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File: 1366768314273.jpg-(170 KB, 639x742, (17).jpg)
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Continued from previous thread.

----------------------
----------------------

You beat your wings forward and stop dead.

Auriel's sword flies past you, and her momentum carries her past you. She turns...

...and you've already bent double. Power condenses behind you. Your shadow goes still...

...then erupts!

BOOM

con't
>>
>>24426897
I like where this thread is going.
>>
>>24426897
VROOOOOOOM
>>
>>24426897
Hey ya'll, I LIVE
>>
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>>24426897

You blast through the air at supersonic speeds!

A trail of sound like an explosion follows your passing, making the clouds themselves waver.

Your power is steadily returning...

...returning...?

The thought confuses you. Returning from what?

But you've got other problems.

Something's wrong. The air around you is shifting, changing. The air itself is pursuing you!

Roll 1d100
>>
Rolled 56

>>24426998
>>
Rolled 74

>>24426998
ROLLAN
>>
Rolled 47

>>24427006
>>24426998

Derp.
>>
Rolled 40

>>24426998
>>
Rolled 3

>>24426998
FUCK YOU WIND MAGIC!
>>
Rolled 21

>>24426998

angels pls go
>>
Rolled 34

>>24426998
THE DICE I ROLL ARE THE DICE TO PIERCE THE CRITICALS
I BELIEVE IN THE DICE THAT BELIEVE IN ME
GOOOOOO
>>
Rolled 79

>>24426998
>>
Rolled 22

>>24426998
>>
Rolled 85

>>24427034
FUCK YOU DICE ROLL

>>24426998
Anyways let's roll a good one
>>
Rolled 22

>>24426998
can we use supersonic without being high enough for the spell to effect us?
>>
>>24426998
please stop everyone...
>>
Rolled 91

>>24426998
IT WAS ONLY BECAUSE YOU WOULDN'T LET ME LIVE
>>
Rolled 5

>>24426998

Anon, this one's for you.
>>
Rolled 23

>>24427068
The wind spell, that is
>>24426998
>>
Rolled 55

>>24427078
GOD FUCKING DAMNIT I AM SO DONE.
>>
>>24427065
>>24427024
>>24427075
THIS THIS AND THIS
>>
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>>24427078
It's okay. I'll always believe.
>>
>>24426998

The air burns at your sides, scraping, clawing. You brace yourself against it, but it continues to slash at you, cut like a thousand swords prickling from every direction!

>you've taken 1 damage (HP: 17/21)


Your belt is slashed free...

...but you're just able to snatch it with your shadows! You tuck it in against your underside.

The Sky-Sever continues its relentless assault. Evinbook castle is coming up fast!

What do you do?

>land this crazy thing
>keep going, have to make some distance (specify a heading, captain)
>other
>>
Rolled 16

>>24426998
90
>>
>>24427125
By the way, I really like the image you started the thread with and I'm wondering what others you have waiting for us once we get even more powerful.
>>
>>24427125
keep going, head towards Abigail
>>
>>24427125
LAND, GET THE KANIGGUT AND HIS SQUIRE OUT
>>
>>24427125
Keep going!
Last known position of Abigail and Lich Bro.
>>
>>24427125
get out of her sight, head to the river
>>
>>24427125
Keep going, go North so the Angels think we're working for the black lady.
>>
>>24427125
Let's land, and speak with Flint and Vellik before we GTFO this flying umbrella. Afterwards the sky is ours... or soon will be.
>>
>>24427125
Is the sky-sever an actual spell or is it just dumbfucks of this world not understanding how atmospheric resistance works?

I'm still not sure.

Also, land at the castle. We have maybe a few minutes. Do what we can to find Flint and explain things to him, but DON'T TAKE ANY CHANCES.
>>
Rolled 53

>>24427170

no towards Jacobs field to let them think we were from the guys that attacked Jacobs field.
>>
>>24427125
Get to the river and Ink. Lets just end up wherever. Atlantis I think?
>>
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>>24427164
>And lead her to them...
>>
>>24427125
if we can fly and have the strength of 3 men, can we fly while carrying people?
>>
>>24427125
Can we send Flint a message while we pass the castle SM? Like "We are going to find Abby!"
>>
>>24427164
>>24427149
If we head towards Abigail we will compromise her safety. Especially traveling so trace-ably and noticeably. Let's land, and then sneak there under cover of night if we must go to Abigail.
>>
>>24427125
Fly up! The air cant beat the crap out of you if there is none!
>>
>>24427125

TO JACOBS FIELD, NORTH SIDE!!! we have a unknown friend in need! Flint knows our plan, so both he and Joey can meet us there...
>>
>>24427125
Head towards the Lich's old tower. I'd like to see what the invaders have done with the village, and whether they've discovered the spirit elemental that seems to be trapped beneath it.

But absolutely do not go back to the city to find Flint. Dude is a nobleman. We don't want the angels to see us with him or there could be political consequences for his kingdom.
>>
>>24427188
>Is the sky-sever an actual spell or is it just dumbfucks of this world not understanding how atmospheric resistance works?

It's a spell, and it actively attacks anything that tries to fly in the air.
>>
>>24427125
Flintybro must know that we have always considered him a true bro...
>>
>>24427202
Speaking distance range.
>>
>>24427201

Yes.

However, there's always the Sky-Sever to worry about.
>>
>>24427221
can we burst through it?
>>
>>24427220
I agree with this. We can find Abby after we're not so noticeable.
>>
>>24427221
So how was the angel able to get to us so fast? Low flying? Can we do that next time?
>>
>>24427221
Well, we've got our work cut out for ourselves then. Especially if we want to become the flying doom. Why are airships not attacked again? It's something to do with their dynamos isn't it?
>>
>>24427221
It affect Angels as well?
>>
>>24427266
>>24427255
He's not going to tell us. We have to find out for ourselves.

What we need to do is set some concrete objectives and come up with a plan. We're ruderless here.
>>
>>24427261
Magical Shielding. if i recall correctly.

We could, in theory, do the same by getting Wind Resistance...
>>
>>24427220
OK, but we need to meet up with Flint to know where to find him again. Otherwise, aimless wandering for a long, long time...
>>
-----------------------
-----------------------

VOTE 1:
>stop and briefly speak to Flint

VOTE 2:
>head toward Jacob's field. Land at the Old Forest Keep.

VOTE 3: fly up! Outpace the Sky-Sever!

VOTE 4:
>plunge into the river, Ink, go silent

VOTE 5:
>double back, try to surprise Auriel
>>
>>24427125
Then lets land and give Flint a chance to come with us.
>>
>>24427286
Well, that's something to aim for next I think. Supersonic is useless without it.

>>24427302
1
>>
>>24427284
>>24427284
>>24427284
>>24427284

>What we need to do is set some concrete objectives and come up with a plan. We're ruderless here.

THANK YOU

PLEASE DO THIS
>>
Rolled 39

>>24427302
4
>>
Did the old thread get archived?
>>
>>24427302
3 or 4, we need no air
>>
>>24427302
>2
>>
>>24427302
Flintybro must know!

Fly over him and scream Old Forest Keep!

