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/tg/ - Traditional Games


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======== Continued from:
http://suptg.thisisnotatrueending.com/archive/21159859/

=================================

>> Story Times...

Ivy found herself wandering the Wyldwood once again, evading the suspecting eyes of the Sivvian patrol. Half of everything that mattered was now underneath so much mud from a few days ago. It didn't help that her acquisitions were for the most part missing a key ingredient, something that the others didn't think would exist.

The fire wands that the soldiers in black wielded held the power of lightning bolts in them, and not one of them seemed like they had the class to learn magic.

/ If normal folk could use these then... /

She stopped as she arrived at the site of where the bodies used to be. Instead, she found foot prints. She was not the first one here....

> Firearms technology remains a mystery until a live gun is stolen from a soldier.
>>
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Klein paced about the basement of an empty tavern. Room was no issue, but dark and murk tended to creep about his lit pipe. Inspecting the wares pilfered from the soldiers in black. For the amount of them that they fought, the guard had only come up with the one broken model of a Vosskon S2... or was it a Ragnyllian modified model ? The memory was as jumbled as the mud cracked artifact that lay on the table.

" Soldiers wearing black, undead, and versed in undead combat. Not only do the weapons they bring come from a dangerous country, but their experience with combat and the black hunger earns them the name of Black Deserters. I'll spare you the details, Graywinds- but their presence here could mean two things. Either Ragnyll has decided to fight a new war, here in the planes of Iffram, or the Deserters have acted on their own to engineer an advantage for their motherland."

His eyes light up as he scratches the mud of the rifle.

" See here, " He points at the breach, " This is where the shell ejects from, the scuffing and the damage from the barrel is a result of improvised weaponry not assembled from a ..... machine smith, if the gun fires irregularly made munitions it begins to break down. From this you can gather that they've been here awhile, left to dry and away from native supply lines. In fact it's likely that without a means of supplying themselves, they will soon be without proper firearms . . . ."

His mind blanks as if there was another question he himself wanted to answer...
>>
In the distance he felt it. A twitch in his planning that often warned him that something would go awry.

In the center of Serpico was that Scholomance. And only recently did he get word that the place was locked in time. The reasons for it was unknown, but everyone had surmised that it had to do with the food shortage and possibly the plague. But the food situation was already on its way to being resolved from Sonia's slimes, and if there was anyone who could find ways to contain the Black Hunger, it was the Scholomance.

And even now their gates remained closed, their time standing still in wait.

" .... No " he exhales.
>>
We all sat about in that dusty old basement, the sharp taste of mead hung in the air as we spoke of matters surrounding that school....

> Wat do ?
>>
https://docs.google.com/document/d/1kFciFMR9oXMfqQeruX5mfkLYbWC3cn26sF8e7o3lyNQ/edit

This is the online player's guide to be found at google docs. Have fun.
>>
>>21249489

"That Ragnyll could be responisible...troubling news. We need to find out more about these Black Deserters. Short of capturing one of them next time we face them, our options are limited though. Maybe the library in the Scholomance will have some history on them?

On that subject, I am going to the Scholomance. I am a professor, they should allow me within. Any who wish to come with me may do so, but remain silent unless spoken to directly.

Will you accompany us, Lord Crusher?"

>Going to the Scholomance in Serpico.
>>
Get your own forum already.
>>
Fresh from rest Freyja joins Eldred and the others at the Schoolmance.
>>
=Meanwhile=

After much work researching and getting accustomed to each other, Rye had found himself atop a mountain trail as puffs of smoke purple and blue pooled up from his pipe.

" Ultros... I think your name is gonna be Ultros" The shadow swam about in the mountain lake, and then sailed into the air indifferently.

> In your rigorous research you decided to take a break as you pondered the properties of [Black Blood] on living creatures.
>>
>>21249626

no
>>
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>>21249626
Wow... this guy IS persistent... it's like having your own passive aggressive mascot.
>>
I too shall come!
>>
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>>21249669
1. Luminas (Light)

2. Vitas (Life)

3. Terras (Earth)

4. Aquas (Water)

5. Aerias (Air)

6. Firas (Fire)

7. Pandoras (Chaos/Chance)

8. Abysmas (Void/Death)

9. Chronos (Time)
>>
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>>21249669
>>
Still on quest, or Rory would also go to the Scholomance. Unless time is flexible, and this is before/after the quest in chronology.
>>
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>>21249686
>>
" Thank you again, Sonia " The warden called. Her army of orphans working energetically to create enough Jelly Drops to feed the neighborhood. " It seems we can finally find a way to feed ourselves and the neighbors around us for once. Hahahah. But I believe this is ultimately your doing, so I'll offer you anything you want that I can give you, just name it " She flashes a smile and the orphans gather around Sonia with wide beaming eyes.

>Wat do ?
>>
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>>21249715
>>
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>>21249881
>>
>Quest

"Barkeep, we seek INFORMATION!" The impacts of fists striking flesh were the only sound in the dimly lit tavern. "Aye, do you lad, and is that why your nine friends are beating eachother silly?" The dwarven tavernkeeper eyed the kobolds fighting strangely. "Those of Wraithfell must always be ready for battle! We alternate between interacting with others and participating in training drills! Rangis, your turn!" The kobold who had been speaking swiftly forced another kobold into a painful armlock before smashing his face into the countertop. Another kobold took up the conversation without pausing. "We seek the initiates of the Seven Coils Style, and the practitioners of the Serpent's Bite! We shall show them that their techniques are inferior to those of Wraithfell, but then, as we are generous, we shall incorporate their techniques into our own style!" A kobold briefly attained flight before crashing into a table. "You want to beat them up and steal their techniques?" The dwarf inquired "Yes, that is what I said! Rangis, you now!" The kobold tackled another at the waist before being swiftly replaced. "The school of the Seven Coils Style is on Surf Street."


Kob Abysmas Adept
Lv:2(9 xp)
Hp:3
Act:3
Mov:3
Str:1
Int:1
Jmp:1
Vis:6

-Weapon Training:Fist
-Dual Wield
-Spell Blade
>>
Rolled 3, 4 = 7

rollan element, and race
>>
>>21249835
"Do you know of any healer that could do something about the black hunger... one of my contract was infected during a mission. Otherwise I was just doing my duty as a scholomance student. On a side note my graduation project is making a bestiary to help my fellow contractor do their job, so if you have any information about some rare creature it would help me. I just hope we'll be able to finish 'war' soon." She start talking a bit louder. "As for you kids the only thing I ask in return is to grow strong and healthy. If I have time, I'll come back to tell you story about the creatures I saw in my adventures."
>>
Ash Hammers and beyond.

Freyja poured the last of the scotch over the burial mound. It was a very modest construction, but it was the first one her hammer was able to make. In the end, the old man was right, all battles were the same, you lived or you died. And this hammer was just a sign that she had just escaped another. It was a dark old thing, heavy and black. An unimaginably light fearing construction and it was the last thing Helos had witnessed before he closed his eyes to sleep one last time.

And yet this same hammer managed to draw out the old dorf's last words on the rockface as if it spoke for its late user. An odd thing this tool, capable of listening to the spirits of things...

> The Ash Hammer can now construct spectral objects, capable of interacting with physical and ethereal beings.

> Lose 75 percent of your gold. The whiskey was damn expensive
> Gain Helos' Forge. It needs 120 Gold to start up again.
>>
>>21249896
I think I love you.
>>
>>21249956

If theres any anything you need to know about such things, I hear the scholomance has a library for everything including the Black Hunger and monsters. As for local information, I believe these children know more about happenings in the Wylds, and the Undercity than I'd care to let them get away with. ...

>>
> Gain Local Knowledge about Serpico
> For 15g, you can ask about Monster Rumors in a region / place.
>>
>>21250165
Serpico has library, I'm doing field tests.
>>
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>>
Hetros exited the Serpico gate with a flash of light and the splash of water around his hooves as he began to gently walk through the mud and silt towards the fortress. He'd not had time to improve upon it really, but it was holding up nicely.

"Hey? Rye? You and your oversized nightmare-turned-guardian about?"
>>
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Gotta go fast


Lv:1(0 xp)
Hp:1.5
Act:3
Mov:6
Str:1
Int:1
Jmp:2
Vis:6

-Crosbow
-Is fast
-Personality to follow
>>
>>21250589
Turns out strength is 0.

