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File: 1368771217969.jpg-(118 KB, 800x600, hikikomori.jpg)
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http://dsg.neko-machi.com/hikikomori.pdf

This is Hikikomori, a 24-hour RPG that you play by yourself. You take the role of a "hikikomori," a jobless shut-in who wastes their life away with unproductive hobbies and obsessions.

In this RPG, you play out the daily life of your character, taking actions and rolling dice to see what mental or social complications arise. Take the right actions and roll well enough, and your hope may very well rise up high enough to see you break out of your shell and live a good, productive life. Take the wrong actions, and you sink into a pit of despair and hopelessness. You may very well perform a suicide attempt!

We had a couple of threads on this RPG the other day (http://archive.foolz.us/tg/thread/24817766 and http://archive.foolz.us/tg/thread/24871929). The first involved an *extremely* successful and hope-inspiring playthrough of the game; unfortunately, we had missed one critical rule, which sent our plans crashing down and invalidating the entire run. The second involved an *even more* successful and efficient run thanks to an Imaginary Friend and a Rescuer; we effectively won the game earlier than before, while actually following the rules.

Contrary to what was mentioned in the last thread, we will be attempting another playthrough of this game. This is NOT a quest or a collective game.

Instead, this will be a Let's Play, a demonstration of the game. I will play through the game, calling myself "we" in Let's Play style, while sporadically taking suggestions from posters. This is for the sake of expediency, and also because there are simply too many possible options to potentially vote on. Besides, it is more thematic for a hikikomori game this way.

I will attempt to take a reasonable, interesting mix of actions, and will generally try to avoid anything obviously self-destructive or unhelpful. However, due to the last two runs being too easy, I will spice things up with a "hard mode."

So, let us get started, shall we now?
>>
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Rolled 2, 4 = 6

First, we need a basic concept for our hikikomori. Self-inserts are a time-honored tradition, so let us go with a /tg/-addicted NEET named "Fa/tg/uy."

This was the basic concept of the last two characters we used. This is *not* the same Fa/tg/uy from last time, but rather, another /tg/-addicted nerd in a similar hikikomori situation. His connections and psychoses shall be very different beasts.

Our Hope statistic starts at 3d10. This is not rolled at character creation; rather, it is a dice pool that represents our character's willpower to improve his lifestyle.

We get to pick out one Trait for him. Let us go with Obsessive Hobby. The Initialization section of that Trait tells us to decide on a hobby; obviously, we will go with Obsessive Hobby (/tg/). Our character does not actually play any traditional games; he merely posts about them on 4chan.

Now is where I lay down certain "hard mode" parameters.

Firstly, we will never, ever deliberately attempt to Resist our addiction to /tg/. The board is Fa/tg/uy's raison d'être, and he will never give it up.

Secondly, we are barring off certain Traits from being rolled at character creation. Obsessive Hobby is out since we already have one, Rescuer is off the table as well due to it making the game too easy, Imaginary Friend is also banned at the start since it can turn into a Hope machine, and Real Friend is also forbidden initially to ensure that our character is a lonely wreck.

Isolation, here we come.

We now roll 1d5 twice to determine Fa/tg/uy's remaining Traits:
1: Perversion
2: Suicidal Thoughts
3: Vice
4: Delusion
5: Health Problem
>>
>>24875077
Lets do this OP! i wanna see the hiki break down.
>>
Oh look, it's more Depression Quest!
>>
Sounds interesting. I suggest that our character should have some kind of general goal he is working towards for the run, some basic motivation behind the actions he takes. Become a better person, make a friend, never change, do drugs everyday, etc. Whatever you feel like is fine, just so long as he has something that drives his player actions.
>>
>>24875343
It can be something trivial and/or stupid, just so long as we have a clearly defined goal that we can check at the end of the week.
>>
>>24875343
Easy, actually finish a quest, even an online one. Start to finish, must actually run and meets minimum twice a week.
>>
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>>24875202

Oh dear, oh my~

It seems that Fa/tg/uy has a tortured, fragile psyche. Not only is he plagued with delusions, but he is thinking of ending it all as well.

First, let us go through Initialization for the Delusion Trait. We can pick any of the three we would like here. For the sake of entertainment value, and to lighten the burden of having Suicidal Thoughts, let us go with this one:

>Illogical (2d10): You’re convinced of something that’s just screwy and nonsensical, which leads you to acquire some odd habits.

Let us say that Fa/tg/uy is an otherkin, a person who sees himself as partially or entirely non-human, if spirit if not in body.

Specifically, Fa/tg/uy is a fae otherkin. He believes that has the soul of a noble sidhe, an elegant and glamorous lord (or is it lady?) of the otherworld of Faerie. He contends that, due to Faerie having been severed from the mortal world for some strange reason, he is a displaced sidhe trapped in the body of a mundane human.

Fa/tg/uy never brings up his otherkin beliefs on /tg/ itself, since he knows he will be ridiculed... but he eagerly discusses it with other otherkin across various forums and IRC channels. Worse, he sometimes feels compelled to "glamourbomb" the world, stepping outside and doing "magical things" in an attempt to rekindle belief in the fae and the supernatural.

>>24875343

I will get to that part, the rational conscience in his mind, later.
>>
Naturally, a theme should be found for such a glamorous fae.

i have found one suitable both for a hikki and a fae, even if it isn't very /tg/

http://www.youtube.com/watch?v=u_7z_WVcpdw
>>
>>24875202
>>24875384
Perhaps we think that by dying in this world, our soul will be reborn in its proper place?
>>
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Now, let us Initialize our Suicidal Thoughts Trait.

This one is rather simple:

>Suicidal Thoughts’ base trait level is 3d10. While you have this Trait, at the beginning of each day you must take some time to write down a possible method of suicide.

If anyone has any suggestions for suicide methods they would like to see Fa/tg/uy attempt, feel free to suggest them!

Fa/tg/uy struggles to cope with his ardent belief in his status as a noble sidhe of Faerie trapped in a human body. He has tried time and again to console himself through roleplaying; he started off with freeform RPs on forums and IRC, and then moved on to studying pen-and-paper RPGs.

Fa/tg/uy has longed to play games with a heavy focus on fae in them, such as Changeling: The Dreaming, Changeling: The Lost, Faery's Tale, and the Dresden Files RPG, but he can never really find a group. His very demeanor online scares people off, even though he never mentions his otherkin beliefs to gaming groups.

Things have not been working out, and his banal, monotonous existence has been going nowhere. A useless college education, no job, no family to support him. This wretched, lowly existence was not right for a noble sidhe. No fae deserves this kind of life.

Fa/tg/uy has recently been entertaining thoughts about "casting away his mortal shell, his fleshy prison." In other words, suicide. He thinks that, by ending the life of the mundane human body he is trapped in, he may very well be able to send his fae soul to its rightful place in Faerie.

It may very well be the only way out...
>>
>>24875546
auto-erotic asphyxiation
>>
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Now, we need a game plan here.

There is a rational conscience within Fa/tg/uy's ill mind, however deeply buried it might be. It is his only way out of the shell of insanity and depression he has wound himself up in.

There are four possible strategies we can have Fa/tg/uy's rational mind take here:

1. His rational mind is aware of the Delusion and the Suicidal Thoughts, and attempts to cast both away. Being an otherkin is irrational, illogical, and he might have something to live for if only he regains the will.

2. His rational mind is aware of the otherkin Delusion, but is too deeply buried to struggle against the Suicidal Thoughts. It knows that otherkin-ness is simply stupid, but nothing can stop Fa/tg/uy from contemplating suicide each day.

3. His rational mind is aware of the Suicidal Thoughts, but is too deeply buried to challenge the otherkin delusion. It knows that suicide is not the right thing to do, but it cannot help Fa/tg/uy shake off his fervor in his otherkin beliefs.

4. His rational mind is crushed under the weight of his psychoses, and can do nothing to help. Fa/tg/uy will simply ride out his Delusion and his Suicidal Thoughts to the bitter end.

Remember, whatever we choose, as laid out by the first "hard mode" parameter, Fa/tg/uy is never going to attempt to deliberately get away from /tg/.

