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/tg/ - Traditional Games


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You are a creature of darkness and shadows. Stripped of your memory, you seek to learn your true nature and find your place in the world.

Suptg Archive: (scroll to bottom)

http://suptg.thisisnotatrueending.com/archive.html?searchall=Shadow+Quest+

Archive compiled using with only story posts for easier read-through (update status unknown):

http://pastebin.com/6RzLX9Yp

Twitter (quest times, cancellations, updates):

https://twitter.com/ShadowMaster_tg

Theme music:

https://www.youtube.com/watch?v=sLTQ5PlEWko
>>
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Events Summary:

After the battle against the Demon Lord at Evinbrook, you tried to help Sir Flint and Auriel copulate, but once their ignorance potion wore off, they had a negative reaction to your 'help'.

Well, you did your best.

Auriel has decided to join you, Flint, and Joey on your journey to find Adavan and Abigail, supposedly to protect your other two companions from yourself.

You've learned that, while she is stubborn in her prejudice against you...there are certain precedents that make it so. Whether you can convince her to abandon old assumptions is an open question, and in any case, you're not sure if you truly feel compelled to do so.

Feeling obliged to your friend Sir Flint, who seemed to find affection for Auriel during the battle, you assisted the angel in coming to terms with her feelings for him. You've arrived at a coordial truce with her, which should at least hold while Sir Flint requires your aid.

You've followed Adavan's trail into Tarun Gakth, a maze of ancient, twisted canyons carved out by a centuries-past battle between Geb, the Earth Lord, and Aeolus, the Wind Lord.

It wasn't long before you found yourself in trouble, caught between a huge mechanical Golem and a titanic Rock Worm. You managed to save Joey and skirt the battle while the giants fought amongst themselves.

Believing that the incapacitated golem's power source might be valuable, you set out to explore it, but were confronted by a small squad of iron golems that emerged from their larger compatriot. You attempted to communicate for some time, but were ultimately unsuccessful. You decided between returning their power core and leaving with nothing, or fight the robots to keep it - and you chose to fight.
>>
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Ability Tree

GREEN abilities have been unlocked and learned.

BLUE abilties are unlocked, but are not yet purchased.

RED abilities are revealed, but locked due to prerequisites.

UNDERLINED abilities are active-use, as opposed to passive. Not all active abilities require mana.

Unlocked Ability Descriptions Located in the following Pastebin link (full list in progress):

http://pastebin.com/FkPRZanc

Books the Main Character has read can be found here:

http://pastebin.com/X59yWD5p
>>
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Current Statistics:

HP: 24/37
Mana: 4/10
EXP: 2
Humanity: 65
Temerity: 42

Party Members:

Sir Donovan Flint - A knight of Dobshire, the capital of Arland. Fourth son of the lord and ruler of Arland. 29 years old. Wears iron armor and wields a two-handed longsword.

Joey - A young boy from Jacob's Field, now Sir Flint's squire. 16 years of age. No particular magical talent. Wields a shortsword.

Angel Auriel - Formerly a powerful angel of the Ringed City, now traveling with you, ostensibly to protect Sir Flint and Joey from you. 756 years old. Wears heavy plate steel and wields a one-handed sword and a wide, round buckler.

Equipment:

Utility belt with purse

Inventory:

Shadow Sword Shard
Fancy Sun-Moon Key
Mind-Scribing Pen
Succubus Reagents x2
Jen Fang's Diary (Abigail's father)
Summoning Textbooks (in saddlebags)
Golem Power Core

Current Location:

Tarun Gakth
>>
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IT'S TIME!
>>
>>24755357
IT LIVES! HUZZAH!

Welcome back, SM!
>>
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>>24755361
Never get over seeing people post that.

Also, daily reminder.
>>
>Last time...

You've blown away the greater part of the robots with both your magic and berserk ability, but two still remain! One is on either side of you, just outside the opened cavity of the giant golem.

You're allies are riding toward you, but it'll be a little longer until they get there.

You're not going to wait for their help to finish off these tin cans!

>last time, you selected a physical attack

Roll 1d100
>>
Rolled 2

>>24755378
Let's do this.
>>
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>>24755361

The 1 throne never gets old.
>>
Rolled 51

>>24755378
ROLLANROLLANROLLANROLLAN, KEEP ROLLANROLLANROLLANROLLAN
>>
>>24755378
Already a two... This doesn't bode well
>>
>>24755396
IT BEGINS.
>>
Rolled 9

>>24755378

Whats the Worst that could Happen?
>>
HAHA TIME FOR SHADOW QUEST
>>
Rolled 47

>>24755396
>>24755361
Maybe we should STOP putting those pictures up. They seem to summon the dice gods wrath.
>>
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>>24755436
>>
>>24755436
Apparently, everything bad.
>>
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>>24755436
>>24755409
>>24755396
>>
Rolled 5

>>24755378
>>
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>>24755440
Nah. They're just so appropriate.
>>
Rolled 66

Saint Paul here my plea, guide my dice.
>>
Rolled 50

>>24755378
The ride never ends!
>>
Rolled 16

>>24755378
>>
Imma 'bout to kick this random dice generator's ass man, this is ridiculous
>>
looks like the dicegods want to roll low today.
>>
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I don't understand how the dice can be so consistantly cruel. I don't even remember the last time we got a 100. We've had like ten 1s in the last three episodes.
>>
Rolled 20

>>24755490
This is /tg/ dice, as always; low algorithm.
>>
You've already faced twelve robots and lived...the two remaining won't last long. And they've conveniently divided their own forces.

You lunge toward the robot on your right to take it down before they try something -

- but you're surprised when it leaps back, avoiding your strikes! It dives to get out of the way of your follow up, but you pursue faster than it can run. You raise a nest of tentacles for what is sure to be a decisive blow -

A wall of rock blasts out of the ground in front of you, cutting you off from your target! You slam into it, crushing through - but not without taking it head first. You're stunned by the blow!

>you've lost 4 HP (20/37)

The robot you chased returns to its companion, who withdraws its hands from the earth, having finished its spell. They don't try to press you while you're stunned. You face your enemy again, more wary.

Flint and Auriel are almost there.

What do you do?

>physical attack. That was just a fluke.
>use magic
>Shade to distract them, then attack
>some other strategy
>>
>>24755470
Let's at least try, ok?
>>
Meanwhile, over in Valkryian Mercs Quest. The first roll of the day is a critical success.
>>
Rolled 100

so may people here have forgotten to sacrifice their 3 virgins to the dice Gods
>>
>>24755512
Yeah. It's like ever since we decided to not consume Auriel our rolls have been terrible.
>>
SM, two things. One) you never totaled any of our gains from last thread (exp, etc.) Two) I have the pictures of The Duke and Aureil, but were there any of the other characters? curious
>>
>>24755531
>physical attack. That was just a fluke.
We can't afford to waste magic, theres gonna be more opponants on this trip


especially if we refuse to eat things.
>>
>>24755542
why you no link to post? that roll useless now. you useless now. useless dice!
>>
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>>24755542
HAHAHHAHAHAHAHHAAA

>>24755531
Shadow assault them.
>>
>>24755531
Blink into final golem's shadow, come up behind him snarling, with dynamo in between a set of huge teeth.

IMPRESS STOP HARD. Then continue Impressing negotiations.
>>
>>24755542

brb sacrificing 3 virgins
>>
>>24755542
you... motherfucker, you just wasted the one nat 100 of the night.
>>
>>24755542
you asshole, link to SM next time
>>
>>24755531
Phys attack dat nigga
>>
>>24755531

BALLS TO THE WALL!!!
>>
>>24755531
physical, lets get... physical
>>
>>24755542
you, out now. this is the shit I'm talking about
>>
>>24755563
Seconded
>>
>>24755531
>>physical attack. That was just a fluke.
>>
>>24755563

lets go with this guys
>>
>>24755563
I'd toss a third at this
>>24755531
>>
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>>24755542
I hope everything you hold dear dies in, like, one big fire.
>>
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>>24755548

I'll total them after you finish off these robots.

I have pictures for all the major characters, or characters I feel like having pictures for. See some of the archived threads.

Here's Flint's main pic - him in his half-plate, when you first met him. Basically what he's sporting right now, too.
>>
>>24755563
THIS. We get to ride in the MechaGolem and make a new friend.
>>
No more negotiations. just no.
>>
>>24755563
I like this idea. Let's do it.
>>
>>24755628
I'm gonna have to agree.

I really don't want to spend the entire thread dicking around with the fucking robots.

We're taking the dynamo, they're going to die without it.

Kill them now and save them from starvation.
>>
>>24755628
I guess some person(s) want to waste another thread talking to robots.
>>
>>24755615
ty, I must have just not noticed them in the past threads. Been here since like thread 3 and realized I had no Idea what Flint even looked like. very un-bro like of me
>>
>>24755563

I bow to consensus. (note that there are two golems, not just "a final" golem)

You're going to Blink behind the rear-most golem and come up with the power core in your maw, as well as blasting an Impression of "STOP OR ELSE!"

Roll 1d100
>>
>>24755628
Do you think we want to have ALL THE HUNDREDS OF OTHER GOLEMS hunting us through the canyons?

Yes?
>>
>>24755563
Didn't we already decide negotiations had failed?

We're stealing the orb.
>>
>>24755563
Can we please not do this? Please. This is already supposed to be a shorter thread.
>>
>>24755628
Even I have to agree with this.
Dem robots are gona die.
>>
Rolled 57

>>24755656
ROLLAN
>>
>>24755658
there has been no evidence that these things communicate with one another, nor that these things are allied to one another, or even if there ARE more golems.
>>
>>24755628
god imagine how quick the thread would have been last time if we had just killed them like i asked
>>
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>>24755653

Flint charging just before the Flintsplosion that killed the demon lord.
>>
Rolled 69

>>24755656
Because negotiations have gone so well in the past.
>>
>>24755656
Why are we doing this? It's stupid. We tried negotiating for most of last thread and we achieved a massive amount of nothing.
>>
Rolled 86

>>24755656
No blink, physical
>>
Rolled 23

>>24755656

just got done sacrificing my virgins
>>
Rolled 1

>>24755656
rolling for a 1 so we fail
>>
>>24755696
heh, thats so easy to spot... I don't even know why you tried.
>>
>>24755696
1d1
very dick move
>>
Rolled 7

>>24755673
>>24755660
>>24755648
>>24755645
See >>24755658 for why we should reconsider.
>>
>>24755690
>>24755685
>>24755676
highest roll says physical, I''l concede
>>
>>24755696
>1d1
I see that.
>>
>>24755658
They're hostile by default anyways, which is what we discovered when we attempted negotiation in the first place; we don't need to carry around a potentially horrible situation on our backs just waiting to happen, and we need to priortize getting to Adavan/Abigail.

tl;dr: you negotiate fucks need to understand that this is a toss away enemy and not some main player that the rest of the campaign hinges on swaying, like the Duke & Flint and ADAVAN.
>>
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>>24755696
>>
>>24755718
1. We're keeping the orb. Their highest directive is to keep the thing.
2. The golem tried to kill us unprovoked first anyway.
>>
>>24755749
yup. you guys are forgetting the very first thing this thing did is attack. No warning, no negotiations... just out right attacked.
>>
>>24755695
they must have been ugly
>>
>>24755676
>>24755685
>>24755690

You Blink behind the robots!

You don't feel the movement. It's as if the two spaces were, for a moment, one space, and you simply step from one to the other.

You rise up in the robot's shadow, baring the Power Core between sharp, shadowy teeth! You Impress a wave of thought at them.

<STOP!>

The robots ignore you completely, leaping for the power core!

But you knew it might not work. Even as they attack, you Ink out of the way, and your tentacles are swift to wrap them both in a vice-grip! You coil yourself around them, constricting their limbs to their chests.

The robots shift and articulate their many joints, trying to escape, but you keep up with their movements easily. You smash them against the ground once, twice, three times like ragdolls. They stop moving, and you dump their bodies to the stone.