FOR FASTNESS
>>
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>>21250589
FORGOT MY TAIL
>>
bump
>>
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SCORE
(hoping that I didn't count stuff wrong)

Purified Guardian: 7xp
Unlocked 1 gate: 5xp
phases: 19 = 19 Xp
enemies: ZERO
abilities: ZERO
TOTAL: 31xp

leveling up:
Lv2 (10xp):+1 Str (total 2)
Lv3 (20xp):+1 HP (total 5)

remaining: 1xp

gold 140 (+40)= 180

>buy 7 boulders (70 gp)
>carve seven kob mooks
>buy 2 birdshots with rock ammo (50)
>buy two shields (60)
>equip two kob mooks with birdshots and shields
>assign the kob mooks to commander Eldred (I'll be far from internet in the next two weeks)- he'll redistribute them at his discretion


Pandoras Kob Knight Lv.3 (Xp:1)
HP 5
Act 1
Mov 3
Sight 6
Str 2
Round Shield
dmg red 2
Spear
dmg 2
type: prc
range 2
Point [7]x1
Lunge [6]x1
Upgrades:
+2 dmg
Total spear damage: 5

Gold: 0
>>
>>21251392
>>21250664
>I will show you the dance of my people.png
>>
These kobolds will get out of hand.
>>
>>21253068
>whycan'tIholdallthesekobolds.jpeg
>>
Kobs always get out of hand. It's their job.
>>
Lv: 2 // Ultros
Exp: 5/10
Hp: 1 // 22+8 (Tentacle Hp: 5)
Act : 2 // 8
Move: 3 // 0 (1 Act to move 1 Hex)
Jump: 1 // 0
Sight: 6 // ???
Str: 0 // 1
Int: 1 // 2
>Lvl up, Misc Potion Rating +1
>Squid : Tentacle Range +1

Gear:
Traveler's Cloak (+1 hit Defence)
Gold: 115

Ultros:
Tentacle smash: [5]x1, Range 2L, Dmg = Str, Type: Tentacle
>>
>>21251392
>>21250664

Oh good you're looking kind of cool...
>>
>>21253519
>Ultros
wait, what?
I mean...like...eh?
...eh?!
>>
>>21254334
What's not to get?
>>
>>21254367

probably because ultros is not listed as an iffram race
>>
>>21255277
Ultros is what he calls his shadow.
>>
Like the monster in final fantasy 6?
>>
>>21255967
He wasn't a monster.
Ultros...he had a hard life.
>>
>>21256016
Why?
>>
>>21256452
He had a really tiny reproductive tentacle.
>>
>>21256608
That's no reason to be a jerk.
>>
>>21256632
All I need now is Mr.Chupon
>>
LV: 5
HP: 16(+4 Armor HP)
DR: 4
ACT: 2
SPD: 4L
STR: 3
XP: 0/50
SPECIALS:
Storm Slash: With a charge of lightning, the Wielder may use this energy to strike at all foes around him.
-Shield
-Sword (Upgraded Seven Times) 8 Damage (Two-handed)
[9]x2
[10]x1
-Travelers Cloak (+1 Hit Defense)
-170gp

Shop:
Sell original sword +45 gp
=370 gp
Upgrade Sword (Hit Rating +2, Damage+2)
>>
bunp
>>
Where did the other drawfags go?
>>
HP: 1
Act: 1 (+1 if unarmored)
Move: 5
Jump: 2
Int: 1
Str: 0
Sight: 5
LV: 1
Exp: 26

- Bow (Dmg: 1, Rng: 5, [6] x 1)
- Spear [Dmg: 2, Rng: 3, Point [8] x 1, Lunge [7] x Line]
- Bright Smasher [Dmg: 1, Smash [6] x 1, Hvy Cnc Dmg]
This weapon radiates a field of light, allowing the user to fight as if operating in daytime conditions within a 3 hex radius of the Bright Smasher.
- Traveller's Cloak (+1 Hit Defense), Leather Armor (+1 HP)
- Fishing Pole
- 180 gp
>>
Still in mourning non-the-less Freyja tests her new hammer to determine how it will fair in battle. For some reason she doubts the entry in to the SchoolMance building will be peaceful. Her hammer seems to grow even heavier in response to her thoughts. Death once again was drawing near.

>Asking for stats of my new Ash Hammer.
>>
>>21262067

Stats for it are normal [same] and maybe upgraded for the normal price.
>>
Would like to see more drawings :3
>>
sooooo... plans? Thoughts? Rumors? etc.?
>>
>>21262850

The DM has a Deviantart, if you're interested. No clue if he's taking commissions, though.

http://mrmonday.deviantart.com/
>>
>>21263685
>http://mrmonday.deviantart.com/
oh cool!
>>
Wish there was a way to have fun town roles instead of fighting roles, easier on the timezones.
>>
>>21265464
Would probably make Monday's head explode given his schedule >->
>>
>>21265464
also we have a centaur barmaid, so yes, it's an option.
>>
>>21265579
So I could be like a weapon smith or something fun, do quests and help the actual players in offtime?
>>
>>21265632

This is extremely possible since it can contribute to a player's chance of success.
>>
>>21265750
Should I roll something up then? Or is that unimportant on the npc side?
>>
>>21265791
Roll something up for the lulz.
>>
Rolled 3, 4 = 7

Alright
>>
another sleekfoot. What is with everyone rolling sleekfoot lately?
>>
>>21265883
Like rolling centaurs.
>>
last post for the night, so bumpin
>>
I guess I'm a catman. I'l need to figure out a job. What do you people need?
>>
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>>21266696
A good chef.
>>
I guess you don't need a crafter who is not a dorf, but...a chef?
>>
>>21268849

So you Chose to play a Technical Class
>>
>>21268948
Like a blocsmith?
>>
>>21268849
I think it can be a neat idea.
>have players purchase ingredients as quests
>research recipies
>every recipie offers a different kind of bonus, that lasts only one battle
>teach cooking-related skills that can be applied in combat (?)
>>
>>21269122
Um... isn't this a -non- combat class? Isn't that the point?
>>
Well I'l just play what I can. If there's an actual class it's fun. I expected to do quests every now and then and that's all.
>>
>>21266696
I dunno, we could have used a lawyer at the end of the last mission.
>>
>>21269976
Catman of Catman,Bunny and Snaketongue, apurrney at law.
>>
>>21270143
Oh yes, now we need a moonbunny and a Siviian and we're set.
>>
Bump
>>
>>21272220
I second this bump!
>>
>>21273201
Anybody got a vorpal blade? You know, incase we run into any jabberwocks out there in the Mysts? Seems like the kinda place to run into jabberwocks
>>
Is the next game this week?
>>
Rolled 49

>>21276545
not sure, we have some more quests to put up and be answered
>>
>>21266696

A better question to ask is which jobs we already have filled.
>>
Need more tanks.
>>
Stoneslab is curious about the fusion mechanism for contracted monsters and beings. He also wants to see what the horse lady will manage to make with her own attempt.
>>
Ivy had done what she could for the Town Guard after their latest battle, preparing food for the hungry soldiers, and tending to what wounds she could. It looked like things would stay calm for a little bit, at least until they moved out again.

One thing she couldn't shake out of her head was the sudden appearance of the man named Krusser. He had that unmistakable look of Voss to him, and that name was familiar as well...

"It's always nice to see someone from the homeland. Tell me, are you the same Colonel Krusser of Pandemon's National Pride Army Corp? I recall my sister mentioning you a long time ago in one of her letters. Perhaps you know her? The last I heard was that she's a Major in the Royal Guard, went by the name 'Iceheart'."
>>
Everyone who had a [Quest] in the previous thread that did not get processed should re post it here instead, especially those with quests that are very separated in the thread.
>>
[Quest] A Bow as Promised

"A bow, a bow. I promised a bow to someone, but who!?" Elegear walks into the tavern. "Who, in the name of Squalldam, have I promised a weapon to!? A bow I shall make to that one so silent, for a Squalldamian is not without kindness! Squalldamians are a people who know full well the power of a promise! Call out to me, silent-person, so I may make you a bow of your own specification!"

He pauses for a moment.

"I hear not her words! Could it be! No! It must be! She has perished! Oh, woed am I to know that my promise shall forever go unfulfilled! A bow made too late! Such a shame I have around my neck! Such dark-justice I thought I left behind in Squalldam, but the black-wind of misfortune persists even in these lands!" Elegear continues to rant until Fleur hopefully shows up with materials in hand.
>>
[Quest] A Bow as Promised: The Bones of a Dragon of Time.

Fleur survived, again. The toll this time was much worse, five dead and a good number of those whisked away as dust.. Death was not something she wanted to experience, again, but to give up like that... it wasn't something she wanted to keep thinking about for long. So she drank, to forget about hopelessness such as that and also for those who had fallen. She had a plan... to expand on her design, but it would involve going back to that accursed field. She wondered into the night after she finished her drinks. While this wasn't the best thing to do, she had set her mind on what she wanted.

Drunkenly making it to the gate out of Serpico, she ran through what she was going to do in her mind. Her grip tightened on her bow as she approached it, but it seemed that... someone had done part of her job, the easy part at least. The hard part was what was coming... The body of Rockwell, a long with the... weapons.. that had slain him lay at the gate. What game next was.. Well, Fleur was glad she was drunk. She rationalized that she was giving the dragon what was taken from him, Eternity.

