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File: 1354581087217.png-(177 KB, 1024x756, ARMORFIGHTwall.png)
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In the year 700,
The nations of Tera have enjoyed a time of peace that some would call a thinly veiled ceasefire. With each nation progressing forward in this changing world, the courage to excel becomes the focus of national trends.

So what better way to go back to their competitive roots as martial forefathers than to witness the shadow of their great wars through;

ARMORFEIGHT !
USING THE STEEL LEGS OF RAGNYLL TANKS,
FEELING THE RUMBLE OF VOSSKON ENGINES
BEING NESTLED SAFELY IN IBONTIUM THRONES OF WALKING MACHINEMEN
ONE CANNOT HELP BUT BE HUMBLED BY WHAT THE GENERATIONS BEFORE US HAVE GIVEN !

AND YET WE MUST ROLL FORTH WITH PRIDE FOR OUR FOREFATHER'S WARMACHINES. FOR SOON THIS COMPETITION MAY JUST BE A SPORT NO LONGER BUT A WAR, A BATTLE FOUGHT FOR THE HEARTS OF THOSE WHO SIT ON THE BLEACHERS !

AN INVASION OF ROLLING STEEL !

Ahh... that felt wunderful.

Alright, let's begin with the meeting.
>>
>>21874999
Oh boy! My favorite time of the day has come!
>>
File: 1354581308268.png-(269 KB, 600x900, IronheartsArmorPatchweb.png)
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Alright everyone, today we'll be performing an Armorfeight [Actual]. Please sign up and declare whether or not you wish to roll for the Ragnyllian Vanders or ze Vosskon Ritters. If you are undecided and vish to play, declare yourself and let your friend inform you of the wunderful challenges of moving across the map.

[Pic related; these are tank maneuvering schematics however bitanks get around this rule so play those if you are unprepared.]
>>
File: 1354581659736.png-(1.96 MB, 800x2500, RAGNYLLARMORweb.png)
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A preview of the Ragnyllian Armor Division, as you can see these proud independent people broke off from the Voss in order to restore peace in the Valknyres and live a life of self sufficiency. With a help of a few deserting voss scientists and millitary experts... but vve won't judge...
>>
Standing by for orders
>>
Lets do thiiiiiis.
>>
would like to join the ragnyll side please
>>
File: 1354582188037.png-(2.02 MB, 1200x3000, VOSSARMORweb.png)
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And of course Eternal Voss, the leading force in armored vvar. Undefeated for 34 years. [In Armorfeight that is.]

Shown here are the royal variants. Look at how shiny they are ~ but luckily zey are tournament legal, but at what price ?
>>
Let's see what's in store before we make a decision here.
>>
File: 1354582707515.png-(578 KB, 800x1200, VOSSSUPERHEAVIESweb.png)
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SUPERHEAVY TANKS ? That means more krew ? Should you try to field these babies you'd need a team of trained voss soldiers but you are highschool students, you can do it with 2.

[The Ragnyll Gryffin and Stork will require 2 also. If solo'd it will count as if that member was 2 people themselves and they won't enjoy the benefits of additional acts that having +crew gives them.]

About Krews:
There are various positions. Use them in place of your Ranks.

Gunner / Loader
Driver
Tank Commander/ Spotter. [helps indirect units target with indirect fire]

These positions are available to you should you enjoy working with someone else on addition to running under the same tank.
>>
>The nations of Tera
wat
>>
>>21875282

Tank crews ay? Well alrighty

I'll act as Loader
>>
File: 1354583328062.png-(197 KB, 400x525, BASICTONK.png)
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Ff course if you are not of the bourgeoisie pursuation, we can lend you a few of these tonks from ze warehouse. Don't worry about breaking these, we have quite a lot of them.

[Mook Tanks can be piloted by a single person, if you win one round with them you can be promoted to platoon. For Ragnyll, they can choose a tune-up upgrade]
>>
>>21875282
I shall command a Destroyer, and fight for Voss like my mother before me.
>>
>>21875415

Use your rank to designate as loader you still need your unit tag to designate a vechicle
>>
>>21875415
Your crew position replaces your rank. You still gotta specify which tank you're crewing.
>>
This is my proper tag apparently. Proper tag aquired
>>
Teams will be balanced accordingly.

