Oestalan Sector thread.Wiki and Archived discussions:http://1d4chan.org/wiki/Oestalan_SectorOestalan is mostly an unexplored, wild stretch on the Western Fringe of the Imperium. Only recently reopened to the outside world after suffering through millenia of warp storms. The Imperium is embarking on a Crusade to reconquer this stretch of space, but it is still in its early days.We look forward to fully developing and fluffing out the sector. All anon contributions are welcome, but be prepared to justify your ideas if they seem outlandish. Please, no pop culture references. Once the thread reaches autosage, could someone please archive it to suptg for others to view.
>>26403040Last thread we discussed the Ten Kings a bunch of pirate 'lords' who scavenge the sector for whatever they can steal. While most have no faith in the Emperor, this trend is broken by 'King' Manasit Tolario. More on him can be found in the last thread.The name of the mechanicus faction was also discussed, with the following being some of the potential names:>Redemptor Mechanicus>Aeterna Mechanicus>Aeternia Mechanicum >Aeternus Mechanum>Aeterno Mechanicus>Mechanicum Aeturnum>Revived Mechanicus (called Revivalists by disapproving Techpriests)>Mechanicus Methodicum (Methodicals)>Archaemandate Mechanicum>Restorationist>Mechanicus Reductor>Renova Mechanicum>Nova Mechaniucm>Tri-Nova Mechanicum>Novus Mechanica
The Dying Contigent of Corpse.A Hive world betallion of death obsessed emos who wear all black and take on no names due to being doomed to die anyway. Very depressive and extremely popular with young to middle aged Imperial Guard fans. Do not feel fear due to the protective quality of their standard issue brass balls. As good at fighting as space marines, due to being 'normal' people with no sense of self-preservation.
>>26403221Your take on Kriegers ay?
>>26403221>>26403465I dunno guys, Astro thought it would be a better idea to flesh out the Craftworld Eldar and the other stuff we got down before going onto other things.
>>26403672Go for it mate, I know shit all about Eldar lore.
>>26403786Frankly, neither do I
>>26403825So lets not do that then. Lets fluff out the other 9 Kings, thoughts?One I think should definitely be that crazed Tau we were talking about. We take the lost expedition ship idea and twist it. They lost their experimental warp drive, Etherals are dead and due to a great loss in numbers, the Earth Caste has taken over, as they are the only ones who can repair the ship. Now they desperately loot wrecks to stay flying and maybe one day, rebuild the warp drive and get themselves home.
>>26403672Right, the ones with the Fire Dragons, right? First of all, we need a name for them. I'm not up on my Eldar fluff, but I do know some.Maybe something with Phoenix or Fire in their name. What's celtic for fire?
>>26403982I thought they were already named Zhar-Tan or something?
>>26403997they did? oh well, nevermind then.How big are they? Are they a medium-sized craftworld, or a small one? They obviously followed Khaine, and still kept his traditions; what other units do they field besides Fire Dragons?
>>26404023I'm not quite sure about the size. As for units, Fire Dragons are predominant, but I'm fairly certain that they also make use of the other warrior types as well.>>26403930Perhaps we could make them one of the 10 Kings? If not, then probably have them be some sort of pirate nuisance to the Rogue AdMech (I'm personally going with Novus Mechanica since I came up with it, but you guys should vote for it later on.>>26403195>>26403786Ok, as for Eldar. While Astro said that he was interested in the idea of them trying to take a world to rebuild their civilization, I feel reticent allowing them to go all in on a planet. That being said, I still think that they should colonize a habitable world, but just have it in the early stages.Additional, what would you guys say to putting Eldar directly at odds with Rogue Admech because they're going to wake up some Necrons or find some ancient Eldar artefact?
>>26404126>Eldar at odds with the Rogue Admechsounds cool. Maybe have it so that their craftworld was crippled by some ancient Necron defense system, so they know there are crons abound; and they see that the rogue admech had reverse-engineered necron tech. That puts them in the Zhar-Tan shit list, right under the Chaos warbands that could wake up the crons.Also, since their Tau hunting has been nulled since the Tau empire is no more, why not have them hunt Rogue Admech instead?