In a few days, the mute, messy haired girl would approach Elegear, carrying a large bag. She handed it over, a sack of gold, and her rough drawings. He'd find the bones of a dragon of time in the bag.
>>
"Ah! silent-girl! How I had wept when I heard that you had perished, but I see now that such things were grave exaggerations! Please, let me fulfill the bargain we had made before this heinous battle began and forge for you a masterpiece of a weapon! A weapon that would make the squall-winds cry out in envy! Its destructive power shall be unmatched and its legend will live on, next to yours, for eternity!"

Elegear takes the gold, drawings, and the large bag. "I now go off to the forge to create this masterfully designed bow, which shall have the power of Giganticus the Big and the destructive nature of the squall-winds! It shall be so powerful, not even a Squalldamian wall will be able to break its will!" He pauses for a moment, "Maybe not that strong, but strong enough!"

With that he travels to get materials and then to the forge. He looks over the notes and visualizes the design of the weapon. He then slowly lays out the materials he had bought along with the materials his mute friend had given him. After one final minute of meditation, he begins to construct the weapon.
>>
[Quest for the Ethereal]
>This Quest is aided by Irontalon under his approval

Stoneslab's movements echoed as he'd walk right back to the gate, stone feet carrying him with great lazy strides. As he'd set foot infront of the gate, he'd turn toward's the town, and he'd yell. "PEOPLE OF SERPICO, FRIENDS OF GREYWIND AND OTHER INTERESTED PARTIES, A PARTY WILL SET OUT INTO THE WYLDS TO SECURE THIS HERE HAVEN, A NEW GUARDIAN, A PROTECTOR WORTHY OF ITS PEOPLE. JOIN ME AT THE GATE, AND WE SHALL TREK TOWARDS A NOBLE GOAL, WITH YOUR HELP, SUCCESS IS BUT A QUESTION OF TIME!" he'd hope to have inspired enough people to join.

One hour passed as Stoneslab remained immobile, waiting for others to show up. Most of his friends and allies from Graywind seemed busy, but as the fellow castor Irontalon marched up to the gate he knew he'd have a powerful and faithful ally in his quest. Surprised by the presence of the twin giants, a handful of concerned sivvians slithered to the gate, not wanting to leave the job of finding a new guardian to outsiders. Something about honor, and finding the right one.

His small group formed, they would be sent into the wylds where an ambush of GigaSlimes and Beasts awaited, but none would stand again Irontalon's cleaver nor the combined might of the sivvian party and his own javelin sized arrows. "Where should....we go..." he'd ask the sivvians, hoping one of them had an idea. Alas this quest would start in the clouded unknowns of the wylds and while the end goal was clear, searching would take time, and that, he had enough.
>>
>Part 2

Slowly but surely they would advance, past the forests, past the fort and temporary guardian, past the large mountain and right up to the third gate. As he was about to activate it, an elderly looking sivvian stopped him. While another realm of the wylds would be an interesting place to look for, searching close to home might bring the better results. An aquatic being would fit better their needs. And so they lumbered east until they reached water. Sivvians swimming around, both Irontalon and Stoneslab stayed vigilant as they would enter the waters. With the mighty knight watching his back, he'd unsummon his shield in a sign of respect, kneeling down at the edge of the large body of water to prey in silence, hoping a benevolent creature would sense his plea and the sivvian's elaborate water dancing.

"Noble beings of the water, these people are in need of you. Their protector has fallen to a horrible attack and is alive no more. Without your help, the young Sivvians of Serpico will no longer be able to live in peace as the forces of the wyld, or worst, may bring them harm. Show benevolence mighty Ethereals, head my words and the dance of water, a pact is needed once more."

He would wait, for hours if need be, his body half immersed in water, pleading for the safety of others.

[End Quest Entry]
>>
>QUEST TO DESIGN THE WAR WAGON

Hetros was not happy with the way the last battle had gone. The fortifications had saved lives certainly, but they had also boxed in the force. No, what they needed was something better, faster, more able to preserve lives, but also to converted for offense. A mobile device that would assist a mobile fighting force, that they could make cheeply and easily, while on the fly.

Wagons were all well and good of course, sturdy, well suited for combat situations in terms of carrying about supplies and munitions, and even building materials, but more importantly, the Squalldamian had proven they could be upgraded, made into mobile artillery pieces. Of course he had spoken with the human before the battle itself, the original plan had been to build several such wagons, then convert them into mobile artillery pieces. They had come out with 2 wagons and 1 mobile catapult. But it wasn't enough... not by half.
>>
>>21280650
>QUEST 2nd Entry!
And so the centaur Bloq Master had decided to set about designing what he refered to as a War Wagon. A War Wagon would not be meant for transporting supplies, no, it was built for transporting troops through a chaotic battlefield, to be designed to be pulled quickly and easily while people were inside, while also not requiring much in the way of supplies.

And so he began to make the rounds of Serpico. He went to the libraries, the Bloq Master guild houses, the masters of the trade. He spoke on designs, he made small replicas, he bargained and he discussed and he went out of his way to find ways to make his War Wagon, finding advice and making adjustments whenever and wherever he could to reach his goals

The War Wagon was larger than a normal wagon, capable of carrying multiple people behind reinforced walls and with covered shutters that could be opened and fired out of, the entire thing providing a kind of mobile pill box or guard tower/bunker. The inside could be converted, however, to become a fortified artillery piece. If a ballista or catapult were built inside, there would be room for not only the device, but for a gunner, as well as ammunition, and a kind of turn table set up that could be easily put into place with the artillery piece to allow it to fire in a direction other than the way the War Wagon was facing, permitting it to fire on the move. It would require at least two peopel to opperate, one in the back to fire, one in the front to pull it (unless a beast of burden were hitched up). Centaurs, obviously, would be best suited as drivers for War Wagons, but Hetros went out of his way to ensure anyone could potentially pull the Wagon with a full load.
>>
>>21280655
>QUEST 3rd Entry
It was not an easy task, not in any sense of the word. Hetros was not as experienced a Bloq Master as he might be, but the large port had many more experienced than he, and many sets of old blue prints, old designs, to borrow from. He looked to methods to compress materials down into denser materials, allowing fewer resources to go into making tougher armor plating for the device. He worked on structural forms for the wheels, the axels, the steering, the harness poles to be pulled by, all in an effort to distribute the load inside in such a way to make it easier to hold. He looked for magical forms and designs, from runes, to traditional Bloq Mastery geometric magics (such as those used in the building of gates) to boost both of these.

Finally, he would speak with the new comer, this Klein character. He came with his nearly finished designs. "Sir, I understand that you have much experience with the militaries of the world beyond Iffram's borders. I have heard tales of self-motivated, armored artillery pieces, manned by men contained safely inside of them. I wondered if you might assist me in putting the finishing touches on a design I have been working on, a mobile war transport, easily convertable into a mobile artillery piece, armored, and capable of transporting people inside who can then shoot out from within, or be protection for a siege weapon that fires and aims with the assistance of someone inside. This would be... new... here in Iffram, but I think, given the nature of our last battle, given the range at which our people were slain by the foreign weapons, such devices and objects will be necessary. Can you help me improve upon their design?"
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Shops have updated... it seems the daytraders can only scrounge up so much from trade what with the scholomance locking up...
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Bump
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In the big continuity of this quest, where does this arc fit? Sometime inbetween the Voss and Ragnyll arcs? After the Ragnyll arc? Parallel to the Clovis intermission?
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>>21282950
Post yfw when its not a sequel but a reboot
>>21281235
...cannons? better put a garbage bin for melee at every corner of the street.
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>>21283389
Why just garbage bin, when you can also put stools, benches, ladders and rope laying about?
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>>21283811
I think they were trying to imply that melee was becoming more useless in Iffram? Not sure though.

>>21282950
Takes place after Ragnyll, which takes place after Voss, which is parallel to Clovis. Rest assured, we will eventually go back to all of those.
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The problem with cannons is that none of the older bloqsmiths can afford them. Unlike most classes they don't get a wage. They solely depend on people using their services.
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>>21280468

Crusher's eyes lit up at the name. And then dulled over as the implications sobered him.
" Ahhh that time was generations ago. Voss had me once driving her men at the helm as many other warlords did , your sister as it were had an equally important job as you know "

" She fought for your king ? What happened to him ?"

" He died of course. And the heart and soul of Voss went with. I suppose that chapter of my life struck a dark note which is why I offered my services to maintain their friendship with a distant land like this one. As for your sister, we were ultimately enemies under the same banner and at one point I even vowed to hunt down her bloodline..."

Ivy's eyes widen as a thunderclap echoed the room.

Klein gives out a hearty laugh as he examined the results of kicking a chair leg for effect.

