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/tg/ - Traditional Games


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>Roll up Rogue Trader background
>Put lots of points into Admech as an allied group
>Use Admech background to equip me and my private forces with the best weapons the Imperium can produce
>Buy up some heavy combat servitors to help out on my cruiser
>Superiors order me to participate in this armada, I'm supposed to carry "secret cargo"
>Go to Top Secret Inquisition world, pick up goods, hit the warp, notice that a few o my guys have disappeared
>spend some time looking for them
>Find them, they have purple hair, ask about it
>Say that its part of some new fashion
>Tell them to go about their duties and think nothing of it
>Eventually meet up with the armada
>There's like 100 ships and more arriving all the time, scout ships, frieght ships, battle ships... you name it it's there
>spend a few days waiting, more of my guys go missing, they turn up with purple hair.
I put them on punishment detail and notice that there arewomen on board. My guys tell me they're whores they picked up to pass the time.
>>
>>22418819
In case you missed it they're now Slaaneshian cultists
>>
>>22418819
>can't...stop...staring...gif
And
>you will never play this game

Seriously, these threads give me the sad.
>>
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>Put everyone responsable for the presence of whores on harsher than usual punishment detail
>have whores rounded up and confined to some officers quarters that aren't in use, let the men visit them off duty
>More men go missing, find them with purple hair, pay closer attention this time.
>They don't have the Augmetics they're supposed to have, every scrap of hair from their scalp to their pubes is indigo in color
>As I'm worrying about this development we hit a warpstorm and do our best to ride it out.
>Some ship systems fail and eventually we find ourselfs with about half the armada adrift in some uncharted star system.
>I get some combat servitors, the magos biologus, any tech priests I can find and begin to check my ship for damage.
>Spend a few days in the company of the tech priests and combat servitors, wandering from one end of the ship to the other fixing whatever we can find
>Secondary warp storm hits the ship, not as bad as the first but it still knocks out power
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>Get ambushed in the dark
>It's my purple haired crew members
>Do my best to fight them but they still grab me and drag me down into the depths of my ship
>We're in the cargo hold now, they've set up some kind of cordon guarded by the purple haired crew members and the "whores"
>They throw me into this portion of the hold that's blocked off by curtains
>There's this wierd rug on the ground, then I realize that it's some sort of layer of flesh. A diameter of around 60 feet has taken over by some entity, there are large fleshy pods and as I watch one of them opens. It contains a humanoid that looks exactly like I do only its hair is purple and he has no augmetics
>it opens its eyes, points at me and screams
>I use my metal fists to smash its head in and the creatures in the hold scream in unison
>the flesh pods burst open and malformed humans with sharp teeth and knive like fingers come at me as a swarm
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>I've got strength enhancements, weaponized mechadendrites, and subdermal armor but I'm still getting my ass kicked
>Just when I think my goose is cooked I hear weapons fire, its the few normal crewmen I still have, the small Skitarri contingent, and the Techpriests those skitarri guard.
>I gut one of the doppelganger mutants with a monofilament dendrite, pick him up and charge out into the battle
>I lose 2/3rds of my mechadendrite, one arm, and an eye but I make it past the indigo line
>My techpriests applie in field repairs and we begin damage control. It takes us a week since 75% of my crewmen have been replaced by doppelgangers but we purge the ship of all non humans and the strange fleshy pods that spawn them.
>I send out an Astropathic message detailing the incident and get contacted by the fleet commander
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>"My astropath tells me you just sent a message to the Black Fleet Captain, I'm afraid we can't decipher it though since its encrypted. Now if you're in any situation similair to what the rest of the fleet is experiencing I'm sur you're having power outages, food, water, and air shortages and some of your people may be expressing space madness. However we're all in this together so you have nothing to worry about. An inspection team will arrive right away and help you set things right."
>His hair is purple
>>
>>22418873
>>you will never play this game
Because you people want way to much depth for what an rpg can muster in this day and age.
>>
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>>22418873
This one is okay, not nearly as good but okay.

As for the game... well I like to think these threads serve as good inspiration for TTGs.

You will never watch C-Beams glitter in the dark.
>>
>>22419347
But... Shantae has small breasts. Very perky, but quite small.
>>
>>22419440
I didn't make it brah, and I prefer girls with smaller chests anyway.

