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You are Guy Eels, unfortunately named rookie Ghostbuster. Your partner is Hal Wittgenstein, standard-issue comedy relief and all around bro. The two of you are currently trapped in a haunted apartment building roasting giant cockroaches. Y'know, the usual.

Last Episode:
http://suptg.thisisnotatrueending.com/archive/21401954/
You arrived at Hollin Apartments under the guise that it would be a routine ghost grab. You client is a talking cat who wants you to hunt down and destroy an evil relic hidden in this apartment. He's pointed you in the direction of room 402, former home of the late Kopatz the Magician. You were on the way when an army of giant cockroaches, presumably led by the evil Zo'Zalamet, crawled out of the woodwork to stop you. The tenants are running for cover, there are giant bugs hot on your heels, property damage is racking up, and generally things are getting sucked down into the 10th level of hell. So far, so good.
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"Is this that the one? Yeah! That's 402! GET BACK TO YOUR ROOMS PEOPLE!"
Insert various residential screaming.

Name: Guy Eels
Sex: Male
Designated Role: Shooter and General Buster.
Goals: Make dat paper
Brains:3 Talent: Spot 5
Muscle:4 Talent: Withstand Pain 6
Moves:5 Talent: Fire Weapon 5
Cool:3 Talent: Harsh Language 5
Pockets:
-Cell phone (Pre-Paid)
-Victory Cigar w/Matches
-Prybar

"No need for alarm, residents! The Ghostbusters on the case! Please, return to your domiciles and lock the doors!"

Name: Hal Wittgenstein
Sex: Male
Designated Role: Support Geek and Ghost Chew Toy.
Goals: Serve humanity. Build working jetpack.
Brains:5 Talent: Occult Knowledge 6
Muscle:3 Talent: Gobble Food 5
Moves:4 Talent: Run Like Hell 6
Cool:2 Talent: Drive Like Hell 5
Pockets:
-Repurposed Altoids tin filled with Jellybeans.
-Multi-Tool w/Paracord Lanyard
>>
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The two of you have come to a screeching halt before room 402. Behind you, another wave of giant roaches is skittering forward. The little bastards travel at such startling speed, emotionless black and brown horrors practically crawling over one another to presumably render the flesh from your bones. Should they manage to swarm you, you can be sure the only thing remaining of two unlucky ghostbusters will be a pair of skeletons strapped to proton packs. This unnerving imagining has now been added in your mental vault of other unmentionable terrors.


>DISTURBING NIGHTMARES ADDED
Remember, you as an employee of GBI are entitled to free counseling services.

You've got to get into that apartment. You could knock and politely request entry. Guy could roll MUSCLES (4D6) to use the PRYBAR or BOOT to open the door. Hell, you could just BLAST the door open without a roll. Hal can try to use his JELLY BEANS to distract the roaches or use his thrower to mow 'em down. There is also a fire extinguisher just with arms reach. WHAT DO?
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>>21487367
Guy will knock on the door forcefully, but politely.

Hal, grab that fire extinguisher and spray it at the roaches.
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>>21487513
You decide to knock FORCEFULLY on the door. How cordial of you. Professional. Meanwhile, HELL is approaching. Hal releases his best war cry, a cracking hoarse croak that only a Lego geek could muster. He grabs the fire-extinguisher and pulls the pin. There's a ridiculous whistling sound like something a clown car would produce as a pathetic gush of powdery material farts out. Yeah, this place really is a rat hole. The fire extinguisher obviously hadn't been checked in years. That's a big fine right there if the marshal finds out, oh yeah.

"This stupid thing doesn't work!" Hal ends up lobbing the useless extinguisher. He'll roll MUSCLES to see if he doesn't accidentally drop it on his foot or fling it backwards and dent your skull.

