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Oestalan Sector thread.

Wiki and Archived discussions:
http://1d4chan.org/wiki/Oestalan_Sector

First, the 'point' of Oestalan. We are not trying to recreate the Tiji sector. We are not looking for references to pop culture. We are working on making at least a semi-serious setting for /tg/ to play in.

All anon contributions are welcome, but be prepared to justify your ideas if they seem outlandish. No trip or namefags aside from Astro (as he exists as a neutral mediator), this is /tg/'s sector, not the pet project of any one person. Once the thread reaches autosage, could someone please archive it to suptg for others to view.

Oestalan is mostly a unexplored, wild stretch on the Western Fringe of the Imperium. Only recently reopened to the outside world after suffering through millenia of warp storms. The Imperium is embarking on a Crusade to reconquer this stretch of space, but it is early days yet.
>>
>>26369599
Last time in the Oestalan Sector thread:

>A Dark Angels successor chapter was rolled, the ‘Vengeful Seraphim’

>Chaos Warband 1 - Slanneshi World Eaters, fanatic in their devotion, pursuing Scorched Earth tactics and burning everything they can't steal or don't need out of spite. They hunger for flesh, and they never sleep. They must get closer to their enemies whenever possible, which probably leads to both eating people and raping people. Maybe at the same time. The Apothecary is a legendary figure, who killed a renowned Imperial hero. They dwell in a fortress world, covered in jungle, and they drive tanks everywhere, crashing through the undergrowth while using their array of daemon weapons. They're slightly overstrength, and they're allied with Warband 2. They hate a specific Eldar Craftworld/Leader, which ties in nicely to the Craftworld already rolled. Also they hate the Tau junta. Name is as yet unknown.

>Chaos Warband 2 - ‘The Bloodbath’ - A renegade chapter, Fallen Dark Angels who fell DOUBLE HARD, to Khorne! They fell in with the wrong people, probably Warband 1, and that's why they were punished into falling. They're fanatic in their devotion to Khorne, and they have a large stockpile of pre-Heresy advanced gear, probably stolen from lost Caliban. They, too hunger for flesh, just as Warband 1 does, and this common cause probably helps unite them. They're loud, they're proud, they announce their arrival, probably right after they drop their stealthy infiltration maneuvers. Their figure of legend is a Terminator/Chosen, who boarded a Craftworld (I wonder which one?), and committed great atrocities, for which they are deeply, deeply hated. They are based on a feral ice world, where they derive some sort of no doubt fearsome bestial companion. (and they probably freeze their extra meat there!). Battle is glory to this warband, as one would expect from Khornates, and finally, they're FUCKING HUGE, like probably more than 2000 marines!
>>
>>26369633
>Slanneshi World Eaters

As in, World Eaters that have dedicated themselves to Slaanesh and not Khorne? That's like, triple heresy.
>>
> The Blood bath

Semi-Seriously? I think you've killed the semi-serious tone right there.

This project has been irreparably co-opted by guys like Astro and Wrenloft and should be thrown out.
>>
>>26369690
I'm not even kidding, that last thread was wall-to-wall 'bad ideas'.
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>>26369666
I think it's just Slaanesh. They were lured away from Khrone.

>>26369690
The name can always be changed, it hasn't made it to the wiki yet. What do you propose anon?
>>
I left for work, didn't come home that night. Come back this morning...

The sector...the sector.
>>
>>26369714
The Insufferable Faggots, headed by Captain Astro and sub-commander Wrenloft.

Because semi-seriously, Bloodbath is a retarded name for a warband of anything.
>>
>>26369729
Yeah, well I'm not supporting that. Any serious suggestions?
>>
>>26369716
Same man, gone from one thread and suddenly the faggotry is unleashed.
>>
how does this thing work?
>>
>>26369747
Burn everything in thread six. Declare it excommunicatis, because seriously, that's some terrible shit.

Random generation is the crutch of the unimaginative too scared to voice an original idea.
>>
In the evening, shit gets done. In the morning, other anons come out of the woodwork to complain and bitch. OP, I suggest you delete this thread and try again in about 6-8 hours. Maybe we can get some actual content done then.
>>
So, whats the deal so far on these feral human worlds? Do they know the imperium of man exists? If no, we could play off of that moment when the first space marine steps from a landing craft in the middle of some savage village. He takes his helmet off and shows he is human. A buttload of knowledge is dropped on these people and the imperium begins recruiting warriors, establishing PDF's, agriculture, etc. we could use these ferals to combat the otraki given they would have a hatred for them already.
>>
>>26369765
Read the wiki, if you have any ideas, throw them out here and anon's will decide whether they get added into the Sector's canon or not.
>>
>>26369782
There has been some disagreement in every thread thus far regardless of time anon, its going to happen eventually.

If a majority of people don't like the rolled up CSM warbands, they don't have to be used. One dissenting anon does not make a majority.
>>
>>26369784

With the Chaos presence in the sector being older than the Imperium's crusade, it's a safe bet the feral worlders have been in contact with Chaos marines prior to this. Maybe the worlds have fallen to Chaos already.
>>
>>26369782
You didn't get shit done. You rolled dice and thought up the fucking Bloodbath and Slaaneshi World Eaters. Two of the stupidest fucking things ever created by /tg/.
>>
>>26369784
The feral world under Otraki control? I doubt they know about the Imperium beyond myths really.

When the Crusade eventually gets there, who knows what would happen.
>>
>>26369810

The only thing you can complain about when it comes to the Bloodbath is the name. In terms of other fluff, a Fallen warband is the perfect reason for a Dark Angels successor chapter to join this crusade. Changing a name is piss easy.
>>
Vengeful Seraphim is the chosen name for our custom Astartes?

Not a fan of that name,
>>
Just read the Vengeful Seraphim.

Did you all go retarded and forget Seraphim are a Sisters unit, or have we got fem-marines running around now? Even without that connection its a dumb fuckin' name.

Or are y'all just using the Raptors excuse for the stupid name?
>>
>>26369801

Ahh yes yes. Perhaps it could be that the ferals worship idols and such gods that are suspiciously. Perhaps a greater demon or some such warp entity uses this planet for a play thing and acts as a god to these people.
>>
>>26369845
I did not make the names. If you don't like them, suggest alternatives - easy.
>>
>>26369836
No mate, their fluff is fucking terrible too. Both the warbands have some shitty fucking writing behind them, the worst cliches of Chaos all rolled up into a laughably named ball.
>>
>>26369850
Suspiciously chaotic***
>>
Thoughts on Felo'shon Sept for the name of the wayward Tau colony?
>>
>>26369872
I imagine chrischan sitting at his computer writing all this. I'm guessing the chaos lord with like five sword guns has blue spikes hair and a pikachu tail as well?
>>
Alright Lads. Let's actually accomplish something.

We are going to work on Chaos Warband 1. Slaneeshi World Eaters. Read the blurb up top, and decide what we do, or do not like about that Warband.
>>
Its not even imaginative.

First is just Khorne with extra rape, the second is just Khorne as written by Rob Liefeld.
>>
>>26369872

There has actually been next to no fluff written about them besides elaborations of the snippets from the generator. You're full of shit.
>>
>>26369902
Mate, everything written here: >>26369633
Is enough to know they should be jettisoned into oblivion or reworked to the point of recognizability, in which case you are better of starting from scratch anyway.

I shudder to go further into the depths of that thread.
>>
>>26369895

Okay if you are going to make slaaneshi world eaters, you would have to start writing about some fucked up shit like orgasmo death cults where slaaneshi demons fuck them and the slit their throats at the peak of climax.


Which of course you probably don't want to write about weird death orgy cults in warhammer. So no. It's a stupid idea. That's the only way you could make it work.
>>
>>26369916
I'm with this anon except less filled with rage. The concepts of these warbands are not particularly good. Surely /tg/ can do better when thinking than when randomly generating.
>>
>>26369932
Originally the main Chaos presence was going to be the Biker-themed Warp Riders who are much less grimderp, but with the direction this whole thing is going on its probably better not to use them.
>>
The Sector has been locked in Warp Storms. So it would make sense to have a Warband that is made up of primarily corrupted Imperial units. Perhaps a Warband with few marines, and many more cultists. Another Warband with many sorcerers, who could ply through the sector and predate upon it when it was helpless.
>>
>>26369930

Slaanesh is not all about sex you goddamn retard fuck. It could be about martial perfection, the thrill of combat, trying to master all the possible arts and methods of war and trying them out on different opponents, it could be about planning to invade a Craftworld, gutting it and sending their entire Infinity Circuit to She Who Thirsts in a little gift-wrapped package. But no, it's gotta be fucking orgies. YOU are the unimaginative moron in this thread. Get the fuck out, and take that other complaining shithead with you.
>>
>>26369971
Maybe a dark ages world ruled by a lone Chaos Space Marine Sorcerer, his bound daemons, and a huge army of cultists?
>>
>>26369978

And that Sorcerer is a fallen Dark Angel, who stole a bunch of archaeotech and pre-Heresy tech from the Rock.
>>
>>26369974
This attitude is why the whole thing is bound to end in faggotry. Dissent is shouted down with insults. The second critical assessment, no matter how rudely given, is dimissed out of hand is the second you gotta stop and look at what you're producing.

