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  • File: 1336086661.jpg-(196 KB, 759x1053, 1329443972412.jpg)
    196 KB AHAHAH TIME FOR TANK WITCHES QUEST !mYedictMKA 05/03/12(Thu)19:11 No.18967155  
    You are Colonel Kathrine Kent, Witch-Commander of the 101st's 1st Battalion. As your group nears the crash-site, you begin to hear the discharge of weapons, both Alien and conventional. Oddball's shermans break left into a field and go hull down behind a cobblestone wall as you take in the situation. It looks like some light British infantry engaging a vanguard martian force around a small farmhouse, with the Martians being on the far side.

    "W-what should w-we do mum?" Your young polish witch says.

    >> Someone else. !!Qb2aRW+wCPO 05/03/12(Thu)19:12 No.18967168
    >> Anonymous 05/03/12(Thu)19:13 No.18967177
    Roll to not suffer from debilitating phantom limb
    >> Anonymous 05/03/12(Thu)19:13 No.18967184
    >> Anonymous 05/03/12(Thu)19:15 No.18967198

    >> Anonymous 05/03/12(Thu)19:15 No.18967205
    >> Anonymous 05/03/12(Thu)19:16 No.18967216
    rolled 60 = 60

    Rolling to support this?
    >> Anonymous 05/03/12(Thu)19:16 No.18967222

    We'll give them support and draw the martians out so the Shermans can hammer them from their hull down position.

    Ruffle the miniature polish witches hair. We're going to rip the martians head off and stick it up their own ass, you got that love.
    >> Anonymous 05/03/12(Thu)19:17 No.18967223
    So that's Kent? She conserves damn fine for a 40+ year old woman.
    >> !mYedictMKA 05/03/12(Thu)19:21 No.18967289
    It's Major Miles from witches in africa, But in my mind they look the same, but she has no solid appearance, so you can use your Imaginationnnnnnnnnnn
    Had to run around the house, writing now
    >> Anonymous 05/03/12(Thu)19:27 No.18967377
    >Panzerhexen doesn't have a name
    >Only tripcode
    >> Anonymous 05/03/12(Thu)19:29 No.18967409
    >Use Oddball as diversion (they have paint)
    >Move to flank while Oddball draws fire

    >Enemy force composition?
    >> Anonymous 05/03/12(Thu)19:35 No.18967475
    Oddball, paint all the shit.
    >> !mYedictMKA 05/03/12(Thu)19:53 No.18967645
         File: 1336089190.jpg-(2.23 MB, 3072x2304, M18_hellcat_side.jpg)
    2.23 MB

    "Lt. Mackenzie was it? You're the fastest witch we have, can you lure the martians out into the shermans line of fire?" you shout as your accompanying infantry run up and take positions near the poor bloody Brits.

    "YALL WATCH HOW A REAL WITCH FIGHTS!" the tanned witch says as she accelerates, dropping her 76mm rifle and drawing her M1911.

    She bounds around the corner of the farmhouse letting loose a rebel yell and you hear the pop of her sidearm a few times, and a wet crack that you hope is a martian. Seconds later you see a blur of steel as she retreats, yelling obscenities along the way as the ground around her explodes from alien small arms.

    On cue, you hear the thunderous roar of three of those long sherman guns, shooting paint rounds into the pursuing Martian scum at 2,031 ft/s. Most of them pop like watermelons on a hot summers day from the impact of the paint, colouring the field green and pink. What poor bastards did survive that are cut down by both your witches and the infantry.

    Your gut tells you there are might still be more in ambush behind the house, what now?
    >> Anonymous 05/03/12(Thu)19:56 No.18967679
    Have the Sherman fire some HE into the suspect area's. Advance quickly but cautiously
    >> Anonymous 05/03/12(Thu)19:56 No.18967681
    >Ambush BEHIND the house

    Shoot through the house
    >> Anonymous 05/03/12(Thu)19:57 No.18967687
    Smash through the house all the way to them. We are a tank. Let's do some tanky things.
    >> Anonymous 05/03/12(Thu)19:57 No.18967688
    rolled 10 = 10

    Let's do both!
    >> Anonymous 05/03/12(Thu)20:00 No.18967718
    What do these Martians look like? And why are we shooting paint at them?
    >> Anonymous 05/03/12(Thu)20:00 No.18967730
    They look kinda like squids
    >> Anonymous 05/03/12(Thu)20:04 No.18967762
    Go back to >>/v/
    >> Anonymous 05/03/12(Thu)20:04 No.18967770
    War of the world martians.

    So ahead, mostly containing a brain, help up by a bunch of tentacles
    >> Anonymous 05/03/12(Thu)20:05 No.18967780
    >>>/v/ is that way, friend.
    >> Anonymous 05/03/12(Thu)20:06 No.18967786
    Basically Skyline's fliers. Got it.
    Why the paint? Explosive allergy to it?
    >> !mYedictMKA 05/03/12(Thu)20:06 No.18967792
         File: 1336089997.jpg-(17 KB, 350x350, Mars_People.jpg)
    17 KB
    They look like the aliens from Metal slug
    >> Anonymous 05/03/12(Thu)20:07 No.18967801
    paint is slang. "Painting a Target" means firing lots of boolet at target.

    because it paints the wall behind them with their blood
    >> Anonymous 05/03/12(Thu)20:10 No.18967836
    Actually, the tanker, Oddball, is from kelly's heros, a movie which he is played by Donald Sutherland, who happens to use paint rounds to scare off the better german armor. TDLR, he fired a paint-round at them because deal with it
    >> !mYedictMKA 05/03/12(Thu)20:21 No.18967986
         File: 1336090903.jpg-(244 KB, 425x617, 1264109382173.jpg)
    244 KB
    Collateral be damned! You and two of your witches leave your position and tear though the house like a hot knife though molten butter. You find yourself in the midst of a half-dozen of the squids, some armed with long tube-like objects. With a bark of your 2pdr and a kick from your striker, they fall lifeless.

