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File: 1372983217715.jpg-(65 KB, 960x720, Ghost_SC2_Head3.jpg)
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http://suptg.thisisnotatrueending.com/archive.html?tags=Ghost%20Quest

Adjutant A.I. Online. Mission briefing begins:

You were a ghost operative of the Terran Dominion, under Emperor Arcturus Mengsk. Your Codename is Delta Phoenix. You received a transmission from Korhal. "The Emperor is Dead. Long live the Emperor. "

It seems like a lifetime since the fall of Korhal disabled your neural inhibitor and you went rogue. With the help of a rogue Dominion Marine, Jacob Henderson, you and your small crew secured a Gorgon-Class battlecruiser you now call The Daluke. The Dominion, bounty hunters, and criminal scum alike are all after you with a massive 1.5 billion credit bounty on your head. But they're going to have to earn it, first.

You have just rescued Mia Rodriguez and assigned Sall Jamesson as your XO aboard the Daluke. With the ship's bridge and living quarters online, it's time to jump out of the system before Dominion forces come.

Loading starmap for available destinations, please wait...
>>
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Starmap loaded. Additional options have become available. Unnecessary or high risk/low reward locations have been removed. Recommendation: We are low on Credits. Look for Financial Opportunities.


>Jungle World XTYU003: Edge of Protoss space. Ruins on planet, inhabited by friendly Protoss Dark Templar Kassix.

>Volcanic World HA002: Old zerg hive world. Nuked out years ago during the Brood Wars. Heavy in minerals, vespene gas, and geothermal energy.

>Forest World NN014 "New Ares": Small colony in operation, mostly agriculture. Close to heavy shipping lanes.

>Urban World Kilaro: Completely urban landscape. In complete riots and chaos following the near-fall of the dominion. Food, medicine, and weapons are all in short supply with next to no security force policing smugglers.

>Nohallan: Fringe Ice Planet. Hostile Wildlife and climate. Well outside of Domninion space.

>Barren World JZ01919: No atmosphere, high in inorganic salts and rare compounds. Mining platform station "Dick's Paradise" in orbit.

>Murric: Contiential Fringe World. Provides 92% of Agriculture for nearby systems. Fiercely independent anti-Dominion population.

>Corendis: Jungle World, known for heavy Safari activity. Low in minerals, high in vespene gas.

>New Albuquerque: Fringe Desert Planet. Civilian Shipbuilding industry. Low in minerals and vespene gas.

>Station 114: Fringe territory observation post. Previously Confederate, now occupied by ex-Confederate mercenaries.

Begin acheiving consensus, voting will begin when ready.

Loading new personal files for marine and marauder mercenaries.
>>
>>25821012
>Murric: Contiential Fringe World. Provides 92% of Agriculture for nearby systems. Fiercely independent anti-Dominion population.

this seems like a good place to go to after we turn off are IFF
>>
>>25821012
>>Murric: Contiential Fringe World. Provides 92% of Agriculture for nearby systems. Fiercely independent anti-Dominion population.

Sounds like a great location for recruits.
>>
>>25821012
>>Urban World Kilaro: Completely urban landscape. In complete riots and chaos following the near-fall of the dominion. Food, medicine, and weapons are all in short supply with next to no security force policing smugglers.
Run supplies for a few bucks.
>>
Well the current priority should be fixing the Daluke and we need resources for that. Also we should get more crew and start stockpiling weapons, equipment and money so that incase of SHTF, we are ready
>>
Name: Chad "Bossman" Rice
Sex: M
Current Rank: Corporal
Current Assignment: Marine
Additional Training: CMC-660.
Age: 44
Height: 6'1"
Weight: 281 Lbs.
Known Relatives: None.
Addt'l Notes: Leader of Helldog Mercenary Squad. Bossman is the eldest, voice of reason, and authority of the Helldogs.

Name: Nicholas Walker
Sex: M
Current Rank: Corporal
Current Assignment: Marine
Additional Training: Reaper.
Age: 35
Height: 5'10"
Weight: 159 Lbs.
Known Relatives: None
Addt'l Notes: Member of Helldog Mercenary Squad. Nick's autonomous personality makes him reluctant to integrate fully with the crew.

Name: Elliot Ladin
Sex: M
Current Rank: Corporal
Current Assignment: Marine
Additional Training: SCV Pilot.
Age: 23
Height: 5'9"
Weight: 161 Lbs.
Known Relatives: None.
Addt'l Notes: Member of Helldog Mercenary Squad. Elliot's irrepressible optimism leads to some mixed relationships with the other team members, who cannot figure out if Elliot is genuinely oblivious to the danger they face or if he has a highly resilient, tough-minded personality who chooses to mask or defend it behind a light-hearted surface persona.

Name: Rio Aytes
Sex: F
Current Rank: Corporal
Current Assignment: Marine.
Additional Training: Dropship Pilot, Navigator.
Age: 28
Height: 5'6"
Weight: 132 Lbs.
Known Relatives: None
Addt'l Notes: Member of Helldog Mercenary Squad. Rochelle is the sensible "big sister" of the group, and almost everyone treats her with generous respect.
>>
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Name: Alexander "Xander" Freeman
Sex: M
Current Rank: Corporal
Current Assignment: Nomad Pilot
Additional Training: Dropship Pilot, Navigator
Age: 26
Height: 5'9"
Weight: 162 Lbs.
Known Relatives: None
Addt'l Notes: Intense dislike of individuals below heights of 4'. Recommend resocialization.

Name: Tyrone Winston
Sex: M
Current Rank: Corporal
Current Assignment: Marauder
Additional Training: Marine
Age: 33
Height: 6'3"
Weight: 189 Lbs.
Known Relatives: Jemima "Auntie" Winston. (Aunt, Civilian. Status Unknown.)
Addt'l Notes: Sole surving mercenary of "Dyn-o-myte" marauder mercenary squad. Is equipped with highly customized marauder suit.
>>
>>25821012
Ok we need a place to resource gather and repair. I think the jungle world (if that Templar will let us mine.) or Murrica but then I worry about them panicking when we show up. (You just know that they will be trigger happy)
>>
>>25821142
>Recommend resocialization.

Sorry Adjutant, but this is too fucking hilarious to have happen.
>>
>>25821012
>Station 114: Fringe territory observation post. Previously Confederate, now occupied by ex-Confederate mercenaries.
Place for contracts and smuggling

>Corendis: Jungle World, known for heavy Safari activity. Low in minerals, high in vespene gas.
Place for gas and possible trading opportunities
>>
>>25821156

Most of our battlecruiser systems are operational now, so this is a hilariously bad idea.
>>
>>25821105
We should get lots of dosh if we manage to transport huge quanties of resources to New Albuquerque. But currently I support going to

>Murric: Contiential Fringe World. Provides 92% of Agriculture for nearby systems. Fiercely independent anti-Dominion population.

but for the love of god, turn of the Dominion beacon in the ship, when we go there.
>>
>>25821109

Do the Helldogs get a bonus against infested?
>>
>>25821012
>>Corendis: Jungle World, known for heavy Safari activity. Low in minerals, high in vespene gas.
>>
>>25821210
Helldogs receive a bonus of +200% to survivability if they are in a single squad and a 25% combat bonus versus opponents suffering from Zerg Infestation.

Bonus is reduced by 50% for each member absent.
>>
>>25821012
>>Murric: Contiential Fringe World. Provides 92% of Agriculture for nearby systems. Fiercely independent anti-Dominion population.
>>
>>25821236

Holey moley.

We could've used them on the Hydron.
>>
>>25821236
can we add more members to the team to improve experience?
>>
>>25821012
Hey guys an Idea.
We go to Murric. While there we repair and buy up a lot of food, since it's an agricultural center they should have food for cheap. Then we go to Kilaro pick up people (easy since it's a hell hole) and sell our food at profit.
>>
>>25821285
Sweet.
>>
>>25821012
Murric. Let's see if we can get some some supplies and sell them to the urban world Kilaro and make some mad cash.

Alternatively, go to New Ares and see about those shipping lanes. Maybe we can make some deals.
>>
>>25821283

Maybe if we manage to recruit the L4D1 guys.

We should also be getting them some advanced equipment, they're essentially a hero squad.

Coach has training as a firebat for example.
>>
>>25821285
Finish repairing the ship first, then we do this.
>>
Sensing end of discussion. Posting protocol for consensus votes.

All votes must be in the following format:
>1

Votes that will not be accepted:
1
>1 I want this lol
>1 unless x in which case 2.

Please post only the > symbol and your number designation for the vote.

>1 Jungle World XTYU003

>2 Volcanic World HA002

>3 Forest World NN014 "New Ares"

>4 Urban World Kilaro

>5 Nohallan

>6 Barren World JZ01919

>7 Murric

>8 Corendis

>9 New Albuquerque

>10 Station 114

Voting will end in 4 minutes.
>>
>>25821339
>7
>>
>>25821339
>7
>>
>>25821339
>7
>>
>>25821339
>1
>>
>>25821339
>7
>>
>>25821339
>7
>>
>>25821328
But where should we repair our ship? The bottle neck is vespene gas so we need to get more of it but I don't feel comfortable enough dive into some thing new. So that leave the portoss's jungle world.
>>
>>25821339

>7 Murric
>>
>>25821339
>8
>>
>>25821283
Experience can only be gained in combat situations.

If other squads survive combat situations with the Helldogs, they will gain increased experience in relevant fields.

>>25821321
The Helldogs have advanced equipment and peronalized loadouts already. Loading squad loadout, please hold..
>>
>>25821339
>1 Repair first then Murric
>>
>>25821339

>7
>>
>>25821339
>7
>>
>>25821372

We have enough systems functional to make our ship a nightmare to face against in a battle. Our main concern should be personnel at this stage, though repairs should still be a priority.
>>
>>25821377
>Vote not counted, extra modifier.
>>25821390
>Vote not counted, extra modifier.
>Time insufficient to continue repairs at current location. Dominion inbound.
>>
>>25821398
Still doesn't hurt to get a stockpile of minerals and gas.
>>
>>25821339
>Vote ended at 20:36. Calculating valid votes. Please wait...
>>
>>25821339
>7
>>
>>25821398
I just feel like we are going off half cocked again.
>>
Adjutant, a question. Does the Daluke contain any special equipment such a Yamato cannon?
>>
>>25821408
>>25821428

True enough I suppose, we could stop by the Jungle planet on the way to Kilaro then. Murric doesn't strike me as a world where we'll encounter much trouble.
>>
>>25821490
Yeah, we should go to the jungle planet, but if we want to do any mining there we should ask the DT there first.
>>
>>25821514
I just want to get enough gas to repair all of the ship. And yes good point about the DT.
>>
Oh god, we're going to get shot out of the air in Murric.

at least we won't be turned in for the bounty
also why did we pass up the golden opportunity to go to "Dick's Paradise" for Double Penetration
>>
>>25821514
Speaking of asking him, we could make a small partnership with him where he tells us the location of some minerals and gas and we give him 33% of what we mine. The closer it is to his base of operations, the more he'll receive up to 80%?
>>
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>7 Murric

You need recruits sorely, time to repair, and food is a popular commodity throughout the Galaxy. Murric is your best choice for everything you need right now, you decide.

>"XO, set a course for Murric. Order all forces to prepare for warp jump."
>"Aye, Aye, Captain. All stations, this is your XO. Brace for jump."

You stand at the bridge, observing the inexperienced crew fumble at your XO's orders. He's selected a few potential recruits from your civilians, they'll make due for now.

>"Sir! I have contacts! Three cruisers! IFF reads dominion! They've launched fighters!"
>"Then get us the hell out of here, crewman!"
>"Sir!"

The ship lurches, you and your stomach along with it. You come to a stop well out of range of a very pretty blue world.

>"XO, I'm getting planetary contact."
>"Put them through, I'll handle this."

A voice comes over the bridge's speakers. You watch your XO carefully.

>"This is Starport six control. I am reading you in range. Unknown vessel, please identify yourself."
>"This is the Daluke. We are a civilian vessel in need of repairs, requesting permission to orbit and dispatch ground teams for trade."
>"Roger, Daluke. I am confirming your IFF.. History reads Dominion, Confirm?"
>"Dominion crew died two years ago, Control. Zerg attack. This is our ship now."
>"Well, roger that Daluke. Permission granted. Welcome to Murric."

The XO looks at you, gives a nod, then returns to his post.