" Hahahahah I jest, young one. That time is behind us now. If you wish to hear more stories come again "
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>>21283389
>>21283811
Nope. You guys keep forgetting that Knights get DR equal to their Strength from shields, them forming a shield wall is nearly unstoppable once they level up. As for the rest, it's about clever combos. Staying behind knights with spears to hold back the enemy, moving forward, striking, moving back, the cannons are A) expensive, B) require other things, C) require materials before hand. (EG: you must first build a forge, then a wagon, then go break something down, bring it back to the forge in the wagon, and make it)

Iffram's Bloqmastery stuff doesn't transfer between battles. Apparently Bloqmasters, while capable of making very sturdy things most of the time, are only temporary on things with moving bits.
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>>21285455
which means that cannons are used once per battle pretty much. Sure, they'll be nice for anti-armor maybe... but why bother with them when the rest can be built faster and cheaper. I also bet they're immobile, so you need to combine them with a wagon (which you already got, but still)
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>Buying armor and cloak

Level 1
Health 7
Actions 1/1
Movement 3L
Strength 2
Intelligence 0
Sight ?
Gold 5

=Equipment=
- Lance [Range 3; Point - [8] x 1, 3 DMG; Lunge - [7] x Line, 3 DMG]
- Shield [Directional DR 2; Bash - [7] x 1, 2 DMG
-Light Armor (Hp +1)
-Traveler's Cloak (Defense +1)


Is there a kind soul who would spare 5 gold coins to buy a potion with?
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Do knights still suck?
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>>21286824
They never sucked. People just weren't playing them right. You need to use that shield boy, and shield bash the fuck out of anybody who gets close, over and over, by moving into them, your shield gives you DR equal to your Str stat, meaning that as time goes on you're getting harder and harder to kill.
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>>21287348
Well I hope they don't suck I don't wish to be a horseburger.
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>>21280657
Crusher's Journal

As the undead became a massed foe, one of the Bloqsmiths approached me with his plans for a wagon design similar to that of our armored carriages. As armored as a wooden box gets, anyway... and equipped with its own mode of propulsion. I could only offer to suggest that it moved on its own through the wonders of a combustion engine, but seeing as it was made of wood it wouldn't go over well, and so, asides from a centaur or a Castor pulling it along, we devised that a Vitas Evoker would be able to work the same amount of power probably from inside.

Otherwise it would be a large box of a thing, berthing at 3hexes wide and hexes long, occupying a 7 hex comb easily. Various battlements would be built on it if he wished but only so long as they weren't in adjacent contact with each other. Further more, its empty spaces could house one individual. Safely cradled within its cramped walls. However it's only real problem would be that it would require a bloqsmith all the tiles it would take up to construct [7 hexes,] barring this feat which can be aided by others under his lead it would make for a good makeshift siege weapon to trolley us along danger.

... >> Stats incoming.
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>>21289603

Wooden WarWagon.
7hexComb. Heavy
HP: 21wooden DR1- Occupants gain DR1 while riding.
Move Allowance: xL
[x= Pullers' collective strength no greater than one Pullers' Speed]
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>>21289661
kick ass.

Also is Rory about to repost his old thing or should I do it?
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Sure Ainsley, you can take 5 of my gold for your potion.
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>Buying heal pot.

Level 1
Health 7
Actions 1/1
Movement 3L
Strength 2
Intelligence 0
Sight ?
Gold 0

=Equipment=
-Lance [Range 3; Point - [8] x 1, 3 DMG; Lunge - [7] x Line, 3 DMG]
-Shield [Directional DR 2; Bash - [7] x 1, 2 DMG
-Light Armor (Hp +1)
-Traveler's Cloak (Defense +1)
-Healing Potion x1
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>>21280574
>Rory's quest
[Quest :: The Golden Bell :: Part 1 :: Seeking in the Wild]

Rory was disappointed that he had frozen in the conflict in the woods. Sure, he had assisted the rescue of an ally, but there were more ways he could have contributed.

So, saddling Epictetus and casting about to ensure he is not being followed, he decides to go seeking divinity.

It did not take long to flit over the roofs of Serpico, stopping here or there to gesticulate wildly at the locals, gleaning mostly rumors and fearful stares.
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I take it we are reposting?

>Questing for a Purpose : Part 1
Ever since he was young Gnarl had felt he was destined for more. More then a simple shepard, even one with the best aim with his sling. Not a single animal under his care had ever been lost to predators and such he was in high demand to gaurd the great flocks of the wealthy who lived around the Gorge which was his home. So when So when the call of Greywind came he immediately set out.

But the trek was perilous, and his sling though far reaching often took long to slay the beasts and monsters that he came across. And so when he finally arrived at the gates of Greywind it was too late. The battle was over and the Town Guard and Schoolmances had already left. He despaired. How would he find his purpose now?

When the gate to Serpico opened a new chance came. And he was here to seize it with both hands. Trusty sling in tow. For now he wanders the towns of Serpico and Greywind, familerizing himself with his new companions. Especially the one known as the Crusher.
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>>21292390

>QUEST 2nd Entry

The little Kob's eyes gleamed as he overheard the Alchemists speaking. The woods, and the thing that dwelt there, and its particular - tastes.

Satisfied, and somewhat daunted, he mounted Epictetus again and flew over Serpico, circling once, before traveling out into the wilds.

His knowledge of plant life served him well enough to find the right herbs to burn, and finding the stream was simple, but the right reeds were a trickier matter. A few experimental prototypes left the kob with only perforated sticks, but eventually a serviceable reed flute was produced. Patting his friend reassuringly, Rory wrapped a makeshift cloth around Epictetus' eyes, and closed his own.

Setting his mouth to the reed, he began to play.

The music was harsh at first, but the kob persisted. Epictetus' shrill croaks soon silenced, and the forest grew calm around him.

A melody of sorts began to form, a sweet, soft call. His eyes remaining firmly shut, he gave his all to the music and forgot about the waiting.
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>Questing for a Purpose : Part 2
For Klien he had many questions, the realm outside of Iffram always fascinated Gnarl. What might a Castor find there? How did the realms of man cope with mortality that ended so abruptly? Reincarnation was such an integral part of Iffram true mortality was frightening. How did they make such wonders without Bloq Masters and Dorfs to craft towns from metal, stone and wood?

The machines and skills the Crusher described briefly were interesting enough but Gnarl was no Bloq Master. No Dorf. He was a Castor and his body to great to use such. However the weapons. They sounded like something he would interested in. Imagine to wield such. They would make his sling look like it was flinging grains of sand! However when asked about gaining a weapon like that he recieved a shake of the head. Much of what made the weapons available was lacking. The ammunition, the propellant. Even the machining of the weapon itself. While they could scavenge off of dead soldiers; as a weapon for everyday use it was not viable quite yet.

Disapointed Gnarl continued to ask about the armies of Voss and Aeon, both great realms he, even in his small hamlet had heard much about. The man's face turned grave as he described the tactics of their long enemies. And how it was only terrain that kept Voss from being overrun.

Throughout the days that follows Gnarl keeps the man from Voss constant company trying to eck out everything he can of battle and war.
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>>21292424

The glow was subtle at first, and the little kob hardly noticed the warmth. The music that blended with his was just as gentle; a chiming that began as softly as the rustle of flower petals striking the forest floor, or the wind caressing the autumn branches.

The music swelled, and grew, and the little Kob nearly opened his eyes - but he remembered the creatures particularities.

Steeling himself, he began to play a more intricate tune, and conveyed as best he could the tragedies of the previous encounter with an Ethereal; of the restless dead, and the tubes of flame, of great loss and sorrow.

The music surrounding him took on the quality of windchimes, and then tuning forks or dulcimers, as if many hands and many instruments lent themselves to the music. The song picked up the tales of sorrow and grief, and the force of the pain made the dogged kob's fingers shake in their movements.

The limits of his talents reached, the little creature took a deep breath, and he opened his eyes.
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>>21292432

>Quest 4th Entry
The clearing he had selected was empty, as he had expected. Fingers shaking, he fumbled at the flint and steel until a spark was struck, and the fire was lit. He made a pile in each cardinal direction with the flowers and herbs, and burned each in turn.

As the last pile smoldered and caught, the shadows deepening, the Golden Bell reached, after a fashion, Rory looked out into the forest to commune with what passed for the divine.

"We wish for your aid, and for your succour. The scholomence is shut against us, and the darkness is coming, or so I fear. Some great power has taken one of your kith and made it Evil, and I do not know if it is in our power to resist it entirely, or in yours. I would ask a boon, but in my limited wisdom I cannot know or name it."

"Can you help us?"

He has not spoken before, and the sound of his voice is disturbing to his ears.
He waits for his answer.
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Where are this town's defenders? Is this a everyone is incompetent but the heroes and antagonist thing?
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>>21293474

They were a bit busy trying to arrest us.... They didn't exactly get the memo - Iffram still uses Heralds on foot to deliver messages after all. And they didn't quite understand the threat since it hadn't knocked on their doorstep yet.