Basic Rag Tank = 1krew
Superheavy Rag = 2+ Krew

Basic Voss Tank= 1krew
Royal Voss Tank = 1-2 krew
Superheavy Tank= 2-3 Krew


Opt for solidarity or the enemy will gain an enormous advantage. Should one said get a surplus, members will be transferred.

Gunther- You Are to Command the Ragnyllians.
Naomi - You seem like you know what you're doing, Command the Voss team.

The both of you take a tally of those who declared under your team. And what armor.
>>
Reporting for rags side
>>
Hum. This works. After all, all you do is pull the trigger....
>>
Reporting in for ragnyll side~~
>>
Wooo bitanks!
>>
>>21875524
Current Rag Roster:

[Gr]Gunther
[Op]Coffee
[Tr]Jun
[Bt]Terrier

Gonna step out for a few minutes
>>
>>21875666

um

>>21875179
>>
>>21875679
Whoops

[Gr]Gunther
[Op]Coffee
[Tr]Jun
[Bt1] Beagle
[Bt2]Terrier
>>
What's everyone's list looking like. I need Voss's lineup.
>>
Currently:

[D1] Iceheart + Burkhard
[Fm1] Wolfgang
>>
File: 1354586314731.png-(1.09 MB, 800x2000, VOSSARMORweb.png)
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The royal armor was without it's turning speeds it seems, here's the correct fileversion of that codex.
>>
>>21876014
>>21875921

I am sensing a slight imbalance of forces here. Unless our tank is worth 4 of theirs. Which as much as I would like to say is obviously the case because of Voss engineering being the best in the world I have a feeling it's probably not
>>
>>21876014

It would seem that the voss is at a Krew Disadvantage. They can do the following:

> Grab another member from the Ragnyll Team
> Platoon the FM1
> Grant Burkhard a royal armor to pilot. And give Naomi an external Krew.

Once you choose we may begin.
>>
"Huh, so those are the pansies the Rags managed to scrape together. Pathetic."
>>
File: 1354586867455.png-(228 KB, 600x800, IRONHEARTSCOVER.png)
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>>21876158
>It would seem that the voss is at a Krew Disadvantage. They can do the following:
>>21876132

Ah it would seem that another Royal armor has joined. I suppose we can begin. Everyone gather around, I will explain to you the rules of engagement.

http://www.youtube.com/watch?v=KnB9RrrMTqA
>>
>>21876132
Platooning the Fm1 would be fine.
>>
Armorfeight General Rules.

Conditions for winning:
Eliminate or disable all enemy tanks.

Secondary objective:
Eliminate the Flagtank.

Special Rules: Reinforcements

Should the Flag Tank declare it, The team to doso can redeploy on the next phase on different tanks if they wish. The opposing team on the field will gain a Field Advantage. The opposing team can also declare REINFORCEMENTS under their flag tank to regain their lost number. But does so at the price of conferring a field advantage to their enemy.

Field Advantage.
Each School gains a field advantage, predetermined by their nation. The Voss gains platooning for their troops, meaning each armor becomes a squad of 3. Superheavies will simply get repaired.

The Ragnyllians gain a tuneup, allowing them to upgrade one aspect of their armor and get repaired.

The First team to gain total annihilation against the opponnent wins.

Are we in understanding ? If so both Commanders roll a d10. Lowest roll gains the first phase.
>>
>>21876403
Grammatical error.

Reinforcement declarations happen at the start of the turn, and therefore benched pilots get to deploy as soon as that same turn.
>>
Rolled 1

>>21876403

Rolling for your commander.. it would seem Ragnyllian kombat doctrine does not stress the values of punctuality. . .
>>
The battlefield will be R. Ravine. Since the ragnyllians are the first strikers, The Voss may choose where to start.