    One of the British infantrymen comes around with his section, leveling his Enfield at you. Upon seeing you are allied, he lowers it.

    "Thanks a bunch Ma'am, we home guard are barely trained to fight off Jerry, let alone these bloody wankers." he says looking around. "Wish you got here earlier, could have saved me a dozen men. Can't complain I guess. 15th Homeguard, north London at your service ma'am." When he snaps his salute you see he is missing a few fingers.

    "Oi love!" your radio perks up. "Moriarty is picking up some radio calls for armour support both north and south of us, I think we should split up. I am getting some serious negative waves from both areas.."

    >Go north route and party hard?
    >Go south route and party harder?
    >What to do with the homeguard units?
    >> Anonymous 05/03/12(Thu)20:22 No.18967990
    rolled 30 = 30

    Demolish the house, or at least put a few rounds in it.
    >> Anonymous 05/03/12(Thu)20:24 No.18968022
    rolled 66 = 66

    >Party harder
    Well then it's not really a question now is it? As for the homeguard, tell those bastards they're along for the ride and roll the fuck out!
    >> Anonymous 05/03/12(Thu)20:24 No.18968029
    >Go south route and party harder

    Tell the home guard to support the Shermans as best they're able, they won't be able to keep up with a witch squadron but they can hitch a ride with tanks and give them infantry support.
    >> Anonymous 05/03/12(Thu)20:25 No.18968031
    [x] Homeguard, dig in!
    If possible, have them establish a passable fall-back position in case the negative waves get too negative.

    [x] Party Harder!
    Right now, we have a lot of tightly packed force. Time to make use of that before we run low on ammo, energy and assets.
    >> Anonymous 05/03/12(Thu)20:25 No.18968033
    Get the homeguard guys too ride the shermans, and striker units. We Should PARTY HARDER
    >> Anonymous 05/03/12(Thu)20:25 No.18968042
    rolled 100 = 100

    Roll Homeguard Infantry into our unit, and "Mechanize" them, Soviet-Style (Tank Desant), then go north or south. <50 go north, >50 go south
    >> Anonymous 05/03/12(Thu)20:26 No.18968046
    Painting a target usually is used when talking about munitions which are guided to a target by a laser. Painting it is the act of hitting the target with the laser.
    >> Anonymous 05/03/12(Thu)20:27 No.18968062
    Split and do both. Home Guard supports.
    I'm sure we'll get reinforcements from the regular troops in a few hours, if this Operation Sealion thing I'm reading is correct.
    >> Anonymous 05/03/12(Thu)20:27 No.18968067
    Dont split our forces. This is a bad idea.
    >> Inquisitorial Librarian 05/03/12(Thu)20:30 No.18968096
    I'm just going to raise a point here.... aren't paint rounds useless as ammunition, except to mark a target? Even against infantry, it'd require a direct hit to even get one kill, methinks.

    So unless the deaths of 3 martian infantry was really, really, tipping the tide of battle... those 76mm guns on the Shermans did fuckall.
    >> Anonymous 05/03/12(Thu)20:32 No.18968110
    Scares them, yo
    >> Inquisitorial Librarian 05/03/12(Thu)20:33 No.18968121
    >Most of them pop like watermelons on a hot summers day from the impact of the paint, colouring the field green and pink. What poor bastards did survive

    That doesn't sound like a description of being scared so much as grevious bodily harm to me.
    >> Anonymous 05/03/12(Thu)20:33 No.18968132
    Magic paint
    >> Anonymous 05/03/12(Thu)20:34 No.18968137
    There were 3 Shermans with 76mm. They killed 'Most of [the retreating Martians]' which were more than 3, I think.
    >> Anonymous 05/03/12(Thu)20:35 No.18968149
    you realize saging does nothing to a thread people are actively posting in, da comrade?
    >> Anonymous 05/03/12(Thu)20:35 No.18968157
    rolled 51 = 51

    No, seriously.
    Unless you're some new faggot taking up the cause. In which case, shame on you
    >> Inquisitorial Librarian 05/03/12(Thu)20:37 No.18968175
    3 shermans with 76mm firing non-lethal paint/marker rounds. Not High Explosive (Anti-infantry load), or High Explosive Anti Tank (Anti-tank but in a pinch) or Armor Piercing (Purely anti-tank).

    Paint rounds.
    As in the things that do fuckall to the target but paint it pretty colors.
    And they fired one barage of these, AFAIK.