>>26404126Also, as for Dolmen Gates that was talked about in a previous thread, > In the aeons that have passed since the War in Heaven, the Dolmen Gates became lost or abandoned during the Great Sleep or destroyed by the Eldar whilst the Webway itself has become a tangled, broken labyrinth.The remaining Dolmen Gates only grant access to a small portion of the Webway, with much of the network being sealed by the Eldar to prevent further contamination. Despite this being the case, the immeasurable length of the sundered Webway does allow the Necrons to outpace the modes of travel used by the younger races. As they are bereft of Psykers, the Necrons rely on this method of transportation as they are incapable of Warp travel. Thus, if they were denied the use of the Webway, the Necrons would be forced to make use of slow moving stasis-ships that would doom their civilization to isolation. Now I have less problem with Necrons and Webways. Still think it's kind of retarded, though...
>>26404240I was thinking of Tau conducting piracy on Rogue Admech for supplies/tech and thus gaining a nasty reputation and causing the empire to waste resources taking them down, kind of like Mengsk trying to take down Jim Raynor in Wings of Liberty.As for the Rogue Admech finding necron tech, anyone want to fluff a world where they're going to unleash a shitstorm?
>>26403195I like Redemptor Mechanicus but Archaeamandate Mechanicus also sounds kind of cool.
>>26404126I like the idea that the Rogue Admech are taking Eldar tech and using it to power the heart of their empire, as well as seeking Eldar and Necron tech to reverse-engineer.,
>>26404407Maybe they'll even try to reverse engineer a Dolmen Gate that will penetrate into some unsealed section of the Webway? That'll be a real doosie.
>>26404407I'm thinking that the rogue admech are trying to reveal the secrets of soul stone tech. Breaking into the webway is too standard.
>>26404274Do the Necrons still have the inertia-less drives, or are they really using the Webway to travel wherever they need to?
>>26404523I think they still do, but it got nerfed so that they couldn't get anywhere very quickly
>>26404438>>26404487I don't know if we want to mix up the rogue Mechanicus with every single alien faction in the region. Maybe they're just focusing on the Eldar's more mundane tech, like their laser weapons, power supplies, and Wraithbone construction. Maybe their Dyson Sphere is actually made from primitive human wraithbone orbiting an Eldar fusion plant or something.
>>26404559wait, they have a dyson sphere? dafuq?Well, anyways, we could just say that the Admech in the sector want to learn more about Eldar and Necron tech, which includes Dolmen Gates and Soul stones as well as mundane stuff. Anything more advanced than them would probably make them all wet anyways.
>>26404629Dolmen gates are a little too advanced for them to tackle and even basic necron tech is impossible to reproduce.Also the odds of them gettin hands on the tech to observe in the first place is slim to none because if it doesn't phase it self-destructs on a sub atomic scale. While I don't want to count out their resourcefulness it violates canon to be able to reverse engineer or study necron tech because there are so many redundant safeguards in place preventing it....as for Eldar tech, it's possible but hard because of the psychic influence it also requires beyond physical limitations.
>>26404860Yeah, well, Admech would still probably try to get their mitts on Necron stuff simply because its shiny advanced tech. Whether they're successful or not is redundant.As for Eldar tech, well, that provides the basis for Eldar/Admech conflict. The techpriests want the xeno stuff, and the Eldar are going to do everything in their power to prevent that from happening.
>>26404936The problem with necrons is, after the battle, there is nothing to study. You may as well be fighting daemons or ghosts, no physical trace of their presence remains. Everyone wants to get their hands on it, it's not gonna happen. Also the imperial understanding of their technology is vague at best, often they confuse their stuff with psyker powers because they don't know what's going on and there really is no way to tell.Of the few artifacts they have collected (only a tiny handful of fragments throughout the whole galaxy/history of man), observation drove tech priests to suicide.Eldar tech is relatively easier to recover, however, as they have no such fail safes and largely more familiar to the imperium (who know a little about warp tech). The only problem is being able to use or manipulate the stuff without psykers.
>>26405127that's never stopped them from trying before.Well, being a society that's been isolated from the imperium proper, who's to say that they didn't study psykers native to their realm? And then made a bunch for further experiments?
>>26405214>that's never stopped them from trying before.They don't even know that what the necrons are doing is technology related, it pretty much just space magic for all that they know.It's completely indistinguishable from psyker shit to them. So much so that major campaigns against the Necrons are recorded in Ordo malleus records not Ordo xeno records because the imperials thought they were daemonic incursions.