Use Spoiler tags to declare this next one. Anyone who posts in spoiler tags must not be read by anyone from a different team. While there is no method of enforcement, summary execu- er dismissals will be handed out on the first sign, even if it /seems/ suspect.

So don't do it.
>>
File: 1354589005099.png-(872 KB, 1000x715, RetardsRavineweb.png)
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Forgot image.
>>
>>21876598
How do we use spoilers?
>>
>>21876598

does this mean all unit orders will be posted under a spoiler tag?
>>
>>21876768
Only for deployment.
>>
File: 1354590462334.jpg-(Spoiler Image, 500 KB, 2000x1429)
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The starting positions for Ragnyll has been set. Ragnyllian action phase !

Phase to end in 15m
http://www.youtube.com/watch?v=Tb-gI_pFog0
x2
>>
>Move to the top of the red house NW, jump on it.
>>
>>21877097
Alright Rags, be careful. Voss is most likely somewhere west of our position. Move out and stick close to cover. Jun, I recommend you burrow now and start moving west. Once we get eyes on the Destroyer you tunnel up under it.

>Move 1LN
>Overwatch W
>>
>>21877155

>Tunnel underground
>travel 3L north west
>>
>>21877097

no labels on whose bitank is who's

>if southern bitank
>double move 3W 2NW
>hide behind vegetation

>else
>move 3W
>overwatch cannon NW
>>
Move N towards small ruined house[/spoiler
>>
Phase End. Processing.
>>
File: 1354591800120.jpg-(751 KB, 2000x1429, RetardsRavineAF02.jpg)
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Ahhh good formationing Ragnyll, there may be hope for you yet...

=Ragnyll Turn Result=

Voss Phase incoming....
>>
File: 1354592439710.jpg-(Spoiler Image, 666 KB, 2000x1429)
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VOSS ACTION PHASE.

http://www.youtube.com/watch?v=dWGbFh_n_dA

x2
>>
>Overwatch a Flamethrower attack, ESE
>>
>move 2 South
>move 1 East
>>
>Orient ESE
>Overwatch ESE main gun destroy shell, max range
>>
>Face E, Move ~2L E and face SE, position platoon in hull down position on NW side of L2 hill
>Overwatch ballistae SE
>Lock on Overwatch top turrets in spread formation 6 SE; cover as much ground as possible
>>
Phase end.
>>
File: 1354594458780.jpg-(Spoiler Image, 861 KB, 2000x1429)
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http://www.youtube.com/watch?v=Ev6-J1uukxM

VOSS ACTION REPORT !

ENEMY SIGHTED

RAGNYLL ACTION PHASE INCOMING.
>>
File: 1354594758245.jpg-(Spoiler Image, 807 KB, 2000x1429)
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ENEMY CONTACT ! THE ENEMY APPROACHES FROM THE HILL !

RAGNYLL ACTION PHASE !

http://www.youtube.com/watch?v=GAMuwigF4oE
>>
>>21878395
>travel 3L northwest

scouting!
>>
>>21878428
Don't forget you can always overwatch
>>
Phase End.
>>
Rolled 5


>if cannon has no need for reload
>fire on visible target NW
>move 2S 1SW

>else
>move 2S 1SW
>reload
>>
Rolled 1, 4, 5, 7, 1, 6 = 24

>>21878395
>Jump 2NW before the little blue house.
>Fire 2 salvos of missiles, Rating 6, at coordinates 2W 4NW of new position.
>>
Move 3L north, into/ontop of the buildings
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>>21878507

aww captcha why?
>>
>>21878395
Reload cannons
>>
File: 1354596313714.jpg-(764 KB, 2000x1429, RetardsRavineAF07.jpg)
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Ragnyll Action Report !

One of your Pilots have been ejected. And will now proceed to bench until CO calls for reinforcements.