    I'm willing to concede that a paint round might kill a person on a direct hit, but I do not think these are weapons of mass carnage.
    >> Anonymous 05/03/12(Thu)20:37 No.18968183
         File: 1336091865.png-(188 KB, 451x358, 1331785222261.png)
    188 KB
    [20:35] <&Panzerhexen> Wow
    [20:35] <&Panzerhexen> I just kicked some major ass
    [20:36] <&Panzerhexen> 6 kills on my panther
    [20:36] <@Dante41> ....
    [20:36] <@Dante41> >playing WoT
    [20:36] <@Dante41> >while running a quest
    [20:36] <&Panzerhexen> hey shut up
    [20:36] <@Dante41> ...dude.
    [20:36] <+Deathsky> ...
    [20:36] <@Dante41> Just...dude.
    >> Anonymous 05/03/12(Thu)20:38 No.18968198
         File: 1336091932.gif-(1.6 MB, 350x197, LOSS FOR WORDS.gif)
    1.6 MB

    At least he's writing more per post?
    >> Anonymous 05/03/12(Thu)20:41 No.18968235
    I'm not sure which is sadder: That he's making dubs posts on /tg/ or that he has failed to get any dubs whatsoever
    >> Anonymous 05/03/12(Thu)20:42 No.18968259
         File: 1336092155.gif-(307 KB, 430x262, memes-not-even-one.gif)
    307 KB
    Well don't you look like a cock. Here's one to make up for it.
    >> !UdzMmUq0Oc 05/03/12(Thu)20:46 No.18968320
    The post numbers, they care not for your efforts.
    >> !mYedictMKA 05/03/12(Thu)20:59 No.18968475
         File: 1336093162.jpg-(1.05 MB, 3743x1739, 1329248858595.jpg)
    1.05 MB
    >South route
    You try to convince Oddball to come south with you, but he adamantly states, "It's fate. Don't want to cause more negative waves the direction we don't go in. You dig?"

    Slightly confused, tell the homeguard to hunker down here in case you need a place to fall back too. The tired Brits are happy to oblige. As you head south, the young Sylwia pipes up.

    "M-mum, why was t-that tank m-man talk that w-way?"

    "Americans are a diverse people Sylwia. Some are just a bit more diverse then ot." You are cut off by a rocket going off not 20ft ahead of you, probably from a nearby entrenched martian.

    You dive for the ground as fast as you can as the air above you heats up from missed masers. After revealing their position, you can see 2 heavy weapons teams with more of those long tubes, two dozen riflemen, two of some kind of hover tank with what looks have some kind of a telescope or something mounted in a turret, and a few more of those lovely mortar tanks you fought earlier.

    You are currently 80~ ft away from the heavy teams, with the riflemen flanking their positons 90ft away from you, and the mixed among them. terrain is gently rolling fields with little cover other then "long" grass. What do you do?
    >> Anonymous 05/03/12(Thu)21:00 No.18968483
    He didn't even have the courtesy to use the guardsman one...
    >> Anonymous 05/03/12(Thu)21:02 No.18968533
    Lay down some suppresive fire. Hit them where they are weakest, the infantry. Follow up from there with some AP to those hover tanks and whatever other Armour threats
    >> Anonymous 05/03/12(Thu)21:04 No.18968553
    Hit the HWTs.
    >> Anonymous 05/03/12(Thu)21:05 No.18968567
    Focus on the heavy weapon teams, they're more fragile than the tanks and pretty damn dangerous in their own right.
    >> Anonymous 05/03/12(Thu)21:05 No.18968570
    rolled 83 = 83

    >two of some kind of hover tank with what looks have some kind of a telescope or something mounted in a turret,

    Maser Tanks.

    Delegate some light tonkwitches to hit the gun teams, then take the rest (Mediums, Heavies, TDs) and start hitting those hovertanks.
    >> Anonymous 05/03/12(Thu)21:06 No.18968573
    >maser hovertank
    Does anyone have a flammenwerfer?
    >> Anonymous 05/03/12(Thu)21:12 No.18968661
         File: 1336093960.jpg-(50 KB, 640x400, 1286546334222.jpg)
    50 KB
    Fuck these space commies
    >> Anonymous 05/03/12(Thu)21:16 No.18968706
    >late to thread, trying to get caught up
    >someone attempting dubs
    >well I'm sure /tg/ knows better than to-
    >oh wait
    >no, they're walking right into it
    >yeah, no, this isn't going to end well
    For the "best board," you lot sure do suck. I'd tell you to stop responding to him, but it's not going to do anything at this point.
    C'mon, /tg/. Stop being stupid. All you had to do was just leave him be.
    We got someone who can engage at long range? Have her pop her head up and make the mortar teams panic. They'll likely fire back, so move before nasty things happen.
    >> Anonymous 05/03/12(Thu)21:21 No.18968781
    Quiet arch. You aren't helping.
    >> Anonymous 05/03/12(Thu)21:25 No.18968819
    Honestly, your writing is much better than last thread. The sentences are still a tad padded, but not terribly, and your pacing is doing much better.
    >> !mYedictMKA 05/03/12(Thu)21:25 No.18968828
         File: 1336094742.jpg-(530 KB, 709x971, f32256b98f2bb8fb2990d86f0015ce(...).jpg)
    530 KB
    Your sherman witch pairs off with the hellcat and goes right, shooting from the hip at the infantry as well as the maser tank embedded with it. As the hover tank goes to traverse, it gets riddled with 76mm rounds to the upper hull. Unable to withstand the assault, it's crew attempt to ditch it. Unfortunately for them, the power plant goes critical and vaporizes everything within a 20 foot radius.