Or we could tell Joey instead to tell him...
>>
>>24427302
1
>>
Rolled 74

>>24427323
Find the Elf that blocked our memories. Have a nice civil chat and then continue on our adventures.
>>
>>24427323

wasn't the plan prior to angels to go find Adavan & Abigail and find the 3 other keys to Spirits prison?
>>
>>24427360
Don't forget about Flint's parasite...
>>
>>24427360
also, my vote;

1
>>
>>24427302
2)
If we lost her by this point we can also grab that mana pool.
>>
>>24427221
>attacks anything that tries to fly in the air

Anything? Are there no birds on the continent?
>>
>>24427379
like this, then lets float downriver and find flint
>>
>>24427377

true. but with a lack of <KEY PLOT ITEM: FLINT> that quest is on hiatus until we regain him...
>>
>>24427302
Fly over and flash a wide area image of us attacking the gargoyle way back. Hopefully, Flint will get the idea and know we're:
>VOTE 2:
>head toward Jacob's field. Land at the Old Forest Keep.
>>
>>24427323
Well, I'd rather like to find the remaining fragments of the shadow sword and see if we can put it back together. Could definitely come in hand next time we end up fighting an angel.
>>
>>24427360
Yes. That was the "check up on Abigail and the Smelly Old Man" plan.
>>
>>24427302
1 all the way...

Of course, we could tell Joey for him...

THE KID IS RELATIVALLY UNIMPORTANT ENOUGH TO AVOID GETTING SUSPICION CAST UPON HIM, HINT, HINT!
>>
>>24427302
>2: head toward Jacob's field. Land at the Old Forest Keep.
>>
>>24427360

I suppose it was.

Well...everything just seems to happening rather fast, I suppose. I have no idea what you people are going to do next.

------------------------
------------------------

You've chosen to stop and speak with Flint.

Writing.
>>
>>24427387

Yes. Flying birds are extinct.
>>
>>24427401
>>24427323
2)
I like this plan
>>
>>24427400
Then let's regain him. A freed Flint will not only be a great help to a great friend, it will also be improving a powerful ally into a super-powerful ally. Also we should make Joey a conduit for shadow magic/element, and train him to be one of our knights and champions.
>>
>>24427323

Well my understanding is that we're a sentient shadow that wants to be left alone with Abigail. We're naturally curious and slightly helpful, but we're not necessarily kind. Just fair.

We live in a world that hates us, and just blew our one chance at diplomacy. But we know a man who wants to make somewhere where we could, potentially, live in peace.

It's quite clear what we need to do. We need to align ourselves with the Duke and go balls deep. That's a good place to start from.

From there, we can try and help Flint. Abigail and Adavan will be fine for now.

To accomplish this, we need to get back in touch with the Duke. We should steal something expensive and use it to bribe peasants to deliver coded letters to him.

This is my very general scaffold.
>>
>>24427442
OH FUCK, WE'LL BE OWNED FOREVER...
>>
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Well I feel like an idiot.

I must've missed the last thread, can anyone post the pastebin link?
>>
>>24427442
also we need to help that spirit lady from earlier, the one trapped under(?) the town
>>
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>>24427442
>We need to align ourselves with the Duke and go balls deep.
>>
>>24427442
From my understanding we're a little bit more than fair, as we have been kind and helpful to those who need it. Perhaps we serve justice in this way? Also, we know that Erebus was known as Lord of Justice, and if he could be Just, so can we. Besides that, we seem to have a great loyalty to our friends. We saved Flint's life a number of times, and aided him non-stop. The same goes for Abigail. The general vibe that I'm getting is that our priorities are: loyalty to friends before justice before peace.
>>
>>24427493
It's still here. >>24422630
>>
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>>24427545

666 posts. Ah ha. Ah hahaha. HAHAHAHAHAHA
>>
>>24427540
We're kind and helpful, but not compassionate? I think that's more accurate.

I just want to encapsulate the feeling of doing the right thing but grumbling about it the whole time, because that's the impression I get.
>>
>>24427540
I could go with that!
>>
>>24427540
Let me help clarify the justice point. We have defended the weak and defenseless 100% of the time. The elves at the beginning, the village, and the people on the ship. If this is justice, then justice seems to be part of who we are.
>>
>>24427431
What a neat ecosystem this place must have, with no flying birds or insects.
>>
>>24427587
What about last night when we put Flinty to bed after his evening out on the town?
>>
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>>24427584
>>
>>24427615
Flint's different. Flint's ours.

For example with the villagers. We did the right thing but we didn't enjoy it.
>>
>>24427615
Erhm, ...No! Well, I... uh.. don't ask me anon!
>>
The pins and needles of the Sky-Sever are rapidly turning into something more deadly...

...you cut the power of your flight and dive down, away from the sky. It chases you...the air itself, surrounding you, is trying to cut you to ribbons. You shield yourself as you can.

>you've taken 2 damage (HP: 15/21)

You fly back into the crater left by Raziel's spell, landing in the duke's dining chamber with a heavy thud.

Almost instantly, the wind vanishes. You allow your wings to vanish into smoke and keep your feet firmly planted on the ground.

<Flint! Duke! Are you there?>

The door bursts open. Flint storms in, then stops, a shocked look on his face. "I thought you were dead for sure! What the hell happened out there?! I could feel that power all the way from - "

<No time,> you say, cutting him off. <Auriel is right behind me, and I don't know how fast she can fly.>

The duke appears from behind Flint, along with his double, Thomas, and the manservant. "Shadow. Are you convinced, yet, that my asylum is the only asylum?"

<Getting there. But are you sure you still want to offer me that with angels your open enemies?>

"Obviously, you'll sneak back in later," the duke says. "Besides, they're already secretly my enemies. They don't want any power shifting away from the empire. After I deal with Kan-Abar, of course."

<Flint. I'm going to Jaocb's Field.>

"...give me a day, and a horse, and I'll meet you there."

A star of light is fast approaching your position. You stretch out your senses. Auriel's light is...hopping. Slowly. She's flying for a short time, and then landing. Then flying.

Of course. Fooling the Sky-Sever.

You can't imagine what kind of aerial battle must have taken place to justify such a powerful spell.

<She's closing fast. I have to go.>

"Fair travels," the duke says. "Sir Flint shall have two of my horses to meet you will all due haste. Though I urge caution - you're heading into enemy territory."

<Then I'll become a shadow.>

con't
>>
>>24427659
>>24427661
Okay now you're just trying to get me to post the rest of the Arsenal.
>>
>>24427674
bolt, and just as the skysever reacts we land and repeat
>>
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>>24427674
><Then I'll become a shadow.>
>>
Couldn't we just fly over the river? That way we avoid the sky sever and can fly fast without hitting things.
>>
>>24427725
Second.
>>
>>24427674

You turn toward the hole in the castle. You've got to fly as fast as possible, but you're sure the Sky-Sever eagerly awaits your return...