Which should we go with, #1, #2, #3, or #4?
>>
>>24875546
Climbing up a bridge, taking one last sweet breath of clean air, then stepping off. Feel the wind rushing through his hair, the ground rising up to meet him...no doubt this is how he felt when once he had wings, before being stranded in this cruel, dull world.
>>
>>24875683
3 has the most potential for luls
>>
Rolled 1

>>24875683
I say we roll for it.
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>>24875736
Come on, man. 3 is the most hilarious. Please?
>>
>>24875683
Probably 3. I think it is the most realistic way.
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>>24875077
OP,
1)is there a paste bin or something online with all the rules in one spot
2) this is the best idea for an rpg ive seen in fucking years
>>
>>24875748
3 bro!
>>
>>24875762
The pdf he links to in the very first post. It's a single-player RPG made in 24 hours.
>>
>>24875745
I'm not the OP, I just suggested rolling since this is /tg/; frankly, I'm fine with whatever, so long as we get a good story out of it.
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>>24875790
ah, think you kind sir, i was so excited i jumped to posting before i read the whole post, sort of a tldr pre ejaculation if you will
>>
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So, Fa/tg/uy has the following statistics:

Hope: 3d10
Trait: Obsessive Hobby (/tg/): 3d10
Trait: Delusion (Illogical): 2d10
Trait: Suicidal Thoughts: 3d10

And now for the meat of the gameplay.

A single game of Hikikomori takes place over the course of seven days.

At the start of each day, we roll the dice pools of all of your Traits. The three Traits with the highest results act up, causing Trait Actions that must be resolved. (If our character has only three Traits though, there is no point in rolling.)

AFTER those Traits are resolved, we are free to choose three Player Actions.

However, we are placing on ourselves two limitations.

Firstly, we cannot use the Resist Player Action on Obsessive Hobby (/tg/). It would not be right for a character named Fa/tg/uy to do such a thing.

Secondly, we cannot use the Attempt to Overcome Player Action on our Delusion (Illogical). Fa/tg/uy's rational mind is too deeply buried to have a hope against his Otherkin beliefs.

Now, as I run through the Obsessive Hobby (/tg/) Trait Action, would anyone like to make things more difficult for Fa/tg/uy by bumping up his Delusion dice pool to 3d10 or even 4d10? Or will the lower, rules-as-written dice pool of 2d10 do?
>>
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Rolled 7, 1, 2 = 10

Let us begin, shall we now?

Day #1.

From henceforth, let us go through the Trait Actions of our three Traits in the following order: Obsessive Hobby (/tg/), Delusion (Illogical), Suicidal Thoughts.

First, we roll 3d10 to determine what our Obsessive Hobby does to us. This Trait Action is an insidious one, sapping away at our Player Actions!
>>
>>24875943
Just wondering if you decided on a strategy for his rational mind yet as per >>24875683
>>
>>24875943
>would anyone like to make things more difficult
I think it'll be quite difficult enough...
>>
>>24875975

>9-18 You indulge in it a bit; lose one of your regular actions for that day.

And so it comes to pass that Fa/tg/uy immediately wakes up and spends several hours browsing /tg/.

He gets into several edition war threads...

Posts threads about Lawful Good necromancers...

Viciously defends elves in a thread about "how to make elves better," saying that they should be more like the fae, glamorous sidhe which the elves are patterned off...

Posts in a few Game Finder threads desperately looking for people to GM a game about fae for him, such as Changeling: The Dreaming, Changeling: The Lost, Faery's Tale, or the Dresden Files RPG (hopefully an ERP game, at that!)...

And other flights of fiction and fancy. Such is the life of a sidhe cruelly trapped in the body of a mundane human, forced to toil through the mortal coil.

>>24875993

I had implied in >>24875943 that we would be taking #3, since we are banning ourselves from deliberately Attempting to Overcome our Delusion.

I am now waiting on replies to this:
>Now, as I run through the Obsessive Hobby (/tg/) Trait Action, would anyone like to make things more difficult for Fa/tg/uy by bumping up his Delusion dice pool to 3d10 or even 4d10? Or will the lower, rules-as-written dice pool of 2d10 do?
>>
>>24876073
RAW mofos. I frankly can't see where we can get some hope dice from anyway.
>>
>>24876093
...I just realised how unintentionally meta that comment was.
>>
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Rolled 6, 5, 5, 7, 5 = 28

>>24876069
>>24876093

It has been decided.

The next Trait Action we must endure is that of our Delusion (Illogical)! We pit our Hope dice pool of 3d10 against the Delusion's dice pool of 2d10. Who shall prevail?

>>24876123

I did not see any meta-ness in that comment. Would you care to point it out?
>>
>>24876162
I was just despairing about our chances of increasing our hope is all.
>>
>>24876123
This game is so meta it hurts, if the last two threads are anything to go by.
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>>24876162
Damn, rationality put up a good fight, almost enough to weaken our delusion.
>>
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>>24876162

Our Hope's result of 16 versus our Delusion's result of 12...

>Hope wins by 0-4 You decide to hold back.

Fa/tg/uy considers stepping outside at high noon and basking in the resplendent glory of the sun.

As a noble sidhe of Faerie, he carries an intrinsic link to the celestial bodies of the sun and moon. He would call out to the brilliant disc in the sky, unfurl his phantom faerie wings, and bless everyone before him with the glamour of Faerie!

... Unfortunately, he soon realizes that he had spent far too much time on /tg/. It was now 1:30 P.M. Well, there goes the plan for the refulgent ritual of the high noon...

Fa/tg/uy morosely heads over to the kitchen to heat some ramen... oh, wait, the ramen supply is depleted. He prepares some Nissin Yakisoba.

How cruel it is for a noble fae to be forced to stoop to peasant food for sustenance...
>>
>>24876224
Best one is for Delusion to win by 10-14, though. Rescuer is win-tier, everything else seems to be lose-tier.
>>
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Rolled 8, 3, 9, 8, 5, 7 = 40

And now, it is time for today's moment of truth: the Suicidal Thoughts Trait Action.

>Trait Actions
>When your Suicidal Thoughts come to the fore, naturally you start seriously considering committing suicide. Make an opposed roll between your Hope and Suicidal Thoughts; if the Suicidal Thoughts wins, perform the Suicide Attempt general action as usual.

Our Hope of 3d10 is pitted against our Suicidal Thoughts of 3d10. This will be close. Remember, Suicidal Thoughts needs to *win* to force Fa/tg/uy to take the Suicide Attempt Player Action. On a tie, nothing happens.
>>
>>24876283
I can confirm that. My test playthrough resulted in Rescuer gain through Delusion, then it just went Hope Engine.
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>>24876325
So close...
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>>24876325
>tfw our character is Hamlet
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>>24876325

As Fa/tg/uy is searching through his kitchen for a pack of Nissin Yakisoba, he pulls open the wrong drawer by mistake...

Revealing his set of cheap, ceramic knives. At the center of them is the one and only knife of stainless steel he owns.

Fa/tg/uy stares at it for several moments. He knows what he keeps it for: just in case he needs to castigate his human body, which bears the burden of his spiritual weakness to cold iron. Perhaps now would be the time to do so... set free his sidhe soul and let it travel to its rightful place in Faerie...

Fa/tg/uy takes the cold iron knife in his hand and places his index finger on its flat. He feels a stinging and burning (psychosomatic) pain overwhelm the skin and muscles of his fingertip; in but seconds, he can take no more.

Pain... such pain from the cruel, cold iron. Could he really suffer through so much if he was to go through with it?

He sets the steel knife down and closes the drawer, his mind greatly disoriented.
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We have only two Player Actions for the day due to our Obsessive Hobby (/tg/) having drained one.

Since we just resisted our Suicidal Thoughts, let us attempt to Cheer Up.

We now pit up our Hope dice pool of 3d10 against our Suicidal Thoughts dice pool of 3d10, and hope for the best...
>>
Rolled 7, 4, 6, 8, 4, 6 = 35

>>24876475

Oh, silly me; I had forgotten the dice roll.
>>
>>24876484
Man, neither side really wants to give up an advantage, eh? I anticipate this will be a very interesting playthrough.
>>
>>24876484

>Cheer Up
>You’re going to try to convince yourself that life isn’t that bad and you don’t need to kill yourself. Make an opposed roll between your Hope and your Suicidal Thoughts. If Hope wins by 8 or more, Suicidal Thoughts loses a die. If Suicidal Thoughts wins by 10 or more, you lose a die of Hope.

