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What other universes in fiction have a man, a lighthouse and a city?
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any universe with a lighthouse
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I am monitoring this thread
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I haven't been checking /v/ but what has their reaction been of Elizabeth?
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Lighthouse, you say?
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Well, there's Bioshock: Finite, in which you crash your car into a land lighthouse, clamber to the top, sit in a chair that turns out to be an elevator that takes you to the ground floor again and spits you out. Not all lighthouses are fun.
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>>24130357

Half waifu, half "Werst Gaem Evar Fucking Kike Levine E3 Demo Wuz Better Remove Jew Kebab Plox".
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>>24130357
It's like the radiant AI from TES but for only one NPC

TECHNOLOGY
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>>24130315
Silent Hill and Alan Wake off the top of my head.
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>>24130382
>>24130401
Sounds like /v/ alright
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>>24130315
All of them. At least, Infinite Universes in which a man called Booker Dewitt was born, fought in the Indian Wars, mascaraed women and children, got depressed and either turned to God or didn't.

Think about it, the Many World Theory basically states everything is possible. So there is a universe where 40k exists and there are Infinite variations of it as well. Same with Game of Thrones, Middle-Earth (Isn't that supposed to be in our Universe anyway?) and so on.

It was fun working out the entire thing. Still some plot holes I've not worked out. But a fun game. I noticed the album "The Nexus" by Amaranthe seems to sync well.
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>>24130403
>Silent hill
>big daddy = pyramid head
>memory issues
>striving to redeem choices made
>hoping to save a lost girl

JEYSUS fuck its like the dark grim world of FUCK YOU BAD ENDING
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>>24130500
I don't know many Big Daddies who raped other foes the first time you saw him.

But I never played Bioshock 1 or 2.
>>
The Matrix,
How did you miss that , /tg/?
>>
>>24130537
That gets weirdly existntial though, as NEO is the booker/elizabeth pairing mashed together as one being on a journey for self-discovery.
>>
What about Fallout 3? The Lighthouse comes in around Point: Lookout, I think.

>>24130524

All of them; that drill is SUPER-phallic and he just loves IMPALING splicers on his cock-fist.
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>>24130470

I did kind of like the weird anarchronistic music - like that old jazz singer going at Tainted Love!
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>>24130620
Im not so sure about Fallout 3; that was pretty hackneyed writing

Hell, the deus ex machina bullshit in the last chapters alone put me off from the series
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>2 weapon limit
>time travel
>female companion
>douchey male protagonist
>combat is piss easy
>extreme amounts of bloom and god rays
>has a tower and a city
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>>24130643


Thats just 3, Bethesda had nothing to do with NV or 1 and 2. They just cant write setting or characters worth a shit since Morrowind.
>>
So, what did you guys think of the game overall?
Personally, I really loved it. It's one of those game that left me feeling better about it than while I played it, because I'm a sucker for those kind of endings and I liked the emphasis on story so I could easily forgive the gameplay misshaps (Alpha Protocol is one of my favourite games, so... y'know)
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>>24130620
>that unholy rage you feel when splicers mess with the little sisters
>one of them is trying to drag her off
Women really miss out when they play Bioshock 2
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>>24130706
I also enjoyed it. Especially the flip in the story at the end after a slow subtle reveal of everything as the game progressed. Then I replay it an BAM every line in the game is a double entendre, and everything can be misconstrued logically the way things are, but you KNOW the truth, so everything has a new depth. FFS, its a great piece just for that
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>>24130620
I wondered if you'd go down that road. You did. I am pleased.

>>24130637
If you did mean to reply to me, so did I. That bit Where you go to an alternate reality to save Chen-Lin and you see the black lady singing Fortunate Son, you also see it through a Red Tear, I only ever saw one Red Tear

Hopefully this Spoilers right.

>>24130679
That was my major problem, was 2 weapons. I wanted Sniper Rifle, Shotgun and Hand Cannon. I died a few times on normal, but that's due to my health.... It was fun combat though, I liked combining stuff.
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>>24130706

I thought the ending with Songbird was a bit meh - that final fight on the deck. But the early sections when you're first getting to Columbia? WOW.

Yeah, I kind of dug Alpha Protocol for trying cool stuff and it had funky ideas - but it was a real Obsidian game, something that was just CRYING OUT for polish and shine.
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>>24130746

Yeah, when you open with The Man and The Woman on the boat, I just instantly knew "There is something that is going happen at the end of the game that will make me go back and watch this DISSECTING EVERYTHING"
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>>24130734

I have a lot of characters drawn up around that theme of "you touch my [precious female family member] and I WILL BURN YOUR SHIT". It's something very.. primal, appealing to me, that righteous protective fury.
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>>24130795
those two; man, my wife was watching me play and shes all "Quantum twins?" and i'm all "DAYUM" mindfuck because it just clicked. She's great that way, I barely noticed the matching clothes AFTER she told me
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>>24130811

Yeah, or the bit with the coin toss - I started going "time travel? Time travel" when I saw the heads etc.
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>>24130844
>there was no edge option
I was disappointed.
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>>24130706
I liked that playing a total stealth, as in nobody saw you do anything and most times you don't even touch anyone was acknowledged by the game. That spaz who did the combat training course and becomes one of the badguys sent me emails calling me "the american ninja".
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>>24130811
>>24130795
I thought the man/woman on boat and cointoss was just re-using voice actors, till I met them the 3rd time.
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>>24130917
Hahaha foooooling mortal, this is not a bethseda game1
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>>24130811
>>24130795
>>24130844

I knew it as well. I knew time travel was a part of it. Because Brother Lucette goes "he NEVER rows" not "he never ROWS". Then the coin head.

I don't know if you guys realised. But the code to get into the Lighthouse was 122. Which means you're the 123rd Dewitt they've tried to get to save the girl. The other 122 die before rescuing her. There is also 122 heads on the board.

Basically, you always die when you try and rescue Liz using the ship as SongBird kills you. That's why between then and the Asylum there is a "6 month" time jump. They torture her so she can't use the tears, which is why when she's bombing New York (wiping away DeWitts past) she kills herself to send you back.

Lots of hints. Also, Comstock + Dewitt are the same age, the Voxphones says it increases ageing, makes you sterile and gives you tumours.
>>
All I want to know is if there's a happy ending to this game. I'm probably not going to buy it until its much, much cheaper... But even so, I loved Bioshock and Bioshock 2 for the potential to change the world. Or just one person's life.
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>>24130889
That's what I mean. A game does that, and I can forgive even major gameplay mistakes. In AP, the story just gripped me so much that I didn't really care if the game itself was fun to play, because it was fun for me because it was all tied into the story etc.
So, I liked the style of ending Infinite had and it left me feeling, so why would I tell myself IT'S A SHIT GAME ONLY 2 WEAPONS HURR when I can just like it?
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>>24130965
uh
no
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>>24130963

Actually, I've got the theory that he dies not just because of Songbird; I think every time you die in the game (without Elizabeth to revive you, and maybe some where you do) is "canon" and you mind-jump to another Booker. Also, think about the moments when you first get a Vigor. A lot of those seem to... well, kill you. Like, the Devil's Kiss one - where you burn to death on drinking it!
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>>24130763
There's a second red tear in Fink's brothers shop, across from the cemetry. It's playing "Girls just wanna have fun"
You ehar the instrumental of it walking around the beach of Battleship Bay
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>>24130965
>>24130992
I enojyed it immensely. And yes, in the end you can change a few characters lives for the better.
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>>24131036
I know there's some hate for Bioshock 2 that I don't understand, but even besides the ending, you have the opportunity to change one person's life for the better. And that makes it all worth it.
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>>24131063
I think Bioshock 2 was stronger for that. Bioshock 1 was too caught up on introducing Rapture as a character, 2 was the tale of a man trying to find his daughter and felt more personal for being smaller
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>>24131028
Oh, everytime you die, the Lucette's get another DeWitt to "do something different". But from the start you don't die, which is why the code is 122 and the head count is 122. I don't think you die when you take Vigors. If you did, then why don't the Raven or Fire guys die?
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>>24130844
Am I the only one who thought of Rosencrantz and Guildenstern when the coin always came up Heads?
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>>24130315
Dishonored. Alan Wake. Can't think of any others at the moment.
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This is what I love about /tg/ discussing video games or non /tg/ related material in general.