    You blink only to catch glimpses of your para-witches assaulting the heavy weapons teams' positions. The other flank can only look in horror as pantsless female humans with tanklegs kick the everliving shit out of their space asses.

    Taking this time to advance, you and the pole plink a few rounds off the hull of the hover tank.... And all you manage to do is piss it off

    >Para witches engaging HWT in hand to hand combat, kicking ass
    >Right flank mostly vaporized, few aliens that aren't dead are shitting their space pants
    >Left flank terrified, with the exception of the maser tank who is just butt-mad
    >Enemy mortar tanks fall back slightly and re sight their main guns
    >> Anonymous 05/03/12(Thu)21:25 No.18968829
    Arch, you're an idiot.

    Don't feed the troll.
    >> !mYedictMKA 05/03/12(Thu)21:27 No.18968848
    Well, I have alot of people giving me criticism, not all positive, but all of it helps me improve my shit-tier writing. I am glad I have improved since the last thread, since it means my writing isn't completely shit now
    >> Anonymous 05/03/12(Thu)21:27 No.18968857
    That'd work too, but if he's going to post fanfiction, might as well be constructive.
    >> Anonymous 05/03/12(Thu)21:28 No.18968870
    rolled 99 = 99

    Pincer attack the Maser Tank, have any unengaged witches attempt potshots
    >> Anonymous 05/03/12(Thu)21:29 No.18968880
    Let's go hand-to-hand as well, seems to be working.
    Hand-to-hand with the hover tank, that is.
    >> Anonymous 05/03/12(Thu)21:29 No.18968881
    Use all of our GOFAST to get up close and personal to the Mortar tanks and blow the living shit out of them.
    >> Anonymous 05/03/12(Thu)21:30 No.18968895
         File: 1336095000.jpg-(177 KB, 746x525, 1333214416215.jpg)
    177 KB
    >as pantsless female humans with tanklegs kick the everliving shit out of their space asses.
    So...they're boost charging them, right? That's what you're telling me?

    Anyways, those mortars need to be dealt with. They look pretty panicked right now, let's capitalize on that.
    >> Anonymous 05/03/12(Thu)21:30 No.18968906
    rolled 31 = 31

    Rolling for nothing - Do dicegods still favor me?
    >> Anonymous 05/03/12(Thu)21:31 No.18968912
    Well it's a CYOA, and much more than SWQ proper.
    >> Anonymous 05/03/12(Thu)21:31 No.18968913
    rolled 29 = 29

    >> Anonymous 05/03/12(Thu)21:32 No.18968931
    Why don't you, you know, not read it?
    >> Anonymous 05/03/12(Thu)21:33 No.18968938
    >Enemy mortar tanks fall back slightly and re sight their main guns
    Paste them. Have some crews divert attention to the HT
    >> Anonymous 05/03/12(Thu)21:34 No.18968943
    Apparently it's easier to complain about something then ignore it. Seems like he's the only one here who is buttfusterated
    >> Anonymous 05/03/12(Thu)21:34 No.18968946
    rolled 44 = 44

    There are those of us here who do not think Panzerhexen's writing is trash. We're in the majority, therefore, through the democratic process that you americunts so favor, we are right.

    Please leave.
    >> Anonymous 05/03/12(Thu)21:34 No.18968950
    >> Anonymous 05/03/12(Thu)21:35 No.18968959
    No, his writing is pretty bad, but he's getting better quickly.
    >> Anonymous 05/03/12(Thu)21:38 No.18968998
    No, I'm pretty sure several of us think rather lowly of his writing. Is it improving? Definitely, but it's still kinda down there.

    I'm here because Barbara is my waifu.
    >she goes and gets things done
    >isn't quite as good as she thinks she is
    >gets in over her head
    >Seconds later you see a blur of steel as she retreats, yelling obscenities along the way as the ground around her explodes from alien small arms.
    A woman after the state's own heart.
    >> Anonymous 05/03/12(Thu)21:44 No.18969050
    I believe in you, Panzer! You can do it!
    Unless you're off playing World of Tanks right now. If that's the case, you suck.
    >> !mYedictMKA 05/03/12(Thu)21:51 No.18969130
         File: 1336096291.jpg-(577 KB, 850x1200, sample_23a5887080a5d4bd765cad5(...).jpg)
    577 KB
    You tell the two witches on the right to distract those Mortar tanks, they actually pose a serious threat.

    "This ain't my first rodeo!" the Texan screams as she vaults over the shallow crater left over from the maser tank, and fires are few rounds at the softer side armor of the mortar tanks.. and two of em on the right flank light up like the sky on the fourth of July.

    "THAT'S HOW AMERICA GETS SHIT DONE YOU MARTIAN SCUM!" she cries, making aggressive hand gestures and the remaining tanks.

    "At least her bravado is backed by skill..." you mutter. "Sylwia! Advance!"

    The young witch wastes no time, taking a few maser blasts to her shields, she closes the gap while firing off as many rounds as she can. You join in as well, deftly weaving though martian fire and getting in hand to hand combat with some infantry as well as the hover tank. The tank tries to depress it's gun lower to fire upon you, but you ram your gun at what you think is a view-port and fire away.

