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    43 KB E.v.o.l.u.t.i.o.n: Tribal life in the dunes part 2 non gent 04/29/12(Sun)23:49 No.18915855  
    >> non gent 04/29/12(Sun)23:50 No.18915863
    old thread >>18915752
    >> NO TRIP 04/29/12(Sun)23:57 No.18915934
    Hit the wrong key?
    >> non gent 04/29/12(Sun)23:58 No.18915952
    whacha talking about?
    >> NO TRIP 04/30/12(Mon)00:04 No.18916008
    Thread 3.
    Now to wait for Hitangan.
    >> Ry'lai 04/30/12(Mon)00:14 No.18916103
    On my way! On a phone atm
    >> Hitangan 04/30/12(Mon)01:00 No.18916604
    ok im here, whats up?
    >> Hitangan 04/30/12(Mon)01:07 No.18916685
    rolled 10 = 10

    The Hitangan have great difficulty teaching the Hu'Raan emmissary their languages. They treat him as an honoured guest, even though there is a great boundary between them

    rolling to teach the sign language to the emissary
    >> NO TRIP 04/30/12(Mon)01:33 No.18916951
         File: 1335764014.png-(10 KB, 272x385, Keanil.png)
    10 KB
    It goes slowly, but with time Keanil, the Hu-raan emissary, will learn their language. In his time with the Hitangan, little bits of their spiritual beliefs rub off onto him.
    >> Not IG or NG 04/30/12(Mon)01:36 No.18916986
         File: 1335764191.png-(35 KB, 561x633, Ry'lai Mega Tree 2.png)
    35 KB
    rolled 8, 2, 14, 10 = 34

    As the lem population grew in Dakkons death the trees and the Ry'lai helped to accommodate them on their journey. Enclave huts are erected at the base of the mega frilla and the Ry'lai are quick to help their visitors.

    Meanwhile the loss of so many frilla speakers and Dakkon has sent many of the Ry'lai into confusion. There are many who begin to take up the mantle of frilla speaker and many more who want to focus on their newly found webway. While many of the younger webway shamans cannot see the grand causeway as Dakkon could they can see more localized ones. The lem are outside of their influence but any sick Ry'lai can now be healed by shamans and hrass medicines.

    Those who understand the Lem have found them strangely silent. Dakkon's influence has the mega frilla continue to move forward with the smaller village of Urza trailing behind them ever so slightly. Behind them the frillas leave a trail of seedlings hoping to grow more of the flying frilla plants in their wake.

    Rolls for new frilla speakers, continuing north, food gathering, seed planting.
    >> Ry'lai 04/30/12(Mon)01:39 No.18917018
    Whoops forgot to switch my hat.
    >> NO TRIP 04/30/12(Mon)01:56 No.18917200
         File: 1335765395.png-(13 KB, 272x385, Nemir+kraless.png)
    13 KB
    The mega-tree is surely Nemir reborn!
    >> Nad 04/30/12(Mon)02:11 No.18917393
    rolled 12, 17, 20 = 49

    The Zu-nul efforts to build a water tight storage system continue to meet failures. No matte how hard they try, the dried nectar simply can't withstand water.
    Now they begin to look for ideas from elsewhere.

    One scout notices, how the Usmall sandcoral hives seem to be unaffected by water. They material they are made from retains it's hardness, even when submerged, and water doesn't seem to pass trough it.
    Some suzumou start trying to figure out how to utilize these creatures and their building capabilities to the benefit of the tribe.

    The hunter groups on the other hand have spotted how the Hitangan farmers carry water in strange containers. Even though they are no longer as cautious of their tall and bulky neighbours, the gorrirogs are still extremely intimidating to the child sized suzumou. Some of the brawest hunters drags his kill towards the farmer settlement and when some of the gorrirogs come closer to investigate, he attempts to convey his willingnes to trade the kill for some of the water pots.

    The Zu-nul send a new pair of scouts to investigate the plains. They will try figure out the behavioral patterns of the landworms, so that they might capture one for their god.

    The Zu-nul rejoice when they hear the news of Knixi's return. They hold a great feast and praise Zhen'qual for this miracle. Knixi herself becomes more an more confused. The fact that her dreams are memories from her previous life hasn't yet occured to her.
    Chirrin has started taking care of her, as she seems to relax in his presence. He is almost an adult by know, but her the the mental connection to him is quite strong due to the infused memories. She feels more comfortable around him, than with the other nymphs.

    Rolling for figuring out usage for the usmals, pot trading and scouting.
    >> Nad 04/30/12(Mon)02:13 No.18917426

    >nat 20 for landworm scouting.


    Hell yeah!
    >> Hitangan 04/30/12(Mon)02:20 No.18917471

    The hitangan oasis farmers see the Zu'Nul and come to inspect it. It seems to be offering us some meat? At last! they have reached out to us!
    It takes some time for the Hitangan to figure out what the suzumou want, but they eventually realize that they want the water pots. The farmers give over almost all the metal pots happily. It's not exactly a fair trade, but the ancients have been trying to strengthen relations with the Zu'Nul for ages! After all, they can always make more.
    Do you think you'd find out about the war between the blade runners and houyi?
    >> NO TRIP 04/30/12(Mon)02:24 No.18917507
    Reposting some things I rolled for in the last thread.

    rolled 8, 10, 2
    The old head architect died in that disaster. He was old, and his mind wasn't always with him in those days. When it came time to clean out his old hut, it was found that it contained piles and piles of stone slabs with blueprints carved on them. Looking at some of the more recent plans, it became apparent why his tower fell: Even if the landworm didn't do the damage it did, the structure itself was lacking proper weight-bearing support for something its size.

    Some begin to think life in the town is getting to be a little crowded, and go out to start a new settlement at the edge of the forest to the north.

    Rolling for sorting out the blueprints, making corrections to the flawed ones, and new settlement.

    And a 15 for VietKoBurrogs assimilating into Hu-raan society.
    >> Nad 04/30/12(Mon)02:31 No.18917584

    The Zu-nul hunter gladly accepts the pots.
    Now, the tribe can finally store water. Due to being a desert dvelling species, the suzumou have adapted to the shortages of water, but they still need it to survive. By being able to store water they can be more secure in case of a drough.

    Don't know about the war thing, I'll leave it for IG or Ng to descide.
    >> Indonesian Gentleman 04/30/12(Mon)02:35 No.18917625
    VKB deserters were allowed to mix with the Hu-Raan, but some Hu-Raan still eyes them with suspicion. It was after they shared the information of explosives that the Hu-Raan begin to accept them more openly.
    The blueprints were collected, but it seems like some of them were cyphers... the architect was kinda paranoid, it seems. Other potential architects see the problem and try to solve it their own way, and the new settlement was full of new architecture. BUT! Tragedy strikes! One of the new building's flaws became apparent when it slowly leaned and crashed onto another multi-story building, and the resulting domino effect caused most of the new settlement to be destroyed. Only one multi-story building stood triumphant, its trapezoid shape firmly defends it against the other buildings.

    After poking the sandcoral Usmals they captured, the Zu-Nul managed to get it to secrete a liquid that forms a waterproof cement if mixed with the right amount of sand.
    Meanwhile, scouts managed to take high aerial reconnaisance of the plains, and saw patterns in the ground... landworm tracks! They have also figured out that one of the tracks lead to the desert, while the others seem to lead towards the south and southeast.
    >> Ry'lai 04/30/12(Mon)02:38 No.18917657
    The thought of all these domino'd buildings falling apart is amusing. Especially when I imagine the builder of the trapezoid just running around going HAHAAHAHAHAHAH I made the beeeest oooone~
    >> non gent 04/30/12(Mon)02:49 No.18917737
         File: 1335768568.png-(62 KB, 937x633, 1335764191063.png)
    62 KB
    The Enclave forces remain quiet observers, waiting for a new leader to emerge. In the mean time they have been extensively documenting their travels, the new life forms, and their technology encountered. They have taught a few things to the Ry'lai, such as map making, enclave sign language and the written standard enclave language. Not too many of the locals are proficent in it, but in time they will come to know it naturally....it is the way of the enclave. The Lem have busied themselves, moving in cycles of who hybernates. those who are not in suspended animation have no need of sleep, and remain in motion day and night, either guarding the tree city, planting and tending to new frilla and hrass shoots, or constructing odd things ((lem gliders and new guns and armor)). Once leadership emerges the Lem will see if they are interested in the enclave...oh yeah. your tree has grown.
    >> Ry'lai 04/30/12(Mon)02:54 No.18917771
    Duly noted, should I slow down my progression? I feel as if the Ry'lai are getting to the point where we stopped on the last continent. Though I still have plenty of mysticism to play with.

    I'll redraw the new tree in a bit. More my style :]
    >> NO TRIP 04/30/12(Mon)03:05 No.18917856
         File: 1335769537.png-(93 KB, 330x304, Begining of an empire.png)
    93 KB
    rolled 15, 19, 3, 18 = 55

    For weeks, the Hu-raan architects try to break the cyphers on the late Head-Architect Mossirai's blueprints.
    The news of the new town's collapse is tragic news, but as it has always been for the Koburrog, tragedy heralds opportunity. Survivors return to To'kwar so they can recuperate, and then head back out to rebuild. The new settlement becomes known as Era'mark, or One Tower.
    In the quarry, VietKoBurrong explosives start to be used for more constructive purposes.
    And how are things going for Keanil with the Hitangan?

    Rolling for deciphering, rebuilding, industrial explosives, and progress in learning from the Hitangan.
    >> NO TRIP 04/30/12(Mon)03:07 No.18917872
         File: 1335769655.png-(43 KB, 440x448, koburrog luck.png)
    43 KB
    Of course it's the explosives that end catastrophically.
    >> non gent 04/30/12(Mon)03:12 No.18917903
    figure out a good story of the raw carnage the scouts saw, not necessarily the winners and loosers. name species, locations.

    the little usmals are hard to care for and tend to die, but their mucus can be easily collected and then they can be released (confirms with IG's post). The Pot trade goes well, and will support the tribe untill they can become self sufficient. (building off IG's post here again) The scouts find an adult landworm, badly injured from an attack. If they move quickly they can save and transport it back to their camp. roll 3d20s for treatment, transport, and safe passage.
    >> Nad 04/30/12(Mon)03:13 No.18917922
    rolled 6, 3, 8, 4 = 21


    The scouts begin to follow the tracks leading to the desert, knowing that they have higher changes of catching them in an environment that they are familiar with.

    Ideally, they would like to find a sperm capsule left by the worm, as that way, the could skip the whole capture and subdue the worm phase.

    The landworms usually avoid the desert, as they can't compete with their bigger and smarter sandworm cousins. The scouts are of course unaware of how strange the behavior of the worm they track is.

    The scouts also attempt to summon juvenile worms to their aid, so that if it becomes nescessary, these young worms might be able to confuce thea landworm enough with their vibrations, allowing the suzumou to subdue and capture it.

    Note, that the landworms are many times smaller than their sandworm cousins. The harder soil they vibrate trough has forced caused them to shrink, as moving trough it consumes much more energy than moving trough sand does.

    The Zu-nul have began to dig deep underground wells, that are reinforced with the usmal cement. They carry water from the oasis to these wells with the steel buckets they traded from the Hitangan.

    Rolling for tracking the landworm heading towards the desert, trying to locate a sperm capsule, summoning young worms and building the underground wells.
    >> Nad 04/30/12(Mon)03:15 No.18917934
    rolled 14, 14, 9, 9 = 46


    Aw damn! Talk about a bunch of shitty rolls.
    Even more annoying after thant nat 20 for locating a landworm in the first place.
    >> Hitangan 04/30/12(Mon)03:16 No.18917942
    lol I can't believe you saved that
    >> non gent 04/30/12(Mon)03:17 No.18917948
    technology can slow down a bit, as it stands now your new powers serve quite well in the place of physical weapons and equipment. You can fly, and your trees grow and produce what you need. For heavy defense the Lem have set up a semi-permanent outpost on your tree. What would be adviseable to work on is a new leader, or governing body of some sort so the lem can interact with the leadership of your tribe. As it stands now its been informal. You can also work on tending your flying city, and growing it. i would like to see something like 10 of the great trees clustered near eachother, vines forming bridges and holding smaller pods in place amongst the branches. so basically..grow your city 10 times bigger...what else. Could work on culture, such as medical care, form a niche that would be appealing if you want to form an alliance with the other races. Ill allow for rapid progression in these areas. The gaining of trees can be easily explained that as your tribe roams they pick the biggest frilla tree to "mutate/ evolve" into a floating frilla trees.

    you arent quite where the other tribes were in the last continent yet.
    >> NO TRIP 04/30/12(Mon)03:18 No.18917963
    This is 4chan. Never be surprised by what people save.
    Joke aside, I just figured that I'd need it, since what my tribe is after all.
    >> non gent 04/30/12(Mon)03:21 No.18917982
    >>18917872 the Koburrog have developed their arcatecture further. Their walls increase in height greatly, the city grows upward. (10 stories plus.) with the material from the destroyed buildings serving as components for the new structures. The Hitangan not only have a lot to teach, but send bodies to help rebuild the Hu-Raan city. The are big and strong, and the work progresses quickly with their aid. There is something to be said of these big lugs.
    >> Nad 04/30/12(Mon)03:22 No.18917991
    rolled 4, 7, 4 = 15


    Well, might try atleast. Though I wonder how a bunch of kid sized wasp people can move a heavily armored worm that weights many hundreds of kilos.
    >> Hitangan 04/30/12(Mon)03:23 No.18917997
    The Hitangan agree to show Keanil how to forge metal weapons, in exchange for their knowledge of explosives. Even the basest sign language gets this point across!

    The hitangan try to gather as much resources as possible. Metals, minerals, food, water. Everything they can stockpile they attempt to do so

    "War will come to our doorsteps. it has been revealed to us" Lembut says, addressing her subordinates and the emissary. "Our allies the Houyi have battled for ages with the blade runners. A time will come when we will aid our guardians as they have aided us. Together we will win the war for they side of the Houyi!"

    Lembut does her best to oversee construction and maintenance.

    Rolling for: Fortifications, towers, Stockpiling metals & minerals, Stockpiling food & water, Symbiote defensive training between Houyi and Hitangan
    >> Hitangan 04/30/12(Mon)03:24 No.18918003
    rolled 18, 19, 4, 8, 6 = 55

    and i keep on forgetting the dice. shit
    >> Hitangan 04/30/12(Mon)03:27 No.18918027
    rolled 10, 20, 20, 16, 14 = 80

    The Hitangan do a marvelous job of building thick walls and wide towers for their warriors to defend the Village with. This leaves their supplies in a dire state as the hungry workers exhaust water and food supplies. Metals and Minerals are used up as fast as they can be retrieved, and farmers are pulled from their duties to help fortify the village.

    Houyi prove to be hard to train with. Seems all the Hitangan can do for now is spot for their cunning brethren, guide and protect them.
    >> Roll results for Nad non gent 04/30/12(Mon)03:29 No.18918034
    ((if you are going for an alliance i would see about building some roads, and cohabitation for the little koburrogs in your cities, for them to learn and experience your culture and knowledge. and perhaps vice versa. considering that high ass 18 roll for learning. immersion is the best way.))


    With many failed attempts to harness the awesome power of the landworm, the scouts happen across a severly injured male. They begin to drag him, slowly, back to their hive, it will take days. Tankoni attack, and the scouts defeat them soundly with no loss to their team. They take care of the injured landworm and even attempt to feed it chunks of the dead tankoni's they killed. It eats, but very little, and is growing weaker. One of the scouts notices in a massive gouge on its head an exposed nerve cluster not dissimilar to that of a godworm. ((you know what to do)) It is about another two days from the tribes home. ((this will become a small event for your scout forces.)) roll to interface with the landworm, send a single scout back to request for help dragging the beast back, continued care of the landworm, and continued movement. (4d20)
    >> Hitangan 04/30/12(Mon)03:30 No.18918048
         File: 1335771057.gif-(1.55 MB, 176x132, 506.gif)
    1.55 MB
    mfw all these 20s and they arent even for anything. based GMs bless me!!
    >> NO TRIP 04/30/12(Mon)03:42 No.18918124
    rolled 5, 4 = 9

    Keanil himself does not know about the explosives himself, so he returns to To'kwar with one of the groups heading north to aid with the reconstruction of Era'mark. With him is brought the sign language and spirituality of the Hitangan. Agreements are made to trade knowledge of metal and explosive. They also offer to teach the tribe of gorrirogs their language, spoken and written.
    To show their gratitude for assisting the reconstruction, the Hu-raan offer assistance in the conflict which the Hitangan will soon get into. Many of the volunteers for this happen to be from the population of former VietKoBurrong. It'll be odd, fighting beside former enemies, but things have changed since back then.

    Rolling for teaching the Hu-raan language and reinforcements.
    >I'll have to draw out improvements to To'kwar and the new city of Era'mark.
    >> Nad 04/30/12(Mon)03:48 No.18918189
    rolled 2, 9, 2, 18 = 31


    Note that the landworms are much less intelligent than their sandworm cousins. They most definately aren't sapient.
    >> Nad 04/30/12(Mon)03:53 No.18918244
    rolled 17, 13, 14, 15 = 59


    damn those are bad rolls on the most crucial tasks.
    >> non gent 04/30/12(Mon)03:54 No.18918253
    As the scout touches the mind of the beast he learns what it has...but its violent...and quick, so quick, he can feel himself...no the worm is dieing, right now! its dieing! It was supposed to travel to its mate's territory to drop off its sperm capsules! then black. the worm is dead. the mission is a failure. As the scouts are about to give up completely a though occurs to them, its almost blasphemous, but they do it anyway....it is a desperate time. They cut open the dead worm and start to dig, and dig, they make a horrific mess of the once mighty creature, and there they find them...Three intact sperm capsules. the scouts never had to send the runner, or try to transport the worm further, as it is dead, and they have their objective. They split into three teams for a greater chance to return home with the prize. roll 3d20.
    >> NO TRIP 04/30/12(Mon)03:57 No.18918273
    This is going to suck.
    >> Hitangan 04/30/12(Mon)03:59 No.18918287
    rolled 4, 3, 17, 17, 19 = 60

    The Hitangan bring loads of metal to trade with, and designate an emissary of their own. They elect an upcoming Alpha named Harimau to lead trade and negotiations between the people.

    Unfortunately, Hitangan have never been exposed to written language of any sort, and the use of paper is something they have never experienced before. Learning is exceptionally slow.

    Lembut's closest subordinates have taken Hitangan spirtuality further and further. They claim to have visions of the events to come. When questioned about this, their answers are cryptic at best. Lembut believes strongly in the interconnectivity between all the races on this planet. In time a separate Caste is formed, the Mystics.

    Rolling for: Learning written language from the Hu'Raan, Creating a trade road through the desert, Mining Improvements, Storage Improvements, Weaving
    >> Nad 04/30/12(Mon)04:00 No.18918290
    rolled 7, 2, 2, 8 = 19

    I keep forgetting to delete the rolls from the email field.
    >> Hitangan 04/30/12(Mon)04:00 No.18918295
    and i keep forgetting to include them
    >> Nad 04/30/12(Mon)04:00 No.18918298

    For fuck's sake!
    >> NO TRIP 04/30/12(Mon)04:03 No.18918312
    You're in luck! They don't use paper. That stuff didn't hold together for more that a week. The Hu-raan instead chisel their writings into slabs of stone.
    >> Nad 04/30/12(Mon)04:05 No.18918336
    rolled 20, 11, 6 = 37


    Hazuvaat guide my rolls!
    >> non gent 04/30/12(Mon)04:08 No.18918360
    in a brilliant feint, suspecting they were watched the scouts pass off all the pods to one scout, who makes it home without incident, the other two groups encounter heavy resistance and suffer a few losses, but manage to return home with the dead. fucking vietkoburrong, and desert monsters.
    >> Nad 04/30/12(Mon)04:15 No.18918416

    That went better than expected.