Its people who actually liked and want to legitimately discuss it.

at least until another board shows up and tells us in green text generalities why we cant enjoy things.

The fact that you could upgrade weapons but not keep all of them was a little annoying, so i usually just grabbed the first damage upgrade for all of them.

I went into the finale battle with a shotgun and a handcannon, boy was that painful.
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>>24131090
That's exactly why it felt more powerful to me than the first Bioshock. Sure, the story for the first one was fantastic, all those layers and the reveal... But its all about you. Bioshock 2 was all about her. It didn't matter what hell you had to walk through, you knew you had to reach her. And it just so happened that forgiveness and teaching your daughter through your own actions was the way to do it.
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>>24131120
I think the proper respawns (as in the ones where Elizabeth doesn't bring you back) were the Lutece's finding the same Booker who dodged the final bullet, right next door dimensionally speaking
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>>24131120

It doesn't ALWAYS kill you - as you say, you see some of them don't have that traumatic effect and there are other people who use them. But I think sometimes it does; bear in mind that none of those Heavy Hitters appear to be exactly healthy or sane, so Vigors clearly aint good for you.
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>>24131145
Yeah, that game was the first to really properly get me emotional
I still remember being about to murder that reporter asshole who flooded the gardens and sold your daughter to Ryan. I stopped spinning up the drill when I remembered she was watching, and I didn't want her to think this was acceptable
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>>24131170
The Firemen in particular seemed to be encased in armour, something similar to Big Daddies perhaps?
We know Fink saw them through a tear
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>>24130470
>Many World Theory basically states everything is possible

No, it doesn't. It states that at every point in time, every possible EVOLUTION OF A SYSTEM occurs in a separate universe.
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>>24131170
GOOD GOD why didnt they expand on the vigors
Were they developed as god-power devices from the Siphon?
Were they meant as simple allagory to the ones developed in bioshock 1 and 3?
Were they supposed to be implementation of the other universes leaking through? like the subtle drops about big daddies and such?

WHY DIDNT THEY DEVELOP THEM MORE?
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journey has all three elements if the pc is a man
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>>24131143

Yeah, that kind of frustrated me. If it was a matter of "go into the level, select a loadout" then it would work.
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>>24131240
Constraints. Elizabeth was originally intended to be like an RPG companion, with her own skill tree and the opportunity to sometimes set up combo attacks.
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>>24131202
I did the same thing. I was so ready to bash that sleazy asshole. I really, really wanted to do it. He deserved it! And then it struck me... She's watching... So I walked away slowly from that shivering bastard and went on my way.

It was worth it.

http://youtu.be/5NtWeTrLQk8
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>>24131248
I think the idea was to enhance the survival aspect of it all
Booker is dropped onto Columbia running, with 2 dubious allies, no support, no backup and no gun. He's got to use what he can find to survive
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>>24131279

But then why bother with upgrades? If you're upgrading guns, it doesn't make sense that you could pick up a random pistol that hapens to have to same upgrades as the ones you dropped big cash on.
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>>24131272
So much this
I really wish Delta could talk, even just for two lines in the entire game
If you walk away from Grace "A man chooses"
Choosing to spare Alex the Great "A slave obeys"
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I think Dishonored is part of the Bioshock multiverse.
Lets go over the facts.
Corvo Attano is the Man.
There's a lighthouse at the end of the game and it's incredibly significant to the story as it marks the end to your quest.
The City is Dunwall.
And to link to the other little universal variable. There's also a Father trying to rescue his daughter. (Corvo rescuing Emily.)
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>>24131339
Fits very well
A religious extremist
A corrupt government which doesn't care for the lower classes
The brand on the back of the hand that marks you as a dangerous outsider
Strange reality warping abilities
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>>24131272
any one else feel 2 gave more early reason to be selfless?

In 1 your a scared and shivering survivor who had just descended into this hell-scape.

In 2 you know what you are, the scariest thing in rapture, a big daddy. You don't have to be afraid of the dark anymore, like you were at the start of 1, especially if you played with the same mindset as the end of the game.
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a man or woman
a light House
and a city
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>>24131379
It fits very well, but a rule of thumb is"if the same development company made the game, the universes are canon-written together as intended. otherwise youre specualting"

and youre speculating
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>>24131467

How metaphorical are we getting with our lighthouses here?
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>>24130315
To the moon...
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>>24131238
And an easy, conversational way to say that is: "Every possible choice of everything was taken, somewhere. I chose to open a new tab, elves and humans coexist, gravity in this current universe is slightly more,'because reasons' is a valid excuse, etc."
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>>24131121

Mah nigga. Thank you. That was my first reaction as well. I had just finished studying the play for an advanced english course as well, so the entire speech of "being stuck in time and an event repeating itself infinitely" were pretty fresh in my head since I had used in in my essay.
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Not Bioshock 2
Did this game feel more like 'Bioshock of Duty: Infinite Ops' more than an attempted spiritual sequel to System Shock like the series started out?
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>>24131579
Plus the Infinite is at least in part meta-fictional
The story exists to keep itself going
Its like the narrative force in Discworld, some things just ARE
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>>24131629
The only thing it has in common with CoD is the two guns thing, which is a bit of a bugger but does make sense
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>>24130315

Lighthouse: Emperor
City: Terra
Man: Eliphas
Girl: ???
Big Guardian: Space Marines

Eliphas is sent to Terra to save some girl, when it turns out that he is an alternate Warp reality Emperor for a distant dimension.
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>>24131496
Speculating or no, you do have to admit, the constants were well chosen.

They can conceivably fit into a lot of other settings.
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>>24131659
I'm imagining a more literal take on Infinite in 40k
You're an ex-Guardsmen, 'hired' by the inquisition to rescue a girl from the tallest spire of a hive city
Bugger is, you start in the sump, and the cult who've imprisoned her will do anything to keep her safe
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>The ending was just 20 minutes of 2deep4you bullshit they stuffed in at the last minute, raping a writing tool about writing a story based around a concept or idea rather than a concept

This game had a lot of potential at one time; At least I managed to see the red flags in time to save myself the disappointment and sixty dollars.
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>>24131720

The giant daemon they summoned is this version's big daddy/songbird?
The girl then turns out to a missing primarch and you turn out to be the Emprah from the past under a different identity.
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>>24130315
To be a smart ass; every setting featuring humans at, or previously at, a technological scale beyond scattered villages.