Over his plate of Nissin Yakisoba, Fa/tg/uy does his best to console himself. Perhaps... perhaps, some day, his life would turn around.

Maybe he would get himself a high-paying job, or win the lottery, and he would live the life a noble sidhe of Faerie deserved to live...

Something might shake up the cosmos and reunite Faerie with the mortal world, and he could physically reunite with his true home...

Oh, who was he kidding. It was not happening any time soon, let alone during the fleeting lifespan of his frail, mortal body.

By the time he finishes his meal of cheap noodles, Fa/tg/uy certainly does not feel any better about himself. Perhaps reconnecting with the natural world might be a more effective means of improving his morale...
>>
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Rolled 7, 4, 7 = 18

We will now attempt to take the Go Outside Player Action.

>Go Outside
>Somehow you decide to try going outside, albeit at a time when there aren’t too many other people around. This action refers to specifically going outside in order to go outside; you do not have to use it in order to use other actions that send you outdoors. You have to make a Hope roll and get a result of at least 25 to make it outside. Once you’re outside, roll 1d10, add the number of your current hope dice (i.e., if you have 4d10 Hope, roll 1d10+4, not 5d10), and check the table below:

As you can see, the odds are grievously stacked against us. There us nothing that can be done about it though; Fa/tg/uy does wish to reconnect to the natural world... but will he have the willpower to do so?
>>
>>24876590

The natural world was the preserve of the fae...

Where dips the rocky highland
Of Sleuth Wood in the lake,
There lies a leafy island
Where flapping herons wake
The drowsy water rats;
There we've hid our faery vats,
Full of berrys
And of reddest stolen cherries.
Come away, O human child!
To the waters and the wild
With a faery, hand in hand.
For the world's more full of weeping than you can understand.

And yet, Fa/tg/uy cannot bring himself to do it. The outside world was such a scary, scary place...

Without the protection of the glorious grandfather sun at high noon, without the guidance of the nurturing mother moon at midnight... he would be a frail, defenseless, white-hearted hen outside.

He does not even make it to the door. All he can do for the rest of the day is recite a certain poem to himself, lulling himself to sleep...

Where the wave of moonlight glosses
The dim gray sands with light,
Far off by furthest Rosses
We foot it all the night,
Weaving olden dances
Mingling hands and mingling glances
Till the moon has taken flight;
To and fro we leap
And chase the frothy bubbles,
While the world is full of troubles
And anxious in its sleep.
Come away, O human child!
To the waters and the wild
With a faery, hand in hand,
For the world's more full of weeping than you can understand.
>>
>>24876652

Day #1: Complete.

Status Screen:

Hope: 3d10
Trait: Obsessive Hobby (/tg/): 3d10
Trait: Delusion (Illogical): 2d10
Trait: Suicidal Thoughts: 3d10

No progress at all.

This may become a little monotonous; shall we continue onwards nevertheless?
>>
>>24876663
It's only been one day. I say we play it out, I want to see how he does without mom holding his hand.
>>
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We're doing it again????? Oh boy oh boy oh boy oh boy
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Rolled 6, 4, 6 = 16

Well then, let us begin day #2!

Our first order of business is to roll 3d10 and see precisely how much Fa/tg/uy's Obsessive Hobby (/tg/) enthralls him...

Will he resist its siren call, or succumb to its thousand temptations?
>>
We're going to keep playing this game to fa/tg/uy kills himself aren't we?
>>
>>24876713

>9-18 You indulge in it a bit; lose one of your regular actions for that day.

Is that... could it be? Yes... someone has started a thread on Changeling: The Dreaming on /tg/! And it even mentions otherkin in the opening post...

>>24871929

http://archive.foolz.us/tg/thread/24871929

He cannot help but defend its honor, to sing its praises, and to downplay the allegations against otherkin. Soon, the thread reaches 300+ posts... and the entire morning has been wasted away.
>>
>>24876748
til not to.
>>
Rolled 2, 9, 10, 7, 5 = 33

Now then, let us see what transpires under the Trait Action of our Delusion (Illogical)!

Our Hope at 3d10 goes up against the Delusion at 2d10...
>>
>>24876759
This meta. It's beautiful.
>>
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>>24876782

Our Hope's result of 21 versus our Delusion's result of 12...

>Hope Wins by 5-9 Sanity has a say in what’s going on. Reduce the Delusion by one die.

As Fa/tg/uy goes over the 300+ post thread in his mind, his rational mind gradually comes to the fore, like a crippled dolphin struggling to resurface for air.

His rational mind begins to go over what has been spoken in the thread...

>>24874914
>>Otherkin
>Fuckin' shit. My life is better when I forget these people exist.
>The game was definitely open to abuse by those types, and what would today be called furries probably. But that type of person ruins everything they touch, so I can't blame the game.

>>24874971
>Changeling: The Dreaming was only overly childish.

Otherkin ruin everything they touch... Changeling: The Dreaming was overly childish...

It did make sense, in a way. His beliefs aligned with the setting of a modern fantasy game... he was espousing convictions that appeared in a *fantasy* game. There was no way they could possibly hold up to reality. Right?

Changelings, fae, sidhe, the realm of Faerie... how would they hold up to logical, thorough deconstruction? Fa/tg/uy's rational mind begins to pick them apart... but his delusion redoubles its resolve and suppresses his conscience before the insanity is fully eroded.

And so Fa/tg/uy sits there, his rational mind having cleaned up just a bit of his psychoses.
>>
Rolled 3, 9, 10, 6, 7, 5 = 40

And now, it is time for the Trait Action of our Suicidal Thoughts.

Fa/tg/uy's Hope dice pool of 3d10 versus his Suicidal Thoughts dice pool of 3d10.

Will he hold steadfast or succumb to his conflicted thoughts?
>>
Is every attempt to play this game destined to end up in a spiral of hope?
>>
>>24876898
The only way this could get more meta is if our fa/tg/uy starts taking part in Hikikomori threads.
>>
>>24876912
Our rationality is getting stronger.
>>
Rolled 1, 7, 1, 9, 3, 1 = 22

>>24876912

It seems that Fa/tg/uy has held steadfast!

While we are at it, let us resolve an attempt to Cheer Up and then narrate things all in one go.

Once again, our Hope of 3d10 goes up against our Suicidal Thoughts of 3d10...
>>
>>24876934
Nah, I don't think there's much that can actually give us hope at this point. I predict a neutral ending.
>>
>>24876912
YAY! He did... better than a tie!
>>
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>>24876947
>>
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>>24876947
>>
Fa/tg/uy begins to slowly spin around on his office chair, rocking back and forth.

Could it be that his soul was not that of a noble sidhe of Faerie?

Could it be that he had deluded himself all this time in an effort to ascribe more self-worth to himself?

If... if he is not something special though... what good is he? If he was not truly a sidhe... then he would be nothing more than a jobless loser abandoned by his family, doomed to an impoverished, pointless existence...

And yet his delusion still lingers. With its weak, dying breaths, it tells Fa/tg/uy to maintain his hope. Faith. Persevere, and all shall make itself clear, o gentry of the land of Faerie.

Perhaps... perhaps he should just think things through...

I will be taking a short break now.

All of our non-forbidden actions right now are limited to: Do Nothing, Go Outside, Suicide Attempt, Waste Time, and, with a mediocre dice pool, Use Obsessive Hobby for Good.

What would /tg/ like for Fa/tg/uy to do?
>>
>>24876975
DESPAIR! I AM IN DESPAIR!
>>
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>>24877004
then he would be nothing more than a jobless loser abandoned by his family, doomed to an impoverished, pointless existence...

It`s Suicide Time!
>>
>>24877004
Fa/tg/uy is in shock and a time of conflict. Time to do nothing.
>>
>>24877004
Damn man after reading that I say time to kill ourselves.
>>
>>24877072
Yeah, nothing seems legit to me.
>>
Rolled 8, 8, 3 = 19

It seems that there are three votes for Suicide Attempt and two votes for Do Nothing.

