[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: 1352888047986.jpg-(289 KB, 1276x1021, XWF OP Image.jpg)
289 KB
We are Ned Salter, recently graduated and up-coming manager in the Extreme Warfare Federation, where super people use their extraordinary abilities and powers to save the ratings and please the fans worldwide in pay-per-view, ruling a industry that makes billions per match.

Last thread we saw Python punch/taser a shadow on the balls. This time we are ready to see some good ´ol brawling
>>
Well, while you guys show up, im gonna get something for breakfast
>>
For anyone who wants to catch up, Archive of past threads is here - http://suptg.thisisnotatrueending.com/archive.html?tags=xwf
>>
>>21577097
Hi man. Good morning.
>>
>>21577219
that was me, btw. Forgot to put my trip on.
Lets wait a little while the others arrive, for the fight?

You know, I was thinking it would have been more interesting if I had given Specter the full 5 dots in density control to make him totally untouchable, with the ability to make parts solid to hit, so we would have had to punch his punches as they came
>>
>>21577219

Morning

(Not sure about the ' Good' bit, though; had Shit-tier sleep last night, still exhausted now)
>>
>>21577252

That was what I thought we'd have to do, hence setting up for the second-round parry
>>
>>21577291
The only problem with that is that if he didint attack, we couldnt attack him at all
>>
>>21577436

Eventually he would have burned through his quantum as he healed from Python's hits.

That's if the crowd didn't start booing him first... If I'd paid to see a fight, and one guy basically ran away, I'd feel aggrieved...
>>
>>21577562
Yep. I was thinking that if he do that, it would be even more boring than Ami or Mai winning by dislocating every joint in the enemy´s body in round one and winning with her first action

Btw, totally unrelated, but I just found this manga about a fantasy world attacking ours and getting trampled by guns and then crushed by tanks as we counter-attacked them. Very Humanity Fuck Yeah

http://www.mangahere.com/manga/gate_jietai_kare_no_chi_nite_kaku_tatakeri/

Is what Im reading right now while waiting for the others
>>
>>21577634
Ugh, not quite 4am here, I hate the night shift.
I usually play Sengoku Rance between turns since it's one of the few games that I don't use with fullscreen.
Either that or Legend of Cao Cao.

I was thinking for Brass we take Claws and refluff it as his arms turning into brass and having a yellow aura or something similar.

Soak takes big penalties from leathal damage, right? We use Claws against guys with high endurance, then. (Also, 1 extra dice per dot!)
>>
>>21577781

Extra Damage Dice equals Extra Damage Guaranteed, too.

KoaND, I take it that was errata'd from the main book? Because RAW, Mega Strength just gives flat-out Free Successes...
>>
>>21577816
i´ve ran aberrant for a little over 3 years.
We are talking a ww game, so expect unbalanced shit
I work it like this
Each dot of mega strength gives +1 damage and makes 5 of your melee damage dice into automated successes.

Trust me, is the best way to make it balanced, otherwise everyone takes mega strength and everything else is automatically useless.
>>
>>21577781
I like that idea
>>
>>21577887
that was me, btw, forgot my trip again
>>
>>21577887

Oh, I believe you, and understand completely. 25 Autosuccesses on a damage roll is insane when the other guy has less than that in Max HP


Are we ready for the fight now?
>>
>>21577919
To the fight
>>
Alright, let me open up sheets and stuff
>>
Rolled 4, 8, 3, 7, 4, 9, 8, 10, 5, 4, 6, 4, 10, 10 = 92

>>21577974
Commentator: "And after the first fights, we are finally halfway through the main fights of the night. We saw the Green Python shock Specter into unconsciousness with his lightning fists. Now, we are ready to see Claymore face the Brass Reaper for the final fight of the night. With me is Paladin, a new fan favorite and a self-declared Reaper fan, helping me with the comments for this fight"

Paladin: "Thank you John. Yes, as our fans doubtlessly know, Claymore is a fast martial artist who is also known for the power behind his blows. Unlike most mega strong nova, however, he slices his targets instead of pushing them. For this reason, this fight is only being broadcasted to those OPnet fans who have been able to provide proof of age. However, let me remind those of you who are faint of heart, we nova are a sturdy bunch, and wounds that would cripple a normal person heal in minutes or days. Don´t worry fans, everything will be alright, and the medical staff is already here with us ready to jump in at the least sign of trouble"

Commentator: "This is a practice commonly seen in the Omega Division, isin´t it?"