    Btw, how would you classify the creatures living in this world. I find it neat how there are almost no earth analogues here. No mammal like species, no birds (except the bord, and we all know whrw they originate from.) and so on.
    >> non gent 04/30/12(Mon)04:19 No.18918446
    ya know...never thought about it. they just sorta, are. lots of insect based creatures really..but even then...they are more like hybrids. look at the frowg. warm blooded amphibians that have live birth?
    >> Nad 04/30/12(Mon)04:24 No.18918482

    You are quite correct. The most insectoid ones are the andoni descendants, and to a lesser extend the wesk descendants.

    The rest of the critters are without any sort of clear equivalent.
    >> non gent 04/30/12(Mon)04:26 No.18918495
    hey, if when alpha shows up with his tribe of burrog, we need to update the map with his location. also, it seemed like you two were headed towards an alliance. feel free to progress towards that, even make your own alliance of tribes. I would say that everyone here is progressing nicely, but not quite ready for the shitstorm i have planned.
    >> Hitangan 04/30/12(Mon)04:28 No.18918508
    rolled 5, 16, 15 = 36

    Harimau's men cannot make much headway with the Hu'Raan Writing. The only fortunate part is that the Hitangan have an easy time carving duplicates of characters that the Hu'Raan teach them. Eventually Harimau sends for one of the mystics to join them. Being the spiritual leaders and the wisest of the Hitangan, He hopes they can help.

    Plans were made for a road to be built, but resources are still tight, and tons of focus is spent towards improving the village (which has quickly developed into "The Capital"). Hu'raan building methods are painstakingly duplicated to create split level storage buildings, and underground shelters for storing food and water while taking cover form airborne threats.

    The increased demand for stone and metal sees advancements in mining tools. Rock carving tools become more sophisticated and ore refineries are built in the fortress.

    Similar advancements are made on domestic tasks. Abundance of plant material and animal skins turn into useful supplies. The mystics develop a means of weaving the fibers together into cloth which is useful for a great number of applications. Clothes are made for important figures in society. The mystics seem to put meticulous care into their garb.

    Rolling for Road redux, Kuat making improved prosthetics and armour for the scar wall, Mystical Visions (need a GM on that)
    >> NO TRIP 04/30/12(Mon)04:44 No.18918697
    rolled 1, 19 = 20

    Having more supplies freed up, the Hu-raan start road construction, the long road to the Hitangan capital, and paving the worn dirt path to Era'mark.

    Rolling for long road and paving Era'mark road.
    >> NO TRIP 04/30/12(Mon)04:46 No.18918710
    Cue landworms.
    >> Hitangan 04/30/12(Mon)04:52 No.18918762
    rolled 16 = 16

    Many attempts are made to build a road between the Hu'Raan and Hitangan, some are ambushed, some are disrupted by sandworms, some are raided by Viets. The Hitangan are determined to build this road

    Kuat has spent much time training with The Scar Wall. He forges a special set of armour. He plans to use The Scar Wall as a living war machine. Various handles and thick plates ensure that The Scar Wall can be swiftly and safely maneuvered. The bracing leg is augmented with wheels adapted from the mining carts. Kuat has become adept at the firing pattern of this great beast. the Mystics of the fortress venerate and lavish upon this hero of the Hitangan.

    Rolling once more for the>>18918697
    assisted road building. now with 100% more armed guards
    >> non gent 04/30/12(Mon)04:54 No.18918778
    The roads would not be paved, not now, but the paths would be established. KoBurrog riders set out on their desert rammels (Too small for your race, the weight would kill them.) to patrol the set paths, meanwhile walking forces of Houyi and Hitangan make slower but more heavily armed patrols thru the dangerous regions. A few huts with supplies are set up at mid points for rest, and resupply.
    The armor and prosthetics of The Scar Wall are impressive. So much learning went into the project that it has bled backwards to the Hitangan. Prosthetics are now quite advanced, a marvel of dried tendons, hinges, and know how. Armor has also improved significantly, become more durable while lighter. the trick was putting woven leather and plant fiber in stacks between two plates of metal. (Feel free to draw armor on your dude to show it off, if you need an art assist, ill touch up what you draw.) Finally, the mystics...They see things, but not what was wanted to see "It will start with a firestorm from the cho dragons, then the wesper hordes will strike..there will be calm, then the vietkoburrong will seek asylum with their enemies, for even the hell they inhabit will become too much to survive. Finally, the hordes will come, without end...everything...will die...wait, there is more...the Zu-nul ride worms in the distance...it is not yet told who they fight with...if at all." with that the mystic falls over.
    >> Ry'lai 04/30/12(Mon)05:00 No.18918816
         File: 1335776426.png-(72 KB, 977x633, Ry'lai Mega Tree 3.png)
    72 KB
    rolled 7, 5, 15, 1 = 28

    The Ry'lai experience what can only be described as a cultural and technological renaissance. With the Lem providing new technologies and protection the Ry'lai turn to new things. For one their home tree has grown and with it a new crop of Frilla speakers has emerged. They converse with Alc'mund the great frilla often. The tree's mind with Dakkons influence now moves at a much faster pace than it did in Dakkon's time.

    When the Ry'lai pass by particularly large frilla they uplift them and populate them. One such tree is the largest they have seen yet. The Alc'mund and Dakkon send out their roots to touch the new tree. In doing so they hope to combine the land masses and the minds of the frillas.

    Those gifted in the webway are now web seers. They serve as healers for the Ry'lai and as a general proximity warning force for the flock. They have even begun experimenting on using their powers for harm and help on species beneath their mighty flying city.

    Rolling for cultural renaissance, merging of new frilla, healing non ry'lai creatures (webway), hurting non ry'lai creatures (webway)
    As a result of Alc'mund's new quicker mind and Dakkon's influence there is now a council made of three representatives. One from the common Ry'lai, the senior Frilla speaker, and senior webseer. Each provides insight from the other groups and when dealing with the Lem this council has the final say. The current council is Saki (common), Urza (elder speaker), and Fal'kest (old webseer).
    >> Nad 04/30/12(Mon)05:07 No.18918879
    rolled 1, 13, 5, 9, 2, 14, 17 = 61

    The surviving scouts are met with praise when they return. By managing to acquire the sperm capsules of the landworm, they manage to surprise the mighty Zhen'qual herself, who had thought the Zu-nul to be too incompetent and unfocused without a peoper wormborn to lead them.

    The surprise is pleasant however. This unexpected development speeds up her plans conciderably.
    Now, Knixi is no longer needed to get the landworm, thus she can be otherwise utilized.

    Zhen'qual devours the firt capsule and orders the remaining two to be stored away. She immedeatly starts up her egg production by inseminating few of her eggs with this new seed. With any luck, at least some of them might gain some beneficial traits.

    The Zu-nul are ordered to hunt food again, targetting the oasis, desert and the plains. They also continue to build their underground wells.

    rolling forseeing how the landworm traits transfer over to Zhen'qual's spawn (3 rolls), hunting the oasis,desert and the plains and for the well building.
    >> Ry'lai 04/30/12(Mon)05:12 No.18918909
    I feel as if the only true Koburrog luck lies in those who had scorned them T-T

    Also no more big art for a while! The last one took...2 hours...
    >> non gent 04/30/12(Mon)05:14 No.18918923
    one of the eggs houses a child that will grow to be horrifically deformed, another will show many beneficial traits of the landworm, and the last will have the body of a landworm, right down to size, but the mind of a sandworm....The Huting goes poorly, with little being found in the oasis, the hunters bring back wild hrass, the desert hunters have no luck either. The plains hunters drag back a few dead vietkoburrog, assorted jet wesper, several dead sandonis, and even a houzi sand devil. the wells turn out quite "well" so good in fact that one is an accidental tap into an underground aquifer and will supply the Zu-nul with more water then they could ever need, perhaps this will become a valuable trade resource.
    >> non gent 04/30/12(Mon)05:19 No.18918956
    the web seers are tallanted healers, their minds far too in tune with the hurt and suffering of the worlds population to cause harm. They are pacifists when it comes to themselves, though they understand the need for violence, it will not be done with their gift. Perhaps in time a separate sect of web seers will develop to do harm. The frilla re slow to merge, but their vines twist into one anothers branches quite easily, and its the start of something at least. The culture of the Ry'lai suffers without definite leadership, and there is confusion on weather or not the Tribe will join the Enclave, the lem have become a fact of life around the floating city.
    >> Ry'lai 04/30/12(Mon)05:28 No.18918992
         File: 1335778091.png-(15 KB, 679x427, 1277021828923.png)
    15 KB
    rolled 9, 16, 5 = 30

    Noooooo my webseers are pacifists! DAMN YOU DICE GODS! DAMN YOOOUUUUUU!!!!!!!!!!!!
    As the Ry'lai slowly begin to feel the chill of the north many of the Ry'lai begin to feel cold. The council is called to try to bring some way for the creatures to stave off the cold. Saki gets the idea to ask the enclave for a large bowl of metal. With some help a large metal plate is procured from one of the enclave huts. Supported by Alc'mund's branchs a large bonfire is constructed at the base of Alc'mund. The heat is siphoned into Alc'munds hollow insides and creates a sort of internal heating system for the Ry'lai living within.

    In the mean time efforts are made to speed up the merging of the new frilla. Urza has some Ry'lai apply hrass paste to the roots in an effort to repeat some of his ancestors' successes.

    Later that evening the council calls a meeting with the enclave. It is time the council learned what plans the enclave has with the north, for not even Dakkon bothered to learn what they wanted in his life time.

    Rolling for internal heating, combining trees, enclave information.
    >> part 1 non gent 04/30/12(Mon)05:44 No.18919091
    the heating system works, but it was built without the knowledge of the frilla, and they treat it as a foreign danger, venting out much heat. The hrass paste does the trick, the trees begin to merge quite well. The Enclave lem (no roll needed here) are patient, and long lived in their own strange way (they split, the two that split have the memory of the first, and from this they carry a very long memory, eventually it does get compressed into their subconscious and only thru meditation can they access detailed versions of their ancestral memory) to which they first go "about time" and then smile. one lem begins to speak.
    >> part 2 non gent 04/30/12(Mon)05:45 No.18919099
         File: 1335779110.png-(85 KB, 964x636, 1335776426118.png)
    85 KB
    "The enclave exists to protect and prepare against the tomorrow war...the war which has yet to come, which will be worst then any conflict that has been. We guild the tribes of this world towards cohesion. Even if you do not join us, we will provide you with enough to protect yourselves, perhaps long enough to survive and join us when it matters most. This sounds insane perhaps, but it is not what we beleive, it is what we know. It matters not if you beleive this, if you join, you will gain access to resources, food, technology and protection. It is not free, there is a cost of self, and of land. To join your kind must agree to share all developments you discover, and in turn as you proove yourself, we shall share ours. You must be willing to host races other then yourself in your cities, so they can learn of you, and you of them. You will support the enclave's military, and it in turn will support you, in times of peace we build and learn, in times of war we destroy. You must accept the fact that if you set down this path, in time your culture will become part of the enclave, that we are equals. And when we return, you may join the capital city of the enclave, and take position in its government if you so wish. Think on it, we have waited several of your generations, we can wait longer."
    >> non gent 04/30/12(Mon)05:48 No.18919121
    alright folks, i gotta go to sleep, and this begins my work week. ill post in the morning before work, and the evenings before sleep. Keep on rockin out. as you reach developmental apexes, consider true roleplay, develop heros, leaders, and interact. deal with small skirmishes.
    >> Ry'lai 04/30/12(Mon)05:50 No.18919143
    With that I'll be off for the night. Thanks for being such a champ NG! My people will ponder on the Enclave's offer.
    >> Zarethedir 04/30/12(Mon)05:54 No.18919172
         File: 1335779692.png-(104 KB, 1082x785, Zarethedir_Hive.png)
    104 KB
    Quick image of The Zarethedir hive from a bird's-eye view. The Cho fields in north are still undeveloped and same goes for the bathhouse. The large room in the middle is the Queens nest. As you can see the hive itself is still quite small. I'll continue the story after eating something.
    >> Ry'lai 04/30/12(Mon)06:05 No.18919236
    rolled 16 = 16

    I lied. In response to >>18919099 the Ry'lai council holds a meeting within the great chambers of Alc'mund. Within they converse with each other and with the mind of the tree. consensus is reached when most of the Ry'lai and the tree are pulsing with the same opinion (communication by light must be so pretty). After an entire night of debate the Ry'lai have come to a decision. The council heads off to the Lem to tell them what they have decided...

    rolling for decision. Low roll we go off on our own path. Medium roll we will learn from the enclave but not be full stewards. High roll the Ry'lai accept responsibility of being part of the enclave.

    >my race's fate depends on a die roll once again...
    >> Onolkeshan 04/30/12(Mon)06:11 No.18919264

    Your ass is ours
    >> Ry'lai 04/30/12(Mon)06:12 No.18919275
         File: 1335780778.jpg-(21 KB, 400x300, I_Ain_t_Even_Mad.jpg)
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    I'll do the role-playing for this tomorrow morning. Time for some Z's
    >> Zarethedir 04/30/12(Mon)06:20 No.18919334
    rolled 8, 16, 5, 9 = 38

    The expansion to the southeast went quite well thanks to my leadership. Truly it has been thanks to my counseling from the shadows that we are doing so well. But there are still things that i haven't attended. The Hive itself is still too small to represent my empire and it is urgent matter to take care of. Great expansion and renovation shall be done in the hive.

    Rolling for Granary, Library, Storehouse, upgrading the Cho fields.
    >> Nad 04/30/12(Mon)07:16 No.18919594
    rolled 12, 15, 11, 12 = 50


    Zhen'qual senses clearly that one of the her hybrid spawn will not be viable. She quickly reabsorbs the deformed spawn's egg, and funnels more of her strenght to the development of the remaining two.

    One of them shows great potential. The other, while not as execptional as it's sibling, is still viable enough to be forthy of nurturing.
    She starts to infuse her memories to the minds of her spawns, so that thetý would be more prepared to the dangers of the desert, and thus, more likely to survive and spread their genes.

    Zhen'qual also starts to implant new directives to the mind of Knixi. As the base directives implanted to her mind during her gestation vere quite vague, Zhen'qual should be able to redirect her towards another goal.
    Knixi will become both a leader, and an emissary.
    Zhen'qual has grown interested in the matters of the other species, and Knixi shall be the agent she'll use to get closer to these matters.

    The scout's reports of the carnages they saw in the plains, as well as the Hitangan efforts to improve their realtions with the tribe have made the Hazuvaat to realize, that there is more to this world than the slow games of genetic domination that the godworms are playing against each other.

    Some of the Zu-nul have caprtured gill worms, and planted them in one of their great underground wells. At first, it was just for amusement, but they quickly realized that the worms could eat basically everything. They becan to feed them with hrass, that they themselves couldn't digest as well as food scraps. The gill worms themselves are edible by the suzumou, and after some debate, they decide that it isn't blasphemous to eat these water bound worms.

    Rolling for memory infusion for the two remaining larvae, redirecting Knixi towards her new purpose and for the gill worm "farming".
    >> Zarethedir 04/30/12(Mon)07:19 No.18919608
         File: 1335784777.png-(135 KB, 1083x788, Zarethedir_Hive II.png)
    135 KB

    It seems that only the projects where i am personally overseeing are succesful. The sites where i didn't lead didn't go so well. They managed to expand the granary and fields but only little and there were no improvements done. While that is regrettable they are nothing compared to the storehouse. Those idiot managed to collapse the whole southern part of the hive and with that we lost many lives and some already done parts of the hive. This will not do. i must think and plan for now to see is this salvageable.
    >> NO TRIP 04/30/12(Mon)10:02 No.18920422
         File: 1335794535.jpg-(33 KB, 500x330, pd285606.jpg)
    33 KB
    rolled 3 = 3

    Without being paved, the Hu-raan wagons cannot pass through the desert sands without getting stuck. Taking care to avoid attracting landworms, they once again try to lay stone along the trail.

    Back in the two cities, the spiritual beliefs of the Hitangan begin to spread amoung the Hu-raan. This inspires artwork depicting the connections in all living things.

    Rolling for the long road.

    This isn't foreshadowing a Bord invasion, right? Please don't be a Bord invasion.
    >> Hitangan 04/30/12(Mon)10:26 No.18920551
    Tech. with that roll it would have been a success. sorry i cant write it up im only checking in and then im off to bed!!
    >> Anonymous 04/30/12(Mon)10:31 No.18920572
         File: 1335796309.png-(34 KB, 614x508, bord captain.png)
    34 KB

    Bord, bordle bord bord bordle bor bord!
    >> Indonesian Gentleman 04/30/12(Mon)11:19 No.18920849
    >This isn't foreshadowing a Bord invasion, right? Please don't be a Bord invasion.

    Relax, I already have a scenario set up for the Bords. In the meantime, feel free to be paranoid... will it go the path of Hitchcock's movie, the path of H.G. Wells' radio drama, or a different path altogether? We'll see the truth once the civs reach 'modern'-analogue levels of technology... Maybe even when you're about to reach space. DUN DUN DUUUUUN
    >> Anonymous 04/30/12(Mon)11:20 No.18920856
         File: 1335799226.png-(25 KB, 404x374, glorious bord.png)
    25 KB

    >> Nad 04/30/12(Mon)11:28 No.18920913
    Seeing that you are around, could you give me some roll results?
    >> Indonesian Gentleman 04/30/12(Mon)11:35 No.18920956
    The two larvae receive Zhen'qual's memories... but not all of them. Some were lost or muddled due to chemical errors, but not much.
    Knixi is being subtly directed by Zhen'qual, and for the time being she is sent as an ambassador to the Hitangan... but time will tell if her mind will stay the same during her visit.
    The Gill Worms multiply like they did in the oasis, and so far the 'farming' is going swimmingly.
    >> Anonymous 04/30/12(Mon)11:37 No.18920972

    holy Hazuvaat!
    >> Nad 04/30/12(Mon)11:45 No.18921019

    I assume that Knixi being sent as an emissary happens when she is fully matured though, as she is currently just a nymph.

    I could honestly do a small time skip, as I seem to be running to the same problem that I had with the Nad'lun, which was focusing too much on small characters, and forgetting to adapt to the speed in which other people play the game.

    If we assume that all the updates have happened in chronologically correct order for all the species, it would mean that the time it took for Knixi to mature would have been as long as many tentaflouz generations, which is just silly.
    >> NO TRIP 04/30/12(Mon)12:19 No.18921205
         File: 1335802759.png-(10 KB, 323x241, No mister Bond, I expect y(...).png)
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    The Burrahn are even further behind in advancements, but I don't see it as too much of a problem. And besides, named characters make it more of a story.
    I'd have to say each tribe seems to work on its own semi-independent time scale.