VOSS PHASE INCOMING.
>>
File: 1354596531810.jpg-(Spoiler Image, 845 KB, 2000x1429)
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VOSS ACTION PHASE.
ONE UNIT DEFEATED. KEEP IT UP.

http://www.youtube.com/watch?v=GAMuwigF4oE
>>
>Move East at ramming speed toward nearest gun shot.
>Ram whatever made that gun shot
>>
Rolled 8

>Move 1L ESE, Orient between the 2 houses
> Fire Destroy round at any enemies revealed by Fm, if none, overwatch there.
>>
>Reload the main gun. Destroy round
>If no enemies spotted, overwatch a reload
>>
Rolled 9, 3, 10, 8, 6, 9, 1, 4, 10, 3, 7, 6 = 76

>Turn E, Move 4L E behind houses
>Fire all top turrets at visible targets
>Overwatch ballistae S through houses (Destroy damage mofos)
>>
Phase End.
>>
File: 1354598114246.jpg-(Spoiler Image, 1.2 MB, 2000x1429)
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VOSS ACTION REPORT.

http://www.youtube.com/watch?v=1kr2E0Avyew

ENEMY SIGHTED AT THE MAIN STREET CRUSH THEM !
>>
File: 1354598471690.jpg-(Spoiler Image, 881 KB, 2000x1429)
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RAGNYLL ACTION PHASE !

CONTACTS ON TWO FRONTS ! YOUR PRICE FOR SLUGGISHNESS IS LETTING THE VOSS OUTMANEUVER YOU !

http://www.youtube.com/watch?v=kbSO8UZpMPc
>>
Rolled 4

>>21879283
Focus down the ironskull! make sure you take cover from that Destroyer, though!

>Move 1L S and turn to face the IS
>Fire dual cannons at the IS.
>>
Rolled 7

>fire cannon point blank at nearest enemy

>if possible
>move 2E use 1 move to climb on top of house

>else
>move 2SE 1E
>>
>>21879318
Actually, Jun, you're in striking distance of the Destroyer. Hit it from below to give them something to worry about!
>>
Rolled 9, 10 = 19

>>21879283
>move 3L west
>Forward Drill the big tank, emerge from behind it
>>
Rolled 8

Move 2L W, 1 NW towards destroyer,

Fire at destroyer
>>
Phase End.
>>
File: 1354600377745.jpg-(Spoiler Image, 998 KB, 2000x1429)
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Ragnyll Action Report.

Masterfully played... it seems the pressure is on the Destroyer now~

Voss Phase Incoming.
>>
>>21879727
"Oh my, it seems I am drilling into your rear~"
>>
>>21879777
"Too bad you completely missed you turnip farmer!"
>>
File: 1354600686208.jpg-(Spoiler Image, 3.35 MB, 4500x3216)
Spoiler Image, 3.35 MB
http://www.youtube.com/watch?v=3YOYlgvI1uE

The enemy shows itself, and it seems you're down 1 pilot. Call him back to action with a Reinforce order otherwise they are benched until you do so.

But remember the consequences...

PANZER VOR, VOSS !
>>
Rolled 3

>DOUBLE MOVE, Turn to face Terran Transport

Botting: [D1]Loader Burkhard
>Fire a DESTROY shell into the Terran Transport face.
>>
Rolled 9, 8, 8, 5, 10, 10, 3, 8, 10, 2, 10, 8 = 91

>Turn SE, reverse 1L NW to get all tanks in LoS of visible bitank then turn so top turrets can fire at it
>One action to fire top turrets at that bitank (12 dice)
>Overwatch ballistae S at that bitank's location
>>
>>21879830
Correction, as it won't take exactly 4 move to face the Transport, use whatever extra move to back away after turning, should be a couple hex or so.
>>
Phase End.
>>
File: 1354603235222.jpg-(1.2 MB, 2000x1429, RetardsRavineAF13.jpg)
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VOSS ACTION REPORT.

TERRAN TAKEN DOWN !

However, overexerting the turning performance of your machine seems to have caused a concussion on your Loader. Since they cannot be benched, you will not recieve your Krew member back.

FS1 , Watch your formationing ! You're firing wildly onto each other if you don't adopt a skirmish line.

