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/tg/ - Traditional Games


File: 1349122159751.png-(90 KB, 300x300, Erik the Lich.png)
90 KB
You are Sir Daniel, of Gallowsmere. You died 150 years ago and were resurrected the other day by Erik the Lich, You followed him back to his Manor house, and cleaned up. In the process you found Stumbles, the spider thing in the basement.

You were then attacked by a group of adventurers, whom you promptly shut down in a rather elegant fashion. You took them into town, to be arrested and processed by the Law.

You stand in good light with the town at the moment.

In order to help your Lich master progress in the world of Magic you're going to have to kill off those above him, the 12 great families of magic, three to each of the four branches.

At the moment you're wearing your chain mail with the black and white silk butler's surcoat over, made by Stumbles.

Your sword has a rusted decal, an a toxic effect.

Erik is asleep and you're in the Library.

What do you do?
>>
http://suptg.thisisnotatrueending.com/archive/20934380/

Yesterday's thread if you want to read.
>>
leave the castle; go to the nearest town
>>
>>20948379
You leave Erik's manor and head down below into Gallowmere.

The town is quiet at this time of night, and there's not much activity. There's a few voices coming from the inn and tavern.

What do you do?
>>
>>20948394
If we're going to kill some high ranked dudes, we need comrades.
Let#s go to the tavern to take a look at the folks there.
>>
File: 1349123007467.png-(3.36 MB, 2526x1823, lich quest.png)
3.36 MB
Good, I was waiting for this.
>>
>>20948394
Realizing that middle of the night was not the best time to come, we go back to the manor and read the books to determine which magic user to kill

>>20948435
you obviously didn't read the previous thread. Be kind and do it first.
>>
Aww fuck I've been waiting all day for this.
>>
>>20948441
Wow, this is pretty fucking awesome.
>>
>>20948441
Damn, we have drawfegs already? Baller.
>>
>>20948441
hotdiggetydamn, that´s really cool.
>>
Can I still join this?
>>
Previous thread we cleaned up the manor but only the interior.
I say we clean up it from the outside, remove the weeds, cut the grass, etc. So that it looks pristine from outside and not like a stereotypical haunted house
>>
>>20948478
yeah, of course. Though it would be helpful if you read the first thread
>>
Simple. Let's go see what's happened to those heroes and if they've been charged yet. Maybe we can use them for community service.
>>
>>20948441
Nice picture.
>>20948478
Sure.
>>20948435
You enter the Tavern, all eyes fall upon you, along with a heavy silence.

"'Evening." You say.

People turn back to their drinks, they're too drunk to care.

What do you do?
>>
>>20948394

Go to the tavern and challenge the toughest looking guy to a drinking contest.

Also Drawfag, Stumbles is adorable! Good job!
>>
>>20948508

If we do that can we leave Smitey O'Templer in prison?
>>
>>20948517
Lets try to find out where the nearest magic user is.
>>
>>20948508
The wizard might accuse you of sexual assault so it's probably best not to deal with them again.
>>
>>20948517
Any people that look like they could be decent fighters/magic users?
>>
>>20948545

She loved it.
>>
>>20948322
>In order to help your Lich master progress in the world of Magic you're going to have to kill off those above him, the 12 great families of magic, three to each of the four branches.

Doesn't Erik get power from any magic user we/he kills or do we need to kill specific magic users. I'm not sure I understand.
>>
>>20948559

Graveworms are supposed to taste rather like macadamian nuts, I hear.
>>
>>20948517
get a bottle of wine or something for Stumbles
>>
Sorry about the wait, I had to help my sister with her Biology work.

You head out across the little town to the Watch House. You request to see the prisoners. Unfortunately. or unfortunately, depending on how you view it, they're gone. Their employer has paid their bale and they've been let go.

There's no information on where they've gone, but you feel, a somewhat strange feeling, like an all powerful being is forcing fate, that you'll see them again.

You head back to the inn to look for competent traveling companions, everyone here is a farmer, cobbler, carpenter or blacksmith. In the old days they were protected by their Lord, an ancestor of Erik's.

Some of the younger ones might be able to become decent fighters.

>>20948564
If there's no one more powerful than Erik, then he's top dog.

What do you do?
>>
>>20948564
The easiest way to become the worlds strongest man, is to kill all men stronger than you.
>>
>>20948595
Hmm. We don't really have cash or anything to hire people with so first we need to find out who are targets actually are. Than find out who is actually bad and start an adventuring group. Just like the good old days.
>>
>>20948595
>If there's no one more powerful than Erik, then he's top dog.

Does he actually get power or is it just that he becomes the strongest one by process of elimination.

>Some of the younger ones might be able to become decent fighters.
I do not think this is a good idea to try to hire lowest tier adventurers. Forget about this and go back home or at least try to find out about local magic users from the bartender or patrons.
>>
>>20948637

We could see if we can find some adventurer descendants of some old friends of ours.
>>
>>20948645
He gets their tomes of ancient magics and spells to add to his own power. All their stuff, too.

You decide to return home, to find out who your targets actually are.

You enter the Grand Library and look for books and tomes regarding the magical families in the land.

You find a great big Grimoire titled "Magic's masters and their blood lines."

Everything you'll need to know is inside its pages.

What do you do?
>>
>>20948667
Find out which masters are closest to us and figure out if they're dicks or not. Murderhobo's love killing bad people and taking their loor.
>>
>>20948667
look for the lowest ranking magic user
>>
>>20948667
find out which masters are the weakest since those will be our targets.

Also, we are not supposed to do this alone, are we? Will Erik help killing them?
>>
>>20948667
how about we ask Stumbles if he has any friends that might help us?
>>
>>20948718
Speaking of which, we should also explore the basement since we haven't done that yet
>>
You skim through the pages in the candle light. It would seem that Erik's been annotating the book aswell, he must of had the same plans.

The closest three are;
Another Necromancer
>Erik's note: Ruffian refuses to tell me how to rejoin bones and joints, and calls me thick.
An Elemental Wizard
>Erik's note: He keeps flooding my garden from his mountain keep. I've gone through 4 sets of Peacocks because of him.
A malevolent sorcerer in a keep 30 miles out of town
>Erik's note: Keeps abducting people for experiments, can't be having that. I'll find out how to deal with him.

>>20948718
>"Shtumbles hash been alone for all hish life. I watch the Mashter from the dark bannisshters in the roof."

You feel pity for Stumbles, he seems a good fellow, just a tad unlucky in life.

>>20948701
All three of the nearest ones are on the same tier of magical power, and several levels above Erik.

What do you do?
>>
>>20948748

Get the malevolent sorcerer. The townsfolk will appreciate it.
>>
>>20948748
We definitely need to deal with the elemental wizard first. Flooding the garden? That's just rude.
>>
>>20948773
this, and he is obviously the closest one
>>
>>20948771
>>20948773
Which shall it be? Dice roll to the death.

