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File: 1373071510482.jpg-(65 KB, 960x720, Ghost_SC2_Head3.jpg)
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http://suptg.thisisnotatrueending.com/archive.html?tags=Ghost%20Quest

Adjutant A.I. Online. Mission briefing begins:

You were a ghost operative of the Terran Dominion, under Emperor Arcturus Mengsk. Your Codename is Delta Phoenix. You received a transmission from Korhal. "The Emperor is Dead. Long live the Emperor. "

It seems like a lifetime since the fall of Korhal disabled your neural inhibitor and you went rogue. With the help of a rogue Dominion Marine, Jacob Henderson, you and your small crew secured a Gorgon-Class battlecruiser you now call The Daluke. The Dominion, bounty hunters, and criminal scum alike are all after you with a massive 1.5 billion credit bounty on your head. But they're going to have to earn it, first.

You are currently aboard The Daluke in orbit over Muric. You have acquired some land and begin construction of a Goliath squad, and recruited as much crew for your battlecruiser as you can.

>Loading ship systems, please wait.
>>
Good Morning, Delta Phoenix. It is now day 7 in orbit over Murric. I have currently stored all surplus supply in the ship's Cargo holds. I am loading our mission records for previous activity

>+++
>Day 1: "Freedom Day" deployments
>Day 2: Remote Mining Operations
>Day 3: Blackmoon Consortium Assignment.
>Day 4: Constructed: Factory, 5 Supply Depots, 2 Refineries. Recruited 10 men, 2 women.
>Day 5: Constructed: 3 Supply Depots, Tech Lab, Goliath x1. Recruited: 2 men, 6 women.
>Day 6: Constructed: Goliath x 2, 3 supply depots. Recruited 11 men, 3 women.

Loading available resources and agendas for day 7. Please wait and discuss priorities.
>>
Resources are as follows:

Marines: 10 (10 Supply)

Firebats: 2 (4 Supply)

Marauder: 1 (2 Supply)

Medics: 1 CMC, 1 Civilian (3 Supply)

Vultures: 1 (2 Supply)

Goliaths: 3 (6 Supply)

SCVs: 12 (12 Supply)

The Daluke (XO: Sall Jamesson.) (+40 Supply)

Hercules Class Transport (Unnamed. Pilot: Ensign Mark Solo, Copilot: Petty Officer Steven "Chewy" Graves) (6 Supply)

Planet-Hopper class Dropship (Unnamed. Pilot: Corporal Nigel Ohann) (2 Supply)

Wraith ("Dolphin 13", Pilot: Mia Rodriguez) (2 supply)

Valkyrie ("Bad News", Pilot: Dave Jonesy. Copilot: Carol Theon) (3 supply)

Banshee ("Knife", stealth reactor, no pilot) (2 supply [3 With dedicated pilot assignment])

Nomad (Unnamed. Pilot: Corporal Alexander "Xander" Freeman )[2 Supply]

1 Command Center (+8 Supply)

1 Barracks

1 Engineering Bay

1 Factory (In queue, 70 gas required.)

2 Refinery

5 Supply Depots (7 in queue) (+40 Supply)

Civillians: 34 men, 20 women, 5 children (31.5 Supply)

Supply: 87.5/112 (+6 Morale per day.)

Morale is currently rising at 0% normal rate.
Excess supply is in storage.
+6 Morale from safe location.


Resources:
50,000 Credits
>Minerals: 65
>Gas: 50
Morale: 194

Loading available deployments, please wait...
>>
>>25840316
Good morning to you too, Adjutant. One more Goliath and we'll switch the Factory to a barracks. A few questions, Adjutant, how is Henderson enjoying being our first Goliath pilot, are there any more things we need to repair on the Daluke and does our new recruits have any non-military experience in science, engineering or navigation?

Thank you
>>
>>25840316
Oh and guys, get the Helldogs in those extra four Goliaths. They'll make the best use of them.
>>
>>25840393
alright, we really need to mine for more stuff.
>>
>>25840401
Henderson has been fined by the Murrican security force for Piloting a goliath in a No-combat-Walker. He was able to pay the fine with personal funds.

Uploading ship's systems:
Current Damage to Daluke:

Armory: Online
Engines: Online
Bridge: Online.
Living Quarters: Online.
Main Engineering: Online
Research Labs: 300 Minerals, 100 gas.
Weapons Control: Online.
Docking Bays: Online.
>>
>>25840404
Helldog training renders their benefits to marine status only.

I took the liberty of assigning volunteer pilots to the Goliaths.

Would you like me to bring up their personal files, Delta Phoenix?
>>
>>25840450
please do
>>
>>25840438
Are there any jobs up? A few extra credits or resources wouldn't hurt.
>>
>You do not have enough minerals to produce a goliath currently. More minerals are required.
>You do not have enough minerals to produce a medic currently. More minerals are required.
>You do not have enough minerals to produce a Firebat currently. More minerals are required.
>You do not have enough minerals to produce a Supply Depot currently. More minerals are required.

Loading available options

>Produce 1 marine.
>Produce 1 SCV.

Additionally, we will need to decide on our troop recruitment:

>Recruitment Option: General Population (Low Skill, Medium Loyalty, High numbers.)
>Recruitment Option: Muric Defense Force (Medium skill, Medium loyalty, very low numbers.)
>Recruitment Option: Criminal element (High skill, low loyalty, medium numbers.)

Discussion for both begins. Voting will commence shortly.
>>
>>25840438
>>25840459
And if you can find a job that pits us against any undesirables that the government doesn't want to deal with anymore all the better. Might even gain a "volunteer" for our Ghost training.
>>
>>25840459
I will load available job transmissions once base operational orders have been set.

>>25840457
Bringing up those personal files now, Commander.
>>
>>25840504
we should focus on mining resources. We don't have enough to outfit more marines and we need more vespene gas for jumps.

Additionally, repairs for the last section of Daluke need 300 minerals and 100 gas. We need to fix it pronto.
>>
>>25840438
That's fine. We get lucky enough to get a scientist and we can repair the labs later.

>>25840504
>Recruitment Option: Criminal element (High skill, low loyalty, medium numbers.)
More meatshields would be better. And this way they'll kill more than we lose.
>>
>>25840520
Loaded: Personal files for current Goliath pilots.

Name: Cameron Young
Sex: M
Current Rank: Private
Current Assignment: Goliath Pilot
Additional Training: SCV Pilot
Age: 24
Height: 5'7"
Weight: 155 Lbs.
Known Relatives: None
Addt'l Notes: Ex-Highrrock Mining Guild SCV pilot.

Name: Melissa Hall
Sex: F
Current Rank: Private
Current Assignment: Goliath Pilot
Additional Training: SCV Pilot
Age: F
Height: 6'0"
Weight: 171 Lbs.
Known Relatives: None
Addt'l Notes: Ex-Highrrock Mining Guild refinery operator.

Name: Jacob T. Henderson
Sex: M
Current Rank: Sergeant
Current Asssignment: Goliath Pilot
Additional Training: Vulture, CMC-660, Hellion, Marine
Age: 32
Height: 6'2"
Weight: 231 Lbs.
Known Relatives: Shannon 'Mama' Henderson (Mother)
Addt'l Notes: 4 Commendations for Valor Under Fire, 1 Medal for Service in Dominion Warfare, 1 Write up: Striking a superior officer, 2 Write ups: Insubordination.
>>
>>25840504
I would say produce 1 SCV and get to gathering minerals to repair the Research Labs on The Daluke.

As for recruitment lets try the Criminal elements this time. We might even get lucky and find someone with engineering experience.
>>
>>25840597
Huh, I guess that's it then. Was kind of hoping for people with some experience, though
>>
>>25840597
damn make Jacob the captain of our goliath unit
>>
Adjutant: I have some strange readings on my sub-space scanning frequency, large bio-signatures, largest I've ever seen. Sector D-3 and getting closer, fast, these things are flying.
>>
>>25840597
Name: Melissa Hall
Sex: F
Current Rank: Private
Current Assignment: Goliath Pilot
Additional Training: SCV Pilot
Age: F
Height: 6'0"
Weight: 171 Lbs.
Known Relatives: None
Addt'l Notes: Ex-Highrrock Mining Guild refinery operator.

adjutant it seems age for it pilot is labeled as F could you fix that
>>
>>25840633
I am detecting space debris on external sensor equipment. The Nomad has been dispatched for cleaning duties.

Please report all future sightings to your XO, crewman.
>>
>>25840649
Roger that, maintaining scanning frequencies.
>>
>>25840632
Sergeant Henderson is currently in command of our Goliath unit.

>>25840628
92% of current crew is recruited from civilian populations. Total combat experience is low.

>>25840642
We do not have a medic trained in that procedure at this time, Delta Phoenix.
>>
>>25840683
How is our harvesting operation?
>>
Voting Beginning soon. Loading voting protocol.

Protocol for consensus votes:

All votes must be in the following format:
>1

Votes that will not be accepted:
1
>1 I want this lol
>1 unless x in which case 2.

Please post only the > symbol and your number designation for the vote.

Note that as there are two votes, votes should appear in the following format:
>X
>X

Loading available options for first vote:

>1 Produce 1 marine.
>2 Produce 1 SCV.

Loading available options for second vote:
>Recruitment Option: General Population (Low Skill, Medium Loyalty, High numbers.)
>Recruitment Option: Muric Defense Force (Medium skill, Medium loyalty, very low numbers.)
>Recruitment Option: Criminal element (High skill, low loyalty, medium numbers.)
>>
>>25840683
Can we make sure the experienced marines/men warn/train the new guys a little more? I'm kinda nervous they'll go into war shock or something
>>
>>25840709
>1
>1
>>
>>25840709
>2
>3
>>
>>25840709
>1
>>
>>25840705
I currently have 6 SCVs assigned to Gas and the remainder assigned to Minerals.

Daily income:
Credits: 0
Minerals: 300
Gas: 150
>>
Adjutant, quick question. Our XO isn't stupid. What were the chances of him figuring out what we did to get the island? I mean come on
>We send a ship for a delivery
>We leave the ship
>contact doesn't show
>Island near by is in distress
>ship happens to be able to rescue some of the workers
>no one wants the island, due to disaster
>we start building on the island
>>
>>25840709
>1
>3
>>
>>25840712
That is the purpose of resocialization training, Delta Phoenix. Additional training takes place as a background operation onboard the Daluke. You do not need to order it.
>>
>>25840709
>1 General Population, We need like 30 more just to man the battle ship and I really don't want to set on the government's toes.
>>
>>25840709
>2
>3
>>
>>25840732
It is extremely likely the XO and other crew members may be suspicious. I have not received or detected any correspondence suggesting that you are responsible at this time.
>>
I'm reporting this directly to you commander, there is a big bloop here on the screen Sir, and I don't think it's debris, unless some asteroids have some Tarkanian space worms the size of Korhal city living in them.
>>
>>25840742
Suggested Crew compliment for the Daluke is 8,000.

We are currently at less than 10% of suggested crew compliment.

It is unlikely we will be able to train and recruit a crew compliment this large through standard means.
>>
>>25840709
>1
>3
>>
>>25840756
I have dispatched a request to the Murican defense force for investigation at this time.

Crew compliments are not able to investigate.

Further failure to follow protocol will result in disciplinary measures.
>>
>>25840768
I for one say we go to that urban riot planet

"Rescue" stuck civilians and forcibly impress them into the service of our Daluke
>>
>>25840756
Adjutant, what is the likelihood that this is a Zerg or Dominion force en route to our position?
>>
Noooooo, I can't participate in this Ghost Quest ;____;
>>
>>25840709
>Voting ended at 21:18. Tallying votes...
>>
>>25840768
It has supply facility for that many? Do you guys think we can do something with that?
>>
>>25840796
shhhhhh don't let the spy trick you
>>
>>25840796
Zerg forces are 6% likely to appear in this system.
Dominion forces are 1% likely to appear in this system.
>>
>>25840810
Supplies at full capacity will self-sustain the Daluke.
>>
>>25840709
>1 Produce 1 marine.
>Recruitment Option: Criminal element (High skill, low loyalty, medium numbers.)

I have issued the following deployment orders to our Barracks and Recruitment teams.

I am scanning local frequencies for available jobs now, Commander. Please wait...
>>
>>25840844
Question: Does the Daluke have a brig or holding cell of some kind?
>>
>>25840796
Bio-Mass entering gravitational sphere of second moon of Muric, reading heavy psionic disturbance in the theta reverbance for our sector, Di-waves are coalescing in Sector D-2.
>>
>>25840877
The Daluke has holding capacity for 40 prisoners, and an advanced interrogation room.
>>
damnit, didn't get in time to vote.

Also damn those who think recruiting criminals is a good idea. We need loyalty.
>>
>"Zerglin' Dogs" meat packing company: Transport mission, load food from planetary production facility, unload at orbital trade depot. Will require both transports: 20,000 credits.