Frankly I hold onto that on bcaus the facial expressions are pretty boneriffic.
>>
>>22419315

WHAT HAPPENED NEXT
>>
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>>22419315
>Send back a polite reply, tell my tech priests to get the fuck to work on our warp engines and gellar fields
>Have everyone on board die our hair purple
>Inspection team arrives, they see our hair is purple, speak some wierdass moon language
>We manage to get the drop on them and blow them away while they're still in the airlocks. Half the armada targets us and opens fire, we drop into the warp.
> 5 ships drop into the warp and chase us, 3 of them are freighters, 2 of them are scout ships.
>I have my cruiser blast them to smithereens.
>Turns out the fucking warp storm never ended w're just in the eye of it.
>If I drop out of warp the purple people will get us, if I stay in warp there's a good chance that the warp storm will kill us all.
>I have a shrine to the Emperor in his guise as the Omnissiah built in the cargo hold and decide to stay in the Warp.
>>
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>>22419801
>My tech priests are doing everything they can to keep the Gellar Filds stable, the men are praying to the Emperor and the Omnissiah, my magos biologus is admistering some really good drugs to keep people from losing their shit
>We ride that fucking warp storm like a motherfucking boss, the ship is rattling and groaning, the gellar fields are moaning with the cries of the damned and the shrine to the omnissiah is babbling code every fucking second of our journey through the warp
>Eventually we come out the otherside and drop into realspace.
>The ship is literally falling apart around our ears, we shut downeverything warp related, set up a safe section of the ship and do our best to start patching it up.
>Thankfully we're in system with planets and our auspex tells us there's a world that can sustain human life
>We fire up our engines and make as much speed as we dare for that single, shining beacon of hope
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>>22419961
>Turns out its an Exodite World, on the one hand Xenos, on the other hand my ship is fucking falling apart.
>We reinforce the ship and take special care to move the shrine of the Omnissiah to the bridge and offer it prayer as we land
>We manage to land the ship and are immedietly greeted by Exodite Eldar
>Greeted, seriously they're kind of friendly for Xenos known for being stand offish bastards.
>We've since shaved our heads and let the fuzz grow in so we don;t have purple hair any more, I demand the eldar let me check their hair color
>No purple hair to be seen, plenty of red heads though.
>Exodites are interested in trading
>What the fuck, why not? I am a Rogue Trader turned Inquisitor
>Put together some bits and baubles as gifts, Exodites help me figure out location of ores and promethium deposits
>Our ship is well on the way to being repaired
>Eldar Craft World shows up
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>>22420096
>A farseer and her retinue crash into the planet on some kind of space ship
>They're surprised to see humans but after learning that we've been living peacefully with the exodites they're more than happy to ignore us
>Been busy for the last few months repairing my ship so I just decide to ignore the eldar incident
>Then a group from the craftsworld shows up
>Ther's a warlock with a bunch of banshees and they all have purple hair
>They demand we turn over our weapons and place ourselves in their custody along with the farseer
>We respond by firing up the Cruiser's Dorsal Lance array and blasting their ship
>The craftworld sends in more Eldar, who strangely enough seem to lack psionic abilities, these guys are totally dependent on Eldar tech.
>They're also pretty determined on wiping out any pockets of tech they find, which includes my ship
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>>22420281
I am thoroughly enjoying this, OP.
>>
>>22420281
Dont stawp
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>>22420281
Dont stop!
>>
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>>22420281
>The Far Seer shows up with about 1000 exodite eldar, says some wierdoes from Commoragh showed up on her craft world and the whole purple hair thing took off while she and her kin were out on some sort of mission
>Wants to help me repair my ship so we can leave, the craftworld is actually entering orbit now and the Auspex tells me its targetting my ship
>Agree to her proposal, cause really what have I got to lose?
>We get the ship into orbit and put the planet in between us and the craftworld
>The Cruiser is rattling, groaning, and in general acting like its going to quit any time now
>I give no fucks, better dead than violet
>Order the tech priests to fire up the Gellar Field Generators
>The Eldar probably can't survive in the warp outside their webways, at least that's what the far seer thinks
>talk with my tech priests, we try something totally rad
>We bounce off the viel of the warp and skip across several light years
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>>22420409
>>22420423

GET IT GET IT. UNTIL YOU'RE JET AHEAD. WATCH THE WAY I NAVIGATE HA HA HA HA HA.
>>
>>22420463
what
>>
>>22420445
COME OOOONNNNN

>Watching the Shantae .gif while waiting and saying goodbye to my previous waifu.
>>
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>>22420445
>Power is out on every deck but engineering, bridge, and cargohold
>Ship's life support is flucuating its sweltering on one deck and void cold on another
>our food reserves have been transformed into mice and out liquids have become irish whiskey
>The Stature of the Omnissiah bled tears of oil as we bounced off the veil of the warp and chanted in some form of tech cant
>We're alive though, and we've bought ourselves valuable time
>The Tech Priests don't like it but I get them to cooprate when the Far Seer has her bone singers line the cruiser with Wraith Bone
>We manage to get the weapons systems and auspex up and running first, there's a Space Marine Battle Barge headed right for us
>Hatch a cunning plan to pretend the Exodites are slaves and the Far Seer and her Retinue are my prisoners, because seriously, those Exodites we'r pretty cool to me
>Have the whole thing lined out, have the Manacles and slave collars and all that shit readied
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>>22420608
>The Tech Priests don't like it but I get them to cooprate when the Far Seer has her bone singers line the cruiser with Wraith Bone