The shells of the other robots have long since lost their energy...but these two still glow with magical residue.

>CONSUME?
>no consume
>>
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Rolled 6

>>24755696
>Admit's out loud he rolling to autofail.
NOW NO ONE CAN BLAME ME WHEN WE FAIL!
>>
>>24755772
CONSUME!
>>
>>24755772
CONSUME
>>
Rolled 13

>>24755772
Well, we might as well eat them and see if we can use the mecha...
>>
>>24755772
CONSUME
The golems, not the orb
>>
Rolled 1

>>24755772
Well there goes Blink for five turns, you guys are so fuckign retarded it pains me to post
>>
>>24755772
CoNsUmE
>>
>>24755772
indulge in healing energies...
>>
>>24755792
Call them doorknob chewers. It will make you feel better.
>>
>>24755772

CONSUME
>>
>>24755792
dude, just..... people like you make me want to murder
>>
>>24755760
I'm beginning to think it's only just two people. Or one with proxies. Wasn't there that one guy? There's been mountains of evidence that we should simply keep going after killing these guys and Mr. Golem negotiators seem to forget that if we DID have a huge guy walking around we would doubtlessly encounter more large worms, resulting in unnecessary efforts for our party.
>>
>>24755792

Battle has ended. Blink cools down in five turns, or once battle ends.
>>
>>24755788
its not a mecha. its a larger golem. Just like these things. The same directives, the same attitude.
>>
Rolled 1

>>24755804
thanks, I can always rely on the only other smart person on this thread
>>
>>24755792

good thing combat ended then.
>>
>>24755792
blink auto recharges outside of battle, like berserk
>>
>>24755772
All hail Lord Shadow Master, who bows to consensus only to show us how stupid the consensus was
>>
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Rolled 56

>>24755792
>>24755792
HE STILL HAS HIS AUTOFAIL ROLL IN.
>>
>>24755822
dude, turn off the 1d1, your retard is showing
>>
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>>24755822
>>24755792
>>24755696
>>
Rolled 85

>>24755822
THAT FUCKING AUTOFAIL ROLL. FUCKING STOP IT.
>>
1d1

Where the highest roll is the lowest. The beginning and the end.

The critical fail and the critical success is the harbinger of void, for the alpha has merged with the omega.

Only madness can prevail in this realm.
>>
Rolled 1

>>24755886
its like poetry except its not as gay
>>
>>24755886
Please come back, SM, /tg/ is starting to wax philosophical
>>
>>24755822
You must be referring to bizzaro-you, because you clearly are not if you FORGET THAT WE CAN SEE WHAT YOU ROLLED.
>>
>>24755772

You roil over the two robots, acidifing their metal. They have tiny power cores of their own...rapidly degrading, but still available for consumption.

>2 EXP from CONSUME
>+4 EXP from battle (total: 8)
>+4 HP from CONSUME (24/37)
>+1 mana from CONSUME (5/10)

"Shadow!" Flint and Auriel finally ride up in a cloud of dust. "We felt the magic from up the canyon," he says. "What the hell happened?"

<The duke is researching dynamos,> you say. <I thought dwarven technology might be valuable to him.> You raise the glowing power core. <I retrieved this from the golem. It was also trying to repair itself...I figured that the source of its power was better off in our hands.>

Auriel's eyes widen. Flint nods, glancing around at the broken and shredded golems. "I guess it had a few guards. Everything ok?"

<Yes.>

"Well...be careful when you do things by yourself," Flint cautions. "But good work. Did you find the sigil before all that happened?"

<I did. I can guide us to the appropriate entrance.>

You lead your allies to the correct canyon and start down the winding passage...

>debate on purchases?

DM's note: New rule: I won't allow you to purchase any resistance upgrades while in battle. This is to prevent you from stocking EXP until you engage an enemy of a certain element, then cluster-purchasing that type of resistance.

>con't...
>>
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>>24755912
>>
>>24755938
we need detect life and some resistance (earth or wind)
>>
Observe
Sense Life.

We're gonna need both here.
>>
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>>24755912
CLEAR YOUR DAMN EMAIL FEILD.
>>
Purchase heal.

It will bring us closer to fast regen.


And speaking of regen, sit in someone's shadow so we can heal up a bit.
>>
Rolled 1

>>24755938
>>24755969
>>24755980
Detect Lyfe
>>
>>24755938
I say we get we Replicate and Shadow control
Remember people we are aiming for HYDRA!
But we want to spread out a bit.
>>
>>24755969
I'd go for getting all the base resistances of what we have available. They're 2xp each and mages have been dicks to our HP this entire quest.
>>
>>24756002
you go mister one... keep on pissing off the gif spammers!
>>
>>24756008
It's been all fire mages being dicks. Do we even have a fire resist available? I can't find it on the tree.


-----
Reminder to sit in a shadow and regen for a bit.
>>
>>24756002
It's like avatar-fagging, only stupider
>>
>>24756002
>>24756002
>>24756002
Seriously, clear it.
>>
>>24756035
Well, there were some othermages but they didn't hurt us nearly as bad as the firefucks.
>>
>>24756054
nope, we don't have access to the fire tree yet.
>>
Say, SM, do self fails count in this quest?
>>
I vote for Mighty Strength. Throwing people seems to always help in combat, let us throw people better...
>>
Rolled 1

>>24756067
>>24756054
If we can get our heal up, maybe we wont need as much resistance? I doubt that where we're heading there will be much fire for a while
>>
>>24756081
Self-Fails?
Do you mean the 1d1tard? Because it's 1d1. Not 1d100. So it can't count.
>>
>>24755938
Healing, and Fast Regen after that.
>>
>>24756004
yes, but we need detect life in this canyon and while I agree on Hydra our resistances are laughable right now
>>24755938
>>
<shoot Heaven>
>>
>>24755938
Buy heal.
>>
>>24756002
Okay, I can get behind getting Detect life as part of operation Hydra I still say we get shadow control.
>>
If we're spending all our XP
Detect Life (3),
Observe (3)
Earth Resistence (3)

Reasoning. Detect Life and Detect Magic together will let us spot Abagail and Adavan very easily. We just have to look for two spirit magics, one living and one not.

Plus this place screams TRAPS to me. SO Observe is a must.

Earth Resist is logical since we're facing dwarve machines.
>>
>>24755938
how about detect life and heal? I think we can all agree on that
>>
Rolled 1

>>24756096
no need to be rude about it

>>24756119
dont get earth resistance, heal instead.
>>
earth resist is 2 oops
>>
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You begin down the canyon. Joey rides behind Flint, as his horse met an untimely end.

It deepens, and narrows rapidly. Soon, it's so narrow you can reach out and easily touch both walls.

The canyon continues down, down. It gets very cool, and eventually the floor actually pools with a few inches of water. But it doesn't get any deeper than that, and the horses slosh through without a problem.

You continue forward...

>con't
>>
Rolled 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 = 25

>>24756143
rolling that 100d1
>>
>>24756096
True, and this way he cannot roll for us, ever.
>>
Heal can be gotten in the future. I seriously doubt this will be our last battle. Theres lots to eat in these canyons
>>
>>24756130
agreed
>>
>>24755938
right now for me its
1 detect life
2 earth res.
3 heal observe shadow control
>>
>>24756119

seconded
>>
>>24756143

I'm feeling Detect Life and Heal.

Does this have a consensus behind it?

>oh yeah, you wisely sat in the shadow of Flint's horse and regened 2 HP during the walk (25/37)
>>
>>24756119
I'll agree with it.

I want heal, but we can get it later. Like when we're not in the murdercanyon.
>>
>>24756130
I can agree with that as it still gets us closer to HYDRA.
>>
Rolled 1

>>24756179
Detect Lyfe, Heal, and Observe
>>
>>24756179

That should be (26/37)
>>
>>24756179
yes
>>
>>24755938
I'd go for detect life, fill out our detection's for now.
After that, either get focus to see what it builds into, or get observe because it's an early ability we've neglected, and we've probably missed stuff because of it.

>>24756119
Detect life and Observe are what i would go for. Lest see what's behind Observe before sinking anything else.

>>24756136
We can get heal when we get a bit more exp, presumably after the next battle. Detection powers are more useful right now.

>>24756179
Observe first, to see what's behind it, then if we still want to, detect life.
>>
>>24756179
yes.
>>
>>24756156
Get heal. We'll need it.

Later we'll need to get wind resistance, we want to fly WITHOUT getting hurt by the skysever.
>>
>>24756179
We really don't need Detect Life right now. Just Heal, and then save the rest for Fast Regeneration.
>>
>>24756212
heal costs mana, we only have 5 currently.
>>
>>24756179
Sounds about right.
>>
>>24756179
when we start buying res. might I also throw Spirit in the mix? If we have the time I think a little "insurance" against Adavan might be needed
>>
>>24756179
Heal yes; not Detect Life.
>>
>>24756179
Does sitting in someones shadow weight them down? Does shadow weigh anything?
>>
Rolled 1

>>24756216
With heal combined with CONSUME, we can gain health up to almost max in no time. Plus, we dont use our mana for that much really, its wasting away adn its not going to get better
>>
>>24756179
Nah, I'd prefer observe and detect life over heal.
>>
>>24756216
Maybe so, but it unlocks Fast Regen and gets us closer to HYDRA which is the real goal.
>>
>>24756262
No, and yes.
>>
>>24756179
yes, detect life+magic for no ambushes
heal on our way to better things
>>
>>24756263
we just used our mana for Shade and Shadow Strike,
>>
>>24756271
Personally, I think Fast Regeneration is a goal unto itself, but either way the next steps are Heal and Fast Regen.
>>
>>24756119
this
>>
>>24756274
We can't afford both; pick one.
>>
>>24756262

You're pretty heavy. Physical defense and physical strength adds to your density. Obviously, being physically stronger means that this doesn't slow you down.

Sitting in someone's shadow doesn't weigh them down. You're not interacting with their shadow, just resting/hiding in it.
>>
>>24756263
We don't use our mana much because we don't have much to use. Once we have a stable source of mana we'll use more magic
>>
Voting detect life and observe.
>>
>>24756298
we alraedy have detect magic.
>>
>>24756298
no, dude we have detect magic already
>>
Rolled 1

>>24756279
ah forgot about Shade. We rarely use Shadow Strike however, our physical attacks are stronger. And we've only started using shade recently
>>
Votin heal.
>>
>>24756311
I agree
>>
---------------
---------------

In an effort to make sense of this:

Vote 1:
Observe+Detect Life

Vote 2:
Heal only

Vote 3:
Heal+Detect Life

Unfortunately we can't make everyone perfectly happy with each purchase, but there will be more opportunities in the future.
>>
>>24756369
CAAAWWW
>>
1: Detect Life and Observe.
We save the remaining 2 Exp and buy heal from the next enemy we eat.
>>
>>24756369
3
>>
>>24756246
3
>>
>>24756369
Vote 1:
>>
>>24756369
3
>>
>>24756369
3
>>
>>24756369
1
>>
>>24756369

2
>>
>>24756369
1
>>
>>24756369
1
>>
>>24756369
2. We always seem to spend every last bit of EXP we have as soon as we get it, which makes it harder to get more expensive things. Let's save the EXP left over from heal towards Fast Regeneration.
>>
>>24756369
3 please. We need all the not die abilities. ALL OF THEM!
>>
And now we see far more votes than we have players.
>>
>>24756369
3 for HYDRA
>>
>>24756384

No, not really. I mean, the people who believe you're in murdercanyon have a point, but all three skills have value above the situational.
>>
>>24756369
Observe+Detect Life
>>
Rolled 1, 1, 1 = 3

>>24756369
Vote 3
>>
>>24756369
Sigh. Unfortunately, the votes for heal are likely to get split across options 2 and 3, so even if a majority wants heal we won't end up getting it.
>>
>>24756369
>1
>>
>>24756424
Wait what?
>>
>>24756369
3.
>>
>>24756369
observe might be really handy, 1
>>
>>24756369
Vote 1
>>
>>24756369
2.
>>
>>24756439
>doesn't speak bird
>>
>>24756369
Can I vote "not 1"? Either of the other two seems fine with me.
>>
>>24756369
voting 1
>>
>>24756439

I speak bird. Took a few classes in college.