    Your shields flare up as a few defensive grenades explode off the tank's hull, mostly bouncing off your shields, minus a few bits that shred the hell out of your right hip.

    >Right flank dead, Sherman/hellcat team moving in to kill the other mortars
    >Left flank getting pummeled by you and the adorable hussar
    >Parawitches finishing up hand to hand combat
    >> Anonymous 05/03/12(Thu)21:54 No.18969168
    For our next course, refer to the image here
    Charge and kick.
    >> Anonymous 05/03/12(Thu)21:56 No.18969178
    Make sure everything is finished off on this side then move in on the mortars, we'll deal with our hip injury later.
    >> Anonymous 05/03/12(Thu)21:56 No.18969189
    Agree. We have tank legs, let's use them.
    >> Anonymous 05/03/12(Thu)21:57 No.18969192
    Check for more hostiles
    Makes sure the wound is not serious
    >> Anonymous 05/03/12(Thu)22:04 No.18969260
    Time to shove our witchypants tank legs so far up their alium meat sacs that they regret living. Pain. So much pain.

    Remember: Buttkicking for justice, and for a nice, alium-free Earth.
    >> !mYedictMKA 05/03/12(Thu)22:09 No.18969319
         File: 1336097372.jpg-(206 KB, 802x858, 1334796659762.jpg)
    206 KB
    You take a step back and apply pressure to your right leg. Hurts like a bastard, but it doesn't feel critical. With that analysis, you channel as much magical energy into your left right leg, and kick the fucker with it. His frontal armor plate crumples under the blow, and you are pretty sure you hear some kind of squish noise. As you take your slightly maimed leg out of the horribly maimed tank, you see it's crew try to flee. The pole shoots them before they are even halfway out.

    You fall back from the tank with the young witch again, fearing what happened to the other maser tank, but nothing happens. Both parawitches advance distracting the mortar tanks, taking a few rounds in return, while the hellcat finishes them off.

    There are currently no enemies within your line of sight, and you arn't being fired upon. What now?
    >> Anonymous 05/03/12(Thu)22:12 No.18969340
    Get patched up, and continue south.
    >> Anonymous 05/03/12(Thu)22:13 No.18969349
    Get some height, make sure that there aren't any others lurking around.

    Once that is done group up, ruffle mini-witches hair and tell her she did good. Get on the radio, get a sitrep, say what we encountered and took out and continue south towards more aliums.
    >> Anonymous 05/03/12(Thu)22:13 No.18969350
    Tend to the bleeding
    fuck up aliums
    >> !mYedictMKA 05/03/12(Thu)22:26 No.18969483
    Sorry for the slow writing tonight, I have a stupid cat who wants to go out into the thunderstorm only to come back screaming at my window several minutes later, it's a tiring job
    >> Anonymous 05/03/12(Thu)22:28 No.18969506
    I like this one
    >> Anonymous 05/03/12(Thu)22:31 No.18969531
    No, you don't have a cat which this and that, your cat has a human who doesn't obey and hold an umbrella over it, to ward off the evil airborne water.

    [x] Bleeding is bad. The red stuff goes on the inside, not the outside. See if we can plug that leak, or at least bandage it.

    [x] After that, call in with Oddball, see if the Northern Route has disgorged any aliums upon the Home Guard's fall-back position.
    >> Anonymous 05/03/12(Thu)22:32 No.18969555
         File: 1336098766.gif-(1.41 MB, 240x180, outoutoutout2.gif)
    1.41 MB
    >> !mYedictMKA 05/03/12(Thu)22:34 No.18969576
    The American witch, Claire, preforms some basic first aid. She bandages the wounds as best as she can. "It's not too bad, but I can't get the shrapnel out without tools. Can you still walk with the leg?

    "I've had worse." you say "I should be fine for now."

    You link up to the local radio net to get any more intelligence while some of your witches scout out the local area.

    >Reports indicate that Oddball's platoon have linked up with Ground assets of the 501st JFW. Why an airborne wing would have people on the ground is beyond you though.
    >The Homeguard at your previous position got relieved by 78th Grenadiers and fought off another martian assault
    >Another report indicates a big martian force has broken though Allied lines and is headed towards London proper

    Your witches return with sightings of this "large force" headed towards London

    What are your orders?
    >> Anonymous 05/03/12(Thu)22:37 No.18969594
    Head out toward the large force, get ahead of them and ambush them. We're going to want to at the very least slow their advance until more can arrive. This is more important than the rest, the other guys have their situations under control.
    >> Anonymous 05/03/12(Thu)22:37 No.18969604
    >Another report indicates a big martian force has broken though Allied lines and is headed towards London proper
    We need to deal with this. See if we have any artillery or support assets. Maybe we can call some stuff in. Other than that, we need to take accountability of our troops and see about slowing the advance
    >> Anonymous 05/03/12(Thu)22:38 No.18969612
    this large force have anything resembling a supply line/depot we can crush or at least threaten? trying to be sun tzu (patton) here
    >> Anonymous 05/03/12(Thu)22:40 No.18969630
    >501st JFW
    Who wants to deal with those sluts? We've got bigger fish to fry.
    >Another report indicates a big martian force has broken though Allied lines and is headed towards London proper
    Let's go rustle their jimmies.
    >> Anonymous 05/03/12(Thu)22:41 No.18969642
    butthurt trudefag?
    >> Anonymous 05/03/12(Thu)22:41 No.18969645
    rolled 7 = 7

    Another vote for rustling martian jimmies.