D100s!
>>
Rolled 14

>>20948793

For whooping the Malevolent bastard's hinder.
>>
>>20948748
Go with ruffian necromancer. we can pretend we're an undead abnormality and let him lower his guard to study us.
then at the right moment, we slay him for good.
>>
Rolled 6

>>20948793
The rude one who floods the garden
>>
>>20948807
>>20948845
Good Lord, /tg/ dice.

Malevolent Sorcerer it is.

Before you leave, you should probably tell Erik and Stumbles that you're going out to deal with some rather rude magic users.

What do you do?
>>
>>20948864
Go inform Erik of our choice of target and ask him if there's anything he knows about the target that he didn't put in the book. Maybe he actually has a spell that might be useful.
>>
>>20948864
can Stumbles come too? we might need a hand...
also leave a note for Erik
>>
Rolled 65

>>20948864

We should tell stumbles to not open the door if anyone knocks. Who knows when the murderhobos come back.
>>
>>20948864
We should prepare too. Is there anything in the manor that can help us? Scrolls, bombs, potions, etc?
Talk to Erik, tell him what we are going to do.
Tell Stumbles to keep the manor clean, to clean it up from the outside and to tend the garden.
Tell Erik to give more attention to Stumbles too.

Then we set off!
>>
>>20948883

I don't want stumbles to get hurt, nor leave Erik alone, tbh. We could pick up another present for stumbles, though.
>>
>>20948864
Make sure to wear flame-retardant clothing.
(I bet the elementalist's a dolt that keeps accidentally setting his tower on fire, hence the emergency floods.)
>>
>>20948875
You enter Erik's inner sanctum.

With a name like "Inner Sanctum" you'd expect some skulls and towering bookcases, with experiments going on in the background.

Instead there's only a piano, a violin and a stack of naught magazines.

Erik's priorities are in order, you see.

You wake Erik's up.

"I'm going out to kill that guy in the keep, outside of town. I'll be back in a little while."

>"You're going out to kill Roland the Red?! My good man, that's a death wish!"

You raise an eyebrow bone.

>"Ah, right, well... Good luck, I'll just reanimate you if you get blasted apart. In my desk there's a water skin full of a magic solution, you may need it."

You grab the skin.

>"May your sword strike true, my noble servant. I am so glad to have someone who cares about me... If I could cry I would."

"Also, remember to be nice to Stumbles while I'm gone."

>"Oh yes, of course."

You go and talk to Stumbles and tell him you're leaving to deal with "Roland the Red" and stop his evil. Stumbles hugs you and thanks you for all you've done, you tell him to clean the house while you're gone.

With a wave goodbye, you leave for the road east, to the underground Keep.

What do you do now?
>>
>>20948949
>What do you do now?

...travel? Got to the keep?
we have ass-kicking to do

Though we might need to learn more from the village/town nearby
>>
>>20948949
go to the town and ask if there is any bounty on Roland
>>
>>20948949
Pose as a travelling butler down on his luck and looking for a job.
>>
You walk into the town, it's early morning now, but people are moving about.

You walk into the Watch house once more, you spend almost as much time in there as the Manor house.

You ask about any bounties of Roland the Red. There's a bounty of 500 silvers for his head, as he's too dangerous alive.

Sounds good to you.

You ask some of the people about Roland, they just mutter in hushed voices and walk off fast. But one old timer sitting by the fountains calls you over.

>"See here, young'n"
He's not aware you're over 200 years old, clearly. You could be his Grandfather.
>"Roland was once a pretty decent fellow, I knew 'im, I did. But power corrupted him. He made deals with demons, the souls of the villagers for more infernal magics. So if you're going after him be careful, he's got a spell I've only seen once, but it'll boil your skin, turn your muscles to ash, and render you naught but bones! Bones, I say!"

He's blind, obviously.

Seems that Roland was once a respected and well liked man, but the lust for power drove him down dark roads. Thank the Gods Erik just wants to read porn.

>>20949015
There's only the one manor in this parcel of land, and you're already a servant there.

What do you do?
>>
>>20949078
Hmm. We need to disguise our skeletal appearance as best we can then so he casts his spell to render us naught but bones. However, since we're already bones it will do nothing and thus be a nice opening for us to attack him.
>>
>>20949101
You close your visor.

No one will ever know.
>>
>>20949078
that is a high bounty, there are probably are other bounty-hunters around. Perhaps we can find someone to partner with to kill him?
Go to a tavern and ask around.
>>
>>20949110
How long does it take the poison in our sword to kill someone? Hours?
>>
>>20949110
I thought we already did that
>>
>>20949110
Perfect! I say we just storm the front doors of this place and act like any other murderhobo then.
>>
>>20949110
ask the old man about a secret way in
>>
>>20949119

As it comes from a spider, I'd presume that it just paralysed the target, but I dunno.
>>
I dunno what happened to the Murderhobo's who attacked us, but ask them if they wanna help as penance for their crime.
>>
>>20949119
Without sufficient medical aid, an average sized man will die in 5 hours.
>>20949125
You'd think...
>>20949118
You ask around the Tavern for traveling companions, but none really want to fight magically powered bounties, they tend to cheat a lot.
>>20949131
>"Oh yes, yes. There's a back door, built by the lord before. In case his need was dire, such as a forest fire. Try by the river. It's a great stone door, the colour is off."

You can either go around the river and through the back, or kick the front door in and kill your way through like back during your living days.

What do you do?
>>
>>20949166
Oh fine, use the back door. Rivers aren't a problem for the undead, although I imagine it's trapped in some manner.
>>
>>20949166
back door it is, we would like to wreck our new mansion
>>
>>20949195
wouldnt
>>
>>20949166
Back door.

Do we have a shield? Or do we use big two-handed weapon?
Since we are undead, we could use massive two-handed weapons with shields, like in Demon Souls
>>
File: 1349126977011.png-(496 KB, 1977x1037, awwwww.png)
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Rolled 73

>>20948949

I had to.
>>
>>20949221
nice teddy
>>
You decide the back door is the best route, as it'll be the quietest and easiest.
>>20949216
At the moment you have no shield, just your sword.
If you want to you can go to a blacksmith or armorer and purchase one.

What do you do?
>>20949221
That's rather good. Thank you.
>>
>>20949221
Goddamn I love you.
>>
>>20949221
you're awesome
>>
>>20949241
>If you want to you can go to a blacksmith or armorer and purchase one.
Or we could loot it from someone or somewhere.

Anyway, lets search for the back entrance.
>>
>>20949241
Let's just head to the back entrance.
>>
>>20949241

Back entrance. It's the way Erik would have wanted it.
>>
>>20949265
You decide that the road shall provide for you, like it does for so many adventurers.

After a day and night walking, no muscles, no muscle fatigue, being dead is looking good...

You come across a great, slow river. It's 40 yards across, and 15 feet deep. You can see a clearing across it and up, you have a feeling that's what you're looking for.

You grab a couple heavy rocks, so you're not swept away and wade in. The water is clear so you don't get lost, and you make an interesting attraction for some river salmon. They've never seen men in their world.

You walk up and out the other side and let the waters drain out from you, the silk suit seems water resistant and actually dry.

