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Gooood evening /tg/! I hope you're ready to get your ancient history on, because I certainly am. It's time for another round of Red White and Britfag's Civilization Quest! Who's ready to see what bedlam I can throw at you today?

Previous thread is archived here: http://suptg.thisisnotatrueending.com/archive/21357742/

Full archives are situated here: http://suptg.thisisnotatrueending.com/archive.html?tags=Red%20White%20and%20Britfag

> If all goes well, I'll have to find a new image soon!
>>
I really hate to bump my own stuff, but... No-one yet? I know the clocks have changed recently, but I'm pretty sure I'm on time here?

I'm giving this a little longer. First warning people; if there's no interest, I'll let the thread die and try again on the next regular opening.
>>
im here, bumping
>>
Rolled 1, 3, 6 = 10

Aha, found it at last!
>>
bumping for more ppl
>>
I am here.
>>
Heyall. Been a long time, but I think today I'm gonna have a drop-in here. Haven't read the previous maybe 5-8 threads so I'm not sure what to expect.
>>
>>21389381
Ska, what ever happened to those undead civs?

Also we met a new tribe, debated wether or not to go to war against them. Also we now have traders from a really large and arrogant tribe super far down river.
>>
>>21389406
Huh, Undead Civs? I'm not the GM there, so I don't know. Just saw them popping up once in a while.

Cool, sounds interesting so far. If I find the time tomorrow or this weekend, I'll read up on what I missed so far.
>>
A New Challenger Appears!
Also known as, let's get this shit rolling. Where we at tech-wise?
>>
Rolled 5, 6, 6 = 17

>>21389469
Smack dab in the copper age, with desgins on bronze. We may soon have access to it via trade with some sort of city state situated on the coast.
>>
>>21389476
Ooh, bronze. This could be interesting. We could go Spartan on our enemies.
>>
>>21389469
Welcome aboard! Tech-wise, you're still using stone and copper tools, have knowledge of very crude ideograms for writing aaand... Well, you'll see in the turn report. For now though, you're trading with a bunch of bronze-age folks from downstream.

I suddenly realised how out-of-date all the secondary-reference material for this is... I really need to spend tomorrow just bringing everything up to speed.

Anyway, this is enough folks! On with the show!
>>
Rolled 6, 1, 5 = 12

>>21389487
Just remember that we're not at liberty to go Spartan on our children. That asshole The Seed suggested that and the argument that ensued was an utter debacle.
>>
>>21389442
Oh, I thought you were... Huh...
>>
>>21389513
Oh, I'm thinking smarter Spartans. You know, if they're not usable in war, try putting them to work making our weapons, armor, or magic (WOO, MAGIC POSSIBLY...?) better. Or tech. Because non-warrior NeoSpartans can be even better than Warrior NeoSpartans.
>>
>>21389529
I have been an advocate for magic since the beginning. We need to find a god for it though, or possibly create a demi god through human god breeding (I have already gotten us part way in this direction).
>>
>>21389554
You, sir, are a sir.
>>
> From last time...

The following morning, the trader lays out his goods for the clan to browse. While Rina agrees to translate again, she does voice an objection, "I feel as though the tribe has come to rely upon me. In some ways, it is a good thing, but I often feel that I am the only one called upon, when anyone needs to speak to another tribe. I don't mean to complain, but... If anything were to happen to me, surely it would be better to have someone else who is able to speak other languages too?" Having said her piece, she once again returns to translating for the council and the Wise Ones.

The trader has a selection of goods he is willing to barter for, including lengths of the strange material his clothes are made from, a variety of woodsman's tools made from bronze and several pretty copper trinkets. There is even a drinking bowl in silver and a pair of arm-rings made of the same metal!

"Come, buy and trade. Tell me, what might you have for me, in exchange for these items?"
>>
Ok everyone, I say we figure out what our focus should be at the moment. I suggest we stave off on the military stuff for the thread in favor of instead increasing the stability and quality of life in our village.