    Those fuckers want to stick their penis-analogues in Lady London? Better cockblock them.

    Captcha: heading Royalty
    >> Anonymous 05/03/12(Thu)22:42 No.18969648
    Instead of slowing them down, maybe we can roll in behind them and cut off any retreat/reinforcements? They tried to turn this into a pocket, maybe we can surround them instead.

    Would be a great morale booster.
    >> Anonymous 05/03/12(Thu)22:42 No.18969650
    >> Anonymous 05/03/12(Thu)22:42 No.18969654
    rolled 31 = 31

    No. We are not starting this shit in TWQ. Stop that right now.
    >> Anonymous 05/03/12(Thu)22:45 No.18969671
    awww! that was funny!
    >> Anonymous 05/03/12(Thu)22:47 No.18969687
    Last I checked, this isn't the first time we're had to dealwith this.
    >> !mYedictMKA 05/03/12(Thu)22:48 No.18969695
    From what you can gather it is a sizeable force, company level at most though. A chunk of that is armor, while the rest is squids
    >> Anonymous 05/03/12(Thu)22:49 No.18969709
    rolled 60 = 60

    Harass them, and attempt to call in air support.
    >> Anonymous 05/03/12(Thu)22:49 No.18969716
    Rear armor is always thin. If we can get behind them while they're engaged, we can kill a whole lot of tanks.

    And the squids are useless against witches. Small arms can't penetrate our shields.
    >> Anonymous 05/03/12(Thu)22:50 No.18969726
    HE for the squids, AP for the armour. light'em up.
    And for the love of guard get someone on the radio about more support assets. Mortars, guns, anything
    >> Anonymous 05/03/12(Thu)22:52 No.18969747
    Get to a elevated point above and to one side of where they're going to have to go. We're going to want to hit them in the sides and back, harass them and preferably from a place that makes it hard to return fire.

    Check in on what support assets we can call in.
    >> Anonymous 05/03/12(Thu)22:53 No.18969748
    Time to make use of heroic witchy strength and use our huge guns on the martians.

    Also, see if there are any allied infantry assets in the area: We are better at dealing with enemy armor than infantry, and better at dealing with armor than almost anything else in the area to boot.
    >> Anonymous 05/03/12(Thu)22:53 No.18969750
    Pretty sure it is. Heck, last time it came up I recall several snarky comments about the 501st and how much better our tank girls are.
    >> Anonymous 05/03/12(Thu)22:57 No.18969793
    I meant butthurt trudefags.
    >> !mYedictMKA 05/03/12(Thu)23:05 No.18969870
         File: 1336100759.jpg-(230 KB, 1024x768, fxjqj.jpg)
    230 KB
    You decide it would be best to fuck them (metaphorically speaking) from the rear, with troops from London engaging from the front, hopefully creating a pocket to exterminate them in. As you radio in for support, you hear the thunderous roar of a P-51 Mustang, as it unloads some .50 cal fury into the aliens, sending most scattering for cover. You stand amazed as "Glamorous Glennis" pulls a sharp turn and strafes them again and roars off.

    You take this time to plot out your engagement against the disorganized martians. What are you plans?
    Crusader Tankwitch
    Mk 7 Tetrarch Tankwitch
    M18 Hellcat Witch
    M5 Stuart Witch
    M4 Sherman witch
    M22 Locust witch
    Any kind of local indirect fire-support you can think of
    (I just love this image god damn)
    >> Anonymous 05/03/12(Thu)23:08 No.18969907
    get to high ground and hull down. through as much AP as possible at those armour targets.
    >> Anonymous 05/03/12(Thu)23:09 No.18969914
    Through, often read as throw. Goddamnit
    >> Anonymous 05/03/12(Thu)23:10 No.18969932
    Short guns babysit long guns. Try not to head in too deep, we're better off sweeping from one side than trying to split them down the middle.
    Or if we feel adventurous, pincer them.
    >> Anonymous 05/03/12(Thu)23:11 No.18969935
    >throw as much AP as possible through those armour targets
    FTFY, seconded
    >> Anonymous 05/03/12(Thu)23:11 No.18969941
    Given that we're all witches we'll want to make use of our superior mobility to most armed forces. Find a place with lots of cover to move between, harass the backs and sides of the formation, they might split off forces to deal with us so have high ground for us to retreat to in order to fend them off better. Slow them, leave them in chokepoints as long as possible for artillery barrages, bombs and strafing runs from aircraft.