You walk further up and to the stone clearing infront of a rockface. You can see the secret door, it has "Sekret Dore" written on it. Subtle.

You place both hands on it and push, after a few moments the stone gives way and opens for you.

The light breaks through ancient dark and shows the way forward. The path down is littered with old corpses.

What do you do?
>>
>>20949324
>The path down is littered with old corpses.

Seems like a trap.
Grab few stones and hurl them around
>>
>>20949365
You grab a few rocks and throw them down, it sets off several traps, on pendulum axe, some wall arrow slits, and a ceiling spike.

Clearly someone respects the classics of evil keeps.

What do you do?
>>
>>20949324
look for something useful on the corpses and be on the guard for traps
>>
>>20949382
Grab one of the old corpses and hold it out in front of us as we walk along.
>>
>>20949324
Look if the corpses have any decent gear we could borrow. Also, make mental notes about those we could bring back to Erik when we are done.
>>
Search corpses for useful swag, and advance cautiously into the depths of yonder fortress of EVIL!!!
>>
>>20949324

>sekrit door

A powerful magic user with bad intelligence? He must be a sex god!
>>
>>20949386
second.
Grab either a freshly dead one or one in heavy-er armors so that they don't just break apart
>>
>>20949429
Or... We might be in the vicinity of Lancre...
>>
>>20949429
Sorcerer
>>
>>20949385
You loot the bodies, it doesn't seem right, as you didn't kill them yourself. But times have changed.

You find some rusted armour, sword and axes. One still usable shield that you put on your left arm. It'll block whatever you're about to face. On the one closest to the exit, whom you presume is the leader, you find a gold pocket watch. Time has no power over you anymore, but Stumble's might want it for his outfit.

>>20949386
You grab a corpse and hold it out at arm's length in front of you, it proves to be a good sponge, absorbing at least 100 arrows, some flaming.

You leave the passage at the end, and casually drop the body. He proved useful in death, as he must of in life. What a good fellow.

You look down into a large throne room. Roland the Red, you think it's him, is sitting on a great spiky throne talking to three people bound before him.

You can't tell what they're saying, but you know those three bound individuals. They're the adventurers who tried to kill you. They must of come to deal with Roland, and went in through the front.

What do you do?
>>
>>20949464
"Stop right there, criminal scum!"
I guess we should save them.
>>
>>20949464
Stab Roland to get the timer going on that deathclock
>>
>>20949464
Demand repayment for all the damage he's done by flooding Erik's garden.
>>
>>20949464
we should try to free them first , they may prove useful this time
>>
>>20949464

"Don't worry my beatiful bookworm, I'll save you!"

Charge at Red, sheild in front.
>>
>>20949483
no, don't say anything

>>20949464
Sneak from behind and stab him in the back while he is giving his evil monologue
>>
>>20949506
he is not the elemental wizard
>>
>>20949506
This is a different magic user...

>>20949512
Do not make our presence known
>>
Rolled 14

>>20949464
just whack his head off from behind and be done with it, then we can recruit our very own adventurers
>>
Rolled 16

>>20949520
>>20949540

*1
Leave the heroic charges for the folk that still believe in an afterlife.
>>
>>20949526
>>20949534
Oh, I know it's a different wizard. I was just hoping to confuse the hell out of him.
>>
>>20949464

Any precarious or unbalanced statues of any sort hanging over Roland's throne? If he's entranced in a monologue/back-and-forth with the adventurers, we might be able to sneak by and see if we can smush him.
>>
Rolled 18

>>20949559
Heroic charge? I just wanted him dead faster, he can still cast spells with a sword through his chest, but not without a head
>>
>>20949506
This is the Sorcerer.
>>20949501
What?
>>20949520
Quietly, you descend from on high. Roland is ranting on about how he should rule the world, you know how those lot go on about "Birth right".

The adventurers see you draw your sword and walk quietly, as quietly as the grave, perhaps, up behind Roland.

>"And the mortals shall know their true master in this world! I, Roland, Lord of Magic, shall take what is mine, by force. And none shall stop m-Fuck."

There's a faint "Twing" in the air as you remove Roland's head from his shoulders. These magic users really need to learn about personal security.

>"Thank you, brave hero!" The middle one, the warrior says.

>"Yes, but please, untie us!" The bound and staffless wizard says.

>"And be quick about it!" calls the archer.

You search Roland while they're all calling out at you, you find a ring of keys and charms, most likely luck stuff. Didn't do much good.

What do you do?
>>
Rolled 100

Sneak up on that mother trucker and slice his head clean off.

Captcha: Oservedt Boniface.

Skeletons, boniface, much lulz.
>>
Make faces behind him. Give him bunny ears.
>>
>>20949588
Put our visor and and say "You people really suck at this, you know"
>>
File: 1349128970482.jpg-(19 KB, 245x280, A bomb!.jpg)
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>>20949590
>mfw
>>
>>20949588
we should try to recruit them now they cant refuse
>>
>>20949611
We don't need them.
>>
Rolled 17

>>20949607
agreed, but they now owe us, so now they are our new adventuring party
>>
lift the visor. Big grin.

"I thought I would be seeing you guys again. Why didn't you just take the back door?"
>>
File: 1349129153100.png-(238 KB, 986x843, pretwinged.png)
238 KB
just too late I discovered his head had to fly off.
>>
>>20949651
Nice.
>>
>>20949651
I'm glad we took the practical approach
>>
>>20949588
"Sir Daniel of Gallowsmere, at your service! I see you scallawags have gotten yourself into a spot of bother! Mayhaps even bother your employer couldn't help you out of."

Kneel down in front of their bound forms.

"Now then, my fine fellow and ladies, who might that employer be?"
>>
>>20949620
This. So this. I want to see how they react.
>>
>>20949607
You turn on your heels and lift your visor, giving the the female wizard a little wink. She starts to cry a little.

"You people really suck at this, you know."

>"Nay, we fought with honour! Not like you, sneaking up behind a man and beheading him!"
The warrior moans.

"And yet, I killed the wizard, didn't get captured, and you're at my mercy. Just tell me," Your boney grin stretches further than bone should allow "Why didn't you take the back door?"

>"B-b-back door?" The archer stumbles

"Oh yes, if you had asked around in town, they'd of told you."

They all look at each other with disappointment in their eyes.

>"We thought we were strong enough to storm from the front."

"Well then, I hope you've learnt a valuable lesson, being brave is good in songs, but being smart gets you the bounty."

They nod like scolded children.

"And now you'll be working for me."

>"Never! I will never work for an evil abomination like you!" calls the warrior.

"OK, I'll just execute you then. Can't have you coming back to bite me."

>"Well... Let's just think about it..."
You draw yourself to your full height.
>"OK, sounds good."

"There's a good chap. Now tell me, who is your employer who bailed you?"

>"Just a man with a grudge against magic users! We swear!"

What do you do?

>>20949651
Real nice.
>>
>>20949588

"Still think I'm evil, Smitey O'Templer?"