A bad idea doesn't make a bad person.

You guys had some shit-tastic ideas last thread though.
>>
>>26369964

http://1d4chan.org/wiki/Warp_Riders - these guys? Seems like a good idea, assuming that the shit storms die down.
>>
>>26369986
Workable certainly.

You could even have him from the Heresy, hiding out in this shithole for millenia in a bid to avoid both the other Fallen and the Dark Angels.

Thus the Crusade is a big 'oh shit!' moment for him.
>>
>>26370014

Oh yeah, bring out the happy hippie bikers that race around the galaxy and were founded by loyalist marines that "fragged their sergeant". THAT sure seems serious and in tone with the general canon.
>>
>>26370014
Yeah them. I like 'em. But if this thing keeps being shit I'd rather not waste them here.
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>>26369990

"Dissent is shouted down"? Fucker, you came into this thread screaming about how last thread RUINED THE SECTOR and it's all shit now and we have to retcon everything. Fuck you, you don't get to demand or expect civility in response to shit like that.
>>
>>26370014
>>26370033

Samefag looking to sneak his pet OC in much?
>>
>>26370025

Did he have a particular plan about coming to Oestalan? Maybe an artifact or prophecy? Maybe he's investigating the Otoroki, trying to turn them to Chaos or manipulate them to his own ends?
>>
>>26370028
It's a sight better than the shit up thread.

I actually think 'happy hippy biker' who also happens to be a murderous space-marauder is a better, more interesting tweak on the faction than the assembled cliches y'all thought up last thread.

Of course, I agree. They shouldn't be in this setting. I'm terrified of what you'd do with 'em.
>>
The old sector capital, Oestala, is an unusual system. Oestala III and IV are both habitable, heavily populated worlds, and Oestala V's mineral wealth led to its colonisation for industrial purposes. This concentration of wealth and population in one system allowed it to maintain an organised government long after being cut off from the Imperium.
>>
>>26370062
I'd prefer that he was simply trying to put as much distance between himself and the Imperium.

Oestalan has a history of Warp Storm Activity, so perhaps he assumed he could study them, and draw power from them.
>>
>>26370062
A Tzeentch Sorcerer is tempting, but too obvious. I say he is either supportive of no one single God, or that his god is Nurgle.
>>
>>26370064
>'happy hippy biker' who also happens to be a murderous space-marauder is a better, more interesting tweak on the faction

Those already exist in 40k. They're called Ork bikers. Chaos is something different in tone and feel. You don't like it, piss off.
>>
>>26370062
I'd avoid having them too involved in the Otoroki.

Maybe he's just interested in using this area as an experiment/research of warp effects on multiple systems and multiple ecologies.
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>>26370052
If you look at the current state of this project on 1d4chan, the Warp Riders are already in.
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>>26370071

Is this the core world of the Mechanicus splinter faction?
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>>26370071
Ah, the old Sector capital.

We already have two Imperial remnants, the Mechanicus Empire and a hive world. I personally think that the actual sector capital should now just be a nuclear wasteland as after the warp storms rolled in, relations between Oestala III and IV grew frosty until it erupted into nuclear warfare.

However, some of the old aristocracy managed to flee to Oestala V - so now you have super noble families stuck with the miners and proles. Shanty palaces were built so that the old sector aristocracy could relive the 'good ol' days' and throw elaborate parties.
>>
>>26370076
> Chaos is something different in tone and feel.

Chaos is about corruption right?

Look at the development of Outlaw Biker culture and tell me that doesn't fit the feel and tone of Chaos.

Hell, Outlaw Bikers were the original inspiration for both Rogue Trader Space Marines -and- Chaos Space Marines. Its why the original developers put them in 'chapters' to begin with.

But like let me repeat myself: agree. They shouldn't be in this setting. I'm terrified of what you'd do with 'em.

This time with the 'you' refering to you specifically.
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>>26370112

"chapters" come from monasteries, you illiterate fuck. It was an organizational unit relating to monastic orders. The bikers borrowed that term.
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>>26370111
>However, some of the old aristocracy managed to flee to Oestala V - so now you have super noble families stuck with the miners and proles. Shanty palaces were built so that the old sector aristocracy could relive the 'good ol' days' and throw elaborate parties.

This lasted two generations, before the aristocracy were strung up by miners and factory workers. Whatever ambitions for a better life the commoners of Oestala V had, they've been buried under an Ork invasion.

In other words, "Planet Stalingrad"
>>
Honestly these are pretty tearable. We can do better. They don't fit the time they lack any theme or substance beyond just being stereotypes. Also, let's get some more people in the naming department. A good name practically writes it's own fluff.
>>
>>26370139

And GW, in turn, used the term "chapters" because Space Marines have, since the first edition of Rogue Trader, been WARRIOR MONKS.
>>
>>26370139
I know, but the Rogue Trader developers have said, multiple times, it was meant to invoke the Chapter Clubs of Motorcycle Gangs.

2nd and more primarily 3rd ed moved it more in the direction of monastic orders than was originally intended.
>>
A lone Dark Angel, corrupted by Chaos. He fled to the Oestalan sector after the Heresy, to avoid the Imperium, the Dark Angels, and the Fallen. Since that time he has spent ages studying the eddies of the Warp, and the Storms that ravage the Oestalan sector. The planet he resides on has been warped by his experiments with the Warp, and every living thing upon it is bent to his will. The arrival of the Imperial Crusade is an unwelcome intrusion.

Anyone like any of those ideas?
>>
>>26370149
...you have never read Rogue Trader if you'd describe those guys as warrior monks.
>>
Nigga what? The term chapter comes from a monestary. Space marines are warrior monks, not outlaw bikers. Hell there base is even called a Fortress-Monestary.
>>
>>26370140
Nice twist, I like it. After overthrowing the oppressive rule of the aristocrats, the common people were idealistic about their future.

Now most live day to day, fighting what seems to be a never ending war against the Orkish tide. Every year the human survivors lose another hab bloc, or manufactorum - weakening their ability to fight back bit by bit.
>>
>>26370166
Pretty neat so far.
>>
>>26370166
>warped by his experiments with the Warp
Ha, that is some shit writing I belched out there.
>>
>>26370176
Rogue Trader, read it.

Even 2nd ed kept a bit of the biker theme.

3rd, with the influx of robed fags, was when they fully went over to the warrior monk thing.
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>>26370166
>every living thing upon it is bent to his will
I like it all except this. A daemon world would be interesting, but the lone DA should be locked in a constant battle to control the world.

Maybe he has been preparing a ritual for centuries to give him actual control over the world, but the arrival of the Crusade force might ruin this?
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>>26370188
Transformed by his meddling in the immaterium. Done
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>>26370194
I like it, raise the stakes a little and it gives a good adventure hook.
>>
This Crusade needs more Black Templars.
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>>26370194

OR it could be the thing he needs to complete the ritual. The death and decay, the despair the crusaders feel, it can power Nurgle (if we go with the Nurglite idea) and give him the final push.
>>
>>26370194
He needs to be in control enough to pose a threat to the Crusade as a whole. Should he have a small cadre of fellow Marines? Or just rely on cultists, and demons?
>>
>>26370210
Replace everything with Templars fighting the Bloodbath.

Aight, the setting is complete. good night everyone.
>>
>>26370210
In fact, it needs more Black Templars than that.

A corrupted Crusade - the "Knights of Solomon" - who were trapped in a single system by the warp storms for hundreds of years. Their efforts to sustain, then recreate, the traditions of their chapter led them down a path of dark knowledge...
>>
>>26370216
I like the 'lone marine' angle, so lets just go with demons and cultists. He does control some of the world, but not all.

>>26370214
Who knows...it could be that or it might not be. Only a brave band of acolytes can find out.
>>
Anybody want to do some rolls for the SoB Order? I'll have a go at writing its 1d4chan page later, and some additional background would be useful.

If so, I'll need a d10 to determine why they were founded.

(I'll skip over rolls for things we already know about them, like who they're descended from or their combat doctrine)
>>
>>26370210
BT could be a good fit. The created chapter with the shit name (Vengeful Seraphim) is a Dark Angel successor, so they would have some secrets. Especially when they realize a DA sorcerer is hiding nearby, with relics of the chapter. The BT, being the hateful, suspicious bastards they are, would be eying the other Chapter with barely contained hatred. Having them both in the same Crusade could be entertaining.
>>
>>26370216

he could be manipulating a warband. Or posing as a rebel/prophet figure, rallying feral worlders to his cause.
>>
>>26370166
In other words, Space Strahd.
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>>26370256
No, fuck rolling.