>fly in short hops like Auriel
>supersonic, just take the hits. Have to get distance
>try to fly up and avoid the spell
>Ink, swim down through the river
>some other strategy

---------------

>>24427612

Many are dead - any that fly for long enough periods to become targets of the spell. The non-flying varieties have flourished in their absence, but predators increased to compensate. The world was fucked after the elementomachy anyway, the extinction of birds was rather small scale compared to mountain ranges being leveled. See Azoth Highlands.
>>
>>24427779
bolt through the air for distance, then hit the river
>>
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>>24427733
Low enough and you get this... so no.
>>
>>24427779
Supersonic until we're well and truly away or until we're all fucked up, then Ink down the river. CONSUME anything that moves in the water on the way.
>>
>>24427779
Votin for inkn through the river. n.
>>
>>24427799
The trail would be obvious to anyone looking...
>>
>>24427779
>Ink, swim down through the river
It's got to be faster than horse, so we'll still meet Flint in time. It's also the shadowiest way of travel available to use at the moment, which is always a plus.
>>
>>24427828
This sounds like a good plan. Shame about everything living in the river though, but they'll die for a good cause.
>>
>>24427861
Eh, fuck the fish, those cocky bastards. They've been giving the birds shit for their issues with the Sky-Sever, why should we feel bad for those pricks?
>>
>>24427779
Ink, swim down through the river
>>
>>24427779
Sky, then hit the river.
>>
Is there a consensus yet on what our course of action is?
>>
You fly up and away from the hole, gaining altitude...then...

BOOM

You explode through the air.

You cover ground quickly...

...but soon enough you feel the prickling of the air surround you once again.

You let the speed fade, and plunge directly into the Tairns river. You remember your little trip in the well back at the keep...you're a natural swimmer, and Ink makes it even easier. You slip between the currents and press yourself to the bottom as you continue to head north.

Auriel's star of light stops at Evinbrook, and, as you gain distance, it fades from your ability to sense. It seems that you've escaped - for now.

The bottom of the river is deep and dark. You can feel yourself healing...as if you're absorbing the ambient darkness....you begin to Regenerate.

...time passes...

-------------------

HP: 21/21
Mana: 4/4
EXP: 0
Humanity: 24
Temerity: 17

-------------------

You surface from the river near the mill. Despite the battle, it's relatively untouched. Night has fallen just an hour past.

Jacob's Field has been occupied by a force of Kanians numbering in the thousands. Tents are set up around and through the town, and lights burn brightly in many of the buildings. Some of the men are even making repairs...this isn't just to cripple their foe; it's a war of conquest.

You can feel sparks of magic everywhere...you're not sure what the duke has prepared for his offensive, but you hope it's big.

What do you do?

>slip through town and get to the forest
>climb on top of the mill, take a better view of your surroundings
>visit Abigail's home
>visit the church
>something else
>>
>slip through town and get to the forest
Try to find a mage that is alone. we need to feed and every spark snuffed will only help the duke

Im almost tempted to spend some time here and eat people while they sleep.
>>
>>24428019
>better view
>agigail's house
>church
>old keep
>>
>>24428019
Well, let's have a listen around camp and see what rumors of us pop up...

I want to know what they've been saying about us...

After that, Church, to find that ally, or nice lady...
>>
>>24428044
Let's do this. Also, we really need to get some points invested into stealth. Otherwise we're going to be royally screwed until we're too powerful to care about hiding.
>>
>>24428019
Detect Magic, try and look for the Old Lady
>>
>>24428044
>>24428086

Second, to a point.

We don't want to actually go into their camp (thousands!), but every army has scouting patrols. We can become the thing in the forests.
>>
>>24428044
remember how we thought the mages were linked, what if we kill one and that calls more?
>>
>>24428019
>Get a better view
>Church
Lets see if we can find anything on the "Nice Lady"
>>
>>24428019

>Something else.

DINNERTIME. >>24428108, and then >>24428044.
>>
>>24428019
how about better view, church, and any mages we can find/sneak up on
>>
>>24428044
But eating people while they sleep isn't very nice...
>>
HAHA. Time for farming. For some reason...

Just harass them for the two days it takes for Flint to get here. Not like we can do much investigation when they're occupying the town.
>>
>>24428058
seconded, lets leave the mages for now
>>
>>24428138
we aren't very nice
>>
>>24428216
>we aren't very nice

Let me fix this
>we aren't very nice to people that aren't very nice to us, our friends, or innocent bystanders.
>>
You climb on top of the mill. The wheel creaks and groans as the water pushes its paddles along.

The forest of tents spreads far and out across the hill coming down into town. Earthworks have been thrown up on the highest hill, and you can see teams of men hacking into the woods, probably to use as materials for more permanent construction. Mages seem concentrated in the town proper, though there are more than a few lights buzzing about in the church...

...perhaps they've discovered the "nice lady"? You wonder if this was any kind of motivating factor for attacking...

A growing -thumping- draws your attention. You glance over, pinning yourself down flat against the roof. A stone golem nearly three times the size of the one you faced earlier is stomping down from the hilltop fortifications. It begins to walk around the edge of town, but away from you. A group of ten or so men divided into two groups patrol along with it, five ahead of its path, and five behind.

Abigail's farmhouse is isolated and quiet. You wouldn't have trouble reaching it.

What do you do?

>try to slip into the church
>give her farmhouse a visit
>enough dallying. Get to the keep.
>something else
>>
>>24428240

>look for "snacks"
>>
>>24428240
>>try to slip into the church
>>give her farmhouse a visit
>>
Why would we need to feed? We just regenerated to full. Go find the spirit lady
>>
>>24428138
CONSUMING someone's soul while they are fully conscious and aware of exactly what we're doing is very not nice. At least if they're asleep there's a chance the pain and horror will be dulled.
>>
>>24428240
>try to slip into the church
We must know what is happening!
>>
>>24428240
Church. If we get her out before they do, all the better!
>>
>>24428248
sure second
>>
>>24428272
For delicious EXP.

Anyway, we're here to meet up with Flint and the Duke later, not to go dicking around. There's nothing here except a rumour, and it's buried under thousands (THOUSANDS!) of soldiers. Even if it IS real we can't exactly do anything about it.

Sit tight at the Keep and wait for Flint. There's nothing here for us now.
>>
>>24428216
>Flintybro's drunken confession, and our subsequent putting to bet scene...
>>
>>24428240
try to slip into the church
>>
>>24428328
We're not very nice UNLESS you're one of "our" people.
>>
>>24428328
>putting to **bed** scene...

DAMNIT, spelling is hard.
>>
>>24428355
That, or we're some kind of shadow tsundere...
>>
>>24428383
It's not like I like you or anything, Flint-kun.
>>
Rolled 37

>>24428383

I need to leave now before I start writing suggestions like a Tsundere. its been fun you idiots.
>>
>>24428383
B-baka, its not like i wanted to CONSUME you or anything Flint-kun.
>>
>>24428240
On second thought, we don't want to give ourselves away. Let's not eat anyone unless the opportunity is too tempting. Besides, with two exp we can buy quiet and watch the stealthiness of Umbra shoot into the sky.
Anyways, let's go check out Abigail's farmhouse
>>
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>>24428383
>>24428411
QUICK, WE NEED THIS PIC WITH TWINTAILS, STAT!
>>
------------------
------------------

You make your way toward the church.

The lights of patrols are easy to outmaneuver. You reach the edge of the church. Closer, you can tell more - there are five bright lights inside. One is of mostly spirit; another is a sort of mix between lightning and fire. Then there's one that's bright light, an earth mage, and a water mage.