    >Discovery of the ship.
    "You should never have come here, and now you've seen too much. I'm afraid I cannot let you live, or our mission could be put into jeopardy."
    >> Nad 04/30/12(Mon)12:23 No.18921239

    >I'd have to say each tribe seems to work on its own semi-independent time scale.

    That is kinda the problem, as it makes it very vague when exactly stuff that effects the other tribes happens.

    For example, when the Hitangan built the worm statue, how long did it actually take? I had no clue, but I assumed that it took few weeks at least.
    >> Ry'lai 04/30/12(Mon)12:28 No.18921274
    My people have been on what I can only assume is a weeks long journey through the massive north. I figured all the meteor rocks, gas bags on trees, and fusions took their time and I figured Dakkon was fairly old by the time the Lem made it to our shores.

    I do think the Ze-Nul are on a slower time scale. Knixi's story too a long time to resolve, and most of what they do is hunt, since the god wurm keeps them happy.
    >> Nad 04/30/12(Mon)12:34 No.18921324

    Yeah, just assume that Knixi is adolescent nearing adulthood in the main time-line. She was born some time before the Hitangan built their worm statue, and as it takes about 5 years for a nymph to become a full adult, the landworm sperm capsules were acquired during that time.

    In the current time-line, she is being sent to the Hitangan tribe as an emissary.
    The suzumou don't live very long, 30 year olds are elderly to them.
    >> Ry'lai 04/30/12(Mon)12:55 No.18921492
    rolled 11, 12, 12, 3, 2 = 40

    15-25~ is old age for the Ry'lai. Normal tentouz might get to be 40. Toxic and explosive gasses, along with playing with peoples bodies through pheromones and other things are taxing.
    Saki, Urza, and Fal'kest sign to the Lem, "Our people would like to join the enclave. While we cannot heal you it has become apparent that we can save the lives of many wounded. Along with that we can offer our homes to any who need a safe place."

    The enclave will have a new ally on this day for the war which marches ever onwards. The council leave the lem to their doings knowing that no matter what comes in the future they will have strong allies. One topic is broached however, and that is the creation of metal. Alc'mund has expressed a desire to move his people around faster, and while the protection offered by the trees is great. Speed is not their strong suit. The three groups of Ry'lai are furthered in their own strengths by the members of the council.

    Those who are led by Saki have focused on becoming engineers, they look for a way to increase the speed of the trees. A group of enterprising Ry'lai have suggested a large propeller like mechanism. Perhaps if the Ry'lai cannot push their homes something else may? (Looking at hand cranked propellers right now)

    The frilla speakers are as they always are. They direct people to hunt, perhaps the northern tundras will have foods and resources the forests did not.

    The webseers have also begun making trips to the ground beneath them to practice healing wounded creatures, and tending to gas sack frilla that have grown naturally. During these times some of the webseers led by Fal'kest have begun group webway exploring to see if they can amplify their powers.

    Rolling for propeller crafting, exploring the north, hunting, healing wounded creatures, group webway use.
    >> Ry'lai 04/30/12(Mon)12:57 No.18921518
    Man these native creatures hate me. I really hope Fal'kest isn't murdered by a wounded northern artillery houzi that was lost by the northern lem.
    *hint hint wink wink*
    But seriously I hope those webseers don't die :c
    >> Nad 04/30/12(Mon)13:37 No.18921801
         File: 1335807423.jpg-(267 KB, 1024x768, Adolescent Knixi.jpg)
    267 KB
    rolled 10 = 10


    (Alright, time for me to catch up to the time-line!)

    As time goes on, Zhen'qual lays her eggs, but due to an order from the godworm herself, the Hazuvaat-nul ritual is not conducted. She wishes to monitor the development of these larvae, and only release them to the desert when she is sure that they are strong enough to survive.

    Over time, it becomes apparent that resurrecting her was not the only thing the godworm did to Knixi. She started to grow bigger than her peers, stronger and mentally more powerful. The majority of Zu-nul rejoiced when it became clear that Knixi was a wormborn, but there were those, that were worried by this development.

    Sadkha was ready to step down from the position of leadership, but it was not jet the time for Knixi to take her place. She had other things to do. The two praetorian nymphs were also swiftly developing, but the presence of these two wormborn was jet unknown to the tribe.

    The act of breeding the gillworms has allowed the Zu-nul to rely less on hunting for their own needs. The gillworms are enough to satiate the needs of the suzumou. Now, the hunts are only conducted so that the godworm might be fed.

    The time for Knixi to fulfill her first mission is at hand. She will go to the Hitangan tribe, and serve as an ambassador. She will learn from the gorrirogs, so that the godworm might asses their usefulness. So far, her mind has been relatively stable, despite the numerous mental re-programmings she has undergone.

    Rolling to see if the Hitangan allow Knixi to join them.
    >> NO TRIP 04/30/12(Mon)13:37 No.18921804
    rolled 4 = 4

    So it is made? Okay then.

    With the long road between the Hitangan Capital and To'kwar, Hu-raan convoys make trips across the desert with supplies of clay pottery and explosive metal to trade for metal and jewelry.

    Rolling for traders.

    I see Koburrogs calling that age old as well, but for very different reasons.
    >> Anonymous 04/30/12(Mon)14:51 No.18922417
    Their crafting is rudimentary, and with time it will imrpove. the exploration to the north is done cautiously, from a distance, the Lem offer strange tubes which see quite far, further then the eye alone. The hunt has brought in very moderate food. The webway seers have been taxed hard as of late, practicing nad have experienced a group burn out, they need to rest for a few days.
    The lem of the enclave go to one of their huts, from it they pull out rack after rack of the 4 shot hand cannons (shotguns) given to the Nad'Lun. Nad might have a picture of it. They are rugged, simple, easy to maintain, and at close range rather nasty.
    the Hitangan are confused by this lone creature before them, and slow to trust at fist, for how long the zu-nul have been suspicious of them. However, her oddly charismatic personality wins them over in quick time.

    sandstorms hold the traders up for a few days, but the routes growth is inevitable.
    >> Nad 04/30/12(Mon)15:19 No.18922721
    rolled 12, 13, 17 = 42


    The language barrier between the gorrirogs and suzumou still exists. Because of this, Knixi spends the majority of her time just monitoring her tall hosts, and listening to their speech.

    The Zu-nul have started attempting to copy the way their neighbors make the plants grow from the soil. They have no plans of eating them, but they instead plan to feed the plants to the gillworms.

    Zhen'qual keeps monitoring her two hybrid children with the aid of the suzumou. One of them is doing quite well, growing in size and intelligence daily. It has the more efficient vibratory muscles of the landworms, their grabbing tongue beak and structurally lighter, but still extremely resilient shell, while still retaining the sandworm intelligence and sleek body type. The young worm can move faster than most of it's peers trough the sand.

    The other larva isn't doing as well. It has the complete body type of the landworms, making it's movements slower in the sand, as the hard metallic bumbs covering it's shell only cause drag in the already loose soil. Not to mention that it's growth is far slower than it's siblings.

    Zhen'qual attempts to figure out a way how to make her second child thrive. She could always order the suzumou to carry it back to the plains, the increased intelligence of the larvae might allow it to compete against the native landworms, but she has her doupts about it.

    Rolling for Knixi to pick up on the Hitangan language, farming and coming up with a way to make the second larva to thrive.
    >> Nad 04/30/12(Mon)15:44 No.18922968
         File: 1335815060.png-(188 KB, 1834x616, tongued sandworm.png)
    188 KB
    The sandworm life stages:

    The sandworms start as small, about inch long larvae. These tiny critters live in the sand, usually near the oases. They feed on plants, smaller creatures and carrion. There can be thousands of these small worms on one oasis alone. As they grow, they begin to hunt bigger and bigger creatures, while still eating the plants.

    The juvenile worms are larger up to as long as 3-30 feet long. Only few from hundreds of these larvae ever grow this large. At this stage, they are far less vulnerable to predation, although still not immune to it. These juvenile worms are crafty, constantly finding new ways to get food. They can move in closer proximity to each other than the adult worms can, as the vibrations they cause aren't jet intense enough to confuse their senses. They also start laying eggs in this phase. The line between a juvenile worm and an adult one is quite blurry.

    The adult worms are massive creatures in themselves. They require great amounts of food to survive, and because of this, the most common cause for their deaths is starvation. Only a couple few of them manage to grow into the immense size of the godworms.

    Unlike one would think, the sandworms don't actually burrow through the sand that much. When they hunt, they move under the sand, but when just otherwise moving from place to place, they prefer to stay above the sand, as it consumes less energy. They move mostly by night, relocating themselves to more preferable hunting grounds. The worms are ambush predators, they wait near the oases for a prey creature to move by, which they attack from underground.

    Note that the chart might depict the worms slightly too large. I suck at making size comparisons.
    >> NO TRIP 04/30/12(Mon)16:04 No.18923168
         File: 1335816251.png-(104 KB, 640x400, sandstorm.png)
    104 KB
    rolled 14 = 14

    Despite the sandstorms, sand worms, and VietKoBurrog, the traders made it along the road. Working as a trader has proven to be a risky job, but an important one for both tribes involved. Translators become an important position in trading.
    With these traders, Keanil returns to the Hitangan town.

    Rolling for small, somewhat mixed settlements popping up along the road.
    >> Anonymous 04/30/12(Mon)17:23 No.18924079
         File: 1335820991.jpg-(8 KB, 259x194, weird boner.jpg)
    8 KB

    >dem eyes.
    >dat abdomen.
    >> Falc 04/30/12(Mon)17:33 No.18924230
         File: 1335821619.gif-(2 KB, 50x50, poker.gif)
    2 KB
    >> Ry'lai 04/30/12(Mon)17:36 No.18924288
    As Saki learns of the propeller idea he sends more of the Ry'lai to work on it. At first they only have hand cranked propellers, small and not too efficient they only serve to propel the small frilla saplings. Saki realizes that to get a large propeller they will need to step up from frilla carved props. He turns to the enclave for help on using metals.

    After learning how to mine metal a group of Ry'lai is sent out to find some ore deposits in the frilla forests below them. A small group of enclave lem goes with this expeditionary force to protect them. They take a small propeller frilla tree down to help set up a mining camp.

    In the mean time the webseers heal many but their group efforts have burned them out. Most of them take time to tend to sick or elderly Ry'lai, avoiding more strenuous non-Ry'lai creatures.

    As Saki sends out the mining group so too does he being work on a forge. Using materials from both the Lem and Alc'mund work on a small forge begins.

    rolling for successful mining camp set up, webseer recovery, forge building.
    >pictures tonight!
    >> Ry'lai 04/30/12(Mon)17:38 No.18924313
    rolled 9, 1, 7 = 17

    >dat lack of dice roll
    >> Falc 04/30/12(Mon)17:40 No.18924350
         File: 1335822021.jpg-(16 KB, 238x320, tears.jpg)
    16 KB
    >> Ry'lai 04/30/12(Mon)18:36:01 No.18925047
    There is no reaction for how sad I am.
    >> NO TRIP 04/30/12(Mon)19:19 No.18925595
    The web is a dangerous thing, for both those caught in its threads and those tugging at them.
    >> Ry'lai 04/30/12(Mon)19:23 No.18925650
    They were just trying to recover D:
    >> Hitangan 04/30/12(Mon)20:47 No.18926583
    Hitangan welcome the peace between their kind and the tribes of the Hu'Raan and the Zu'Nul. Emissaries in the capital are shown as much of the Hitangan wisdom and culture as possible. Harimau spends time within the Hu'Raan city with his mystic and subordinate trying to decipher the Hu'Raan written language.

    Kuat seems eager to practice the use of the explosives taught to the Hitangan by the Hu'Raan. Having seen the explosives propel rocks and shrapnel over long distances, he decides that it would be prudent to focus that destructive power. Such weapons could be invaluable in times of crisis. However, explosive materials are not common, so Kuat demands that an alternative be found if there is one

    Rolling for Written Language, Creating cannons, finding another source of explosives
    >> Hitangan 04/30/12(Mon)20:48 No.18926603
    rolled 15, 2 = 17

    >wake up, forget to roll, wat do?
    include the dice this time of course
    >> Hitangan 04/30/12(Mon)20:53 No.18926665
    rolled 7 = 7

    oh fuck i need some coffee
    >> Hitangan 04/30/12(Mon)21:07 No.18926858
    rolled 7 = 7

    With the help of the mystic, Harimau finaly understands the written language of the Hu'Raan. He plans to use this to send messages and post signs for travellers. The mystic feels it would be a good idea to write the history of their people, and the teachings of their spirits. Harimau returns to the Capital with his cadre to share this wisdom.

    Kuats men have a terrible time trying to create cannons. most of which are too weak and flimsy to contain the explosives. Nobody can find an alternative either. Kuat is insistent that this power be harnessed or they will be sorely defeated. he demands that thicker metals be used.

    Rolling once again for cannons!
    >> FortuneHost 04/30/12(Mon)21:37 No.18927217
         File: 1335836236.png-(33 KB, 425x97, FortuneLogo.png)
    33 KB
    Hey Nad'lun, hate to bother you, but I'm starting the second thread later tonight and was wondering that, if you weren't super busy, you could doodle the current critters (the templates to be used for the second thread).

    Also, love you guys' Evolution series, it inspired me to make my own, keep up the awesome work!
    >> Hitangan 04/30/12(Mon)22:01 No.18927508
         File: 1335837676.jpg-(18 KB, 250x186, warhammer-40k-1_9547.jpg)
    18 KB
    rolled 18, 16, 3, 18, 9 = 64

    >mfw I have fehled the emprah

    Kuat realizes that he has failed in this endeavour. With shame in his eyes, he requests that Lembut send for assistance from the Hu'Raan. Harimau recieves these orders as he returns and seeks council with the emissary Keanil. Harimau encounters the suzumou emissary Knixi.
    "A Nu'Zul? Among us? Bless this day! They have reached peace with us at last!"
    He bows deeply to the abassador of the suzumou, and returns to his work with Keanil.

    "We are not prepared" The mystics warn. "Though our lives are connected, we are prey to them. We would be their food". Lembut was not pleased to hear this. Lembut spoke solemnly "We can not lay down and die for them. We shall protect our allies, we shall protect our race and all those who wish for peace. We have reached out and been heard, now we will show our worth to the world"

    Lembut, Unggu, and Kuat all agree that more resources are needed. Mining has increased dramatically to keep up with trade. Now it seems that more is needed. More food is needed to provide for the races in their alliance. More equipment is needed to defend their allies. A front line is needed.
    Kuat's message to his fellow ancients speaks truly "This fortress shall only be useful as a last resort. A new Fortress in the plains will be needed to protect the Zu'Nul, the Simidan, and the Capital from being directly attacked in the coming crisis."

    Rolling for: (Unggu) Expand the farmlands! (Lembut) Collect an army! we occupy the plains and begin building the fortress! (Kuat) Forget the jewellry, we need to be armed! (Harimau & Keanil) let us harness the power of explosives! (To Knixi) Teach this one our sign language so she may warn her people!
    >> Hitangan 04/30/12(Mon)22:32 No.18927918
    "We have so many to feed, we must make sure that our combined races do not starve!" said Unggu in the council of the triumverate.

    So it was that the northern oasis developed a small settlement of farmers that traded and gave openly to the Hu'Raan. On the coast, farmlands boomed, fishing increased, and ramels were harnessed in emulation of the Hu'Raan to transport food along the trade routes. This quickly spread in practice to the whole of Hitangan society.

    "We must build a fortress to protect the other races. a place for us all to gather in the darkest hour!" Commanded Lembut.

    And so, a small army was gathered and sent to protect the site where the fortress would be built as supplies were ferried out. Hu'raan and Hitangan worked together as Architects to design a fortress that would stand till the end of time.

    Kuat tried to convince the other members of the triumverate that the more esoteric uses of resources should be halted to focus on defense. However Unggu and Lembut felt this would damage trade relations with the other tribes so Kuat's decree was not heeded.

    Knixi Could not be easily taught as she was shy and distrusting of the Hitangan. Time would change this.

    Harimau and Keanil worked hard together to develop an explosive weapon. Keanil's wisdom proved invaluable in the development of the cannon. The metal barrels were refined, and the payloads controlled. Soon they had a prototype that was capable of firing solid shell or razor sharp shrapnel. It was a development that would prove crucial in the times to come.
    >> Ry'lai 04/30/12(Mon)22:54 No.18928263
    I'm working on a self narrated thing for my terrible rolls T-T
    >> Ry'lai 04/30/12(Mon)23:28 No.18928690
    rolled 6, 17, 18 = 41

    rolled 9, 1, 7 = 17
    rolling for successful mining camp set up, webseer recovery, forge building
    The expedition encounters some inclement weather and is forced to land in a sub optimal area. Beset by local wildlife the enclave soldiers along with the Ry'lai bombs prove enough to force back the natives. The small frilla isle has a mind of its own and slowly makes its way towards a rocky outcropping. The expedition’s frilla speaker, Glissa, cannot seem to reason with the tree. As a result the group begins to make camp near the rocks. The engineers quickly begin work on prospecting the rocks while the enclave lem keep watch from above.

    The toll of learning from their powers takes a number on the younger webseers. They effectively burn out. Their connection to the webway is more or less lost to them. While they can still encourage sickness to heal faster they can no longer “see” the fates of others, just a feeling of familiarity while healing. Fal’kest heads up trying to recruit more webseers, the methodology for discovering those with good websight is still fairly unclear. Most of the current webseers were volunteered and some may still be hiding their powers.

    The forge is built but it is small. The amount of metals the Lem can spare is quickly dwindling. The Ry’lai will have to wait for the mining expedition to return with more raw materials.

    Rolling for prospecting, mining, and discovering more webseers.
    >> Ry'lai 04/30/12(Mon)23:29 No.18928702
         File: 1335842943.png-(25 KB, 585x551, MiningCampGlissa.png)
    25 KB
    I'll take it! Also I'll wait on these results.
    >> Anonymous 04/30/12(Mon)23:46 No.18928973
         File: 1335843977.png-(10 KB, 792x213, Hand cannon.png)
    10 KB
    Ry'lai hand cannon is pictured. simple compact. about 3 feet long. each ring is pulled to shoot. 4 shots before reloading. scatter shot is lethal at up to 20 feet. an amalgamation of metal and wood. so simple a child can use it, and they often do.
    the Ry'lai are quite bad at prospecting for minerals, but what they lack in skill, they make up with firebombs and enthusiasm. Shotgun prospecting. Once the minerals are found thats another story, the frilla city itself descends low enough that their massive roots begin to dig into the earth, slowly working it loose, some of the tendrils even pulling great chunks of ore up with them, by the time the frilla itself is done digging the remaining chunks are easily transported by the Ry'lai...finally, a large portion of the population is discovered to have a slight affinity for the web of life. They are not all healers though. Some specialize in harm. Their powers cause pain, and if enough of them focus on an individual they will die within moments. The downside is it is an extreemly short range power, roughly five feet. this power is used to augment their knife fighting, you now have "death dealers" they paint their heads in dark grey and red. a vague motif to the berserker ta'mirel who they find some kinship with.
    >> Anonymous 05/01/12(Tue)00:07 No.18929248
    ((impressive. the desert has started to develop the equivelant of their own Enclave, i wait to see what tribes join the new organization. dare i ask if there is a formal name yet? I can tell the hu-raan and Hitangan are fast allies. If nad with his Zu-nul decides to join up, i completly endorse it happening without roll, just good RP. sometimes crunch gets in the way of whats obviously gonna happen. if it was for developing new tech, yeah. rolls all day, but your good. Though learning, and adaping to new tech, rolls, but not so high to succeed.)) look forward to seeing infrastructure mesh the tribes together, whoever joins.
    On the far southern coast a great distance away enclave war ships make their way thru open waters...it will be about half a year before they are able to make beach fall.
    where are alpha gorrig? northern lem tribes, or evil pusmal overlord?
    >> non gent 05/01/12(Tue)00:08 No.18929267
    derp. those were all me.
    >> Ry'lai 05/01/12(Tue)00:10 No.18929293
    Gonna fluff this as the majority can feel the web. Most are healers, while the minority take up the death dealer mantle.