Holy shit man, even suggesting that would get me a response of bolter fire without a word. Did you manage to reprogram your techpriests or something?
>>
>>22420463

Rogue TraderZ
>>
>>22420608
Holy fuck. I wish I could have campaigns like this.
>>
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>The Battle Barge contacts me
>Identifies itself as "The Litany of Reason"
>The Commander identifies himself as "Brother Captain Killinger"
>They're Reasonable Marines, not only do they not care that I'm harboring Eldar they actively approve of my attempt to provide Decent living conditions and medical care for noncombatants
>I demand that they show me their hair
>They're confused and I power up my weapons systems
>Captain Killinger is worried but he sends a team over and listens to my grievances and alays my concerns concerning the indigo menace
>I get some Combat Servitors, Eldar Rangers, and the Far Seer herself and inspect the Battle Barge with Captain Killinger as an Escort
>There is no sign of the Violet Pathogen
>I relay everything I've seen to Captain Killinger, Far Seer Rallindrae even shares my memories with him
>The Captain sends an Astropathic message out and then asks if Id like his help in dealing with this threat
>>
>>22420608

Need moar goodness.
>>
>>22420733
Keep going, please.
This story is awesome.
>>
>>22420733
Come on continue you wank
>>
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>The Reasonable Marines are mor than happy to help us as long as a "Reasonable Solution can be reached"
>I'm trying to figure out how to deal with the Indigo Menace when Rallindrae raises the Issues of the Exodites and what's to be done with them
>I back her up because hey, they were pretty cool dudes to me
>Captain Killinger suggests settling them on a small, desolate world deep in Reasonable Marine Adminsitered space. They'd provide access to terraforming tech if Rallindrae would help them smooth over incidents with other Eldar
>She agrees, suitably reinforced we take the Furious Endeavour through a few more warp jumps, find a webway gate and use a few Webway jumps to make our way into Reasonable space
>We settle the Exodites on what is basically Tattoine, make certain they're provided for and make our way to the nearest Forge World
>The Admech are PISSED with me.
>>
>>22420973
captcha ate my post, your patience is appreciated dearest reader.
>>
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>I finally get the repairs I need, the Xeno tech is stripped out though and the only thing keeping the Magos froim purging me are the Reasonably Marines
>As it is they only give The Furious ndeavour a basic overhaul before expelling us from the planet
>What few men I have ar Diehard loyal though, if only because they know other Inquisitors will purge them for what they've seen and know
>My Tech Priests are also loyal because that statue of the Omnissiah is firmly installed on my bridge and it alway responds to warp phenomena with technocant or some other strange miracle
>The Reasonable Marines let drum up some volunteers on their worlds and give me hand me downs from their arsenals
>I have the Techpriests upgrade whatever they can and kitbash as many modifications and upgrades as they can think of. Their experiences with the Indigo Menace have forced them to become versatile thinkers
>I get together with Rallindrae and Killinger and we decide to head down to commoragh in the hopes of finding clues
>>
>>22421124
Oh shit this is getting good.

Bumpan for glorious honor.
>>
>>22421011
you are welcome my glorious wanker!

I love these stories almost as much fun as playing it yourself
>>
Bamp cause awesome
>>
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>We hit the Web Way Rallindrae stays on my ship along with her retinue, Killinger returns to the Litany of Reason
>Our Battle Barge and cruiser make for Commoragh, we're attacked immedietly and boarded
>Despite losing life and limb to the Dark Eldar we press forward
>It's hard going but Rallindrae's talents as a farseer and the sheer firepower of The Furious Endeavour and The Litany of Reason allow us to avoid large patrols and smash small ones
>Eventually a representative of the Kabals contacts us and asks us just what the hell we think we're doing
>I tell him we're hunting for a threat to the whole galaxy and I'm willing to prove it
>Archon Mordror shows up, Rallindrae protects me from him while I let him look at my memories
>Turns out his territory is being taken over by the Indigo Menace as well
>Even with Rallindrae's efforts to protect my mind I suffer from nightmares and visions but its too late to turn back
>I can only know peace when the Violet Plague has been destroyed
>>
>>22421362
JESUS FUCK THIS IS SOME RACE ALIGNING SHIT RIGHT HERE
>>
>>22421362
Just when I thought you left, you came back.