>>24756441

Cutting votes here, 3 has won. Purchasing heal and detect life...
>>
>>24756474
I can live with that.
>>
1
>>
>>24756510
I can't. Time to go commit Sudoku
>>
>>24756474
Auerp Auerp Auerp.
>>
*sigh* The max we can heal is 8 Hp right now... hardly game breaking.
>>
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>>24756439
Someone obviously doesn't speak bird, not cool bro.
>>
>>24756540

helpful when we suicide charge a fire mage.....
>>
>>24756540
but life saving
>>
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>>24756534

I know, but I had to cut the vote at some point, and even taking the ones after it was split nearly evenly. It's just the nature of the beast.

>New Tree

EXP Remaining: 2
>>
>>24756557
not really, it'll save us 1 round, and the next we'll be back where we started.
>>
>>24756557
Also helpful for when we decide to buy fast regen.

Our next purchase.
>>
HAH fast regen is still locked. Take that Heal-fags
>>
>>24756570
>EXP Remaining: 2

Oops, should be

1 exp remaining.
>>
>>24756570
fast regen is still locked?
>>
>>24756570
>Fast Regeneration still in RED
curious...
>>
Rolled 1

>>24756570
fast regen still locked SM?
>>
>>24756570
You're looking a little red in the Fast there. You feeling alright?
>>
>>24756588

Nah, it should be Blue now. That was my mistake.

SIGH

So many little things!

It'll be corrected next time I post the tree.
>>
>>24756603
No, it should be Green. We'll fix that for the next time you post the tree.
>>
>>24756540
But useful. Remember all the battles we had to go through? We could have been alot bolder and ate the Demon Lord outright if we had the heal spell as an emergancy backup.
>>
>>24756617
Trying to direct-CONSUME something alive and failing has consequences beyond simple HP loss; we were told as much.
>>
>>24756617
Healing takes a round. A round in which we are doing nothing else BUT healing. No dodge, no attack.
>>
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>>24756603
>>24756588
>>
>>24756617
But failing that consume roll would've KWATKWAT KWATKWAT. And then TweeooOOoo.
>>
Rolled 1

>>24756652
worth it to get fast regen, which will be ultimately better
>>
>>24756666
Perhaps, but isn't it better to have the heal option and not need it than to just NOT have the option?
>>
>>24756680
2 hp recovered a round, big whoop.
>>
>>24756652
Just wait until we get fast regen and see what it unlocks.
>>
>>24756695
>clearly wasn't here when 2 hp WAS a big whoop
>>
>>24756695
And then eventually we move on to get Hydra, and then we are become death
>>
>>24756645
True, but I was trying to have heal appeal more to redaeth. He was the main "CONSUME the Demon Lord outright" proponent.
>>
>>24756689
FreeeRii.
>>
Rolled 35

>>24756704
really i kinda want to save up for vampire. it will make all future purchases have a much lower equivalent cost. so the earlier we grab it the better off we are
>>
>>24756710
I really, really want hydra. But the projected cost is nearly 100. It's gonna be a while.
>>
>>24756695

also leads to Hydra, the overarching goal...
>>
>>24756725
I agree; I think it's the next most important thing to buy after Fast Regeneration.
>>
>>24756712
Heal is just not enough Mana to Health to matter much in a boss battle. He was doing 2-3 times the minimum cost Heal, and each level of heal is less efficient.
>>
Rolled 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 = 10

>>24756695
>2 hp for five rounds protected in a shadow
>roll for HP hp healed
>>
>>24756713
I see your point, and while I can concede to your logic it doesn't change the fact that at this point Hydra is that much closer
>>
Hydra is a looooooooong way off. Better to get Observe next then hope for Hydra for this arc.
>>
>>24756749
Heal is also something we can use if we're full on Mana, low on health, and about to consume something likely to give us Mana.
>>
>>24756695
I would hve supported the CONSUME Demon Lord party if we had it when we were fighting it. Also, just because you don't want something doesn't mean the rest of us don't want it as well.
>>
>>24756741
>>24756731
Comrades of Operation: HYDRA.
The goal may be a way off but if we pool our resources we get get there sooner!
Though ever once in a while we might get one or two upgrades not in the projected upgrade tree.
>>
>>24756805
I'm with you on the long-term goal, but I think Vampiric will actually get us there faster.
>>
You continue through the cave.

You push the well of untapped power back into your form...it's a familiar feeling, now. You don't remember whatever you were before you lost your memory...but your body does.

A new feeling of magic wells inside you. The water within the living things around you becomes clear...you feel as though, with a bit of a push, they could be Healed.

Along with that is a greater sense of life. You sense the bugs buzzing around the water's surface, landing, creating the tiniest of ripples. A lizard crawls into the crack between two rocks. Spiders make their webs in the nooks and crannies of the canyon. Bits of mold and moss and water-born weeds pop out at you. The barren rocks are teeming with more life than you suspected.

Eventually, the party emerges from the watery sections of the canyon, though, so far deep, it remains cool. Eventually, you reach a wide clearing with three more passages leading out.

The sigil jumps up when you touch it, indicating the canyon to the far right. But this deep...it's getting dark. And fast.

"...we should make camp," Auriel says. "This place is dangerous enough in the day. I don't want the horses to break a leg."

Flint nods. "Let's hold the fire, tonight. We shouldn't draw attention to yourselves."

What do you do?

>suggest to press on anyway
>yes; it's time to make camp. I will watch the night.
>>
Oh Im not saying Fast Regen isn't gonna be hella useful... but Observe is going to be more so in these canyons.

(Also rooting for vampiric after Observe, and maybe Gaping Maw)
>>
>yes; it's time to make camp. I will watch the night.
thank god for sense life. The only thing we'll have worry about is low-magic undead.
>>
>>24756805
Forgot to put my name back up.
>>24756819
A good point! I say we add it to the list of must buy upgrades.
>>
Rolled 1

>>24756821
Time to make camp, dont want to lose Joey in the middle of le night
>>
Rolled 86

>>24756821
>yes; it's time to make camp. I will watch the night.
while we have no problem with darkness, our allies do.
>>
>>24756821
>>yes; it's time to make camp. I will watch the night.
find a place we can defend a little easier
>lets talk to joey
>>
>>24756821
Make camp, keep watch using new skills.
>>
>>24756821

Camp for the night. We shall stand watch.
>>
>>24756821
Make camp, and since we talked to Auriel last night, I think we need to talk to Flint tonight.
>>
>>24756821
>yes; it's time to make camp. I will watch the night.
>>
>>24756859
what the hell would we talk to Joey about?
>>
>>24756821
Let's do some scouting of the area BEFORE we set up camp. I assume the worms are still a possibility (and other nocturnal things) so let's recommend silence to our group.
>>
>>24756821
>>yes; it's time to make camp. I will watch the night.
I want to ask Auriel about the orb. Her eyes got wide, she knows something.

Don't drop it. If she tries to change topic or says she knows nothing we may need to yell about trust issues.
>>
>>24756882
RAAAK RAKRAK.
>>
Rolled 1

>>24756882
Puberty, its happenign to both of us
>>
>>24756821
Camp. Let's stay up tonight and ask some more questions to Auriel, then meditate on the Shadow Sword Shard. We spent too long not trying to figure out it's secrets and the other shard locations.
>>
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>>24756821
>>
>>24756886
Not sure about scouting the area, but I do like the suggestion of having everyone keep sound to a minimum.
>>
>>24756896
I think she was just freaking out about the implied power that it would take for us to make a dynamo.
>>
>>24756882
he's been on the sidelines so far this trip, talk to him about whatever. we changed this kid's life and now he's in one of the most dangerous places in this world
>>
>>24756763
Yeah, taking observe and whatever comes after it means we max the natural vision tree. Plus, I would think trap detection from observe couples with magic and life detect.

>>24756821
Let's make camp. Let the humans sleep and scout around a bit in our element.

>>24756822
I mostly want to boost perceptive skills so that SM doesn't leave important things out of posts that we "miss" seeing. That and (bit meta) it's an early-game skill, so the default assumption would be that we would have it by now.

>>24756896
Yes, ask about the orb, and dynamos in general.
>>
Also, time for more spagooti.

<Auriel, would you assist Flint pitch the tent?>
>>
>>24756896
I think it was because we let it slip that the Duke was researching Dynamos.

Remember. One of the main reasons that Ring City has such a hold on the rest of the world is because they own the Engineering academy that works on the airships/dynamo tech.
>>
>>24755938
Shouldn't the communicate-first-consume-later attempt from the last thread have given us some humanity?
>>
>>24756973
>I think it was because we let it slip that the Duke was researching Dynamos.

Yikes, we done screwed up there.
>>
>>24756955
no wait
<I say we make camp for the night. Joey, find someplace to make camp and Aureil would you mind helping Flint pitch a tent?>
>>24756821
>>
>>24756976
I hope not, that was annoying as hell.
>>
>>24756914
I like this. SM, next time we meditate, could we do this?
>>
>>24756946
Huh. Never thought of it that way.
We pulled this twerp along... but for what?

Also; let's try 0 mana bind on Joey.
>>
>>24757000
Seriously SM, don't encourage this kind of thing.
>>
>>24757000
Which is exactly why I'm hoping it wasn't entirely pointless...
>>
I'm hoping it WAS pointless to stop that sorta thing in the future goddamnit.
>>
>that feel when arriving late to Shadow Quest
>>
You make camp. Your companions have a filling if unappetizing dinner of hard biscuits and jerky. You scout down a short distance through each canyon, but they are devoid of any dangers or interesting features.

Auriel stretches back on her bedroll. "...been a while since I did this sort of thing. Feels...good."

Flint raises an eyebrow. "It feels good to trek though this place and hurt your teeth chewing biscuits? Might as well be rocks."

"I don't see you complaining, either."

"I'm used to it."

"Well..." She sighs. "...too much pomp and circumstance. Too many red carpets, palaces, fluffy beds. If you live soft, you get soft. Live hard, stay sharp. Aware."

"I think I know what you mean."

Joey looks up at Flint. "Um...Sir Flint..."

"Sparring?" Joey nods excitedly. "I don't know where you get the energy...or the enthusiasm, after today."

"...Shadow saved me," Joey said. "But it won't always be there. I've got to get stronger on my own."

"...you've changed."

"What do you mean?"

Flint shrugs, then stands. "You know eventually." He draws their wooden practice swords from a saddlebag and tosses one to his squire. "Ready yourself."

What do you do?

>watch, offer to help
>speak with Auriel (specify)
>something else
>>
>>24756973
OH SHIT I DIDN'T EVEN REALIZE

God damn we just let a secret that the Duke had told us to protect just like that!? WHAT THE FUCK? WHO SUGGESTED THAT?
>>
>>24757000
>>24757018
>>24757025
someone clearly didn't learn anything from that exchange. I did but suppose I'll just keep that til it comes back up then
>>
>>24757040
let's watch and see if joey isn't a complete failure
>>
>>24757050
Nobody suggested it. And we rather pointedly wouldn't have, either.
>>
>>24757040
Watch, offer to help.
>>
>>24757040
>>watch, offer to help
talk to them while we watch/help
>>speak with Auriel (specify)
>>24756896
>>
>>24757018
>>24757025
>>24757034

I rolled for both humanity and temerity. You got nothing on both fronts.

It happens.

Also,

>we tried talking first, don't we get humanity?