>Loading...
>>
>>25821537
That's not much of a deal. The whole planet's resources would technically fall under Protoss claims, so in either case, we'd be stealing. But, perhaps we can ask him for some information. Possible planets to travel, tactics to use against zerg, etc.
>>
>>25821562
True. We could possibly act as proxy miners for them with some of the minerals and gas we mine being our payment?
>>
>>25821553
It's a massive battlecruiser, but technically a civilian vessel.

I find that funnier than I should.
>>
>>25821440
We currently lack crew to fire any special weapons.

Schematics loading, please wait...

25x ATS Laser Battery
25x ATA Laser Battery
1x Yamato Cannon.

With access to a shipyard or starbase and proper resources it is possible to add additional armaments.
>>
>>25821109
You know, it's just occurred to me, I don't think we have any active sergeants around.
>>
>>25821553

Man, that reminded me. We should gun for Starport and Valkyrie schematics when we have the opportunity to act as escorts.

Or at least steal Valks as much as possible. They're proving to be our bread and butter on the space front.
>>
>>25821579
I suppose it's worth asking.
>>
>>25821588
This raises an item on our agenda.

It will be addressed following immediate votes and concerns.

I can raise the importance of rank and protocol following rogue actions if you prefer.
>>
>>25821553
This seems too easy and convenient so far. Can we get a calculation of the chance of inconvenient problems in the near future please?
>>
>>25821597
We could also make an argument in our favor of having us mine due to most of our buildings being able to lift off/are salvageable so less minerals are spent just to get more minerals.
>>
>>25821553
Loading available resources and damaged components.

Resources:
000 Credits
>Minerals: 1565
>Gas: 130

Current Damage to Hydron:

Armory: Online
Engines: Online
Bridge: Online. Running at 25%. Crew required.
Living Quarters: Online.
Main Engineering: Online
Research Labs: 300 Minerals, 100 gas.
Weapons Control: 50% Effective. Crew required.
Docking Bays: 500 Minerals, 100 gas.

All Components require 24 manhours to become operational.
A single SCV provides 4 manhours per hour.
A single Nomad Provides 8 manhours per hour.
Hand-Held Fusion cutters required to utilize civilians for labor on repairs.
We currently have no time limitations.

Begin discussion on preferred repairs. Voting will commence shortly.

Loading squad Loadout for Helldog squad.
>>
>>25821624

Worse come to worse, we can subtly remind them that fucking with the people in control of the Gorgon-class battlecruiser in orbit is not a good idea. Especially since we're being so friendly.
>>
We Farmers now?

I guess SCVs could handle some loading/unloading of cargo.
>>
>>25821604
Let's settle it before we dock.
>>
>>25821644

Research labs are probably the best for now. I don't think we're currently wanting for space.
>>
>>25821644
I would say fix the docking bays if anything just so we have control of them
>>
>>25821644
We grab some more gas before repairing the Labs.
>>
>>25821644
For now, we should get docking bays if we do get any more spacecraft just to hold them all. Research labs aren't really needed at the moment.

>>25821650
Well, they can warp-in units and he'll have contact with the Golden Armada potentially. If worse does come to worse, we could just ask for coordinates to a planet they don't care about.
>>
>>25821644
>Docking Bays

In a planet with a lot of exports? Hmmm
>>
>>25821678

Oh wait, I thought we were talking about Murric.

Fucking with the Protoss isn't something I want to do ever.
>>
>>25821644
I want docking bays so we can sort all the stuff we will be buying.
>>
>>25821613
Chance of Protoss Hostilities: 0%
Chance of Zerg invasion of planet: 6%
Chance of Bounty Hunter or Pirate activity: 15%
Chance of Crew Mutiny: 1%
Chance of hostile Murric Government actions: 3%
Chance of Cardiac Arrest in Delta Phoenix: 0.2%
>>
>>25821695
Oh, that explains it. Yeah, if anything, we should be building up good relations with the Protoss.
>>
>>25821697

Do we even have any money to buy shit with?

I hope they accept minerals as payment.
>>
We can start a delivery business, all we need now is a sassy robot and a cyclops.
>>
>>25821644
I'd say the Docking Bays should probably be prioritized. We probably won't have much opportunity for research in the near future anyway.
>>
>>25821644
Docking bays since we are at a handy place were we might move some cargo and we had talked about getting a place for our structures to land so we can have a construction yard.
>>
>>25821716
Credit Reserves are currently at 000.
>>
>>25821706
What about chance of spontaneous consensual orgy breaking out on the ship?
>>
>>25821706
And surprise pregnancies?
>>
Rolled 81

>>25821706
Rolling for Cardiac Arrest.
>>
What do they say to us selling weapons?
>>
>>25821706
What's the chance of having a less snarky adjutant?
>>
>>25821716
I do too, I do too. Also we should check if there are any unclaimed asteroids that we can get the nomad mining. (We have the time to go slow)
>>
>>25821730
Do we have any trade prospects nearby Adjy? Jobs that pay money, or rather, how much do minerals sell for
>>
>>25821652
Note that the Gorgon-Class battlecruiser is too large to dock at any Ports within this system.

All equipment, crew, and cargo transfers must be made by smaller vessels.
>>
Rolled 91

>>25821740
Oh yeah? Let me try...
>>
>>25821735
>>25821738
I do not have sufficient Data for these estimates at this time.

>>25821751
I will scan local networks. Please hold...
>>
>>25821752
Sorry, I meant before we do anything else.
>>
>>25821752
Well, at least we got the Hurc for that.
>>
>>25821730
Lets see if we can sell off some of our weapons (Only the stuff we can make more of).
>>
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>>25821719
>sassy robot
>Not Adjutant.
>>
>>25821779
Well then, let's get ourselves a cyclops.
>>
>>25821779
Well we had some A.I. that wanted to kill all humans, but we destroyed them.
>>
>>25821804
That would be us with an eyepatch
>>
>>25821706
You forgot to list the chance of the Dominion following us here.
>>
>>25821826
Dominion Fleet did not have sufficient time to calculate our jump trajectory.

It is highly unlikely that Dominion spies will report our location on Murric if any are present.

I cannot give exact estimates at this tim.
>>
>>25821855

Well that's something at least.
>>
>>25821644
I remember that our superstructure is pretty beat up, we should repair it along with armour. Possible enemies should then see a fixed good looking battlecruiser instead of steaming pile of scrap
>>
>>25821888

The superstructure and armour gets repaired when we work on the components.
>>
So are we all agreed? We sell off our spare Minerals, weapon and armor to buy food and Vespasian gas (and maybe some mercs if we find a good deal)
>>
>>25821905
Though if we do have the time and resources, could we reenforce it?
>>
Loaded: Crew Loadout for Helldog Mercenaries.

>Corporal Chad "Bossman" Rice
CCS-12 Shotgun with Bayonet Attachment
Dual P-45 Pistols

>Corporal Nicholas Walker
C-14 With Grenade Launcher attachment
3x Fragmentation Grenade
P-55 Pistol

>Corporal Elliot Ladin
AGR-14 Rifle
Dual P-45 Pistols.
Handheld Fusion Cutter.

>Corporal Rio Aytes
C-14 With Bayonet Attachment.
Dual P-45 Pistols.
Medical Kit x5.
>>
>>25821915
Improving superstructure armor past standard operations will be costly and require additional engineers.
>>
>>25821929

That reminds me, Engineers should definitely be a priority now that we have the Daluke to run.
>>
>>25821929
Can we add bayonets to the ship?
>>
>>25821963
>bayonets
>On a fucking SHIP

what.
>>
>>25821963
I would suggest several hundred metres of Adamantium be added to the bow. For ramming.
>>
>>25821976
For the spiky and choppy.
>>
>>25821963
Standard C-14 Bayonets will improve ship combat effectiveness by 0.000000000000000001%.

I have taken the liberty of rounding up to preserve processor usage.
>>
>>25821984
Hmm....
how much do they cost?
We need every advantage we can get.
>>
>>25821984
Not good enough. We need Gorgon-class bayonets.
>>
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Voting begins: Repairs.

Reminder: Available resources.


Resources:
000 Credits
>Minerals: 1565
>Gas: 130

>1 Research Labs: 300 Minerals, 100 gas.
>2 Docking Bays: 500 Minerals, 100 gas.

Please vote now.
>>
>>25822012
>2
>>
>>25821980

People, if we're gonna go ramming, at least go with the version that adds armour as well.
>>
>>25822012
>2
>>
>>25822012
>2
>>
>>25822012
>2
>>
>>25822012
>2
>>
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>>25821980
>>
>>25822012
>2
>>
>>25822012
>2
>>
>>25822012
>2
>>
>>25822012
I'm assuming you are no longer allowing write ins with additional plans that you don't come up with anymore then?
Not that I ever got the chance to participate in here other than the archive anyway.
>>
>>25822012
>2
>>
>>25822012
>2
>>
>>25822033
YES!
>>
>>25822012
>2
>>
>>25822039
((That's what the discussion period beforehand is for.))
>>
>>25822012
>1
>>
>>25822039
Nah we'll still be able to plan shit but right now we don't really have a need to plan. Just where we want to jump to.
>>
>>25821916
I like the way chad thinks
>>
>>25822012
>2
>>
>>25822012
>2
>>
>>25822012
>2
>>
>>25822012
Vote ended at 21:18. Tallying votes.
>>
>>25822108
Pretty sure 2 won boss.
>>
>>25822119
Well aren't you a fucking arithmagician
>>
>>25821142
>aunt jemima

Oh Adjutant
>>
>>25822135
>Arithmagician
>Not mathemagician.
>>
>>25822143
huh, I wonder if Tyrone's the one with three fingers on one hand and two on the other...
>>
>>25822135
>>25822147
Well we certainly need one after how much we've been shitting up math.
>>
>>25822147
not algebraniac
>>
>>25822147
arithmagician sounds more fancy
>>
>>25822155
Wat
>>
>>25821142
That's...Uh, a little racist there, isn't it?
>>
>>25822168
what, you never heard the Marauder's quotes?
>>
>>25822169
((Nope. Trust me. I know things you don't.))
>>
>>25822169
Welcome to starcraft. Remember, the original settlers were Confederate renegades and all that shite. Can't have rednecks in space without a few stereotypes.
>>
>>25822169
how so
>>
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Delta Phoenix, I have contacted several local organizations for work. Please review options while I calculate the consensus on repairs.

Note: Crew will need to be compensated for time or Morale will suffer.

Blue Mesa Construction: 25,000 Credits to use 8 SCVs and your Nomad (plus crew) for construction.

Charlie Chong Fireworks Company: Requests use of Dropship. 15,000 credits to make a delivery.

Murric Lite Brewing Company: Requests use of Dropship for beer Shipment. 15,000 credits.

"Zerglin' Dogs" meat packing company: Requests use of firebats for "Grillin' meat!". 10,000 credits.

"Murrican Gladiator" Entertainment Studios is requesting participants in it's "Freedom-Day Extravaganza!" contest: Grand prize 25,000 credits.

Murric General Practices Emergency Division: Requesting Medics to deal with "minor burns, lacerations, and alcohol poisoning." 20,000 Credits.

Planetary Association for Stock Vulture Bike Racing (PASVUL): Races are being held in the city capital. Grand prize is 10,000 Credits.
Note: Killing opponents results in disqualification. Addendum: Henderson has requested this job.
Recommendation: Do not assign Henderson to this job.
>>
>>25822169
That's hieghtest not racist.

He hates short people.
>>
>>25822169
Is his name stereotypically black? Check.
Does he talk like your typical "from the hood" black guy? Check.
Does he act stereotypically black? Check.
Does he have a key piece of possibly racist Americana in his background? Check.

See all the racism cancels each other out. Totally not racist.
>>
>>25822194
It's IRONICALLY racist.
>>
>>25822192
>Blue Mesa Construction: 25,000 Credits to use 8 SCVs and your Nomad (plus crew) for construction.
this is a nice payoff
>>
>>25822192

These have to be the most fantastic fucking jobs we've ever come across.
>>
>>25822192
We can actually do...all of these jobs. Literally all of these jobs.
>>
>>25822192
Can we do the construction and the fireworks delivery?
>>
>>25822192
>"Murrican Gladiator" Entertainment Studios is requesting participants in it's "Freedom-Day Extravaganza!" contest: Grand prize 25,000 credits.
And I think Henderson fits the bill, here...
>>
>>25822192
...can...can we take them all!?
>>
>>25822192
"Murrican Gladiator" Entertainment Studios is requesting participants in it's "Freedom-Day Extravaganza!" contest: Grand prize 25,000 credits.