Paladin: "You know it. In Omega, fighters may use all sort of dangerous abilities, with some very specific restrictions. This means every fight must be tightly controlled, and more than destructive power, it is the ability to endure and heal injury that determines who can be a successful Omega fighter and who can not"

Commentator: "And here comes the Brass Reaper, hailing the fans!"

Roll initiative, 12d10
>>
Rolled 9, 5, 8, 9, 4, 1, 2, 4, 10, 2, 1, 4 = 59

>>21578036
>>
Rolled 8, 6, 4, 8, 10, 8, 1, 2, 8, 6, 9, 8 = 78

>>21578036
can we assume we charged up before the fight? Also, how did Paladin do against wavelenght? I hope he won.
>>
For Brass's first (real) turn, I suggest using Wits, Immovable Object, Tackle to make him roll for KD against +4 difficulty, and Clinch, followed next turn by using Mat Tactician to covert the Clinch into a Submission Hold.
>>
Rolled 9, 5, 10, 9, 3, 6, 6, 3, 8, 6, 2, 1 = 68

>>21578091

Mat Technician lets us convert for free, so we can go straight into the hold

That is, if we want to go straight for the tapout...
>>
Rolled 1, 10, 9, 1, 6, 7, 7, 2, 7, 4, 5, 9, 4, 4 = 76

>>21578068
He won. Next fight will be he him vs Python

And also please roll 14d10 for Brass shooting the first two rounds
>>
Rolled 5, 10, 9, 8, 10, 8, 9, 7, 9, 1, 3, 9, 9, 5 = 102

>>21578111
>>
>>21578122
Successful roll is successful

Commentator: "Those were some crazy two rounds, uh?"
Paladin: "I think the Krew´s Boss is going to want to have some choice words with Claymore after this fight is done with."
Commentator: "And by choice words you mean wrench to the gut, right?"
Paladin: "Of course"

★★★★ Claympre´s Turn ★★★★
The tall "viking" (that´s his theme) raises his arms, bathing them in a golden sheen as he readies for the third round. He takes a defensive stance, all the laugh and playfulness of the first two rounds gone from his face as he readies for business.

★★★★ Brass´ Turn - Claymore has readied his action ★★★★
Punch, tackle, hold, etc?
>>
>>21578152
He's waiting for us to make the first move. Clearly we respond in the appropriate fashion. Draining the ring to make ourselves more powerful. (Or is this smackdown animation)
>>
>>21578165

He's readied a parry.

Let's not give him the satisfaction: Shockwave instead. Dump him on the ground from a distance.
>>
>>21578165
>>21578180
Can you parry a Reaper Charge?
>>
>>21578191
Reaper charge takes a full round to charge up, tho, and during that time all attacks after the first automatically hit, which is why you normally only use it (a smackdown) after the enemy is dazed
>>
>>21578200
If we charged up before the fight like I suggested, just use shockwave.
>>
>>21578206
wait, you want to charge up using willpower to "push" absorb? that would cost 10 quantum (but yes it would leave us with strength 5 mega strength 7 so may be worth it)
>>
>>21578225
I wanted to use python to charge us up before the fight like you have occasionally suggested. Plus, we basically don't use our quantum for anything else anyway.
>>
>>21578243
aaaaah. Ok let me see... 3 quantum to use the power... every 2 quantum points gives us a point of strength so to get 4 points is 8... its 11.. how the hell does it costs mor... ah is because its not being pushed. Well, at least is safer since it cant cause taint
>>
>>21578252
and It doesn't take an action during the fight, which is just as important. Tho' I think we need to sat buying more quantum for brass. Anyway, Shockwave.
>>
Rolled 4, 4, 4, 9, 2, 3, 6 = 32

>>21578262
Since is just one line, im rolling here for shockwave damage
>>
Rolled 8, 8, 1, 7, 2, 5, 4, 8, 5 = 48

>>21578310
>1 damage
...the fuck

rolling strength to remain standing. Has difficulty +3 so needs at least 4 successes
>>
Rolled 3, 6, 3, 5, 3, 1, 8, 7, 8, 2, 4, 6, 7 = 63

>>21578321
Commentator: "The reaper responds by trying to knock down Claymore from afar, but he remains standing!"

Paladin: "Due to the safety barrier around the stage, we are protected from the shockwave blast, but you can feel its strength by the way the barriers keep shaking!"

roll initiative (14d10) for the next turn
>>
Rolled 1, 1, 6, 7, 3, 5, 9, 10, 2, 4, 1, 1, 2, 8 = 60

>>21578331
I guess that turn was a win for us?
>>
>>21578349
Well, we did 1 damage and took none, so strictly speaking, it´s a win, no?