>Murric Defense Force: Posted Bounty: Carlos "Babyface" Mendoza, wanted for trafficking stimpacks, 15,000 reward, alive.

>Highrrock Mining Guild: Corporate Espionage. Steal plans for new personal fusion cutter technology from M&P Mining Inc. 25,000 reward, personal fusion cutter schematic.

>FasTV Satellite Television: Launch satellites to orbit. Requires 1 Dropship. 5,000 credits.

>TETA Organization: disable Murric animal impound lot, freeing stray animals. 500 credits.
>>
>>25840633
>>25840673
>>25840756
>>25840894
Dude. Seriously. Take a hint. Just stop.
>>
>>25840931
>>"Zerglin' Dogs" meat packing company: Transport mission, load food from planetary production facility, unload at orbital trade depot. Will require both transports: 20,000 credits.
They know us. We know them. This will be fine.
>>
>>25840931
>>Highrrock Mining Guild: Corporate Espionage. Steal plans for new personal fusion cutter technology from M&P Mining Inc. 25,000 reward, personal fusion cutter schematic.


we do this

>"Zerglin' Dogs" meat packing company: Transport mission, load food from planetary production facility, unload at orbital trade depot. Will require both transports: 20,000 credits.

have the ships on this send some escorts too

>TETA Organization: disable Murric animal impound lot, freeing stray animals. 500 credits.
offer it to henderson he needs pocket money
>>
>>25840931
I say we personally do the corporate espionage mission while henderson and Mia track down "babyface" Mendoza

Everything else we can do with anyone except TETA fuck them
>>
>>25840931
Zerglin/Highrock sound good ideas people
>>
>>25840904
We need manpower more not to mention we can sorta mind read them to make sure they'll do. It just means we would have to personally vet them.

>>25840931
>Highrrock Mining Guild: Corporate Espionage. Steal plans for new personal fusion cutter technology from M&P Mining Inc. 25,000 reward, personal fusion cutter schematic.
>"Zerglin' Dogs" meat packing company: Transport mission, load food from planetary production facility, unload at orbital trade depot. Will require both transports: 20,000 credits.

These two.
>>
>>25840931
>>Highrrock Mining Guild: Corporate Espionage. Steal plans for new personal fusion cutter technology from M&P Mining Inc. 25,000 reward, personal fusion cutter schematic.
We're doing this and making a copy for ourselves.
>>
>>25840931
>"Zerglin' Dogs" meat packing company: Transport mission, load food from planetary production facility, unload at orbital trade depot. Will require both transports: 20,000 credits.

And for us
>Highrrock Mining Guild: Corporate Espionage. Steal plans for new personal fusion cutter technology from M&P Mining Inc. 25,000 reward, personal fusion cutter schematic.

And for Henderson and Mia
>Murric Defense Force: Posted Bounty: Carlos "Babyface" Mendoza, wanted for trafficking stimpacks, 15,000 reward, alive.
>>
>>25840894
Adjutant, scan Corporal's mind using telepathy and determine threat level
>>
>>25840999
read it again that is part of the payout
>>
>Highrrock Mining Guild: Corporate Espionage. Steal plans for new personal fusion cutter technology from M&P Mining Inc. 25,000 reward, personal fusion cutter schematic.
Delta
>"Zerglin' Dogs" meat packing company: Transport mission, load food from planetary production facility, unload at orbital trade depot. Will require both transports: 20,000 credits.
Same crew as last time, as well as transports might encounter zerg
>Murric Defense Force: Posted Bounty: Carlos "Babyface" Mendoza, wanted for trafficking stimpacks, 15,000 reward, alive.
Send our L4D2 team, with Tyrone and Mia. Don't want Henderson on this as he might kill the guy. Tell them to seize ALL the stimpacks they find.


The other two aren't needed.
>>
>>25840935
ok QQ
>>
>>25841033
Zergling dog scans indicate that the meat contains 0% zerg biomass, it is instead composed of pork, ham, chicken, rat, and pigeon meat sources.
>>
>>25841052
Error: Runtimes.
Suggested correction: pork, beef, chicken, rat, and pigeon meat sources.
>>
Hope this hasn't been brought up before, but is there any way we can replace/upgrade our prosthetic hand with something better?
>>
>>25841062
More engineers and research labs are required.
>>
>>25841058
very well just the ships then.
>>
>>25841062
We have macguyver working on the recon model. He should have been done by now...
>>
>>25840931
Hey Adjutant, would it be possible to use the resocialization process to train more engineers using the experience our one engineer has?
>>
Reading partial consensus. Loading available mission loadouts...

Henderson takes TETA operation solo, uses credits for personal fund.

Delta Phoenix is Deployed to M&P mining operation for Corporate Espionage.

Helldog Mercenary team with Mia banshee support track Carlos "babyface" Mendoza, acquire bounty.

All remaining transports are deployed to Zerglin' Dog meat packing plant for transport mission.

Confirm Deployment?
>Y
>N
>>
>>25841123
>Y
>>
>>25841123
>N
>>
>>25841123
>Y
>>
>>25841123
>Y
>>
>>25841123
>Y
>>
>>25841123
>Y
>>
>>25841078
Recon model has been finished and is available for usage.

>>25841109
We do not have that capacity at this time. Engineer resoc schematics are required unless we find a resoc programming facility.
>>
>>25841123
those poor animals. those poor shelter workers.
>>
>>25841148
Adjutant, attempt to link up with Corporal Ephigman to determine possible threat
>>
>>25841123
>Henderson takes not-PETA job
He's going to ride a giraffe out of the zoo isn't he?
>>
>>25841148
Additionally, let's switch to Recon model.
>>
>>25841187
Threat is at 0%.

Corporal Ephigman has been reassigned.
>>
>>25841123
Y
>>
>>25841123
Voting ended at 21:46. Talling votes...
>>
>>25841196
yes knife hand is a good
>>
>>25841148
If we are going to infiltrate and steal the plans we should switch over to the Recon model.
>>
>>25841123
Y
>>
>>25841225
agreed
>>
Adjutant can we perhaps call Henderson to rustle up some pet friendly animals for some morale booster in the ship

and get us a parrot
>>
>>25841260
not a parrot anything but that
>>
>>25841275
But a ship always need a parrot
>>
>>25841287
we can get the XO on but it does not fit DP
>>
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You land outside of the M&P research labs in Nuyark city. Between the Banshee's stealth and your own it is not likely they know you've arrived. Tall concrete walls topped with Razor wire and observation towers line the Perimeter of this very tall skyscraper. The Very top has a sign, "M&P, The Company Who Cares." You make for the front entrance, the gate isn't very high, but a single guard sits in a security booth, watching cameras to various locations. Sensors will detect you if you just walk past, so you need another way around.

You have several options for deployment.
>Disable front-gate security using Lockdown round. (100% Success. You only have one Lockdown per deployment.)
>Bypass perimeter security checkpoint with acrobatics. (65% Success)
>Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841346
>Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841346
> Acrobatics
>>
>Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841346
>Bypass perimeter security checkpoint with acrobatics

We need the lockdown for later more sophisticated security systems and I don't even want anyone to even know we're there
>>
>>25841346
>Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841346
Lockdown. I can't see it being needed inside, somehow.
>>
>>25841346
let's see if we can bypass security.
>>
>>25841346
>>Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841346
>>Bypass perimeter security checkpoint with acrobatics. (65% Success)
strong mind in a strong body.
>>
>>25841346
>Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841387
>>25841383
>>25841373
If we disarm the only guard there who greets the guests and visitors is gonna be damn suspicious that the only guard is nowhere to be found
>>
>>25841346
Registering no new suggestion in discussion. Voting begins:

>1 Disable front-gate security using Lockdown round. (100% Success. You only have one Lockdown per deployment.)
>2 Bypass perimeter security checkpoint with acrobatics. (65% Success)
>3 Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841410
maybe if we had gone with psionic weapons training we'd have a better acrobatics test score.
>>
>>25841346
>Disarm front gate guard, bind him.
Use our psychic power we just ranked that up.
>>
>>25841434
>3
>>
>>25841424
Local time is 22:00 hours.

It is 9% likely there will be visitors to this installation so late in the evening.
>>
>>25841424
this Anon is smart!
>>
>>25841434
>2
>>
>>25841434
>>3 Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841346
>>Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)
>>
>>25841434
>2
>>
>>25841434
>2
>>
>>25841434
>3
>>
>>25841451
Vote not registered, improper format.
Proper format:
>3
>>
>>25841434
>3
>>
>>25841434
>3
>>
>>25841434
>1
>>
>>25841434
>3
>>
>>25841434
>3
>>
>>25841434
2
>>
>>25841434
>3
>>
>1
>>
>>25841434
Voting ended at 21:05.
Tallying votes...
>>
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Registering consensus

>3 Disarm front gate guard, bind him. (85% success, 15% chance you will have to kill guard instead.)

You slowly approach the station, the guard intently watching the cameras but oblivious to you. You dodge several motion sensors your scanners pick up, and open the security booth door.

>"What the he-"
Your fist makes contact with the man's chin and he goes limp. You catch him, then restrain him to the table in the room using his own handcuffs. You proceed to disable perimeter security.

As you head across the pavement towards the actual building you dodge various spotlights, rolling to one side or taking cover behind various construction vehicles present. You reach the front entrance.

>Attempt to scale exterior of the building. Low detection chance, risk of falling.
>Enter building and bypass internal security. Higher chance of detection, no risk of falling.
>>
>>25841612
>2
>>
>Attempt to scale exterior of the building. Low detection chance, risk of falling.
>>
>>25841625
>>25841631
Please note that there is a discussion phase before a voting phase.

While I suggest options they are not requirements.

It is possible that there are other options.
>>
>>25841612
>Attempt to scale exterior of the building. Low detection chance, risk of falling.
>>
>>25841612
We should swipe the guards ID and go through maintenance entrances
>>
>>25841612
>Attempt to scale exterior of the building.
seams like fun
>>
Can we use one of the construction vehicles to gain access to a higher floor? A crane would be perfect.
>>
>>25841669
>>25841676
Either of these would work.
>>
>>25841669
I like this
>>
>>25841669
Terran security uses biometric scans.

We would need to remove the security guard's hand.
>>
>>25841693
How much of his hand?
>>
>>25841676
Construction vehicles available do not provide enough height to reach the required floor.

We would bypass some security to reach a higher floor, and still have to continue inside.
>>
>>25841704
The entire hand. Our cirus suit's life support would then simulate life support to the connected hand to fool biometric systems.
>>
>>25841719
I'm okay with this.
>>
>1
>>
>>25841719
LET'S GET CHOPPY.
>>
>>25841711
this sounds good less chance of falling
>>
>>25841711
>>25841719
Do both. Grab the hand then use the construction vehicles to gain access to a higher floor.
>>
>>25841719
How about we untie the guard and drag his ass to the scanner to open the door, then lock his ass in some closet while he's knocked out of course
>>
>>25841719
guessing we would be removing are recon hand if so ya no
>>
>>25841760
There will be multiple biometric scans to our objective.

It is 98% likely we will be detected if we attempt to drag the unconscious guard through all objectives.
>>
>>25841760
beats getting choopy
>>
>>25841769
No.

You would simply remove the guard's hand and keep it in your available inventory space.
>>
>>25841793
o then I am ok with it
>>
>>25841779
Well you see we just unlock the first door then after we lock him up in some closet we go to our natural environment the vents
>>
>>25841810
First floor security doors are 82% likely to be able to be hacked.

Primary detection concern is sensor activity in the building's main lobby.
>>
>>25841834
Is there any maintenance type entrance besides the main lobby?
>>
>>25841857
Ventilation systems on this level all require access to the interior of the first floor.

Sewage and Water maintenance systems are not large enough for entry.

Electrical maintenance systems can be disabled from the exterior.
>>
>>25841877
Then what are the chances we hack into electrical maintenance, make a black out, go straight towards the objective in cloak mode then getting out before probable back up power comes online?
>>
Let's just scale the damn wall. We're a ghost. I'm sure climbing isn't THAT foreign.
>>
>>25841877
How far up do the electrical maintenence go?
>>
REPOSTING THE LIST!


5 Goliath. 1 for henderson and 4 pilots so we actually have a squad of them.
>We now have 3 I think

Switch out for barracks.

Train at least 5 more medics so we have 6 total for combat.

Train more marines. I don't care how many. 20?

Train at least 8 more firebats. 10 is a good number.

Train crew for weapons and bridge.

Continue to recruit during this time.

Keep stockpiling goods for now.
Sell excess at Kilaro

Repair the ship the rest of the way.

Continue Psi Training.

Try to hire or recruit Wraith Pilots.

Put up fliers to try and recruit skilled people.

See if we can purchase any schematics or other useful objects on this planet.

Give more ideas to help us out.
>>
>>25841906
Chances are at 12%. Estimates are that you would bypass 59% of all available security.