Guess that's the sort of short-sighted thinking that can occur when small local populations are left to self-governance. Especially when a large-scale threat starts creeping up on them.
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>>21293551
Good thing we are there to save the world, I guess.
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>>21293572

Well, if you could believe it, ghoul infestations used to happen more often than most would prefer, all over the world, before people bothered to industrialize somewhat. Iffram pretty much resembles that primitive state of the world.

There's a reason the Aeoni abhor the undead you know... they have a cultural fear of them passed down from the old days when walking corpses could consume entire villages without anyone knowing.
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>>21293629
Monsters more than Ghouls really. But yeah.

Iron Hearts used to be all like Iffram, minus the magical gates. Each nation dealt with it in different ways, but almost all the nations did it through industrialization. They drove the monsters back into the wilds, away from civilization, and shit got better.

Iffram got Arthur, who set up his Law. Capital L Law. We're not quite sure what it is or what it does, but it's this massive mix of powers and magics and geases that define how IFFRAM WORKS on a VERY fundamental level. We're talking like physical interactions, reincarnation, gates, leadership too probably, and we're pretty sure it can curse the fuck out of you at least Karmically if you're subject to it and you break it.
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You know Ultros, all this unholy goop I've been experimenting on, it would make a truely powerful base for the core of a wand aligned to the element of abyssmas, do you think so?

Iwilleatallofyoursoulsandfeastonyourentrails-Oh, quite so good friend. Would you kindly cook yourself some eggs with a side of salad? I really like it when you eat that for the morning breakfest.

Rye shifts around nervously and nods, whistling innocently as he prepares his food under the watchful tentacles of his shadow. "Also get some moonshine, we need to get drunk, I tire of smashing those adorable green slimes." Rye would nod and sigh, still tense from Ultros's teasing.
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bump
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Those spectral weapons, are they alternatives or upgrades.
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bump
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>>21296102
I'd like to know too. Possibly an upgrade? I think most things are upgrades, not alternatives, unless they're a totally different item.
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bump
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>>21299130
That warwagon looks boss... can't wait to see that sucker loaded up... it looks like it could have a maximum of 3 emplacements. Stick a life empowering rune in the center space, catapults on the front, an inn in the back. You're set.
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>>21284330
"A-Ah, a joke, of course..."

Her heartbeat returns to its normal pace finally.

"Well it's good to have you with us. One thing I do remember Iceheart saying was that she was glad someone as competent as you was stuck under Pandemon. I guess that's as close as you'll get to a compliment from her..."

No need to correct that bloodline comment of his, she thinks to herself before returning to her barmaid duties.
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All night and day they waited. Amidst slimes that admitted their presence for granted and wyldbeasts that dismissed them as harmless and unpreyable, It was on the 4th night that a whistle of a flute sang to them from the direction of the wood.

Burdened by the lake's murky water, the two rushed out through the winding forest path only to find the ghostly light of the moon gleaming down on nothing at all.

A moonshadow they thought.
A reaper they mused...

> Participants of this quest have 1 post left.
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>>21303251
Is this for myself and Irontalon, Rory or all 3 of us?
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>>21304494
((Rory, are you lurking this thread?))
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>>21305018
Alright I'l have this answer up soon if Rory/Irontalon aren't here to add anything.
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bump
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>>21293706

So while Voss industrialized itself, Aeon turned itself into a militant theocratic state, and Clovis capitalized on the birthing nations, Iffram got a mythical demigod figure that literally laid down the Law?
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>>21308373
Hey, all these stories are not set at the same time period there could be 100s of years difference between.
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>>21303251
The sound of music had lead the two stone giants back into the woods. As the only event in recent days that seemed out of place, they rushed in to investigate. Irontalon readied his cleaver of a sword with the intent to smite down any foe, whilst Stoneslab decided to investigate peacefully.

"Is anyone there? Show yourself, we mean no harm." he'd signal to Irontalon to lay down his sword. The whole place seemed eerie and potentially dangerous, but he didn't embark on this quest knowing things would be safe and easy. "If anyone, or anything, can hear me. We humble folk beg of you for help. A nearby town is undefended, having lost its guardian ethereal to a treacherous move. It requires the help of another guardian. If anyone can hear this, answer the call for help." he'd go down on his knees in the light to pray for help, Irontalon doing the same but with 1 knee, preferring to be ready to spring up should this be the lair of a monster.
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>>21308373
something like that. To be fair, Aeon got their mythical demigod figure in the form of Alexander whowas the one to create their "Book of the Gun"

Your average Ifframi is stronger than anybody else on the planet by entire orders of Magnitude. A single human has 2 HP base line, where if you look at almost all other units in Ragnyll, they have like, on average, 1/2 hp per guy in a unit >_>
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bump
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>>21311579
Quick correction, that's HP per guy, but even so, your average HP for a class unit combo for humans is 2-4 or something, the Ragnyll's heavy unit HP is 3 guys with 2 hp each
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>>21313560
Are we getting a game soon. It's been over a week since the last one.
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>>21314279
Apparently we got something planned for halloween? o-o
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>>21316461

The original iteration of Iron Hearts, Skirmish Quest, started around Halloween. It's been two years since then. Last year was the Hinzerhaus mission for Ragnyll; who knows what this year could hold?
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>>21317328
Hope it's going to be good, 2 weeks waiting is long.
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>>21317360
Monday has apparently been putting off writing the quests to work on the mission. So all signs point to glorious.

or Total Party Kill.
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>>21317790
Kind of a bummer for those few waiting for their quests.
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Swordbump
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>>21310781

In the moonlit clearing of the wood was a stump. On it, a small droplet of slime appeared, And from the treetops the leaves rustled as more beads of the green blobs began to congregate. And soon different coloured ones came into view and massive waves began to form around them, dotting every tree they could. From above them a voice could be heard, " O' wanderers could you play me a song ? "

=

" And how did you manage to escape ?" I asked them the day after.
" Rory flew away and I escaped barely with my blade, the slimes soon disappeared as I entered the water... whoever lived in those woods must have been haunting it for quite a time now "

====
> You've Encountered the Pudding Piper, and it wished to hear a song.

=10 exp=
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=Dragon Bones=

With the bow nearly assembled all the two would need at this point would be a string strong enough to support the strength of the bow. They tried many things, Rope, Silk, steel cord but nothing was quite able to handle the unbending will of its former owner...

> The DragonBow would require quite the materials to finish- as well as a formidable archer to use it... [Lvl 7 adept]
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>>21319710
So, all of us gained experience? That's nice, we will get you....next time...ethereal...
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>>21319936
Did we fail the quest because I could not sing?
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>>21292427

" One day" He mumbled between bouts of silence.
" These things i'm telling you, they will be real things that will soon affect the length of your life. If you wish to fire guns, or blow up citadels with an unstoppable box of iron then you're better off going to Voss yourself, "

Hm ?

" I'll even put in a good word to the royal guard for you " Klein shifts to the side as he continued his nap on a grassy hill.
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>>21320029

I will engineer failure at every turn. Make good use of those posts.
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>>21320235
A pity....if only I could have sung my opera using those great big rock lungs of mine. Those slimes would have loved me for who I am on the inside, a lot of rock.
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Welp it seems this experiment too did not pan out as I'd hope. So I'm gonna lay this down right now.

=Quests are dropped=

For a lot of reasons involving work, a parttime job and dming another game, there is simply no way to enforce or forcibly appoint myself to acknowledge all the lovely plot bits that are going on in warroom threads. As the GM I have to work on the next encounter, and design towards that exclusively.

Free form RP is still allowed however must be treated as canon. Only when there is a wildly broken or anachronistic insert or even when there is a favorable plot point to get excited over will I be forced to respond to it. You have each other for that.

Otherwise I'm cutting the rope ladders to the internet and sailing away to autistic mode where I will make a 3- level astlevania like incarnation of hell and my east Texas highschool.
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>>21249615

Of course, I get a horrid feeling that there's more to their lockdown than I first realized. The Ragnyll act fast, take of that what you will.
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>>21320884
Scholomance invasion?
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bumpan
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>=Quests are dropped=
How the players are supposed to aquire new abilities and various fightan magicks now?
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Just a thought, what if there was but one quest per class?
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>>21320627
>>21319782

Do Elegear and I still get to finish said quest?

>>21324771

Stuff like that was always the nature of soul skills I thought, which were acquired during battle.
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>>21324771

The same way. Importance must be placed back in fights. If I see good enough effort in the cannon arps you'll see a response from me. However you must not expect it. Or the game will be slowed down immensely.
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>>21325532

In short, this is a feature I cannot support with my own time in its current form. So dialing it back to the basics for now would allow me to make up for the lost time. [a week]
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>>21325586
Is there a feature on how to earn special skills or are they more or less given on a whim? Like that guy raising his sword to the sky in the first battle
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>>21325586
If its the price to pay to have at least a game every two weeks, sounds reasonable.
ANYWAY
you are indeed guilty of overestimating your time management capabilities. the punishment is: draw Iffram naked girls.
...like, now.
>>21327595
The dude is saying "play your suggestion well and at the right time, receive prize maybe" if I've catched his drift.
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>>21327595
I think adepts gain them every 5 levels, other than that you just have to play well and maybe Monday will throw you a bone.
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>>21328372
>you are indeed guilty of overestimating your time management capabilities. the punishment is: draw Iffram naked girls.