Not necessarily even worth a roll. However, you went a bit above and beyond merely talking to the robots; you made an effort to understand them. So you got a humanity roll. Just happened to come up nil.
>>
>>24757040
Speak with Auriel. We let the cat out of the bag, might as well bribe her with "let's pretend you're talking to Flint about your feelings while I change my form to look like him" sessions.
>>
>>24757075
So, If I'm looking back at it, SM gave a completely out-of-character response that we almost certainly wouldn't have used, as we had TOLD the Duke (looking back at the thread) that we would keep that secret safe.

What the actual fuck SM.
>>
>>24757106
see, and we learned a few things
>>
>speak with Auriel (specify)
Press her about the orb.
>>
>>24757114
>>24757106
right
>>
>>24757040
Joey wants to get stronger on his own. Let him practice with Flint. We should chat with Auriel, and try to contain or spin the leak we just screwed up with.


>>24757106
Ah, fair enough. Would you mind explicitly saying "0 humanity" and "0 temerity" when that happens, so we know there was a chance of it and it just didn't happen?
>>
>>24757108
YES. ALL THE AWKWARD, ALL THE TIME.
>>
>>24757050
>>24757075
>>24757114
>>
>>24757075
>>24757114

Nobody's perfect. Sorry.
>>
>>24757146
Let's just assume it didn't happen and take that bit out shall we?
>>
>>24757146
So could we, like, *not* reveal a secret told to us in confidence to someone we don't fully trust yet?
>>
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>>24757146
>>
>>24757108
Might as well. Let's make her pay for the lessons by having her ask questions about ourself.
>>
if we get observe and focus we might be able to study this mini dynamo on our own.
>>
>>24757146
Retcon?
>>
>>24757146
It happens, and it's easily fixed. Thanks for listening.
>>
>>24757146
s'alright? s'alright.
>>
>>24757108
HEEHEEHEE! Let's do this!
>>
>>24757146
Obvious alternative: just don't mention the Duke, and say we want to study the dynamo and try to duplicate it with Shadow magic. Same effect, without revealing something we shouldn't.
>>
>>24757199
>>24757108
>>24757162
No, don't do this, this is dumb.
>>
>>24757229

Yeah this is what I was thinking too.
>>
>>24757229
>>24757146
quick edit
>>
>>24757229
>>24757251
Yes, do this, and retcon out mentioning the duke.
>>
>>24757134
>Ah, fair enough. Would you mind explicitly saying "0 humanity" and "0 temerity" when that happens, so we know there was a chance of it and it just didn't happen?

It's a bit of anti-meta that I DON'T let you know what potentially gives you humanity/temerity and what doesn't.

---------------------
---------------------

You walk over to Auriel while Flint and Joey practice. There's a couple smacks of wood on wood, and then Joey hisses and clutches his shin. "Ow,ow,ow!"

"I've taught you the parry you should have used." Flint grabs Joey's wrist, then moves the sword into the appropriate position. "Deflect, yes. But deflect AWAY from the body. Again. And this time, I'll hit harder if you mess up."

Joey swallows, and nods. They start up again.

Auriel's eyes are on Flint. You sidle up to her. <You have not done anything since you kissed him.>

"...not much time," she says. "Not much privacy. He's fairly wrapped around my finger, I think, the way he's been looking at me all day. I've caught him staring at least ten times."

<Wrapped around your finger?>

"An expression. It means he's under...my...uh..." She clears her throat. "Well, he's attracted to me, and that gives me a certain influence over him."

<I see.> You face her directly. <Do you know anything about the power core?>

"That depends," she says. "Is what I tell you going to go straight back to the duke?"

<The duke, unlike some people, trusts and respects me for what I've done.>

"And you're a fool to trust someone you barely know based on a few pretty words," she says. "Why do you think I turn my nose up at you? Your thinking isn't unsound. But there are considerations beyond a logical argument. You can't trust the duke."

<He asked me to keep it a secret. Can I rely on your silence?>

She taps her lips.

Roll 1d100
>>
>>24757229
Good enough. Retcon it?
>>
>>24757229
This, and we can try to find out whatever she knows about dynamos in exchange for some impressions of her and Flint's interactions with each other while drunk.
>>
>>24757108
>>24757233
I'd rather meditate on the shadow sword shard, no offence. We can eventually get more Dynamos, and Pasta can wait, but I want to find more about this weapon, and it's history.
>>
>>24757295

----------------
----------------

EDIT IN PROGRESS

Retconning the fact that you mentioned the duke was researching dynamos. Hold please...

-------------------
-------------------
>>
Rolled 76

>>24757295

Dr Pepper?
>>
Rolled 34

>>24757295
"There are no considerations beyond a logical argument. If there's evidence the duke is not to be trusted, that's evidence to include in a logical argument, not reason to defy one."
>>
Rolled 6

>>24757295
Rollan
>>
Rolled 88

>>24757295
>having us roll to make up for your mistake

....SM.
>>
Rolled 77

>>24757295

oh good, these rolls suck. (as usual)
>>
>>24757328
so....does that mean this roll for her to keep quiet doesn't do anything now....?
>>
>>24757346
That does sound like the kind of thing Shadow would realize. Feelings, intuition, evidence, and humanity are all just factors to include in reasoning. Getting better about understanding humanity is not abandoning logic, it's just getting better at reasoning about it rather than treating it as inconsistent magic.
>>
Retcon:

Earlier, you state to Flint/Auriel that you were merely interested in the power source of such a titanic machine, and wanted to know if you could do something similar with shadows.

Note: the Power Core is of the earth element, with bits of other elements mixed in, unlike a dynamo, which is one pure element.

----------------
----------------

You walk over to Auriel while Flint and Joey practice. There's a couple smacks of wood on wood, and then Joey hisses and clutches his shin. "Ow,ow,ow!"

"I've taught you the parry you should have used." Flint grabs Joey's wrist, then moves the sword into the appropriate position. "Deflect, yes. But deflect AWAY from the body. Again. And this time, I'll hit harder if you mess up."

Joey swallows, and nods. They start up again.

Auriel's eyes are on Flint. You sidle up to her. <You have not done anything since you kissed him.>

"...not much time," she says. "Not much privacy. He's fairly wrapped around my finger, I think, the way he's been looking at me all day. I've caught him staring at least ten times."

<Wrapped around your finger?>

"An expression. It means he's under...my...uh..." She clears her throat. "Well, he's attracted to me, and that gives me a certain influence over him."

<I see.> You face her directly. <Do you know anything about the power core?>

"That depends," she says. "Is what I tell you going to go straight back to the duke?"

<The duke, unlike some people, trusts and respects me for what I've done.>

"And you're a fool to trust someone you barely know based on a few pretty words," she says. "Why do you think I turn my nose up at you? Your thinking isn't unsound. But there are considerations beyond a logical argument. You can't trust the duke."

What is your response?

>That's fine, because I don't fully trust him. I want to know because I want to know.
>The duke is an ally, and if he asked, I'd tell him what you told me. There's no reason for him to be interested, anyway.
>some other response
>>
>>24757400
>>That's fine, because I don't fully trust him. I want to know because I want to know.
<He has earned my friendship, but not my trust. I'm not quite as naive as you assume me to be>
>>
>>24757400
>>The duke is an ally, and if he asked, I'd tell him what you told me. There's no reason for him to be interested, anyway.

This, but leave off that last sentence.
>>
>>24757400
>That's fine, because I don't fully trust him. I want to know because I want to know.

We don't, after all. Otherwise we would have agreed to his deal already.
>>
>>24757400
>>That's fine, because I don't fully trust him. I want to know because I want to know.
Even if we don't give it to the duke, I still wanna make something cool.
>>
>>24757400
>That's fine, because I don't fully trust him. I want to know because I want to know.

This. We're not so stupid as to trust the duke unconditionally, though the fact that he's willing to see shadow as not inherently good or evil and judge us by our actions instead certainly makes us respect him as a decent person.
>>
>>24757400
>That's fine, because I don't fully trust him. I want to know because I want to know.
>>
>>24757400
I don't think we want a world ruled by the Duke any more than we want one ruled by the angels.

>That's fine, because I don't fully trust him. I want to know because I want to know.
>>
>That's fine, because I don't fully trust him. I want to know because I want to know.
Otherwise I would have agreed outright ot alliance. He wishes for a great deal of power. And I cannot say for certain he isn't merely telling me what I want to hear.

That said his offers are tempting. Far more so then what I've heard of the Black Queen. My only other choice if I wish to have a refuge.
>>
Rolled 54

>>24757400
Choosing 1. He's a conniver, and we still don't trust him with keeping Abby safe, since we found out her surname is Fang.
>>
>>24757400

"I feel the need to replace the Dynamos that were destroyed..."
>>
Y'know, people's auras / souls or whatever have been described as spheres, right?

What if we tried to mimic that structure and then compress it to make a dynamo?
>>
>>24757400
>That's fine, because I don't fully trust him. I want to know because I want to know.

"I told the Duke previously that I was not his unconditional ally, just that I was willing to work with him on a case by case basis. This is not one of those cases."

>>24757346
This.
>>
>>24757499
Not a bad thought. We ought to Detect Magic very carefully on Flint's Light aura, and try to duplicate *that*.
>>
>>24757515
a dynamo is an artificial soul? Intereseting thought.
>>
>>24757515
You can probably try that when we get Focus.
>>
>>24757533
It's worth an attempt now. If nothing else, we might learn something.
>>
>>24757530
I just had a second thought about this...

Shadow mages get their souls ripped out, what if dynamos are souls that got ripped out and had more power layered on them with the soul being used for a base?

Or what if it's just tons of compressed souls? That may be a bit harder to make, if only because people won't like the ethical implications.
>>
<You misunderstand,> you say. <While I respect the duke for his willingness to see Shadow as not inherently good or evil, I do not fully trust him. He's an ambitious man with many goals and many plans, and I know perfectly well he's capable of lying.> You raise the power core in your hand, then return it to your belt. <I'm merely interested in the potential of such a tool. If you have no words for me, that is fine. I understand we aren't exactly...'buddies'.>

"...you just don't get it. You haven't listened to a word I've said." She sighs. "...those power cores are useful for their energy. We've retrieved some over the years. But the empire and its engineers don't have to know-how to take advantage of them like the dwarves did. We can't replicate their technology. Their unique magics were inherent in the designs, the forging of the parts and pieces...we don't have that, and we never will. We can only maintain what little is left. As to how the core is formed, I know not."

What is your response?

1) <I see. Thank you.> Let it drop there.
2)Thank her, and then: <What do you mean, I haven't understood you? In argument after argument, all I've seen is a clear and persistent prejudice. Explain what it is, exactly, I haven't understood.>
>>
>>24757563
No one has been able to make a Dynamo. Though it's possible those are being used to maintain it.
>>
>>24757571

1.

Let it go.
>>
>>24757571
Neither; forget trying to complain at her about what she just said, but try showing her what we can do towards replicating a dynamo, and see if she has any clue what we're missing.
>>
>>24757571
1) Let's not argue tonight and skip ahead.
>>
<I see. Thank you.> Let it drop there.

Send a few moments examining the Power Core.
>>
>>24757571
Don't complain about prejudice, but do ask her to explain what she meant. What did she mean about the duke, if not exactly what we just said about not trusting him and only dealing with him situationally?
>>
>>24757571

drop the topic. creating conflict is not something we want to do here...
>>
>>24757571
>1) <I see. Thank you.> Let it drop there.
<Who knows, perhaps a bit of lost technology will be exactly what we need>
>>
>>24757571
<I think you know more than you're saying.>
>>
>>24757602

I doubt Auriel has any idea to how to make one work, she just told us as much.
>>
>>24757571
1

No need to kick up a hornets nest, I think we should let her simmer for a while.
>>
>>24757571
I'm willing to bet we could find the remnants of their knowledge if we were willing to go (and survive) the ruins of their civilization... A long term, far off goal, perhaps.
>>
Rolled 99

>>24757571
2, but in a more positive way. Less "YOU DON'T BELEIVE IN ME!" more "Well, you do have a sentient elemental now, so we got a bit closer to the goal"
>>
She was a warrior, not a researcher. At most she knows the hearsay. The broadest stuff the upper echelons let slip into the ranks.
>>
>>24757571
"If you don't know about how the dynamo is formed, can you tell me about how the power is harnessed? Perhaps that will give me more insight into how it is generated."

