page (with archived links of the first 20 adventures) is http://1d4chan.org/wiki/Deffwotch

    Anyway, that was a pretty great session. It's extremely bittersweet that Wurrza is a dred, but hopefully I can help with the process since my Medicae is now base 70.

    Gork and Mork only knows how or what we would slap on SDS mode that's Dark Eldar.
    >> Wazgor 02/24/12(Fri)23:41 No.18088678
    Oh god, back somewhere in the first 10 sessions, my TB was only 5, so with Unnatural Toughness it was only 10. I took a full missle Salvo head on.

    Long story short, I ended up soaking 31 wound for a grand total of critical 7

    I took 6 fatigue. Dem fucking orks, man.
    >> Anonymous 02/24/12(Fri)23:53 No.18088795
         File: 1330145588.jpg-(180 KB, 1101x439, OH TO HELL WITH THAT.jpg)
    180 KB
    >> Kroz 02/24/12(Fri)23:58 No.18088844
    All of us tend to take a single solid tank-busting hit in a fight. And we can. It would vaporise most characters, but two, well, that's too much.
    >> Anonymous 02/25/12(Sat)00:05 No.18088908

    Having played Dark Heresy with a techpriest with toughness 4, and struggled to survive, it's so surreal to lament a toughness bonus of "merely" 10.
    >> Anonymous 02/25/12(Sat)00:42 No.18089311
    Oi why dunt ya baleev, dat even if deres no gork an mork deres Wurrza?

    Fund it
    >> Anonymous 02/25/12(Sat)00:44 No.18089336
    Super Ethical Loot Time.

    You need professa Gorenki! He could walk around in his suit with a giant squig head
    >> Anonymous 02/25/12(Sat)00:54 No.18089465
    Just what sort of skills are the boyz rocking by now? I mean Grakgut pulls ridiculous medicae tricks Kroz pretty much punches warp storms out and the others regularly pull things just as crazy
    >> Shas'o R'myr !!J5+vjygjQuK 02/25/12(Sat)01:03 No.18089578

    I think at this point they're bordering rank 6, with all the skills and talents accordingly. They have the full Dark Hershey, Rogue Trader, and Black Crusade armories open, as well as limited Deathwatch (using errata'd stats if needed).

    They tended to max out their specialties first, then started buying stuff for shits and giggles.
    >> Anonymous 02/25/12(Sat)01:07 No.18089641
    So Wurrza becoming a Warpnaught stompa is something that may well happen given their skills

    I love your group Shas
    >> Shas'o R'myr !!J5+vjygjQuK 02/25/12(Sat)01:10 No.18089698
         File: 1330150243.png-(1.54 MB, 1610x1345, Dread.png)
    1.54 MB

    It was unanimously decided. They have the supplies. They have the know-wotz. They have the time. They have the puddle of Wurrza. It's not a question of if, but rather when at this point.

    This is what it's looking like so far. Further upgrades, depending on how they sound, are possibilities.
    >> Kroz 02/25/12(Sat)01:46 No.18090112
    We got told only one character gets to be a Kan. There wasn't even any debate. Wurrza went down, Kanz were planned.

    The Freebooter career is an interesting one. Up until we split off with Mekboy and Kommando paths, the differences were all but limited to orky origins (so, like, one skill different between all of us) and the equipment aquisition. Aquisition does a good job there though. Combat styles, everything.

    I'd need to check but we're either AT exactly 6 (as in, no xp to use on it at all) or one session from it. I do believe it was the latter though.
    >> Shas'o R'myr !!J5+vjygjQuK 02/25/12(Sat)01:48 No.18090129

    Correct. One Kan.
    >> Anonymous 02/25/12(Sat)01:58 No.18090253
    Evening Bump
    >> Anonymous 02/25/12(Sat)02:25 No.18090541
    All crazy awesome all the time.

    Here's an idea for a game to run whenever Deffwotch finishes.
    Tacticool Blood Axes + Stargate = WAAAGH GATE OrkG-1
    Fighting, I dunno genestealers instead of Goa'uld.
    >> Grakgut 02/25/12(Sat)05:04 No.18091812
    If we're at 20,500 like I have written down, then we're 500 away from Rank 6. And then I get Unnatural Strength.

    "Wurrza Zzappar - Weirdboy/Fried-Gunk
    As of Episode 21, Wurrza is afflicted with a minor case of scrape-what's-left-into-a-bucket. Kroz and Grakgut are working to make the remains a bit less smouldery."

    Oh god my sides.
    >> Anonymous 02/25/12(Sat)11:33 No.18093886

    God Emperor save us all...
    >> Wurrza 02/25/12(Sat)13:56 No.18095186
    What will the implications of being Dreadded mean, in terms of ability to actually Focus-And-Or-Push?

    As far as equipment, it would most likely need to be something more melee-intensive. I need to take inventory of my EXP again (the majority of it has gone into the talent advances, buying powers, and upping psy-rating), but as of now, I've not even *bothered* with putting dots in BS. Plan accordingly?

    Any plans to use any Wraithbone/soulstones in the dread construction?
    >> Wurrza 02/25/12(Sat)14:01 No.18095230
    >>18089698 Noted. 6000 EXP defect. Done. Will stat up accordingly.

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