We need some better carpentry and also increase the wall around our village and the gates into something better. Right now it is rather flimsy. Also we need to increase our field and create an order of people specifically dedicated to maintaining our fields so that we no longer have to spend action points doing it.
>>
>>21389581
Being new, what DO we have?
>>
>>21389581
Ask him if he has any seeds, like the ones he gave to the River Brothers.

Also, ask him if he has any knowledge to barter for instead of goods, and that we will pay well for such pieces of information.
>>
>>21389520
Nope, sorry to dissappoint. Too poor a writefag to pull any such thing off. Wasn't Angrydorf the one that made these? I know he made some, not sure if it were the Undead too.

>>21389529
>WOO, MAGIC
>WOOMAGIC
>WOLOLOO

Age of Empires up in here? Let's convert their shirts to our colour!

>>21389554
I'm back barely 20 minutes and have to read about your god-fucking already.

I guess I missed you
A bit.
>>
>>21389610
Hey, I just encouraged it. She is the one who fell in love with him.
>>
Rolled 6, 4, 5 = 15

>>21389595
To trade? Our primary export in this matter is a crude booze made from fermented berries. It's strong as all hell though.
>>
>>21389635
Don't forget our instruments, trinkets, animal hides, and malachite.
>>
>>21389581
I think it might be a good idea then to have every of our shamans have an apprentice or two, so in case they die, we don't have to live without their talents for too long. Also then we have a semi-decent replacement already, not a complete greenhorn.

>>21389593
Good ideas, I'm with that when the time for it comes.

>>21389623
Don't worry, somebody has to take care of the romance part in this story.
>>
>>21389606
I'll write this out as flavor text.

"We have tools, though they are not as fine as you offer. What we need more than individual items is the knowledge to make these items and means to do so. Do you have any form of seeds of cuttings we may add to our crops? Or knowledge of stone craft, these materials you bring, and the dark metal. Any such knowledge you have to offer will be handsomely paid for I assure you."
>>
Also, does anyone else thing we should attempt to summon a god of magic? Or maybe we can talk to our gods about channeling their power more effectively. We obviously are not able to match technologically as of yet, so we need to match them in a different way, with magic.
>>
>>21389704
The trader seems to stroke his chin for a while, (it is worth noting that, unlike the tribe's tradition of beards for carious cuts, he is clean-shaven). He seems to mull the proposition over, "Such knowledge as made my home strong would not come cheaply. Likewise, seeds may become much more than a simple garden once planted. I may be convinced to work something out to your benefit, but in exchange... You must likewise provide me with something of great value."

"So tell me," he smiles, in a manner none could mistake for friendly, "What could you possibly offer me?"

What will the tribe offer the trader? It doesn't look like he's going to accept anything trivial.
>>
>>21389889
"A god spear, a weapon empowered by one of the divines themselves. We have seen in the past a weapon empowered by a god, it nearly killed our greatest hero in a single blow and blew a hole in our city wall with a single thrust. That god is now our friend, and if we ask I am sure he will work out a deal with out to empower a weapon for your use. We have received other gifts of power from our gods, possibly we could procure such things for you. What kind of god materials do you desire?"

I am talking about Groza's super spear, that thing Hurtir used way back when, the arrow head that is now around our snow goddess's neck, and that bowl we were given. I think we will be able to imbue such strength and offer it to him.
>>
>>21389867
For that a central temple where all the shamans can meet would be handy. Some nice structure with a way of channeling the spirit realm or whathaveyou.

>>21389889
>>21389942
I'm not too keen on giving up on those powerful magical artifacts. It might also anger the spirits.

Do they have knowledge of animal husbandry? What about fermenting?
Maybe we could act as mercenaries for them or provide other services for a certain amount of time.
>>
>>21389942
>>21390009
Oh, I didn't read it completely right. You are talking about creating artifacts for them? I'm fine with that, if they are non-martial ones.
>>
>>21390009
It's just an offer. We will not give it to them if the gods do not want us to.