It seems the Kanians have no problem with elemental diversity...
...something strikes you. Why would these people be attacking Kelvere? Certainly their new ruler, Nulis, wants to firmly grasp the reigns of power...but why not do that through trade and friendship with a new ally? That would also demonstrate competence. Though, the duke did seem bothered by their use of demons.

...there's more going on here than meets the eye. You're sure of it.

You slip into the church. The five men are gathered close to the altar. They're having a soft conversation, but there's nothing to say they've discovered some ancient magic...

>slip closer to hear...
>you've seen enough. Don't press your luck and do something else (specify)
>>
>slip closer to hear...
we've come this far...
>>
>>24428453
Slip in and prepare for an interrogation...
>>
>>24428453
Well if we're sneaking let's do it right. Slip closer to hear.
>>
>>24428473
2nd
>>
>>24428453
i really wanna hear, lets do this in the stealthiest way
>>
>>24428453
Another frickin' carrot on a stick.

Voting to slip closer because EXPOSITION and ENEMY INFORMATION.
>>
>>24428473
>>24428479
>>24428482
>>24428483
>>24428490
>>24428492

It's not like I expected anything different...

...but I needed a roll prompt.

Roll 1d100
>>
Rolled 68

>>24428549
I deserve a 100 dammit.
>>
>that feeling that a lot of the people who caught part one late are now reading that, while the people that caught part one early are going to bed while part two goes on
>>
Rolled 8

>>24428549
>>
Rolled 12

>>24428549
Rollin' for PLOT
>>
Rolled 15

>>24428549
>>
Rolled 63

>>24428549
Here is your roll, baby seals, etc.
>>
Rolled 100

>>24428549
>>
>>24428572
I'm definitely almost in the second category.
>>
Rolled 73

>>24428549
>>
>>24428600
we know EVERYTING
>>
>>24428600
BRACE FOR PLOT.
>>
>>24428600
MAKE SWEET LOVE TO ME VOID, ROLL YOUR DICE ALL OVER MY STAT PAGES.
>>
>>24428600
Hoooly shit.
>>
>>24428600
In two nights of shadow-questing I have received 2 100's. I'm going to reward myself with a cookie.
>>
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>>24428600
>>
>>24428642
naw, you deserve more cupcakes
>>
>>24428600
I'm gonna need TWO hands for this one.
>>
>>24428642
Being in the 100's club is a nice feeling.
>>
>>24428671
I also have those on hand. Thanks for remembering them!
>>
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>>24428600

Oh boy.

Alright, give me a minute.
>>
>>24428723
anytime
>>
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>>24428738
>>
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And a bump to keep this thread floating while we wait for the greatest of story expositions.

Pic related, it's the giver of 100's among the pantheon of dice.
>>
You creep in under the pews, sticking to the shadows close to the floor. You stop under one of the wood benches.

"...there's no way down, I said it once, I'll say it again," says the man with a core of spirit. "Unless you want to throw the dice and blast your way through...but we could end up annihilating ourselves."

"Lord Vin has said his peace," another says. "Our task is to get down there, and he'll not be satisfied with failure. Unless -you- want to be fed to a minotaur."

The mage sighs. "It's surrounded by...force. It's not just spirit that's locking this thing in - all four of the greater elements, fire, wind, lightning, light. If we just casually dig it up, we could unleash a trap on the scale of the elementomachy. We're not getting in by force."

"There has to be another way."

"Maybe there is. I don't fucking see it. Do you?"

The other mage stomps his foot. "This is your realm of expertise. Too bad for us, you're a dumbass."

"You want to duel and find out just how much of a -"

"Hey!" says the earth mage. "Enough." The other two settle back on their heels. "Keep analyzing the area. It's definitely concentrated here, under the church. There's got to be something we're missing. Scour over the writings, the priest's journals, everything. Every inch of this church has to be spit shined."

Three of the mages move off. The water mage turns to the earth mage. "How's the southern force doing?"

"I expect they'll be nearing Evinbrook soon," the earth mage says. "Wait..." he puts his hands to his temples. He's silent for a moment, then nods. "A day's march. But they're pretty sure the duke's going to be aware of them any minute. That demon lord is handy, but even he can't hide an army that large forever, not that close."

"...do you think Nulis still has control over it?"

con't
>>
>>24428932
Oh Lawdy.
>>
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>>24428932
>>
>>24428932
Heh, it's guarded by four elements, the four keys. And we have on of those, don't we? So they won't be getting to the lady easily...
>>
The earth mage is quiet for a moment. "No idea. We could be working for Abaddon right now, for all I know. The lord...it was definitely taxing him, last I saw him. But he was still in his right mind. He's surrounded by his mages, and they'd certainly help him banish it if things were getting out of hand. I think we're ok..." the mage squints his eyes. "But...keep a backup plan in mind."

The water mage nods, and sighs. "...Nulis never should have taken the throne. It wasn't his to take..."

"That isn't our call."

"No. It's a woman's call, isn't it? And she's poison. She's the one that pressed him to demons. I don't even know why we're here. Why are we here?"

"Do find a magical artifact that can secure victory," the earth mage says. "Keep your opinions to the whoring tents and get moving."

They split up, and the two move off.

It seems as though Vellik has a lot on his plate. You hope he knew about that attacking force...

What do you do now?

>shadow the mages. See if they find anything.
>head to Abigail's place
>head for the keep
>look for...snacks. Delicious, high-ranking snacks.
>something else
>>
>>24428932
As soon as I heard "demon lord" I felt my pupils turn into EXP shapes.
>>
>>24428932

Who's the leader? I'd guess the earth mage. Let's see how many of these guys we can murder and eat.
>>
>>24429001
Obviously we need to dig up the entire thing to activate Elementomachy 2.0.
>>
>>24429034
>>head to Abigail's place
>>head for the keep
>>
>>24429034
Well they're not getting in, cuz we've got the keys. This is a non-issue for now. Retreat and wait for Flint and Duke. If they're not here in three days (attacking army and all that) then it's time to go looking for them.
>>
>>24429034
>"No. It's a woman's call, isn't it? And she's poison. She's the one that pressed him to demons.
The Vampire Queen maybe?

Anyways, let's see if we can pick off some of these high-ranking mages. This is going to definitely hinder the war effort for Kan-Abar, screw over the leadership of this army in particular, and create a distraction for us to sonic off and warn Flint and Vellik.
>>
>>24429034
Abigail's place and Keep.
>>
>>24429034
I really want to attrition these guys or something.
Shadow Master, can we consume organic and non-organic things?
If so, could we scout out their supplies and remove the ability for their army to feed itself easily?
An army marches on its stomach after all.
>>
>>24429086
Do we really have the keys?

Why does the shard have to be part of the key?

When you assume, you make an ass of u and me
>>
>>24429157
He's talking about the Sun&Moon key, not the shard.
>>
>>24429157
we have the special key we got from the mausoleum. if we have one they can't get in
>>
>>24429157
I thought we had the keys. Actually that's a good question - Shadow Master can we get an inventory check. What do we have on us and what got left behind?
>>
>>24429034
abigails and then the keep
>>
>>24429149

You haven't tried to consume something inorganic.