That's how we got two bad warbands and the 'vengeful seraphim'.
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>>26370266
...I guess? Dunno who that is.
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>>26370263
Could I grab a new name?
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>>26370263
How about we rename those guys "The Sacred Band"? I think it meets the requirements for Dark Angels fluff.
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>>26370292
Maybe.

I dunno, its hard to do anything interesting with Dark Angels.
>>
>>26370284
It's an awful name. And I didn't come up with it (or the Chapter, it was rolled). The part I liked was DA successor, and the name I proposed was Pale Wardens.

Suggest anything you'd like.
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>>26370280
We could reroll derpy results like "Bad Ecclessiarch Relations". Their identity was quite firmly established without rolls anyway, so this is just to add in a few more background details.
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>>26370304
All the background details you can roll for are all so painfully generic though.
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>>26370189
>>26370172

From 1st edition Rogue Trader.

>As in all Marine Chapters, the fighting troops of the Space Wolves are warrior-monks.

Fuck you.
>>
>>26370315
Not necessarily. For example, if we rolled "crusade" on why they were founded, that could be fluffed as them being formed specifically for this crusade, or being veterans of a previous crusade. Likeiwse, rolling Orks on the enemies table could be them having a particular hatred of the sector's Orks, maybe losing a battle to them or something.
>>
>>26370303
>The Dark Host
>Angels Revenant
>Swords of the Forgotten

Just some thoughts...
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>>26370337

I like Angels Revenant.
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>>26370326
I like the idea of them being founded just for this Crusade honestly.
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>>26370341
Actually just looked, Angels Revenant are already a Chapter - fuck.
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>>26370341
It's a good name. So good that it's a canon Smurf successor chapter: http://warhammer40k.wikia.com/wiki/Angels_Revenant
>>
>>26370343
Perhaps the Dark Angels INSISTED that Brothers they could trust be included in the Crusade. The Angels Revenant was created so the DA could have an indirect presence in the Sector. For...mysterious reason.
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>>26370140

Though the crusade will bring welcome change to the embattled natives of Oestala V, the planet has been deemed of medium strategic importance. The industrial installations would be very important to establishing supply lines for the crusade, though the planet was otherwise unremarkable, and few forces could be devoted to pushing orks off a world.
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>>26370337
>Sons of Silence
>The Marked Legion
>The Unrepentant
>>
>>26370366
I think the proposal was to have a new SoB order founded for the Crusade.

And Angels Revenant is already taken as a name. Viable suggestions so far are:

>The Sacred Band
>The Dark Host
>Swords of the Forgotten
>The Definite Article
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>>26370352

Why the fuck do the Smurfs get a chapter named Angels Something when it's the Blood and Dark Angels' shtick?!

Anyway, I suggest Angels Unrepentant.
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>>26370385
We just have to see what the consensus is. I'm not confident on adding anything to the Sector unless it gets weighed in by a few different folks.
>>
>>26369690
>>26369729

Sup guys, good to see the rage machine has started up.

And just for clarification, at no point did anyone say we had to keep any of the random roll stuff. Some of the things the dice told us seemed to make sense and tie together well. (I was just rolling because I was bored. No one really seemed to be around, and I hoped it would spark some discussion. Nothing nefarious here, boss!)

Not really sure why all the hate, other than that the internet is a hate machine.
>>
>>26370389
>Why the fuck do the Smurfs get a chapter named Angels Something when it's the Blood and Dark Angels' shtick?!
Because of reasons.

>Anyway, I suggest Angels Unrepentant.
Just bear in mind that there are already Angels Repentant. http://wh40k.lexicanum.com/wiki/Angels_Repentant#.UfpxyM55My0
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>>26370410
Ha this is getting comedic.
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>>26370337
The Loyalist Angels come from an ice world. Suggestions from the previous thread included things to to with Polar_____, Ice_____, Tundra _____. Food for thought.
>>
>>26370410
>http://wh40k.lexicanum.com/wiki/Angels_Repentant#.UfpxyM55My0

>- Angels Repentant -
>Founding Chapter: Unknown
>Founding: Unknown
>Chapter Master: Unknown
>Homeworld: Unknown
>Fortress-Monastery: Unknown
>Colours: Unknown
>Specialty: Unknown
>Strength: Unknown
>Battle Cry: Unknown

So why don't we just usurp these guys and fluff them out? I doubt GW will be using them any time soon.
>>
>>26370188

>>>26370377

>Hellfire
>Sustainers
>Purifiers
>Cleansers
>Emperors Fury
> xX1337 k1773r d00dsXx
>>
>>26370426
That would satisfy some of the anons who suggested we don't use solely randomly rolled chapters, technically. Although it's as good as, since there's no data.
>>
>>26370426
Because it's not a reference to gay culture, so it doesn't really have anything to do with the Dark Angels.
>>
>>26370402
>I was just rolling because I was bored. No one really seemed to be around

So you decided to make shit up when no one was here? Could you not do that from now on?
>>
Just to make things more clear.

>Black Templars as part of the Crusade. Suspicious of the other Crusade elements.
>Lone Chaos DA attempting to create a demon world. Uses cultists, and demons.
>Dark Angel successor chapter who have some mysterious motives for being included in the Crusade.

This is all stuff we want to work on, right?
>>
>>26370437
>Implying we shouldn't just add Black Templars

Seriously, they're like the salt of the Imperium.
>>
>>26370450
>The Parade of Innumerable Chaps
>>
>>26370426
The name sounds like they feel guilty about something. Maybe they've joined the crusade as penitants?
>>
>>26370459
If you want. Some people were around, and anons being anons, I don't know how many there were. Breaking the ice seemed like a good idea. Nothing ever HAS to be used, but some things need to be started.
>>
>>26370459

there were other anons in the thread at the time doing the rolling. Jeez.
>>
>>26370469
Not in love with the Spooky Sorcerer. I prefer corrupt Black Templars, as I suggested at >>26370247
>>
>>26370483
>>26370480
Ahh. My mistake. I read it as the thread was over and you were just rolling to be rolling. My bad.

But those warbands are really horrid.
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>>26370495

Why not both?
>>
>>26370505
Well, people seem to get really hung up on placeholder names. I thought the possibility of a World Eater band lured to the "wrong" god was quite interesting, for one thing. What exactly did you despise about them so much? If you have specific complaints, we can maybe address them.
>>
Inspite bringing up a fairly ledgit point about the last two warbands being cliche, I'm begining to suspaect that this recurring "it all sucks" anon is just a dedicated shit poster, looking to rustle some jimmies
>>
>>26370512
Having BT in the Crusade, then having corrupt BT; and Having DA successor in the Crusade, and having corrupt DA seems like overkill to me.
>>
>>26370425

I suggest tundra. Wouldn't make
Sense to plop down on a big sheet of
ice. We could say the chapter men are skilled game hunters?!?!?!

>Common game animals are hunted down by the chapter. It is common to see the dear outed marines bond with the neophytes on these expeditions through their uninhibited fortress world. The chapters hunting prowess is second only in its devotion to the emperor and it states this clearly upon entering one of the monasteries many great halls. The trophies of split hoof deer and the pelts of great wooly mammoths warm the hearth of the techno-stone construct that is their fortress monastery.
>>
Hell, I only put up a name when moving my personal contributions forward, and contribute anonomously the rest of the time
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>>26370526

To see the un-armored marines hunting alongside the neophytes
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>>26370523
(That's what I suspect as well.)
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>>26370526
Going back to the DAs Native American roots?
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>>26370526
Ice worlds, despite what most people think, are unlikely to be truly 100% ice, like Lucas' Hoth. The Equator will usually at least have some thinned ice, and probably exposed, though harsh, land.

>dear outed marines

I know they're sons of the Lion, but that's a bit on the nose, eh?
>>
>>26370523
You might be right, but those warbands are poor.

#1 is special snowflake territory.
#2 is just incoherent. Proud fanatics who boldly announce themselves right after sneaking up on people. Wut? And they were led to Khorne by World Eaters.... who follow Slannesh. Double-wut?
>>
>>26370517
The Slanneshi are a boring smash up of the two gods and just a clusterfuck of too many differing tactics/ideals/

The Bloodbath. Along with the terrible name, they are entirely generic and the fact that they are dark angels(a normal brooding and 'insightful' faction, is quickly swept away when you place them as blood maddened rejects. You might as well rolled The Khorn Marine with +1 melodrama and +1 shiny on their weapons.
>>
>>26370561

Hahaha yea sorry, meant to type out of armor marines but I'm on my iPhone, and auto correct is bullshit sometimes.
>>
>>26370557

Hell man I didn't even make the connection with the feathers and such. That's a good one for sure
>>
>>26370577
Yeah, the stealth but not stealth could be retconned out. The Slanneshi World Eaters is an interesting concept though.

>>26370584
Mmk. Again, Bloodbath = placeholder name. Fallen could have varied widely in character from their origins, especially serving Khorne.