Also

"Do you have live stalk of your own? As you say we have several cows in our village. If you so desire we could give you a breeding pair and the knowledge of how to breed them to get more for your own usage. Or possibly our knowledge of fermentation, not only is alcohol of use for entertainment, but medically it eases pain."
>>
>>21389889
I'll just continue lurking 'til turn report. Then I get fun.
>>
>>21390033
Yeah, we're going to create an artifact. Also as long as we both have access to martial ones I can not see given them one as that bad of an idea.
>>
>>21390101
If they really are that much more powerful than us, then an ace up our sleeve like that would really benefit us. Giving up basically your only advantage to a stronger enemy doesn't seem like a good idea to me.
Of course a chance to snag some free tech is great, but I'm not comfortable with this.

Can you give me a brief heads-up on the situation here? How far are they away and how strong are they? You think our triumvirate would match their strength?

Really should read up on what I missed after this.
>>
>>21390155
They are our gods, if we ever go to war with them we must simply ask our gods to take away their weapons power. This is why I say we only do this for gods we have named, not for ones we have gained from other tribes.

They are all the way by the sea, and we have not seen their village so we really do not know how much more powerful. Though I expect them to be bordering on becoming a fully developed city state.
>>
>>21390207
Good idea, there. Though will they even work if they don't believe in our gods? Oh well, what could really go wrong?

>fully developed city state
Oh you.
>>
>>21389942
"God-like weapons you say? You actually have knowledge of how to create such relics?" the trader's eyes light up with greed for a moment, "Can you perhaps show me such a thing? I find it a little hard to believe you possess such a power..."

He coughs momentarily and take a second to compose himself. "As to livestock... My people already keep animals and we brew our own strong drink. Yours is a little too strong and too rough for my palate, but maybe I could find a buyer." He closes his eyes and considers, then opens just one, "I have an idea though... Perhaps, in exchange for my aid, I might... Borrow a few of your people? If some of your tribe agree to serve me for a length of time, I would gladly send learned men upriver, to teach you of my people's arts. What say you?"
>>
>>21390409
I smell something fishy here.

"Will you explain what you need them for? Can you ensure their safety? What kind of people do you need?"

If he wants one of the artifacts he will have to pay dearly.
>>
>>21390409
First take the trader before Gerin and have him commune with Groza on the possibility of imbuing one of the swords the man has brought (I know he has at least a few) with the same power the spirit used in the fight against Trym. As collateral promise Groza a tournament in his name in the following months between our best warriors, and a sacrifice of his choosing.

Ask him what exactly the people we send would do, and how long they would be away. (I am very against this idea, at no point would I like our people to be servants or slaves, but if it is the only way then I may be convinced.).
>>
>>21390499
Yea, I'm worried they will be used as prostitutes, slaves, food or workers in horrible conditions like a lead mine or something.
>>
>>21390522
Yes, also our people must command respect. We can not do that if we are slaves. The God Tools is the best possibility in my mind. We simply have to bargain with our gods for exchange of power for tribute.
>>
>>21390535
Also Britfag, I call you out if you say that the gods can not make things of power to give us. They have done so in the past and I can not see why they can not do it again at our request.
>>
>>21390581
>God-powered magical artifact factory.
>>
>>21390581
...Okay, I will level with you here, even though I REALLY shouldn't. I'll try to give away as little as possible. The gods CAN make magical artefacts, it is true, however some are more difficult than others. In the past, the only thing that the gods have actually GIVEN you, which was actually magical, was that arrowhead. That's it. The drinking bowl given to Trym and his wife was just a mundane gift.

There is a lot to magic that the tribe has only barely scratched the surface of. Developing it further would require cultural actions pertaining to the gods, etc.

I really can't give too much away, but magical items are game-changers for a reason. We're not talking +1 swords here; we're talking real artefacts.
>>
>>21390637
And the spear from Gorza? What about its power?
>"It had already been in you. You just needed to have confidence."