Suicide Attempt it is. We now roll our Hope of 3d10...

Think things over... think... things... over...

But... no. Just... he should just kill himself. It would satisfy both halves of him. From a rational, mundane standpoint, he would be ending the existence of a loser who will never amount to anything in his life. From the standpoint of a sidhe... he would be sending his fae soul back to where it belongs, in Faerie, that it might find a fae body it deserves there.

Yes... that certainly seems like a good plan... right?
>>
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>If the result is 17 or higher, you can’t bring yourself to do it at all, even if you’re not sure what it is that’s holding you back.

... NO!

No. Death was not the answer. 'Twas not the way out.

He may very well amount to something further on in his life, his mind says. He might be vindicated in his otherkin beliefs later down the line, his "sidhe soul" speaks.

Head to sleep, both of them say. Tomorrow will be a new day. You can think things over then.
>>
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Day #2: Complete.

Status Screen:

Hope: 3d10
Trait: Obsessive Hobby (/tg/): 3d10
Trait: Delusion (Illogical): 1d10
Trait: Suicidal Thoughts: 3d10

Shall we continue? We may very well be trapped in an unbreakable stalemate...
>>
Ah, it's this game again.
>>
>>24877182
YES
YES
YES
>>
>>24877182
If you're up to it I say continue. It's been a very fun read so far.
>>
>>24877182

I say keep going. Fa/tg/uy might just break out of his delusions if we keep it up!

>unhappy heiplr

CAPTCHA's not so sure about his suicidal thoughts, though.
>>
>>24877182
Let`s find a day with 2 actions in it, first Use for Good, and then Suicuide/Go Outside (depending on a result).
>>
>>24877182
Keep going. Unbreakable stalemate is the name of the game.
>>
Rolled 1, 1, 3 = 5

Very well. Day #3 has begun.

Just like any other day, we shall begin by rolling 3d10 for our Obsessive Hobby (/tg/). The board beckons...
>>
>>24877245

>1-9 Nothing happens.

This morning was an unusual one for Fa/tg/uy.

He had no appetite for breakfast; his stomach felt somewhat ill and shriveled.

He had no desire to hop aboard /tg/; it shook up his beliefs so much last time. What would happen if he was to visit it again? It was not as though there would be anything to console him there anyway...

All Fa/tg/uy can bring himself to do is slowly, gently spin about on his office chair, and rock back and forth.
>>
>>24877245
We managed to resist? 3 actions today?! It's a sign, we must make the most of this day.
>>
You know eventually we'll have a whole catalogue of these characters.
The Fatguy who had an imaginary elf barbarian friend and awesome mom all meet this Fatguy etc.
I'd like to see crossovers.
>>
Rolled 1, 8, 10, 10 = 29

Next up is the Trait Action of our Delusion (Illogical).

Our Hope at 3d10 battles our Delusion, which has been whittled down to 1d10...

>>24877233

>Unbreakable stalemate is the name of the game.

To be fair, we won our second playthrough early through the help of an Imaginary Friend and a Rescuer, and we would have won our first playthrough even without accidentally cheating due to having a Rescuer then as well.
>>
>>24877312
Could this be it for our delusion?
>>
>>24877312
Damn, our delusion just doesn't want to give up. I suggest we try going outside to celebrate resisting going on /tg/, perhaps for some celebratory ice cream?
>>
>>24877352
But our sanity was stronger. Even more reason for celebration.
>>
Rolled 10, 5, 5, 6, 6, 8 = 40

>>24877312

>Hope Wins by 5-9 Sanity has a say in what’s going on. Reduce the Delusion by one die.

As he rotates left and right and rocks back and forth, Fa/tg/uy ponders upon his otherkin beliefs for one last time.

An epic battle rages on in the corners of his psyche. No, his rational mind says, being an otherkin is entirely illogical and indefensible! Nay, his "sidhe soul" retorts, one must never lose hope that the glamour of Faerie shall rise again!

The spirit of the fae within him puts up a valiant effort, but ultimately, Fa/tg/uy's rational mind kicks it to the ground and douses it.

He was nothing more than a mortal man. A jobless, lifeless human abandoned by his family, bereft of friends, left without a hope in the world.

Well... that is certainly not the most uplifting epiphany possible, is it now?

Fa/tg/uy has eliminated his Delusion Trait.

Let us see what our Suicidal Thoughts Trait Action has to say about it!

We pit our Hope of 3d10 against our Suicidal Thoughts of 3d10...
>>
>>24877366
A TIE!?
>>
>>24877366
Neck and neck yet again, even without mom we aren't doing too bad.
>>
>>24877366
Oh neat a tie.
>>
Rolled 7, 8, 2, 5, 7, 6 = 35

>>24877366

A tie! Since Suicidal Thoughts did not *win*, Fa/tg/uy resists having to perform the Suicide Attempt Player Action.

Before we narrate the results, let us use one of our three Player Actions of the day on a Cheer Up attempt.

Again, Hope at 3d10 goes up against Suicidal Thoughts at 3d10.

Something happens only if Hope wins by 8+ or if Suicidal Thoughts wins by 10+. On any other result, nothing occurs.
>>
>>24877380
>>24877389
We got an exact tie earlier. We walk the suicidal line.

Not sure if we'll end with any more hope than we started, but kicking our delusion to the curb is cool.
>>
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Rolled 6, 7, 4 = 17

>>24877394

Heh... heh... Fa/tg/uy was just a mortal man... is just a mortal man...

It is fairly amusing, is it not? Pretty funny... all... all this time, he, he thought he was a faerie...

A pretty faerie... a noble sidhe... a faerie prince... faerie princess...

Eh... eh heh... heh... heh heh...

It was... nothing to kill himself over, right? Fast forwarding to the ending would... would be so lame, right?

Maybe something would shake up his life...? Make... things better? Right... it would...

Time for... for Fa/tg/uy to head outside... go get some... some ice cream to celebrate realizing that...

Oh, why was he nothing more than a worthless, mortal man?
>>
>>24877394
Man, Fa/tg/uy is mightily conflicted. It must be WWI in his head, all trenches and attrition, day in day out.
>>
>>24877429

As you can see, Fa/tg/uy has failed at his attempt to summon up the willpower to go outside.

Fa/tg/uy is now left with the following options: Do Nothing, Suicide Attempt, Waste Time, and, with a mediocre dice pool, Use Obsessive Hobby for Good.

What will he do?
>>
>>24877445
Suicide attempt! Only drastic action can pull us out of our funk one way or another!

tfw you are too impatient to be a real hikikomori
>>
>>24877445
Masturbation is always the answer.

Captcha: orsedo called
Looks like our penis is nicknamed orsedo and he's calling.
>>
>>24877445
Fappin'
>>
>>24877445
Do nothing.
>>
>>24877445
I'm not a fairy, I don't deserve to live in this world. Suicide
>>
>>24877445
No ice cream? Time to fap away my sorrows.
>>
>>24877445
Suicide?
>>
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Rolled 8, 4, 5 = 17

>>24877473
>>24877487

Oh... oh, why go outside? There was nothing there... nothing there... and he could feast on whatever was left in the refrigerator anyway, right?

Maybe he should... try to cheer himself up in a more visceral way... a pleasureful way... Physically...

He goes through various folders on his computer until he reaches one labeled "Touhou Faeries." Ah... a lingering remnant of his otherkin beliefs, his obsession with the fae...

He opens the folder, and countless thumbnails of Lily White, Star Sapphire, Luna Child, Sunny Milk, and Cirno fill the screen. He leans back, hooks his thumbs over his pants, pulls down...

And makes a Hope roll at 3d10.
>>
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>>24877541

>9+ Yep. You kill some time, and maybe think about where your life is at. That is all.

And so it comes to pass that Fa/tg/uy masturbates to the faeries of Gensokyo, tiring himself out to the degree that he eventually collapses down on his bed and falls asleep.

Day #3: Complete.

Status Screen:

Hope: 3d10
Trait: Obsessive Hobby (/tg/): 3d10
Trait: Suicidal Thoughts: 3d10

Shall we continue? This is quite the stalemate we have trapped ourselves in.