You could try to consume all their supplies, yes.

Writing for visiting Abby's house.
>>
>>24429179
We caught our pack so we should have the shadow sword shark, the sun-moon key, and the spirit sword was maybe left with Flint?
>>
>>24429179

Inventory:

Shadow Sword Shard
Fancy Sun & Moon Key

Flint has the Spirit Sword.
>>
>>24429194
CONSUME supplies afterwards.
>>
based on available information, we have 0/4 keys. and it looks like we won't be able to hold them either as they oppose us. apparently there is a Light key, a Fire key, a Lightning key and a Wind key...
>>
>>24429200
>shadow sword shark
A testimony to my fatigue.

>>24429194
Oooh, voting for consuming the armies supplies after we visit abby's house. An army without food for even a day or two is crippled.
>>
>>24429204
>>24429219
Yeah that's what I'm thinking. We have some keys, but not those keys.

Anyway we can't fight a literal army, so let's fuck right off for now and file this under "interessant".
>>
>>24429194
CONSUME supplies afterwards, then keep
>>
You creep out of the church and flit across town to the edge of Abigail's home.

You walk up to the house. You can clearly see where the creature died - the grass where it fell is shriveled and black. The body itself is probably long buried.

The house seems as it was. The small shutter, covering the only 'window', if you can call it a window, is bolted tight, just as it was before.

You feel memories drift in you...just a few days ago, you met a little girl and she took you to her home. Sheltered you without hesitation.

The angels must be wrong. You are not something that has to die to preserve balance and order. You have a right to be...
To be.

What do you do?

>check the inside of the house
>look inside the room you never went in
>something else
>>
Rolled 60

>check the inside of the house
lets find something Abigail might want. Check everywhere.
>>
>>24429272
>look inside the room you never went in
>>
>>24429272
check inside the house, reflect on our time with abigail, maybe check out that room
>>
>>24429272
Look inside unseen room.
>>
>>24429272
>look inside the room you never went in
How can we resist this option?
>>
>>24429272
Oh god finally, let's look inside the room that everyone felt they should ignore the first time around ALL THOSE THREADS AGO!
>>
>>24429272
>look inside the room you never went in
Curiosity is a wonderful thing, isn't it?
>>
>>24429272
Quite strange that these "angels" preserve balance by shunning half of the elements that make up the world.
>>
>>24429272
>look inside the room you never went in
>>
>>24429325
Yeah, and last thread some silly people actually wanted to negotiate with the elemental nazis. Silly silly.
>>
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>>24429325

>Quite strange that these "angels" preserve balance by shunning half of the elements that make up the world.

Strange, isn't it?

----------------------
----------------------

Your curiosity gets the better of you...you open the front door. It creaks open.

The smell of decay assaults you - putrid, but less so than it was the day before. You don't really mind it. You can just tell it's rotting, nasty...perhaps -abnormal- is a better way of putting it.

After fighting the twisted freak, you know what caused it. You wonder how her parents got that way.

The kitchen in empty. The shelves are dusty and undisturbed.

There's a hatch near the back, probably leading down to a storeroom.

You pause.

Something's coming from the storeroom...a little tingle of magic.

You walk over and put a hand on the door.

Something stops you. Perhaps...you don't want to know.

What do you do?

>walk away
>open the door to the storeroom
>>
this anticipation is killing me
let's hope Abigail wasn't offering sacrifices or something in that room and shadow master isn't going into horrendous detail on the corpses or something strange like that
>>
>>24429431
if it will help abigail, we have to know
>>
>>24429431
Open the door.
>>
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>>24429431
>>24429436
>>
>>24429431
KNOWLEDGE IS ITS OWN GOAL.
>>
>>24429431
Open the door to the storeroom.

No, we must know.
>>
>>24429431
>inb4 Abby has been dead all along.
>>
>>24429431
SM you knew exactly what action we were going to take. But just in case, let me state it in plain text for everyone to see.
CONSUME the door
>>
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>>24429431
Do It.
>>
>>24429489
I jest. Anyways, yeah let's check out the storeroom. Obviously. (That door looks tasty)
>>
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You've chosen to open the door.

Writing.
>>
>>24429431
Knowing is half the battle.
>>
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>>24429509
Whyyyyy
>>
>>24429509
Information is power.
>>
>>24429523
Look on the bright side, if it turns out that Abigail had been doing serious dark magic we won't have to worry so much about her safety.
>>
-----------------
-----------------

You open the hatch.

It's dark. That's no problem for you. You climb down the ladder.

It's a normal storeroom, cool, slightly dry. Shelves are lined with jarred, preserved fruit, and dried plants and roots of a wide variety. You carefully examine the shelves.

Up above the top shelf, nestled in a corner where a child couldn't see, is a lever.

Do you pull it?

>yes
>no
>>
>>24429551
yes
>>
>>24429551
Yes. Can't wait to find her phylactery.
>>
>>24429551
>yes
We're going to regret this, but we're in too deep to turn back now!
>>
>>24429551
Why do you even ask?
>yes
>>
Yes
>>
>>24429551
Of course.
>>
>>24429551
maybe, i dont know, YES
>>
>>24429559
lichbro and lichdaughteru?
>>
>>24429551
What the fuck do you think we do Shadow Master? Yeah we pull it. Yes it's a bad idea. No, we don't give a fuck
>>
>>24429551
We've gone too far to turn back now.
>>
>>24429561
Presumably because there's some horrible secret concealed back there that we'll wish we didn't know.
>>
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>>24429563
>VoidWalker
Wat
>>
I always liked the name VoidWalker
>>
>>24429551
This is a typical DM player-sinker.
Multiple choices to turn back.
Multiple methods of turning away, leaving behind, and avoiding.
It can be used to either reward the players for exploration or punish them for not heeding warnings and anything in between.

Pull. That. Fucking. Lever.
>>
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>>24429583
>>24429576
>>24429574
>>24429571
>>24429566
>>24429564
>>24429563
>>24429561
>>24429560
>>24429559
>>24429557

I just wanted this giant unanimous string.

Writing.
>>
>>24429608
Hold me guys.
>>
>>24429601
I use the name VoidBearer from a book that I keep trying to write, but am never able to get off the ground. Just seeing you use VoidWalker seemed a little ... intrusive.
>>
Well anons, what we are about to see cannot be unseen.
>>
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>>24429608
>>24429622
>>
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>>24429608
>>
>>24429608
What horrors have we wrought?
>>
VoidWalker is WOW warlock minion.
>>
Finally, made it.

This will end badly.
>>
>>24429648
Actually, it's a type of creature in the Warcraft universe. Although I'm certain that WOW warlocks can summon them.
>>
I think void may be trending now.
>>
No regrets.
>>
>>24429660
Oh well
>>
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>>24429608
>mfw Abigail really is evil and by keeping the townspeople from burning her at the stake we've unknowingly doomed these lands to centuries of tyranny as she rises to become a BBEG
>>
>>24429687
Sounds good to me.
>>
>>24429687
Strangely I wouldn't be bothered by this.
>>
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>>24429687
gif related, she's the puppeteer of this shadow skeleton.
>>
You can't turn back.

You pull the lever.