So what about dat trader and his request for dem villagers?
>>
>>21390637
Well, make him a really powerful artifact. I am perfectly ok with this as long as it buys us information of equal value. I will have our village promise Groza what ever he wants io exchange for the power. He has been able to temporarily imbue his own spear with power during the battle, is it so far fetched he can put a small amount of power into a sword. It's ok if it's a game changer as long as we only give them one or two.

It's either this or putting our people into slavery, something I am not willing to do.

What is the price for a God Sword?
>>
>>21390681
Also, I offer another possibility than Groza. We have a more intimate relationship for Hurtir (our wolf god, I always spell his name wrong). Maybe we could travel to the wolf oaks and ask him if he would allow our to trace a branch to be made into a god bow or some other such thing. Which ever god has a higher chance of saying yes is the one I am going for, both are on the martial side.
>>
>>21390761
I imagine a hunting bow with arrows that stalk their target. Could make for good assassins. Not sure what scares me more, this or a god sword.
Also Hrunti, I think, he's called.
>>
>>21390675
Huh? Groza never gave the village a spear at all.

Okay, so what is the tribe actually doing here? Bringing the trader to the shrine of Groza and asking for a godly weapon? Sorry I've been delayed here.
>>
>>21391081
Really? What about the spear that flew from the sky before the battle with the lion-god tribe? Am I misremembering?
>>
>>21391081
Yes, we are brining him to the shrine and presenting one of his swords. Gerin will commune with Groza and make our offer of the tournament and sacrifice, and ask if the god wants anything else in exchange for empowering the object.
>>
>>21391158
Ah CRAP! Plot-hole alert, I guess! Ahem! Uhm... Let's just say that as it was hurled at them as a warning the god was pissed off, no-one wanted to touch it and it mysteriously vanished after the duel... Yeah... Let's go with that..!

>>21391189
The trader is brought into the village, while everyone else is still enjoying the party. Gerin is found, drinking and fighting with people before Groza's shrine and the situation is explained. The trader is asked to lay one of his guards' swords on the alter, then Gerin pours a drink onto the ground before it in offering. The priest prays to his god and the shadowy form of the god of battle materialises in the air before the priest, the tribal council and the priest.
>>
> Stupid field length...

>>21391571

While Groza is pleased by the offering and the promise of further sacrifice and particularly by the idea of a tournament in his name, the request instantly darkens his mood. "You would ask me to grant my power to this man? Why? And how would you ask me? To 'empower' this blade? I could make it cut anything, or never bend and break, but only so long as it followed the purpose I gave it. I saw how you spoke with Ermetha and she granted you her gift. That arrowhead served but one purpose; the sun keeping the snow at bay. If I blessed this blade, I could make it cut flesh like air, but it would stick in wood like any other weapon. If you truly want to make it something special, you'll have to awaken its spirit yourselves." He pauses for a moment, then scoffs, "Besides! Why should I grant you this boon, so that you may give it away to this man who has never fought for his life in all his days! If he wishes my gift, let him take part in the tournament and I shall judge his worth alongside the rest! I have spoken!" So saying, he vanishes.

What will the tribe do? The trader does not look impressed
A) Apologise and offer compensation another way
B) Support Groza's position
C) Abandon the idea and offer something else as though nothing had happened
D) Forget the idea entirely
E) Other
>>
>>21391583
"As you can see, our god would only like to grant such a boon to a man who had fought. Would the captain of your guard be willing to fight in the tournament to prove his worth to receive such a weapon. He is under your command so you still would have power over the use of it, but the god of war wants only a warrior to hold onto such a thing. If you want something that is not a weapon we might be able to work out something with our goddess of winter or of the river and healing, but for a weapon he has named his price. These prices will vary from tool to tool and from god to god."
>>
>>21391699
Also, this counts as B, but a varied form of B. Consider is a B/E hybrid. We are offering his captain of the guard the chance to win himself a god weapon, or asking one of our other gods for something this is not a weapon.
>>
>>21391699
> Yikes, only you? Okay...