    Which DM are you anyways?
    >> non gent 05/01/12(Tue)00:28 No.18929557
    nongent. see above post. your tree village has horrible grasping tendril roots. the floating frilla are evolving slowly to keep you up with your tribes lack of tecnological prowess.
    The Enclave Lem one night show the council of elders that they must make their way back to the central desert, but first they must stock up on water and meat. The journey may not take long, but the destination will.
    >> NO TRIP 05/01/12(Tue)00:55 No.18929843
         File: 1335848103.png-(570 KB, 758x1083, The road.png)
    570 KB
    rolled 1, 6, 20 = 27

    Messages are sent back north with the traders. The journey is a long one between the two cities, so a couple months pass until the reply arrives. The Hu-raan are willing to assist in constructing the fortress. A road heading to the south will be required for their wagons. If one cannot be made, the wagons have to be modified to travel across sand.
    Like the Hitangan emulated the construction and wagons of the Hu-raan, the Hu-raan try emulating the Hitangan tribe's farming.

    Rolling for southern fortress road; putting runners on wagons, thus making sand sleds; and farming.
    >> NO TRIP 05/01/12(Tue)01:00 No.18929906
    Dang. At least we have another 20 added to the list of food-related rolls.
    >> non gent 05/01/12(Tue)01:15 No.18930089
    see one of my earlier posts...i think...either way, The roads and wagons work out. here is why, you have to take into account your previous technological discoveries. some things are going to be harder to develop that are totally new, or balance shaking. The roads, and sleds, they are just facilitating your development, and are useable by anyone.
    the alpha burrog clan, if one of you has a good grasp of it, can play it for a bit. just keep them vague. when he comes back, if he comes back, he can take over again. for now its safe to assume they aid in construction, and resource gathering, etc. ((trying to keep the game from stagnating))
    >> NO TRIP 05/01/12(Tue)01:23 No.18930168
    But there are still the dangers of Sandworms, Landworms, and VietKoBurrong to account for.
    >> Ry'lai 05/01/12(Tue)01:27 No.18930212
    Whoops been moving north this whole time because of an earlier post saying that the Lem wanted a cold place.
    >> non gent 05/01/12(Tue)01:30 No.18930245
    up to you man. the offer has been made.
    Lem are fickle...((Also the lem player of this continent has gone silent, at least the desert races are active, so we can interact with them))
    >> Ry'lai 05/01/12(Tue)01:49 No.18930424
         File: 1335851380.png-(25 KB, 585x551, RylaiSearch.png)
    25 KB
    rolled 16, 19, 3 = 38

    As the mining expedition finishes up their gathering they realize that it may be a good idea to make a map. They fly high into the sky to get a lay of the land and the Lem craft a crude map on a piece of soft frilla bark. They return home with their payload and are greeted with the sight of some lem training with what appear to be Ry'lai.

    These Ry'lai have grey war paint and appear to be using the webways to augment their dagger play. Since their frilla daggers come from a living thing the blades appear to dance in ways that should not be physically possible. Combined with their innate flame spouting the grey Ry'lai seem to be giving their lem sparring partners a run for their money.

    Alongside this new fighting force it would appear that the webseers have experienced a boon of recruitment. It is obvious that a hum of webway usage is everywhere. The new trees are tended to while the sick and elderly are cared for. Glissa is shocked to see such changes during their mining expedition. There are at least 2 new large frillas that have begun the process of merging into Alc'mund. The great frilla would probably like to interface with Glissa's tree as well.

    To top it all off the load of raw materials should allow for the Ry'lai to truly begin the great propellor building, and metal working that the Lem take such great pride in.

    Rolling for smelting, forging, prop building.
    >> Ry'lai 05/01/12(Tue)01:54 No.18930466
    rolled 14 = 14

    After what seems to have been a lifetime of silence the Lem have requested that the Ry'lai head towards the hot deserts. Many of the Ry'lai are confused, and even Dakkon wonders about this change of mind. Perhaps whatever called the Enclave to the north has perished? No matter the enclave wills them to go south and south they go. Perhaps installation of the new hand cranked propellers will speed along the journey.
    My best laid plans foiled!~ If only making a propeller would work T-T
    The first of the massive propellers fails in a spectacular manner. It falls from its mounting and cuts down a swath of frilla forest in its wake. Luckily there are more than enough materials to attempt to build more. The Saki has the engineers craft another.

    rolling for a successful propeller made of metal. again.
    >> Ry'lai 05/01/12(Tue)01:55 No.18930484
         File: 1335851752.png-(29 KB, 585x551, Ry'lai Industry.png)
    29 KB
    Wrong picture!
    >> NO TRIP 05/01/12(Tue)01:57 No.18930499
         File: 1335851867.png-(8 KB, 330x304, bad route.png)
    8 KB
    I'll take it, but the road ends up going past a rocky outcropping which happened to be where VietKoBurrong often set up encampments. Now they raid the caravans passing through constantly.
    >> non gent 05/01/12(Tue)02:49 No.18930904
    the roads shorten a trip that normally takes about a month, to about a week. the VKB attacks are a hazard, but the roaming patrols of Tribal forces tend to fend them off.
    gratz, you have a propeller. its big, its metal.
    ((i encourage society development. keep posting, ill post my responses.)) soon the Ry'Lai city will be within sight of the Captail city of the Hitangan.
    >> Nad 05/01/12(Tue)02:58 No.18930957

    Hey ng, could I get some roll results.

    I am sorry that there was no response earlier. I just woke up. Though it seems that you already started your thread.
    >> non gent 05/01/12(Tue)03:14 No.18931067

    she picks up rather easily, thanks to her worm augmented mind, farming goes well, the plants are simple and hearty.
    In a risky move the mother godworm takes the reabsorbed genetic material of the deformed larve and by carefully "straining it" injects it into the stunted landworm bodied larvae. The change is immediatly apparent after a few days, The child begins to grow a single horn from its head, its characteristics become more rough, agressive, the simple studs that were on its body become spikes, the electrical abilities of the worm awaken, and crackle to life. the genetic soup continues to wreck havoc on the poor worms body, bringing about sudden and painful changes...this is the price of ambition. Her child grows and will be great, but it suffers. (please draw to your imagination what this worm now looks like.)

    knixi was allow to join, and if you sift thru a bit, she been doing well, but perhaps it wasnt too clear, so i apologise for that.
    to bring you further up to speed, the Ry'lai are on their way to the Hitangan central city. Roads have been built for easier, but riskier transportation, and you can feel free to add a few things to offer towards the alliance if you wish it, even if its just token to gain the trust of tribes your people may view as useful tools.
    >> part 1 Ry'lai 05/01/12(Tue)03:41 No.18931275
    The journey to the southern deserts will take time. Time not to be wasted by the council. As they once again begin to pass over the largest parts of the frilla forest webseers and engineers alike are called down to select the strongest trees to integrate into Alc'mund. In the end 7 new trees are added in a ring around Alc'mund. They provide additional lift, living space, and protection for the ever growing Ry'lai population.

    Alc'mund has become the heart of the Ry'lai city. Many of the Ry'lai visit it daily to discuss things with Frilla speakers who often talk to Alc'mund. Urza and the council are often found here making sure things run smoothly around the newly expanded city.

    The northern part of the city has become the area where many of the juvenile Ry'lai learn, and grow up. More hrass grows along the northern ridge. The frillas here are also much younger so they give advice much more to the younger Ry'lai's liking.

    The western frillas have become the war training trees. Death mask Ry'lai train here with their enclave allies. Many areas are coated in metal here to allow the Ry'lai time to practice dropping their explosive payloads. Alongside that there are areas dedicated to examining new uses for poisons and the like.
    >> part 2 Ry'lai 05/01/12(Tue)03:42 No.18931277
    rolled 18, 7, 2, 12 = 39

    The east is mainly dedicated to the webseers. They practice their healing and group uses for the webway. Many of them use their abilities as a kind of clairvoyance. Any aggression towards them can be felt if the creatures are connected to the web of life.

    Meanwhile the southern frilla have become the industry of the Ry'lai. Small mining groups are sent out periodically as the massive floating trees pass over good rock outcroppings. Here the trees have chimney stacks everywhere. The forges burn into the night, the craftsmen work on creating more propellers to move the city along. The first of the propellers is moved by Ry'lai moving a what can only be described as a winch. Some of the engineers have proposed a chamber that can take the powers of the explosive bombs created by Ry'lai to power the props.

    Rolling for...Integration of new trees, battle practice, combustion container, use of combustion to power propellers.

    >I don't plan for anything else to happen to the Ry'lai for a while. All of this happens over the course of months as the giant Frilla passes over the northern forest to the desert. The only things from here will be social stuff more or less. Unless I roll all 1s :\
    >> Ry'lai 05/01/12(Tue)03:44 No.18931291
         File: 1335858253.jpg-(4 KB, 184x184, 1281084658517.jpg)
    4 KB
    Dat 2 on combustion container
    >> Nad 05/01/12(Tue)03:50 No.18931337
         File: 1335858657.png-(13 KB, 853x489, shock larva.png)
    13 KB
    rolled 6, 9, 19, 10 = 44


    As Knixi learns to understand the speech of the Hitangan, she begins to ask questions. Questions about everything, buildings, food, stories, people.
    The presence of the houyi makes her extremely uncomfortable. Sometimes, when she hears the signature sound of the houyi spine fire, she becomes extremely tense.

    The Zu-nul continue to farm plants and feed them to the gillworms living in some of their underground wells. Their population is steadily growing, now that they no longer need to hunt both for themselves and for the Hazuvaat.
    The tribe begins to expand their storage chambers, so that they could store a bigger surplus of food.
    They also send out hunters again, so that the godworm could be fed.

    Zhen'qual monitors the development of her smaller child. The amplified electric abilities might prove to be useful. She still keeps this child nearby, but the time for the bigger one to leave has dawned. It is already large enough to fend for itself, and with the aid of the godworm's knowledge, it should be able to survive just fine.

    Rolling for Knixi to learn new things, expanding the storage chambers, hunting and seeing how well the bigger larvae does when it is released to the desert.
    >> Hitangan 05/01/12(Tue)03:51 No.18931344
    Simidan had just started and really fuck all development had been made other than having some sort of development with meteor metal and a psychic bond with thick blood. There was some interaction between us, but really its open to interpretation
    >> Roll results part 1 non gent 05/01/12(Tue)04:15 No.18931505
    The trees merge into the twisting mass of bark, frilla blooms and vines that the Ry'Lai call home with little effort. ((the current city no longer has any visible land mass sticking out, it looks more like a giant island of floating frilla material, gnarled and twisted together, like some great knot of bonsai trees meets fern gully. Battle practice goes on, but little is learned, the warriors are nearing the apex of their art. The combustion chamber explodes after a few cycles...though this does proove the functionality of combustion, much research will be required, perhaps even technology from another tribe before this is viable. However in the meantime all the hot air and exhaust gasses from the industrial sector are routed thru pipes to the propellers, this turns them slowly, but steadily and provides a good use for the waste heat. The Lem aid greatly in this process and from it your tribe learns ((ducting and piping!))
    >> Roll results part 2 non gent 05/01/12(Tue)04:16 No.18931508

    Knixi's curiosity and culture shock make it very hard for her to focus, but she does manage to learn the written lanagues easily enough, and from that she can study in libraries and archives. She has developed a great deal of curiosity towards the warriors of the tribes and their practice sessions. The storage chambers were built well enough, but the departure of the eldest child cause several of them to collapse, burying a few workers alive, if you move quickly you can save them (Roll 1d20), the hunt goes amazingly well, and the godworm feels full and content with the bounty her servants have brought her. No sooner does her eldest move off then in the horizon a savage spear of fire and thunder emerges from the sky and strikes her fledgling child. Thickblood! the worm burrows before the swarm can come to cart away his carcass, but he retreats back to his mother, injured badly. Roll a 1d20 for treatment and care of the stricken wormchild. ((a great chunk of his back is missing))
    >> Ry'lai 05/01/12(Tue)04:16 No.18931510
    Welp with tonight's events I hope that tomorrow morning there can be some interesting social interactions for us to make. The council of the Ry'lai hopes that they can work to mobilize their great city with these combustion tanks that seem sure to fail.

    GOOD NIGHT evobros!
    >> Nad 05/01/12(Tue)04:20 No.18931542
    rolled 7, 5 = 12


    Rolland for both saving the workers and tending the child.
    >> Hitangan 05/01/12(Tue)04:20 No.18931543
         File: 1335860442.png-(633 KB, 758x1083, 1335848103265.png)
    633 KB
    Quickly posting the updated map with plains fortress and road developments. dont have the time to write it up or contribute more atm
    the symbol is supposed to be gorrirog eyes on the hu'raan shield thing with worms on both sides. anybody want to draw that crest?
    see you guys later!
    >> NO TRIP 05/01/12(Tue)04:22 No.18931556
         File: 1335860529.png-(75 KB, 1041x551, usmalmatingseason.png)
    75 KB
    Nineteen for hunting? Guess it's one of those times of the year.

    Up in the Hu-raan town to the north, with following the same beliefs as the Hitangan, have mystics of their own. A temple is constructed, where the mystics here too act as spiritual leaders.
    One day, an aspiring village guard came to the mystics to ask what fate had in store for him. After going into a trance, an elderly mystic said to the young man he was destined for greatness. Experiences from watching the village and traveling The Road would teach him valuable lessons for becoming a leader of the Hu-raan. The first king.

    >I'll have to name him later. Been needing a way to give the divine right to rule to someone.
    >> non gent 05/01/12(Tue)04:22 No.18931560
    ((alright, so, here is what can be assumed then. They are odd, they keep to themselves. You have built a road to their tribe, which they have accepted. There is trade between the tribes, and they contribute resources to the alliance, but that is all. this can be considered cannon, if the player doesnt respond soon, it can be assumed that they will be absorbed into your tribe by cultural assimilation after some disaster. in short, you will gain another city and the ability to "request" aid from thickblood. is that acceptable to you?))
    The Ry'lai village has appeared on the horizon, and is highly visable for all to see.
    Several more platoons of vietkoburrong (VKB) abandon their tribal splinters and seek asylum with the Hu-raan and Hitangan . They know they have nothing to offer but their lives, and a small horde of stolen items. (if you accept them in, roll a 1d20 to see how good the loot is)
    >> Anonymous 05/01/12(Tue)04:27 No.18931605
         File: 1335860835.jpg-(275 KB, 580x707, 1283535466822.jpg)
    275 KB
    >> NO TRIP 05/01/12(Tue)04:29 No.18931623
    rolled 7 = 7

    The Hu-raan have accepted former VKB into their village before, and they took to the new lifestyle like a duck takes to water. As always, they are careful of the VKB, but they are allowed in by their fellow Koburrog.
    >> Nad 05/01/12(Tue)04:32 No.18931657
    rolled 6, 19 = 25


    Knixi attempts to absorb as much of information as she can. Although reading is still slow for her, she is adamant about learning new things.
    In the archives, she notices some mentions of worms living in the obsidian fields. Suddenly, the need to know more about these worms overwhelms her mind. It is as if someone else had taken control over her mind. She attempts to learn everything there is to know about these worms by reading and asking about them.

    As the trade over the roads crossing the desert increases, some Zu-nul have started attempting to trade water for these caravans. Their underground wells contain more water than they could ever need, and thus they can trade it for goods.
    Although they don't jet know the language of the other tribes, the communication is of course quite difficult.

    Rolling for Knixi's obsession with the quake-worms and for water trading.
    >> non gent 05/01/12(Tue)04:39 No.18931709
    ..the workers...they die, but their bodies are recovered and given to the wormgod, may they find peace in unity. The child is heavily injured and it is beyond the help of the people, and the younger child, so changed and altered sees the weekend sibling and attacks it savagely, killing it and securing its own genetic legacy over that of its brother. In a horrific display it begins to consume the dead sibling, all this meat facilitates its growth and over a few days of feasting it rapidly achieves a size slightly larger then its now dead and eaten brother. all that remains are shattered armor plates....the child, a merger of landworm and sandworm, in the truest of ways, is everything the mother had ever wanted...is it not? Perfect. its mind as keen as a sandworm, and as vicious and decisive as a landworm...its body savage, yet capable. Yes...the mother had created something that had the possibility to be a tryrant, but a genetically successful tyrant.
    >> non gent 05/01/12(Tue)04:52 No.18931827
    Knixi learns legends and stories, but not pure fact...no she will have to dig deeper to satisfy her compelling and strange urge. (knixi is very smart, and observant, from now on out tack a +5 to rolls regarding her....hell regarding any special character for anyone. at least in this thread for the desert) The water trade goes amazingly well, with the suzumou turning out to be very shrewd merchants. They not only get multiple caravans, but the knowledge to build such devices. They even pick up a bit of the languages along the way. The suzumou put these carts to immediate use trading in the local area and building a good reputation. Good job little wasp men...good job....as a side note, a hunter found a crashed large jet wesper, pregnant and full of eggs (this species is about twice the size of the suzumou). just saying.

    The VKB offer an odd array of food, metal, cloth, and explosives. They also manage to teach the architects the value of simple construction, it will not replace their current style, but rope bridges and nets can be seen strung between some buildings, simple leather or canvas walls creating hanging dwellings for the ex-VKB to live in. ((congradulations, you have learned...net, rope, in between building things))
    >> non gent 05/01/12(Tue)05:06 No.18931948
    and now, sleep. if you two, or three, want to keep playing, i would suggest social RP. the +5 on hero rolls will make it so it moves along and doesn't stagnate. I look forward to seeing the drama, and pain soon. Hopefully indo takes over or someone does. anyway, night all.
    >> NO TRIP 05/01/12(Tue)05:13 No.18932014
    I'll be asleep for the next 3-4 hours.
    Keanil is doing ambassador stuff, and my unnamed future king is undergoing life lessons out on the road for a self-fulfilling prophesy (mystics declare it true, so it must be).
    >> Nad 05/01/12(Tue)05:15 No.18932030
    rolled 16, 8, 17, 16, 3 = 60


    Zhen'qual is impressed by the ruthlessness that the smaller child exhibited. That ruthlessness will allow it to survive in the desert, where others would perish. It is time to send the young electric sandworm away.

    The Zu-nul attempt to fix the collapsed chambers, and then reinforce them with the usmal cement.
    The water trade brings many goods to the Zu-nul, although the relatively simple suzumou do not find many of them very interesting. Items such as obsidian jewels are sold onwards, as the suzumou do not care much for these pretty rocks.

    Some Zu-nul are who tag along to their water caravans have an ulterior motive as well. They seek to spread the worship of the sandworms to the other creatures of the wastes. They have seen how the other creatures fear the sandgods, instead of revere them. They hope to change that.