How else would you distinguish Khorne anything, if not from things like personal perspective, and the gear they use? The "warriors committed to honorable slaughter and one on one duels" thing has been beaten to death by /tg/ for not being canon, MAIMKILLBURN is the default.
>>
The proponent of the Corrupted Black Templars should come up with a few details; so we can determine whether or not we want to include them. Perhaps even at the expense of another idea.
>>
>>26370577
Like I said hos point there was ledgit, we should probably see how we can flesh out the Warp Riders beyond Bike loving Party Animals
>>
>>26370577
I guess for the people who like the semi-stealth, it could be that by sneaking up they gain advantageous position, then by bursting from cover abruptly, they inspire fear and surprise in their foes.

If you want to keep that part.
>>
>>26370526

Okay, me again. Say these marines do get pretty Native American sometimes right? Say they have mad respect for their home planet and view it much in the same way native Americans did?

We then have another reason these guys would get pissed off at the sorcerer
for fucking up a planet. If the marines are skilled huntsmen, it would make sense for them to go to these jungle feral worlds you all were talking about, right?
>>
>>26370607
> The Slanneshi World Eaters is an interesting concept though.

No it ain't.
>>
>>26370584
Relly we shoulf nix many of the details but keep the better rolls, (man eating mammoths, the interplay with the eldar and Tau)
>>
>>26370627

Their homeworld is not in this sector. The chapter came here with the crusade.
>>
>>26370607
The Slanneshi World Eaters are a 'unique' concept not an interesting one. SPECIAL. SNOW. FLAKE.

You got it right about the Bloodbath though. They are either going to be completely indistinguishable from regular Fallen or regular Khornates, because one theme will totally overpower the other.
>>
Also, damn someone chewed up the Medigeminus System. It's only got 8 planets now, except in its subheading, it still has 14. Was there any discussion about that, or did someone just get in there and start hamhandedly slicing?
>>
>>26370622
Well my idea was that they send some guys in to ham it up, distracting the enemy from their stealthy guys
>>
>>26370640

Oh no, I know that, just thought the whole hippy dippy planet lovers aspect would be interesting fluff filler to go along with my injun marine idea.
>>
>>26370622
You just described most stealth attacks ever.
>>
>>26370647
I think what happend was the dice roll leading to everyone going "challenge accepted" trying to come up with a good reasone for it in fluff, instead of discarding the roll, dice rolls in these threads should be guidlines and nothing more
>>
>>26370636

See, that's always the problem. Who decides what's better?

>>26370647
And in your opinion, 100% of all World Eaters, of the entire legion, to a man, fell to Khorne? In the world of 40k? Where impossible is an average Tuesday?

Not saying you're wrong, or a faggot, or whatever the angry people say, just saying you're making a pretty absolute statement. If you really feel that way, if other people feel that way, and especially if you have canon to back it up, sure, we can drop them.
>>
>>26370682
According to GW yes, every World Eater fell to Khorne.

Its like making Space Wolf successors, it doesn't work in the fluff.
>>
So.... We're not going with the blood orgy sex sacrifice slaaneshi (dick) world eaters idea??!
>>
>>26370615
I thought I'd given enough of a hint with the name. But OK. Being stuck on one rock - and having to recruit from a population with a frighteningly high incidence of psykers, at that - did very bad things to the Knights of Solomon. Worse yet, the Immaterium warped time so that they spent thousands of years desperate to find a way to resume their mission - long enough for the Black Templar's traditions to find a dark mirror. They follow Tzeentch and organise in cabals of sorcerers with their apprentices in tow.
>>
>>26370716

Lame.
>>
>>26370703
Mmk. See, the thing I like about random rolls is that they can be made easily, and discarded just as easily. Roll a dozen times, make a dozen warbands, pick and choose elements that seem interesting, and build from there. It's all about sparking the writing process, or so I had hoped.
>>
>>26370703
>>26370682
There are some absolute in the lore, just look at the Grey Knights and SOBs and Tau. They always do what they do without a hitch.
>>
>>26370710
Seems like people hate that. Maybe we could change the warband's legion, or maybe we could change their god. Some parts of it seemed good, like how they had another warband that hated the Craftworlders as much as they did, or that they all haze the little Tau world relentlessly because they're not a major threat to anyone, Chaos and Eldar alike.
>>
>>26370703
Well there you have it, the dice were dumb on that and we listened. That said the backstory seemed to involve post fall tampering by somone
>>
>>26370716

I wish to suggest an addition to the followers of the cabals. I'm maintaining the fluff that Tzeentch marines were few and far between, these psychic chaos marines of yours could employ large numbers of heritical humans being led by a few marines. Imagine legions of skittering lunatics, some of them are controlled by the head sorcerer marines to explode when near the enemy
>>
>>26370771
Bit similar to the Dark Eldar idea we had.
>>
>>26370784

Ah, didn't realize that
>>
>>26370740
So we need to do that then. Discard... most of that horrible crap and start again. And please, we already have too much DA from the crusade. We dont need another whole faction for them to fight. The best of the DA limited fluff is about them hunting and interrogating the Fallen for secrets, not huge blood battles between the rival forces.
>>
>>26370754
Ok, that's fine.

I would primarily ask that if/when you all rewrite/replace the two warbands, you do keep the complex interactions between the two, between the Eldar and between the Tau. That was very exciting for me to see the dice naturally support the kind of inter-connectivity that will make the sector feel real, rather than isolated pieces of a puzzle, in a vacuum all to themselves.
>>
>>26370795
Yeah, Kabal of the Widow's Bite are developing mind control to augment their numbers with mutated human slaves.
>>
>>26370799

Personally, the best DA fluff I've read was when that group of Native American Terminators saved their homeworld from genestealers.
>>
>>26370806

I see
>>
>>26370806
Everyone has fucking human slaves in this sector
>>
>>26370821

The human slaves in this sector


Are too damn high!
>>
>>26370821

Yeah, the Dark Eldar could supplement that with Ork and Otoroki slaves.
>>
>>26370821
Well the Imperium does condone the fuck out of it.
>>
>>26370799
You are welcome to do so. No one likes Mary-Sue stuff, and no one likes people who defend it to the death.

However, and I'm not just speaking to you with this next point, no one likes people who come in screaming about things being terrible, because then people feel like they HAVE to defend their work, and then they defend it to the death because internet. It's a bad pattern that serves no one. Just something to consider, because I see it on /tg/ a lot. One anon comes in and puts peoples backs up, right or wrong, and then everyone entrenches, strangling good work.
>>
>>26370821
Except the folks on Oestala V.
>>
>>26370821
True dat. And the servants of the God Emperor shall liberate them! (to be *his* slaves.....)
>>
>>26370821
A theme of the setting seems to be freedom v control, with both sides being equally terrible.

A microcosm of 40k in general really.
>>
>>26370771
Why not demonic minions, then? They can be on their Hellish Crusade, cruising from planet to planet, carrying out mass sacrifices, summoning eldritch horrors, carrying out even bigger sacrifices... y'know, fun!
>>
Did you guys ever think about making a forum for this? You could break down each aspect into different sub forums and such. It seems we're a little scatter brained here. This way, people can work on all aspects without any ideas being lost? The mods would go around making sure everything fit cannon and would daily update the official 1d4chan page
>>
>>26370881

Sounds good to me, pop a few flying manatees in there, give these guys here a couple extra eye balls and tentacles and bam, this slave legion has its own flavor now.
>>
>>26370894
>official
>1d4chan

Nope.
>>
>>26370894
Part of the purpose of doing things this way is to get group input, rather than creating a gated community where only the "right people" can get in. I may not like some of the people who came in and posted useless, terrible, or misleading things, but if I locked them out somehow, I would also lock out contributors.

>>26370874
Sounds like something we could work with to me.
>>
>>26370917
What makes them Black Templars?
>>
>>26370936

Not sure really? The neophyte aspect perhaps?
>>
>>26370936

Yeah, at this point they're just Black Legion or Generic Chaos Warband.
>>
>>26370917
They can even have Animal Farm style corruptions of the Black Templar oaths.

>Undermine the Honor of the Emperor
>Adore the Witch, Defend the Witch
>>
>>26370971

AND LET NO GOOD DEED GO UNPUNISHED!

Lame.
>>
>>26370971

I like. I like. So:

>Knights of Solomon
>Tzeentch corrupted Templars
> Neophytes are bastardized citizens with horrific cyclopean mutations
>parody the Templar oaths with corrupt sayings "adore the witch" etc
>>
>>26370716
Seems less inspired than the admittedly uninspired Lone Fallen Angel. Though perhaps his scope was simpler, so that may have been the appeal.
>>
>>26371002

I don't like them at all.
>>
>>26370829
I like this, Orks would make good templates for Talos Pain engines
>>
>>26371018

Well I would agree that we have a disproportional amount of chaos in this sector.
>>
>>26370971
Not necessary. Simply taking one thing and spinning it 180 degrees isn't really going to give you very much to work with, aside from a crude parody.
>>
>>26370956
I'm not sure why "they're pretty similar to a generic warband" is a problem.
>>
>>26371029
Well, there were giant sector-clouding warp storms
>>
>>26371040

Because that was the reason we threw out the Slaaneshi World Eaters and the Fallen Khornate Dark Angels.
>>
>>26371029
Too many Chaos Space Marines anyway.
>>
Ever notice that we only ever seem to really pin down anything in that late hours? [Spoiler] its because the kiddies are asleep and can't shit post [/spoiler]
>>
>>26371029
It IS wild and wooly, having been influenced by at least one, probably more major warp storms. There were some imperials here before, they would have been quite badly affected. Having more chaos than normal (but not necessarily shitloads of CSM), is fairly logical.