The trader considers the offer for a moment, then shakes his head. "I doubt your god would take too kindly to such a ploy," he shrugs, "Though your offer is generous. I have little interest in the others however. It would seem you have little to offer me, save a great deal of your mundane goods... Unless you're prepared to re-consider my offer? I assure you, your people would be well cared for. I really need anyone you can send; it would likely be hard work, but I assure you, nothing too dangerous."

A) Accept the trader's offer
B) Try to re-negotiate
C) Offer to pay for his support in goods
D) Other
E) Abandon the trade
>>
>>21392128
Sorry, been busy.

B) "We want details. We won't send our own kind into an uncertain future blindly. Additionally, if we agree, we demand to have someone bring regular reports of their well-being, someone we can trust."
>>
>>21392128
B) We would like details of what exactly they would do, and an assurance they would not be treated with too much disrespect. We are sending them as workers, not slaves.
>>
Rolled 1, 1, 5 = 7

>>21392128
B) "That is all well and good, honored guest, but we need to know just what our sons and daughters would be doing whilst among you."
>>
>>21392128
Also I kinda liked my opinion being the only one followed. It means I'll be able to shape the tribe in my image.
>>
>>21392270
This man, he speaks with wisdom. I like his choice.
I've been reading the past threads, finally got through them all. You have a nice world guys, and I would love to join you all in shaping it.
>>
>>21392444
And let me guess, I come off as the maniac.
>>
>>21392475
I will refrain from commenting on that.
But no, you don't.
>>
>>21392558
You don't need to lie. We all think he does.
Just kidding, you are all nice people and I enjoy playing with you guys.

Welcome on the team then.
>>
Rolled 2, 1, 6 = 9

>>21392475
Yes, but you're OUR Maniac
>>
>>21392558
>>21392585
>>21392612
Burn the heretics!
>>
>>21392585
As far as I'm concerned, you're all brilliant people and I love running these quests for you.

>>21392270
He considers for a moment, then nods, "I can agree to this. If I allow one of your people to travel with word up-river whenever I come to trade, will you agree to my terms? I have need of farmers, craftsmen, whoever you can spare."

A) Accept
B) Re-negotiate
C) Decline
>>
>>21392642
B I would like to know what exactly we are being offered in exchange and how many people he needs.
>>
Rolled 1, 6, 3 = 10

>>21392642
A) Fuck it, I'm biting the bullet. Take a few of each, we will leave it to good faith you'll be good hosts.
>>
>>21392642
A) Such an investment may prove beneficial in the future.
>>
>>21392642
Britfag? you dead?
>>
>>21392642
How long is a length of time though?

Other than that, I find no reason to not agree since he has agreed to let us have word of out brethren to ensure they are treated well. Besides, the knowledge would be great.
>>
The trader seems very pleased with the tribe agreeing to his terms and promises to send someone two assist the tribe's development as soon as possible, provided the tribe first sends the promised workers downriver, to his village. With this business concluded, he and his entourage leave, heading back downriver in their strange canoes.

> That's it. It is HIGH time the turn moved on. Sorry I've been so slow tonight!
>>
>>21393066
DANGER! FOOD SUPPLIES VERY LOW!

Turn Report

Population: 332 (111 elders and children)
Food: 3/15
Morale: 7/15

Known Food Sources: Depleted deer herd, fishing river, wild fruit trees and bushes
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Copper spears and knives, advanced stone and wood tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, Copper scale jackets, basic plank shields, Crude carts
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, the wheel, basic animal husbandry, natural medicine,
Architecture: Turf-roof huts, basic carpentry, crude wooden palisade
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, crude instruments, rough berry liqueur, tribal militia, crude ideograms, primitive copper trinkets, crude clay writing tablets

Moon 2

Known Landmarks
A river beside the village
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Open grasslands
Distant mountains
Distant river
>>
>>21393066
Even if this thread ends here, I feel as though I've participated in the one real decision we've made tonight, lol.
>>
>>21393080
Action Points: THREE