I have no problem with this.
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>>21328405
...how HUEG are That Guys from Castoropolis anyway? and Kobs, how much nonhuge are they? can I fit one in my backpack?
...and why every race is so polite? there's nobody farting, burning things and pillaging! no fun allowed.jpg?
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STOP hold right there

The Iron Hearts that I remember had tanks and soldiers.

much like Valkyria Chronicles i get the fantasy .

BUT

what elfs and suchs doing here ?
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>>21329589

Iffram is a nation that essentially holds to the old ways. It's essentially a snapshot of the ancient world: Demihumans have always existed throughout history, and the nations of man were torn out of the claws of such beings as the drakkei before mankind drove monsters into the shadows. But the nation itself is more a network of pocket dimensions and warped space that makes living and navigating it hell. So separated from the world of man, few bother with Iffram, and Iffram never gains the organization required to be anything more than a bunch of townships barely connected by royalty.

The only exception really is a (very) loose diplomatic friendship between Iffram and Voss, as repayment for Voss protecting Ifframi refugees from discrimination (read: burning at the stake) by the Aeon Principality. This is both the source of Voss's necromancy and one of many reasons why Voss and Aeon so often find themselves at odds. (See Ironhearts Vol. 2, Ch. 3: The Battle of the Exodus Corridor)
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>>21329589
It is a different story! This is being more of a fantasy themed story. Just cause it is called Iron Hearts it does not mean it is exactly the same setting all the time. There was already years of time difference between the original Ragnyll story and Voss story.
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>>21328372
>>draw Iffram naked girls.
>>...like, now.
In before he draws a naked Kobs girls!
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>>21330903

It is the same setting though, it's set after the Ragnyll campaign, how many years after? Don't know
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>>21330903

No it's the same story. It's just currently featuring a different faction. One that doesn't use guns or tanks. The events of now are a result of the events of before. It's like....the difference between The Hobbit and the Fellowship of the Ring. It's the same story you just have to step back and view the timeline as a whole to see it that way.
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>>21330964
>implying he does not already have a ton of drawn naked ifframs which he faps to regularly
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>>21330972

Ragnyll started and resolved in 656, while Iffram began in 656 after Ragnyll campaign. So not that long at all, really. It's actually fairly certain Ragnyll and Voss are still at war with each other, though Voss has been pushed back.
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>>21331042

Wasn't the conclusion of the Ragnyll arc supposed to mean the end of the war?
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>>21333227

The Hellghast got... waylaid. And ended up in the realm of the dead. Their mission was never completed, so I imagine the war continued.
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>>21331006

I wish I had the initiative to support this claim.
Also i'm gonna have to make the images fairly ecchi level in order to not get banned in the million years dungeon.
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Rolled 7, 6 = 13

Carpe Diem
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=Under the Library and through the Scholomance=

" It seems you've come here just as I have.
The scholomance is locked in stasis, and do you know why ?

It's because the scholomance is currently under siege by a warp threat. Whoever has besieged the country side has struck here, and the magus has locked this place from the outside so that their captors' situation would be frozen in time. ... is the situation I would imagine is happening inside.

But on a hunch I have investigated a secret entry through the basement, just as I suspected, a waterduct runs from the library to the school that you can enter through, unfazed by time. "
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>>21337498
"Then through the library and waterduct it is. Everyone, now is the time to buy any last minute supplies before we head in."


>Selling:
spear
shield
a set of leather armor
3 traveller's cloaks
crossbow
+122g

>Purchasing:
Dueling Wand
Escape Crystal
Near Glass

>52g remaining
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>>21330964
GENTLEMEN BEHOLD!
My beautiful depiction of naked Iffram female!
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>>21338049
You sir, are one of Iffram's national treasures.
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The Scholomance is a towerlike structure, spanning 9 or so floors aided with pass spells that lead to various flotillas where classes are held. The flotillas themselves aren't important but expect to find the enemy using it to their advantage if they're smart. If there are indeed attackers here you should take care to make sure that the students' lives aren't harmed as their role will prove instrumental in the time to come.

If it turns out that the magus has failed in that task, you are free to destroy the scholomance and all hostile elements within it with extreme prejudice as their lives have been made forfeit.

To prepare, ensure that you are capable of using various detection, healing, and support spells as you will be travelling up a fairly straight path where the enemy may expect you.

For this approach, having knights would be key, and trackers to check other rooms would be crucial for finding or eluding our enemies.

Weather will not affect the bottom floor unless there are clouds present however, higher up and the effects will be more apparent. And since this is the scholomance, expect a lot of colorful elements to get involved, including the school's defensive measures...
>>
>>21338786

And don't forget that our enemy is well equipped. Their rifles, though outdated and worn are heavily modified to deal more damage. If you die in this rift, the aid of portals will not replace your lost number, however since you are in a beseiged scholomance, recruiting a student or two may be necessary.

The enemy is Ragnyllian, meaning they'll resort to a lot of indirect fighting methods and use the structure to their advantage. Narrow halls, darkness, and a strange terrain or two will give them plenty of opportunity to lay traps and hold down a fairly strong position if you let them.
>>
[Ability] Sever-Time Shot

The shot empowers an arrow with the ability to sever the target's timeline on the killing blow, removing it and it's previous acts from time. Cuts knit, broken becomes whole, and the dead are given a another chance. However, the target and the shot, are easily forgotten, once out of the timeline. This leads to a lack of experience gained from committing to such an shot.
>>
>>21338885
...the next war wagon will look like a phone booth
>>
>>21339506

You say this like it is a bad thing.
>>
>>21339506
not on my watch, but that sucker will probably be important. We need mobility and defense, and the Warwagon will provide both.
>>
>>21338885

With much practice, Fleur manages to push back her targets' causalities only a single turn. The only way she was able to observe this was her lack of memory of certain events coincided with a plethora of missing arrows.

> The banished target's actions from 1 turn ago are exempt from time along with the target. This cannot be improved.
>>
>>21343562
Go ahead
>>
Rolled 10, 1 = 11

Ok NOW im rolling
>>
Not bad, a drakkai. You have a pretty good chance of surviving your first battle. I suggest a knight. We need more front liners.
>>
>>21344399
When it comes down to it, choose the class you think you'll enjoy playing the most.
>>
thats what i was planing on going o-o but be warned i have honestly no clue how this system works but i have being reading up on it tho :D
also should i just post my char hear?
>>
Sure go ahead. we can help ya if you get lost so don't hesitate to ask.
>>
thanks still working on it i have everything down in notepad going to copy paste
>>
hp : 8 *
act: 2 *
mov: 4
srt: 2 *
int: 1
class:Knight
Race :Drakkei
inv
-Knights Round Sheild(Dr=2)
-Knight’s Sword: [5] x 2 Slash, [6] x 1 Stab, 1+Str Dmg

Proficiencies: Sword, Dagger, Lance, Shield, Mace, Axe, Heavy Armor,
Crossbows
Wage: 100gp Starting, 15gp/round
-royal 200 start gold

Abilities:
-Two Handed Wield:
-Weapons Deal +1 Dmg.
-Shield is put away.
-Shield Bash:
-7x1 (Free Attack)
-Trigger: Advance into Enemy’s Hex.
-Dragon Pride: If any stat marked with a * is the highest amongst all
players currently deployed to the field, it gains +1.
-Hoarder:
-1/2 of gp earned goes into a Hoard.
-Hoard is released upon death to be used as normal for a dead
character.
-Royal: Starting gp x 2
-First Molt: (Activates at Lvl.5)
-Dragon’s Breath:
-Consume 1 Hp
-(Lvl+Int) Rng Cone, Str Elemental Dmg.
>>
>>21341773
...well that was pretty easy
>>
i just dont know wear i can spend my 200 gold o-o
>>
http:images/1351151241045.png
Current shop. I suggest a couple healing potions, leather armor and a travellers cloak. Keep the rest for later. If you need more there be a shop in battle. (The forge bloqmasters can build)
>>
>>21344843

Here's a shortcut statblock for you to use:

X. [K] ??? of ???

LV: 1
HP: 8
ACT: 2
MOV: 4
STR: 2
INT: 1

- Sword [Stab - [6] x 1, 3 DMG; Slash - [5] x 2, 3 DMG]
- Shield [2-angle DR 2; Bash - [7] x 1, 2 DMG; Free Atk (enter enemy hx)]
- 200 gp

It's all correct though. You can use the gold in a few ways.