If anything, starting at a higher Delusion dice pool would have made things *easier* for us, since we would have potentially gained one or more Rescuers for us to accrue Hope through.
>>
>>24877565
fukkin do it.
>>
>>24877565
[Spoiler]We are still in a dream snake eater[spoiler/]
Continue op
>>
I'm going to bed, someone please archive this.
>>
Rolled 8, 8, 3 = 19

The dawn of the fourth day...

You know the routine: We start off by rolling 3d10 to see if Fa/tg/uy resists the alluring cry of the Traditional Games board of 4chan!
>>
>>24877565
At this point it looks like our only chance of getting any hope is lucky do nothing or go outside rolls.
>>
>>24877605
>not knowing everything is archived on foolz
>>
Rolled 4, 8, 4, 5, 1, 1 = 23

>>24877618

>19+ You indulge in it a lot; lose two of your regular actions for that day, and the trait gains a die.

Fa/tg/uy feels as though his entire body was anaesthetized. Dull. Numb. He figures that he should drown his sorrows by visiting his old standby of /tg/...

And oh, how deeply he engrosses himself in it. Edition wars. D&D Next speculation threads. WoD general threads. Worldbuilding. Participating in quests. Anything to get his mind off his woes and troubles.

And then... he sees it. A thread on otherkin.

>>24877239
>What's it like to play with an otherkin or a therian?
>Are they good at roleplaying if they're roleplaying all the time?

>>24877257
>Terrible.
>No, unless "can roleplay more than one thing" or "can roleplay something other than themselves" aren't in your criteria for "good roleplayer."

Eh... eh heh... heh heh... he would be a terrible roleplayer anyway. He had been wasting his life as an otherkin... a so-called faerie prince... or princess...

Heh. Well... perhaps /tg/ could cheer him up more... make the pain go away, as long as he kept on visiting it...

And now, it is time for Fa/tg/uy's Suicidal Thoughts to act up! His Hope dice pool of 3d10 enters a clash of blades with his Suicidal Thoughts dice pool of 3d10...
>>
>>24877659
Not today.

Not today, motherfucker.
>>
>>24877659
Hope makes a comeback, eh. Though that just means nothing.
>>
>>24877659
>not having him participate in his own thread
>>
>>24877659

Not something worth killing himself over... definitely not, not, not... he still had /tg/, and /tg/ would make the pain go away, right, Fa/tg/uy?

Right... /tg/ will make eeeeeeverything better... just sit back, stop thinking, shut your mind off, and let /tg/ drown all your woes and worries away, o lonely prince...

So then, Fa/tg/uy is left with but a single Player Action today. What shall he do? His options are Do Nothing, Go Outside, Suicide Attempt, Waste Time, Cheer Up, and, with a mediocre dice pool, Use Obsessive Hobby for Good.
>>
>>24877686
Let's go outside.
>>
>>24877686
Lets go outside
in the sunshine
I know you want to but you can't say yes
>>
Rolled 9, 3, 7 = 19

>>24877695
>>24877707

Perhaps... perhaps a late afternoon... evening-ish walk would do Fa/tg/uy some good...

Catch some of the last rays of the sun... view the sunset, maybe... some fresh air...
>>
>>24877686
I say we feel vindictive and try to force our loss of delusion on others (Use Obsessive Hobby for Good) and convince some of those otherkin on the thread that they are just normal people like we are.
>>
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>>24877727
http://www.youtube.com/watch?v=_G_QpxZ-ShA
>>
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>>24877727

Ahaha... ahahahahah... go outside. Really. Where all the people walk... where he can do nothing but meander around...

Really, that is funny, Fa/tg/uy... so funny... so FUCKING HILARIOUS.

Fa/tg/uy throws himself onto his bed, curls up into a ball, and begins to cry himself to sleep.

Day #4: Complete.

Status Screen:

Hope: 3d10
Trait: Obsessive Hobby (/tg/): 4d10
Trait: Suicidal Thoughts: 3d10

Do we still wish to continue and ride out another uneventful day in the life of Fa/tg/uy?
>>
>>24877768
Fucking DO IT
>>
>>24877727
Noooooooooooooooooooooooooooo we are just too hiki!

I like the way /tg/ is well-adjusted enough to actually do this. If there was a /mu/ equivalent, say an album about hikis, every thread would be overwhelmed in incredibly depressing feels.
>>
>>24877752
Tim Tim to the rescue, just in case.
>>
>>24877777
Tiny Tiny?
>>
>>24877768
Is it bad that I just burst out laughing at his misfortunes?

The answer is 'probably'.
>>
Rolled 2, 1, 6, 4 = 13

And so we start off day #5.

You know the routine by now. Our Obsessive Hobby (/tg/) acts up, calling out to Fa/tg/uy!
>>
This is amazing, please continue.
>>
>>24877776
I think half of us are rooting for Fa/tg/uy to dig himself out so as to provide ourselves with a source of hope; the other half I'd say are bitterly waiting for him to trip and fall in deeper.

And I have no idea which camp I fall into
>>
>You take the role of a "hikikomori," a jobless shut-in who wastes their life away with unproductive hobbies and obsessions.

What do you mean "take a role"? That's just like my regular life.

... oh god. It's just like my regular life.
>>
Rolled 9, 3, 8, 9, 5, 9 = 43

>>24877799

>9-18 You indulge in it a bit; lose one of your regular actions for that day.

Ahhhhhhh, /tg/. /tg/...

/tg/. You will make Fa/tg/uy's troubles go away, right? Shower him with edition wars... with THAT GUY threads... with Colette-bashing threads... with "how to make elves better" threads...

Spirit him away to a virtual world where his worries do not matter for one more day, oh /tg/...

Meanwhile, let us see if Fa/tg/uy's Suicidal Thoughts will finally overwhelm him! His Hope dice pool of 3d10 challenges his Suicidal Thoughts dice pool of 3d10...
>>
If we can break the rules, our best chance of getting hope is probably to resist our hobby- if we fail by enough, the hobby gains dice, and we might just build it up enough to use it for good. Mind you, we'd risk losing hope on the resist roll.
>>
>>24877819
Ooooh, suicide attempt is on.

we'remakingithappen.jpg
>>
Rolled 6, 9, 1 = 16

>>24877819

There's always HOPE!
>>
>>24877819
Try to use our hobby for good today?
>>
>>24877822
...plus we could only gain a dice total. So we should continue trying to do nothing and/or go outside.
>>
Rolled 2, 3, 2 = 7

>>24877819

Oh dear, oh my...

Fa/tg/uy's Suicidal Thoughts have finally overwhelmed him! Before we narrate anything, let us roll his Hope and see what the result is.

>If the result is 4 or less you actually go through it and the game is over.

>If the result is 5-10, you hurt yourself but don’t actually die.

>If the result is 11-16, you get the means to kill yourself ready but don’t actually do it.

>If the result is 17 or higher, you can’t bring yourself to do it at all, even if you’re not sure what it is that’s holding you back.
>>
>>24877844

So, we feebly fumble around with a razor but mostly just end up scratching ourselves?
>>
>>24877833
I think we should save that for the end- the trait dice might build up more, giving us a better chance of finally gaining a hope die.

Yes, I am metagaming the shit out of this extremely meta game.
>>
Yes... it would be wonderful if he could just... stop thinking... cease everything. End it all...

~~~~~

This is it. Fa/tg/uy takes one last sweet breath of air atop the bridge... though with all the seawater down there, it is less sweet and more salty and briny.

He would finally get to fly for a brief moment... fly like his past self, the deluded fool of an otherkin prince... or princess... always wanted. No doubt, this would be how he would have felt if he really was some fancy faerie thing...

He steps off, his heart calm and light, and feels the wind rush through his unkempt, oily hair...

~~~~~

And then he wakes up in a hospital ward, surrounded by hobos and other poor sods who lack the families or finances to afford better rooms.