Then smooch the witch and untie her first.
>>
>>20949705
Ask him the logic on us being evil when we gave them in to the law rather than execute them when we had the chance.
>>
>>20949705
Oh please no, I don't want these incompetent nuggets working for us.
>>
>>20949705
"Now then, knave, let's have it out about this 'evil' business. Why think you of me as a servant of evil? Eric has his predilections, of course, but "evil" seems much to harsh a word."
>>
>>20949705
>>"Just a man with a grudge against magic users! We swear!"

"Can't blame him."

Anyway, lets free them and rummage through the sorcerer's stuff to find shit for Erik.
Also, grab the head since we are going to claim the bounty
>>
>>20949736
why not? at the very least they will prove good meat shields
>>
>>20949709

"Seriously, I can let you "Smite Evil" me all day if you don't believe me."
>>
>>20949736
this, what do we need them for anyway?
>>
>>20949705

>Reply

Ah, is that all? Well then, nothing to worry about. Except that I seem to have misplaced Roland's keys for those chains. Perhaps a better answer will jog my memory.
>>
>>20949736
They can be trained to BE competent though. Or used a meat shields.
>>
>>20949759
>>20949793
Maybe we can try to get them killed and then let Erik resurrect/skeletonize them? At least that way they obey our orders.
>>
>>20949729
"Just a question, how am I an evil being, when I give you the law, rather than death?"

>"Well, my God says that the undead are inherently evil. And must be destroyed!"

Right, religious fanatic. Sounds good.
>>20949736
Like these amateurs are coming with us. They're going to be servants for Stumbles.

"You can cast smite evil all you want, but I'm not going to "poof" away. So therefore, by a logical path, something you know naught about, I'm not evil."

>"Well, OK, maybe YOU'RE not evil, but that Lich is. Necromatic magics are the foulest of all."

These people seem to of only been given one outlook on life, and death. To be fair, so you were once like that.

What do you do?
>>
>>20949808
"He's not really a proper lich, you know. He was made that way through accident by some mage."

anyway, personally I don't want them as servants, let them just go.
Grab useful stuff and the head of the sorcerer for the bounty.
>>
>>20949808
... We'll have to say negative on that. We already tried the smite evil on him when we were raised. Despite being a necromancer, he's too busy with porn to be a threat. Or evil.

Release them and tell them they still need to make amends for the damages to the house. So they'll be working under our squire for now to help maintain it.
>>
>>20948441
I hadn't read the previous thread before I first looked at the picture, so I thought the Skeleton hero got married to a Dryder in the top right.
>>
>>20949835
our master would approve of two girls working for him and the guy could carry our stuff to our mansion
>>
Rolled 8

>>20949808
"Well you can help me haul this miscreants books out, try not to trip any traps on the way out."
"Oh and you might want to look for survivors of his experiments, isn't that the 'heroic' thing to do?."
>>
"He's not evil, he just likes porn. Heck, he even sent me to defeat this evil wizard. Neither he or I are evil. We're just... Biologically challenged."
>>
>>20949808
Kill them all. One poke with out sword each, and it's over. Or at least fake an accident for the paladin. He's a right asshole.
>>
>>20949861
I think "vitally challenged" works better.
>>
"Erik evil? *incredulous laugh* Harmlessly perverted maybe. He didn't even become a lich on purpose."
>>
>>20949808
Why don't you try meeting and talking with him? I'm sure you'll be surprised. Besides, don't you paladin types get some sort of evil-o-vision nowadays?

Anyways, I'll free you lot under the condition that you give me, Erik and Stumbles a chance.
>>
>>20949808
>>"Well, my God says that the undead are inherently evil. And must be destroyed!"
>
>Right, religious fanatic. Sounds good.

Ask him what God he serves. Maybe it is the same one which we served in life when we were a paladin. Perhaps he is from the same order?
if so, we could say something like "How is the old chapel/monastary/hall/[the place where paladins get taken into order] nowadays?"
>>
>>20949874

What kind of filth wouldn't like stumbles.
>>
>>20949808

>Paloladin guy

Which Church do you serve under?
>>
>>20949835
"And now you shall serve the Spider beasts for the rest of your lives, and then all eternity in death."

The archer is crying now, too.

"I'm joking!"

You laugh a deep and bawdy laugh.

>"Oh thank you, kind sir, thank you!"

The archer weeps.

"But seriously, if you come need the manor or Erik I'll rend you to dust."

All laughter leaves your voice.

You cut their bonds and let them stand up, you tell them they're going to carry the books out of there and back to the manor, and then apologize to Erik for assuming he's evil just because of his biological challenges. And to check vitality privileges.

They agree and carry a handful of sack full of books each. You take the warrior aside and ask which God he serves.

>"Why, Verta, God of all natural things."

The name rings a bell, you ask where the nearest monastery/church is.

>"A few miles north of Gallowmere, in the Lupin Woods."

A dark place, with horrid creatures, much like yourself.

You leave the keep, with Roland's head in a sack and several hundred pounds of books on your back.

What do you do?
>>
>>20949947
Claim bounty and go back to the manor.
>>
>>20949947
Forced march to the manor. Lets see how far these meatbags can get. They might realize the superiority of undeath if you give them an example.

Also, why did their employer hire a wizard if he hates magic users?
>>
>>20949947
our bounty awaits
>>
Rolled 69

>>20949947
Don't forget that fancy golden pocketwatch. I say we head back to town, get a blacksmith to inscribe the pocketwatch with "To Stumbles, love Sir Daniel. X", hand in that bounty, and drop the massive pile of books off at home.
>>
>>20949973
>Forced march to the manor. Lets see how far these meatbags can get. They might realize the superiority of undeath if you give them an example.

That will just give them more fuel for the bigotry. Lets act nice instead. Chat with them, learn about them. Ask their names.
>>
>>20949947
>A dark place, with horrid creatures, much like yourself.

Is that piece of knowledge from one of the books you've read or is it 150 years out of date?
>>
>>20950016
It's hard to make nice with those who think you're an abomination.
>>
>>20950016
Might as well ask their names. I don't think this will be the last we see of them. Besides, it's too amusing tormenting the mage with our advances.
>>
>>20949947

You've spent the day marching out here, and the adventurers cant go on as long as you can. We should probably set up camp along the way for the night. As the only man who doesn't need sleep, we can keep watch. Maybe read some of these new books.
>>
>>20949988

Does anyone find it funny that we are trying to get in the pants of every non hostile character so far? I feel like we're the main character of Persona 4!

Also I second this idea. Stumbles is too cute!
>>
>>20950105

But... we're not trying to get into stumbles' pants.

We're trying to get into stumbles' heart.
>>
>>20950065
I vote we call the paloldin "Slappy" until he stops being a dick.
>>
>>20949973
There are unspoken rules to adventuring parties.

>>20949967
Before you march them to apologize for attacking the Manor, you claim Roland's bounty. A fat sack of silver coins jingles on your waist.

You take your looted watch to the Smithy, and get him to engrave it "To Stumbles, Love, Sir Daniel.".

The wizard asks who Stumbles is. You chuckle and tell her she'll see soon enough.