The Eldar presence is currently restricted to 1 craftworld, the Tau are restricted to most of one 5 planet system, and the Loyal Imperium forces are in the Medigeminus system almost exclusively.

Necrons are on one small tomb world in Medigeminus, Deldar raid errywhere, as they are wont to do, but they're not permanent inhabitants.

What do we want more of in the sector? As it stands, it *is* pretty empty. But, we're early in the project.
>>
>>26371053
Was it? I thought the Slaaneshi World Eaters got thrown out for breaking the fluff and the Blood bath went down to NOT MAKING SENSE.
>>
>>26371061

Yeah, what happened to more insidious cults? Conspiracies, messianic figures, shit like that? Also, we could have a bit of Dark Mechanicus hiding in the Admech enclave.
>>
>>26371073
No, Slanneshi World Eaters both bent fluff and had strange half stealth/half ANTI STEALTH tactics. They're a little too DICE GODS WHAT YOU DO for /tg/, it seems, so they're definitely gone.

Fallen Dark Angel Khornates were just shouted down for not being "interesting enough", although I always felt that a relatively blank canvas left more room for /tg/ to do its thing and fluff them out. Mostly since we had Loyalist angels in the crusade, the interaction would be interesting.
>>
>>26371081
>Implying that's not what >>26370140 is about
>>
How about we take some time to stop adding shit and try to actually let what we already have grow, the warp riders, necrons and ootraki have been gathering dust in this thread, flesh them out some more before we decide to make more shit to bury them with
>>
>>26371098
Are we still using the Warp Riders? I can't tell anymore.

The ootraki got a lot of fluffing, because there's at least one anon who seems to view them as his pet project. They're not a high priority, I don't think.
>>
>>26371095
You're confused. Check >>26369633 again for what the warbands are actually about.
>>
>>26371095
But whichever ones we get we ARE keeping that Eldar/Tau interplay right? Because that was good.
>>
>>26371098
Leave the Warp Riders out at this point. Or at least, only involve a bit of them. One of their factions.

I'd rather develop the Dark Eldar, personally.
>>
>>26371098

Fuck the Warp Riders. I'd rather have the Bloodbath over them.
>>
>>26371110
Yeah, I probably am. :P

>>26371113
I hope so, but I can't force that to happen.
>>
>>26371108
We never ditched the riders, we just never botherd to make them relivant, they and the crons have just been sitting there, doing nothing.
>>
>>26371113
Also, people seem to forget that we set up that craftworld like three threads ago, and then ignored it. I guess people don't like Craftworlds, even ones full of Fire Dragons that haze Tau on their days off from killing CSM.
>>
>>26371139
>the crons have just been sitting there, doing nothing.

That's not really a problem, though.
>>
>>26371139
Well, the Canoptek Crons were sort of meant to remain mostly hidden, only just now debating if they should emerge as their world briefly thaws in its long orbit.
>>
>>26371120
>I want something differnt that's not a speciel snowflake
>these guys don't work at all they aren't dark enought
What do you want?
>>
>>26371142
I didn't forget I thought we were going to work on them after we hammered out chaos
>>
>>26371142

Eldar are hard to write for. You either get that "tragedy of the eldar" shit that people like taking a piss at like the spirithoney of the starbears fic, and /tg/ has a hard time doing serious anything. I mean, why does this sector have more Ork warbands and warbosses fluffed out than all other factions and faction leaders put together? Plus most people think eldar are fags.
>>
>>26371162
I suspect that these statements represent the diverging preferences of different anons. So much for the hive mind!
>>
>>26371177
Hmmm... is this a sign,quit on srs and just have retarded fun again?
>>
>>26371177
>Plus most people think eldar are fags.

We were on the verge of having Dark Angels everywhere, so I don't think that's the problem.
>>
>>26371177
Orks are easy to make, especially since we defined the Green Traverse as being full of hundreds of minor, constantly squabbling warbands. No WAAGH is likely to ever come from Medigeminus, because no Ork can get enough of a foothold over the others, though they all dream of doing so, and the destabilizing factor of the Crusade may provoke such an event.

So, there's lots of fluff room for some creativity, and everyone can make a warboss if they want to. It's a bleeder valve preventing the need to always make a gigantic bit of writing, you can just pitch a paragraph or two, and enter the list. Better for anons who have good ideas, but aren't capable or willing to write a lot. And, Orks be crazy as we all know, so that was a place for some of the wackiness we didn't want consuming the Oestalan sector as a whole.
>>
>>26371210
Why can't we just have the eldar take some ques from fantasy high elves?
>>
215 replies. We have accomplished absolutely nothing.
>>
>>26371202
>First, the 'point' of Oestalan. We are not trying to recreate the Tiji sector. We are not looking for references to pop culture. We are working on making at least a semi-serious setting for /tg/ to play in.

Alright, might as well throw all that out and bring in the anime characters and Scraplootaz and shit. Tiji sector 2.0, here we come! Maybe we can name a planet "Neo Arkansaws".
>>
>>26371219
>Orks are easy to make

Not easier than any other faction, but /tg/ lends itself naturally to making ork gangs because we're bad at doing anything in a serious tone.
>>
>>26371228
It was a joke, damn.
>>
>>26371226
People showing up just to bitch will do that.

>>26371228
>>26371202
Is that really what you want? We need 2 retardfun sectors, instead of just expanding the one you already have?


Is this what you anons want?
>>
>>26371226

We got Planet Stalingrad.

By the way, thank you for contributing to this thread!
>>
>>26371249
Well, you don't need a lot of backstory, plot, or fitting into a particular space in the available fluff for Orks is all I was saying. Warbosses come and go all the time, doubly so in the Green Traverse, so there's not nearly as much need to establish a coherent structure or narrative.
>>
>>26371249
And we learn why its hard to actually write for 40K instead of parodying it, I suddenly have a better respect for even mediocre writers in this setting
>>
>>26371254
I laid out the groundwork for the Fallen Angle sorcerer. No one seemed to like that. I tried to get us working on the custom Chapter. We got hung up on names.
>>
>>26371271

The tone IS hard to get right. A good atmosphere I think we can use is the Judge Dredd trifecta comic, where the three plotlines come together at the end. You can have grim noir, parody noir and just plain batshit come together in a glorious moment of grim dark awesome.

>>26371281
I liked him.
>>
>>26371271
I suspect more people could stand to contemplate this lesson.
>>
>>26371281
So you're bitching because nobody wanted to swallow your Dark Angels? True to type, I guess.
>>
>>26371302
Exactly. That is exactly what I am doing.
>>
>>26371281
I liked that guy as a figure of the setting.
>>
I think we also acknowledged that loyalist Black Templars were a must-have, but it seemed so obvious and right that nobody felt any need to develop it.
>>
>>26371342
Make it just two Templars, as a joke.

The Grand Marshal considers these forces sufficient enough to resolve the Oestalan problem.
>>
>>26371354

They're in that Xenos Inquisitor's Deathwatch retinue.
>>
>>26371219
And most people like orks more than eldar, tau, and dark angles combined.
>>
>>26371354
Or maybe, because all the Grand Marshal has heard about the system is that it's full of Orks, a grossly inferior species to MAN, all he sent was like 150 Neophytes, with a pair of Templars to ride herd over them. Whoever lives is considered battle-brother material? Trial by fire time, boys?
>>
>>26371371

maybe we should make an Ork sector then.
>>
>>26371371
That *does* seem to be the case. Hell, I even rattled off a quick warband in a previous thread. Got a little mspaint pic and everything from a kind drawfriend. I felt kind of conflict-of-interest about including it on the wiki though, and no one said anything about the idea, so I dropped it.
>>
>>26371368
>>26371374
> I entrust these forces to you Lord Call, as a sign of our faith in your abilities as a xenos hunter.

> signed, Grand Marshall of the Black Templars
>>
>>26371354
>Make it just two Templars, as a joke.

Black Templars are many things, but they are not funny. And this is meant to be the serious sector.
>>
>>26371388
Could be fun, but this isn't the place for it. Feel free to create your own thread and make the pitch to the anons, though.
>>
>>26371399
They're funny the way Batman is funny. You put them in situations where their extreme seriousness is inherently humorous.
>>
>>26371422
Also, this sector isn't meant to be grimdark all the time. Its humour is just meant to be more appropriate to the setting.
>>
>>26371434

We already had half the Crusade be sent into a different part of the galaxy due to a clerical error. Might as well continue on that theme.
>>
>>26371422
Adam West aside, wouldn't this mean that the Black Templars should be taking this crusade as SERIOUS BUSINESS DO NOT FUCK AROUND? (Then running into Orcs.)
>>
>>26371422
>>26371434
This is pretty much accurate. Subtle humor. Justapositions. Not slapstick and obvious references to pop culture.
>>
>>26371452
Yeah, that was me. I'm still proud of my fuck up.
>>
>>26371456
Oh hell yeah, they would. BTs do nothing half-assed. Even if all that could be spared was some Neophytes or whatever.