Just because they aren't featured in Johnimus Protaganius' story doesn't mean the denizens of the world willfully ignored a very large step in naval technology.
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>>24131028
>>24131120
The vigors are tears in a bottle. They sync you up with a universe where you are constantly on fire, but you don't actually feel it. Which is why everything seems to explode, but then you're fine, and why the fire effect comes and goes like how the tears fluctuate. It also accounts for the disorientation when you first sync yourself up to a tear using a vigor. Just like how Rapture ran almost solely on Adam, Columbia can only exist so long as they siphon power from Elizabeth.

Just look at the Boys of Silence, after about 40 years of being exposed to Elizabeth, people were starting to be able to manipulate alt-universe versions of people and make them go crazy and try to kill you as well as use it to revive their thralls.
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>>24131467
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>>24131771
>Who is currently very short compared to his norm
Unprotected warp travel:not even once
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>>24131771
I would've gone for Star Child or Sensei personally
After all, I can't think of a game where you rescue your niece
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>>24131838

Rapture is just another vault build by Vault-Tec.
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>>24131263
That would be interesting. Different dresses and pendants for different powers and being able to build her as pure damage or pure buffing/healing.
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>>24131140

>Dishonored
>There's always a man, a girl, and a lighthouse...
>One of the tears near the end of Infinite lets you summon a tesla coil that looks suspiciously like one of the ones from Dishonored

wat is hapen
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>>24131850

Are they still canon actually?
>>
Did system shock have lighthouses?
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>>24131883

All video game universes are actually interwoven with each other!
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>>24131883
Oh shit, those even a room with two of them at opposite ends, just like the walls of light
Fuck, how did I not see that
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>>24131922
Well there really isn't a girl, unless you consider SHODAN one. There isn't a lighthouse though from what I could tell. Unless you consider the Rickenbacker one
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>>24131883

Here's another freeky one for you: Mario
A guy is sent to save the girl and there is a lighthouse somewhere.
>>
The only problem with the game was that I felt the ending to be rather rushed. The "big reveal" was too... revealy? I guess. Basically it could have stood some more exposition on Elizabeth's power to connect "all universes forever." It could have used some more time to figure connect the other worlds.

Ideally, I would have liked to see Elizabeth and Booker fighting through a few of those universes, resulting in the same endings each time. This would emphasize the NEED to kill Booker. Spend a bit more time in Rapture, then somewhere new. Then lead back to your lighthouse hub.

also I would have liked to see the cut content, the stuff they obviously developed but didn't use, put in the game and a pony
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>>24131968

It's really the tesla coils that does it for me. Maybe I'm just remembering wrong but I want to say even the random detailing on them was similar. I should get a side-by-side at some point.
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>>24131922
>>24131950
In every story there is a man (the hacker/the marine), a lighthouse (well, Citadel Station had a laser. That makes it like a lighthouse, and so did the Rickenbacker), and a city (Citadel Station is pretty huge, and so is the Von Braun). And a 22 pound wrench.
>>
Moonshock, motherfuckers!
http://suptg.thisisnotatrueending.com/archive/24089431/
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>>24131637
>The story exists to keep itself going
This sounds quite dangerous, doesn't it?

>>24131620
Yeah, with me, it was more along the lines of "Hm, two weird, recurring people who flip coins that always land on the same side? You know this one."

>>24131579
The question is, of course, is it in any way possible that elves exist?

>>24131763
It made kind of sense, in my opinion. I didn't really like the "Quantum Physics is Magic" thing, and I didn't saw the final twist coming.
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>>24130315
The Foghorn.
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>>24131996
>the wrench
I always like to believe that the main character of SS2 was brain damaged during cryo sleep, and thought that he was in a magical land fighting off evil monsters while guided by a fickle goddess. 22 pounds of steel was his only weapon, for to trust in magic and machines was weakness.
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>>24132023

Next Bioshock being on the moon was hinted at by a couple in Columbia talking about Lutece and how they'll have people on the moon in a few years.
There was even a line from the woman saying something along the lines of: "A city on the moon, that'll be great".
>>
>>24130315
Fallen Angel comic series. Bete Noire is the city, Doctor Juris is the man and the lighthouse is where he lives.
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>>24132089

Inb4 crazy jules vern shit with mermaid people and space hot air balloons.
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>>24132089
>>24132023
It would be awesome if in the ending reveal sequence it briefly flickered to the moon before you ended up in Rapture.
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>>24132151
I would pay many monies for jules verne style space exploration; or at lease Iron sky levels of space exploration.

Money says raptur-style space cities under glass bubbles, with (I hope) a space elevator they use to haul shit up to the moon on a monthly basis, or something.

cuz shit, scarcity is an issue, especially on the fucking moon
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>>24132151

They'd probably go for a 50/60s B-Movie style.
>>
The Great Gatsby
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probably not what OP had in mind, but still.
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>>24130679
>hey guys look how edgy i am
you can almost cut yourself on my edggyness
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>>24132183
>cuz shit, scarcity is an issue, especially on the fucking moon

You're saying it like it's not an issue underwater or in the sky.
>>
>>24131579
Elves would be possible. A universe evolves to have two subspecies of proto humans split off, making elves and humans. Stronger gravity would not be possible in the Many Worlds Theorem because is the evolution of a system, and physic are determined at the point of creation of a system.
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>a man
>a lighthosue
>a city... kinda
also for those who dont recognise it its fucking myst, get some class
>>
My main issue with B:I was that the quantum stuff all seemed like it was added at the last minute

I would have enjoyed it so much more if it didn't feel rushed and complex for the sake of being complex
>>
>>24131763
But it wasnt 2deep4u. At all. I think you got confused and played Fez instead.
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>>24132303
I mean in the sense of
-Air
-Water
-Food

Underwater, you deal with pressure, but youre still recycling air and processing seawater somehow, etc.

in the sky, you have water condensers, floating quantum landspaces, etc.

on the moon...you have moonrocks(dead) and no native atmosphere or water sources. Shit be dead, dry and radioactive, yo

lord only knows there would be handwavium galore, but it needs to be addressed (even if the GM has to name the handwavium involved, ya feels me?)
>>
>>24132303
Its a bit easier in the sky, all you need is some large field buildings. Soil quality would be an issue, but not unsolvable
>>24132317
But is it possible there's a universe where it's gay if it's an elf?
>>
I really, really liked the feel of this game. I know some people say "The environment isn't creepy like Bioshock was" or some variant of that, and I can kind of see where they're coming from. There's more color, there's sunshine, da da da. But I think it is scary, it's just not the same kind of scary as Bioshock. Rapture made me feel closed in, claustrophobic, and like I was standing in someone's ruined dream.

Columbia, meanwhile... The fear was kind of like agoraphobia mixed with vertigo and something else. From the first baptism to just before the raffle, everything's specifically engineered to be... I dunno, appealing, unless you REALLY listen closely to it. I kept thinking "Some of these people are kind of ignorant, but my god this place is pleasant. I wonder what this raffle's about. I bet it's cake." That sounds stupid but it's genuinely what I thought. And then I got to the raffle, and the whole ugliness of the place is revealed, in my opinion, brilliantly.