    Pair the witches off into teams of two, a faster witch and a more heavily armed slower witch. The faster one scouts and draws attention so the slower one can use their dakka most efficiently.
    >> Arch-Magos Winter !!GgQN8rJg+y8 05/03/12(Thu)23:12 No.18969945
         File: 1336101124.png-(364 KB, 514x493, hellyeah.png)
    364 KB
    Let's do it.
    >> Anonymous 05/03/12(Thu)23:12 No.18969951
         File: 1336101163.gif-(189 KB, 527x735, shalom.gif)
    189 KB
    not feeling the call for adventure against a non-conventional adversary otherwise good
    >> Anonymous 05/03/12(Thu)23:26 No.18970055
         File: 1336101987.jpg-(97 KB, 500x666, waitingonthegoodtimes.jpg)
    97 KB
    >> Anonymous 05/03/12(Thu)23:29 No.18970077
    rolled 4 = 4

    >> !mYedictMKA 05/03/12(Thu)23:34 No.18970127
    You pair off your witches, Hellcat with Sherman, The para-witches together, and you take the pole.

    The para-witches try to draw what fire the martians can muster (not much) as they advance, diving behind disabled or stunned martian fighting vehicle along the way, attaching mines and other explosives as they pass. They leave a trail of broken hulks and explosions in their wake until they get 16 (out of probably 70~) AFVs in, when the nearest maser tank forces them into cover.

    The Hell-Sher team runs up the left side, with the sherman's lighter gun shooting HE rounds at clumps of tentacle infantry n the Texan blasting away at AFV's up the column. The Hover tank that was holding up the para's vanishes in a brilliant explosion, taking out a infantry platoon taking cover behind it. With that both other teams advance.

    "M-mum! I g-got a bad feeling a-about t-this!" Your accomplice squeaks out. You gently pat her on the head.

    "Nothing bad is going to happen, I am a trained professional."

    You Rush up to join the other witches as you come face to face with martian armor you have never seen before. It depresses it's turret and fires.Shortly after you see your shields falter as the solid projectile closes in. Time seems to slow down as the slug enters the very edge of your left eye socket, and gouges out it's path to almost your ear. With your good eye you see Sylwia pummeling the ever-living shit out of the vehicle, rending it's occupants with her bare hands. With that last image, you pass out.
    >> Anonymous 05/03/12(Thu)23:36 No.18970141
    >"Nothing bad is going to happen, I am a trained professional."
    Damn, and just two more weeks till we retired
    >> EILA IS BEST WITCH DEAL WITH IT Panzerhexen !mYedictMKA 05/03/12(Thu)23:37 No.18970149
         File: 1336102648.jpg-(105 KB, 820x577, 820px-420625.jpg)
    105 KB
    Jesus fuck did I just have a whole thread where I didn't have my name up? GOD DAMMIT

    Next time, on tonk witches, An eye for an eye makes all the martians die. Will resume after SWQ propper next week, due to needing to inquiring planefag about some shit
    >> Anonymous 05/03/12(Thu)23:39 No.18970165
         File: 1336102780.png-(814 KB, 962x725, 1333326861937.png)
    814 KB
    We are seeing some definate improvement. Keep it up
    >> Panzerhexen !mYedictMKA 05/03/12(Thu)23:45 No.18970202
    Thanks, it's because of all the people who told me I was shit/ told me how to improve that I have gotten better
    >> Anonymous 05/03/12(Thu)23:46 No.18970215
    the edict is good 'nuf

    me likey! except the whole face/eye trauma, obuddahthatsucks
    >> MORTUM AD HOSTIUM: CHAPTER 3 EXTRA LONG BECAUSE I LOVE YOU ALL. EXCEPT DUBS DUDE. Arch-Magos Winter !!GgQN8rJg+y8 05/03/12(Thu)23:47 No.18970222
    >Is it writefag time? IT IS? Here we go!

    The rest of the day was a blur. I finished the Dead Man’s Hand, got a shitty meal, and went out to the place Mills and I had agreed to meet to discuss what we should do. Mills was already there.
    “Hey Smith,” he said, and flicked his lighter open and lit another cigarette. By my count, this was his third pack today.
    “Christ man, I thought you did engines, not blast furnaces,” I joked to Mills, but I didn’t turn away the lit one he offered me.
    “So. What’s your take on this?” Mills asked, exhaling smoke.
    I think about Army-Navy relations, particularly the one rumored between Nimitz and MacArthur. From what I know, both have basically boiled down to “The other guy is a total faggot.”
    “Navy is going to be pissed as hell at MacArthur. They’ll pull every string they can to get us off of that base,” I answer.
    Mills taps the ashes off the end of his cigarette. “Then we need to lay low. Keep the sparkles from getting too suspicious. As long as you don’t doodle the Mona Lisa, I think you’ll be fine Smith.”
    “What do we do if they do get suspicious?”
    “Then we pray to God that a transfer order comes in.”
    >> Arch-Magos Winter !!GgQN8rJg+y8 05/03/12(Thu)23:48 No.18970235
    I couldn’t sleep that night. Cooper was snoring above me. This fact, along with his Holier than Thou attitude, arrogance, and naivety were the main reasons I hated him. Plus, Cooper was a replacement. He didn’t belong. A nagging little voice in the back of my head reminded me that I was in fact also a replacement, but I suppressed it with a vengeance. Unlike Cooper, I’d tried to learn about who I was flying with. All Cooper had done in that regard was annoy the fuck out of the rest of us over details of our dogfights.
    Morning came way too quickly. We had 1000 miles of ocean to cover, and at the end of it was the Island of Sparkle Bitches. Before we got into our Hellcats, I muttered a quick little prayer to St. Christopher. Apparently he heard it, because the journey to St. Agatha’s Island was mercifully uneventful. Within four hours, we came in view.
    “Unidentified aircraft, this is St. Agatha Control. Please identify.”
    “This is Sparrow flight,” Mills responded. “We’re the bastards who got transferred here.”
    “Oh. Shit luck there Mac.”
    “Tell me about it. Requesting permission to land,” Mills continued.
    “Permission granted. Come on down.”
    >> Anonymous 05/03/12(Thu)23:49 No.18970241
    Damn, we're getting all scarred up.