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Have your wise ones try to solve a problem
E) Hold a cultural event (specify)
F) Craft specific objects
G) Send envoys to another tribe
H) Other
I) Ask the elders for advice (No cost)
>>
>>21393080
B) Go out for a large fishing endeavor
E) That tournament we mentioned earlier
F) Increase our village walls, solidify it w=by packing mud it and allowing it to dry, also increase the solidity of our gate and what not.
>>
>>21393080
B. Catch some fish to replenish our stocks a bit
H. Plant them crops
H. Send those workers down river. I'd say 20 total. 15 farmers and 5 carpenters. Considering our tribe has no specialists, I think, that shouldn't be too much of a burden.
>>
>>21393094
A) Go scouting to find a new source of meat. Head out towards the plains, if possible go to the mountains.

B) Go fishing, and send some hunters out with the scouts to find more food.

H) Suppose we should plant the crops, that would be a wise thing to do.
>>
>>21393217
Wouldnt it be great to find some buffalo out on the plains? Yeah, yeah it would.
>>
>>21393094
B) Fishing, and take Rina with there
H) Plant crops
H) Send workers
>>
>>21393280
Oh shizzle, speaking of Rina, next turn so, next thread, we need to probably start having some of our people study other languages.
>>
>>21393280
I change my vote to this, the tournament can wait till next turn.
>>
>>21393305
That, and/or giving the shamans apprentices.

Though teaching key figures of our tribe like traders, leaders, wise ones, shamans other languages is cool, too.
>>
Rolled 5, 4, 1 = 10

>>21393151
Seconding this.
>>
>>21393335
True enough, but we really only have Shamans. Everything we do is done as a group. Trym is our "sort of" leader but it's still an elder run deal, we don't have traders really other than when we offer to make an exchange with the other tribes.

However, I do think you're idea of giving the priests apprentices is an excellent idea. Let them choose and test their own to find only the most worthy to lead our people in spiritual matters.
>>
Rina seems quite happy to be asked to bless the fishing expedition. She actually mentions that it makes a nice change to be able to truly call upon Chani, for something to do with the river, rather than simply serving as the clan's mouthpiece. With her there, the fishing haul is substantially increased!

The tribe, having recovered from their inebriation and subsequent hangovers from the three-day-long festivities, set to re-planting the fields, scattering the seeds from the last harvest over the prepared area.

Twenty of the villagers are sent downriver aboard a series of rafts and carrying plenty of supplies with them. About ten days later, a canoe arrives at the village, carrying several strangers, some armed, others not. Among them is a young man who introduces himself as a metalworker sent by the trader. He makes three demands of the tribe.
First, the trader sends his thanks for the men sent, but he needs more. Another ten to twenty should suffice.
Second, the smith requests a private place to work, away from the prying eyes of the tribe.
Third, he says that while he will take members of the clan to learn how to forge bronze, his family are very particular about protecting their secrets, so he will only take an apprentice after he has had plenty of time to judge the aspirant's character
>>
>>21393420
Turn Report

Population: 332 (111 elders and children)
Food: 6/15
Morale: 7/15

Known Food Sources: Depleted deer herd, fishing river, wild fruit trees and bushes
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Copper spears and knives, advanced stone and wood tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, Copper scale jackets, basic plank shields, Crude carts
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, the wheel, basic animal husbandry, natural medicine,
Architecture: Turf-roof huts, basic carpentry, crude wooden palisade
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, crude instruments, rough berry liqueur, tribal militia, crude ideograms, primitive copper trinkets, crude clay writing tablets

Moon 3

Known Landmarks
A river beside the village
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Open grasslands
Distant mountains
Distant river
>>
I am starting to become real suspicious over the need for manpower. Other than that though sounds good.
>>
>>21393430
Action Points: THREE

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Have your wise ones try to solve a problem
E) Hold a cultural event (specify)
F) Craft specific objects
G) Send envoys to another tribe
H) Other
I) Ask the elders for advice (No cost)
>>
>>21393451
I wouldn't say suspicious on my end, really. I figured he would probably need more because farming was a very labor intensive job back in the day.