And from then on you're the outsider. Even when nobody's attacking you, you feel uncomfortable. Out in the open, which there's a lot of. And you realize these people live like this, never thinking that one of these buildings could just drop out of the sky (I'm still irritated they didn't bring that in from the trailer).

I dunno, I'm rambling. All I can really say is, even for a game where the whole story had to be basically rewritten six months before release, the game has GREAT feel to it.
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>>24132206

I'd like this. They took the aesthetic styles from steampunk so far, the dirty dystopian aesthetic in bioshock 1 and 2, the clean modern version in infinite. Now I'd like to see something like a dieselpunk aesthetic, big snorting smoky internal combustion units everywhere, or maybe make it cleaner like in Sky Captain.
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>>24132370
Just wanted to say they recently found water on the moon
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>>24130315
Pokémon Gold/Silver
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>>24132377
Yes, but I pray we must never experience this tragic wasteland.
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>>24132408
fuck yes
FUCK YES
FUCK
YES
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>>24132450
less retarded size
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>>24132394
IMO the best part was before the raffle
It all looks so nice, but something inside of me was screaming that this was wrong and there was something off about the place
>>
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>>24132394
>the game has GREAT feel to it.
I agree. I feel like it took place right before the random catastrophe that ruins everything set off. It would be like playing in Rapture before the revolution. In fact, that end sequence should have had travel through Raptures glory days, just to let you see what it was like.

And when you get to the Asylum 40 years in the future, it gives you a taste of what the game would feel like if it were a by-the-book -Shock game.

I dunno, I liked it. The combat was watered down, but at the same time they were branching out thematically.
>>
I was kind of hoping Bioshocks in the future would follow an earth and fire theme to go with Rapture's water and Columbia's air. That might be limiting though. You could probably build a dystopian hippie commune in, like, a mountain bunker in Colorado, but where would you put the lighthouse?
>>
>>24132507
Get a volcano involved somehow and you've got yourself a game mister
>>
>>24132484
There's a city and a man, but I'm not seeing a lighthouse or a girl
>>
>>24132507
Mass driver elevator/chasm runner tot he complex under the earth? (maybe like the one from the new total recall?
>>
>>24132507
You could have Fire burning up your oxygen and plants on the moon.
>>
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>>24132408
>>
>>24132507
The lighthouse could be more metaphorical, the only house built under the one spot of natural light that penetrates into the cave the city is built in
Fire would be harder as a theme, maybe a gigantic tracked city rolling through a desert
>>
>>24132507
An old radar station/air traffic control tower/SAM site perhaps? The action then set in a cold war era nuclear bunker complex.

Also numbers stations.
>>
My only gripe with Infinite is that it's more like every other FPS out there in terms of game play (recharging shield, two weapon limit, hit indicator, etc etc) but it made combat more fluid and fun since aiming is actually worth it.

Outside of that, I had fun with it and the second playthrough has been worth it just to see how events subtly change. Hearing 'Tainted Love' at the Graveyard Shift Bar made me sit and listen to the whole song just to see how Albert Finkton was stealing songs through tears.

What I loved about Columbia was that it had so much color and it was strange walking around places with people EVERYWHERE. You know that tendency to check every trashcan, behind every counter, every register, every purse for items and money? I had to suppress that urge when an ice cream vendor took offense to me checking his register. That alone was sort of refreshing!

It's a shame that when you upgrade weapons, their overall appearance never changes.

I once made and ran a Bioshock RPG taking place in pre-New Year's Eve Rapture using the BRPG system.
>>
>>24132526
The lighthouse is Conrad's tower that serves as the focal point for most of the game

The girl is the WP victim from "that scene"
>>
>>24132394
>>24132470

>tfw you kinda liked Columbia
Sorry Irish and Blacks, but Comstock got me with all the pretty and shiny things. ;_;
>>
>>24132598
Hence the mental breakdown. You'd failed in the worst way possible, and where only shambling along seeking vengeance
Only to find it was you all along
>>
>>24132507
The lighthouse for the space one could be the space elevator. Or even the launching pad.

Or even the rocket ship
http://www.youtube.com/watch?v=l0XMuBec_pg
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>>24132598
>>24132625
Yeah, this doesnt really work. And The Line kinda sucked.
>>
one thing we are all forgetting is the constant theme of struggling asses; there is always some sort of chaotic revolt occurring where a massive clash of ideologies is coming to a head as you enter teh city.
from fokkin sploicers to vox populi, you need to have a mass revolt somewhere, or it aint truly a shock, si it?
>>
>>24132651
Splicers revolted a long time ago, friend, as did the clash of steel and flesh that was System Shock 2.
>>
>>24132592

The two weapon limit was a bad choice imo. I ended up only using the carbine and machine gun the entire game, with a small interlude where I used the handcannon/shotgun.
>>
>>24132648
I thought the Line was good, but I enjoy shooters while also being self aware enough to realise they're kind of fucked up. It was refreshing compared to the usual shit
But yeah, this is too much of a stretch
>>24132630
Even more obvious lighthouse would be the Citadel
>>
>>24132651
>struggling asses
Thats why all the toilets in Columbia where clean! Everyone has constipation!
>>
>>24132592
>I had to suppress that urge when an ice cream vendor took offense to me checking his register. That alone was sort of refreshing!

I wanted to like that, but then I stole a purse or something from a totally empty room in the Finkton docks and somehow drew aggro from every NPC on the map.

I fully expected that one of the policemen was going to shout STOP RIGHT THERE CRIMINAL SCUM!
>>
>>24132651

Lighthouse: Astronomican
City: Terra
Girl: ???
Guardian: Space Marines
Revolt: Chaos
Man: Emprah

40K is another Bioshock game!
>>
>>24132507
A city in the desert
the lighthouses hauls a rusted and near-useless metal one-man capsule through a permanent massive duststorm that screams at you, polishing the metal to a fine brassy sheen when you are released into the city
>>
>>24132507
A massive cavern, maybe bordering the magma sea. You go to the Lighthouse, sit in the chair... then it drops you into the fires of hell.

That's actually what I thought at the lighthouse, when Booker loses his pistol into the fire and gears. A glimpse of hell before being thrown into a 'heaven'.
>>
>>24132703

My visit to Shantytown turned out very bloody and I didn't even want to kill anybody.
>>
>>24131029

Well, you get voxophones from J Fink about his brother who seems to have some ability to understand the tears and uses it to write music. It's all explained pretty well.
>>
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Lighthouse: The towers on the Brahamastra
City: Whatever that city was near the beginning
Girl: Mithra
Man: Asura
>>
>>24132789

He basically steals music from the future and the sells it in Columbia.
That's why they sing "Goodnight Irene"(1932) at the raffle in 1912.
>>
Fire Bioshock... Solar space station? Too futurey?
>>
>>24132825
My wife was convinced that was the irish rovers. They covered it in the eighties, but beyond the quantum fuckery, i also had to explain to her what artists covering music was all about.
>>
>>24132394
>Some of these people are kind of ignorant, but my god this place is pleasant
Yeah, like one of the first things you overhear is:

"What does Vox Populi even mean?"
"Well, it's Latin and-"
"LAH-TIN? HOW RIDICULOUS"

Really helped hammer home how Columbia was meant to be this send-up of "island America" or whatever you want to call it.
>>
>>24132867