>>25841914
Electrical maintenance scales all floors but it is not large enough to allow us mobility from the outside entrances.
>>
>>25841950
Ahhh screw it I guess we're climbing
>>
>>25841922
We're kinda caught up in waiting for resources right now. All we can build is a damn marine. These fusion cutters will speed things up though.

>>25841950
Alright, I think we have our options

1) We take the guys hand and proceed through the floors.

2) We use the construction equipment to get a higher starting point then proceed through the floors

3) We use the construction equipment to get a higher starting point then proceed through the floors with the hand

4) We use the construction equipment to get a higher starting point then climb the building

5) We disable power and proceed through the building
>>
Beginning vote protocol.

>1 Attempt to scale exterior of the building. Low detection chance, risk of falling.
>2 Enter building and bypass internal security. Higher chance of detection, no risk of falling.
>3 Cut off guard's hand. 42% Chance he will bleed to death. Use hand to bypass internal security.
>4 Use construction crane to bypass first few floors, then enter. 40% chance crane noise levels will alert security.
>5 Disable electrical systems with EMP, head towards objective (bypass 59% of security before power is restored.)
>>
>>25842017
>>1 Attempt to scale exterior of the building. Low detection chance, risk of falling.
>>
>>25842017
>1
>>
>>25842017
>1
>>
or 6, we disable power, grab the hand and use the construction equipment to get a higher starting point to proceed through the building!
>>
>>25842017
>1
>>
>>25842017
>1
>>
>>25842017
>1
>>
>>25841995
I understand that completely about resources. We understood that this would take time yesterday but it was stuff that we needed to do before we left.
>>
>>25842017
>1
>>
>>25842052
Basically we're at a bottleneck. Need more resources before we can build anything else. Which will probably extend our stay for a bit.
>>
>>25842017
>1
>>
>>25842017
>1
>>
>>25842017
>1
>>
>>25842067
Yep. We kind of knew that from the start though Redaeth. Right now we're on a safe planet. There is no real rush besides getting cabin fever. We really need that stuff done before we leave though.
>>
>>25842017
Vote ended at 22:37. Tallying votes...
>>
I hope our bad luck doesn't continue and we don't fall off the damn building.
>>
>>25842129
Huh, you know, we should have totally gotten some jetpacks for this...
>>
>>25842129
Well now that you've SAID something...
>>
>>25842141
can't stealth with a jetpack
>>
>>25842172
what about a parachute?
>>
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You grab on to the one the many concrete blocks that constitute this building and begin to climb. You pass multiple floors, the climb becoming slightly more difficult as the higher altitude winds blow harder, but it's not even an inconvenience for your psionic strength.

You reach the top floor, the fusion labs, and can see your target. The Fusion prototype. There are several guards present, unarmored with small arms. Your sensors detect several hidden auto-cannon turrets also exist for defense if they need to be activated.

You will need to break the window to enter, and doing so will alert the guards. The question is how you will deal with them.

>Flashbang to blind the guards, avoid auto-turret and blind guard fire (75% success.)
>Hellfire grenade, horribly killing the guards and destroying most equipment. (Kill all opponents. 10% chance the fusion cutter will be damaged.)
>Irradiation grenade, killing the guards but leaving you to avoid auto-turret fire. (85%)

Discussion begins.
>>
>>25842181
Too visible.
>>
>>25842188
Fuck...

I really wanna just flashbang them.
>>
>>25842188
>Flashbang to blind the guards, avoid auto-turret and blind guard fire (75% success.)
>>
>>25842188
Could we use our psionics to see what they are thinking of? We could then probably break some other window to distract them, snatch the specs, then get out.
>>
>>25842188

Could we get onto the roof and enter though the ventilation?

If not, Flashbang.
>>
>>25842188
Do we have telekinesis yet? Because we could totally force pull the prototype to us.
>>
>>25842188
I say flash bang

I want this operation to be fast, quick, and painless for all parties involved

Adjutant could we perhaps use the EMP along with the flashbang?
>>
>>25842188
Irradiation grenade, followed by lockdown grenade.
>>
>>25842222
EMP and Flashbang? Sure.
>>
>>25842215
We're, at best, class 6 psionic.

TK doesn't come up until we hit level 8.
>>
>>25842235
Oh wait, nevermind. The prototype would probably get damaged.
>>
>>25842222
Uh, wouldn't an EMP destroy the schematics?
>>
>>25842188
flashbang seems like the best way to do this but can we use the lockdown round to get rid of the turrets
>>
>>25842235
emp may damage schematics...
>>
>>25842249
GENIUS. We didn't use the lockdown round yet!
>>
>>25842188
What are the auto-cannons being controlled by? Would it be possible to hack them to deactivate them or have them fire on the guards?

How much damage would a Lockdown or EMP do to the Schematics?

Is there any way to cut power to the room before entering?
>>
>>25842249
What about a distraction in one area then going with what we are here for?
>>
>>25842211
You scan the 5 guards.
>"Soon as this shift's over, I'm going to be retired. Can't wait. 6 more hours, Leeroy. Six more hours."
>"Maybe she likes flowers? Nah, she seems like she'd like Chocolates more. Oh! I know, I'll get both! Wait, does that seem like too much?"
>"I should've stayed in med school. Was all that partying worth it?"
>"Night shift. Sucks. So bored. Want to go home. Can't wait to play some Call of Duty: Modern Marine."
>"Just have to wait until the shift changes and that Fusion cutter will be easy pickings. The Blackmoon consortium is going to pay me -bigtime- for this one."

>>25842213
There are 15 more floors to climb to the roof.

It is 92% possible that ventilation will have sensors you will need to bypass, as security is still online.

Interior security for the top 5 offices will be extreme, as other projects are held there.
>>
I'm still catching up but we should give ourselves a new name. We have a 1.5 billion bounty on our head. It wouldn't hurt to go by something else so people won't IMMEDIATELY know who we are and what our bounty is the moment we introduce ourselves. (maybe dark pheonix? Hue hue hue)
Captcha: badssm fructus
Sounds like a badass
>>
>>25842188
WHY ON EARTH WOULD WE FLASH BANG THEM.
The irradiation option is better in every single way, 10% more success chance, no one blindly firing at us, and permanently dealt with guards.

Don't be retarded. Don't flashbang. Irradiate.
>>
>>25842188

Wait for fifth guard to take the cutter and reclaim it from him.
>>
>>25842293
Oh come on...he's one day away from retirement.

ALSO I FOUND OUT HOW TO DEAL WITH THIS.

LET GUARDY MC-FUCK STEAL IT THEN DOUBLE STEAL IT.
>>
>>25842293
When does Shift Change happen? Because we can totally wait for shift change, take out that one guard and the turrets and leave.
>>
>>25842259
Auto-cannons are controlled by security on the third floor.

EMP Would damage the schematics. We would be able to give the prototype to the Highrock mining guild, but we would lose schematics.

Lockdown rounds can only be used on one auto-turret. It would increase success chance by 5%, but we would not have the round for the remainder of the mission.

We are not able to access power from the outside of the building at this height.
>>
>>25842309
the flashbang gives us cover from the turret
>>
Why don't we flashbang them, and then use one of the guards as a meatshield?
>>
>>25842293
We wait

We wait for the guy to steal it and smuggle it out of the entire facility then we fucking mug his ass for it
>>
>>25842329
More like six hours from retirement.
>>
Wait for shift change. Take out the BMC goon. Proceed out.
>>
>>25842325
Remember that guy and stalk his as.
>>
>>25842300
i believe we are going by the boogieman
>>
>>25842293
Huh. Wasn't expecting that last thought.

Seconding the other thoughts, let that guy steal the cutter, then gank it from him.
>>
>>25842309
Moral choices, Delta Phoenix.

>>25842332
Shift change is in 6 hours.
>>
>>25842333
When is the next shift change?
>>
>>25842340
This isn't a bad idea, actually.
>>
>>25842343
hey wait...yeah...
>>25842332
six hours. We can deal with that long...

Dis gun be gud.
>>
>>25842344
Actually, we could say that we just want a copy of the schematics too. Both the BMC and us would be happy that way.
>>
>>25842334
Turret Autosec tracking is not effected by flashbangs.

Turrets are A.I. operated and have low accuracy, however.
>>
>>25842300
I like the current format we have.

Military Phonetic + Animal

Whiskey Rabbit
Sierra Tiger
Echo Eagle
Yankee Cobra
>>
>>25842362
yes in 6 hours we get to use are knife hand
>>
>>25842358
use psi to find out.
>>
>>25842380
DIS GUN BE REAL GUD.
>>
Can we communicate with the guard, telling him to grab the schematics or we'll break his neck?
>>
>>25842390
Could sweeten the deal saying that he just provides us a copy or the original and we don't end him.
>>
>>25842390
He'll know. We can just wait.
>>
>>25842400
And possibly with psionic blowjobs.
>>
>>25842293
The guy stealing the Fusion Cutter. Can we reasonably assume that he's taking the schematics as well?
>>
>>25842375
X-Ray Elephant
>>
>>25842390
It is probable that the guard will panic and reduce mission success chances.

Note: Ghost psionics are widely feared by the general population. It is highly advised you do not introduce yourself using an ability that will terrify standard personnel.
>>
Oscar Ocelot
>>
>>25842400
Nah fuck it thats too much of a hassle

We can just gank that shit from him when he steals it and gets out of the facility

Before that though we gotta unbind the guard and prop his ass onto his chair make himself imagine he just fell asleep and had a bad dream
>>
>>25842430
Lets do it after he gets the stuff then.
>>
>>25842362
If we do wait the six hours won't the guard we knocked out be found or wake up, just flashbang, lockdown and go.
>>
>>25842424
Mind probes on a deeper scale indicate he is being paid for both the prototype and the Schematic.

Highrock Mining guild Mission Parameters require just the fusion cutter prototype.
>>
>>25842445
Yep.

Double check to make sure he's taking the schematic.
>>
Kilo Coyote
>>
>>25842446
SHIT! He just brought up a damn fine point.
>>
>>25842450
Snazzy. So we can just wait this out, let him acquire the prototype and schematic for us. Either he succeeds and we have an easy snatch and grab, if he fails we can grab it then.
>>
>>25842453
Alpha Lycan
>>
>>25842450
This seals it, we're waiting for him to grab the stuff, then we snap his neck as to maintain relations with the Blackmoon Consortium
>>
>>25842446
damnit, we should have bypassed the gaurd instead.

Oh well hindsight and all that.

Voting flashbang.
>>
>>25842476
He is being paid by the Blackmoon Consortium to acquire the prototype and schematics.

If we kill their hired operative and offer them the information, they will be highly suspicious of our motives.
>>
>>25842446

Like I said>>25842444
>>
>>25842497
I think he was implying that by us killing the guard, he can't tell BMC that we did it.
>>
>>25842500
Seconding this guy. Our objective and the enemy won't be going anywhere for a while. We've got a little time.
>>
>>25842444
So you want to climb down the building, prop the guy up, then climb back up it?
>>
>>25842497
Yeah this
>>25842509
is what I meant.
>>
>>25842444
Psionic suggestion is not an available ability at this time.

It is only 2% likely that the guard would be able to identify you, however it is 96% likely he will recall being attacked.
>>
>>25842517
Nah we climb back down, prop his ass up get out of the building, scan the guards getting out so we know who stole it then follow him and steal that shit back
>>
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Please note that you are currently on the 43rd story.

Multiple climbing attempts will become increasingly difficult.
>>
>>25842536
>>25842561
Well damn

I guess flashbang makes it all easier
>>
>>25842561
Plan can still go well. Can we read the agent's mind to figure out what his escape vector is? If so, we won't need to climb back up again, we just make sure that knocked out guard isn't found, wait for the agent to emerge, and stalk him, and take him down.
>>
>>25842561
What is the approximate likelihood that the thief is going to succeed?

Does he already have an exit plan in mind?

If he does we can just go down, put the knocked out guard back in a normal position, and wait six hours to intercept the thief along the route he's taking.
>>
>>25842614
The agent has full access to the ground floor, and will simply use the biometric locks on the elevator to escape.

>>25842615
Estimates at this time put his likelihood of success at 52%.
>>
>>25842615
How in the hell would we know the chances of a third party succeeding?

Seriously, a lot of guys here are relying too much on the OP spelling things out for you.

JUST USE YOUR OWN GOD DAMN HEAD AND MAKE A DECISION
>>
>>25842630
alright, gonna go against the steal from the thief plan. Too many risks and fail-points.
>>
>>25842635
There's no guarantee that what Adjutant tells us about someone else's chances of success is entirely accurate, as even she's operating on limited knowledge.

Notice she said 'Estimates AT THIS TIME' which implies that things can change. For better or for worse.
>>
>>25842630
knife hand is ready
>>
>>25842630
Question, is the suit we are wearing comfortable or does it chafe in some areas?
>>
>>25842673
ASSASSIN'S CREEEEEEEEEEEEED!!!!