Meanwhile, there's a response at the door. "WHO IS IT? WHAT DO YOU WANT?" Elderly male voice. It's angry.
>>
>>21487513
>>21487367
Actually, tell Hal to use both the Jelly Beans and the fire extinguisher to distract the bugs.
Gotta keep collateral damage down, even if impressive amounts of collateral damage is a standby of Ghostbusters movies.
>>
Rolled 2, 4, 5 = 11

>>21487698

Ah, sorry. The gears are in motion. Here goes Hal's throw. Did I mention his MUSCLES roll is pretty bad?

Your turn, Busters.
>>
Rolled 2, 3, 4, 3 = 12

>>21487688
>>21487722
"Sir, please open up. We are specialists, and there is an ecto-plasmic incidence in occurrence at this moment and the aetheric power lines indicate your apartment as the source.
"Sir, as a duly licensed specialist of the state of Maryland, I must warn you that I will require entry to this apartment, by force if necessary."

Give him 10 seconds, then open that door using a prybar.
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>>21487810

"HRGH!" Hal hurls the canister down the hallway with one of his more undignified sounds. He manages to break up the swarm, but not enough. A few of them crawl within striking distance and lunge. They cling onto the Hal's legs. "Ah! Ah! AAAH!"

"Good work man, keep 'em occupied!"

"AAAAAAAAAAAAAAAAAAAAAAAHHHHH!"

Hal's thrower goes off in with a heavy base thud, sending streaking beams of protonic fire zig-zagging in multiple directions. Along with his Irish-like jig as he stomps about trying to free himself of the revolting little monsters, it's quite a sight to see.

[1/2]
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>>21487964

"THE HELL ARE YOU TALKING ABOUT? WHAT?"
You don't have time for this. You jam your prybar into door. You're about to give it the works, when the door swings open. You're looking down the barrel of a M1 Garand. The rifle shakes in the quivering arms of an elderly man in a bathrobe. He stares you down, the hard lines on his aged faced scrunched into one hell of a mean scowl. You can tell he means to use that thing.

"You picked the wrong son of a bitch to mess with!"

Whoa. The old guy looks pretty pissed. He's got that look to his eyes that says he's stared down a human-wave attack or three. Unfortunately, he can't exactly see what's going on outside from where he's standing.

His wife, a portly older woman who you're hoping will step into avert disaster, calls from behind. You can get a glimpse of her hiding behind the couch. "Don't shoot the poor boy, Albert. Can't you see he's the exterminator?"

You could try to talk you're way out of this mess. Roll COOL (3D6) because you under a bit of pressure, what with the gun in your face and the threat of imminent death outside. Alternatively, you could risk disarming him quickly by rolling MOVES (5D6). You're no push over yourself, so you could bark as loud and as commanding as you can by using a little HARSH LANGUAGE (5D6). In the meantime, Hal is going to roll for some evasive action.

What do?
>>
Rolled 4, 2, 5, 1 = 12

Hal rolls MOVES.
>>
Rolled 5, 3, 3, 3, 4 = 18

>>21487988
Let's use a little Harsh Language, we're the specialist here, moving aside so that the old coot can see the swarming roaches.
"Sir, we're the exterminators, called in for a massive infestation problem. You fought at Khe Sanh? Cockroaches that'd give Charlie nightmares, right behind me."
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>>21488030

That's not exactly HARSH LANGUAGE, but a few key words seem to catch the old codgers interest.

"No, it was the Korean War, dammit! I had to sit Nam out. On account of my gallbladder...cockroaches?"
"Um, sir.."

Hal screams and the old vet lowers his rifle, taking a step forward to catch a peek from the corner of the door frame. "Good fucking God almighty! Get the hell in here!"

He doesn't have to tell you twice. The two of you busters rush in just as your host slams the door behind you. One of you kicks something over large and -metallic- over and it rolls off somewhere. You're in too much of a hurry to see what it was though. There's a flood of skittering clicks at the door as the insects scramble to find a way in. Anthony, if you heard correctly, latches the door closed. "You two, exterminators, huh? Well shit, you got your work cut out for you, don't you?"