You march them up the hill and into the manor house. Stumbles has been busy while you were away. The foyer is spotless and lit by candles, and the marble floor is like a mirror.

"Stumbles! I've got something for you!" you call out. You, with magical senses, can hear him descend from to ceiling. The others can't.

>"Oh really, Sher Daniel? I thank you sho!" he says as you hand him the watch. The three scream and jump. It just causes Stumbles to have another asthma attack. A quick puff of his inhaler and he's good to go, and off he slinks back into the dark corners of the house.

>"What the hell was that?!"
Cried the archer.

"Stumbles, the groundskeeper. Don't mind him."

You lead them upstairs and into the Grand Library.

>"Oh yes Mildred... stuff that sausage..."
You hear Erik muttering before looking up.

>"There's some murderhobos behind you, Daniel."
>>
>>20950131

"I know. They're here to apologize for the ruckus they caused the other night."

>"Their names? I assume they have some, not like Stumbles..."

Ah, right. Names...
>"Mark."
Says the warrior.
>"Adrian."
Says the archer.
>"Clarice."
Says the wizard.

You take Clarice's hand and kiss it.
"A fine name, ma cheri..."
You wiggle your brows, and hear bile rising in her throat.

>"Very good, off you go, get out of my house now please."
Erik returns to his books.

You drop your haul on the table and escort them down stairs.

What do you do?
>>
>>20950105
....we're not trying to get into anyone's pants
>>
"Can we keep them?"

Puppy dog eyeholes.
>>
>>20950131
"These are the individuals who visited earlier and I proceeded to save while dealing with Roland. I've come to show them that you're just a perverted wizard rather than a menace to society."
>>
Rolled 39

>>20950105

I'm trying to get into stumbles' heart. 'Twas my idea to get the hat and to inscribe the pocketwatch. As long as these threads are a thing, I will continue to try and get presents for Stumbles until he's the most dapper gentleman in all of Gallowsmere.
>>
>>20950137
"Alright, nice knowing you lads. Off you go."

Then ask Erik what he is going to do. We've killed the sorcerer after all, he needs to become stronger now.
Also ask about the elementalist.
>>
>>20950131

"I don't think they count as hobos any more, since they will be staying here and working for you. Also I killed the sorcerer and brought you his books."
>>
>>20950156
We are already in Stumble's heart. Not that I have anything against these actions now but I don't want this to become creepy.

>>20950151
We don't need them.
Besides, they don't want to, we can't force them since it would be slavery. Let them go.
>>
>>20950137
You know, m'lady, as I have overcome death itself, I can stay up all night...
>>
>>20950139

I'm trying to get into Clarice's heart. Mainly because I love Beauty and the Beast romances and she's the first female character I saw. Plus it's funny how disgusted she is!
>>
>>20950180
Stumbles is more our horrendous protogé than an object of affection. We could perhaps get him some masterwork weaving implements with some of the bounty, and maybe set up a silk trade on the side? His goods seem high-quality, and he DOES like to help out. We can teach him about investing, and the value of a copper, and get him a spiderpiggy bank.
>>
>>20950202
Clarice is moanin' for a bonin', if you ask me.
>>
Rolled 14

>>20950180

It won't become creepy, I just think there's nothing wrong with picking up a present every now and then for the poor guy. He's been alone for so long, he must've gotten so lonely ... I bet nobody's given him any presents or shown him any love before. Poor guy ...

Anyway, I say we start getting ready to head on to the next guy we need to take out. I say the Warlock.
>>
>>20950202
>>20950226

Jesus. Lets not go down the waifu road. Please. We're a god damn skeleton.
>>
Rolled 4

>>20950137
>You wiggle your brows
So.. do we have brows (zombie-ish leatherface) a common bare skull or a skull with magically articulated eye-sockets?
>>
>>20950256

Magically articulated eye-sockets. Came up in the last thread
>>
>>20950256
Magic eyesockets. We could probably manage a shit-eating grin, too.
>>20950246
We're really more just hitting on her for the hell of it. Or at least, that's how I see it. She's not into it, and we don't have hormones anymore, anyway. Serves her right for blowing up our door.
>>
>>20950277
Yeah, I don't intend to waifu her or anything. I just find her disgust at it amusing as hell.
>>
>>20950256
skull got enchanted to have mimicry last thread by Erik.
>>
Rolled 55

>>20950256

Erik done magic'd our face up so we can express ourselves a little. It's all bone from the tip of our skull, to the ends of our phalanges. As a matter of fact, it's bleached white bone, completely spotless. We like to take care of ourself.
>>
"I hope you've all learnt a valuable lesson. Now get off the Master's lands. But not you, m'lady, you may stay..."

Clarice is the first to leave.

>"Well... I guess we're sorry. Goodbye?"
Mark says as he follows Clarice. Adrian just nods and runs behind them. What a third fucking wheel.

You turn, and return to the Library where you inform Erik the job was successful, and how much of an idiot Roland was. And is the rest of the magic users are that retarded.

>"Oh no, Roland was a powerful fellow indeed, but his ego could eclipse the sun itself. Not surprising you getting him in his little monologue. If you would, go and bump off The Elemental Wizard Beric. He's not a nice fellow, and people will be rather happy. There's no bounty, but there's my thanks. And that's worth more than gold, no?"

"Sure thing."

>"Just wait until there's a storm, then go onto the roof and look towards the mountains. You'll see him blasting lightning off into the sky as practice."

It'll be a few days before the rains come again, so you'll need to eat some time up.

You could start up Stumble's little tailor business.

What do you do?
>>
>>20950298
>You could start up Stumble's little tailor business

sounds like a great idea though I don't know what we need money for.

>It'll be a few days before the rains come again, so you'll need to eat some time up.
Why do we need to wait till storm? What's wrong with going to him right now?

Also, we need some elemental protection. Especially fire.
>>
Rolled 66

>>20950298

Stumbles' Thimbles and Threads.

I love the idea of him having his own tailoring business!
>>
>>20950298
we have the money to found it, lets get it started
>>
>>20950298
Did we own a home in this town? I'm tempted to say go see it and see what happened to it.
>>
>>20950298
>What a third fucking wheel.
I laughed.

Anyway, let's see about Stumble's tailoring business, as well as some back-up supplies, perhaps? Maybe see if there's anything we can do around town to foster some goodwill for the people.

First things, talk to Stumbles. Ask him if he's interested in learning about money, and working with his... hands? Appendages? Try and keep things a surprise, I think. Spidermonsters love surprises.
>>
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Oh, and see about getting ourselves some civilian duds! Pic related. If we're going to be a man-about-town, we must look the part.
>>
>>20950298
btw story man will you be posting tomorrow too?
>>
>>20950354
Maybe we could even embellish our own selves? Some gold filigree or some tasteful scrimshaw would increase our presence, and exponentially increase our dapperosity.
>>
>>20950354
>>20950397

I agree.
A butler suit over armor looks weird and silly, we shouldn't be doing that.
>>
>>20950320
The Elemental Wizard Beric's castle is high in the mountains, surrounded by the old oaks and hidden from most. Though on stormy nights he practices his magic by blasting off lightning to show his power to all those in the valley below.