>>26405368Sorry, that last bit was about Eldar
>>26405415ok, i'm going to sleep. It's already 1:30 am over here.
>>26403672It was a joke you autistic namefag shit.You ruin everything you touch Wrenloft.
>>26406359Oh? Care to map our system mate?
>>26406359>>26409109Rough draft of the Medigeminus system. Bear in mind, it is a *rough* draft, just to give people an idea of the system's structure. There was a drawfriend with some photoshop skills doing the sector as a whole, and he said he'd do Medigeminus as well, but idk where he is.
>>26404023Probably a midsized craftworld. They would have to be relatively modest in order to have the speed to make it to Pacificus with the Eldar sublight drives they use before the Eye opened. The Fire Dragons are likely the primary Khain worshipers onboard, but the Craftworld as a whole worships Cegorach, actually.
>>26409236These are two possibilities I thought of for where exactly the Oestalan Sector might be located. Scale is a fluid thing in Warhammer, so I don't know exactly how much size it should take up, though it is a relatively unpopulated area of space, and as such makes sense to be a large sector. If it's way too big, we can always adjust it down.
>>26409356I prefer the eastern one. It's close to the Sabbat Worlds, making sense for a chaos presence, but also near the path of the Hive Fleet, which means the presence of genestealers is less of a problem. Maybe there's a plan to reclaim the sector and allow the genestealers to distract some of the hive fleet into an ambush?
>>26409908>>26409356yeah, make it next to the Sabbot Worlds.
>>26409908>>26410677Right then, unless anyone strongly objects, we go with the Eastern one, butting right up against the border of the equally mysterious Segmentum Tempestus. Carry on, all!
>>26410714kind of a slow day, huh? Anyways, I was wondering if it was possible for the Eldar to get any support from their brethren outside the warp storm
>>26411462Probably not, it was a large storm. By the time this Crusade is set in though, the storm has been cleared for 50-100 years, depending on where you are in the sector, so they might have re-established contact.
>>26411514perhaps they'll try to colonize a world that is reconnected to the webway? Though, I thought that the webway was unimpeded by warpstorms?
>>26411575Unless it's a damaged segment, I'm pretty sure the webway is resistant/immune to storms. However, craftworlds are sublight ships, they're too big to use the webway.
>>26411610Well, that's not to say that the other Eldar are going to send in a craftworld, more like troops and such
>>26411610it really is a slow day, huh?
>>26412926Yep. Although at this point, I'm content to wait. If people genuinely are interested in this project, then they'll come and contribute. If not, there's no point in forcing it.BTW, whose cheerios did you piss in? Did you wreck a quest thread or something? Why is it that people seem to really hate you around this board?
>>26413341I'm guessing it has something to do with Ghost Quest. with the number of mistakes and stupid decisions, apparently, I happen to be responsible for a number of them. either that, or it's the same person who keeps saying that namefags need to die and is just singling me out.Either way, it adds little to what we're trying to do.
You know what we should do? Flesh out that Fire Dragon Exarch. Are we keeping his deed as having been slaughtering the tau, or do we want to change it? I'd prefer it be something chaos related
>>26413963yeah, considering how the Tau are just a small force that has recently arrived, it might make more sense for Eldar to have less interactions with the blueskins. Still, maybe we'll add fluff where the Tau pirates bite off more than they can chew and face some eldar wrath.