Maybe a city build inside an active Volcano?
>>
>>24130470
That feel when you figure out "Infinite" really means INFINITE!
>>
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>fictional city with fantastic technology based on a real historical period
>antagonist is a central figure at the head of the city's beuarocracy, with a few "bosses" in his underlings and allies
>protagonist and a few others have enhanced powers beyond this tech
>young woman protected by a guardian who makes use of the best fantasy tech available
>final level is a lighthouse
>mfw I reach the end of B:I
>>
>>24132825

http://www.youtube.com/watch?v=eeetVdwnRgQ

Goodnight /tg.
>>
>>24132934

At least Dishonored had a Time Stop thingie
>>
>>24132789
>>24132825

Well I didn't noticed that at all

Why am I so dumb
>>
>>24132934
yeah that works. The outsider makes a very good quantumly displaced observer too
>>
>>24133096

With the Empress Heart as his female counterpart. I really liked that "point and click for Optional Fluff" mechanic.
>>
>>24130401
also graphics that are set back to years ago and a plot that would of been better if the main character was just dr. who.

with shit shoehorned in just for the sake of keeping it a bioshock game. the vigors feel out of place in the world and didn't make any fucking sense.

the AI is dumb, they kept the same splicer animations for the cops and other characters. it was just piss poor.
>>
>>24133096
I thought the Outsider was Donte
>>
>>24132934
this is the game i compaired to bioshock infinite.

rather than being shoved on a linear run way and coordors you are given options of how to proceed. the optional puzzles felt good and while on the easy side the enemies felt much better than bioshock infinite.
>>
>Beyond the Mountains of Madness Campaign
>PCs are The Man.
>The Mountains of Madness are The City
>The Prison of the Animaculi is The Lighthouse

Oh fuck...
>>
I didn't get the ending of Bioshock Infinite.
>>
>>24133292
that's because it was shit

they promised that you would have an impact on the world. then just bullshit you.
>>
>>24133292
Read the thread then, I'm pretty sure it's been spelled out a number of ways here.
Alternatively: Warning, this thread contain spoilers.
>>
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Aren't you guys forgetting something?
>>
>>24133292

What bit didn't you get?
>>
>>24133423
Exactly how does the paradox erase the Comstock timeline? Does it negate the baptism itself? The choice that the baptism entails?
>>
>>24133577
it erases it because lazy writers who think they are good
>>
>>24133577
It eliminates Booker at the splitting point, when he is both Booker and Comstock. At the start of the game you find a voxophone where Comstock talks about the man under the water being both saint and sinner, and its this state between the two that is destroyed
>>
>>24133577
She folded all the Bookers together into on Alpha-Booker and turned the Baptism Variable into a Constant.
>>
>>24133577
Comstock only comes into being because Booker embraces religion, and the guilt/horror/whathaveyou of his past makes him super fucking nuts. If he never gets baptized, he never goes nuts, Comstock never happens, nor does Columbia.
However, I am of the opinion that all possible Bookers die at that point, however, and that the after credits scene is a red herring.
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Technically you can make a lighthouse here
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>>24133662
It is my opinion that since all Bookers dying would cause a paradox of massive proportions, the universe erased the Comstock timeline in order to avoid this from coming about.
>>
>>24133662
My theory on that is that after he passes out from the drowning, she returns him to his room, wherein Booker awakes and his brain reassembles all of his memories and brushes them off as a really bad alcohol-induced nightmare that convinces him not to sell his daughter. Or something, I dont know, I gotta try to rationalize that shit somehow.
>>
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>>24133329
Lets step this up a notch:
Lighthouse: The Lighthouse is the Tower. The I when you turn the wheel.
The Man: The man is the player.
The Girl: is Lorkhan.

AND ALL OF IT IS ONE.
>>
>>24133686
I just thought every Booker DeWitt that actually went UNDER the water (ie every Booker DeWitt that could possibly become Comstock) was "smothered in the crib".
>>
>>24133686
I think you're right. Personally I think the ending is the universe being affected by the memory making phenomena, creating a reality out of the bits left over that still work
>>
if people are forced to theorize after the game is finished.

that means the game's story is bullshit
>>
>>24133731
There's been a debate on the before choice/before resurfacing part. Personally, I believe that the part where Booker takes the priest's hand does not necessarily mean he accepted the baptism. After all, it is possible that point is where he realized that this isn't what he wanted and that it wasn't a solution to his guilt. Plus it would've made multi-Elizabeth's statement about killing him before the choice pointless if he had already decided to accept the baptism.
>>
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>every story has a protagonist, a main setting, and a method for reaching that setting
MY GOD SO DEEP
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Does New Vegas count?
>>
>>24133863
Whats funny is that the whole girl, lighthouse, man thing was only meant to apply to Infinite. Its everyone else slapping it on everything.
>>
>>24132507
>>24132773
Maybe an earth based one could have something like the GeoFront from NGE. The lighthouse descends underground from the surface and ends up hanging from the top of a giant subterranean cavern.
>>
>>24133916
Oh shit, it could be the sun, too.
How awesome would that be- an upside-down lighthouse.
>>
>>24131272
>http://youtu.be/5NtWeTrLQk8

Oh god, all those feels... I loved that game, and that ending.

Gonna have to replay it now.
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>>24131145
>But its all about you
Right. All about you. Ignore the fact that the entire ending montage was devoted to the Little Sisters. Only about Jack.
>>
>ctrl+F
>no matches found for "ocean house" "bloodlines"

You have failed us all /tg/.

>those occasional transfixing glimpses out the window as you're searching rooms for shit
>that final clear and close up view from the unreachable ledge

Fuck, that mission was amazing, but for some reason the moment I first saw the lighthouse out of that first of the guest rooms when the SOUND started up was the point where I was like "NOW I see what everyone was talking about, dayum."
>>
Ken Levine needs to get over being a father god damn.
>>
Should have gotten an Old Boy ending. I mean - 20 years separated and with Elizabeth looking like that? Plus - she has creamy shoulders.
>>
>>24131272
I kinda liked the neutral ending, where you tell her to not use you like a guardian angel/conscience and instead live her own life.
>>
I hope this shit is being archived...I'd do it myself but my net is more on and off than a fucking light switch
>>
>>24130315
we have fucking spoiler tags you know

I pretty mad
not gonna lie
>>
I really disliked the plotline (not the game itself, they can do a very competent FPS, even though there was so much potential they failed to exploit). I pretty much had the entire thing figured out after the beach part although I thought the mother would play a greater role . It was also a Liberal as fuck game (in the sense that real people use it, not in the sense that Stormfronters use it) because you basically have this group of people fucked over completely that the only way to change their lives is revolution, and then as soon as it starts, the two white characters go from sympathizing with to berating and killing these black people for trying to change their lot in life, much as real life white Liberals will always set up the Martin Luther King-Malcolm X dichotomy (ignoring that King was a radical despised by Liberals in his time). Considering Bioshock 1's twist completely changed the way I thought about video games and linearity, this was a real let down.
>>
>>24134566
Except that revolution also entailed shooting little white kids who might grow up to become something they dislike, proving once and for all that the color of your skin truly doesn't matter - everyone is an asshole when they have power.
>>
>>24134608

Root and stem, motherfucker.
>>
>>24131238
But in a way... Many-worlds implies that all possible alternative histories and futures are real... So, imagine a world where Elves evolved, or something. I like the idea though, so it keeps me sane. Hopefully, somewhere, I am not a bed ridden and isolated person.