★★★★ Brass´ Turn - Claymore has readied his action ★★★★
Punch, tackle, hold, etc?
>>
>>21578310
>>21578321

So MegaStrength Autosuccesses don't count with Shockwave?
>>
>>21578368
punch! punch! headbutt!
>>
>>21578375
I'm guessing physical strength doesn't really help with energy blasts.
>>
>>21578375
I'm pretty sure they don't. But I wonder if mega dice still count for double?
>>
>>21578389
Nonono, he's got blades and crap, which means lethal damage, we Wits Unstoppable Force Tacke followed by a Clinch we convert into a Submission Hold.
>>
>>21578375
They only count for melee attacks. Tho I would be willing to accept the idea that they would count for purposes of throwing something.
>>
>entire fight will consist of Claymore attempting to brace himself as Brass slow claps him to death
>>
>>21578418
if you had said "golf claps him to death", I would have laughed my drink all over the keyboard
>>
Well, do you want to headbutt/punch/punch or tackle/submission?
>>
>>21578446
headbutt punch punch.
>>
>>21578446
Tackle/Submission
We have a new ability, we might as well use it.
>>
>>21578451
>>21578472
...erhh... need a third vote here please, Edric
>>
It should depend on whether his weapons will impede our ability to submission if needed later. We're showmen and want to draw it out, but not at the cost of victory.
>>
>>21578478

Tackle-Clinch-Hold.
>>
>>21578500
Alright then, rolling.
Also, autoupdate doesnt seems to be working right now. I saw the new posts after I hit F5
>>
>>21578491

Hence getting in close.

If Claymore stabs us once, on our "way in", but then we lock him down, we take one hit to prevent more.
>>
>>21578577
Yeah, yeah, don't forget to use Wits and Immovable force for the bonuses.
>>
Got a question? Is force teleporting someone far away considered a dickish way to get a ring out?
>>
>>21578578
(0) : Tackle [14d10] => [2,10,8,2,10,6,3,8,7,3,9,1,2,6] result of (6) success
(0) : Parry [12d10] => [2,8,9,5,6,7,1,1,5,4,4,4] result of (3) success
(0) : clinch [14d10] => [8,7,2,2,4,9,1,7,10,4,9,10,4,5] result of (7) success
(0) : Parry [11d10] => [7,9,4,2,4,6,10,3,1,1,6] result of (3) success
(0) : Soak [20d10] => [4,3,4,7,5,2,9,1,6,4,2,2,1,4,1,2,9,3,8,4] result of (4) success
(0) : Damage 4
(0) : Hold [13d10] => [7,4,2,3,6,6,1,2,10,6,5,10,2] result of (3) success
(0) : Parry [10d10] => [2,7,8,10,10,7,1,8,1,3] result of (6) success
>>
>>21578614
I think it wouldnt be allowed, same as using aggravated damage attacks like disintegration

>>21578615
Paladin: "The Reaper charges Claymore and takes him down to the floor after they bounce on the ropes. He starts a clinch and squeezes the breath out of Claymore. A few ribs may have snapped!"

Commentator: "Claymore manages to avoid the hold, what will he do now!?"

★★★★ Claymore´s turn ★★★★
>>
>>21578640
(0) : Strike [16d10] => [2,6,5,7,2,10,5,10,2,2,4,5,10,1,2,10] result of (5) success
(0) : Strike [16d10] => [7,1,10,2,3,2,7,2,2,3,5,6,8,8,5,5] result of (5) success
(0) : Strike [15d10] => [8,8,5,7,3,10,2,3,5,1,2,1,4,2,1] result of (4) success
(0) : dodge [10d10] => [2,9,4,8,10,2,2,6,2,2] result of (3) success
(0) : dodge [9d10] => [1,6,7,1,9,3,6,4,8] result of (3) success
(0) : dodge [8d10] => [9,3,7,4,7,10,9,3] result of (5) success
(0) : 5/5/4 vs 3/3/5
>>
Rolled 9, 1, 9, 2, 4, 2, 8, 1, 2, 9, 8, 8, 2 = 65

>>21578646
(0) : Soak [22d10] => [6,3,7,8,2,8,3,1,10,10,3,7,6,7,5,3,7,2,3,9,4,9] result of (10) success
(0) : Soak [22d10] => [2,5,10,8,4,2,4,4,1,5,1,2,7,9,7,7,2,4,2,8,9,7] result of (9) success
(0) : Soak [22d10] => [2,9,10,8,9,2,7,5,7,7,8,1,2,1,3,5,1,7,5,2,2,6] result of (9) success
(0) : Damage 4
(0) : Damage 5
(0) : Damage 5

Commentator: "Claymore responds by stabbing the Reaper at close range. Those are powerful, deep wounds. This is dangerous, the medical staff is ready to step in at any time!"