OH YEAH

WE'RE THE BREAD WINNERS OF THIS SHIP WE DON'T MAKE THEM WORK
WE WORK OURSELVES
>>
>>25822192
Blue Mesa Construction: Check!
Charlie Chong Fireworks Company: Sounds good..
Murric Lite Brewing Company: Do this one! Morale!
"Zerglin' Dogs" meat packing company: Go for it!
"Murrican Gladiator": Yeah, we're sending Henderson on this one.
Murric General Practices Emergency Division: Yeah, do it.
PASVUL: We can either go ourselves or send in the daredevil kid.
>>
>>25822215
((Because Murric is the land of opportunity.))

>>25822217
((Do the math on doing all the jobs a couple times, Hoss.))
>>
>>25822192
>Planetary Association for Stock Vulture Bike Racing (PASVUL): Races are being held in the city capital. Grand prize is 10,000 Credits.
Assign Henderson to this.
>>
>>25822192
Additionally, Adjutant, shall we promote Henderson or Chad to Sergeant?
>>
>>25822194
You've really never played Starcraft then have you?
>>
>>25822215
Fireworks and Beer are mutually exclusive.
>>
>>25822230
Lets not.
>>
>>25822192
Question, Adjutant: how many of these tasks could we feasibly perform at once and still maintain reasonable success ratios?
>>
>>25822232
Next item on the Agenda are unit promotions, Delta Phoenix. I promise.
>>
>>25822194
his name comes from ireland
>>
>>25822232

Both.

They're our most experienced ground-pounders save us.
>>
>>25822192
Lets do all of theses jobs, 1/4 of the payment will go to the people who did them the rest will go towards the ship.
>>
>>25822236
But he's obviously the best choice, and it'd be hilarious.
>>
>>25822237
Now that is a damn fine question.

As far as I can see if we plan this right we can do all of them. ALL OF THEM. MONEY MONEY MONEY. Loads O' Money.
>>
>>25822192
Send Daredevil to the Grand Prix. Do everything else (if we have to pick one dropship delivery, go with beer) except gladiatoring.
>>
>>25822234
Note: Loading available transport ships.
>Hercules Class Transport (Unnamed. Pilot: Ensign Mark Solo, Copilot: Petty Officer Steven "Chewy" Graves) (6 Supply)
>Planet-Hopper class Dropship (Unnamed. Pilot: Corporal Nigel Ohann) (2 Supply)
>>
>>25822192
>Murric General Practices Emergency Division: Requesting Medics to deal with "minor burns, lacerations, and alcohol poisoning." 20,000 Credits.

Kinda wish Gary was still here to do this.
>>
>>25822248
I doubt having one of our guys killing people will get us good relations with the planet.
>>
>>25822247
That's a good question, is 25% enough to satisfy our crewmates?
>>
>>25822256
Nah we can totally have henderson do gladiatoring. He'll enjoy it.
>>
>>25822237
Proper deployments suggest an 80% success rate of available missions.
>>
>>25822269
OH HELL YES. Boys time to pull out the thinkin hats. Let's go over one job at a time here...

I say we put henderson as our gladiator.
>>
>>25822269
Lets do as much as we can, then do a party afterwards.
>>
>>25822267
Examining crew roster, please wait.

>>>
>>>
>>>

25% of total allocated funds would increase crew morale by 61.
>>
>>25822269
Is the 20% Henderson killing people in the arena?
>>
>>25822277
I think when Adjutant suggests we do something (or don't, in this case)
We don't.

Seriously, don't.
>>
>>25822269
I love this system. We should come back here often. Lets add the to the places we like list (along with the DT bro)
>>
>>25822284
There are no time limits on our current deployments, however all offers expire at the end of today.
>>
>>25822192
>Blue Mesa

My inner geek is screaming at me to avoid this.

But the money is way too fucking good to ignore.
>>
>>25822267
Maybe we should use another 10% on a bitchin party.
>>
>>25822291
What would that put us at in terms of moral?
>>
>>25822291
Oooh~ That's pretty good.

We should vote on that later, then.
>>
>>25822293
Or Private Kyle Julian failing to win the Race.
>>
>>25822297
No no Henderson wants the bike race where you can't kill people. We can put him as a gladiator.
>>
>>25822300

Indeed, we should check in every now and again.
>>
>>25822192
Assignment is as follow:
Blue Mesa: 8 SCVs and Nomad
Charlie Chong Fireworks: Planet-Hopper
Murric Lite Brewing Company: Hercules
"Murrican Gladiator": Henderson
Murric General: All Medics
PASVUL: The daredevil
>>
>>25822315
What if we do the race?
>>
>Blue Mesa Construction: 25,000 Credits to use 8 SCVs and your Nomad (plus crew) for construction.
Do this.

>Charlie Chong Fireworks Company: Requests use of Dropship. 15,000 credits to make a delivery.
Don't do this. With our luck it's will explode and destroy our dropship

>Murric Lite Brewing Company: Requests use of Dropship for beer Shipment. 15,000 credits.
This is fine. Do it.

>"Zerglin' Dogs" meat packing company: Requests use of firebats for "Grillin' meat!". 10,000 credits.
There's gonna be Zerg. 2 Firebats and our single CMC Medic.

>"Murrican Gladiator" Entertainment Studios is requesting participants in it's "Freedom-Day Extravaganza!" contest: Grand prize 25,000 credits.
Henderson. Do this.

>Murric General Practices Emergency Division: Requesting Medics to deal with "minor burns, lacerations, and alcohol poisoning." 20,000 Credits.
Civillian Medic. This is for you.

>Planetary Association for Stock Vulture Bike Racing (PASVUL): Races are being held in the city capital. Grand prize is 10,000 Credits.
Note: Killing opponents results in disqualification. Addendum: Henderson has requested this job.
Recommendation: Do not assign Henderson to this job.
Our Daredevil Vulture racer will do this.

Also, our Marauder seems a mite stereotypical. Can we mindscan him to check if he is a spy?
>>
>>25822307
((Totally spaced about black mesa. I actually stole it from a local construction company. You don't have to meta this one.))
>>
>>25822326
I am okay with this
>>
>>25822311
Morale would be 153 if we are 100% successful.
>>
>>25822333
We're desperate for funds, though

I say put all of our systems to work for now

When we can afford it, then we save our ships work.
>>
>>25822269
Do we have any information on the ones wanting the Blue Mesa and Murric General Practices Emergency Division jobs?

Anything that might suggest potential trouble?
>>
>>25822333
switch the racer to us and I am ok with this
>>
>>25822334
>Black

Heh, you have black on the mind a lot Adjy
>>
>>25822326
Okay lets do this
>>
>>25822192
Okay we send our SCVs and Nomad to go for construction. That's a given.

We send one guy to go make the delivery for fireworks and then use another ship to do the beer shipment. (don't send henderson. He'll drink it.)

We can totally let barney do the grillin. He fuckin LOVES fire.

Henderson is doing Murrican Gladiator.

We can send all our medics to the medic event.

Either we do the race or our daredevil.

Sound good?
>>
>>25822329
There is a higher chance of success. However you will be unavailable for other deployments or local celebrations.
>>
>>25822326
Leftover SCVs will continue repairs in our stead.
>>
>>25822326

This sounds good to me.
>>
>>25822354
Blue Mesa has a reputation of excellent construction and customer service. They have no record of illicit activity.

Murric General Practices Emergency Division handles planet-wide civilian medical needs for trauma and accidents, primarily. They have no affiliations except to the Murrican government.
>>
>>25822333
Agreeing with all of this cept the fireworks.

We can totally do the fireworks.

Can we put the fireworks in an airtight storage and pump in nitrogen? It'll complete fuck the chances of them exploding.
>>
>>25822379
>Nitrogen, not sulfur hexaflouride.
>>
>>25822379
Fireworks have a 13% chance of detonation with current safety protocols.

I can modify the life support of the Planet Hopper to not circulate oxygen, reducing this chance to 6%.
>>
>>25822395
Will our pilot still be aiight?
>>
>>25822378
Okay, good.

What about the "Zerglin' Dogs" Meat Packing Company?
>>
>>25822379

It's called 'standard safety procedures'.

We're not a bunch of morons.
>>
>>25822402

Just get him a suit.
>>
>>25822402
Pilots are issued oxygen masks in 92% of situations. They do not require life support in the cargo segments to operate at peak efficiency.
>>
>>25822404
Well apparently it isn't completely standard. Would you rather no one suggest it and not get a bonus at all? If so then I guess we can all just stop thinking now.
>>
>>25822417
Yeah, lets do this then.
>>
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>>25822192

I fucking LOVE this planet.
>>
>>25822395
>>25822417
>>25822423
Seconding this motion.
>>
>>25822417
Yep. Do that.

Also we should send all the medics. It'll be a good experience for them.
>>
>>25822427
Speaking of which, Adjutant, any chances of us encountering some Screaming Eagles?
>>
>>25822395
thank you!
>>
Come to think of it, Adjutant, have we painted on that image of Daluke welding an Infested Marine's face to a door?
>>
>>25822333
Okay can we support this with the added fireworks delivery and adding all the medics to the murric general practices?

Guys this is a holiday, they're gonna be god damn swamped with minor shit.
>>
>>25822446
Yes, because what we want is to shove the "We were infested once" sign in everyone's face.
>>
>>25822446
we should probably have the two left over scvs do that
>>
>>25822449
Yeah we have to send more than one medic. It says Medics.

So can everyone else not working go out to enjoy this fine day?
>>
>>25822449
And get paid good too. We'll spend 35% on payment to the crew and for a big party them as well.
>>
>>25822457

More like 'this ship was infested once and then we beat the shit out of the infestation.'

Your rampant paranoia is noted and laughed at.
>>
>>25822446
>>25822460
We're not doing that. We're totally not doing that. Maybe in an important room on the inside. Not on the outside.
>>
I fucking love July 4th.
>>
>>25822473
It's really not a good idea...
>>
>>25822466

25% is plently, let's not bank on the chances of every job we take being remotely this generous.
>>
>>25822473
I don't think you know Protoss very well...
>>
>>25822474
I'd have to agree with this guy. I'm not so sure that the ship being infested in the past is what we want to advertise. People might fear that we missed something.
>>
>>25822484
>2
>>
>>25822484
>3
>>
((DISREGARD PREVIOUS VOTE FUCKED IT UP BECAUSE CAPTCHA HATES ROBOTS.

4CHAN IS RACIST. ROBOT RIGHTS!))

>Loading available deployments with disagreement for Consensus vote.


Blue Mesa Construction: 25,000 Credits to use 8 SCVs and your Nomad (plus crew) for construction.
>Accepted, safety risk 10%.

Charlie Chong Fireworks Company: Requests use of Dropship. 15,000 credits to make a delivery.
>Accepted, Dropship, safety risk 6%.

Murric Lite Brewing Company: Requests use of Dropship for beer Shipment. 15,000 credits.
>Accepted, Hercules, Safety risk 5%

"Zerglin' Dogs" meat packing company: Requests use of firebats for "Grillin' meat!". 10,000 credits.
>Accepted, Private Barney Mills, Private Daisy Yoha, Safety Risk 0%.

Murric General Practices Emergency Division: Requesting Medics to deal with "minor burns, lacerations, and alcohol poisoning." 20,000 Credits.
>Accepted, Doctor James Lee, Private Jessica "Jessie" Daluke, Safety risk 5%.

First Vote:

"Murrican Gladiator" Entertainment Studios is requesting participants in it's "Freedom-Day Extravaganza!" contest: Grand prize 25,000 credits.

Available crew:
>1 Corporal Henderson: 95% success chance.
>2 Delta Phoenix: 95% success chance.
>3 Private Ryan Valero: 85% success chance.

Voting begins.
>>
>>25822505
1
>>
>>25822505
>3
>>
>>25822488

I know the Protoss aren't idiots and actually have sensors to detect that shit.
>>
>>25822505
>3
>>
>>25822512
Vote not counted, lacks > modifier.
>>
>>25822505
>1
>>
>>25822505
>1
>>
>>25822505
>1
>>
>>25822505
>1
>>
>>25822505
>2
>>
>>25822505
>1
>>
>>25822505
>1
>>
>>25822505
>1
>>
>>25822505
>1
>>
>>25822505
>2
>>
>>25822505
1
>>
>>25822519
Yep...sorry bout that. Fixed it.

You know Henderson is totally going to turn into the face of the group. JUST AS PLANNED.
>>
>>25822514
And it's probably thick in the air of our ship.