And also:
"I'd like to understand your concern about the duke. You said not to trust him, and I said I didn't. What didn't I get?"
>>
>>24757571
1
examine core/ as what she knows about them and compare our knowledge
>>
>>24757571
If it helps, offer to take Joey and wander away from camp for a few hours.
>>
>>24757639
GODDAMNIT FUCKING EMAIL FEILD
>>
>>24757639
This, please. We don't need to be confrontational, we just need to let her know that now your willing to help them build one.
>>
>>24757639
Indeed. "You also didn't have an elemental being around willing to try creating one. Give it some thought."
>>
>>24757701
>Help the totalitarian moral crusader Ring City
>With the kind of threat they pose to us currently

Nope.
>>
>>24757639
Sure, I can get behind this train of thought. Let her mull it over in her head.
>>
<I see. Thank you.>

"...what, no rebuttal? No long-winded response?"

<You almost sound as if you enjoy it.>

"Hardly."

<How do they maintain current reserves?>

She shrugs. "Ask an engineer, Shadow. I'm no expert. I only know that they do. The guild was under the purview of other angels."

You nod, then move off. Joey manages to defend himself somewhat better than the first few nights, but he's still going to wake up with plenty of bruises. He heals fast...

You watch the night as your companions slumber.

Roll 1d100
>>
Rolled 35

>>24757767
>>
Rolled 86

>>24757767
>>
Rolled 61

>>24757767
>>
hah, we're so gonna get ambushed despite the fact we just bought more situational awareness stuff.
>>
Rolled 48

>>24757767
>he heals fast
Likely cause Flint is present.
>>
>>24757781
>Rolled 23
Don't do that.
>>
>>24757781
oh wow, seriously?
>>
>>24757796
It may be a bad dream roll.
>>
>>24757757
It's not going to be them specifically. We're helping Veina in general. The Angel's are going to have to buy them just like everyone else.
>>
Rolled 26

>>24757767
I AM THE WATCHER IN THE NIGHT
AND I TOTALLY DONT STARE AT YOU WHILE YOU SLEEP AND THINK OF WAYS TO MAKE YOU COPULATE
>>
>>24757796
Is fine. More xp for us to munch.
>>
File: 1368245568964.jpg-(391 KB, 550x906, Vellik.jpg)
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I'd like to take this time to spread around some thoughts I've been having about the situation we are in currently. Paramount among these is my belief that we should NOT put so much faith in the Duke, and telling him about abigail or our own personal matters was probably a poor choice due to his fervor for his cause.

Allow me to explain:
Duke Velik has struck me since our first encounter as a real
Break-A-Few-Eggs-To-Make-An-Omlet kind of guy, meaning that while his general plan may seem to be for the greater good, he's probably willing to go to ridiculous and even outright crazy methods to achieve it. He has already expressed an almost ravenous desire for us to be leashed to his cause (even if it wasn't directly), so what's stopping him from using our friends (and most notably poor Abigail) to ensure the unwavering loyalty of an extraordinarily powerful shadow elemental?

Seriously, you guys, watch out for this shady fucker.
>>
every quest author ever punishes that sorta crap, And also its kinda pointless, any kinda autoupdater will keep deleted stuff visible AND its visible on foolz.
>>
Rolled 7

>>24757767
dice god's
>>
I saw that 23 before it was deleted.

>I SEE EVERYTHING

Play fair, or don't play.

Writing.
>>
>>24757831
Why do you think I don't want him to keep an eye on Abigail? He might use her as an ace in the hole against Archon.
>>
>>24757831
*Omlette
sorry, I'm tired
>>
>>24757864
here here
>>
>>24757831
He knew about the Lich & little girl before we told him, which is kinda what got is to helping him that thread where he revealed himself.
But yes, wariness is good, we need to be able to cover our bases and he's offered sanctuary for our friends and that was incredibly suspicious.
Also, obvious duplicitous nature in that he's planning to very slowly take on the world to build his dream. He's a pretty dangerous fellow.
>>
you know these canyons might make a bitching new nation... they have all the outcasts, probably even some shadow mages who've escaped both the angels and the Dark Queen.
>>
>>24757864
be gentle SM
>>
>>24757864
Here's hoping SM just counts it as a 23, and doesn't decide to be punitive because of one moron.
>>
You pause.

...something grabs at your senses.

You step forward into one of the other canyon you came from. The night parts for your gaze...in fact, you see more easily during the night. No light to get in the way.

A slithering lizard crawls up over the stone. It's soaked in water...you can feel water swirling within it. It's sizable, at least as large as a man. Scales coat it in thick layers. The scales thin up toward a long snout holding rows of sharp teeth protruding from its lips.

What do you do?

>raise the alarm
>wait in silence...then strike with death
>make your presence known; intimidate it into a retreat
>some other strategy
>>
Is 4chan dying again or is it just me?
>>
>wait in silence...then strike with death
>>
>>24757939
That's food.
>>
>>24757939
>>wait in silence...then strike with death
time to catch breakfast
>>
>>24757939
>wait in silence...then strike with death
>>
>>24757939
>wait in silence...then strike with death
Nothing like ambushing an ambusher.
>>
>>24757939
Attract it with our feminine shadow parts, then kill it.
>>
(it might have some magic in it considering how much it feels like water, so yup, definately food)
>>
>>24757897
WHY THE HELL DIDN'T YOU REALIZE THAT WHEN WE WERE STILL NEGOTIATING WITH THE FUCKING ROBOTS?

SERIOUSLY, WE COULD HAVE HAD ROBOT BROS WHO OWNED A FUCKING MECHA. PLUS A FREE FUCKING RIDE THROUGH THE CANYON.
>>
>>24757939
Wait to see what it does first. Kill it if it threatens us.

Also, detect magic carefully on it; we want to understand more about how creatures use magic, and this lizard is just dripping with water magic.
>>
>>24757939
Silent killing
>>
>>24757965
they weren't willing to negotiate.
>>
>>24757939
Mimic its appearance and see what it does.
>>
>>24757939
Kill it dead.
>>
>>24757965
no, they wanted us to leave. even if we had the orb
>>
>>24757939
Stay hidden, watch it, wait.
>>
>>24757966
the water we sense may be from Heal
>>
You wait in silence, bending your senses toward the lizard as it crawls forward. Its snout hangs low...doesn't seem to have noticed you yet.

Roll 1d100
>>
Rolled 46

>>24757995

.
>>
Rolled 23

>>24757995
crunch the neck when it gets close. it can't do much without a spine.
>>
Rolled 49

>>24757995
>>
Rolled 33

>>24757995
oh boy
>>
>>24757940
nope, I got the 503 too.
>>
Rolled 32

>>24757995
om nom nom
>>
*sigh* these dice. Seriously, these dice.
>>
>>24757972
Impatience isn't an exucse for poor planning.
>>
Rolled 7

>>24758003
>>24758004
>>24758006

Call out to Auriel and Flint when we inevitably fail.
>>
>>24758021
its not impatience, its reading what they were saying. They Wouldn't TALK after a while. All they wanted was their orb and they weren't willing to give anything in exchange.
>>
>>24758003
>>24758004
>>24758006

You sit and watch, trying to discern the nature of the lizard.

You're certain it is at least quite resistant to magic...but you don't think it could use any strong power. The scales are definitely thinner toward the head, but that weakness is balanced by an intimidating pair of jaws.

It still hasn't noticed you.

The time is now. What do you do?

>attack with shadows (may not break stealth)
>physical attack
>magic attack

Also specify:

>aim for head
>aim for body
>aim for tail
>>
>>24758064
Attack the head with shadows.
>>
>>24758064
>Shadows
>Head
>>
>>24758064
The head seems weaker, and the jaws won't matter unless it has a chance to attack us back. So:
>attack with shadows (may not break stealth)
>aim for head
>>
>>24758064
attack with shadows
head, from under its shadow
>>
>>24758064
Shadow attack its tail, so it looks behind it. Repeat while funny.
>>
>>24758064
Head with shadows, then blink behind it and CONSUME from it's tail up.
>>
>>24758064
sheadow.
>>
>>24758064
Attack with CONSUME.
>>
>>24758064

You'll be attacking the head with shadows.

Roll 1d100
>>
Rolled 62

>>24758120
>>
Rolled 99

>>24758120
>>
Rolled 13

>>24758120
Dice
>>
Rolled 84

>>24758120
>>
>>24758064
Attack with our shadows and aim for the head.
>>
Rolled 73

>>24758120
>>
Rolled 97

>>24758120
>>
>>24758129
That felt...good.
>>
>>24758130
you, out
>>
>>24758129
At last, some nice gruesome success.
>>
I wish we could hit 100 instead of all these 99s, getting a bit silly.
>>
>>24758172
I've got 99 rolls, but a 100 ain't one of them....
>>
>>24758172
Meh, what's the point of a 100 against a random lizard? I'd rather see them when they'll amount fo something impressive.
>>
Also are there any skills that would up our crit rate SM?

>>24758187
100 might lead to an auto-consume.
>>
Rolled 67

>>24758172
Rather go back to single digits?

I'm really happy that they're high numbers. You should too.
>>
>>24758187
>100 against a random lizard
we consume it so hard it becomes a shadow
>>
>>24758203
>shadow lizard minion
YES
>>
Your shadows leap up, then bend at an unnatural angle.

The lizard doesn't even twitch before your attack spears down through its skull, pinning it to the stone. It's dead before it knew it was being attacked.

You already know what you have to do...

...you roil over the lizard and CONSUME it.

>1 temerity
>3 HP (29/37)
>2 EXP (3 total)

You slowly walk back to camp, feeling satisfied.

You pause. Auriel is awake. She's leaning over Joey. Her hands are glowing.

What do you do?

>stop right there!
>wait; watch
>something else
>>
>>24758238
So THAT'S how he's been healing so quickly!
>>
Time for Observe!

>wait; watch
Oh, shes why Joeys been waking up with fewer bruises.
>>
>>24758238
>stop right there!
Not accusing, just asking what she's doing.
>>
>>24758238
watch
Also purchase Shadow Control
>>
>>24758238
>>wait; watch
>>something else
<Might I ask what you are doing? I'm sure Joey would appreciate the help but not like this>
>>
>>24758258
No, time to wait for 4 more EXP and get fast regeneration.
>>
>>24758238
Wait, watch
Also, get Shadow Control for plan HYDRA!
>>
>>24758238
Let's tell her that we're glad she's helping Joey.
That will give her more to think about.
>>
>>24758278
There are lots of skills that lead to Hydra; why Shadow Control rather than something more immediately useful?
>>
>>24758238
>wait; watch
If she's doing something good, then there's no reason to interrupt. We can ask about it later.

If she's killing him, then that's even better!
>>
Rolled 55

>>24758238
Ask what she's doing, peacefully. Remind her that allies don't do things to allies without asking them first.
>>
(canyon full of traps, magical artifact we have no idea how to make... not getting observation)
jeesh.
>>
>>24758238
<That's very kind of you>
>>
>>24758238
Wait and watch. It's what shadows do best.
>>
>>24758238
something else
<I thought it strange he would heal so fast>
>>24758302
>>24758293
>>24758270
>>
>>24758293
This. No need to be confrontational, but we do want to know what's up. Assume good faith until she proves otherwise.