    Knixi continues her studies on the quake worms. She attempts to approach the warriors who she assumes have encountered these beasts.

    The jet wespar carcass is taken back to the Hazuvaat. There, they investigate the creature. The Zu-nul start wondering what to do with the hundreds of eggs within it. Some attempt to taste these eggs, but their taste isn't into their liking.
    One suzumou suggest that the eggs should be allowed to hatch, and then they should try to use the flying critters to their advantage, like they already do with the usmals.

    Rolling to see how the second child does in the desert, reconstructing the storage chambers, spreading the sandworm religion, Knixi's studies and finding use for jet wespars.
    >> Indonesian Gentleman 05/01/12(Tue)06:15 No.18932382
    Whew, sorry for not responding to this thread for today. Had lots of work, and a Life and Times of Scrooge McDuck storytime over at co.
    I suppose the Enclave sent out a flotilla to cross the strait, and set up relations with Ry'lai? If so, what's the composition of the flotilla, because there might be first contact between Frowgmen and Tentouz.
    >> Nad 05/01/12(Tue)06:22 No.18932412

    >> Zarethedir 05/01/12(Tue)06:40 No.18932487
    rolled 14, 8, 16, 15, 12, 10 = 75

    Oh god why do we have our own holidays, so much to do..

    Time to catch up. With the new library we are able to coordinate more jobs and have lots of information regarding doing them. The expansion will be hard for it is time to accomplish that. Also the Cho fields... They will be upgraded goddamnit. As the scouting of the aboveground didn't go that well it is relevant that we start to breed Pusmals that are specialized to fighting. The southern parts of the hive will be cleared and the storehouses will be built. And the underground roads will also be upgraded to make moving and transportation faster.

    Rolling for expansion to Northeast, North, Southeast, Upgrading the Cho fields, Building storehouse and road upgrades.
    >> Zarethedir 05/01/12(Tue)07:17 No.18932672
    rolled 9 = 9


    The expansion to the northeast went really well while the northern expansion was quite small in comparison. Also the southeastern expansion was a success but now that they contacted the mountains the stone type found was too hard for normal pusmals to dig through. The Cho fields were upgraded and now the growth rates have increased a lot. The southern parts were succesfully cleared of rubble and they managed to build the storehouse that is now in use. Roads were upgraded. It was nothing epic but they managed to do basic pavement to it.

    All went better than expected. Now that the southern expansion is halted due to the harder ground i must try to breed some better diggers for us. I shall use the Pusmals who have four hands and digger pusmals to feed the queen and we shall see if we get better diggers out.

    Rolling for Better Diggers
    >> Zarethedir 05/01/12(Tue)07:53 No.18932827
         File: 1335873237.png-(142 KB, 1082x785, Zarethedir_Hive III.png)
    142 KB
    rolled 6, 9 = 15

    Those guys above me haven't been here for a long time so is it possible to remove them so that my areas could be seen on map?

    We managed to breed out some diggers who are little better compared to their predecessors but they still aren't enough to dig through the hard earth. With that the expansion to the southeast has been halted. While we managed to expand the borders of our empire now we must also expand the main hive. Now that we have better (a little) diggers we shall try to upgrade the water transportation system and make tunnels for the water and wells to get the water. Running water is the requirement to be an empire.

    Rolling for expansion of the main hive and building wells.
    >> Hitangan 05/01/12(Tue)09:46 No.18933462
    rolled 7, 19, 18, 12, 15 = 71

    I actually support this notion. I havent seen that guy post. I actually thought BOTH of you were inactive.

    An Ambassador is elected amongst the Hitangan. one of the mystics is chosen, and given the knife of the sandworm once granted to their people by the Zu-nul. The mystic Jambu, who felt as though the worms were the bringers of life and death, she was the one chosen. Her reverence for the worms would make her ideal for this task.

    The floating cities of the Ry'Lai. The Hitanagn knew nothing of them, but now they were coming. they grew closer every day. Lembut requested that a way be found to contact them. Perhaps they too would join the Hitangan in peace.

    The fortress was coming along as planned. The triumverate decided upon a symbol that would represent all the races in their collective so far. Supplies were shipped out, and resilient shelters built for the inhabitants of the races.

    For a long time the Houyi had lived amongst the Hitangan, but only one Houzi. Kuat's bond with the Scar Wall had grown strong. Kuat made it clear that the artillery houzi would make powerful allies were they to be found and brought into their society.

    Rolling for: (Jambu) Show me the ways of the God Worm! (Kuat) Bring Scar Wall's brethren and let them join us! (Lembut) Signal the flying trees..Will they speak with us? (Harimau) Let me scout the trade roads, perhaps there are other tribes? (Unggu) I wish to sail the seas!

    >> Hitangan 05/01/12(Tue)10:02 No.18933572
    The Nu-Zul are understandably distrusting of Jambu at first. She explains her feelings to them in hopes that they will see she means no harm.
    "All our races are connected, our spirits all come from the heart of the planet. For ages, the Hitangan have tried to live in respect and reverance of the worms. They are the harbingers of death and life"

    Kuat brings the Scar Wall to the capital. He intends to move all the way to the new fortress. He orders his men to look for the Scar Walls kin with him. In their travels through the plains, they come across a band of artillery houzi fighting off jet wespars. Naurally Kuat takes the opportunity to drive the massive armoured bulk of the scar wall and blast at the wespar with his Houyi kin until they disperse. The Scar Wall is seen as a giant shining god to these cunning predators, and when offered meat they decide to join the Hitangan in the fortress.

    Harimau attempts to scout the fringes of the Hu'Raan territory and comes across a race he has never seen before. Harimau cautiously scots them out until he has a chance to offer them some of his supplies.

    Unggu's time spent on the coast allows her to develop fishing techniques the mainland Hitangan would never think of. She requisitions her subordinates to build a boat out of light and sturdy materials. Naturally, metal is chosen, and the Hitangan try many designs until they find a vessel that is seaworthy. Unggu herself takes the maiden voyage with her subordinates, wondering if there are any tribes across the seas.
    >> Zarethedir 05/01/12(Tue)10:27 No.18933734
    rolled 9, 11, 18 = 38


    Expansion of the hive... yeahhh right. not gonna happen. and the well are just holes in the floor so no great advances there. Homefront fails then we must go outward. Continue digging to the Northwest and North while i try to breed better soldiers from strong individuals and those with advantageous mutations.

    Rolling for expansion to northwest and north. and breeding better soldiers.
    >> Nad 05/01/12(Tue)10:38 No.18933856
    rolled 20 = 20


    The ambassador is granted a sand burrow for her personal use. The suzumou ar somewhat suspicious, though they appreciate how she reveres the sandworms.

    AS the suzumou population grows, they start using more and more of these sand burrows for personal chambers. The wormflesh chambers work more as places for the nymphs and young, as well as places of worship.

    The Zu-nul build more of these storage chambers to house their growing population.

    Rolling for chamber building.
    >> Nad 05/01/12(Tue)10:40 No.18933875
         File: 1335883248.jpg-(321 KB, 864x594, 1301169429688.jpg)
    321 KB

    >nat 20.

    I guess we are sand Dwarfs now!
    Sand tunnels and chambers bitches!
    >> Indonesian Gentleman 05/01/12(Tue)11:11 No.18934198
    Unggu (I think correct word for purple is Ungu, but hey, this is a name) and her explorers sail westwards, towards the lands beyond the sea.
    In time, they shall reach the West Continent, around the east of Nad'Lun territory.

    Due to cave-ins, it seems like expansion is not viable for the time being... but hey, at least you have your super-soldiers! Strong and loyal, what more can you ask for?

    Also, general announcement: in a few threads, we'll be exploring other biomes, namely for the Reef, Mountain, and Forest. But, next thread, I'll be making an evo game with a twist or two. It'd be different, since Primordial Evo Game is set on an earthlike planet... and based on biological evolution. I'm going to unveil a new idea never before attempted so far in evo games.
    >> Hitangan 05/01/12(Tue)11:13 No.18934217
    looking forward to it!

    oh and also, I pick up a lot of malay just by listening to it.
    >> Indonesian Gentleman 05/01/12(Tue)11:20 No.18934284
    Hehehe, yeah, Indonesian language is a mishmash of the common lingo people have here, like Malayan and Javanese (which sets the tone for Indonesian language) with some words thrown in from the other languages in Indonesia. So yeah, no surprise that Indonesian and Malaysian language is kinda similar.
    >> Hitangan 05/01/12(Tue)11:28 No.18934348
    thats very interesting. well i'm off to bed. I can't wait to see this new evo thread! Props to you for making a great series of 'quest' threads!
    >> Nad 05/01/12(Tue)11:34 No.18934403

    Could I get some roll results for these IG?
    >> Indonesian Gentleman 05/01/12(Tue)11:57 No.18934617
    The second child carves its own niche in the desert, and that is by becoming an efficient top-tier hunter. It would utilize a plethora of strategies that uses its electric powers, like sensing them using both static feedback and tremorsense to locate prey (so it can truly 'see' if it's the real thing or just a decoy/defensive measure).
    Storage chamber reconstruction is slow due to tunneling herbivorous Burrogs that keep poking in. It seems like they sensed food is near.
    Sandworm religion is gaining hold upon some local Koburrog villages. Some Koburrogs even made a pilgrimage to see Zhen'qual, albeit from a distance.
    The warriors gave Knixi ample information about the quake worms they encountered. (I'll let you decide what's known about them)
    Meanwhile, some of the jet wespar eggs hatch. They quickly prove to be a nuisance at best, and an eye hazard at worst. I mean, they keep flying into eyes! Some workers are getting treated for eye injury.
    >> Ry'lai 05/01/12(Tue)12:25 No.18934897
    In the last thread a small ship of Lem crashed on the north western shore. The VKB and Ry'lai went out to meet them. VKB were slaughtered in the ensuring fight while the Ry'lai were cowed by their superior technology. The Lem offered the chance at food, and my people starving took them up on their help.

    They have served as allies and guardians helping to push Ry'lai technology to where it stands now (metal working, battle training, pipes, language: enclave). When the northern LEm fell silent the Enclave lem asked to be turned back to the desert. As of right now there is a Flying Frilla Alc'mund the size of 6, or so, large frilla surrounding by an outer ring of 10 large frilla. The trees are hollow and carry the entirety of the Ry'lai population and are currently visible to pretty much everyone in the desert (massive tree fortress flying with propellers and pulsating pink gas sacks).
    >> Nad 05/01/12(Tue)12:32 No.18934961
    I hate to pester you like this, but what about my nat 20 here?
    >> Zarethedir 05/01/12(Tue)12:39 No.18935033
         File: 1335890394.png-(28 KB, 514x461, Pusmal Warrior.png)
    28 KB
    rolled 12, 8 = 20

    Success! I was able to breed out the best attributes and qualities, and get them to single breed of pusmals. The new Pusmal warriors are just what we needed to have some military power. Their best quality is the speed they grow in to adulthood and the sheer amount of them in one brood. We Pusmals are numerous to begin with but with this our numbers will grow even more. Another Great news is the fact that the Mother gave birth to another Queen. With this we can at last build another hive! With our earlier succes in the northwest i thought that it would be the best direction to build the new hive.

    Roll for New hive and expansion to the west.
    >> Ry'lai 05/01/12(Tue)12:40 No.18935043
    Was this an attempt at watching the giant floating city?
    >> Nad 05/01/12(Tue)12:49 No.18935126
    And now for more narrative.
    The following happens before Knixi becomes an emissary of the tribe.

    The cool humid air of the storage burrows washed over Knixi's body, as she descended to these underground chambers. These burrows provided her with some sense of privacy, privacy that she desperately needed right now. Zhen'qual had talked to her. Finally, everything was clear. The years of confusion and uncertainty were finally over. Her path had been made clear by the Hazuvaat.
    She had to leave.

    It had been almost five years since she emerged from the wormflesh as a fledgling nymph. During these five years, the dreams continued, and intensified. Her pre-born experiences granted her knowledge and intelligence her peers lacked. Eventually, she was made aware of the fact that she had died, and the dreams were her memories from her past life.

    At first, she was understandably shocked, but the information also explained so much. Over time, the dreams started to merge into her own persona, as if she had truly experienced them. This process was aided by Chirrin, who was the only clear link between her past memories and current self. Under his care, she grew stronger and wiser.
    >> Nad 05/01/12(Tue)12:50 No.18935136

    It was not to last however. When she started nearing adolescence, Zhen'qual's blessings started manifesting themselves. She grew bigger, stronger and smarter than her peers, and no longer did she resemble the girl in her dreams. This dissonance between her memory self and true self caused her to question her own identity. Due to these wormborn traits, she also started drifting away from Chirrin, as every day the past memories became even more muffled, her identity, more obscured. Chirrin attempted, but failed to help her, as he himself was equally lost when witnessing his childhood friend suddenly changing this way. The tribe started preparing her to claim the place of the ruling council of sisters, as she clearly bore the traits of the wormseer.

    The tittle of the wormseer wasn't destined for her however. When the scouts discovered the holy capsules, Zhen'qual started speaking to her. Every time she communed with the Hazuvaat, she could feel the thoughts of the godworm pouring to her feeble mind. Desires, goals, motivations... they all were slowly infused to her mind. Soon enough, she too shared the desire for knowledge that Zhen'qual had. As time went on, her identity became stronger. She was meant to serve Zhen'qual. The changes to her form were intended to help her fulfill her tasks better.
    >> Nad 05/01/12(Tue)12:51 No.18935142

    No longer did she feel as one with the dream self. The Knixi of the her dreams was young, naive and adventurous, while the true Knixi was infused with knowledge from the Hazuvaat.
    The last communion with the godworm had finally made everything clear, the pieces of the puzzle had fallen in their place, and only clarity remained. Her purpose in life, her destiny was to aid Zhen'qual to learn more about this world. The Hazuvaat commanded her to leave the tribe, join up with the neighboring gorirrogs and learn what there is to learn from them, before returning back to Zhen'qual and sharing the obtained knowledge.

    She retreated to the storage chambers, so that she could meditate, and prepare herself for that what lied ahead. The hardened sand felt cold against her clawed feet. She started gathering supplies for the trip to the Hitangan territory, mostly dried gillworms, into a pouch.
    A worm-statue gifted by the bulky creatures sat at the opposing wall, guarding this chamber. It was clear that there was much that could be learned from the gorirrogs. These statues showed that these infidels could perhaps serve the godworms too.
    >> Nad 05/01/12(Tue)12:52 No.18935162

    Her thoughts were disrupted when she felt someone entering the chamber. It was Chirrin. A strange sensation that she had already experienced this crossed her mind. She put the pouch to the floor and gazed at her guest. The patterns on his wings indicated feelings of sorrow and anger.

    "So it's true then. Why are you doing this?"
    "Doing what?"
    "Leaving. Sadkha told us."
    "Because it is my destiny."
    "How? How can it be your destiny?"
    "Zhen'qual has dictated it so. I must help her to learn from the Hitangan."
    "What could the infidels teach us? We have done fine by ourselves! We have built wells, hunted, raised plants and water worms without the help of the outsiders. What could you learn from them?"
    "Jet it is clear that they know things that we do not. The statue behind you was made by our neighbors, was it not? Zhen'qual must gain the knowledge the Hitangan have, and I will be her agent in this task. I was made for this."
    "No! You were brought back to us! You were reborn Knixi! Why would the mighty Hazuvaat bring you back only to change you so utterly?"
    "You praise Zhen'qual in the same sentence in which you doubt her wisdom. What is that you want from me Chirrin? Zhen'qual guided me back from the desert winds, isn't that what all of you hoped?"
    "..Yes, but you are not the Knixi I knew."
    "How so?"
    >> Nad 05/01/12(Tue)12:53 No.18935174

    "She wouldn't abandon her friends, her family and her home like this. She wouldn't speak like you do."
    "Perhaps you are correct...It might be that your friend really did die back then, and that I am just a close imitation of her, or perhaps the blessed Zhen'qual decided to turn me into something far greater than I used to be. Pondering this is pointless Chirrin. What is done is done. And besides, Zhen'qual has granted us an eternity during which we can get to know each other again."
    "No. You are the eternal one. You are the wormborn. You are the one Zhen'qual will bring back to life. The rest of us will just join her spirit upon death."
    "But isn't that the eternity I mentioned? Eternal communion with each other an the Hazuvaat in the afterlife, isn't that what we all desire?"
    "No- Yes...I..Please don't leave Knixi, I..we can't bear to loose you again. The infidels don't know our ways, they might kill you outright. We are different from them, how could you live amongst the defiling brutes?"
    "I do not know, but Zhen'qual will protect me from harm. It is touching to see how much you care, but I am afraid that the time for me to go has dawned."
    " ..But-!" she interrupts Chirrin by grabbing his hand, and slipping out her neural tongue, which connects with his one.
    "No more words Chirrin, everything that can be said has already been said. You can't change that which is dictated by the Hazuvaat. Know that I am not abandoning you, I will return with knowledge that will benefit the whole tribe", with these thoughts and reassuring emotions she disconnects from him, picks up her pouch and starts walking from the chamber.
    "Farewell my friend! I will never forget how well you took care of me when I was younger! Tell the rest of the tribe not to worry about me!"
    >> Nad 05/01/12(Tue)12:54 No.18935179

    As she exits the burrows, she is greeted by many of the other Zu-nul.
    "So you are leaving then?" Sadkha says.
    "Yes. You shouldn't have told him."
    "He had to know. Otherwise he would have been devastated. Well, anyways, take care of yourself child. This is the will of the wormgod, Zhen'qual must have great plans for you."

    After saying goodbye to the rest of the tribe, she jumps in the air and flies away. She flies towards the mountains looming in the west, towards the black stone fields, towards her destiny.
    >> Ry'lai 05/01/12(Tue)13:18 No.18935499
         File: 1335892681.png-(20 KB, 585x551, Abassadors.png)
    20 KB
    rolled 11, 2, 18 = 31

    From the vantage point of the Ry'lai they can see a small paved road in the middle of the desert dunes, a large black fortress in the mountains, and a brown village to the east. Instead of progressing further the council decides it may be better if they send out smaller task forces to each one. They will each bear a gifts and an armed escort incase things go badly. Saki, Urza, and Fal'kest each head an expedition.

    Each group will have 4 armed Ry'lai (shotguns, natural explosives), 1 death mask Ry'lai (dagger dancing, pain inducing webway), 3 healer Ry'lai, 5 Enclave soldiers, and a member of the council.