We don't need any fire protection, as we've got nothing to burn.

>>20950334
>>20950327
You go and talk to Stumbles and ask if he'd like to set up a small business, a tailor's store.

>"It shoundsh intereshting, but I don't think the people would do bushinesh with shomeone like me. But I'll think about it."

Stumbles scutters off to think about your offer.

>>20950354
"Uh, Stumbles! Could you make me some town wear? Just something less imposing than chainmail'll do. Anything dapper."

>"No problem." comes from the dark.

>>20950336
It most likely fell to one of your brothers, who passed it down to his children and so on. It's been a long time, the house might not even be there anymore. You can go and look though.
>>20950365
Most likely.

What do you do?
>>
>>20950438
Let's go talk to the town and get some info on Beric! That helped us out with Ronald.
>>
>>20950438

I say we go into town, take a look at where our house used to be, maybe go by the blacksmith to take a look at our gear (it's been in the ground for 150 years, after all), while we wait for Stumbles to make us our new clothes.
>>
Rolled 84

>>20950438
let's go find our family!
if they've fallen upon hard times we can get them to be a front for Stumbles' Clothing Shop, if they're of age, they might prove to be a valuable party member in our adventure
>>
>>20950438
>>"It shoundsh intereshting, but I don't think the people would do bushinesh with shomeone like me. But I'll think about it."
>
>Stumbles scutters off to think about your offer.

Stumbles is just too shy and underestimates his product. Convince him that people will buy his wares since they are so good. In fact, he might find that demand will become extremely high fast.

>>20950471
>>20950478
After we get the dapper suit, of course.
>>
>>20950438
Do some reading until our new duds come out. Then go to town, get some accessories for ourself. A cane, a hat, some boots, and a cravat, at the very least. We WERE a knight; and a gentleman must dress as such.

Also, see what good we can do for the town. Maybe get to know the mayor? See if a small textiles/tailoring shop would be for the benefit of the town. Also, what >>20950492
and >>20950478
said. A new shield, with some fine livery, and see how our descendents have done for themselves.
>>
You head into the small town once more, good thing it's day, as the town's in full bustle.

The black smith inspects your chainmail and says
>"'S a wonder you've not been killed yet, it's all rusty and broken. A stray sword or arrow would go through without a problem. I'd recommend just buying some new stuff.

Do you want to buy new armour? If so, what?

You leave the smithy to think a little bit about your family line. Then you decide to search for your old home.

1d20 for search success.
>>
Rolled 6

>>20950571
Incoming critical failure
>>
Rolled 15

>>20950571
Rollan for family

Also, how much would a new suit of chainmail be?
>>
Maybe we can ask Erik for an upgrade now that he has all have these cool books to have fun with, instead of his little bone.
>>
Rolled 19

>>20950571
>>20950582

Not if I have anything to say about it!
>>
Rolled 2

>>20950582
/tg/ dice man
>>
Rolled 20

>>20950571
A ridiculously thick shield with a hefty cold-iron cover, should help ground out our future spell-flinging adversaries magical mischief.

Or just suck up a fireball or two.
>>
>>20950603
Whoops, forgot to take the roll out of the email field
>>
>>20950571
Nah, we will buy new armor AFTER we set up Stumble's business. Then we will have more money to spend.
>>
>>20950571
Also, have we thought about the advantages of being a skellington? Like, extra padding under the chainmail, or storage for that magic potion stuff, etc.?
>>
>>20950327
>Stumbles' Thimbles and Threads

OMG, that name is perfect!
>>
>>20950627

Thank you, sir. I like the idea that, if our descendants are willing, we can get them to front Stumbles' shop, if the people would't be okay with him.
>>
File: 1349134222814.jpg-(Spoiler Image, 18 KB, 264x300)
Spoiler Image, 18 KB
(Don't open the image yet)
>>20950597
You've got 500 silver coins, money's not an issue.
>>20950602
You spot it instantly, a childhood of memories come flooding back.
But you wait until Stumbles has finished your new threads before entering. It would scare people.

Instead you go away and talk to the mayor, and ask him if he'd be willing to let Stumbles set up his store in town.

>"Sorry lad, but we can't really have monsters running about. Think of the children. But he can set one up in that manor house you seem to come from. People would come from all around for a Manor house tailor."

Giving Stumbles a reputation as a tailor for a local noble man seems good.

You ask around about Beric, but no one knows much. He didn't attack the town like Roland, just make a lot of noise.

You return to the manor and tell Stumbles that the Mayor would like him to set up shop in the Manor house, so people will think better of him.

>"Shoundsh good, Daniel. I've got your new clothsh."
He hands you a brown parcel. You take it to your room and get changed.
(Now you can open it)
"Oh yes, very fitting..."

A black suit with a yellow cravat and blue waistcoat.

"Stumbles!" you call out "You've done it again!"

What do you do now?

Buy armour?
Or visit home?
>>
Rolled 40

>>20950736
brilliant!
let's visit home, there might be someone or something worthwhile there, then we can buy armour for ourselves if needed
>>
>>20950736

Visit our (former) home. Need to see what happened during our 200 years or so of being dead.
>>
Just came here to say this is an awesome quest, and you should feel awesome, story man.
And it might be best to go to our family home before carrying round parcels of armor, they might mistake us for a salesman, no matter how dapper we look.
>>
>>20950736
Do we have a hat? A top-hat?
If not, buy one.
>>
Im amazed that you guys prefer to go shopping around instead of bashing mage skulls. oh well, im still enjoying it
>>
>>20950736
Visit home! See how our descendents have been getting on, and so forth. Talk to a wholesaler, if we can find one, about what Stumbles would need, and maybe see about getting some fancy business cards made up, as well as visiting a haberdasher and getting a top hat. Maybe a book store, and grab something saucy for Eric? "Silk in the Glen" or somesuch. Maybe Stumbles' first commission could be a nice wizardly hat for Eric! I think a deep purple, with silver-threaded skulls around the band, and a small pocket where one can keep scrolls or what-have-you in the tip.
>>
>>20950736
How good are we with a bow or crossbow?
We should buy one, or better yet ,we should custom-order one to be made expediently, a bow that can take full advantage of our immense undead strength.

That way we can snipe the elementalist while he is busy he zaping the sky
>>
>>20950854
He needs a hat!
>>
>>20950867
Good idea. Even if we're not that great with it, it'd still be useful. We should probably figure out JUST how strong we are, though.
>>
>>20950854

You should doodle the scene where Sir Dan gives Clarice the dashing kiss and leaves a graveworm in her mouth.
>>
>>20950873

Bowler, stovepipe, or top hat?

>>20950882

I'm not that good at drawing Clarice, but I can give it a shot.
>>
>>20950879
we could train night and day before the storm arrives
>>
You head back down, it's noon now in the town.

You locate your former family home once more and knock upon the door.

A small girl opens it and looks into the hollows of your eye sockets.

>"Halloween isn't for another few months. What do you want?"