But detect magic carefully to see what she's actually doing.
>>
>>24758238
"If you're trying to heal his wounds, couldn't you do that while he's awake?"
>>
>>24758238
We have detect magic right?
Then we should be able to see what's actually going on here without needing to assume anything.
>>
>>24758285
Easy, shadow control leads to Pure Darkness which makes us in shadow NO MATTER WHERE WE ARE. Couple that with fast regen and we can heal no matter what and we don't have to worry about there not being any shadow to use.
>>
>>24758238
Detect magic, then ask her what she's doing and see if she tells the truth.
>>
>>24758337
Pure Darkness, though, is really expensive. Before we kill more things and save up for that, we should get Vampiric to make it more efficient to get EXP.

We may or may not want to get Fast Regeneration before that, though. But either way, let's save what we have for one of those two more expensive skills.
>>
>>24758293
Detect magic first then >>24758238
>>
>>24758238
Detect magic, then confront, but peacefully.
>>
>>24758337
Okay, that's quite convincing. Now I'm torn between Observe and SC...
>>
>>24758238
Wait and see what she's up to.

And don't buy anything yet.
>>
------------------------
------------------------

You wait, and watch.

The glow in her hands faces. She seems to examine him for a moment, then nod to herself. She turns, looking at Flint's sleeping form for a moment. Then she slips back to her bedroll and lays down.

What do you do?

>wait until she's asleep, then continue scouting
>ask her what she was doing
>something else

---------------
---------------

>>24758328
>We have detect magic right?

You're not expert enough to read the light spell itself. It's plain she used magic, but you don't know more than that.
>>
Hydra and Darkness Within are both very far off. While we should go for them eventually concentrating on them now means missing out on the smaller buffs we will need for things like observation and stealth.

>wait until she's asleep, then continue scouting
>>
>>24758417
>wait until she's asleep, then continue scouting

Still say Shadow Control is the way to go.
>>
>>24758417
Ask her; we're trying to learn more about magic, after all. And if she was trying to heal him, we can help with that.

And on the other hand, she might be trying to see if we're influencing him. (So no binding him, even as a joke.)
>>
>>24758337
>Easy, shadow control leads to Pure Darkness which makes us in shadow NO MATTER WHERE WE ARE

That's a little incorrect. Pure darkness allows you to use your shadow as an attack at all times, and stealth attacks get much stronger.
>>
>>24758417
>ask her what she was doing
"It did not seem malevolent, but as I am on watch, it seems prudent to make sure that I am maintaining the safety of those I am keeping watch over."

If it was a healing spell, we should discuss with her that she should at least tell Joey what she has been doing, as keeping it a secret will only lead to his misevaluating his own abilities, which can only serve to hamper personal growth.
>>
>>24758417
(with focus, observe and whatever they lead to we probably would know what exactly she had done.)
>>
>>24758417
Wake her, then ask what's up. We need to know what's what. Plus, we should tell her to keep an ear open for lizards, just in case.
>>
>>24758417
continue scouting, but send a impression of curiosity. <While I'm sure Joey appreciates the help, I would think allies would do so when awake>
>>
>>24758453
Ah, if it doesn't affect regeneration, then screw that.

Fast Regeneration and vampiric, in either order.
>>
>>24758453
Drat, well that is still good anyway and helps us quite a bit with our stealth take outs.
>>
>>24758387
Observe first. We find out what the last of the short tree is, and we brace ourselves against further dangers of the area.

>>24758417
Eh, we can ask in the morning, keep scouting.

>>24758423
This has been my thought process throughout this.
We don't want to spread ourselves too thin in non-interacting skill trees, but we want to have a good solid base in every area so we aren't weak anywhere specific.
>>
>>24758417

Tomorrow morning:

"So what exactly were you doing to Joey? Last night, I mean."
>>
>>24758454
Seconding this response.
>>
>>24758417
Find out what she was up to.
>>
Does nobody else want to sink more points into magic? Shadow assault fucked those robots up harder than our physical attacks.

With a couple more levels in magic power we could get regenning mana (or at least a larger pool) and spam the shit out of things.
>>
>>24758454
That sounds sensible.
>>
>>24758417
Ask her. I'm curious. Also, she might be influencing him in a positive way. Remember how Flint said Joey was changing?
>>
>>24758509
I'd love to throw more points into Magic Power, but I think Vampiric makes more sense first to get more EXP faster. The sooner we get it the more benefit we get.
>>
>>24758417
Lets get back to scouting, no need to confront her as we most likely already know what she did.
>>
>>24758509
I think we're aiming to finish our physical and stealth related trees before going for magic completely. Gotta remember theres like 6 different trees solely for magic, maybe as many as 8.
>>
>>24758536
Indeed. Vampiric is the kind of thing that, if you knew the whole tech tree in advance and felt like minmaxing, you'd go straight for it before anything else.
>>
>>24758417
Talk to her.
>>
>>24758454
Seconding. We don't want him biting more then he can chew.
>>
>>24758454
That and if it doesn't ache a little in the morning he won't take the lesson to heart as Flint intended.
>>
>>24758523
Also, if Adavan could alter memories and that was spirit then light might alter emotions?
>>
>>24758549
Yeah, only reason we didn't buy it the second we saw it was because DEMON LORD. Vamp should be the next buy.
>>
>>24758583
Vamp, or fast regen then vamp.

>>24758576
Yikes, I don't even want to think about her altering his mind.
>>
If Doom Aura can Put out all lights in an area at once it makes me wonder what ability it unlocks.
>>
I been thinking of Kindle just for Auriel hah. Try and respark her Light.
>>
>>24758631
Snuff led to Kindle; perhaps Doom Aura will have a similarly bright idea behind it?

>>24758644
No possible way it's that easy.
>>
>>24758644
Angel let me light your fire?
>>
>>24758657
i know, but its fun to imagine her expression if we managed to make her an Angel again.
>>
You walk into the center of camp.

<Angel?>

Auriel doesn't move.

<...I saw you casting magic over Joey.>

She sighs, then sits up. "Just taking the edge off those bruises," she whispers.

You stare at her, and wait.

"...and making sure there wasn't any shadow over him."

You decide to ignore the implication. <I see. Healing magic is useful.>

"It was...what I started with, way back when. Eventually, when things got bad, I was forced to fight. Turned out I had more talent for that than healing."

<Why didn't you simply heal him before he went to sleep?>

"A young man's pride is a sensitive thing," she says. "Let him have his little victories. If he climbs this obstacle, he'll be stronger under greater pressure, later."

<What if he overestimates himself?>

"I hardly think he'll do that because he got over a few of the worse bruises, proud or not," she says. She smirks. "Besides. There's a subtly to healing...mend and strengthen the flesh, but leave the ache - and the lesson."

<I see.>

Do you say anything else to her, or end the conversation there?
>>
>>24758688
Angel counseling time?
>>
>>24758688
<Sleep well.>
Then go back to our patrol.
>>
>>24758688
Tell her goodnight and end it here.
Lets get this show on the road!
>>
>>24758688

while we could continue down well trodden paths, It is best we leave it there. We asked what she was doing, she told us. thank her, then return to patrols.
>>
>>24758688
>show interest in healing magic
pretty meta, but will talking with her about the specifics of it help us in any way?
>>
>>24758688
<That was my main concern; if you made it as though it had never happened, Flint's lesson would go to waste, and that would just lead to greater pain for him later.

As for healing, I recently discovered a talent for that myself. Any tips on the subtleties?>
>>
Perhaps discuss healing with her? We did just unlock it, makes sense that we'd have some curiosity.

Even if it doesn't give much, or any, mechanical bonus, the conversation will be interesting.
>>
>>24758688
Turn to continue scouting
<Very well, pleasant dreams Auriel, and Thank You for watching Joey>
>>
>>24758721
She might also find it interesting that shadow and light can both heal.
>>
>>24758688
<Lately I have...come to see things slightly differently. Like I can feel something inside that I could heal in others, like water>
>>
>>24758688
>End it here and continue scouting.
>>
>>24758688
Let's ask a bit about whether she met Raphael. Ask her what he's like. The dude was the best Angelic healer ever, she might have looked up to him.
>>
>>24758747
...that's an interesting point. We're a shadow, but we're working with water. She'd be a good person to ask the "what gives?" question.
>>
>>24758731
Think ours is water based.
>>
>>24758777
the duke already answered this. Elementals weren't limited to a single element. Mages weren't either until the War.
>>
>>24758731
Our healing magic is in the Water tree, though.

>>24758717
>>24758718
>>24758721
We should show interest, but I feel like if we want to talk further on the topic, we should suggest that we discuss the finer points tomorrow while we're on the road.

Partially so that everyone can rest up properly, and partially so we have small-talk fodder during the jaunt between sigils.
>>
>>24758802
i agree
>>
>>24758747
>>24758792
buts it a good sideway into discussing healing. make her see we can heal and harm
>>
>>24758802
This man gets it.
>>
>>24758811
Flint has already pressed that upon her. She knows we do good.
>>
>>24758688
Talkin bout healing.
>>
File: 1368249595615.jpg-(176 KB, 500x375, Tarun Gakth (6).jpg)
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<I feel as though I could use Water, to heal,> you say. <Would you have any advice to impart to me?>

"I've no talent in water magic. Different elements work very differently."

<I see. Good night, then. I will continue to patrol.>

Auriel nods, then rests on her bedroll.

The rest of the night is uneventful.

Just as night quickly fell in the deep canyon, the day leaps up all at once. After a brief breakfast, the party gets moving.

You wander down the canyons. You pass ten more sigils, but for all you know, make no progress. The canyons have been thin, winding for some time. The rock is warped and twisted above you, streaked orange and scraped raw by the wind of an elemental and the water of time.

Ahead, there's an opening that is very brightly lit. The twisting canyons seem to be at an end.

Auriel cocks her head. "...I feel something."

You bend your senses forward.

Roll 1d100
>>
Rolled 43

>>24758939
>>
Rolled 17

>>24758939
>Adavan dragged Abby through this hellhole
>>
Rolled 50

>>24758939
>>
Rolled 1

>>24758939
The prodigal son returns
>>
>>24758961
>implying he didn't shit slap everything on his way through , and that's why there's so little to confront us now
>>
Rolled 67

>>24758939
>>
File: 1368249784473.gif-(51 KB, 520x390, 1367690039744.gif)
51 KB
51 KB GIF
>>24758968
nigga take off the d1
>>
God it's funny how mad people get over the d1
>>
Rolled 46

>>24758968
THIS FUCKING GUY. GODDAMNIT, MAN, WHAT THE HELL.
>>
Rolled 96

>>24758939
>>
Rolled 65

>>24758939
>>
>>24758968
...fine, I'll bite. Snaps, that you?
>>
Rolled 1

>>24759001
they all pussy ass niggaz who cant handle a real man
>>
>>24759038
Definitely Snappy...
>>
>>24759001
its not getting mad over a d1, its the fucking people who waste everyone's time for the sole purpose of throwing a 1 in there to mess with people
>>
"Five of them," Auriel says quietly.

<I count at least 8,> you reply.

"Keep moving," Flint says. "Don't give sign you noticed."

The party walks along toward the opening. Flint slows his horse just slightly to buy more time. Joey bites his lip.

The 8 -feelings- are up above, high in the rock, out of sight. They move along with you as you continue forward.

<What are they?>

"I don't know," Auriel says. "More robots? Bandits? Could be anything."

You're confident in your ability to survive...but that's a lot for Joey to handle. And then there's Flint's curse...

You're nearly at the exit of the gorge.

What do you do?

>move forward, staying on guard. You can't split up now.
>Ink up through the rock and try to watch the watchers.
>break into a sprint, try to make it to the opening
>something else
>>
>>24759001
That's because if you don't look carefully, you might just think it's a legit roll. That could include QMs as well.
>>
>>24759038

Get back in the kitchen.
>>
>>24759046
>>24759037
Oh please. I like to think I do better than that.