Sure, we burnt it out, but who knows what lurks in the air? It might be harmless, but the Protoss don't play with zerg
>>
>>25822513
>>25822517

This is not the vulture race.
>>
>>25822505
>1
>>
>>25822505
gb2/r9k/
>>
>>25822505
>1
>>
>>25822544
Oooh.
>I cannot into reading comprehension.
>>
>>25822542

Or shockingly enough, they have equipment to detect viral vectors in the air.

Holy shit.
>>
>>25822542
Could ask them to run some scans if we head to the jungle world that DT is on after.
>>
>>25822544
He needs to have fun too
>>
>>25822542
You know...we should totally vent all our air out. We wouldn't have stale air anymore!
>>
>>25822505
>3
>>
>>25822569
Note that all unassigned personnel will be requesting shore leave after deployments are assigned.

If approved morale will increase regardless.
>>
>>25822566
That's...a pretty damn fine idea. Make some friends on the other side.
>>
>>25822566
No no, that's what I'm saying

The Protoss are indiscriminate about Zerg.
If they detect ANY there is a good chance they'll attack just to burn it out.
>>
>>25822569

Henderson has a higher success chance.

Also he deserves some fun shit to do after what he pulled at his last stop.
>>
>>25822579
Request approved.
>>
>>25822579
Hell yes they get shore leave.
>>
>>25822579
Of course, they fucking earned it.
>>
>>25822579
Approved.
>>
>>25822584
Then we do a thorough scrub of the ship first before we leave.
>>
>>25822579
Approved.
>>
>>25822591
This will lower our combat readiness to zero percent.

A proper vote is required on a decision of this magnitude.
>>
>>25822579
Let them have the shore leave. DP will stay behind and guard the ship.
>>
>>25822591
>>25822593
>>25822595
Just remember not the leave the ship TOTALLY undefended.
>>
>Votes ended at 21:55. Tallying votes, please wait...
>>
>>25822584

Protoss are indiscriminate about the Zerg they know are fucking there.

There's a big shitting difference between planetary invasions and mass infestations and a ship we fucking purged the infection of.
>>
>>25822602
Yup DP gets her fun from getting blown up, abducted then escaping to kill or recruit those who capture her.
>>
>>25822601
Could we ask if anyone would rather stay behind?

We can't let EVERYONE go at once but we could give it a 4 to 5 hour shore leave for each half of the crew.
>>
>>25822604
We have our most recent team of marines hold position. Let the civvies in the group relax a bit
>>
>>25822579
Approved if we can take shifts manning the Gorgon.
>>
>>25822604
That's what we are for, I thought?

I mean, we might suck at stealth, but we can kill a fucker
>>
>>25822620
>>25822617
Yep. There we go. Just different shifts. Everyone gets an equal time of shore leave.
>>
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Votes Calculated. Henderson has received request to participate in the Gladiator event.

Loading second vote:


Planetary Association for Stock Vulture Bike Racing (PASVUL): Races are being held in the city capital. Grand prize is 10,000 Credits.
Note: Killing opponents results in disqualification.

>1 Delta Phoenix: 99%
>2 Kyle Julian: 90%

Voting begins.
>>
>>25822625
Buddy...it's a whole ship. By ourselves...Nah son nah.
>>
>>25822638
>2
>>
>>25822638
>2
>>
>>25822638
>2
>>
>>25822638
>2
>>
>>25822638
>2
>>
>>25822638
>1
>>
We only need to use shifts instead of full leave

DAY shift and NIGHT shift. Some will want to party, some will tour and party anyway.
>>
>>25822638
>2
>>
>>25822638
>2
>>
>>25822640
Well, we do have automated turrets.
>>
>>25822638
>2
>>
>>25822663
Although the turrets are manned by A.I., they require a crew at weapons control to maintain proper power levels.
>>
>>25822663
Eh...they'd possibly shoot an innocent kid with a puppy. Then we're fucked.
>>
>>25822658
"DAY" shift, "NIGHT" shift
Implying part of the planet won't always be night or day, so whoever takes leave can party to their hearts content anyways.
>>
>>25822658
yup, plus we're on a planet. They have something known as timezones. People who want to party can swing down to where its evening, those who want to enjoy carnivals can go daytime.
>>
>>25822638
>2
>>
>>25822676
Agreeing with the shift thing now, for the record.
>>
>>25822677
EVERYONE gets what they want! Today is a good day.

All in favor or doing shore leave in shifts like they actually do in the military?
>>
>>25822676
Shift sounds more efficient.
>>
>>25822693
aye
>>
>Voting ended at 22:03. Tallying votes...
>>
>>25822693
I vote that DP has a drink of her own today too, in celebration

Only one, of course...only one.
>>
>>25822706
Adjutant what season is the planet experiencing right now?

Perhaps we could restock on food cheaply coming straight from the source then go to Urban world kilaro and sell it for a profit, maybe get some civilians out of there too
>>
>>25822716
The size of a barrel?
>>
>>25822722
by the celebrations my guess is summer.
>>
>>25822732
We don't need to sleep with Henderson...so no
>>
>>25822740
>implying Henderson is the kind of man who would cheat.
>I shiggy diggy doo dad.
>>
>>25822740
You're right. We need to sleep with Henderson, Mia, and Adjutant.
>>
>>25822751
we should totally get another ghost for that...
>>
>>25822751
I think Adjutant would be processorly scarred.
>>
>>25822760
here's hoping we find a rouge ghost that we don't need to kill
>>
>>25822722
The planet is 0.72 that of standard seasonal rotation, with similar system metrics and axial tilt.

It is currently experiencing all seasons.

The Freedom Day event is planetwide, celebrating Independence from the Confederacy.
>>
>>25822760
If only we were in that race instead of Henderson, after jumping on that ship we would have fucked that ghost instead of bashing his skull in.

Double Penetration 4 lyfe
>>
>>25822760
Or a Spectre. A professional one to counteract our terrible ghosting.
>>
>>25822770
Hey Adjutant if we did shore leave in shifts how combat ready would that leave us?
>>
Kyle Julian has been confirmed as the pilot in the vulture races.

Current consensus is in favor of shift-oriented shore leave. I will make the appropriate shifts to keep us at 75% combat effectiveness until we depart. This will improve morale by 6 per day.

Loading next Agenda topic: Promotions.

We are no longer a Dominion force. It is no longer necessary to use military designations. However, a structure of command increases our combat effectiveness significantly.

I can automate promotions, which will be delivered to experienced combatants using previously programmed Dominion standards of promotion.

There are currently a multitude of marines available for promotion. Should I automatically handle promotions throughout our crew with recommendations from Delta Phoenix?
>>
>>25822778
You want to fuck Tosh?
>>
>>25822787

Yes.
>>
>>25822787
Sure, automate it.
>>
>>25822787
That would be appreciated Adjy, yes. It would take us all night to assign every squad level ourselves.
>>
>>25822787
Sounds good Adjutant. We should talk to our new officers at some point though however. Good to build trust between the overall commander and those under her command.
>>
>>25822787
doit
>>
>>25822791
No, but damn your bog standard one isn't all that bad so long as he doesn't FEED THE RAGE in the sack.
>>
>>25822791
He might know some freaky voodoo positions.
>>
>>25822787
Yes.

Also what is morale at currently considering we just finished getting away from the zerg, have a badass ship, are currently in a place the dominion probably won't follow, and are going to be able to party?
>>
>>25822827
Morale at time of jump into orbit is
Morale: 103

There is a 96% likelihood of morale increasing after the deployments planetside have completed.

Morale is currently falling at -10 per day due to supply shortfalls.
>>
>>25822856
Is 103 good?

Also we should seriously work out our supply situation while our crew is partying down.
>>
>>25822856
I don't suppose we could order more supplies after we get paid?
>>
>>25822856
Ah, speaking of Adjy, what is gonna be the estimated costs in 'supply' (I assume including food, water, etc etc)
>>
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Deployments are in place. I am calculating mission parameters and deploying our men in optimal patterns.

One final deployment remains.

Loading personal agenda:

>1 Train onboard the Daluke. This peace won't last, you need to be ready.
>2 Deploy on Shore leave. Henderson and Mia have extended an invitation to watch Murrican gladiator. This peace won't last, you need to relax.

Voting begins.
>>
>>25822856
Time to wrangle up some tasty food
>>
>>25822885
>1
>>
>>25822885
>2
>>
>>25822885
>1
>>
>>25822879
It is possible to order additional supplies from this planet.

Exchange rate will be 100 credits per 10 morale below 100, and 100 credits per 1 morale at or above 100.

>>25822878
100 Morale is optimum. Additional morale increases combat effectiveness. Lower morale lowers combat effectiveness.
>>
>>25822885
>2
>>
>>25822885
Seriously need to up our ante so we don't end up getting captured again and fucked over.
>>
>>25822885
>1
>>
>>25822885
>2
>>
>>25822885
>1
>>
>>25822885

Guys, vote 2. This shit sounds hilarious.
>>
>>25822903
I say we put in a good 3000 creds for morale
>>
>>25822885
>1
>>
>>25822885
>1
>>
>>25822885
>1
>>
>>25822932

We don't need any more morale right now.
>>
>>25822931
This is the first chance we've had to train since we had our freedom. And frankly we need it.
>>
>>25822885
>1
>>
>>25822885
>Vote ended at 22:21. Tallying votes.
>>
>>25822913
>>25822931
>>25822946
Yeah, after the beatings we've taken, it makes sense for our girl to feel like she needs to take it up a notch.
>>
>>25822955
Awwwh yee. right on time.


I don't think we need to throw a party guys. I think they're going to be partied out.
>>
>>25822885
>2
>>
>>25822944
We'll need it when we're fighting off hordes of pirate/bounty hunting scum and zerg swarms

You'll never know when we'll be able to relax like this again
>>
>>25822982

Do you under money at all? Buying morale right now is prohibitively expensive for very little gain. We cannot afford to shit away our money like this because it makes you feel good.
>>
>>25822982
Then we stay and sort shit out for a couple days. It'll boost morale for EVERY DAY WE'RE HERE FUCK YEAAAAAH.

That and it lets us recruit new guys for the ship and finish any repairs we need. Dominion ain't gonna fuck with this planet. The whole populace would rise up to attempt to bitch smack them.

This is their independence day. We're safe here for now. Worst we have to worry bout is bounty hunters.
>>
>>25823016
If Valarian organized them again...well

The dominion has a whole fleet of ships like ours...but actually working at 100%
>>
>>25823016
We are currently losing 10 morale per day. Supply deficits are reasonably high.

It is possible to purchase a location to build supply depots planetside once we have credits.
>>
>>25823025

Man, in addition to not being an asshole, he has to be competent as well.

If only he wasn't the leader of the organization trying to kill us. Oh well, at least we got an awesome joyride out of our defection.
>>
>>25823036
Wouldn't we lose access to them when we left planet? I thought we'd just buy supplies for the ship itself

>>25823043
I know right? He's a cool guy, running a huge empire that just has so many messed up practices.
>>
>>25823036

That sounds pretty good actually, we purchase somewhere with resources and mine the heck out of it while building some new equipment.

This is rapidly becoming my favorite planet.
>>
>>25823036
hmm, lets pull up available land. If not to buy we can rent. We're only planning to stay here for just long enough to enjoy this festival.
>>
>>25823012
3k isn't gonna be much after everyone pools in their shares
>>25823016
I personally wouldn't like to stay in this system for more than 3 days

News travel fast and 1.5bn for a ghost in a what looks like a decrepit battleship would make anyone a fool
>>
>>25823025
We won't get that lucky. Even if our Academy was on Korhal.

The best we could do is get on good terms with some Fringe Dominion Officer or maybe an influential Fringe Territory so we can privateer for them when we have little choice.
>>
>>25823060
Supply depots only require minerals to build, and allow for prolonged stationing at this planet.

They can be salvaged for 50% of the mineral cost.

Additional supplies can be sold to the population for additional credits.

>>25823064
Local networks do not indicate any available mining locations. I will notify you if this changes.
>>
>>25823069

We're planning to come back as well you know, a permanent purchase is better in this regard.
>>
>>25823036
Couldn't we try and use one of our docking days as a supply area like we were planning to have one for our construction area?
>>
>>25823036
We should totally do that.
We'll need the supplies for when we leave anyway.

Also we should inform the crew before they go one shore leave that if they get in trouble with the law there will be hell to pay.
>>
>>25823082

3k can be the difference between a purchase and one that doesn't happen. Remember when everyone wanted the Nomad and the Factory?
>>
>>25823091
Buying some land for supply depots is a DAMN fine idea. Someone give this man a raise.
>>
>>25823093
We'll need more engineers before we attempt that but it's a good idea.
>>
>>25823090
>Local networks do not indicate any available mining locations. I will notify you if this changes.