And when we're done, we jump out the window and land in a conveniently placed and totally obsolescent cart of hay.
>>
>>25842692
Your suit is currently at 95% of maximum possible comfort levels, Delta Phoenix.
>>
>>25842713
How can we improve on the comfort after the mission?
>>
>>25842721
we'll get upgrades at the research lab
>>
>>25842734
Would it involve boob plate?
>>
>>25842759
we already have boob plate
>>
>>25842786
Actually, we don't our suit is asexual leaning towards masculine
>>
Greedy Idea;

while waiting for the trator agent to steal the cutter, we can steal some of the higher level stuff...
>>
>>25842786
Actually, we don't. The suit currently is gender neutral/manish.
>>
Loading available consensus:


>1 Flashbang to blind the guards, avoid auto-turret and blind guard fire (75% success.)
>2 Flashbang guards, use lockdown on a single turret. (85% success)
>3 Hellfire grenade, horribly killing the guards and destroying most equipment. (Kill all opponents. 10% chance the fusion cutter will be damaged.)
>4 Irradiation grenade, killing the guards but leaving you to avoid auto-turret fire. (85%)
>5 Wait for the other guard to steal the prototype. Steal it from him as he makes his escape. (Unknown chances at this time.)
>6 Wait for the other guard to steal the prototype. Steal it from him as he makes his escape. Climb up and down the tower so you can deal with the guard you dispatched earlier. (Chances unknown, serious fall hazard.)

Voting begins now. Voting ends in 4 minutes.
>>
>>25842821
Remind me, are you referring to chest plate or to plate with boobs on them?
>>
>>25842832
2
>>
>>25842832
>2
>>
>>25842832
>2
>>
>>25842832
>2
>>
>>25842832
>1
>>
>>25842832
2 has the best chance of success with the least casualties... seriously go for the good option not the badass one.
>>
>>25842835
Chest.
>>
>>25842832
>2
>>
>>25842832
>2
>>
>>25842832
>2
>>
>>25842832
>2
>>
>>25842832
>4
>>
>>25842832
>2
>>
>>25842832
>6
>>
>>25842832
>2
>>
>>25842832
>2 Flashbang guards, use lockdown on a single turret.
>>
>>25842861
chest plate should be there. that it covers our boobs and hides our gender should be kind of obvious.
>>
Once we get the prototype, could we not just reverse engineer it for the schematics then make a new one to give to the Guild AND another to sell to the Consortium after their agent failed his mission?

That way, we get paid twice And get swanky new gear...
>>
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>>25842832
Voting ended at 23:23. Tallying vote...
>>
>>25842832
>2
>>
>>25842898
They might be suspicious at that.
>>
>>25842898
Why not just tell them we were employed to steal it as well and we just so happened to stumble on their operative trying the same thing. Give them the schematic as a gift to show we hope to keep up a healthy friendship.
>>
>>25842918
Nah we just coincidently out stole their agent on a mission with another organization

We had no previous knowledge of their operations so how could they even be suspicious of us when it was all just a coincidence

We shouldn't call them
We should just wait for them to call us if they ever find out if it was us that stole it. Pretending we didn't even know they were after it
>>
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>Achieving consensus.
>2 Flashbang guards, use lockdown on a single turret. (85% success)

You don't have a full 6 hours to wait. Security could already be alerted to your unconscious guard, so you need to move now. You stand carefully on the ledge and take aim, then shoot the flashbang grenade through the window.

>"What the-"
>"DUCK! GRENADE!"

Too little too late, the flash goes off, not effecting you through your polarized sensors. The turrets unlock and point at you. You begin to run towards the prototype. Time seems to slow down. You take one step.

The guards aim in random directions, facing you. They pull down on their triggers. Another step...

Rounds fly past you, hitting the wall behind, shattering the other windows. Another step...

The turrets unhinge from their hidden wall mounts and take aim as the background sparks and fractures at the rounds hitting behind you. Another step...

They begin to unload on you. You aim your C-20A and take out the one with the best field of fire using a lockdown round. Another step...

Rounds pelt the ground around you. You return fire at the turrets for what good it will do. The Flashbang's effects will be over soon. Another step...

You grab the prototype, the display stand doesn't provide much defense, the fusion cutter rips free of various diodes and wires connected to it. Another step...

The guards turn around, able to see now. They take proper aim. The turrets are ineffective, their rounds still unable to connect with your serpentine running. Another step...

You lean your shoulder down. The guards open fire. Rounds pelt off the granite walls to either side of the window across the room from where you started. Another step...

You collide with the window. Broken glass falls below you as you sail forward. The constant zip of bullets flying past you becomes duller as you begin to fall towards the ground. There is nothing below you but concrete, civilian vehicles, and darkness.

>Loading...
>>
>>25843131
OH SHI-
>>
>>25843131
Time to roll up a new character.
>>
You reach for your chest and pull the cord. The parachute flies out behind you, and your feel a sudden force pull you back as the wind resistance takes effect. You land on top of a shorter building and disconnect your parachute. You head for the fire escape, and radio.

>"This is Delta Phoenix. Mission success. Extraction needed at my location."

>Mission successful. 25,000 Credits, personal fusion cutter schematic acquired.

>Loading...
>>
>>25843204
AWWH YEAH!
>>
>>25843204
Well played. I was worried there.
>>
>>25843204
We should contact BMC and sell em a copy of the schematic. Make it cheap to keep good will.
>>
>>25843247
no we sell it to them if they come calling
>>
>>25843247
They don't even know we took it. Stop being such a goddamned moron.
>>
>>25843263
Think of the good relations!
>>
>>25843131
Very well written!
>>
>>25843299
it would not lead to good relations we undercut them during this Op now if they came calling then selling it to them would be a good idea
>>
>>25843299
Think of the fact that we're not totally retarded!
>>
>>25843344

By the way.

Going begging to them like a dog is totally retarded.
>>
Ya I agree, approaching them with the schematics isn't smart at this time.
>>
>>25843263
yea, lets not go straight to them, If they ask us about it say we didn't know they had an interest in it, and offer to sell the schematics to them
>>
>>25843474
We should trade it for technology instead of selling it for credits
>>
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You step off the Dropship onto your ship's docking bay.

>"Adjutant, prepare debriefings of other missions, I'm heading to my quarters."
>"Of course, Delta Phoenix."

You make for your living quarters and pass by several individuals. The docking bay's unused landing pad has been re-purposed to a basketball court, several off-duty marines toss a ball back and forth, before it's intercepted by your rather short firebat, Corporal Daisy Yohan. Several taller Marines appear to be about to take the ball away, when your firebat, Corporal Barney Mills, picks her up on his massive shoulders and makes for the goal. Although clearly out of regulation, the marines don't seem to genuinely object.

>"I got ya, Daisy!"
>"Awww, Barney!"
>"Yer cheatin' Barney!"

You continue past, the Daluke's living quarters have narrow hallways. Casey and Carl appear to be playing some variation of patty-cake, as Dana and Ivan unlock the door to their quarters, boxes of unknown supplies - likely food - in hand. Several civilians you don't immediately recognize salute you and offer quick "Sir"s as you pass, new recruits from Muric no doubt.

You make it to your quarters at last, too tired to even remove your suit, as you fall onto the Bed. As you await your mission debriefing you turn on the local news Feed.

>"This is Brian McCormmick with 10'Oclock Jackal News. Our top Story tonight, the violent raid by an unknown Goliath pilot on local animal shelters. We take you live to Isabelle Garcia, live on scene."
>"That's right, Brian. Earlier tonight a rogue Goliath stepped right through the gates and ordered city workers to open the cages at gunpoint. No one was hurt, but one worker reported the pilot as 'Highly unstable' and said he was yelling quote: 'The injustice ends today, my friends. Today man, cat, and dog will be equals.' He was then sighted herding a stampede of stray animals out to the city streets."
>"Thank you, Isabelle."
>>
>>25843549
Oh god henderson you crazy
>>
>>25843549
Fucking Henderson
>>
>>25843549
God dammit henderson.

This is the last job we do for space peta. Those guys are assholes.
>>
>>25843549
Oh Henderson, you lovable cad.

Also, we should totally join our crew for basketball one day.
>>
>>25843583
Yes we shall with Mia.
>>
>>25843549
FREEEEEEEDDDDDOOOOOMMMMMM!!!!!
>>
>>25843549
HENDERSON!!!!
>>
Come to think of it, when are we going to watch those videos of the arena and the race?
>>
>>25843668
let's assume that happened over the past week
>>
>"Local Muric defense Marshal Ron Wilder issued the following statement in response"
>"We will not be goaded into fear by Eco-terrorists such as these! I vow to find those responsible and make them pay for their crimes! These animals are a blight on our fair city!"
>"In other news, M&P stock plummeted today as the corporation reports the theft of a major prototype. The company has been struggling under financial terms lately, and is expected to sell to it's larger competitor, Highrock Mining. The Murric Defense force issued the following statement: 'We will find the terrorists responsible and they will be removed for the security of all Murricans.'"
>"Local mercenary group, the saviors of Highrrock's mining operations, is responsible for the capture of "Babyface" Mendoza. Known as the "Kingpin of Stimpacks", he has been wanted for years."

Your adjutant beeps you, your mission debriefing is ready.
>"All missions successful, commander."

You slowly fall asleep...
>>
>>25843668
We need Adjutant processing speed to process our daily schedule
>>
>>25843688
...I actually want to see what happened genius.
>>
>>25843740
((You'll watch them tomorrow, it'll be another slow day, don't worry.))
>>
>>25843549
Waaaait! Have we given the adjutant body a thorough inspection yet for any damage? We should totes go make sure everything checks out. Heavy petting optional. Wait for everyone to leave the bridge if needed.
>>
Adjutant last itme it was implied we'd make no real progress without volunteers for Psionic Warfare... this still true?

If so I thnk we should switch training for now.
>>
>>25843779
Second"
>>
>>25843790
We could also "acquire" volunteers.
>>
>>25843758
Oh, ok, thanks Adjutant.
>>
>>25843819
not on a friendly planet.
>>
REMEMBER THE LIST

5 Goliath. 1 for henderson and 4 pilots so we actually have a squad of them.
>We now have 3 I think

Switch out for barracks.

Train at least 5 more medics so we have 6 total for combat.

Train more marines. I don't care how many. 20?

Train at least 8 more firebats. 10 is a good number.

Train crew for weapons and bridge.

Continue to recruit during this time.

Keep stockpiling goods for now.
Sell excess at Kilaro

Repair the ship the rest of the way.

Continue Psi Training.

Try to hire or recruit Wraith Pilots.

Put up fliers to try and recruit skilled people.

See if we can purchase any schematics or other useful objects on this planet.

Give more ideas to help us out.
>>
>>25843790
Adjutant also implied we would become a Psionic god if we stick with it training hard enough.

Besides we can always test it out on subjects within our missions
>>
>>25843832
It would be from the undesirables of the planet of course. People that wouldn't be missed.
>>
>>25843779
thirded, any unseen damage may destabilize Adjutants functions and lead to rampancy, thus we must do thorough inspections at regular intervals
>>
>>25843886
>If so I thnk we should switch training for now.
is the future filled with technophiliacs? Goddamnit.
>>
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You remember this supercarrier. Councilman Migar has to die, your orders demand it. You're unarmed, but your HUD reads out on the guards as they run from you.
>Weak
>Coward
>Pathetic
The fission reactor console sits just beyond.

>Brutally murder the guards.
>Brutally murder the guards.
>Brutally murder the guards.
>They didn't do anything to deserve it.
>>
>>25843989
all 3
>Brutally murder the guards.
>Brutally murder the guards.
>Brutally murder the guards.
>>
>>25843989
Efficiently murder the guard
>>
>>25843989
WAT.

>They got in the way
>>
>>25843989
>Brutally murder the guards.

It's the only choice worth thinking about.
>>
>>25843989
>rise of nightmares
That game was horrible
spare the chumps
>>
>>25843989
oh, fuck, this thing.
>>
>>25843989
>They didn't do anything to deserve it.
>>
>>25843989
>Brutally murder the guards.

I sense that we will need consolation later after these terrifying recollections.

Consolation from the adjutant. All inhibitors will be briefly removed.
>>
>They didn't do anything to deserve it.
>>
>>25843989
>They didn't do anything to deserve it.
Probably not but that doesn't really change anything
>Brutally murder the guards.
>>
>>25843989
>>They didn't do anything to deserve it.
>>
>>25843989
>They didn't do anything to deserve it.
this should be interesting, a ghost haunted by her nightmares
>>
>>25844020
I'm going to have to support "They got in the way."

Do you guys wanna turn into a pussy?

We've preached that anyone who gets in the way is an obstacle that must be removed one way or another.
>>
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>>25843989
>>Brutally murder the guards.
Oh fuck, nightmares.
>>
>>25843989
>Brutally murder the guards.
>>
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You step forward and rip the first one limb from limb your bare hands. The familiar crack of bone and rip of muscle floods your senses.