Shit, that could be interesting. Exactly 0 experienced warriors, just a batch of newbies learning what it means to be a Templar the hard way. And by that I mean the Best Way. Black Templars, hardest sons of bitches anywhere, their Scouts are better than your Warbosses, Chapter Masters, and Autarchs. It's time to grow the beards lads, I look forward to looking you in the eyes as men when you return!
>>
>>26371487

A bunch of kid-marines awkwardly trying to figure out how to deal with all the bullshit of 40k with only two over worked instructors - both of whom share a rank furthering the confusion of who is in charge of their little crusading force.
>>
>>26371487
How about you drop the trip, faggot?
And stop bossing people around
>>
>>26371390
>>26371388
Not to be mean or anything, but this sector does seem to contain nothing but the more rejected factions of 40k. Nothing wrong with that, but when you guys get done and start asking if people want to start playing with minor factions of minor factions dont expect a stampede.

Think about it. We got the boo hoo tau from no where, that factions still think are a joke. The Eldar who are inevitably going to fail because that's their 'destiny'. Double that for the emo deldar. Then we got the DA who are closet cases and are constantly moping around. Then we got the Kroo..Otroki who are Kroot but 'We the master now!'.

The only people who seem up and up are the Imperium and the Orks.

Just look at the Crusade portion of the wiki. It's all against raiding forces, or small outposts, or the sleeping crons, or the disorganized orks, or the small chaos warbands.

What about the Oestalan sector warrants a full blown Crusade (even one with problems) in the first place?
>>
>>26371570
So, which factions would be the non-rejects, by your standards?

>>26371569
Who's bossing people around? It's an idea. For people to consider. If they want to. Or not. If they want to. It's 4chan, no one can boss people around, save for a mod or moot. Chillax bro.
>>
>>26371544
And we're back to making the Templars a joke.
>>
>>26371570
Three rogue mechanicus systems filled with Forge Worlds?
>>
>>26371570
And as far as warranting a crusade, it's an entire sector that is not part of the Imperium. Sectors are big, and not being part of the imperium is HERESY. Hence, crusade.
>>
>>26371596
>Who's bossing people around? It's an idea. For people to consider. If they want to. Or not. If they want to. It's 4chan, no one can boss people around, save for a mod or moot. Chillax bro.
Then lose the trip, since noone is in charge, there is no need to identify yourself.
>>
>>26371570

There's a Cathedral World which holds a relic of the Emperor.
>>
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>>26371648
This man is right.
>>
>>26371596
The heavy hitters like crons (awake) nids in a small broken fleet slowly regenerating, orks near getting into a Waaagh (not just raiding) a Chaos warband or demi-legion (who does more than raid and sound scary).

>>26371610
That's better, but I dont see the article on the wiki.
>>26371642
No. That isnt a reason, there has to be a definite enemy for a Crusade like>>26371610
said. You are horrible at explaining things.

>>26371667
SM strike force. Not an entire crusade.
>>
>>26371667

How about an STC the rogue Mechs just recently uncovered? THAT would be worth starting a crusade over.
>>
>>26371724
Very True
>>
>>26371710
Well, nids would be hard to explain in the Pacificus segmentum, as was very helpfully shouted at people several threads ago. I think that because the sector is largely scoured from warp storms, having multiple Necron presences wouldn't be a bad thing, because they're resistant to such things.

I wouldn't say I'm horrible at explaining things, although I can certainly be incorrect about stuff. If the Crusade needs an enemy, then let's provide one, that's not a problem.
>>
>>26371710
Also, the wiki has become somewhat self-conflicting of late. There's lingering bits of stuff long since abandoned, and there's new things that aren't referenced elsewhere. I'm not sure who needs to be working on that, but some fixing is likely warranted.
>>
>>26371710
I think, given that they are our favourites, the Orks should be the protagonists. Actually, the Oestala V situation should be breeding some well-ard greenskins - now that the warp storms have settled down, the violence of the place could be attracting bands of orks from the asteroids, with the potential of starting a proper Waaagh!
>>
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>>26371672
>>
>>26371724
A mechanicus crusade. Sure they would bribe and threaten other forces into coming with them, but mostly mechanicus forces.

>>26371745
As I pointed out then, the tau are also here through the same very flimflam means. Necrons asleep is the same as them not being there. (Unless someone wakes them u, in which case they will be another force of raiders)
>>26371773
Now this is actually interesting!
>>
>>26371781
Well, have the Necrons be awake then. Nothing wrong with that. They might have some interesting interactions with the Orks.

>>26371773
This isn't a bad idea at all. A budding WAAGH, maybe the imperium can stop it early, maybe their presence will make it worse. Who knows?
>>
>>26371812
>Unless someone wakes them up, in which case they will be another force of raiders
>>
>>26371781
(and yeah, the Tau are vestigal from several threads back. The anons shouted them down, but a few were determined to keep them in. Warp storms dragging them across literally the entire galaxy is retarded, that's why I liked that the dice gods seemed to want to shit on them, rolling a Craftworld and two warbands that all killed Tau for fun.)
>>
>>26371826
> the heavy hitters like Crons, awake.

>>26371710


Have them be awake, and have them be heavy hitters. I agreed with you. Something wrong with that?
>>
>>26371829
They souldnt be here at all. If there was a crazy ass warp anomaly it should have brought something across more interesting than the Tau.

>>26371842
Then we need to rewrite it so that they have already been seen in force and have taken a few minor colonies and they are penetrating deeper into controlled space.
>>
Rogue Admech have discovered an STC, which the Imperium is eager to get a hold off. At the behest of the Mechanicus, a Crusade is launched to secure the relic, and conquer the worlds in the process. The STC (or something in the sector) has prompted a DA successor to join the Crusade. Black Templars, working in close conjunction with the Inquisition, are there to keep a wary eye on the other Crusade forces. Ambitious young Generals hope to prove themselves against the relatively disorganized enemy forces. The squabbling Orks begin to gather into a WAAAGH with the Imperium right on their doorstep. Chaos forces in the area, once free to predate upon isolated worlds, begin to bolster their warbands for the coming conflict. In response, the Eldar from craft world ______ feel as though they must retaliate against the Chaos forces. Dark Eldar use the conflict to increase their pirating, and strike further into the sector than ever before.
>>
>>26371885
I would say keep the one small iceball of necrons as-is, that was a fairly well liked element. But by all means, write us up a bigass necron threat moving about somewhere in the sector. Perhaps it's gotten bad enough to cross the sector borders somewhere, and the Crusade has to swing through and cut them off at their source, to stop the respawning at the front lines?
>>
>>26371898
Are people comfortable with the idea of an entire STC existing anywhere in the setting, or does it need to be toned down into merely a large fragment?
>>
>>26370343
I dunno, their possession of unique weapons would imply a history before this crusade,in my opinion. Probably better if they're their own thing rather than an Order that was hastily seperated from its parent Order just for this.

>>26371898
What could the STC be for? A weapon of some sort, I'd imagine. Sometihng these rogue Admechs could use in battle to give them a unique feel. An advanced firearm of some kind? Maybe a mech?
>>
>>26371919
Some guys who found an STC for a combat knife were given whole worlds as rewards. A better lasgun STC would be a good reason to launch a whole crusade.
>>
>>26371919
I don't find the idea too offensive.

Just make the STC a minor variation on something that the Imperium already fields. The Immolator, for example, was an STC which was a variant of the standard Rhino.
>>
>>26371959
Yes, STC's are a big deal, absolutely. I'm just asking how much of a big deal we want it to be.

>>26371947
Plasma tech, antigrav tech would be powerful.
Better communications gear for logistics would be an interesting twist. Advanced industrial/agricultural equipment would let them hold out against a large crusade better.

Advanced armor would as well.
>>
>>26371983
>>26371974
>>26371959
>>26371947
>>26371919

"The Adepts of Neo-Mars have discovered an STC for a lasgun that is 28.443% more efficient"

"LAUNCH A CRUSADE AND CALL IN EVERY FAVOR WE HAVE. WE MUST HAVE THE STC AND THE FORGE WORLDS THAT CAN ALREADY PRODUCE IT"
>>
It would be interesting if the Chaos forces in the Sector were also fighting the RogueMech for the same STC. The Imperium Crusade shows up, has to deal with a never-ending Ork WAAGH, and when some ships finally break through they discover a war has already been raging for the last 200 hundred years between heretics.
>>
>>26372012
>Implying chaos needs STCs

It would make more sense if the warbands in question were heavily allied with hereteks, but they're not. Its likely they're just having a roaring good time in the sector
>>
>>26372045
The Warbands in the sector have literally no fluff yet. All we know is that there will be Warbands in the sector...probably. Maybe.