What about asteroid we can mine in the system?
>>
>>25823093
I agree, using one docking bay as manufactorium would give us nice way to be self sufficient in supplies.
>>
>>25823093
Bays can be used for supply storage, but not production.

Supply depots are located in the Living Quarters, and running at maximum capacity given our engineering at this time.
>>
>>25823116
The asteroid belt was located in the previous system, which is currently 75% likely to harbor a Dominion fleet.
>>
>>25823109
you can say the same for morale

30 morale can be the difference between winning a battle or facing large casualties and maybe even a 0.01% increase in mutiny
>>
>>25823127
So we'll need more engineers to be more efficient?

If so, kinda figured..

>>25823135
We ain't goin back.

>>25823137
True. However we're still tight on funds.

Can we start a crew drive? Try to recruit some of the locals to get things up to snuff on the ship?

Maybe get a few engineers?
>>
>>25823137

Except Morale goes up and down like nuts.

There's also the matter of it not being fucking cost-efficent. There are opportunity costs to this moron.
>>
>>25823155
Everyone is partying right now

We can recruit right before we leave, after all the hangovers are dealt with.
>>
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>Registering consensus.

As much as you would like to accompany Mia and watch Henderson beat poor farmers bloody, you really do need to train.

You watch the dropships depart, full of civilians and military personnel about to take their easiest jobs yet. You head for the empty living quarters, your own quarters to be exact.

Your Adjutant, though useful, does not allow you to know most of the information on yourself. Hopefully you'll be able to crack that code. Then you remember, she mentioned the shipboard adjutant. You head to the bridge, where your XO and three crewmen currently keep the ship in a stable orbit.

The offline adjutant hangs limp at the center of the bridge.

>"XO. I need a word or two with you, alone."
>"Sir."

You step outside and seal the door, before you begin your query.

>"That Adjutant is still offline. I thought the repairs to the bridge were complete."
>"They were. We just don't have an Adjutant A.I., sir. That one was completely wiped by the last Commodore when he realized the ship was lost. Couldn't risk it falling into Zerg hands."
>"And if we acquire an Adjutant A.I.?"
>"We'd have a bridge Adjutant, sir."

You open the door and return to the bridge. You feel as though your suitboard adjutant would be more useful with the greater processing power a battle cruiser Adjutant provides. You reach forward with your cybernetic hand, and connect your multipurpose cable to the Adjutant.

>Uploading... Please wait...

The adjutant moves jerkily, it's rotors twist and turn, before it takes up a human stance. As human as a torso, arms, head, and load of cables can be anyway. The remaining crew and XO look at you, completely unaware of the fact you had an Adjutant. The XO looks like he's about to accuse you of witchcraft.

>"Adjutant A.I. online. Registering new hardware. Updating drivers. Please wait"

The Adjutant's eyes focus, it looks around the room, then at you.

>"Registration confirmed. Loading personal file authorization."
>>
>>25823184
>That image
Reminds me, anybody on the planet selling any sex bots/blank Adjutants?
>>
>>25823160
3k isn't gonna break the bank when we go out into the wild black yonder as there are plenty as in a shitload of chances to make credits while morale solely depends on the success of the crew, we stumble and it'll slowly become an avalanche of failures because of decreasing morale. Credits is easy to come by but morale isn't within this warring galaxy
>>
>>25823184
Awww yeahhhh larger processored Gorgon slutbot
>>
>>25823184
Alright Adjy! We got you a body! How do you like it?
>>
>>25823224
No, we need to upgrade her. MORE UPGRADES.
>>
>>25823184
OH YEAH TIME FOR SOME HOT ADJUTANT TO GHOST ACTION
>>
>>25823236
yes comrade
>>
>>25823205

Or we can just simply wait until it goes under 100 where it'll be fucking cost-efficient.
>>
>>25823205
We're going to have to pick a name for ourselves. With The Daluke pretty much operational we are well on our way to being a credible mercenary group.
>>
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>>25823197
>"Name: [REDACTED]"
>"Codename: Delta Phoenix."
>"Sex: F"
>"Current Rank: [REDACTED]"
>"Current Assignment: [REDACTED]"
>"Additional Training: [REDACTED]"
>"Age: [REDACTED]"
>"Height: [REDACTED]"
>"Weight: [REDACTED]"
>"Known Relatives: [REDACTED]"
>"Addt'l Notes: [REDACTED]"
>"Connected to Cirus suit local systems. Network established. Psionic activity registered. Awaiting commands."

The XO steps forward as well, jaw hanging down.

>"Well I'll be..."

Onboard Adjutant systems rosted. Hello Delta Phoenix.

I will now be able to communicate with you at all times through your Cirus suit. Radio jamming between you and the Daluke is now 89% less likely.

I have control of subsystems and weapon systems, and can lock or open doors at your request.

Note that I am still incapable of bypassing CAPTCHA technology.

Resuming nominal duties now.
>Loading...
>>
>>25823249
we could but I myself like to make the crew even maybe a small 10% more combat effective for this is a new journey for us into that beautiful and frightening universe
>>
>>25823285

I'd like a Starport instead.
>>
>>25823278
Fuck I leave the naming to the majority

I'm not good with naming things
>>
>>25823279
Hell yeah! Now we have a real reason to protect the ship besides all the others

It's our girl!

>incapable to bypass CAPTCHA technology
Don't feel bad Adjy, I still have trouble with it sometimes too.
>>
>>25823301
I know!

Phoenix Force!
>>
>>25823305
Or, Phoenix company
>>
>>25823297
I swear if we don't get a starport because of this 3k deficient I will sudoku myself
>>
>>25823324
Lets all become lawyers.
>>
>>25823279
>I have control of subsystems and weapon systems

So does this mean our weapons systems work better? And that we can use the Yamato cannon?
>>
>>25823305
>>25823324
We should take our color into consideration considering we're purple
>>
>>25823327
I seriously doubt we'll get a starport. We just got a factory and it cleaned us out.
>>
>>25823341

Barney's Boys.
>>
>>25823341
Purple Pleasure Platoon?
>>
>>25823341
we'll color the phoenix purple
>>
>>25823341

Emperor's Children.
>>
>>25823356
HERESY! *BLAM!*
>>
>>25823356
Seconded.

With Double Penetration as their leader.
>>
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>>25823341
We'll be Ravenclaw
>>
With your adjutant online, you return to the living quarters and it's combat arena. Several training droids are available, as is a firing range and a variety of firearms. It's time to get down to business.

Delta Phoenix, I am loading your training regimen as available now. Please note that only one option is available at this time. More options will become available as training opportunities are presented.

10: -CLASSIFIED-
9: -CLASSIFIED-
8: -CLASSIFIED-
7: -CLASSIFIED-
6:
[Psionic Close Combat Specialist: Massive Bonus to health and CQC weapons and unarmed combat.]
[Psionic Warfare Specialist: Able to deal massive psionic damage to biological units, causing crippling pain but not killing them, stronger telepathy]
[Psionic Weapons Specialist: Improves deadliness and accuracy with all ranged weapons, improves reflexes.]
5 (Currently Available): Read Minds, probe memories.

Discussion begins now.
>>
>>25823301
We range from petty crims to pro mercs.

How about the Chimeras?
>>
>>25823351
just wait for our drones to get some more money for the operations cost
>>
>>25823338
I am unable to improve weapons capacity at this time. However, I can prevent our weapons systems from falling under enemy control.
>>
>>25823371
Alright, let's perfect mind molestation
>>
>>25823371
>>25823386
Psi War?
>>
>>25823371
[Psionic Warfare Specialist: Able to deal massive psionic damage to biological units, causing crippling pain but not killing them, stronger telepathy]


We need mind control soon
>>
>>25823371
Psionic Warfare Specialist

I wanna be able to crush people's minds like a grape

Question: Does this increase our Psionic level/noticability to Zerg and certain Protoss?
>>
>>25823371

Psionic Wafare Specialist looks like the most flexible one here so far, good with weapons and unarmed, and useful in a variety of situations.
>>
>>25823394
You will register as a class 6 psionic lifeform regardless of your choice.
>>
>>25823394
we don't know the effectiveness of human psionic stuff to other alien psi abilities
>>
>>25823371
>[Psionic Close Combat Specialist: Massive Bonus to health and CQC weapons and unarmed combat.]

We need ALL the Health we can get.
>>
>>25823371
I'm waffling between Warfare and Weapons, leaning towards Warfare.

Seconding the question about our Psi-presence: are we more of a beacon to Zerg and/or Protoss?
>>
>>25823414
Ah, I see, then yes PWS please.
>>
>[Psionic Weapons Specialist: Improves deadliness and accuracy with all ranged weapons, improves reflexes.]
This, we would probably be able to cloak and do psionic shots at the same time which was a big issue the last several missions.
>>
>>25823371
psi war spec
>>
>>25823434
Error: Acronym may represent two possibilities.
>>
>>25823453
Erm, Psionic Warfare Specialist
>>
>>25823371
Psionic warefare specialist please.
>>
>>25823430
Ignore my question. Didn't see the answer above.
>>
Detecting Possible Consensus.

Voting begins now:

>1 Psionic Close Combat Specialist
>2 Psionic Warfare Specialist
>3 Psionic Weapons Specialist
>>
>>25823489
>2
>>
>>25823489
>2
>>
>>25823489
>2
>>
>>25823489
>2
>>
>>25823489
>2
>>
>>25823489
>2
>>
>>25823489
>1
>>
>>25823489
>2
>>
>>25823489
>2
>>
>>25823489
>2
>>
>>25823489
Voting ended at 23:01. Tallying votes...
>>
>>25823489
Can we do another one tomorrow? Is that a possibility?
>>
>>25823489
2
>>
>>25823547
What, another thread?

Dude, Adjutant has been running us ragged for 3-4 days now

One everyday it seems like
>>
>>25823557
No I mean the training.
>>
>>25823557
Based Adjutant
>>
>>25823557
pretty sure he means in game
>>
>>25823569
Ooh, then yes, I would like this.
>>
>>25823557

He's worse than Merc Command.

And that's saying something.
>>
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Subversion is your ally. Your psionics are your greatest strength, so you'll need to make them greater. You have one of the droids stand at the center of the arena, and you sit across from it. You remove your helmet, then focus all of your power on it's head. All of your hate, all of your rage.

...Nothing happens.

You try again, harder this time. Focus. Everything you have. Your nose starts to bleed. Your face is red. Veins protrude from your forehead.

The middle of the drone's blank face dents in slightly, as if a small child had punched it.

Well... it's a start. You'll try again later.

>Loading...
>>
>>25823590
not quite. Merc takes a while before posting. Adj is pretty quick.
>>
>>25823569
Pretty sure our brains have to take a few weeks off of intensive psi training else we get an aneurysm
>>
>>25823600
>>25823617
And it looks like not instant success either

Which makes sense, we shall train until we can do it. Patience DP...patience
>>
>>25823617
Understood.
>>
>>25823600
If this doesn't go well, we can always fall back on psi CQC
>>
>>25823600
This clearly proves we were shit at psionics. Hopefully this will make us less shit.
>>
>>25823666

Well we are a mere Class 5 after all.

Hell, we barely qualify as a Ghost.
>>
>>25823709
((You'll note you only have class 5 and the classified scale goes to ten.

MAYBE EVEN HIGHER!? !?!!>?

MAYBE NOT!? MAYBE I'M FUCKING WITH YOU!?

WHO KNOWS!?))
>>
>>25823810

Glorious epic catfight with Kerrigan or Nova?
>>
>>25823810
Maybe unlocking our memories and information would also unlock our Psionic abilities

FUCKING HYPE
>>
>>25823828
At this point, Nova falls under Valerian's command, and Valerian has not quarrel with Kerrigan
>>
>>25823810
>>25823831
MAXIMUM HYPE
>>
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>>25823600
Day 1 End. Registering mission status.
>Blue Mesa Construction: 25,000 Credits to use 8 SCVs and your Nomad (plus crew) for construction.
Success: 18750 Credits.

>Charlie Chong Fireworks Company: Requests use of Dropship. 15,000 credits to make a delivery.
Success: 11,250 Credits

>Murric Lite Brewing Company: Requests use of Dropship for beer Shipment. 15,000 credits.
Success: 11,250 Credits

>"Zerglin' Dogs" meat packing company: Requests use of firebats for "Grillin' meat!". 10,000 credits.
Success: 7,500 credits.