    Saki to the Hu-raan with propellers and combustion chambers, Urza to the Zu-Nul with thoughts of the Frilla mind, and Fal'kest to the Hitangan with healing techniques and food. Rolling for how each one does.
    >> Nad 05/01/12(Tue)13:36 No.18935723

    It seems that they have difficulty of locating the Zu-nul, which isn't surprising seeing that the location of the Hazuvaat is know only by few outsiders.
    >> Ry'lai 05/01/12(Tue)13:46 No.18935830
    rolled 5 = 5

    The expedition of Urza was not given definite goal. They were told by Dakkon to follow a past webway intrusion. Someone in the southern desert had once almost found their people in the webway. Urza's goal, to find out who or what did it. However, the southern desert is as empty as one would expect. Clearly their eyes will not be of much help. Urza consults his webseers, perhaps they can sense the life force of the desert and figure out where to go.

    rolling for webway detection of Zu-nul
    >> Ry'lai 05/01/12(Tue)13:47 No.18935839
         File: 1335894428.jpg-(130 KB, 533x400, 1268714972173.jpg)
    130 KB
    >> non gent 05/01/12(Tue)14:09 No.18936048
    The savage hybrid surges out into the wild, Havoc lies in its wake. it will survive. The chambers are repaired, though they are done so in an ugly fashion. The religion spreads in a way that is unexpected. Instead of outright reverence of the worms, many of the other tribes do begin to view them as guardians and kindly teachers. They occasionally leave a carcass or great piles of food scraps in the common oasis areas. Knixi has learned much from the old warriors. The locaion of the Quake worms has been revealed to her, but for her the quest for knowledge was not yet done. Using her new form and abilities she nerve linked with a traveling suzumou merchant and dominated his mind, with the information of the quake worms, he would take it back to the godworm and share the data. They were indeed in the obsidian fields, and they displayed cunning on par with a sentient. In an attempt to hatch the jet wesper eggs a small fire was placed underneath them while they themselves were placed in a pot of sand on top of the fire...it turns out jet wesper eggs are delicious. Thankfully about 6 of the larvae at the very top did hatch and were saved before being roasted. They need constant care and feeding, but they will grow and breed in time. ((long story short, take care of em, and you get jetpacks. ill do a small time skip. roll dice for care, feeding, and breeding of the jet wespers, we can assume that the event has happened concurrently with knixi's nymph stage to adulthood.))
    >> Nad 05/01/12(Tue)14:18 No.18936141
    rolled 6, 8, 11, 9, 16, 3, 4 = 57


    I think that it is best for Hitangan himself to decide how much the warriors know about the quake worms.

    The Zu-nul attempt to reinforce their storage burrows with the usmal cement, so that the burrogs would have harder time to burrow through.

    Zhen'qual attempts to produce more offspring with the landworm seed. The first batch of 3 only resulted in one viable child in the end. She inseminates 3 new eggs to see how their development goes this time. She also tries to apply some hormonal control over their development, based on what she learned from the previous batch.

    The Zu-nul attempt to build trading burrows near the road, which are hidden under the sand. They think that they can use these burrows to store and hide valuable trading goods in case of a need to hide them, or the caravan has a shortage of certain materials.

    The farmers at the oasis attempt to expand their farms, so that they could support even bigger gill worm population and thus, the Zu-nul would have even more food.

    The tribe also conducts another hunt in the plains.

    Rolling for reinforcing the burrows, seeing how the new batch of hybrid larvae develop (3 rolls), hidden trading burrows, expanding the farms and hunting in the plains.
    >> Ry'lai 05/01/12(Tue)14:21 No.18936175
    rolled 5 = 5

    The webseer's see nothing solid however, to the south west they sense a larger concentration of life force. Nothing concrete but enough to start scouting. The Enclave sends out gliders and the Ry'lai begin ranging out towards the south west.

    Rolling for scouting the Zu-Nul.
    >> Ry'lai 05/01/12(Tue)14:22 No.18936182
    Nad I don't think our people will ever be friends or enemies like this xD
    >> Nad 05/01/12(Tue)14:23 No.18936190
    rolled 8, 14, 15 = 37


    Don't mind if I do.
    Your update is quite compatible with IG's, but you too seem to have missed my nat 20 here:>>18933875
    >> Nad 05/01/12(Tue)14:25 No.18936207

    Indeed. Hard to be enemies or friends if the sides don't even know each other.
    >> Ry'lai 05/01/12(Tue)14:29 No.18936241
    I'll wait on results/responses to my ambassadors. One of them towards the Zu-Nul is dead in the water, they fly above the dunes and search along the webways. The great worm and its children continue to evade it. The expeditionary tree follows along the loose guides of the webseers, but to no great progress.
    >> non gent 05/01/12(Tue)14:57 No.18936513
    hey ill be gone for the next 10 hours, so you two should probably conduct a two man game untill someone shows up. The wesper larvae are pesky, but we should see how they grow. the ambassadors will eventually find their mark. if you both want interaction the ry'lai are easy enough to find, i would just have a wormborn find them first. sneeky wasp men.
    >> Nad 05/01/12(Tue)15:09 No.18936630

    I am afraid that I can't do that, as I need to wake up early for work. That is why I made such a fuck load of rolls, so that the Zu-nul could advance somewhat while I am asleep.
    >> Ry'lai 05/01/12(Tue)15:12 No.18936657
    Well with that I think the majority of the contributers will be asleep/afk for a while From what I can gather Zerenthidar only plays for a bit when I sleep. Hitan is probably still asleep and IG has been sporadic at best recently.
    >> non gent 05/01/12(Tue)15:17 No.18936705
    shit....when i get out of work ill contribute to the cause the best I can. Right now the military calls, and i must obey. IF IG beats me to the punch he can handle it. otherwise expect a massive update, and moderate jump in time, and the begining of an event the next time I post.
    >> Nad 05/01/12(Tue)15:18 No.18936714

    Well, /tg/ is quite slow board, so there is a chance for this thread to be still alive tomorrow, even if it doesn't get many new posts for a while. I hope that this doesn't 404 while I am asleep.
    >> Ry'lai 05/01/12(Tue)15:22 No.18936754
    I'll do my best to keep things bumped. Maybe some art stuff. Alc'mund needs a new picture. Pixel art style does make it difficult to draw so many things of one color and depth x-x
    >> NO TRIP 05/01/12(Tue)15:23 No.18936758
         File: 1335900195.png-(53 KB, 784x530, The king-to-be returns.png)
    53 KB
    After years of working along the road, traveling from Era'mark, to The Capital, the small villages in the desert, and even to near the Godworm of the Zu-nul, the young guard returns to the temple where the mystics reside; only now, he is no longer that boy on the cusp of manhood. He had experienced much in his travels alongside the caravans, things a leader must know.

    The king-to-be pushed open the doors to the temple, being greeted by a forgotten but familiar gust of musty air. Inside, he went to one of the mystics to ask where the one who gave him his fortune was.
    A mystic, a Koburrog far beyond the years one normally lived, looked up to the man from where he was meditating. "I'm sorry. Mystic Istral passed away three years ago," he said with a sigh at the end. "Might I ask why you came to speak with her?"
    "Before I joined the caravans as a guard years ago, I came here to ask what the future had in store for me. She had said that I would become a leader of our people."
    The mystic nodded as he listened to this man's story. "Mystic Istral told us of this vision. You are the one named Hunastrus?"
    "Yes, that is correct," Hunastrus replied.
    "Then come," the mystic ordered, lifting himself slowly from the ground. "It is time for you to fulfill what fate held in store."

    >Took longer than I thought it would to write this.
    >> Falc 05/01/12(Tue)15:28 No.18936798
    everything seems to be progressing nicely

    I sense a chodragon bombing run on the horizon.
    >> Nad 05/01/12(Tue)16:18 No.18937211
    rolled 3, 4 = 7


    Zhen'qual is surprised and exited by the discovery of another strand of worms. She sends a trader on his way, carrying new orders for Knixi, much in the same way as she received the information about the new worm. The orders are to secure the worm or it's sperm capsules no matter the cost.

    The hunter patrols near the Hazuvaat's resting place spot familiar looking floating creatures in the distance, seemingly lost. For now, they keep monitoring them, so that they might decipher what the tentaflouz are up to.

    Rolling to see if the merchant manages to reach Knixi and for spying on the Ry'lai expedition.

    Also, to make it easier for IG or NG, here are the posts which still have rolls which haven't gotten their results yet:

    And with that, I am out. Keep on rocking evo friends.
    >> Anonymous 05/01/12(Tue)17:56 No.18938306
    >> Anonymous 05/01/12(Tue)19:09 No.18939129
    Keeping us floating
    >> NO TRIP 05/01/12(Tue)20:47 No.18940766
    News comes from the small watch tower at the center of To'kwar. Apparently in the distance is what looks to be a flying frilla tree. The guard who first spotted it rubs his eyes and checks again. There was no doubting it. That was a flying frilla.
    A crowd gathers outside of the gate to get a look at what's happening.
    >> non gent 05/01/12(Tue)20:57 No.18940957
    Zhen'qual's tribe has proliferated quite well. Her servants have become master diggers, their tunnels go deep and wide, this allows for a massive increase in population, farming, and material gathering.
    16, 3, 4 = 57
    Attempts to reinforce the burrows goes slowly but the prior experience of making water tight storage, and that is exactly what they do. The hybrids are less then amazing, all slightly runty but otherwise a smooth blend of landworm and sandworm, not like their tyrant brother, all females too. an average brood of children, the children are still morphable and with more genetic material infused they may become more spectacular, but that usually has a savage cost of fratricide. The hidden trading burrows are quite useful, and something akin to a trapdoor spider lair. (door pops open, hey, you want to buy a watch...new shoes, yes? all my prices are fair...) the attempt to hunt and expand farming has suffered due to the energetic young jet wespers flying top speed thru tunnels...they are quite playful.
    >> non gent 05/01/12(Tue)21:10 No.18941226
         File: 1335921022.png-(9 KB, 438x260, badly drawn.png)
    9 KB
    The Zu-nul youngest adults develop a strange bond with the jet wesper, like a faithful pet they clamp onto their owners back, and then they are off! by linking nerves they can control their faithful living jetpack.
    >> world changing events part 1 non gent 05/01/12(Tue)21:25 No.18941471
    Ry'lai scouting frillas hover over the major cities and even numerous villages. they decend quite low and from them, Enclave ambassadors decend to the ground by gliders and root tendrils for the lem, and simply floating for the Ry'lai. They seek to warn the tribes of what has been seen...the Sandoni hordes, and wild wesper's have reached a critical level of population...they are coming.
    on the southern coast the Enclave ships have finally made it, Frowg warriors, lem, and even though not part of the enclave a few Nad'Lun excited to see the world have tagged along. The might of a civilization has come, but for what?
    The Enclave lem staying with the Ry'lai have sent a glider recon force to report to the main body of the enclave the discoveries, and even of their new members and their abilities. The combustion technology, and heat pipes have much promise. The curiosity of the rising alliance not dissimilar to their own and what it will bring.
    >> world changing events part 2 non gent 05/01/12(Tue)21:41 No.18941785
    hitangan- have absorbed the other tribe. (Congratulations on an increase in mystics new town, the ability to gain Thickblood airstrikes...and the fact that you can count on thickblood as an ally which im sure will provide tension.)
    The Houzi artillery joined the hitangan due to the dominance of Scar Wall. The Sand devils fleeing the oncoming hordes have also sought shelter, and are good mounts for the massive Burrogs.
    Zarethedir - underground, and unaware of the impending war of apopalyptic proprotions they press on with life.
    Hu-raan- The incoming hordes have driven the ambush Houzi to the huran, and Vietkoburrong flee in droves seeking shelter.
    High above, admiring the curvature of the planet, the blue halo around it, thickblood gets ready to cut loose once more. His hunger is immense, and soon there will be a feast so great, he may have to land for the first time in centuries...long ago was his life as two independent creatures forgotten.
    ((i know a lot of this was fast, but this was where it was being driven. you can fill in the details with what is happening, and dont worry about time lines, there are individual ones that go at a slower pace then the main one, where you can finish off your details etc. dont be rushed.))
    >> Ry'lai 05/01/12(Tue)22:16 No.18942329
    So basically the middle continent is ground zero for the insect war?
    >> Indonesian Gentleman 05/01/12(Tue)22:46 No.18942795
    Middle continent - a magical place.
    Anyways, I'm going to make the new evo thread, I'mma link it here when It's done.
    >> Ry'lai 05/01/12(Tue)22:56 No.18942987
    So we'll pause tribal/metal age on the middle continent here?
    >> Indonesian Gentleman 05/01/12(Tue)23:10 No.18943272
    Eh, keep it running until natural thread death.
    Here's the new evo game, BTW:
    >> Hitangan 05/01/12(Tue)23:55 No.18944098
    "So we have come to be one with the great Thick Blood. How can we halt it's advance?" enquired Lembut of her mystics. "Surely it will hunger for the bodies of the living. Perhaps with a sacrifice we can appease it?"
    This grim suggestion gives the Hitangan mystics great pause

    In the Zu-Nul territory, the Mystic Jambu divulges her knowledge of the worms, which to the suzumou seems pathetic. The Hitangan see them as rulers of the earth and sand, best to be respected and avoided lest they turn their destructive powers on the Hitangan. She wishes to know more

    "Have our warriors train amongst the Hou, their varied talents will help us overcome this crisis" Kuat commands his men. Hitangan devil rider units are formed. Artillery commanders are elected. Archers join the houyi as masters of ranged warfare. The mostly peaceful Hitangan are massing for a war that may engulf every tribe of the continent.
    >> Hu-raan/ Zu-nul:war preperation non gent 05/02/12(Wed)00:45 No.18944967
    The hu-raan learn to ride the ambush houzi as mounts. The air is electric, the Orange tufted VietKoBurrong who abandoned their ways for a more peaceful life once more apply face paint, and arm themselves with their mortar and rocket launchers. The rough green clothes have become a standard of the Hu-Raan army, cultural absorbtion goes both ways. Earth work trenches are dug, traps are laid around remove villages. It is strange to see old enemies working side by side, but it is unknown if the Zu-nul will be able to accept their hated enemies as allies. The perpetrators of those crimes so long ago are dead and forgotten, but old hate may still burn.
    The ages have been rough to the tribe, but the Zu-nul have pulled back from the brink of extinction time and time again. Now stuck between an alien culture threatening to engulf their ways, a godworm's machinations to create a genetic dynasty, and an unstoppable horde closing in from all sides they must stand of die. the jetwesper handlers are now known as wesper jocks, their lifestyle puts them on the fringe of Zu-nul society but they like it that way. they still serve, but in their own way. They live for the rush of the wind, the roar of their wespers jet, of the crack from breaking the sound barrier during a dive...of the feel of a knife ripping flesh. Their practice duels are like watching poetry in motion, if the poetry was death metal.
    >> it begins non gent 05/02/12(Wed)00:50 No.18945035
    a Remote outpost of hu-raan spot the incoming enemy forces, so much dust being kicked up that it looks like an obscuring sand storm. A former VKB soldier looks to his comrade "BUUUUUGSSS!!!!!" the outpost is overrun with the sounds of mortar fire being drowned out by shrieking tankoni, blade runners, and titans with symbiotic plants on their back. Wild wesper swarms descend so fast there is no time to scream before their lungs were choked and a moment later their bones stripped.
    feel free to describe your tribes initial contact with the forces, their triumphs and their defeats. if you need to roll a 1d20, 1-5 is massive failure. 6-9 is a minor failure. 10-13 is a draw. 14-20 is varying degrees of success. I want your stories of sacrifice, loss, Pyrrhic victories, conquest, last stands, and berserker rage. Prayers to sandworms, thickblood, and the legions of houzi/ houyi are recommended.

    This continent is going to get fucked up. hopefully you can hold out long enough for the enclave forces from the south to catch up and make a dent in the enemy. keep in mind they are also fighting the vyrii and their own problems with the adonoi are starting on their continent as well.
    >> NO TRIP 05/02/12(Wed)01:00 No.18945201
    rolled 1 = 1

    Hey hey hey, don't hijack mah tribe.

    Like usual, VKB refugees are allowed into the Hu-raan towns, but the sight of the Houzi is an alarming one, but it is known that the Hitangan ride these creatures. Is it worth trying to tame them, or too risky?

    Rolling for trying to drive off (1) or tame (2).
    >> non gent 05/02/12(Wed)01:14 No.18945364
    ah. sorry mang. this thread is near death, figured you wouldn't mind a bonus, i plan on ending it in a similar manner as the last thread where its at the height of conflict. in evo games there is only war. though really, that way when the civilizations are revisited they will all be at the same point. again though, my apologies.
    >> NO TRIP 05/02/12(Wed)01:45 No.18945782
    rolled 2 = 2

    The decision is made that allowing the Houzi into their towns is too much of a risk, considering how long it took to domesticate the ramel and having been prey to these creatures. Guards are sent to drive the monsters away.

    A messenger from the overrun outpost arrives. Traveling across the desert takes a long time by ramel. Many weeks have already passed since the outpost was lost. Hunastrus, who has already been declared king of the Hu-raan, sets off to the Hitangan Capital to meet with their leaders to discuss what should be done in response to this. He bids farewell to his queen and children, then heads out.

    Rolling for driving out Houzi.
    >> Anonymous 05/02/12(Wed)03:11 No.18946766
    bump~u for conclusion of great justice!
    >> Ry'lai 05/02/12(Wed)03:16 No.18946803
    rolled 20 = 20

    The front lines of the coming conflict are easily scouted by the Ry'lai in their flying fortresses. The largest danger for Alc'mund and the Ry'lai come from airborne threats. In the initial early skirmishes Ry'lai webseers try to keep the front lines relatively healthy, while the engineers give steel to all the front line races.

    rolling for healing
    >> Ry'lai 05/02/12(Wed)03:20 No.18946829
    rolled 7 = 7

    It quickly becomes apparent that the webseers influence makes the difference between life and death for many of the wounded. In fact the death dealers left to the front lines rack up massive kill counts. The central lines become a sort of spear head and break the charging forces of the insectoid swarm.

    On the eastern and western flanks it is a different story. The webseers cannot focus on everything at once and these sides are left with only small contingents of healers. While they help the dissolution of the defense is all but inevitable. Fal'kest is last seen along the eastern side with his war-tree, a heavily armored frilla bristling with cannons that serves as a command and control post.

    Rolling for Fal'kest's fate
    >> Ry'lai 05/02/12(Wed)03:24 No.18946858
    rolled 20 = 20

    Fa'lkest's Frilla ship is brought down but as it crashes the forces rally to it. The insects around them swarm and push but the fallen war-tree thrives on the blood and war. It serves as a relative safe point on the eastern front.

    The western flank dissolves and makes way towards the Hitangan capital cities. Alc'mund chooses to bring the majority of the Ry'lai and the war-trees to this location to fortify it. Without the Hitangan cities the allied forces will not have the industry to support the frontal forces.

    rolling to support hitangan cities.
    >> Enclave Lem expeditionary forces Anonymous 05/02/12(Wed)03:27 No.18946898
    rolled 6 = 6

    The Enclave Lem expeditionary forces that have traveled with the Ry'lai for so long now rush to meet the battle. The Tamirel wait untill the enemy is close enough to RIP THEIR FACES OFF, while the olenkashan forces pepper the enemy with their cannons...though the force that exists now is an odd hybridization of the two cultures, with few truely claiming one tribe or another, more loyalty to the enclave. good times.
    rolling for city fighting
    >> Ry'lai 05/02/12(Wed)03:29 No.18946915
    As the hordes descend on the Hitangan cities the combined air superiority of Houzi on war-trees, and Ry'lai steel with hitangan strength quickly becomes the cliffs that break the Sand Runners charge. Each day the bugs blot out the sun and each day they are repelled. Death dealers go out to the swarm never to be seen again but they leave a swath of destruction that clears the path. Clears a path for the beserkers of the Lem and Hitangan to push back the horde.

    The Alpha's with their influence on Thick Blood have even helped the Ry'lai on their bombing runs into the unending horde of creatures. Saki runs the forges night and day producing anything he can. In a stroke of genius he creates large propellers that the war-trees launch into the bugs. They serve as spinning death cutting out the menace beneath the war trees.