You take a quick scan of the apartment. There is patriotic memorabilia of sorts, not limited to a large American flag and a framed medal hanging on the wall. Looks like a purple heart, you guess. Plus, his wife looks like she's really into crocheting. Something knitted covers most surfaces.

"Cpl. Anthony L. Herera Jr., of the 23rd Infantry Regiment. Now what is going on around here?"
"He's a -retired- corporal," his wife comments.
"Margaret!"

Okay, so there could be a very evil, powerful relic hidden somewhere in this apartment. Maybe these two residents will have some information about the previous tenant. You could take a reading and see what you get. Also, bugs. Their trying to get in. What do, busters?
>>
>>21488287
Start looking around with PKE Meters and Ecto-Goggles.

"Well sir, talking with the other residents, and checking with our equipment, it seems that the previous tenant left something here that's been drawing all these cockroaches here and letting them get bigger than an Air Force fighter pilot's ego. We'd like to take a look around with our equipment if you don't mind, try to find it, and dispose of it to clear out this roach problem you've got."
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>>21488345
"Something here that's making these things grow like that? Hell, get rid of damn thing if you can then!"

Hal is busy pulling the sofa out, revealing the older lady sitting timidly behind it. "Sorry, Mam, gonna need this! Guy, I'll barricade the door while you scan." Cpl. Herrera assists him, pushing the vintage couch against the door. You can hear some loud crunching sounds, like a large rodent gnawing on timber. Yes, the bugs are trying to chew their through.

You flip goggles and ready PKE meter. The room reads extremely hot. Buries the needle. It's not long before you detect something odd. You can see it, plain as day in your horror-vision, where with naked eyes it was invisible.

A door way, quivering with strange glowing plasticity, is there on the living room wall. It's a portal to some other place. You can faintly see through the opaque layer of ectoplasmic film. There's a hidden room on the other side. A chamber.

What do?
>>
>>21488489
Power up the pack.
"Hey Hal, soon as you get that barricade up, get over here. I've got something."
We go through as one.
>>
Can we find out what we knocked over on the way in?
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>>21488559

“Yeah, I’m on my way!”
Hal makes his way over to you but pauses, stooping down to lift something up. It appears to be a large artillery shell. He stares at it wide-eyed. “Wow! I this thing…real?”
Cpl. Herrera scoffs, “Of course it’s real. I brought it back as a souvenir. Don’t get too excited, it’s inert.” He contemplates for a moment. “I think it is…Hell, I don’t remember.”
“I’ll hold onto this for a moment.”
“Yeah, knock yourself out.”


>>21488506
Hal carefully studies the newfound phenomenon. “It looks like some kind of portal.” He reaches tentatively to touch it with his glove and the filmy veil ripples yet remains solid.”
“Can we pass through that?”
“I don’t know. Maybe it’ll open up with the right command word. Kopatz was a Magician, so…what kind of magic words would a magician use?”

The walls begin to bleed black ectoplasm. The lights shudder. The walls begin to fissure and crack. The whole apartment begins to rumble faintly as though the foundation were resting on a fault line waiting to seizure. You must be making it nervous.

What do?
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>>21488690
Forgot mah pic.
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>>21488690
"Abracadrabra? Hocus Pocus? Open Sesame?
"Anything on what Kopatz used in his acts or anything?"

We could try to call Janine to have her do a quick Google and Youtube search.
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>>21488735
Call HQ? That’s a good idea. Oh, that’s right, your phone burst into flames in the last session. Fuck it, is it time for that last cigar already?

Margaret begins to quietly sob. Not scream, just quietly sob, her hands on either side of her face as gazes at the enveloping horror in bleak confusion. Cpl. Herrera comforts her. “You don’t get all teary eyed on me, girl. It’s the end of the world, is all. You remember, we saw it on the TV.”