Back to Bioshock Infinite. Did anybody notice the TV Trailer for it didn't happen in game. The bit where she is being hung? Or the guy standing with his foot up on a guard rail?

The next DLC is supposed to have more stuff on SongBird. That's why I bought the Season Pass, but I don't know how to use the Golden Gun or whatever part....
>>
>>24134631
Genocide is a poor answer to any question.
>>
Some of these are good, but some are just stupid reductionism. Humans like to build really tall buildings in general, you know.
>>
>>24134647

none of the trailers happen in game. They're all other worlds.
>>
>>24134566
>for trying to change their lot in life
Funny, I remember them berating Daisy for trying to shoot a fucking kid. And the interplay of Elizabeth's naive, starry-eyed optimism and Booker's cynical realism was a wonderful commentary on the whole deal and how there is no such thing as a bloodless revolution. It was also nice to see racism be a casual, historical thing without 2K getting all social justice brigade on us.
>>
>>24134608

Don't forget the "kill anyone with a gun or wearing glasses" part of the Vox Populi revolution.

Bioshock Infinite, just like the rest of the series, has been about criticising extremist ideology in all forms.
>>
>>24134608
If you spend your life waiting for the perfect revolution, it's never going to come. Instead, its your job to get involved and shape it to be better, like Lenin said. It's Liberalism to condemn the working class for violence while you did nothing to prevent the violence done to the working class by the Capitalist class in the first place.
>>
>>24134672

Its the one we've got. We let him amongst us after 12 years of learning we are less than animals and then seeing us kill his parents? It there any way he will grow up without hatred in his heart? It would be a nest of vipers behind our backs.

Better, condemn the old order for making shields of
children.
>>
>>24134687
They were berating her right after they came out of the tear in the slums, before they had seen any of what was going on. There was a giant conversation in the elevator about how Daisy, the person trying to change the way things were done around there, was the same as Comstock, the person who set up how things were done around there in the first place.
>>
>>24134811
Well, there were all those speeches about kill all da white man Founders going on around them and all the Vox celebrating over the corpses of Founder Cops. And once again, Elizabeth expected a peaceful, bloodless revolution and Booker thinks everyone sucks.
>>
>>24134805
>condemn the old order for making shields of children.
But Fink wasnt doing that. In fact, he was standing in front of his son to protect him from Daisy because Bioshock loves to point out that no one is a one-dimensional, generic evil villain.
>>
>>24134699
"Dibs on the girl!"
>>
>>24131121
Naw man, I was watching my friend play and as soon as Booker flipped the coin and it came up heads I said, "Rosencrantz and Guildenstern are dead."
>>
>>24134811
"When I first arrived in Columbia I thought I had gone to heaven, then I saw all the white faces."
It was pretty obvious that Daisy had no interest in "equality".
>>
>>24134914

I said, the old order not the individuals comprising it. Fink was probably a very loving father. His kid would still be a timebomb for the new vox state. A ready made counter revolutionary walking amongst the newly free. Thats the horror of it.
>>
>>24134887
Ugh, Booker's grade school Nihilism. I mean, I suppose you can note that every character has their flaw, but there's so little depth to all of them that there's nothing to redeem those flaws. There's ways to do great characters in video games, yet Levine and the gang seem to think the only way is voice recordings and the odd break from shooting things. They're so much better at world building than writing (and even that I have issues with. Where was Jesus, for instance, the stalwart of the American right? You can't tell me Comstock managed to replace Jesus with himself in only 20 years. It felt more like the trappings of Americana without actually delving into the reasons it has for existing in that shape and form).
>>
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>>24132629

The moon-city of Progress lies underneath a giant radio antennae, supposedly for for guiding spaceships around and tracking space debris.

hmmm...

Deep beneath the surface is a worker's paradise, massive open furnaces set into the ceilings of massive caverns to provide 'natural' light and act as reminders to the people of what they have managed to build here.

These furnaces are tended to by the (?) heat-resistant robots which crawl through and maintain the equipment which keeps the city warm and alive. The (?) resemble rough-chiseled moon-rock statues, with pipes threaded through their bodies, with gauges, valves and switches sprouting from other places. When at rest. soft blue flames leak from their joints, but when active the pressure of heat and steam escaping from loose connections build to a scream.
>>
>>24134982
She's talking about an absence, not a presence, something especially important for somebody born in the late 19th century, a time when many blacks were still enslaved illegally or through the prison system (something the game actually addresses in a few lines).
>>
>>24134777
Yes, but you don't get to act surprised when people are upset at the fact that you want to kill children, and you certainly don't get to complain when you shoot first and then they defend themselves.

>>24134805
>>24134983
I bet you're a real hit at parties! But sadly, you've fallen into the same trap as the Founders themselves - you don't see your opposition as other people. You see them as the faceless other, to be freely trampled/destroyed without consequence.
>>
>>24134988

Jesus had to be >implied because the game was meant for sale in markets dominated by christians. They are a buisness, after all.
>>
>>24135043

>you don't see your opposition as other people.

ah, but i do! i said right
>I said, the old order not the individuals comprising it.
there that its worth drawing a distinction between individuals and the systems they make up. Indeed, were it my revolution I would totally shove the hid inside a parachute and toss him off the fucking flying city he'll never be able to come back too. Shit, I'd even be sure we were over land!

But he needs to go, one way or the other. And I find it hard to condemn Daisy for being a little more direct.
>>
>>24134983
Which just goes to show the very point Bioshock Infinite was making - Vox were just as bad as Founders because extremists will always be nasty people. Say hello to the new boss, same as the old boss.
>>
>>24132507

I thought it was heavily implied in Infinite that the next game's going to take place in an underground city set during the height of the Cold War.
>>
>>24135119

The Vox were supposed to be an analogue for the Anarcho-communist revolutionaries of the late 19th/early 20th century.
>>
>>24135118
>I said, the old order not the individuals comprising it.
Thats precisely what he is referring to. You have ignored blatant evidence of Founders not being completely terrible and instead justify all your actions against a single individual by claiming them to be in reaction to some nebulous Founder boogeyman.
>>
>>24132934
>>final level is a lighthouse
Wasn't it essentially not!Alcatraz as a military fort?
>>
>>24135161
Which is a heavily extremist ideology. Just like how the founders had a group of religious KKK dudes who venerated James Wilkes Boothe as a hero of the Great Race.
>>
>>24135119
Except the Founders set up the system, and the Vox Populi are only reacting to it. The latter are the former's creation, and ultimately the former bear more responsibility. And I didn't see Daisy set up a system of white enslavement or anything like that, there was just her taking the revenge thing a bit too far and trying to kill the kid of the company that enslaved her, who would have likely been his father's successor and continued his father's policies absent any pressure to change, like the kind the Vox Populi asserted.
>>
>>24135190

Exactly. People that are complaining about them clearly haven't actually read up on the timeline the game's supposed to take place in.
>>
>>24135165

Are we objectivists now, denying culture exists? All of us are unbound individuals making wholly rational decisions for self betterment?

Kid was raised flinging baseballs at racemixers for shits and giggles. Then a bunch of blacks came and fucking killed his parents in front of him. And (if he is indeed allowed to stay) shoved abruptly into a life of drastically reduced luxury.