    Hope Victor likes war-wounds.
    >> Panzerhexen !mYedictMKA 05/03/12(Thu)23:50 No.18970256
    Eh, I just had that idea stuck in my head and went with it, but if magic heal'd PMC's liver, imagine what it can do for an eye
    >> Arch-Magos Winter !!GgQN8rJg+y8 05/03/12(Thu)23:51 No.18970262
    “Tell me about it. Requesting permission to land,” Mills continued.
    “Permission granted. Come on down.”

    As I stretched my legs, I took stock of the island that would likely be my personal hell for the rest of the war. It wasn’t much to look at. Aside from the hangers that the flight was currently in, there were only a couple of buildings. Several anti-aircraft emplacements were arranged around the runway. A small cluster of buildings surrounded the control tower. There wasn’t really anything else to note, except that the island as a whole would make an excellent landscape painting.

    A witch just then popped in to the hanger.
    “You blokes the Yank marines the Wing Commander said we’d get today?” she asked in an Australian accent.
    “Guilty as charged,” Mills said, grinning. “I’m 1st Lieutenant Michal Mills. The one that looks like a scarecrow is 1st Lieutenant Allen Smith, the one next to him is 1st Lieutenant Harold Arbor, and the one who can’t seem to shut up is 2nd Lieutenant Jacob Cooper.”
    “That was uncalled for, sir,” Cooper mutters.
    “I’m Flight Lieutenant Adrianna Goldsmith, but just call me Addie. Everyone does,” the witch – no, Addie – said. “Come on. I’ll give you all a tour.”
    The first building we enter is the main one.
    “This is the mess hall and break room,” Addie tells us. A couple of ground crewmen are sitting around tables and arguing over something I can’t quite make out.
    “NEXT BUILDING!” Addie shouts and rushes towards the next structure like a rocket. Oh god. This is going to be one long day.
    >> Arch-Magos Winter !!GgQN8rJg+y8 05/03/12(Thu)23:54 No.18970292
    Addie left us to our own devices after the tour. The four of us headed back to the break room.
    “So. I think we need call-signs,” Cooper said, leaning forward.
    “I am not calling you ‘Iceman’ or whatever dumb shit you come up with Cooper,” I said.
    “How did you know I’d pick that, sir?”
    Mills put his voice into the conversation. “I hate to admit it, but Cooper is right. We need a call-sign for the flight.”
    >> Arch-Magos Winter !!GgQN8rJg+y8 05/03/12(Thu)23:55 No.18970301

    “Can’t we just keep using the old one?” I asked. I will NOT become known by something Cooper thought up.
    “Mills, Cooper is the one who suggested it,” Arbor said. “Do you really want to do anything he wants?”
    “Sir, I’m right here.”
    Mills ignores Cooper. “I just think we need a new one for as long as we’re babysitting the sparkles here. It doesn’t have to be permanent.”
    “I suggest ‘Icemen,’ sir,” Cooper says.
    “NO. Any other ideas?”
    “How about ‘Icarus’?” Arbor suggests. I raise my eyebrows. I never took him for someone who read Greek myth.
    “Won’t work,” I say. “He died, remember?”
    “Oh, yeah.”
    “Would ‘Cheshire’ work? You know, the cat from Alice in Wonderland?” I asked Mills.
    Mills shakes his head.
    “Nah. Too long, too British, and I have no clue how to spell it. What do you all think about ‘Raven’?”
    “Sounds okay.”
    “Why that?” I ask.
    Mills gives his shit eating grin. “Because Quoth the Aliums, Nevermore.”
    “That is a horrible pun. I love it,” Arbor says.
    “I’m good with it,” I say.
    “Then ‘Raven’ it is. The ayes have it,” Mills proclaimed.
    “But I never said-“
    “Shut up Cooper,” The other three of us say.
    Cooper worked his jaw for a second, no sound coming out. He then closed it, stood right up, and walked out the door. My grin stretched from ear to ear.
    “So, who’s going to tell the control tower?” Arbor asked. Mills gets up and stretches.
    “As your commanding officer, I’ll do it. Don’t do anything moronic while I’m gone.”
    >> Arch-Magos Winter !!GgQN8rJg+y8 05/03/12(Thu)23:57 No.18970315
    >And I'm all tapped out. Comments?
    >> Anonymous 05/04/12(Fri)00:02 No.18970362
    Text seems a bit jarring at times, and the punctuation could use some work.
    >> Anonymous 05/04/12(Fri)00:07 No.18970400
    Not bad. I think the tour would've been a great opportunity to introduce any new characters, and develop the characters you have via their reactions to the witches and crewmen, though.
    >> Anonymous 05/04/12(Fri)00:33 No.18970593
    As always, the Strikewitches quest IRC #SWQ @rizon.net is where you can harass you (least)favorite writefag and maybe even planefag

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