“Yes…(crying), yes I suppose it is. Well, we’ve had a long life together.”

You and Hal start spouting off cliché words at random. "Shit! Okay okay…calm down here Ummm…Abracadrabra? Hocus Pocus? Open Sesame?”

Evidently one of those must have worked, because the thin veil of ectoplasm spreads apart, revealing a darkened chamber inside. What do?
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>>21488851
"Cover me, Hal. I'm going in."
Step through the threshold, neutrino wand at the ready.
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>>21487311
Why no Winston? Why no best ghostbuster (from the movies at least)?
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>>21488851
Turn to Cpl. Herrera
"Hold down the fort, soldier. We've got a job to do."
And then enter the portal.
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>>21488875

>>21488911
Y'know, they always cut Winston out of most of the earlier posters. I hated that.

>>21488875
>>21488968

"Hold down the fort, soldier. We've got a job to do."

Will do-"

The door splinters open with a loud crash. A large, insect head of sorts rears through the open gash.

>ZO'ZALAMET HAS ENTERED THE PLAYING FIELD

It's huge, whatever it is. A twisted obscenity the likes of which belong in a Bosch painting.

Herrera starts shooting. Hal levels his thrower. "I'll hold off this thing, you get get going Guy!"

Trying to earn your leadership badge there Hal? Fine, leave me to deal with this unknown dimension of horrors. "God damn it, alright. Stay alive, Hal!"

[1/2]
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>>21489151

The rest of the world seems to melt away as you make the jarring transition from physical reality to this, strange pocket dimension. The goggles seem to instantly white-out, overwhelmed by the sheer amount of PK energy. It's like walking into a lighted room wearing nigh-vision. You flip off the goggles.

The chamber as revealed to you is a workshop, vast and winding. A platform is directly before you surrounded by shelves crammed full of various knick-knacks. A catalog of magic tricks, rings, stacks of playing cards, trinkets and contraptions of unknown purpose. It's like a warehouse of antiquated gimmicks to amuse and astound.

There is a small cedar box next to a line of arranged roses and stacked plates. The roses have withered. Black ectoplasm is dripping from the case and onto the wood-paneled floor.

Bingo.

What do?
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>>21489218
Slide a ghost trap towards the box, then take careful aim with our neutrino wand.

That damn cat never did tell us what we're supposed to do with the blasted thing when we found it, did he?
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>>21489218
Should we try and open it, or would it be safer to blast the entire thing?

Because I vote for "blasting the entire thing".
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>>21489278
>>21489274
Would this be a Ghostbusters game if we DIDN'T try to blast something with our licensed particle accelerators and hope for the best?
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>>21489274
>>21489278

One says use a ghost trap. The other, blast the hell out of it. What say you?

To review, you have the following:

>Proton Pack (Unmodified)
>Mark I Ghost Trap
>Victory Cigar w/Matches
>Prybar

Your goggles are currently rendered useless. The PKE meter just fizzles and bleeps for you to please shut it off.
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>>21489312
We can do both.
Slide the ghost trap towards the box, get ready to activate it, then blast the box open.
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>>21489339

Sounds like a good compromise.

"Yeah right, I'm not that stupid," you mutter to yourself. "Watch some demonic clown on a spring pop out..."

You slide the ghost trap under the workshop table and place your foot over the pedal. You take aim and give a good blast. Cue explosion of white sparks and dancing beam of proton fire. Ah, so majestic.

The box explodes in a plume of fire, black ectoplasm spraying outward in a radial splatter. Good thing you weren't close, those stains don't wash out.

There is a tiny, humanoid figure revealed, sizzling in the fire. The beam hasn't destroyed it. It must be pretty potent stuff.

The relic looks like some dessicated mummy of sorts, unnaturally small like a pygmy, bound in ancient rope. It's a hideous thing to look at, its shriveled body curled permanently in onto itself, it's face contorted with silent scream. Black ectoplasm is pouring out of it's mouth.