Fa/tg/uy has two actions for today left. He has Do Nothing, Go Outside, Waste Time, Cheer Up, and, with a mediocre dice pool, Use Obsessive Hobby for Good available to him. Which two actions will he take?
>>
>>24877872
I don't know, 7d10? I'm feeling lucky.
>>
>>24877900
Do nothing. It seems appropriate after surviving a suicide attempt.
>>
>>24877900
Waste time.
>>
>>24877900

Are we in the hospital now? Well, we're kinda outside already soooo... Go Outside?
>>
>>24877900

I vote for trying again to get ice cream to conform ourselves and if that fails, do >>24877747 and bitterly strike out at those deluded fools to tear down their illusions like ours were painfully ripped away.
>>
>>24877936
*comfort
>>
Rolled 6, 5, 5 = 16

>>24877924
>>24877936

After a few hours, Fa/tg/uy is released from the hospital.

Hah... they... they expect him to just... walk back home...

That is funny. He knows his... his way back, right? He definitely knows it, he thinks.

Maybe Fa/tg/uy could... take a little detour though? You know... get some ice cream, already outside anyway...
>>
>>24877949
>you will never get ice cream

hikifrog.jpg
>>
>>24877964
I laughed way harder than I should have at this considering I suggested ice cream both times.
>>
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Rolled 1, 8, 5, 7, 5, 8, 6 = 40

>>24877949

Oh, who is he kidding? He makes a mad, exhausted dash back home, beelining it and trying to stay away from as many people as possible.

Fa/tg/uy almost seems as though he is running away from a terrible monster as he scrambles through the streets.

The moment he gets back home, he... hah... ahahahah... he was... certainly feeling vindictive now...

He failed to take away his own life... maybe he could... ruin others'. Tear down their illusions, just like his own were painfully ripped away.

He hops onto his computer chair, fires up his internet browser, and prepares to use some time-honored /tg/ logic upon some otherkin communities...

Fa/tg/uy will now attempt to Use His Obsessive Hobby for Good, combining his Hope of 3d10 with his Obsessive Hobby dice pool of 4d10 for a total of 7d10.
>>
>>24877989
>one off
>>
>>24877989
So damn close! We nearly got that hope die...
>>
>>24877985
...Now I want ice cream. Let's see, the closest 7-11 is 2km away, it's 3 in the morning, and I have work in the morning. Fuck it, if Fa/tg/uy must suffer, so shall I.
>>
>>24877989
... And falls deeper into obsession, but with a warm, fuzzy heart!
>>
>>24877989
So he gains a sense of comraderie as other anons rally to his cause of tearing down illusions and becomes more ensnared by /tg/.
>>
>>24877819
>hower him with edition wars... with THAT GUY threads... with Colette-bashing threads... with "how to make elves better" threads...
Goin' dangerously close to self-parody there.
>>
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>>24877989

>31-40 You make some orphans happy or something, and feel all warm and fuzzy inside. Increase your Obsessive Hobby by one die.

(Due to the suggested nature of the Use for Good attempt, I will be flavoring this differently.)

Oh... this... this attempt at swaying those otherkin was not going all that well. Very stalwart and recalcitrant they are. They are probably very used to these arguments...

So... Fa/tg/uy figures that he might as well drown away his sorrows with /tg/. Like before, and the day before that... let it all be swept away by the ebbing tides of "Why are casters in 3.5 overpowered?" and "MtG custom card" threads...

Day #5: Complete.

Status Screen:

Hope: 3d10
Trait: Obsessive Hobby (/tg/): 5d10
Trait: Suicidal Thoughts: 3d10

Shall we continue, or consider Fa/tg/uy a lost cause?
>>
>>24878064

NEVER SURRENDER! NEVER GIVE UP! WE WILL HAVE ICE CREAM!
>>
>>24878064
2 days left, we go the distance. I want, no, need to see how this ends. Screw work, I can get by on an hour's worth of napping before and half an hour at lunch.
>>
>>24878092

An hour won't do shit bro. Get some caffeine and suffer a heart at... I mean power through.
>>
Rolled 9, 9, 2, 10, 10 = 40

The sixth day awaits...

You know how this works by now. We now roll our Obsessive Hobby dice pool of 5d10 to see precisely how ensnared Fa/tg/uy will be today.
>>
>>24878092
Spoiler: it's going to end with what this thread is: nothing's changed, and the time that has passed us while in this fake life has been wasted, just like it's been in our real lives, too.
>>
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>>24878121
Thanks for the reminder.
>>
Rolled 5, 7, 5, 8, 10, 8 = 43

>>24878118

>19+ You indulge in it a lot; lose two of your regular actions for that day, and the trait gains a die.

Come away, O human child!
... To the Traditional Games board of 4chan.

Threads, threads, threads... o, sow poor Fa/tg/uy a dress of threads, that he may feel pretty and distracted from the worries of the mortal coil!

Hours, hours wither away like the petals of a flower in winter...

Now then, let us see how Fa/tg/uy holds up against his Suicidal Thoughts! His Hope of 3d10 struggles against his Suicidal Thoughts of 3d10...
>>
>>24878169
It's happening
>>
>>24878110
It'll be enough for 1 REM cycle, but yes, massive amounts of caffeine is a given.

>>24878121
You think I don't know that? This is not about rationality or logic, this is about faith; faith that Fa/tg/uy, that I, can change. Alternatively, watching him crash and burn will be cathartic and having him continue on will empower me to prove myself his better; whatever happens, I intend for this to be to my benefit.
>>
>>24878169

Oh my. We gonna go for it again today?
>>
>>24878181

Actually, a full REM cycle requires 1,5 hours.
>>
Rolled 2, 7, 5 = 14

>>24878169

And so Fa/tg/uy's spirit fails against his depression.

Before we narrate anything, let us roll our Hope of 3d10 and see what happens.

Once again, the possible results are:

>If the result is 4 or less you actually go through it and the game is over.

>If the result is 5-10, you hurt yourself but don’t actually die.

>If the result is 11-16, you get the means to kill yourself ready but don’t actually do it.

>If the result is 17 or higher, you can’t bring yourself to do it at all, even if you’re not sure what it is that’s holding you back.
>>
>>24878195
So we get to the bridge but find they put up suicide nets after our last attempt so we sneak away? Sounds like it's time for some goddamn ice cream.
>>
>>24878195

Awwww.
>>
>>24878195

Where are they now... hmmm... ah, yes, here they are!

Fa/tg/uy fishes a pair of old bottles from beneath the kitchen sink: bleach and ammonia.

He sets them on the countertop and meditates upon them. Stares... enters a staring contest. This should be a more foolproof way than jumping off a bridge, right?

... Right?

Ah... who is he kidding? Fa/tg/uy could not kill himself last time. He is such a failure that he probably would not be able to do it even given a second try.

So all he does is stare, stare, stare at the two musky old bottles...

Fa/tg/uy has Do Nothing, Go Outside, Waste Time, and Cheer Up left as available actions. Which will he take for the single Player Action of the sixth day?
>>
>>24878234

Fuck it. Let's Cheer Up with some ice cream.
>>
>>24878234
Cheer Up.
>>
>>24878234
W A S T E T I M E
>>
>>24878234
I think it's time for another round of fapping if you ask me. Went so well for us the last time we did it. Are we still into fairies?
>>
>>24878234
fap
>>
LET'S GO LOOK AT FAIRY PORN

Maybe by fapping hard enough one will come to rescue us.
>>
>>24878234

That's two botched suicide attempts. I say we Cheer Up by getting some of that goddamn ice cream.
>>
>>24878278
No, let's masturbate to Cirno by thrusting into a carton of blue bell.
>>
>>24878285
You're just trying to attempt to suicide via freezing our dick off, aren't you.
>>
>>24878285

This. We get ice cream, then try to fuck it.
>>
>>24878285
Fapping to Cirno is always the best option
>>
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Rolled 1, 4, 5 = 10

Staring at bottles of bleach and ammonia tends to get boring after a while.

And so it comes to pass that, at the stroke of midnight, Fa/tg/uy heads back to his computer, opens up the folder entitled "Touhou Faeries," double-clicks on a certain image depicting Lily White and Daiyousei...

And rolls Hope at 3d10.
>>
>>24878326
I just got diabetes from how fucking cute that is.
>>
>>24878326
From the thumbnail, I thought I was looking at Sanae there.
>>
>>24878326
2 away from Perversion, not sure if I'm glad about that or not...

Also, just putting it out there right now, motherfucking ice cream on day 7. At this point it is the sum total of my expectations for Fa/tg/uy.
>>
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>>24878326

>9+ Yep. You kill some time, and maybe think about where your life is at. That is all.