We can make them whatever we want.
>>
>>26372005
A little comedic, in terms of what the item actually is, but that's not bad. A better lasgun would have a profound effect on the Guard's fighting power, if the Imperium could only distribute it properly.

Is this what we all want the STC to be, or do we want to go with something else? Do we want it to be military tech, or a different piece of technology?

If no one has a better idea, then it looks like this anon is the man with the plan, as far as STC's in this sector go.
>>
>>26372005
Maybe make it a little less powerful. Something 14.6% better? It says something about the Imperium if they're going after an only slightly stronger lasgun. Adds to the dark humour a little
>>
>>26372241
I'd prefer if it was something that had allowed the RogueMech to survive, and thrive, in the system despite the Warp Storms.

More powerful Gellar shielding or something?
>>
>>26372316
A little too OP. The dangers of the warp are what helps make the Imperium fragile. Stronger geller fields weaken that theme.

Maybe we tone down the efficiency, maybe down to 11.53%, but spread it to all lasweapons, like lascannons, multilasers, hellguns and the like? Now THAT'S a reason for a crusade. That and the fact the rogue mechanicus probably has a few forgeworlds on hand that could singlehandedly fuel the reclamation of the entire sector and several more besides
>>
>>26372316
That's an interesting angle. It implies that they have some sort of planetary-scale gellar field to protect themselves, or at least one big enough to protect a city. That could be very useful to the Imperium as Chaos continues to increase by the day.
>>
>>26372566
Heh, this is also true. Geller fields are a big deal.
>>
>>26372572
Now THAT'S a clever idea. Not an STC, but still a powerful means to defend a world from chaos. No summoning daemons when you're cut off from the warp
>>
>>26372605
Sounds almost.... Necronlike, to me, cutting off the Warp and all. Could this be a piece of Necron tech? Could that theft be a reason the Necrons are awake in force, as Exoskeletal seemed to want?
>>
>>26372654
>>26372605
I like this. Planetary Geller Fields would certainly help the Imperium immensely, particularly in areas around the Eye of Terror. Maybe these Planetary Fields even cut off the call of the genestealer cults to their hive fleet? That could add some extra danger, as we could make the rogue mechanicus refuse to give up their secret to making Planetary geller fields, and the only way to get those secrets is a CRUSADE, one which might destroy those geller fields, and allow the genestealers to call their hivefleet.
>>
>>26371812

Okay, here's my suggestion.

>necrons are on verge of awaking.
>ork activity/recklessness threatens to wake the necrons and spread even more shit across the sector.
>makes the Ork threat doubly important, can't let them rampage across the system and can't let them smack planets full of necrons awake.
>>
>>26372711
Geller fields don't block Genestealers. Space hulks and Imperial craft/planets have varying types of fields working in them, albiet sometimes intermittently, and Tyranids still hear the call. I'm pretty sure Geller fields only block demons, not nids.
>>
>>26372740

If we want to, we could have a series of battles to determine wether or not the necrons force fully awakens. It would be one of the major battles we could actually battle out.

>orks attacking imperial world ripe for the gubbins.
>imperials are defending it. Small necrons tombs slowly awake with each wave of ork asteroids etc. say the orks are trying to "git them metal gitz ta steal theyz Lott while theyz asleepin'"
>imperials realize this will wake the crons while simultaneously dooming the planets population.

And there, we just put three different factions on one planet to duke it out, nearly everyone is included. We should keep three factions to a planet at minimum.
>>
>>26372845
I believe, given the general tone of these threads, you'll want to replace that "minimum" with "maximum". More than three factions is heading into Dawn of War turf.
>>
>>26372893

Good point, minimum then.
>>
>>26372928
Errr maximum I mean. Christ
>>
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Right after finishing this the thread 404'd last night
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>>26372974
Sup, drawfriend. Good to see you're still about.
>>
I like the reverse engineered Necron Gellar Shield idea.
>>
>>26372981
Well I've contributed a good few things, so even if I won't ever get to play this setting I can still contribute, I like making stuff.
>>
>>26373003
As do I. Hell, that's the main reason I've stuck around, is just to be a part of the process. That's why I suggested random rolling the warbands in the last thread, although that CLEARLY didn't work out like I'd hoped.
>>
>>26373030
Drop the fucking trip already, you attention seeking faggot
>>
>>26373334
I don't mind him since he helps move stuff along.


Since we seem to be leaning towards the Mechanicus having reverse-engineered some Necron tech for better geller-fields, I think we can tie in the chaos warbands here. If we set them up as being out to destroy this tech before the Imperium gets a hold of it, that makes the chaos marines a little less forced into the setting. This in turn helps tie the Eldar in, who could be trying to stave off destruction of the rogue mechanicus long enough for the Imperium to get a hold of the advanced geller fields, making the Imperium into a more powerful shield for the declining Eldar.

Do you guys like this? And should we try to roll up a new chaos warband or do you want to design them from scratch?
>>
>>26373518
Well, since everyone yelled down the random rolled warbands, which is fine, I was hoping that they might put up something constructive in its place that would be more satisfying to everyone.

Internet being what it is, that didn't happen, which is not fine.

As far as your ideas go, I don't see a huge problem with it, but more people need to weigh in before a decision is made. It does make the sector HEAVILY revolve around just these mechanicus people and their discovery. Based on your idea, all else becomes secondary to the majority of interested parties, running the risk of turning the sector into just a big treasure hunt/race to the finish.
>>
>>26373563
That is a big problem. Going back to a mediocre STC might make the mechanicus have less of a center stage position, but then we don't have to give every faction a spotlight. All the xenos, Deldar, Orkz, Tau and the Otroki are all pretty marginal, and that's maybe how this sector should be. I'm still a little hesistant to go full plunge with the geller-field idea, as it might make this sector a bit too much of a special snowflake
>>
>>26373605
I guess one question is who exactly, if anyone, is going to be the primary players in this sector, and how strong/widespread they should be.
>>
>>26371228
The Tiji Sector is already better than this. Take your air of superiority and shove it up your ass.
>>
>>26374180
Tiji sector's also older and more fully fleshed out. However, you are correct in saying that the anon who insulted Tiji was out of line.
>>
>>26374423
The Tiji Sector pretty much died as a project after nine threads.

This is the seventh thread for this project and so far, all of them have been over three hundred posts and so far, nothing of substance has been produced. Hell, no one here can even reach consensus.

I'll go one step further.

Even before Shas'o recently began revamping the wiki, the Tiji Sector was more interesting, more true to 40K's lore and just plain better than this project in almost every way.

The Oestalan Sector was an arrogant attempt to create a superior alternative to something tried and true, led by people who have no clue about what they're doing and can't even reach a simple agreement.
>>
>>26374540
Arrogant? Probably. Poorly led? Well, this is the internet,a community of anons. I've just been trying to facilitate discussion, and I got yelled at several times. People actually trying to lead would probably get it even worse.

Nothing of substance has been produced? Debatable, but sadly the evidence weighs in favor of divisiveness overwhelming the good parts, and more anons decided to simply yell down ideas without proposing better ones of their own to fill the gaps. Hence, long threads without much decided on.

I don't think trying to make something new is inherently bad, though. I think it was foolish for the anons who began the project to set it up as Tiji's competitor/replacement though, that set a very bad tone.
>>
>>26374675
New isn't inherently bad.

New with claims of superiority over the old with nothing to back it up but the shrill yelling of kids who can't agree on anything, that's inherently bad.
>>
>>26374821
Let's just change the OP text, then. And try to ignore anons who just criticise without adding anything constructive. Saying why something sucks and suggesting alterations is helpful, just saying that it sucks is not.
>>
>>26374821
Yep. I was worried about the claims of superiority at the beginning, but I figured that if /tg/ really wanted to come in with the new, out with the old, /tg/ would get shit done, as they often do, or at least claim to do.

>the shrill yelling of kids who can't agree on anything

And then that happened, slowly at first, but it feels inexorable now. Maybe I'm wrong, and I'd love for someone to prove me wrong, but it certainly feels like a dead project.

If anyone wants to start fresh with a new sector, new ideas, maybe some elements of the old (The Green Traverse was pretty universally popular), we can certainly do that.

And I'll do everything I can to help. :)

(Not planning to give up the tripname, just cause I think it's fun, but now, evidently I can irritate sperglords just by existing, and that's DOUBLE FUN. )
>>
>>26374856
I'd dare say that at this point, the project's beyond saving. It's been tainted by the different participants involved, some of whom are anonymous, some of whom are not.