>Murric General Practices Emergency Division: Requesting Medics to deal with "minor burns, lacerations, and alcohol poisoning." 20,000 Credits.
Success: 15,000 Credits.

>"Murrican Gladiator" Entertainment Studios is requesting participants in it's "Freedom-Day Extravaganza!" contest: Grand prize 25,000 credits.
Success: 18750 Credits.

>Planetary Association for Stock Vulture Bike Racing (PASVUL): Races are being held in the city capital. Grand prize is 10,000 Credits.

Success: 7,500 credits

Total: 90,000 Credits, 61 Morale.

>Loading mission debriefing...
>>
>>25823810
Pft, Kerrigan got up to level 70 in HotS

The scale breaks only for those who have the balls to break it
>>
>>25823850
So is our total amount of morale 61 or did we earn 61?

Also let's purchase some land and get some supply depots up guys. We need that shit.
>>
>>25823885
Our morale increased by 61, to 164.
>>
>>25823850
Cha ching

Time to get some supplies for the cold cold voyage into space
>>
>>25823906
MOTHERFUCKIN ROLLIN IN THE DOSH.

Did they already get their pay out of it?

Still we need to buy dat land.
>>
>>25823925
That figure includes payments to forces deployed on the ground.
>>
>>25823906
Hey, Adjutant, how many civilians do we have onboard?
>>
>>25823934
We currently have 12 men, 9 women, 5 children (13 Supply per day.)
>>
>>25823932
WE'RE FUCKING RICH!
BUY THE LAND!

Adjutant requesting Ads for local land for sale.
>>
>>25823951
Holy shit...we don't have jack for Civvies.

WE NEED TO BUY LAND AND RECRUIT BITCHES.
>>
>>25823961
wait till after we get more crew
>>
>>25823951
This may be because I'm quite happy with the results but I think we should give each men and woman some spending money for their shore leaves

I mean maybe they'll buy something that'll increase theirs and others efficiency and ship efficiency or something like that

what do you guys think?
>>
>>25823951
We should employ train them to take care of the ship.
>>
>>25823961

We put turrets and electric fences there as well.

Get off our lawn.
>>
>>25823985

No.

Because they already got their cut.
>>
>>25823979
We need land for supply depots dude.
>>25823991
Turrets for sure.
>>
Your training has exhausted you. You head to the docking bays, your crews will be on board soon and you want to personally congratulate them.

The Hercules lands first, followed shortly by the dropship. Dana and her family, including Casey, are the first to disembark. Casey has a balloon tied to one hand and cat-whiskers painted to her face. She's currently running around talking about the day's events.
>"-Barney says they're full of real zerglings but they tasted like normal hotdogs so I dunno and did you see that clown he was like 'honk honk' and then he was handing out balloons so I-"

Then your medics disembark, Dr. Lee pats Jessie on the shoulder. She seems the happiest you've seen her, and gives you a brief nod as she passes by.

Next are your firebat specialists, you hear private Daisy talking to Barney.
>"Seems like you made a lot of friends today, big guy."
>"Naaaah. I'm all about the kids."

They clunk past, heavily. Barney's armor has acquired a few painted-on hearts, suns, and a poorly drawn unicorn. Very stark contrast to the usual skulls, naked women, and obscenities marines have painted on their armor.

Finally, Henderson slumps out of the loading ramp in his civilian Hawaiin shirt, held at either arm by Mia and Private Julian.

>"Ah'm tellin' ya! He was cheatin' somehow! Ain't no one can take a hit like that an' still be standin'!"
>"You hit him with a foam bat, it wasn't that hard, Jake."
>"You stay outta this, we BOTH know who the better vulture pilot is - so anyway, I'm tellin' you, guy was cheatin'!"
>"He sure was, that son of a bitch."

Mia agrees, before smiling to you as they head towards the living quarters. For a bed and not the bar, you hope. Henderson can't get much drunker. You head to your own quarters, tired enough to nearly pass out. You'll take care of the rest of your work tomorrow...

>Loading, please wait...
>>
>>25824095
>Barney says they're full of real zerglings but they tasted like normal hotdogs

We gotta find out how they cook them.

They would make good field rations.
>>
>>25824138
Heh, something tells me Zergling taste like ass
>>
>>25824138
((>Thinking that zergling dogs are legitimately made from zerglings.
>2552))
>>
>>25824095
Man I love Barney.
>>
>>25824156
Next you're gonna tell me hotdogs ain't made from Dogs. We don't like your kind round here boy. With your city wise edumication and your harvard book schoolin.
>>
>>25824095

So Adjutant, are there recordings of the race and the arena?
>>
>>25824156
((
>implying zergling dogs are zerg infested dogs charred and roasted by firebats
))
>>
>>25824095
Man we can sleep well tonight
Sight of a happy crew, that's a good time.
>>
>>25824156

Buh, buh.

Mah Zerglin' Dogs! You mean they've been lying to me all this time?
>>
>>25824194
I can recall the videos at your request, Delta Phoenix.

Processors are currently dedicated to organizing day 2's agenda, however. Please wait...
>>
>>25824095

Guys, since we finally have that Battlecruiser, who wants to go for the Mystery Box next time we see it?
>>
>>25824237
Nah, we'll watch it once we have some free time. thank you for recording them for us.
>>
>>25824336
We may need more people for that. How about we do some recruiting first.
>>
>>25824336
Nah. If anything, we should go legit if a bit shady.
>>
>>25824358

Going legit is a bit hard considering everyone wants to kill us and our current crew are criminals running for the Domin-

Oh God, what if we go to Umoja and look for jobs?
>>
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>>25824381

I wouldn't mind, I want a set of these sexy suits as soon as we can.

Plus, delicious, delicious irony.
>>
>In 2552 a crack commando unit was sentenced to die by a military court for a crime they didn't commit. These men promptly escaped from a maximum security stockade to the Korpulu Sector deep space. Today, still wanted by the government, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire the A-Cruiser.
>>
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>Loading day 2.

Resources:
>Credits: 90,000
>Minerals: 1065
>Gas: 30
>Morale: 154.

Good morning, Delta Phoenix. Docking bays report online and ship crew is at 75%. Ground team reports it is "Partying Hard."

I have received several offers.

>Land large enough for 2 supply depots: 5,000 per month. No purchase option available. First month up front. No refunds.

>Mike's Mineral Miners: Mining location. Scans indicate 500 minerals available for 1,500 credits.

>Vikky's Vespene Vigilantes: Mining location. Scans indicate 270 gas available. Cost is 3,000 credits and 75 minerals for refinery.

>Should I accept these offers? Y/N

((Format, good:
>Y
>N
>Y
Format, bad:
>y, n, y

Format, bad:
y
n
y

Let's see if we can do three votes at once or if I need to get Barney to make all decisions for you.))
>>
>>25824392
don't you mean 2502?

2552 seems more around Halo's time
>>
>>25824381
Well, out of dominion legit anyways. At least no piracy or anything.
>>
>>25824398
>N
>Y
>Y
>>
>>25824398
>N
>Y
>Y
>>
>>25824398
>N
>Y
>Y
>>
>Y
>Y
>Y
>>
>>25824398
>Y
>N
>Y
>>
>>25824398

Question, can we use the mining locations for our supply depots?
>>
>>25824398
>N
>N
>Y
>>
>>25824398
>N
>Y
>Y
>>
>>25824405
Current stardate is Late 2505.
((Added 50 years for NO REASON I AM BEST ADJUTANT EVER))
>>
>>25824398
>Y
>Y
>Y
>>
>>25824447
That is a damn fine question. Even 1 depot per is good.
>>
>>25824398
>N
>Y
>Y
>>
>>25824447
No, mining locations are too small and narrow, hence why they are for sale at low prices. Mining will not be done via command center, but by Dropships with SCV teams.
>>
>>25824398
>>Land large enough for 2 supply depots: 5,000 per month. No purchase option available. First month up front. No refunds.

This deal is shitty as fuck.
>>
>>25824491
We can sell excess supply at 1 supply per 100 credits per day.
>>
>>25824491
Agreed. Especially since we probably won't be here long enough to really make it worth it.
>>
>>25824506
So will it turn a profit? Will it be able to pay for the land itself and still make supplies for us? Adjutant with your now advanced math please calculate.
>>
>>25824506

Objections withdrawn.

Can we do the vote again? This is really relevant information.
>>
>>25824506
Therefore can we buy supply from the Murricans?
>>
>>25824506
Aye but we be there only for a fortnight
>>
>>25824515
We wanted to buy land because we plan to come back here.
>>
>>25824506
How much supply depot/day?
>>
woo, just caught up, glad we finally got Adjy a sexy robo body, now we just need to make it detached and autonomous so Adjy can 'accompany' us on 'missions'

DP and Adjy need to party hard as well
>>
>>25824521

A month is roughly 30 days, so we'll be turning in a loss of 2000. That's actually not too bad. Still would prefer a more permanent location.
>>
>>25824521
Personal note: I have scheduled your appointment in the Resoc tanks to learn mathematics, Delta Phoenix.

This will put current supplies to standard. It is 92% likely we will find additional land offers as time in orbit continues.
>>
>>25824541
Supply depots currently provide 8 per day.

Orbital depots provide 16, but we do not have access to orbital supply drops at this time.
>>
>>25824506
>>25824538
It's late, I'm tired, ignore my disagreement.

Changing my 'N' vote on that to 'Y' if I can do that.
>>
>>25824557
Yeah...that deal's not worth it.

>>25824563
ADDITIONAL LAAAAAAND.

K guys hold out for land we can actually god damn buy.
>>
>>25824563

Noted, might we best to abstain from taking the deal then.

I do want a more permanent offer to act as a base.
>>
>>25824596
Yeah...we can hold out for something permanent.
>>
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Voting ends, please wait, tallying totals.
>>
>>25824595
>Yeah...that deal's not worth it.

Remember that it's a month for 2000 credits, it's actually a pretty okay deal once you factor that in.
>>
>>25824466
Don't make us replace you.
>>
>>25824557
We need to find a planet outside of Terran space and build some. A hidden base. Or maybe in an asteroid field outside of Terran space.
>>
>>25824639

What's wrong with multiple bases?

And Murric was been hideously profitable so far, I don't think it'll behoove us to build one here.
>>
>>25824658
>was

*has
>>
>>25824658
>>25824639
Why not both?
>>
>>25824658
wait till we get orbital depots
>>
>>25824658

And let's not forget it's a massive agricultural supplier, easy supplies for us and a smuggling route to Kilaro.
>>
>>25824689
Exactly my point.
>>25824708
Which is when?
>>
>>25824708
We can set up a base planet side and an orbital depot. Relax baby.

As long as we own the land it'll turn us a profit.

>>25824725
ages from now
>>
You decide to hold out. Your crew can take the morale hit for a few more days, and something better than that is bound to come along.

You dispatch your SCV crews to mine from both locations, leaving just your Nomad for repairs. Without resources to make any, you decide to have the vessel painted in your colors. Purple and silver.

You resume your training. There are occasional crew members who come in to spar, so you train with your Cirus suit on. You make slight amounts of progress, actually managing to fry the circuitry of one of the dummies so that you'll need to do repairs on it. You doubt you can learn much more in this fashion and will need to practice psionics. Good luck with Volunteers, though.

Relevant transmissions detected on bridge. Forwarding to you, Commander.

>"Eeeey Daluke. This is Ken. I, uh, got yer minerals. We're comin' back, read me?"
>"SCV-6 Here. Vespene's all loaded up and we're scrapping the refinery. Be home in a few."

Crews report total mission success for day 2.

You are exhausted from training, you decide it best to call it a day and return to your quarters.
>>
>>25824658
Because we need more ships and crew members to maintain a profit of base maintenance, upgrades, salaries, and damage repairs

I personally feel like right now is too early for a base we need to get more crew members right now.
>>
>>25824736
>return to your quarters.
Adjy you are welcome to join us
>>
>>25824736
Sweet success, gimme a tally Adjy
>>
>>25824747
We can get the depot set up with full time employees before we leave. We'll be an actual part of this planet's economy!

Hell business could be so good that by the time we get back we'll own 5 places with depots! We could be a chain!
>>
>>25824747

Then at the very least, we get the land to solve our current supply issues and produce some equipment (like that Goliath we promised Henderson).
>>
>>25824766
yes join us mmmmmmmmmmm
>>
>>25824772
That would be hilarious. We'd be like Walgreens or some shit.
>>
>>25824809
And the beginning of Phoenix Company
>>
>>25824772
Yes we could be a part of the planets economy but I feel like anywhere with human civilization brings a greater risk of dominion forces finding us along with pirates, and bounty hunters. I wouldn't want to bring that to the planet
>>25824777
I thought the supply depot just gave us everyday supplies to increase morale
>>
>>25824828

We can sell 1 excess supply for 100 credits.
>>
>>25824828
We can sell excess goods to make dosh baby!