>>24759001 was me
>>
>>24759056
>Ink up through the rock and try to watch the watchers.
>>
>Ink up through the rock and try to watch the watchers.
<I think I shall go find out. Should they wish us hard it'd be better to strike them before they strike us.>
>>
Rolled 1

>>24759046
>>24759037
no guess again you latch licker

>>24759056
Ink up for that sexy surprise attack
>>
>>24759056
>>Ink up through the rock and try to watch the watchers.
>>
hard = harm
>>
>>24759056
Ink up and check. They might be more of those robots.
>>
>>24759056
>>Ink up through the rock and try to watch the watchers.
>>
>>24759056
I'm putting my money on orcs.
>move forward, staying on guard
>>
Ya probably orcs, or bandits. EIther way they are food.
>>
(SM keeps on giving us free XP, Im getting worried. The last time we did this we faced a demon lord.)
>>
<I'm going to try and take a look.> You grab the nearest handhold and begin to lift yourself up -

"Stop!" Flint hisses.

You settle back down into his horse's shadow. <What?>

"You're our trump card," he says. "They probably don't know you're there. Besides, if they wanted to attack, they could have - before we noticed them."

"...I don't like agreeing with Shadows...but we could use information on our pursuers," Auriel says.

What do you do?

>check out up top
>hang out down below
>something else
>>
>>24759133
Time for the worm lord.

Or Auriel was faking it and we have to fight an angel without a dynamo.
>>
Rolled 1

>>24759151
Hang down below. For once our human peasants have the right idea
>>
>>24759151
>Auriel wants us to do it
ABORT
Bitch tryin get us killed.
>>
>hang out down below
<very well, I hope they aren't preparing to drop boulders done on us.>
>>
I cannot into proper spellling this evening
>done = down
>>
>>24759151
>check out up top
>>
>>24759151
Call me by name, Auriel, and I'll be back down with the information.
>>
Rolled 42

>>24759151
>hang out down below

but it is times like this that makes me wish we still had wispbro. and we knew if he could go up there and look for us
>>
>>24759151
into the shadow we stay fuck Auriel
>>
Observe would also be useful, just saying.
>>
>>24759151
we could summon wisp bro to scout for us
>>
>>24759151
SM, if we send out a shade and it comes back, can we get the info it had discovered?
>>
>>24759235

>Flint says don't give any sign you've noticed them
>anon wants to performing a summoning

...
>>
>>24759151
>something else
<In that case, I needn't bother being stealthy going up there; they can probably see me just fine, so I'll just fly straight up and get a look at our watchers.>
>>
>>24759246
multishade probably leads into something like that. Duplicates?
>>
Rolled 71

>>24759235
not right now. the magic of summoning would give us away. but next time we have a break we should probably summon a wisp. because then we also have something to lose when we next roll a nat 1
>>
>>24759246

No.

>this is not Naruto
>>
>>24759235
>>24759211
Summon wispbro to check for us.
>>
>>24759214
>>24759172
This is a chance to get information.
Why let the fact that the former angel agrees with us hamper our progress?
>>
>>24759263
agreed
>>
Rolled 27

>>24759263
>>24759256
and ninja'd by SM
>>
>>24759256
>implying we have to agree with flint
Shadow Master pls
>>
>>24759151
scout, keep to shadows
>NO SUMMONING
>>
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>>24759256
I know, right? What we should be doing is supersonic bounce our body to either side of the canyon wall to destabilize the rocks and activate berserk to attack the people mid-air while they fall with the rocks and the 0 mana bind joey.
>>
>>24759297
and promptly bury everyone still below.
>>
Rolled 1

>>24759297
Rolling for this!!!!! NAT 100 COMIN UP
>>
>>24759269
DAW SHUCKS

not like that show is any good, but i just thought that merging with our shade might have worked...
>>
>>24759297
subtle
>>
>>24759151
Flint has a point; they might not have seen us yet.
>>
>>24759151
Continue with our Inking operation
>>
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>>24759321
Exactly, therefore we spend all our mana reserves to shadow assault them when they get buried to turn the rocks to rubble and then consume the dead horses and supersonic 0 mana bind berserk Joey.
>>
>>24759364
Maybe I'm just tired, but his is starting to sound like that foreverial tiedup jake thing.
>>
Ink up, get up.
>>
>>24759151
Could we sneak up, and just peer out, while still at the lip of the canyon?
>>
>>24759151
Stay hidden in shadow, and let's get out of this canyon. Surprise is invaluable.
>>
>>24759405
Which is why we need to blink from the horse to the canyonside.
>>
>>24759428
And then we don't have Blink for the battle itself if there is one.
>>
>>24759445
blink is only limitted while in battle. outside of it we can use it fairly freely.
>>
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>>24759297

--------------------
--------------------

<...I'll remain hidden.>

You settle into the shadow of Flint's horse.

Slowly, the hooves of the horses clop forward. the sound clacks across the rock, echoing upward, then back. You draw closer to the exit of the canyon, and as you do, you begin to hear a new sound...a low, constant roar.

You emerge into bright light.

You're standing on a wide, flat shelf. To your right is a tremendous waterfall. Mist rising from where the water lands creates a permanent rainbow against the rock.

Standing before you are three men. But they aren't exactly men. Their faces are ugly, disfigured. Their skin varies between mottled green, brown, and olive.

The one on the right is bulging with muscle enough to dwarf even Flint, who isn't a small man. A huge sword is strapped to his back. The one of the left is more slight, but has the presence of a raised dagger. A quiver and bow are strapped across his back, and his clothes are dotted with pockets and dangling with loose knives.

The one in the middle is dressed in simple brown robes. He holds a wooden staff. A thick chain of beads falls around his neck. You can feel the magic pulsing inside him - mostly water, a large amount of earth, and a dab of shadow. He's no doubt quite powerful.

It is the mage who speaks. "I am Rogul. Who are you, and why do you trespass upon our lands?"

What do you do?

>sit in the shadows. Let your friends handle this.
>reveal yourself, say something (specify)
>surprise attack!!!!
>something else
>>
>sit in the shadows. Let your friends handle this.
orcs, but orcs willing to talk. Lets see how this plays out. Maybe try to move behind the magic user in case this turns ugly.
>>
>>24759445
Or maybe we just cross into the shade of the cliffs and climb up that way.
>>
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>>24759461

>"I am Rogul."
>>
Rolled 42

>>24759461
Let friends handle this, but be wary.
>>
>>24759461
Let's chill
>>
>>24759461
>>sit in the shadows. Let your friends handle this.
>>
>>24759461
IMPRESS PEACE. Explain that we are looking for a cure to a disease afflicting Flint.
>>
>>24759461
Reveal and take on the vague form of the Orc Mage. <We are looking for a friend and it lead up this way.>

I don't trust the angel to not try to kill them.
>>
Rolled 1

>>24759461
sit in le shadows
>>
>>24759461
Don't reveal ourselves. Impress into the orcs the sense that attacking will result in being overwhelmed by shadows.
>>
remember people we are the trump card. Revealing ourselves and they DO prove hostile means we are outnumbered 4-1.
>>
Rolled 22

>>24759461
Sit in the shadows for now, but be ready to attack.
>>
>>24759533
If mages are worth having an entire squad assigned as a glorified meatshield, I say we have them outnumbered.
>>
>>24759530
BAD IMPRESS. We should aim for more positive Impressings. Like one of just being left alone, or of respect.
>>
>>24759461
Let our friends handle with. Impress Flint with what we sensed from the Ork mage and should Flint talk be prepared to assist him against his parasite.
>>
>>24759550
numbers are an advantage all on its own.
>>
>>24759561
Negative emotions make a much greater impact.
>>
>>24759570

Not against us, it ain't. That said, geek the mage first.

The elf queen way back in Thread 1 was able to use Earth magic to enhance her soldiers to the point where they could take on a dragon.
>>
>>24759563
If we let Flint do the talking we should at least make him say we are looking for our friends. The sigils took us this way so maybe they passed though here.
These orcs might have information.
>>
Flint and Auriel exchange glances. He flicks his eyes between her and Rogul. Auriel dismounts, then steps forward.

"I am called Auriel. This is my companion, Sir Flint, and his squire. We pass through these lands in peace, in search of our friends, who we believe also passed this way."

Rogul slowly tilts his head. "...no other has passed. This land is sacred; tread-able only by those with permission. Return from whence you came."

"The arts of concealment are not unknown to our fourth companion," Auriel says. "He is a powerful mage, and has led us this far through the canyons by signs he left behind for that purpose. We do not wish to trespass, but it is imperative we continue forward. A life is at stake."

Rogul slowly rubs his chin, then drops his hand. "Perhaps the mage came. Perhaps not. But your troubles are your own, and I, nor we, want any part of them."

Auriel grits her teeth at the orc's stubbornness. Flint draws a breath.

What do you do?

>send an impression to Auriel
>send an impression to Flint
>do nothing; sit tight
>something else
>>
>>24759593
Numbers... Joey. Nuff said.
>>
>>24759593
The elf queen did that, huh...
If it comes to it, we'll target the mage. As usual...
>>
>>24759608
Rogul is getting a spike to the forehead.

>>24759593
She was the earth equivalent of an angel, though.
>>
>>24759506
>>24759561
>>24759530

All three of you seem to be under the impression that "Impressions" simply make an emotion appear in someone, and that they couldn't pinpoint its source. That is very incorrect. Anyone that receives an impression gets a sense of the emotion or image, but can easily tell that it isn't their own.

>the more you know
>>
>>24759608
Sit tight for another moment, and see what happens.
>>
>>24759589
Negative emotions when backfired lead to all the people killing us. Plus, we don't know how good the mage is when sensing our Impressions. He might find us.
>>
>>24759608

We were told to stay hidden, so hidden we shall stay...
Maybe impress Flint that if he wishes us to do anything, just ask...
>>
>>24759608
Let's sit tight. We're the trump card in case of attack. We should let them handle this and only jump out if it comes to a fight.
>>
>>24759608
>something else
start moving around the party, position yourself behind the shaman.
>>
>>24759608
Impression to Flint. Time to get him good at speaching.
>>
>>24759608
Be prepared to somehow bolster Flints impending diplomancy with images of Abigail. Concerned about that parasite.
>>
>>24759646
But could they instantly tell that it's coming from that thing in the shadows?

Because it's useful for them to know a threat isn't all in their own head.
>>
>>24759608
This might require our own touch of diplomacy.
The duke did say that Orcs would be hard to bring into the fold.
>>
>>24759681
>But could they instantly tell that it's coming from that thing in the shadows?

Depends on the individual.
>>
>>24759671
This. Check in with Flint, then >>24759660.
>>
>>24759692
in other words for a decent mage... yes.
>>
>>24759682
>>24759608
>>
>>24759692
Player Translation: Mages could. As they have before.
>>
>>24759608
WAIT! If we can only travel if we have permission why not ask if we can have his permission to continue on? And if he says no we can just ask what would change his mind.
>>
>>24759721
>>24759608
Brilliant!
>>
>>24759721
You mean; impression this to Flint who is about to speak?
>>
>>24759671
Time to diplomat our way through. Might as well have Flint mention Adavan and Abigail.
>>
>>24759740
I'm not sure there would be a point in mentioning them, even if he did lie about not seeing anyone.
>>
>>24759721
OKIEDOKIE!
>>
>>24759731
That or we can do it. But if we have flint do it have have to send him an image of him being humble.
These are ORCS we are talking about and as we aren't being attacked yet it's a good sign they won't just kill outright.
>>
----------
----------

<Flint. Anything I can do?>

Flint subtly lets his arm drop low. He points at Joey.

<Protect him?>

Flint makes a thumbs up under the horse's flank.

"We don't mean to make you part of them," Auriel says. "We only wish to move through as quickly and with as little disturbance as possible."

"You're already a disturbance. Leave, now."

Auriel looks as though her patience has worn thin.

<Flint. You should step in.>

Flint makes a thumbs-down and jerks it several times.

<She's going to blow up any second.>

Flint's face twists, but he slowly dismounts. "Don't move," he mutters to Joey. He walks up to Rogul.

The two orcs on either side of the mage tense at his his approach. But Flint stops with plenty of room remaining. "Rogul. Respectfully, I ask you ear a second time."