A shock of spirit cracks down the wall and into the floor...a stone slab, covered in an inch of dirt, groans as it shifts to the side. You peer into the hole. It's a room filled with orange light.

You drop down, and peer around.

You're in some sort of laboratory. A shelf piled with loose-leaf books is in the corner...it's all handwritten. A long bench is filled with beakers. Delicate, specialized condensers and supporting metal form a net of glassware serving a function you can only guess at. Notes and papers are scattered across the table, pinned by weights or pieces of the structure. Multiple pens are scattered about. An inkwell is set into the corner of another desk.

The third corner holds a raised platform...on the platform...is drawn a diagram. It's a circle, with a 9-pointed star. Characters and images and numerals are scrawled across it in exacting, measured detail.

You think it's written in blood.

The prick of magic grabs your attention. In the final corner is simply a hefty book, and a pen.

...it seems that the pen is the source of the magic...

What do you do?

>examine the circle more closely
>examine the pen
>examine something else
>leave
>>
>>24429709
>>examine the circle more closely
>>examine the pen
>>
>>24429709
>examine the circle more closely
>examine the pen
>>
>>24429709
Dance around in the circle chanting ominously.
>>
>>24429709
>examine the book
>>
The pen, the pen
>>
>>24429709
Bookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbookbook
Look at it
LOOK AT IT
>>
>>24429709

Ah, and the book and pen are on a desk, which has a single chair.
>>
>>24429709
Let's try and scour the books and notes for some kind of journal and what not.
This all looks very, very bad.
>>
>>24429709
...we'll, this is odd

I have a hard time believing that Abigail did all this.
>>
>>24429709
Lets look at them books to see what secrets they hold, then examine the diagram and finish it off with going to the pen.
>>
Do not sit in the chair. Check for traps. Always check for traps.
>>
Rolled 52

>examine the circle more closely
>examine the pen


and read the book. Our translate should let us decipher it unless its magically scrambled.
>>
>>24429775
like a true lumberjack
>>
dice+1d100
Search for traps
>>
Brethren of the Void! To me!
>>
>>24429709
Peep that pen yo
>>
>>24429798
United we stand
>>
VoidBearer, this is my fault.
Also looking for traps.
>>
You walk up to the circle.

It's a confusing tangle of pictorials...but your ability to Translate shifts the words...slowly...parts of a message become clear. But even your natural power can't unravel it all.

To Bind and Keep
Kept, but Free
Freedom --- -- - - Human
Child of ---- -- - - Blood, the Only
To be Able -- ----- restrained from ---
Locked, in ------ -- -- - Plane of Man
The Void of the Nether Calls
Forth from the - -------- --- -----
Zek'Ata
---- ----- - Stable, a Presence --- -----

What do you do now?

>examine the pen
>examine the book
>leave
>>
>>24429798
Stop that. There is no lord of the void, only one whom must bear it so that the world may hold reality.

>>24429787
>>24429775
!!! 1000 internets to you folks!
>>
>>24429834
>>examine the pen
>>examine the book
>>
>>24429798
I heed the call!
>>
>>24429834
Pen
>>
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>>24429837
>>24429831
>>24429820
>>24429798
Everyone's in the void and I'm just sitting here in the dark
>>
>>24429834
book
>>
>>24429834
Book first then pen.
>>
You glance to the desk and walk over.

You hesitate.

Roll 1d100 to check for traps.
>>
>>24429834
Quick, recall the inscription on the sword shard!
>>
>>24429834
look at that pen shit's probably magic yo
>>
Rolled 53

>>24429884
>>
>>24429834
Book, if you please.
>>
Rolled 75

>>24429884
>>
>>24429886

All you could see was:

-n, the void tw-
>>
Rolled 47

>>24429884
oh boy hope we don't get rolled
>>
Rolled 22

>>24429884
>>
wait guys could we put the sword shard on the circle
>>
Rolled 47

Penis
>>
>>24429920
Let's wait for the trap roll to clear before attempting anything even vaguely ritualistic.
>>
>>24429901
>>24429894
>>24429893

You carefully examine the chair, the desk, and the book and pen...

...and you find it completely free of traps. But then, the lever was probably meant as security enough. A researcher wouldn't wants traps near his work.

Right?

Do you examine the desk and its contents?

>touch the book
>touch the pen
>give them a final once-over before touching anything
>>
>>24429942
>give them a final once-over before touching anything
Can never be too careful.
>>
>>24429942
pen
>>
>>24429942
Touch the book
>>
>>24429942
>>touch the book
>>touch the pen
>>give them a final once-over before touching anything
paranoid
>>
>>24429942
Book first.
>>
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>>24429942
>>touch the book
pic very related
>>
>>24429942
give it a once over than see if the sword lines up with he words or does some magic with the circle
>>
Paranoia keeps you alive. Especially in nasu-verse ateliers(workshops) which are booby trapped to hell and back.
>>
>Check for traps.

>>24429968

Dude. Seriously?

Also, on an unrelated note, Shadow Quest 12 has almost reached VUN TOWZIND posts.
>>
>>24429942
Let's touch dat book.
>>
>>24429942

--------------------
--------------------

You look at the book and the pen, staring them down.

They appear to be perfectly normal. The book is leather-bound. The pen is a normal quill.

You delicately reach out a hand and touch the book.

Nothing happens.

You heft the book in a hand, and set it down. No explosions, no traps.

You look at the pen.

Dare ye touch the quill of potential doom?

>to touch
>or not to touch
>>
>>24430066
feel that shit up
>>
>>24430066
Doom is our middle name. Well maybe, who knows?

But touch the pen.
>>
>>24430066
Read the dam book already!
>>
>>24430066
Goddamnit Shadow Master, I needed to be in bed an hour ago.
Let's touch the pen, and then I'm done for the night.
>>
will continue to read tomorrow.

just landing a thought.

WHAT IF... the duke call the angels on purpose. To convice us to join him.

Manipulation is worst than an open out attack.

C
O
N
S
U
M
E


Nice work as always, SM. See ya.
>>
>>24430066
touch.
>>
>>24430066
I guess since it was stated that the pen was magical we might get a better reaction from it.
I wanna read that book dammit.
>>
>>24430110
>>24430105
>>24430100
>>24430080

You touch the pen.

It leaps into the air!

The book flaps open with sudden force, then stops, open on a fresh, blank page.

-What's going on?- You think.

The pen scrawls the words 'what's going on' on the page of the book, then dips itself in the inkwell, then poises over the book, ready for more.

...what?

The pen writes -...what?- on the page, complete with ellipsis.

Apparently this pen can read and write your thoughts.

The pen duplicates those words on the page even as you think them.

-...stop writing- you think at the pen.

The pen zips into its resting position and sits there, quiet.

Huh.

You pick up the book and turn to the first page...
>>
--------------

We've traveled far...I'm pretty sure this is the most obscure village in Kelvere. Li Fang's agents will have trouble finding us. I used every trick in the book to conceal our path.

The townspeople have accepted us readily. I know some healing techniques, so blending in as a farmer and sometime apothecary should be simple. No one else here farms turnips, it'll be easy to story-up a bit about how they're healthy, or somesuch.

...Zek'ata is nearly at nine months. I still can't believe the humanization worked. I love her so much...the woman who will bear my child.