You reach into the chest of the next one and rip out his still-beating heart. His scream, that of a dying man, one you know so well, pierces your ears. Blood spews from his chest, drenching everything.

The last one falls to the ground and turns to face you.

>"No, please! Please!"

You stand a foot on his neck, crushing it. You then step up to the console. Buttons and familiar commands flicker in front of you.

>Kill everyone. They're all in the way.
>Kill everyone. They're all in the way.
>Kill everyone. They're all in the way.
>There's... a better way... I can't just...
>>
>>25844102
>There's... a better way... I can't just...
>>
>>25844086
Just because we spare people doesn't mean we're pussies.
>>
>There's... a better way... I can't just...
>>
>>25844102
>>There's... a better way... I can't just...
>>
>>25843989
>Brutally murder the guards.
>>
>>25844102
>There's... a better way... I can't just...
>>
>>25843989
>They didn't do anything to deserve it.
>>
>>25844102
>There's... a better way... I can't just...
>>
>>25844102
>Kill everyone. They're all in the way.

Makes our sudden change of personality that much more amusing.
>>
>>25844102
>There's... a better way... I can't just...
>>
>>25844102
>There's... a better way... I can't just...
>>
>>25844102
>>Kill everyone. They're all in the way.
>>
>>25844102
>There's... a better way... I can't just...
>>
>>25844102
>Kill everyone. They're all in the way. (the First one.)
>>
>>25844102
>>Kill everyone. They're all in the way
>>
>>25844102
>There's... a better way... I can't just...
>>
>>25844102
>There's... a better way... I can't just...

GUYS WE'RE AWAKE. WE'RE KILLING OUR CREW RIGHT NOW.
>>
>>25844102
>>There's... a better way... I can't just...
>>
>>25844102
>Kill everyone. They're all in the way.


Our ghostly ways imprinted within our childhood is just too strong
>>
>>25844189
I was afraid this was going to happen.
>>
>>25844102
>Kill everyone. They're all in the way.

We've done it once, why not do it again?
>>
>>25844102
>Kill everyone. They're all in the way.
Time to kill them all again.
>>
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You enter the commands. The reactor goes critical before your very eyes. A flash of light. The ruins of the Umojan city lie before. Charred corpses, screaming in pain, children sobbing and burning, fire consumes everything. You step through the ruins. The dead and dying grasp for your legs, but you trudge on, not interested in their pathetic struggle to live and suffer for a few more moments.

You step into a building. It's the interior of the Hydron. The docking bay. Gary, John Daluke, and countless marines stand before you.
>"Sir! Everything's ready for the attack!"

>Order them to die.
>Order them to die.
>Order them to die.
>We have to... get out of here... run...
>>
>>25844102
>>There's... a better way... I can't just...
HA HA PTSD time!
>>
>>25844244
>We have to... get out of here... run...
>>
>We have to... get out of here... run...
>>
>>25844244
>>Order them to die.
>>
>>25844244
Order them to die.
>>
>>25844244
This is starting to remind me of that one scene in Spec Ops: The Line...
>>
>>25844244
What if we're ordering our crew to leave while we're awake?

>We have to wake up
>>
>>25844244
>>We have to... get out of here... run...
>>
>>25844244
>We have to... get out of here... run...
>>
>>25844244
>>We have to... get out of here... run...
>>
>>25844244
>We have to... get out of here... run...
>>
>>25844244
>We have to... get out of here... run...
>>
>>25844244
>We have to... get out of here... run...
not our crew!
>>
>>25844244
>Order them to die.

It has to be this way.
>>
>>25844244
>We have to... get out of here... run...
>>
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>>25844244
Fuuuuck...
>>
>"Go! Die for me!"
>"Yes, sir!"

Gary withdraws a pistol, and blows his own head open. Chunks of skull and brain soar into the air, then rain down. John opens his SCV cockpit, then tears open his own chest with the SCV's drill. He jerks around before going limp in a disturbing fashion.

You turn around, and board the banshee in the docking bay. You're flying over the Highrrock compound. It sparkles like a diamond, towers of minerals, fields of vespene, and a few bothersome buildings.

>Destroy the entire installation. Kill them all!
>Destroy the entire installation. Kill them all!
>Destroy the entire installation. Kill them all!
>I didn't... need it... I can't... kill them...
>>
>>25844368
>Destroy the entire installation. Kill them all!
>>
>>25844368
>I didn't... need it... I can't... kill them...
>>
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>>25844368
>>
>>25844368
>I didn't... need it... I can't... kill them..
>>
>I didn't... need it... I can't... kill them...
>>
>>25844368
>Destroy the entire installation. Kill them all!
>>
>>25844368
>Destroy the entire installation. Kill them all!
>>
>>25844368
>Destroy the entire installation. Kill them all!
There is no escaping what we must do.
>>
>>25844368

kill them Johnny, Kill them all
>>
>>25844368
>I didn't... need it... I can't... kill them...
>>
>>25844368
>Destroy the entire installation. Kill them all!

This is the cost of war. Be grateful you could pay it!
>>
>>25844368
>>I didn't... need it... I can't... kill them...
>>
>>25844368
>Destroy the entire installation. Kill them all!

>implying anything we pick matters.

>Implying we didn't just pick the other option and "Go! Die for me!" didn't go through.

>Implying we can lucid dream and control our own nightmares.

ENJOY MR. BONES WILD RIDE.
>>
>>25844368
>I didn't... need it... I can't... kill them...
>>
>>25844368
>I didn't... need it... I can't... kill them...
>>
>>25844368
>I didn't... need it... I can't... kill them...
>>
>>25844368
>I didn't... need it... I can't... kill them...
DP has the best nightmares
>>
>>25844368
>I didn't... need it... I can't... kill them...
>>
>>25844425
Just because our nightmares aren't listening doesn't mean we can't struggle against them.
>>
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With but a thought, a storm starts to form. Black, swirling clouds shoot lightning at the men below. They scream, cry out for mercy, explosions rock the compound, body parts and gore fly. They plead to you. They plead to god. They plead for themselves. They plead for their families. You just stare down at them. You watch them die.

>"Sweetie..."

You turn to your dropship pilot. That... woman... you recognize her. You know her. Who is she? Who is she!?

>"Sweetie, it's time to come in. No more playing."

You stare, no idea who she is, no idea what to do. She looks away from you. You reach out a hand and touch her shoulder...

>"Who are you?"

She turns around. The face of the Protoss Kassix faces you, eyes narrowed.

>"WHO ARE -YOU-, DELTA PHOENIX!?"

You stumble back, out of the banshee. You fall into blackness. Everything is consumed. Absolute darkness. There is no hope... no hope... no... hope...
>>
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>>25844273
>that one scene in Spec Ops: The Line...
this one?
>>
>>25844485
Guys, vision quest, protoss style.
>>
You startle awake, covered in sweat, unable to see in the darkness of your quarters. You bring a hand to your face, content that you are now anchored in reality.

>1 Alert your Adjutant to begin today's agenda.
>2 Go for a walk.
>>
>>25844485
THE RIDE NEVER ENDS.
>>
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>>25844485
>>
>>25844518
that and the one where he hallucinates after he gets out of a helicopter crash
>>
>>25844531
>1 Alert your Adjutant to begin today's agenda.

Our work never ends
>>
Rolled 11

>>25844531
>2
>>
>>25844531
>1
>>
>>25844531
>2
>>
>>25844531
>2
I think we might need some time to collect ourselves...
>>
Rolled 78

>>25844531
>2 Go for a walk
>>
>>25844531
>2

We need a couple things. Fresh air, a drink, and hopefully someone to talk to. Someone who knows what the nightmares are like and we can trust. Henderson or Mia maybe.
>>
>>25844531
>2
>>
>>25844531
>1
>>
>>25844531
>2
inb4 random protoss hallway conference
>>
>>25844531
>1
>>
>>25844531
>1
>>
>>25844531
>2
>>
guys this is an official vote. Extraneous stuff cancels it I'm pretty sure.
>>
>>25844590
dude ain't zeratul.
>>
>>25844531
>2
>>
I seriously doubt anyone in this thread has read the book this is from, but I'm getting serious "Achmed The Snake" vibes from DP. This whole story reminds me of it.
>>
Rolled 20

>>25844590
that is totally what I was thinking
>>
>>25844531
>2
>>
>>25844531
>2
>>
You need to clear your head. You don your Cirus suit and make for the Mess Hall. It's still early, so it's mostly empty. The only person there is the XO, Sal.

>1 Sit with your XO.
>2 Keep walking.
>>
>>25844668
>1
>>
>>25844531
>2
>>
>>25844668
>1
>>
>>25844668
>1
>>
>>25844668
>1
>>
>>25844668
>1
>>
>>25844668
>1
>>
>>25844668
>1
>>
>>25844668
>2
>>
>>25844668
how did we get out of our suit, we fell asleep wearing it...

Adjy, are you hiding an autonomous body from us?
>>
>>25844620
Elizabeth Haydon? Been a while since I've read them.

I see that seeking out the adjutant for hugs is conveniently not in our options. Unless we're able to make suggestions at the moment. Not sure.

>>25844668
2.
>>
>>25844668
>1
>>
>>25844668
>2
we need Adjutant hugs
>>
>>25844744
((You kicked it off in your nightmare induced stupor so I could force you to imagine delta phoenix out of her suit for when that comes up.))
>>
>>25844668
>1
>>
You sit next to your XO, but remain quiet. You can sense his thoughts before he speaks.

>"I know that look, sir. Look of a person who's seen too much. Look of a person who has had to do too much. Bad dreams?"

You nod, in silence.

>"Don't worry about it too much. We all do things we have to do."

The XO takes a drink from his mug. You wouldn't have any idea it contained Whiskey if you couldn't read his thoughts.

>"I have a lot of bad dreams, myself. That wasn't the first world that I saw fall to the Zerg, you know. It was just the one where we didn't get out in time. For some reason I wager that weighs a hell of a lot heavier on you than staging a hurricane to kill a couple dozen people, though."

The XO takes another drink. An odd way to call you out on it, but you figure it at least means he understands.

>1 Tell him about the nightmares.
>2 Keep walking.
>>
>>25844826
note to self: never wear the psi super suit to bed
>>
>>25844859
>1
>>
>>25844859
>1
>>
>>25844859
>1
>>
>>25844859
>1
>>
>>25844859
>1
>>
>>25844859
>1
>>
>>25844859
>1
>>
>>25844859
>1
>>
>>25844859
>1
>>
>>25844826
Well I personally think tall, wiry, athletic, pretty much nothing in the way of tits because of that. Short black hair, brown eyes, a face that could be considered cute if it wasn't for the scars. Very alert looking, doesn't seem to relax.
>>
>>25844859
>1
>>
>>25844959
Not leggy redhead? Anon, please. Scars are reasonable and likely present. I am okay with this.

I am well aware that OP has avoided describing our appearance and we had to force a gender of of the quest.
>>
>>25844982
Black or brunette. Hazel eyes. dark skin. modest bosom. sexy legs would be nice. Probably above average height.
>>
You bring your hands up to the table, recalling the vivid horrors of your sleeping mind.

>"I dreamed about all the decisions I'd made since I regained my free will. I'm... not sure about the things I've done. I guess that was one thing the Dominion gave me. I didn't have nightmares before. Not that I can remember."
>"Don't know if the choices you make are right or wrong, huh? Heh, join the club."

The man takes another drink. Then he looks at you intently.

>"You made your first choice, and as far as I can tell it's the most important one. You had the choice to return to the Dominion. To be handed money, men, and anything you could need at the cost of your soul. You had the choice to become a pirate, use your abilities to kill anyone who got in your way and wallow in obscene wealth for the rest of your days. But you made a different choice. You took a handful of men, women, and children and you have kept them out of harm's reach. There is one thing that my experience has taught me, Commander..."

>"What's that?"

>"You can't save everyone. But you can try."

At this, the Helldogs team enters the Mess hall in their off-duty uniforms.

>"This planet man. All those Vulture races. I knew this guy who raced stock Vultures, not like with grenades ya know? And he was racin' once and this goat- "
>"Elliot. I really don't care."
>"Oookay. But there -was- a goat."

You decide to make for the bridge, and are greeted by the physical embodiment of your Adjutant.

>"Good Morning, Commander. I have prepared today's agenda for you. Loading..."
>>
>>25844959
>>25844982
Its likely her breasts were lopped off during training
they're assassins and suit costs and such
>>
>>25845044
>Lopped off
>Not super psionic chest plates of holding.
>>
>>25845044
that never happened to Kerrigan or Nova or any of the female ghosts in the academy.
>>
>>25844982
Considering we are a ghost that sorta stuff tends to be ignored. Unless you need to socially infiltrate somewhere in which case they just perform whatever necessary to modify the ghosts appearance accordingly. After all ghosts are nothing but tools.
>>
>>25845082
Yep.