Its you whos denying his humanity, expecting him to kiss hand and fall in line.
>>
>>24135198
>And I didn't see Daisy set up a system of white enslavement or anything like that
No, they were just rounding up anyone they considered a hoarder and executing them. They were also executing anyone vaguely related to the heads of the Founders.

Shit, one Vox motherfucker even tied up a bunch of dudes that had nothing to do with any of the oppression save simply living in the time and told them how not only their money and their homes, but even their wives now belonged to the Vox. That goes far beyond simple reactionary revolt.
>>
>>24135198

The point of the Vox, and like practically every revolution back then, is that they took things WAY too far. There's a reason Ghandi was seen as a massive innovator in the way how protests should be done.

The Founders had a harsh system of racial segregation and subjugation, but it was leagues better than the organized anarchy that the Vox were offering.
>>
>>24135266
I never once said that the kid wouldnt grow up hating the Vox, I simply said the revolution was not a just one, even if its intentions were just. I also said that trying to absolve the guilt of your actions by blaming them on a faceless entity is no way to act.
>denying culture
What the fuck are you on about now?
>>
>>24135266
No one is saying he'd fall in line. We're saying you don't execute children for the crime of being the sons of their fathers.

No one is saying 'yay, founders,' we're saying BOTH sides are total dicks, and that the main characters have justification to kill people who are actively hunting them down for execution.
>>
>>24135312
>>24135312
>I never once said that the kid wouldnt grow up hating the Vox


So then, what the hell do we do about him?
>>
Dark City
>>
>>24135340

Raise his children in culturally-neutral schools and teach him about how horrible his forefathers were, and the only way to gain penance for their sins is being an eternal servant to multiculturalism?
>>
>>24135340
How about letting him make his own way, and only punish him if and when he actually commits a crime? I mean, I can understand taking down the armed security forces, but you don't have to do anything 'about' 12 year olds.
>>
>>24135340
For starters, she didn't have to kill Fink, bastard though he was.

Barring that, stick em with a friend of the family and try to make the transition less shitty. Or hell, take him personally under her wing and show him the living hell Fink submitted her and everyone else to.
>>
>but you don't have to do anything 'about' 12 year olds.

Yes, yes you do. It may not be shoot em. Hell, it may just be adopt em out and hope for the best as you imply. But its a question any revolution faces in victory.

I would certainly use a much softer hand than Daisy. But I just can't condemn her answer as 'as bad as the founders'.
>>
>>24135292
>The Founders had a harsh system of racial segregation and subjugation, but it was leagues better than the organized anarchy that the Vox were offering.
Then it would be unlike the vast majority of revolutionary movements in world history. Cubans were better off post-revolution, Chinese were, Russians were, Vietnamese were, etc. Seriously, violence begets violence. You undertake violence against the working class, expect it to come back your way. Also, Ghandi didn't play as much of a role in pushing the English out of India, it's more of a mythmaking thing the Indian political establishment does. The British actually viewed him as one of their best friends in the Indian independence movement because his protests were typically less effective than anybody else's, and promoted him in the media as a man of peace in order to undermine those more effective than him. This is beginning to go really off topic though.
>>
>>24135497
I can. Especially when the revolutionary shows themselves to be just as much of a power-monger as their oppressors.

The lesson of bioshock is simple - extremism doesn't end well.
>>
>>24135497
Both groups irrationally hated the other, and not much else. The original good reasons to rebel were lost to hatred and vengeance
The Founders got what they deserved for the most part, but the Vox trashed swathes of Columbia doing it
>>
>>24135558
>Russians were
For a little while, and then not so much until their next, bloodless change in regime.
>Chinese were
For a little while, although that did get better.

Can't say I know quite as much about the Vietnamese or Cuban conditions of life pre-revolution.
>>
>>24135497
Lets not forget where she tried to kill you for 'complicating the narrative'.
>>
>>24135497
I'd say her solution was worse than the founders.

Her main complaint is that the founders, Fink, brought too many workers which devalued the worth of their labor. They weren't held at gunpoint and ordered to wash the floors. Instead of, you know, just leaving to somewhere their labor was worth more they went into full apeshit mode shooting anyone who knew how to read and enslaving any white women they didn't kill on sight.

Vox and Daisy was several orders of magnitude worse than the people they were rebelling against.
>>
>>24135606
To be fair, if I'd watched a man die in front of me, and then he turned up perfectly alive and fine on the other side of the city I'd be pretty freaked out too
Not sure I'd jump straight to the "kill him and the girl then burn the bodies" but I'd definitely want answers
>>
>>24135606

well yeah, theres that too.
>>
>>24135653
They couldn't leave though. Columbia was sealed off from the outside world and the entire city was practically a Fink company town. Combine that with the racist attitudes of the Columbian public there weren't many places left to go
Plus I think we're getting to hung up on the Vox being black, they were lots of Irish with them too
>>
>>24135693

Irish weren't white yet.
>>
>>24135600
Fuck, this is going to take this so far off track, but I might as well
Average Russian lifespan was pretty much the same throughout the entire Tsarist era, but the Soviet Union instituted universal healthcare, sending lifespan from 34 in 1913 to 60 in 1960 (the highest in the world). Average Chinese lifespan saw something similar, going from 31 in 1949 to 66 in 1978. China and India had similar death rates in 1949, but China vastly outpaces India even today, meaning tens of millions of people didn't die. You see similar striking increases in lifespan, literacy, etc in Vietnam and in Cuba, the latter having the highest living standards in the Caribbean right now.
>>
>>24135026
She was talking about too many white people in her city. Fully half of her audio recordings are specifically about "the white problem". And we're not talking about late 19th century anything, we're talking specifically about Columbia and it's "open bidding for jobs" system with Fink importing more and more jobless blacks and irish to create more competition for limited jobs and keep costs down.
>>
>>24135654
Yeah, it's perfectly legitimate for her to think that Booker was an imposter considering the whole tear thing violates all known principles of reality.
>>
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the half life universe
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>>24135654
>I'd be pretty freaked out too
And if I really thought him to be a hero, I would want to hear out the supposed imposter, especially if he is making fucking gun turrets appear out of thin air. Her reasons werent that you were a potential imposter, it was that if you were alive then you couldnt be the Martyr of the Revolution. You were their Lamb and she was their Prophet and you being alive invalidated that role, thus you had to die.
>>
>>24135764
I seriously can't see how you can say that. She's talking about how she arrived in the city and what she saw at the top echelons was the same thing she saw down below in America, white men running the place and making it shitty for everybody except a select few.
>>
>>24130373
Good to see someone else thought to mention the man who is a lighthouse in the one true city!
>>
>>24135769
Except those tears are what keep the city in the air. She'd know that if she wasn't shooting everyone who knew how the machinery which kept her alive in working order.
>>
>>24135693
Around that time, Irish were considered just as bad. The world was covered in potato peelers need not apply signs.

Though I do agree that a lot of people tried to make it into a Black vs White thing when it was really Upper Class vs Lower Class
>>
>>24135742
Last point on this, and then back to the matter at hand - for the China thing, I said it did get better. But inept governance and poor policy decisions (esp. the Great Leap Forward) killed a lot of people, and while life spans increased dramatically quality did not - more people lived in squalor for longer. That is not necessarily a net gain.