If it's a boy, we've both agreed to Jonathan. If a girl, I want Laura, but she wants Abigail. That's a name for old witches, but she's really twisting my arm about it.

----------

Something's under this town. I can't help feel like our arrival here wasn't a conincidence. Zek'ata says she can feel it too...she wants us to keep our distance. My old scientific curiosity has tried to get the best of me, but I'm a family man, now. Such a thing is best left where it is, I think. Sealed and buried.

It was my curiosity that got me where I am now. It was that urge to keep pressing beyond limits, to cross lines that hadn't been crossed...never again.

Abigail is 5...she's positively glowing. Very popular amongst the other children, when she sees them.

I don't have the words to describe my happiness. I won't do anything that could disturb the peace I've scraped together for this child.

------------------

con't
>>
>>24430178
Cool little artifact.
>>
>>24430179
Just as keikaku
>>
>>24430178
Take these after reading the book - the Pen of Truth shall reveal the thoughts of those who wish to fool us!
>>
>>24430196

----------

A new pastor arrived from the seminary down outside Evinbrook, a man named Jonathan. He's some primitives of light magic about him. I've already taken the nessecary precautions, and I'm not worried. Still, I'm glad Abigail's not a baby anymore. Her powers sparked up a bit when she got to crying. I'm tracking her condition carefully...her mother is certainly unique. Other than a very strong bent for Spirit magic, she seems normal. Thank whatever gods there be for that.

Abby is strong...I think, when she's ten, I'll begin her training. Until then, asking her to keep it quiet, and safe, should be enough.

----------

Zek'ata has caught the plague, and now she's bedridden. She shouldn't have gone to the market. The turnips were getting boring, but Abby was fine. And now this.

I didn't think that was possible. The humanization gave her weaknesses, too. I've raged at myself all day.

The spell controlling this thing is powerful. Exceedingly so. It's like nothing I've ever seen...old, old magic.

I've been feeling unwell. Achy, sniffling. There's no time to be angry. I've got to find a way to reverse it before it's too late. For now, I've told Abby to stay in the parlor room, and not to come in under any circumstances. She's a good girl...she cried, but she listened.

My lab sits before me, and I've written enough. Time for work. I haven't done any serious research in some time...hope I've still got it.

----------

I think I've found it. I've modified an undeath spell...it should reject the magic that's killing us through sheer incompatibility. Sigils that cancel one another out.

Zek'ata is at death's door. I'm getting closer. I'll cast it on us both, tonight. And if there is a Light spirit watching over us all...I pray it has mercy on a Spirit mage, just this once.
>>
Guys... I'm starting to think we might not just be a shadow elemental. I mean, look at our skill tree. We've got abilities from a bunch of other element's skills and magic. The colors on the background of the tree are also kind of odd. I don't know though. Just thought I'd point it out.
>>
>>24430178
Welp, we are keeping that.
>>
>>24430216
Well, at least we know Abigail isn't responsible for her parents' deaths.
>>
>>24430216

------------
------------
------------

You close the diary and set it gently on the table.

This was the workshop of Abigail's father...a spirit mage. You frown, then open the diary to the first page.

Something is scrawled on the inside of the cover...

"To Jen Fang, my dearest brother. Congratulations on your graduation from the Archonium. I have high hopes for you, and will continue to support your growth and happiness."

Jen Fang. Abigail's last name is...Fang, then?

That name seems vaguely familiar...but what's the Archonium?
>>
>>24430216
>>24430196
>>24430178
These developments are getting very interesting. I'm hitting the sack now, but thank you for the amazing quest so far S.M.
>>
What do you do now?

>do something else in the laboratory (specify)
>leave, and close it up behind you
>>
>>24430216

"Humanization." Was this Zek'ata an elemental? A demoness?
>>
>>24430268
see if the sword shard lines up with any of the circle writing/ try to get the shard and circle to interact
>>
>>24430196
>Li Fang's agents

Excuse me, that should be *Yi Fang*.
>>
>>24430268
leave and close it up behind us, grab the pen and diary and lets have a final moment in the cabin
>>
Rolled 82

>>24430253

Fang was the name the Duke gave us of who he thought was the strongest mage. This could be interesting information to give him eventually.
>>
>>24430268
Can we consume the inkwell and the pen to forcibly upgrade our impression skill?
>>
----------
----------

>try to see if the sword shard reacts with the blood circle
>leave, taking the book and pen
>>
>>24430327
>>leave, taking the book and pen
>>
>>24430317
>Can we consume the inkwell and the pen to forcibly upgrade our impression skill?

No, but consuming magical artifacts will tend to give you experience points.

Something of this subtlety - a mind reading pen - is probably not common. You cannot get back what you consume.
>>
>>24430327
Why not both?
>>
>>24430327
>try to see if the sword shard reacts with the blood circle
>>
>>24430317
Let's not. Technically these things all belongs to Abigail now that her parents are dead. It would be a pretty shit move to eat what amounts to her inheritance.
>>
>>24430327
Blood circle sword shard time.
>>
>>24430378
>>24430371
>>24430353

Majority wants to test.

Writing.
>>
>>24430347
I didn't mean upgrade in the same way you're thinking of. I want to expand what impression DOES, not gain EXP.
>>
Do research. Find out what the circle does from notes. And remember that this mage is not perfect
>>
>>24430375
Lets not eat it, but I still say "we" should keep it.
>>
>>24430419
>first time in a quest thread my suggestion gets picked
I-It's not like I love you guys or anything
>>
Hey, SM.
Huge fan here.

I think I've figured out what we REALLY are, given your comments about balance and how the system for magic is working.

I don't want to ruin it for everyone, so I figured I'd ask before going super-heavy into the world of meta.

To post or not to post?
>>
This mage's spell backfired horribly. And that spell may or may not involve that magic circle.
>>
>>24430583
Good thing we're not affected by diseases or backfires from spirit spells, eh fellas?!

Yeah. Paranoia feels right now.
>>
Yesss. Let the fear flow through you. *cough* I mean yes caution is important when treasure hunting, looting, or as the kender's say finding lost things.
>>
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You tuck the book into your purse and the pen into your belt. You take a spare jar of ink and put it in a separate pocket.

A thought strikes you. You withdraw the shard of the sword from the purse...

...it's warm in your hand from the power. You walk toward the circle.

...the sword's humming increases. You frown, and step over the circle.

A part of the circle flashes. The rest vanishes.

A dark sphere appears in the air over the stone platform.

Something's coming.

There's a flash of purple light...

...the dark sphere vanishes...but something is left behind. A small, dark mote. Darkness, floating, moving on its own...darkness that isn't a part of you.

You feel an Impression cross your mind. The moat floats above your head. A man walks up from behind you with a club. The mote zaps the man with shadows.

You send it an impression of the affirmative in reply.

The wisp of shadow dances around your head, seemingly pleased with itself.

Fascinating. You pocket the sword shard and head up out of the laboratory. The shadow wisp follows you, bobbing about.

You feel as though you've uncovered something you've forgotten...a way to open something...a passage somewhere else.

>You have unlocked the summoning/reanimation tree!

Summons cost mana to bring forward, and then follow you around. Each battle action they take costs you additional mana, and, for better summons, risks them breaking your control.