Paladin: "This is right on the borderline of what the rules will allow..."

Roll initiative, 14d10
>>
>>21578640
Yeah. But having Ami force teleport Someone out of the ring would be fun. I could also see her teleporting out and then back in with some absurd weapon.
>>
>>21578640
I say we do it again, he's on the ground, and suffering from +1 difficulty to all rolls next turn.
If we Irresistable Tackle him again, he'll have to roll with +5 difficulty vs KD.
>>
>>21578663
Should have stunned him. Also, he missed his last attack.
>>
>>21578663
Wait, I'm missing something, shouldn't he have to roll to recover from KD?
>>
WILLPOWER CHOKE

Let's see how well he can stab with Brass suffocating the life out of him
>>
>>21578696
Punch Punch Headbut would've had higher penalties for multiple actions, and Headbutt is even harder to pull off than Clinch.

At least next turn he's rolling with +1 difficulty.
>>
>>21578696
Oh right, then 9 damage, not 14
>>21578708
I thought we jumped on top of him to start the clinch? so arent we RIGHT on top of him? Im pretty sure I could stab someone who was wrestling me on the floor

>>21578748
this is true

Still waiting for you guys to roll 14d10 for next turn´s initiative, tho
>>
Rolled 9, 7, 7, 1, 4, 1, 5, 10, 8, 8, 7, 2, 10, 2 = 81

>>21578788
rolling
>>
Rolled 4, 5, 8, 10, 1, 9, 8, 1, 4, 9, 3, 9 = 71

There you go!
>>
>>21578788
I say we start into a clinch/submission hold or a strangle again, his opponent will have to roll at +2 difficulty to escape (+1 from tackle, +1 from Brass' skill.)
>>
>>21578818
★★★★ Brass´ turn ★★★★
We are right on top of Claymore, who´s using his hands as quantum-powered knifes to stab us. Chokehold?
We took 9 damage, 9hp left
>>
>>21578872
what are the odds of us stunning him with a headbut first?
>>
>>21578844

If it's a hold, Claymore has to take a whole turn to escape from it.

If we headbutted him first, we might daze him, and since we're still in a clinch, the roll to apply the Willpower Choke will be free (we can always try again if we fail the first time, first two actions per turn are at no penalty)
>>
>>21578916
headbutt would be 14d10 from us vs 16d10 with +2 difficulty for him... i guess 50/50?

So going with headbutt/clinch->hold?
>>
>>21578926
>"Claymore manages to avoid the hold, what will
he do now!?"
>>21578615
Pretty sure we didn't get him into the hold.

I wouldn't object to doing a headbutt/clinch into a Subission combo, though.
>>
>>21578946
can we spend willpower or quantum to improve our odds?
>>
>>21578955
If we are using a power or enhancement, yes. I dont think it would work with a maneuver

So headbutt clinch, then?
>>
>>21578950

No, we didn't. But if we do (next turn) he has to get out rather than stabbing us
>>
>>21578995

Aren't we already in a clinch?

Anyway, headbutt into a willpower chokehold seems to be the plan.
>>
>>21579001
Wait, wait, is still our turn now and im still waiting to see what you guys want to do

>>21579062
when we switched from clinch to hold he had a chance to slip loose and succeeded

Well, I guess im rolling headbutt then hold
>>
>>21579067
(0) : Headbutt [15d10] => [10,3,7,6,6,1,10,8,8,7,6,5,7,4,2] result of (7) success + [7d10] => [6,7,4,10,5,2,3] result of (2) success
(0) : Parry [14d10] => [3,9,6,7,1,1,5,8,7,8,1,4,3,10] result of (6) success
(0) : Soak [20d10] => [5,7,3,7,9,1,8,10,9,9,5,10,10,7,7,1,1,5,2,3] result of (11) success
(0) : Damage 4

Headbutt successful, dazed, 4 damage
Rolling for the hold
>>
>>21579067
I thought we were using Mat Tatician?
>When acting on your initiative, if you are applying a clinch on an opponent, rather than inflicting damage you may make a contested Brawl or Martial Arts roll to turn the Clinch into a Hold Maneuver.
>If this rollfails the clinch is not broken but no damage is inflicted. Once the hold is applied it follows all the normal rules for holds.