I love you, OP.
>>
>>22421362
holy fuck tighten your seatbelts.
>>
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>With Mordror's help we manage to pinpoint the source of the Indigo Menace, its some kind of Haemonculi Coven
>We get permission from Mordror's Kabal and hit the place like the fist of the Omnissiah
>Space Marines, Guardsmen, Combat Servitors, Eldar, and Dark Eldar delve into the twisted depths of the Haemonculi coven
>We don't just face purple hair any more, we face twisted abominations of flesh and wraithbone
>The very walls are alive, they watch us with eyes and grasp at us with fingers, they lash out with psuedopods and scream when scorched by lasers or promethium
>It takes us hours but we systematically purge every room we com across
>Then we rach the final level of the complex
>We come to an empty, pristine room
>It has a desk, some knick knacks in a shelf by the wall
>There's an Eldar in the room, he has purple hair.
>He turns to look at us and grins, and his grin grows wider and wider
>His grin becomes a spiral and his body is consumed by this strange eldritch nonspace
>>
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>I look into the spiral and it looks into me
>1 face, 10 faces, 100 faces, 1000 face and so on until I'm looking into an infinity of screaming, weeping, begging faces and I KNOW some of them, they used to be my crew, they used to serve me and they were consumed by this thing
>The Daemon grows...
>He fills the room and reachs out with an arm of wailing flesh and siezes a dozen warriors
>I'm not looking
>I don't care about their plight
>There's only one way to stop this
>The Daemon grows
>The artificial landmass we're standing side splits open and shatters
>Thousands of people fall screaming into the webway void and the daemon seizes them and adds them to his collection
>with the landmass shattered I can contact the ships, I order the Furious Endeavour to open fire on the Deamon, The Litany of Reason follows suit the Daemon tries to fight back but it can't stand against that kind of fire power
>Especially when the Dark Eldar bring their own ships into the fray
>>
MORE YOU GLORIOUS WANKER
>>
>>22421561
HOLY FUCK
>>
THIS IS INCREDIBLE DON'T STOP EVER
>>
Holy fuck this is awesome
>>
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WARNING: FUCKING AWESOME
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Never stop OP.
>>
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>The Daemon dies under the fire of a half dozen space ships
>Or it condenscends to let us think that, either way it leaves Commoragh with a wail and an explosion of sound and fury
>Surprisingly Archon Mordror keeps his word and lets us leave in peace
>I spend the next six months scouring the galaxy in search of Indigo Menace
>I find Genestealer cults and Slaaneshi pleasure Dens but no sign of of the horrors that haunt my dreams
>My colleagues in the Inqusition file it away and declare it case closed, I am forced to agree with them, no matter how much that smile haunts me in my twilight hours
>Captain Killinger returned to service in his Chapter's Crusade of Reason and occasionally I help them, to date I have used my Inquisitorial authority 27 times on their behalf, mostly to countermand unnecessary purges. I've killed 6 Inquisitors over this.
>Far Seer Rallindrae retired to the newly settled Exodite world that was named after her, occasionally I visit her.
>>
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>>22421712
> I've killed 6 Inquisitors over this.

What happens if inquisitors kill each other over conflicting interests? Does it get brushed under the rug or what?
>>
>>22421712
SOMEONE ARCHIVE THIS!
>>
>>22421712
all the Eldar born on the Exodite world have purple hair
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>>22421712
>Far Seer Rallindrae retired to the newly settled Exodite world that was named after her, occasionally I visit her.
>Not having sweet Elf sex
>>
>>22421753

DO EET! This needs archival and an epic screen cap!
>>
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>I've fought madmen, monsters, aliens and fools in my time as Inquisitor but the smile of that Daemon haunts me
>During the day I have the power to decide who lives or dies, I quest in the Emperor's name and I purge the Heretic, The Mutant, and The Alien, few people wield more power than I do
>But at night I'm just one more victim of the Daemon, I hear the screams and few are the days when I aweaken without a sheen of sweat coating my body with a shriek of terror on my lips
>The other Inquisitors think I'm obsessed with my first major case, that I've gone unhinged but I know its out there waiting
>Rallindrae keeps watch for me, I visit her every now and again and she casts her mind out in search of that nameless horror
>at first she could find nothing and only humored my attempts in the hopes of sating my paranoia
>But her mind has been finding more and more dark futures lately
>Paths full of blood and sorrow
>Paths full of purple hair
>>
>>22421712
>inquisitor
Wait, I thought he was a Rogue Trader?
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>>22421839
Former rogue trader turned inquisitor.
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>>22421183
You are breaking rule number 2.
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>>22421823
>Paths full of purple hair
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>>22421823
holy fucking fuck
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>>22421823
Well no shit, you didn't actually kill the Daemon, you just cast him back into the Warp. Contact the Grey Knights, try and get at least a Psyrifle or two.
>>
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10/10 OP.

You archive this shit, and you archive it right the fuck now.
>>
Well I dunno about the rst of you but I think we need to throw a name onto that Daemon and figure out some lore for it.
>>
>>22422102
The thread, she is archived.

Specifically on Sup /TG/ http://suptg.thisisnotatrueending.com/archive/22418819/

Oh and the Daemon never had a name, just an MO, the purple hair, large fleshy pods that would make copies of people and devour their souls, and ships full of fleshy pods spreading the thing around.

Not sure if I should give away anymore details since the spook factor is a big part of its approach.

>tririv sinners

That's kinda creepy captcha
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>>22422117
Effingo.
Latin for "copy", plus "Eff-in-go" sounds too perfect for a slanneshi deamon.
>>
>>22420483
>not knowing Feel Good, Inc.
>>
>>22421741
Depends on what the issue is.