A) Buy items from the shop posted here: >>21281235

Most relevant of these is probably the Traveler's Cloak. You have to be careful, since exceeding your encumbrance limit will lower your MOV - so you could swap to an axe with your shield, but the over-encumbrance would cause you to move 3 hexes a turn instead of 4.

B) You can upgrade your current weapon for a cost, which is listed by the weapon's entry in the shop. You may upgrade the following:
* Increase the weapon's damage by 1
* Increase the rating of the weapon by 1
* Decrease the weight of the weapon by 1
>>
>>21344843
here
>>21281235
>>
>>21344914

I should specify that a weapon can not be decreased to 0 weight by this method.
>>
i can only carry a weight of up to 2 right?
>>
>>21344991

You can go over that, but it comes at the cost of your MOV stat. -1 MOV for each point of weight above your STR value. But yes your current upper limit is 2.
>>
cause im thinking of leather armor and puting my move at 3 cause it would give me more hp and cause of the trait i might even end up getting another +1 to hp
>>
also if i up grade and ax how much will it cost and its stats?
>>
>>21345045

An Axe costs 50 gp, and 30 gp for each upgrade. You decide the ways to upgrade it, as I listed here: >>21344914 . So with 200 gp if you were to spend it all on buying and upgrading an axe, you could upgrade it 5 times.

Also you can sell items back to the market for 50% of the base item's cost.
>>
X Kraton
LV: 1
HP: 8(9)
ACT: 2
MOV: 4(3)
STR: 2
INT: 1
- Axe [Chop 6x1 dmg 5, cleave 5xaoe dmg 5] wt1 (up by 1)
- Shield [2-angle DR 2; Bash - [7] x 1, 2 DMG; Free Atk (enter enemy hx)] wt1
- Traveller's cloak [+1 hit def]
- leather armor[hp +1 ] wt 1
- heal potion [heals 3] x8
>>
>>21345226

The Axe only deals 4 Damage (2 + STR = 4), since you only upgraded its weight. Also, the X. [K] Kraton of ??? goes in your name field too. You need a town name, or house name, or family name that relates to your element, for example "Irontalon of Highpeak" because he is of the Aerias element.
>>
X. Kraton of The Enthralling Light
LV: 1
HP: 8(9)
ACT: 2
MOV: 4(3)
STR: 2
INT: 1
- Axe [Chop 6x1 dmg 4, cleave 5xaoe dmg 4] wt1 (up by 1)
- Shield [2-angle DR 2; Bash - [7] x 1, 2 DMG; Free Atk (enter enemy hx)] wt1
- Traveller's cloak [+1 hit def]
- leather armor[hp +1 ] wt 1
- heal potion [heals 3] x8
>>
>>21345380

Yeah that works. When a battle starts, if you show up during the roster creation you'll be assigned a number. So instead of just [K] you'll be marked as [K2] or something. That'll help you determine which knight sprite is yours on the map.
>>
do i just look for a battle map or will it be posted hear?
>>
>>21345417

The battle will occur in a separate thread. But sign ups will likely begin here, and the battle thread will be linked to.
>>
seams pretty good is there anything ealse i should know?
>>
>>21345464
Expect to stay up at an obscene hour in order to play. IH requires huge time commitments.
>>
>>21345464
You have a high chance of dying in any battle, especially the first. Don't get attached to your character yet. You're a knight, so move in formation use corners and your shield to save yourself. Don't be afraid to retreat back to the base areas we will set-up. If you see other knights, move in formation with them. Living is more important then scoring a kill.
>>
i all ready stay up really late
>>
>>21345515
You then, good sir, are one of the lucky ones.
>>
howw soooo lol not sleeping is really bad :D
>>
>>21345508

Since we're heading into the scholomance, formations might not be a luxury since we'll be dealing with tight corridors, and possible enemy traps
>>
hummmm i know nothing about this place but traps do sound really bad is there any way to get rid of the traps?
>>
>>21345554
exactly. Knights will be crucial, as will Bloqmasters for the purpose of breaking through walls and getting us access where it wasn't there before.

Also since scholomances are built for castors to... I'm willing to BET that there'll be large doors and halls.

Thus, Warwagon
>>
>>21345574
Presumably they can be disarmed, attacked, or failing all else. A Bloqmaster can get in there and break it.
>>
so knights will push the front line under range support?
>>
Hummm what is a warwagon btw?
>>
humm well im hear if anyone wants to ponder battle strats
>>
>>21345675

War wagon is a creation of one of our bloqsmiths. See:
>>21289603
>>21289661

>>21346079

As for battle strategies, there's not much that can be said yet. We don't even have access to the layout of the building yet, so the only things that can be said are the usual 'defend the breach, set up a home base' sort of thing. And besides, the best plan is just being adaptable and being able to roll with the punches...
>>
hummm when would we get slight on the map or like a rough layout or do we go in blind usual?
>>
and in today's thingy we'll probably be setting up a VERY fast base. If I can get the help of other bloqmasters, then a -mobile- one.
>>
>>21346482
that was me by the way. Anyway. Point is that The goal is to get a nice War wagon set up. Put the hex with the inn in the back, put a catapult infront of it, and 2 ballistae in the front, then we'll be ready to rock and roll. Maybe less artillery depending on who we stick in there.

Will need big, strong, knights or other classes to pull it... or us bloq masters can work together :P
>>
well its if i could help i would man
>>
^o-o im pretty sure im a big strong knight lol im also pretty grunty (just started)
>>
just switched up my name too o-o
>>
>Sell Bow +30 gp
>Buy Knife, upgrade damage -90 gp
>Buy Heal Potion -10 gp

HP: 1.5
Act: 3
Move: 6
Jump: 2
Int: 1
Str: 0
Sight: 6
LV: 1
Exp: 26

- Crossbow (Dmg: 2, Rng: 4, [7] x 1, Bash [6] x 1)
- Knife (Dmg: 2, [6] x 2, Grapple)
- Traveller's Cloak (+1 Hit Defense)
- Storage: 'Bright Smasher', Spear, Leather Armor, Fishing Pole
- 110 gp
>>
what is bright smasher?
>>
>>21347185

Magic Hammer she found. Literally a hammer that emits light.
>>
seams legit
>>
>>21346482
At most, we set down an inn and forge. We'll have to move faster in this mission, since there will be students to save and all that.
>>
>>21347954
If you allow us 3 bloqmasters guys, we can make the Warwagon by turn 2. Get it moving immediately, put the inn in the back soon after, and then build the ballisa on the move. It'll probably not be high quality unless you want to wait till turn 3 (break down a bunch of shit turn 1, then use it to build, unlikely to have wood we can break down)
>>
hummmmm
>>
>>21348094
We'll see if it'll fit through the hallways and doors first. This might not be the best mission to test it out in.
>>
>>21348257
point. Bloqmasters might better serve a place in knocking out walls and doors to open up pathways, or blocking up pathways with hasty walls, gates, whathave you. We probably want mobile ballistae though.
>>
so push forward with the warwagon?
>>
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The second anniversary of SQ is almost here...
>>
>>21351704
>typical content's of PC's fridge.jpg
>>
>>21349566
We'll see the initial layout.

Plans though
1) We establish the smithy and the inn immediately. If we can raise walls and a gate super fast too? All for the good Depends on how cramped the place is.
2) Use trackers, and dare I say it, Light Magic, to scout (Air+Light magic will give us reflections and refractions in the air, see around corners, explore into rooms without sticking our heads into them)
3) We sweep up floor by floor. They have "Flottilla" class rooms? Well then, we cut them off. One by one. Prevent them from being used to dick around with us. By which I mean, we go in, we clear a room out, we lock down the door on the other side. Set up a trip alarm trap at least.

This place is sounding groteqsuly maze like. The Warwagon would be the all round best choice, but it might be closed to us depending on the sizes of halls and such.
>>
>Buying a Shovel

LV: 2
HP: 2
ACT: 2
INT: 3
SOC: 1

- Shovel [Range: 4; [8] x 4]
- Traveler's Cloak [+1 Defense]
- 30 gp
>>
This...this is still a thing.

Holy balls,

Not that I doubted you Orbital, but god damn.
>>
>>21357093

It's a problem. I can't stop ; _;
>>
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Here you go, have some bitanks.

[yes the file is mispelled]
>>
>>21357093
Time to rejoin!
>>
soo wait mobile battle tanks?
>>
>>21357093

AAAAAAAAAAAAAAAAAAABBBBBBBBBBBBBBBBBBBBBBEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRRHHHHHHHHHHHH
HHHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAMMMMMMMMMMMMMMMMMMMMMMMMMMMM
>>
>>21357093

Would you like to join the (presumably) 2nd SQ anniversary game?

[spoilers] I might [/spoilers]
>>
Game will occur tomorrow on Halloween Night. Map is 1/3rd done.
>>
>>21357192
>asked for tits
>deliver tanks
you deserve my respect DM
>>21358007
I don't want to sound like a nitpicking dick, but can you please use a little tiny small bit bit of effort and put caps and punctation in your posts?
>>
>>21359075
>>21358784
>dem trips.