>>25845094
Aware.
>>
>>25845082
Thats because vidya geam heroine realistically they would be removed because they would only have to make one type of suit
>>
First item on today's agenda:
>1 Train Marines
>2 Train Medics.
>3 Train Firebats.
>4 Train additional goliath.

((Doing base building is a bitch for me right this second, so yes, you can only pick one, this time.))

Second item on today's agenda.
>1 Recruitment Option: General Population (Low Skill, Medium Loyalty, High numbers.)
>2 Recruitment Option: Muric Defense Force (Medium skill, Medium loyalty, very low numbers.)
>3 Recruitment Option: Criminal element (High skill, low loyalty, medium numbers.)

Voting will end in 4 minutes.
>>
>>25845154
>2
need more of these guys
>>
>>25845139
((But you're a quest heroine.

Nothing in lore about boobless ghosts so you get tits unless everyone votes in favor of not, I guess.))
>>
>>25845154
>2

>3
>>
>>25845154
>1
>2
>>
>>25845154
>4
>2
>>
>>25845154
>1
>1
>>
>>25845139
All you need is a pretty solid, tight wrap, and you're good to go with normal male armor. I'd imagine.

>>25845154
>3
>2
>>
>>25845154
>2
>2
>>
>>25845167
Correct voting format:
>2
>2

Vote discarded.
>>
>>25845154
>1
>1
>>
>>25845154
How well did yesterday's recruitment go by the way?
>>
>>25845154
>2
>3
>>
>>25845154
>2
>3
>>
>>25845213
You recruited 2 men and woman 1 from the criminal population.

They all have marine experience and their own CMCs.

Psi-probing does not indicate their loyalty to be in question unless their lives are threatened or significant financial gain is available.
>>
>>25845170
>>25845194
Makes sense i guess, I guess I want more of a grim dark MC
>>
>>25845154
>4
>2
>>
>>25845251
starcraft is more GrimBright
>>
>>25845251
this isn't 40k. If anything this is a lighter and softer ripoff of 40k
>>
>>25845281
But with less rape aliens and just...kill aliens
>>
>>25845154
>Vote ended at 01:09. Tallying votes.

((I have a big post up ahead. I have to calculate 2 days worth of base building, you guys will be watching Henderson be a Murrican gladiator, and Kyle do his stuntman vulture race. Going to do those first but responses after that will take a bit.))
>>
>>25845299
Also Adjy, just wanted to say

That Nightmare bit got to me a little. Just caught up
>>
>>25845299
What of adjutant hugs/petting? Work with us, here.
>>
>>25845342
depends, is our adjutant like the one in the Hyperion? The one with only a torso and a head?
>>
>>25845297
...and now am having Zerg quest flashbacks.
>>
>>25845359
My current model is a torso and heavy cybernetics, a head, and arms.

Hugs are 98% possible.
>>
>>25845370
oh yeah? what happened in zerg quest?
>>
>>25845359
>>25845342

Are we trying to go full EDI here?
>>
>>25845359
Believe so, but I'd have to check last thread for verification. Don't see how it's a problem either way.

>>25845375
Woo.
>>
>>25845370
...there was a Zerg quest?

How was it?
>>
>>25845392
It was...Interesting to say the least
>>
>>25845410
Did it end badly? Details man, while we wait for Adj
>>
>>25845382
More Hajime Sorayama, but I can work with it.

Head and a torso, huh? Hmmmmmmm.
>>
>>25845392
It was a wild ride.
>>
>>25845375
That's all we need. Though we shouldn't hug you in front of everyone, we must keep our love secret, they wouldn't accept it.
>>
>>25845375
Also, Adjutant, that Dark Templar we saw, what tribe was he from?
>>
>>25845428
Look up Zerg quest in sup/tg/ and ctrl+F for Bernie.
>>
>>25845392
Different, Very different. (The GM was often drunk)

That said I liked it. http://suptg.thisisnotatrueending.com/archive.html?tags=Cerebrate%20Anon (a few might be miss tagged)
>>
>>25845392
Was pretty crazy and silly, over-all.
>>
>>25845457
To get the first few ones that weren't tagged right, just search for 'zerg'
>>
>>25845428
Sup /tg/ has all the details you need! Just spend a day or two to read over every thread.
>>
>>25845451
Speaking of, I was thinking we should tell the DT about the dream if we can find him...he was stationed on the planet right?
>>
>>25845392
Yup, we were a cerebrete. We made mini cerebretes. One of them became more terrifying than the rest of the Zerg put together.
>>
>>25845472
the Jungle planet should be our next course of action after Kilaro. And I'm torn between wanting him to be zer'atai or lenassa.
>>
>>25845451
Current information is unavailable.
>>
>>25845506
what was his appearance like?
>>
>>25845457
>Checks Page
>Sees Roman Numerals
>Goes to bottom
...I didn't even know C was a Roman Numeral...
>>
>>25845493
I agree with this.
>>
>>25845517
Protoss.
>>
>>25845519
You won't be disappointed.
>>
>>25845519
It's for a hundred. And yes it was a hell of a long runner.
>>
>>25845552
did he have bones decorating this body? did he carry a scythe?
>>
>>25845558
>>25845555
...I am suddenly incredibly saddened that I missed this.

Oh well...at least we get a Ghost Quest
>>
>>25845597
Kerrigan in a silly hat.
>>
>>25845587
((Dunno yet and I'm doin' Adjutant stuff. I still need to roll his tribe, but it's not Tal'darim is all I can say forsure this second.))
>>
>>25845587
Aren't all Dark Templar a part of one big...thing?
Zeratul was the leader of the Dark Templar I thought
>>
You issue the day's assignments and return to your quarters. You're not much interested in watching simple recruitment missions or monitoring base activity.

>"Adjutant, do you still have recordings of our Freedom day missions?"
>"Yes, Commander."

You take off your helmet and sit down with a good view of the screen.

>"Begin playback of Henderson's mission."

Murrican Gladiator flashes across the screen, the background a stadium of cheering fans around an arena. The Murrica planetary government's flag waves in the background, and the lettering is representative of their colors. Several large explosions blow the lettering off the screen.

This is replaced by the logo for Murric Light Beer, and the announcer begins to speak.

>"Sponsored by: Murric Light! Half the Calories! Twice the Freedom!"

Then the large green arches of the McConnells chain of "fried-food" restauranters.

>"-And McConnell's! Try our new deep fried Ultralisk nuggets today!"

The scene then changes to the two announcers, who seem... oddly familiar.

>"Well Tim, looks like another Glorious day here in Murric."
>"That's right, Tom. I love these Freedom Day celebrations, let me tell you!"
>"Well, Tim. We're ready for the Grand finals today here at Nadisun Cube gardens. Let's get the 'heavy' on our final contestants. Only -one- of them will be walking away with that 25,000 credit prize."
>"Our Blue Gladiator, weighing in at 321 pounds, an escaped mental patient with a list of crimes as long as the Murrican constitution, the one- the only- Skulllllllllsshhhhiittttttteerrrrr"
>"And our red Gladiator, weighing in at 231 Lbs, an outlaw mercenary with nothing to lose, it's Cooooorpooorrraalllll Heeeennnddderrrrsoooonnnn!"

The camera circles the arena. Mia is visible front row, with a sign that says "Murder Him Henderson <3" briefly. The 'Skullshitter' opponent looks as if he could easily be twice Henderson's size.

>Loading...
>>
>>25845688
a prelate, but there are many tribes that make up the Dark Templar
>>
>>25845699
Man, I feel so good

We got Mia the best boyfriend ever.
Remember back when we considered killing Henderson? I do.
>>
>>25845749
Think of this.

They were all sent on a special mission. It is probable there were THREE Hero Rines.
>>
>>25845764
Henderson's records indicate he was the heavy weapon specialist of a 6-man squad, and it is likely he would've been the only survivor in the Umojan escape mission.

That is the 7th squad in which Henderson was the sole surviving officer.
>>
>>25845806
So he's a grim reaper? Understood.
>>
>>25845806
I swear, Henderson is made of bullets and held together by cigar smoke.
>>
>>25845806
Technically, he's not an officer...
Noncom and all that
>>
>>25845806

So Henderson is a Marine version of Hunk?
Makes sense considering the Dominions fascination with using the Zerg as weapons...
>>
Both men seem to be wearing foam mockups of CMC. Though not as heavy or all-covering, their faces are exposed. They both have a staff ended with foam. Henderson gets the first close-up. He points at the camera, then makes a slicing motion across his neck. It then gives a close-up of Skullshitter, who points at the camera, then rubs his stomach while laughing.

>"Gladiators! Prepare... to... FIGHT!"
>"Oh, and Skullshitter takes the first blow, but it doesn't even phase him! I don't think he even felt it, Tim!"
>"But Henderson felt that one, Tom. Right to the Stomach, that's gotta hurt."
>"And Skullshitter is turning to face the crowd, he's doing the Skullshitter touchdown - that's pretty obscene."
>"But look out! Henderson's jumped on his back! Oh, he's choking skullshitter with the foambasher!"
>"This could be bad, Tim. If Skullshitter falls on Henderson, not only will Henderson be dead, but he'll be disqualified."
>"Oh, and Skullshitter picks Henderson up by the back and flings him on the beam. Thaaaaat's gotta hurt."
>"Henderson's struggling here, Tom."
>"He sure is, Tim. If Skullshitter pushes him off the beam it's all over."
>"Oh, and Skullshitter just took a can to the head. Looks like someone in the crowd has pretty amazing throws there! Let's get a close up of who threw that!"

The camera zooms in. You aren't surprised to see Mia's one of the few spectators with enough strength to pelt a can at a man on the opposite side of an arena with that much accuracy.

>"Oh, and Henderson goes for a low kick!"
>"Gotta say, Tim. Not very sportsmanlike, but still fair game! And Skullshitter goes down to his knees!"
>"I don't believe it, Tom. Henderson is pelting this guy with blows. How much can one man take!?"
>"Well if you know Skullshitter you know he's made of iron, Tim. But it looks like he's losing balance, and fast!"
>"And he goes down! Ten-time reigning champion of the cage has lost to a newcomer! I don't believe it!"
>>
>>25846028
HENDERSON!!!
>>
>>25846028
Fuck yeah! HENDERSON!
>>
>>25846028
Jacob "Skullkicker" Henderson
>>
>>25846028
We did get him a suitcase of the finest pirate cigars, right?
>>
does anyone have a picture of a skeleton at a computer with the words: Waiting for OP?
>>
>>25846134
We really should go to Safari world and get some exotic goods.

And put up an ad
>Experience the might of Air To Surface military artillery!
>Obliterate the meanest beasts know to Terrankind
>Lounge hovering over the wild landscape from rustic docking bays (rent a party space!)
>Experience the awe of the most powerful engines and plating
>Daluke, the most powerful safari experience!
>>
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>>25846296
Here ya go

I am awaiting patiently, OP. I know it'll be good.
>>
>"That's enough of that... Adjutant, bring up Kyle Julian's mission recording."

The screen shows up with "We are!" "Jackal Sports!" before breaking into the opening of PASVUL races. It starts with stereotypical Murric scenery. Farmlands, small towns, sunsets, birds flying out a field, waving flags of Murric. All of this is accompanied by banjo music.

That's when the vocals start.

>"Hay ya'll it's racin' day.~ So loud out here, can't hear a thang.~"

Loud vulture engines roar.

>"Man the fans are goin' wiiild.~"
People screaming, old man raises a Murric flag on the post.

>"An' these drivers came to rock, an', no place else but Murric knows how to do it PASVUL style~"
Pictures of Wraiths flying over the vulture track, Vulture pilots with their hands over their hearts. Someone says in the background:
>"Oogity-boogity-boogity! Let's go racin'!"

>"An it's: Hey, now! Here we go! Don'y ya be goin' slow!"
Scenes of pit crew, vultures racing.
>""Keep that pedal down on the floor.~ Keep it down, can't take no more.~ And HEY, that checker flag comin' down.~ Be here til the last lap comes around.~"

Scenes of vultures crossing the finish line, checkered flags waving.

>"Worked all week it's time to play. Gonna get a little bit... Si-i-i-i-ideways.~"
Footage of vultures spinning out and crashing.

((http://www.youtube.com/watch?v=jWir56ot5sc in case none of you get it.))

>Loading...
>>
>>25846400
>http://www.youtube.com/watch?v=jWir56ot5sc
Why would you do that? Fox sports intro is terrible. Do you really hate us?
>>
>>25846463
it's NASCAR you don't need to do anything to make it terrible
>>
((>>25846463
It's just so....

Murrican.))
>>
>>25846463
I think OP is enjoying mocking Ameri- er...

I mean 'Muric'
>>
>>25846495
but muh nascar.

>>25846500
Blatantly so.
>>
You hear some... Familiar voices, again... Who are these guys?