An inqusitor that goes around exterminatusing planets left and right is gonna get assassinated, if only for the waste of resources that could be used to fuel the Imperial war machine.

Some Inquisitors use chaos artifacts and tomes and will protest, loudly, when chaos items are destroyed because "they could be used against the ruinous powers"

Mostly it depends on your backing, clearly the inquisitor in this story has some hefty political backing if he can kill 6 Inquisitors and not get declared a heretic.
>>
>>22422239
sounds great to me.

So Effingo makes copies of people, devours their souls with people pods and has a form that's basically a huge fleshy emalgmum of all the people its ever devoured.

Huh... Makes me think something like this has been around since the fall of the Eldar.
>>
>>22422297
Well, he is an ex-rouge trader, I'm sure that he'd have plenty of contacts he could call on for favors.
>>
OP, you're pretty fucking rad. Don't stop that.
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>>22422356
Exactly, and he's got a statue of the Omnissiah that babbles techcant whenever the ship experiences warp phenomena.

'course that might be more trouble than its worth, It'll get him cog boy followers sure but mars will probably want to take that away from him, if not his whole ship thanks to the Xenos repair job it underwent once upon a time.
>>
>>22422506
Thanks, this story is pretty much done though.

I guess we could flesh out the characters and locations for use in Rogue Trader, Death Watch, and Dark Heresy games.

Oh and I wouldn't object to more stories.
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>>22422599
Thank you good sir for sharing your exploits!

Now if only I could find a decent group to play some crazy stuff with
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>>22422689
Well there are Game Finder threads on /tg/ every now again. Hit and miss but if the stars align you might find a good group to play with.

For those who care the Inquisitor's name was Zazel Leandro, would up with bionic eye and arm, had 2 mechadendrites that could lift and grab stuff, two mechadendrites with melee weapons.

Effingo (I like that name) would lure in subjects with attractive duplicates of their own race but would have to have a template to build off of and would always use malformed monsters to capture people and force them into the pods. The duplicates always had purple hair and apparently were incapable of accepting augmetics or other forms of mechanical modification, they also never had psyker powers, even if they were a duplicate of a psyker.

They had peronal knowledge of the subjects they were duplicating, and apparently memories, but trying to read their thoughts would cause san damage due to their demonic origins.
>>
That was beautiful.

Fucking purple hair.
>>
TG General Stories thread go!
>>
>roll radical Ordo Malleus as background
>take a hellrifle, put points into building Sisters as allies
>going for a hammer and anvil strategy
>do reasonably well on a few "milk run" missions, pick up a load of supplies for a senior Inquisitor
>and then, shit meets fan
>daemonic incursion on MY FUCKING SHIP
>bloodletters start killing off my crew, and even some of the Sisters assigned to me
>they make a bee-line for my bridge
>one squad of Sisters manages to get to the bridge and help with the daemons
>slaughter dozens of bloodletters to a few injuries on their side, most of my bridge crew gets killed
>put ship on collision course with nearby planet, order crew to bail
>Sister squad offers to escort me off the ship, which is nice
>>
>>22421981
I agree with this guy. If you want that thing dead for GOOD, you're going to need to go to the Ordo Malleus. Find a radical to start with, ideally Xenos Hybris. You work with xenos, so no puritan will so much as give you the time of day; you need a radical. Demons are tricky to kill, so you might want to look at binding it, keeping it imprisoned within an object. Then put that thing in a null box, seal it with hexagramic wards and turn it over to the Grey Knights for safekeeping on Titan.

Absolutely brilliant story though. Fan-freaking-tastic. Why can't I ever have games like this?

>Just realised... I'm running DnD and L5R starting this weekend.
>I need to make it something special, not just another game.
>Thanks for the inspiration, OP.
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>>22423314
This wasn't just a game. This was INQUISITOR.
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>Campaign set in 2000AD setting, specifically Mega City 1
>Judge Dae A psychic, rolls on GMs custom chart for psychic powers
>He can talk to cats, and hijack their senses and bodies
>Judge Sawa, japanese expatriat, knows kungfu and scorns swords
>Call-Me-Kenner, smart mouthed robot who does as he's told, also comes equipped with a commsuite, recording equipment, and infiltration programming
>Daily patrol on the Edge of Megacity 1, Dae's psionic abilities, frankly have limited use and Sawa is on the Chief's shit list for her refusal to use guns
>C.M.Kenner rides in Dae's sidecar Sawa has her own bike
>Ostensibly we're there to deal with "Territorial Noncompliance Issues" in truth it's a shit detail and the hope is that Sawa will break under the unforgiving sun, attacks by gangers and mutants, and C.M.Kenner's banal foolishness
>first few days can be summed up as "rode around on bikes, saw some giant insects, shot at giant insects, rode around on bikes more"
>second week was different though
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>>22423173
>>22423439