A summon can be dismissed at any time, but this triggers a control-break check.

If you run out of mana while controlling a summon, your summon is automatically dismissed, and a riskier control-break is triggered.
>>
>>24430663
...OH YEAH!
>>
>>24430663
AND YOU GUYS DOUBTED MY PROWESS
>>
>You have learned wisp

>Wisp - summon a shadowy wisp from the nether. (2 shadow attack (same power as shadow strike). costs 1 mana to summon, 1 mana per action. Never breaks your control.

>Magic Power - upgrade your magic, increasing available mana. Higher levels unlock mana regeneration. Like resistance, order of purchase doesn't matter. First costs 5 EXP, each following costs 5 more than the last.

>Summoning I - level 1 and 2 summons will not break from your control

--------------------------
--------------------------

>>24430568
>>24430568

Have at it brother. I don't mind, just expect me to neither confirm nor deny. I enjoy hearing player theories. Sometimes you've been right on the money, other times you've been way off base. It's fun.

-----------------
-----------------

You stand outside Abigail's house.

con't in a moment with final post of the night
>>
>>24430663
so does the wisp emit light, or does it like shine shadows?
>>
>>24430694

Wisp does not emit light.

Very sneaky.

I'll lay out everything about summoning next threat, I'm tired.

...still writing...
>>
>>24430663
Glorious.

I'm definitely liking the idea of raising undead servants in the future.
>>
>>24430791
Now that we have the potential to do that I really wanna go see Abigail & SOM, just so we can see how they're doing.
>>
>>24430693
I hope you know that you just gave us the greatest incentive to go down the magic tree.
>>
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>mfw summoning is my favorite magic/class
>tfw my suggestion lead to this
>>
>>24430803
I'd rather like to have the Lich take a look at the sword shard and key we've got as well.
>>
>>24430736

Why is Summoning I locked in Red? It looks like the start of a tree, so shouldn't it be in blue before purchase?
>>
>>24430807
I wanna make sure we pick up more things on the stealth tree before we go full tilt into magic. The idea of having high sneak bonus just seems natural for a shadow.
Also sneak attacks from darkness.
>>
You glance at the house.

Abigail's parents were full of secrets...that much you know.

Abigail Fang. Who is this girl? What is her place in the world?

Suddenly, you remember. The duke mentioned a mage - Yi Fang, the archmage and ruler of Archon. Archon, Archonium...it can't be a coincidence. Abigail is not just a normal girl. She's very, very special.

And her father ran away from home, for one reason or another. And she and Adavan are out there somewhere, alone.

You feel a shiver run through you.

Auriel's words echo in your head.

"Conflict always finds power."

What is your place in the world? What do you want to do? Would you truly be content with living with Abigail and Adavan in a log cabin in the woods? Waiting until something finds you, or until the world falls apart?

You have too many questions to be satisfied with that. Questions about what you are, why you have the powers you do, why you're hunted - and why your memory still lingers behind a wall of steel.

You feel at it...

...it's gone.

The steel barrier in your mind is gone. For a moment, you feel a rising sense of joy as you plunge forward...!

...but you're only greeted with emptiness.

Whatever was there, is gone.

Anger boils inside of you.

No. A quiet life alone, in ignorance, will not do. You will find the elf noblewoman...and you will have an explanation.

Or there will be hell to pay.

----------------------
----------------------

Dun dun DUUUUUUN

END OF THREAD

Current Statistics:

HP: 21/21
Mana: 4/4
EXP: 0
Humanity: 24
Temerity: 17

-----------------
-----------------

Next threat, tomorrow at 8pm EST.

It'll be a very short one, I have to get up reeeeally early.

Ask any questions while I brush my teeth. No, I'll explain summoning in full tomorrow, thank you.
>>
>>24430693
Alright then.

We are the manifestation of the imbalance of magic on this plane. There's a finite amount of magic of each element, and those are all equal.

Shadow, and spirit to a somewhat lesser extent, are extremely limited in quantity in comparison with Light and the higher elements.

We are shadow because we are that which was manifested by the background magic to restore balance.
We might do this by consuming or destroying enough sources of higher elements, especially light - the more we do, the more light would come into us, fixing the balance.
As another option, we could inspire a greater quantity of shadow and spirit magic to be used in the world. However, if we did that to the point of perfect equilibrium, we would likely fade out, due to a lack of imbalance to spawn us.

If we killed and consumed ALL the magic in the world, the balance would be restored, and we would become the very incarnation of magical power on this plane. A scale with no weights is a balanced one, is it not?

If we destroy more of the lower elemental manifestations - shadow, spirit, earth, water - then we would become more powerful in their aspects, because the imbalance would be greater, and as we are a product of the imbalance, that power would flow to us.

If we made an empire and magery of the lower elements, then killed and destroyed all of the higher elements, we would gradually change during the process and become a higher-element-style elemental.

Seems legit? Counter-arguments?
>>
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>>24430841
>>24430841
>>24430841
>>24430841

What an interesting coincidence.

It does look like the start of a tree, doesn't it?

Yet it's locked in red...

...hmm...

OH WELL
>>
>>24430854
>If we destroy more of the lower elemental manifestations - shadow, spirit, earth, water - then we would become more powerful in their aspects, because the imbalance would be greater, and as we are a product of the imbalance, that power would flow to us.
I feel this is somewhat legit

the rest however doesn't seem likely as We know magic creates more magic so it's not finite,
Light and it's kin are simply more accepted and spirit and shadow repressed so their naturally more abundant,
I don't think we could get rid of all the magic either it seems it naturally occurs
>>
>>24430874
I guess we'll have to ask SOM for summoning tips or find better bewks.

ALSO, Reminder, next thread we gotta consume the supplies of the army, food, magical, anything to slow them down that won't require too many risks. We could do a lot of stealth damage, hopefully, before even needing to fight at all.
>>
Woohoo! I was the first to vote up this thread on the archive!
TAKE THAT SLOWPOKES.
>>
>>24430854
This seems like a very over-complicated and odd idea. Why would imbalance have a manifestation at all?

and what in the world does this mean?
>We are shadow because we are that which was manifested by the background magic to restore balance

>If we made an empire and magery of the lower elements, then killed and destroyed all of the higher elements, we would gradually change during the process and become a higher-element-style elemental.
My extremely meta-argument against this is - a large chunk of our skill tree is made up of shadow abilities. How would all of the others fit on there if it was possible to spread to other elements?
>>
You are considering the first 10 rolls for 1s and 100s. This gives a chance of about 18.3% to either critical fail or win. I just wanted you to be aware that roughly one in 5 rolls you ask for will be critical. Taking only the first 5 rolls into consideration would lead to a ration of about 1 to 10 of critical rolls to normal results. It is your decision to make, but I for one like my characters abilities to be somewhat reliable and having a one in five chance for it to go right or wrong regardless of how good the ability is supposed to be is too unreliable for my tastes.

My suggestion is that instead of having 1s and 100s determine the entire result you count them as an addition the the results. For example if a roll was failed but you roll a 100 you can salvage your failure and don't have backlash from your failure. Basically a 1 just makes the result worse, a 100 makes it better without determining the entire thing.



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