Other than that, surely when we get those people back, if we do (I am loath to add), they'll have increased knowledge of farming and carpentry.
>>
>>21393420
F) Build a special hut to the smith's specification and send him our brightest craftsman to be judged. Send several for him to choose from.
H) Send another ten men down river, with the message that no more demands for increased workers will be met, that this is the maximum he will receive.
F) Build up our city wall, reinforce it with copper bands, along with the door.
>>
Rolled 2, 4, 1 = 7

>>21393468
Shall I fluff up our prospective Smith?
>>
>>21393430
A. Send scouts and hunters out towards the plains to look for new sources of food and/or other resources.
F. Build the metalworker a place to do his work after he points out where he'd like it to be located.
H. Send 15 more people down the river to the other tribe. Don't want to give him the most but don't want to anger him with the least. Bronze, guys, bronze is worth it.
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>>21393517
seconding this
but
H) if he still wants more the price increases
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>>21393519
Couldn't hurt, really. Maybe if we get him to like us as a character, he might be a little more helpful than he is contractually obligated to be, lol.
>>
Rolled 6, 4, 4 = 14

>>21393534
Well I mean the guy we put forth as the best possible apprentice.
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>>21393543
Ah, well, still go on with it. Perhaps he could become our eventual priest to the forge god.

Yes, forge god. I see no reason why one couldnt exist.
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>>21393468
Evening Brit. Sorry i'm late for the party.
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>>21393587
sprig, was it you who did the undead civ?
>>
Rolled 5, 6, 1 = 12

>>21393420
Ok, fluffing up the best candidate for apprentice.

Belsk Firegaze

A youth that spends an inordinate amount of time around the wise ones, in his younger days usually being nothing more than an amusing nuisance, he has recently been quieter while they theorize amongst each other, particularly after the attempts at refining the metal-working process. His surname was given to his habit of looking into the fires in the wise one's tent as though he knew something without really knowing it.
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>>21393523
I'll second this gentlemen's vote. Well rounded strategy, plus i'd like to get more information about local resources.
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>>21393616
Sounds good, and britfag is also a picturefag so what does he look like?
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>>21393523
Fine, I'll throw my lot behind this man. But we really need to throw that tournament for Groza as we promised.
>>
>>21393553
> Why not ask... Oh, I dunno... Your new, foreign smith?
> Also why did I pick the system of divinity that requires the most work for me oh gods oh gods

The bronze-smith has a hut built for him near to the outskirts of the village where there is precious little chance of anyone accidentally stumbling in while he works his craft. He seems quite content there and ready to start work as soon as the tribe wants him to, as he brought supplies of the necessary ore from his village. He takes no apprentice yet though and responds curtly that he will chose in his own time.

Ten more men are sent downriver to the other tribe. Nothing else is heard back yet.

The tribe begins to use bands of copper to re-enforce the walls, but not even a quarter of the way around, they run out of the soft, pliable metal. It seems there just isn't enough. Also, some of the Wise Ones are worried that copper is too soft to do anything and that the project is just a waste.
>>
>>21393648
Of course. We don't turn back on our promises for the Gods, but lets pull a summer Olympics on this shizzle.

Speaking of which, I wonder when Mikuhla will be coming back. It's been well over a year now and I don't think Khione will be so kind if he isnt back by this winter.
>>
>>21393648
>>21393634
Little too late there I'm afraid folks. Sorry! Good to see you, Spriggan. You're really late though; I was going to close the thread, but I guess I can go on one more.

Turn Report

Population: 332 (111 elders and children)
Food: 5/15
Morale: 7/15

Known Food Sources: Depleted deer herd, fishing river, wild fruit trees and bushes
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Copper spears and knives, advanced stone and wood tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, Copper scale jackets, basic plank shields, Crude carts
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, the wheel, basic animal husbandry, natural medicine,
Architecture: Turf-roof huts, basic carpentry, crude wooden palisade
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, crude instruments, rough berry liqueur, tribal militia, crude ideograms, primitive copper trinkets, crude clay writing tablets

Moon 4

Known Landmarks
A river beside the village
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Open grasslands
Distant mountains
Distant river
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>>21393600
Yes, sorry for the abrupt discontinuation. Me and a couple of friends are planning out some restructured methods for running fantasy Civ threads. Might have it together this weekend. No time finalization yet though.
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>>21393674
Heh, oh don't worry... You'll hear about that soon enough...