As for Russia, do those life-span statistics include the shortened lives of the millions that were butchered?
>>
>>24135807
I'm not sure it was tears that kept the city afloat, but a parrallel technology
Sadly, its not giant balloons
I cracked up so hard at that scene. Poor Booker, he thought he finally understood something about Columbia
>>
>>24135792
>white faces
>white peoples
>whites
>white problems
>the white problem
Easy, I listened to her voice recordings. She's a genocidal hypocritical madwoman who'll shoot someone in the face for not paying her "enough", then kill his family and offer his wife/daughter as slaves to her friends.
>>
>>24135898
Daisy's problem wasn't her pay, it was the fact she was fitted up for Lady Comstock's murder purely because she was the closest black person
Literally, thats all they had
>>
So, the Bathysphere question at the end of the game. I hear lots of people wondering if Booker is Andrew Ryan somehow because of the whole genetic lock thing. Thing is though, there were two people in that Bathysphere.

Am I being unreasonable in suspecting that Elizabeth is a gender flipped Andrew Ryan? We learned from the Letuces that gender is a variable, not a constant. I think that leaves a shit ton of things that could be variables. I know Andrew Ryan was born in Russia and all that jazz. Its just impossible timeline wise for Booker to be Andrew. Its kind of a stretch. But its either that or the writers forgot that little constraint about the bathyspheres. Or they were in a universe where there weren't any constraints on the Bathyspheres.
>>
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>>24135835
Again, that's not the way it played out. Read Stephen Wheatcroft's stuff for why the Soviet system wasn't "butchery" http://www.melgrosh.unimelb.edu.au/famine.php http://www.libgen.info/view.php?id=389227 and Maurice Meisner's for why people's lives did get better (they could read, for example) http://www.libgen.info/view.php?id=536513
>>
>>24135929
Could be that Booker and Liz teleported to the city after Ryan's death, when the genetic locks were removed
>>
>>24135929
Ryan was from Russia though, wasn't he?
>>
>>24135929
Doesn't really matter considering that Elizabeth is Booker's daughter, so either way they're related to Andrew Ryan.
>>
>>24135968
It isnt, they teleported when Jack met Cohen. You can hear Songbirds death at the theatre.
>>
What I really want to know is where the fuck vox got all the red cloth. They basically draped the whole fucking city in it. None of it splotchy because of improvised or haphazard dying. Its all professional grade shit. Was there some factory on Columbia churning it out and selling it to all the rabble rousers? did they import it?
>>
>>24136107
What? When do you hear it? I'll have to play it through and listen for myself
>>
>>24136131
Elizabeth opened a tear to a universe that had it.
>>
>>24136131
They probably had that revolution going on or at least planned for a while in the universe you bounced to. They even had professional grade posters of Booker pasted everywhere.
>>
>>24136107

wut
>>
>>24135929
There's no way it works for them to be related to Andrew Ryan. Elizabeth would be in her seventies and Brooker in his nineties by the time Bioshock starts. Andrew Ryan was born in Russia.

The only relation is a thematic one: The idea that it was another story of a man, a lighthouse and a city. Booker can use the bathesphere because he's also the Man in the story.
>>
>>24136107

The video where you can hear that was uploaded in 2012 by IGN. I certainly don't remember that being in the game when I played it. I think its more likely to be retroactive continuity.
>>
>>24136200
Recycled sound effect that people have read a lot into.
>>
>>24136172
>>24136200
Heres Songbird dying
http://www.youtube.com/watch?v=DsjYmlnP1a4
Now listen to about the 15 second mark in this video
https://www.youtube.com/watch?v=qpmvkZ6TIMk
>>
>>24136310
I should also note that >>24136258 is right, but its still a fun theory. It could also be the very reason they recycled that sound effect in Infinite.
>>
>>24136310
Wait, what?!
They PLANNED THIS?!?
>>
>>24136405

No. They downloaded the sound to your old bioshock games as a patch like master rusemen.
>>
Thread Archived
http://suptg.thisisnotatrueending.com/archive.html
>>
>>24136405
Its most likely a recycled sound clip, but it could be they decided to use it again to imply continuity retroactively
You can see it more in Bioshock 2, which is clearly a variable on Infinite's story. Delta is the marked man, Rapture is the impossible city and Eleanor is the (literal) Lamb who needs to be saved.
>>
>>24136107
They just reused assets. Every company does it.
>>
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>>24130382

Its 'remove bagel'.

You are granted the opportunity to spend the next hundreds hours as the Sisyphean janitor of /pol/, so that you can become better educated in the ethnic food cleansing memes.

Please excuse me, I'm headed to Jack-in-the-Box to remove egg-roll and taco.
>>
>>24136767
>spend the next hundreds hours as the Sisyphean janitor of /pol/

Best to just log off, throw away the computer, and find other things to do.
>>
Once again, /tg/ proves it can discuss video games better than /v/.

Not that thats difficult.
>>
>>24136868

Theres also better politics than pol in here.

...We need higher bars to jump.
>>
>>24136937
We could aim for better porn discussion than /d/ - wait, dammit, we already did that.
>>
>>24136967
we've had pretty good discussions on bionicle and Kamen Rider earlier so we kinda beat out /toy/ and whatever the normal domain of Kamen rider is
>>
>>24137021
We do me mecha alright too, but I dont think you could say we beat /m/. I also dont go to /toy/ so I cant claim whether or not we are better than them.

We waifu war as hard as /a/, though.
>>
>>24137021
Do we discuss weapons better than /k/?
And what about books?
Or music?
>>
>>24136868
>>24136937
>>24136967
>>24137021

You now realize why we're represented as Stannis on the Game of Thrones Board-to-Character Sheet.
>>
>>24137064
We do medieval stuff better than /k/, but they surpass us on firearms, which is as it should be really
Its not hard to beat /lit/ or /mu/, just read or listen to something and actually enjoy it
>>
>>24137099
That's a thing?
>>
>>24137101
We also do BT better than /m/.
But that's not hard, seeing as fucking /k/ does BT better than /m/.
>>
Well we have one flaw at least.

We sure as fuck aren't humble.
>>
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>>24137118

Wait sorry, we're not represented as Stannis (That's /rules/) we're represented as Tywin.

(Pic is the sheet, but it's not the current version.)
>>
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The Goonies.

There is a lighthouse.
There is a man. He is also a big daddy.
There is an underground labyrinth that is the tomb of the dreams of another man. This is your city.
>>
>>24137161
We have many flaws. We constantly let things like Harem Knights happen, though this could all go back to the lack of humility.
>>
>>24137167

>Cloudflare
>Beric Dondarrion

My sides.
>>
>>24137167
>Beric Dondarrion is cloudflare
I laughed.
>>
>>24137161
Fuck no, we should put that in the rules sticky
"/tg/, effortlessly jumping over the lowest bars imaginable since 2003!"
>>
One thing I will say for /tg/, at least we don't have a bad rep on the other boards I've seen.
>>
why are the 1912 versions of the songs so good?
>>
>>24137594
Fucking this
I loved the Beach Boys Barbershop Quartet.
>>
>>24137701
i thought the version of irene goodnight was catchy as fuck
>>
>>24132552
Holy fuck, this is Bioshock: City of 'Morrow The Poster. It even has a vague reference to creepy magic shit.



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