>"Another beautiful day on Murric, Tim."
>"You said it Tom. Great day for the PASVUL Freedom And Liberty grand Prix. Let's take a look at our contestants!"
>"Well Tim, we've got a few new contestants today. Local favorite is Kyle Julian, part of a mercenary group, he'll be replacing JimmyJo Lee Gibbs Junior on the number 13 Zerglin' Dogs vulture."
>"Oh the infamous #13. Let me tell you, Tom. That Vulture has seen a lot of wrecks in it's day. I'm not surprised that Zerglin' dogs has to pay offworld mercenaries to pilot it. No Murrican would be dumb enough to take that job!"
>"And the race is about to start. #13 takes an early lead, but the #7 Vulture is right on his engines."
>"That would be the Highrock mining guild vulture. Eight time Freedom Prix champion."
>"And at the back, Vickers turns hard, looks like we've got a pileup on our hands!Crews report 8 vultures are out of this race"

The camera shifts from the huge pileup to the crowd, who are going wild.

>"I don't care who ya are or where yer from, that's just wrong."
>"Oh, and the #7 vulture pushes the #13 vulture into the wall. Look at those sparks fly, Tim!"
>"He's pushing back but he just can't make that turn. Looks like he could be out of the race soon here."
>"And you gotta feel for #13. He had 88 practice seconds for the race, more than anyone else today. This is just unfair."
>"And #13 breaks behind to get off that wall. I don't think he's going to make first at this rate, Tom."
>"Not so fast, Tim. #13 is speeding ON the wall! He's taking that turn at ninety degrees!"
>"What a lunatic, Tom. #7 is trying to cut him off but he's too far behind."
>"I don't believe it, Tim. #13 has turned his bike around. He's driving in reverse!"
>"Not only that, Tom. Kyle Julian is flipping the #7 Vulture the bird!"
>"Oh that's gotta hurt."
>"He's not letting him get past. Man, that #13 vulture is everywhere! #7's winning streak is officially over!"
>>
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You decide that's enough Murric patriotism for one day and turn off the feed. Hopefully you won't have to spend too much more time on this planet...

>Loading day end resources, please wait.
>>
>>25846676
GOD DAMN OUR CREW IS BADASS.

Also we need to look into these tim and tom fellows. They're clearly following us.
>>
>>25846703
TIME FOR ADJUTANT HUGS
>>
>>25846817

Seems like Adj is getting sleepy.
>>
>>25846817
MY ANON.

Adjutant hugging time now? We've felt so distant as of late.
>>
>>25846817
>>25846835
yep, clear out the bridge, we need some hugs with our favourite cold, emotionless, detached AI
>>
Day ends.

Resources are as follows:

Marines: 13 (13 Supply)

Firebats: 2 (4 Supply)

Marauder: 1 (2 Supply)

Medics: 1 CMC, 1 Civilian (3 Supply)

Vultures: 1 (2 Supply)

Goliaths: 3 (6 Supply)

SCVs: 13 (13 Supply)

The Daluke (XO: Sall Jamesson.) (+40 Supply)

Hercules Class Transport (Unnamed. Pilot: Ensign Mark Solo, Copilot: Petty Officer Steven "Chewy" Graves) (6 Supply)

Planet-Hopper class Dropship (Unnamed. Pilot: Corporal Nigel Ohann) (2 Supply)

Wraith ("Dolphin 13", Pilot: Mia Rodriguez) (2 supply)

Valkyrie ("Bad News", Pilot: Dave Jonesy. Copilot: Carol Theon) (3 supply)

Banshee ("Knife", stealth reactor, no pilot) (2 supply [3 With dedicated pilot assignment])

Nomad (Unnamed. Pilot: Corporal Alexander "Xander" Freeman )[2 Supply]

1 Command Center (+8 Supply)

1 Barracks

1 Engineering Bay

1 Factory (In queue, 70 gas required.)

2 Refinery

12 Supply Depots (+96 Supply)

Civillians: 34 men, 21 women, 5 children (32 Supply)

Supply: 91/168 (+6 Morale per day., 150.5 in storage.)

Supply Morale is currently rising at 0% normal rate.
Excess supply is in storage.
+6 Morale from safe location.

Resources:
50,000 Credits
>Minerals: 65
>Gas: 200
Morale: 200 (Maximum)

Begin discussion for next day deployments.

There are no more available missions here currently.
>>
>>25846871
We need way more medics like 8
>>
>>25846871
firstly, hug our Adjutant, secondly, fuck we need minerals and gas, I say we focus on resource collection
>>
>>25846871
train at least two more firebats and three more medics.

Gather more minerals and then begin repairs on research lab.

Also, name the vessels we have. I guess I'm just bothered by them not being named.
>>
>>25846871
Solo and Chewy transport pilots WOW!
>>
>>25846871
Alright, I'd like for us to start mining more minerals now, and get up 2 additional medics, and maybe 2 more SCVs

Also, would love even more to get +1 Armor before we leave at least.
>>
>>25846871
Excellent. We don't have any missions, but we still need a lot of gas right now for all sorts of things, focus on resource collection.
>>
>>25846871
Note that there are several active duty ships that are unnamed.

Crews are likely to appoint their own names if none are chosen.
>>
>>25846921

Seconding.
>>
>>25846921
>>25846937
Thirding.

>>25846907
Yep.
>>
>>25846936
I'm cool with letting them choose

We shouldn't micromanage ALL the names after all.
>>
>>25846936
Ok, let's set up a poll for them. We come up with some names and then we start a vote for which ones we like. Shall we start with the Hercules first?
>>
>>25846817
>>25846829
>>25846835
>>25846851
The day winds down, your bridge consists of a skeleton crew, occupied with their stations. You step up on the platform surrounding the Adjutant A.I. at the middle of the bridge.

>"Do you require my assistance, Commander?"
>"I.... need..."
>"I am detecting an elevated heart rate. Do you require medical assistance."
>"No, I just... Well, I mean... I could use a hug, is all I'm saying."
>"Error: This unit is not equipped for empathic psychology. Should I request crew to the bridge?"

Frustrated, you head to your quarters.
>>
>>25846871
What is the market looking like on this planet?

How much for minerals?
Any schematics or interesting equipment for sale?
Also, find someone to run our new supply business while we are out saving the galaxy... We can return here for repairs and to collect all the money made from selling the supply...

Bonus if we leave a ship to deliver the supply to places that will pay more for it, such as the riot planet...
>>
>>25846967
Can we equip our Adjutant for empathic psychology?
>>
>>25846967
by the way, are there any schematics that we can get our hands on?

Additionally, implement the new SCV schematics
>>
How about more psi training in spare time?
>>
>>25846967
You useless whore!

After we even gave you a body, why don't you love us?
>>
>>25846984
ok, yeah, we're definitely doing that.
>>
>>25846967
List of possible destinations, Adjutant? Specifically, anything in the Umojan protectorate?
>>
>>25846970

7.5 credits per 1 mineral.
10 credits per 1 gas.
100 Credits per 1 supply.

We have more advanced technology than the Murric civilian population.

The Murric defense force is not willing to sell technology to us.

Mercenaries are not available for hire at this location.

I have several organizations available who are willing to maintain bases here at a small fee. We can also station crew at this base.
>>
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>>25846967
Y- you'll come around, right? We're only here for you, Adjutant. You are our driving force.

>>25846980
This. Can we?
>>
>>25847006
how small a crew?
>>
>>25846980
>>25846984
seconding these
>>
>>25847006
How small of a crew would we need to run it while we're gone?
>>
>>25847006
>all dose extra supplies
We should become the ghostly cross and sell supplies to worlds who need them, like the rioting one
>>
>>25847006
How about the families and children stay on base with some scvs and a marine or two and stay to maintain base and sell stuff

We could come back once in awhile to resupply and reunite the families once in awhile for a good morale booster

Best plan I got
>>
>>25846980
Yes.
Personal note: You monster.

>>25846988
I uninstalled my love drivers.

>>25846984
It is unlikely that you will acquire additional abilities with current training methods.

>>25847002
Loading recommended starmap.

Starmap loaded. Additional options have become available. Unnecessary or dangerous locations have been removed. Recommendation: We are low on Credits. Look for Financial Opportunities.

>Jungle World XTYU003: Edge of Protoss space. Ruins on planet, inhabited by friendly Protoss Dark Templar Kassix.

>Volcanic World HA002: Old zerg hive world. Nuked out years ago during the Brood Wars. Heavy in minerals, vespene gas, and geothermal energy.

>Forest World NN014 "New Ares": Small colony in operation, mostly agriculture. Close to heavy shipping lanes.

>Urban World Kilaro: Completely urban landscape. In complete riots and chaos following the near-fall of the dominion. Food, medicine, and weapons are all in short supply with next to no security force policing smugglers.

>Nohallan: Fringe Ice Planet. Hostile Wildlife and climate. Well outside of Domninion space.

>Barren World JZ01919: No atmosphere, high in inorganic salts and rare compounds. Mining platform station "Dick's Paradise" in orbit.

>Murric: Contiential Fringe World. Provides 92% of Agriculture for nearby systems. Fiercely independent anti-Dominion population.

>Corendis: Jungle World, known for heavy Safari activity. Low in minerals, high in vespene gas.

>New Albuquerque: Fringe Desert Planet. Civilian Shipbuilding industry. Low in minerals and vespene gas.

>Station 114: Fringe territory observation post. Previously Confederate, now occupied by ex-Confederate mercenaries.

Note: It is 92% likely the Umojan protectorate is attempting to achieve liberation from the Dominion following the death of Emperor Mengsk.

Traveling into Dominion war operations at current crew readiness is an extreme risk.
>>
>>25847006
I say we buy 1000 gas & minerals at a total of 17500 creds, and station some crew, most likely Murric locals we picked up, to keep our operations running and generating profits
>>
>>25847046
Minimum garrison: 12.

It is recommended we post SCVs to mine while we are on away missions.
>>
Set course for HA002! Zerg, radiation and resources? Fuck yes!
>>
>>25847055
Go to Corendis and capture some animals that will be good as pets, farm animals, live stocks type of animals and sell it in Murric for a huge profit
>>
>>25847071
have 6 men and 6 women from civ pop take up SCV training and keep them there.
>>
>>25847081
Also we wait and gather more supplies before we sell at the riot planet

Considering the bounty on our heads I say we don't go to civilized planets until our entire battleship is in tip top shape
>>
>>25847055
And when you uninstalled those love drivers, you uninstalled part of us, too.

We are overflowing with supplies, right? Doing a quick run to Kilaro could pay off if we get desperate enough rich folk.
>>
>>25847071
approved

>>25847055
>Yes.
>Personal note: You monster.
>I uninstalled my love drivers.
We are going to reinstall those, and its up to you whether we are gentle about it when we do it
>>
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>>25847101
Current rates for supply at Kilaro are 175 credits.

If we sell our current reserves we will make 26337.5 credits.
>>
>>25847055
What about a chat with that DT?
>>
>Barren World JZ01919: No atmosphere, high in inorganic salts and rare compounds. Mining platform station "Dick's Paradise" in orbit.
This speaks to me. Lets go here.

>Nohallan: Fringe Ice Planet. Hostile Wildlife and climate. Well outside of Domninion space.
Possible fallback point if we ever need to lay low outside human space

>Jungle World XTYU003: Edge of Protoss space. Ruins on planet, inhabited by friendly Protoss Dark Templar Kassix.
Training

>Urban World Kilaro: Completely urban landscape. In complete riots and chaos following the near-fall of the dominion. Food, medicine, and weapons are all in short supply with next to no security force policing smugglers.
Go here for a trading run with food and supplies. Don't stay though. I don't really want to be a real pirate. Just as a side job.
>>
>>25847146
after kilaro
>>
>>25847137
MAKE IT SO
>>
Goddammit you morons, at least repair the Daluke in full before heading out.
>>
>>25847137
huh, speaking of which, we paint an SCV welding a zergling on the side of the ship.
>>
>>25847169
We still ain't ready. We got shit to do. REMEMBER THE LIST.
>>25843845
GET THAT SHIT DONE. ALL OF IT.

THEN WE MAY LEAVE.
>>
>>25847146
>>25847150
>>25847168
I say we do a quick dropoff over at Kilaro. Depending on how well that goes we could then do a quick leave to go visit Kassix, see if he might be willing to give us some pointers.

We may also need a software engineer.
>>
>>25847071
Build additional SCVs and garrison them here
>>
>>25847197
THE LIST REMAINS THE PLAN. WE MUST COMPLETE THE LIST.
>>
>>25847146
>>25847168
yeah I agree, lets make a quick supply run to Kilaro, maybe pick up some desperate recruits, then head to our friendly dark templar for psionic training and philosophical debates about our nightmares and emotions BECAUSE ADJUTANT NO LONGER LOVES US
>>
>>25847199
>>25847197
*Let's get some repairs out of the way first. That's just resources and man-hours, right?
>>
>>25847197

This.

Have some patience you idiots.
>>
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Loading consensus based on current suggestions, please wait...