>>21393678
Action Points: THREE

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Have your wise ones try to solve a problem
E) Hold a cultural event (specify)
F) Craft specific objects
G) Send envoys to another tribe
H) Other
I) Ask the elders for advice (No cost)
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>>21393658
ok, I'll abandon the copper walls idea. I'll wait until bronze become viable.
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>>21393695
E) Hold the tournament, outside of town. Also invite the Lion Tribe and River Brothers to come as well if they wish.
D) Have chain go with the wise ones to the river to ask Chani for a building material... like clay or silt or something. Basically have them focus on improving our building techniques.
H) Section off a group of people to be designated farmers, that is all they will do. Maintain the fields and what not, so we don't have to spend points harvesting and planting every year.
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>>21393678
Ya, my fault entirely. I'm very interested in participating in the thread. I've read through the mountain of wondrous story arcs and societal development. I may write up a summary at some point and archive it, if you're ok with it. I could send it to you for review when it's done if you wish. (I find it allows for a greater number of people joining in as the thread goes on.) I'd love to here your opinion.
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>>21393695
Seconding D and H. Replacing E with A) scout out the north, preferably avoiding contact with other tribes if possible. We're still a bit in the dark of our surroundings.
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>>21393684
YES also please tell me you didn't the Murlox and err Coral giants I think it was civ either?
>>
>>21393761
We need to hold the tournament or he is going to get pissed at us. We promised him it three months ago, he won't wait forever.
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Rolled 2, 5, 5 = 12

>>21393728
Seconding this.
>>
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>>21393774
True, forgot about the dead line. Conforming to the hivemind in that case.
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>>21393764
I'm responsible for that too. I've learned patience from Brit, and comedy from Blorp, and structure from AngryDorf. I've tried my hardest to lurk and improve.
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>>21393737
Sure; I'd love to see a chronicle of the tribe so far written! The constant feedback I get from you guys is one of the main reasons this thread is still going, to be honest with you!

> Waiting on a tie-breaker... Please come soon. I'm starting to fall asleep at my computer desk...
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>>21393857
Sprig converted to our side so it's tournament time lol.
>>
We should eventually get around to building an arena for our lovely War God. Also, we should do some stuff for Hrunti soon, it seems like we've been leaving him out. I know that progress is all about overcoming nature, and civilizations can't be sustained without farming, but with no game how are we to honor the White Wolf?
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>>21393904
He has the wolf wood, maybe we could honor him with some kind of big game hunt.
>>
> And there it is!

One of the families within the tribe take it upon themselves to take sole charge of the fields outside the walls. They declare that, to the exception of all else, they will now be taking care of the fields and the crops there. They even go so far as to pull their scions from militia duty!

Rina outright refuses to grant the the tribe's request, at Chani's grand shrine. The informs the visitors that Chani would be offended by such a mundane request and that the goddess is not the tribe's personal handyman! If the tribe wants clay, there is a large deposit fairly close to the village!

The tribe prepares for a grand tournament in Groza's name! Warriors from the Lion and Rive Brother tribes are invited, all a great event of battle and brutality in the name of the god of battle, to determine the mightiest in the three tribes!
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>>21393950
Chani you bitch!
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>>21393904
Why not ask him? He has an old priest, after all!

But that'll have to happen next thread. Sorry folks, but I'm bushed. I'll have to see you all next time!

The next thread will be on SATURDAY the 3rd, at 1630EST. I repeat: At 1630EST. DO NOT MISS IT! I hope to see you all there and wish you a pleasant evening! See ya!
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>>21393737
I'd love to have a summary of these here. Would read.
>>21393978
Thanks once again, Britfag, been a great time being back for once!



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