Ragnyll soon...
>>
>>21880423

YOU INCOMPETENT SODS, WHO TRAINED YOU TO SHOOT, YOUR GOD DAMN MILKMAIDS? Get the other guns on target and fucking kill those Ragnyllian assholes!
>>
Get your own forum already. This was old a year ago.
>>
>>21880459

Erm, excuse us. Got a little carried away there. Kindly knock that bitank pilot on his ass for us though, would you?
>>
File: 1354604009260.jpg-(1015 KB, 2000x1429, RetardsRavineFUCK.jpg)
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RAGNYLL ! IT IS DOWN ON THE WIRE FOR YOU.

ACTION PHASE !

http://www.youtube.com/watch?v=VbxgYlcNxE8
>>
>>21880590
>CALL IN [Tr]Coffee as reinforcements
>Move 1L N and face W
>Reload cannons
>>
>>21880502

2 years ago, technically. And yes we are engaging with vintage models.
>>
Rolled 10

Move 2L W, 1L N, right into side of destroyer

Fire at destroyer
>>
>Deploy
>Burrow
>Max move NW
>>
>before Gr moves
>move 2N
>rendezvous & resupply cannon shells with flag tank
>move 1W
>>
>>21879777
Jun, if you want to keep playing, I'll let you come back in. You can reroll your armor unit, if you want.
>>
Phase end.
>>
Phase end.
>>
File: 1354606580028.jpg-(1009 KB, 2000x1429, RetardsRavineAF15.jpg)
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Ragnyll Action report.

BT2 Shredded by Overwatch Fire. Ensure that your first move is to move away from range for best evasion.

The Terran has been fielded. But the final round approaches. . .
>>
File: 1354606981182.jpg-(Spoiler Image, 563 KB, 2000x1429)
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Ritters Advance ! Take them out as best as you can.

http://www.youtube.com/watch?v=CgBoLBGsNcw
>>
>Turn E, move max E ending in line formation, then turn SSE
>Fire top gun at available targets
>Overwatch ballistae SSE
>>
Rolled 8

>Call in reinforcement in the form of Krew for my Destroyer
>Reload main gun, Crushing round.
>Orient SE using 2 move

>Krew fire Crushing HE round (from level 2 height) at any enemy I see, if none, overwatch SE max range
>>
Phase End.
>>
File: 1354608370153.jpg-(925 KB, 2000x1429, RetardsRavineAF17.jpg)
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= End of Day=

That's it for today's Actual.
It seems both sides gave a fair beating. I'm actually glad.

Await in your machines as the repair team arrives on your location.

Good Job everyone.
>>
File: 1354609281654.jpg-(1.88 MB, 2000x1429, RetardsRavineAFFin.jpg)
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Since there is no clear winner,
Points will be determined by Armor Disables.

Voss: 3 Points
Ragnyll: 2.5

The slight goes to Voss this round. Their Royal machines performed dutifully to fullfill their roles, taking necessary sacrifices were needed and even going as far as doing risky maneuvers that have both served and hindered your progress.

Vanders, your tactics are solid but your team needs to shape up, there was a lot of potential with your Bitanks and you had sat on it. I could have foreseen a lot of destruction from that Op as well, but it seems that your biggest enemy was the enemy's firing range. Awareness of it would have saved you the game.

With that said, everyone performed dangerously. Your skills are indeed reminiscent of your predecessors. That is all, dismissed, everyone.

Go home and eat with your family in peace.

=End of Log=
>>
>>21881472

Oh good, we're glad we managed two kills at least. We are still disgusted by this platoon's exceptional failure however. How did you manage to knock out one of your own tanks? It makes us wish to vomit. A flawless record tarnished by novice pilots. We'll see you get sanctioned for this.
>>
File: 1354625341286.jpg-(337 KB, 1200x963, 1333871145495.jpg)
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Are you planning another one of these? I'd like to give it a try.
>>
>>21883752

Panzerfahren ? This was a one shot in which I tried out its Formal rules using the IH system. We'll see it again after we finish the Valknyre war.

Ironhearts in General ? We're covering the whole Valknyre war and that's gonna see some play soon. We might revisit Ragnyll, the Voss, or the Aeon soon.



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