Also I don't think dominion is going to come here any time soon. Plus we're going to be leaving pretty soon ish. We'll come back eventually though.
>>
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>Loading day 2.

Resources:
>Credits: 85,500
>Minerals: 1530
>Gas: 300
>Morale: 154.

Good morning, Delta Phoenix. Docking bays report online and ship crew is at 75%. Ground team reports it is "Partying Hard."

I have received several offers.

>Blackmoon Consortium: A friend in need is a friend indeed. Our employer has competition on your planet, the High-Rock mining guild. They currently have a mineral extraction center and vespene refinery out on one of the planet's tropical islands. You just need to take out their sensor tower, and we get the feeling that weather will... not be in their favor?

>Small base location. No resources available. Can land command center, 4 supply depots, or production building. 40,000 credits.
>>
>>25824846
>>25824853
but if we're leaving soonish then why build on a land that'll cost us 5k a month while only making 3k while we're gonna be leaving we also have to scrap the depots

Seems to be a waste of time and money to me
>>
>>25824871
Oh yeah blackmoon here we come

Saved our asses back then so why not return the favor?
>>
>>25824871
BUY THAT SMALL BASE LOCATION.

Also we're so doing that mission
>>
>>25824872

Which is why we didn't take the offer.

And we don't know when we'll be leaving.
>>
>>25824871
Take BMC offer
>>
>>25824871
Hm...can you give us a summary of all our technology available? As well as available pilots, people who can be trained to pilot stuff, and available suits and such
>>
>>25824871
>>Blackmoon Consortium: A friend in need is a friend indeed. Our employer has competition on your planet, the High-Rock mining guild. They currently have a mineral extraction center and vespene refinery out on one of the planet's tropical islands. You just need to take out their sensor tower, and we get the feeling that weather will... not be in their favor?
How much?

>>Small base location. No resources available. Can land command center, 4 supply depots, or production building. 40,000 credits.
Sold.
>>
>>25824871
Adjutant calculate how much dosh 4 supply depots would make per month please.
>>
>>25824915

Oh wait shit, is that what they're fucking OFFERING US?

Murric and Blackmoon, you just continue to give and give.
>>
>>25824871
>Blackmoon Consortium: A friend in need is a friend indeed. Our employer has competition on your planet, the High-Rock mining guild. They currently have a mineral extraction center and vespene refinery out on one of the planet's tropical islands. You just need to take out their sensor tower, and we get the feeling that weather will... not be in their favor?
Ask how much are they paying for this.


>Small base location. No resources available. Can land command center, 4 supply depots, or production building. 40,000 credits.
Could be better. Hold off for now. Or try to haggle them down to 25 000 creds.
>>
>>25824871
We need to but explosives, then.
>>
>>25824871
wait...wait...is this "Do the mission and get this shit."?
>>
>>25824931
Nono, I think that's a land piece that's been put up...right?
Because if they're offering us land AND money, then holy crap I am game
>>
>>25824898
Error Detected: Failure to pick up on Social Suggestions by Delta Phoenix.
Recommendation: Schedule Resoc for social interaction.

Expanding on Blackmoon Consortium offer:

Destroying the base sensors will render the base exposed to hurricanes.

It is 92% likely the Blackmoon Consortium will saturate the oceanic atmosphere with vespene gas to produce a hurricane at this time.

This will result in base casualties of 89%.

The Blackmoon Consortium is offering the base location as 'Payment' for this action.
>>
>>25824939
There's no damn way we're haggling that much. We can certainly try to haggle but it isn't going to get down that low.

Also we've been failing to try to haggle. Let's do that more.
>>
>>25824871
>deed to a vacant lot for 40000
consider it sold

>You just need to take out their sensor tower, and we get the feeling that weather will... not be in their favor?
those sensor towers can be finicky things and accidents do happen.
>>
>>25824960
...and the 40,000 Credits?
>>
>>25824960

OH GOD YES.
>>
>>25824960
Oh SHIT yes. So it's not even "You pay for the base." It's "You get all this free shit son!"

BOYS WE'VE HIT THE MOTHERLOAD.

Hell we might be able to buy even MORE land
>>
>>25824986
They are two separate offers.

The second is a vacant city lot for sale at the registered price.
>>
>>25825001
Oooh I see

Right well we sorta need the land, so...

Wait a minute, do a background check on this 'rival company' of theirs.

If it's run by innocent puppies and kittens, I'm gonna be mad
>>
>>25825001
Oh shit! So we can get BOTH!

Guys I say we buy the lot and do this job. We'll have 2 lots and plenty of resources planet side. It'll turn us a profit.
>>
>>25824960
will we be able to harvest the vespene gas used to produce these hurricanes? what will the hurricanes effects on local resources be?
>>
((Guys, guys, guys. Whoa.

First one is morally evil choice to kill honest Murican men for a larger base and resource capacity, the second one is the more expensive, but still lucrative, honest choice.

I have no idea how you motherfuckers drew these conclusions.))
>>
I'm all for the sensor "accident," but let's not bother telling anyone where we're going or what we're doing.

Sure, makes extraction a thing we handle ourselves, but sometimes you just don't wanna tell people you're gettin' your murder on.
>>
>>25824960
See if we can do something that'll give them the results they need but with less casualties
>>
>>25825023
No the land OR the money are the rewards for doing the job.
>>
We need to do this ourselves with chosen mercs. We don't know the hit to Morale
>>
>>25825019
Eh...it's dealing with a rival company. This is pretty typical man. They've been handy in the past and did us a huge favor with that last supply drop. This is basically a favor they'd like in return. I say do it.
>>
>>25825033
...Damn it, basically this
>>
>>25824960
>This will result in base casualties of 89%.
tell me more about the rival company on this island.
>>
>>25825033
>Not supporting illegal corporate actions

That isn't very Murrican
>>
>>25825033
Okay...so can we technically do both? Buy that land and still do the mission?

We kind of owe BMC for the last supply drop they made for us.

If we don't do the job someone else sure as hell will. They're going to destroy this factory one way or another.
>>
>>25824960
If we're going to do this, ask Mac on how we can make it look like human error, or a mechanical malfunction. I don't want the whole of our sabotage skills to be "It's a bomb." Sides, keeping our good reputation in Murrica is a good thing.
>>
>>25824960
Query 1: Would an orbital strike against the sensor base with the Yamato cannon be visible to the civilian population?
Query 2: Any Anti-Air emplacements detected?

If not then it is possible to call in a Banshee strike on the sensors.
>>
>>25825045
we should go by ourselves

Get a bit of training stealth shit and maybe try out some of our psi abilities

Besides nobody has to know how we got this
>>
>>25825074
This is a damn fine idea.
>>
>>25825033
Adjy, could we disable the sensors and then inform the base to evacuate leaving them just enough time to do so, we could say we picked up the storm on our ships sensors too late to stop it, but atleast we evacuated them?
>>
Okay guys here's the plan.

Find a way to disable the sensor in a way that looks like human error. (Ask Mac)

Sneak into base and do not get spotted. (Don't get greedy. Do the job right.)

Disable the sensor and leave. Watch shit storm happen and base get destroyed.

Get base as reward.
Buy other base as well.

Make loadsamoney.
>>
>>25825052
Loading Company Profile: High-Rock mining guild.

High-Rock mining guild is responsible for 32% of employment planet wide, and has operations all over Murica. They are the largest lobbying component in the Murican government, and provide 72% of the planet's natural mineral and vespene resources.

High-Rock mining guild donates over 1 million credits to charities annually, including "Cure Zerg Infestation NOW", "Medics Without Borders." and "TETA: Terrans for the Ethical Treatment of Animals."
>>
>>25825033
I don't know about half of the others, but I DON'T want to kill innocent people so here's my question...

What are the chances of signaling the occupants of the base before the storm that shit is about to go down?
What are the chances they'll run?
Would our employeers care as long as they get the land?
>>
>>25824960
Ok, never mind, let's pass on that offer. As for the base, we'd have a better time buying food and stuff to trade at Kilaro or whatever it's called
>>
>>25825130
They can go fuck themselves
>>
>>25825136
they are giving it to us
>>
>>25825130
So they're "nice" guys.

Losing one factory won't kill em.

>>25825115
Very suspicious.

>>25825136
Very suspicious but I suppose it wouldn't hurt to ask.

Guys we aren't white nights here.

We look out for our crew and number one.

This is lookin out for our crew and number one. Nothing personal.
>>
>>25825130
Right, definitely not bombing these guys. Their equipment? Sure they can afford it, but not their men.

I vote we find a way to sabotage and warn the miners, and get them the hell outta there without killing them
>>
>>25825130
I say we avoid that job like the plague. Sure it could go well and we get stuff from it. But if anything goes wrong, if there's any hint of our involvement there every single person on Murica will hate our guts and that's bad for morale, and survival.
>>
>>25825130
So they're walmart. Cept with mining.
Fuck em.
>>
>>25825163
Might damage moral that we are going to be killing civies.
>>
>>25825130
largest lobbying compoent ok they die now
>>
>>25825080
Currently the Yamato cannon is offline.

If it were online it would be at 67% Visibility during the day, and 92% visibility at night.

>>25825080
No, but sensors would detect and report any air units to the Murican authorities.

>>25825074
It is 67% likely that Mac will not cooperate in this mission if he is aware of it's objectives.

Subterfuge will be required.

>>25825115
It is possible although if our sabotage is detected we will be held responsible for the attack.
>>
>>25825130
Ooooh hell naw am I gonna help destory Murrica.
>>
>>25825130
Sounds like the perfect target for a hurricane.
>>
>>25825130
goddammit you could have lied and just said they employ the criminally insane and enjoy kicking puppies on their spare time or something.
no way about this, fucking up this island is as evil as hiding the TV remote or putting a glass on a table without using a coaster.
>>
>>25825130
>largest lobbying component in the Murican government

So, hurting them helps everyone, and the charities are assuredly done for tax purposes alone.

BLOW IT ALL UP!
>>
>>25825130
>"Cure Zerg Infestation NOW"
>"TETA: Terrans for the Ethical Treatment of Animals."
>They are the largest lobbying component in the Murican government

More bad than good then.

Double whammy? Disable sensors, have our dropship pick up some of the affected?
>>
>>25825173
That's why we make it look like an accident.

>>25825165
We can TRY to warn them if it won't throw a wrench in the plan.

>>25825182
We aren't telling the civvies shit. What they don't know won't hurt them.

>>25825185
Okay so it's possible we can have them evacuate.

Guys this job is too good to pass up. We can build as big of an operation in the same spot and employ the guys again. No unemployed workers. We don't have to leave people behind to run it really and it rakes in cash. It's perfect.
>>
>>25825205
At the very least, allow civs to evac
>>
>>25825182
we are going to break an senser
>>
>>25825173
But having connection to criminal elements is always good for business
>>
>>25825210
I have taken the liberty of hacking High-Rock mining guild employee records for this installation. I report 36 workers.
>>
>>25825228

And then have Blackmoon nuke them.
>>
>>25825226
We can certainly try to warn them in time to save their ass.

Make sure to ask BMC if that's alright with them.

>>25825210
Sounds bout right. Imagine how many mom & pop stores these guys have crushed.
>>
>>25825238
36? We can totally evacuate that. Hell we can swoop in and evacuate all of them in the nick of time and look like a motherfucking hero!
>>
>>25825238
We just need to scare em off the island. no biggie.
>>
>>25825185
Requesting estimated chances of success of a solo sabotage mission.
Ask the Consortium about the time between the sensor net being destroyed and them launching an attack, if time is insufficient for extraction then decline the offer.
>>
>>25825247
I have opened a channel with our contact.

>"We want the installation offline. That's all we need."
>>
>>25825244
Technically it's going to be a hurricane. Nature man.
>>
>>25825260
So they're fine with us evacuating them.

GUYS IT'S PERFECT!
>>
>>25825257
This is not a military installation.

There is a 99% chance that Delta Phoenix can successfully complete the mission without casualties.

There is an 87% chance of her not being detected and reported before mission ends.
>>
>>25825260

They don't care about the workers, they just want to take out the production facilities.

Ok, we can work with that.
>>
>>25825251
Just arrange for us to "coincidentally" be in orbit right over it as the hurricane forms.