>>26414057Tekan Otharisin was a mere initiate into the Fire Dragons Shrine of Zhar-Tan when his life took its great turn towards destiny, and deep into the Path of the Warrior. During combat against a new lesser race that was threatening the Exodite world of Ishas Bossom, most of the forces of Zhar-Tan were slaughtered in a crude trap set by blue-skinned naieve fools who sought to claim the Exodite world. Out of the wreckage, only Zhar-Tan, a dozen other Fire Dragon Initiates, and a third of the Craftworlds guardians escaped. Harried for nearly three of the worlds years, Otharisin took up the mantle of leadership left vacant by the loss of the most skilled and brave souls of the craftworld. Hit-and-run attacks allowed the desperate force to assault the enemy, eventually forcing them to leave Ishas Bossom for fear of wasting more of their lives and resources. Hailed as a hero, Tekan Otharisin returned to Zhar-Tan as not a lowly disciple, but an Exarch. During his war, he had converted many of the Guardians to the Path of the Warrior. So many that only a handful of Guardians returned, their brethren having been replaced with Fire Dragons in multitudes. Upon this return, the Farseers were frightened to find that these Fire Dragons were worshiping Keehla Mensha Khaine openly, a frightening prospect to the rest of the Craftworld, which prayed to Ceogarch, the rival of Khaine.Despite his new worship of the Bloody Handed God, Tekan would direct the fury of his Shrine to the forces of chaos, accepting the diference of worship his fellow eldar practiced"
>>26413963Their nemesis is Chaos. Might as well alter the random roll slightly (suprisingly easy, despite what the sperglords think, lol), and say the Exarch's mighty melta-weapon cut down a nigh-indestructible Chaos Champion.
>>26414400Now all I can see is a desolate battlefield on a wasted planet that no long bears a name. In the middle stands a chaos titan stubbornly standing against time while around it tanks corrode and ashen bones turn to dust. Once it was the material shell of the daemon Zhathaz the undefeated, Warlord of Carnage, Thrice blessed of Khorne. From a distance the titan seems untouched except for a small mark upon its cheek...as if someone scaled the monster and placed an impossibly powerful melta weapon against it before condemning the beast screaming back to the warp.
>>26414644Seems pretty cool to me. Don't most Aspect Warriors and/or Exarchs have the option to take some form of jump-pack device?
>>26414644Damn, we need someone to draw that
> only two tripfags talking to each otherWe fucking warned you obnoxious cunts.
>>26417209I'm just waiting for people to show up. Chillax bro. Who pissed you off, or do you just have nothing better to do?
>>26417299I appreciate your efforts but he's right. Drop the damn tripcode, it doesn't help at all
>>26414390Thank god somebody can write Eldar lore and personality.
>>26417550Don't really hinder much of nothing, either. People get real worked up about a whole bunch of nothing. I figured /tg/'d want to get shit done more than just sit around and bitch. Am I wrong?
>>26414390I'm not sure Tau would try to claim a world. I was under the assumption that they were in a space ship and went about in Voyager esque adventures trying to survive, all the while doing piracy and whatnot
>>26418592Eldar live long times. Tekan doesn't need to have killed the Tau recently, or for them to be your inserted little star trek reference
>>26419219Wasn't my insert. I just remembered it from the previous thread
It's done folks. Copy and paste the good stuff to the wikiNext stop: Ork Sector
>>26421282/tg/ does love them some wacky orks, I guess. Damn shame. I really hoped people would want to build something cool, without relying on crazy, goofy stuff to get everyone worked up for including their own brand of ridiculousness.
>>26421325There'll be time for that. I get the feeling that Orkz are the one race where you can easily add in awesome cool stuff without being too audacious. Well, relatively speaking.
>>26421282One which is building up to WAAARGH into Oestala V?
>>26421391Could be. I gotta say, it is strange that few people seem interested in getting on board with this sector building project, even after we agreed to stop attacking Tiji and just do our own thing. It's not as if the sector's filled to the brim with no space for anyone to add their ideas, quite the contrary really. The Oestalan sector is still a blank slate almost, aside from a very rough outline of its physical structure. All that was asked was to show some restraint and some respect to the existing canon. I would have thought the neckbeards would have liked that.
>>26417770Yes, fuck off with the trip and the ego. You've been making this more and more 'your' project since you declared yourself arbiter of everything threads ago.You drove off most of the people who did the heavy lifting just getting this shit started and turned it into a circle jerk for you and that fuck hole wrenloft.
>>26421548You wanna know why activity has dropped off?This: >>26422448
>>26422448I didn't declare myself the arbiter of anything. I said I wanted to help keep discussion flowing, and keep some consistency by reminding people what had happened before in earlier threads, because people don't always want to read up on what they're talking about. I didn't yell at anyone, except for that guy who wanted dominatrix sisters of battle. What have I done that was so egotistical?
>>26422448Also, I'm not responsible for Wrenloft. You do understand that, right?