It seems to be becoming routine by now that Fa/tg/uy masturbates to Touhou faerie hentai, collapses on his bed, and falls asleep, having performed nothing productive during the day at all.

Day #6: Complete.

Status Screen:

Hope: 3d10
Trait: Obsessive Hobby (/tg/): 6d10
Trait: Suicidal Thoughts: 3d10

We may as well play out the final day.
>>
>>24878359

>Trait: Obsessive Hobby (/tg/): 6d10

The odds are stacked against us folks, are we bad enough to see it through?
>>
>>24878359
Go outside, just one time. I believe in you Fa/tg/uy!

Also, I really want some ice cream now and I told myself I can't have any until he gets some too.
>>
Rolled 6, 2, 7, 3, 1, 7 = 26

This is it. The final day. The day of reckoning.

We begin by rolling Fa/tg/uy's overwhelming Obsessive Hobby (/tg/) dice pool of 6d10...
>>
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>>24878386
Well there goes most of the day.
>>
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>>24878386

>19+ You indulge in it a lot; lose two of your regular actions for that day, and the trait gains a die.

Fa/tg/uy starts his day off right (i.e. wrong): by slavishly checking up on every single page of /tg/.

What is this? Something catches his eye...

A thread covering... an RPG about jobless shut-ins! Hah! Just like him... just like poor old Fa/tg/uy. And someone is doing a Let's Play of it too, to demonstrate its sometimes hopeful, sometimes depressing mechanics!

Heh... eh heh heh heh... this should certainly be amusing for Fa/tg/uy. He opens up a tab containing the thread and begins the process of wasting his waking hours away, all on a pointless thread about a pointless game...
>>
>>24878411
One action is all we need for ice cream.

Frankly, at this point, getting him to go outside even once would count as a success.
>>
>>24878420

> A thread covering... an RPG about jobless shut-ins! Hah! Just like him... just like poor old Fa/tg/uy. And someone is doing a Let's Play of it too, to demonstrate its sometimes hopeful, sometimes depressing mechanics!

The Meta. My sides.
>>
Rolled 3, 8, 3, 2, 2, 9 = 27

Now then, let us bring up our Hope dice pool of 3d10, our Suicidal Thoughts dice pool of 3d10, and have them engage in a cataclysmic duel!
>>
>>24878420
Fuck you so hard. Shut up I can go outside I can do it I just don't want to
>>
>>24878420
2meta4me
>>
>>24878439

Ha! Hope prevails!
>>
It's weird seeing /tg/ play something like this since they're all a bunch of paladin normalfags
>>
>>24878439
Man, this game is just a slow slide into misery and depression, if there's no savioring. :( Nothing cataclysmic about a fat man going insane and eventually killing himself.
>>
>>24878465
Except the smell if they don't find the body soon.
>>
Ice cream time. Come on Fa/tg/uy, go get that delicious, creamy gooiness!

...That came out so wrong. Fuck it, go get the ice cream you sadsack loser!
>>
>>24878475
fuck it
we need ice cream by this point
that is our good end
that is our immortality
>>
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Rolled 5, 2, 7 = 14

>>24878439

Ah... that was quite the thread, was it not? Nothing really happened in the end... just like what would become of his life.

A waste of air... a waste of space. Worthless. Scum of the earth.

Fa/tg/uy steps over into the kitchen for a brief moment and gives a brief glance at the bottles of bleach and ammonia.

... nah.

His stomach rumbles for a moment. He checks the refrigerator for... hmmmm... he is certainly up for some ice cream now...

Wait. There... there is no ice cream left. But... no. Okay... okay, he has to step out just this once for some ice cream...

Just this once...
>>
>>24878497
yes
>>
>>24878497
NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NONO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO


...Fuck this, I'm getting some ice cream.
>>
>>24878497
I guess fa/tg/uy will go back to fucking his Braum's Cirno Onahole for the rest of his days.
>>
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>>24878497
We didn't even get out to get ice cream even once.
>>
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>>24878497

Fa/tg/uy lets loose a deep, profound sigh before trudging back into his bedroom and slumping into his office chair.

Why bother?

Why bother with anything at all?

Such is life as a hikikomori.

Day #7: Complete.

Status Screen:

Hope: 3d10
Trait: Obsessive Hobby (/tg/): 7d10
Trait: Suicidal Thoughts: 3d10
>>
>>24878497
Nothing changes. Nothing ever will.
>>
>>24878531
and final roll?
>>
>>24878531
Let's go fap to ice cream pictures, now.
>>
Hiki. Hiki never changes.
>>
>>24878497

Even my third rate world country has delivery
>>
>>24878531
Just the last hope roll of the game to go. Come on Fa/tg/uy, I still believe in you! 3 10's, I believe!
>>
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Rolled 5, 7, 3 = 15

This is it. The final roll.

>The End

>At the end of your seven simulated days, look at your character’s Hope.

>If it’s gotten down to zero dice, he’s lost all hope and will never recover. If you want him to commit suicide you can go that route, but any remaining Rescuers and Real Friends have a chance to intervene as usual. Otherwise he’ll just waste away until he runs out of relatives to leech off of.

>If it’s gotten up to ten or more dice, he’s “cured” of being a hikikomori, and moves on with his life.

>If it’s between 1 and 9, roll your Hope dice and look at the following table.

What will become of Fa/tg/uy? What shall fate, destiny, kismet, wyrd mandate upon him?
>>
>>24878551
We know, how do you think he's been able to stock his fridge up to now? The ice cream in and of itself is not the point, it's walking outside to go interact with a clerk and buying some that matters.
>>
Well, I got a disgustingly cute picture of greenhead fairy and blonde fairy out of this thread so I'm good!
>>
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>>24878565
>>
>>24878570
Plus, delivery doesn't help me at 4 in the morning. Fuck it, I'm walking to 7-11 for a drumstick.
>>
>>24878565
OBSESSIVE HOBBIES: THE SILENT KILLER
>>
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>>24878565

>10-19 Nothing changes.

Welp.

I do not think anything else needs to be said.

Thank you for your participation, ca/tg/irls and ca/tg/uys.

To summarize our three threads of Hikikomori so far:

Thread #1 (http://archive.foolz.us/tg/thread/24817766): Wildly successful and hopeful, although we accidentally cheated. We would have won early even without cheating anyway, since we had a potent rescuer.

Thread #2 (http://archive.foolz.us/tg/thread/24871929): We were even more successful than in the first thread, reaching Hope 10 early even without cheating. Such is the power of a high-Demeanor Imaginary Friend and a Rescuer.

Thread #3 (this thread): Nothing Happens: The RPG.
>>
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>>24878604
Well that was a nice exercise in futility.
>>
>>24878565
You know, as much as I'd have liked for him to go outside even once (seriously, we should have had a modifier since it's our 3rd or 4th goddamn try for motherfucking ice cream), this is in its own way oddly satisfying and, dare I say it, right.
>>
Said it in every one of these threads so far.

These things are pure weapons-grade depression.
>>
>>24878604
Well, hey. At least he got over thinking he was a faerie.
>>
>>24878637
And realized he's a man with no friends, no family, literally nobody that cares about him.

Yeah that's totally better.
>>
>>24878637
But that was the only thing I liked about this guy...
>>
How does this guy get money? government autismbucks?
>>
>>24878637
... You know, literally the only thing he had in his life besides this board.
>>
>>24878604
I, for one, enjoyed this journey. Thank you for your narration.

Let's all raise a spoon to Fa/tg/uy #3, that sorry son of a bitch that just wanted some ice cream.
>>
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>>24878617

To be fair, attempting to Go Outside with Hope at a mere 3d10 is a fool's errand.

http://anydice.com/program/22ee

3d10 achieves a result of 25+ a mere 5.6% of the time.

>>24878574

>Well, I got a disgustingly cute picture of greenhead fairy and blonde fairy out of this thread so I'm good!