If we failed the roll, he should still be in the hold, but having took 0 damage from it.
>>
>>21579079
(0) : Hold [15d10] => [3,1,6,5,6,2,6,3,7,8,1,10,3,10,4] result of (4) success + [7d10] => [5,6,1,6,8,7,3] result of (2) success
(0) : Parry [13d10] => [7,3,9,3,1,7,10,8,10,5,9,7,1] result of (8) success
(0) : Brass Brawl [14d10] => [4,7,10,7,9,7,10,8,7,4,4,7,6,8] result of (10) success + [7d10] => [10,8,1,1,10,6,7] result of (4) success
(0) : Resistance [16d10] => [5,9,9,9,5,8,8,8,10,5,9,4,8,1,3,2] result of (9) success
9 willpower damage, unconscious
>>
>>21579090
Yeah, you are right, I forgot. Sorry got distracted by an argument I was having here IRL at the same time

Anyway, Claymore isint quite unconscious, he just taps out.

Claymore: "Sweet Lord I think you broke my shoulders, man"
>>
>>21579113

"It was your shoulders or my kidneys, I had to choose the former."
>>
>>21579137
Claymore: "Alright, help me up. Dont want the fans to think you actually knocked me unconscious"

Commentator: "They are both up!"
Paladin: "Claymore already tapped out, tho. This match was quite dangerous"
Commentator: "You really thi- oh, here comes our medical staff. The match is truly over. We saw two fantastic rounds followed by a bloody, lightning fast third round. I am sure the fans will go home satisfied"
Paladin: "I hope this bloody a fight won´t give critics fuel to insult the sport. Still, I think the match was amazing, and I´m going to leave you now so I can get my holo copy before they run out"
Commentator: "Oh, right. You are a Reaper fan, ri- oh he´s gone. There you have it folks, this concludes all the second round matches for this year´s Gold division tournament. Next week we will see some fine matches between the winners this far. It was a good fight, good night, fans!"
>>
>>21579192
Ami: "We should get Mr Wolfside to the doctor. He was stabbed! I dont care if we heal fast, that has to hurt!"
>>
Right

Considering what we saw there, I'm thinking that, as far as powers for Brass go, we take a bit of both, for starters.

1 dot in Claws to make our melee damage Lethal
1 dot in Increase Density

What are the XWF formal rules on going into a fight with active powers already running? I'd imagine getting a pre-fight Absorption Boost verges on Unsportsmanlike Conduct... Going into a match already super-dense and super-charged might be too much.
>>
>>21579355
That sounds correct.
Lethal damage is allowed, but actually killing someone is not, of course.
Since lethal damage fights a lower soak and lowers hp just as fine, many in omega fight using lethal and finish people off using bashing damage
Aggravated damage is completely banned

Yes, going "fully charged" into a fight seen as unsportsmanlike conduct
>>
>>21579383
anything more to do? Prepare for Python vs Paladin
>>
>>21579383
Besides, even if there werent rules against it, the fans would hate it

>>21579534
Well, its about the time the thread dies everyday as we all go about our other stuff to do daily so we probably should stop about here. Now comes a week to train and rest, then the Paladin/Python fight.

Anything you want to buy for them with the exp?
>>
>>21579557
I want Brass to get claws and density control.
As for Python...
Quantum Weapon boxing gloves?
>>
>>21579589
Uhmm... sounds good, I think. But two powers in one week may be too much, training wise. Lets pick one.
>>
>>21579557
I more meant that we might want to writfag the prematch planning. Maybe some conflict on Paladins part between, his wrestling side wanting to win and his fanboy side looking forward to Python and Brass meeting in the finals.
I think for Python he should grab quantum weapon with the armory extra (so he can toss brass folding chairs in the tag tournament). Brass needs Density (2), claws, more HP, and bodyshift, in that order, more or less.
>>
>>21579634
I´m pretty sure that beating Python and fighting Brass in the finals for the title belt would be a dream come true for Paladin, so we should expect him to go full strength from the start

Remember that quantum weapons disappear a round or so after you stop touching them.

Alright, lets see... Python grabs Quantum Weapon w/armory and Brass grabs Density Control (Increase) then?

Anyway, I´m gonna save the thread for today



Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [status / q / @] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.