>>26422448But you know, this is 4chan, and arguing on the internet has little to no effect, so let's just skip to the end and save us all some time. If I drop the trip, will that fix everything? Because whether you believe it or not, I only wanted to see this sector project succeed. If doing that will actually help, and not just calm one lone troll with nothing better to do, then I will drop the trip immediately.
>>26422614You encouraged tripping you shit. You're responsible for it because you never supported the 'no other trips' thing even though it had your support early on.>>26422600Putting your name on the fucking front of every thread and making declarations about what we will be doing with this or that.>>26422661I don't think you have it in you to drop the trip forever. Just like wrenloft who snuck back in, you're going to put it back on later and go back to this same old bullshit.
>>26423000I didn't post the thread headers. That was someone else's idea, not that I expect you to believe me. Did you not see where I told people to stop that?I was listed as a "neutral moderator", so i figured what the hell. When that got to be an issue, I put an end to it. >I don't think you have it in you to drop the trip forever. Just like wrenloft who snuck back in, you're going to put it back on later and go back to this same old bullshit.This is some halfassed psychology here, bro. I took the trip because it was amusing. I kept it because a handful of people suggested that having a single person to help focus discussion, and be held accountable by having a name people could criticize for being overzealous would be useful. Again I ask, will dropping the trip actually help? Also, can I ask you specifically, since I'd bet you are the same person who keeps popping up in these threads just to yell about trips, why you hate wren so much? Was I supposed to know something about him that would convince me to care enough to yell him out of the thread, violating every shred of my attempts at neutrality?
>>26423000Also, your statement doesn't leave me much to go on. If I drop the trip, assuming you represent /tg/ as a whole (dubious, I know, but anon is legion), then you won't even try to contribute on the mere *possibility* that the unholy trip might return. If I keep the trip, you postulate that that, and THAT ALONE, is enough to stop all of /tg/ from contributing their ideas and building something that's fun for everyone. It's a losing situation either way, according to you, so why exactly should I care? Why shouldn't I just let Wren keep making these threads out of nothing more than spite for you? I'm really asking honestly here, dude, since all you're offering is rage, why shouldn't I offer spite in kind, just to amuse myself?
>>26423113I hate wrenloft on the principle that he kept tripping after multiple people begged him to stop very early on. Every other tripfag from early on dropped the name. He did not. The only excuse he had for keeping it was that he was too lazy to remove it.And you know, all you tripfags have been dominating the discussion for a long while now. That's the problem with tripfagging.I stopped archiving when the thread became three tripfags with only the occasional anon threaded through out. When you came blundering back in without reading previous archived discussions and started unravelling a lot of good work because it did not suit -your- vision of the setting. And you had wrenloft sucking your cock the whole way. And you started arguing about what should or shouldn't belong in the setting, made the rules and called votes on shit that you had no authority on (and I'm not just talking about the Blood Jaguar stuff). Namefaggotry at its finest.The two of you and other folks poisoned it for a lot of guys working anonymously that did the hard yards, fluffed out the boring shit alongside the big stuff. kept the fucking project alive.And the tripfags, because they have a trip, attract all the attention and get all the kudos. Which isn't the damn point of this.So kindly go fuck yourself and let this circle jerk die.
>>26423178Do whatever the fuck you want, but don't ask 'why isn't anyone else contributing?'Because I'm right. This is the god damn weekend, when shit like this is meant to be bouncin'. The very fact you've had dead thread after dead thread should tell you I'm right.Thanks for fucking up a good thing.
>>26423255Ok. I will definitely admit, I didn't like feeling like it was just me and wren talking. I definitely didn't like that he clung to me in order to shield himself from you, or someone like you. But, hear me out. The Oestalan sector is virtually clean, aside from the Medigeminus system and the shape of the sector. I don't think either of those things are bad. Strip away the fluff, leave nothing but the actual shape of the images that were drawn. If we do that, is that sufficient? I may continue to contribute, but you won't see AstronomAnon any more. Honestly, whether you're right that I poisoned the watering hole or not, I'll agree with you based simply on the fact that no one else is posting. I *really* don't appreciate the moral judgements though. I really just wanted to help. :/
>>26423337If it makes you feel better, you win. You were indeed the guardian of 4chan we all needed, and I was wrong to doubt you from the moment you made your first post. To the victor go the spoils, the beginnings of a sector all your own, if you want it. Just make it good.