Both of you must continue!
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>>22423173
>about 20% of the Naval personnel, 50% of the IG, and 85% of the Sororitas get off the ship in a mix of devourers and cetaceus transports
>tanks and ground transports mostly get left behind
>my squad finally gets to a hangar bay
>there's a fucking bloodthirster, and a few other Daemons
>order the Sisters to get to a free devourer while I draw off the big guy with my hellrifle
>one Sister leads the others to safety, while somehow not getting their faces murdered
>I pour fire on the daemons, wounding several but only finishing a few off
>the lead Sister returns, refusing to leave
>not seeing much use, I let her stay
>she's clearly doing something suspicious, since we haven't been hit once, but we don't have many options for escape or survival
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>>22423439
Wait...Sawa scorns Guns not Swords...anyway.
>Turns out there's been a robbery in Megacity 1, the perps are using a 50 foot tall getaway vehicle, apparently they repaired some museam piece mobile fortresss and are using it and an army of robots to steal valuables from all over the city
>Just when the Judges think they have the Mobile fortress licked it disgorges 4 gunships and explodes, killing thousands. All the Judges in th city are busy keeping the Chaos under control, Dae, Sawa, and Kenner are to hunt down any trace of the thieves they can find
>not as difficult as they expected one gunship guns screaming out of the city all guns blazing
>Sawa of course isn't packing any guns, not personally anyway, her bike has some but she's a terrible shot
>That leaves it up to Dae and Kenner to take out the Gunship
>Not as difficult as expected, Dae's Lawbringer has an Antiair setting and his bike has some RPGs, he uses the RPGs to bring the gunship down.
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>>22423314
I'm glad I inspired you, and I hope you pull off some awesome games RWBFag, may I suggest use of the Planescape or Spell Jammer settings?

Perhaps an Arabian style setting instead of the usual Eurpean fantasy?

Try to be memorable, try to have a detail in there that your players will remember for a good long time.
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>>22423557
yes? And?
Continue!
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>>22423557
>big guy starts getting impatient, Sister blocks a swing from his hellblade meant for me with her power sword
>wait, that worked?
>suddenly, heavy bolters, heavy bolters everywhere
>the rest of the squad came back for us, laying down an unholy SHITLOAD of bolter fire
>one of them even got her hands on a plasma cannon
>manage to withdraw under heavy suppressive fire thanks to Sisters
>as we watch the ship go down, I start making inquiries as to how the Celestian that was leading them managed to hold off an assault BY A GODDAMN BLOODTHIRSTER
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>>22423666
>The Perps bail out of the gunship and they make chase, but the copter goes off like a bomb
>an EMP bomb to be specific, Kenner nearly dies but between the two of them Dae and Sawa manage to keep him running, barely
>The bikes are totalled, their guns don't, their comms ar fucked
>Dae and Sawa decide to continue anyway, Kenner decides to com with even after being ordered back into the city "Bandits might get me out there, Here It'll just be your stupidity."
>The wasteland is an irradiated hellhole, the drinking water is poisonus, the food is contaminated and the wild life is vicious
>Dae has his Daystick and Sawa has her Katana though and they fight their way deep into the wasteland
>Night falls though and they're forced to take shelter, if only so they can sleep
>They decide to take shelter in the ruins of an old town
>Their fire attracts something though
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>>22423921
>The town is populated by vicious mutants and Dae, Kenner, and Sawa, are captured and brought into the lair of their depraved brood mother: Lady Love Handles
>This vicious mutant momma is gonna have the humans served up in a stew and Kenner broken down for spare parts
>They didn't account for Dae's psionics though
>The Judge reaches out with his mind and finds bright spots of Aloof Cruelty in the wilderness
>He calls forth hordes of mutant felines, these cats vary in size from normal cats, wolf sized specimens, full on bigcats like tigers or lions, and a mammoth tomcat that's the size of an elephant
>under Dae's psionic control they devour Lady Love Handle's mutant brood
>The effort of keeping so many organisms under control nearly kills Dae though and the group is forced to rest up in that ruind hell hole for a few days
>Eventually though Dae gets better, they find some spare parts and fix up Kenner, and they even find transportation in the form of a heavily modified Abrams MBT
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>>22424055
>They paint up the tank, affix a few Judge style symbols on it call it "Rolling Justice" and set off into the wastes
>It takes them a few days but eventually they stumble upon a caravan of wastelanders
>After some talking and trading they learn that the Perps have set down at an old military base for refueling and repairs, once their choppers are repaired they'll leave this area for good
>Obviously the Judges can't let that happen, they pay the wastelanders to show them the way and charge the base
>One of the gunships takes off and is promptly shot down by someone inside of the base
>Robotic turrets spring up and go berserk, blasting people, animals, and each other
>Rolling Justice makes a point of destroying the turrets before moving into the compound
>Turns out the Perps activated WW3 era security systems and will surrender if the Judges just save them
>Dae uses an old WW3 era laser rifle to take out the robots, Saw helps using her Monomolecular Katana, Kenner mostly just stays in the tank
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>>22424055
This is awesome, please continue.
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>>22423864
What happened with the inquiries?