Their names are "Daiyousei" and "Lily White." They are from the series known as the "Touhou Project."

http://danbooru.donmai.us/posts?utf8=%E2%9C%93&tags=daiyousei+rating%3Asafe

http://danbooru.donmai.us/posts?utf8=%E2%9C%93&tags=lily_white+rating%3Asafe
>>
>keep missing hiki threads to sleep
>>
>>24878673
Like the 'safe' tag in your links.
>>
>>24878673
Next time we do this, we make maximum fapper. See how deep the rabbit hole goes.
>>
>>24878673
If only we got 1 more on our Use for Good roll, then it would be 33.7%

Oh well, such is the life of those who live by the dice. Thank you for your work, I thoroughly enjoyed this thread in spite of, or perhaps because of, nothing happening.
>>
>>24878652
Usually, Hikis live off of savings or relatives, until those wells run dry. I'm assuming the former for this guy.
>>
>>24878724
>tfw currently doing the latter
>feel bad about it, but they practically throw money at me
It's like... I don't want to be this much of a scumbag. But I also want to not be a hobo slightly more.
>>
did a runthrough, started at 7:30 est and ended 7:41 est via suicide after downlaoding porn, having illusions of grandeur and then DMing a quest thread.
That escalated way too quickly.
>>
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>>24878696

I am strongly contemplating the possibility of attempting an "all traits picked out in advance" run some time in the future, since we are already barring ourselves off from certain Traits at character creation anyway.

We know that Suicidal Thoughts is an ultimately boring Trait since it is awfully difficult to actually go through with a suicide attempt.

Delusion had potential, but its dice pool was ultimately too low for it to amount to anything. I dare say that starting it off at 4d10 would have made for a far more interesting experience.

For thread #4, I am considering a playthrough using a Fa/tg/uy with Obsessive Hobby (/tg/) at 3d10, Delusion (Illogical) at 4d10, and...

Would everyone prefer Perversion (Faeries) at 3d10 or Vice (Jenkem) at 3d10 for a third Trait?
>>
>>24878757
FAIRIES
>>
>>24878757
Do Vice (Jenkem)
Perversion (Jenkem)
Obsessive Hobby (Making Jenkem)
and Imaginary Friend (Magic Talking Jenkem bottle)
>>
>>24878757
What if he thinks jenkem is the gate to fae land or something?
>>
>>24878757
Faeries is so awesome... but jenkem is fucking hilarious.
>>
>>24878757
Perversion would be more comical because we could relate our fetish normally, but Jenkem cannot really be normal to anyone in most anyway imaginable.
>>
>>24878765
>>24878769
>>24878776
>>24878761
>>24878757

Hey guys, Why not both?
>>
>>24878781
Jenkem Fairies....
wow
>>
>>24878757
Tough choice, they both are interesting traits to have. Personally, I vote for vice because it can lead to heath problems and I think it'll be hilarious if we get a broken penis or something like that.
>>
>>24878777
we will be african[/spoiler[
>>
>>24878781
Go back to your shitty quest. Leave us to our actual game.
>>
>>24878673
Holy fuck, someone who's not me uses Anydice.
>>
>>24878781
Leave, you awful person.
>>
>>24878797
Which quest does he do?
>>
>>24878795
Wait, I read >>24878757 wrong, thought it said jerkem. I still vote for vice.
>>
>>24878811
>jerkem
What
>>
>>24878809
All I know is he's a questfag. And this is a thread about hikis damn it.
>>
>>24878797
Shit, I forgot to take off my trip between posts. My mistake, sorry.
>>
>>24878821
How did you think we'd break our penis?
>>
>>24878830
It's not like I want to go and shitpost the fuck out of it. Cmon. You can tell me.
>>
>>24878757
Hiki, the one with the fairy fetish is you, isn't it.
>>
>>24878840
Silencer Quest
>>
>>24878840
Fuck's sakes, you lazy cunt. Lemme search the catalog.

Silencer Quest.
>>
>>24878821
You know, jerking it? Chronic masturbation. I think it would be funny if we were addicted to fapping and broke our dick doing it day in and day out.
>>
>>24878855
One time I broke my dick slightly. It wasn't a full-blown snap, it was more of a fracture. Now I can crack my boner the way one might crack their knuckles. Not the full bending, but if I bend it slightly I get the noise.
>>
>>24878873
dude
thats fucking creepy
vocaroo the sound?
>>
>>24878882
Sure.
http://vocaroo.com/i/s0OXOMWG78qU
>>
>>24878900
Jeebus
>>
>>24878900
Can't
Stop
Listening
>>
>>24878900
holy shit i didnt think you would do that
holy shit
>>
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>>24878900

Just another day on /tg/..
>>
>>24878900
EWWWWWWWWWWWWWWWWW
>>
>>24878927
D-don't need any other board etc
>>
>>24878900

I went from disturbed, to disturbed laugh, to full blown confused laugh.
>>
>>24878900
Well, I might as well call into work sick today; I'm just going to be thinking about this all day and be totally useless.
>>
>>24878950
you get 3d10 for hope
roll 3d10 for random stuff that may lead to depression and suicide
>>
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>>24878900

How horrifying.

Truth be told, If I move my middle finger while leaving the rest extended it makes a cracking sound, but I have nothing on you
>>
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Are 2hus, fairies?

I always thought they were daemons, well I mean the resemble fey with all that eating people and stuff.
>>
>>24878987
Touhous are youkai which is a collective name for every kind of supernatural being out there.

So vampires, oni, fairies, gods, reality warpers, magicians, immortals, aliens etc.
>>
>>24878987
Some of them are fairies, not all of them.
>>
>>24878987
Some 2hus are fairies. Most things there are fairly fae, though.

>>24878900
"Zis is the sound of a penis cracking, my friend. Zis, is the sound of progress."
>>
>>24878956
No thanks, I was teetering on the edge of calling in sick before >>24878900 since I've been up all night following this thread, but that sound just pushed me over. I know my limits, and no sleep with my mind on something else is not a man you want on heavy machinery.
>>
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>>24878987

There are touhous who are fairies, but not all fairies are touhous

Touhou just describes any character from the 2hu series of games. Speaking broadly, there are humans, youkai, and fairy groups. There's more to it than that, but details are for nerds
>>
>>24879026
What do you plan to tell your boss? Because if I was your boss I might just let you stay home if you told me the truth.
>>
>>24879011
>>24879012
>>24879014
>>24879034
Oh alright.
>>
>>24879026
>no sleep with my mind on something else is not a man you want on heavy machinery
You were thinking of replicating that sound yourself?
>>
>>24878900
What the fuck man.
>>
Come for the hiki, stay for the dick poppin'.

Maybe this can be our perversion, OP. We pop our dick and get off to it.
>>
>>24879038
I've still got a few sick days left this year, so I have no intention of telling my boss the complete, unadulterated truth.

>>24879043
In my current sleep-deprived state, yes I can seriously considering it. Of course that's my cue to go to sleep before I do something I'll regret, I need my dick to be intact for this weekend.

Good night everyone, and may your struggles be vindicated. I have no regrets.
>>
>>24878987
Most Touhous aren't fairies, but most of them are definitely fae.
>>
>>24879146

http://en.wikipedia.org/wiki/Penile_fracture

>Vaginal intercourse and aggressive masturbation are the most common causes[1] but the practice of taqaandan (also taghaandan) also puts men at risk of penile fracture. Taqaandan, which comes from a Kurdish word meaning "to click," involves bending the top part of the erect penis while holding the lower part of the shaft in place, until a click is heard and felt. Taqaandan is said to be painless and has been compared to cracking one's knuckles, but the practice of taqaandan has led to an increase in the prevalence of penile fractures in western Iran.[4] Taqaandan may be performed to achieve detumescence.[5]
>>
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>>24879208
This is so going in the next hiki thread.
>>
>>24878987
To be fair, a lot of them don't eat humans.
Some don't eat humans anymore.
And there are por buggers who COULD eat a human, but they're far too incompetent for that.
>>
>>24879208
That reminds me of the guy that tried using a thin birthday candle to do that thing where a arabs put a metal rod in their dick.

It didn't go well.
>>
>>24879223
That was by the same guy who wrote "guts"

That book was fucking weird.
>>
>>24879236
I mean he also wrote guts, the book was called "haunted" or something/
>>
>>24879208
learn something every day even if it frightens you
>>
>>24879269
Words to live by.
>>
>>24879241
He also wrote Fight Club.



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