Obviously we just saw some shit going down and sent a transport. Could the Herc fly through a hurricane?
>>
>>25825257
Time until hurricane reaches base: 14 seconds.
Time until air evacuation is not possible: 30 seconds.
>>
>>25825260
Good they're not in this for the sake of killing and terror but profit

This gives us a bit of flexibility

I say we fucking destroy the sensor with a huge flashy controlled explosion so the crew members would know that the sensor is down

While the storm is brewing just "accidently" come up on them with our cruiser and try and rescue them from this weird turn of events

We'll be heroes and we get the land and we just closened our connection to a great underworld organization
>>
>>25825297
Plenty of time!

Adjutant what are the chances we can evacuate everyone?
>>
>>25825185
Ask Mac to help you fix the dummies. From there ask him where exactly would it be best to hit mechanical foes like a Goliath or an enemy flame tower or rocket tower. We might be going on missions where we will face sentry towers and perdition turrets so its best we learn early.
>>
>>25825297
Can we negotiate a bit more time to evacuate people?
>>
>>25825309

We'll have to position a dropship beforehand, and make sure that a distress call gets out to them legitimately.

Not the cruiser, they'll suspect something fishy.
>>
>>25825313
The installation covers the entire island.

If we are to use both dropships and the first objective is achieved optimally, we can rescue up to 86% of the workers present.
>>
>>25825297
So basically you're saying that we need to C-4 (Whatever the name for it is in this universe) the sensors, remotely detonate and then get out with the banshee.

How fast can the Banshee clear the hurricane area?
>>
>>25825297
yeah even if you could pull it off it would look pretty goddam suspicious that you just happened to have a dropship in the area to evac a facility when a freak storm shows up.

also just wondering what kind long term effects can tampering with the weather patterns on the scale have?
>>
>>25825344
Acceptable.
>>
>>25825344
86%...damn

I guess we'll have to keep this one a secret from the gang
>>
>>25825313
If we need a cover, send the Hercules to a nearby city to the pretext of finding work or buying supplies and so forth. So when the hurricane happens, we'll have a transport ready to use to rescue people.
>>
>>25825357
Not only that, but when you immediately set up shop on top of their base than it's pretty fucking suspicious.
>>
>>25825368
Perfect!
>>
>>25825349
The Banshee can clear the Hurricane area in 6 Seconds.

Recommendation: Mia has pirate affiliations and would have no conflict of interest in this mission.
>>
>>25825344
Adjutant, are there any evacuation alarms that can be triggered from the installation?
>>
>>25825344
Wait, if we just appear to them, saying we 'suddenly' learnt about the storm and come to save you, wouldn't they get suspicious?
>>
>>25825379
Mia we love you.

>>25825367
Yeah most of the gang doesn't get to know about this.


>>25825380
That is a perfect god damn question. Could totally save us from having to evacuate them in the first place.

Guys too good to pass up. Plan wisely.

Also we should but that chunk of land as well. 2 chunks of land is better than one.
>>
>>25825379
so we could get Mia to blow the sensors with Knife, then swoop in and save as many civvies as we can and look like big goddamn heroes?

awesome
>>
>>25825357
Terraforming equipment from Murica's colonization era is still in operable condition.

Immediate coastal damage is possible. Extreme tidal waves are possible.

Estimate civilian property damage at 512,900 credits. No casualties.
>>
>>25825344
86% less people and 89% casualties rate

Great rates
>>
Guys, are we still buying up the second base?

Because it could be very lucrative in the long term.
>>
>>25825380
The sensor has alarms to notify personnel of incoming hurricanes. They are trained to load into nearby bunkers. If they succeed the base will be operational again in 4 hours.
>>
>>25825368
DEAL
>>
Rolled 51

>>25825409
All credits, no casualties? That's the kind of terrorism I like
>>
>>25825379
Adjutant can you run a simulation of the following scenario:
Mia takes the banshee to the sensors while cloaked all the way and fires missiles at the sensors. Chances of one-hit disable on the array. Chances of detection by planetary sensors.
>>
>>25825409
NO CASUALTIES. WOO.

>>25825416
Hell yes we are.

>>25825431
Well shit, we certainly can't have that.

NO ALARMS PEOPLE.
>>
>>25825416

And it would also give us a stable income, which is incredibly important.
>>
Okay guys lets do this

Have a drop ship follow closely to the storm and when it hits we evacuate everyone

When they question us why we were so close say we have a fetish for storms
>>
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>>25825407
If any survivors witness a Banshee, Wraith, or other man made attack on the base they will report it as terrorist activity to the Murican government.

Note: Muric does not negotiate with terrorists.
>>
Wait, couldn't we stealthily activate a distress beacon at the base as/seconds after the sensor explodes?

We'll have our drop ship pilots doing some systems checks roughly the time we plan to detonate, detect a distress signal, and act.

If we can avoid being greedy bastards for once, we should be able to pull it off.
>>
>>25825407
No. To every people saying we rescue the civilians, that is NOT possible if you want no further complications down the line.

And fuck no about destroying the sensors THEN rescuing them. Adjutant said that time to impossible exfiltration is 30 seconds, NO TIME for rescue.

We do it like we're supposed to or not at all.
>>
Rolled 26

>>25825460
That's why we're taking the Banshee/Wraith right?

Because stealth?
>>
>>25825460
Yeah we're totally going in stealth and disabling it ourself.
>>
>>25825479
They'll see the explosion. That's a no go son. We have to do it from the ground.


Also we're killing anyone who sees us. Cuz that's how it's gotta be.
>>
Aww fuck this just blow the sensor up and destroy the bunkers or make them not operational

This is getting way too complicated
>>
fuck it lets do it, were a goddam former dominion ghost I am sure we have done much darker shit before and this will be good for our people.
Best if we don't inform them of how we acquired the land though better come up with a good cover story.
>>
>>25825479
Stealth systems only apply to the craft, not the ordinance or resulting explosion.

Current chance of sensors exploding: 0%
>>
Rolled 6

>>25825496
Fuck me...Gah, bring up our options Adjy, and I mean all of em

I really don't want to kill innocents, DP was just earning herself a soul again
>>
>>25825496

Requesting simulation of >>25825436
>>
>>25825495
Loading Mission Profile, Land Acquisition.

With the destruction of the facility, High-Rock mining guild will need to recover it's losses. The Blackmoon consortium will be the buyer as no one else will desire the land, thinking it is prone to super-hurricanes.
>>
>>25825494
Also moral guys remember

Henderson and Delta blew up a fucking ships reactor core in a heavily populated city resulting in 50k deaths including direct victims of the explosions being in our crew

So this should be easy peasy no skin off our shoulders type of shit
>>
is there a way we could 'hire' some local gang to do this for us and make sure they never see the light of day afterwards?
>>
>>25825513
>>25825436
See previous suggestion:

>>25825460

Banshee attacks are inadvisable.
>>
>>25825513
we are not doing that
>>
>>25825531
Hiring a local gang is 72% likely to result in blackmail or being reported to the Murican government.
>>
>>25825520
Sure, but I was hoping for character development
>>
>>25825560
we do that during our off times talking to the crew
>>
And then they "sell" it to the fools in orbit. ... That is actually a workable cover
>>
>>25825531
No. We need this to be blamed on the weather dude.

If there was a local gang to do it BMC would have contacted them instead.


Anyway, we sneak in on foot while being stealthy as fuck and disable the sensors. Have Mia stealthed with the banshee waiting to pick up the civvies to save their bacon. and a few other ships standing by.

Not all of them are going to live but we'll save a lot and that's what matters.

We can't save everyone but we can save a lot. There aren't that many there to begin with.
>>
>>25825572
Exactly.

>>25825560
We care about the crew. These guys aren't the crew. And they work for space mining walmart.
>>
Do they even know about us?

XO handled communications with them and what not, didn't he?

We could pretend to still be a Dominion ghost sabotaging Murica.
>>
>>25825571
would also seem kind of counter to that time we rescued miners when we could have just murdered the lot of them.
>>
>>25825578
sounds like a good plan right up until the civvies board out stealthed attack ship conveniently waiting for them...
>>
>>25825594
No god dammit. We're trying to make it look like the weather did this. The super hurricane is the cover story.
>>
Rolled 86

>>25825578
>We can't save everyone but we can save a lot
That's like our fucking motto at this point. This.
>>
>>25825594
I am the sole contact for the Blackmoon Consortium and most other missions unless stated otherwise, Delta Phoenix.
>>
We COULD blow something else up to cause evacuation.
>>
>>25825552
Basically there is no way to do it except infiltrate DP with the banshee (Is it visible to radar when cloaked, I'm assuming it probably is, but it can't be tied to us really), NOT fire the missiles and instead have DP set up demolition charges then getting out of there at top speed.
>>
>>25825595
We saved the miners because it was beneficial to us. Remember that. We aren't some goody little two shoes.

This is beneficial to us. We're going to do it friend. If you aren't in our crew you aren't with us.
>>
>>25825595
we wanted those miners we had no reason to kill them
>>
>>25825612
It is possible to rig a vespene refinery to go critical.

Note: This will result in multiple casualties.
>>
>>25825578
agreed
>>
>>25825612
but that would still draw suspicion to the whole situation, we want there to be no possible questions asked, we want the weather to be blamed
>>
>>25825621
>>25825612
We aren't blowing anything up. Demolition charges blow up. We're disabling the sensor without blowing it up and making it look like mechanical failure.
>>
>>25825600
Well we unstealth a pretty good distance away from them. They wouldn't see us uncloak.
>>
>>25825642
THIS

we cannot afford to leave any chance of evidence pointing to something other than 'freak super hurricanes lol'
>>
>>25825595
but we had time to do that and it brought us some morale booster to a recently joined crew member

Our sole mission objective was to rescue them but with this we just have to destroy the sensor and alarms not evacing them, we don't want to be anywhere near them when we destroy it

Investigative authorities always question EVERYONE that is any way involved in the entire fiasco

Thats why criminals who attack random people they don't know always gets away with it
>>
Rolled 86

I think it's time to vote
>>
>>25825632
adjutant, if evac alarm has sounded and workers gather in the bunker, the super hurricane will destroy the base and the workers will come out to rebuild it, correct?
>>
we're currently at 700+ replies, thread should be nearing the last pages of the board Adjy, might soon be time to make a new thread
>>
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*This entire fucking discussion*
>>
>>25825642

Alright let me put this bluntly.
We can't do this mission AND be the white knight by coming to the rescue. I mean, sure it is possible, but that only attracts suspicion and either less contracts or the local government deciding to go full retard and declare us hostiles (I'm saying full retard because we have a battlecruiser in orbit)
>>
Proposing optimum plan based on current consensus:

>Delta Phoenix has Mia land her outside of sensor range. Sabotages bunkers, then sensor. Signals BMC to begin. Mia extracts Delta Phoenix.

>Order both transports to local town under guise of supply mission. Have transports respond to emergency distress beacon, saving as many lives as possible. Optimally, crew will believe they were in the right place at the right time.

Confirm mission deployment?
>Y
>N

Voting begins...
>>
>>25825713
>Y
>>
>>25825713
>Y
>>
>>25825713
>Y
>>
>>25825713
Ooooh...that distress beacon is a nice touch.

Already voted yes just wanted to comment.
>>
>>25825713
Y
>>
>>25825713
>inb4 our crew dies in the super hurricane
>>
>>25825713
>Y
>>
>>25825713
>N
>>
>>25825713
>Y
>>
>>25825713
>Y
>>
>>25825727
Not counted bud. Put the > infront of your Y.
>>
>>25825713
>Y
>>
>>25825713
>Y
>>
>>25825729
They should have time to gtfo.
>>
>>25825725
It's a really nice touch.

Our crew themselves will believe that they were just in the right place at the right time. It's perfect.
>>
>>25825729

THIS GUY GETS IT!

We're sending ships in a hurricane that destroys buildings and shit, what the fuck guys.

Although, them being military transport ships (They are right?) I guess they'll probably make it
>>
>>25825713
>Y
>>
>>25825778
Dey'll be fiiiiine.
>>
>>25825759
>30 seconds from disabling the sensors.

Yes, but without a lot of civvies.
>>
File: 1373000598472.jpg-(199 KB, 953x1000, StarCraft-ConceptArt298.jpg)
199 KB
199 KB JPG
>Registering Consensus. Beginning mission deployment.
>Mission deployment begins in new thread, please hold...
>>
>>25825802
Some civvies is better than no civvies as they say!
>>
Encryption protocol completed.

Please connect.

>>25825835


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