    Meanwhile Urza and Alc'mund together can direct the mobilized war-tree fleet, massive in number and each one a floating pillar of steel they serve to guard the trade routes and as spearheads when the allied forces charge.

    >all dem 20's in the face of danger. I think I've done my part to HOLD THE LINE against the threat.
    >> Anonymous 05/02/12(Wed)03:29 No.18946921
    rolled 4, 19 = 23

    The lem experience heavy losses, unable to be healed, they make a fighting retreat to heavily booby trapped and abandoned villages

    rolling for how good of a defense they mount, and traps.
    >> Anonymous 05/02/12(Wed)03:34 No.18946963
    the lem forces had to break and fall back to the trapped villages where the most injured of their forces stayed behind to hold off a token resistance. Once the enemy was inside the trap they blew it. The lem looked to the carnage, and the first wave was broken. They gave it as good as they got it. heavy metal head bumps all around for a good enough. the other small settlements are similarly trapped and can be counted to to be sacrificed if need be.
    The enclave marine forces from the fleet have made landfall after a vigorous "sterilization" of the immediate area from cannon bombardment. the frowg dervishes, lem berserkers and scouts roll out with ramel mounts. the agile hoppas of the Nad'Lun tribe few in number but toating their shotguns with glee. It was a good day for slaughter.
    >> Nad 05/02/12(Wed)04:07 No.18947191
    rolled 6, 17 = 23


    The reports of the massive blade runner swarms moving through the desert first reach the Zu-nul trhough the traders.
    Rumours of untold carnage and bloodshed start circulating within the tribe, but overall, they do not feel threthened. They know that the Hazuvaat will keep them safe within their protective rock formation.

    Zhen'qual however, is quite exited about this development. The hordes of sandonis moving through the desert mean massive ammouts of biomatter, that her spawn can feast upon. She sends deep vibrations through the sand, calling for her children, informing them of the feast that they can partake in.

    This war might allow her to seize the moment and become the dominant godworm of this desert.

    (note that sandworms aligned with other godworms, (their parents) and unaligned ones won't answer to Zhen'qual. The unaligned sandworms are worms who haven't been infused with memories, mainly the ones who have been spawned from juvenile worms.)

    Rolling to see if the war reaches the Zu-nul hidden in the desert (high roll means that they are relatively unaffected), and for calling the sandworms.
    >> Ry'lai 05/02/12(Wed)04:11 No.18947217
    Join the allied forces Nad! Though I hope the Zu-nul make it through this.
    >> nongent 05/02/12(Wed)04:11 No.18947218
    ((fuck, war does come, though not too bad, and your children and allies come. here comes the tyrant. ill leave him and all his rage to you, any commentary on jetpack wesper?))
    >> nongent 05/02/12(Wed)04:25 No.18947286
         File: 1335947118.png-(174 KB, 1611x1126, thickblood.png)
    174 KB
    rolled 12 = 12

    thickblood has been amused with the slaughter, to feel the atmosphere rush by, the smells, the hot winds. he has even let loose a few bio lances himself. The destruction was fun to observe. Releasing his swarms thickblood directs them with the biological radio frequencies, data is transmitted and received. On an interesting side note, the wespers of the horde seem to be disrupted by the signals, which puts a thought into the ancient beasts mind. He attempts to communicate with the suzumou of hte Zu-nul, they are descendent of wesper stock, like himself. It is just a simple greeting, a hello to his distant kin. though if he could gather a few of these sentients to be his care takers it would be a significant upgrade over the currently mindless drones that are his sole inhabitants.

    ((They are sentient, if they choose to hear, or even respond is up to them...though it stands to reason if any suzumou is linked to another organism they might hear Thickblood's broadcast as well...))
    >> Ry'lai 05/02/12(Wed)04:35 No.18947345
    Well that's interesting. Perhaps some suzumou have found a new god? A schism in the race perhaps? Though the development of a splinter of suzumou would seem ill advised considering our ship seems to be sinking.

    NG any extra narration for our self narrated stuff?
    >> Nad 05/02/12(Wed)04:36 No.18947346
    rolled 3, 6, 15, 1, 9, 3 = 37

    The Zu-nul's illusion of safety is broken swiftly. Although the swarms didn't reach the small canyon in which the hazuvaat rests, the Zu-nul themselves were no longer confined to the protective rock formation. Their farms, trading burrows and caravans were defenceless against the blade runner hordes.

    The survivors from these outlying settlements retreated back to the Hazuvaat. It was clear that they had to fight, but the ways of war were unknown to the suzumou. The tribe attempts to prepare to defend their home. Tooth spears are crafted along with knives and clubs.
    Tunnels are made and fotified, traps are constructed.

    The jet wespars allow the Zu-nul to conserve their own energy while moving swiftly in the air, making the jockeys using them exeptional scouts.

    The worms smmoned by Shen'qual attempt to attack the sondoni hordes moving through the oasis.

    Rolling for war preparations, weapon making, tunnel building, trap making, scouting and worm assault.
    >> Ry'lai 05/02/12(Wed)04:41 No.18947378
         File: 1335948070.gif-(1.3 MB, 474x198, f7WQz.gif)
    1.3 MB
    >> nongent 05/02/12(Wed)04:50 No.18947438
    rolled 14 = 14

    ((a little of all of the above. Im going to finish out my narrative leaving the land in a state of unrest. of a certain tribe of gasbag octopi were to attempt to offer aid to the striken wesper people i think it would be a mighty fine gesture of kindness from strangers. as your tribe is probably the only one with an areal view to find their location.))
    Thickblood sends out a swarm of kamikaze explosive jet wesper/cho hybrids to defend the zu-nul for now. though he wants something. he wants a few breeding pair of suzumou.
    ((dice for assault effectiveness))
    the Zu-nul were woefully under prepared for war, relying on their isolation for protection, their lack of development into weaponry was insufficient for the onslaught. their saving grace was their tunnel system, they were able to retreat and fall back, however their traps left something to be desired...functionality. they never went off. The scouts encounter heavy fire before they get too far, however they are nimble and while they gain no real intel, they also have no losses. The worms have headed the call, but they are a distance away (roll 3d20 to see: children returning, tyrant child's effectiveness, and allied worms) The unexpected aid of thickblood is a boon, but there may be a cost...((an old adage from shadowrun pops to mind. never make deals with a dragon. could be fun though))
    >> nongent 05/02/12(Wed)05:03 No.18947506
    alright, im going to bed. This thread is wrapping up where it will be left in a state of stalemate war. If you have a story to tell, tell it and fuck the rolls. just do free form RP. Thickblood, the enclave forces, and hordes are yours to play with.
    ((with that said, IF and only IF you are out of ideas and the game is growing stale, here is the wrap up scenario to aim for: enemies are fended off for now. alliance is working. enclave forces are aiding alliance. suzumou must make the choice to return to godworm or take jetwesper to live with thickblood as his custodians. a little of both happens. The suzumou and godworm join the alliance of the Hitangan out of convenience. The worm gains alliance defenders. The war starts to heat back up again with the enemy worse then ever, but the bulk of the enclave marine forces show up attacking from the rear, and that should take us to thread archive and death...but that is one possible scenario.))
    >> Nad 05/02/12(Wed)05:04 No.18947511
    rolled 15, 8, 12, 1, 2 = 38


    The Zu-nul are nearly overwhelmed by the sandoni onslaught. When all seemed to be lost, rain of fire descended upon the swarm, allowing the Zu-nul a little respite.
    The strange voice form the sky that followed the strike demanded a tribute of few pairs of suzumou. The suzumou were in a state of terror and awe. Some were suspicious of this voice, others intruiged. The goworm could not sence the other voice, and thus, before it even realized, few of her worshippers had flown to the sky, towards the call.

    The Zu-nul attempt to use the time bought by the cho-dragon's bombardment to reinforce their tunnels, and investigate why their traps failed.

    The godworm's children aprroach the battle, Zhen'qual urging them to hurry.

    Rolling for worms, reinforcing and investigation.
    >> nongent 05/02/12(Wed)05:17 No.18947566
    the worms make it to thickblood, and find it to be massive...larger then even the godworm, though that is almost sacrilege to say. It is unfamiliar but somehow...correct. It is like they are, and inside they find nerve tendrils but the constant uplink of thickbloods biological radio frequencies. They see, and that information is shared, and in turn, they are given what thickblood sees. they see the world for what it is...somewhat small. less urgent. They decide at that moment to live there. with this new god...was it even a god? it asked for no worship, just upkeep. helping it stay healthy...there was much to think about... in the lower atmosphere thickblood continues his lazy circles over the carnage, waiting to see if any others wish a new life, as well as letting his drone horde scavenge kills to bring back.
    ((nad, i turn over custody of thickblood to you. you helped make him what he is, and i feel the circle is complete now, with a portion of your tribe to be part of him.))

    The godworms call was strong, her children come first, crushing and devouering the enemies. Her pride and joy, her genetic legacy come screaming into the sand, but his natural instincts are so vicious that no allied forces will go near and it continues to slaughter enemy after they have been disabled, reducing its overall effectiveness, as well as not listing to orders well...though it is a dominant and powerful creature to say the least, and with its enhanced musculature it may never enter a stage of immobility in its old age. The allied worms come last, and in moderate numbers, but they are a boon. the loss of some of their tribe to thickblood has caused concern and dissidence in the ranks, while now is not the time for a theological argument it happens then and there. The tunnels are not reinforced and the investigation never happens....religion is funny like that.
    >> Nad 05/02/12(Wed)05:34 No.18947635

    >a flying thing even bigger than sandworms.

    ...um okay.. It definatly has to be extremely light weight to pull that off.
    >> Editor 05/02/12(Wed)06:12 No.18947793
    I can't seem to tell if this quest has a regular schedule. Trying to make a list here >>18947316
    >> Indonesian Gentleman 05/02/12(Wed)06:14 No.18947801
    Yeah, I think it is. It's also got buoyant bubbles, methinks?
    >> Indonesian Gentleman 05/02/12(Wed)06:16 No.18947805
    Nope, but once it starts the thread can go for days.
    >> Editor 05/02/12(Wed)06:17 No.18947814
    So, fairly constant, or sporadic?
    >> Nad 05/02/12(Wed)06:30 No.18947861

    I'd say fairly constant. For the past few weeks or so, there has been almost consistently at least one evo thread up.
    >> Hitangan 05/02/12(Wed)06:36 No.18947876
    ah shit who dont I have more time... Hitangan were supposed to protect as much as possible. fuck
    just checking in and dont have time to write.. fuck!!!!!
    >> Anonymous 05/02/12(Wed)09:04 No.18948416
    >> Nad 05/02/12(Wed)09:43 No.18948569

    With the combined power of the sandworms and the bombardment from Thickblood, the sandoni swarm is driven away, for now at least.
    As the dust settles, the suzumou gaze at the true scale of the slaughter that occurred in the gates of their beloved home. And this was only just a minor swarm.

    The sandworms are happily feasting on the bodies of the dead, and the Zu-nul quickly join the fray, in an attempt to gather as much resources as they can.
    Suddenly, the skies darken with the wespars. Thickblood's feeding swarm also descends to the scene of battle, attempting to devour what they can.

    The sight of these fliers stealing away the food the blessed worms and the suzumou paid with blood, causes anger within the hearts of the Zu-nul.
    They are powerless against the swarm, but a deep resentment towards the ones who abandoned them in their moment of plight and answered the call from above forms within the tribe.
    Zhen'qual doesn't take the news of how these heretics any lighter. She had sensed the presence of Thickblood, from the signature vibrations it's bombardment causes, and she remembers how it mortally wounded one of her children.
    The knowledge that the cursed creature had lured away her worshipers without her noticing it makes her angry.

    "Know this my children, those who abandoned us today are no longer your siblings...they failed to protect you, failed to protect us when it mattered the most, and then they stole from us, despite our need for food...they are traitors and heretics of the worst kind. We will hunt them, they won't have a moment of peace. Every time they attempt to take steps on this ground, we will be there, we will make them pay for their treachery. They will have to cover behind their flying master, for there will be no respite or mercy for them on the ground. Never again, shall they feel the warm sands underneath their claws."
    >> Nad 05/02/12(Wed)10:29 No.18948786
    rolled 15, 20, 16, 1, 20, 4 = 76


    I forgot to roll to see how much food the Zu-nul manage to gather before the Wespar swarm descends on the corpses.

    In the aftermath of the battle, the suzumou begin to lay out their plans. It is clear that they need a way to keep the swarm in a distance an slow it down enough so that the sanworms can catch up to them.
    They start revising their sand traps, which should work like sand-lion pits. Loose sand in a cone like slope, that makes it impossible for the runners to escape from, and allowing the sandworms to kill them easily.
    They also attempt to secure the oasis again, so that they can reliably grow food for the gillworms, and thus for the tribe. They try to use the juvenile sandworms to drive any lingering sandonis away.

    The remaining trading burrows are fortified and expanded, so that the suzumou might store rations in them in case of an emergency. They also plan to use these burrows to monitor the movements of the swarms.

    Messenger is sent to Knixi, which tells her to try to acquire anything that would help the Zu-nul better defend their home, and then return urgently. The quake worm must wait.
    The Zu-nul do not expect any actual aid from the other tribes, as they have very loose connections to them, although some still surviving merchants attempt to pull some strings and use their connections to get access to more advanced weaponry, such as metal spears and even the strange explosive devices utilized by the cursed infidels.

    Rolling for food gathering, sand traps, securing the oasis for farming, fortifying and expanding the trading burrows, sending a messenger to Knixi and acquiring better weaponry.
    >> NO TRIP 05/02/12(Wed)10:48 No.18948907
    Did you just hold off the first wave single handed?
    >> Nad 05/02/12(Wed)11:06 No.18949016

    Minor swarm.
    Not single handedly. Thickblood and sandworms aided too.
    There weren't nearly as much blade runners as there could have been, as the Hazuvaat is location is quite isolate, and not in the path of the main swarm, which I assume is kinda following the roads. And this war is just starting. The swarm might have been repelled, but that is just temporary.
    >> Ry'lai 05/02/12(Wed)12:46 No.18949098
    damn you 4chan I'm not spamming >:C
    >> Ry'lai 05/02/12(Wed)12:48 No.18949108
    As the war waxes and wane it becomes the norm for the Ry'lai. Northern Frilla are uplifted, armored, and mind linked to Alc'mund only to be sent off for war in a matter of months. While deforestation may mean the end of the Frilla forests survival seems to be the only thing Alc'mund and Dakkon care about.
    >> post continued 4chan doesn't like formatting? Ry'lai 05/02/12(Wed)12:49 No.18949110
    Meanwhile the Hu-raan trade routes are well behind the front lines. They still move along with war-trees guarding important points. Hu-raan builders and engineers help to reinforce Hitangan walls and Ry’lai tree armor. The VKB do their part rigging up booby traps but they allow the Hitangan and Lem to do the heavy lifting, while the Ry’lai do the intelligence and healing.
    Hitangan elders speak of god worshippers in the sands. A singular wespar female worries about her home but does not ask for much. This changes when a messenger arrives. He brings news of the Zu-nul’s retreat to the underground. Knixi does not even need to ask. The council and hitangan shamans quickly move to send a rescue fleet.
    The largest Frilla ship outside of Alc’mund is sent with an escort of 8. The death dealer Ry’lai and berserkers of Hitangan and Lem push out to make a path. As they leave the western fortresses inhabitants all wish them a speedy journey, and hopefully to return with more allies.
    Rolling to see how the battalion fares while getting to Zu-nul tribe.
    >> Ry'lai 05/02/12(Wed)12:50 No.18949117
    rolled 2 = 2

    >> Ry'lai 05/02/12(Wed)12:51 No.18949121
         File: 1335977467.jpg-(446 KB, 1004x493, 1271046857102.jpg)
    446 KB
    >mfw when dice gods forsake me
    >> Nad 05/02/12(Wed)13:09 No.18949231
    rolled 5, 15, 19, 16, 12 = 67

    The Zu-nul efforts go relatively well. Even though the wespar swarm managed to snatch a considerable amount of food, the suzumou still managed to grab enough of it to last for a while.

    With the aid of the worms, the sand traps work splendidly. The vibrations caused by the worm make the sand extremely loose, allowing for an easy construction of multiple sand traps.

    The small suzumou force backed up by the sandworms manage to drive off the majority of the sandonis from the patch of the oasis their now destroyed farms were. They immediately begin to reinforce and fortify the premises, knowing that the sandonis can return at any moment. They construct traps and tunnels, so that they can have a better fighting chance against the ravenous swarm. The crops are planted too, but it is a secondary objective.

    The efforts of the suzumou to reach out and reinforce their trading posts again are met with walls of chitinous beaks and blades. Those who tried were quickly devoured. It seems that the sandoni swarms are following the old trade routes, slowly encircling the western settlements. Because of this reason, the weaponry could not be acquired.

    The messenger arrives successfully to the Hitangan territory and delivers the new orders for Knixi.
    The quake worm must wait. She attempts to learn from the Hitangan archives what her hosts know of the blade runners.

    Rolling for fortifying the farms, trap building, tunnels, planting and seeing if Knixi learns anything of use.
    >> Ry'lai 05/02/12(Wed)13:23 No.18949322
    The Ry'lai battle group uses the berserkers charge as a spear head for their movements. However, as the berserkers charge ends the Airships begin to ascend. They will hold off the bugs as long as possible. A flare is sent off for the fallen comrades.

    As soon as the sun sets the Airships quickly are beset on by wespar swarms. Very quickly the rear guard is seen with large holes punched through its armor. It goes down and while the crew tries to escape the wespar swarms becomes a purple wall. No survivors...

    As dawn break the entire group is struggling already. Only the lead tree is doing well its webseers still keeping it healthy. To make progress there will need to be distractions. The wounded ships offer to distract the main forces of the bugs. The main group needs to make it to the Zu-Nul.

    5, 1, 1 they split. The two distraction ships breaking from formation and going east and west. Their firebombs draw large swaths of bugs attentions underneath them. Meanwhile houzi on the larger group keep wespar swarms off of them, but not entirely. Another ship in the main batallion is punctured its crew only partially surviving.

    In the distance the distraction ships can be seen but they are both obviously going down. Fires can be seen all over the desert and the group of 4 that was once 8 remembers their comrades losses.

    rolling to see if the 4 remaining trees make it with their crews, they should be 50% of the way there by now.
    >> Ry'lai 05/02/12(Wed)13:24 No.18949328
    rolled 17 = 17

    >> Anonymous 05/02/12(Wed)13:26 No.18949338
    >mfw when
    >my face when when

    >> Nad 05/02/12(Wed)13:45 No.18949482

    As the Zu-nul are having a shortage of both proper materials and time, the fortifications they manage to build are quite flimsy.
    They instead focus on building their traps and tunnels. Similar sand traps than they made in their village are also dug here. They also dig an extensive tunnel network under the perimeter. They plan to use these tunnels to move unseen and continue to supply the main village, even if the farms were surrounded by the blade runners.
    The planting of the crops goes well. In the long run, if the war escalates, the farms will allow the suzumou to supply themselves and their god with food for longer.