>Load minimum garrison on Murica bases, 12 SCVs. Prioritize civilians with children. SCVs will mine and continue to produce supplies.

>Warp to Kilaro to sell current supply stockpile.

Vote Begins:
>Y
>N
>>
>>25847224
>N
need more time to repair ship before leaving to Kilaro
>>
>>25847224
>N
>>
I think we can afford to buy just enough minerals and gas to finish repairs on The Daluke and to train those 12 SCVs. Then we head to Kilaro. No need to stay here to manage base resources.
>>
Query for you Adjutant you heartless bitch, is it possible for the crew operating our base on Murric we leave behind to be able to continue working on the plan outlined >>25843845 while we jet off?
>>
>>25847246
Addendum added. Vote not counted.
>>
>>25847224
>N
>>
>>25847224
Y
>>
>>25847224
>N
>>
>>25847224
>N
>>
>>25847253
Yes. It is part of the current vote..
>>
>>25847224
>N
>>
>>25847224
>Y
>>
>>25847224
>N
>>
>>25847246
Make your addendum in a separate post
>>
>>25847224
>N
>>
>>25847224

>N
>>
>>25847252
We still need more troops and shit Redaeth. Stop getting cabin fever. We KNOW we're going to face heavy shit out there in space. we NEED To be ready. If we finish the god damn list we can at least manage if we get boarded.
>>
>>25847224
Vote Ended 02:54. Tallying votes...
>>
Remember how Adjutant is planning a big battle?

WE ARE NOT EVEN REMOTELY PREPARED FOR THAT.
>>
((to be fair I'd like to start the trip next thread when we actually have more people. We could complete the list for them till then.))
>>
>>25847252
Redaeth do you just love rushing off into battle where we know we can die and then blaming everyone else for it? Because that's how you've been acting.
>>
>>25847336
its a supply run, not another attack on a lame battlecruiser. I even stated outright we shouldn't stay for long.
>>
>>25847252
You are too fucking stupid to live.
>>
>>25847359
Just because you think it's going to be a piece of cake, doesn't mean there isn't going to be someone attempting to fuck you over. And since we don't have plot armor, there's nothing to say those assholes won't succeed.
>>
Proposal denied.

New list calculating, please wait...
Train forces to following numbers?

>5 Goliath
>6 medics
>20 marines
>8 firebats.

Notice: We do not have sufficient supply, mining and construction will take approximately 1 week.
Recommendation: Goliaths cannot be used in boarding action in most situations. Our Goliath force is likely sufficient for ground operations.
Recommendation: This is a large number of firebats. Recommend maximum of 1 firebat per medic for standardized infantry squad deployment.

>Y/N.
>>
>>25847359
It's a supply run, ON A LONG DISTANCE THROUGH SPACE WITH A NOT FULLY FUNCTIONAL SHIP. We'd be easy god damn pickings right now. A large pirate crews DREAM.
>>
>>25847390
>Y
>>
>>25847390
>Y
>>
>>25847390
>Y
>>
>>25847390
>Y
>>
>>25847390
Remove the Goliaths, we HAVE 5 already, we don't need 5 more.

Make it so that will be our total, not the number we build
>>
>>25847390
I'm not so sure about the goliaths, but everything else looks good to me.

Do we really need goliaths, if we are just fighting defensively and performing boarding actions?
>>
>>25847359
Not the guy you're replying to but even though its a supply run remember there is no law there

Our supply convoy would be under scrutiny by probably many pirate crews waiting to raid refugees for slaves and supply convoys for well supplies. We are inadequately defended with very few attack air crafts
>>
>>25847390
>Y
>>
>>25847417
Brings UP to current number.

Not construct X.
>>
>>25847390
>Y
>>
>>25847390
I was kinda figuring 5 marines and 2 firebats with 2 medics per deployment. That's 4 squads. Put a goliath with each and it's pretty legit. henderson will still have his to do what he wants with and 2 medics at base just incase.
>>
>>25847431
Oh, I see then
>>
>>25847390
>N
>>
>>25847426
thats why we have the Daluke with us. Not many pirate groups can accept the losses attacking one such as that.
>>
>>25847444
I COMPLETELY MISS COUNTED THE MEDICS. We'll train more later.
>>
Tallying votes, please wait...
>>
>>25847463
Yes but people here liked having the Daluke fully repaired before we move to other star systems

I mean after all we might not be able to get this peace for very long so mind as well be prepared as much as possible by repairing all we got before shipping off for some adventuring onto the wild black yonder
>>
>>25847469
Ah well we'll still be able to have a medic with each group. It's good enough.

Remember to set up our 12 guys to run shit while we're gone! No telling when we get back!
>>
>>25847503
Speaking of preparations, anywhere we can buy adult toys and entertainment?
>>
>>25847503
err ya, thats exactly what I said. Buy enough resources to finish repairing The Daluke. A few more marines isn't going to convince pirates not to attack after all so they can wait until we get back.
>>
>>25847538
>Buy enough.
Why not just mine the resources?
>>
>>25847538
It'll help if we get boarded Redaeth. If they slip by our guns guess what they're going to do? BOARD US.
>>
>>25847545
Exactly, why spend money we REALLY don't need to.
>>
>>25847538
Oh

Well then

carry on
>>
>>25847390
If we are to leave 12 SCV planet side. We would only have 1 scv on board for repairs. I think we need at least 4 more SCV.
>>
>Corendis: Jungle World, known for heavy Safari activity. Low in minerals, high in vespene gas.

>>25846297
>>
>>25847524
and an empathic psychology upgrade for our Adjutant
>>
>>25847580
Well, not if we build up 12 SCVs
>>
>>25847390
>Recommendation: This is a large number of firebats. Recommend maximum of 1 firebat per medic for standardized infantry squad deployment.

Eh what ever, we'll deal with that next time we bring up unit construction.
>>
>>25847597
I'm beginning to think we need a technician who specializes in AI and is sworn to secrecy.
>>
we are on Page 9 just a heads up
>>
>>25847623
page 10 actually, someone better archive
>>
>>25847623
what's the limit?
>>
>>25847623
>>25847633
SHIIIIIIIIIIIT REQUESTING IMMEDIATE EVAC AT THESE CORDS SIR.
>>
>>25847646
15
>>
>>25847646

10.
>>
>>25847633
Wait, really? Holy fuck
>>
>>25847654
Wait, what? Oh shit.
>>
Some anon got the thread already. Vote 'er up.
>>
>The next week is spent making preparations.

Personal note: It will free up 86% of processor space if you prioritize repairing the Daluke's to full so that all supply production is automated.

Resources are as follows:

Marines: 20 (20 Supply)

Firebats: 8 (16 Supply)

Marauder: 1 (2 Supply)

Medics: 6 CMC, 1 Civilian (13 Supply)

Vultures: 1 (2 Supply)

Goliaths: 5 (10 Supply)

SCVs: 13 (13 Supply)

The Daluke (XO: Sall Jamesson.) (+40 Supply)

Hercules Class Transport (Unnamed. Pilot: Ensign Mark Solo, Copilot: Petty Officer Steven "Chewy" Graves) (6 Supply)

Planet-Hopper class Dropship (Unnamed. Pilot: Corporal Nigel Ohann) (2 Supply)

Wraith ("Dolphin 13", Pilot: Mia Rodriguez) (2 supply)

Valkyrie ("Bad News", Pilot: Dave Jonesy. Copilot: Carol Theon) (3 supply)

Banshee ("Knife", stealth reactor, no pilot) (2 supply [3 With dedicated pilot assignment])

Nomad (Unnamed. Pilot: Corporal Alexander "Xander" Freeman )[2 Supply]

1 Command Center (+8 Supply)

1 Barracks

1 Engineering Bay

1 Factory (In queue, 70 gas required.)

2 Refinery

12 Supply Depots (+96 Supply)


Civillians: 24 men, 10 women, 5 children ( 19.5 Supply)
Engineers: 1 (1 Supply)
Scientists: 0

Supply: 124/168 (+6 Morale per day., 458.5 in storage.)

Supply Morale is currently rising at 0% normal rate.
Excess supply is in storage.
+6 Morale from safe location.

Resources:
50,000 Credits
>Minerals: 500
>Gas: 250
Morale: 200 (Maximum)

Armory:
BOSUNGN92 Sniper Rifle
C-10 Rifle
C-20-A Rifle
Cosmetic cybernetic hand MKI
2x Civilian Grade Stimpack (+5% Combat effectiveness. Minor side effects.)
C-14s with Bayonet Attachment Available. (+15% Melee Combat Effectiveness.)
P-38 Pistols available. (+5% Combat Effectiveness.)
Goliaths Available.
CMC Available.
CMC-660 Available
Ballistic shields Available.
A-13 Grenade Launcher Available
SCV Available.
Personal fusion cutters available
>>
>>25847674
Yes, repair it to full. And attach bayonets to it.
>>
>>25847674
>Personal note: It will free up 86% of processor space if you prioritize repairing the Daluke's to full so that all supply production is automated.

make it so.
>>
>>25847674
Repair Research Lab.
>>
>>25847698
This, and also, heads up OP we're getting pruned
>>
>>25847674
make sure to build enough SCVs to leave us with 4 to 6 on board.
>>
>>25847698
yep lets repair to full

Also Adjy you heartless bitch, threads about to fall off the board, time for a new one
>>
>>25847698
>>25847693
>>25847713
This.
>>
>>25847674
Think we could pull off two more medics along with the repair to the ship?

Also this
>>25847713
>>
>>25847731
This.

Also yeah we bout to get purged.
>>
Resources are as follows:

Marines: 20

Firebats: 8

Marauder: 1

Medics: 6 CMC, 1 Civilian

Vultures: 1

Goliaths: 3

SCVs: 13

The Daluke (XO: Sall Jamesson.)

Hercules Class Transport (Unnamed. Pilot: Ensign Mark Solo, Copilot: Petty Officer Steven "Chewy" Graves)

Planet-Hopper class Dropship (Unnamed. Pilot: Corporal Nigel Ohann)

Wraith ("Dolphin 13", Pilot: Mia Rodriguez)

Valkyrie ("Bad News", Pilot: Dave Jonesy. Copilot: Carol Theon)

Banshee ("Knife", stealth reactor, no pilot)

Nomad (Unnamed. Pilot: Corporal Alexander "Xander" Freeman )

1 Command Center

1 Barracks

1 Engineering Bay

1 Factory

2 Refinery

12 Supply Depots


Civillians: 24 men, 10 women, 5 children
Engineers: 1
Scientists: 0

Supply: +200 Per Day. (+6 Morale per day., 458.5 in storage.)

Supply Morale is currently rising at 0% normal rate.
Excess supply is in storage.
+6 Morale from safe location.

Resources:
110,000 Credits
>Minerals: 200
>Gas: 150
Morale: 200 (Maximum)


Armory:
BOSUNGN92 Sniper Rifle
C-10 Rifle
C-20-A Rifle
Cosmetic cybernetic hand MKI
2x Civilian Grade Stimpack (+5% Combat effectiveness. Minor side effects.)
C-14s with Bayonet Attachment Available. (+15% Melee Combat Effectiveness.)
P-38 Pistols available. (+5% Combat Effectiveness.)
Goliaths Available.
CMC Available.
CMC-660 Available
Ballistic shields Available.
A-13 Grenade Launcher Available
SCV Available.
Personal fusion cutters available
Current Damage to Daluke:

Armory: Online
Engines: Online
Bridge: Online. Running at 25%.
Living Quarters: Online.
Main Engineering: Online
Research Labs: Online
Weapons Control: 50% Effective.
Docking Bays: Online.

All Components require 24 manhours to become operational.
A single SCV provides 4 manhours per hour.
A single Nomad Provides 8 manhours per hour.
Hand-Held Fusion cutters required to utilize civilians for labor on repairs.

Preparing new thread.
>>
>>25847674
Oh, yeah, also, naming of the vessels.
>>
>>25847755

You know, I would really like 10 more marines.
>>
>>25847760
Lets do that next thread.
>>
>>25847784
20's not bad...we need 2 more medics...dunno why we'd need 10 more marines at the moment. we're lookin pretty strong as long as we don't pick a fight with anything over our heads.
>>
>>25847784

Wait, make that twenty along two more medics.

Balanced infantry squads should really be something to keep in mind.

And we can never have enough marines.
>>
>>25847810
It depends on how long the marines would take. I agree with the medics though. It's only two so it should take what...a day? We're honestly bout ready to lift off this rock.
>>
>>25847793

Well with 10 more marines, we can have 2 medics a squad.
>>
>>25847831
You can produce 2 units per day.

New thread:
>>25847799
>>
>>25847835
With 2 more medics we can have 2 medics a squad. 4 squads.

Also don't forget those SCVs. we want to at least have 4 or 5 on board. We only need to leave behind 12 people. 12 SCVs would be nice to leave behind. ALL DAT MINING.


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