Start something new and something separate in a month or two, when this miserable failure is forgotten. Take it a bit more seriously next time, learn how to restrict and prevent content creep and show some respect for the setting you're creating this 'serious' sector in.
>>
>>26374905
The people that claim the sector's not respecting the setting, almost universally have been the people who just show up and bitch. They don't offer any real reasons WHY it's bad, just start yelling that it IS bad. You can't work with that sort of thing. You can't even make changes, other than deleting everything, because there's nothing to go on.

If you feel you know what makes something "respectful", then show it. Show us what you can do with "proper" fluff, that someone like you would respect. And if it is indeed good, like you claim your viewpoint is? THEN WE WILL RESPECT IT AS WELL.

That's all anyone's been asking for. It's too difficult for most people to provide, though.
>>
>>26374879

No need to start from scratch. Just give us a good summation of the accepted ideas so far. Nobody is looking at the wiki, so just post some points here.

When you update the wiki, you link it to us, capeche?

You ever hear the phrase, "A camel is a horse designed by a committee"?
>>
>>26374987
I don't think I have the authority to claim any idea as "accepted". At most, I'm an unofficial mod. Really, I'm just a guy trying to help move discussion forwards, and tossing out ideas for people to consider, just like anyone else. I took a name to make it easier to see that I'm trying to help things move along.

The Green Traverse is popular, other than that, everything else has been attacked at least once.
>>
>>26374951

Here's how you can get this back on track:

Give us a map of the sector!

Cardinal points in respect to the galactic plane, etc. Put the names of the sectors and sub sectors, planets, suns, asteroid fields on the map.Clearly mark where certain invasion and entry points are. Show us where the greenskin horde is coming from, mark the imperial planets, mark everything all on one big map.

Do it in MSPaint! Just give us something, please! It doesnt have to be fancy either, I will personally take your map and go into photoshop with it to make it look better. I will copy yours but I will also provide a blank so people may suggest amendments.

Just post it on here, I will see it.
>>
>>26375037

Doesn't matter, just do something if you don't want to see it fail.
>>
>>26375037

You can at least summarize the shit that's been done. If there's contested factions, mark them as contested, but just give a list. Someone needs to take the reins and you seem like a resonable guy.
>>
>>26375093
That.... might take a while. And again, it's not really my place to do so. If you insist, I will try, but I can't guarantee it'll be done before the thread dies.

>>26375131
I'll try my best.
>>
>>26374040
I'm guessing a tie between Imperium, rogue Admech and Crons (depending on how much woke up). The side dishes would be the Tau, Orks, Chaos, Eldar and DEldar. Otroki is the little mint at the end.

As an anon pointed out, the central thing that launched the crusade is the discovery of an 'STC', but it was Necron reverse-engineering. Seems a bit contradicting since STCs are usually human. Then, why not have the rogue Admech initially discover an STC, but it was broken; their hereteks repaired it using an ancient artifact they found (that belongs to the crons). That it makes planetary gellar fields is what makes the Imperium launch a crusade. How about it?
>>
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>>26375139
Here's the first attempt. Bear in mind, it's as first draft as first drafts get.
>>
>>26375313
It just creates a large risk of making the sector a big treasure hunt is all. I would say perhaps there are two or three rogue Admech worlds, one of which does have an STC fragment. The other worlds are trying to claim that fragment, and to do so have scavenged Necron tech greedily, gaining BENEFIT ________, and have gone to war with the STC holders.

The Imperium doesn't really know what's up, from a distance it just looks like Hereteks with something important that doesn't belong to them.

All 2 or three worlds are engaged in an arms race, developing technology with wild abandon, and the Crusade must extract the STC quickly, while simultaneously pacifying the rest of the sector, straining their resources and leadership. It can't be all about the STC, but that can be *an* element.

And more importantly, it can't be *my* ideas, or *my* project, or *my* sector. If I wanted that, I would have just written something for myself at home and never bothered working with you guys.
>>
>>26375468

>It just creates a large risk of making the sector a big treasure hunt is all.

And why would that be bad?
>>
>>26375468
Well, that alone would not launch a crusade, but maybe coupled with the fact that the worlds in this sector are resource-rich and infested with heretics, could be reason enough to send for a crusade.
He'll, a twist on the STC could be that it was the one who created the sector-wide warp storm thingamajigger. No one knew this side effect of the planetary gellar field!
>>
>>26375313
Also, I think we really have to drop the Tau. It's hard to explain their presence. Perhaps an individual Tau or two shows up as a mercenary, maybe an exile from the Farsight exiles, but no more than that. A megalomaniacal Tau merc dreaming of building himself a one-man Tau empire could be kind of cool, showing what happens when a Tau gets a little brainbent.

Necrons and Orks are probably going to be the big armies of the sector, smashing into each other away from the Imperium's gaze, until now. The Crusade might be woefully unprepared for their entry into such a battlefield, and the three-way-and-change war that ensues.

Chaos will be an odd one. On the one hand, it's everywhere, because the warp storms were pretty much everywhere. On the other hand, reality has recently restrengthened now that the storms are gone, and daemons will likely be severely constrained for the near future. Warbands may still operate, but the voices of the gods might be weaker than normal.

Deldars gonna Deldar, as usual.

Eldar may have a craftworld or two in this sector. An idea I had from the previous threads was that a craftworld or two finally gave up fighting the endless warp storms, and in the current break in the tides, is rushing to colonize the best world they can reach quickly, land/break down and use the battered and failing craftworld as a seed colony, and claim a permanent home in a *humongous* gamble.
>>
right, what did I miss?
>>
>>26375536
Benefit the small region, while butterfly-effecting the larger region? Might be cool.

>>26375532
Pigeonholes people, prevents diverse storylines later on, channels the overall narrative of the sector perhaps more than we would like. It's a *risk*, not a *guarantee*. I merely point out the possibility.
>>
>>26375549
You're gonna have to do some reading, bro. I can't possibly explain all that's gone on in a reasonable timeframe. Most of it bad. Nurgle won, but Tzeentch is trying to fan some embers, it seems.
>>
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>>26375366
Let me give you something that was made years ago for the Tiji Sector.
>>
Im making the map in Photoshop right now anons.
>>
>>26375597
That might help for the more detailed map. What I made was more of a rough outline. Thanks!

Ultimately, there's still not much to populate it with.

I guess if the prospect of random rolls doesn't get people TOO fucking worked up, someone could use that Stars of Inequity roller for Rogue Trader. It certainly made some systems.
>>
>>26375547
Is it possible to have Tau pirates?
>>
>>26375747
From the Tau's perspective, those who don't follow the Greater Good might as well be. I think? It doesn't seem like too much of a stretch to say that if the /tg/ community mandates we HAVE to have some Tau, we can include a few individual wanderers, but I think we absolutely must exclude the possibility of races not native to the Pacificus region from inclusion, eg Nids and Tau.
>>
>>26375779
fair enough.
>>
>>26375547
>Eldar may have a craftworld or two in this sector. An idea I had from the previous threads was that a craftworld or two finally gave up fighting the endless warp storms, and in the current break in the tides, is rushing to colonize the best world they can reach quickly, land/break down and use the battered and failing craftworld as a seed colony, and claim a permanent home in a *humongous* gamble.

if we were to include two Craftworlds, would they be in conflict over this seed colony?
>>
>>26375836
Probably not. I don't see Eldar as the kind of beings to fight amongst each other when the situation's that dire.

After all, Deldar and Eldar can be battle brothers when lesser races try to start shit. That indicates to me that external threats prompt unity rather than discord, at lest in general.

Of course, they might not have time to pick the BEST world, they might just have to grab the nearest one that's not uninhabitable, and hope to terraform it from there. That world might already have occupants of some kind, and they might not take well to high-tech Eldar descending from the sky, desperately seeking to claim their world.
>>
>>26375547
>Chaos will be an odd one. On the one hand, it's everywhere, because the warp storms were pretty much everywhere. On the other hand, reality has recently restrengthened now that the storms are gone, and daemons will likely be severely constrained for the near future. Warbands may still operate, but the voices of the gods might be weaker than normal.

would it be feasible to add in a chaos warband centered around the 5th god?
>>
>>26375993
Malal? Do you *want* to get yelled off the internet? Malal's a magnet for special snowflake and edgy.
>>
>>26376012
Sorry, I was wiki binging the other day and saw him on the Lexicanum and got interested.
>>
>>26376039
Yeah, it's one of those things that's of questionable canonicity at best, and I'd really rather not touch it.
>>
>>26376059
Very well.
>>
Since there's a general feeling that we need to start over or some such, and since this thread's getting close to death, should a new thread be made representing that fact?
>>
>>26376115
are there any ideas we're keeping?
>>
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Just wanted to show you all the progress on the map.
>>
>>26376141
that looks beautiful
>>
>>26376141
That's excellent!

At some point, you should definitely draw the Medigeminus system in detail. I probably will have to disappear for the next little bit, but I might be able to put up a similar outline of the system itself for you.
>>
>>26376141
One point though, the green bubbles are warp storms. The Green Traverse is a giant asteroid/comet belt, surrounding the Medigeminus system itself. It's big, but it ain't nearly that big. Just a lettering change though.


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