You can't just stop saying you made inquiries!
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>>22423864
>>22424215
Why are either of you stopping?
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>>22423864
>Sister insists that "The Emperor Protects", but adds "And so do I".
>can't get any further clarification, so I chalk it up to crazy faith-powered bullshittery
>spend time trying to sort out supply and logistics problems, fighting off local fauna, and broadcasting distress signals to organize survivors and get help
>many of the dropships were damaged or destroyed, down to 102 of the 250 Sisters I started with and three of their Rhinos, about 30 naval technicians, and a few hundred guardsmen with about a dozen tanks and a few Valkyries to work with
>after a few months of bleeding guardsmen and a few Sororitas losses due to accident or lack of materiel, another ship appears
>it's a Vampire raider
>of all the planets in all the galaxy, we crashed on a Maiden world
>ordered to stand down or be annihilated from orbit
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>>22424272
>"And so do I"
>Implying she can protect you just as well as the Emprah
>Heresy
You best purge her later
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>>22424215
>Some of the perps try to run but Kenner mows them down with the Abrams laser gun, Dae and Sawa tie the perps up, throw them in a gunship and fly it back to Megacity 1
>They're rewarded for their efforts with some medals and vacation time, eventually though they have to start working again
>Sawa still refuses to use a Awbringer and relies on monomolecular shurikens and her Monomolecular Katana, Dae still refuses to wear a helmet since that fucks with his psy abilities, Kenner is still a smart mouthed prick
>These 3 still patrol the wastelands, now however they do it in a tank that has a pair of Judge Issue motor bikes docked inside of it
>Justice Rolls Onwards
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>>22424272
>vampire lands, a farseer and her retinue disembark
>demand to know why a mon'keigh ship has marred the surface of a Maiden world
>give her the full story, admit that I'm not sure how the daemons got aboard
>she says I DO know how, but I just won't admit it
>Celestian steps in, demanding to know by what authority the foul xeno witch addresses an Inquisitor
>wow, she mad
>farseer demands she back down
>Celestian refuses, and puts her hand on the hilt of her sword
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>>22424366
>>22424456
You can NOT stop there. Either of you.