    In her studies, Knixi finds that the Hitangan don't know much about the blade runners, as they aren't native to the obsidian fields. The tidbits of information that they do know are quite interesting however. It seems that the dreadful houyi creatures that still daunt her have in fact been in a constant state of war with the blade runners for thousands, perhaps hundreds of thousands of years. This information doesn't really help her at aiding her tribe. She hopes that the rescue fleet Ry'Lai will be able to aid her people more than she can right now.
    >> Ry'lai 05/02/12(Wed)13:45 No.18949483
    rolled 6 = 6

    The group of 4 ships find that a tighter formation allows them to break through the lines of the bugs. There are casualties but nowhere near as many as the first half of the journey. The trees are kept healthy by the redoubled efforts of the webseers.

    The lem gliders return with reports of what seem to be giant pits, each covered in the blood of sand runners and titandonis. The group must be nearing the Zu-Nul. Before long the Hitangan have guided the group to the old position of Zhen'qual only to find it abandoned. The area collapsed and what appear to be tunnels leading to the dark. Flares are dropped but no one knows what to do. The ship will defend this position while the webseers see if they can locate the Zu-nul.

    Rolling for defense.

    I leave these peoples fate to you Nad.
    >> Nad 05/02/12(Wed)13:51 No.18949541
         File: 1335981119.jpg-(7 KB, 251x218, cat_im_confus.jpg)
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    >Before long the Hitangan have guided the group to the old position of Zhen'qual only to find it abandoned. The area collapsed and what appear to be tunnels leading to the dark

    Could you elaborate on what exactly you mean by this. Zhen'qual herself most definitely hasn't moved, as it would expend far too much energy.
    Do you mean that the Zu-nul themselves are nowhere to be seen?
    >> Ry'lai 05/02/12(Wed)13:55 No.18949572
    Oh I thought your whole group went underground. I'll let you retcon, I just assumed. Makes me look silly now ^^'
    >> amazing nongent 05/02/12(Wed)14:24 No.18949840
    rolled 18 = 18

    I have to go to work now, but I see how well you guys have woven the story, and its great.
    Thickblood's new keepers are much more capable and add a welcomed addition to his body. They have fed him much information about the tiny lives of what he had considered food. It was apparent that allowing this new horde to kill everything would make like quite hard on him...and this continent was his, he doubted the other Chodragon's would share their continents. So he had a vested interest in seeing the war won for the little weak ones.

    rolling to fly low and do breath fire and death at the bugs to save the Ry'lai's asses

    ((Yes, chodragons were once pure cho, but they have all been either killed off or merged with wesper carriers by now. the survivors have grown massive. They are bigger then sandworm adults, but they are also very, very wide, so they have a lot of lift. They are also made of a lot of hollow space from their carrier origins.))
    >> Nad 05/02/12(Wed)14:31 No.18949897
    rolled 9 = 9

    The sight of the floating trees leave the Zu-nul in confused awe. Though they had heard of rumors about these flying trees and their inhabitants, they had never actually seen them.

    Their aid is accepted, but for now, the suzumou keep to themselves, as the war has driven their xenophobia to the extreme.

    Meanwhile, the few suzumou who answered the call of Thickblood investigate their new host. The constant data feed transmitted by the massive flying creature has broadened their view of the word significantly. The desert seems to be so small from this high up. To some of them, this has been mentally devastating. To see how small they really are, and how insignificant their lives have been, has caused them to break down. To others, this has been an eye opening experience. The godworms they used to worship clearly aren't the true masters of the world. How could they be, they have never seen the world the way the suzumou now see.
    The some members of the group start calling themselves Inzi-fen, to distance themselves from their former lives.

    They also attempt to breed and lay eggs in the flesh of their new host.
    (Note that Thickblood's connection to the suzumou isn't as deep as the wormgod's as the relationship between the suzumou and the sandworms is a product of eons of evolution. Thickblood can't infuse memories to the Zu-nul, nor store them, nor is he able to produce wormborn equivalents.)

    Thickblood himself is gliding far in the sky, monitoring the desert, and waiting for the next battle to occur.

    Rolling for Inzi-fen egg laying.
    >> Anonymous 05/02/12(Wed)14:35 No.18949923
    Could someone mark on the map where the swarms have progressed? I want to know if the southern fortress was reached or not.
    >> nongent 05/02/12(Wed)14:39 No.18949947
    its pretty abstract right now. the swarms are where you want them to be. If you want a small fight, then a small army of advance swarm troops is there. if you want Armageddon, then there are more. I really do need to get around to doing a new map, and i shall, tonight. if someone could post an updated map for me to fuck with, i would appreciate it.
    the initial egg laying attempt doesn't go the best, but a few young manage to achieve success. It is later learned there are specialized sections of thickblood for brood raising.
    >> Nad 05/02/12(Wed)14:48 No.18950006
         File: 1335984512.png-(568 KB, 758x1083, swarm movements.png)
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    Here is a mock up of how the main swarm is moving, or at least planning to move.
    The reason for the blade runners to push to the desert is, at least in my head, their attempt to flank and avoid the wild houyi armies (purple lines), who have been pushing them back. (Another potential threat perhaps, who is to say that all the houyi wish to become allies with the tribes?)

    The desert isn't the natural habitat of the blade runners, their physique is ill suited for it as they have evolved to move swiftly in the plains and rocky terrain. But the roads made by the tribes allow the swarms to move much swifter than before through the desert. This is why the the swarm has followed the roads. They attempt to break the houyi lines by attacking them from both front and behind.

    This isn't official off course.
    >> Zarethedir 05/02/12(Wed)14:54 No.18950062
    rolled 9, 5, 16, 13 = 43

    The pusmal numbers are growind underground without even knowing about the struggle in the surface. The second hive was built directly under the Gorrirogs road and the pusmal warriors tend to patrol there. This has caused it to become dangerous to travel through it.

    With the second Mother (matriarch queen) the number of Pusmals have grown greatly. This forces them to expand even more their undergound empire. Perkunas is concerned about the eastern mountains and the hard ground there that prevents the expansion to continue there. This causes him to try breeding better miners to get through the hard earth. He also is interested in the fact that sandworms tend to attack other areas more than the main hive.

    Rolling for Expansion to south, southwest, breeding better diggers and research on main hives walls.
    >> information request nongent 05/02/12(Wed)15:00 No.18950109
    ok, this thread is going to autosage while i am at work most likely. would you like to archive it and call it a day, or do you want this one to go on for one more? need all the player's responses,
    >> Ry'lai 05/02/12(Wed)15:04 No.18950148

    I'm ok with this halting here. I feel like most of us are running out of steam. Hitagan and NO TRIP are both busy it would seem. IG is running the new ECOnet. Though I can't wait to come back here in a few days/weeks after we finishing up the rest of the world.
    >> Nad 05/02/12(Wed)15:07 No.18950180

    Yeah, I am ok with stopping here for now.
    I haven't been having the same sort of inspiration to draw stuff than I used to have lately. Maybe a break would do us all good.
    I think that this has already been archived though.
    >> Ry'lai 05/02/12(Wed)15:17 No.18950262
    Before we're out. Did people like my style?
    >> Nad 05/02/12(Wed)15:23 No.18950319
         File: 1335986601.gif-(538 KB, 141x141, thumbs up.gif)
    538 KB

    Your style is fine. The tree pictures you made looked very good.

    Now then, what did people think of my attempts at writefaggotry?
    It isn't one of my greatest talents, in my opinion at least, but I was inspired to write up some narrative for the named characters.
    >> Ry'lai 05/02/12(Wed)15:31 No.18950403
    Your focus on individuals is always really cool. I remember the stories of the Nadlun pretty distinctly. The lem and the frowg just blended into a huge group. Pretty much what I worry about with the Ry'lai.

    I just find it hard to craft characters when I'm still dealing with the tribes. An awkward situation that led to me creating a council that has been fragmented now due to the war.

    Fal'kest the webseer leader is stuck on the eastern desert somewhere. His crashed tree serving as a CC post for the allied forces there :c
    >> NO TRIP 05/02/12(Wed)15:38 No.18950492
    rolled 20, 11 = 31


    Not far from the southern fortress, a Hu-raan outpost holds the line, but barely. Every passing day, more and more waves of bugs push forward. Food is low, and the soldiers are running low on moral. At any moment they too could be overrun.
    "Legatus, what is the status on holding off the bugs?"
    "Go look yourself. I don't have time to deal with new recrui- Y-your Majesty! Uh, not good sire. Every day they push the line closer. I fear we'll be overrun by the week's end."
    The king and legatus walked out to a balcony where the battle could be seen while discussing the situation at hand. Hunastrus came with supplies of food, ramel armor, weapons, and reinforcements for the outpost.
    "It's odd. No matter what we do, or where we go, creatures such as these always seem to follow our people," said Hunastrus, examining a mounted mortar. "Especially the worms."
    The legatus looked over to his king with a somewhat confused expression. "I mean no disrespect, but why is it you wish to talk about such things right now?"
    "Because... Because for the first time ever, I hope this to be true."
    Suddenly, King Hunastrus took hold of the mortar cannon, and fired into the swarms.

    Rolling for the shock attracting a worm, preferably a mature sandworm, and if so, turning the tide of battle.
    If all else fails, everyone will retreat.
    >> Nad 05/02/12(Wed)15:40 No.18950518

    Yeah, but my focus in the characters causes me to lag behind the other tribes. Basically, while the other tribes build stuff that would take decades to complete such as massive fortresses and so on, my characters feel like they live in separated from the time line of the world. I managed to deal with the problem better with the Nad'lun in my opinion at least. With the Zu-nul, during the time that it took for reincarnated Knixi to spawn the Hitangan managed to build fortresses and other villages, if one based the time-line in the chronological order of the updates. That is just silly, which forces me to retcon the character narrative into more sensible time-frames.
    >> Nad 05/02/12(Wed)15:43 No.18950552
         File: 1335987804.png-(208 KB, 2000x1983, feel the flow.png)
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    >> NO TRIP 05/02/12(Wed)15:46 No.18950582
         File: 1335988003.png-(34 KB, 490x289, sylvia reaction.png)
    34 KB
    Yes. YES!
    >> NO TRIP 05/02/12(Wed)15:54 No.18950658
         File: 1335988459.jpg-(106 KB, 400x223, DuneTV-Sandworm+Thopter.jpg)
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    Oh, I wasn't busy. I was just thinking of how to set up the dialog in that post above.
    Hooray for attracting a hungry sandworm into the battlefield!
    >> Ry'lai 05/02/12(Wed)15:57 No.18950688
         File: 1335988649.jpg-(59 KB, 465x619, 1273970705906.jpg)
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    I feel like thats just the nature of the games. Those who focus on tech will advance further than those who focus on characters. However having real leaders is a stronger narrative, and perhaps their influences will be remembered more.

    Also I feel like this thread just had less singular heroes. Last time we had KUNAAAAABAAAA and other singular people so it didn't seem as bad for the Nad'lun. We moved really quick this time it feels like.

    >> Nad 05/02/12(Wed)16:03 No.18950738

    The theme of this coming battle.

    I was planning on posting this when I got into a similar situation, but I think that it fits your nat 20 much better.
    >> Frowgguy Remembers 05/02/12(Wed)16:06 No.18950767
    Holy shit this game is still running? How have the races faired? I can't keep as much tab on this game as I used to since my computer is kinda sick, among other things.
    >> Nad 05/02/12(Wed)16:17 No.18950874

    We are in a different continent now.
    There be sandworms and organic jet fighters in this horrible, horrible desert.
    >> NO TRIP 05/02/12(Wed)16:20 No.18950904
    We should still discus who we have.
    For me, there is Keanil, who was really more of a device to make progress in the game, and then there's King Hunastrus, an actual hero character.
    >> Ry'lai 05/02/12(Wed)16:23 No.18950924
    We moved to the middle continent which is dominated by a vast desert. The chuflouz from the old world became the Ry'lai. Glunds became large ape like Gorrirogs and small kobold like Koburrogs. The weskar became the Flying plant air craft carriers of the sky, and a smaller sand wurm worshipper people called the suzumou. There is another fast evolving tribal creature known as the pusmal but I forget what they came from.

    Along side the tribes we have starship trooper bugs, with some of those bugs shooting acid, plant bug hybrids the size of a large building, hydralisks in four varieties, a large javelin spitting disjointed jawed monstrosity, living artillery pieces, land wurms that create localized static storms when they burst from the ground, and ferrets with wolverine style claws that turn invisible.

    Also the frilla on this continent fly. And are used by the flying chuflouz descendants as war ships.

    The frowg and lem forces of the western metal age are helping to fight a war against the vicious bug life of this continent.
    >> Nad 05/02/12(Wed)16:34 No.18950943

    In other words, this continent is bloody awesome.
    >> NO TRIP 05/02/12(Wed)16:41 No.18950994
    Pusmal used to be Usmal, which were essentially Desert Flatworem.
    >> Nad 05/02/12(Wed)16:59 No.18951139
    So, what will we do in the next evo thread?
    There are still 2 other continents left, that lack any sort of fauna.
    We could expand them to tribal level too, but at this rate, there will be a fuckload of sentient species on this planet.
    How many do we already have? I can remember 11 already.
    In my opinion, we might need to consider about limiting the amount of tribal species we develop on one continent, because if we get 4-5 species from the other two continents too, there will be somewhere around 20 intelligent tool using species on this planet.
    That would be a giant clusterfuck, though it might be also somewhat amusing too.
    >> Ry'lai 05/02/12(Wed)17:08 No.18951239
    I'm going to leave that up to IG. The formula so far has been to go to a land mass. Show 4 creatures based on the ones from the ocean, and a plant or two from the original archipelago thread. Adjust accordingly for climate/theme and let people go from there.

    IG recently put up the internet evo thread so I have no idea where he plans to go. Also we have many races but I'm ok with it! More for people to muck about with, and honestly not that many are actively played.
    >> Nad 05/02/12(Wed)17:14 No.18951312

    I don't mind having many intelligent species in the continent level, but I am rather worried about what's going to happen when the civs start to become cross continental. I fear that many of the species who are supposedly also intelligent will be just forgotten, while the few most popular ones will become dominant.
    I feel that handling 20 something intelligent species will be very hard to pull off.
    >> Frowgguy Remembers 05/02/12(Wed)18:00 No.18951763
         File: 1335996041.png-(49 KB, 772x694, Hominid Vyrii Concept sheet.png)
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    >we might need to consider about limiting the amount of tribal species we develop

    The Vyrii are suppose to be culling futile specimens and absorbing them into their protein crystal maws!


    >> NO TRIP 05/02/12(Wed)19:46 No.18953057
         File: 1336002362.png-(9 KB, 574x324, invasion.png)
    9 KB
    I'll see your Vyrii scourge and raise you one Bord armada.
    >> Indonesian Gentleman 05/02/12(Wed)22:41 No.18955607
    Whew, finally got to see this thread again after the cloudflare jig.

    Yeah, it seems like we're about to hit our creative supply limit, so next evo thread would begin sometime next week. Take a rest. We're about to go to the jungles and mountains of the Eastern Continent! Or would you rather go to the Reef and Plains off South Continent? It depends on you, so vote where you want to go. East or South?
    >> Ry'lai 05/02/12(Wed)22:53 No.18955839
    Kind of want to visit the monstrous see'kre and crub overlords. Though I don't care which!
    >> Indonesian Gentleman 05/02/12(Wed)23:00 No.18955938
    You'd probably meet them again either on the Reefs, or when at least one tribe discovers submarines.
    Then it's Cthulhutime.
    >> nongent 05/02/12(Wed)23:32 No.18956428
    fuck...*many tears* i love this place, It is ending/ pausing on such an epic note. As for the concept of overpopulation of races, I think the concept of the Enclave, and entities like it solves some of that problem. The Frowg and Lem are now solidiers in a larger body. As for tribes people forget to play, they get absorbed if they are the same race, or killed. The Slanera island lem, i was going to kill off via viryii. The other plant dudes that werent played with were going to become viri mulch as well. On this continent, it started off cute: vietkoburrong threat, then bigger, thickblood, then worse, bug swarm to the point where enemies had to become allies to survive.

    I really, really look forward to seeing what this world is like in the "modern" Age, of cities, governments, corperations, etc. I imagine the Sandworms being evil CEOs, vieing for control with the ChoDragons like thickblood.
    >> Feedback request nongent 05/02/12(Wed)23:40 No.18956560
    ((oh hey, forgot in last post. Nad: your stories add to the enviroment so much. With faceless tribes like the Lem being more of a world driver. Please dont doubt yourself. I loved seeing the nadlun and zu-nul interact with the tribes. The nadlun getting enclave guns was funny.))

    Ok players, and GMs. What do you want to see next game? What dont you want to see?Do you like the evolution events with the evo-table options? More vicious roll results towards tribal/ race extinction? No massive war this time? dictate here!
    >> nongent 05/02/12(Wed)23:41 No.18956575
    we have how many more continents and biomes left to go?
    >> nongent 05/02/12(Wed)23:44 No.18956629
    oh- a warning to players during the tribal era that they need to be semi active less they face extinction, and an understanding that there is no post schedule, just to do it. last thing im trying to figure out, is how do we keep players in the loop of when a new thread shows up, is there some search feature for 4 chan i dont know about? I just have to dredge thru the pages., and not everyone is willing to do that.
    >> Indonesian Gentleman 05/02/12(Wed)23:45 No.18956639
    I'm open to all possibilities. While war and stuff is a-ok, it seems like people want a break from all that.
    Thus, I propose that there can only be one sentient species in the East Continent... but a lot of dangerous creatures. Maybe.
    I'm envisioning this world's modern era would be vastly different from ours.
    >> Indonesian Gentleman 05/02/12(Wed)23:52 No.18956756
    Two more continents, with probably 3 or 4 biomes left.
    As for the inactive tribes, they don't have to be decimated or something, maybe becoming a cultural minority or assimilated to a nearby/neighboring 'big' tribe.

    As for searching for new threads, I usually go to foolz archive and search for 'evolution'. Gives less stuff to browse. Once I find the right thread I copypaste the number and open the tg page.
    >> nongent 05/02/12(Wed)23:59 No.18956873
    what is this..."foolz"?, also when do you a time frame you are looking for next week to post the thread?
    >> Indonesian Gentleman 05/03/12(Thu)00:13 No.18957094
    I don't know when exactly, because next week I'll be moving offices and get comfy with the new building before I can refocus my creativity on this again. So, maybe thursday or friday next week.

    You guys could continue Econet for that period, though, if you want.
    >> Nad 05/03/12(Thu)00:14 No.18957106
    I usually spot these threads by using /tg/ catalog.
    You can see all the threads of the board from it.
    >> Nad 05/03/12(Thu)05:04 No.18960116
    I wonder how I will be able to pass my time while waitin for the next thread, seeing that I have mostly spent my time drawing and otherwise participating in these threads for the past few weeks.
    Ah well, a week of waiting isn't so bad.
    >> end of thread, go to the island Anonymous 05/03/12(Thu)06:03 No.18960453
    Imagine an island, all by itself in the middle of the ocean, good? It is tropical with no predators and a strange array of life...and its here. >>18960430 we are gonna use this thread to hang out, and just have fun. its set in the evo setting, but there is nothing dire or pressing about it. no tribal stage either. not with this one. anyway, take care. and enjoy your tropical vacation.
    >> Zarethedir/Onolkeshan 05/03/12(Thu)06:32 No.18960610
    Now that there is this pause it would be good time to edit the wiki page. I don't know how so i'm trying to delegate it to you.

    >> NO TRIP 05/03/12(Thu)08:35 No.18961182
    If you're ever needing to look through the archived threads in order, I copied them into the wiki page.

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