What do?
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>>21489468
Open the trap, try to suck it all into the ghost trap.
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>>21489468
Can we use Brains to see if the manual covered how to destroy or contain something like this?
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>>21489468
>bound in ancient rope
Keeping those ropes intact seems prudent.

>>21489571
Second
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>>21489571
>>21489606

Someone roll BRAINS 3d6. Good luck.
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Rolled 1, 4, 3 = 8

>>21489669
Rollan'
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Rolled 6, 6, 6 = 18

>>21489669
Rolling for brains.
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>>21489684

Something about excessive use of table salt. Perhaps a lucky rabbits foot and a long pair of tongs. You really can't remember anything.

You can try to use the trap to contain this thing or pick it up with your gloves and hope you can withstand any negative PK effects.
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>>21489691
>Ghost Die

Wow, that was a really bad roll. I'm glad we didn't use that roll.
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>>21489760
Wait, is it low rolls or high rolls that are good in this system?

>>21489742
Um. Uh. Crap.
Go for the trap, but keep your blaster at the ready.
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>>21489742
Well, we're not really sure what to do with it.

...we should have brought that artillery shell, so we could prop it up against the relic and detonate it with a proton stream.

I still say use the trap to try to contain it.
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>>21489796
If you roll a 6 for the first die, that usually results in SOMETHING BAD.

>>21489802

You hear a rattling hiss resonate through the chamber. Out from behind the stage, you see a figure begin to crawl out from a large trunk. It's a withered humanoid figure in black dress wear, crawling hand over hand onto the stage. It's Kopatz, or what's left of him. He moves like the scuttling of a crab, his arms bent at unnatural angles as he painfully crawls to you. He doesn't have a face, but rather a large gaping mouth lined with many, many teeth. "NnnnOOoooooOOooo! It's mine!"

"SCREW THIS!"

You mash your boot down on the pedal and the trap springs open. There's a blinding flash of white light as the prism blossoms out. The relic seems to stretch like taffy as it swirls out and into the trap. The device snaps shut and bellows out a plume of smoke.

Every knick-knack in the workshop begins to float away, novelty pieces and tricks spilling off the shelves and into the air. Kopatz continues to crawl towards you, aged and corrupted beyond belief, slow but with malevolent purpose.

I'm assuming you want to RUN LIKE HELL? Any objection?
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>>21489993
Blast him in his fucking face!
Walk backwards, as we pull the trap with us; we can't leave it here for him to reopen.
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>>21490045

"EAT THIS!"

Trap secured in one hand, thrower in the other, you walk backwards blasting the thing off your heels with a concentrated beam of proton justice. The blast sends the thing screaming off into the dark enveloping limbo.

You fall backward through the portal, your stomach turning as you make the jarring transition back to the physical realm. Hal is there to help you, a huge smile playing across his face.

"I see you got your ghost?"

He holds up his own trap. The smoke and blinking light indicate a fresh capture.

You glace behind him. The place is a mess. That artillery shell? Yeah, it wasn't inert after all.

"Herrera and his wife are sitting there in the rubble of their apartment. Most of the walls are gone. The windows are blown completely out. Outside, you can ear sirens. Lots of sirens.
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>>21490136
Proton Charging: Maximum
Collateral Damage: Catastrophic
Ghosts caught: 1
Relics retrieved: 1
Other entities busted: Countless


Thanks for playing guys. I appreciate it. I wish I could give you a better debriefing, but I'll have to cover it in the next game. I had fun and will definitely try some better approaches to running this type of game in the future. Thread is archived in the suptg site.
>>
>>21490193
Oh man, hope insurance covers all that.

Oh, and let us do some things like upgrading equipment and our base.

If we want to go with a cinematic or more Civ feel, maybe roll for bread-and-butter missions over the course of a week or two, to let us accumulate money without acting out every single bust, sort of like the busting montages during the movies, or what happens between episodes of the TV show.



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