I'm getting way too invested in these stories.
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>>22424456
>farseer strikes with a quick blast of force
>Celestian is staggered, but manages to draw her sword and attack
>farseer blocks with her spear, apparently surprised the Celestian could move
>I've had enough of this shit, order the Celestian to stand the fuck down
>both pause, but neither lowers their weapon
>suddenly, DISTRACTION BLOODTHIRSTER
>apparently it survived the crash
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bumping thread
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>>22424648
>the bloodthirster flips a fucking tank, smashes the vampire, and kills most of the eldar contingent
>farseer and Celestian survive, a few Sisters were on standby
>order Sisters to back off and lay down fire as several bloodletters attack
>Celestian throws a meltabomb, farseer starts doing some obvious warpcraft, Sisters tie down bloodletters
>fire hellrifle, and get its attention
>it swings a hellblade at me, but the Celestian hits it with a bolt pistol
>with a bit of help, I dodge it
>farseer still chanting as she skewers a bloodletter with her spear
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>As per usual Dae, Kenner, and Sawa are rolling around the wasteland in their Judge Modified WW3 Tank "Rolling Justice"
>Most of the time they help out Judges who've retired to walk the wastes, shoot at mutated wildlife, or occasionally blast some bandits but today was different
>Today they recieved a call from Pit 60
>even in the far future metropolis of Megacity One coal and natural gas are valuable products that are used in the manufacturing of many vital products
>In Pit 60 the robots are rebelling and the Judges of Megacity 1 won't have it
>Being the closest on the scene Dae and Sawa are deployed to investigate Pit 60
>The activate the docking bay, deploy their law masters and set out into the wasteland
>Being suspect of program nonconformity Kenner takes Rolling Justice back to Mega City One where he will be examined by Judges with robotics degrees, should he prove to be corrupted he will be destroyed!
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>>22424945
>bloodthirster freezes in place, thanks to the farseer
>bloodletters are dead or dying
>order fire to be focused on the bloodthirster
>bolter shells, melta shots, hellrifle rounds, shuriken rounds, grenades
>farseer blasts it with psyker bullshit
>the damn thing WILL NOT DIE
>swings hellblade at the farseer, and things really look bad
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>>22425026
>Judges arrive on seen to a hail of gunfire, there are marksmen in towers around the mining complex shooting at them
>Sawa Sprays and prays and manages to cause a great deal of property damage without getting much accomplished
>Dae manages to slice most of the towers in half, specifically he slices the top of the tower, the part containing the marksman, off with his bike's laser
>The two of them then ride into the complex to find it's populated entirely with robots, the human workers are dead
>They get swarmed and the robots try to carry Sawan and Dae off to some unknown fate
>Dae is quickly over come after a blow to the head gives him a concussion
>Sawa on the other hand manages to handily defeat dozens of robots using he Monomolecular Katana and Monomelcular Shuriken
>She gives Dae enough time to recover so that he can recover his Lawbringer and start blasting the robots, after Dae blows away the 3rd group of robots with a well placed HE round the robots decide to retreat
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>>22425044
>Celestian managed to intercept the blade
>arm obviously dislocated, but they both survive
>I unload into the daemon, and it finally goes down
>shove a meltabomb in its mouth, just to make sure
>find the farseer setting the Celestian's shoulder as the other Sisters make sure the bloodletters are dead
>FINALLY the balance of my tanks arrive, along with the few Valkyries that are still capable of flying
>farseer seems willing to let our unintentional "trespass" slide and help get the rest of my survivors back to her craftworld
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>Sawa drages Dae into the Mining Complex's medical bay and scans him
>Thanks to the concussion he can't use his powers and his hand eye coordination is shot so it takes him twice as long to like up a shot
>They don't have time to treat a concussion the usual way so he just takes some combat drugs and lets Sawa make the important decisions
>Together they press onwards into the heart of the Mining complex
>At every turn they are opposed by robots, but the models get increasingly cruder and less intelligent the closer they get to the Pit (A shaft that digs hundreds of miles into the earth, in search of deposits of valuable substances)
>Eventually they find a massive assembly line has been constructed in the heart of the pit and there's not a few dozen, but hundreds of robots
>Even with Dae's Lawbringer the pair couldn't hope to succeed against numbers like that
>The Robots have put a Jamming field in place and they've increased their patrols so it looks like going back for help is impossible
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>The Pit is one part mine, one part factory, and one part refinery
>The Pit is miles wide and machinery of all kinds is built right into its walls
>There are something like 600 levels of construction going all the way down, 3 or so miles of steel, plastic, and ceramic stretched over that chasm
>Sawa strikes upon an idea and She and Dae spend few minutes climbing down a ventilation shaft until they find one of the less busy levels
> A bit of digging around shows that the Mining Conglomerate in charge of The Pit had been experimenting with forbidden robotics and computer technologies in an ettempt to make more efficient workers
>Sawa copies the data down and then sets several systems to overload
>But robots attack just as the pair are about to leave
>Sawa and Dae run for their lives and only barely reach the elevator before an excavation droid can catch them and using its boring apparatus to grind them to dust
>Sawa manages to hotwire the elevator and they ride it up, but even as they ride it they aren't safe
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>Tiny clearance droids drop into the elevator shaft and work at the elevator cables with their sharp blades, a few even slice their way into the passenger's compartment
>Sawa is forced to climb onto the top of the elevator and defend the cable with her katana while Dae drunkenly smashes robots in the passenger cabin with his day stick
>The Elevator finally makes it to ground level and their only hope are their grenades, Dae's Lawbringer, and their remote summoning devices for their Lawmasters
>The grenades hold off the mob for a few brief moments, and Dae's HE rounds earn them a few more but in the end its the cannons, lasers, and RPGs of the Lawmasters that earn them their lives
>Dae and Sawa mount their Lawmasters and ride hell bent for leather away from Pit 60 even as they speed away the first gas collection tank goes off and their facility begins to shake, rattle, and roll
>Dae and Sawa barely make it away alive
>The Chief Judges are pretty angry about all that collateral damage
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>>22425272
>down to 88 sisters, 297 guardsmen, and three naval personnel
>farseer takes us back through the webway to Ulthanash Shelwe
>gain Craftworld Ulthwe as allies, improved ties to SoB
>get Officio Assassinorum to nab the Lord Inquisitor whose "supplies" somehow included a bunch of daemons
>interrogate the everloving fuck out of him, turns out he was trying to get me to transport an artifact that summoned daemons deep into Imperial space, but the thing activated prematurely
>kill him for being a twat
>launch the artifact into the Eye of Terror
>farseer, Celestian, and I use Ulthwe as a home base for patrolling the edge of the Eye with a mixed crew of Sisters, Eldar, and Guardsmen
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>>22425611
>Dae is treated for his concusssion so he can stand trial at the pair's inquiry
>They are found innocent of charges of neglect and malpractice since the Mining Conglomerate incharge of Pit 60 was experimenting with illegal technologies
>Dae's psionic abilities were not affected by his injury, once the concussion went away he regained his feline empathy
>Kenner was found free of Malicious code and still serves as the trio's source of subtlety
>Sawa still refuses to use guns, she does however carry hand grenades now
>The trio still patrols the wasteland in Rolling Justice, aiding the innocent, Judging the guilty, and shooting anything that looks at them funny

I gotta sleep /tg/ good night!



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