We still using IRC?
>>
>>21360076

#ONLYSKIRMISH on Rizon IRC

anyone is welcome
>>
Rolled 10, 1 = 11

Rollin'.
(OhgodpleaseworkIambadatthis)
>>
>>Pay Elegear 50 gp (more to come)
>>Buy Escape Crystal (50 gp)
>>Buy 2x Health Potions (20 gp)
>>89 gp leftover

LV: 6
HP: 5
Act: 3
Mov: 3
Jump: 1
Str:4
Int: 1
Sight: 5
EXP: 16
!Trained: Bow
!Ability: Sever-Time Shot
- Bow [Range 8; Shoot - [13] x 1; 3 damage]
- Traveller's Cloak [+1 Hit Defense]
- Leather Armour (+1 HP)
- 89 gp
>>
>>21357192
>Bitank art

BUENO
>>
>>21357192

Good Lord, it's been awhile since we've seen one of those...
>>
Rolled 3, 3 = 6

Rollin'
>>
A gruff old dorf beckons to the group of newcomers from Graywind, "So I here that ye lot are trying to get back into that blasted school heh? I was actually outside before the whole damn thing shut itself off from the outside world. " he'd offer his hand to anyone who would shake it. "Barley's the name, Barley of Firerock, third son in a great line alchemists and brewers, and now evokers. Nevertheless I do need to get back inside, I'm concerned about the other students and the safety of whoever else was inside at the time. Will you mind if I tag along?" he'd smile, but his thick cooper-red beard would hide it.

Lv 1 Dorf Evoker
Hp: 4
Act: 2
Move: 3
Str: 1
Int: 0
Gold: 20

Gear:
Shovel
Traveler's Cloak
Healing Potion x1
>>
>>21363612
what's the bittank?
>>
>>21367188

Since the guys who know better answers to this question aren't responding I'll give you the shitty answer: It's a tank with legs.
>>
File: 1351667754791.png-(2.16 MB, 800x2500, RagnyllArmor.png)
2.16 MB
>>21367188
The Bitank was one of the prime war machines of Ragnyll at the First Season of Iron Hearts.
>>
Bump, hope this starts soon.
>>
Name: Tarokh of Sunspire
Being: Male, Luminas, Drakkei, Adept

Lvl: 1, 0XP
HP: 7
Str: 2
Act: 3
Int: 2
Move: 4
Jump: 2
Sight: 6

- 5gp
- Axe [Chop[9] x 1, 5 DMG; Cleave[8] x 2, 5 DMG]
- Traveler's Cloak [+1 Hit Defense]
- 3x Heal Potion [Restores 3 Health]

Spent starting gold on Traveler's Cloak, 3x Heal Potion and +1 Damage for Axe. Also updated Ratings for my Weapon Training bonus, I'm supposed to do that right?
Anything I gotta change?
>>
>>21369764
This is me, forgot to make a matching trip.
>>
>>21369764
>level 1
>7hp
have you checked your dragon privileges today?
>>
>>21372625
Elaborate, please?
>>
>>21372625
>>21373049

7 HP is correct, 6 base + 1 from adept
>>
bump for tonight
>>
Took me long enough to post this.

Level 2
3/20 XP
7 HP
4 ACT
4 MOV
2 STR
2 INT
1 JMP
Vision 6
Bow 2 Dmg 6 Range Shoot [9]x1
Spear 3 Dmg Point [6]x1 Lunge [5]x Line
Travelers Cloak +1 Hit Defense
Heal Potion
30 GP
20 Hoard
>>
ROLL CALL!

Sign up time for tower climb, GET IN.

Same drill as always, name/trip and your weapons

POSTPOSTPOST
>>
>>21379287

>Reports In

LV: 6
HP: 5
Act: 3
Mov: 3
Jump: 1
Str:4
Int: 1
Sight: 5
EXP: 16
!Trained: Bow
!Ability: Sever-Time Shot
- Bow [Range 8; Shoot - [13] x 1; 3 damage]
- Traveller's Cloak [+1 Hit Defense]
- Leather Armour (+1 HP)
- Escape Crystal
- 2x Health Potions
- 89 gp
>>
>>21379287

Reporting.

Lvl: 1, 0XP
HP: 7/7
Str: 2
Act: 3
Int: 2
Move: 4
Jump: 2
Sight: 6

- Axe [Chop[9] x 1, 5 DMG; Cleave[8] x 2, 5 DMG]
- Traveler's Cloak [+1 Hit Defense]
- 3x Heal Potion [Restores 3 Health]
- 5gp
>>
get your own forum already
>>
>Here

LV: 2
HP: 2
ACT: 2
INT: 3
SOC: 1

- Shovel [Range: 4; [8] x 4]
- Traveler's Cloak [+1 Defense]
- 30 gp
>>
Here

HP: 2.5
Act: 3
Move: 6
Jump: 2
Int: 1
Str: 0
Sight: 6
LV: 2
Exp: 16

- Crossbow (Dmg: 2, Rng: 4, [7] x 1, Bash [6] x 1)
- Knife (Dmg: 2, [6] x 2, Grapple)
- Traveller's Cloak (+1 Hit Defense)
- Health Potion, Fishing Pole
- Storage: 'Bright Smasher', Spear, Leather Armor
- 110 gp
>>
Freyja reporting in !
>Requesting 2-3 Kob Mooks for mobile forge and base duty.


VII. Bloqsmith

Pandoras

Lv: 4
Exp: 2 / 40
HP: 7
Act: 2
Mov: 3
Str: 3
Int: 2
Sight: 5

Wearing:
Hammer (5 dmg : 2 dmg + 3 Str, Smash [7], Thump[5] AoE: 3;)
Traveller's Cloak (+1 to hit defence)
Leather Armor (+1 HP)

Inventory:
Ash Hammer (4 dmg : 1 dmg + 3 Str, Smash [6], Thump[5] AoE: 3; Spectral Construction;)


Skills:
Armored Prothesis
Crafting

Blueprints:
Wagon
>>
Gnarl here

IX. [A] Gnarl of Chaos Gorge #stupidty requires a trip change

HP: 11
DR: 1
Act: 2
Jump: 2L
Move: 3L
Str: 3
Int: 1
Sight: 5L

Items:
Sling (1 dmg, Stunning, Concussive, Heavy, [8] to hit, 5L range)
Travellers Cloak
>>
Sword (Upgraded Seven Times) 8 Damage (Two-handed)
[9]x2 Slash
[10]x1 Stab
>>
>Present

Lv 1 Dorf Evoker
Hp: 4
Act: 2
Move: 3
Str: 1
Int: 0
Gold: 20

Gear:
Shovel
Traveler's Cloak
Healing Potion x1
>>
Present
Level 2
3/20 XP
7 HP
4 ACT
4 MOV
2 STR
2 INT
1 JMP
Vision 6
Bow 2 Dmg 6 Range Shoot [9]x1
Spear 3 Dmg Point [6]x1 Lunge [5]x Line
Travelers Cloak +1 Hit Defense
Heal Potion
30 GP
20 Hoard
>>
>I...am...here

Lv: 3
Exp: 29/30
Hp: 11
Act: 2
Move: 4L
Size : 2.5
Str: 3
Int: 0
Dr : 2
Sight: ?

Gold : 35
Gear :
-Bow (Equipped on shield)
-Traveller's Cloak


Contracted Summon:
Talos (Windup Shield)
Hp: 5 Dr 2 , 1.4 Hexes Wide
Mov: 0 [Must be carried weight is 0 however]
Act: 2
Str: X

Windup: Everytime Windup Shield is wound up, it increasese by Y. Y is user's strength. Winding up takes an action.

Armed !: Windup Shield has two arms capable of wielding weapons it keeps on itself. Any wield penalties to Windup shield will affect the user's Mov. It cannot wield another shield [it gets confused]
>>
Level 1
Health 7
Actions 1/1
Movement 3L
Strength 2
Intelligence 0
Sight ?
Gold 70

- Lance [Range 3; Point - [8] x 1, 3 DMG; Lunge - [7] x Line, 3 DMG]
- Shield [Directional DR 2; Bash - [7] x 1, 2 DMG

Joining if not too late
>>
II. [Ev2] Hel of Niflheim
III. [T1]Vynessa of Peacelight
V. [Ev1] Professor Eldred of Eden
V. [A1]Fleur Of Era
VII. [B1] Freyja of the Jade Caverns + 3 kob mooks
VII.[Ev3]Barley of Firerock
VIII.[K2]Ainsley of Serpico
IX. [K1] Irontalon of Highpeak
IX. [A3] Gnarl of Chaos Gorge
IX.[Co1]Stoneslab of TimeScales
X [A2] Tarokh of Sunspire
X.[A4] Arkine of Wildwind

Submitting
>>
>>21380931

New thread for mission.



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