"...speak."

Roll 1d100
>>
>>24759608
>tread-able only by those with permission
Would be interested to find out who is capable of granting permission.

>But your troubles are your own, and I, nor we, want any part of them.

Their desires are to be left alone, and to not have trespassers on their land.

Our desires are to pass through their land peacefully in search of our companions. We will not be moved from this desire.

Quickest way to resolve this is to obtain permission to pass through their land. This gets us out of their hair (unless they are required to keep us under surveillance for the duration of the temporary permission to pass through), and keeps us from our current task conflicting with their (presumably) peaceful nomadic whatever.
>>
Rolled 63

>>24759790
BLESS MY DICE
>>
Rolled 95

>>24759790
>>
Rolled 78

>>24759790
Spagooti time
>>
Rolled 67

>>24759790
For diplomacy
>>
Rolled 72

>>24759790
Rollin' to diplomance
>>
>>24759808
Not sure why you deleted that 95, VoidBearer.
>>
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>>24759808
>>
>>24759803
>>24759808
>>24759815
>>24759816
stop, we good
>>
Rolled 54

>>24759790
COMEON
>>
>>24759808
I consistently roll above a 70. This shit is unreal.
>>
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>>24759808
>>24759803
>>24759815
>>
>>24759808

PRAISE BE TO COMMERCIALISM!!!

also to VoidBearer....
>>
>>24759833
It will turn eventually. And it will be nasty when it does.
>>
>>24759828
wat?
>>
>>24759833
You are the President of the high rollers club.
You should not be surprised.
>>
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>>24759803
>>24759808
>>24759815
>>
>>24759848
So says the lowest roller of the last three threads.
>>
>>24759849

He's a retard and doesn't realize that sometimes new posts show up without being processed completely and are tagged as deleted for a few seconds until it fixes itself.
>>
>>24759848
>It will turn eventually. And it will be nasty when it does.
It will, but at least I will still have the pride of the high rolls.
>>
>>24759833
>>24759828
>>24759849
Or I guess it isn't deleted and the extension is just telling me it is?

Man, I dunno.

>>24759869
K, this.
>>
Sometimes I think there isn't any kind of DC system at all and SM just bases things on our reactions to the rolls.
>>
>>24759907
A good GM would do both.
>>
Rolled 5

>>24759848
Oh, stop being such a negative nancy. We're doing great by the standards of the past few chapters.
>>
>>24759928

though it's good to see the curse is still alive and kicking...
>>
>>24759940
It might go away if everyone starts using Void[Insert] names again. It seemed to work while people tried. Also; it's been a while since anyone baby sealed a roll. I wonder what that animal guy has been doing.
>>
>>24759957
He converted to Catholicism after Jesus and Saint Peter showed up and started rolling high.
>>
>>24759957
We could always offer up all the Void[Insert]'s as sacrifices to the dice gods.
>>
>>24759957
I still stand by the fact that Ogre Civ quest took all the good rolls for years to come
>>
>>24759970
>>24759957


VoidJesus.
>>
>>24759981

Nah, if that was the case Blorp's previous EVO Quest would have drained the dice pool as well.
>>
>>24759971
Gee, thanks. Of course, I could just roll for you, and then Azathoth wouldn't have to eat my soul.
>>
Rolled 70

>>24759971
A good enough test.
I SACRIFICE VoidWalker FOR THIS ROLL!
>>
"Kan-Abar and Kelvere are at war," Flint says. "I was in a village called Jacob's Field when it was attacked by a force several thousand strong. A young girl named Abigail was sheltered by and fled with our friend, the mage, while I stayed to help in the town's defense.

"I swore to her parents that I would protect her, and see her safe. The mage chooses an odd path, but I follow nonetheless. You said that those with permission could pass. Please. What must I do to earn that permission?"

"...why would this mage come into Tarun Gakth?"

Flint hangs his head a moment, then meets Rogul's gaze. "She is of the Spirit element. Strongly. You know what the empire would do with her."

Rogul points to a bandage covering one of his eyes. "I know, knight." The finger is crooked at Flint. "What I fail to see...is why a knight so obviously of Arland, the dog of the empire, seeks to protect a girl who lives strong with the great Hecate?"

Flint begins to open his mouth.

The parasite grabs onto him.

You launch your own attack. You flood Flint with Impressions. Abigail, in trouble. Abigail, in need of help. Him, standing tall, speaking with confidence.

Flint's teeth grind with effort, but he manages the words. "Justice...my honor...does not begin at one element and end at...another. She is young, and innocent. I made a promise. And I will keep it."

Rogul is silent for a long time.

He taps his cane, and looks to the cliffs. "Who will vouch for this one?"

Flint and Auriel glance up. You follow their eyes. Eight more are scattered along the cliffs, watching you, bows drawn. None of them move.

"...your honor is strong, knight," Rogul says. "But if there is no one moved to vouch for you whilst in our lands, you may not pass. This is our law."

A voice rings out from behind a rock overlooking the waterfall. "I'll vouch for him."
>>
>>24759957
Let's not bring up the forbidden seal gods. They might not have forgotten us, and our murderous ways towards sealkind...
>>
>>24760009
>inb4 Adavan
>>
>>24760009
>"I'll vouch for him."
my nigga
>>
>>24760009
>Flint's teeth grind with effort, but he manages the words. "Justice...my honor...does not begin at one element and end at...another. She is young, and innocent. I made a promise. And I will keep it."
Flint can muscle through that shit? HOLY SHIT!
>>
>>24760009
We might as well ask Flint to mention us and what we have done to help him. We don't want to cause trouble in the Orc camp by being the big evil shadow monster, and a friend in the camp might be a good idea.
>>
Well I'm off to bed. I entrust in this thread all the power of my rolls. Godspeed elegan/tg/entle(wo)men.
>>
>>24760091
It's likely he has also been leveling up right along with us.
>>
>>24760099
Might as well and from what we have seen to far I doubt they would be against having a shadow in their presence.
>>
>>24760091
He muscled through that parasite three other times before, at Jacob's Field and during the Battle of Evinbrook.
>>
>>24760132
>>24760099
I'd prefer going the silence route until we know their position for certainty.
>>
>>24760099
I agree with this. Have Flint mention us. I'd rather not get stuck in an Orc stronghold with no other way out then to kill them all. Plus, it backs up Flint's willingness to work with others.
>>
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>>24760009

A man stands. You're surprised - you didn't notice him at all. Auriel and Flint both look surprised as well. And what's more is that the man isn't an orc - he's human.

The man walks forward with easy grace. He wears thick, scored leather armor. It's decked with pockets and sheaths and belts. A quiver and bow are slung over his shoulder. A rope with a claw on one end is tied around one of his forearms. A balled up roll of red cloth hangs near his waist. There's even a cup dangling from a sash at his midsection. He looks like he's ready for any and every possible scenario.

His soul feels like a fire that will never go out. He's a match for Flint's light...for the Duke's lightning.

You wonder how he stayed hidden.

"...Kirt," Rogul says. "You are certain?"

The man named Kirt nods. "I am. I have a feeling Taremtis will want to see them."

"...is that so." Rogul taps his cane on the rock. It thumps into the ground with a solid finality. "So be it. Know that any wrong done by them will rest upon your shoulders as well."

The orcs up in the canyons retreat back into the rock, melding into nature with more than a little skill. The two bodyguards accompany Rogul away across the shelf.

Flint turns toward the man. "...I am Sir Donovan Flint...and I owe you a debt. Kirt."

"Are you of the Flint family, of Arland?"

"I am the fourth son of the great lord."

Kirt frowns and shakes his head. "What in the name of the 8 elements are you doing out here?"

Flint shrugs. "It's as I said."

"I don't doubt it. But don't you have better things to do?"

Flint looks back at the man. "What, roll around in the lap of luxury? Why do that when I can break my teeth on biscuits?"

The man blinks, then smirks. "...it does get old, after a time." He turns, and moves off after the orcs. "Where are you headed?"

>cont
>>
>>24760164
Well, Rogar does seemed tinged with Shadow. He might approve.
>>
>>24760216
>"Where are you headed?"
<We are in search of our friends, the path leads this way. I'm Shadow btw>
>>
>>24760254

we don't need to speak. Just sit there in Joeys shadow and wave at him. He probably already knows that we are here...
>>
>>24760216
Again, we need to let these guys know that we're with them and safe. We need more allies, not more enemies.
>>
>>24760216
>A lone swordsman in a deep canyon glances up at the wave of power. He can only believe that a powerful demon walks the earth....
>>
>>24760287
No need to be rude. We should send an Impression first, though. A FRIENDLY one, like what we did with Flint when we first met him.
>>
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>>24760325
>>
>>24760306
Can't you wait to say so after SM finishes the next post? Additional information may be revealed that may change our position or priorities.
>>
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"...the last marker pointed us forward." Flint glances across the waterfall. Another passage begins into the canyons almost directly across from you, starting on another shelf. Flint points to it. "I'd assume that's where we're headed."

"Well, two things," Kirt says. "First of all, that leads toward the Dead Plain. Break in the cliffs - and a nest of Rock Worm larvae. I don't know what the hell your friend was thinking, but he sure didn't want anyone but some very determined people following him."

Auriel looks annoyed at that. You imagine she still suspects Adavan is trying to throw you off the trail...but if he wanted to do that, he could have stopped leaving sigils a long time ago.

"And the second?" Flint asks.

"The second." Kirt stops at the edge of the shelf, and points. "Bridge is down there. And you're going to want a day's rest for that, anyway."

You reach the edge of the cliff. Stretching below you is a great city of wood and rock. Much of it is built into the walls of the cliffs surrounding the river. Newer sections with more wood protrude from the stone, houses, stairs, and other frameworks. Joey whistles. "Cool."

"Welcome to Refuge."

Flint scratches under his helm. "Where'd they get the wood?"

"Giant fungus, actually," Kirt says. "They farm them on the upper layers of the Deep. Most of the town is dwarven in construction, old ruins."

"...we -could- do with a rest," Auriel says. "And who is this Taremtis you mentioned?"

"A sage. He's completely insane, but he's good for advice in his lucid moments."

"...wonderful," Auriel mutters. "I can't imagine we'll get a warm welcome. Where will we be staying?"

"There's plenty more room in the city than the clan takes up," Kirt says. "Follow me." He starts down stone stairs carved into the cliff. There's no railing, or handhold - just four feet of stone, then a 200 foot drop. Joey clings to the inside while Flint and Auriel carefully lead the horses down to the ground level.

End of today's thread!
>>
>>24760325
Exactly the reason why we need him to know that we're OK. He's our next companion!

Seriously, though, we don't need him freaking out and revoking his vouching us at the end of a sword.
>>
>>24760380
It will be discussed next thread.
>>
Night.

Thinking early thread tomorrow?
>>
Thanks, SM. That was a fun time. What time are you going to post the next thread?
>>
Yeah, there may or may not be a thread tomorrow.

It's my birthday weekend, and my family wants to celebrate. And my cousin just got back from school for the summer. So, I'll be busy tomorrow.

The next thread will probably be Sunday, I'll post on twitter when I get a feel for what time. Maybe in the morning, maybe not.

I've got vacation after; going to Florida for my aunt's wedding. There will probably be a short break in threads while I'm gone, though I might be able to squeeze one in. Again, will keep my status posted.
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>>24760451
So much for "I have nothing planned this weekend so expect lots of Shadow Quest"

I kid I kid. Have fun with your family.Traitor.
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thread is archived,

night all
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Rolled 22

>>24760475
Instead of saying something like that you could simply roll for how well his evening will be!
Here you go SM, this roll is for how well you operate this weekend.
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>>24760475

What can I say, life planned around me this time.
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>>24760451
pic related. Have a good one!
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>>24760498
Get's shitfaced with his family, wakes up in a public bathroom wearing a traffic cone for a hat and a pair of booty shorts, spooning a meth addict.



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