"Are you of Sir Daniel's line?"

>"Think so, daddy always said we were related to him."

"Very good, may I come in?"

>"Sure, wipe your shoes first."

You follow the small girl inside and sit at the kitchen table, the house seems to be empty. Her parents are most likely out working or shopping for dinner.

"Tell me, child, what have your parent's told you of Sir Daniel?"
>"He was some fancy hero who got recognition for killing people who were a long way from home and wanted to see their families."

Ah, a more liberal minded child.

Before you can bring a linguistic smack down, a woman in her 30's enters, sees you looking at her daughter, and throws a cabbage at you. Your warrior reflexes act and you grab the cabbage midflight, placing it down upon the table.

"Ah, my great-great-great-great niece! How nice to see you."
>"M-m-monster!" She screams.
Before you can reply the child retorts
>"Mother, Sir Daniel here, yes, everyone knows, has come to see how his kin are faring. He's not here to eat us."

Dem book learnin' kids ain't got no respect.

What do you say?
>>
>>20950899
Stumbles already has a bowler so that goes out.
I'd say tophat
>>
>>20950918

Very well. It'll go fine with the sketch I did of stumbles wearing a torn top hat and smoking a bubble pipe.
>>
>>20950912
>Dem book learnin' kids ain't got no respect.

Kids are smart these days. What's up with that?
>>
>>20950933
It's those damn child rights laws, I tells ya! Back I my day we walked up hill 10 miles to get a beating, and we were happy to get it! None of these "School" or "Child Services".
>>
File: 1349135388492.png-(216 KB, 966x1134, none dapperer.png)
216 KB
Sir Daniel the dapper V2. I kind of miss the helmet.
>>
>>20950912
Calm the woman down and tell her we mean no harm, just came by to see how they are doing.

>>20950960
Sweet.
>>
>>20950912
>>20950912

>Reply

"Sir Daniel of Gallowsmere, at your service! I slumbered for over two hundred years when my time was done, but found that resting didn't sit well with me. So I awoke with some help from the lord of the manor over yonder to help this town with its evil mage problems!"

"More recently, I wanted to see how my family line has been faring since the last chapter of my life ended some hundreds of years ago. So, here I am!"
>>
>>20950912
Ask them how they are, how's life been treating them, all the works.
Find out how they are faring, ask about other family. Also, their names
>>
"Well, I figure I've missed out on a couple generations of child support, so I figured I'd cut you in to the new family business."
>>
Ser Dan is the best great-great-great-great uncle there is. No exceptions.
>>
"Be seated woman, for I am Sir Daniel, the age old hero come again!"

>"Yeah, my daughter just said that." she says sitting down at the table."

"Oh right. Yes. Anyhow, I've just come to check on how my little brother's family is doing, well, I trust?"
>"Sure, my husband is a good baker, and we're never hungry or cold."

That's good, they've got no economic hardships to worry about.
>"Will you be staying for dinner?" She asks.
"Hmm? Oh no, I've got no organs to fuel. I'd be imposing. I just wanted to see how you were fairing. I'll be off now. Wait, no, I could ask my master if you'd like to stay at the Manor, you daughter could be an apprentice for my good friend and tailor Stumbles.
>"I'll ask my husband."

You ask their names before you leave, the girl is called Rebecca, the mother Susan, the father Richard and the son, out in the forests getting wood, Brian.

You bow low and proper and take your leave, a skeleton at the dinner table, even a family skeleton is off putting.

What do you do now?
>>
>>20950960
The helmet will still be used when we're out a'murderin'. But a man-about-town must look the part, and I do believe you've captured the likeness! I especially like the feathers.

>>20951073
See about a bow. And perhaps a horse? Could Eric necromancy us up a skeletal horse? It'd be fitting, and I don't know how well a live one would respond to our current state.
>>
>>20951073
the bow idea. Go see if anyone can quickly make a bow which we can use with our strength
>>
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>>20951073

Find new arms and armor. We need some more protection for ourselves other than being dead and thus immune to most effects of conventional weaponry.
>>
>>20951100
I think we should set about designing a coat of arms for our fancy new shield, don't you? Do we know our patron's house colors?
>>
>>20951073
Learn to cook. If that girl becomes an apprentice then there will be someone in the house that actually eats food. Also, a welcoming dinner makes a good first impression and would ease her into getting used to the other occupants.
>>
>>20951123
Bah.
Someone else can make her food or she can learn it herself.
>>
>>20951090
Erik can't do shit. Took him decades to revive someone.

I'm sure a normal horse wouldn't mind, so long as we gave it an apple or two.

You leave the house and return to the armourer. You purchase a new set of chainmail, helmet and shield. You sword is still sharp as it ever was.

"I must ask you, good Smith, what is the greatest draw weight bow you could produce?"

>"Dunno, 'bout 500-700 pounds, but that's a siege bow. No man could even lift it, let alone draw it."

"Good, I'll take one."

>"There's one in the forge in the back, made by my father for a lord going to war. Gate Breaker, it was called, 40 silver and it's yours."

You pay the man for the armour, putting it in your packs. Then head out behind the shop and into the forge. It's dark and smokey, but you can see just fine. Then you see it, 8 feet of ghost wood, reinforced with steel bands and rivets. The arrows are as thick as your thumb.

You pick it up, still surprisingly easy.
(Hint: Your physical strength is related to how strong your will is)
And draw the beast of a weapon. The blacksmith looks in horror, a man with that kind of weaponry would dominate the battlefield. Good thing you're private sector.

What do you do now?
>>
New armor, a nice shield, followed by a visit to the tavern to advertise Stumbles' Thimbles and Threads, opening soon at Erik's Manor home!
>>
>(Hint: Your physical strength is related to how strong your will is)
Reminds me of TTGL.
Drop off everything you don't need at the castle, tell stumbles he might get an apprentice.
>>
>>20951192
Shit YES. Let's pick up some paint for our new shield, and get back and get to learnin'. Maybe grab a haystack or two for archery practice? How well can we see in the dark?
>>
>>20951192
>What do you do now?

Practice the bow.
We must be sure to snipe the elementalist from far.

Also, we need a huge weapon. Like the sword that Gutts wields in Berserk.
>>
>>20951291
i don't think a hay bale would stop a siege arrow. maybe a tree?
>>
>>20951285
This quest runs of Rule of Cool.
>>20951291
Just like in daylight. Magic senses, no cornea.
>>20951299
Before purchasing some bales of hay, you buy a paint set designed for children, even has a little book, to decorate your shield.

You take all your new stuff back to the Manor house and get changed into your new armour. You wouldn't want to damage Stumble's cloths, now would you?

You take the Siege bow outside into the yards and set up targets 100, 250, 500, 1000 meters out.

You notch the first arrow and draw.

Roll 1d20 for effect.
>>
>>20951331
its just for practice, doesn't matter if it stops it or not
>>
>>20951331
We don't wanna ruin our fancy new arrows, though, and we're probably gonna lose a few as it is. Maybe a WHOLE BUNCH of hay bales? Or wrap 'em in layers of dense canvas? We'll lose some fletchings, but we should learn how to make those anyway.
>>
...bow?
S K E L E R A N G!!!
>>
Rolled 6

>>20951358
Let's see how good we are at this.
>>
Rolled 1

>>20951358

Bow power, ACTIVATE!
>>
Rolled 2

>>20951358
incoming critical success
>>
Rolled 14

>>20951380
Fuck, this would be a great idea.

>>20951390
>>20951396
Goddamn we are bad. Rollan to counteract!
>>
>>20951407
>>20951396
ruh-roh
>>
>>20951396

Seems bow power did not activate ... Sorry guys. -_-'

>>20951390
You didn't do too good either, hahaha!
>>
Rolled 18

Fuckin' shit. Good thing we're practicing.
>>
Rolled 14

>>20951358
>>
Rolled 15

Let's do this.
>>
>>20951390
The first arrow obliterated the haybale just nicking it. Accuracy isn't an issue with this. Just be within 10 feet.
>>20951396
The second shot is drawn far too hard, and the arrow is set into the woods, you hear it hitting some rock, far away. Oh well.
>>20951407
Much like the second arrow, you're going to need some practice, I can see.
>>20951415
But the final arrow strikes true, destroying the hay bale and the trees behind it.

You put the bow away for now, enough destruction for one afternoon. Those two missed shots might of hurt someone in the mountains. This thing has unholy range.

What do you do now?
>>
Rolled 9

>>20951474
Take a rest, read up on how magic works. Might be we'll learn how to counteract these guys. Make conversation with Stumbles. Swap stories! Are there other spiderthings out there in the big wide world?
>>
>>20951474

I think I had a weapongasm.
>>
>>20951474
Let's set about painting our shield. Maybe see of Erik's household has a coat of arms already? If not, time to devise one ourselves.
>>
>>20951474

Shots Hawkeye Gough would be able to appreciate.

Collect some of the fallen trees. They'll make a lovely fire.
>>
Rolled 16

>>20951474
We really need to practice with the bow more
>>
>>20951474
Paint Stumbles on your shield :3
>>
File: 1349137726873.png-(956 KB, 1653x2338, skeleton quest.png)
956 KB
I've drawn enough for today, methinks.
>>
>>20951505
All the books on magic, its properties and history are written in an old language. It's like the common tongue, but different. With time you could read it, but not in one afternoon.

You ask Stumbles if there are others like him in the world.

>"Maybe, I wash born becaush of the magic in thish housh. It collectsh in the bashment, and changed my fathersh. All of masther Eriksh failed attemptsh pooled down below. I think in other wizard'sh towersh there may be more like me."

Stumbles, it seems, is a magical mutation of Erik's failure.
>>20951556
>>20951523
Erik has no coat of arms, decide one among yourselves.
>>
>>20951523

I say we copy a picture from Eric's porn books and draw Clarice's face over the model's head.
>>
>>20951581
>That fucking salmon

Jolly good work.
>>
Rolled 6

>>20951556
I think a reference to our new life would be in order. A web background, with an open book with a sword laying across it in the foreground. Fairly simple, and it's personal enough to be distinct, but not overly death-y.
>>
Rolled 8

>>20951581
Haha, this is amazing
>>
Rolled 9

>>20951581
>the breathe-right strip on the wizard
Oh god this is perfect
>>
>>20951591

This but with her riding on Stumbles' back.
>>
Shall the coat of arms be a bare chested woman, riding upon Stumble's back, who is reading a book?
>>
>>20951652
This sounds like one final request for the glorious
>>20951581
>>
>>20951652
That would not be appropriate for the children. We are a gental(skele)man after all.
>>
>>20951652

Works for me, books, boobs and bad-asses. Covers all three of my bases.
>>
>>20951688
A non bare chested woman, perhaps?
>>
>>20951605

>Coat of arms

If we wanted to go with a traditional look, we could go with a Sun shining over a shattered gravestone, bathing a skeletal hand reaching out in sunlight.
>>
>>20951706
I like that.

We can have the barechested woman thing as a private thing.
>>
>>20951700

A bare-chested skeleton woman. Nobody will ever know ...
>>
>>20951706
This sounds good, also.
>>
>>20951721
Genius
>>
>>20951706
I agree with this.

Or at least have have the lady's chest be covered. Or be a skeleton.
>>
Rolled 14

>>20951706
I like this
>>
There's a point of concern with these elaborate ideas, though -- how well can we paint? I think it'd be best to err on the side of caution and just go for a simple coat of arms, since it's all straight shapes, clear lines, with bold and simple colors (we are using a child's paint set, so they'd have only a few basic colors in small amount, so not much for mixing colors and doing large designs.
>>
Skeleton woman, riding Stumbles, sun in the background with either her arm up in a cool pose, or with a sword in her hand? I think this is the best compromise. What do you guys think?
>>
>>20951786

I agree, it's going to have to be rather crudely done.

Maybe we should keep it simple: a black skull raising an eyebrow and smirking on a field of ... something or other. And maybe a motto scribbled under it.
>>
Skeleton reading a book titled "Ossa Magi et bitches". How's that?
>>
>>20951802
We should pick one or the other, in my opinion, not both.
>>
Rolled 6

>>20951812
"Dulce et decorum est pro Eric non mori"
>>
>>20951786
What would we really need for "Sun shining over a shattered gravestone, bathing a skeletal hand reaching out in sunlight."?
Some gray, a different shade of gray, and yellow. We can do it.
>>
>>20951786

Okay, hows about a 2x2 square with our favorite things in each section. Stumbles, Clarice, that sexy seigebow and a fashionable hat.
>>
This is taking longer than it should. I think we should just vote on it and move along.
>>
>>20951891

Or roll for it. Highest roll wins.
>>
>>20951870
This guy gets my vote
>>
We should ask Rebecca to paint a coat of arms on our shield for us!
>>
>>20951891
I've finished for the night. This is for tomorrow, so we don't deal with it then.

Be seeing you lot, thread's archived. I'll most likely run it tomorrow night, same time.
>>
Rolled 1

I vote for the sun and grave with the hand reaching out.
Rolling 1d20
>>
>>20951945
Bwahahahaha
>>
Voting for the smug skull idea.
>>
Rolled 19

>>20952033

...or rather...
>>
Rolled 13

>>20951915
>>
>>20952042
WELP
>>
>>20951945
Why you gotta do that, man.
>>
File: 1349141072463.jpg-(23 KB, 480x360, 2308957347.jpg)
23 KB
Came a little late, just finished reading.

I can only think of this now.
>>
Rolled 12

>>20952530
Now we just need some truly baller armor
>>
The thread hasn't been archived.

Someone do it.
I'm off to bed.
>>
Rolled 4

To the magnificent bastard who named our protagonist after Sir Daniel Fortesque from Medievil, thank you.
>>
>>20953551
I thought the name sounded familiar
>>
Rolled 7

>>20953635
It better sound familiar, that game was fucking awesome.
>>
http://suptg.thisisnotatrueending.com/archive/20948322/


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